Comic Book / The Halo Graphic Novel
aka: Halo Graphic Novel

The Halo Graphic Novel is a 2006 graphic novel published by Marvel Comics in partnership with Bungie Studios. Totaling 128 pages, the graphic novel covers four supplementary stories set in the Halo universe, with art by Simon Bisley, W. Andrew Robinson, Tsutomu Nihei (creator of Blame! and Knights of Sidonia), and even the retired Moebius, who contributed because of his son's fondness of the games. It also contains an extensive array of artwork, with contributions from the staff of Bungie, Marvel, and elsewhere.

In the first story The Last Voyage of the Infinite Succor (set just after the sixth mission in Halo: Combat Evolved), Elite Special Operations Commander Rtas 'Vadumee and his team respond to a distress call and board the crippled supply craft Infinite Succor, which the Covenant believe has been attacked by humans. The only crew member still alive, a Covenant Prophet, tells 'Vadumee that the Succor has been infested by the Flood. Stuck on the ship, the Flood intend to activate the Succor's slipspace drive to escape the star system and find new planets to infect. Fighting waves of Flood, including the reanimated remains of his fallen soldiers, 'Vadumee plots a slipspace course that will destroy both the Succor and the Flood aboard it, then escapes via a Covenant shuttle.

The second story Armor Testing (set shortly prior to the events of Halo 2) involves the UNSC field-testing a new version of the MJOLNIR Powered Armor, the Mark VI, in a series of challenging exercises. A lone Spartan-II puts the armor through its paces by dropping from Earth's atmosphere and engaging in a mock battle against UNSC special forces. This Spartan is revealed to be a woman, Maria-062, who has come out of retirement as a special favor to test the new equipment before it is sent to the Master Chief.

The third story Breaking Quarantine (also set just around Combat Evolved's sixth mission) follows Sgt. Johnson in his escape from the Flood infestation on Halo. No dialogue is included in this story, as the focus is on building atmosphere, with the only written words being sound effects and the like.

The final story of the compilation is Second Sunrise over New Mombasa, a story detailing the attack on New Mombasa, Kenya just before the Master Chief arrives there in Halo 2. The plot follows a reporter who creates propaganda for the UNSC. When the Covenant invade the city, the reporter and fellow citizens take to its defense, until they are forced to flee as the city faces ruin.

The Halo Graphic Novel Contains the Following Tropes:

  • All There in the Manual: The graphic novel taking the place of the manual.
    • Among other things, it's the first source to reveal the "Half-Jaw" Elite commander's actual name, and page 122 is notable for being the first canonical indication that Sergeant Johnson is actually a Spartan-I.
  • Continuity Porn: The graphic novel in general. It's particularly notable for being the first source to actually reference I Love Bees.

    The Last Voyage of the Infinite Succor 
  • Asshole Victim: The Minister, an egotistical load to the group, becomes infected and absorbed into the proto-Gravemind forming in the ship.
  • Badass Cape: Thel 'Vadam sports a pretty epic purple cloak.
  • Bookends: The story begins and ends with Rtas and Kusovai dueling.
  • The Cameo: Thel 'Vadam, the future Arbiter, appears in his former rank as the Supreme Commander of the Fleet of Particular Justice.
  • Foreshadowing: A panel of the Minister shows him with eyes rolled back and growths on his face, hinting at his eventual infection.
  • Mercy Kill:
    • During the assault one Elite is infected and begs to not become one of the Flood. Rtas performs a brief funeral rite and puts him out of his misery.
    • He ends up having to do the same to Kusovai, though by then Kusovai is already Flood and has no awareness that it's a mercy kill.
  • Obstructive Bureaucrat: The Minister of Etiology, a Lesser Prophet who locks the ship's control systems out of distrust that the battalion that has come to secure the ship is Flood-infected. He forces them fight their way through the Flood again just to get the medical bay to prove they're not infected, then all the way to the hydroponics deck, wasting time and getting men killed. When he starts protesting Rtas's plan for self-destructing the ship, Rtas gets fed up with him and orders him to cooperate or be left for dead.
  • Raising the Steaks: The Infinite Succor was a food supply ship and the Flood has taken over the animals inside.
  • The Reveal: Rtas having two of his mandibles cut off at the climax reveals that the Elite we've been following is "Half-Jaw" of Halo 2.
  • Taking You with Me: Rtas and Kusovai duel in a training exercise at the story's beginning. When Kusovai gets the upper hand, Rtas forces his momentum in a way that will let him also impale Kusovai the moment Rtas is stabbed. Rtas considers that enough of a victory for him, and warns Kusovai to think more creatively.
  • Zombie Apocalypse: The Flood, but eventually they develop beyond being mindless savages to becoming a Hive Mind and assembling a means to spread to more worlds.

    Armor Testing 
  • Action Mom: Downplayed. Maria retired to become a mother, but it's not clear if she already is one or has yet to be.
  • Call Back: The new Mark VI armor being tested against a group of ODSTs calls back to John's test of Mark V against ODSTs. Luckily though, this test has significantly less lethal consequences.
  • Career Versus Mom: In a sense. Maria quit the Spartans to start a family. On one hand, Spartan work doesn't leave a lot of time for a personal life. On the other hand, it's a "saving humanity from extinction" job.
  • Continuity Nod: The whole story is one to Halo 2's first level, where Master Chief is informed that his new MJOLNIR Mark VI was just shipped to Cairo Station from Songnam that morning.
  • Monochrome Casting: Inverted; nearly everyone in the story is Korean, with the exception of Maria and a few ODSTs.
  • One Woman Army: As par for a Spartan.
  • Retired Badass: However long it's been since Maria retired, she still has her old skill.
  • Samus Is a Girl: The Spartan testing the Mark VI turns out to be a woman named Maria. Of note is that she's the first Spartan to ever have her face depicted in visual Halo media.

    Breaking Quarantine 
  • Body Horror: The art really gets across the horrifying nature of those infected by the Flood.
  • Chase Fight: The entire tale consists of Johnson trying to run away from the Flood while fighting them off.
  • Foregone Conclusion: We already know that Johnson's going to escape, especially since the foreword outright mentions it. The fun is in seeing how badass he is in doing so.
  • No Dialogue Episode: There's zero dialogue and no narration. Justified, since Johnson is the only non-infected sentient in the entire story.
  • Punched Across the Room: One Flood Combat Form is able to knock Johnson across an entire room with its tentacles. Our good Sergeant's none the worse for wear, however, considering that he's actually a Spartan-I.
  • Retcon: Word of God is that this story was created for the purpose of retconning away Halo: First Strike's explanation for how Johnson survived the events of Combat Evolved. Basically, First Strike stated that Johnson was actually immune to Flood infection, while Breaking Quarantine instead established that he was simply too badass to let any Infection Form stick its tentacles into him.invoked
  • Written Sound Effect: Manga-style ones at that, due to being illustrated by a mangaka.

    Second Sunrise Over New Mombasa 
  • Art Shift: In contrast to the previous stories' relatively realistic and game-faithful art, Second Sunrise is heavily stylized and takes a number of liberties with the games' designs.
  • Art-Style Dissonance: Despite the colorful and cartoony art-style, the tale is quite dark, with some surprisingly gruesome scenes.
  • Crying Little Kid: When the reporter is about to get on an evacuating lifeboat, he notices an abandoned little girl nearby, and decides to let her take his seat.
  • Determined Defeatist: The reporter is confident that the Covenant will ultimately succeed in wiping out humanity, but he's nonetheless determined to do his job. He's even willing to give up his lifeboat seat to a little girl despite believing that she's probably not going to survive for long either way.
  • Intrepid Reporter: Even after being injured, the reporter's first thought upon waking up in a medical center is that no one is properly covering the news of the Covenant attack, and therefore he needs to get up and do so himself.
  • Lower-Deck Episode: Takes place entirely from the perspective of a civilian reporter.
  • Neo-Africa: New Mombasa is a cosmopolitan industrial port city located in Kenya, though its "Old" Mombasa section is pretty rundown.
  • No Name Given: None of the characters are ever referred to by name; it wasn't until 2015's HUNT the TRUTH that we finally got a name for our reporter protagonist (Benjamin Giraud).
  • Prequel: For Halo 2's Earth levels, showing what happened to New Mombasa before the Master Chief got there.
  • Propaganda Machine: The reporter works as a contractor for ONI, making sure that news about the Covenant war is rendered "digestible" for the public; he feels both guilt and pride about this.
  • La Résistance: The reporter ends up tagging along with a makeshift civilian resistance group for a bit.
  • Translator Microbes: The reporter notes that he has to keep his translator running when speaking with the locals in Old Mombasa.
  • Uncertain Doom: The story ends with the reporter being left behind in New Mombasa while it's being overrun by the Covenant. Almost a decade later, it was finally revealed in Hunt the Truth that he did manage to escape alive.
  • You Gotta Have Blue Hair: A number of characters have rather unnatural hair colors, with the reporter himself being blue-haired.

Alternative Title(s): Halo Graphic Novel