- Sign your entries
- One moment per series to a troper, if multiple entries for the same series are signed to the same troper the more recent one will be cut.
- Moments only, no "just everything he said," or "This entire work," entries.
- No contesting entries. This is subjective, the entry is their opinion.
- No natter. As above, anything contesting an entry will be cut, and anything that's just contributing more can be made its own entry.
- Explain why it's a Dethroning Moment of Suck.
- No ASSCAPS, no bold, and no italics unless it's the title of a work. We are not yelling the DMoSs out loud.
The Angry Video Game Nerd
- bobdrant: I'm a fan of The Angry Video Game Nerd and I can usually look past whenever he uses toilet humor and just enjoy his reviews. However, that was not the case for his review of various Star Wars games for different systems. Long story short, towards the end of the review, James begins talking about all the Star Wars games he didn't review (mostly because there's so many of them), and, for no reason whatsoever, a buffalo just takes a crap and breaks his window. I consider it to be the DMOS for the AVGN, because, well, it's pretty much the laziest writing I've seen from him. The joke makes no sense, there's no buildup to it, and it has nothing to do with the subject matter he's reviewing. It's like he just randomly threw in over-the-top toilet humor just for the sake of having over-the-top toilet humor. C'mon, James, you're better than this. You're The Angry Video Game Nerd, not the "Random Jokes About Poop Nerd".
- Johnnytherock: The Schwarzenegger Games review in one scene, James flatly delivers three of his catchphrases in succession and takes a swig of Rolling Rock, all in about five seconds. The quality has declined since the old days, and previous reviews had parts that dragged, but this seemed all too perfunctory to be entertaining.
- Purple Shirt: For me, it was the last half of his Castlevania reviews. The main reason was he made a huge Critical Research Failure twice. Castlevania 64 has its share of flaws, but what he calls a "Fatal Flaw" is in fact his own inability to press the "interact" button. What makes this even more crazy is that he somehow never thought of trying that button, given that he made it that far in the game. Maybe he's saying it's what happened when he was a kid, but even then, he never states it, nor does he try to correct this flaw when he's an adult. What's also bad is he's shown using the "interact" button earlier on, so he clearly knows it's there. His second one was where he says "... In Dawn of Sorrow, Dracula's Castle appears over Japan." That's Aria of Sorrow. Maybe it was a slip of the tongue, but he kind of shows he didn't really bother to play Dawn of Sorrow much. He's normally pretty good about doing his reading, but honestly James, I'm disappointed.
- Fofa: Those weren't the only instances of Critical Research Failure those videos had, though those examples do stick out like a sore thumb. Castlevania 64 doesn't have any music when it actually does (which you can actually hear in the video) and the majority of the games mostly happened inside the castle since the beginning, when he said that the games started doing it after Symphony of the Night.
- Kuuenbu: In his "Super NES vs. Sega Genesis" video, he lets his bias get the better of him and says that, unlike with the SNES controller, you can only press one Genesis gamepad button at a time. Anyone who has ever held a Genesis/Mega Drive controller for 10 seconds knows you can press two (or even three, though it's difficult and counter-intuitive) buttons simultaneously by adjusting the angle of your palm. Given how much he seems to be attempting a fair analysis, this egregious offense makes his self-admitted bias just plain facepalm-inducing. You'd think this would be something so obvious that no one could possibly fall for it, but if James Rolfe could be this ignorant, it wouldn't be that big a stretch to see pre-teen Nintendo fanboys watching that video and saying "You see, you can't press more than one button on Sega like you can on Nintendo! I told you Nintendo is what Genesisn'tnote !"
- bisonx: Kind of a minor one, but he never calls the Konami Code as the "Konami Code", just as the "Code", or the "Contra Code" or the "30 Lives Code".
- awdur: In his Seaman review, after the Seaman start mating, the Nerd says "I didn't know one of them was female!". The problem is, he does. During the evolutionary proccess of the Seaman, at one point they will pick a gender and inform the player. The Nerd blatantly ignored an important part of the gameplay just so he could make a joke.
- Bauglir100: The AVGN's Superman 64 review, on its own, is fairly satisfying...if you didn't actually know how the game was played. First, he complains that the game doesn't have the Superman theme from the movies. Well, of course it doesn't have the movie theme: It's not based on the movie! It's based on the animated series. If anything, he should've been complaining about the game not using the show's theme.
Second, the bulk of the review is spent complaining about how hard it is to fly through the rings. However, it's possible to switch the rings off by changing the difficulty setting to "Easy" so that you just need to follow the compass. If he did that, he could've gotten to the rest of the game without losing his cool. Yes, there is more to the game than just "flying through rings and picking up cars". In fact, you actually do start fighting enemies once the third ring/compass stage is cleared, which is where the Nerd gave up. And what we saw was just the first level; There's still a LOT more to the game that he could've commented on.
- Midna: Since I can't just say "all of 'Minecraft with Gadget'", I'll just point to Gadget's "I love building brown bricks with Minecrap" spiel. It would have been mildly amusing, if infantile, if it was only said once... but then he just keeps saying it over and over for almost half a minute. One gets the impression that Matei thought the scene was comedy gold and wanted to milk it for all it was worth.