When an alien craft crash lands in Equestria, the Princesses struggle to keep the one surviving crew member from death. After it wakes from a coma, they find this creature, a human, is much more volatile than they expected.This fanfic deviates from the usual Human in Equestria in several aspects. For one, the human is far from friendly. Secondly, the focus is a lot more concentrated on politics and the culture clash than on the human's character and life in the new world. Thirdly, the point of view is that of the Equestrians. Fourthly, the pace of the narrative is extremely slow — at almost 80k words, about two days have passed in-universe since Shane's awakening.It can be found at Equestria Daily, fanfiction.net and FIMFiction.
The fanfic shows the following tropes:
Anti-Magic: Humans, or at least Shane, are highly resistant to most spells, and seem to be able to dispel magic by skin contact alone.
Artistic License - Gun Safety: Shane, a handgun is not a headscratcher. Especially not when it's loaded. Of course, Shane doesn't care about whether he lives or dies at that point, but a marine should know better.
Balance of Power: Shane has, at last count, a few thousand bullets. Canterlot has a few thousand magic users, two of which are the Princesses. Neither side wants to set off the other one.
Cutting the Knot: One of the boxes that survived the crash has a keypad lock. Celestia is contemplating a spell that would run through every possible permutation of codes when Shane asks her to stand aside and blasts the lock off with a shotgun.
Deadpan Snarker: Rarity shows shades of this, and both the princesses are openly so, especially Luna. None of them trumps Major Doran, though, who snarks all the time, and very frequently in a hostile manner.
Determinator: When completely surrounded, wounded, and telekinetically pinned to the ground by Luna, Shane still struggles. It takes a knockout spell to subdue him.
Due to the Dead: John, the pilot of the ship, made a fifty-dollar bet with Shane that there would be life in Equestria. After the crash, when Shane finds his body at the morgue, he feels obligated to pay up.
Flat Scare: Shane can't resist giving a little 'boo'.
Going Native: Shane averts this with a passion. He resists every attempt of mingling with the ponies he interacts with, doesn't follow any Equestrian social rules he doesn't really have to, and his biggest interest is to return home. He's even stated that Equestria's interests don't superimpose his in any way.
Grey And White Morality: Humanity's ubiquitous distrust in others and aggressive manners are appalling to the more amiable ponies.
Hair-Trigger Temper: It's almost impossible not to rile Shane up. Personal questions and attempts at coercion are definite detonators of his bad mood, and sometimes even innocuous comments are enough to set him off, as Twilight notes.
He Knows Too Much: Invoked. Major Doran says that his own government would not hesitate to take his death into account (going as far as "kindly suggesting" suicide) if it ever got word that he's being held captive by another sovereign country, due to the amount of classified information he has.
Mj. Doran: Every minute I'm alive is a liability. I know things, lady, scary things. Things that should not be made public, and as far as they're concerned, I'm better off dead than risk being slowly tortured until I crack and start hemorrhaging information.
Hidden Depths: Shane manages to surprise Celestia by not only recognizing that she has experienced a great deal of loss, but also expressing his heartfelt sympathies. She returns the favor later on.
Hostage Situation: Shane holds Twilight at knifepoint when he's being chased by the palace's guards. He lets her go in favor of escaping, though.
Mind Control: How the Stare works on Shane. It's noted that it works even more effectively on him than on the animals Fluttershy uses it on.
Morality Pet: Twilight seems to have shades of this to Shane, presumably as a result of him recognizing her voice as the one that talked to him in his slumber. Due to that, he listens to her more than he does anyone else, to the point of agreeing to do some things he doesn't like without being cornered into it like Luna and Celestia have to resort to doing.
Nightmare Fuel Station Attendant: invokedFluttershy to Shane, ever since she Stared him downnote see Mind Control above. It manifests as an intense dislike of her - the first time she visited his cell, at first he wanted her out of there, but relented to her staying in the corner, facing the wall and without speaking. Later, at dinner, he walked off and would have returned to his cell had Twilight not convinced him to stay. Her trying to convince him to give Fluttershy a chance didn't work very well: he refuses to look her in the eye, and stays as far away from her as he can* her approaching him, especially without warning, is enough to freak him out badly. To say the least, the bearer of the Element of Kindness doesn't take it well.
Fridge Brilliance: Highly trained individuals are all about being Determinators, being this the main reason they manage to get the skills that make them so capable, resist torture/interrogation or survive against the odds. Imagine being exposed to something that instantly overpowers your biggest asset.
Noodle Incident: Shane attributes one of his scars to "a fistfight with a dumpster", and that's the only information he felt like revealing to the Equestrians. When questioned about another one, the only answer he gives is "steak knife".
Shell-Shocked Veteran: Shane turns out to be one after he finds out that he's the Sole Survivor of the crash landing. Even captain Aegis, a character that doesn't have personal interactions with him, recognize it.
The entire time the alien eyed him from his sitting place on the cot. It was not a threatened or hostile gaze, which surprised Aegis. He simply looked tired, tired and defeated. Aegis set the plate down and looked at the creature. It looked back. Aegis knew this look. It was the look of a broken soul.
Shown Their Work: The author is a U.S. Marine and thus knows exactly what kind of SOPs, equipment and training Shane would be bringing with him on his mission.
Super Window Jump: Subverted and deconstructed at the same time. Shane shoots the glass panel first to only then dive through it, and even then suffers cuts that turn out to be minor plot points.
Survivor Guilt: Shane feels strongly that he shouldn't have been saved, and makes it quite obvious to everyone within earshot, multiple times.
You Have Got to Be Kidding Me!: Celestia's response to the fact that Luna's attempt to get Shane to allow treatment of his injuries via dangling a bottle of wine worked.