Earth Bound / Tropes H to M

You finally got here. This is the second "Your Tropes" page. But it's mine now. Take it from me, if you dare...

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Tropes A to G | Tropes H To M | Tropes N to S | Tropes T to Z

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  • Hailfire Peaks: The continent of Foggyland. Up north the continent is cold and snowy and is home to Jeff's home town of Winters, but the south is tropical and is home to the beach side resort town Summers.
  • Halloweentown: Threed. Ghosts, zombies, dim light, spooky puppets... Even after you take care of those problems the color scheme is still muted and there is still a huge graveyard.
  • The Heartless: Many of the enemies in the game are influenced to fight Ness through Giygas's control over their inherent evil. Right before Ness gets charged with a great deal of power, he has to fight Giygas's influence over the evil in his mind via a boss battle.
  • Heel–Face Revolving Door: Porky seems to like trying to pretend he's ready to repent of his misdeeds for just long enough to make a getaway. And boy, does he ever run fast for a little fat kid.
  • Hell Hotel: The hotel in Threed will briefly become this as soon as you get there.
  • Heroic Mime: Whoever the player is controlling at the time. As soon as they meet up with the main group, they start talking and introduce themselves. The only exception is at two points in the game, where a special wall displays Ness's thoughts, and where Ness talks to himself telling him where he needs to go next near the end of the game.
  • A Homeowner Is You: You can buy a "house" (or rather, a hovel) in Onett for $7,500. It contains a photographer location, so you'll need it for 100% Completion. But more importantly, there's the hilarious magazine excerpt...
  • Hope Spot: During Ness's time in Magicant, Porky is seemingly determined to make peace with him despite enough tension between them throughout half the adventure. Then the endgame comes and everything is suddenly ruined.
  • I Know Kung-Faux: Onett police force Capt. Strong uses Super Ultra Mambo-Tango-Foxtrot Martial Arts.
  • Improbable Weapon User: From yo-yos to frying pans.
  • Impossibly Delicious Food: Delisauce is an impossibly delicious condiment, which goes with all foods and maxes out their recovery potential.
  • Incompatible Orientation: This seems to be the case with Tony toward Jeff. Unless Jeff himself is gay or bi, which there is absolutely no evidence for or against.
  • Indecisive Parody: The game constantly rocks back and forth between a humorous romp and a serious drama. Unlike most examples, it works.
  • Infinity+1 Sword: The Gutsy Bat for Ness.
  • Innocent Aliens: The goofy Mr. Saturns.
  • Innocence Lost: Giygas both symbolizes and embodies this.
  • Instant Awesome, Just Add Dragons: The bag of dragonite, which turns the player into a dragon temporarily, has no explanation where it comes from or how it is made. Although a monkey wonders, "is it really made by dragons?"
  • Insurmountable Waist-Height Fence:
    • Parodied - at one point your path is blocked by a statue of a pencil. In the original Japanese, it was of an octopus.
    • Later on is another parody, where the blockade is an eraser statue. Originally, it was a statue of a type of doll (the item to remove it forms a play on words in Japanese). The English version retains that sort of pun—the pencil statues are removed using a Pencil Eraser. No prizes for guessing what removes the eraser statue.
  • Instrumental Theme Tune: A pretty epic one.
  • Interface Screw:
    • In Moonside, yes means no, and no means yes.
    • Also, if any player character gets mushroomized, the game's interpretation of D-pad inputs will rotate 90 degrees clockwise every thirty seconds. This can only be cured by the healer in the hospital, and you will have a hard time getting there.
  • Item Amplifier: Using the right condiment with the appropriate food increases the healing power of the latter.
  • It's Going Down: The Sky Runner on more than one occasion.
  • Jerkass: Porky and his father.
    • Some of the townspeople as well.
  • Jerk with a Heart of Gold: Everdred, boss of Burglin Park. Apparently he is some sort of criminal, and he does briefly fight you, but after that he is nothing but helpful. And he really wanted Paula to be rescued.
  • Joke Character: The Worthless Protoplasm, Fobbies, and Foppies are joke enemies, and Porky amounts to a joke ally for the short time he travels with you.
  • Joke Item:
    • The Insignificant Item, among others.
    • Ruler: "It can be used in battle! Can be used many times." Ditto the Protracter.
    • The Super Orange Machine, or Suporma for short. It plays an "Ode to Orange Kid" and immediately breaks down after that.
  • Journey to the Center of the Mind: After collecting all of the 8 Melodies, you will be transported to Magicant, the realm of Ness's mind.
  • Karma Houdini: Porky. Naturally, he returns as the Big Bad in MOTHER 3.
  • Kid Hero: All the main cast. And in Ness's case he randomly suffers homesickness as a status effect. This is cured by calling or visiting his mom.
  • Kleptomaniac Hero:
    • Parodied, when the protagonist Ness can get items from trash cans. And this includes food items, which he can then eat with absolutely no consequences. He also gets the chance to properly steal food items, but will be attacked for it.
    • There is also an NPC (in Summers, if memory serves) that lampshades the use of this trope in "other" games.
    • In a case of Video Game Cruelty Potential, Jeff can steal the cookies that were intended for Tony's birthday coming up the next day, and the person who made them even says he made them all himself and frosted them with extra care. Though talk to him after you steal them, he gives a What the Hell, Hero?
  • Kraken and Leviathan: The Kraken, found in the way from Summers to Scaraba, which is fought as a boss battle, and looks like a sea serpent rather than a squid; Later you find it again as a regular enemy in Magicant. It has a more powerful variant in the form of the Bionic Kraken, found in the final area of the game.
  • Lampshade Hanging: Everywhere.
  • Last Chance Hit Point: Done in two ways:
    • If you take "mortal damage", you don't die right away. Your health ticks down at a steady rate (just under 20 per second or so) and you don't actually die until it reaches zero.
    • Every time you take damage that's greater than your remaining health, the game runs a random check. At random, that damage will change from "attack dealt mortal damage" to "attack dealt (current HP - 1) damage". The higher your Guts stat, the more often this will happen.
  • Leitmotif:
    • The Runaway Five, Porky, and Paula all have theme music - the latter's doesn't play all that often, though.
    • Paula's theme is actually a Shout-Out of the theme of Easter, a place where only children live because all of the parents were abducted by Giygas. So it's saying that she's tied down to a place with no adults to guide her and she's scared, helpless. It's heard in Paula's cell, Polestar Preschool while she's missing, and when found in Fourside. Get why now?
  • Leaning on the Fourth Wall: During the brief period where the player directly controls Jeff, he saves his game by calling Maxwell. Maxwell notes that he'll make a record of Jeff's progress, and notes it's like saving in a video game.
  • Lethal Joke Character:
    • You wouldn't think that the mystical record or that animate cup of coffee wouldn't be that deadly, would you?
    • The Smilin' Sphere!!
    • Yeah, they're all over the place. Floating lips, electric guitars, phonograph records, angry ladies, hippies, surfer dudes...
    • Territorial Oaks...
    • Porky is a useless party member and runs away every other time you meet him until the end of the game when he's in an alien mech and fights alongside Giygas.
  • Lethal Lava Land: The last Your Sanctuary is Fire Spring, an active volcano. The boss is a firey dog named Carbon Dog who eventually hardens into Diamond Dog.
  • Let's Play:
  • Lighter and Softer: The story is taken with less seriousness than in MOTHER, and it often becomes simply for humor's sake... until the end, when it's just horrifying.
  • Live Item: Keeping an egg in your inventory will eventually hatch it into a chick, which can provide a bit of relief from Ness's recurring homesickness. This stops once it grows into a chicken, which can then be sold for some cash.
  • Living Emotional Crutch: Ness was likely this to Porky. See the third entry in Lost in Translation below.
  • Look What I Can Do Now!: Poo returns from training to demonstrate his new power on a boss, obliterating it with PK Starstorm.
  • Loss of Identity: Poo's Mu Training involves his ancestor, in a ritual non-corporeal sense, taking bits of his body until there's nothing left but his mind, which he also plans to take.
  • Lost in Translation: Several puns make more sense in Japanese.
    • As is commonly known by now, thanks to the MOTHER 3 fan translation and Super Smash Bros. Brawl, Porky Minch's name was erroneously translated as Pokey Minch. Some fans have reached the compromise solution (as seen here, on MOTHER 3 fan translator Clyde "Tomato" Mandelinnote 's EarthBound website) to call him "Pokey" when referring to EarthBound, and "Porky" when referring to anything else.
    • The Apple of Enlightenment, mentioned several times throughout the game, is revealed towards the end to be a future-telling machine used by the evil forces. In the English translation, this line is removed, and as a result fans speculated for years about what the Apple was meant to be.
    • Also, Porky's motive. After rescuing Paula the first time, Porky says "Let's be friends again. Just kidding!" and is pretty much the bad guy for the rest of the game and the next game. In the original Japanese version, it wasn't because Porky was a jerk, but because Ness was. Porky asked Ness if they could be friends again, but Ness refused to answer, causing Porky to storm off angrily.
  • Lost World: Aptly named the Lost Underworld, an enormous underground cave filled to the brim with bloodthirsty dinosaurs. Not to mention that your party's sprites minimized just to compare the sizes of your enemies.
  • Lucky Translation: A sign in Threed advertising a hint shop features a pun based on the cry of a horse that works in both English and Japanese.
  • MacGuffin Location: "Your Sanctuary" Locations. You have to find them all!
  • Made of Explodium: Several enemies explode when you defeat them causing massive damage:
    • Trees!
    • The Smilin' Sphere!!
    • Nuclear Reactor Robots too.
  • Madness Mantra:
    Giygas: “Ness, Ness, Ness, Ness, Ness, Ness, Ness, Ness, Ness, Ness, Ness, Ness, Ness, Ness, Ness, Ness, Ness, Ness, Ness, Ness, Ness, Ness, Ness, Ness.....”
  • Magic by Any Other Name: PSI, just like its predecessor and its successor.
  • Magic Meteor: The meteor that starts Ness's adventure. Not only was the time traveler Buzz Buzz riding in it, but the meteor contains a material needed for time travel.
  • Magic Is Rare; Health Is Cheap: PP-restoring items are hard to come by, especially in the early game. If you want the best of them, the Magic Truffle, be prepared to root through the Deep Darkness with the Piggy Nose for a long time (and there are only so many). Late game, however, you can buy the (mediocre) Magic Tart and the (better, especially for Poo) Brain Food Lunch.
  • Malt Shop: The burger stops you see throughout your adventure have this kind of style implemented.
  • Mayor Pain:
    • Mr. Monotoli. Or so it seems at first.
    • As well as B.H. Pirkle.
  • Mechanistic Alien Culture: The Starmen. They're visibly metallic and they have Robo Speak, but they're able to cast spells, and apparently come back as ghosts, something one would not expect from robots. Their Japanese names also suggest a biological relation with the models.
  • Metal Slime: Criminal Caterpillars and Master Criminal Worms are extremely rare enemies with a very low spawn rate that can potentially destroy your party with PSI Fire if you try to fight them normally but the risk is absolutely justified since they have the highest Exp values of all the enemies in the game.
  • Mini-Dungeon: The Brick Road dungeon is placed just before the cave leading to Rainy Circle, which contains one of the Eight Melodies.
  • Mirror Boss: Ness's Nightmare, which has access to Lifeup, PSI Rockin, and PSI Flash, just like Ness.
  • Mirror World: Moonside is one to Fourside.
  • Money Spider: Averted. As with the previous game, money is not dropped by monsters, but is instead received through transactions with your father. However, enemies will still drop... odd items at times. This is only true in a story capacity, though. Defeating enemies still causes money to appear in your account. It's simply explained by way of your father.
  • Mood Whiplash: One of the most memorable examples in gaming. It's nowhere near as sudden as many assume and there's a good deal of buildup to it, but it's there.
  • Mooks: Giygas's henchmen, which include Starmen, Octobots, unidentified flying objects, and...Mooks?
  • Mouth of Sauron: The Mani Mani Statue and Porky, alternatively.
  • Muck Monster: Master Belch, Master Barf, and the Big Pile of Puke. There's also the Slimy and Even Slimier Little Piles!
  • Multinational Team: Four kids from three continents.
  • Mushroom Samba: Poked fun at, but canonically averted. The player gets to Moonside by "talking" to a wall full of alcoho- sorry, "coffee".
  • Musical Pastiche and Sampling: It's used so frequently that the resulting legal muck was the most common theory behind why this game would not see an international re-release- that said, since it did eventually happen with no changes needed, it seems to be false. This video shows the nearly insane amount of sampling that's gone into the soundtrack. It's amazing how being a small unheard-of RPG that's a commercial disaster in the USA allows this sort of Getting Unlicensed Sampling Past the Radar. Most notably:
    • The almost surely lawsuit-inducing Beatles Suspiciously Similar Song version (the Saturn Valley music is supposedly inspired by "Wild Honey Pie", the "waking up in a hotel theme" starts with a short quote from "Good Morning, Good Morning", and the shop theme resembles "When I'm Sixty-Four") and samples (the Dungeon Man theme samples the beats from "Sgt. Pepper's Lonely Hearts Club Band (Reprise)", entering Giygas's lair gives a short sample from the opening Marseillaise bit of "All You Need Is Love").
    • The "Sky Runner" theme uncomfortably resembling the opening synth from The Who's "Won't Get Fooled Again", one of the battle themes being an outright rip from The Champs' 1956 hit "Tequila", "Moonside Swing" sampling from Ric Ocasek's song "Keep On Laughing".
    • The Jackie's Cafe song sampling the Our Gang theme and interpolating "The Star-Spangled Banner"
    • The Runaway Five's final performance resembling The Doors' "The Changeling". The Chaos Theater's music overlaps between this and Suspiciously Similar Song by being very, very similar to the bass and guitar portions of "Cars Hiss by My Window" by the same band.
    • One of the most widely-remembered ones is the passing resemblance the Frank / New-Age Retro Hippie theme bears to Chuck Berry's "Johnny B. Goode", but they're not even close to identical as so many assume
    • The Cave of the Past is made entirely out of manipulating the opening to The Beach Boys' Diedre.