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->''"Games shouldn't only be fun. They should teach or spark an interest in other things."''
-->-- '''Hideo Kojima'''

Hideo Kojima (August 24, 1963) is best known as the [[FaceOfTheBand creative mind]] behind Creator/{{Konami}}'s ''Franchise/MetalGear'' series. He also directed ''VisualNovel/{{Snatcher}}'' and ''VisualNovel/{{Policenauts}}'', served as producer of the ''VideoGame/ZoneOfTheEnders'' and ''VideoGame/{{Boktai}}'' series.

Kojima became a video game director because he was not able to enter the movie industry after graduating from university. As a teenager, he wrote multiple "short" stories and sent them to various publications. However, none of them were ever published as his stories oftentimes exceeded 400 pages. His games have a strong cerebral element, often playing with [[NoFourthWall the fourth wall]]. Expect to see giant robots, discussions about science, history, politics, war, and shameless references to the media - primarily American movies, of which he is a huge fan. His games often glorify, deconstruct, reference, or pastiche Hollywood tropes - and it can be anything from {{theme naming}} his cast after movie characters to copying an action sequence motion-for-motion.

He's also hell-bent on giving his games [[TheDevTeamThinksOfEverything an excruciating level of world detail and interactivity]]. As a direct result, his games are littered with subtle touches that other developers would barely even think of, some even being so obtuse as to qualify as outright easter eggs, starting with an absolutely gigantic in-game encyclopedia detailing the world of ''VisualNovel/{{Snatcher}}'', and carrying on throughout the ''Franchise/MetalGear'' series.

Kojima’s games, mostly in the ''Metal Gear'' series, feature a lot of characteristics uncommon in video games. Most of them do not feature levels, but a single location (a facility or a large jungle) where all of the story takes place. The games prior to ''[[VideoGame/MetalGearSolidVThePhantomPain Metal Gear Solid V]]'' also mostly consist of cutscenes and static dialogue with gameplay-sections making up only a very small part of each game.

Kojima’s characters are all highly cultivated and constantly discuss technological, sociological, and philosophical topics in a very detailed manner and their fictional backstories are oftentimes deeply intertwined with real historic events. Yet, certain characters posess supernatural abilities (like being able to float, walk on water, or practically immortal), making Kojima‘s stories fit into the category of MagicRealism.

Kojima also constantly tries to surprise the audience in his works. Each game of his features multiple heavy plot twists and when he makes trailers, he often edits objects and characters out of certain footage and re-arranges dialogue to create a misleading impression. For example, all trailers for 1998's ''VideoGame/MetalGearSolid'' consisted solely of gameplay footage, making it seem like your usual action game and hiding the fact that basically 80% of the game consists of political discussions.

Kojima is also known for never talking about his stories in-depth. He often says that his storylines are anti-war, yet the player-character is regularly sent on a military mission and has to prevent a nuclear catastophe from happening. He also states that he never aims at writing a complex storyline, yet his plots involve great amounts of information he has to look up when writing and constantly contain deep philosophical and social discussions ("What do we pass on to our children?"/ "What is memory?" / "Should I believe in myself?" / "Should weapons-development be abandoned to prevent mankind’s annihilation?" / "How are people shaped by their upbringing and native language?" among MANY other things). Kojima also states that he wants people to think about his stories for themselves, which might be the reason for him making such contradictory statements. He also believes that games are not art.

Kojima is a huge movie fan and watches at least one movie a day. His favorite film of all time is ''Film/TwoThousandOneASpaceOdyssey''. He is also a huge fan of Franchise/JamesBond, ''Film/MadMax'' and [[ZombieApocalypse zombie films]].

He has directed the following games:[[index]]

* ''[[VideoGame/MetalGear1 Metal Gear]]'' (1987)
* ''VisualNovel/{{Snatcher}}'' (1988)
* ''VideoGame/MetalGear2SolidSnake'' (1990)
* ''VisualNovel/{{Policenauts}}'' (1994)
* ''VideoGame/MetalGearSolid'' (1998)
* ''VideoGame/MetalGearSolid2SonsOfLiberty'' (2001)
* ''VideoGame/MetalGearSolid3SnakeEater'' (2004)
* ''VideoGame/MetalGearSolid4GunsOfThePatriots'' (2008)
* ''VideoGame/MetalGearSolidPeaceWalker'' (2010)
* ''[[VideoGame/MetalGearSolidVThePhantomPain Metal Gear Solid V: Ground Zeroes]]'' (2014)
* ''[[VideoGame/MetalGearSolidVThePhantomPain Metal Gear Solid V: The Phantom Pain]]'' (2015)
[[/index]]

He has also been involved in the production of:
* ''Penguin Adventure'' (1986; see ''VideoGame/AntarcticAdventure'')
* ''VideoGame/SDSnatcher'' (1990)
* ''VideoGame/ZoneOfTheEnders'' (2001)
* ''[[VideoGame/ZoneOfTheEnders Zone of the Enders: The 2nd Runner]]'' (2003)
* ''VideoGame/{{Boktai}}: The Sun is in Your Hand'' (2003)
* ''[[VideoGame/{{Boktai}} Boktai 2: Solar Boy Django]]'' (2004)
* ''VideoGame/MetalGearAcid'' (2004)
* ''Metal Gear Solid: The Twin Snakes'' (2004)
* ''[[VideoGame/{{Boktai}} Boktai 3: Sabata's Counterattack]]'' (2005)
* ''Metal Gear Acid 2'' (2005)
* ''VideoGame/MetalGearSolidPortableOps'' (2006)
* ''[[VideoGame/{{Boktai}} Lunar Knights]]'' (2007)
* ''VideoGame/CastlevaniaLordsOfShadow'' (2010)
* ''[[VideoGame/ZoneOfTheEnders The Enders Project]]'' (cancelled)
* ''VideoGame/MetalGearRisingRevengeance'' (2013)
* ''VideoGame/SilentHills'' (cancelled)

!!'''Favorite tropes:'''
* AuthorAppeal: Above all else, Kojima is a world-builder. He'll reel off yard after yard of {{flavor text}} describing your surroundings, politics of the day, the latest fashions and tech toys, your teammates' pasts and motivations, philosophy, and assorted ''Jeopardy!'' trivia.
* AuthorFilibuster:
** [[{{VisualNovel/Policenauts}} SPACE IS BAD.]]
** [[{{VideoGame/MetalGearSolid}} NUKES ARE BAD.]]
** [[VideoGame/MetalGearSolid2SonsOfLiberty THE INTERNET IS BAD.]]
** [[VideoGame/MetalGearSolid3SnakeEater THE COLD WAR IS BAD.]]
** [[VideoGame/MetalGearSolid4GunsOfThePatriots WAR ECONOMIES ARE BAD.]]
** [[VideoGame/MetalGearSolidPeaceWalker NUCLEAR DETERRENCE IS BAD.]]
** [[VideoGame/MetalGearRising CYBERNINJAS ARE AWESOME]] [--wait wut.--]
* BreakingTheFourthWall
* ContemplateOurNavels: There are often long conversations about things like Neo Kobe Pizza, movies, etc.
* HeKnowsAboutTimedHits: Explanations of game features are often done by characters within the game.
* HumongousMecha
* MeaningfulName: For example, Raiden's civilian name "Jack" is a reference to a ''lot'' of things. Including an American nickname for a Japanese warplane from World War II.
* MindScrew
* MotiveRant: Oftentimes far longer than the time it takes to actually defeat the villain.
* NeverTrustATrailer: He hates it when trailers spoil the story, so he deliberately makes totally misleading trailers. He took this to its absolute limit with ''Metal Gear Solid 2'', where the fact that Snake isn't even the main character was completely, totally obscured.
* OlderThanTheyLook: Look at him again. No way the guy looks 50. This is joked by fans that he had nanomachines implanted in him.
* SdrawkcabName
* SignificantAnagram:
** For example, the first information released for ''The Phantom Pain'' claimed the game's director was a Swedish man named Joakim Mogren. "Joakim" is an anagram of "Kojima".
** [[spoiler:''Metal Gear Solid 4'' shows that "RAT PT 01" can be an anagram for "patriot".]]
* StealthPun: For example, in ''The Phantom Pain'', Big Boss is given an injection of digoxin, which is made from a plant called [[http://en.wikipedia.org/wiki/Foxglove foxglove]], referencing the in-game military unit [=FOXHOUND=].
* TrollingCreator: "DID YOU RIKE IT?"
** ThisLoserIsYou: The wimpy [[VideoGame/MetalGearSolid Otacon]] and [[VideoGame/MetalGearSolid2SonsOfLiberty Raiden]] can be seen caricatures of the otaku and action gamers. However, both characters [[TookALevelInBadass would gradually mature and become more competent]].
* WorldOfPun

!!'''Tropes he has personally stated he despises:'''
* GunsAkimbo: This is ironic once you [[VideoGame/{{Boktai}} remember the Ninja...]]
* TrailersAlwaysSpoil

!!'''Some films that have inspired his work:'''
* ''Film/EscapeFromNewYork''
* ''Film/DawnOfTheDead1978''
* ''Film/TheGunsOfNavarone''
* ''Film/TheGreatEscape''
* ''Film/TwoThousandOneASpaceOdyssey''
* ''Film/BladeRunner''
* ''Film/ChildrenOfMen''
* ''Film/LethalWeapon''
* ''Film/TheTerminator'' and its [[Film/Terminator2JudgmentDay sequel]]

!!'''Some other things he is known to admire:'''
* ''Franchise/AssassinsCreed,'' to the point where he's made two different major references to it in the ''Metal Gear'' series.
* ''Film/MadMax'', specifically ''Film/TheRoadWarrior'' and ''[[Film/MadMaxFuryRoad Fury Road]].'' He's mentioned that [[https://twitter.com/HIDEO_KOJIMA_EN/status/600145957372702721 Road Warrior was in his personal Top Five favorite movies, only to later get dethroned]] by ''Fury Road''.
* ''Series/{{Mega64}}'', to the points where he's even guest-starred in one of their sketches, and even commissioned them to make a trailer for his new ''Transfarring'' data system.
* ''VideoGame/{{Okami}}'', of which was one of the reasons why he asked Creator/PlatinumGames to work on ''VideoGame/MetalGearRisingRevengeance''.
* ''Franchise/{{Pokemon}}'', which he is said to have all of the games and all of the Pokemon (including legendary) in every one of the regional pokédexes.
* ''[[UsefulNotes/YuGiOh Yu-Gi-Oh!]]'', which got him called "Hideojama". In response, they made a card in tribute of him, [[http://yugioh.wikia.com/wiki/Tactical_Espionage_Expert Tactical Espionage Expert]].
* ''VideoGame/SuperSmashBros'': He wanted Solid Snake in ''Melee'' and got his wish granted in ''Brawl''.
* ''Film/PacificRim'', which he was [[http://static.giantbomb.com/uploads/original/6/69768/2507628-kojima+pacific+rim.jpg very happy about]] and may have led to his later collaboration with Creator/GuillermoDelToro in ''VideoGame/SilentHills'' until it was sadly cancelled.
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-->[[MemeticMutation DIDJURIKEIT?]]\\
[[OhCrap !]]

-->Yes, because Kojima is God!
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