Drinking Game / Shin Megami Tensei

General / Multiple Games / Unsorted

Shin Megami Tensei I
  • Take a drink every time you encounter a demon in a shopping center.
  • If you're on the Neutral path, take a drink every time the forces of Law or Chaos rant about why they don't believe in balance.
  • When you get to post-apocalyptic Tokyo and discover that your yen is now worthless, drink alcohol worth the amount of yen you have.
  • Take a drink every time a Law character brings up the Thousand-Year Kingdom.
  • Take a swig when Thor(man) nukes Tokyo. And another when God floods it.

Shin Megami Tensei II
  • Take a drink every time a demon flirts with Hiroko.
  • Take a drink every time you dance to negotiate with an enemy demon. Take another every time it works.
  • When fighting the Final Boss, take a drink for every sentence He speaks involving eternal punishment.

Shin Megami Tensei III: Nocturne

Shin Megami Tensei: Strange Journey
  • Take a drink every time Jimenez swears.
  • Take a drink every time Ashura uses Asura Roga.
  • Take two drinks every time Maya counters a magic attack with a One-Hit Kill.
  • Take a drink every time the Final Boss uses the One-Hit Kill attack known as "MA" on you. Take another if you were at Level 99. Take a huge drink if you dodge it.
  • Every time a boss demon rambles about humanity, take a drink for every page of text.
  • Take a huge drink every time you run an Enemy Scan and run into a Fiend or a Herald. Finish your drink if that enemy kills you.
  • Take a drink if, when you talk to Commander Gore, you're so far down Law or Chaos that you're given no chance to swing onto the Neutral path.
    • If Commander Gore's Adaptation attack kills you, take a drink for every 100 HP you had.
  • Take a drink every time you take damage in the middle of a cutscene.
  • Take a drink every time someone in your party gets hit with Bomb status. If they explode, take a drink for every party member that dies, including the one who just went boom. Chug hard if the exploding party member is you.

Shin Megami Tensei IV
  • Take a drink every time you or one of your demons takes more than 999 HP of damage.
  • In the same game, take a drink every time Burroughs registers a mundane task as a quest.
  • Take a drink every time you fail a demon negotiation because the demon ran off with your stuff or got mad at you for ending talks too early.
  • Take two drinks every time you manage to overwhelm a group of attacking demons quickly enough for the last survivor to surrender.
    • Take another if it's a Zombie Cop.
  • Take a drink every time you recognize the description of a food item that a Hunter's Association bartender offers you.
  • Take a drink every time you meet the Terminal Guardian.
  • If you manage to get onto the Neutral path, toast your success with a drink. Take a second one if you did it by accident.
  • When the Nihilism ending starts, start chugging and don't stop until you see the words "Everything is gone..."
  • Take a drink every time Pluto shouts "Obliterate..."
  • Take a drink every time an appraised Relic turns out to be something sexual.
    • Take two drinks if it's the Women's Toy.
  • In the "Errand for the Apocalypse" quest, take a drink if you killed the Four Horsemen in two turns or less.
  • Take a drink every time someone refers to the citizens of Tokyo as "the Unclean Ones".
    • Take two if they use "Filth" instead.
  • Take a drink every time someone refers to Japanese script as "mystic script".
  • Take a drink every time Hugo expresses interest in modern technology relics.
  • During the Neutral ending, drink a glass of wine in honor of Hugo. For that matter, drink the most expensive wine you have in your collection, because you deserve it.
  • Don't drink during the DLC boss battles, especially Masakado's Shadow. Those battles are hard enough as is.

Digital Devil Saga
  • Take a drink every time a character gets a stomachache.
  • Take a drink every time Cielo gets hit with a status ailment, unless it's during the Demi-fiend fight and Cielo has Null Sleep equipped.
  • Take a drink every time Gale says "I do not comprehend" in a cutscene.
  • When fighting the Demi-fiend, finish your drink if he uses Gaea Rage...unless someone survives it, then only take a sip.
    • Drink until you're unconscious if he does it at the start of battle.
  • When fighting Satan in the sequel, also drink until you're unconscious if you allow him to use Diarahan.

Devil Survivor and Devil Survivor 2
  • Take a drink every time Yuzu complains about wanting to leave the lockdown.
    • Take a big drink if, at the end of Day 6, only her path is available.
  • Take a drink every time Midori pretends to be a Magical Girl.
  • Take a drink when Naoya is brought up, and another if his relationship with the protagonist is mentioned.
  • Take a drink every time Atsuro calls Yuzu "Yoohoo", or every time Yuzu calls Atsuro "Otakuro".
  • Take a drink every time you get hit with Bind or Ghost Wounds. Two if it's the advanced skills Evil Bind or Possession.
  • Take a drink every time you kill a Skill Crack enemy with the wrong team.
  • Take a drink if a team with Evil Wave or Chaos Wave attacks one of your teams, and the targeted team cannot fight back. Any bosses that can attack teams multiple squares away also count.
    • Take another if, due to said enemy team not moving, they get another turn before you can move or heal the targeted team.
    • Take a couple more if the targeted team dies because of it.
  • Take a drink for every team you kill in one use of Multi-Strike.
  • While fighting Lucifer, take a drink the first time he uses Megidoladyne. Each time he uses it again, drink 50% more than you did last time. Repeat until either Lucifer is dead, your party is dead, or you are dead.
    • Do the same if it happens while you're fighting the Ticos in Devil Survivor 2 Record Breaker.
  • Take a drink each time Daichi has a Butt Monkey moment. Take another if he gets Dragged by the Collar by Joe.
  • Take a congratulatory drink when you Rank up with a party member. Add another if you max out with someone.
  • If a playable character dies due to plot reasons, drown your sorrows with a drink. If playing the sequel, take one for each rank level you had with that person.
  • Take a drink if food is being offered. Two drinks if it's Jungo's chawanmushi.

Persona 3 (including FES and Portable)
  • Take a drink every time the Reaper shows up.
    • Take another if he catches you.
    • Take yet another if he kills you.
    • Take a drink of celebratory champagne if you kill him.
      • Drown your sorrows if you killed him before the Bloody Button request became available and you didn't know about the request.
  • Take a huge drink if you reverse a Social Link.
    • Drink until you vomit if you break it.
  • Take a drink every time you kill a major boss with Armageddon, you cheese!
  • Vanilla, FES, and Portable with Direct Control off only: Take a drink every time the Final Boss uses Moonless Gown and your teammates try to attack the boss anyway.

Persona 4 (including Golden)
  • Take a drink of some sort of Gargle Blaster every time any member of the Investigation Team is subjected to Chie's or Yukiko's cooking.
  • Take a drink every time someone refers to Mr. Morooka as "King Moron".
  • Take another every time Morooka or Adachi says something misogynistic.
  • Take a drink every time Ms. Kashiwagi expresses jealousy over a female student.
  • Take a drink every time you fail one of the Funky Student's riddles.
    • Take another if you try again another day, forget to learn from your mistakes, and use the same answer.
  • Down an entire bottle if you fail to rescue a TV world victim.
    • If you completely forget about the victim and only notice when the weather turns into a days-long rainstorm, drink until you pass out.
  • Golden only: If Valentine's Day comes and you made the mistake of having multiple girlfriends, drink an entire bottle for every girlfriend you turn down.
    • If you turn all of them down, drink until you drop dead, You Bastard.
  • Take a drink every time you get a request to feed the cat.
  • Take a drink every time Rise flirts with you.
    • Take another if it's in a main story cutscene rather than a Social Link event.
      • Take yet another if you don't have a Social Link with her.
      • Also take a drink if you already have a girlfriend (or two, or three).
  • Take a drink every time Shadow Mitsuo regenerates their armor.
  • If you try to request the fox's SP-restoring services and you can't afford it, drink alcohol that is worth the difference between your current money and the price of his services.
    • For ease, consider 100 yen to be the equivalent of one US dollar (if you're playing in the United States.)

Tokyo Mirage Sessions #FE
  • Take a drink when a party member's stage rank goes up.
  • When a session activates, take a drink when it includes all current party members.
    • Take another when a Dual Art is prompted and selected, and yet another when it triggers another session.
  • When an attack is selected, but that party member does an ad-lib performance instead, drink.
  • Take a drink when Eleonora mentions Hollywood.
  • Take a drink when Tsubasa fangirls over Kiria, or if she's so nervous she suddenly uses a Spoonerism.
  • Take a drink when a reference to the Fire Emblem series is made. Don't count jingles or weapon names unless you really want to do without your liver.
    • If it's a character mirage, drink only when their name is introduced for the first time.
  • Take a drink when you create a new weapon.
  • Take a drink when a villain wants to take or use Performa.
  • Take a drink when Barry hams it up.
  • Take a drink each time a character wears something new. This only counts if it's their first time wearing it, so arts in battle involving these don't count. Counting Carnage Forms is optional.