Drinking game for X-COM: UFO Defense
Start a Terror or Alien Base mission, preferably with early-game equipment. Take a shot when:
- A soldier dies.
- A soldier gets mind controlled.
- A soldier or tank runs out of ammunition.
- You manage to kill an alien.
Take an extra shot when:
- The first soldier takes one step outside the craft and dies from reaction fire.
- A mind controlled soldier kills another soldier.
- An alien accidentally kills another alien.
- A soldier dies from friendly fire.
- Your tank is destroyed.
- A soldier is mind controlled three turns in a row.
- A soldier that is a Mauve Shirt (i.e. is above Rookie in rank) dies.
Empty the bottle when: