%%% If the article starts with a quote, the image goes on the right.
[[caption-width-right:330:It's-a we! The Mario Bros.!]]

->''"It's-a me, Mario!"''

''For the first NES platformer in the series, see VideoGame/{{Super Mario Bros|1}}.''

This is the centerpiece of Creator/{{Nintendo}}'s gaming empire: the biggest and most successful video game franchise to date. It was created by Creator/ShigeruMiyamoto, and both [[GenrePopularizer popularized]] and ''[[TropeCodifier crystallized]]'' the PlatformGame.

The story of the Mario Brothers begins not in their own game, but in ''VideoGame/DonkeyKong''. In that game, a certain mustachioed carpenter (first named [[MeaningfulName Jumpman]]) was charged to rescue the beautiful Lady (later renamed Pauline) from a rampaging ape.

The sequel, ''Donkey Kong Junior'', recast the carpenter, now explicitly named Mario, as the antagonist, from whom the captured Donkey Kong must be rescued. Mario's name and nationality came from the landlord of Minoru Arakawa, the president of Nintendo of America at the time. Said landlord was Italian-American [[http://en.wikipedia.org/wiki/Mario_Segale Mario Segale.]] Arakawa thought Jumpman looked exactly like him; thus, Jumpman became Mario.

Mario was joined by his brother, Luigi, for their own game, ''VideoGame/MarioBros'', in which the brothers, having taken up plumbing, fought an infinite number of turtles and other pests issued from a number of pipes.

All this led to the game which more or less defined the entire Nintendo product line: ''VideoGame/{{Super Mario Bros|1}}.'' The story, which would recur countless times through the franchise, was simple enough: Bowser, a giant fire-breathing [[NinjaPirateZombieRobot Turtle Dragon Ox Dinosaur]] and King of the Koopas, kidnaps [[DistressedDamsel Princess Toadstool]] of the Mushroom Kingdom (who would later revert to her Japanese name, Peach). Mario and Luigi must fight their way through a number of obstacles to face Bowser and rescue the princess. The formula has become codified to the point that the deliberate and highlighted trope subversions in spinoffs have themselves become tropes.

Since then, Mario has become Nintendo's {{mascot}} and their most prolific character, branching out from platformers into {{Mascot Racer}}s, sports titles, [[VideoGame/SuperMarioRPG Role]] [[VideoGame/PaperMario Playing]] [[VideoGame/MarioAndLuigi games]], and more. Along the way, he's picked up more friends like his dinosaur buddy Yoshi and AntiHero doppelgänger Wario, who along with Luigi and Peach have spun off successful games of their own.

Of course, Mario hasn't completely limited himself to the realm of video games. Mario and Luigi appeared in ''Series/TheSuperMarioBrosSuperShow'', with live-action linking segments featuring the brothers as plumbers in Brooklyn and cartoons that showed them in the world of the games. The secondary ThemeSong for the cartoons explains that they "found the secret WarpZone while working on the drain" which is how they got to the Mushroom Kingdom from Brooklyn. Interestingly, none of the television shows are technically 'canon', inasmuch as the games have that anyway, though it has affected some {{fanon}}. This might be related to the irony that there's never been a show made of it in the country of origin, aside from the obscure theatrical anime ''Anime/TheGreatMissionToSavePrincessPeach''. There was also a [[VideoGameMoviesSuck critically-panned]] [[Film/SuperMarioBros motion picture]], where Bob Hoskins and John Leguizamo as the titular brothers faced off against Dennis Hopper as Koopa, a hyperevolved dinosaur from AnotherDimension, intent on rejoining his own, mostly desolate world with ours. In addition, ''VideoGame/SuperMarioBros3'' was notable for being previewed in the Fred Savage film ''Film/TheWizard'', whose climactic scene involved an autistic child playing the first stage of the game.

In addition to the major games, Mario has appeared in dozens of other Nintendo games, including a random appearance as referee in the NES ''VideoGame/PunchOut'' and as a painting in ''VideoGame/TheLegendOfZeldaALinkToThePast'' and has appeared on every Nintendo platform (except the ''Franchise/{{Pokemon}}'' Mini and UsefulNotes/ColorTVGame), including the ill-fated UsefulNotes/VirtualBoy (in ''Mario's Tennis'' and ''Mario Clash'').
!!The series has contributed the following games:


!!!Main Series
[[folder:Super Mario Bros. (Classic [=2D=])]]
* ''VideoGame/MarioBros'' ([[UsefulNotes/ArcadeGame Arcade]])
* ''VideoGame/{{Super Mario Bros|1}}.'' (UsefulNotes/{{N|intendoEntertainmentSystem}}ES)
* ''VideoGame/SuperMarioBrosSpecial'' ([[PC88 PC-8801]], [=X1=])
* ''VideoGame/SuperMarioBrosTheLostLevels'' ([[UsefulNotes/NintendoEntertainmentSystem Family Computer Disk System]])
* ''VideoGame/SuperMarioBros2'' (UsefulNotes/{{N|intendoEntertainmentSystem}}ES[[note]]DolledUpInstallment of ''Yume Kōjō: VideoGame/DokiDokiPanic''[[/note]])
* ''VideoGame/SuperMarioBros3'' (UsefulNotes/{{N|intendoEntertainmentSystem}}ES)
* ''VideoGame/SuperMarioLand'' (UsefulNotes/GameBoy)
* ''VideoGame/SuperMarioWorld'' (UsefulNotes/{{S|uperNintendoEntertainmentSystem}}NES)
* ''VideoGame/SuperMarioLand2SixGoldenCoins'' (UsefulNotes/GameBoy)
* ''VideoGame/WarioLandSuperMarioLand3'' (UsefulNotes/GameBoy[[note]]branches into ''VideoGame/WarioLand'' series here[[/note]])
* ''VideoGame/SuperMarioWorld2YoshisIsland'' (UsefulNotes/{{S|uperNintendoEntertainmentSystem}}NES[[note]]branches into ''[[VideoGame/YoshisIsland Yoshi]]'' series here[[/note]])

[[folder:New Super Mario Bros. (Modern [=2D=])]]
* ''VideoGame/NewSuperMarioBros''
** ''VideoGame/{{New Super Mario Bros|1}}.'' (UsefulNotes/NintendoDS)
** ''VideoGame/NewSuperMarioBrosWii'' (UsefulNotes/{{Wii}})
** ''VideoGame/NewSuperMarioBros2'' (UsefulNotes/Nintendo3DS)
** ''VideoGame/NewSuperMarioBrosU'' (UsefulNotes/WiiU)
*** ''VideoGame/NewSuperLuigiU'' (UsefulNotes/WiiU[[note]]both DownloadableContent and a standalone disc[[/note]])
* ''VideoGame/SuperMarioMaker'' (UsefulNotes/WiiU)
* ''VideoGame/SuperMarioRun'' (UsefulNotes/MobilePhoneGame)
%%Before moving this game, please give a good reason on the discussion page.

* ''VideoGame/SuperMario64'' (UsefulNotes/Nintendo64)
* ''VideoGame/SuperMarioSunshine'' (UsefulNotes/NintendoGameCube)
* ''VideoGame/SuperMarioGalaxy'' (UsefulNotes/{{Wii}})
* ''VideoGame/SuperMarioGalaxy2'' (UsefulNotes/{{Wii}})
* ''VideoGame/SuperMario3DLand'' (UsefulNotes/Nintendo3DS)
* ''VideoGame/SuperMario3DWorld'' (UsefulNotes/WiiU)
* ''VideoGame/SuperMarioOdyssey'' (UsefulNotes/NintendoSwitch)

* ''VideoGame/SuperMarioAllStars'' (CompilationRerelease of all four main NES games, later versions had ''VideoGame/SuperMarioWorld'' as well; on UsefulNotes/{{S|uperNintendoEntertainmentSystem}}NES and later ported to UsefulNotes/{{Wii}} as a MilestoneCelebration)
* ''Super Mario Bros. Deluxe'' (UsefulNotes/GameBoyColor; includes ''Super Mario Bros.'' and ''The Lost Levels'')
* ''Super Mario Advance'' series (UsefulNotes/GameBoyAdvance; [[UpdatedRerelease enhanced ports]] of various games, all of which include a version of ''VideoGame/MarioBros'')
** ''Super Mario Advance'' (''VideoGame/SuperMarioBros2'')
** ''VideoGame/SuperMarioWorld: Super Mario Advance 2''
** ''VideoGame/YoshisIsland: Super Mario Advance 3''
** ''Super Mario Advance 4: VideoGame/SuperMarioBros3''
* ''VideoGame/SuperMario64 DS'' (UsefulNotes/NintendoDS)

Vote on your favorite Mario platformer [[http://tvtropes.org/pmwiki/crowner.php/BestEpisode/SuperMarioBrosPlatformers?open=all#zpywve3f here]]!


[[folder:Donkey Kong]]
* ''VideoGame/DonkeyKong'' ([[UsefulNotes/ArcadeGame Arcade]])
* ''VideoGame/{{Donkey Kong|94}}'' (UsefulNotes/GameBoy)
* ''VideoGame/MarioVsDonkeyKong'' series (UsefulNotes/{{G|ameBoyAdvance}}BA onward)
* See also the ''Franchise/DonkeyKong'' franchise page for all ''Donkey Kong'' games

[[folder:Puzzle Games]]
* ''VideoGame/DrMario'' ({{N|intendoEntertainmentSystem}}ES / UsefulNotes/GameBoy onward)
* ''VideoGame/YoshisEgg'' ({{N|intendoEntertainmentSystem}}ES / UsefulNotes/GameBoy)
* ''Yoshi's Cookie'' (UsefulNotes/{{N|intendoEntertainmentSystem}}ES / UsefulNotes/GameBoy)
* ''[[VideoGame/MarioAndWario Mario & Wario]]'' (UsefulNotes/{{S|uperNintendoEntertainmentSystem}}FC; Japan only)
* ''Wario's Woods'' (UsefulNotes/{{N|intendoEntertainmentSystem}}ES)
* ''Mario's VideoGame/{{Picross}}'' (UsefulNotes/GameBoy[[note]]with UsefulNotes/{{S|uperNintendoEntertainmentSystem}}NES and UsefulNotes/GameBoy sequels in Japan; later ''Picross'' titles dropped the ''Mario'' branding[[/note]])
* ''[[VideoGame/PanelDePon Tetris Attack]]'' (UsefulNotes/{{S|uperNintendoEntertainmentSystem}}NES / UsefulNotes/GameBoy[[note]]DolledUpInstallment of ''VideoGame/PanelDePon'' (aka ''Puzzle League'') themed on ''VideoGame/YoshisIsland''[[/note]])
* ''Videogame/PuzzleAndDragons Super Mario Bros. Edition'' (UsefulNotes/Nintendo3DS; {{Crossover}} with ''VideoGame/PuzzleAndDragons'')

[[folder:Role-playing Games]]
* ''VideoGame/SuperMarioRPG'' (UsefulNotes/{{S|uperNintendoEntertainmentSystem}}NES)
* ''VideoGame/PaperMario'' series[[note]]Starting with ''Super Paper Mario'', the series shifted to action-adventure platforming with RPGElements[[/note]]
** ''VideoGame/{{Paper Mario|64}}'' (UsefulNotes/{{Nintendo 64}})
** ''VideoGame/PaperMarioTheThousandYearDoor'' (UsefulNotes/NintendoGameCube)
** ''VideoGame/SuperPaperMario'' (UsefulNotes/{{Wii}})
** ''VideoGame/PaperMarioStickerStar'' (UsefulNotes/Nintendo3DS)
** ''VideoGame/PaperMarioColorSplash'' (UsefulNotes/WiiU)
* ''VideoGame/MarioAndLuigi'' series
** ''VideoGame/MarioAndLuigiSuperstarSaga'' (UsefulNotes/{{G|ameBoyAdvance}}BA)
** ''VideoGame/MarioAndLuigiPartnersInTime'' (UsefulNotes/NintendoDS)
** ''VideoGame/MarioAndLuigiBowsersInsideStory'' (UsefulNotes/NintendoDS)
** ''VideoGame/MarioAndLuigiDreamTeam'' (UsefulNotes/Nintendo3DS)
** ''VideoGame/MarioAndLuigiPaperJam'' (UsefuleNotes/Nintendo3DS; {{Crossover}} with the ''Paper Mario'' series)

Vote on your favorite Mario RPG [[http://tvtropes.org/pmwiki/crowner.php/BestEpisode/SuperMarioBrosRPGs here]]!

* ''VideoGame/MarioKart'' series (UsefulNotes/{{S|uperNintendoEntertainmentSystem}}NES onward)
** ''Mario Kart Arcade GP'' series ([[UsefulNotes/ArcadeGame Arcade]])
* ''VideoGame/MarioTennis'' series (UsefulNotes/VirtualBoy onward)
* ''Videogame/MarioGolf'' series (UsefulNotes/{{Nintendo 64}} onward)
* ''Mario Baseball'' series:
** ''Mario Superstar Baseball'' (UsefulNotes/NintendoGameCube)
** ''VideoGame/MarioSuperSluggers'' (UsefulNotes/{{Wii}})
* ''VideoGame/MarioStrikers'' series (UsefulNotes/NintendoGameCube onward; soccer)
* ''Mario Hoops 3-on-3'' (UsefulNotes/NintendoDS; basketball)
* ''VideoGame/MarioAndSonicAtTheOlympicGames'' series (UsefulNotes/{{Wii}} onward; {{Crossover}} with ''Franchise/SonicTheHedgehog'' and the UsefulNotes/OlympicGames license)
* ''VideoGame/MarioSportsMix'' (UsefulNotes/{{Wii}}; includes volleyball, basketball, dodgeball, and hockey)
* ''Mario Sports Superstars'' (UsefulNotes/Nintendo3DS; includes soccer, baseball, tennis, golf, and horse racing)

[[folder:Spinoff Platformers]]
* ''VideoGame/YoshisIsland'' series (UsefulNotes/{{S|uperNintendoEntertainmentSystem}}NES onward)
* ''VideoGame/DonkeyKongCountry'' series (UsefulNotes/{{S|uperNintendoEntertainmentSystem}}NES onward)
* ''VideoGame/{{Wario}}'' series
** ''VideoGame/WarioLand'' series (UsefulNotes/GameBoy onward)
** ''VideoGame/WarioWorld'' (UsefulNotes/NintendoGameCube)
** ''VideoGame/WarioMasterOfDisguise'' (UsefulNotes/NintendoDS)
* ''VideoGame/SuperPrincessPeach'' (UsefulNotes/NintendoDS)
* ''VideoGame/CaptainToadTreasureTracker'' (UsefulNotes/WiiU)

[[folder:Other Spinoffs]]
* ''VideoGame/WreckingCrew'' ([[UsefulNotes/ArcadeGame Arcade]])
* ''VideoGame/MarioPaint'' (UsefulNotes/{{S|uperNintendoEntertainmentSystem}}NES)
* ''Yoshi's Safari'' (UsefulNotes/{{S|uperNintendoEntertainmentSystem}}NES)
* ''VideoGame/HotelMario'' (UsefulNotes/PhilipsCDi)
* ''VideoGame/MariosGameGallery'' (UsefulNotes/MicrosoftWindows)
* Educational Games:
** ''I Am a Teacher: Super Mario Sweater'' ([[UsefulNotes/NintendoEntertainmentSystem Famicom Disk System]])
** ''Super Mario Bros. & Friends: When I Grow Up'' (UsefulNotes/MicrosoftWindows)
** ''VideoGame/MarioIsMissing'' (UsefulNotes/MicrosoftWindows)
** ''Mario's Time Machine'' (UsefulNotes/MicrosoftWindows)
** ''Mario Teaches Typing'' (UsefulNotes/MicrosoftWindows)
** ''Mario's Early Years!'' (UsefulNotes/MicrosoftWindows)
* ''Wario Blast'' (UsefulNotes/GameBoy[[note]]DolledUpInstallment of ''Bomberman GB''[[/note]]; {{Crossover}} with ''VideoGame/{{Bomberman}}'')
* ''Mario no Photopi'' (UsefulNotes/{{Nintendo 64}}; Japan only)
* ''VideoGame/MarioParty'' series (UsefulNotes/{{Nintendo 64}} onward)
* ''VideoGame/LuigisMansion'' (UsefulNotes/NintendoGameCube)
** ''VideoGame/LuigisMansionDarkMoon'' (UsefulNotes/Nintendo3DS)
* ''VideoGame/WarioWare'' series (also part of VideoGame/{{Wario}} franchise) (UsefulNotes/GameBoyAdvance onward)
* ''VideoGame/MarioPinballLand'' (UsefulNotes/GameBoyAdvance)
* ''VideoGame/DanceDanceRevolutionMarioMix'' (UsefulNotes/NintendoGameCube; {{Crossover}} with ''VideoGame/DanceDanceRevolution'')

[[folder:Related video games]]
* ''VideoGame/SuperSmashBros'' (UsefulNotes/{{Nintendo 64}} onward; Creator/{{Nintendo}} MascotFighter)
* ''VideoGame/FortuneStreet'' (aka ''Itadaki Street'' in Japan; Creator/SquareEnix board game series, Mario and friends are featured in UsefulNotes/NintendoDS (Japan only) and UsefulNotes/{{Wii}} versions)
* ''VideoGame/NintendoLand'' ({{Crossover}} game for UsefulNotes/WiiU)
* ''VideoGame/NESRemix'' series (UsefulNotes/WiiU and UsefulNotes/Nintendo3DS)

[[folder:Non-Video Game Adaptations]]
* ''WesternAnimation/SaturdaySupercade'' (specifically the "Donkey Kong" and "Donkey Kong Junior" segments)
* ''Anime/TheGreatMissionToSavePrincessPeach''
* ''WesternAnimation/SuperMarioBros'' Cartoon Trilogy
** ''Series/TheSuperMarioBrosSuperShow'': Classic live action and AnimatedSeries from TheEighties, starring Wrestling/CaptainLouAlbano as Mario.
** ''WesternAnimation/TheAdventuresOfSuperMarioBros3''
** ''WesternAnimation/SuperMarioWorld''
* ''ComicBook/NintendoComicsSystem'': A series of comic books based on Nintendo franchises, including ''Super Mario Bros.''
* ''Literature/NintendoAdventureBooks'' (apart from two, which feature ''Franchise/TheLegendOfZelda'' stories)
* ''ComicBook/SuperMarioAdventures'': A serialized comic loosely based on ''VideoGame/SuperMarioWorld'' for the SNES.
* Two pinball games by Gottlieb:
** ''Pinball/SuperMarioBros''
** ''Pinball/SuperMarioBrosMushroomWorld''
* The ''Film/SuperMarioBros'' [[TheMovie Motion Picture]]

* Toys/{{amiibo}}, Nintendo's toys-to-life line. The line includes several ''Super Mario'' figures, and several compatible games include ''Mario'' content based on these figures.
* TheYearOfLuigi, a 2013 yearlong event featuring the release of games starring Luigi and the inclusion of Luigi-themed content in other games.
* [[FanWorks/SuperMarioBros See also the many Fan Works based on the series.]]
!!Tropes throughout the games:
* {{Acrofatic}}:
** Several characters in the various franchises can move a lot quicker than their mass might lead you to believe, most of all our protagonist, Mario. His slightly pudgy plumber's physique belies a leaping ability beyond compare, while ''Super Mario 64'' made him into quite the track-and-field athlete, way before ''Mario & Sonic at the Olympic Games''.
** Wario takes this UpToEleven, being cartoonishly obese.
* ActionBomb: Bob-omb.
* AdorableEvilMinions: Pretty much every {{Mook|s}} in the series is [[RidiculouslyCuteCritter cute]] [[UglyCute in]] [[CuteMonster some]] [[CuteLittleFangs way]] or another.
* AdventureDuo: Mario and Luigi whenever Luigi isn't a PaletteSwap.
* AirborneMook: Koopa Paratroopas, [[GoddamnedBats Lakitus]], Bullet Bills, and many more.
* AirplaneArms: Mario's default running animation pretty much since ''Super Mario Bros.'', and later games gave him the ability to fly with a sufficient running start.
* AlmightyJanitor: Mario and Luigi, natch. Each of them are heroes of global reknown, but are content to live in a humble home and be plumbers.
* AlwaysNight: Every Ghost House (in ''VideoGame/SuperMarioWorld'' and the ''VideoGame/NewSuperMarioBros'' series) and every haunted house stage in a spinoff (''VideoGame/LuigisMansion'', being a haunted house ''game'', also counts). As well as Bowser's kingdom (Dark Land) in ''VideoGame/SuperMarioBros3'', BigBoosHaunt in ''VideoGame/SuperMario64'' and far too many more to list. Dark Land, in particular, is especially noteworthy for somehow managing to be AlwaysNight [[MindScrew DESPITE the sun's presence in one level]].
* AmbiguouslyHuman: Most of the recurring human characters, for various reasons. A lot of it comes from the fact that there are so few humans, and they stand out a lot among the diverse races of Mario's world. This is especially true for Peach, Daisy and Rosalina.
** The Mario Brothers, however, are a unique case. While their species is "''homo nintendonus''" (in an old Nintendo of America character document), their exact relation to baseline humans and whether or not they'd be classified as human is ambiguous. It doesn't help that their history has been flipflopped between being native to Brooklyn and being born in the world of the Mushroom Kingdom.
** Wario and Waluigi are also notable for having distinctively inhuman traits, like their cartoonishly big PointyEars. Are they some species of Mushroom Elf?
** Another mention for Peach, who is the only humanoid in an entire kingdom of mushroom people.
* AndNowYouMustMarryMe: ''VideoGame/{{Paper Mario|64}}'' (and ''ComicBook/SuperMarioAdventures'' before it) introduced Bowser's motivation for his frequent kidnapping of Princess Peach: he has a ''crush'' on her.
* AppropriatedTitle: Early games in the series went under a variety of titles, the most well-known games being ''VideoGame/DonkeyKong'', ''VideoGame/MarioBros'', and ''VideoGame/WreckingCrew''. It wasn't until [[VideoGame/SuperMarioBros1 the 15th unique game in the series]] (counting Game & Watch spin-offs), that the series finally got a definitive title.
* ArchEnemy: Bowser and Mario are each other's. And Mario is also Wario's, though he swerves between this and TheRival.
* AristocratsAreEvil: Too many examples to list, but we'll start with King Bowser Koopa.
** Princess Peach is an exception, though, and she's a major character. There's also the kings in ''VideoGame/SuperMarioBros3'', Bow TheOjou Boo in ''VideoGame/{{Paper Mario|64}}'', and actually a lot of others, too.
** King Crocaus from ''Super Paper Mario'' is zigzagged, pursuing an extreme enslavement policy of the neighboring country, though he's not entirely responsible for his own actions.
* ArmlessBiped: Goombas.
* ArtifactMook: Viruses in the entire series. In their first appearance they appear as enemies in ''VideoGame/DrMario'', which makes sense. In ''MarioAndLuigiSuperstarSaga'', they appear in an abandoned university laboratory, which makes sense. In ''VideoGame/MarioAndLuigiDreamTeam''? They appear EVERYWHERE. Deserts, the beach, caves, in town, on an icy mountain... And in groups of 16 at a time to boot.
* ArtifactTitle:
** [[VideoGame/SuperMario64 Super]] [[VideoGame/SuperMarioSunshine has]] [[VideoGame/SuperMarioGalaxy remained]] [[VideoGame/SuperMarioGalaxy2 in]] games without "normal Mario" and "Super Mario" forms (or the Super NES, for that matter). Distinctively enough, most spinoffs don't use the "Super" before Mario's name, with the only possible exception being ''Super Mario Strikers'' (considering that the ''VideoGame/MarioKart'' games ditched it since the [=N64=] version, making the Super NES game a case of SuperTitle64Advance instead), which even then is known in Europe as ''Mario Smash Football'').
** The entire designation "Super Mario" itself has become TheArtifact. What used to be called "Super Mario" is now recognized as Mario's normal appearance and form. The small, super-deformed state he starts platform games off in is referred to as "Small Mario" in ''VideoGame/SuperMario3DLand'' and ''VideoGame/SuperMario3DWorld''.
* ArtisticLicenseBiology: Several character designs don't make sense from a realistic perspective.
** The skull of a Koopa Troopa does not have a brain case. The optic nerves for the big eyeballs are stalks going upwards.
** The skull of a Birdo does not have a brain case.
** The skull of a Yoshi does not have a brain case.
* AscendedExtra: Luigi started off as little more than a PaletteSwap of Mario, and would you just [[VideoGame/LuigisMansion look at him now]]. We're proud of you, buddy.
* AttackOfThe50FootWhatever:
** All of the bosses from the ''Yoshi's Island'' games.
** Also, the boss of World 4 in ''New Super Mario Bros.'' was a Mega-sized Boss Goomba, and Giant Land from ''Super Mario Bros. 3'' thrived on this trope, as it's... [[ExactlyWhatItSaysOnTheTin Giant Land]].
** And the "Huge" side of Tiny-Huge Island in ''Super Mario 64''.
** [[spoiler:Bowser himself]] in ''New Super Mario Bros. Wii'' and ''Super Mario Galaxy 2''.
* AttackOfTheTownFestival: A not uncommon occurance in the franchise, whether the festival is about [[VideoGame/SuperMarioGalaxy stars]], [[VideoGame/PaperMarioStickerStar stickers]], or, heck, maybe her highness [[VideoGame/PaperMario64 just wanted to throw a party]].
* AudienceMurmurs: The title screen for ''All-Stars''.
* AuthorityEqualsAsskicking: There are both heroic (Princess Peach, Rosalina) and villainous examples (Bowser). All of them leaders of their respective groups (Toads, Lumas, and Koopas), all of them the strongest fighters.
* AutoScrollingLevel: Pops up here and there. They've been around since the NES games and have make their way into the modern 3D ones as well. Most scroll horizontal, with the occasional vertical one thrown in. There's even the rare diagonally scrolling level.
* AvengingTheVillain: Bowser Jr. in ''Super Mario Sunshine'' and ''New Super Mario Bros.''
* TheBadGuyWins: Downplayed. Many of the franchise's main games aren't about ''stopping'' Bowser from getting what he wants, but taking it back after he's already obtained it. Rescuing the princess, rather than preventing her kidnap. Almost always, whenever the cast gets involved in one of Bowser's schemes ''before'' he's pulled if off, it's a case of NearVillainVictory instead.
* BadassInDistress: Luigi several times, Mario in ''VideoGame/LuigisMansion'', then both Mario and Luigi in ''VideoGame/SuperPrincessPeach'', and, if we take a game neglected by the fandom, Mario in ''VideoGame/MarioIsMissing''.
* BadassMustache: Mario, Luigi, Wario, and Waluigi.
** The ''Mario & Luigi'' series of games have "'Stache" as a ''character stat''. Improving said stat will get you cheaper prices in shops, as shopkeepers respect and admire a well-groomed mustache. It also let you get in more critical hits.
** ''Super Mario 64 DS'' exaggerates this trope into a RunningGag. The game suggests that the reason Yoshi can't do some of the moves the other three have is purely due to the lack of a mustache. Some of the bosses are very proud of theirs, too; King Bob-omb prefers only to fight fellow mustachioed fellows if he has the option, and Chief Chilly is so obsessed with the subject that he judges the worth of people on the quality of their facial hair, even Yoshi [[DevelopersForesight if you somehow manage to cheat the Dino into his level]].
* BallisticBone: Thrown by Dry Bones, most notably in ''VideoGame/SuperMarioWorld'' and the ''VideoGame/PaperMario'' games. And by extent, Dry Bowser in ''VideoGame/NewSuperMarioBros''
* BatFamilyCrossover: Done in the spinoffs with ''VideoGame/DonkeyKongCountry'' and, to a lesser extent, ''VideoGame/WarioWare'', to the point where Baby Donkey Kong was a major character in ''[[VideoGame/YoshisIsland Yoshi's Island DS]]''.
* BigBad: Bowser plays this role in most games, [[VideoGame/LuigisMansion although]] [[VideoGame/SuperMarioBros2 some]] [[VideoGame/DonkeyKong other]] [[VideoGame/WreckingCrew games]] [[VideoGame/MarioandLuigiSuperStarSaga have]] [[VideoGame/MarioandLuigiPartnersinTime different]] [[VideoGame/MarioandLuigiBowsersInsideStory big]] [[VideoGame/SuperPaperMario bads.]]
* BigGood: Mario and Princess Peach form a Big Good Duumvirate in most games. Mario is the vanguard-type Big Good, as TheHero actively fighting Bowser; while Peach is the leader-type Big Good, serving as the ruler of the most powerful heroic faction in the setting.
* BigNo: In Mario Superstar Baseball, upon losing a game in challenge mode, Mario will let one of these off.
* BilingualBonus: Waluigi may seem like a dumb name, but in Japanese it's a pun. "Warui" means bad, thus "Wario" by combining Mario and Warui. Waluigi seems to be the same, but with L-R conversion, it's "waru igi," which is also "igi waru (mean person)" backwards. Crosses over with [[{{Pun}} Incredibly Lame Pun]].
* BoldInflation: Done in many later games, whether it is {{colo|urCodedForYourConvenience}}rs, [[BiggerIsBetter text size]], wavy/shaky text, small icons next to certain words, or other tricks.
* BottomlessPits: These are ''everywhere'' in the platformers. Most of the levels in the 3D games take place on floating areas, so the entire level is over a bottomless pit.
* BouncingBattler: The Mario Bros. themselves, and many of their [[VideoGame/PaperMario supporting]] [[VideoGame/PaperMarioTheThousandYearDoor characters]]. It's ''rare'' to find a ''Mario'' game without a jumping mechanic of some kind.
* BreakingTheFourthWall,LeaningOnTheFourthWall, and PaintingTheMedium: Lots of it, especially in the [=RPG=]s. But special mention goes to ''New Super Mario Bros'', in which the {{mooks}} "dance" to the stage music. This actually has an effect on gameplay, as you must adjust your timing when attacking the enemy. The running on the top of the screen made famous in ''Super Mario Bros.'' was essentially breaking the 4th wall.
* BreathWeapon: Bowser's trademark and most often used attack. He's not the only one. Many other characters like the Reznor and Petey Piranha (who has goop breath) also qualify. Also, all of his children share his fire breath, as shown by the Koopalings in ''VideoGame/MarioAndLuigiSuperstarSaga''. Bowser Jr. was once underdeveloped in this power, but has finally shown mastery of it in ''VideoGame/NewSuperMarioBrosWii''.
* BubblyClouds: World 5 in ''VideoGame/SuperMarioBros3'' and some of the bonus stages.
* ButtMonkey: Later depictions of Luigi are rather harsh. Possibly in retaliation for ''Luigi's Mansion'', he has gotten captured by ghosts in ''Super Mario 64 DS'' and ''Galaxy'', depicted as a coward and stereotypically fey in ''VideoGame/MarioAndLuigiSuperstarSaga'', completely ignorant and possibly a bit of a liar in ''Paper Mario: The Thousand Year Door'', {{brainwashed}} to evil in ''Super Paper Mario'', and cowardly and ineffective in ''VideoGame/SuperMarioGalaxy''. Even in the special unlocked part of ''Galaxy'' [[spoiler:where you play as Luigi, it's not really Luigi, but some kind of magical clone. Or is the other Luigi the clone?]]
** Subverted in ''VideoGame/SuperSmashBros. Brawl'', [[spoiler:in which Luigi is one of only three characters left to rescue all the others after they've been incapacitated by the final boss... if only because he was one of the first to get transformed into a trophy and recovered later because Dedede put one of his badges on him.]]
*** Not to mention [[spoiler:Luigi's freaky Final Smash]].
** Waluigi, when not being outright ignored, is always caught in all kinds of slapstick gags, particularly explosions, as seen in most of the sports games intros. While Luigi is usually labelled the king of second bananas, at least that grants him a shitload of screentime. Waluigi either doesn't appear or is there just for him to get beaten up.
** Wario, when placed alongside Waluigi, often shares the abuse.
** Bowser is also a subject of mockery in the [=RPG=]s, where he had his own castle taken over in ''VideoGame/SuperMarioRPG'', failed at everything he tried in ''VideoGame/PaperMarioTheThousandYearDoor'', lost his memory and was later [[spoiler:possessed]] in ''VideoGame/MarioAndLuigiSuperstarSaga'', and is in general treated as a complete joke.
*** As in the ''Brawl'' example, this is subverted in ''VideoGame/MarioAndLuigiBowsersInsideStory'': The game does start with Bowser getting his routine beating from Mario, but due to complications in the plot, Bowser gets full reign of the world, handling the problems the Mushroom Kingdom is having with his own agenda, while Mario and Luigi are [[WombLevel stuck inside Bowser's body]], but more or less up to their usual antics. Of course, Bowser has no idea the Mario Bros. are inside him, and they both unwittingly help each other out in various ways.
* TheCaligula: Bowser in the [=RPG=]s.
* CameraScrew: ''VideoGame/SuperMario64'' had a notorious camera. It was gradually fixed over the course of the series with the other 3D games.
* CartoonBomb: Bob-omb.
* ChaosArchitecture: A variety of locations reappear from time to time in the franchise, but only maintain a BroadStrokes relationship to their earlier appearances.
** Princess Peach's Castle is an excellent example. Ever since ''VideoGame/SuperMario64'' laid the foundations for its iconic appearance, most games have ensured they keep to the white stone and red towers design, and [[VideoGame/PaperMario64 some games]] that let you enter the castle walls even maintain the original foyer's layout. On the other hand, the castle is constantly changing proportions and any attempt to reconcile the ''surrounding countryside'' is doomed to meet with failure. [[VideoGame/MarioKart64 Some]] [[VideoGame/SuperMarioGalaxy games]] remember to place it on the edge of a lake, while [[VideoGame/PaperMario64 others]] lay entire towns out before it, and [[VideoGame/MarioTennis still]] [[VideoGame/MarioKartDS others]] vastly expand the castle grounds themselves.
** Mario's home itself tends to vary between sub-franchises, such as the ''Super Mario RPG'' version, the ''Paper Mario'' version, the ''Mario and Luigi'' version, and the ''DDR Mix'' version. And we're just going to ignore [[EarlyInstallmentWeirdness Mario's Castle]] from ''VideoGame/SuperMarioLand2SixGoldenCoins''.
** Zig-zagged with Bowser's castle, as many but not necessarily all of them are actually replacement castles for earlier ones that had been destroyed.
* ChuckCunninghamSyndrome:
** Wart, the Big Bad from ''VideoGame/SuperMarioBros2''. Somewhat justified in that Subcon was a dream world. Emphasis on "somewhat" as ''VideoGame/DokiDokiPanic'' natives like [[CanonImmigrant Shy Guys and Bob-ombs]] continue to exist.
** Tatanga, another platformer BigBad unrelated to Bowser, appeared in two games and, like Wart, some obscure comics... then he disappeared (though its possible he may have died in ''Super Mario Land 2: 6 Golden Coins'').
* ClothesMakeTheLegend: The colors can change, but Mario and Luigi always have their caps and overalls. Peach's dress is also part of this trope.
* CloudCuckooLand: Face it, the Mushroom Kingdom barely makes sense... Or it does in strange ways.
* ClownCar: Bowser's Koopa Clown Car first seen in ''VideoGame/SuperMarioWorld''. It's really a rounded vehicle with a propeller on the bottom, not a car.
* ColorCodedMultiplayer: Luigi was created as a PaletteSwap of Mario so that the players could tell each other apart.
* ColossusClimb: The boss Megaleg in ''Galaxy''. Heavy-Metal Mecha Bowser from the same, as well.
* ComboPlatterPowers
* ConstructedWorld: For the most part. Earth ''is'' occasionally referenced, but the "real world" exists in an AlternateUniverse, and Mario and Luigi [[ContinuitySnarl probably]] lived in Brooklyn at one point; but this isn't particularly important to the series as a whole.
* ContinuityNod: Only on occasion, the most obvious one being Princess Peach's Castle, which seems to now have a mostly consistent design as of ''VideoGame/SuperMario64''.
* CoolCrown: Peach, Daisy and Rosalina wear these. {{King Mook}}s also have crowns, notably King Boo, King Bob-omb, Whomp King and Goomboss.
* CoolAirship: The Koopas sometimes attack in what are essentially flying pirate ships.
* CowardlySidekick: Luigi in the Creator/{{DiC|Entertainment}} cartoons and various post-''VideoGame/LuigisMansion'' games. Example: ''VideoGame/MarioAndLuigi''.
* {{Crossover}}: [[VideoGame/SuperSmashBros Besides the obvious:]]
** ''Mario Hoops 3-On-3'': ''Super Mario Bros.'' and the ''Franchise/FinalFantasy'' series.
*** Though none are actual named ''Final Fantasy'' characters. They're based on classic races and classes: White Mage, Black Mage, Ninja, Cactuar and Moogle.
*** Continued in ''Mario Sports Mix''. All the ''Final Fantasy''-based characters return and a Slime from the ''VideoGame/DragonQuest'' series joins the cast.
** ''[[VideoGame/MarioAndSonicAtTheOlympicGames Mario & Sonic at the Olympic Games]]'': ''Super Mario Bros.'' and the ''Franchise/SonicTheHedgehog'' series.
** ''Idataki Street DS'' & ''Fortune Street'': ''Super Mario Bros.'' and the ''VideoGame/DragonQuest'' series.
** ''[[{{Basketball}} NBA]] Street V3'' and ''SSX On Tour'': ''Super Mario Bros.'' and ''[[Creator/ElectronicArts EA Sports BIG]]''.
** And of course, as mentioned before, the frequent {{Bat Family Crossover}}s with ''VideoGame/DonkeyKongCountry'' and [[VideoGame/WarioLand Wario's]] [[VideoGame/WarioWare games]] (and the VideoGame/{{Mii}}s that were first created from the UsefulNotes/{{Wii}}).
* CreatorThumbprint: Of all trends, [[Videogame/SuperMario64 catching]] [[Videogame/SuperMarioGalaxy rabbits]] [[Videogame/NewSuperMarioBrosU for]] [[Videogame/SuperMario3DWorld items.]]
* CuteMonster: ''Every'' monster is cute. Yes, even Bowser -- ''especially'' Bowser.
* CuteLittleFangs: Some of the enemies have these.
* DamselInDistress: Obstinately Peach; most spinoffs that don't follow the classic setup tend to subvert this almost immediately and without comment. Princess Daisy, who was a [[SuspiciouslySimilarSubstitute stand-in for Peach]] at the time, also was one in her first appearance (''VideoGame/SuperMarioLand''). Pauline (''VideoGame/DonkeyKong'') was the series' first Damsel, and she continues to get the role [[DemotedToExtra whenever she actually shows up]]. A whole slew of [[RidiculouslyCuteCritter fairies]] called Sprixie Princesses were kidnapped by Bowser in their debut game (''VideoGame/SuperMario3DWorld''). Toads are also common kidnap victims (''VideoGame/{{Super Mario Bros|1}}.'', ''VideoGame/SuperMario3DLand''). Babies get kidnapped in the ''VideoGame/YoshisIsland'' games. Even Mario and Luigi have been {{Distressed Dude}}s.
* DarkerAndEdgier: Compared to everything else about the ''Mario'' series, the Mario Strikers/Mario Football series is rather edgy, albeit in a sort of tongue-in-cheek way. The ''VideoGame/PaperMario'' series, particularly ''Super Paper Mario'', is also much more dramatic and dark than the rest of the series, but without ever losing that basically-lighthearted ''Mario'' charm.
* DecompositeCharacter: In order to increase the player roster for sports spin-offs and other multi-player ''Mario'' games, a good number of alternate forms of Mario and some other characters have been made into separate characters with little explanation to why they're there alongside their normal selves. Some examples include the [[SpinOffBabies Baby cast members]], Metal Mario, Dr. Mario, Tanooki Mario, Gold Mario, Cat Mario, Pink Gold Peach, Cat Peach, and Dry Bowser. Metal Mario has even been subject to some DivergentCharacterEvolution.
** [[VideoGame/SuperMario3DWorld Captain]] [[VideoGame/CaptainToadTreasureTracker Toad]] was recently declared to be a character distinct from the primary Toad who appears in most spinoffs, but his character evolved from the red Toad of ''VideoGame/SuperMarioSunshine'' and ''VideoGame/SuperMarioGalaxy'', who was practically indistinguishable from the original Toad and even identified with him by various sources at the time.
* DemotedToExtra:
** The Koopalings were this for a couple of years. After ''VideoGame/HotelMario'' of all games, they stopped appearing in almost any capacity except re-releases. They appeared briefly in ''VideoGame/MarioAndLuigiSuperstarSaga'', but it wasn't until ''VideoGame/NewSuperMarioBrosWii'' that they finally started appearing regularly one more. However, WordOfGod said that Nintendo does not currently consider the Koopalings to be Bowser's children, which is likely because Bowser Jr. assumes their original role.
** There was a period between ''VideoGame/SuperMarioWorld'' and ''VideoGame/LuigisMansion'' where Luigi was subjected to this. But it is no longer the case now.
** Toadsworth hasn't had a major role in a game since ''VideoGame/MarioSuperSluggers''.
* DependingOnTheWriter:
** The sentience of Bob-ombs and their ability to regenerate from explosions.
** Throughout the series, Bowser is presented as either [[BigBad straight up evil]], LaughablyEvil, a FriendlyEnemy, the ButtMonkey or simply a JerkAss. The "[[BigBad evil]]" Bowser is almost always when he's the main villain, the other categories is when a new (usually once-off) villain appears, in which Bowser is drastically toned-down.
* {{Determinator}}: Bowser's been dropped into lava multiple times ([[VideoGame/NewSuperMarioBros twice in one game]], the second time as a ''skeleton''), sent plummeting of a cliff, had his vehicle explode '''''while he was in it''''', thrown into an airborne bomb, '''''tossed into the center of the sun''''', '''''and been sucked up by a black hole'''''. And he '''''still''''' hasn't died. It's even {{lampshade|Hanging}}d in ''VideoGame/SuperPaperMario''.
* DigitalPiracyIsEvil: Mario guest stars in one [[StylisticSuck quirky]] [[http://www.youtube.com/watch?v=plrcDeDa7LQ anti-piracy advertisement]].
* DinosaursAreDragons: Yoshi, a fire-breathing, flying dragon that has some markedly dinosaur-like features.
** In general, any dragons or dinosaurs will have many traits of the other. Especially in SuperMarioWorld, where the most dinosaur-like enemies are also fire-breathers.
* DirectionallySolidPlatforms: They're not very common, but they are here and there in some of the newer 2D games.
* DistressedDude: A few games kidnap Luigi so the player can unlock him as a SecretCharacter. Mario was the kidnap victim in ''VideoGame/LuigisMansion'', and both Mario and Luigi were this in ''VideoGame/SuperPrincessPeach''.
* DivergentCharacterEvolution: Most of prominent human characters appear to be based on Mario (Luigi, Wario and Waluigi) or Peach (Daisy and Rosalina). However, all of them have since developed into their own distinct characters.
* ADogNamedDog: There are entire species which have individual members who use the species name for their own. Toad, Yoshi, and Luma are good examples, but there's also [[VideoGame/MarioKart Koopa Troopa]], Paratroopa, [[VideoGame/MarioTennis Birdo]], Boo, Dry Bones, ''etc.''
* DubNameChange:
** Most of the characters and enemies, and even a couple of the power-ups ("Super Mushroom" and "Super Star" became "Magic Mushroom" and "Starman"). Princess Toadstool's Japanese name eventually made it to America (and was actually combined with her English name, making her Princess Peach Toadstool) and so did the power-ups' names ("Magic Mushroom" was changed almost immediately, but "Starman" held out longer), but all of the other names stuck.
** In ''VideoGame/PaperMarioTheThousandYearDoor'', the enemy Red Bones was called "Bloody Hone Noko" (Bloody Dull Bones) in Japan. The name was changed to remove the notion of a bloody death.
* DubInducedPlothole:
** Bullet Bills are called "bullets" within non-Japanese/Korean versions of the game because of their resemblance to bullets that move slowly through the air (a fact often pointed out in parodies and the like). This is because they're more like bullet-shaped missiles than actual bullets, a fact more obvious with their modern design (which added a rocket-like fuse on their ends), the fact that they act as their red counterparts the "Bulls-Eye Bill" (or "Missile Bill") in some games and the fact that they have alternate variations which look a lot more like missiles. They were very likely never meant to be bullets in the first place, as obvious in their Japanese and Korean names being "Killer".
** Subverted when it comes to the round "Goombas" that appeared in ''VideoGame/SuperMarioWorld''. They aren't Goombas, but a similar enemy species that just happened to share the same name as their mushroom-shaped counterparts, as made clearer with their Japanese name ''Kuribon''. When they reappeared within ''VideoGame/SuperMario3DWorld'' alongside their standard-shaped counterparts, their names were retconned into "Galoombas" in an attempt to avoid confusion. To make it clear about this being a retcon, not only does a tip within ''VideoGame/SuperSmashBros'' outright state they're Galoombas and not Goombas, the voice that sings the name of the stage elements within ''VideoGame/SuperMarioMaker'' calls them "Galoombas" outright if the style is set to ''VideoGame/SuperMarioWorld'' (due to them being replacing the Goombas from the other three in-game styles).
* EasilyConqueredWorld: The Mushroom Kingdom. All Bowser has to do is sneeze and boom, new game to play.
* EatingTheEnemy:
** A tactic many enemies will try to do to you. Across the various series, these include the Pirahna Plants, Cheep Chomps, Lungfish, Sockops, and Sandoons.
** Yoshi from ''VideoGame/SuperMarioWorld'' and the ''VideoGame/YoshisIsland'' series, is a BigEater dinosaur who swallows enemies with his long sticky tongue and turns them into eggs. ''Yoshi's New Island'' takes it UpToEleven by introduce massive objects like Mega Guys which he can use to create large Eggdozers.
** ''VideoGame/PaperMarioTheThousandYearDoor'': Hooktail, the evil dragon that haunts Petalburg Meadows, was infamous for tricking enemies on the verge of defeating her than gobbling them up when their guard is down.
** ''VideoGame/MarioAndLuigiSuperStarSaga'': Attempted by Bowletta during the final boss fight. [[spoiler:She pretends to be defeated, only for a bomb to knock out the bros, and she inhales them up. Unfortunately, this became her [[HoistByHisOwnPetard undoing as]] it lead to a WombLevel where the bros were able to take on her heart and destroy it, thus ending Cackletta for good.]]
** ''VideoGame/SuperMarioRPG'': Belome, a dog like monster found in Kero Sewers, will eat your party members after a while. Fortunately, Mario and the other members can beat him into spitting them out.
** ''VideoGame/MarioAndLuigiBowsersInsideStory'': After eating the Vacuum Shroom, Bowser gains the ability to suck things up ''Franchise/{{Kirby}}''-style. This ability is essential in a lot Bowser's boss fights.
** ''VideoGame/SuperMario3DWorld'' introduces the potted Pirahna Plant which characters can pick up and use to eat other enemies, including ones that can't be beaten normally like Fuzzies. They can even eat [[ImAHumanitarian other Pirahna Plants.]]
* EgocentricTeamNaming: Unless you go with the "Mario Mario and Luigi Mario" explanation.
* ElementalPowers: Several depending on the game and the power up, but fairly consistently in the spinoffs, the characters tend to prefer:
** Mario - PlayingWithFire
** Luigi - [[PlayingWithFire Playing With Green Fire]], ShockAndAwe, and BlowYouAway after VideoGame/LuigisMansion
** Yoshi - CareBearStare
** Peach - HeartBeatDown
** Daisy - PetalPower
** Wario - ShockAndAwe (at least up until ''Power Tennis''),
** Donkey Kong - GreenThumb? His maps are universally [[JungleJapes Jungle themed as the trope namer]] and his attacks typically involve wood and fruit (barrels and bananas). ShockAndAwe in ''Strikers Charged''.
** Rosalina - SpaceMaster of course.
* ElementalShapeshifter: In ''Super Mario Bros. 3'', Mario could turn into a statue with the Tanooki Suit. It turned him invincible, and he could kill nearly anything by falling on it. This element returns in ''Super Mario 3D Land''.
* EmpoweredBadassNormal: Mario and Luigi, with a little help from the Mushroom Kingdom's flora and fauna. In addition, the revelation in ''VideoGame/YoshisIsland DS'' that the two (plus five others including Bowser himself) have extraordinary power gifted to them by the stars.
* EnemyMine: There are several occasions where the brothers team up with Bowser to defeat a stronger enemy.
* ErmineCapeEffect: Unless it's a sports title (and sometimes not even that's an exception) or she's using a suit power-up (as of ''VideoGame/SuperMario3DWorld''), Peach always wears her royal dress.
* TheEveryman: Mario.
* EverythingsBetterWithDinosaurs: ''Super Mario World'' took place in Dinosaur Land, where Yoshi made his first appearance. The ''Super Mario World'' cartoon series and movie also had a lot to do with dinosaurs.
* EverythingsBetterWithPenguins: Since ''VideoGame/SuperMario64'', penguins have regularly appeared as Mario's friends. There was even a Penguin Suit power-up in ''VideoGame/NewSuperMarioBrosWii''. Averted, however, with 1995's ''VideoGame/YoshisIsland'', in which penguins are frustrating platforming elements in an already frustrating [[SlippySlideyIceWorld ice world]].
* EverythingsBetterWithPlushies: Of course! One prominent manufacturer is San-ei, who have made high-quality plushies of just about every character, enemy, and more. Some of them include a Fuzzy, each of the Koopalings, [[Videogame/SuperMario3DWorld Cat Peach]], [[Videogame/NewSuperMarioBrosU Nabbit]], and a [[Videogame/LuigisMansion terrified Luigi with the Poltergust]]. However, there have been some pretty crappy ones from other companies, still with the official Nintendo seal.
* EverythingsBetterWithPrincesses: Peach is just the start.
* EvilCounterpart: Wario for Mario and Waluigi for Luigi.
* EvilIsDumb: Almost any time a villain joins the heroes, come to think of it...
* EvilOverlord: Bowser, with his [[Literature/TheLordOfTheRings Mordor]]-esque kingdom, corrupted populace (Goombas), undead soldiers, sorcerers, ominous castles, and dungeons aplenty. In an odd subversion of one of the evil overlord's most common traits, all his subjects seem to love him, though, at least in the [=RPG=]s. (They do comment on some of his more annoying traits sometimes, but [[TruthInTelevision that doesn't seem to make them facetious about liking him).]]
* EvilSorcerer: Foremost being Kamek, but to an extent King Boo and even Bowser himself (the original NES game had him using black magic to take over). As well as quite a few RPG villains that have traces of this (Fawful, Grodus and Smithy are pretty much {{Technopath}} variants; the Shadow Queen in ''[[VideoGame/PaperMarioTheThousandYearDoor The Thousand-Year Door]]'' and Cackletta are this kind of thing played straight).
* EvilSoundsRaspy: The various Magikoopas have high-pitched, raspy VoiceGrunting.
* ExcusePlot: Creator/ShigeruMiyamoto feels that too much of a plot gets in the way of what makes ''Mario'' fun, as trying to understand complex backstories and plots could ruin the light, cheerful feel of ''Mario''. The very reason for the way most Mario games' plots are put together was vaguely {{lampshade|Hanging}}d by Bowser in ''VideoGame/SuperPaperMario'', [[BreakingTheFourthWall when he says the major plot points in the game make his head hurt]].
* ExposedToTheElements: Mario can navigate through levels with hot and cold climates without any apparent problems adjusting to the temperature, and is also [[SuperNotDrowningSkills able to breathe underwater]] in the 2D games and ''VideoGame/SuperMario3DLand'' and ''[[VideoGame/SuperMario3DWorld 3D World]]'', but not any other 3D games. It's only when he goes into outer space (such as in ''Super Mario Land 2'' and ''Super Paper Mario'') that this really becomes an issue (though even this is given [[BatmanCanBreatheInSpace an exception]] in ''Super Mario Galaxy'').
* {{Expy}} Waluigi looks and acts a lot like [[WesternAnimation/WackyRaces Dick Dastardly]].
* ExtremeOmnivore: Yoshi again; just for starters, he can swallow nearly any enemy whole. Because of his cute and lighthearted portrayal, it never dawns on some people just how much of a [[AlternativeCharacterInterpretation vicious predator]] Yoshi actually is...

* FaceHeelTurn:
** Mario in ''Donkey Kong Junior''.
** Luigi in ''VideoGame/SuperPaperMario''.
** Part of the backstory of Goombas is that they were once allies of the Mushroom Kingdom before defecting to Bowser's army, though the ''VideoGame/PaperMario'' series shows some friendly Goombas living in harmony with the kingdom.
* FakeoutEscape: In ''ComicBook/SuperMarioAdventures'', Princess Toadstool fools the Koopalings into coming into her cell with a CeilingCling, then beats them up and locks them in.
%%* FamedInStory
* FanOfUnderdog: Though the series' ButtMonkey and usually in his brother's shadow, a few odd characters appear showing nothing below complete admiration for the guy. A Toad in ''VideoGame/SuperMario64 DS'' idolizes Luigi and will only grant the player a Power Star if you chat as him.
* FantasyPantheon: The Star Spirits seen in ''Paper Mario''.
* {{Fartillery}}: Wario. Hold your nose, everyone!
* AFatherToHisMen: Surprisingly enough, Bowser. Many of the side-games, particularly the {{Role Playing Game}}s, make sure to establish that his armies don't follow him out of fear or ambition like some other evil overlords, but because they legitimately love the guy. And for good reason - though he's prone to the occasional tantrum or nonsensical, dangerous plot, he does care about his troops and always goes out of his way to rescue them if they're in trouble. In ''VideoGame/SuperPaperMario'', one Koopa NPC whose entire regiment has been taken out by the BiggerBad points out that if he doesn't act then Bowser would fry his hide - not because [[YouHaveFailedMe he's failed,]] but because leaving his men behind to save his own hide is something [[EvenEvilHasStandards Bowser would find totally reprehensible.]]
* {{Fireballs}}: A ''Mario'' staple. Mario can throw them with the Fire Flower PowerUp, enemies can use them, and there are {{fireball|s}} enemies known as Lava Bubbles (aka Podoboos), which gained eyes later in the series.
* FiveManBand: The usual heroic cast of the main series platformers. Mario is TheLeader as TheChampion of the Mushroom Kingdom and face of the group. Luigi is his {{Lancer}} and brother, the one most likely to tag along bringing an air of caution to foil Mario's courage. Toad is TheSmartGuy who Mario describes as 'the best advisor in-a the business.' He usually helps by providing hints and items in Toad Houses. Yoshi is TheBigGuy, as a PowerUpMount much more potent abilities than the brothers on their own, able to walk on spikes, flutter jump, and eat baddies. Peach is TheChick, as the pure-hearted ImpliedLoveInterest to TheLeader, that gets kidnapped so the others can save her, rarely being playable herself. After the ''Galaxy'' series Rosalina occasionally acts as a SixthRanger, with the presence of a BigGood.
* {{Flight}}: Nearly every (platformer) game has a new form to get Mario airborne: ''Super Mario Bros. 3'' has Raccoon and Tanooki Mario, ''Super Mario Land 2'' has Bunny Mario, ''Super Mario World'' has Cape Mario, ''Super Mario 64'' has Wing Mario, ''Super Mario Sunshine'' has FLUDD's jetpack function, ''Super Mario Galaxy'' has the Bee Mario and [[ExactlyWhatItSaysOnTheTin Flying]] Mario, and ''New Super Mario Bros. Wii'' has Propeller Mario. ''New Super Mario Bros. 2'' sees the return of Raccoon Mario[[note]][[FandomBerserkButton It's not the Tanooki Suit!]][[/note]] and ''New Super Mario Bros. U'' uses Flying Squirrel Mario [[JustForFun/XMeetsY (a mix of the previously mentioned Bunny Mario and Propeller Mario)]].
* FollowTheLeader: ''VideoGame/MarioKart'' is often joked about for launching countless ripoffs, but it's often forgotten that the [[VideoGame/SuperMarioBros1 original game]] launched just as many during its time.
* FoulFlower: Although Piranha Plants are modeled after Venus flytraps, there are some, such as recurring boss Petey Piranha, that have a mane of petals, giving them a more flower-like appearance.
* FourTemperamentEnsemble: It works, sort of. Mario (melancholic), Waluigi (choleric), Daisy (sanguine), Yoshi (sanguine/melancholic), Wario (choleric/melancholic), Luigi (sanguine/choleric), and Princess Peach and Toad (phlegmatic/leukine).
* FranchiseZombie: Some of the subseries can become this, churning out regular sequels of generally diminishing quality and originality with no involvement from the creative teams that worked on their earliest installments. The ''VideoGame/MarioParty'' and ''VideoGame/MarioTennis'' spinoffs are two of the more notable examples.
* FungusHumongous: Many games have levels with giant mushrooms that act as platforms.
* GameMod: ''VideoGame/SuperMarioWorld'' has been hacked frequently, with varying degrees in difficulty and quality. ''VideoGame/SuperMarioBros3'', the original ''Super Mario Bros.'', and even ''New Super Mario Bros. Wii'' have gotten a few hacks as well.
* GeographicFlexibility: Everywhere in the Mushroom Kingdom. May as well not be the same place every game, because whole new towns, cities, castles, mansions, stadiums and race tracks get added all over the place on a per game basis, and even things like whether it borders other countries changes per game (some put it as land locked, some as partly bordering countries but having access to the ocean, other games as an island...).
* GiantMook: All the baddies in Giant Land in ''VideoGame/SuperMarioBros3'', as well as various bosses and minibosses from throughout the series.
* GiantSpaceFleaFromNowhere: A lot of examples, but Baron Brrr and Kingfin in ''Super Mario Galaxy'' have no story foreshadowing whatsoever.
* AGodAmI: Rosalina, a little girl who inexplicably gained gravitational abilities as well immortality, falls under this category.
-->'''Rosalina:''' "My name is Rosalina. I watch over and protect the cosmos."
* GratuitousEnglish: Two words from ''Super Mario Sunshine'': "Shine get!" (This line was "corrected" for the NA release, but {{Woolseyism}} in ''VideoGame/PaperMarioTheThousandYearDoor'' brought it back.) It returns in ''VideoGame/SuperMarioGalaxy'' with "Star get!"
* GratuitousJapanese: In the initial Western releases of ''Super Mario All-Stars'', the box art image for ''VideoGame/SuperMarioBrosTheLostLevels'' was an edited version of the Japanese box art with some of the Japanese text replaced with the English title and other parts of it moved around. However, whoever did the editing must either not have been able to read Japanese or not cared (since the resolution makes it hard to read anyway), since the remaining Japanese text, which was half of the banner reading "[[UsefulNotes/NintendoEntertainmentSystem Family Computer]] Disk System", ended up saying, essentially, "Ter Disk System".
* GrimyWater: Ever since ''VideoGame/NewSuperMarioBros'', most forest areas can be expected to contain varying amounts of purple death water. Mostly it's only implied to be poisonous swamp goo, but in ''VideoGame/MarioAndLuigiDreamTeam'' it's visibly ''electrified''.
** In ''VideoGame/SuperMarioSunshine'', large bodies of water in Ricco Harbor and Noki Bay were filled with black graffiti-paint that didn't dissolve and hurt Mario when he touched it, forcing him to take long, out-of-the-way routes.
* TheGuardsMustBeCrazy: If anyone or anything in this series is guarded, expect it to be stolen/kidnapped whenever the current villain feels like it.
* HalfDressedCartoonAnimal: Many non-human characters fall under this.
* HeroicMime: Mario in most [=RPG=]s. Some times taken to hilarious extremes where Mario will shapeshift or defy physics to re-enact a story without speaking a word. The ''Mario & Luigi'' series has them talk... in vaguely Italian [[SpeakingSimlish Simlish]].
* HypnotizeThePrincess: Peach gets this in a comic and in ''Super Paper Mario''.
* IKnowMaddenKombat: Chargin' Chuck, a football Koopa Troopa from ''Super Mario World''.
* InASingleBound: Mario is so famous around the Mushroom Kingdom that people he's never seen before know him by his distinctive jump. Despite Luigi's jumping being visibly higher, Toad insists in ''VideoGame/MarioAndLuigiPartnersInTime'' that Mario is the best.
* InformedAbility: Does going through pipes count as plumbing?
* InvincibilityPowerUp: [[DubNameChange Starmen]]/Super Stars
* IronicName: Luigi means famous hero.
* {{Jerkass}}: Wario and Waluigi.
* JerkWithAHeartOfGold: [[spoiler:Bowser]] from ''Mario Super Sluggers''; when [[spoiler:a Bullet Bill shot by Wario and Waluigi nearly hits Mario, Bowser unexpectedly jumps in, hitting the Bullet Bill back toward the two before he is seen later about to leave, much to Mario's notice]].
* JumpPhysics: The series is the UrExample. Playable characters are usually differentiated by having slightly different jump physics from each other, and they're mostly consistent between games.
** Mario: Has an average, all-around jump. Once this was compensated for by giving him a WallJump, while other characters lack it.
** Luigi: He's the best jumper. Usually, his jump is also very floaty in addition to being higher, making aiming for small platforms a breeze. He also tends to have better air control, to compensate for his poor ground control.
** Yoshi: Jumps like Mario, but can flutter jump as well for a bit of extra height.
** Peach: Can float in midair, but otherwise her jump is the same as Mario's.
** Toad: Another all-around jumper, but his jump physics are heavier -- he's got a faster falling speed.
** Bowser: In the rare instances you control him, he jumps about as high as Mario, but he can't really turn around in midair.
** Wario: Low, but not "heavy", jumps.
** Rosalina: High jumps on par with Luigi's, with an added boost a Spin can provide.
* JustEatHim:
** [[spoiler:King Boo disguised as]] Bowser.
** Bowser can eat enemies and let Mario and Luigi take care of them in ''Mario & Luigi 3''.
%%** YOSHI.
* KingMook: Many bosses in the series are giant aristocratic versions of a regular enemy.
* LaboriousLaziness: Wario is ''made'' of this trope. In fact, ''Magazine/NintendoPower'' commented on it once in a preview of ''VideoGame/WarioMasterOfDisguise''.
* LargeHam: Bowser pretty much whenever he has voice acting (''[[{{Narm}} especially]]'' in ''Super Mario Sunshine''). Most of Bowser's hammy lines come from the [=RPGs=], though. Bowser's antics are very reminiscent of a pro wrestler, saying things like:
--> "Stomping fools is my business! Show me a fool, and I'll stomp it! I don't even need a reason!"
::: and
--> "I'll ''Bowserize'' it!"
* LaughablyEvil: Bowser fits this in the spin off games and [=RPG=]s. However, in the main platforming series, [[TookALevelInBadass he's portrayed in a much more serious manner.]] Aside from Bowser, many of the villains who originated from the spin-offs and [=RPG=]s fill in this spot. Cackletta and Fawful in particular take it UpToEleven (though one could say that [[FountainOfMemes Fawful]] takes it Up To Twelve).
* LawOfOneHundred: The ''Bros.'' series and coins.
* LeParkour: Mario is getting increasingly better at it, with 3D games and ''New Super Mario Bros.'' (both of them) having the WallJump mechanic and triple jumps. As far as fan games go, ''Super Mario DX: Blue Twilight'' has the wall jump and triple jump, though only the triple jump is present in ''VideoGame/SuperMario63'' for some reason.
* LemonyNarrator: Whoever writes the descriptions for the various treasures of the ''Wario'' franchise is clearly amused with the oddball items he comes across.
-->''Slap anyone who tells you otherwise.''
* Level1MusicRepresents: World 1-1. One of the most famous video game songs ever made, and effectively the theme of the series.
* LightningBruiser: Mario, Luigi, Wario, and Bowser tend to be this.
* LimitedWardrobe: Peach has almost nothing but her pink dress to wear, as seen in ''Paper Mario'', [[LampshadeHanging where it's revealed]] that she has a wardrobe full of pink dresses.
* LivingStructureMonster: There are the Whomps which are based on the Nurikabe from Japanese folklore.
* LoadsAndLoadsOfCharacters: And just about everyone has fans to boot.
** Taken to its logical extreme in ''Mario Super Sluggers'', with 41 individual characters (12 captains and 29 team players, without counting the color-swapped ones, like Yoshis and Koopas), as well as incorporating the ''VideoGame/DonkeyKongCountry'' cast (even K. Rool is playable).
** The only downside of having so many memorable faces is that they have to rotate from time to time. Regulars like Daisy, Diddy, Birdo and Waluigi are bound to miss a game or two eventually. Heck, even main characters like Yoshi or Luigi are also absent occasionally.
* LoadsAndLoadsOfRaces: Mario's world has over ''four hundred'' species, many of them sentient and most unique to the setting.
* LongRunners: Mario debuted (as Jumpman) in ''VideoGame/DonkeyKong'' in 1981. 2011 is his 30th birthday. Happy birthday, Mario!
* MadScientist: Professor E. Gadd. Also, Ludwig and/or Iggy depending on the source, with Iggy specializing in [[GadgeteerGenius mechanics]].
* MagicMushroom: The Super Mushroom, together with the OneUp Mushroom, has become one of the most iconic game-items in history.
* MalevolentMugshot: Most of Bowser's Castles, airships, and a lot of other stuff has his face as an icon.
* ManEatingPlant: The Piranha Plant.
* MeaningfulName: Pretty much every single character, species, place, item, or anything that isn't Mario or Luigi has one.
* MercyInvincibility: Apparent in most of the main games.
* MissingMom: The mere fact that Bowser has offspring of any number[[note]]It was long held that the Koopalings were Bowser's children until Shigeru Miyamoto decided to retcon Bowser Jr. as his only son[[/note]] raises the question of who the mother is. Peach being the only prominent female in the series with any relationship to Bowser has led to a rather unfortunate number of EpilepticTrees involving her and the Koopa King, not helped by her higness' failure to deny Bowser Jr.'s [[VideoGame/SuperMarioSunshine outlandish declaration that she was his mother]]. Over a decade after ''Sunshine'' raised the topic, Miyamoto joked that [[ShrugOfGod he himself was Jr.'s mother in an interview]].
* MinskyPickup: The classic ''VideoGame/{{Super Mario Bros|1}}.'' [[http://www.youtube.com/watch?v=MEKDF_WbMlg theme]] starts with a variation of this.
* MoodyMount: CollisionDamage causes any Yoshi steed to panic; he'll yelp, buck his rider off, and speed around unless someone jumps back on or he runs himself into a BottomlessPit.
* MoralDissonance: The {{N|onPlayerCharacter}}PCs in ''Sunshine'' don't like being abused.
* {{Mordor}}: The surrounding area of Bowser's castle in any game.
* MultipleDemographicAppeal: Most main games are meant to be enjoyed by people of all ages.
* MushroomMan: Several characters, including Goombas and Toads (unless you subscribe to the idea that the Toads are only wearing ''mushroom caps'').
* MushroomSamba: The Fuzzies from ''Yoshi's Island'' cause Yoshi to stumble around drunk for a little while, [[InterfaceScrew screwing up his movements]].
* MutuallyExclusivePowerups:
** In 2D platformers, player characters can only have one active power-up at a time, keeping any spares in storage.
** Averted in the original ''Super Mario 64'', where at least one level allows Mario to wear both the Metal and Vanish caps simultaneously, and the game can be hacked to enable both these and the [[{{Flight}} Wing cap]].
* MySpeciesDothProtestTooMuch: Outside of the main platformer games, enemies act as background [=NPCs=] or playing characters/partners.
* MythologyGag:
** The classic Super Mushroom design, red with white spots, actually goes back only to ''Super Mario World''. This evolved from what was originally a mushroom whose cap was yellow with red spots. The [[VideoGame/NewSuperMarioBros Mega]] [[VideoGame/MarioKartWii Mushroom]] is a throwback to this original design, as is the easy-to-miss [[SecretAIMoves Poison Mushroom]] from ''Super Mario Kart''.
** Fire Peach's dress in ''VideoGame/SuperMario3DWorld'' is a direct throwback to Peach's 8-bit colorscheme of white and red.
* NegativeContinuity: Creator/ShigeruMiyamoto stated that the reason for no continuity between games is because it would limit development of future games in the series.
* NestedMouths: Some Piranha Plants have small inner mouths that shoot fireballs.
* NewJobAsThePlotDemands: Mario became a plumber as a way to HandWave the Warp Pipes for transportation.
* NiceHat: As much a staple as the BadassMustache above, Mario, Luigi, Wario, and Waluigi all wear these.
** Some games make the hat a ''game mechanic''. In ''VideoGame/SuperMario64'', Mario was able to lose his hat to some enemies or even large gusts of wind, and without it, he would take extra damage. In ''64 DS'', Toad warns that to lose it will bring bad luck; there's also a mechanic in ''64 DS'' that allows one character (say, Mario) to transform into another (Luigi or Wario) by donning the latter's cap.
** The caps in particular also have serious value as {{Iconic Item}}s; in ''VideoGame/LuigisMansion'', it's one of the clues left behind by Mario, while the Luma from ''Super Mario Galaxy 2'' will make off with Mario's or Luigi's hat as a keepsake.
* NintendoHard: ''Super Mario Bros: The Lost Levels'' is just the hardest of them, but others can be punishing as well.
* NonHumanUndead: A staple of the series is the Dry Bones, a reanimated Koopa skeleton. The ''VideoGame/PaperMario'' series adds variations of Dry Bones, along with other NonHumanUndead (e.g. Bonetail from ''The Thousand Year Door'' and Bonechill of ''Super Paper Mario''). ''VideoGame/NewSuperMarioBros2'' introduced a Bone Piranha Plant.
* OfficialCouple: In the early days of the franchise, Mario had a perchant for getting romantically involved with any and all of his damsels in distress, but this has since been abandoned. Since then, Nintendo has refused to outright declare Mario and Peach a couple in the general canon, but nonetheless produces dozens of hints, statements, and status enhancements over the course of its many games.
** In ''VideoGame/MarioParty 5'', Mario and Peach are called the "Cutest Couple".
** In ''Mario Superstar Baseball'' and ''Mario Super Sluggers'', they share status enhancements, namely chemistry, as they are buddy players.
** In ''Mario Power Tennis'', given it has the most number of voiced lines out of all ([[CanonDiscontinuity all of it]]) ''Mario'' games, Mario outright professes his love for Peach in her trophy winning sequence, and she responds with a smile and blows a kiss. In Mario's own winning sequence, Peach kisses him on the cheek.
--->'''Mario:''' (applauding Peach) I love you so much.
** In ''VideoGame/{{Paper Mario|64}}'', [[ShipperOnDeck one of the Toads tells Mario to take Peach on a date to Shooting Star Summit]].
* OminousFloatingCastle: The ''Mario'' series LOVES this. Nearly every RPG has one for the final dungeon, and in the non [=RPG=]s, you've got Bowser's Galaxy Reactor in the centre of the universe.
* OneHitKill: Generally, in the 2D games, falling into lava is this (while being squashed isn't), while in the 3D games, it's the other way around.
* OneHitPointWonder: In the sidescrolling games, Mario doesn't have a life meter. He starts out one hit away from losing a life, unless he grabs a powerup.
* OneManArmy: Mario/Luigi are usually the only ones to save the princess. And kick everyone's asses while doing it.
* OurFounder: Bowser's statues. Not quite it, but similar in spirit.
* OurMonstersAreWeird: The Goombas, the Chomps, the Angry Sun, Birdo, and many, many others.
* TheOverworld: The Mushroom Kingdom stages. Usually called Ground stages or Grasslands.

* PacifistRun: It is possible to get through the original ''Super Mario Bros.'' without directly attacking ''any'' enemy.
* PainfullySlowProjectile: Bullet Bills. And every other projectile that isn't made by a player. Even LASERS.
* PainPoweredLeap: This happens to Mario whenever he touches the lava in 3D platform games, beginning with the LethalLavaLand in ''VideoGame/SuperMario64''.
* PairTheSpares: Back in the day, Peach also blew kisses to Luigi, as he was just a PaletteSwap of his brother. Mario also was said to be romantically involved with almost any princess he meets in a given adventure (notably Daisy). Years passed, and with Mario and Peach being all but appointed as the OfficialCouple, now and then some games like to hint Luigi and Daisy being at least interested in each other, even though they never had a main adventure to reinforce this; given Luigi's [[DivergentCharacterEvolution development]] to LovableCoward and Daisy's more apparent portrayal as a {{Tomboy}}, they are pretty much presented as a MasculineGirlFeminineBoy example.
** In ''Open Tournament Golf'', Daisy caddied for Luigi just as Peach did for Mario.
** In ''Mario Tennis'' (Nintendo 64), when choosing Luigi in the doubles tournament mode, his default partner will be Daisy.
** Their team names from the ''VideoGame/MarioParty'' series include: "Steady Sweeties", "Tango Tanglers", and "Shy Sidekicks".
** The most glaring hint, as it was for Mario and Peach, was in ''Mario Power Tennis'', with her rollerblading and receiving her trophy from Luigi.
-->'''Daisy:''' Hey, sweety! I'll take that.
** In ''VideoGame/SuperSmashBros Melee'', Daisy's trophy biography states:
--> "After her appearance in ''Mario Golf'', [[FanPreferredCouple some gossips]] started portraying her as [[PairTheSpares Luigi's answer]] to [[OfficialCouple Mario's Peach]]".
** One more glaring hint: In ''VideoGame/MarioKart Wii'', the track Daisy Circuit features a giant golden statue of Luigi dancing with Daisy, holding hands. Another golden statue depicts Baby Luigi dancing with Baby Daisy, also holding hands ([[EasterEgg unless the statues were replaced by your Miis]]).
** Luigi has also been teased with [[VideoGame/SuperMarioGalaxy Rosalina]], but examples of these are far fewer and are only apparent in the ''VideoGame/SuperMarioGalaxy'' games.
* PaperThinDisguise: Bowser Jr. and the Koopalings hiding in the birthday cake in ''New Super Mario Bros. Wii''. This being Mario, it ''works''.
* ParallelPornTitles: Two porn movies based on the series were made, ''Super Hornio Brothers'' and ''Super Hornio Brothers 2''. Nintendo themselves actually bought the rights to these movies to make sure they would never be released again.
* ParentalFavoritism: It is implied that Bowser Jr. is Bowser's favorite. It probably falls under the "looks like the parent" version of this trope, since Bowser Jr. does look like Bowser when he was his age (although Morton does look like a grey headed, hornless Bowser). Now with Shigeru Miyamoto's assertion that Bowser Jr. is Bowser's only biological child, this behaviour is somewhat explained. Before Jr.'s existence, Ludwig, the eldest child, was referred to as Bowser's second-in-command in Magazine/NintendoPower.
* PhotoMontage: The ending credits of ''Sunshine'' and ''Galaxy''.
* PimpedOutDress: Peach's dress starts out simple, but grows more elaborate as graphics in the games advance. Daisy's similar dress is also elaborate. Rosalina's dress is on [[Administrivia/TropesAreFlexible the mild end of this trope]].
* PinballSpinoff: ''Pinball/SuperMarioBros'' and ''Pinball/SuperMarioBrosMushroomWorld'' by Creator/{{Gottlieb}}. ''VideoGame/MarioPinballLand'' for the UsefulNotes/GameBoyAdvance.
* PinballZone: Waluigi Pinball and Bowser's Pinball Machine.
* PipeMaze: Some games feature this sort of scenery. ''Super Mario Bros. 3'' provides us with the most extreme example of this trope with the penultimate world, Pipe Land. [[ExactlyWhatItSaysOnTheTin Guess what every single level in this world is.]]
* ThePiratesWhoDontDoAnything: Mario and Luigi are plumbers. Have you ever seen them do any actual plumbing within their canon? Not likely. The only [[TheArtifact artifacts]] left that imply that they're still plumbers are their outfits and the fact they travel through pipes. This is brought up in ''VideoGame/MarioAndLuigiSuperstarSaga''. When Mario and Luigi first arrive at Beanbean Castle, Lady Lima drops them into the basement and asks that they fix the building's broken pipes: "You ARE plumbers, aren't you?" [[spoiler:This turns out to be a case of NiceJobBreakingItHero, as "Lady Lima" is actually Cackletta (the BigBad) in disguise, and repairing the castle's plumbing is the key to disabling the security system of the Beanstar, which she plans to steal.]] This is defied by the intro cutscene of ''Videogame/SuperMario3DWorld'', where Mario and Luigi whip out a hammer and a wrench to fix a crooked Clear Pipe on the castle grounds.
* PlantMooks: Several of the series' enemies qualify, such as the Goombas, Piranha Plants, and Pokeys. And the Toads of the Mushroom Kingdom count as a heroic example.
* PlatformHell: ''The Lost Levels'' is the only official game to so much as ''approach'' this level of overall difficulty, but we'd be here all day if we tried to list all the [[GameMod fan hacks]] that can be classified as this. Some of the late-game levels throughout the series come close as well, especially those in the [[BrutalBonusLevel special worlds]].
* PlayerMooks: Of all the spinoffs, the baseball games love this trope the most.
* PlayingWithFire: The Fire Flower power-up allows Mario and Luigi to sling fireballs at their enemies.
* PlotCoupon: Five-pointed stars in 3D games.
* PowerUp: Loads of them. The first ''Super Mario'' game had the iconic mushrooms, Fire Flowers, and stars.
* PowerUpFood: Mushrooms, mushrooms, and more mushrooms.
** Though it's never specified what Mario does with them, the various flowers (fire, ice) may also qualify.
** In ''VideoGame/SuperMarioLand2SixGoldenCoins'', Mario can eat a carrot that gives him bunny ears and make him fly a bit.
** ''VideoGame/MarioParty 8'' has candies that, when eaten, gives the player different abilities, such as zapping opponents with lightning or stealing other players' items.
* PowerUpMotif: The most common is the InvincibilityPowerUp theme but in many games, there are others too.
* PrincessClassic: Peach started out like this, but now is more a spoof of this trope, especially in the ''Paper Mario'' games.
* PrincessesPreferPink: 90% of every outfit Peach has ever worn.
* PunnyName: Luigi's name comes from a play on the Japanese word "ruiji", meaning "similar".
* PuzzlePan
* QuirkyMinibossSquad: The Koopalings. Additionally, Count Bleck's minions in ''Super Paper Mario''. The 1337 Hamm0r Bros. from ''Partners in Time''. The Koopa Bros from ''VideoGame/{{Paper Mario|64}}'' would count if it wasn't for the fact that they're the main boss battle of their chapter rather than a miniboss.
* RealMenWearPink: Roy, probably the biggest and most intimidating of all the Koopalings, has a pink shell, pink head, and pink old-lady sunglasses. His shell is recolored purple in ''New Super Mario Bros. Wii'', but he keeps the pink head and glasses.
* RecurringBoss: Many, sometimes without any difference in the boss battle.
* RecurringRiff: The original game had six tunes in it. All of them get reused frequently, including the Level Clear jingle. But the one known for this above all others is the overworld level music, which has [[Level1MusicRepresents effectively become]] Mario's personal theme music and the theme for the entire franchise.
* ReplacementMooks: Congratulations on rescuing the Princess, Mario. [[NewGamePlus Why not play again?]] Huh? Goombas? What's that?
* RespawningEnemies: But hey. At least you won't feel bad about kicking the tar out of them.
* RingOutBoss: About half the examples are probably from this series, including Roger the Potted Ghost, Big Bully, Chief Chilly, Topmaniac and Big Guy The Stilted.
* RobotClown: The Koopa Clown Car has been Bowser's personal [[WeaponizedCar weaponized helicopter]] since ''VideoGame/SuperMarioWorld''. It has a clown face which [[ExpressiveAccessory changes its expression]] depending on its status. Several variations exist such as the [[JuniorCounterpart Junior Clown Car]] for his son and the Koopalings and the [[HotPaintJob "Fire"]] version starting in ''VideoGame/SuperMarioMaker'', but all of them bear the clown face.
* RoguesGallery: Mario has built up a gallery of his own over the years. It includes: [[ArchEnemy Bowser]], [[Franchise/DonkeyKong Donkey Kong]], [[EvilCounterpart Wario]], [[OverlordJr Bowser Jr.]], [[EvilSorcerer Kamek]], [[KingMook King Boo]], [[EnsembleDarkhorse Fawful]], [[AscendedExtra Petey Piranha]], [[QuirkyMinibossSquad the Koopalings]] and [[LeanandMean Waluigi]].
* RPGElements: The portable sports spin-offs have your character's stats increase as they level up.
* RuleOfCool: Next to RuleOfFun, the series basically runs off of this.
* RuleOfFun: Why does Mario grow when he eats a mushroom? Why are there bricks floating in the air? Why does a fire-breathing, hammer-throwing turtle kidnap Peach all of the time? [[BossArenaIdiocy Why must Bowser put something to defeat him in every arena that he's faced]]? Because it's fun, that's why!
* RuleThirtyFour: To put into perspective, one out of five fan works involving Peach, Daisy, Rosalina, or Bowser is NotSafeForWork.
* SandIsWater
* SaveThePrincess: A recurring plot in the series, including the first and third games, ''VideoGame/SuperMarioWorld'', ''VideoGame/SuperMarioLand'' (though this was a different princess), ''VideoGame/SuperMario64'', all the ''VideoGame/PaperMario'' games, and ''VideoGame/SuperMarioGalaxy''. ''VideoGame/MarioAndLuigiSuperstarSaga'' had the variation of "Save the Princess's voice". Speaking of which, ''VideoGame/MarioAndLuigiPartnersInTime'' revealed that Bowser had been kidnapping her since they were ''[[SpinoffBabies babies]]''! It was inverted in ''VideoGame/SuperPrincessPeach'', where you ''play'' as the Princess, and you have to save Mario.
* SchizoTech: The series is allegedly set mainly within a medieval-style fantasy kingdom; but there's also a lot of modern or even futuristic technology around. The settings go all the way from medieval castles to space stations; frequently within the same game.
* ScoreMultiplier: In most games, your score is multiplied by a KillStreak. You eventually get 1-Ups instead when the streak is high enough.
* ScoringPoints: The 2D games have point scores. Most of the 3D games instead track the most coins you've obtained in a level (with ''VideoGame/SuperMarioGalaxy'' extending this to the most coins in each individual mission, given that a different number are possible to collect in most missions), as well as your best scores and times in minigames and races. ''VideoGame/SuperMarioGalaxy2'' and ''VideoGame/SuperMario3DLand'' however, track your fastest time in each level instead.
* SequelDifficultyDrop: ''VideoGame/SuperMarioBros3'', compared to ''The Lost Levels'', at least. It's still harder than the original ''VideoGame/{{Super Mario Bros|1}}.'' though.
* SequelDifficultySpike: ''VideoGame/SuperMarioBrosTheLostLevels'', compared to the original ''VideoGame/{{Super Mario Bros|1}}.'' And ''VideoGame/SuperMarioGalaxy2'', compared to the first ''VideoGame/SuperMarioGalaxy''. ''VideoGame/NewSuperLuigiU'' is a fair bit harder than ''VideoGame/NewSuperMarioBrosU''.
* SequelNumberSnarl: Pretty much every flavor you can imagine - OddlyNamedSequel cases which then get their own numbered sequels, spin-offs, plus the snarl between the two different games called ''Super Mario Bros. 2'' (so while everyone calls the same game ''Super Mario Bros. 3'', it's actually the ''not'' the third game of the series).
* SeriousBusiness: They take their soccer seriously in the Mushroom Kingdom. As in, they need to put up force fields to protect the spectators.
* ShadesOfConflict: BlackAndWhiteMorality is most common in the games about Mario, Luigi, or Yoshi. Those characters, Princess Peach and the Toad race are all good, and anyone one else who helps them is generally good as well. Bowser (both his adult and baby versions), King Boo from ''Luigi's Mansion'', and other characters who oppose the Mario Brothers or Yoshis are generally evil. Likewise, Donkey Kong and the other Kongs in his games are good while King K. Rool and other opponents of the Kongs are evil. Wario is the one playable character in the franchise generally portrayed as "gray" or villainous, so his games usually have BlackAndGrayMorality or EvilVersusEvil.
* SharedUniverse: With ''VideoGame/DonkeyKongCountry'', ''VideoGame/WarioLand'', and ''VideoGame/WarioWare''.
* ShesAManInJapan: Birdo and Vivian in ''Paper Mario 2''.
* ShoutOut: See [[ShoutOut/SuperMarioBros here]]
* SiblingTeam: Take a wild guess...
* SingleUseShield: Just about any time Mario takes a hit, he loses his current powerup ([[PowerupMount Yoshi]], Mushroom, Fire Flower, etc.).
* SlapstickKnowsNoGender: Applies to the series in general whenever [[ErmineCapeEffect prim and properly dressed]] royalty characters like [[PrincessClassic Princess Peach]], Princess Daisy, and even the diety-like [[TheHighQueen Rosalina]] get involved in the action, partaking in the exact same cartoony violence, hijinks, and silliness as the guys. In particular, Peach and Daisy ([[MyFriendsAndZoidberg and Birdo]]) in ''Strikers''. They catch fire, get electrocuted, crushed, and squashed like any other player. They also suffer the same abuse as everyone else in the various ''Mario Party'' and ''Mario Kart'' games as well.
* SlidingScaleOfAdaptationModification: The few tie-ins Mario get tend to share core elements from the games, but not much else.
** The Donkey Kong and Donkey Kong Jr adaptations in Saturday Supercade land somewhere between being an InNameOnly and PragmaticAdaptation, especially since they were made before the Mario series had truly established its iconic style and identity. On one hand, it barely uses anything from the games, but on the other hand, [[ExcusePlot there was barely anything to work with in the first place]], and having Mario be both the hero ''and'' the antagonist of two different segments running alongside each other just wasn't going to fly.
** The DiC cartoons vary between being InNameOnly and Recognizable Adaptations.
** The Great Mission to Save Princess Peach is a Recognizable Adaptation. The core plot is the same as the first game and the anime art style is consistent with the series at large, but it throws in a lot of changes to both the story and the characters personalities, most egregiously with [[TookALevelInJerkass Luigi's personality]] and the relationship of Mario and Peach.
** The comic book adaptations are consistently Recognizable Adaptations.
** The live action movie is a bizarre InNameOnly adaptation that plays fast and loose with the source material.
* SlidingScaleOfRealisticVersusFantastic: Borderline between Fantastic and Surreal. More Surreal in the first game, more generally Fantastic in later games. However, it depends. You've got the fairly plausible normal Mushroom Kingdom stuff and the Good Egg Galaxy and bits of Isle Delfino, the less plausible Toy Time type levels and Matter Splatter Galaxy, the definitely strange Loopdeeswoop Galaxy... and the big 'what the hell' in Tick Tock Clock and some of the power ups. This is not counting the cartoon series (''Series/TheSuperMarioBrosSuperShow'' is WEIRD), and the comic adaptations (Mario as Van Helsing...)
* SlidingScaleOfSillinessVersusSeriousness: Most definitely at the silly/rule of cool end of the scale; the best answer to whether something will happen in a ''Mario'' game is whether it looks cool or funny.
* SlippySlideyIceWorld: World 4 in ''Super Mario Bros. 2'', World 6 in ''Super Mario Bros. 3''...
* SolidClouds: Clouds can serve as platforms and even modes of transportation in the case of Lakitus.
* SongsInTheKeyOfPanic: Hurry Music is most commonly used when a timer reaches 100 in most games.
* SortingAlgorithmOfThreateningGeography: Universally, the games start in GreenHillZone and end in LethalLavaLand. ShiftingSandLand is usually world 2, UnderTheSea or another aquatic level is typically world 3. An [[SlippySlideyIceWorld ice world]] and a [[JungleJapes jungle world]] are also common somewhere in the middle.
* SpikeBallsOfDoom: Present here-there. Most notably, around castles but there are other cases too.
* SpikesOfDoom: These things are present rather commonly in games.
* SpinoffBabies: The ''VideoGame/YoshisIsland'' series, ''VideoGame/MarioAndLuigiPartnersInTime'', and the various sports and VideoGame/MarioKart games include younger versions of the characters.
* SpringsSpringsEverywhere: And often springboards can even be carried. Also features other pieces of environment that have functions of a springboard.
* SquashedFlat: Goombas in some games, after being stomped on. Mario and Luigi themselves get this if they're crushed by a Thowmp in the 3D platformers.
* StarShapedCoupon: ''64'', ''Galaxy'', and the ''Party'' series see you collect Power Stars. The [=RPG=]s have various star-shaped objects as well. ''Sunshine'' has Sun Shaped Coupons, which might be considered close enough.
* StatuesqueStunner: It seems that most of the human females (Peach, Daisy, Pauline and Rosalina) are on average taller then most of the human males. Rosalina especially, who is so tall that she's counted among the heavyweight characters in ''Mario Kart'' games.
* StoryOverwrite: The endings of ''Super Mario Bros. 3'' and ''Super Mario World'' have you in Super form, no matter which form you cleared either game with.
* StrictlyFormula:
** Bowser kidnaps Peach. Mario rescues Peach. This is the formula for ''Super Mario Bros.'', ''Super Mario Bros. 3'' (in World 8), ''Super Mario World'', ''Super Mario 64'', ''Super Mario Sunshine'', ''New Super Mario Bros.'', and so on. The various [=RPGs=] [[LampshadeHanging lampshade this]] as Bowser predictably chases Peach amid the games' other events.
** ''Super Mario 64'', ''Sunshine'', ''Galaxy'' and ''Galaxy 2'' use the formula where Mario collects 120 Stars (or Shine Sprites).
* StuckInTheirShadow: Luigi has gone from a PaletteSwap to a LesserStar to this, but this is the only state that's been acknowledged in-universe. According to ''[[VideoGame/MarioAndLuigiBowsersInsideStory Bowser's Inside Story]]'', even Bowser tends to forget his name, referring to him as "Green 'Stache."
* SuccessfulSiblingSyndrome: Luigi fits this to a T. When you've got Mario for a brother, your definitely going to feels overshadowed. In fact, Nintendo has intentionally used this very trope in some of the games. On one occasion, it was shown that Luigi was actually very popular and famous throughout the Mushroom Kingdom, yet somehow, Bowser and the Koopas still can't remember his name. Despite this Luigi and Mario are very close, and Mario is actually his brother's inspiration.
* SuperDrowningSkills: In ''VideoGame/{{Super Mario Bros|1}}''., Mario can swim in underwater levels, but not in land levels, where water is nothing but a BottomlessPit. In ''VideoGame/SuperMarioLand'', water is again a Bottomless Pit. In ''VideoGame/SuperMarioSunshine'', Yoshi can't swim. ''VideoGame/{{Paper Mario|64}}'' puts invisible walls around the water, and ''[[VideoGame/PaperMarioTheThousandYearDoor The Thousand-Year Door]]'' uses [[BorderPatrol carnivorous fish]] to keep Mario out of water.
* SuperNotDrowningSkills: In the 2D games and ''VideoGame/SuperMario3DLand''.
* SuperSpeed: Quite a few characters, the fastest being Yoshi. Mario's not much slower, and Peach isn't much slower than him.
* TertiarySexualCharacteristics: Several of the baddies, but especially Wendy. Pom Pom to an extent as well.
* TheyKilledKennyAgain: Bowser is killed or at least put into critical condition in nearly every game, yet he always returns to kidnap the princess.
* ThinChinOfSin: Waluigi has a long pointy chin that accentuates his LeanAndMean appearance.
* ThirdPersonPerson: A recurring trait in most of the main characters.
** [[VideoGame/MarioKart "Mario get you next time!"]]
** [[VideoGame/MarioTennis "Luigi win, Luigi win!"]]
* TinyGuyHugeGirl: Peach is taller than Mario, even with a Super Mushroom.
* TitleScream: Plenty of games, including the three 3D platformers. Often times, it's done by Mario himself.
* TokenHuman: Most of the characters in the series are non-human creatures. Oftentimes the only re-occurring human characters are Mario, Luigi, Peach, Daisy, Wario, Waluigi and Rosalina, and even the latter five [[AmbiguouslyHuman have their exact species questioned]] at times.
* TomboyAndGirlyGirl: To some degree, Daisy and Peach.
* TomboyPrincess: Daisy is described as a tomboy within the series, although Peach has moments of this as well.
* TookALevelInBadass:
** Bowser in ''Super Mario Galaxy'' and ''Bowser's Inside Story''.
** Luigi in his ''VideoGame/LuigisMansion'' series.
* TrappedInAnotherWorld: A possible interpretation of the series, Mario and Luigi are clearly Italian, and are said to have grown up in Brooklyn in older American media. ''Yoshi's Island'', however, shows them as being from the Mushroom Kingdom since birth. Since then, the 'Brooklyn' idea has only been mentioned a few times, but the games as a whole simply don't treat the origins of the Bros. as very important.
* TravelingPipeBulge: In several games except for NES or SNES.
* TreasureIsBiggerInFiction: With impractically large coins.
* {{Trope 2000}}: Luigi uses a vacuum called a Poltergust 3000 to hunt ghosts in ''VideoGame/LuigisMansion''.
* TubeTravel: Warp Pipes. However, in some cases (such as the {{Warp Zone}}s), you appear to be {{teleport|ersAndTransporters}}ing instead of traveling a path.
* UniversalAdaptorCast: The ever-expanding "spinoff cast" can probably be put into every conceivable genre of game. In fact, they adapt to several themes in ''VideoGame/MarioParty''.
* {{Unwinnable}}: The MinusWorld (world -1) in the original. A later Japanese release on the Family Computer Disk System 'fixed' this by virtue of its MinusWorld happening to be beatable. ''Super Mario All-Stars'' and ''Super Mario Bros. Deluxe'' removed the world entirely. (The Famicom Mini and UsefulNotes/VirtualConsole releases of the game do have the Minus World, however, as they are faithful emulations of the original game.)
* TheUsualAdversaries: The Koopa Troopas and Goombas, from all the games.
* VideoGameFlight: Numerous examples throughout the series. Just check the page for plenty of descriptions.
* VideoGameLives
* VileVillainSaccharineShow:
** We have an OmnicidalManiac ([[spoiler:Dimentio]]) and {{Eldritch Abomination}}s ([[spoiler:the Shadow Queen and the Dark Star]]) as two examples of genuinely terrifying villains in a usually cutesy series.
** Even Bowser deserves a mention [[BewareTheSillyOnes underneath all the]] [[LargeHam ham]]. He is ''Great Demon King Koopa'' after all, and can cause major damage when he's actually trying. He tries on [[ResetButton two separate occasions]] to remake the universe in his own image, which is exactly what Dimentio wanted to do, but old Bowser did it by stealing from AGodAmI with nothing but his [[CoolAirship Airship fleet]] and [[BadassArmy his army]]. Dry Bowser is him resurrected as [[DemBones a huge demonic skeleton]]. Even his ''most basic characterization'' is, ultimately, that of a [[IHaveYouNowMyPretty vicious]] StalkerWithACrush. And of course, there's [[VideoGame/SuperSmashBros Giga Bowser....]]
** The Shroobs in ''VideoGame/MarioAndLuigiPartnersInTime''. {{Alien Inva|sion}}ders willing to attack innocents, subject the population to a FateWorseThanDeath and [[WouldHurtAChild attack or kill babies]]? That'd be horrifying enough in a game set in a dystopia.
* WeaponizedOffspring: Heroic example, the Yoshis use their eggs as projectiles. Birdo has this trademark move of shooting eggs out of her mouth in ''VideoGame/SuperMarioBros2'' and yellow Paragoombas in ''VideoGame/SuperMarioBros3'' attack by releasing Micro Goombas from the air.
* WhatsUpKingDude: Commoners around the Mushroom Kingdom and Mario and Luigi especially have absolutely no problem getting in touch with royalty to the point where they can just casually walk into Princess Peach's castle grounds uninvited. Even in the presence of highly dignified omnipotent characters like ''Rosalina'' doesn't stop them, and can even attempt to ''jump'' on her (This doesn't really do anything, though). This also applies to Bowser and his minions.
* WhiteGloves: Mario, Luigi, Princess Peach, Wario, Daisy, and Waluigi love to wear them.
* WhiteVoidRoom: The room behind the mirror in ''Super Mario 64 DS''.
* WholesomeCrossdresser: Birdo, depending on the situation, and Vivian later on in ''Paper Mario: The Thousand Year Door''.
* WidgetSeries: Really, the main reasons these games make sense to us is because we're ''used'' to it, and that there are much, much weirder things that come out of Japan. Miyamoto once admitted that, despite creating the franchise, he continues to be mentally frustrated by the fact that blocks float in midair.
* TheWonderland: One part CloudCuckooland, one part WorldOfChaos. The settings of the series certainly fall into this. The mushrooms that the series is famous for is a direct shoutout to ''Literature/AliceInWonderland''.
* WorldOfChaos: While later games tried to establish a viable, somewhat fantasy universe, the first one just plunged you right into a world where you were a plumber of Italian descent who must rescue a "Princess Toadstool" by defeating a turtle-dragon while killing evil walking chestnuts with eyes, turtles with wings, carnivore plants growing out of green pipes, and other similar enemies. Oh, and if you eat a mushroom which comes out of a shining floating block with a question sign, you grow twice as large, and if you pick a flower, you can shoot bouncing fireballs. Jumping stars, climbable beanstalks, walking on clouds and jumping several times your height ensues.
* XylophonesForWalkingBones: Dry Bones, the [[NightOfTheLivingMooks skeletal enemies]], make xylophone-like sounds when they fall apart and reassemble themselves.
* YouDontLookLikeYou: One infamous [[http://25.media.tumblr.com/965dbb7cab1ae0ad67bec607439b0524/tumblr_mpujgy59pT1rrftcdo1_500.jpg cover]] for a German ''VideoGame/SuperMarioWorld'' strategy guide has Mario inexplicably dressed as a Roman centurion and Yoshi looking...um...
* {{Youkai}}: The classic Koopa enemies are named and slightly based on {{Kappa}}s, and Mario gets a {{Tanuki}} Suit in ''VideoGame/SuperMarioBros3'' (and Luigi swaps that for a {{Kitsune}} costume as of ''VideoGame/SuperMario3DLand'').
* YoungerThanTheyLook: ''WesternAnimation/TheAdventuresOfSuperMarioBros3 [[UniverseBible Writer's Bible]]'' lists Princess Toadstool at 17 years old. In the games, Mario and Luigi are known to be the same age as her. By that logic, Mario and Luigi are actually teenagers. Either that, or Peach is [[OlderThanTheyLook Older Than She Looks]]. Eventually, it was revealed that he's approximately 24 or 25, canonically. Definitely more plausible, but still much younger than his appearance would suggest.
* YourSizeMayVary: And color, while we're at it. Different members of the same species can have wildly differing sizes. A good example is the Wiggler enemy, who is normally shorter than Mario, but in some games there will be Wigglers the size of freight trains.
** Bowser. His size varies heavily, from being slightly taller than Mario in ''Bowser's Inside Story'', to being the size of a small house in ''Super Mario Sunshine''. An official height chart has him closer to the former, but his size still varies wildly from game to game.
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