aka: Wolfenstein 2009
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William "B.J." Blazkowicz
- Arch-Enemy: Deathshead in modern continuities, Adolf Hitler in classic 3D games.
- Art Shift: In Wolfenstein, he looks almost nothing like his Return to Castle Wolfenstein incarnation (and, by extension, his classic Wolfenstein 3D appearance), which is somewhat odd as all the other returning characters appear largely the same (other than a higher polycount and bump-mapping, of course). He seems to be based on the Wolf3D cover art rather than the actual in-game sprite. In The New Order, however, his appearance is directly modeled after his in-game sprite in Wolfenstein 3D, and bears a passing resemblance to Brock Lesnar.
- Ax-Crazy: Downplayed but present, especially in The New Order. B.J an oddly stoic version of this-he's quite intelligent on the whole, but he is rather... temperamental to the point of stupidity in some of what he does, like interrogating someone with a chainsaw or deciding to use his knife on Deathshead because shooting would be too good a death for him. True to form, Deathshead takes advantage of the latter one to disastrous effect.
- Badass Family: It's been confirmed that William Joseph Blazkowicz II, a.k.a. "Billy Blaze" is his grandson. And the Doom Marine is his descendant in the far future.
- Badass Grandpa: In The New Order, his age is listed as 49, which makes him older than most other video game protagonists.
- Badass Normal: No amount of Nazi cyborgs or occult magic can take this guy down.
- Handicapped Badass: Having a piece of shrapnel lodged in his head may put him out of commission, but not for long. It gets even better when he is able to throw off the poison that Bubi injected him with!
- Big Guy: Bordering on Heroic Build in The Old Blood. The unlockable model for Blazkowicz in Nazi uniform notes that they had to get his uniform custom made by a tailor before they could send him off as an infiltrator.
- Bond One-Liner: At the end of Episode 3 in 3D."Sieg heil, huh... Sieg Hell."
- Byronic Hero: Blazkowicz has shades of these in The New Order. Though charismatic, handsome and eloquent in his monologues, he's clearly damaged goods by all of the suffer he's endured over the war, whether it'd be all of the horrors committed by the Nazis or the deaths of those under his command. He even fears that once his fight with the Nazis will be over, that he may never be fit to live a normal life ever.
- Character Development: He goes from a blank slate in Wolfenstein 3D and Return to Castle Wolfenstein, to a cocky badass in Wolfenstein (2009), to a shell-shocked fatalist in The New Order.
- Charles Atlas Superpower: He is incredibly strong, implied to be because of his youth on an American farm, to the point he can carry around the MG46 (a heavy machinegun normally used by the Nazi Super Soldiers — or mounted on turrets) as a personal weapon and dual-wield automatic double-barrelled shotguns and assault rifles.
- Death Seeker: Becomes this in The New Order, as he is forced to face the horrors of the Nazi's impending victory. Culminates in the climax, where he is heavily wounded in Deathshead's compound and gives the order to launch a nuke on his own position.
- Deep South: Sports a thick Texas accent in New Order.
- The Determinator
- Did You Just Punch Out Cthulhu?: He kills the Eldritch Abomination beneath Wulfburg by literally shooting it in its goddamn face.
- Dual Wielding: In The Old Blood, he puts his massive size and strength to good use by carrying two versions of most of his guns — the only ones he doesn't dual-wield are his Kampfpistolenote , Bombenschussenote , knife (though he's shown using two of them at once in some Takedown animations), and the MG 1946note . Also technically his pipe, which alternates between unscrewed format (where he uses it like a club/dagger combination) and screwed format (where he uses it as a shortstaff).
- Dude, Where's My Respect?: In Wolfenstein, Caroline Becker, the leader of the Kreisau Circle, "doesn't completely trust [him] yet" even after completing a number of dangerous missions for them, all of which involve the killing of dozens if not hundreds of Nazis. Dr. Leonid Alexandrov is also dismissive of his accomplishments, though it's justified in his case because he was a mole all along.
- Glass Cannon: In 3D, given that on the default difficulty you can be killed by just 3 or 4 straight shots from a pistol at close range.
- Good Is Not Nice: He's definitely The Hero but his methods are extremely visceral.
- Grandpa, What Massive Hotness You Have: He's 49 years old in The New Order but looks like he hasn't aged a day.
- Guttural Growler: In The New Order.
- Heroic Mime: In Wolf-3D, Spear of Destiny and most egregiously in Return to Castle Wolfenstein. He is Suddenly Voiced for further games in the series.
- Hidden Depths: Prevalent in The New Order. Who'd have thought he can play guitar?
- He also seems to understand Tekla's rapid-fire monologue on the nature of consciousness seconds after being woken up in the middle of the night, and briefly debates her a few minutes later on the subject of free will.
- Icy Blue Eyes: Especially used to highlight his Thousand-Yard Stare in New Order.
- Inexplicably Awesome: Easy to think of in The New Order. Why can he fit himself into such small spaces? Why's he a One-Man Army? Why's he (almost) Immune to Bullets and Made of Iron? Who knows?
- In Spear of Destiny, he defeated the Angel of Death and was deemed worthy of wielding the titular spear. Maybe that has something to do with it?
- Irony: B.J. looks for all the world like the Nazi idea of an Aryan... Except he's Jewish on his mother's side and Polish on his father's. It's hilariously ironic.
- Just a Stupid Accent: Excused with the fact that he knows German fluently, but can't work out accents. Averted in The New Order. The Old Blood demonstrates that his use of verbal German is absolutely terrible and an NPC even berates him for it.
- Knife Nut: Throughout the franchise always kept one in hand in the event he's out of bullets (except in Wolfenstein), but this really shines in The New Order where he has some pretty creative ways in stabbing Nazis in the back (and the front). Not to mention he has access to throwing knives as well.
- He also believes shooting Deathshead would be too good a death for the Nazi - not wanting to rest until he's forced a surrender at knifepoint!
- Lightning Bruiser: In The New Order, B.J. proves to be extremely agile and flexible, despite his considerable physique. He can make some impressively long jumps, fit through tight vents, slide under tiny gaps and generally outmaneuver his opponents and the environment. He also duel-wields everything (including assault rifles and automatic shotguns), and can tank several dozen enemy bullets before dying on Normal difficulty. In fact, with fully upgraded health and max armor he can survive about as many bullets as the prototype supersoldiers from Return to Castle Wolfenstein.
- Made of Iron: This is lampshaded a few times, especially in The New Order, to the relief of allies and pure, absolute shock by enemies. It's rather bizarre in that BJ is demonstrably immune to stab wounds.
- No Cutscene Inventory Inertia: In Wolfenstein, he's always shown with an MP40 in his hands in cutscenes, no matter what weapon the player had equipped when the cutscene was triggered. Furthermore, the MP40 depicted is always unmodified, regardless of any upgrades the player has purchased for it.
- Not Distracted by the Sexy: He doesn't let tightly-clothed female guards to distract him while he's mowing them down.
- Older Than They Look: In The New Order, spending 14 years in catatonia has not changed him in any way physically, somehow even preserving his considerable muscle mass.
- Omniglot: If The New Order is any indication, thought it's also subverted - He fluently speaks English, can speak and comprehend Polish, (Though he admits he's not very good) he's fluent in German, he can read Hebrew, and is evidently able to read French, Japanese and Chinese. That said, as of The Old Blood, he's terrible at speaking German with a convincing accent.
- One-Man Army: He will singlehandedly destroy everything in his way, cutting through small armies of Nazi soldiers on his own.
- Pipe Pain: In the first chapter of The Old Blood, he picks up a busted pipe that he keeps with him from then on. Slotted together, it doubles as a short staff and spear, being useful in all manner of takedowns and as a makeshift crowbar. He can also unscrew it to use it as a combination of a shiv and a hand club.
- Silent Protagonist: In Wolfenstein 3D and Return to Castle Wolfenstein. The later games give him an actual voice and personality.
- Shell-Shocked Veteran: His experiences are starting to take their toll on his mind in The New Order
- Translation Convention: He's fluent in German, as demonstrated in Wolfenstein (2009). Germans speak accented English, peppered with German phrases. In combat, they speak only German. Similarly, readable documents are written in English.
- Warrior Poet: In The New Order. You'd never guess B.J. can be quite eloquent when he wants to.
The OSA personnel
- Introduced in: Return To Castle Wolfenstein
- Big Good
- Fat and Skinny: The Director is pretty robust, while Jack has a normal body type.
- Intermission: In RTCW.
- Mission Control
- The Other Darrin: The Director is voiced by a different actor in Wolfenstein (2009), since Tony Jay had passed away by that point. It's very noticeable, since Tony Jay had been one of those very distinctive Hey, It's That Voice! actors.
- Introduced in: Return To Castle WolfensteinVoiced by: Jim Piddock
- Captain Crash: In the prequel, Operation: Resurrection. After escaping from the enchanted tomb on Egypt, both Blazkowicz and him take a plane in order to reach Castle Wolfenstein. After entering a "hot zone", they crash into a forest near there and they're captured by the Nazis, led by Helga Von Bulow.
- Doomed by Canon: Being the extra missions of Operation: Resurrection a prequel to the games' story, he fills this role.
- Electric Torture: This was his fate after being captured. The PC and Xbox port of the game starts with the sound of this happening to him.
- Foregone Conclusion: He had the bad luck of being the player's companion in the prequel to the main missions.
- Strapped to an Operating Table
The Kreisau Circle
- Introduced in: Return To Castle Wolfenstein
- Ascended Extra: Although Wolfenstein isn't the first time Blazkowicz works with the Kreisau Circle, this time we actually meet the resistance members themselves, and they get a more important role on the story.
- La Résistance: Unusually for a WWII-themed video game, they're the German Resistance, even if at some point, they tell you to kill 'The Germans'.
- Introduced in: Wolfenstein (2009)Voiced by: Anna Graves (Wolfenstein 2009), Bonita Freidericy (The New Order)
- Badass Gay: Implied; she has a giant pinup girl poster in her room.
- Big Good: In The New Order.
- Died in Your Arms Tonight: Subverted. See Instant Death Bullet.
- Instant Death Bullet: She "dies" instantly from being shot through the spleen, without even getting any dramatic last words.
- Averted in The New Order where she is shown to have survived but left paralyzed from the waist down.
- Faking the Dead: She returns as a major character in Wolfenstein: The New Order, albeit now in a wheelchair.
- Fire-Forged Friends: She's this with B.J. and is clearly happy to see him when he first arrives.
- Handicapped Badass: In The New Order, despite being paralyzed is still the leader of the rebellion. Later on, she wears Powered Armor that lets her move.
- Never Mess with Granny: She's around her 60's, but that doesn't stop her from kicking Nazi ass. She even gets a Da'at Yichud power suit.
- Rebel Leader
- Team Mom: Somewhat takes on this role in The New Order. The romantic elements are dropped from her interactions with B.J. and is shown being rather nurturing to members of the Circle.
- Token Romance: She was perhaps meant to be a love interest, and B.J. laments her (supposed) death rather emphatically considering how little time they actually spent together. Or maybe he just really values her leadership abilities.
- Introduced in: Wolfenstein (2009)Voiced by: Matthew Mercer
- What Happened to the Mouse?: Despite the fact that he wasn't killed in Wolfenstein (2009), he is nowhere to be seen in The New Order.
- Introduced in: Wolfenstein (2009)Voiced by: Philipp Karner
- Flat Earth Atheist: After the Dig Site mission, he claims that the Golden Dawn's leader seeks to "save the world from black magic. Which means he's either insane or an idiot". You could interpret that as B.J. keeping the Medallion's powers a secret... if not for the fact that completing the aforementioned mission also causes black clad Nazi sorcerers to fight openly in the city they are in.
- Introduced in: The New OrderVoiced by: Gideon Emery
- Ace Pilot: You have to give him props for keeping the cargo plane he and B.J. are on at the start at the game in the air for as long as he did.
- Apologetic Attacker: If Deathshead dissects him in 1946 and puts his brain in the prototype robot in 1960.
- Blood Knight: He's pretty enthusiastic about killing Nazis.
- Cloud Cuckoo Lander: How else can you describe a guy who randomly breaks out into song (My Bonnie Lies Over the Ocean) as he's shouting out orders while under heavy fire? It could just be him trying to cope with the stress though. And, when considering the world that he lives in, he comes off quite sane.
- Face Death with Dignity: Even going as far as reminding everyone that people die in war, while the walls close in on them, no less.
- If B.J. chooses him to be the one dissected by Deathshead, he tells B.J. that it's not his fault and even manages to resist Deathshead's torture to a remarkable degree. In contrast, Wyatt behaves exactly how'd you expect a man being dissected alive to behave if he's the one you pick.
- The Lancer: His starts the game as B.J.'s best battle buddy and becomes this again when they're reunited if he survives 1946.
- Older Sidekick: He's older then B.J. and becomes a Badass Grandpa in 1960, if he survives back in '46.
- Only Sane Man/Unfazed Everyman: By the time you find Set Roth, he falls into this trope, giving a long monologue about how bizarre his current situation is, and it's so sarcastic it could peel the paint from the walls. Here it is:Fergus: "Thank you so much for the new socks. They're right warm and a snug fit. Yeah, I'm doing well. Although this war has grown a little wearisome. Nothing much interesting ever happens these parts. Today I landed a Nazi helicopter on a nicked Nazi nuclear submarine aircraft carrier. After which I donned a deep-water diving suit, swam down an abyssal trench in the middle of the Atlantic fucking ocean, don't mean to bother you with the details. Long story short, I'm in a secret vault full of things so magical and abnormal in nature the mind has no recourse but to shudder in bewilderment. 'Course I'm accompanied by a nazi-killing lunatic and some kind of genius wizard who claims to be on a first-name basis with God Almighty himself. Ah, well, we can only hope for a more stimulating turn of events in the future. Give my love to everyone back home, Fergus out.
- Seen It All: Develops into this by the end of the game, to the point that he only displays mild bemusement as a suit of Powered Armor creeps up his legs.
- Violent Glaswegian: The man has a hearty Scottish accent and is plenty gung-ho about killing Nazis. In the promotional artwork for the game he's even wearing a "Glasgow" t-shirt.
Probst Wyatt III
- Introduced in: The New OrderVoiced by: A.J. Trauth
- Apologetic Attacker: If Deathshead dissects him in 1946 and puts his brain in the prototype robot in 1960.
- Bad Ass: He starts to become one during the infamous Incinerator room sequence.
- Crouching Moron, Hidden Badass: Even BEFORE the Incinerator sequence, (where he spends most of the time being the New Meat Nervous Wreck), he takes a Panzerhund that was mauling B.J.... telling it to "Go Fetch" with a grenade, blowing the whole contraption sky-high.
- Takes A Level In Badass: The second he is spared vivisection by Deathshead he instantly goes up a level. He definitely went up a couple more levels between the escape from Deathshead's compound and 1960.
- Gosh Darn It to Heck!: In contrast to Fergus, he never swears, aside from using lone religious swearing such as "Jesus" or "God" on some occasions. Even in his thirties, he watches his language.
Wyatt: Leave him alone, you damn ugly fuck!
- Precision F-Strike: The one time he averts the above is when he uses a helicopter to decapitate an Ubersoldat punching Blaskowicz to death.
- Nervous Wreck: When B.J. and Fergus meet him in person for the first time after he was forced to take the pilot's wheel of his troop transport he's on the floor crying. It takes B.J. slapping some sense into him to get him to calm down.
- The Lancer: To B.J. if he survives 1946.
- New Meat: His first taste of action is the assault on Deathshead's compound. Unlucky him.
- Introduced in: The New OrderVoiced by Alicja Bachleda
- Action Survivor: She clearly manages to keep her stride despite everything going on around her. Being also "Ramona" definitely helps.
- Expy: In a sense, she's a Polish Catholic version of Shosanna Dreyfus. And like Shosanna, she has her ways of killing Nazis.
- Femme Fatale: Late on in The New Order, she reads the diary entries of her cousin Ramona to B.J., but it turns out the actions described within are her own. Poles can figure out the twist the moment the entries are added, given the owner's name on the diary. It begins with AN..
- Serial Killer: "Ramona" killed a lot of Nazis between 1946 and 1960. It's heavily implied the feared serial killer hunting "upstanding German men" mentioned in newspaper articles throughout the game was really her.
- Honey Trap: Her primary method of killing Nazis was to seduce them and get them alone so that she could then poison, stab or strangle them.
- Good Girls Avoid Abortion: Averted so hard. Her diaries as "Ramona" reveal she became pregnant by one of the Nazis she slept with before murdering. When she confirmed she was pregnant, she forcibly induced a miscarriage.
- Hidden Depths: Ramona's diary ultimately reveals that Anya is much more than the damsel in distress she's initially introduced as.
- Love Interest: For B.J.
- Pregnant Badass: Although she eventually terminated it, she kept up her serial killing even whilst pregnant.
- Real Men Love Jesus: Her Catholic side shows here and there.
- Significant Greeneyed Redhead / Heroes Want Redheads: Provides both, though her red hair is considerably darker than most instances of these tropes.
- Voice with an Internet Connection
- Weak, but Skilled: She's not a soldier, and laments not being able to kill in a straight fight. However, she was apparently very effective with poisons, garrotes, gasoline, hand grenades, motor cars, etc.
- Your Terrorists Are Our Freedom Fighters: If it weren't for the fact she's victimizing Nazis, her history as a Serial Killer would make her a villain character.
- Introduced in: The New OrderVoiced by Ken Lally
- The Atoner: For his days as a Nazi.
- Defector from Decadence: Served in the Nazi military with pride until his son was born with a physical disability and thus singled out for death under the regime, leading to his wife also being killed for trying to protect their son, leading Klaus to join the Kreisau Circle.
- Expy: To Hugo Stiglitz, after a fashion.
- Heel-Face Turn: See above.
- Morality Pet: Max Hass is this for him, with Klaus treating him like a substitute son.
- The Nicknamer: He always refers to B.J. as "Johnny Cowboy" or some form of it.
- Redemption Equals Death: After doing a full 180 on Nazi ideology, Klaus is shot during the Nazis raid on the Kreisau Circle's HQ.
- Token Enemy Minority: See Defector from Decadence
- Introduced in: The New OrderVoiced by: Leith Burke
- Artistic Stimulation: Gives B.J. some drugs, to show him how to REALLY play the guitar.
- Black Best Friend: For Wyatt and possibly B.J.
- Facial Horror: The lower part of his face is scarred pretty badly, which he hides with a mask.
- Face Death with Dignity
- Do Not Go Gentle: Goes out amidst flames and gunfire playing The Star Spangled Banner on his electric guitar loud enough for all of Berlin to hear."This moment, right now...It's gonna be loud..."
- Jerkass Has a Point: Highly offensive about it, but, he does have a point that America in the 1930s was hardly a bastion of racial and civil rights. The Nazis aren't some anomaly, they're just the nightmarish culmination of beliefs in racial and cultural purity & supremacy that have been bandied about throughout Europe and America since the days of the British Empire.
- Known Only by Their Nickname
- Historical-Domain Character: It's pretty obvious who this guy is. It's Jimi Hendrix.
- Military Moonshiner: He brews acid on his own time that he's willing to share with B.J.
- Non-Action Guy: J is harmless and offers moral support, but he doesn't appear to actually do anything for the Resistance, preferring to just brew his acid and jam on his guitar all day.
- Not in This for Your Revolution: If B.J. talks to him in chapter 7, he evidences a scornful attitude towards B.J's patriotism, referencing the Jim Crow laws that were in place in America in the 1930s-40s and explicitly likens white Americans to "Nazis before the Nazis". He makes the comparison even more explicit with B.J, calling him the sort of man that they would have called in for the lynchings before the Nazis took over.
- The Southpaw: Plays the guitar with his left hand.
- Watch It Stoned: Recommends this with his own music...though it's not POT he uses...
- Introduced in: The New Order.Voiced by: Carla Tassara
- Action Girl/Badass Bookworm: In her final moments, she takes down 13 Elite Mooks with a bunch of Lugers. She also mentions that she'd already killed 7 by other means earlier in the day.
- Ambiguous Disorder: She's temperamental, antisocial, obsessive, and possibly delusional given that her predictive models are never actually put into practice.
- Cessation of Existence: She believes this is what happens to you when you die. Problem is, she also thinks this is what happens to the current version of your consiousness when you sleep. This is why she rarely sleeps.
- Cloudcuckoolander: She's often more interested in equations the results of certain things than what ever the current situation is at the moment.
- Dual Wielding: After taking some lessons with B.J., she turns out to be a pretty decent gunslinger.
- Face Death with Dignity: She's very assured about this trope. She feels that it when it comes, you should be ready for it. Her final moments are certainly this when the Nazis storm HQ.
- The Fatalist: Her obsession with her predictive model is essentially this by a different name. The strong implication is that she's rationalizing the inevitability of her own death with her math.
- Jerk with a Heart of Gold: Despite her neurotic tendencies, she shows a softer side to B.J. and her Famous Last Words help seal the deal on what she thinks of him.Tekla: I am glad. To have found a friend.
- Mad Mathematician: Claims to be working on a predictive model that will allow her to know the Nazis' decisions before they make them. It's never made clear if the model actually worked, but even she admits that she could cover the entirety of Berlin with equations and still not learn the ultimate outcome of the war.
- Motor Mouth: Wakes up BJ in the middle of the night to deliver a breathless, slightly hysterical lecture on the nature of consciousness.
- Room Full of Crazy: LOADS of papers are all over her room.
- You Can't Fight Fate: OBSESSED with this. She is convinced that there's only ever one possible outcome to any situation and that if you could somehow know every single variable you could flawlessly calculate the future.
- Introduced in: The New Order.Voiced by: Erik LaRay Harvey.
- Ink-Suit Actor
- Made of Iron: Survives being shot several times by Frau Engel during the concentration camp escape.
- Introduced in: The New OrderVoiced by: Paul Cassidy
- Exposition Fairy: Serves as this when he's showing B.J. around Nazi-occupied London, making biting comments of how the Nazis have made life hell for the British civilians.
- Heroic Sacrifice: He drives a car full of explosives into the London Nautica to give B.J. an opening to infiltrate it
- We Hardly Knew Ye: He preferred it that way.
- Jerkass: Is abrasive and rude to B.J. the moment B.J. enters the Resistance. Turns out his family is dead and he's about to embark on a suicide mission. So he's got pretty good reasons.
- Jerk with a Heart of Gold: Depending on one's interpretation despite him having little screen time, aside from his initial bad attitude towards B.J., he's willing to assist with the Kreisau Circle's cause and even serves as B.J.'s Exposition Fairy early in a mission. Plus, Bram loved his late wife Charlotte and misses her terribly as one of the easter eggs found in the game revealed he written a poem addressed to her in her memory. Her death at the hands of the Nazis and his grief over it are what caused his negative attitude and motivated him to join the Kreisau Circle in the first place.
- Mean Brit: See Jerkass above.
- Introduced in: The New OrderVoiced by: Alex Solowitz
- Actual Pacifist: He hates violence and wouldn't hurt anyone unless they hurt Klaus.
- Big Guy: He's even bigger than B.J.
- Gentle Giant: Prefers hugging and hiding until Klaus is shot.
- Hell Is That Noise: He's scared of loud noises, raising his hands to his ears and crying when B.J. tries to use a buzzsaw.
- Made of Iron: Is shot several times at one point but it doesn't even seem to faze him.
- Man Child: Possibly due to a portion of his skull/brain seemingly having been sliced into, he behaves like a child. His room in the hideout is full of childish drawings and toys.
- Pokémon Speak: Only knows how to say his own name.
- Roaring Rampage of Revenge: Kills several Nazis with his bare hands after Klaus is shot.
- Unstoppable Rage: When Klaus gets shot, he takes out three Nazis with his bare hands, not even feeling the few bullets he took himself in the process.
- Why Did It Have To Be Loud Noises?: Loud noises are enough to make him cry, as B.J. finds out when trying to use a buzzsaw near him. Curiously, this only seems to apply to buzzsaws - he's just fine with gunfire and helicopter noises. However, when one puts the buzzsaws together with the scar on his skull, it's easy to see why he fears that one noise in particular.
- Introduced in: The New OrderVoiced by: Mark Ivanir
- Gadgeteer Genius: As part of his plan to escape the concentration camp you find him in, he's made a remote capable of taking over the camp's robot guardian. It's smaller than a TV remote and all it needs is a power source. As a member of the Da'at Yichud, he's easily one of the most knowledgeable people in technology on the entire planet.
- The Nicknamer: Mostly, if not only towards B.J by Shimshon and Yingele (The former meaning the Hebrew pronunciation of the Biblical Samson and the latter meaning "boy").
- The Smart Guy: He's an engineering genius, easily in Deathshead's league and possibly even better.
- Yiddish as a Second Language: Spouts Yiddish several times and even sang to himself in the language.
- Introduced in: Wolfenstein: The Old BloodVoiced by: Urs Remond
- Badass: The guy holds off throngs of zombies with just an axe and takes over a zeppelin single-handedly if you decide to save him over Annette.
- Crusading Widower: Fights the Nazis after they hanged his wife for spreading anti-regime propaganda.
- I Die Free: If you save him, he hijacks a Nazi zeppelin and decides to use it to drop his wife's fliers over Berlin, knowing he'll be blasted out of the sky the second he's seen. He tells BJ that it feels blissful to meet death on his own terms, knowing that he'll at least die doing something good.
- Mercy Kill: If you choose to save Annette instead of her, he's killed by Shamblers and resurrected as one himself, forcing you to shoot him.
- Rebel Leader: He's the leader of Paderborn's local chapter of the Kreisau Circle.
The Black Marketeers
- Introduced in: Wolfenstein
- Voiced by: David Agranov
- Laser-Guided Karma: In the end he gets to pay for what he did.
- The Mole: Responsible for every bad thing in the game, from Blazkowicz's cover blown-up to the Veil Portal to Caroline's apparent death.
- You Have Outlived Your Usefulness: His body was found somewhere.
- Voiced by: David Lodge
- Voiced by: Dimitri Diatchenko
- Adam Smith Hates Your Guts: He continues to charge you money for upgrades and ammo just hours before the Nazis are about to destroy the entire town with a super-powered death ray. He says something to the effect of "yes, I have to make money somehow...". It gets even more ridiculous when you realize that he was with the comparatively "good" Kriege brother. The "bad" one, well...
The Golden Dawn
- Introduced in: WolfensteinVoiced by: Dimitri Diatchenko
Dr. Leonid Alexandrov
- Voiced by: Tom Kane
- Laser-Guided Karma: Him being a mole all along gets his "reward" in the end, when Hans Grosse finishes him off at Deathshead's request.
- Mole in Charge
- Rebel Leader: Of his own faction, but still.
- Walking Spoiler: Most of the tropes related to him concern the fact that he was a mole all along.
- You Have Outlived Your Usefulness: He got shot by Grosse. So much for being a mole.
- Voiced by: Boris Kievsky
- Voiced by: Sacha Roiz
Introduced in Wolfenstein 3D and Spear of Destiny, the classic 3D universe
Hans Grosse (Wolfenstein 3 D)
Large Nazi enforcer wearing blue power armor and is fought at the entrance of Wolfenstein castle. Later, in secret levels, B.J. encoutners his "clones", other power-armored enforcers.
- Degraded Boss: He makes irregular appearances after Episode 1 in 3D. Twice in a weird push-wall maze in Episode 2, and three times in the Secret Level of Episode 6 where at least one must be killed to finish the level.
- Gatling Good: Dual wields two gatling guns.
- Meaningful Name: Grosse means "big" in German.
- Powered Armor: Blue variant.
- Palette Swap: He has brother and sister, whose models are very similar, yet differ in details. The death animation and corpse is almost identical.
- Fridge Horror: Why is elite Nazi enforcer guarding an entrance to a castle? Because he is looking for YOU! B.J. murdered his entire family... Gretel Grosse in fifth, prequel episode, and Trans Grosse, in Spear of Destiny, which takes place even earlier.
Evil Nazi scientist responsible for creation of "mutants": undead, surgically-modified soldiers.
- Deadly Doctor: A classic example of this trope.
- Large and in Charge: Like all other bosses, noticably bigger than common enemies.
- Mad Scientist: Creates undead zombie soldiers.
- Zombify the Living: He flings syringes full of a "corpsokinetic animation serum". If B.J. Blazkowicz loses all of his health to a syringe, his HUD portrait turns an ashen color as he becomes an undead mutant like those fought throughout the level.
Real life person, the leader of Third Reich and the final (at least, chronilogically) boss of the game. Encountered in the last level of third episode. ID later released three more prequel episodes, so Hitler is not the last nor the hardest of bosses, but certainly the most memorable. He is protected by "Fake Hitlers": moving automatons equipped with flamethrowers.
- Authority Equals Asskicking: As the Highest Value Target. Once you blow up his Powered Armor, he's only about 1/2th as tough as the regular bosses, but with extra dakka. He's still got several times as much health as the Elite Mooks and wields dual miniguns, though.
- Flunky Boss: He has a handful of officers protecting him, plus his "Fake Hitlers".
- Gatling Good: FOUR Gatling Guns, but this is only cosmetic (and temporary), and does not actually double his firepower. The Mech suit is an excuse to give him a lot more Hit Points than most bosses.
- Final Boss: Played straight, but later averted, when Id Software updated the game with three more episodes. These episodes are prequel missions, so he is still, chronologically, THE final boss.
- The Ghost: In the universe of 2009 game and The New Order, despite apparently being the still-reigning Fuhrer of the Reich, he never makes an appearance.
- Gorn: Disintegrates into a squishy pile of goo and organs upon death.
- Greater Scope Villain: He's the leader of the Third Reich.
- Large and in Charge: Noticably smaller than other bosses... but not when in his mecha armor.
- More Dakka: Uses four miniguns.
- Powered Armor: Uses a mecha suit.
- Stupid Power Armor Hitler: That's even the page image.
A Nazi officer and a scientist responsible for chemical warfare. He is the boss of fourth episode (one of three "prequel episodes").
- Large and in Charge: His uniform is almost the same as the one officers wear, but he is much larger than any common enemy.
Sister of Hans Grosse, Gretel is a female Nazi enforcer, tasked with guarding Nazi chemical warfare plans. She appears similar to her brother, only wearing pink power armor. Boss of fifth episode.
Final boss of original Wolfenstein 3D (in episode six, after an update - originally, game had only three episodes with Hitler as final boss). The general plans to start chemical war and must be assassinated.
- Fat Bastard: His name, in fact, translates to "Fat face".
- Final Boss: After the update, upstaging Adolf Hitler himself.
- Flunky Boss: He's accompanied by a small army of guards and Elite Mooks.
- Gatling Good: In one of his hands, the other holds a pistol-rocket-launcher.
- Large and in Charge: Looks bigger than other bosses.
Large Nazi enforcer wearing green armor and another member of Grosse family, which also include Gretel (pink armor) and Hans (blue armor). First boss of "Spear of Destiny" stand-alone expansion. Appears to be the older one of his siblings. Since "Spear of Destiny" is the prequel, he is chronologically the first to die by B.J. hands.
- Meaningful Name: His name could be translated as "beyond big".
- Gatling Good: Dual wields two gatling guns, like other two members of the family.
- Powered Armor: The green one, and the most intimidating compared to his family. It has large spikes on shoulders.
- Palette Swap: Of Hans and Gretel, but with not-so-noticable differences.
Second boss of "Spear of Destiny", he is... a Nazi officer... or enforcer? Nothing at all is stated about him.
- Gatling Good: In one of his hands, the other holds a pistol-rocket-launcher.
- Large and in Charge: Second boss of the game, he has some back-up.
- Giant Space Flea from Nowhere: Beside his name, nothing is known about his position in Nazi regime.
- Palette Swap: His movements, attacks and stats are based on General Fettgesicht, the final and the hardest boss of original Wolfenstein 3D.
The Ubermutant is Dr. Schabbs' ultimate creation. While basic mutants are undead people with rifles grafted into their stomachs, this monstrosity looks like large, four-armed man with a minigun implanted into his chest.
- Advancing Boss of Doom: It is fought in a series of one-way hallways, making it impossible to circle around him. You pretty much have to constantly retreat while firing at him, which is made even tougher by the fact he's the fastest enemy in the game.
- Chest Blaster: As a mutant, it has chainguns implanted in its chest, meaning that it can fire at you instantly.
- I'm a Humanitarian: His cell is filled with human bones and meat.
- Gatling Good: Implanted in his chest.
- King Mook: To other mutants.
- Lightning Bruiser: Has standard boss health and damage output, but is the fastest enemy in the entire game.
- Nightmare Fuel: Four-armed man, with knives and a minigun in his chest, who is incredibly fast and silent... the latter means you could enter his room and realize too late that you're not alone.
The Death Knight is last human boss you fight in "Spear of Destiny". He is in charge of guarding the Spear of Destiny. Well equipped, this guy is here to give you one hell of a fight.
- Gatling Good: Has two Gatling Guns and two shoulder-mounted rocket launchers.
- Powered Armor: Similar to Grosse family, but black, with helmet and rocket launchers!
- Bad Ass: Black powered armor, rocket launchers and miniguns.
- Large and in Charge: Guards the Spear of Destiny and seems to be an important Nazi himself.
- Nightmare Fuel: Don't bother searching for him... he will ambush you with his people right at the start of his level.
Angel of Death
To end the game, you have to kill This. Infernal demon... or angel?... who trapped you in his nightmarish dimension filled with lost souls in order to test your might in combat.
- True Final Boss: Appears after you defeated Death Knight and took the Spear of Destiny.
- Big Red Devil: What he looks like.
- Giant Space Flea from Nowhere: No one told you that after killing all the Nazis and that one guy in black power armor and finally obtaining the Spear of Destiny you will be teleported to what appears to be Hell and challenged by the Angel of Death himself.
- Large and in Charge: Of his own dimension, infested with hostile spirits!
Introduced in Return To Castle Wolfenstein
Helga von Bulow
- Voiced by: B.J. Ward
- Bad Boss: Ignores safety procedures put forward by an expert, and then later offs said expert when threatened with disciplinary action for not heeding his warnings. It catches up with her not long after, when her carelessness and greed results in her getting torn limb from limb by an angry Olaric.
- The Baroness: Rosa Klebb variety.
- Brawn Hilda
- Continuity Nod: Continues the trend of overweight, foul-tempered SS officers set by General Fettgesicht (Fat Face) in Wolf3D's sixth episode.
- Fat Bitch: In addition to missing an eye because of a debacle involving undead in 1939, she's rather obese as well. And she has an attitude problem...
- Large and in Charge
- Climax Boss
- Damage-Sponge Boss: They aren't quite "immune" (Deathshead comments that they weren't quite ready yet), but they can take a lot of hits. By the time of Wolfenstein, he seems to have somewhat solved the bullet-proofing problem with their successors, the veil-powered Heavy Troopers.
- Degraded Boss: A Mid Boss in both Wolfenstein and Return To Castle Wolfenstein. In the latter it also appears at the end of the Chapel missions, while in Wolfenstein it has been improved and is now a bulletproof mook. Goes back to boss in The New Order.
- Super Soldier: Deathshead, the SS's Special Projects chief, wanted to build an army of them for Hitler. Then Himmler repurposed them.
Wilhelm "Deathshead" Strasse
- Arch-Enemy: He considers Blazkowicz to be his archfoe. In a trailer for Wolfenstein, his narration states that the most memorable part of the events of the game wasn't the eldritch horror he unleashed, but the lone badass (Blazkowicz) that stopped it.
- Authority Equals Asskicking: Subverted. Despite being the real Big Bad of Wolfenstein, he has his Dragon fight for him, and flees from B.J. after the final battle. Played straight in The New Order, in which he pilots a giant mecha and becomes the game's Final Boss.
- Badass Grandpa: Dives into this in The New Order, when he suits up in a Humongous Mecha and goes one on one with B.J. in a truly awesome confrontation.
- Bad Boss: After Zetta's death, radio chatter in Wolfenstein indicates that they're even more frightened of him, who's replacing his former superior.
- Bald of Evil
- Big Bad: The single, most dangerous figure in the entire Third Reich.
- Breakout Villain: Partially due to the Sequel Hook set up in RTCW but primarily due to the absolute lack of alternative candidates and sudden focus on him, and due to General Zetta getting pumped full of lead earlier.
- Call Back: When you finally fight him to the death in The New Order, he taunts you with Hitler's opening line from Wolfenstein 3D:"Die, Allied schweinehund!"
- If that's not enough, the mech suit he pilots in the final confrontation bears a striking resemblance to the one used by Hitler when that line was used.
- Classic Villain: Pride and Ambition for him, with an emphasis on the former.
- Dangerously Genre Savvy: It's hard not to see his disdain for the various Ghostapo-ish practices of his colleagues as this, given that it usually backfires tremendously. On top of that, he tries to learn from his mistakes. In Wolfenstein, he specifically orders his doomsday weapon to be moved to the Zeppelin once he arrives, triples airfield security, kills the resistance's leader, orders large crack squads to exterminate the remaining resistance members, and uses Hans Grosse in a Thule Medallion-powered suit to guard his device, knowing you're going to get through his defenses sooner or later.
- In the opening of the The New Order, Deathshead takes this trope up to eleven by doing the unthinkable: He beats B.J. Blazkowicz and wins the war.
- Deadly Doctor
- Defiant to the End: In The New Order:Deathshead: I will never kneel to you!
- Die Laughing: In The New Order.
- Dragon-in-Chief: It's strongly implied in The New Order that by 1960, while he isn't the Fuhrer, he's the one calling the shots in the Third Reich.
- Everything Sounds Scarier In German: He (and the game) certainty seems to think this about his nickname.Deathshead: You call me "Deathshead". I don't like it. I am a happy man. You see? It doesn't sound right in English. Say it...correctly. Toten...kopf.
- Evil Cannot Comprehend Good: He honestly can't understand why anyone would want to stop him, given how much technology has advanced thanks to him. Probably because he overlooks how much misery he has inflicted upon mankind in the process.Deathshead: You perplex me, Captain. But, you do not scare me.
- Evil Is Hammy: In The New Order. Thanks to his newfound appreciation for life, Deathshead is now much more expressive than he ever has been.
- Evil Old Folks: He's revealed to be 100 years old in The New Order.
- Faux Affably Evil: His gleefully joyous demeanor in The New Order highlights what a sick bastard he is. What's even worse is that he's genuine with his joy and how he feels he has brought "order" to the world. He also offers a twisted relaxation technique for the prisoners at Eisenwald Prison to make them crack under the pressure and give up the location of the resistance.
- Face Death with Dignity: In The New Order.
- Famous Last Words:Deathshead: So...gullible!(Evil Laugh)
- Flat Earth Atheist: He's a hardcore skeptic that wants nothing to do with the resurrection of Heinrich I and isn't a member of the occult groups in the Nazi hierarchy and likewise hasn't seen the instances that would prove to him this is even feasible. His only concern is with his scientifically proven projects. He even disobeys orders by retaining one of his working prototypes because he considers "Project Ubersoldat" his life's work and he's prepared to take his case to Hitler himself if he has to.
- Foil: Old, physically frail, calculated and extremely intelligent, in contrast to B.J.'s youth, strength and aggressive, impulsive (if not outright stupid) behavior. Deathshead completely lacks moral restraint and delights in torture, whereas Blazkowicz is repeatedly shown to fight out of empathy and a moral obligation to end the war.
- Foreshadowing: In the Castle mission in Wolfenstein, you see the portrait of a him on a wall, and you meet him, shortly thereafter. Apparently he's got his own fortress now.
- Final Boss: Of The New Order.
- Go Out with a Smile: And a damn creepy one at that.
- Hypocrite: He's fond of waxing about Nazi superiority and his own Aryan genius. Yet is willing to reverse-engineer advanced technology from a secret Jewish society to forward his research.
- Karma Houdini: Despite not achieving his goals, he always ends up alive and well.
- Mad Scientist: Fits the bill, though unlike the Nazi occultists he's forced to work with, he knows what he's doing.
- Narcissist: Implied by B.J. in The New Order when he encounters a portrait of him.Blazkowicz: To commission a portrait in service of your own ego. General, you waste your paint.
- Never Found the Body: Lampshaded in the ending of Wolfenstein. As soon as Blazkowicz says that they never found his body, he's sure that it won't be the last time he fights against him. Later on, The Stinger of the game shows that he's alive, well, and pissed.
- Not So Different: He and Blazkowicz have the exact same first name. This is especially obvious in Wolfenstein: The New Order, where many characters refer to B.J. as "William", and he says this outright in a Flash Back.
- Only Sane Man: Has nothing but skepticism for the Ghostapo nonsense of his colleagues. Given how little times he's seen it pay off, it's hard to blame him.
- Politically Incorrect Villain: Averted in Return to Castle Wolfenstein and Wolfenstein, where the most offensive thing he said was that the swastika would fly proudly over Washington DC. Then played very straight in Wolfenstein: The New Order:Deathshead: I am a liberator! No longer must we serve the filthy parasite. No longer need we gaze upon his waddling gait polluting the purity of our bloodline. No longer will we tolerate his primitive brain and violent impulses. Oh, terrorists. Do you not see that my cause is just? Do you not see that there is no place for you in this world?
- Really 700 Years Old: He was born in 1860. This makes him 100 years old in The New Order.
- Slasher Smile: He's sports this a lot of the time over the course of The New Order, especially when he meets his end.
- Stupid Jetpack Hitler: His preferred brand of Nazi alternate history wank.
- Taking You with Me: As B.J. is stabbing him to death...
- This Cannot Be!: B.J. nearly destroys Deathshead's pet Ubersoldat project and then obliterates his Black Sun project. Not to mention that Deathshead's own zeppelin is set on fire and crashes into his fortress.
- The Unfought: Twice.(In RTCW) "Vat? It's not possible! We will meet again another day!"(In Wolfenstein) "Damn you, Blazkowicz!"
- Finally, after thirteen years, averted in The New Order.
- Villainous Breakdown: He smugly taunts Blazkowicz, labeling him as a relic of the past war, who can't accomplish anything other than destroying things. However after you destroy his mecha-suit's shields, he finally loses his temper and starts ranting and raving about Blazkowicz's inability to just die.
- Virtue Is Weakness: He dismisses compassion as a pointless instinct, unfit for members of the master race.
- Worthy Opponent: He views Blazkowicz as one of these.Deathshead: Oh, I like you. Such a resilient specimen. With you I could do great things!
- Wrong Genre Savvy: If his dialog when fighting him is anything to go by, he appears to genuinely believe that he is The Hero of the story, in which he created a new superior civilization with the introduction of advance technology, while the resistance are Bomb-Throwing Anarchists seeking to destroy his work.
- Voiced by:
- Voiced by: Jonathan Cook
- Voiced by:
- Historical-Domain Character: He shows up in the end cinematic, and is mentioned in every level, in chats or documents.
- Roman à Clef: In the German version, his name is replaced by "Heinrich Höller" to avoid depicting real members of Nazi Germany.
- As a Genius Bonus, Himmler contains "Himmel", meaning heaven, while Höller contains "Höll", meaning hell.
- The Unfought: He only briefly observes B.J. (from a considerable distance) before heading back to Berlin to meet Hitler.
Introduced in Wolfenstein (2009)
Hans Grosse (Wolfenstein 2009)
- Voiced by: Kyle Hebert (Wolfenstein 2009)
- Continuity Nod:
- The first time he's seen in Wolfenstein, he says "Guten Tag!" to a resistance fighter, the exact line said by him when first seen in 3D. Also, he fights with dual chainguns and says "Guten Tag!" when the boss fight starts. He also wears black armor and comes equipped dual rocket launchers, a la Death Knight from Spear of Destiny. The loading screen leading up to the final level and battle even tells you to "GET PSYCHED!"
- The Dragon: To Deathshead.
- Evil Counterpart: In the Final Boss battle in Wolfenstein, he has magic technology armor that gives him the same Veil powers you do.
- Final Exam Boss: In Wolfenstein, fighting him at the end requires you to match Thule Medallion powers with him after your fights. At the conclusion of each stage, you sacrifice the relevant crystal from your medallion to take away that power (for both of you) for successive stages.
- Gatling Good: Dual wields two gatling guns in all of his boss appearances.
- Large and in Charge
- Lightning Bruiser: After getting his power armor, he's a lot faster than his classic incarnation, even after you strip away his super-speed power.
- Meaningful Name: Grosse means "big" in German.
- Powered Armor: Gets one for his Final Boss fight in Wolfenstein.
- Punch! Punch! Punch! Uh Oh...: Between him and an unnamed german during the fight cutscene in the Tavern in Wolfenstein.
- Puzzle Boss
General Viktor Zetta
- Voiced by: Jack Angel
- Authority Equals Asskicking: He is seemingly bulletproof and can shoot energy balls. It turns out he's really a giant slug monster mutated by the Veil.
- Bad Boss: The soldiers under Zetta's command are all terrified of him, and with good reason. After all, letters from him to his subordinates almost always end with a death threat.
- Continuity Nod: He continues the trend of overweight, foul-tempered SS officers set by General Fettgesicht (Fat Face) in Wolfenstein 3D's sixth episode, and continued by Helga von Bulow, team-killing lardass of RTCW.
- Fat Bastard: General Zetta is as cruel to the town's civilians as he is to his own underlings, who he abuses and demeans constantly. His first act upon seizing control was to hang the mayor and town council.
- Foreshadowing: Everyone says that there's something very wrong about him. Even on his own ranks. Later, in the Cannery mission, it's revealed that Zetta is a giant worm creature mutated by the Veil.
- Humanoid Abomination: The residents of right down to the soldiers under his command even comment that there is something unnatural about him. Ultimately in his boss battle it's revealed that he's a grotesque monster related to the veil
- Large and in Charge
- Ludicrous Gibs: His ultimate fate upon the end of his boss battle.
- Monster from Beyond the Veil: As literally as possible. He's a monster that is, quite literally, from the Veil.
- Puzzle Boss
The Geist Queen
- Attack Its Weak Point: She must be destroyed first by gunning down her hatching organs.
- Eldritch Abomination: A giant teleporting creature that looks like a well-fed tick that emerges from the Veil, can levitate at will and is tough to the point that gunfire will not kill her outright, merely stun her. Dynamite finally killed her and even then she took several seconds to die.
- Giant Space Flea from Nowhere: Literally! In retrospect, her appearance makes perfect sense, however, as the name implies, she's a large specimen of the non-hostile-until-provoked flea-resembling Geists... and if the Black Sun generator exploding wasn't enough to provoke her, nothing would.
- Implacable Man: She took a beating from Blazkowicz and then proceeded to come back for MORE.
- Ludicrous Gibs: Her ultimate fate after being decapitated by dynamite, upon the ends of her boss battle.
- Off with His Head!: By way of dynamite.
- Puzzle Boss
Introduced in Wolfenstein: The New Order
- Voiced by: Nina Franoszek
- Affably Evil
- The Baroness: Unique example in that she has the age and "nasty hag" personality of the Rosa Klebb variety, yet has a dominating sexual appetite and is still rather good-looking for her age.
- Blondes Are Evil
- Creepy Blue Eyes: What would you expect of a Nazi?
- Dark Action Girl: Considerably older than most examples but still a scarily effective enforcer for the villains.
- The Determinator: She refuses to die after getting her jaw shattered, and instead opts to crawl up to B.J., get right in his face, and tell him To the Pain. Then, after being thrown off of a cliff, she attacks B.J. and his comrades while dual wielding assault rifles. And she's still not dead.
- Dirty Old Woman: Utterly depraved and hedonistic in addition to being a ruthless bitch. In a rare example, she shares the sexually predatory behavior of the Dirty Old Man archetype, right down to having a submissive, weak-willed younger lover.
- Evil Old Folks
- Facial Horror: She has her jaw shattered by a hijacked robot during the concentration camp escape. What happens to her face is not pretty — a visible cleft in her jawline, shattered or missing teeth, and a lolling jaw.
- Female Misogynist: Can be overheard talking to Bubi about how she thoroughly believes German women should uphold the principles of Kinder, Küche, Kirche. When Bubi subtly calls her on her hypocrisy, she simply retorts that she's done her womanly duty by birthing and raising six "good Aryan" children, so she's entitled to pursue "fun" like being a prison camp warden.
- Forced to Watch: As B.J. stabs Bubi to death.
- Just A Flesh Wound: She is surprisingly durable for an old woman. Even after getting her jaw crushed by a robot and getting chucked into a tree and off a cliff, she still has the energy to gun down several escaping prisoners with two assault rifles.
- Karma Houdini: Even though she doesn't get out of it in one piece it's still pretty egregious. Not to mention she was Forced to Watch as B.J. gutted her lover in front of her.
- No Celebrities Were Harmed: Yep, it's another Diane Thorne parody. Might as well steal from the best.
- Truth in Television: Frau Engel is a head figure of Bund Deutscher Mädel (League of German Girls), which was an actual Nazi female youth movement in Real Life. She also runs a concentration camp with an iron fist, a reference to how many German women helped participate in the Holocaust.
- The Unfought
- Would Hurt a Child: During the Forced Labor Camp intro, she grabs an infant out of the crowd of prisoners, showing nothing but absolute disgust. If the Nazi policy of euthanizing children at the camps is still in effect, she undoubtedly had the baby murdered off-screen.
- Voiced by: Thomas Mikusz
- Affably Evil: Just like his lover.
- Afraid of Blood: He mentions that the sight of fresh blood sickens him.
- Blonde Guys Are Evil
- Camp Straight: At first, through suggestive facial expressions and dialogue, it appears that Bubi might actually be attracted to B.J.. However, it quickly becomes apparent that he only cares for Frau Engel.
- Creepy Blue Eyes
- Dark Mistress: A Gender Flip version. His entire character revolves around his love for and devotion to Frau Engel.
- In-Series Nickname: His real name is Hans Winkle, but Frau Engel only ever calls him Bubi.
- May-December Romance: He is the lover of Frau Engel, who's easily old enough to be his mother or even grandmother. Background material states that they met when Bubi was working at a prison camp at the age of 19.
- Minor Injury Overreaction: Having his ear bitten off is apparently so crippling that he can't even pull the trigger on his pistol anymore. He'll even bleed to death if you ignore him instead of executing him.
- Actually, if you look closely you can see that B.J. bites him in the neck instead. Still, the fact that he's incapable of shooting him is jarring.
- Oh Scheiße: Before B.J kills him.
- This Cannot Be!: Is genuinely surprised when the tranquiliser he injects B.J. with wears off quickly enough, right before B.J. kills him.
- "Well Done, Son!" Guy: His parents were both rather notable scientists and were disappointed that he became a lowly prison guard.
The Baltic Eye
The London Monitor
- Voiced by: Michael Bideller
- Attack Its Weak Point
- The Dreaded: It's what keeps the non-German citizens of London in line.
- Humongous Mecha
- List of Transgressions/I Shall Taunt You: It informs B.J. of the crimes against the state he is committing as he is attempting to destroy it, especially the fact that every second he is fighting back against it he is committing another crime.
- Voiced by: Tilman Borck
- Ax-Crazy: A knife-wielding nutcase, to a point that he even has the other inmates frightened of him.
- Dangerously Genre Savvy: He knew someone would try to sneak into the guard barracks and waits accordingly.
- Death by Irony: Take one look at his nickname...and with one of his own no less.
- The Dreaded: Almost half of the conversations amongst the inmates in Belica are about the atrocities the Knife has committed and how to avoid him.
- Knife Nut: He is called the Knife for a reason.
- Poetic Serial Killer: Takes the time in-between slashing his victims to remind them of how they are 'inferior' to himself.
- Torture Technician
- Voiced by: Heiko Obermöller
- Abusive Parents: Was a victim of those kind that he would sell them out to the Nazis for their involvement with the French Resistance.
- Affably Evil: After spending years dropping by the asylum to haul off patients for Deathhead's experiments, he's finally ordered to purge the asylum. And when he does he cheerfully thanks the head staff for their 'co-operation.'
- Ain't Too Proud to Beg: When B.J. ties him up and starts interrogating him with a chainsaw.
- Blond Guys Are Evil
- Dirty Coward: Hides in the trunk of his car when B.J. storms out the front door of the asylum guns blazing!
- Eyepatch of Power
- Fake Nationality: In-universe, despite appearing to be German and mostly speaking the language, he's actually a Frenchman.
- French Jerk: He's from France, so that counts.
- Jack Bauer Interrogation Technique: On the receiving end of one courtesy of a very angry Blazkowicz with a chainsaw. Then he decides to taunt B.J. after the interrogation is over. Three guesses how that one turns out for him.
- Self-Made Orphan: His biography reveals he betrayed his abusive family, who were heavily involved with the French Resistance, to the Nazis as a child and was adopted by Deathshead himself.
- The Social Darwinist: He coldly refers to the asylum patients he's able to haul off as 'subhumans who will be put to use for the benefit of the Reich'.
- Starter Villain: When B.J. wakes up in 1960.
Introduced in Wolfenstein: The Old Blood
- Voiced by: Ben Jung
- Abusive Dad: Had one who likes to beat him with his belt, but sometime later was electrocuted to death much to Rudi's delight.
- His mother doesn't seem to have been too much better; you can find a letter from her in Rudi's room whilst exploring Castle Wolfenstein that has her defend the abuse his father gave him, in between trying to beg him to send her money.
- Affably Evil: Has a constant pleasant demeanor, even as he's feeding prisoners to his dogs and laughs at a 'Frankfurter hot dog' joke that B.J. makes before making threats towards Americans.
- Berserk Button: Anything that regards something negative happening to his beloved dog Greta, whether is a threat directed towards her or any harm that comes to her.
- The Brute: Stands at nearly seven feet tall.
- Co-Dragons: Along with the less formidable Schreiner to Helga.
- Disc One Final Boss: The first half of the game, "Rudi Jager and the Den of Wolves", is literally named after him, and he's killed precisely at the game's halfway point in a boss battle.
- Death Seeker: It's heavily implied that he didn't really care if he lived or died during his battle with Blazkowicz. Although living means killing Blazkowicz in revenge for Greta's death and death meant that he and Greta would be together in the afterlife.
- The Dragon: To Helga as the custodian of Castle Wolfenstein.
- Even Evil Has Loved Ones: Legitimately loves his pet dog Greta. After she is killed, he goes into a grief-stricken rage to avenge her death, but when he is defeated, he says he'll be with her in death.
- Expy: Of Hans Grosse, being a tall blond brute acting as the brawn to his superior's brains, and ends up fighting B.J. in power-armor.
- Friend to All Living Things: Well, not exactly given he's a Nazi, but he is a dog-lover and loved his dog Greta. Rudi's love for them more than humans is most likely due to the abuse he suffered from his father.
- Meaningful Name: As fans of Pacific Rim know, "jäger" is German for "hunter".
- Morality Pet: Greta is one for him. It may not look like that at first, but when she dies, holy shit.
- Pet the Dog: A literal example given he's a dog-lover in a twisted manner when he feed prisoners to his dogs.
- Roaring Rampage of Revenge: Goes on one when B.J kills Greta.
- Soft-Spoken Sadist: Tries not to raise his voice, while torturing B.J. to interrogate him for his contact in the village.
- Unstoppable Rage: When he and Blazkowicz throw down, he is absolutely furious with him over Greta's death.
- Villain Has a Point: For anyone who has played The New Order and knows what happens after the war, his statements towards B.J. when interrogating him about his war being lost is not completely unfounded, as we will know that the Nazis would later win the war.
- Villainous Breakdown: Loses his mind when B.J. kills his favourite dog Greta. to the point of ranting constantly about his loss during the Boss Fight.
- Woobie, Destroyer of Worlds: Becomes this during the Boss Fight after the loss of his dog Greta, not to mention how he grew attached to her given he had to live under an abusive father during his childhood.
Helga von Schabbs
- Voiced by: Gabrielle Scharnitzky
- A Glass of Chianti: Deconstructed. See Lady Drunk.
- The Baroness: Entirely the Rose Klebb variety.
- Cruel and Unusual Death: Chewed up and spat out by King Otto's Monster. Even if the player opts not to finish her, she's guaranteed to die of her wounds.
- Didn't Think This Through: Mostly averted; Helga has done her homework on King Otto's Monster and successfully brings it under her control but she forgets one important detail; the Monster is blind, and when she tells it to feed, it chews up the person closest to it - her.
- Dirty Old Woman: Lady Drunk and extraordinarily and creatively profane.
- Egomaniac Hunter: One of the photos in her room shows her posing over the corpse of a giant gorilla.
- Evil Cripple: One of her legs was rendered immobile by polio in her youth, so she wears a brace.
- Expy: Of Helga von Bulow from Return to Castle Wolfenstein, being an old, redheaded, female SS commander who's obsessed with digging up artifacts of incredible power in the catacombs beneath Wulfburg. She's even got the same first name! Her last name, on the other hand, seems to be derived from Doctor Schabbs — which makes sense, given that they both appear in chapters involving the undead.
- Fat Bitch: Is overweight, likely due to her lack of mobility and Lady Drunk habits.
- Ghostapo: In another similarity to von Bulow, she focuses her attentions on supporting the Nazi regime through the occult, in contrast to Deathshead's Super Science approach.
- Hoist By Her Own Petard: She attempts to control King Otto's monster with the ancient words of command, but still fails to stop the beast from mauling her and Schreiner to death.
- Lady Drunk: Tries to hide it under the veneer of being a "connoisseur of fine wines", but ultimately she's just this— she's frequently drunk during official functions, and it only serves to further bring out her cruelty. It happens often enough that Schreiner and other SS commanders complain to her about it, to which she simply responds with a volley of colorful drunken insults.
- Too Dumb to Live: Well, if you go after an Eldritch Abomination that mind you, has been sealed up for a very good reason with the intention of controlling it, then some people would think you're asking for a death wish. It gets to the point where a Zombie Apocalypse is unleashed upon Wulfburg because she opened the catacombs and she still wants to find the monster.
- Voiced by: Hans-Eckart Eckardt
- Co-Dragons: Along with the more imposing and brutal Rudi Jäger to Helga.
- Commander Contrarian: He constantly questions the effectiveness of Helga von Schabb's archeological dig in Wulfburg and her ability to deliver a super-weapon to Deathshead. Her response? To call Schreiner a "goat fucker".
- The Dragon: For being on Helga's side during her appearances, however, just to be a Commander Contrarian.
- Expy: Of Professor Zemph from RTCW, being a put-upon lackey of Deathshead's whose warnings and reprimands are ignored by Helga.
- High-Class Glass: He wears a monocle.
- Off with His Head!: Gets killed when King Otto's Monster grabs him and bites his head off after he attempts to shoot at it.
King Otto's Monster
- Attack Its Weak Point: It's only vulnerable point is its open mouth. Key word being "open".
- Eldritch Abomination: A product of dark science, created by ancient alchemists working from even more ancient texts that were half-finished at best, the Monster's true nature is ambiguous at best. Its rotting flesh is covered in bandages, stitches, and patches of metal, and the inside of its mouth glows an ominous green. King Otto's scholars could only lock it away in the tunnels beneath Wulfburg, where it would spend the next millennium psychically torturing the citizens of the village, causing nightmares and madness for anyone who lived there.
- Final Boss: Of The Old Blood.
- Frankenstein's Monster: Is covered with bandages and stitches and looks like it's been cobbled together out of body parts.
- Flunky Boss: Not intentionally on its part, but Nazi soldiers and shamblers will still charge into the fray and target you while you fight it. It's actually easier to get rid of them by not shooting them at all and letting the blind monster flail in the direction of their gunfire, often reducing them to Ludicrous Gibs.
- Leaking Can of Evil: Despite it being a Sealed Evil in a Can there are a few hints that it's been psychically tormenting the citizens of Wulfburg, manifesting through nightmares to drive them mad.
- Puzzle Boss: Not in the traditional sense, but knowing that the monster is blind and reacts to gunfire - and not just your own helps immensely in taking it down.
- Sealed Evil in a Can: It has been imprisoned underneath Wulfburg for over a thousand years at the time of it's discovery.
- Turns Red: Becomes more aggressive the more you damage it.