This page is for the whole series. For the first game in the series, please see Fable I.
For every choice, a consequence.A video game series created by Peter Molyneux. The first game released by Lionhead Studios in 2004. It spent four years in production, and was thought to be Vaporware for a while, before it was released to extremely polarizing reviews. The video game itself is an Action-RPG, with the player's decisions affecting the gameplay. Unfortunately, the differences in gameplay boiled down to people either flocking to you or running in fear depending on whether you were good or evil, and the Karma Meter ended up being purely aesthetic.The game still received praise for being rather open-ended with both questing and character creation, and is regarded by some as a genuinely good game, just not what it could have been.Despite the flaws and mixed reception, the game went on to be one of the top selling games on the original Xbox.A sequel was released in 2008, and was met with surprisingly positive reviews. It improved the Karma Meter, adding Purity and Corruption alongside good and evil, and increased the role the character's actions played in the game's world. While one can still attack a town and kill everyone in it, doing so hurts the town's economy and make the villagers hate you, increasing prices at shops and lessening the quality of the items sold.Fable III was released in 2010, set 50 years after the events of the last game. It heavily simplifies gameplay elements established in the first and second games, but introduces some new ones, such as weapons that morph in appearance, and to the ability to rule a kingdom half-way through the game.The three games are mainly set in Albion (not that one), a land based on England during the Dark Ages, Enlightenment and Industrial Revolution respectively. In the first two games, the player takes on the role of an orphan who grows up to become an archetypal action hero determined to exact vengeance upon those who killed his loved ones when he was a child. The third game has you control a prince or princess, who quests to overthrow his or her brother, the corrupt king of Albion. In each game, depending on your playstyle, The Quest may take the backseat to Wide Open Sandbox gameplay and Irrelevant Side Quests.Peter Molyneux has stated a desire to continue the series even as far as a Fable 5, but only time will tell. If it does, he won't be a part of it, as he left Microsoft in Late 2012, leaving after finishing work on The Journey.Fable: The Journey was released in October 2012. A companion Xbox LIVE Arcade game, Fable Heroes is a Castle Crashers-styled party game that will work in concert with The Journey and was released on May 2, 2012.In February 2014, ten years after the original, a HD remake of the first Fable was released on the Xbox 360, titled Fable Anniversary. It is largely graphical update of the The Lost Chapters version of the game with achievements added into the mix.Another game titled Fable Legends will be released on the Xbox One. Unlike the other games in the series, Legends plays like similar to dungeon crawler RPGs such as Diablo, and features five-person multiplayer, with four controlling heroes and one controlling a villain. The villain player essentially functions as a Game Master, and is able to control the nature of the quest the players are on. This includes setting where enemies spawn, positioning traps, summoning a boss to the field, and other things. It takes place 400 years before Fable I. The Heroes Guild hasn't been founded yet and the world of Albion has only begun to experience what it means to have heroes around. The plot revolves around an artifact referred to as "the moon on the stick", which is said to have granted the wishes of children.
Note: If you are putting down tropes that only pertain to a single game, please put them on the game's page.
The Fable series includes:
Series-wide tropes include: