Most of the toys seem to know little to nothing about what daycare even is. Woody is the exception and seems to know quite a lot about daycare. Makes sense once you realize that Woody has been Andy's favorite since he was very young and likely went with him to daycare a few times.
One thing I noticed in Toy Story 3 was that the room for younger kids was called the "Caterpillar Room", and the room for older kids the "Butterfly Room", the symbolism is obvious there, but connecting the two rooms is a bathroom. The stage between Caterpillar and Butterfly is called a "Pupa", and what does "Pupa" sound like? Poop. It sounds like poop.
In Toy Story 3, a Totoro plush cameos, but he doesn't have any lines. But remember, he is likely a Japanese made toy. So the reason he doesn't have any lines is because he doesn't speak English.
Totoro never spoke in the first place. If he had said anything in Toy Story 3; it would've just been a big happy roar or something.
While dinosaurs don't speak, Rex is quite articulate.
Totoro's character, just like Bullseye, is not supposed to talk. Thus, the toy doesn't. It's possible Rex and Trixie are based on talking dinosaur characters, or are not based on anything at all.
Toy Story 3 was been released 15 years after the original. The same time the kids who saw the original would be going to college, growing up, and throwing away their old toys. And the parents coping with the fact their children they took to see the first two Toy Stories have grown up just like Andy...
At the beginning of Toy Story 3 when Woody is trying to convince the other toys that going to the attic won't be so bad, he says "someday Andy will have his own kids". Woody must have gone through a kid growing up before. Woody's Roundup was a black-and-white TV show from the 1950's, and a previous Troper mentioned Andy getting Woody from his father. He knows that a decade or so is worth the wait to get another kid.
This Troper had a minor moment of Fridge Brilliance concerning Toy Story 3's marketing. Remember The Boys Are Back in Town being used to advertise the film. It's more than just a lame pun. Listen to the second verse. It's about remembering the good ol' times. And if the final scene is any indication, it's a major theme of Toy Story 3 as well. - Baronofbarons
Another Toy Story 3 bit. It seems like the toys are being a little self-centered in immediately requesting a transfer to the older kids' playroom (somebody has to play with the Caterpillar kids) - but given their cast by that point, they genuinely aren't made for toddlers. An old-school Mr. Potato Head with individual eyes, for instance, can be a serious choking hazard to very young children. The same would go for Buzz with his detachable limbs and wings.
Which would make sense—Molly is a toddler, but not talking, in the first movie, and Andy is about seven. This would mean Andy could have been five when his dad died/took off.
For Toy Story 3: the term Deus Ex Machina comes from the Latin "god out of machine." The machina was actually a giant crane that would lower a platform an actor stood on to create the special effect of a god coming down from the heavens and fixing the plot. The Claw!
In this same vein, the Aliens taking control of the crane seems like a pretty awesome Brick Joke as it is. However, when you remember that the Aliens were the ones who worshiped The Claw and believed that it controlled their destiny, it suddenly takes a whole new meaning when you realize that in a way, the Aliens are taking control of their own lives and have learned to do things for themselves. Considering that this is a film about growing up and the Aliens were arguably the most childish of the talking characters, it serves as an excellent metaphor for learning rely on yourself, which is a huge theme in growing up.
I couldn't stop wondering why Andy obsessed over Woody any more than his other toys in Toy Story 3, after all, the rest were just as beloved. Then it hit me - Andy isn't exactly stupid, he probably knew about the age and value of the Woody dolls, after all, a large museum in Japan willing to pay many zeros worth of money for the toys isn't exactly going to go unnoticed. He was reluctant to give away Woody not only for sentimental value, but for intrinsic value as well - The Real CJ
It's doubtful that this could be true in any context since it's never shown or inferred that Andy would know about the money value of any of his toys. Also, the whole plot of Toy Story 2 is saying that such endeavors will ultimately leave you a broken person.
Also, not only is it unlikely that a kid Andy's age in the first two movies would be aware of the value of collectible toys (particularly in an era before the Internet was widely used), but if it was the case that Andy was planning to sell Woody in the future, he would have avoided playing with him to preserve his value.
I just had one about, you guessed it, Toy Story 3. Anyway, it was one that seemed like it could be obvious to most people, but just now occurred to me. The last scene, specifically, on the part where Andy is introducing each toy to Bonnie. It wasn't just the Crowning Moment of HeartwarmingTear Jerker it was because it showed that Andy still valued and remembered his toys... it's because he described each one exactly how that toy would've wanted, even if it wasn't quite accurate to the toy's real personality.
Jessie probably most wanted to not feel abandoned yet again... and what better way than to introduce her first?
Rex is recognized as the "meanest, toughest dinosaur who ever lived," and that's what he was trying to be when he first appeared. He even appears to scare Bonnie just a little.
Slinky "is as loyal as any dog you could ever want," and Slinky always seems to be sad that he's not loyal enough. Like on the part where he "should've held on longer."
Buzz Lightyear is "the coolest toy ever!" This reminds me of the part in Toy Story 1 where Woody gets Buzz his hope back by saying, "you are a cool toy!" It's also nice since earlier, Woody was picked to go to college instead of Buzz and he just gets put in the garbage, even after Andy contemplates for a bit.
Andy claims the Potato Heads are "madly in love," and they really just seem like an old married couple that has no deep feelings. But Mr. Potato Head seemed to really want a Mrs. back in the first movie, and from there to the incinerator peril, they really showed their true feelings.
"No deep feelings"? Have you met any old married couples? Just because you've grown out of your lovey-dovey phase doesn't mean you can't still deeply cherish your partner.
Also, all things considered, by no means have the Potato Heads grown out of their lovey dovey phase either. So "madly in love" is extremely accurate.
Woody's is so deep that it looks more like Andy's giving up a true friend than an inanimate object. Woody is actually acknowledged for his very real dedication both to staying with Andy and giving him a chance, and to his fellow toys. Andy is also noticeably reluctant to let Woody go, which utterly blows away all of Woody's insecurities about Andy that he's had to suffer through the whole series.
All of this makes me think that their personalities might be this way they are because Andy sees them so, and actually creates those traits in them in the way he plays with them, making them form the roles they play out in his games. Even when playing baddies they tend to exhibit the same qualities - think of the Potato Heads in the opening sequence of Toy Story 3, stuill very much a husband-and-wife team, and Slink their loyal forcefield dog!
Another Fridge Brilliance with spoiler from 3: In the third film, Andy has both Buzz and Woody in his hands. After some thinking, he decides to take Woody along to college and throw Buzz out. This scene mimics a near identical one in the first film, where Andy decides to take Buzz along and throw Woody down like trash. The difference between their reactions - Woody is filled with rage in the first film, and Buzz never mentions it again and doesn't seem to hold it against Woody - shows how much more Woody feels attached to Andy than Buzz, and how much more mature Buzz is than Woody.
A lot of people keep saying here that the toys get thrown in the trash, but that really wasn't the first intention. Andy put them in a trash bag, yes, but he put the toys on the ladder that led up to the attic, wanting them to be stored instead. But because he left them in a trash bag, the mom thought that it was garbage and put the toys out on the curb. So really, the whole reason why they didn't go into the attic in the first place was because Andy didn't think that maybe he should have listened to his mom and put them in a cardboard box for the attic instead.
Another one with a spoiler. The toys belonged to Andy all the way from film one through three. In the end, he gives them to Bonnie. They were first with A and are now with B! Bonnie, in her turn, will give them to a C kid. (or the day Care).
Why does Rex slide down quicker in the beginning of the incinerator scene from Toy Story 3? He can't climb as well, because of his short, stubby arms.
Why didn't Buzz go back to normal when the toys switched him back to play mode? Because since he was reset to demo mode, he would have lost the memories he'd learned during the 12 years of the first two movies. Ouch. How he got those memories back after getting hit by a TV is another matter that Eric W cannot figure out.
Rex accidentally switched him into Spanish mode by holding the button "for more than 5 seconds," and his memory was rebooted via The Power of Love just like WALL•E.
It's true! Look closely when he gets first switched to demo mode: Buzz's batteries were made by Bn L!
His memories were there all along, as evidenced by him being smitten with Jessie no matter what mode he was in; even when he was Brainwashed and Crazy, he called her a "temptress" and was "immune to her bewitching good looks".
He got his memories back from the T.V. because that's how he realized he was a toy in the first movie!
First time around, the TV had to hit him over the head figuratively. Time wasn't really on their side this time around, so it needed to take a more direct approach.
This is delving into the psychology of Toy Story 3, so spoilers abound. The primary theme of Toy Story 3 can be likened to life and death, and more specifically, the afterlife. The toys are approaching the end of their life (with Andy). The garbage representing hell or oblivion while the attic is a temporary purgatory, a world of nothing that will be passed.
The Day Care is another sort of purgatory, a world without extremes. They can play with children and never have to worry about being abandoned, but they'll never have the kind of connection they had with Andy. That's how it's supposed to work, at any rate. Lotso has subverted the system, creating his own heaven and hell (the Butterfly Room and Caterpillar Room respectively) and setting himself up as a false god, choosing who goes where.
On this logic, Andy is something of a god to the Toys. Throughout all the movies, they worship him in their own way, seeking his favor, and putting his desires above their own. Woody is analogous to a high priest. He's favored above most of the toys, who in turn look to him for leadership. When the other's are worried about what's going to happen to them, Woody preaches that they should have faith in Andy and that everything will be fine as long as they believe in him.
In the context of kids being like gods, Lotso's last major quote gains an interesting significance: "Where's your kid now, sheriff?"
In the end, the toys are rewarded with reincarnation as they are given to Bonnie. - Beacon80
<<Warning, TS3 spoilers>> So, I finally watch TS3. and with it comes this: you know how in the first movie Buzz thinking he was really from Star Command was played just for laughs? And in the second movie when it's the "wrong" Buzz, it's also Played for Laughs because he thinks he's still at Star Command? It gets brought up again in TS3- but it's most definately notplayed for laughs- instead Lotso uses one of the funnier running gags in the first movie, and managed to make it something horrifying and terribly sad. Damn you Lotso... —Loracarol
The incinerator scene is the most brilliant piece of cinema ever made. Many people (Disney management included) see TS3 as the film that could finally break the glass ceiling for animation as far as being able to win a Best Picture Oscar. The biggest hurdle to overcome with this is the Animation Age Ghetto and people feeling it's an inherently lower art form. Pixar has obviously been the most prolific studio in trying to turn this around, but regardless of how dark and edgy they make a film. as long as it is made to appeal to any audience they alienate the academy voters who believe solely in the realm of and True Art Is Angsty. So what do they do at the climax of one of the most beloved franchises of all time? They set it up to Kill 'em All. When it gets to that point, they end up subverting Like You Would Really Do It and Disney Death by playing them entirely straight. You as an audience member are thinking to yourself "there's no way....it's Disney...but then again, it's Pixar...." and they leave you hanging up until the Deus ex Machina that is arguably the biggest CMOA in the series. Everyone in the theater is cheering and applauding but the whole thing was just a fake out. You move on from that point to the true ending and realize killing them off in the fire would have been a complete cop out. Sure, people would have cried, but it would have come off as a cheap ending wouldn't have had nearly the same effect as Andy giving them away did. The Bittersweet Ending ended up having a far greater emotional impact on the audience and did so without resorting to a standard Rule of Drama resolution.
Something this troper realized. The reason that everyone survives? They all hold hands to meet their fate. Had they continued to fight and climb the garbage individually its very likely that they would get spread out and the claw would not have saved all of them. Instead, by staying together to the bitter end, they all live.
Wood does keep saying that it'll be okay if they all stick together... and because they do, it is.
Anyone notice the final shot of the third film was the same thing as the first shot of the first film? The cloudy wallpaper opened the first movie and ended the last one showing that this ending is just another beginning.
A commonly raised point ofFridge Logic about the third movie is that the toys that were sent to the Caterpillar Room were not age-appropriate (in particular, the Potato Heads with their detachable, easily choked-on parts) and should have been removed by the adults. If you think about it, this fits in with Lotso's overall philosophy for two main reasons. Firstly, the toys are not age-appropriate for small children because they break easily; under the rough treatment they receive from toddlers, those kinds of toys would be lucky to last a day or two before being ruined beyond repair and thrown in the trash. Secondly, if by some chance a child did happen to choke or be injured on an inappropriate toy, the most likely result would be that the daycare center would be closed down. What would most likely happen to all the toys? Thrown away, and thus fitting with Lotso's philosophy that humans ultimately don't care about toys and that they're just 'trash'. Lotso is effectively creating a prophect that is destined to fulfill itself.
This troper had an epiphany regarding Lotso himself, specifically the seemingly Misaimed Marketing involved with Disney's mass-production of Lotso toys. Turns out, it's not misaimed...it's targeted specifically at the kids who felt sorry for the villain. The toy is cute and cuddly, and not at all indicative of Lotso's truestatus within the story, in stark contrast to every other Disney villain ever...on purpose, to encourage kids to love their Lotso. It's like a Real Life Aesop in plush form.
Also a great way to make The Reveal more shocking.
Lotso says to Ken in the midst of the latter's Heel-Face Turn, "She's a Barbie doll! There's a hundred million others just like her!" And Ken turns and says, "Not for me, there's not." There's a lesson in there. Sure, it's Played for Laughs, sort of, but think about it: we all pigeonhole people into fitting into certain categories: the Alpha Bitch, the Jerk Jock, the Brainless Beauty, the Granola Girl, Hollywood Nerd - all the time. But no matter how "stereotypical" someone seems, when you get to know them, and love them, they're instantly one-of-a-kind, irreplaceable. And that's true for toys and people.
Think about it - his Barbie may look like every other ditz, but this one tore up precious clothing, putting her friends ahead of material posessions. This Barbie has risen above material goods and she's got guts and brains. Her friends aren't just other ditzy Barbies, but the less popular toys with deep personalities. She's all the things we DON'T think of when we think of Barbie. She really IS special.
Now, in Toy Story 3, Bonnie is obviously supposed to remind us of a young Andy. But there's one moment in particular that shows how much she reminded Woody of Andy. The shot where she scoops up all of her toys exclaiming "You saved us cowboy! You're our hero!" and hugs them all to her chest is nearly identical to a shot at the beginning of the film where young Andy does the same thing. Woody is even in the same place. It's a brilliantly subtle visual cue showing Woody's feelings about Bonnie.
In the first movie, Sarge says earlier on that "a good soldier never leaves a man behind." Later in the movie, when Buzz gets stuck in the fence, Woody refuses to leave him behind.
Anyone else notice that it was on seeing Andy's mom's reaction to him going to college that Woody decided to donate himself and the rest of the toys to Bonnie? It is as if Woody saw how similar he was to Andy's mom in reluctance to let go of Andy. One cannot help but think in light of this that Woody's refusal to let go of his attachment to Andy is a metaphor for parental refusal to let go of attachment to their children.
This troper's school was recently visited by animators from Pixar, and had quite a few brilliant aspects of the lighting pointed out to him. Throughout Toy Story 3, several of the characters have specific shades of light assigned to them. Rewatch it. Andy is surrounded by blue light, Lotso by red/pink and yellow light, and Bonnie almost always appears in the shadows of leaves. The toy truck that carries Lotso around shines a yellow light, and when you see a yellow light inside the vending machine that Buzz investigates, you can see that the animators are already telling you that Lotso is involved. Even the sepia tones of his flashback sequence take on new meaning when you start to notice the lights elsewhere. As far as Bonnie, the first time that she meets Woody, he's hanging under a tree, and the final gifting of the toys takes place under a tree in her yard. Even her room is made to look like a wooded meadow. The idea was that dappled lighting is soothing, and the makers wanted to manipulate the audience into feeling more comfortable in Bonnie's presence.
Which adds anouther layer to the rescue at the end. What color light shines on the hero's just before their saved?
When Woody tries to highlight the advantages of living in the attic, he mentions how fun the Christmas decorations are. The Potato Heads don't entirely agree (not much is made of it). Don Rickles and Estelle Harris are both Jewish and play it up in their entertainment work.
Anyone else pick up on how Buzz's brainwashing and shift to Spanish could be slight nods to the original concept for Toy Story 3? Simply ignore the part of Buzz being recalled, but having a malfunction, and you have at least part of the premise worked into the story.
Compare Andy and Bonnie's rooms, and the way the toys behave in these environments. Andy's room growing up was relatively neat, with each toy well cared-for and in its proper place. The toys behave as if this is their workplace. They have staff meetings, they craft agendas, they worry about being replaced (fired). Meanwhile, Bonnie's room is a bit more chaotic, full of finger paintings and bright colorful decorations. The toys there behave like an improv acting troup. With the exception of Mister Pricklepants, no one in Bonnie's room takes things too seriously; rather than seeing themselves as employees, they see themselves as actors reveling in their craft.
We see Mrs. Potatohead is considered Andy's toy despite having been given to Molly at the end of the first movie, but we also see Molly tossing away the Magic 8-Ball, which used to be Andy's toy in the firts movie, Andy must have traded the ball for Mrs. Potatohead to keep possesion of every toy that was important to him. He may have done this after losing Bo Peep to ensure nobody else was lost.
Speaking of the Potatoheads it may seem weird that Andy gave them roles during his playtime that reflected their actual relationships (The Potatoheads as a couple with the Little Green Aliens as their children) but remember the first movie when 'Woody' tells 'One-Eyed Bart' to say goodbye to the wife and tater-tots? Andy had already decided Bart had a wife and kids so he just stuck the new toys into the previously established roles!
Andy becomes even cooler in retrospect when you see the opening scene and remember that this is how he used them during playtime and realised Andy's fond of Action Girls. Sure, Jesse's to be expected but he also cast Mrs. Potatohead as a ninja who outfights Woody! This likely means the only reason Bo Peep wasn't kicking ass is that she's too fragile!
I realized, indirectly, Sid redeems himself. It's his garbage truck that takes them to Andy's house in time to go to Bonnie's.
Ken's dream tour. He's essentially showing all the ill-fated toys What Could Have Been before passing them over to the Caterpillar Room, the toy's equivalent of a torture chamber.
At a point in the film, Sunnyside's guards bent Lightyear over, forcibly removed the coverings for his batteries, and did something to a normally covered part which changed his state of mind, which he had for much of the movie.
To top it off, Sunnyside is referred to as a prison later on in the film.
Mrs. Potato Head's fate. She wasn't really a major character until she lost her eye. During the incinerator scene, all the other toys would have been completely destroyed because their pieces are all together, but because her eye was safe at Andy's house, she'd still be alive, watching forever with her one eye. She'd be the only one left.
Perhaps the Potato Heads' souls/consciousness resides in their main bodies (but, like the other parts, remain functional when separated). If those were destroyed, they'd be as "dead" as any of the other toys.
Lotso assigned the new toys to the Caterpillar Room because they were "running low on volunteers" (like he'd care if a toy volunteered or not) and because new toys are stronger and hardier. Here's the thing: he couldn't have cared less whether those toys were safe for the toddlers. Most of Andy's toys are all one piece, but Slink's coil was metal and a kid could have cut his hand. Plus the Potato Heads' pieces are small, and one kid was shoving an eye up his nostril; it would be easy to choke on those. Who knows what other less-than-safe toys got thrown in the Caterpillar Room over the years?
Toy Story 3. Sure, Woody and the gang escaped from the incinerator and found a nice home with Bonnie. It seems like a nice happy ending, until you realize that sooner or later, they are still going to wear out. Baring the slight possibility that Woody, Jesse, and Bullseye might end up on display, which is horrific in and of itself, eventually the gang is still going to end up in a landfill, while still "alive"—and now they know it. Any enjoyment they have with Bonnie or other kids is going to be sullied by anticipating that.
Actually, the premise of the Toy Story in general. Toys don't age, and are hypothetically capable of living for centuries as long as they're well cared for. Judging by the third movie, however, it seems that toys possess a natural self-preservation instinct that persists much, much longer than the lifespan of the average toy; even those which have lived extraordinarily long and fulfilling lives still intensely fear death. Put these things together. All toys will one day die violently and in fear. This is probably the only way they can die. If it isn't: the odds are overwhelmingly against most toys lasting as long as Andy's favorite's do, since humans have no idea toys are living things, and think nothing of subjecting toys to abuse, neglect, product recall, incineration, waste compaction, and burial alive (the last three being what happens to toys sent to a landfill). For every toy in the world that is deeply loved, how many are lonely unfavorites or poorly-made junk doomed to be thrown out when they break three days after purchase? How many are quietly disposed of by retailers after they fail to sell during the holiday season? Did we mention that toys are apparently alive from the point of manufacture, even when they're never removed from their original packaging? And that they're apparently capable of clautrophobia? Oh, wait. Toy Story 2 mentioned both those things in the same scene.
All the toys you played with as a child were alive. All of them. Those times your parents stepped on them? The time you switched their arms around? They were aware of it all. And when they went into the toy box they were alone. Alone in complete darkness.
Some of the toys children play with are insane and motivated to seek revenge. They can squeeze through the tightest of spaces and survive far more damage than any living creature. They know where you sleep. They know where you keep your knives. Sweet Dreams.
Sort of related. LEGO. Your creations are alive. And then you need some bricks for a different project. Just mull over that for a while.
I think LEGO bricks are a Hive Mind. They can assemble themselves into whatever they want
Also, in the third movie, it is stated that Bo Peep (Woody's love interest) is "gone". Pretty sad already, then you realize she was part of an ornament made of porcelain or the like... so she probably fell and broke into a million of tiny pieces. Here, use my handkerchief.
We only see Sarge and two other Army Men, there used to be a whole bucket of them. Suddenly Sarge's warning that "the Army Men are the first to go" when trash bags come out sounds a lot more chilling.
At the end of 3, Andy gives Bonnie his toys and everyone treats it as a satisfying conclusion. But what will happen when Bonnie outgrows them?!
Toy Story 4 (2035)
a) They've learned to let go, to grow and how to make sure they find a good child and b) the day care, while not as fulfilling as a single child, is now a good place to live. Considering Bonnie's mother seems to work at Sunnyside, chances are high they'd be donated there and get to be with the friends they have there. Toy Story 3 is about learning to accept the eventual growth and change. That's the happy ending, not that things will never change, but that they will be able to handle the change, together, a family.
Wouldn't Toy Story 4 come out sometime after 2020? Anyway, by the time Bonnie has outgrown her toys, Andy is old enough to have kids himself. Maybe, if Bonnie sells her toys at a garden sale, Andy convienently drops by and decides to buy him for his kids, and a bit for himself: after all, these are the toys he's played his entire childhood with. There has got to be some nostalgia in that.
Bonnie's mother also works at the daycare centre... the daycare centre which is now, thanks to Ken and Barbie, a 'really groovy place'. Once Bonnie outgrows her toys, they get taken there to live out the rest of their lives happily getting played with a never-ending assortment of children.
This is less Fridge Horror and more the entire point of the movies — ultimately, nothing ever really lasts forever, and that you've got to come to terms with and enjoy your circumstances as they currently stand rather than fretting over what might happen tomorrow. They'll have to face this again at some point, true — but until them, they've got a second chance with a little girl who loves them and new friends to play with.
In the scene where Chatter Telephone is telling Woody how to escape, he shows Woody a toy train being dumped in the garbage disposal, saying that's the only way toys leave. Andy's toys got lucky, because there's an entire group of them, helping each other out, but toys that are thrown away individually, or toys to small for evasive skill, would end up in the pit, slowly sliding to a painful burning death. That is if they somehow survived the shredder that preceded the furnace. Either way, neither would be a pleasant.
Chatter also shows a montage of TearJerkingly cute toys attempting to escape, but are captured by Lotso, and presumably broken and thrown away. It isn't a mystery why some people assume this movie was inspired by the Holocaust.
Barbie blurts out "authority should be derived from the consent of the governed, not by the threat of force!" at a certain point of the movie. It's not just a Big Lipped Alligator Moment - Barbie dolls have accessories and clothes for just about every profession / trade in existence. She genuinely knows a great deal about just about everything!
Lotso relies on Sunnyside's security cameras to make sure toys don't escape. How do the humans who would actually review the footage never notice toys trying to escape? (Or for that matter, the trucks on patrol and the other toys operating flashlight-spotlights?)
The footage may not be reviewed in the morning. Some security cameras operate on a half-hour loop—they only go back about a half hour, and constantly rewrite the tape, so there aren't any archives. They're just there so that if someone spots something, they can look back at what happened immediately before. Given there'd be no reason for, say, someone to break into a daycare in the middle of the night, this is probably the case here.
At the end, the toys at Sunnyside are all seen playing outside during the day. Maybe it's a weekend, sure, but I refer you to the security-camera question above.