thatgamecompany is an American VideoGame developer, founded on May 15, 2006 by Jenova Chen and Kellee Santiago. Following thier first game, ''Cloud'', the company was contracted by Sony to create three games (''VideoGame/{{Flow}}'', ''VideoGame/{{Flower}}'', and ''VideoGame/{{Journey}}'') for the PlayStation3, but has since secured independent funding. Their next project, ''[[https://www.youtube.com/watch?v=UX3QP7yX_IA Sky]]'', is planned for a Winter 2017 release on {{iOS|Games}} and Apple TV, with other platforms at a later date.
!!Games developed:
* ''VideoGame/{{Cloud}}'' (2005)
* ''VideoGame/{{Flow}}'' (2006)
* ''VideoGame/{{Flower}}'' (2009)
* ''VideoGame/{{Journey}}'' (2012)
* ''VideoGame/{{Sky}}'' (TBR)

!!Examples of tropes found in the company's history:
* ArtGame: The entire creative output of the company so far has been primarily driven by the exploration of the emotional potential of video games as a medium. In layman terms, they were and are DoingItForTheArt first and foremost, and the fact that ''Journey'' was also a massive commercial success is just a coincidence.
* BeautifulVoid:
** ''VideoGame/{{Cloud}}'': In the actual gamespace, it's clouds, the blue sky, and the islands below, with a volcano, and some buildings added in the fourth level.
** ''VideoGame/{{Flow}}'': The only features are the creatures you eat, the creature you are, and the watery substance around you.
* TheMcCoy: The point of thatgamecompany is making video games based on emotions unusual to the medium.
* OneWordTitle: All games created by thatgamecompany have titles consisting of a single word. Even ''Sky''[='=]s working title had been ''thatnextgame''.
* SilenceIsGolden: Hardly any dialogue pops up in the games, if any.
* WorthIt: TGC went two years over the deadline and the budget and was effectively bankrupt by the time they shipped ''Journey'' but [[http://www.youtube.com/watch?v=S684RQHzmGA&t=37m51s a single email made it all worth it]].