Drinking Game: Left 4 Dead

Drinking game for Left 4 Dead:

  • Take a sip whenever you kill a Special Infected.
  • Take a gulp whenever you trigger a crescendo, finish a chapter, or get incapacitated.
  • Take two gulps whenever you kill a Tank or a Witch—unless you crowned her; if so, take a sip instead.
  • Finish your drink whenever you complete a campaign on Expert.
  • Take a sip every time Francis says: "I hate [X]."

Drinking game for Left 4 Dead 2:

  • Take a drink every time Nick snarks; take two every time it's in response to something another Survivor said.
  • Drink continuously whenever Ellis tells a story.
  • Take a drink whenever you encounter a Wandering Witch.
  • Drink whenever you are forced to drop an important item (gas can, Gnome Chompsky, cola, etc.) due to attacking Infected.
  • Drink whenever you cover a Special Infected in Boomer bile.
  • Take a sip for every time Nick whines about anything germ related in The Passing or during the sewer trip in The Parish.
  • Take a sip every time the survivors swear/curse.

The Online Version:

  • Take a sip whenever you do any of the following as an infected in VS mode:
    • Pounce far enough to deal pounce damage as a Hunter
    • Spit on an incapacitated survivor as a Spitter so his friends can't help him
    • Jump down on the Survivors as a suicide Boomer
    • Pull a survivor off whatever they're supposed to be on (e.g. the roller coaster)
    • Charge a survivor off an edge for instant death as a Charger
      • Finish your drink in shame if you miss.
    • Ride a survivor back into the beginning safe room as a Jockey
    • Incapacitate a survivor as a Tank by knocking a heavy object at them
    • Bowl into a full group of Survivors as a Charger
  • Take a gulp whenever the players call a vote to kick someone for no reason
  • Take a whole glass whenever you spawn in as a dead survivor
  • Take a sip every time someone runs ahead or falls far behind.
    • Two sips if the said person gets attacked by a special infected.
      • Finish your drink if said person is killed by said special infected.
    • Take another sip if you're in VS. and their plan was to abandon their team and beeline for the door.
  • Take a sip for every Rage Quit in VS.
  • Take a sip if you or someone else accidentally triggers a car alarm.
    • Take two sips if you or someone else shoots it on purpose.
      • Finish the glass if all of the alarms are triggered in The Parish's Cemetery level.
  • Take a sip every time a survivor says "Grabbing Pills!"
  • Take a sip for every friendly fire incident you suffer from other players. Two sips if it results in a player being down and finish the glass if the friendly fire causes a player to die. Not recommended to try on Expert mode!
  • Take a sip if you join a team in VS. whose strategy is "Speed Run".
    • Take another if it fails, as it usually does.
    • Finish the bottle if it somehow works for once.
  • Take a sip every time you join a VS. game where you're inevitably on the losing team.
    • Take another if they're down by over 2000 points.
    • Take another if they're trying to speed run, on top of the speed run shot above.