The Dwarf: So, is that the dungeon? The Ranger: Indeed, it's the famous Dungeon of Naheulbeuk. The Dwarf: It doesn't look that great. The Ranger: Don't go by the look; nobody ever came back out of it. The Dwarf: Really? The Ranger: Well, as a matter of fact, nobody ever entered it.
Le Donjon de Naheulbeuk ("The Dungeon of Naheulbeuk") is a French audio series which started in 2001, available for free on the Internet, as well as various materials related to its universe. It was created by John Lang, under the nickname of Pen of Chaos (shortened to POC).An Affectionate Parody of tabletop RPGs, it tells the "amazing" story of a group of stereotypical roleplaying characters, who are trying to storm the aforementioned dungeon in the search of a magic artifact. It turns out, however, that they're all less than competent. And that they hate each other. A lot.Two seasons for a total of 30 episodes had been produced. The third, fourth and fifth seasons took the form of novels, La Couette de l'oubli ("The Quilt of Oblivion"), L'Orbe de Xaraz ("The Orb of Xaraz") and Le Conseil de Suak ("The Council of Suak"), while the first two got adapted into comics with Marion Poinsot at the drawings and the third one begins to. In june 2013, the first two seasons also take the form of a novel A l'aventure, compagnons! ("On an adventure, comrades!"). Apart from the main series, several productions added flesh to the Land of Fangh (the setting of the series), developing the sheer absurdity of the adventures, ranging from fake advertisements for such products as the Chiantos candies (which have the interesting property of increasing one's capacity to annoy everybody around; a spoof of "Mentos", the French name approximately would translate to English to something like "Annoytos") or the Durandil swords, to an online encyclopaedia about the history and the societies of the setting. Pen of Chaos, who is primarily a musician, also started to write humorous songs taking place in the Naheulbeuk world, before interpreting them on stage with his group, the Naheulband. Various CDs compiling those songs (as well as several bonuses) had been released.The series' notoriety has grown in French-speaking countries over the years, and gave birth to a wide internet community.An adaptation as an animated CGI serie is on its way.
Le Donjon de Naheulbeuk provides examples of the following tropes:
Artifact of Doom: The 12 statues of Gladeulferah, when "properly" used. Which means wrapped in ham and laid out around a dancing one-legged gnome....
Artifact Title: The main characters leave the eponymous dungeon at the end of the first season, never to come back again. And it even gets seized by the administration because Zangdar the Dungeon Master is too broke to pay his taxes.
Bring News Back: After the attack in tome 5, the group is the first to reach civilization, and promptly send Instant Messenger Pigeons to the cities of Glargh and Waldorg to warn the authorities of the threat.
Continuity Nod: The characters sometimes refer to the events depicted in some of the Naheulband's songs. That's why the Elf should never know why trolls want apples when they see her...
Crashing Through the Harem: In L'Orbe de Xaraz, the protagonists crash through the brute-ball cheerleaders' changing room while trying to escape their pursuers.
Deadpan Snarker: Every member of the group tends to fall into this, but the Dwarf is clearly the champion in this domain.
Death Is a Slap on the Wrist: Justified by Destiny Points, which allow a character's teammates to bring them back from the dead. Also subverted because if you run out of them, you get Killed Off for Real. Although you can be ressurected even if you're out of Destiny Points, via a magical ritual. But it's very expensive, and it can't work if the body and/or the mind of the dead one are too heavily damaged.
Dumbass Has a Point: While the Ogre isn't very smart and is clearly only in the group due to his strength, a good idea pops up in his head every once in a while. The most notable instance was when he offered to give a troll bits of goblin for food so they wouldn't have to give him the Elf.
Dumb Blonde: The Elf, even compared with everyone else.
Dumb Muscle: Played straight with the Ogre, but surprisingly averted with the Barbarian. He's not exactly a genius, but he found the right answers to most of the enigmas the group needed to solve and often shows elements of being the Only Sane Man. Sort of justified when he reached level 2 and gained one intelligence point. Finally, the first book acknowledges his (relative) smartness by stating that he is seemingly more clever than most of his kin. See also Genius Bruiser below.
The Elf: (who has fallen in a hole) Help me, I'm stuck! The Dwarf: She says we can leave her behind. The Elf: Get me out of here, it's slimy! The Dwarf: She says she wants us to drop rocks on her and put her out of her misery.
Everyone Calls Him Barkeep: The main characters are only identified by their race or their class. More than 10 years after the start of the series, we still don't know their real names. Some moments in the season five imply (or outright state) that they don't want to give their real names. The Elf and the Barbarian receive the "fake" names of Selenia and Chef Taurogh (Chief Bullogh) respectively. Interestingly, everyone else has an actual name.
Failed a Spot Check: As she enters Zangdar's lair, the Elf complains about how ugly the rug is. The Ranger then has to point out the iron golem that's barring their way to her...
Five-Man Band: Subverted as much as you can expect in a comedy, but the roles can still be attributed.
The Hero — The Ranger (although it's quite debatable if we can call him the leader...)
Follow the Leader: Even setting aside Les Aventuriers du Survivaure (mentioned below in Intercontinuity Crossover), in which PoC himself took part, Le Donjon de Naheulbeuk caused a huge trend on the French-speaking Web for MP3 audio series, with various levels of quality and originality compared to the model.
Four-Fingered Hands: Orcs have them. When one character's arm gets orcish due to some weird Orc medicine, they notice two of their fingers have merged.
Genius Bruiser: The Barbarian may like fighting above anything, but he has still solved some riddles that his companions couldn't answer. Of course, it may say more about the "intelligence" of the others...
Gentle Giant: Kinda. The Ogre is treated and acts like any other member of the group and is not evil, but he still has a very strong appetite. And he does have weird tastes sometimes...
Gesundheit: The Dwarf takes offense at this happening:
The Enchantress: (reading a location on the map) Chnaffon! The Ranger: Gesundheit. The Barbarian: Gesundheit. The Dwarf: Die!
The Greatest Story Never Told: At the end of La Couette de l'oubli, the adventurers manage to kill the evil wizard who wanted to awake the God of Slumber, and thus manage to save the entire world. Except that it all happened in the wizard's secret lair, so absolutely nobody except them knows about it.
Guys Smash, Girls Shoot: The Enchantress and the Elf fight at range (though the Elf has trouble hitting the right target) while the rest of them clumsily plunder into melee.
Idiot Ball: Happens a lot, and is sometimes lampshaded.
Enchantress: (reading a chapter in a book, about Boulgourville, the Lost City, where they have to go) In the past, it was impossible to find, but today it's signposted. [...] The Ranger: Show us the map; is it far from here? The Enchantress: Well... It's not on the map. The Ranger: Wait... What do you mean? The Enchantress: They say it's meant to discourage those who want to find the Lost City. The Ranger: (in disbelief) ... So, let me get this straight: they signpost the way to a lost city which is not on the map because they don't want it to be found? The Enchantress: Exactly. The Dwarf: That's utterly stupid! The Enchantress: Indeed.
Intercontinuity Crossover: In an episode, the Dwarf disappears for a few minutes without any reason. Well... actually, there is one. The characters of another MP3 series, Les Aventuriers du Survivaure (this time a sci-fi parody), accidentally beamed him in their ship as they were trying their brand new teleporter. He even does appear in the corresponding episode of this other series.
Killed Off for Real: Several characters got killed and resurrected. But not the Thief or the Minstrel.
Names to Run Away From Really Fast: During the course of the second season, the "heroes" have to travel through charming places such as the Swamps of Eternal Agony or the Road of Oblivion. And they also stopped in an inn called the Pervert Sewer Rat.
Nice Job Breaking It, Hero: At the end of the second season, the group learns that the wizard who hired them for getting the magical statue, and to who they sold it, wants to use it for allowing Dlul, the God of Slumber and Boredom, to cover the entire world in the Quilt of Oblivion and freeze it in an endless sleep. Whoops...
No Fourth Wall: The characters sometimes react to what the voiceover says.
Enchantress: We'd better get out of here. Ranger: But the voiceover said there'd be violent scenes.
Not-So-Harmless Villain: Zangdar is played for laughs, but he is still a powerful wizard. In fact, one of his problems is that he has difficulties controlling his power: in one instance, he accidentally destroys a good portion of a forest and of a farm after having tried to cast a fairly low-level spell.
Odd Job Gods: Lots of them, such as Bloutos (god of carpets), Braav (god of Lawful Good, which is definitely an odd job in this setting), Mankdebol (god of bad luck and fumbles; its name phonetically means "down on luck")... Then you've got gods who kind of overlap, such as sex goddess Lafoune (can translate as "the vagoo") and love god Malgar (needless to say, the former is much more popular) or Khornettoh, god of blood and violence, and Crom, god of brawling. Subverted by Dlul, god of Slumber and Boredom, who is probably THE strongest divinity due to every moment of sleep and boredom counting as a ritual prayer to him.
Offscreen Moment of Awesome: Back to the two first seasons, anytime the characters actually managed to perform well, the characters had to describe what happened later for somebody else (and for the sake of the audience). Examples: how they defeated the Iron Golem, or the mutant weremole. In both cases, one of the characters got killed early in the fight and got resurrected afterwards.
Oh Wait This Is My Grocery List: The Ranger reads aloud the random encounter table to his teammates, telling them they could encounter the undead, orcs and goblins, trolls, giant spiders, sorcerers, cursed warriors, mutant rats, a bottle of oil, toilet paper, two sponges and ravioli. Naturally, the Dwarf quickly points out what's wrong with that list.
The Thief suggests someone should stay behind to guard the dungeon's exit, but changes his mind when the Ranger replies, "You mean someone who wouldn't get his share of the 8000 gold coins?"
Also, in the first episode, the Dwarf is about to call it quits because of the freezing cold before they even enter the title dungeon. He stays after the Ranger notes that doing this would make the Elf happy.
Our Dwarves Are All the Same: The Dwarf is prone to fighting, loves beer and gold, comes from a mine and uses axes. However, it looks like his entire race just loves annoying the hell out of the other races. They're the ones producing the Chiantos candies, for a start.
Running Gag: Several, from the Elf's ineptitude in using her bow to the Ranger's poor attempts at leadership.
Screw This, I'm Outta Here: Tried several times by the Dwarf until he's reminded that would please the Elf or that he wouldn't get any treasures. The Paladin also makes this as he's fallen in love with an elven queen, and as he realizes how incompetent the others are.
Shout-Out: A lot, ranging from movies to literature without, of course, forgetting tabletop games.
It's apparently Cameo Village: in the comics, the background of that village is filled with various characters of other fantasy series, such as Deedlit and Lina Inverse, or others like Kratos, that were not mentioned in the original MP3 and have no interaction with the group.
Another little one: in the second novel (season 4), as the characters are walking on some docks, we're informed of an argument between a fishmonger and a blacksmith about the quality of the former's fishes. Now where have I seen a similar situation?
Spanner in the Works: Poor Zangdar. The main characters just keep on interferring with his plans, without them even noticing.
Standardized Leader: Subverted. The Ranger is the leader by default, but nobody in the group really agrees with this, and he doesn't really have the required qualities. A running gag is the Dwarf telling him: "Hey! It's not you the leader!". The updated version of the second episode reveals that their employer designated the Ranger as the leader of the group.
No-one except the Enchantress understands what the Ogre says. Sometimes, it's for the best.
The Ranger: I'd really like to know why the Ogre keeps on singing when we walk! The Enchantress: Wait, I'll ask him... Gravoz vrotapa bozoh? The Ogre: Gnolo. The Enchantress: He says you can go fuck yourself.
Subverted with the Troll they meet in the dungeon. At first, he only speaks in his own language, but it turns out he can speak the heroes' language and the growls are just a tourist trap.
After season 3, they recruit Gluby the Northern Forest Gnome.
Updated Re-release: The first episodes are currently being remade by Pen of Chaos with a better sound, better mixing, and additionnal dialogues.
Vegetarian Vampire: Baron von Drekkenhoff, the haemophiliac vampire. He only feed on coyotes's blood.
Weaksauce Weakness: The Dark Katakak, a gigantic insectlike abomination from out of this world. It combines nigh invulnerability and terrifying power with an unsatiable appetite and severe digestion problems. Leave it be for a while and it will probably kill itself from overeating.