Dragon Age: Dragon Age Organizations
A list of the major organizations and factions in the Dragon Age
franchise. For a list of the various races in the setting, go here
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The Grey Wardens
In war, victory. In peace, vigilance. In death, sacrifice.
A multi-species organization dedicated to protecting the world from the darkspawn
, by any means necessary.
The Templar Order
The Circle of Magi
It is no simple matter, safeguarding ordinary men from mages, and mages from themselves.
The primary Magical Society
in the setting and overseen by the Chantry
, the Circle is responsible for training and securing the world's mages, both so they can use their talents to benefit others (or at least the Chantry) and ensuring that cannot harm "ordinary" society.
- All of the Other Reindeer: Despite all of the good that Circle does for Thedas as a whole: fighting the Blights, joining Exalted Marches, healing the sick and wounded, enchanting and creating magical objects, or just plain giving royals and other nobles some good old fashioned advice, mages are pretty much treated with fear and disregard.
- However it does vary from place to place. A mage in Tervinter can be part of a noble caste, while in Kirkwall you would most likely be a prisoner.
- If the Inquisitor is a committed mage advocate, this finally starts to change. If Leliana becomes Divine, and the mage rebellion is saved, the reformed College of Magi becomes accepted to an unprecedented extent, reversing centuries of prejudice.
- Always Chaotic Evil: The Resolutionists, terrorist mages who broke away from the Libertarian Fraternity.
- The Archmage: First Enchanters in every Circle fill this role, with the Grand Enchanter being the leader of them all. However, not all First Enchanters are chosen on the basis of power or experience, but on other factors such as Templar approval or support from a majority of the Fraternities. Senior Enchanters could also qualify as this, as in the case of Wynne, who is actually referred to as "Archmage" by other people, for her role in ending the Fifth Blight.
- Badass Bookworm: Usually, the only times the Chantry lets the mages out en-masse are in the event of Blights or Exalted Marches, and they more than prove how powerful they can be.
- Blind Obedience: The hat of the Loyalist Fraternity, who reject all attempts at either internal reform or rejection of the Circle and Chantry.
- Comes Great Responsibility: The Aequitarians are this in a nutshell, and sincerely believe that mages should use their powers for good.
- Court Mage: It is stated in The Stolen Throne that kings have the right to an Arcane Adviser if they wish. Several examples include: Severan, from the aforementioned book, to King Meghren, potentially a Mage Warden to the ruler of Ferelden, and Vivienne to Empress Celene. The Grand Enchanter fills this role for the Divine.
- Demonic Possession: Since it's an organization made up entirely of mages, this is one of the greater concerns. Of course, since there are huge concentrations of mages in closed locations, this can lead to some unusual circumstances, such as at least one situation where a cat was possessed by a Rage demon.
- Fate Worse Than Death: How some mages view being made Tranquil, since they see it as being turned into an Empty Shell. Tranquil mages that have had the rite reversed agree with that assesment.
- Fictional Political Party: Numerous "Fraternities" exist within the Circle, each advocating a different position on the role of mages and how they should be treated. Whenever a First Enchanter is replaced, expect to see power struggles as they try to place one of their own candidates in the position. That said, Loyalists and Aequitarians are the biggest fraternities and generally have a lock on Circle politics.
- This starts to change by the time of Origins, as several codex entries make mention of the growing influence of the Libertarians, and the fears of a potential civil war within the Circles. By Awakening, the Libertarians have gotten enough influence to try and propose a motion of secession from the Chantry, though this is defeated by Wynne.
- God Is Evil: The Libertarians are split between this and those who just don't think the Circles are the Maker's will.
- God Is Good: The Loyalists, who are often referred to merely as Chantry apologists. Many Aequitarians share this belief.
- Hufflepuff House: Isolationists and Lucrosians barely get any mention compared to the other Fraternities. Justified, however since they are stated to be small in number, but still.
- Jerkass Has a Point: The Libertarian Fraternity believe that the Circle is nothing more than a Gilded Cage, at best, and that mages deserve better than to be persecuted simply for being different. It's a shame then, that every single one of them ever featured in any Dragon Age media is either a terrorist, a psychotic, or just a sanctimonious and judgmental asshole.
- Some of the Loyalists do present very valid arguments as to why blind rebellion, especially in a time of greater than normal anti-mage sentiment is a bad idea. They even note that as bad as living under Templar scrutiny may be, they are necessary to protect the mages from others and even themselves. It's just too bad that these opinions come from mages with far more rights than others and disregarding very real abuses of the Circle system.
- Join or Die: The only option mages are really given about membership.
- Mage Tower: Due to many Circles being located in former Dwarven and Tevinter fortresses.
- Mutant Draft Board: In most countries, mages have no choice about joining the Circle. Some allow you to live elsewhere provided you have permission from the First Enchanter and / or come from a noble household. The Circle of Dairsmuid in Rivain was the most easygoing.
- Only in It for the Money: The motives of the Lucrosian Fraternity.
- Order Versus Chaos: The general source of conflict within the Fraternities. Also, the main act of the conflict between the mages and Templars fits this mould (with the Templars representing Order).
- Parental Abandonment: Enforced. Chantry law forces parents to surrender their children to the Circles or else face some pretty steep consequences. Some families willingly hand over, and in some case disown, their children, while in others, parents try to hide theirs. Unless they receive some form of training, it usually doesn't end well.
- Prison Rape: The Kirkwall Circle had it's cases, with Ser Alrik using the Rite of Tranquility to turn Mages into compliant sex slaves being the most blatant. Cases have also been known to happen in other circles, though they are not as entrenched.
- The Quisling: A negative view of the Loyalist fraternity paints them as this.
- Renegade Splinter Faction: A not-insignificant number of apostates terrorized the countryside around Redcliffe in Inquisition, claiming that their magic made them gods among men so should act accordingly. It's unclear how many were originally part of the Circle, but the main faction of rebel mages did little to stop their rampage.
- Rousseau Was Right: The more sympathetic Libertarians and the Aequitarians are all about this, believing that mages are fundamentally good at heart and deserve a chance to be integrated into society. They also believe that the prejudice against magic is not immutable and can be changed in time.
- Screw the Rules, I Have Connections!:
- Mages who earn the favor of particularly powerful and influential people generally seem to have a "Get out of Jail Free" Card, avoiding Templar scrutiny and breaking the rules of the Circle. One prime example being Mage!Hawke and their mage companions after becoming Champion of Kirkwall. Another one is the mage Wilhelm, Shale's original owner, who was allowed to live outside the tower and even raised a family after helping King Maric during the Ferelden Rebellion.
- There are Circles that allow freedoms for their members - but this is entirely under the hand of their First Enchanters, so having connections is still important.
- Screw This, I'm Outta Here!: The general attitude of the Isolationist Fraternity. Mundane society is never going to accept them, so why bother trying to fit in, when they could just live out their lives on an island somewhere?
- Super Registration Act: The end result of one. While the Circle began as a self-imposed exile by Mages who wanted to learn how to safely control their powers under Templar supervision, over the years the Templars' role shifted from guardianship to containment, how it's executed varies from Circle to Circle, Kirkwall literally being in a prison, while Kinloch Hold was mostly a gilded cage. The Tervinter Circles though are outright cases of magical universities.
- Aside from the above-mentioned imprisonment, any children conceived by mages within the Circle are given over to the Chantry. If the child is mage, they are sent to another Circle, such as the case of Wynne and her estranged son Rhys. However Tervinter does not work in such way, since family ties and magic are intertwined.
- Then Let Me Be Evil: There are mages who will use Blood Magic after harsh treatments from the Circle, the most blatant example being the Kirkwall.
- Many Apostates who either live outside or escaped from the Circle are immediately branded as Maleficarum by default. When backed into a corner by Templars who are more likely to run them through than take them (back) to the Circle, many figure they might as well go down swinging.
- Of course, on the other hand, this only incite the Templars to be even more harsh with their actions. Kirkwall is THE example of what happens when both sides are willing to go to extremes.
- Training the Gift of Magic: The stated main purpose of the Circle is to nurture the inborn potential of those born with magic. How well they actually accomplish this is a matter of much in-universe debate.
- The Usual Adversaries: The Libertarians for the Templars. When an incident happens in a Circle, it is the faction that is most closely scrutinized, as their ideology is directly opposed to Chantry doctrine.
- Whenever an incident does happen in a Circle, it always is the the faction that is to blame. Seriously, every major Libertarian in the DA-verse is usually a maleficar, a terrorist, or a complete dick. More-often-than-not, all three at the same time.
- Un Equal Rites: Circle mages tend to look down so called "hedge mages" and apostates who have never been part of the Circles and received "proper" training. It goes both ways; hedge mages and general apostates disapprove of Circle mages who have accepted Chantry law. Some of the mages actually possess training formed from generations of magical tradition, like Dalish Keepers, Chasind Witches, and Rivaini Seers. Even then, both sides have very little tolerance for Maleficars.
- We ARE Struggling Together: Their many factions means that even if they ever rebelled, they would be too fractious to ever mount a united front against the extremely hierarchical Templars. In Asunder, the actions of the Templars force the Circle, and every faction within, to rebel.
- Unfortunately, their fractured state comes back to haunt them in Inquisition where a significant number break off from the main group to terrorize the countryside, convinced of their own superiority. The remaining faction is so weakened after years of war that Tevinter saboteurs, with some help from a form of magic that is not supposed to exist, easily infiltrate their ranks under the guise of apostate refugees to undermine their already weak position with the public and trick them into signing themselves into near-slavery out of fear of public reprisal for the Breach event. Only the intervention of the Inquisition can pull them out of that mess.
- Weird Trade Union: The Formari fill this role in the Circle, disdaining the politics in favour of mercantile efforts, enchanting, potion-making, staff creation and generally using their magic in a craftsmanship role.
- Wizarding School: A subversion. The Circle is as much about imprisoning mages and segregating them from mundane society (for the protection of both, since pitchforks and torches are quite common amongst the populace of Thedas) as it is about teaching how to use their powers effectively.
- Played straight in Tevinter, where admittance is not mandatory and gaining a place is considered a great privilege.
- Possibly played straighter in the epilogue of Inquisition. If allied with the Inquisition, the remaining Enchanters form a formal College dedicated to peacefully educating and protecting free mages.
The Seekers of Truth
When a Seeker steps from the shadows, templars run for cover.
An organization that answers directly to the Divine in Val Royeaux. They act as a check and balance to the power of the Templar Order, acting in a secretive, investigative, and interrogative capacity to root out corruption and defend the Chantry from internal and external threats.
Blessed are they who stand before the corrupt and the wicked and do not falter.The primary religious institution
on Thedas, the Chantry was created following the death of Andraste
at the hands of the Tevinter Imperium.
Andraste was an Alamarri barbarian queen whose singing so moved the Maker that He returned to the world after abandoning it centuries ago. Andraste's death caused Him to turn from the mortal world again, giving the religion a deeply deist foundation. The Maker hears prayers, but he does not answer them.
Andraste's teachings on the world, morality, magic, and the Maker were compiled into a single source called the Chant of Light, with the goal of the religion to have the Chant sung from all four corners of the world. Only then will the Maker forgive the world of its sins and return once more.
- Biblical Bad Guy: Maferath, the mortal husband of Andraste who betrayed her to the Tevinter Imperium, out of jealousy of having to share his wife with the Maker himself. While he was later filled with regret by what he had done, the Canticle of Maferath that dealt with his penance and being forgiven by a vision of Andraste was later removed from the Chant of Light.
- The Caligula: Some of the Divines, Ambrosia II and Amara III being examples. The first tried to declare an Exalted March on her own cathedral because mages were peacefully protesting, and the second loved to create bonfires fueled by burning maleficars. She didn't last long in the post.
- The Church: Can also be considered a Saintly Church, a Corrupt Church, or a Religion of Evil, depending on whose perspective you're looking through, and which aspect you're examining.
- The Crusades: Exalted Marches.
- Crystal Dragon Jesus: Andraste, Bride of the Maker.
- Females Are More Innocent: This trope is part of why women are administrators in the Chantry, as men are judged by Maferath's betrayal as unworthy. However, Mother Giselle points out that this, just like the ban on elves and dwarves serving as priests, is political propaganda. The priestesses in Val Royeaux are just as backstabbing as their Great Game playing noble counterparts, as shown during Inquisition, where several sisters use the Breach and the death of Divine Justinia simply to gain favor and become the New Divine.
- Holier Than Thou: The Orlesian Chantry towards the Imperial Chantry and vice-versa. The Schism of the Chantry began with both sides accusing the other of corruption and questioning each other's legitimacy. Both sides kind of have a point. While the Tevinters did do away with any rules that could limit them in any way (mages and men in power), the Orlesians are just as guilty of editing the Chant of Light for their own benefit (see Orwellian Editor below). Despite claiming themselves as morally superior, both Chantries are deeply intertwined with the politics of their respective countries (see Theocracy for the Andrastian Chantry). Finally, both Chantries do have severe levels of corruption within certain organizations within their control. In Tevinter, just about every Mage in the Circle is expected to be power-hungry Blood Mage while the Templars are just powerless, glorified guards; while quite a few Andrastian Templars have devolved into Blood Knights who prey on weaker Mages in their custody.
- How the Mighty Have Fallen: Oh, boy. The overbearing church that controls the hearts and minds of millions through religious dogma and military might? It's rendered completely toothless by the rebellion of the Circles, the rebellion of the Templars, the Orlesian Civil War, and the Breach killing most of their leadership — to such a degree that an unprecedented situation emerges where the highest ranking member of the Chantry's bureaucracy is a man. Throughout Inquisition, they are unable to oppose the Inquisitor because there is literally no one left to enforce their will. That said, individual communities are still held together through the efforts of local Mothers and Grand Clerics, but there is nothing approaching a unified Chantry power in Thedas for most of the game.
- Hypocrite: Despite their heavy demonizing of blood magic, they have no problem using phylacteries, which are created using a form of blood magic. It also heavily relies on mages during war efforts, such as Exalted Marches.
- Also, despite the constant preaching against using magic to rule over others, the Chantry used the Circle of Magi for the express purpose of conquest against other nations for its own benefit. It is implied that the Circle played a part in the Exalted March against the Dales. It also lent aid to Calenhad, a fervent believer of the Maker, in his bid for kingship of Ferelden. Both of these acts show that the Chantry willingly allows magic to rule over others, so long as it does so for the benefit of Andrastianism.
- Muggle Power: One of the primary commandments of Andrastianism is "Magic is meant to serve man, and never to rule over him."
- Nice Job Breaking It, Hero: While it does its best to be the Saintly Church, many of the settings problems can be traced squarely back to the Chantry:
- The creation of the Circles of Magi, while originally meant to be places to protect and teach Mages, have devolved into draconian prisons over the course of nine centuries. The granting of the Right of Annulment and the abuse of Rite of Tranquility has made the relationship between Mages and the Chantry more volatile.
- The method of controlling Templars through the use of Lyrium, despite knowing that it can cause severe mental problems down the line. Overlooking abuses of power on their end and refusing to take a stand on the matter has led to a steady escalation in Mage extremism/Templar abuse, culminating in a full-blown World War.
- The Exalted March on the Dales led to the destitution of the Elves and the creation of the Alienages. Rather than having their own homeland, maintaining their heritage and worshiping their own Creators, Elves are forced to live in horrible conditions and frequently become victims of human violence. Just like the Mages, they too have had enough and are now waging their own rebellion.
- No Such Thing as Wizard Jesus: One of the gifts for Wynne in Origins is a book speculating whether Andraste was merely a particularly powerful Mage, which is mentioned to have been rescued from several book burnings. Assuming there's perhaps a grain of truth in its claims, it would certainly put a new spin on both her rebellion against the Tevinter Imperium and the precise meaning of the first verse of the Chant of Light.
- While such a claim is blasphemous in Orlesian Chantry lands, the idea that Andraste was a powerful mage is damn near canon in Tevinter lands.
- Orwellian Editor: The Chantry has a habit of editing its own history and removing verses from the Chant of Light to suit its political ends. The most notable example of this is the Cantacle of Shartan, the verses relating to the Elven general who led Andraste's army and founded the Dales, which ended up being completely exercised when the Chantry declared an Exalted March against the Dalish.
- The sections are collectively referred to as the Dissonant Verses, which includes Shartan as noted above, as well as the redemption of Maferath, the husband and betrayer of Andraste.
- Patriarchy Flip: The Chantry is governed exclusively by women, while men are judged by the example of Maferath and can only accept lesser, non-administrative positions. This is inverted in Tevinter.
- In the village of Haven in Ferelden, the Priesthood was also dominated by men, due to being an offshoot of the early Chantry before it was fully organised under the first Divine. Unfortunately, the precise belief structure and traditions of this branch is unknown, as in the many centuries since it was founded, its members had devolved into an insane dragon cult that worshiped a nearby High Dragon as "the reborn Andraste".
- Reasonable Authority Figure: Not uncommon in-setting. The current Divine (as of the end of Dragon Age II), Divine Justina V, was trying to reform the Circle and Chantry from within before everything went tits-up.
- The three candidates for the office of Divine in Inquisition prove to be reasonable in their own ways, bringing about overdue reforms after order is re-established. Even the extremely conservative Vivienne offers some positive change.
- Spear Counterpart: The main Chantry has one in the form of the Imperial Chantry in Tevinter, which is ruled over by men (and mages).
- The Theocracy: The Chantry is actually an Orlesian creation, originating from the Andrastian cult followed by the first emperor, and the goals of the Empire and the church are very tightly intertwined. For example, one interpretation of the ousting of Viscount Perrin Threnhold of Kirkwall was that the Chantry acted on behalf of Orlais when he tried to charge higher tariffs on trade through Kirkwall's harbor. It is also implied that the Exalted March on the Dales may have also had an expansionist angle, considering that Orlais was the only country to participate and gain from it.
- Ungrateful Bastard: Without the mages, the Chantry would have fallen to the Qunari. The Circle's pivotal role in turning the tide did little to improve their reputation with the Chantry.
- Similarly, the efforts of non-humans, especially elves, are often overlooked. After the Exalted March on the Dales, all references to Andraste's elven lieutenant Shartan were deemed heretical and scrubbed from the Chant of Light.
- Written By The Victors: Because of their dominant state of power in Thedas, a lot of morality and history is ultimately defined by them.
The Inquisition were an ancient group of mage-hunters that protected Thedas from demons and blood mages during the chaotic early days of the Chantry. They were eventually absorbed into the Chantry, splitting into the Seekers of Truth and the Templar Order. The Inquisiton is reformed during the Mage-Templar War in order to seal the tears in the Fade and stop the hidden mastermind responsible for them.
- Anti-Magical Faction: The original Inquisition was this, though it appears they were much more lenient towards mages than the Templars.
- Appeal to Force: The purpose of the "Forces" branch of the Inquisition. If espionage or diplomacy fails, their soldiers do what must be done.
- Appropriated Appelation: Some sources claim that the original Inquisition was simply an early form of the Seekers of Truth. 'The Inquisition' was simply a derogatory nickname that stuck.
- Badass Army: The new Inquisition eventually forms one powerful enough to challenge the Grey Wardens and their demons.
- Jesus Was Way Cool: The original Inquisition was a group of Andrastian hard-liners, which is why they eventually joined up with the Chantry.
- Impartial Purpose-Driven Faction: Though the Divine was responsible for creating it, this is the Inquisition's nature. Their job is to stop Thedas's slide into destruction by any means, whether they support mages or templars, humans or elves, the Chantry or the Qun, try to make peace between them or crush them all. Anyone could be behind this plan, and so they can't be tied down by loyalty to any one faction.
- Motif Merger: The Inquisition symbol combines the "Eye in a Sunburst" of the Seekers of Truth and the "Flaming Sword" of the Templar Order. Justified as both factions derived from the original Inquisition and apparently adopted their preferred aspect of the logo when they broke off.
- Multinational Team: Just like the Grey Wardens, the modern Inquisition is made up of members from different nations, races, and creeds.
- Nay-Theist: Bioware has stated that the restored Inquisition is a faction strictly separate from the Chantry and even possesses some anti-Chantry ideals in its doctrine.
- N.G.O. Superpower: Following the discovery of Skyhold, the Inquisition becomes this. However, it really sticks in one of the epilogue reels, which says the Inquisition has basically become a nation.
- Order Reborn: The Inquisition is restored during the Mage-Templar War, since the Templars are too busy fighting to deal with the Fade tears.
- Ragtag Bunch of Misfits: While a bulk of the modern Inquisition seems to be made up of human soldiers, many of the companions and agents are people from all races and walks of life who joined to save Thedas and stop the Elder One.
- Screw the Rules, I Have Connections!: Literally the entire purpose of the "Connections" branch of the Inquisition. Maintaining good diplomatic relations and having friends in powerful places allows the Inquisition to amass more power and prestige.
- Screw the Rules, I Have Supernatural Powers!: The only real reason that the second Inquisition even gets off the ground is because the Herald of Andraste appears with a mark that lets them seal rifts (specifically the Breach). Several times, you're even told to encourage rumors about you being The Messiah to win popular support. Nobody wants to be the guy who said "piss off" to the savior of the world.
- Screw the Rules, I'm Doing What's Right: The entire reason that the Inquisition exists: men and women who are united to fulfill a cause and can't be bound by the restrictions or protocol of one particular organization or state.
- Screw the Rules, It's the Apocalypse!: The Inquisition was always going to form (as per Divine Justinia V's decree), but the appearance of the Breach made it necessary. As such, most members feel justified in whatever they need to do to stop the world from ending.
- Seeker Archetype: Their purpose is to find out who is opening the Veil tears and is causing the general unrest and upheaval and find a way to stop them. Though it was founded by the Divine, the new Inquisition has no real Chantry oversight or control; the idea is to let no outside influences interfere with their mission. Yes, she's aware this could end badly. But there aren't really any better options.
- Shrouded in Myth: Records on the original Inquisition are scarce, due to the general hysteria of their time period. Some say they spread a reign of terror, others that they policed mages with a fair hand and their poor reputation was the result of pissing off influential people who wrote the history books.
"Anaan esaam Qun."Lit.
The Qunari are the fanatical followers of the Qun, a spiritual and social belief system which calls for absolute adherence and a detachment from personal worth. Feared by the nations of Thedas, the Qunari can technically be any species, though the system was created and is perpetrated and run by the nameless race of horned giants from across the sea.For examples, please see the entry on the Races page.
The House of Crows
The Antivan Crows send their regards.
A legendary and infamous guild of assassins
based out of the country of Antiva.
The Mages' Collective
An organization of "apostates", ie renegade mages, operating in Ferelden, who work to protect other apostates and assist them where necessary.
- Hunter of His Own Kind: While it is an organization of well-meaning apostates wanting to be free of the Circles, they don't tolerate maleficars and will pay people to slay them.
- La Résistance: Subverted; they do operate outside of the Chantry's control and collaborate with other apostates, but they have no real interest in bringing down the Chantry. They're more of a support network than a guerrilla organization.
- Magical Society
- Screw The Rules, I Have Lyrium!: They're certainly not above using the Templars' addiction to the stuff in order to protect themselves.
- Underground Railroad
- Undying Loyalty: Part of their activities include protecting the families of apostates from Chantry reprisals.
Friends of Red Jenny
An organization of servants, slaves, lower-class criminals, and other peasants who take "requests" from the downtrodden who want abusive nobles to get what's coming to them. And what's coming to them might be as harmless as a pie to the face or as harsh as death.
- Beneath Notice: How they operate. Their ranks are made up of servants, outcasts, slaves, hired help and other lower classes. Basically people whom the nobles ignore. If you piss off a gardener, word might spread to the maid and she might slip some poison into your favorite wine.
- Collective Identity: The closest thing the group has to a leader is unsure if there ever was a single Red Jenny, but the name is ominous enough to provide a useful boogeyman for nobles so they don't think too hard about the loose assortment of servants and beggars that really comprise the network.
- The Fagin: Some of them are people who employ the poor and impoverished to help them scam or con the rich.
- Mysterious Employer: In the first two games; they hire the Warden to pinch something from Irving's office, and pay Hawke to wipe out nine of Kirkwall's street gangs.
- Just Like Robin Hood: Their main goal is to stop nobles and other powerful people from preying on the weak. That said, they're not above petty crime or the occasional assassination.
- Rule of Cool: The name Red Jenny is theorized to have been decided by this.
- Tall Poppy Syndrome: Most of the time, Red Jenny only goes after genuine bastards. Sometimes, Red Jenny goes after honest people who just happened to attract the wrong kind of resentment. There's no way to tell: the Friends of Red Jenny basically operate on the honors system, and the hatred of the small for the great isn't always based in genuine abuse.
- Terrorists Without a Cause: They have no organization outside of individual cells, no real vision of the future or plans for social change, and no real broader goal beyond the day-to-day spleen-venting that forms their M.O. Sera balks at the idea of organizing for a higher purpose than random requests from peasants, considering the idea to be "thinking like a noble".
- Vengeance Feels Empty: One bit of flavor text in their codex entry is advice from father to son not to bother with Red Jenny; sure, eventually in an absolute sense someone might eventually do something to get back at the person he's grumpy at, but he'll probably never know it for himself. And who knows what Red Jenny'll do to the guy? Does he want that on his conscience?
- We Are Everywhere: Since the rich and powerful always need servants to do the menial tasks for them, the Friends of Red Jenny have plenty of numbers and can be anyone at any time.