Fan Works / King's Quest
aka: Kings Quest Fan Works

The King's Quest series has inspired a number of writers and developers to make both fan fiction and fan games adding to the King's Quest universe.

An unofficial ninth game, a Fan Sequel, was in the works until a cease-and-desist letter was issued in 2005... and then rescinded. And then Activision issued a new cease-and-desist letter in 2010. And then it was rescinded... again. The Silver Lining is currently being completed, with four of the five planned episodes already available at their website. Different teams, such as AGD Interactive and Infamous Adventures, have also created fan remakes of the first three games, getting their controls and graphics up to the level of the popular fifth and sixth games. Find them here and here. Wikia also has a page.

There are many fan stories both inspired by the original King's Quest universe, and the reboot universe as well.

Individual Pages: (Kindly add tropes exclusive to these works only to their pages)

Has a work-in-progress Fan Games Character Sheet.

Tropes include:

  • Aborted Arc
    • The Society of the Black Cloak was an aborted arc in the original series, or rather it was only plot point for a single game. Arguably, all (only male it is said to be a "brotherhood" canonically after all) of the KQ villains could, theoretically, have belonged to the society. Not that there's any evidence for that, though. Many fan stories als made it a sisterhood... Dahlia (in the first game) and Hagatha (in the second) shared their MO of The Dark Arts, but no mention is given in the game for their plans, if any. Lolotte and Malicia are more debatable. Williams stated she didn't intend to tie all the games together, that it was just a one-shot mention. Given how much sense it makes, though, the fans tend to run with it anyway.
    • It shows up quite a bit in the fan works both fan fiction and games.
    • The AGD remake of King's Quest III and The Silver Lining include Lolotte (and pretty much every villain in their Black Cloak lists).
  • Award-Bait Song:
    • The Fan Remakes then get in on the act with "When I Saw You" (AGD's KQ2+), "Coming Home" (AGD's KQ3 Redux), and "My Way Home" (Infamous Adventures' KQ3 VGA).
  • Chaos Architecture:
    • Big part of the original series...
    • Averted in King's Quest ZZT I and II by adding boundaries around edges of each map, and by addition of maps of the world.
    • AGDI's KQ1 remake still has the 'wrap around' of many of the classic Sierra games.
    • Averted in AGDI's KQ2 reimagining by adding natural boundaries around the map.
    • Averted in AGDI's KQ3 remimagining by adding natural boundaries around the map.
    • Averted in Infamous Adventure's KQ3 remake by adding natural boundaries around the map.
    • Averted in The Silver Lining, wherein the Land of the Green Isles is almost completely identical to its incarnation in VI, but with some expansion.
  • Darker and Edgier
    • The KQ2 reimagining by AGDI is much darker than the original and introduces even more villains to the story.
    • The KQ3 remakes and reimagingings by AGDI and Infamous Quests are darker than the original.
    • The Silver Lining is often seen to be darker and more melancholic than most King's Quest games.
  • Fan Remake: The first three games of the original series have been remade or reimagined to give them updated interfaces and graphics (the third even getting two revisions by two different teams), the fourth may or may not be still in progress by yet another team, and the fifth was remade into a text adventure.
  • Fan Sequel: Several, of varying quality. There are the action-oriented King's Quest ZZT and ZZT2. There's also the highly odd King's Quest 2¼: Breast Intentions. A much-hyped the "ninth game," titled The Silver Lining, with full voice-acting and 3-D graphics, underwent legal battles for years. Now the Cease and Desist order has been rescinded, meaning that The Silver Lining has been released! And then there's Spiritual Successor A Tale of Two Kingdoms.
  • Jabba Table Manners: Manannan eats all his food very fast and slovenly, he even (apparently) eats the bone along with the rest of the meat, and in the AGD remake, while eating the Cat Cookie porridge, he starts choking on the cat fur for a few seconds, only to continue finishing off the porridge as if nothing happened. Also in both versions, also he doesn't use a spoon, but instead seems to just scoop it into his mouth with his hand.
  • Pungeon Master: The voiceover narratives in many of the AGD remakes.
    "Perhaps you should consider seeking advice from other sources and not just from your piers."
    "The moat monsters appreciate your good taste."
    "Haven't you ever been told not to wolf down your food?"
  • Rule of Cool: For what other reason was there, to have Batman come to King Graham's wedding in the AGD remake? (Aside from justifying the Easter Egg, that is?)
  • Sibling Yin-Yang: At least according to the fan games and fan fiction: Rosella is a blonde, fair-skinned, extroverted Genki Action Girl, while Alexander is black-haired and medium-skinned, and is more self-depreciating, soft-spoken and reserved, and bookish. Also a case of Red Oni, Blue Oni.
    • This is subverted in the games and spinoff material in which Alexander is generally said to be much like his father in personality, and Rosella is said to take more after her mom in personality. In KQ6, Alexander is far from soft-spoken (but certainly shows manners), and he is more 'self-taught', only having learned how to read from Manannan. He self-taught himself magic, but shares a propensity for magic like his father (Graham has had no practice or training, but shown ability to cast a number of spells in his time). In KQ4, Rosella is the soft-spoken protagonist, but is the reverse in KQVII. As for 'bookishness', Rosella leans towards 'Shakespeare' and music ability (but Alexander is not without his musical ability as well). Rosella is also the one who has been taught all the royal graces, and had a well-rounded and proper education.
  • Legion of Doom: The Black Cloak Society wasn't designed as a way to link all of the series' villains together... but at least two antagonists (Shadrack and Alhazred) are explicitly stated to be members, and Mordack is associated to them (and Manannan is linked by being Mordack's brother), and it's entirely possible that all of the series' antagonists could have been members or allies. Note that this is based on a single throwaway line in the sixth game, that none of the antagonists other than these are ever stated to be related, and that Word of God denies this. Still, it's a popular fan theory. Though actually Word of God, while denying it as canon, admits they did consider it (at least to include Manannan).
    Roberta Williams: The "Black Cloak Society" was never an actual term that I instigated or thought up. I'm not actually sure where that came from. The closest thought that I have on that subject is that: when I was working with Jane Jensen on King's Quest 6, and we thought up the evil vizier, we talked loosely about the possibility of putting Mannanan, Mordack, and the vizier together as group possibly in a future King's Quest. There was loose reference to the possibility in King's Quest 6, although nothing was set in stone at that time. I think that it's possible that Jane Jensen might have mentioned the possibility (perhaps) in subsequent interviews on the subject, although, I'm not sure about that. Later on, I heard about the Black Cloak Society and kind of wondered where that phrase came from, but, I never refuted it as I thought it was kind of cool and, probably, would have gone on with the idea in future King's Quests had I had the chance. And, one final thing: Hagatha was never part in any discussion of a Black Cloak Society.
  • Thou Shalt Not Kill: Even when dealing with monsters, killing is usually the most obvious solution, but a peaceful solution gives you more points, although most of the games have at least one enemy that you have to kill.
    • KQIAGDI: Graham shoves the witch into her own cauldron/oven to escape her house. This is not actually necessary, though, except for full points. Graham uses a goat to knock the troll into the deadly Raging River to get across a bridge. Not necessarily except for full points (he can trade a treasure and lose points). He can kill the goat with the dagger (non necessary action), He can kill the dragon with the dagger (alternate solution, less points, or loses points depending on the game). He can kill the giant with a sling and pebbles (alternate solution, less points).
    • KQII, Graham kills the lion. Not necessary alternate solution, leads to less points. Graham kills the snake/Pegasus. Not necessary alternate solution, and will lead to less points (but many players fell for this solution, as the solution to the better option is 'obscure'). Graham can kill the fish, and can do it over and over again. Not necessary, and serves no purpose (no point loss/gain). Graham kills Dracula, which is not necessary either, except for full points. (In the Fan Remake, this gets a twist: the vampire turns out to be an ally. It's the werewolves at the church you have to worry about! And by "ally", we mean he will kill you if you don't fetch such-and-such item for him.)
      • In the Fan Remake, what with the werewolves being based at the church and all, you have the option of killing the monk (turning the original version on its head).
    • KQIIIIA Medusa and the Dragon are killed like in the original game.
    • KQIIIRedux Gwydion/Alexander kills Smaude and the dragon, the latter of which is necessary, and the former for full points. The AGD Fan Remake offers a peaceful solution to the former. If you can prove to Smaude that you are a good man with a pure heart, her look will not turn you into stone, but rather lift the thousand-year-old curse that was put upon her, and revert her to her human form.
    • KQVTXT, Graham kills Big Bad Mordack. And a yeti. And a witch, more or less. He also stuffs Cat Manannan in a sack and ties it up. It never shows him die, but it's implied he suffocated to death sooner or later (but he probably escaped according to the King's Quest Companion).
  • Video Game Long-Runners: Eight official games from 1983 to 1998, various fan sequels and remakes, plus it came back officially in 2015 to 2016.

Alternative Title(s): Kings Quest Fan Works