Characters: Young Justice-The Team
This page is for listing tropes related to the Team, the group of young heroes assigned to undertake covert operations on behalf of the Justice League in the animated series Young Justice
For other characters that appear in the series, see the Young Justice Character Index
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The Entire Team
- Badass Crew: When the team come together as a team, they are an incredibly effective force to be reckoned with, as seen in most episodes. But no episode showcases this better than “Summit”, where the team completely outsmarts both the Light AND the Reach, singlehandedly not only destroying their alliance, but setting up an Engineered Public Confession that obliterates the Reach's Villain with Good Publicity act. The end result is about half the Light captured and the Reach's invasion of Earth completely thwarted in every conceivable way. This causes Vandal Savage to truly lose his cool for the first time in the entire series. As he outright says, they've done more to derail his plans than anyone in his entire immortal life.
- Brains and Brawn: Robin and Superboy have this dynamic when they work together, though Robin isn't a pushover and Supey isn't dumb. Ditto with Batgirl and Wonder Girl.
- Breaking the Fellowship: Though not completely. Five years later only Robin (now Nightwing), Miss Martian and Superboy are still on the team. Zatanna and Rocket have just recently joined the Justice League. Kid Flash and Artemis have dropped hero work to focus on college but are still close to and concerned for their friends. Red Arrow, obsessed with finding the original Speedy, is basically a hobo. Aqualad, while initially presented as having gone off the deep end morally, is in fact a deep cover agent infiltrating Black Manta's organization. Later he brings in Artemis to help him, and Nightwing acts as their handler. They're still (mostly) on the same side and they're definitely True Companions but they aren't all working together anymore.
- As of "Complications", Nightwing is the only member that hasn't been abducted, killed, retired, promoted to League membership, pretended to defect, hospitalized or gone MIA.
- Child Soldiers: The Reach cast them as this when exposing the League's secrets to Secretary Tseng, at least.
- They have done black-ops missions, gone to war-torn nations and been involved in wars and constantly put their lives in danger albeit to save other lives. The Justice League also often assign them missions. So, it could be argued that the Reach have a point.
- Combat Pragmatist: A necessary adjunct to Weak, but Skilled below.
- Deadpan Snarker: Each of them have had snarky moments in at least one point in the show.
- Dysfunction Junction: Of the original team of six, only Robin, Kid Flash, and Aqualad were particularly stable. Aqualad was later revealed to have a Dark and Troubled Past while Robin/Nightwing picked up The Chains of Commanding. Superboy and Miss Martian got over most of their issues by the end of season 1 only to pick up a pack of new ones over the Time Skip while Wally got extremely bitter in Season 2. By the start of Season 2 Artemis is the only one who really qualifies as an Only Sane Man which is somewhat ironic since she was the most damaged in season 1. And now she's Tigress and has Becoming the Mask problems while her world crumbles around her. Go figure.
- Five-Man Band: The original five in season 1.
- The Leader: Aqualad. He's the official leader of the team and the others defer to him..
- The Lancer: Robin. Unlike Aqualad, he's the youngest, louder, has a completely different fighting style etc. He also wanted to be the leader before realizing that Aqualad would do a better job.
- The Big Guy: Superboy. On the team, he relies the most on his brute strength.
- The Smart Guy: Kid Flash. Besides being a Teen Genius when it comes to science, he's also very quick-thinking and analytic in combat.
- The Chick: Miss Martian. The only female on the team at first, and the one who tries to be the Team Mom.
- The Sixth Ranger: Artemis. She is added to the team after the other five have formed their dynamic.
- Gender-Equal Ensemble: As of "Usual Suspects".
- As of "Auld Acquaintance" they're also seemingly all paired off: Superboy and Miss Martian are an Official Couple, and Zatanna/Robin and Artemis/Kid Flash should probably be considered such after kissing in "Auld Acquaintance". Rocket at least has a crush on Aqualad.
- The time skip shakes things up: The only couple still together is Artemis and Kid Flash. Superboy and Miss Martian had an Off Screen Break Up, and Miss M is now seeing Lagoon Boy. It is confirmed that both Zatanna and Rocket are Nightwing's Amicable Exes, with him implied to still be Friends with Benefits with Zatanna, and possibly Batgirl as well. Rocket and Aqualad also dated for a bit (according to Greg Weisman), and now Rocket is getting married to someone else.
- Guys Smash, Girls Shoot: The team at the end of Season 1 had two Lightning Bruisers, two Fragile Speedsters, two Glass Cannons and two Squishy Wizards... guess which gender was which. This is no longer the case when Batgirl and Wonder Girl show up.
- Just a Kid: The Light consistently refers to them as "children" and their Underestimating Badassery of the team is what causes their defeat.
- Power Trio: The three veterans in season 2:
- The Kirk: Nightwing
- The Spock: Miss Martian
- The McCoy: Superboy
- Though it seems that as of late, Superboy and Miss Martian are zigzagging between their respective roles.
- Ragtag Bunch of Misfits —> Badass Crew: The original team consisted of three highly-trained ex-sidekicks, a months-old clone of Superman rescued from an evil lab, and a young Martian girl with a slightly mysterious past. Latecomers included an anti-social archer with an even more mysterious past, the daughter of an Italian-American magician who trained in the mystical arts like her father, a solo archer hero and ex-sidekick who joins briefly, and an African-American teenage gadget-powered superheroine. The first season is the story of how this gang becomes skilled enough to take on the entire Justice League... and win.
- Retired Badass: Post-time skip, Wally and Artemis have hung up their tights and decided to focus on college.
- Subverted with Artemis, who fakes her death to become a deep cover agent.
- The Smurfette Principle: Until the very end of the premiere there are no females, and for several episodes thereafter there's only Miss Martian. Even when Artemis joined up, there was still a pretty noticeable disparity for the bulk of the first season.
- Averted as of "Usual Suspects". As of the first season finale, the team had an even split of four boys and four girls.
- And then in season two, the new line-up consists of five boys and four girls.
- True Companions: Even five years later when the fellowship is, at least partly, broken and Superboy and Miss Martian are broken up they still slide easily into the telepathic conversations they used when they were a team.
- The trope is then played with in regards to Kaldur. First it seems that he has become evil due to the gut-punch combo of long-time crush Tula dying on a mission and the revelation Black Manta is his father. Then it seems that the The Only One Allowed to Defeat You clause for True Companions still applies, as Nightwing and Superboy make sure they intercept and confront Aqualad themselves, leaving Leaguers and newer members of the Team behind. But then it turns out that Kaldur was a Fake Defector the whole time, and Nightwing, as his handler, was just going to talk with him, only for the meeting to be interrupted by Superboy.
- Two Girls to a Team: Artemis and Miss Martian. This trope was so enforced in the minds of its demographic that rumours that another female team member (either Wonder Girl or Secret) would be joining the cast launched much speculation that either Artemis or Miss Martian would be outed as The Mole, die, or otherwise leave the team.
- This trope, and the anxiety associated with it, has been averted with the inclusion of Zatanna as a long term member without any other character being removed from the team.
- As of the end of season 1 Rocket and Zatanna have joined the Team, so that the gender ratio is even with four boys and four girls.
- As of season 2, the ratio for the team stands at five males and four females.
- Weak, but Skilled: How the team, as a unit, compares to many of their opponents. More often than not, they can't overpower anyone they face, much less take any of them in a one-on-one fight. Instead, they're at their best when they rely on coordination (Martian telepathy helps immensely), teamwork, Geo Effects, and cleverness.
Joined in Season 1
B01: Nightwing (Robin I)
"Why isn't anyone ever just whelmed?"
Abilities: acrobatics, gadgetry, hacking
As Robin, Dick Grayson was the junior partner to Batman. Known colloquially as The Boy Wonder, he took the Caped Crusader's training very seriously. He is not only a skilled acrobat in his own right (a trait he came by before becoming Robin), but he is a skilled hacker, strategist, and escape artist. At 13 years of age, he was amazingly the most senior of the teen heroes of this 'verse. He is quick with the wisecracks, but serious underneath.
During the five-year gap between seasons he changes his superhero identity to Nightwing and becomes leader of the Team.
- The Ace: The first season was his development and the second season as Nightwing shows it. Nightwing is just that damn good.
- Broken Ace: Starting to show shades of this after "Darkest", where he had to sacrifice Mt. Justice to help Aqualad maintain his cover, and then emphasized by Kid Flash voicing serious concerns about the whole Reverse Mole plan.
- Adorably Precocious Child: Okay, he's technically a teenager, but the fangirls seem to think he's this.
- Adorkable: In-universe, Zatanna certainly thought so, much as the fangirls do out-of-universe.
- Amicable Exes: With Zatanna, Rocket and apparently all his ex-girlfriends. Occasionally implied to still be Friends with Benefits with Zatanna as well.
Zatanna: How is it again you're still friends with all your exes?
Nightwing: That's my superpower.
- Animal Motifs: Birds. The Robins carry "Birdarangs" instead of Batarangs and Nightwing has a bird emblem.
- Animal-Themed Superbeing: Again, birds.
- Anti-Hero: In season one, he has everything he needs to be one, but he doesn't like being that kind of person.
- Badass: He had a background in circus performance (specifically acrobatics), which he puts to good use as Batman's protege. Despite having no superpowers, he's very quick-thinking and handy in a fight.
- Badass Adorable: Especially in the first season, where he's distinctly shorter, younger, and more childish than anyone else on the team.
- Badass Bookworm: Besides being a world-class hacker and competent detective, he's a Mathletes champion in his civilian identity and has a notable fondness for playing around with the English language.
- Badass In Charge: As of season 2, Nightwing is the leader of the team. He cedes control pretty seamlessly back to Kaldur after the latter's return.
- Badass Normal: Out of all the young heroes in the first season, Robin has been on the job the longest with four years of hero experience. He is 13, making him the youngest of the group (discounting Conner/Superboy, who is only sixteen weeks old). Robin also holds up fine despite him and Artemis being the only ones without superpowers in Season 1, as proven in "Homefront".
- Big Brother Instinct: Towards the entire team, but Tim Drake especially, looking at his actions in "Complications".
- Big Brother Mentor: Acts as one for Artemis in 'Homefront'. Ironically, he's both younger and physically smaller than her. In season 2, he has become one for the new Robin, Tim Drake.
- Big Good: As of Season 2, Dick has become the leader of the team, with the team itself expanding greatly in size.
- Birds of a Feather: With Zatanna.
- A Birthday, Not a Break: The tie-in comic juxtaposes his fourteenth birthday (which goes fine — he has a huge party at his house where Barbara ends up making out with him) with his nineteenth birthday (which escalates from a couple of routine missions and an attempt to recruit Jaime to several high-profile heroes getting kidnapped and sent to the moon, an alien attempting to steal Metropolis, and what's possibly the beginnings of an alien invasion).
- Break the Cutie: Suffers The Chains of Commanding after Aqualad's (temporary) sacrifice in "Failsafe". Turns out he really doesn't have it in him to pull off a Good Is Not Nice mindset... at least, not at 13 years of age. In season two, his big plan to uncover the Light demands a more pragmatic mindset, though he doesn't seem to enjoy it much.
- Brought to You by the Letter "S": Wears an "R" on his chest as Robin.
- Buffy Speak: He seems to do it intentionally.
- Catch Phrase: "Stay whelmed."
- The Chains of Commanding: Explained in "Disordered" as to what he felt in "Failsafe", and then followed up on in "Image", where he is clearly reluctant to be leader.
- Followed up in season two when he is leading the team, and clearly feeling the weight of the decisions he's being forced to make. Once Kaldur's Reverse Mole thing ends, he tries to hand back leadership the second he's back in the Aqualad uniform.
- The Charmer: Not only is he popular with ladies, he claims that remaining friends with his exes is his superpower.
- The Chessmaster: In season 2 he serves as the commander of the entire Team and takes the lead on the Reverse Mole gambit against the Light, convincing Artemis to fake her own death and join Aqualad within Black Manta's organization.
- Chick Magnet: Issue 20 of the tie-in comic implies he's hooked up with Zatanna, Bette Kane, Rocket and Batgirl at least.
- Childhood Friend Romance: A complicated one with Batgirl. By his nineteenth birthday, Dick is open about wanting to be with her, but she says he's "a dog" and not ready for her yet, considering that over the course of the day he'd already had Bette Kane in his apartment, a long kiss with Zatanna, and a cheek kiss from Rocket. So they're both interested in each other and not opposed to public displays of affection, but they're not in an exclusive or serious relationship yet.
- Childhood Friends: With Batgirl.
- Circus Brat: He grew up in a circus. It's where the acrobatic leaps and flips from his fighting style come from. Explored in "Performance".
- Clark Kenting: He has three different 'looks:' With mask/sunglasses and loose hair (Robin/around Mt. Justice), with gelled hair and no mask/sunglasses (Dick Grayson/at school or around Bruce's associates), and no gel or mask/sunglasses, which is how he appears when he's at home with Bruce and Alfred.
- Commitment Issues: Batgirl/Barbara Gordon says he's not ready to be with her because he's a "dog".
- Cool Shades: An important part of disguise.
- Dark Is Not Evil: His "Nightwing" costume is mostly black and he's the Big Good for the team.
- Deadpan Snarker: Robin may trump Kid Flash in this.
- Determinator: Most people wouldn't attempt a complex acrobatic routine without a safety net. Or with the flu. Much less in the same night.
Robin: But the show must go on.
- Dissonant Laughter: Seems to be his trademark throughout Season 1. He weaponizes it in "Bereft."
- Dual Wielding: Sometimes uses arnis/eskrima sticks (served as Foreshadowing in Season 1, since Dick is better known for using these as Nightwing than as Robin).
- Expressive Mask: A more subtle version of the trope.
- Friendship Moment: Kid Flash didn't hesitate at all to dive and save Robin when he saw he was being pulled back into the mothership's core in "Failsafe". See It Has Been an Honor below.
- Had one with Artemis in "Homefront".
- Friends with Benefits: Occasionally implied to be his relationship with Zatanna post-Time Skip.
- As of Issue #25 of the tie-in comic, is also this with Batgirl/Barbara Gordon.
- The Gadfly: Loves messing with people in season 1, though by season 2 he's become considerably more mature.
Robin (popping out of nowhere): Artemis?
Artemis (gasps, startled): Robin! I, uh-
Robin: How random that you're in Gotham City! Instead of Star City, where your uncle Green Arrow lives?
Artemis (nervously): I'm, um, here... to see my cousin! She... was in the state spelling bee. Here, in Gotham. City.
Robin: C-O-O-L. Did she W-I-N?
Artemis (eyes narrow): N-O.
Robin (grinning): D-R-A-G
- Guile Hero: Nightwing knows that the Light are led by at least one Manipulative Bastard so he and Kaldur are using Aqualad's Freudian Excuse as an opening to get an eye inside the villain's organization.
- Grappling-Hook Pistol: One of the many contents of his utility belt.
- Green-Eyed Monster: A mild case in "Downtime" where Robin was jealous that Batman gave a private lecture to Aqualad.
- Happily Adopted: He lost his biological family, the rest of the famous Flying Graysons, at the age of nine. He was then taken in by Batman and trained in the crimefighting arts.
- Heroes Want Redheads: His current love interest Batgirl.
- Heterosexual Life-Partners: With Kid Flash.
- Hidden Depths: In most of Season 1, he acts like a normal 13 year old boy who doesn't think twice about hacking into restricted networks or using his own laugh as a countdown on explosive batarangs. Then "Failsafe" and "Disordered" occur, in which he shows remarkable eloquence and self-awareness.
- Hollywood Hacking: He's easily capable of hacking into any system he wants to — including that of the Justice League — in a matter of seconds.
- The Hyena: He admits it himself. As Greg Weisman explains it, he imagines that Batman taught Robin the Stealth Hi/Bye, and then Robin was just so tickled by the idea of screwing with people like that that he couldn't stop laughing.
- Insufferable Genius: At times in the first season. Post Time Skip, he's both much more serious in his role as The Smart Guy and more conscious of his limitations.
- I Shall Taunt You: He's very fond of dropping wisecracks on his opponents during combat.
- It Has Been an Honor: The brief nod between him and Kid Flash in "Failsafe" really says it all.
- It's Personal: The mission in "Performance", as it concerned the man who had run the circus he worked in when he was young.
- The Lancer: He has a lot of leadership qualities but is not quite there yet. Probably has something to do with him being only 13. He takes this role by default since the rest of the team are grooming him to be the leader. It's partly a lack of maturity that prevents him from being the leader, but also his inexperience with being on this type of team. Batman and Robin's methodology was based around an efficient two man team with relatively standardized training, which doesn't translate well to an ad-hoc Ragtag Bunch of Misfits, so it's his lack of cohesion with a very different type of team that is the problem.
- Post-time-skip and upgrade to Nightwing, he's in charge of the team.
- The Leader: Type Mastermind as a counterpart to Aqualad's type Leveheaded. Based on what's been shown of Nightwing, he overlaps all types at once. Compare Captain America or his comic book incarnation.
- Leeroy Jenkins: An inversion, since he always has a plan. The problem is that The Plan (seems) too obvious for Dick to explain it to anybody and the team isn't trained enough to follow it anyway. It's noted that this works with Batman, since they know each other well, but not with other heroes.
- Likes Older Women: Two of his three known hookups, Rocket and Bette Kane, are at least a year older than him. Word of God is that Zatanna is only a few months older (Dick had his 14th birthday between "Agendas" and "Insecurity"), and that current love interest Batgirl is around a year younger.
- The Magnificent: So far, he's the only hero to get his traditional epithet ("Robin, the Boy Wonder") used in-series: Mr. Freeze, Poison Ivy, The Joker, Wally, Zatanna, and Artemis have all used it somehow, whether seriously or mockingly.
- McNinja: The team lampshades it frequently.
Kid Flash: I forgot how much I hate it when he does the ninja thing.
- Meaningful Name: "Dick" is old slang for "detective." Meanwhile, his last name is Grayson, and 'gray' is an apt description of his moral alignment in season 2.
- Meaningful Rename: Changes his identity from Robin to Nightwing in the five year Time Skip.
- Mission Control: Notably in season 2, the plot has kept Nightwing out of physical fighting more times than not, even when he is nearby, unless the threat attacks him directly. Not that it makes him any less Badass, he is still a very competent leader and organizes the team quite well for whatever mission they are dealing with at the time.
- Mr. Fanservice: Apparently Dick is this no matter what the media. The timeskip was a relief to a lot of fangirls, because at least their perving on Dick Grayson is now legal.
- My Parents Are Dead: They died in a circus "accident" when he was nine.
- Nerves of Steel: On display in "Homefront" and "Failsafe".
- Nice Guy: Less so than his comics counterpart but he still has some of this.
- The Nicknamer: Usually involving initials: Kid Flash is K.F., Miss Martian is Miss M., etc.
- Off Screen Teleportation: Part of the McNinja gig.
- Omniglot: Kind of. He's not a direct offender ala Superboy, but he's confirmed to at least get by in French, Spanish, Italian, German, Japanese and Mandarin.
- Opaque Lenses: Compare Robin's sunglasses to the ones Roy wore in "Targets." Rob's are completely black, while you can actually discern Roy's eye color through his.
- Playful Hacker: He's well-versed in hacking and often does it for fun. To drive home the playfulness, his hacking is depicted by a red doodle of himself turning green once he's cracked something.
- Properly Paranoid: He always makes sure a story checks out, to the best of his ability. He didn't even take Blue Beetle at his word when the entire team went missing, and as such discovered that Blue was actually responsible.
- Rage Against the Mentor: Averted. Him becoming Nightwing is not because he's angry with Bruce like in most other incarnations of the character, but because he's grown up.
- Really Gets Around: In the words of Wally West, "You dog!"
- Reasonable Authority Figure: With the newer members of the team.
- Rousing Speech: As seen in "Failsafe", he's pretty good at making one, very much like his comics counterpart.
- Running Gag: He has a thing for backformations.
- Secret Secret Keeper:
- Unbeknownst to Artemis, Robin already knows who her father is and despite so, he fully trusts her. This does not, however, keep him from trolling the hell out of her when she starts attending his school.
- Given his penchant for hacking, he likely has more intel than anyone else on the team and possibly more than most members of The League. However, he looked surprised in the pilot episode when he learned about the Watchtower.
- Shorter Means Smarter: He's the shortest of the lot, yet he just barely edges Wally (whose scientific knowledge may border on Super Intelligence and who's shown to be quite the lateral thinker) out in overall intelligence, according to his stats/database page. As Nightwing, the "short" part no longer applies.
- Simple Staff: Occasionally pulls out escrima sticks.
- The Smart Guy: He's more tech geek, while Wally's pure science.
- The Spock: In the episode "Failsafe", he intentionally sends Superboy on a mission he likely won't survive to buy the team time to destroy an invading mothership. Later on, both he and Kid Flash intentionally stay behind to buy Miss Martian time and wind up "dying" themselves. Subverted as of "Disordered" when it's revealed he wasn't happy about his choice.
- Spy Catsuit: As Nightwing, his outfit seems to be a simple padded jumpsuit, more practical than elaborate. Even the emblem is just a chest insignia, when most other versions have it encompass his shoulders and upper back, usually etched against some molded body armor in his costume.
- Stealth Hi/Bye: He learned from the best.
- The Strategist: Probably the best strategist on the team. The Aesop of "Dropzone" was that the best strategist doesn't always make the best leader.
- Taking Up The Mantle: Apparently his dream—before the events of "Failsafe", which made him realize that can't be the kind of stoic, unemotional leader that Batman is.
- Tall, Dark and Handsome: Season 2. Hell yes.
- Team Dad: By season two, he's taken up this role where Batman left off towards the third generation heroes.
- 10-Minute Retirement: In the final episode, he decides to quit the team for some time after Wally's death.
- Try Not to Die: After appointing Tim leader of Gamma squad, he tells him "Just don't die, okay? And no unnecessary risks to the squad."
- Wake Up, Go to School, Save the World: Apparently attends Gotham Academy in his spare time.
- "Well Done, Son" Guy: Downplayed. While he wants Batman's acknowledgement, he doesn't want to be the next Batman since, while "Failsafe" proves that he's perfectly capable of being the kind of ruthless tactician Batman is, he hated every minute of it. Ironically this is what earns him Batman's respect more than anything else. He doesn't want Dick to end up like that either.
- Would Hit a Girl: Has no problem fighting female villains, such as when he punches Shimmer so hard that she slams back into a cliff side in "Usual Suspects". His fight with Tigress could count though, since she's Artemis, they were probably fighting each other to keep up a show.
- You Shall Not Pass: How he and Kid Flash go out in "Failsafe".
Aqualad / Black Manta II (Kaldur'ahm)
Click here to see Aqualad as he appears in Season 2 *spoilers*
"We stand ready."
Abilities: super strength, underwater breathing, water weapons, electric production
Aqualad is an Atlantean who, through his own skills with water manipulation and focus, earned the right to take on the role of junior partner of Justice League member Aquaman. Although somewhat hesitant in regards to listening to Speedy's rant about them needing to branch out, he soon begins to discover that it may actually be for the better. Somewhat stoic, he soon becomes the team's voice of reason when it comes to dealing with obstacles, whether they be friend or foe.
During the five-year gap between seasons Kaldur joins his father, Black Manta, following the death of Tula during a mission after joining the Team as Aquagirl. Tula's death, along the revelation that Aquaman had kept the identity of his biological father from him, apparently drives Aqualad to betray the Team and become Black Manta II. This, however, is actually an elaborate ruse concocted by himself, Nightwing, Kid Flash and Artemis to get someone undercover in the Light's organization.
- 0% Approval Rating: In Satisfaction everyone wants to bring him down because of Artemis's "death", including her sister Cheshire, her father Sportsmaster, and the other heroes.
- The Apprentice: In "Downtime" it was shown that Aquaman was impressed with Kaldur and his friend Garth's bravery and offered them both the role of his apprentice. Garth refused, while Kaldur accepted and became Aqualad.
- Acquired Poison Immunity: As a result of living under water all his life, he's developed a resistance to jellyfish venom.
- Animal Motifs: He has eel tattos on his arms, can generate electricity, and can conjure a giant eel made of water with his powers.
- Anti-Hero: In season 1 he's willing to hide from his friends there's a possible Mole on the team to keep them from turning on each other. In season 2 he's willing to put both his mentor and his friends in danger, and actively attack them, to protect his cover.
- Apparently Human Merfolk/Our Mermaids Are Different: Looks similar to a human being but hides his Atlantean traits when he is in public.
- Archnemesis Dad: Black Manta in season 1, though Kaldur doesn't know it at the time. Double subverted in season 2.
- Badass: Aqualad was trained by Aquaman himself in the art of fighting. As such, he's a very competent warrior.
- Beware the Nice Ones: Aqualad is often very caring and reasonable, but is terrifying when pushed the wrong way.
- Big Brother Instinct: Primarily to Robin. When Black Canary points out that he's just as much as logical choice for leader, Kaldur gets a haunted look and says "But he is so young."
- Big Brother Mentor: To Robin and arguably, Superboy. Lampshaded by Miss Martian in "Infiltrator".
- The Blank: During his Battle in the Center of the Mind in "The Fix", but he gets his face back in the next scene thanks to Artemis telling him You Are Not Alone.
- Broken Pedestal: Lagoon Boy used to idolize him.
- Bruiser with a Soft Center: In season one, he's the second strongest member after Superboy... but he's whole a lot nicer than Superboy is.
- Calling the Old Man Out/Rage Against the Mentor: Calls out Aquaman for hiding the identity of his true father. In "Alienated" it was probably part of the ruse, but in "Legacy," he was genuinely hurt and angered.
Aquaman: Perhaps you should discuss this with your parents.
Aqualad: I am discussing it with you.
- Canon Foreigner/Canon Immigrant: He was made for the show, but DC liked him so much he was adapted to the comics before the show even aired, though there's very little similarity between the two of them, beyond their costume, power set, identity of biological father, and ethnicity.
- Zigzagged. He was adapted into the Brightest Day and Teen Titans books, but he's since been wiped out of existence by the New 52 reboot— even two years later, he has yet to be seen, despite the writer of Teen Titans expressing an interest in him. He was, however, ported to the universe of The Flashpoint Paradox.
- The Captain: Batman has been known to refer to "You and your team" when talking to Aqualad; in addition, he reports directly to Batman after the team completes missions. He becomes a villainous example after his Face-Heel Turn. But see Fake Defector.
- The Chains of Commanding: Mentioned in "Drop Zone" and "Downtime" and fully explained in "Disordered".
- Character Development: He first starts out as the Submissive Badass in the first few episodes and later emerges as The Leader of the Ragtag Bunch of Misfits. He then goes on to become a Reverse Mole in his villainous father's organization.
- Childhood Friend Romance: He had a longtime crush on his friend Tula. Unfortunately for him, she began a relationship with his best friend Garth during the time he was away.
- Child Soldiers: Word of God is, it's required for Atlanteans to enlist in military training until the age of 16.
- Conflicting Loyalty: In "Downtime" between Atlantis and the surface world.
- Dark Is Not Evil: His "evil" outfit in season 2 certainly makes him look more evil.
- Dark-Skinned Blond: And issue 14 of the tie in comics show that he gets it from his mom◊ (who amusingly enough kind of looks like Beyoncé).
- Deadpan Snarker: See Not So Stoic.
- Defusing The Tykebomb: Early in season one he calms Superboy down and helps adjust to the world until Superboy gets with Miss Martian. In addition, its been stated by Word of God that Superboy is closest to Aqualad out of all of males in season 1.
- The Dragon: To Black Manta in Season 2. He turns out to be a Dragon with an Agenda: He's still a good guy, and just using his father to get closer to the Light and their new partner.
- Does Not Like Shoes: He's always walking around barefoot due to having webbed feet.
- Dogged Nice Guy: Towards Tula in "Downtime" until he got over it at the end of the episode.
- Dual Wielding: He often solidifies water into two weapons he uses to attack.
- Elemental Baggage: Aqualad cannot create the water he telekinetically manipulates, it either comes from the pack on his back or a standing supply near by.
- Evil Costume Switch: After joining his father and becoming Black Manta II, complete with a creepier haircut.
- Evil Former Friend: Subverted. It's all part of the plan.
- Expy: According to creator Greg Weisman, Kaldur's design was inspired by The Lord of the Rings' elves.
- Eye Beams: As Black Manta II.
- Face-Heel Turn: In Season 2, but it turns out he's a Fake Defector.
- Heel-Face Revolving Door: So far: Aqualad's good, but then he's bad, then he's still good, then he might just be pretending to be good, then he actually is good. He was, however, Good All Along.
- Fallen Hero: In Season 2, but later subverted.
- Fantastic Racism: Aqualad and other Atlanteans with non-human traits face discrimination from the Purifiers.
- Fights Like a Normal: Training with the team during season one.
- Freudian Excuse: His first love Tula was killed as a direct result of becoming involved with the Team, and he's been trying to hurt his own father for years because of the lies of a man whom he called both his king and his friend. This turns out to be a subversion; he's a Fake Defector.
- Guile Hero: This and his levelheadedness is why he was chosen to be leader in the first season. He was also the one who started the plan to infiltrate the villains by pretending to be evil to get close to his father. Together only he, Wally, Artemis, Dick know of this ruse.
- Imagination-Based Superpower/ Multi-Melee Master: His waterbearers have a lot of different uses, thus becoming an Impossibly Cool Weapon.
- Important Haircut/Good Hair, Evil Hair: He has a normal hair cut in season 1, but he gets a shorter hair style in season 2.
- Half-Human Hybrid: His father is the human Black Manta, while his mother is an Atlantean.
- Heroes Want Redheads: He had fallen in love with Tula, but unfortunately for him, she and Garth were already together (all three had been close friends).
- Heroic Bastard: The result of a human/Atlantean union.
- Heroic Self-Deprecation: He doesn't believe in his leadership abilities until "Alpha Male". Made worse in "Failsafe", where he believes himself to be unfit to lead the team.
- Heroic Sacrifice: Sacrifices himself in "Failsafe" to save Martian Manhunter, who eventually turns out to be the key to freeing everyone from the Unwinnable Training Simulation they're trapped in.
- I Did What I Had to Do: Had to make several compromising choices undercover as Black Manta's henchman.
- I Want My Beloved to Be Happy: Wishes Tula and Garth the best together, as he wants Tula to be happy.
- Impossibly Cool Weapon: He wields a pair of waterbearers that he can use to augment his powers and and create a variety of water weapons.
- In a Single Bound: He does this a few times in the episodes like "Humanity". Although he doesn't jump as high and does not do it as much as Superboy has.
- In the Blood: Goes evil after finding out his father is Black Manta. Later subverted when it's revealed he's actually a Reverse Mole.
- Jack of All Stats: Definitely the most well-rounded member of the original Team. He's not as fast as Kid Flash, as strong as Superboy or as super-powered as Miss Martian, and he doesn't pack as many cool gadgets as Robin or Artemis, but he's definitely more versatile than any of them. He's adept at strategy and hand-to-hand combat, he's got magic training, and his waterbearers can shape-shift into any weapon he needs. He's even more bruising after the Time Skip, now that he's got magic, super strength and a weaponized power suit with missiles and freaking eyebeams.
- Kick the Dog: Kills Artemis in "Depths". Soon subverted when it turns out they were just faking her death.
- Kid Hero: He is 16 years old in the first season.
- Kubrick Stare: He delivers a damn creepy look when he rises out of the water in "Depths".
- The Leader: Type Levelheaded. The position is made official in "Drop Zone" and reaffirmed at the end of "Alpha Male".
- Played With in "Disordered"; after his actions in "Failsafe", he doesn't believe himself to be an effective leader, yet he continues to be one since he doesn't want to burden Robin with the role.
- No longer true as of Season 2. However, his leadership qualities are what makes him a dangerous villain, and it's notable that he makes sure all of his mooks have time to escape.
- Still The Leader: After rejoining the team after completing his mission, Nightwing immediately defers leadership back to Kaldur.
- Legacy Character: As Black Manta II
- Licked by the Dog: In "Darkest", Sphere rolls right up to him and doesn't even sound the alarm after he gives her a pet, like in old times. This makes him feel even more guilty about blowing up Mount Justice in order to secure his cover.
- Love Triangle: In one between him, his crush Tula and his good friend Garth.
- Luke, I Am Your Father: He's the son of Aquaman's nemesis, Black Manta.
- Master Actor: Gives a stunning Rage Against the Mentor speech to Aquaman, regularly drops messages to the others involved in his deception disguised as badass threats and convinces everyone he actually killed Artemis with a little sleight of hand.
- He is so convincing that even Wally, who is in on the plan, is concerned that Aqualad might really be an evil triple agent playing Nightwing.
- Magic Knight: His powers come from Atlantean magic, but his fighting style is considerably more hands-on than other Atlantean magicians.
- Meaningful Name: His name is an Atlantean spin on his adoptive father's name, Calvin Durham.
- In Icelandic his name means "cool".
- Meaningful Rename: Becomes Black Manta II after his fake Face-Heel Turn, as he's the son of Black Manta.
- Mind Rape: M'gann rips the memories out of his mind and leaves him catatonic in "Before The Dawn".
- Mole in Charge: Not in charge, but he is The Dragon to Black Manta.
- Mr. Exposition: Whenever a new face pops up that the audience doesn't know, he's usually the one to give the exposition on who they are.
- He actually explains all the reasons for his apparent Face-Heel Turn before the end of his first appearance as a villain in "Alienated".
- Multi-Melee Master: His waterbearers can turn into swords, maces, hammers, bats and whips.
- Nerves of Steel: Comes along with the stoic part.
- In "Complications," while pretending to be an Empty Shell, Chesire hurls a sai at him (which is blocked at the last second by Miss Martian) and Aqualad doesn't so much as blink.
- Nice Guy: The nicest member on the team after Miss Martian.
- Offscreen Moment of Awesome: Took Deathstroke out of the picture offscreen, allowing Miss Martian to take his place in "Summit."
- Omniglot: He can speak English, Atlanean, and a little bit of Greek.
- Only Sane Man: Compared to most of team early in the first season.
- Overlord Jr.: As the son of Black Manta.
- Powered Armor: Kaldur's Black Manta uniform in season two. It gives Kaldur missile launchers and Eye Beams on top of the Atlantean abilities his father lacks.
- Power Tattoo: Has eel tattoos on his arms.
- Power Glows: His tattoos glow blue when he uses his powers.
- "The Reason You Suck" Speech: Gives a short but sweet one to Vandal Savage on his chronic case of Underestimating Badassery, punctuated by a Big Damn Heroes moment.
- Red Is Heroic: His shirt is red and he's one of the good guys.
- Red Oni, Blue Oni: The blue to Superboy's red.
- Reverse Mole: Infiltrated Black Manta's organization to get intel on the Light.
- Rousing Speech: Aqualad, Robin and Kid Flash to give one in "Misplaced" to kids who can help pick up the slack after all the adults going missing.
- Sadistic Choice: Gives one to Superboy and Nightwing after his Face-Heel Turn, either fight him and try to bring him in or disarm a bomb that could kill a lot of Kroloteans and the other heroes in the base. The worst part is they couldn't even disarm the bomb. He was trying to warn Nightwing about the bomb without blowing his cover.
- Scary Black Man: Played with. Despite his stature and voice making him somewhat intimidating, he's a straight-up Nice Guy — but in "Depths," he's well and truly terrifying.
- Secret Test of Character:
- He was put through this by his father, Black Manta. Kaldur "kills" Artemis, but what really earns him Black Manta's trust is that he didn't take credit for the rocket he was sent to destroy blowing up in an apparent fluke accident.
- Again in "Darkest" where Kaldur blows up Mount Justice to prove his loyalty to The Light and their partner
- Shaping Your Attacks: In addition to shaping water into weapons, Kaldur is capable of fashioning water into the shapes of attacking sea creatures, as seen in "Targets."
- Shirtless Scene: In "Welcome to Happy Harbor" and "Infiltrator".
- Single-Target Sexuality: It seems that the only girl that has stolen Kaldur's heart is Tula.
- Sleeves Are for Wimps: His uniform is a skintight suit that leaves his arms bare.
- Something Only They Would Say: He was on the receiving end of this by Red Arrow.
- Spock Speak: Without the antisocial stigma.
- Strong Family Resemblance: Has his mother's hair color, eyes and Atlantean traits but physically looks like his father.
- Sudden Sequel Heel Syndrome: See Super Dickery below.
- Super Dickery: Shows up as an apparent villain out for revenge against all his friends in the early episodes of season 2. It's eventually revealed he's actually a Reverse Mole for the Team.
- Superpower Lottery: He has
- The Stoic: He's calm, soft-spoken, and doesn't express emotion all that much.
- Tall, Dark and Handsome: One of the tallest of the team, dark skinned, and has been known to very attractive (i.e. Rocket in season one).
- Team Big Brother: Stated as such by Miss Martian. Aqualad often keeps the others in line, and even literally acts like an older brother/mentor to both Superboy and Robin.
- Thicker Than Water: Claims to feel this way in Season 2.
- Tranquil Fury: Kaldur is the definition of this trope until season two, though that is likely an act.
- Two Guys and a Girl: Had this dynamic with Garth and Tula. He has feelings for Tula, but Garth and Tula start dating while Aqualad is on the surface.
- Undying Loyalty: After "Alpha Male" Kaldur stands up and defends his team mates no matter what. Subverted after his Face-Heel Turn, though it's arguably because he felt the team betrayed him when Tula died. Then double subverted when it turns out he's been a Fake Defector all along.
- Villainous Widow's Peak: Averted. Subverted in season 2.
- Warrior Therapist: Shades of this when he first meets Superboy.
- Weak, but Skilled/Unskilled, but Strong: His magic is quite weak compared to his friends Garth and Tula. Because of his training under Aquaman though, he's far superior in physical combat. When compared to other members of the Team he floats in between because he has super strength, great agility and other above average abilities and skills, but is outdone by other members of the team in a few of them.
- Taught by Experience: He, along with the other original members of the Team, became exceptionally more skilled over the 5 year time skip.
- Technician VS Performer: Kaldur is the technician to Superboy's performer and the perfomer in contrast to Robin's technician.
- What Could Have Been: In-universe. Both Kaldur and Garth, the comics' original Aqualad, were offered the chance to be Aquaman's sidekick. Kaldur accepted; Garth declined, choosing to further his magic studies. Lampshaded when Kaldur asks Garth if he ever wonders what would have happened if he'd become Aqualad instead.
- White Sheep: He is a hero while his father Black Manta is a villain. Double subverted in Season 2.
- Would Hit a Girl: Has no problem punching out female villains.
- You Are Not Alone: In Fix, Artemis tells him this in his ruined mindscape while suffering through the Mind Rape placed on him. Artemis states a word in Atlantean ("symbiosi") to show that she and M'gann want to help him.
B03: Kid Flash
Kid Flash (Wally West)
"Hurts so good."
Abilities: super speed
Voiced by Jason Spisak
Kid Flash is the junior partner and nephew-by-marriage of The Flash. He is a speedster in his own right, but has to suffer the ignominy of people never getting his name right: "Flash, Jr." "Flash Boy" etc. He is hotheaded and impatient, but quick witted and clever.
During the five-year gap between seasons, Kid Flash retires from superheroics to attend college. He is also still in a relationship with Artemis, and the two live together. Despite this, he sometimes puts on the costume in an emergency. He is aware of Nightwing, Kaldur and Artemis' deep cover assignment
. He later fades out of existence assisting the Flash and Impulse avert the Reach's attempt to destroy Earth in the season 2 finale
Superboy (Conner Kent / Kon-El)
"I hate monkeys."
Abilities: super strength, super hearing, infrared vision
Superboy was designed by Project Cadmus as a clone of Superman, meant to replace him if anything should ever happen to the Man of Steel, or to take him down should Superman ever turn from Truth, Justice and the American Way. Or, in exact words, from the Light. He was freed from the influence of Mind Control
by Kid Flash, Aqualad and Robin, and after shaking off the brainwashing, made his own choice to join the others.
During the five-year gap between seasons, he breaks up with Miss Martian due to having problems with the use of her telepathy. He also begins attending college, but continues operating with the Team, unlike Wally.
B05: Miss Martian
Miss Martian (M'gann M'orzz / Megan Morse)
Abilities: telepathy, telekinesis, shape-shifting, flight
Voiced by Danica McKellar
The good-natured niece of J'onn J'onzz, the Martian Manhunter. M'gann is enthusiastic and eager to please, but there are hints that she has secrets of her own.
During the five-year gap between seasons, misuse of her telepathy leads to Superboy breaking up with her. She then starts a relationship with Lagoon Boy.
- Action Girl: Her Martian Psychic Powers have kicked the asses of many an enemy.
- Adaptation Dye-Job: Her eyes went from green to brown.
- Adorkable: Many of her early social interactions in the first season. Not so much later on.
- Aliens Steal Cable: Everything she knows about Earth comes from watching TV. Her appearance and mannerisms are modeled after a character in the aptly named Hello, Megan television series.
- All Girls Want Bad Boys: Smitten with the Troubled, but Cute Superboy.
- Alliterative Name: Megan Morse/M'gaan M'orzz.
- Amicable Exes: With Lagoon Boy.
- Anti Heroine: She's generally a decent, heroic person who genuinely cares for her team-mates, but she's willing to Mind Rape and kill to accomplish her goals. This includes psychically attacking her own team-mates and effectively lobotimising Psimon to hide her true appearance, and later turning two separate Kroleteans into vegetables just to learn their secrets. The second time is especially notable as she did this in front of Batman and J'onn with no hesitation. Conner calls her on this, but she justifies it by saying that she only does it to the bad guys. This didn't stop her from trying to make Conner forget he was ever upset with her...
- Badass Cape: Develops more and more into one, while sporting a blue cape.
- Badass in Distress: Kidnapped by Black Manta in "The Fix" to reverse her Mind Rape of Kaldur.
- Bald Women: The "true" Martian form she shows her team-mates in "Image". Not that her actual true form isn't bald too...
- Battle Couple: With Superboy.
- Beauty Equals Goodness: Subverted. Her true form looks more like a xenomorph than a cheerleader.
- Doubly subverted as of season 2. Although she's not exactly evil, she's by far the most anti-heroic of this series heroes.
- Beneath the Mask: In the episode "Image" we learn most of her eccentricities and mannerism are modeled after a character on an old sitcom.
- Berserk Button: Do not taunt her about losing Conner's love, the team's approval, or being banished back to Mars for being a White Martian. When Psimon did it, M'gann put him into a coma.
- Betty and Veronica: The Betty to Artemis' Veronica for Superboy's Archie early in season 1. Conner eventually reciprocates her affection in "Terrors".
- Also the Archie to Kid Flash's Betty and Superboy's Veronica, though she was making moves on Conner from the start while Wally was making moves on her until reality hit.
- Beware the Nice Ones: Just ask Psimon. After he wakes up from a five year coma...
- Bizarre Alien Biology: She's forty-eight in Earth years. However, since her species ages more slowly than humans, she's physically and mentally sixteen. And then there's her real form, which has matchstick limbs and appears to have part of her brain on the outside.
- Blood Siblings: With Beast Boy.
- Blush Sticker: Because of her shyness, she's frequently seen blushing.
- Boyish Short Hair: Post-timeskip.
- Break the Cutie: She suffers from this during "Failsafe" and "Image".
- Brooding Boy, Gentle Girl: Gentle Girl to Superboy's Brooding Boy.
- Brown Eyes: To show her warm, caring nature.
- Catch Phrase: "Hello, Megan!" whenever she realizes something important or thinks of an idea.
- Seems to have drastically reduced its usage after the Time Skip.
- The Chick: At least in Season 1. She ultimately subverts or deconstructs most of the tropes associated with the chick.
- Cool Big Sis: To Beast Boy.
- Cool Starship: Owner of the Bio-Ship.
- Corrupt the Cutie: It wasn't her friends who did this, but rather the enemies she faced that made her do some questionably moral acts.
- Cute Monster Girl: Just look at the picture. Averted like you wouldn't believe with her true form.
- The Cutie: Deconstructed. She based her looks and mannerisms off a cutie-type from a television show, due to her extreme fear of being rejected for her true White Martian appearance.
- Cute and Psycho: Has some shades of this. In season 1 she's willing to go through a lot to maintain the cutie image, and while still beautiful in season 2, she's far more willing to take extreme actions.
- Dark Secret: M'gann is really a White Martian masquerading as a Green Martian to avoid discrimination, as first seen in "Image".
- Deadpan Snarker: She gets a snarky moment in "Performance".
M'gann: Aw, poor baby. Something you ate?
- Dissonant Serenity: She's lobotomized two characters on screen without batting an eyelash.
- She even thought to take the Krolotean's belt as a souveneir for Beast Boy mid-lobotomy.
- Dogged Nice Girl: For Superboy.
- Dude Magnet: All the boys are pleased to see her, except Superboy, who is indifferent to her until "Terrors", where Superboy reveals that her feelings for him are reciprocated.
- Every Girl Is Cuter with Hair Decs: Sports a headband when she's in her civvies.
- Expository Hairstyle: After the Time Skip, she appears with the shorter haircut pictured here. It seems to represent her abandonment of her previous sitcom high school cheerleader persona for a more no-nonsense command role (the haircut has a military look to it.)
- Fangirl: Of the sitcom Hello, Megan!. It only lasted one season but the broadcasts of it gave her comfort when she was living alone on Mars and she based her whole personality and appearance when she came to Earth on the main character. When she meets the "real" Megan, Marie Logan, in "Image" she pesters her with questions about the show.
- Fantastic Racism: Had been on the receiving end back on Mars for being a White Martian.
- Final Girl: She's the last one to die in "Failsafe".
- Fish out of Water: She learned about Earth by watching TV and is ignorant of more common social behaviours and struggles to learn what is appropriate with regards to telepathy and privacy. She also shapeshifted into Black Canary while kissing Conner. J'onn says that in Mars it's common to shape-shift for a partner since everyone can read minds and wouldn't be caught off guard. Black Canary still finds it wrong.
- Girly Bruiser: Sweet, good-natured, cutie who likes baking, but is also capable of kicking lots of ass.
- Glowing Eyes of Doom: When she uses her psychic powers.
- Good Is Not Soft: In "Image" and Season Two.
- Green-Skinned Space Babe: Her usual appearance. Subverted, since that's not her real form: her true white martian self barely has any human characteristics, let alone human female ones.
- Heel Realization: Finding out Aqualad is a Fake Defector is what finally convinces her to cool it with all the mind-breaking.
- Heroic BSOD: M'gann is completely devastated when she mind rapes Kaldur, only to discover that he was a Fake Defector the whole time. It was bad enough that she became a Death Seeker in "The Fix"
- Human Aliens: Subverted with her true form.
- I Am Not Left-Handed: Using her shape-shifting powers to look like a Green Martian appears to limit her psychic abilities. After shifting into her true White Martian form, she was easily able to mentally overpower both Psimon in "Image" and later her uncle J'onn in in "Auld Acquaintance".
- I Just Want to Have Friends: Part of her underlying reasons for hiding her true form as a White Martian until "Usual Suspects" — she was scared of being rejected by the team (especially Superboy), just as she was rejected for being a White Martian on Mars.
- Important Haircut: In season 2. It shows her maturity into a more anti-heroine.
- Interspecies Romance: With Superboy and Lagoon Boy.
- In the Hood: Her stealth outfit includes a hooded cloak. Though she doesn't usually wear the hood up unless she's using her camouflage powers.
- Jack of All Stats: According to her stats, she's about the middle of the road in almost all areas plus her additional powers (telepathy, telekinesis, partial invisibility, etc. etc.).
- However, in "Failsafe" we learn that M'gann's potential telepathic power exceeds that of J'onn.
- The Lancer: Seems to be filling this role to Nightwing in Season 2 seeing as how she's clearly commanding every squad she's in and is seen to be placed in charge of whatever squad has the most important mission.
- Last Minute Hookup: Finally gets together with Superboy again at the end of Season 2.
- Light Feminine and Dark Feminine: The Light to Artemis's Dark.
- Like Brother and Sister: How she describes her feelings toward Kaldur in "Denial".
- Limited Wardrobe: The outfit she claimed to have spent "hours" picking out for her first day at school is the one she usually wears at Mount Justice.
- Magic Pants: She explains that her outfit is organic and responds to her mental commands.
- Make-Out Kids: With Lagoon Boy.
- Maybe Ever After: The season 2 finale implies that she and Superboy will get back together. Due to the series and its tie-in comic being cancelled, it becomes this trope.
- May-December Romance: With Superboy and Lagoon Boy.
- A Mind Is a Terrible Thing to Read: This hits her big time in the Season 2 episode "Before the Dawn" when she Mind Rapes Aqualad and learns that he's a Reverse Mole.
- Mind Over Manners: She had to learn this in her introduction episode. She didn't take into account that since she immigrated to a planet where the majority of the population doesn't have telepathy, many people would find it rude and intrusive for her to use it without permission.
- Of course, once the team gets used to the psychic link they start slipping into it automatically whenever they want to have a private conversation, which then leads to others viewing them as rude when they have silent conversations that no one else can hear.
- Also encountered problems with shapeshifting in "Image", where M'gann took the form of Black Canary and made out with Connor. As Black Canary is both their teacher and in a relationship (though Green Arrow found it hilarious after identities were straightened out), she had to explain that shapeshifting tends to be controversial on Earth.
- Mind Rape: Does this via telepathy to Psimon in "Image", two Kroleteans early in season 2, and Kaldur in "Before the Dawn". Also lampshaded by Superboy, whose memories she tried to tamper with during the Time Skip.
Superboy: After all that we've been through... how could you think I wouldn't recognize your touch inside my mind? Didn't you know what that touch meant to me? And to have you pervert it like that.
- My Brain Is Big: When she's in her true form, it's so big that it hangs out of the back of her head. We later see that this is standard for both species of Martian.
- My God, What Have I Done?: After she mind rapes Kaldur, and the Heroic BSOD she experiences shows that she asks herself the same question throughout the rest of the episode.
- Naïve Newcomer: In season 1, she's ignorant to Earth customs and acts accordingly. No longer is one in Season 2; M'gann has become an Anti-Hero who is unafraid of doing whatever it takes (even Mind Rape).
- Not So Different: From Psimon, according to Superboy. It was part of the reason he broke up with her.
- Pay Evil unto Evil: Been part of her character since the beginning. She smashes the crap out of Mr Twister with a big ass rock, curbstomps Psimon twice and Mind Rapes the occasional Krolotean to gain information. This leads her to put the whammy on Kaldur as revenge for killing Artemis. When she learns the truth, she has a Heroic BSOD.
- Official Couple: With Superboy after "Terrors". In season 2, they broke up some time during the five-year timeskip. Now she's dating Lagoon Boy. Superboy is the one who broke it off, after her casual Mind Rape started bothering him and she tried to wipe his memories of it to fix things. Being intimately familiar with her powers, he caught her in the act.
- Older Than She Looks: Thanks to Martians aging about three times slower than humans. In season 1 for instance she's around the same maturity as a 16-year-old human, but is actually 48.
- Power Incontinence: "Failsafe" ends up as a result of this after her subconscious hijacked the psychic training exercise by accident, resulting in the members of the team who 'died' in the exercise going comatose.
- Power Perversion Potential: Apparently not averse to using shapeshifting for roleplaying. Black Canary is not amused.
- Promoted to Love Interest: Her comic counterpart hardly had any interaction with Superboy, even less romantic relationship.
- Promotion to Parent: After Beast Boy's mom dies.
- Red-Headed Heroine: She has red hair. Subverted with her true form, which doesn't seem to have hair at all.
- Red Herring Mole: Suspected of being the mole in season one, but isn't really.
- Refuge in Audacity: During the Time Skip, Superboy began to be disturbed by the ease with which she would threaten and destroy the minds of her opponents, accusing her of abusing her powers. The tension arising from the disagreement threatened their relationship. So Miss Martian tried rewrite his mind so that he wouldn't remember that he'd been angry with her or why, affirming his accusations. Superboy, knowing when he was being psychically attacked from his experiences with Megan, caught her in the act.
- Shapeshifter Default Form: Type B. Generally defaults to a green-skinned version of the main character from a tv show she loved as a child, even though her original form is that of a less humanoid White Martian.
- Shipper on Deck: Ships Artemis with Kid Flash, if only for the sake of trying to deflect her eye from Superboy.
- Some Call Me Megan
- Spanner in the Works: Her Mind Rape of Kaldur continues to have consequences three episodes after she did it, and things look like they'll snowball from there.
- Stepford Smiler: Shows some shadows of this since her first appearances, confirmed to be a Type A in the episode "Images", when it's revealed that all the back story she gave the team is a lie and that her current looks and mannerisms are based on an 80's sitcom, because she felt alone in place where she was discriminated for being a White Martian.
- Sugar and Ice Personality: In the Second Season she acts like a loving big sister to Beast Boy, and a cold squad leader to everyone else (except Lagoon Boy).
- Super Power Lottery: Definitely a winner:
- Psychic Powers
- Invisibility: More like very good camouflage since people can still see her if she moves too much (like the Predator from the eponymous film).
- Intangible Man: While she doesn't have this power in season 1 due to lack of skill with her shapeshifting, during the 5 year Time Skip at the start of season 2 she finally masters this technique.
- Multi-Armed and Dangerous: Grows five arms in one episode to fight off a bunch of flying monkey robots, including growing one from her head. In another episode, she doubles up her arms to briefly augment her telekinesis.
- Super Strength: While not nearly as powerful as a Kryptonian, Martians are physically stronger than humans.
- Suspiciously Specific Denial: "On Mars, the white minority are treated like second-class citizens by the green majority. Of course, I'm green..."
- Tautological Templar:
Megan: Those weren't victims! They're the bad guys!
- Tomboy and Girly Girl: The Girly Girl to Artemis' Tomboy.
- Took a Level in Badass: During the Time Skip.
- Town Girls: The Femme to Zatanna's Neither and Artemis' Butch.
- Translator Microbes: She can serve this function psychically when not facilitating straight telepathy.
- Unresolved Sexual Tension: With Superboy until "Terrors". They go back to it in season 2.
- Unscrupulous Hero: In Season 2, she has become very willing to use Mind Rape against her enemies not caring about the consequences that might have. She justifies it by saying that she only does it to the bad guys and the information she gets from them helps the team.
- Unskilled, but Strong: J'onn theorized that she has the potential to be a psychic leagues beyond him after her subconscious accidently hijacked his psychic training exercise and overwhelmed him even after he tried to reassert control.
- Unwitting Instigator of Doom: Placing a Mind Rape on Fake Defector Aqualad wasn't the best idea you had.
- Well-Intentioned Extremist: Falling into this in Season 2 - she's willing to Mind Rape aliens to learn their secrets and then to Kaldur as revenge.
- Wham Line: YOU DON'T KNOW ME AT ALL!
- What Measure Is a Non-Cute?: She fears that her ugly true appearance will cause her teammates to shun her, and as such defaults to a cutie-type facade.
- Working with the Ex: In season 2, with Superboy. And later with Lagoon Boy.
- Youthful Freckles: Comes with the red hair.
B06: Red Arrow (Speedy)
Red Arrow / Speedy (Roy Harper)
"I don't need help from the Junior Justice League."
Abilities: athletic condition, archery
Red Arrow, formerly Speedy, was the junior partner of Green Arrow who trained the young man in the use of trick arrows as crimefighting tools. After being disgusted with the Justice League's idea of "bringing them into the circle", the younger archer set out on his own, leaving Aqualad, Robin, and Kid Flash to decide what to do with themselves by themselves. However, he's admitted that he respects the team, and that if they ever need a hand he's willing to help. He joins the team in "Insecurity", to set a good example for the others until he officially joins the Justice League, and not-so-secretly to uncover The Mole
he suspects is on the team.
In "Usual Suspects" and "Auld Acquaintance" it's revealed he was The Mole all along, a Manchurian Agent planted on Green Arrow by The Light. Moreover, he isn't even the "real" Roy Harper, but a clone of Roy, that replaced the original mere months after Green Arrow took him on as his sidekick.
After announcing his resignation from both the Justice League and the Team, Roy vows to find the original Speedy, who is last seen frozen in one of The Light's facilities and mysteriously missing his right arm.
Five years later, we find Red Arrow married to Cheshire, though the two have an on-again-off-again relationship due to Roy's obsession with finding the previous Speedy. The two also have a daughter, named Lian Nguyen-Harper. During the events of "Salvage" and "Bloodlines" the couple reconciles, and using Cheshire's underworld connections, Roy is finally able to locate and rescue Green Arrow's original sidekick.
- Action Dad: In Season 2 he has a daughter, and straightens up partly for her sake.
- Aloof Big Brother: To Aqualad, Robin, and Kid Flash. He's protective of them and has absolute faith in their trustworthiness, but he deliberately sets himself apart from them and belittles their choices for the first ten episodes. On their end, they all respect his opinions, trust him implicitly, and, in the early episodes, have an adorable tendency to parrot anything he says about how the adults just don't understand.
- Back for the Finale: In both seasons.
- Badass Normal: His skill with the bow is such that he was able to aim for (and actually hit) a target that Artemis (who's been shown to hit multiple targets at once) didn't want to risk aiming at. On the other hand, Artemis' reluctance likely had something to do with her desire to keep her relation to Cheshire and Sportsmaster a secret, the latter being the target Speedy hit.
- Battle Couple: With Cheshire.
- Beard of Sorrow: Has one in "Salvage", but soon shaves it off after finding out he's a father.
- Berserk Button: Being called a sidekick.
- Big Little Brother: Technically to the original Roy Harper AKA Arsenal. Red Arrow is biologically 8, but physically 23; Arsenal is actually 23, but his body is still that of a 15-year-old. Inverted with Red Arrow and Jim Harper, since the former is technically older, while the latter was force grown to appear older.
- Clones Are People Too: Even after finding out he was a clone, he eventually got married and had a daughter.
- Cloning Blues: The Roy seen throughout season 1 is a clone, and his existential angst about this revelation has nearly destroyed him by the beginning of season 2. Luckily, Cheshire steps in to save him from himself.
- Dating Catwoman: With Cheshire.
- Deadpan Snarker: Like Wally, more deadpan than snarky.
- Decomposite Character: Once Arsenal shows up. They borrow different elements from the original comic book Speedy.
- Expressive Mask: His Domino Mask can show a variety of expressions.
- Fashionable Asymmetry: Roy's Red Arrow outfit is nearly the same, except for the gloves: His left arm has a longer gloves with holes, while he has shorter glove, with no holes, on his hand.
- Fiery Redhead: Short-tempered and judgemental.
- Fingerless Gloves: Wears them.
- Guttural Growler: Goes into this during his addiction problem in "Salvage". It also makes him sound like Alucard.
- Heroic BSOD: After finding out he was both The Mole and a clone of the original Speedy. It lasts a good five years.
- Heroic Self-Deprecation: After finding out he was a clone. Specifically shown in "Salvage" of how much he comes to hate himself.
- Honorary True Companion: He's True Companions with the team's three founders and was part of the team for about two weeks in-series time.
- House Husband: Word of God confirms that Red Arrow is still on leave from the League so that he can focus more on being a father.
- Humble Pie: It's one thing to find out you're a clone. It's another to find out that the mole you've been looking for all this time is YOU.
- I Will Find You: Non-romantic version. He spent most of the five-year time skip searching for the original Roy Harper, even as everyone else gave up.
- Ineffectual Loner: He sets himself apart from the rest of the Team, but manages to do well fighting alongside them nonetheless.
- It's All About Me: Shows a lot of this into the first season, but grows out of it in the second season.
- Jerkass: Often treats his friends and random bystanders like a jerk.
- Jerk with a Heart of Gold: Despite this, he does genuinely care about his friends and secretly looks out for them. In "Performance" for instance, he shows real concern for Robin when he finds out the hero's become ill.
- Took a Level in Jerkass: In "Insecurity" is especially nasty to Artemis, Superboy and Miss Martian. This turned out to have been part of his subconscious Cadmus programming to get suspicion off him as the true mole while causing discord within the team.
- Manchurian Agent: For the Light.
- May-December Romance: Roy is technically 8 and Jade is 24 when they are married by season 2.
- Meaningful Name: "Roy" is Gaelic and English for "red" which is part of his attire as a hero.
- Out of Focus: He basically vanishes from the plot in Season 2 after rescuing the original Roy Harper.
- Put on a Bus: In season 2, after finding the real Roy Harper, clone!Roy disappears from the series entirely besides a cameo at the finale.
- Rage Against the Mentor: Goes on a tirade against Green Arrow and Rage Quits in the very first episode of the show for being put on the "sidekick team", then spends much of season 1 operating alone as Red Arrow to prove to Ollie he's just as good.
- Inverted 5 years later in "Satisfaction", where after Ollie rages against himself for failing all his proteges, Roy reassures him that, despite their differences, he's always considered Ollie a good man.
- Rage Quit: In the very first episode. Because of his outrage at being placed in "the Junior Justice League," he quits being Speedy.
- Red-Headed Hero: He has red hair and a hero. Subverted, he's actually been The Mole the whole time. Although not of his own bidding, and after the issues he gets from being a clone are partly resolved, he's back on the hero track.
- Red Is Heroic/Dark Is Not Evil: His first superhero outfit was completely red, except the yellow hat; his second costume is both red and black.
- Screw This, I'm Outta Here!: In episode one, he defiantly declares himself to not be part of the Team.
- Secret Keeper: Knew Artemis wasn't Green Arrow's niece from the start, but only confronts Artemis about it when they're alone, and leaves it to her to tell her friends the truth.
- Sidekick Graduations Stick: Within the first six episodes, Roy changes his hero identity from Speedy to Red Arrow.
- Sixth Ranger: An older peer of the team who sometimes works with them but tries to be independent. His designation is also B06.
- Sleeves Are for Wimps
- Tomato in the Mirror: "I... I was the mole?"
- Up to Eleven. He's a clone of Roy Harper who replaced the original mere months after Roy became Green Arrow's sidekick, which means he was Speedy for years, even longer than the original Speedy!
- Trauma Conga Line: Finds out he was The Mole and a clone, gets hunted like an animal by Brainwashed and Crazy Leaguers, and then spends the next 5 years in a Heroic BSOD while all his friends tell him he's gone crazy.
- Wham Episode: "Usual Suspects" and "Auld Acquaintance" reveal that he was The Mole, and a clone who replaced the original Roy years ago.
- Youthful Freckles: Averted. Notable that he's one of the few redheads without them, even in his younger days.
Artemis / Tigress (Artemis Crock)
"I feel naked, and not in a fun way."
Voiced by Stephanie Lemelin
Artemis is a mysterious archer originally introduced as Green Arrow's niece. In actuality, she is the daughter of Sportsmaster and retired villain Huntress, who decided to reject her family's criminal ways. She also has a sister, Jade Nguyen, who operates as the assassin Cheshire. Though Artemis initially goes to great lengths to hide this information from her friends on the Team, at the end of season 1 she comes clean about her family's checkered past and goes on to help capture her father.
Five years later, Artemis has retired from being a superhero and is attending college. She is also still in a relationship with Wally, and the two live together. She eventually rejoins the Team and then fakes her death in order to infiltrate the The Light with Kaldur as the villain Tigress.
- Abusive Parents: Her father, Sportsmaster, was both verbally and emotionally abusive to her and her sister Jade. Her mother, despite being a former villain, is extremely loving and supportive.
- Action Girl: As her competence with a bow and arrow will attest.
- Adaptation Dye-Job: Comic book Artemis has blue eyes, while this Artemis has dark gray ones. Oddly, promotional material and early tie in comics featured her with blue eyes as well, before updating them to gray later on.
- Adaptation Expansion: While a minor villain in the comics, Artemis has multiple major story arcs in the show.
- Adaptational Heroism: Her comics namesake is evil.
- All Girls Want Bad Boys: Had a crush on Superboy, and even gets pissed off when she finds out he and M'gann have been dating in "Secrets."
- Badass: She's a supervillain's daughter and as such was trained in combat by him.
- Archer Archetype: Somewhat cold, strong-minded, independent, and haughty at the beginning, to the point of being pegged as a potential mole because of this. By the second season, she's mellowed out and is far easier to work with.
- Bad Liar: Ninja boyfriends. And cousins who did not W-I-N the state spelling bee.
- Bare Your Midriff: Part of her superhero outfit.
- Battle Couple: With Kid Flash.
- Becoming the Mask: "The Fix" shows that she fears doing this, and sometimes looks in the mirror purely to remind herself that she's Artemis.
- Belligerent Sexual Tension: She has this with Kid Flash in spades.
- Betty and Veronica: The Veronica to Miss Martian's Betty for Superboy's Archie. Superboy ends up dating M'gann.
- Blatant Lies: About her backstory:
- While she was amnesiac, she revealed to Kid Flash that it would be fully in character for her father to send her out to kill someone like him as a test. After they got their memories back, he questioned her about this where she hastily made up a story about a movie plot with ninjas.
- In a later episode Robin noticed her in Gotham City instead of where Green Arrow lives. She said she was visiting her cousin. Robin had taken a picture with her in his civilian identity as a joke, and was just trolling the hell out of her.
- Blood Knight: Her preferred response to emotional stress is to look for an ass to kick.
- Broken Bird: Due to emotional abuse by her father during her childhood. Much of her Character Development in Season 1 revolves around growing out of her personal trauma.
- Cain and Abel: She's a hero while her sister is the villian Cheshire. Reversed in season 2 when Artemis becomes a Reverse Mole in Black Manta's group, while Jade becomes an Anti-Villain out to destroy them.
- Childhood Friends: With Cameron AKA Icicle Jr, as shown in the tie-in comics. (In the main DC universe, their counterparts are married.)
- Composite Character: Is a composite of heroine Arrowette (Suzanne "Cissie" King-Jones) and villianess Tigress III (Artemis Crock) from the Young Justice comics.
- Dark-Skinned Blond: Because she's biracial, she has tanned skin and blonde hair.
- Deadpan Snarker: Mostly toward Wally. Gets one with Red Arrow in "Insecurity".
- Defrosting Ice Queen: Towards Wally mainly, but has also warmed up to Robin and Zatanna.
- Evil Costume Switch: After joining Aqualad's Reverse Mole operation inside The Light as the villian Tigress.
- Faking the Dead: In order to infiltrate the Light.
- Family Theme Naming: Assumes the identity of Tigress in Season 2, following the theme of her mother and sister's code names Huntress and Cheshire.
- Freudian Slip: During her therapy session with Black Canary, Artemis accidentally lets it slip that she's more worried about Wally learning about her past than anyone else on the team.
- Gray Eyes: She has dark gray eyes that look almost black, representing her strong will and secretiveness.
- Green-Eyed Monster: She wasn't too happy with Wally's birthday wish for M'gann to kiss him in "Coldhearted".
- Guys Smash, Girls Shoot: Subverted as of "Secrets." Artemis prefers ranged combat, but is fully capable of beating the shit out of people with her bare hands, hell she even enjoys it.
- Hair of Gold, Heart of Gold: Generally a good person, who wants to be a hero.
- Heroes Want Redheads: Becomes an Official Couple with Red-Headed Hero Wally West/Kid Flash.
- Hidden Depths: She is able to understand complex scientific terms like Wally.
- Holding Hands: With Kid Flash in "Bereft."
- In-Series Nickname: Called "Baby Girl" by her father, Sportsmaster.
- Indy Ploy: In "The Fix", she quickly copes with Psimon being brought in to cure Kaldur, which could expose them both, by disabling him and convincing Black Manta to get M'gann instead, thereby allowing Kaldur to be cured without anyone being the wiser. Not bad for a Bad Liar.
- Ineffectual Loner: Despite her aloofness, she really does want to work with the Team.
- I Just Want to Have Friends/I Just Want to Be Special: Episode 23 reveals just how much she wants to be part of the team. When she finds out she was only allowed on the Team because her mother begged the League, and not because of her skills, she's crushed.
- Also goes to extreme lengths in "Insecurity" to prevent the Team from learning about her villian family.
- Irony: In the first season she lies about being Oliver's niece to justify her sidekick status. In the second season, her sister has married Roy Harper's clone, meaning Artemis actually is Ollie's niece-in-law by a tenuous mix of blood and legality.
- Jerk with a Heart of Gold: Has anger issues and can be confrontational. But she is a good person and wants to be a hero.
- Jumped at the Call: She is quite happy to stay with Wally, but sprung back out of retirement when Nightwing called. At the end of Season 2, Artemis gets back into full-time hero work to cope with Wally's death—despite his dying while on the team.
- Licked by the Dog: Wolf doesn't sound the alarm when she puts an inhibitor collar on him just before infiltrating Mount Justice.
- Light Feminine and Dark Feminine: The Dark to M'gann's Light.
- Subverted in Season 2.
- A sibling example: She's the Light to Jade's Dark.
- Meaningful Name: In Greek Mythology, Artemis is the goddess of hunting and used a bow and arrow. Also a reference to her mother's codename, Huntress.
- Meaningful Rename: Tigress, a mix of the hunter and cat motifs of her mother and sister's code names Huntress and Cheshire. She decides to take on the name full-time in the season 2 finale as a way of coping with Wally's death; according to her, "Artemis" was his partner and she needs distance.
- The Mirror Shows Your True Self: Inverted, then played straight in season 2.
- Morality Pet: Acts as one to her older, villain assassin sister, Cheshire.
- Mysterious Past: Her father is Sportsmaster, her mother is the ex-villain Huntress and her sister is Cheshire. Artemis hides this from the team until "Usual Suspects."
- Mythology Gag: Her villain alias, Tigress, is what her evil comics counterpart uses. Her mother Paula is also the original Tigress in the comics, though she was called Huntress (her own alias in the show) until the Bat-Family member of the same name was introduced.
- The tie-in comic shows that she used to be friends with Icicle, Jr. Their comics counterparts were married.
- Never Got to Say Goodbye: To Wally.
- Official Couple: With Wally post-Time Skip.
- Omniglot: Word of God confirms that Artemis can speak, besides English, French, Vietnamese, and high school Spanish.
- Pair the Spares: Initially has a thing for Superboy, but ends up with Kid Flash, who initially had a thing for Miss Martian.
- Promoted to Love Interest: Her comic counterpart was a villain who had no relationship with Kid Flash.
- Race Lift: She's half Vietnamese, while her comics counterparts are fully Caucasian.
- Rapunzel Hair: Keeps it around waist length.
- Reality Is Unrealistic: A major complaint about her character design is how she's half Asian but has blond hair. She's actually visually based on producer Victor Cook's daughter, who is a natural blonde despite having parents who are both half-Asian. In the same Q&A Greg hints that the identity of Artemis' grandparents will be important.
- Real Name as an Alias: "Artemis" is both her real name and superhero name. Not so much in season two, where she goes by "Tigress."
- Red Herring Mole: Despite her anger and aloofness, she's not the mole in season one.
- Reverse Mole: After faking her own death to build Kaldur's credibility with the Light, she joins him as a mole in Black Manta's organization.
- Sexy Shirt Switch: Wears nothing but a red jersey of Wally's on Valentine's Day.
- She Is All Grown Up: According to Icicle Jr.
- Shipper on Deck: Ships Miss Martian with Aqualad, if only for the sake of trying to deflect her interest in Superboy.
- Sixth Ranger: Breaks the original Five-Man Band when she joins the Team a few episodes into season 1.
- Strong Family Resemblance: Lose the blonde hair, and she's a mirror image to her older sister and mother.
- Tomboy and Girly Girl: The Tomboy to Miss Martian's Girly Girl.
- Tomboyish Ponytail: In contrast to M'gann, who wears her hair down, Artemis ties her long hair in a ponytail.
- Town Girls: The Butch to Zatanna's Neither and Miss Martian's Femme.
- Troubled Fetal Position: Goes into one of these during "Homefront" after the rest of team is captured.
- Tsundere: Mostly towards Wally, whom she acts very harshly to before they get together.
- Twofer Token Minority: She's one of the few females and is half-Vietnamese.
- Vasquez Always Dies: She's the first one to die in "Failsafe."
- Subverted in "Depths." She's the first of the old team to "die" but it's part of an elaborate plan concocted by her, Wally, Nightwing, and Aqualad.
- What the Hell, Hero?: Gives one to Miss Martian telepathically after M'gann Mind Rapes Kaldur.
- White Sheep: The rest of her family are either villains or ex-villians.
Zatanna (Zatanna Zatara)
"Be as chalant as you like."
Abilities: magic, reality warping
Magician and teenaged daughter of Giovanni Zatara. She joins the team in their search for Red Tornado. Zatanna later ends up joining the team in full after her father becomes the latest host of Doctor Fate
. Robin takes an immediate liking to her.
Zatanna is much younger in the show than she is in the comics (and the DCAU
), where she is around Batman's age.
Five years later, Zatanna has become a full-fledged member of the Justice League.
- Action Girl: She's young and inexperienced at first, but steadily grows more competent with her magic. By season two, she's become good enough to be a member of the Justice League.
- Age Lift: She's a contemporary of Batman in the comics.
- Alliterative Name: Zatanna Zatara.
- Amicable Exes: With Nightwing after the time skip. Occasionally implied to still be Friends with Benefits with him.
- Attack Reflector: In "Cornered", she uses a spell which reflects Despero's Deadly Gaze back at him.
- Be Careful What You Wish For: In "Misplaced", she wishes her father, Zatara, would give her some space. By the end of the episode, she gets what she wants, but not how she wants and it leaves her crying.
- Birds of a Feather: Tells Robin to "Be as 'Chalant' as he wants." After the time skip, they're even Amicable Exes.
- Black Magician Girl: She's a spunky young girl who uses her magic to attack.
- Bound and Gagged: In "Secrets". Also subjects Riddler to this in "Usual Suspects"
- Break the Cutie: Zatanna suffered this in "Misplaced" after her father had became a permanent host for Dr. Fate.
- Break The Game Breaker: In "Cornered" Despero tries to do this trope by paralyzing her with his Deadly Gaze as soon as he sees her. It was a good idea too; as soon as Miss Martian wakes her up, Zatanna possesses Mal Duncan in about half a second and then renders Despero, who had spent the entire episode effortlessly Curb Stomping Captain Marvel and Superboy, helpless with one spell.
- Character Focus: Shares the spotlight with Artemis in "Secrets".
- Combat Stilettos: Averted in this incarnation of the character. She wears square-heeled boots which are practical enough for battle. Lampshaded in "Secrets" when she magically changes them into flat sole boots during a chase scene.
- Cute Witch: Even wears a "traditional" witch costume for Halloween.
- Hot Witch: Her outfit for season 2 seems hell bent on emphasizing the fact, especially with its much lower neck line.
- Deadpan Snarker: A more subtle variant compared to Artemis and the boys.
- Demoted to Extra: In Season 2.
- Elemental Powers: As part of her Vancian Magic.
- Functional Magic: She got her magicking from her father. It's Rule Magic, that requires the spells to be said backwards.
- Genre Savvy: She knew that her father would ground her for life for going on a mission with the team.
- Ms. Fanservice: Especially in season 2 , when her hero outfit shows more of her chest.
- Mundane Utility: Seems to know a lot of spells for quickly altering her own or others' clothing.
- Plucky Girl: Zatanna doesn't give up.
- Raven Hair, Ivory Skin: She has black hair, pale skin, and is considered beautiful.
- Real Name as an Alias: "Zatanna" is both her real name and her superhero codename.
- Sidekick Graduations Stick: She's left the team and has become a member of the Justice League in-between seasons.
- Sixth Ranger: Though initially a Guest Star Party Member in "Humanity" and "Secrets", she becomes this at the end of "Misplaced".
- Squishy Wizard: Even more so than Miss Martian, as she has to actually speak all of her spells, doesn't have stealth or mobility, and is apparently the shortest on the team.
- Took a Level in Badass: In one episode, she was very hesitant to cast a locator spell. Next episode? She attacks an ice fortress and burns it.
- Town Girls: The Neither to Miss Martian's Femme and Artemis' Butch.
- Vancian Magic: She has to memorize each spell individually and casting each spell exhausts her. The only thing non-Vancian is that she doesn't forget the spells after she casts them.
- Warrior Therapist: To Artemis in "Secrets", though Artemis refuses to heed her advice concerning bad secrets.
- Weak, but Skilled: In the beginning, as she's an inexperienced magician but her spells really help out the team in battle.
- Younger and Hipper: Zatanna in the modern-day comics is about the same age as Bruce Wayne; the two having been Retconned into being Childhood Friends, as well as her being an occasional Love Interest for him. This version of her is made a contemporary of Dick Grayson instead, making her almost two decades younger than Bruce in this series, as well as shifting her status as a friend and occasional Love Interest to Dick as well. However, it's been brought up by Greg Weisman that Zatanna was originally introduced into the comics as a teenager in the '60s, when Dick Grayson was still a teenager, too. Zatanna was simply allowed to "grow up" faster than Dick, due to becoming the universe's de facto magician after her father died, while Dick must always be younger than Batman. He also noted that there are very few cases of a superhero legacy between a parent and child, and that by not taking advantage of Giovanni and Zatanna Zatara's relationship, the show would have lost something.
Rocket (Raquel Ervin)
"Is it always like this?"
Abilities: force fields, flight
Voiced by Miss Kittie (Season 1, "Satisfaction"), Denise Boutte ("Intervention")
Sidekick of Icon
. She and Icon debuted in an earlier episode dealing with the Injustice League's monster plants, along with other superheroes around the world. They intermittently appeared in later episodes, leading to Icon's induction into the Justice League and Rocket joining the Team.
Five years later, Rocket has become a full-fledged member of the Justice League.
The Bio Ship
Miss Martian's Bio Ship
- Invisibility: Has the same type of camouflage as its owner.
- Living Ship: It's sentient, and responds to the commands of whoever's driving it.
- Shapeshifting: Can transform from an egg-shaped "sleep mode" of sorts into a full-sized ship. Any and all exits from the craft are also made by simply shapeshifting a hole in the hull.
Sphere / The Super Cycle
A robotic sphere from New Genesis that came through a boom tube to the Bialyan desert and developed a liking for Superboy. Later, her true form as the "Super Cycle" and the New Genesphere were made known to the team by the Forever People. She now lives in The Cave and serves as a means of transport for The Team.
- Companion Cube: Superboy seems to be able to understand its moods.
- Cool Bike: Can transform into one.
- Mama Bear: Is very protective of Superboy.
- Puppeteer Parasite: A heroic version. Sphere can transform into a bug-like control apparatus and latch onto certain mechanical foes, at which point Superboy can control them by "driving" them through Sphere. It worked on Infinity Man, but the Appellaxian golem avoided the attempt.
- Samus Is a Girl: Superboy is surprised when the Forever People refer to Sphere as female.
- Team Pet: The Team all care for Sphere.
Superboy's second pet. Wolf was originally an ordinary wolf from India that was physically and mentally enhanced with Kobra Venom by The Brain. After fighting with Superboy and being freed from The Brain's thrall, he decided to remain with Superboy, becoming a member of The Team.
- Amplified Animal Aptitude: Thanks to Kobra Venom.
- Canine Companion: Wolf is a genetically engineered wolf and is closest to Superboy.
- Canis Major: He's bigger than the average wolf.
- A Dog Named Dog: A wolf named wolf.
- Expy: He resembles Krypto the Superdog. Kid Flash suggesting naming him that, but Wolf rejected it and M'gann said it was taken.
- Noble Wolf: After he was freed from The Brain's control, he becomes heroic wolf and regards The Team as his pack.
- Shipper on Deck: For Superboy/Miss Martian. In "Happy New Year", he doesn't like seeing M'gann with Lagoon Boy.
- Team Pet: This doesn't stop him from being treated like any other operative on missions.
Joined between Season 1 and Season 2
Aqualad's best friend. With Kaldur, he assisted Aquaman just enough to help him defeat Ocean Master, but unlike Kaldur, he declined being Aquaman's apprentice. Joined and left the team during the 5-year Time Skip
- Apparently Human Merfolk: As a "pure" Atlantean he looks almost exactly like a normal human his age.
- Ascended Extra: He's a playable character in Young Justice: Legacy, surprisingly enough.
- Back for the Finale: Shows up in the background of a group shot in "Endgame."
- Childhood Friend Romance: With Tula.
- Does Not Like Shoes: Like all Atlanteans, he prefers going barefoot.
- Superpower Lottery: As an Atlantean sorcerer, he has:
- Everything's Better with Spinning: Has the power to summon "the Tempest", which manifests as powerful whirlpools and storms.
- Functional Magic: The specifics of Atlantean sorcery is taught in schools.
- Kung-Fu Wizard: Compared to Magic Knight Aqualad.
- Offscreen Moment of Awesome: His entire time with the team happened during the timeskip and he's since left by the time season 2 starts. The videogame will take place while he was still part of it, however.
- Pretty Boy: Drawn as such.
- Put on a Bus: Leaves the team following Tula's death.
- Tall, Dark and Handsome: Tall, dark-haired, and considered attractive.
- Tron Lines: Part of his get-up as Tempest.
- Two Guys and a Girl: The original dynamic between him, Kaldur and Tula.
- What Could Have Been: Discussed in-universe. Garth could easily have become Aqualad, like he is in many other iterations of the DC universe, instead of Kaldur.
Voiced by Stephanie Lemelin (Season 2)
Aqualad's crush and one of his closest friends. Joined the team during the 5-year Time Skip
Troia (Donna Troy)
Joined (and apparently left) the team sometime during the Time Skip
B13: Robin II
Robin (Jason Todd)
The second Robin. Not a lot is known about him, besides the fact that he died in the five year gap between seasons.
B14-15: Lieutenant and Sergeant Marvel
Lieutenant and Sergeant Marvel (Freddy Freeman and Mary Bromfield)
Joined (and apparently left) the team sometime during the Time Skip
Batgirl (Barbara Gordon)
Voiced by Alyson Stoner
Barbara Gordon is the daughter of Gotham City Police Commissioner James Gordon. She's also Dick Grayson's oldest friend.
Bumblebee (Karen Beecher)
Voiced by Masasa Moyo
Once just a student at Miss Martian and Superboy's highschool, Karen Beecher is now both the lab assistant and protégé to the Atom, as well as a full-fledged member of The Team.
- Action Girl: She kicks lots of butt as the superheroine Bumblebee.
- Animal Motifs: Her heroine name is "Bumblebee", so it would have to be "bee".
- Animal-Themed Superbeing: See above.
- Ascended Extra: She was first seen in "Targets".
- Badass in Distress: In "War," she is kidnapped by the Reach and kept in the Warworld.
- Battle Couple: With Guardian II.
- Brainy Brunette: A Science Heroine and prioritizes her college studies, even at the expense of her boyfriend.
- The Cameo: In "Schooled" and "Secrets".
- Clothes Make the Superman: Her powers come from her suit.
- Expy: She is essentially a black Wasp from Marvel Comics Avengers: costume, powers and all.
- Flight: Part of her powerset.
- Genre Savvy: Realizes that when you offer to go easy on a villain and he starts laughing his ass off, that is not a good sign.
- Huge Guy, Tiny Girl: With her boyfriend, Mal. Bonus points in that she can make herself much tinier.
- Incredible Shrinking Woman: Part of her powerset.
- Official Couple: With Mal Duncan aka Guardian III.
- Sassy Black Woman: Occasionally.
- Science Heroine: Like her mentor.
- Shock and Awe: She can use her suit to fire electric projectiles at her opponents.
- Sidekick: This version is the protege of The Atom.
- Tron Lines: Part of her superhero suit.
- Wake Up, Go to School, Save the World: She balances her studies and her superheroing at the expense of spending time with Mal.
- What the Hell, Hero?: She calls out Arsenal for nearly taking the entire team with him in his suicide attempt. Arsenal retorts that it worked out in the end (though it's not like he was thinking that far ahead at the time).
- Winged Humanoid: As Bumblebee, as the wings are part of the suit.
- Workaholic: Which frustrates her boyfriend Malcolm to no end. Somewhat solved after he steps out into the field with her.
B18: Lagoon Boy
Lagoon Boy (La'gaan)
An amphibious student of sorcery from Atlantis, La'gaan, or "Lagoon Boy" is one of the newest additions to the team during season two. Lagoon Boy is always eager to prove himself, is the new sidekick of Aquaman after the Face-Heel Turn of Kaldur and was in a relationship with Miss Martian.
B19: Beast Boy
Beast Boy (Garfield "Gar" Logan)
Superboy: "You game?"
Beast Boy: "Me? I'm big game!"
Voiced by Logan Grove
The son of zoologist and former actress Marie Logan, Garfield first encountered the team when they saved him and his mother from a stampede and after an injury receives a blood transfusion from Miss Martian
. At age 13, Beast Boy is the one of the youngest members of the Team. He shares a close bond with Miss Martian and treat each other like brother and sister. She took him in prior to him becoming part of the Team after his mother died.
- Adaptation Distillation: In the pre-New 52 comics, Gar turned green and gained the ability to transform specifically into animals when his zoologists parents gave him an untested serum, to save him from death after he was bitten by a genetically altered green monkey. In the show, he simply gains Miss Martian's green skin and shape-shifting powers after a Superhuman Transfusion from her. It's unclear so far if he is limited to animal forms.
- Adaptation Dye-Job: Pre-Beast Boy Garfield in the comics is a blond, here he is a redhead.
- Amazing Technicolor Population: He's green, thanks to a blood transfusion with Miss Martian.
- Animorphism: His power is to shift into any animal he wants to.
- Ascended Extra: In season one, Garfield was only seen in one episode and as a civilian. By season two, he's becomes a full-fledged member of the team.
- Ascended Fanboy: He is very excited to be saved by the team and even has a poster of Aqualad in his room.
- Badass in Distress: Gets abducted during Kaldur's attack on Mount Justice in "Darkest", and in "War," he is kidnapped by the Reach and kept in the Warworld.
- Beast Man: His default form is a monkey-like humanoid with fur all over and a tail.
- Blood Siblings: With M'gann.
- Break the Cutie: Queen Bee killed his mother and he found her body in a large body of water. Seeing a similar waterfall in "Earthlings" is enough to revert him into his human—but still green—form.
- Bus Crash: Beast Boy's mother is killed by Queen Bee during the time period between seasons.
- Catch Phrase: "Noted." Also inherited "Souvenir!" from Kid Flash.
- Cheerful Child: He's very upbeat and energetic, and one of the youngest on the Team.
- Curtains Match The Windows: Post-blood transfusion, Garfield gains green eyes and green hair.
- Cute Bruiser: He's an adorable kid...until he turns into an elephant and squashes you.
- Cute Little Fangs: Has them as part of his animorphism schtick.
- Cute Monster: He's green and vaguely simian-like, but he's still a cute kid.
- Disappeared Dad: His biological father isn't mentioned.
- Dressing as the Enemy: In “Summit” he is one of the members who disguises himself as one of the assassins working for The Light and works as The Cavalry for Kaldur and the rest of the heroes while Savage actually believed they were reinforcement for The Light.
- Everything's Better with Monkeys: His preferred form off-battle (see image). He's also fond of being a gorilla whenever strength is needed. Naturally, this leads to him fighting gorilla mook Monsieur Mallah in the penultimate episode of season 2.
- He also had one for a pet while living in Qurac with his mother.
- Friend to All Living Things: Even before his transformation, as his mother ran an animal preserve.
- Green Eyes: Previously blue, they turn green post-blood transfusion, signifying a supernatural change.
- Happily Adopted: By M'gann.
- Heroic BSOD: In "Earthlings", seeing the sight of a waterfall reverts him to his human form—but still green—as he recalls the sight of his mother's car crashed into a waterfall.
- Hot Blooded Sideburns: He's very excitable and energetic, and sports monkey0like sideburns.
- Keet: Comes with being a hot-blooded thirteen-year-old.
- Kid-Appeal Character: Type 1 with a smattering of type 3.
- Kid Hero: Thirteen years old after the timeskip. He joined the Team after Queen Bee killed his mother.
- Little Bit Beastly: His Shapeshifted Default Form is humanoid, but has fur all over and a tail.
- Littlest Cancer Patient: Becomes collateral damage from one of the team's battles.
- Locked into Strangeness: As a result of gaining shape-shifting abilities from Miss Martian's blood transfusion, his hair has become green along with his eyes and skin.
- Magic Pants: His uniform shrinks into a collar on his animal forms.
- Morphic Resonance: He maintains his green coloration and red collar between forms.
- My Parents Are Dead: He became Beast Boy after Queen Bee killed his mother.
- Primal Stance: As seen in his image.
- Red Is Heroic: His superhero suit is mostly red with a few white lines
- Shapeshifter Default Form: Type B. He likes defaulting to a human-monkey hybrid form, even though he still has a fully human (albeit green-skinned) form that we first see him change into reflexively during a traumatic flashback.
- Shipper on Deck: For Miss Martian/Superboy.
- Significant Green-Eyed Redhead: After receiving a blood transfusion from Miss Martian (who could manipulate hers to match his rare blood type); previously, he had blue eyes. This is the first sign of his transformation into Beast Boy.
- Super Human Transfusion: He got one from Miss Martian.
- Tagalong Kid: He was this to the team for quite a few years apparantly, as they took him in when his mother died, only a month or so after the first season finale before finally being allowed to join the team shortly before the events of Young Justice Legacy.
- You Gotta Have Blue Hair: His hair is now green.
- Youthful Freckles: Has them, and is the youngest member of the team at thirteen.
B20: Robin III
Robin (Tim Drake)
Voiced by Cameron Bowen
Batman's new partner and sidekick, as well as Nightwing's successor. Unlike Dick Grayson, the new Robin is an extremely serious student of the heroic arts.
- All According to Plan: Tim came up with The Plan to take down Clayface in "Happy New Year".
- Animal Motifs: Birds, like his predecessors.
- Animal-Themed Superbeing: Again, birds.
- Badass Cape: Can be used as a glider, much like Batman's.
- Badass in Distress: In "War," he is kidnapped by the Reach and kept in the Warworld.
- Badass Normal: Like all of Batman's proteges, he doesn't have superpowers and is armed with a host of useful weapons and martial arts training.
- Beneath the Mask: So far the only one to see him sweat has been Dick.
- Brought to You by the Letter "S": Also sports the standard Robin "R".
- The Chains of Commanding: Reluctant leader of Gamma Squad due to...
- Cool Shades: When he's in civilian wear.
- Dark Is Not Evil/Red Is Heroic: Both red and black make up his Robin suit.
- Dressing as the Enemy: In “Summit” he is one of the members who disguises himself as one of the assassins working for The Light and works as The Cavalry for Kaldur and the rest of the heroes while Savage actually believed they were reinforcement for The Light.
- Expressive Mask: His Domino Mask shows a wide range of emotions, albeit he's more serious than Nightwing was.
- Heroic Self-Deprecation: Robin expresses doubt in pretty much all his abilities as a leader to Nightwing, despite Tim proving to be extremely capable during his first mission as field commander in "Happy New Year".
- Hooked Up Afterwards: With Wonder Girl.
- Genre Savvy: Knew that Electrified Batarangs probably would not work on Clayface, so he came up with a back-up plan.
- The Leader: In true Robin fashion, he's being trained to be one. Seems to be a type 2.
- Legacy Character: The third Robin and fifth member of the Bat-family.
- The Magnificent: "The Boy Wonder", like his predecessors.
- McNinja: Flips and kicks, the works.
- Offscreen Teleportation: Kind comes with being a McNinja.
- Out of Focus: Though it's a different character wearing the mantle, the new Robin isn't as prominent as the first one. This is partly due to plot and partly due to different team mechanics - there's more of them, so they're divided into squads during missons with no set leader or second-in-command for each.
- Screw the Rules, I'm Doing What's Right: Nightwing warns him not to take any unnecessary risks on his first time as field leader. When faced with the imminent destruction of an underground base and numerous hostages to rescue, Tim decides saving the hostages is a necessary risk. Of course, Tim would have taken a lot of flak for not taking that risk.
- Simple Staff: His collapsible bo staff.
- Stealth Hi/Bye: It's basically a requirement of the Batfamily.
- The Stoic: Sometimes doesn't speak for the entirety of an episode, as a contrast to Dick.
- Not So Stoic: However, unlike Dick OR Batman, he doesn't have a poker face, so it's easy to tell when he is embarrassed or surprised even when he doesn't say anything.
B21: Wonder Girl
"Who's Stealther Girl now?"
Wonder Woman's protege and member of the team during the second season.
B22: Blue Beetle III
Voiced by Eric Lopez
When an alien scarab stuck itself to his spine, Jaime Reyes went from an average teenager to a super-powered crime fighter.
- Affirmative Action Legacy: His predessors were white.
- And I Must Scream: The entire time the Scarab is on-mode, he's stuck watching the Scarab control his body, unable to stop it.
- Animal-Themed Superbeing: Blue Beetle.
- Badass in Distress: Gets abducted during Kaldur's attack on Mount Justice in "Darkest".
- Big Bad Friend: He's a malfunctioning Reach Manchurian Agent who dooms the Earth in Impulse's version of the future.
- Brainwashed Meat Puppet: As of "Runaways" and later freed of it in "Intervention".
- Brown Eyes: Perfect fit, he's one of the nicest down to-earth guys in the team, he was originally an ordinary teenage human before he found the scarab and maybe this is unintentional but he has the most expressive eyes on the cast.
- Childhood Friends: Implied to be this with Tye Longshadow.
- Clothes Make the Superman: The Beetle Armor gives him his powers.
- Color Character: Blue Beetle.
- Deadpan Snarker: Months of being trapped inside his own head has left him with nothing better to do than to hone his wit on the Reach Ambassador.
- The Dog Bites Back: After being controlled by the Reach for months, he captures the Ambassador, nails the Scientist to a wall (twice), and destroys Black Beetle's Scarab.
- The Dreaded: Seeing Blue Beetle makes the invading Kroloteans in "Happy New Year" retreat on the spot, as the Scarab has a similar reputation as it does in the comics.
- Dressing as the Enemy: In “Summit” he is one of the members who disguises himself as one of the assassins working for The Light and works as The Cavalry for Kaldur and the rest of the heroes while Savage actually believed they were reinforcement for The Light.
- Evil Makes You Monstrous: His evil future self is ridiculously buff, even more so than Black Beetle, in contrast to the currently slim Jaime.
- Face-Heel Turn: Became the vanguard of the Reach's conquest of Earth in Impulse's Bad Future, and is put under the control of his Scarab in "The Fix" until restored to normal in "Intervention".
- Fake Ultimate Hero: Once he's brainwashed, the Reach set him up as one of these.
- The Fettered: The Reach are strong enough to fight the Green Lantern Corps to a stalemate. Consider what this means for their Scarabs. Jaime is powerful enough to wipe out every other member of the Team, and most of the Justice League at once, but as a hero he refuses to use the Scarab's more deadly abilities. This is discussed in "True Colors", where it's pointed out that Jaime had previously matched Black Beetle in combat, to which Jaime explained that the Scarab was in control for most of that, and he refuses to risk giving it control again for fear of it controlling him permanently.
- The Unfettered: Moves toward this in "The Runaways". It's the first hint that the Scarab's in control.
- Full-Name Basis: The Scarab constantly calls him "Jaime Reyes" in full.
- Future Me Scares Me: He doesn't actually meet his future self, but just hearing about how he became the vanguard of the Reach's conquest of Earth in Impulse's Bad Future freaks the hell out of him.
- Gratuitous Spanish: He will slip into this sometimes. He is Hispanic and hails from Texas, so it makes sense.
- Heroic Host: The Scarab wasn't made by Ted Kord, it was made by the villianous alien invaders The Reach.
- Henshin Hero: Only has his powers when the Scarab activates their Powered Armor form. Otherwise, he's just a normal teenager with an alien device on his back. Passive powers like his Universal Translator still work, though.
- Heroic Resolve: Jaime was weakened, sluggish and at less than optimum strength thanks to The Reach's "treatment" in "Before The Dawn" before Bart saved him. He still didn't hesitate for a second to jump into the fray to aid his friends against Black Beetle. And he holds himself pretty darn well, even after he decides to fight on his own instead of letting the Scarab run the battle. In fact, Jaime was the only one who held his own, which says a lot of his resolve.
- Heroic Sacrifice: Shows a willingness to make one if there is no other way to get the Scarab off him.
- Heterosexual Life-Partners: With both Tye and Bart/Impulse.
- How Do I Shot Web?: The Scarab has a Universal Translator function, a fact which Jaime does not realize until his team-mates and then the Scarab point it out to him. Later on, when dealing with a monster created by Intergang, the Scarab didn't bother to tell Jaime it could communicate with the monster because it considered doing so to be a sign of weakness.
- Kid with the Leash: He often has to refuse the Scarab's rather violent suggestions.
- Legacy Character: The third Blue Beetle. Also discussed, as Jaime never got to meet his predecessor Ted Kord.
Jaime: It's such a total rip. Superboy has Superman. Wonder Girl has Wonder Woman. Robin has Batman, Nightwing and Batgirl. You've been in this era, like, what? Five minutes? And you already have three Flash mentors. But me, I never even got the chance to meet the guy who should have been my mentor.
- Meaningful Name: "Jaime" is English and Hebrew for "supplanter"; a supplanter is a person that takes the place of another. Fits perfectly of how the Scarab often tries to take control of Jaime.
- Mind-Control Eyes: When the Scarab takes control, Blue Beetle's pupils vanish.
- Morality Chain: He's one for the Scarab. Scarab's normally a sociopath who couldn't care less about other living beings and recommends rather extreme tactics, but he'll always defer to Jaime. Even when he's put on mode and forced to control Jaime, he doesn't kill anyone until forced out of respect for him, and once freed congratulates Jaime.
- Nice Guy: Jaime shares double duty with Mal as being one of the nicest guys in the series. Even Guy Gardner (who, per Cassie, doesn't like anyone) likes him! Jaime has shown himself to be fiercely protective of his friends, compassionate with others and even show some mercy towards his enemies. Until Green Beetle fixes the scarab. In "Intervention", not only Jaime has returned to his his Nice Guy status when he's freed from the Reach control, his niceness has rubbed off the Scarab as well.
- No One Gets Left Behind: Fitting perfectly with his Nice Guy personality
Jaime: Alpha never leaves a man behind.
- Origins Episode: "Before the Dawn" shows how he got the Scarab, and a bit about where it came from.
- Poirot Speak: Jaime loves dropping in bits of Spanish when speaking, especially when under stress.
- Red Oni, Blue Oni: Blue to Impulse's red.
- Remember When You Blew Up a Sun?: After the WarWorld incident, the media and passers-by repeatedly point out that he's the guy that "single-handedly stopped the WarWorld".
- Self-Fulfilling Prophecy: He's so desperate to avert his Bad Future that he walks right into the one thing that will set it on course. If he had just listened to everyone else, who could plainly see the Scarab had not and showed no signs of betraying them, he wouldn't have fallen for Green Beetle's trap. Even the Scarab itself says that it prefers being his partner to being a slave of the Reach once it's put back to normal.
- Shirtless Scene: He often doesn't wear a shirt beneath the armor, so whenever he takes it off he's shirtless. He's also been seen or ended up shirtless on several occasions outside of that, such as in his room in "Beneath" and in flashbacks in "Before the Dawn". This is largely to show us the Scarab on his back, and isn't played as fanservice.
- Shoot the Dog: Destroying Black Beetle's Scarab, which is heavily implied (albeit not outright stated) to be sentient. Mainly because A) There was no other way to disable Black Beetle and B)Jaime and his Scarab would have both been killed if he hadn't destroyed the other Scarab.
- Sociopathic Hero: An interesting subversion; Jaime is not sociopathic, but the Scarab is, and few are privy to the fact that the Scarab is sentient and has its own personality, making his conversations with the Scarab appear to outsiders as arguing with himself.
- As of "The Runaways" the Scarab is in control, and is pretending to be a superhero for the Reach. Yes, the Scarab's version of "hero" is a sociopathic one.
- Soft-Spoken Sadist: He's disturbingly good at this after being put on mode.
Blue Beetle: Don't waste the oxygen, hermano. There's little enough in here as it is.
- Spotlight-Stealing Squad: Gets more on-screen time than almost every other character in season 2.
- Talking to Themself: How his arguments with the Scarab appear to others. This inevitably draws confusion from his team-mates, who don't seem to know that the Scarab is speaking to him. He later explains this to Superboy, which is also when the viewer actually gets to hear the Scarab's half of the conversation.
Lagoon Boy: Blue's an... odd little fish, isn't he?
- The Unmasking: He publicly reveals himself at the end of "Complications".
- Villain with Good Publicity: Once he's put on mode.
- Vitriolic Best Buds: With the Scarab. After being freed from Reach control, the Scarab shows that it generally regards Jaime as an equal, if not outright cares for him.
- White Sheep: Is the only Scarab host who doesn't serve The Reach. Until Green Beetle "fixes" him, that is. Then in "Intervention", both him and Green are white sheep.
- You Shall Not Pass: His battle with Black Beetle is part this, part We Need a Distraction.
- Adaptive Armor: Changing shape and rehealing to fit the situation.
- The All Solving Hammer: The Scarab's tactic for everything is "plasma cannon".
- Artificial Intelligence: The Scarab, who is fully sentient and even gets into arguments with its host.
- Badass: More so than Jaime, in fact, mainly because it has no problem using lethal or even excessive force to resolve any situation. As shown in "Darkest", the Scarab can make short work of multiple enemies with little difficulty. Then, in "Runaways", it beats Red Volcano one-on-one, a foe the entire team could not defeat last season.
- Badass in Distress: Gets abducted during Kaldur's attack on Mount Justice in "Darkest".
- Berserk Button: The Scarab lacks empathy in general, but it particularly dislikes Impulse. It's usually okay with Blue's teammates and not too crazy to just randomly kill someone, but when it's Impulse, him simply asking Blue to hang out with him has the Scarab advising Jaime to incinerate him.
Scarab: The Impulse is trouble. Destroy him!
Scarab: This is good. Now kill the Impulse so he cannot change his mind.
- Clingy Costume: The Scarab is permanently fused to Jaime's spine. If it's ever successfully removed, he'll die. Moreover, the Scarab actively defends against attempts to remove it, even on a cellular level.
- Clothes Make the Superman: It is the clothes.
- The Dreaded: Seeing Blue Beetle makes the invading Kroloteans in "Happy New Year" retreat on the spot, as the Scarab has a similar reputation as it does in the comics.
- Empathic Weapon: Responds to Jamie's feelings but this is usually annoyance at the 'no plasma cannon' rule.
- Face-Heel Turn: Became the vanguard of the Reach's conquest of Earth in Impulse's Bad Future.
- Good All Along: When freed of the Reach's control, the Scarab reveals it much prefers its partnership with Jamie to being a slave of the Reach.
- Have You Tried Rebooting?: Rebooting the Scarab would probably fix its memory issues. It would also give the Scarab full control and turn Jaime into a weapon for the Reach.
- He Knows Too Much: Though lacking the ability to act on it, the Scarab often recommends that Jaime eliminate those that are aware of their true nature or are otherwise a security risk. He suggested killing Tye Longshadow's grandfather simply because the old man vaguely hinted about the Scarab being sentient, and later suggested killing Impulse to make sure he wouldn't reveal anything about them, after he had already agreed not to. Strangely, it did not react to Jaime sharing their true nature with Superboy.
- Heroic Comedic Sociopath/Sociopathic Hero: The Scarab, whose total lack of empathy is played both for Black Comedy and drama.
- When Black Manta II threatens to blow up Mount Justice to force Blue Beetle's compliance in "Darkest", the Scarab ignores the safety of everyone inside the base and takes complete control to prevent Jaime's capture, confident that the suit could withstand the blast even if the villain weren't bluffing.
- Imagination-Based Superpower: The Scarab is capable of morphing into nearly anything Jaime can imagine.
- The Mole: Averted. The Reach built the Scarab to be one, but it lost all its memories prior to fusing with Jaime. Played straight when Green Beetle fixes the Scarab and then cut off again in "Intervention".
- Murder Is the Best Solution: The Scarab has no empathy, and thus no problem suggesting Jaime kill or cripple targets.
Jaime: No, it would not have been preferable to vaporize him back at the diner!
- My Sensors Indicate You Want to Tap That: Issue #21 of the tie-in comic has the Scarab observe that Wonder Girl triggers "bio-chemical changes" to Jaime's system. However, he never shows any attraction to her in the series.
- Origins Episode: "Before the Dawn" shows how the Scarab found its way to Jaime, and a bit about where it came from.
- Phlebotinum Rebel: The Scarab was damaged and lost all its memories prior to fusing with Jaime. Now it fights the very empire it was built to serve.
- There are subtle hints of this in "Intervention". Several times the Ambassabor and the Scientist point out that the Scarab, which is supposed to be on-mode and obeying them, is making inexcusable tactical errors and unnecessary delays for no clear reason. The Scarab doesn't admit to doing this intentionally, but it does say that it prefers being free to working for the Reach.
- Puppeteer Parasite: Its original function.
- Red Eyes, Take Warning: The armor has red light slits, which is appropriate for evil alien parasite tech.
- Red Oni, Blue Oni: Blue to Impulse's red.
- Sitcom Arch-Nemesis: It has yet to be explained why the Scarab dislikes Impulse.
- Spanner in the Works: In "Darkest", the Scarab screws up Black Manta II's bluff with the fake deadman switch, forcing him to actually blow up Mount Justice to maintain his cover.
- Spell My Name with a "The": Refers to every character as "The ( name)", such as "The Impulse", "The Holling Longshadow," "The Kid Flash", and so on. Probably a result of translation convention or limited programming, as the Reach are all referred to by titles like the Ambassador, the Scientist, etc.
- Superpowered Evil Side: The Scarab, who lacks any of Jaime's self-imposed limitations and can take full control of their body if necessary.
- Swiss-Army Weapon: Is one. Justified as it's alien tech.
- Symbiotic Possession: They may not be friends, but Jaime and the Scarab have this sort of relationship. The Scarab only takes over as a last resort, and lets Jaime call the shots otherwise. It also refers to them in the plural personal (we), rather than the singular personal (I) like other Scarabs. This ends when it's rebooted in "The Fix", though magic is used to return things to normal in "Intervention".
- Talking to Themself: How his arguments with Jaime appear to others. This inevitably draws confusion from his team-mates, who don't seem to know that the Scarab is speaking to him. He later explains this to Superboy, which is also when the viewer actually gets to hear the Scarab's half of the conversation.
Lagoon Boy: Blue's an... odd little fish, isn't he?
- There Is No Kill Like Overkill:
- When faced with a locked door, Jaime used a lockpick. The Scarab felt a plasma cannon would have been the preferable choice, even though there may have been a person behind it.
- When faced with an invasion of the cave, the Scarab suggested that Jaime simply use a wide spread on the plasma cannon to fry everything, dismissing their disabled teammates as expendable.
- Trigger Happy: The Scarab needs little provocation to whip out the plasma cannon.
- Voices Are Mental: Played with. While the Scarab uses Jaime's own voice when communicating telepathically, it speaks in flat, unaccented English.
A10/B24: Guardian III
Mal Duncan/Guardian III
Originally one of Superboy and M'gann's classmates at Happy Harbor High, Mal Duncan is both Karen's boyfriend and the tactical coordinator
for the team during season 2. During a battle with Despero, he adopts the identity of the Guardian as a distraction. He later joined the team as a field operative.
- Affirmative Action Legacy: The two previous Guardians were white.
- Ascended Extra: Twice. In season two, he ascends from just being a friend of Conner's and Megan's to the team's Mission Control. He ascends again in "Cornered," from Mission Control and "Bumblebee's neglected boyfriend" to being Guardian, a hero in his own right.
- Ascended Fanboy: He's shown wearing a Superman shirt the first time we meet him, and in "Secrets" even makes his own custom Superman Halloween costume. note
- Badass Baritone: Has a deep voice and becomes a Badass Normal.
- Badass in Distress: In "War," he is kidnapped by the Reach and kept in the Warworld.
- Badass Normal: Thanks to Black Canary's training he can help out in the field.
- Battle Couple: With Bumblebee after becoming Guardian III.
- The Cameo: In "Schooled" and "Secrets".
- Did You Just Flip Off Cthulhu?: He intentionally distracts Despero with his Fake Ultimate Hero routine despite knowing that a single punch could kill him to give his other teammates time to rally and take him down.
- Dogged Nice Guy: Mal getting shot down when trying to tear Karen away from her work as Dr. Ray Palmer's lab assistant.
- Fake Ultimate Hero: Uses this as a means to distract Despero. It worked and he would become a field operative of the team as the new Guardian.
- Gentle Giant: He's built like a line backer but is a great boyfriend.
- Heroic Build: When he becomes Guardian II.
- Huge Guy, Tiny Girl: With his girlfriend, Karen.
- In-Series Nickname: His full name is actually "Malcolm", but he's always called, "Mal".
- Legacy Character: The original Guardian was Roy Harper's great-grandfather, Jim Harper, and the second was a clone of Roy also named Jim Harper who believed himself to be Roy's uncle and the original Guardian's grandson.
- Milking the Giant Cow: When hamming it up in an attempt to intimidate Despero.
- Mission Control: He acts as this for the Team, coordinating the different squads while on a mission.
- Nice Guy: Along with Jaime he's the nicest guy on the Team.
- Non-Action Guy: Defied in "Cornered" where he takes the guise of the Guardian against Despero, using Black Canary's training to distract Despero long enough until a plan could be formulated.
- Official Couple: With Karen Beecher AKA Bumblebee.
- Tall, Dark and Handsome: Tall, dark-skinned and dark-haired, and attractive.
- Took a Level in Kindness: In his brief appearences in the first season he comes across as a somewhat arrogant Jerk Jock, but in the five year time skip, he's become a very nice guy.
- Willing Channeler: Allowed himself to be possessed by Zatanna to beat Despero.
Joined in Season 2
Impulse/Kid Flash II (Bart Allen)
"Impulse? That's so crash!"
Barry Allen's grandson from 40 years in the future, also armed with super-speed. Bart travels back in time to meet his grandfather in the present and prevent his own Bad Future from happening.
He's incredibly fast talking, playful and witty- or at least pretends to be. He eventually joins the team as one of its youngest members.
- Adaptation Distillation: Bart's origin in the comics has him being born in the 30th century, due to his grandmother Iris being time-displaced and giving birth to Bart's father and aunt there. Bart's characterization in the show also combines him as Impulse of Young Justice with him as the more serious Kid Flash of the Teen Titans.
- Appropriated Appellation: Gets his name from an offhand comment by Beast Boy.
Gar: Well, I think we found our "unknown energy impulse".
Bart: "Impulse"? That's so crash! Catchy, dramatic, and one word!
- Badass in Distress: Gets abducted during Kaldur's attack on Mount Justice in "Darkest". In "War," he is kidnapped by the Reach and kept in the Warworld.
- Beneath the Mask: His silly personality and explanation for coming back in time is just a front, to avoid damaging the timeline more than he has to.
Bart: Better get into character.
- Big Eater: Justified, since his faster metabolism requires it.
- Catchphrase: "That's so crash," "feeling the mode," and variations thereof.
- Child Prodigy: Nearly as fast as Barry while being intelligent like Wally.
- Dead Guy Junior: Played with. In his original timeline, Bart was named after his deceased grandfather, but after alternating the original timeline, he becomes an inversion.
- Disaster Scavengers:
- Ditzy Genius: Manages to build a time machine despite being a scatter brain. Of course, the "scatter brain" portion is just an act.
- Dressing as the Enemy: In “Summit” he is one of the members who disguises himself as one of the assassins working for The Light and works as The Cavalry for Kaldur and the rest of the team while Savage actually believed they were reinforcement for The Light.
- Electric Slide: He's more than fast enough to run along power lines and grappling cords.
- Fish Out of Temporal Water: He's a time traveler, and as such has minor trouble readjusting to the present.
- Fragile Speedster: He's as fast as the Flash himself, but has almost no physical power to back it up, especially against foes with Super Strength like the Terror Twins.
- He, himself, acknowledges this fact in True Colors when he tells Blue Beetle that he's fast, not strong.
- Future Slang: "Crash" is good, "Mode" is bad and "Meat" is pushover. It later turns out to be an offshoot of The Reach's, as The Reach have taken over Earth in Impulse's Bad Future: "meat" seems to be a general insult. Also adapted are some of the Reach's technical terms; "on mode" is their term for how their subjects behave, and when their systems malfunction, they "crash".
- The Gadfly: Not as much as Dick Grayson in his early days, but it's there.
- Turns on all the showers in Mount Justice for fun.
- Taunts Wally in minor ways about not being nearly as fast as him or Barry.
- Steals food from inside of Blue Beetle's personal locker.
- Shows up at both his grandfather Flash and his friend Blue Beetle's houses in full costume.
- Genre Savvy: Is well aware of the usual ways people try to take speedsters out (marbles, ice on floor, etc) Also, he's smart enough to avert Self-Fulfilling Prophecy by befriending Blue Beetle and telling him what's going on rather than trying to kill him. However, he also fails on the same point by not accounting for the fact that keeping Jaime's future secret (between them) might end up causing it. He also didn't look very reassured by the Scarab going silent.
- Genre Blind: He's done several actions that seem intelligent at face value, but are foolish upon actually thinking about them. In "Darkest," he brought unfamiliar technology to Mount Justice for analysis, not considering its capabilities beforehand, and in "True Colors," he eats Reach-enhanced food under the pretense of maintaining cover, despite not knowing what the additives actually do.
- Gratuitous Spanish: He got it from Jaime. It's mostly mispronounced.
- Hidden Depths: Went on what he knew would be a one way trip back in time to save his grandfather and prevent a Bad Future where Earth is a nuclear wasteland from happening.
- Intangible Man: Can phase through handcuffs and other objects by vibrating his molecules fast enough.
- Keet: Invoked as part of his disguise.
- That said, even if his real personality is more serious, consider his plan to avert the apocalypse: become BFFs with the guy who caused it.
- I Am Not Left-Handed: When going up against a new opponent, Impulse often holds off on using his ability to vibrate through matter until he finds an opportune moment to escape with it.
- In-Series Nickname: His full name is actually "Bartholomew". But, he goes by "Bart" for short.
- Heterosexual Life-Partners: With Jaime/Blue Beetle III.
- Kid from the Future: Bart gives Iris and Barry the shock of their lives when he lets slip that not only is Iris pregnant, a fact Iris only learned that morning, but that they're having twins: Don and Dawn.
Bart: Hi Dad, Hi Aunt Dawn.
- Kid Hero: He's only thirteen.
- The Knights Who Say Squee: Was ecstatic to meet his grandparents, especially Barry. It's downplayed with other leaguers.
- He was also glad to see Jay and Joan Garrick and considers them his great-grandparents. When Wally arrives, he cheerfully calls him "First cousin once removed".
- Legacy Character: The fourth member of the Flash family. Becomes Kid Flash II after Wally's Heroic Sacrifice.
- Morality Chain: Takes it upon himself to become Jaime's, in an attempt to avert the Reach Apocalypse.
- Motor Mouth: It's almost as fast as his feet. Also played for laughs when he and Flash start using their Super Speed to talk to each other faster than anyone else can understand.
- Obfuscating Stupidity: He acts clueless, lighthearted and cheerful, but is concealing darker knowledge.
- Plucky Comic Relief: He acts like this in season 2, which needed it.
- Pungeon Master: It runs in the family, too.
Back in a flash
! ...see what I did there?
- Red Is Heroic: Has red stripes in his "Impulse" costume and a combination of red and yellow as Kid Flash II.
- Red Oni, Blue Oni: Red to Blue Beetle's blue.
- Science Hero: It doesn't come up much in the present, but he did manage to build a time machine.
- Secret Keeper: Appears to know a majority of the League and the Team's secret identities, as apparently these are known in the future. Also lampshaded by him.
Bart: Oops, spoilers.
- Set Right What Once Went Wrong: Ultimately succeeds.
- Stepford Smiler: Type A. Acts silly and cheerful, but is in fact a very serious and driven person.
- Super Reflexes: Because he has super speed, he can react very quickly.
- Super Speed: As part of his Heroic Lineage as a member of the Flash family.
- Taking Up The Mantle: Wally bequeaths the Kid Flash identity to Bart after reaffirming that he plans to stay in retirement. And then he dies in the line of duty, turning it into a Take Up My Sword.
- Teen Genius: To reiterate: built a time machine.
- Time Stands Still: From his point of view when his powers are active during "Before the Dawn".
- Trapped in the Past: He's a tourist with a broken rental car. In reality, he knew the time machine would only work once, but didn't care given he wants to stop the Bad Future he came from at all costs.
Arsenal / Speedy (Roy Harper)
"We were partners, friends!"
Arsenal is a former sidekick of Green Arrow who was kidnapped by The Light years ago and lost one of his arms in the process. Following his rescue in season 2, he acquires a robotic arm based on LexCorp technology and returns to hero work to get revenge on the people who ruined his life. He is also the original Roy Harper kidnapped 3 years before the beginning of Season 1, and it was his own Cadmus-made clone, Red Arrow, who rescued him.
- The Aloner: Decides to go solo in the end.
- Anti-Hero: Tries to assassinate Lex Luthor for ruining his life when he first wakes up. "True Colors" demonstrates that he'd gladly go against orders and plant a bomb during a covert operation for no reason other than to give Luthor grief.
- Appropriated Appellation: Picks up his name when Luthor compliments him during the hero's assassination attempt.
Lex Luthor: Quite the arsenal you've brought tonight, Mr. Harper.
Arsenal: You haven't seen the half of it, Luthor!
Lex Luthor: Oh, I wasn't talking about the weaponry. I myself never go armed. No, the greatest arsenal any man can bring to the party consists of the resources of his own mind: his intelligence, his stratagems, his force of will. And you, my young friend, have all of those in spades.
- An Arm and a Leg: Lost his right arm after being captured by The Light.
- Arm Cannon: A gift from Lex Luthor.
- Frickin' Laser Beams: It has a wrist-mounted laser that actually proved capable of damaging Black Beetle's armor. Lex really didn't spare any expense.
- Artificial Limbs: Luthor gives him an artificial Arm Cannon to replace his missing limb, partly as a way of dissuading Arsenal from future assassination attempts.
- Badass in Distress: Was a hostage of the Light for nearly a decade.
- Badass Normal: Has no superpowers when he first wakes up, is missing an arm, and still beats Luthor's personal cyborg bodyguard in a fight.
- Handicapped Badass: Comments how, with only one arm, it's harder for him to get on his pants than to use a rocket launcher.
- Cloning Blues: Inverted. He spent years of his life as a Human Popsicle while his clone, Red Arrow, unwittingly took his place. Despite that, he blames Luthor for imprisoning him and Green Arrow for giving up on him, while he's grateful for Red Arrow's tireless search.
- Combat Pragmatist/The Strategist: One of the most impressive cases on the show. He's able to outmaneuver Lex Luthor, his bodyguard and several mooks in his assassination attempt of the former with only one arm (remember, his training and specialty is ranged combat, and it's his right arm missing, implied to be his dominant arm). More impressively, he single-handedly co-ordinates a piercing attack on the Reach inside the WarWorld mostly on the fly, first coming up with a combat strategy for the Runaways that actually holds out against Black Beetle. Then, before releasing his allies from captivity, he goes straight for Mongul's pod first, knowing he would fight Black Beetle instead of any of the heroes, providing a cover/distraction for them. Among all that chaos, he also attempted to retrieve the WarWorld key (unfortunately, Deathstroke got to it first). He came up with all of this while on the run and facing his worst fears. Not too shabby for a guy who is mentally in his mid-teens.
- Conveniently an Orphan: According to Word of God and merchandise, his parents died before he was 15.
- Deadpan Snarker
Arsenal: "Red Arrow". Wow, that's an original name.
- Decomposite Character: He and Red Arrow each borrow different elements from the original comic book Speedy.
- To explain, the comic book Speedy took the name Arsenal before switching to Red Arrow. However, this show's version of Arsenal is based off the comic book's Red Arrow during the period where he became an Anti-Hero.
- Distressed Dude: See Badass in Distress.
- Expressive Mask: Again, an example of an expressive Domino Mask.
- Fish Out of Temporal Water: Lost 8 years of his life, during which "The sidekicks formed their own team, aliens invaded the Earth, and... Ollie grew that dopey goatee?".
- Fiery Redhead: The angrier, grumpier kind.
- Human Popsicle: Due to being cryogenically frozen.
- Important Haircut: Gives himself a buzz cut as part of abandoning his past as Speedy.
- Interrupted Suicide: When Blue Beetle reveals he's been brainwashed into an agent of the Reach, Roy is so horrified at the idea of being taken prisoner again he opens an airlock and almost gets sucked into outer space. When that doesn't work, he flees the battle rather than try to take on Beetle.
- It's All About Me: Risking a covert mission to make someone's life miserable, also putting the lives of his teammates in jeopardy? Check. Pull an Interrupted Suicide, which also risked the lives of the Team, all because HE doesn't want to get captured? Check. After being rightfully called out for the former, his reason is that he wasn't going to risked being "put on ice" again, and sarcastically scolds the one in the right (Bumblebee) that she should be thanking him, and he doesn't apologize? Double check.
- Jerkass: So you can at least see where his clone got it from.
- Leeroy Jenkins: On a perfectly planned covert ops mission, Arsenal decides to blow up the lab they came to investigate, for no other reason than to spite Luthor. This not only manages to blow their cover and nearly get them killed, but does nothing more than superficial damage. Great job.
- Gets him booted off the Team in "The Hunt" after Nightwing learns about the airlock fiasco.
- Meaningful Name: "Roy" is English and Gaelic for "red" which matches his choice in clothing when it comes to his role as a hero..
- Not So Different: From The Runaways. They were all captured and given their current powers (weapon arm) by a villain and don't mesh well with either side of the conflict.
- Older Than He Looks: Has the body and the psyche of a 15-year-old, because he was put on ice at that age for 8 years, but he should actually be 23.
- Pet the Dog: Roy doesn't once blame his clone, Roy Harper II, for "replacing" him.
- Rage Against the Mentor: Blames Green Arrow for giving up the search for him.
We were partners, friends! [...] How could you leave me in Luthor's
hands for 8 years
? And how did I not see how useless
you are? Get Out
. GET OUT!
- Red-Headed Hero: Red hair, although he's a bit more antiheroic than the other examples in the series.
- Red Is Heroic: His superhero suit is red.
- Revenge Before Reason: Blows up a covert ops mission just to make Luthor miserable.
- Roaring Rampage of Revenge: Goes on one against Lex Luthor and the Light almost immediately after waking up.
- Screw This, I'm Outta Here!: Leaves the Team before Nightwing can fire him due to his reckless actions and joins The Runaways.
- Sealed Good in a Can: Captured by the Light to create a clone of him in order to further their plans. And for eight years, he has been in cased in cryogenic storage.
- Shell-Shocked Veteran: He would literally rather die than be captured.
"You'll never pod me again! Never!"
- Sidekick: Unlike Red Arrow, he doesn't take offense to the term.
- Sixth Ranger: To the Runaways. He joins them after he is kicked off the team.
- The Lancer: He sets the biggest contrast with Virgil because he's a hothead and a veteran and none too heroic.
- Spanner in the Works: The events of "The Hunt" would have gone very differently if Arsenal hadn't attempted to space himself in "War". Namely, the Team would still be in stasis and him with them, and the Runaways would be dead or at least still under Luthor.
- Superhero Packing Heat: That arm cannon is really useful in a fight.
- That Man Is Dead: "Speedy died 8 years ago. But I kinda like the sound of Arsenal."
- Throw Down the Bomblet: Favors grenades and other handheld explosives.
- Took a Level in Jerkass: When Bumblebee rightfully calls him out for his actions at one point, Arsenal tells her thatafter all he went through he wasn't going to risk being captured again. Then he gripes on her about not giving him some thanks for saving her. Which probably wouldn't have happened if he hadn't pulled attempted suicide in the first place!
- Trauma Conga Line: Was kidnapped, deprived of his right arm, frozen for 8 years, replaced by a clone, left for dead by his mentor, then kicked off the team.
- Trick Arrow: To be expected of a former Green Arrow protege.
- Walking Spoiler: The specifics of his backstory and even his real name give away some rather large twists from Season 1.
- Wild Card: He frequently goes against the team and doing actions that benefits him before others.
- Will Not Be A Victim: "No one's putting me on ice again... ever."
- The fear of that is so overpowering that he nearly spaces the entire team when Blue Beetle turns on them rather than be taken alive. When that fails, he makes a fast escape into the WarWorld.