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** And if you try one more time, Graham's child will quote Cedric's 'Poisonous Snake!' line from King's Quest V and then Graham will interrupt the story, point out that technically snakes are venomous, and then forget where he got to in the story and start again from the beginning.
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* The chase scene, full stop. It's hard to blame Alexander and Valanice for the way they tilt their heads as they watch.
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* The chase scene, full stop. It's hard to blame Alexander and Valanice for the way they tilt their heads as they watch.
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watch.
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** Really, almost anything Whisper says becomes even more hilarious when you know that he's voiced by ''[[Disney/BeautyAndTheBeast Gaston]].''

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** Really, almost anything Whisper says becomes even more hilarious when you know that he's voiced by ''[[Disney/BeautyAndTheBeast ''[[WesternAnimation/BeautyAndTheBeast Gaston]].''



* The cutscene where Gwendolyn finally finds the yarblesnoofs she's been tracking. As it turns out, [[spoiler:yarblesnoofs are lizard-turkey things that look like some kind of cross between chameleons and Hei Hei the chicken from ''Disney/{{Moana}}''.]] And they scream.

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* The cutscene where Gwendolyn finally finds the yarblesnoofs she's been tracking. As it turns out, [[spoiler:yarblesnoofs are lizard-turkey things that look like some kind of cross between chameleons and Hei Hei the chicken from ''Disney/{{Moana}}''.''WesternAnimation/{{Moana}}''.]] And they scream.

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** Really, almost anything Whisper says becomes even more hilarious when you know that he's voiced by ''[[Disney/BeautyAndTheBeast Gaston]].''



--> '''Gwendolyn''': SQUEE!

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--> '''Gwendolyn''': SQUEE!{{SQUEE}}!




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-->'''Chester:''' Froggy froggy froggy!
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** Whisper being able to leave the Hagatha's tower simply because he ''loves himself that much'' that it breaks the spell for him.

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** Whisper being able to leave the Hagatha's tower simply because he ''loves himself that much'' that it breaks the spell for him. [[spoiler: Which then absolutely becomes an important point in the finale of the chapter!]]
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--> '''Graham:''' Do you have any advice for a knight hopeful?"
--> '''Muriel:''' "Of course we do!

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--> '''Graham:''' Do you have any advice for a knight hopeful?"
hopeful?
--> '''Muriel:''' "Of Of course we do!
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--> '''King Graham''': Fine! You're right! I ignored that baby owl's high pitched hoots for help. Actually, I took delight in the sound of his vest shredding in the badger's claws. In fact, I scared the bushy-tailed picnicker away so I could gnaw on the owl myself. I spewed on EVIL LAUGH AS I PLUCKED THE LAST FEATHERY TENDON FROM MY TEETH. I KNEW THIS WOULD BE THE END OF THAT IRRITABLE OWL. IS THIS THE STORY YOU WANTED TO HEAR?! NO?! Are you sure?

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--> '''King Graham''': Fine! You're right! I ignored that baby owl's high pitched hoots for help. Actually, I took delight in the sound of his vest shredding in the badger's claws. In fact, I scared the bushy-tailed picnicker away so I could gnaw on the owl myself. I spewed on SPEWED AN EVIL LAUGH AS I PLUCKED THE LAST FEATHERY TENDON FROM MY TEETH. I KNEW THIS WOULD BE THE END OF THAT IRRITABLE OWL. IS THIS THE STORY YOU WANTED TO HEAR?! NO?! Are you sure?



* Going to Acorn for love advice. His attempt at helping is to give advice from a ''book on taking care of squirrels''. Even better, he denies this as even as he's reading the book right in front of you.

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* Going to Acorn for love advice. His attempt at helping is to give advice from a ''book on taking care of squirrels''. Even better, he denies this as even as he's reading the book right in front of you.
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** Amaya also chews out Graham for choosing her when it come to questions about love, a subject about which she knows next to nothing. Her first piece of advice (after trying hardto concentrate of "emotions") is "marry quick and without care. If they leave you, it's okay, because you never cared in the first place!"

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** Amaya also chews out Graham for choosing her when it come to questions about love, a subject about which she knows next to nothing. Her first piece of advice (after trying hardto hard to concentrate of on "emotions") is "marry quick and without care. If they leave you, it's okay, because you never cared in the first place!"



--> '''King Graham''': Fine! You're right! I ignored that baby owl's high pitched hoots for help. Actually, I took delight in the sound of his vest shredding in the badger's claws. In fact, I scared the bushy-tailed picknicker away so I could gnaw on the owl myself. I spewed on EVIL LAUGH AS I PLUCKED THE LAST FEATHERY TENDON FROM MY TEETH. I KNEW THIS WOULD BE THE END OF THAT IRRITABLE OWL. IS THIS THE STORY YOU WANTED TO HEAR?! NO?! Are you sure?

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--> '''King Graham''': Fine! You're right! I ignored that baby owl's high pitched hoots for help. Actually, I took delight in the sound of his vest shredding in the badger's claws. In fact, I scared the bushy-tailed picknicker picnicker away so I could gnaw on the owl myself. I spewed on EVIL LAUGH AS I PLUCKED THE LAST FEATHERY TENDON FROM MY TEETH. I KNEW THIS WOULD BE THE END OF THAT IRRITABLE OWL. IS THIS THE STORY YOU WANTED TO HEAR?! NO?! Are you sure?
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** Amaya also chews out Graham for choosing her when it come to questions about love, a subject about which she knows next to nothing.

to:

** Amaya also chews out Graham for choosing her when it come to questions about love, a subject about which she knows next to nothing. Her first piece of advice (after trying hardto concentrate of "emotions") is "marry quick and without care. If they leave you, it's okay, because you never cared in the first place!"

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* Another funny Hobblepot moment: as you finish all of their personal quests, the townsfolk will leave their shops and hang around the square bantering with one another. Everyone has a general "I'm glad to see everyone here" comment once you complete everything - even Chester. Except for Muriel, that is, who has glowing words that sound like a compliment [[StealthInsult until she goes on and you realize it's not.]] The fact that she keeps the same grandmotherly tone the whole time while making cracks at ''everyone'' really sells it.
--> '''Muriel:''' It’s bustling out here, just like old times. Well, except, Amaya’s shop used to sell toys and the square didn’t reek like butter all the time. I remember the children dancing around that glorious oak tree - the one that is now just a sapling. In general, there was charm and wonderfulness to be found everywhere. Other than that though, it’s just like old times.

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* This tidbit of dialogue after Graham meets the Cobblepots.

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* This tidbit of dialogue after Graham meets the Cobblepots.Hobblepots.




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** Which leads to this gem:
--> '''Chester:''' We ''used'' to tell fortunes, [[IncrediblyLamePun but there was no future in it.]]
** Later, you can ask them for advice, and they give a similar and just as funny response.
--> '''Graham:''' Do you have any advice for a knight hopeful?"
--> '''Muriel:''' "Of course we do!
--> '''Chester:''' We're old and opinionated.
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!!The Epilogue
* The cutscene where Gwendolyn finally finds the yarblesnoofs she's been tracking. As it turns out, [[spoiler:yarblesnoofs are lizard-turkey things that look like some kind of cross between chameleons and Hei Hei the chicken from ''Disney/{{Moana}}''.]] And they scream.
* The completely unimpressed appearance of [[spoiler:Taskia]] when caught in Gwen's trap.
* The chase scene, full stop. It's hard to blame Alexander and Valanice for the way they tilt their heads as they watch.

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* Choosing to go to Amaya for advice will net Graham a wrench that he can give to either princess. If he gives it to Vee, she naturally uses it fix her broken puzzle box the expected proper way. If he gives it to Neese, however, she whacks her broken lute repeatedly with the wrench. [[PercussiveMaintenance It somehow works in completely repairing the lute.]]
** She also chews out Graham for choosing her when it come to questions about love, a subject about which she knows next to nothing.

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* Choosing to go to Amaya for advice will net Graham a wrench that he can give to either princess. If he gives it to Vee, she naturally uses it to fix her broken puzzle box the expected proper way. If he gives it to Neese, however, she whacks her broken lute repeatedly with the wrench. [[PercussiveMaintenance It somehow works in completely repairing the lute.]]
** She Amaya also chews out Graham for choosing her when it come to questions about love, a subject about which she knows next to nothing.


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** ''And you get an achievement for doing this.''

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* In the prologue, at one point Graham comes to a fork in the cavern. Going one way is correct. Going the other way causes him to be eaten by the dragon. ''You get an achievement for being eaten.''



* The RunningGag of having Graham excitedly speculate about anything that catches his eye, such as Manny wanting to be his friend, the weedwhacker and the cauldron.

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* The RunningGag of having Graham excitedly speculate about anything that catches his eye, such as Manny wanting to be his friend, the weedwhacker weed whacker, and the cauldron.



* This tidbit of dialogue after Graham meets to Cobblepots.

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* This tidbit of dialogue after Graham meets to the Cobblepots.



* While seeing Gwendolyn being scared isn't funny in itself, the way she yelps and jumps three feet in the air sure is.

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* While seeing Gwendolyn being scared of the thunderstorm isn't funny in itself, the way she yelps and jumps three feet in the air sure is.



* At the end, Graham and a friend are suddenly facing a dragon. Graham's reaction? [[{{Hammerspace}} "Get in my cape!"]]. What really sells it is the friend's reaction:

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* At the end, Graham and a friend are suddenly facing a dragon. Graham's reaction? [[{{Hammerspace}} "Get in my cape!"]]. cape!"]] What really sells it is the friend's reaction:



* Choosing to go to Amaya for advice will net Graham a wrench that he can give to either princesses. If he gives it to Vee, she naturally uses it fix her broken puzzle box the expected proper way. If he gives it to Neese however, she whacks her broken lute repeatedly with the wrench. It somehow works in completely repairing the lute.
** She also chews out Graham for choosing her when it come to questions about love, a subject she knows next to nothing about.

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* Choosing to go to Amaya for advice will net Graham a wrench that he can give to either princesses.princess. If he gives it to Vee, she naturally uses it fix her broken puzzle box the expected proper way. If he gives it to Neese Neese, however, she whacks her broken lute repeatedly with the wrench. [[PercussiveMaintenance It somehow works in completely repairing the lute.
lute.]]
** She also chews out Graham for choosing her when it come to questions about love, a subject about which she knows next to nothing about.nothing.



* One of the Moral Quarrel game questions is "you're a princess trapped in a tower and a prince comes to rescue you and immediately proposes, do you accept?" Vee asks if there's a third option. Neese replies that she felt the same way. They count it as a point for them.

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* One of the Moral Quarrel game questions is "you're is: "You're a princess trapped in a tower and a prince comes to rescue you and immediately proposes, do you accept?" Vee asks if there's a third option. Neese replies that she felt the same way. They count it as a point for them.



* During Graham's {{retreaux}} hallucinations, when you arrive at the gates of the Land of the Dead in ''King's Quest VI'', you can make Graham play the bones like Alexander does. Doing so even summons Whisper and Acorn's skeletons, and they begin dancing like in the original game. You even get an achievement for doing it.

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* During Graham's {{retreaux}} hallucinations, when you arrive at the gates of the Land of the Dead in ''King's Quest VI'', you can make Graham play the bones like Alexander does. Doing so even summons Whisper and Acorn's skeletons, and they begin dancing like in the original game. You even get an achievement for doing it.it.
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--> '''Graham''': Can Whisper run faster than Whisper

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--> '''Graham''': Can Whisper run faster than WhisperWhisper?
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* Graham geeking out over the extremely difficult riddle room wich looks like Escher made it.

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* Alexander wonders if he gets a reward for solving the Ice Palace labyrinth. Graham complains that kids these days want a reward for every little thing they do. Then the player receives an achievement for solving the puzzle.
* Graham geeking out over the extremely difficult riddle room wich which looks like Escher made it.
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* In the finale, where [[spoiler:Manny throws a tantrum over losing the Duel of Wits and tries to cave in Graham's head with a large mace]], you face a karma decision. Amaya Blackstone, the {{Badass}} GadgeteerGenius ActionGirl who advocates the "brave" choices, offers Graham a dagger. The Hobblepots, the [[CoolOldGuy Cool Old Couple]] alchemists who advocate the "wise" choices, offer Graham a handful of smoke bombs. So what does Wente the [[NiceGuy kindly]] baker who advocates the "compassionate" choices offer Graham? A cream pie. Yes, really. What's even funnier is it's ''an entirely valid choice'', and it doesn't diminish the awesome factor of the confrontation in the slightest bit.

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* In the finale, where [[spoiler:Manny throws a tantrum over losing the Duel of Wits and tries to cave in Graham's head with a large mace]], you face a karma decision. Amaya Blackstone, the {{Badass}} badass GadgeteerGenius ActionGirl who advocates the "brave" choices, offers Graham a dagger. The Hobblepots, the [[CoolOldGuy Cool Old Couple]] alchemists who advocate the "wise" choices, offer Graham a handful of smoke bombs. So what does Wente the [[NiceGuy kindly]] baker who advocates the "compassionate" choices offer Graham? A cream pie. Yes, really. What's even funnier is it's ''an entirely valid choice'', and it doesn't diminish the awesome factor of the confrontation in the slightest bit.
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* Graham, tired of Manny's long-winded villainous speeches, tells him to get on with it, so Manny gives an abridged version summarizing his EvilGloating.

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* Graham, tired of Manny's long-winded villainous speeches, tells him to get on with it, so Manny gives an abridged version summarizing his EvilGloating.EvilGloating.
* During Graham's {{retreaux}} hallucinations, when you arrive at the gates of the Land of the Dead in ''King's Quest VI'', you can make Graham play the bones like Alexander does. Doing so even summons Whisper and Acorn's skeletons, and they begin dancing like in the original game. You even get an achievement for doing it.
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* Graham geeking out over the extremely difficult riddle room wich looks like Escher made it.

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* Graham geeking out over the extremely difficult riddle room wich looks like Escher made it.it.

!!Chapter 5:
* Graham, tired of Manny's long-winded villainous speeches, tells him to get on with it, so Manny gives an abridged version summarizing his EvilGloating.

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