[[caption-width-right:348:[[VideoGame/MetalGearSolidV Snake...what took you so long?]]]]

->''"When you actually play my games, I don't want people to play them just for fun, or because they have nothing else to do. I want the players to find something more, to enrich their lives through games."''
-->-- '''Hideo Kojima''', ''Metal Gear Solid 4 Making of''

Hideo Kojima (August 24, 1963) is a Japanese video game developer best known as the [[FaceOfTheBand creative mind]] behind Creator/{{Konami}}'s ''Franchise/MetalGear'' series.

Kojima became a video game director because he was not able to enter the movie industry. As a teenager, he wrote multiple "short"- stories and sent them to various publications. However, none of them were ever published as his stories oftentimes exceeded 400 pages. His works feature frequent discussions about science, history, politics and culture as well as shameless references to films - primarily American action movies, of which he is a huge fan. His games often glorify, deconstruct, reference, or pastiche Hollywood tropes - from {{theme naming}} his cast after movie characters to copying action sequences motion-for-motion. Most of his stories fit into the category of MagicRealism, featuring {{Humongous Mecha}}s and magical {{Super Soldier}}s within the context of real-world settings and events.

He is also dedicated to giving his games [[TheDevTeamThinksOfEverything an utterly enormous level of world detail]] in terms of character backstories, politics, history, culture, and science. As a direct result, his games feature so much information that it is almost impossible to find every bit on a first playthrough, starting with an absolutely gigantic in-game encyclopedia detailing the world of ''VisualNovel/{{Snatcher}}'', and carrying on throughout the ''Metal Gear'' series.

Kojima’s games, especially in the ''Metal Gear'' series, feature a lot of characteristics uncommon in video games. They do not feature levels or missions, but a single location (like a military base or a large jungle) where all of the story takes place. The games prior to ''[[VideoGame/MetalGearSolidPeaceWalker Metal Gear Solid: Peace Walker]]'' also mostly consist of cutscenes and static dialogue, with gameplay often taking up only a minority of each game's length.

He also constantly tries to surprise the audience. Each game of his features heavy plot twists and when he makes trailers, he oftentimes edits objects and characters out of certain footage and re-arranges scenes and dialogue to create a misleading impression. For example, all trailers for 2001's ''VideoGame/MetalGearSolid2SonsOfLiberty'' famously edited Raiden (the game's ContrastingSequelMainCharacter) out of every scene he appears in and replaced him with Solid Snake, to hide the [[ItWasHisSled now-infamous]] change in protagonists that occurs after the prologue chapter.

Kojima is also known for never talking about his stories in-depth. He often says that his stories are anti-war, yet his protagonists are regularly sent on military missions with noble goals, such as preventing a nuclear catastrophe. He also states that he never aims at writing a complex storyline, yet his plots involve a great deal of real life information that he painstakingly researches, and they always pose deep philosophical and cultural questions that characters may spend the entire game discussing. Kojima also states that he wants people to think about his stories for themselves, which might be the reason for him making such contradictory statements.

He has written and directed the following games:[[index]]

* ''[[VideoGame/MetalGear1 Metal Gear]]'' (1987)
* ''VisualNovel/{{Snatcher}}'' (1988)
* ''VideoGame/MetalGear2SolidSnake'' (1990)
* ''VisualNovel/{{Policenauts}}'' (1994)
* ''VideoGame/MetalGearSolid'' (1998)
* ''VideoGame/MetalGearSolid2SonsOfLiberty'' (2001)
* ''VideoGame/MetalGearSolid3SnakeEater'' (2004)
* ''VideoGame/MetalGearSolid4GunsOfThePatriots'' (2008)
* ''VideoGame/MetalGearSolidPeaceWalker'' (2010)
* ''VideoGame/MetalGearSolidVGroundZeroes'' (2014)
* ''[[VideoGame/MetalGearSolidVThePhantomPain Metal Gear Solid V: The Phantom Pain]]'' (2015)

He has also been involved in the production of:
* ''Penguin Adventure'' (1986; see ''VideoGame/AntarcticAdventure'')
* ''VideoGame/SDSnatcher'' (1990)
* ''VideoGame/ZoneOfTheEnders'' (2001)
* ''[[VideoGame/ZoneOfTheEnders Zone of the Enders: The 2nd Runner]]'' (2003)
* ''VideoGame/{{Boktai}}: The Sun is in Your Hand'' (2003)
* ''[[VideoGame/{{Boktai}} Boktai 2: Solar Boy Django]]'' (2004)
* ''VideoGame/MetalGearAcid'' (2004)
* ''Metal Gear Solid: The Twin Snakes'' (2004)
* ''[[VideoGame/{{Boktai}} Boktai 3: Sabata's Counterattack]]'' (2005)
* ''Metal Gear Acid 2'' (2005)
* ''VideoGame/MetalGearSolidPortableOps'' (2006)
* ''[[VideoGame/{{Boktai}} Lunar Knights]]'' (2007)
* ''VideoGame/CastlevaniaLordsOfShadow'' (2010)
* ''[[VideoGame/ZoneOfTheEnders The Enders Project]]'' (cancelled)
* ''VideoGame/MetalGearRisingRevengeance'' (2013)
* ''VideoGame/SilentHills'' (cancelled)

!!'''Favorite tropes:'''
* AuthorAppeal: Above all else, Kojima is a world builder. He'll reel off yard after yard of {{flavor text}} describing your surroundings, politics of the day, the latest fashions and tech toys, your teammates' pasts and motivations, philosophy, and assorted ''Jeopardy!'' trivia.
* AuthorFilibuster:
** [[{{VisualNovel/Policenauts}} SPACE IS BAD.]]
** [[{{VideoGame/MetalGearSolid}} NUKES ARE BAD.]]
** [[VideoGame/MetalGearSolid2SonsOfLiberty THE INTERNET IS BAD.]]
** [[VideoGame/MetalGearSolid3SnakeEater THE COLD WAR IS BAD.]]
** [[VideoGame/MetalGearSolid4GunsOfThePatriots WAR ECONOMIES ARE BAD.]]
** [[VideoGame/MetalGearSolidVThePhantomPain CULTURAL IMPERIALISM IS BAD.]]
* BreakingTheFourthWall
* TheCameo: Appeared in a WebVideo/Mega64 video parodying the ''Metal Gear'' games.
* ContemplateOurNavels: There are often long conversations about things like Neo Kobe Pizza, movies, etc.
* {{Fanservice}}: As far back as ''VisualNovel/{{Policenauts}}'', his games have featured notable amounts of this. The aforementioned title featured Easter eggs where you could grope the breasts of female characters without consequence, and the ''Franchise/MetalGear'' series tends to feature at least one scantily-clad FemmeFatale per game.
* HeKnowsAboutTimedHits: Explanations of game features are often done by characters within the game.
* HumongousMecha
* MeaningfulName: For example, Raiden's civilian name "Jack" is a reference to a ''lot'' of things. Including an American nickname for a Japanese warplane from World War II.
* MindScrew
* MotiveRant: Oftentimes far longer than the time it takes to actually defeat the villain.
* NeverTrustATrailer: He hates it when trailers spoil the story, so he deliberately makes totally misleading trailers. He took this to its absolute limit with ''Metal Gear Solid 2'', where the fact that Snake isn't even the main character was completely, totally obscured.
* NiceHat: His Twitter reveals him to be a fan of sombreros.
* OlderThanTheyLook: Look at him again. No way the guy looks 52. This is joked by fans that he had nanomachines implanted in him.
* SdrawkcabName
* SignificantAnagram:
** For example, the first information released for ''The Phantom Pain'' claimed the game's director was a Swedish man named Joakim Mogren. "Joakim" is an anagram of "Kojima".
** [[spoiler:''Metal Gear Solid 4'' shows that "RAT PT 01" can be an anagram for "patriot".]]
* StealthPun: For example, in ''The Phantom Pain'', the protagonist is given an injection of digoxin, which is made from a plant called [[http://en.wikipedia.org/wiki/Foxglove foxglove]], referencing the in-game military unit [=FOXHOUND=].
* TrollingCreator: "DID YOU RIKE IT?"
** ThisLoserIsYou: The wimpy [[VideoGame/MetalGearSolid Otacon]] and [[VideoGame/MetalGearSolid2SonsOfLiberty Raiden]] can be seen caricatures of the otaku and action gamers. However, both characters [[TookALevelInBadass would gradually become more competent and courageous]].
* WorldOfPun

!!'''Tropes he has personally stated he despises:'''
* GunsAkimbo: This is ironic once you [[VideoGame/{{Boktai}} remember the Ninja...]]
* TrailersAlwaysSpoil

!!'''Some films that have inspired his work:'''
* ''Film/EscapeFromNewYork''
* ''Film/DawnOfTheDead1978''
* ''Film/TheGunsOfNavarone''
* ''Film/TheGreatEscape''
* ''Film/TwoThousandOneASpaceOdyssey''
* ''Film/BladeRunner''
* ''Film/ChildrenOfMen''
* ''Film/LethalWeapon''
* ''Film/TheTerminator'' and its [[Film/Terminator2JudgmentDay sequel]]

!!'''Some other things he is known to admire:'''
* ''Franchise/AssassinsCreed,'' to the point where he's made two different major references to it in the ''Metal Gear'' series.
* ''Film/MadMax'', specifically ''Film/TheRoadWarrior'' and ''[[Film/MadMaxFuryRoad Fury Road]].'' He's mentioned that [[https://twitter.com/HIDEO_KOJIMA_EN/status/600145957372702721 Road Warrior was in his personal Top Five favorite movies, only to later get dethroned]] by ''Fury Road''.
* ''Series/{{Mega64}}'', to the points where he's even guest-starred in one of their sketches, and even commissioned them to make a trailer for his new ''Transfarring'' data system.
* ''VideoGame/{{Okami}}'', of which was one of the reasons why he asked Creator/PlatinumGames to work on ''VideoGame/MetalGearRisingRevengeance''.
* ''Franchise/{{Pokemon}}'', which he is said to have all of the games and all of the Pokemon (including legendary) in every one of the regional pokédexes.
* ''[[UsefulNotes/YuGiOh Yu-Gi-Oh!]]''. In response, they made a card in tribute of him, [[http://yugioh.wikia.com/wiki/Tactical_Espionage_Expert Tactical Espionage Expert]].
* ''VideoGame/SuperSmashBros'': He wanted Solid Snake in to be included in ''Melee'' and got his wish granted in ''Brawl''.
* ''Film/PacificRim'', which he was [[http://static.giantbomb.com/uploads/original/6/69768/2507628-kojima+pacific+rim.jpg very happy about]] and may have led to his later collaboration with Creator/GuillermoDelToro in ''VideoGame/SilentHills'' until it was sadly cancelled.
* ''Franchise/{{Gundam}}'', with the reference to Minovsky Particles in ''VideoGame/MetalGear2SolidSnake'' and his photos of himself with the Odaiba statue being just the tip of the iceberg.
* Music/DavidBowie: Several references have been made to both his albums and songs throughout the ''Metal Gear'' series, and Midge Ure's cover of "The Man Who Sold the World" was used as the main theme song of ''VideoGame/MetalGearSolidVThePhantomPain''.
-->[[MemeticMutation DIDJURIKEIT?]]\\
[[OhCrap !]]

-->Yes, because Kojima is God!