Television cable network founded in 1994, dedicated to the Game Show
genre. In particular, Game Show Network was founded to air reruns of classic TV game shows from the 1950s onward. Starting in the late 1990s, the network began creating its own, starting with live call-in programs and eventually branching out into original formats and revivals of obscure formats.
At first, the network's rerun lineup ran the gamut from Goodson-Todman
stalwarts such as The Price Is Right
, Family Feud
, and Match Game
to other familiar programs owned by Sony (such as Pyramid
, Wheel of Fortune
, The Newlywed Game
, and The Jokers Wild
). Over time, the lineup has undergone countless changes, thanks in no small part to some degree of Network Decay
The current schedule is sometimes criticized by fans for relying too much on fairly recent material (1 vs. 100
, Deal or No Deal
, the Richard Karn / John O'Hurley / Steve Harvey seasons of Family Feud
) and material that doesn't quite qualify as game shows (High Stakes Poker
, Dancing with the Stars
, Family Trade
In August 2012, GSN began using "Game Show Network" under the logo in promos for The Pyramid
, which quickly spread to the credit crunches (amusingly, in a vertical style reminiscent of the original 1994-97 logo). In 2013, GSN began referring to itself explicitly in its promos as "Game Show Network" for the first time in nearly a decade.
Original GSN programming, counting revivals of existing formats:
This network provides examples of:
- Ad Bumpers: They occasionally do ones themed to both reruns of old shows, and to their original works.
- April Fools' Day: In 2003, the hosts of the network's original shows at the time traded places, except for Chuck Woolery who stayed with Lingo. That day's Lingo featured four of the hosts playing a charity game against each other, with remaining host Todd Newton serving as announcer/comic relief. note
- Credits Pushback: Originally nonexistent. Until about 2002, the only thing Game Show Network did during the credits was a brief, unobtrusive voiceover for other network programming that echoed those of the classic games and was typically placed over the "coming up" voiceovers of the original episode.
- From about 2002-04, the credits were horizontally crunched for a brief promo, with the show on the right side. Later crunches had both show and promo in square boxes, but everything was still legible.
- Since the change to GSN, the crunches have become annoying to the point of illegibility, taking up about 90% of the screen and moving on to the next show when the promos conclude, cutting off the Vanity Plates on most shows and almost always nullifying the fee plugs read by The Announcer (though those, strangely, are still closed-captioned).
- They at least had the decency not to crunch Let's Make a Deal (since Monty Hall made mini-deals with the audience throughout the credits) or some of the Black And White Overnite shows.
- Kids Block: During GSN's heyday, "Kids Zone," a block of kids/teen episodes of adult game shows (e.g., "Teen Week" of Wheel of Fortune), kids versions of adult game shows (e.g., Joker! Joker! Joker!, Jep! and Wheel 2000) and kids-only programs (Juvenile Jury, The Quiz Kids Challenge) was aired on Saturday mornings.
- These programs often included commentary cut in by the "GSN Ball" and an adult host (usually when an announcer would stumble over copy, host-contestant interaction, the kids were being themselves, etc.), which most viewers found very annoying instead of cute or humorous.
- The Remake: Done often to obscurities. The Woolery-hosted revival of Lingo was by far the best received, while Catch 21 is considered a worthy Gambit revamp with minimal changes to what had been a winning format and Chain Reaction returned the mental agility that was the Instant Reaction bonus game. Extreme Gong and Bill Engvall's Lingo, on the other hand...