One of the biggest anime makers in all of Japan. If you are thinking "Real Robot
", you probably mean Sunrise's production. Between decades-spanning Gundam
franchise and one-shot gems like The Vision of Escaflowne
and Code Geass
, Sunrise has long since cemented its reputation of one of the Humongous Mecha
market trend makers. Also, being a subsidiary of Bandai Entertainment
(since 1994), many of its works (the ones involving Humongous Mecha
, of course) end up in Super Robot Wars
sooner or later.
Several of Sunrise's original series credit "Hajime Yatate
" as their original creator; that's a collective pseudonym for Sunrise and its animation staff. Yatate is depicted as an actual person in Gundam Sousei
, a comedy loosely
depicting the making of the original Mobile Suit Gundam
. Apparently he's a loudmouth who wears a cowboy hat everywhere. Who knew?Studio DEEN
, Studio BONES
, and Manglobe
were formed by former Sunrise staff members.
They also animated eight episodes of Batman: The Animated SeriesList
to mixed results. Eventually they become one of the two animation studios, along with AKOM
, to be taken off the series. Nevertheless, Sunrise later created The Big O
, a Batman
-influenced project with a considerably more positive reception in the West.
Sunrise were also responsible for an aborted attempt to create an Americanized Gundam series, known as Doozy Bots, long before dubbing any of the actual anime. Though nothing was made beyond a rather hilariously misguided pilot
At Anime Boston 2013, Sunrise announced
that they were negotiating with various distributors (Funimation
, Viz Media
, Sentai Filmworks
, Nozomi Entertainment
, etc.) to give their shows formerly licensed by Bandai Entertainment
"new homes", after Bandai decided to cease DVD production. So far, Nozomi has announced their distribution
of Mobile Suit Gundam Unicorn
. This, along with Discotek Media
's acquisition of Blue Submarine No. 6
(which was actually a Gonzo
title, but was still licensed by Bandai), is a good sign for fans of Mobile Suit Gundam
, The Big O
, The Vision of Escaflowne
, Cowboy Bebop
, and various other Bandai-owned shows, as well as for newcomers who want to get into said series without spending an arm and a leg
on Bandai's previous releases.
At Sunrise's panel at Otakon 2013, these potential license rescues were realized. Sentai Filmworks had picked up The Big O
among many others. Funimation picked up many of the other big-name series like Code Geass
, The Vision of Escaflowne
, Outlaw Star
(and its spiritual successor Angel Links
) and Cowboy Bebop
, and more (the only release confirmed for Blu-Ray is Cowboy Bebop
For the Academy Award
-winning, classic 1927 silent film, see Sunrise
Responsible for the following original series:
Sunrise also adapted the following into anime versions:
Aside from Batman, Sunrise also worked on the following American cartoons:
Other Anime Sunrise has worked on include:
More credits from the company can be found on their ANN page
Tropes associated with Sunrise:
- Animation Bump: Used to the point where their animation is referred to as "Sunrise Smooth" to manynote .
- Ass Kicking Pose: Called the Brave Perspective in Japan due to recurring use, the pose is performed by Sword Pointing a BFS diagonally upwards in extreme foreshortening. Also known as the Sunrise Stance much like the Gainax Stance, it has become referenced endlessly even in professional works.
- Conspicuous CG: Whenever they use CG, generally speaking, but the examples include shows like Code Geass, recent Gundam series and Keroro Gunsou...ESPECIALLY Keroro Gunsou. This is largely due to trying to make the models look photo-realistic and cartoonish at the same time, with varying degrees of success. Nevertheless, integration has admittedly improved over the years.
- This ends up being extremely noticeable in Love Live!, where every single dance routine ends up using CG as much as, if not more than the normal art.
- Enhanced on DVD: Sunrise also has a reputation of considerably polishing and at times revising many of its shows for DVD/Bluray or subsequent releases. Case in point: Code Geass or the HD Editions of Gundam SEED.
- Humongous Mecha: The Kings of this trope, at least in the Real Robot genre (though Toei Animation was one of the originators).
- Mascot: While not having an official one, one could argue that the RX-78 Gundam, Haro or Keroro might count.
- Merchandise-Driven: The Entire Gundam Franchise is built around this trope (The sales of the models actually saved it). Some of their other shows also fall into this category.
- Tiger & Bunny is both an inverted and played-straight example. The show sells incredible amounts of merchandise (It all sold out in X seconds). It's also about corporate-sponsored superheroes - real corporations, mind you - so the show is driven by the merchandise.
- Off Model: This occurs from time to time in several of their anime, especially in the original Gundam series and its sequels or spin-offs.
- A similar issue the company has become to be noted for is the fact that some of their characters are often given fatter-than-usual fingers in certain scenes or episodes (aptly nicknamed "Sausage Fingers").
- Kevin Altieri praised Sunrise's contribution to the Batman episode "The Cat and the Claw, Part One" by saying "They blew so many other simpler things, and this they pulled off!" in reference to a difficult sequencenote . Sums up their reputation for this trope quite well.
- Also mentioned in the same article, Altieri talks about how they struggled with Poison Ivy in "Eternal Youth"note . It further mentions that one scene in "Pretty Poison"note had to be re-animated in America.
- Street Fighter. The majority of Sunrise's episodes were sent to Sunrise's China studio (uncredited), where they clearly didn't have quality control going on.
- Spiritual Successor: The studio was originally established by many of the original staff of Mushi Productions.