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    Marshall John Dalton 
https://static.tvtropes.org/pmwiki/pub/images/Dalton_5175.jpg
One wonders if all the TCA spacesuits are that square...
"He was in the Marines once before. They threw him out. Because he thought for himself. They called it "departing from established mission parameters." One time, this colonel ordered him to leave a wounded civilian behind. He told the colonel to shove it and dragged her out anyway. So he was court-martialled. Cashiered. Kicked out. He went on cop duty, patrolling the ass-end of space with the rest of us rejects. You can tell he hasn't changed, though. Pisses the hell out of Aida, but he still wades in with both fists and does what he thinks is right."
Isaak

Voiced by: Michael Mack

A former Marine sacked out because of "departing from established mission parameters", he was reassigned to the Terran Colonial Authority Marshall Patrol force, which he shares with Aida, Isaak and Ne'Ban. All of them follow orders from Sector Commander Hawkins.

In Unreal II, he's offered his reinstatement into the Marine Corps by following a risky mission where he must collect several pieces of an unknown artifact.


Tropes related to him

  • The Captain: Commands his own crew.
  • Deadpan Snarker: Several instances. It's his own way to cope out with the problems he faces.
    • After swimming through a bloodpool in a sewer during the Sanctuary mission:
    Dalton: You know how they say that blood is thicker than water? Its true.
    • Exploring the laboratories in a frozen research center on a moon called "Hell":
    Aida: ...go to hell, Dalton.
    Dalton: Already there, toots!
    • On the same level, when Aida tells him that the spider creatures he faces on the planet aren't native to the planet.
    Dalton: Great. I'm fighting giant, killer Mutant spiders.
    • After Dr. Meyer remarks they should have sent in marines during the Janus mission:
    Dalton: They're few! They're proud! AND THEY AIN'T HERE!
    Scientist: ...stupid Jarhead...
    Dalton: I heard that. And it's MARSHAL Stupid jarhead TO YOU!!
  • Idiot Ball: If he had listened to Aida, he would have prevented the Tosc from evolving into Eldritch Abominations and also saved his own crew.
  • Powered Armor: The XA/F armor allows Dalton to breathe underwater without risk of drowning, has rechargeable shields, and can scan for important objects or people.
  • Tragic Keepsake: Keeps Aida's "Grace" pistol with him, and even uses it to execute Hawkins when all's said and done.
  • Vitriolic Best Buds: As Isaak mentions, he gets into several exchanges with Aida, but they do care about each other. Which makes the moment of the TCA Atlantis' blast and obliteration of his crew a very painful moment for him.
  • Yes-Man: Subverted. If he thinks someone is in need of help, he will even defy orders in order to save them. It's how he got kicked out of the marine corps. In the game proper, he refuses to execute Meyer, a scientist that knows too much about the artifacts, instead leading him to safety in exchange for the artifacts, despite the latter's Jerkass behavior.

Dalton's crew

    Aida 
https://static.tvtropes.org/pmwiki/pub/images/aida_5553.jpg
Hot damn...

"Aida was a child prodigy, a strategic genius. An international 3D-chess-master by the age of ten, and drafted by the Terran Military before she was out of braces. About ten years ago, at the height of the Strider Wars, things were going badly for us. We were outnumbered and outgunned. It seemed only a matter of time before we'd be wiped out. Aida turned it all around. On an out-of-the-way planet called Taiko, she created a sort of electronic Potemkin village — a massive underground complex of transmitters and antennas. She made it seem as if the Terran military had concentrated their headquarters and most of their forces there. The Striders went for it. They landed in full force, right above the transmitters. Our ships had been hiding behind Taiko's moon. They came out and nuked the planet into oblivion. But it had a price. Taiko had hundreds of Terran colonists - innocents who couldn't be warned of Aida's plan. When she activated the transmitters, she signed their death warrant. But because they died, millions lived. She knows that. She made the choice, but she's never forgiven herself. As she grew older, she rebelled. She thinks the military made her a monster, and now she doesn't trust 'em — or anyone else."
John Dalton

Tropes related to her

  • Action Girl: Averted. She was one, before the events of the game. She's on Mission Control now, aboard the TCA Atlantis.
  • The Atoner: She was responsible for the death of hundreds during the Strider Wars, and thinks the authorities made her a monster. She works with John to atone for this.
  • Companion Cube: Her pistol, Grace. She gives it to John. Even Isaak is surprised she's willing to give it to John.
  • I Call It "Vera": Her pistol is called Grace.
  • I Did What I Had to Do: Despite having done the impossible by turning a seemingly Hopeless War, she still felt bad for killing hundreds of innocents, and thinks the government made her a monster.
  • Killed Off for Real: Perished alongside Isaak and Ne'Ban while being chased by Hawkins' flagship.
  • Mission Control: Guides the player when on missions.
  • Stripperiffic: She wears a uniform that consists of a black spandex bikini. It's actually a very jarring contrast to her actual character, a bitter cynic with a deep, husky voice that sounds like a younger version of Lunch Lady Doris.
  • Survivor's Guilt: Isn't exactly proud of what she had to do in order to end the Strider Wars and save the humanity.
  • Tragic Keepsake: A three-eyed bear doll with one of the eyes ripped off, and the Taiko inscription on it.

    Isaak 
https://static.tvtropes.org/pmwiki/pub/images/isaak_5442.jpg
Voiced by: Jeff Baker

"Years ago, Isaak and Aida served on a Terran Capital ship together. He was the launch officer. During a fight with the Skaarj, the ship took a series of hits. He was wounded, got trapped in his compartment, and he panicked.
A fighter crew was getting ready to launch. He opened the airlock too soon and they were sucked into space. After that, he just curled up on the floor. They had to break in to launch the other fighters. Aida calls it dereliction of duty. They beat off the Skaarj, but her friends were dead and Isaak never recovered.
He got a medical discharge and dived right into a bottle. Now he's back trying to prove himself, and he doesn't know if he has what it takes."
— John Dalton

An ex-naval officer in charge of the flight deck on a space-carrier, Isaak screwed up big time during a major fleet engagement; he panicked and locked up due to fear, depressurizing a portion of the flight deck before the pilots were ready to launch, and sealed himself in the control cabin. He was court-martialed as a result.


Tropes related to him

  • The Alcoholic/Drowning My Sorrows: After accidentally killing three, he became a booze addict in order to cope with the guilt. Aida tries to use this to get John to eject him from the ship.
  • The Engineer: Is in charge of maintaining the TCA Atlantis and John's arsenal.
  • Killed Off for Real: Perished alongside Aida and Ne'Ban while being chased by Hawkins' flagship.
  • Off the Wagon: Averted. He was once deep into the bottle, and manages to hold throughout the series - despite, as the main character points out, having numerous opportunities to smuggle in some booze.
  • Survivor's Guilt: Feels quite the guilt for accidentally killing three of Aida's best friends.

    Ne'Ban 
https://static.tvtropes.org/pmwiki/pub/images/Neban_5930.jpg
"I am here, riding your ship."
"When you return to your ship, you'll have a new pilot. He's a Hex-Core alien named Ne'Ban. We got him in an officer exchange program. He's some kind of muckety-muck on his home planet and the brass want him kept away out of harm's way. You've got the quietest patrol, so you're it."
Sector Commander Hawkins

Voiced by: Grant Roberts

Tropes related to him

  • Rebellious Princess: As he states, he is a member of a very large royal family. He lied about this for fear of being treated as special, wanting to see the world and do something meaningful with his life.
  • Starfish Aliens: He's some sort of glowing, jelly-like... thingy that wears a humanoid robotic suit to operate in human environments. Word of God states that Ne'ban's species are intelligent parasites that use the glowing, jelly-like thingies as host bodies.
  • Token Non-Human: The only non-human member of Dalton's crew.

Terran Colonial Authority

    Sector Commander Hawkins - UNMARKED SPOILERS AHEAD 
https://static.tvtropes.org/pmwiki/pub/images/Hawkins_425.jpg
Don't let that "good man" face fool you.

Voiced by: Michael Kramer

Tropes related to him

  • Bald of Evil: He's bald, betrays and kills your crew, and ends up the game's ultimate villain.
  • Big Bad: While the other villainous factions would have probably sought out the artifacts anyway, Hawkins is the one who tricks Dalton into collecting them, creating the entire adventure, and as a result ends up successfully assembling them.
  • Cutscene Boss: Dalton executes him in person near the end of the game in a cutscene.
  • Make It Look Like an Accident: The first half of the recovered burst transmission reveals that he prepares You Have Outlived Your Usefulness in time with the Skaarj invasion to make it look like the Skaarj shot down your spaceship along with your crew.
  • The Man in Front of the Man: For most of the game he pretends to be conveying orders from General Drexler, a Marine bigwig from Earth. As it turns out, Drexler was completely uninvolved with the game's plot and Hawkins was making up the orders himself.
  • Mission Control: He directs the team throughout the game.
  • Non-Action Big Bad: Apart from shooting down the Atlantis, he's rather harmless when John confronts him.
  • Omnicidal Maniac: Aside from sending the ship towards the sun in the ending, almost every death and mess can be traced back to him.
  • Taking You with Me: He directed the ship to the nearest star in hopes to finish "the Tosc menace". He was planning to escape in a lifepod before the ship was actually caught in the star's gravity well, but didn't seem to give much thought as to the rest of the crew.
  • Team Dad: Subverted. He comes across as a Reasonable Authority Figure for most of the game, but turns out to be a Treacherous Quest Giver.
  • Walking Spoiler: He's introduced as a Team Dad, and during most of the game he passes as such. Then come the final missions, where he was the one behind all of the game's events.
  • We Can Rule Together: Tries to convince Dalton that they can use the Tosc to rule the universe. It doesn't work.
  • Well-Intentioned Extremist: At least according to himself; he claims he wants to use the Tosc to bring peace to the galaxy (given that Earth was almost destroyed by the Skaarj just a few years ago, this isn't a completely crazy goal), but given his other actions he may just be a power-hungry maniac.
  • Villainous Underdog: Hawkins is basically a Space Coast Guard captain, whose resources are limited to a few dozen soldiers and one command ship. He has to take a long-shot gamble and trick Dalton into assembling the artifacts because competing factions like the Mega-Corps, the Skaarj, and the Drakk all completely outgun him otherwise.

    Raff 
A training instructor on Avalon who gives Dalton a refresher course.

Tropes related to him

    Marines 

Tropes related to them

  • Always Male: There are no female marines.
  • Faceless Goons: While not exactly goons per se, their faces are all concealed compared to the actual goons like the Izanagi Ghost Warriors. The ones with facemasks reveal only part of their face.
  • Underground Monkey: Like most entities in the game, they come in Light, Medium and Heavy subclasses. Light classes have 75 HP and carry the Dispersion Pistol or the Assault Rifle, Medium classes have 110 HP and carry Magnum Pistols (like Grace) or Shotguns, and Heavy classes have 300 HP and carry the Flamethrower or the Rocket Launcher.

Axon Research Corporation

    Dr. Meyer 

Tropes related to him

  • Insufferable Genius: During the Exterior part of the Janus mission, he pisses the hell off of Dalton, to the point where Dalton silently talks about killing him.
  • Jerkass

Izanagi Corporation

    Ghost Warriors 

Tropes related to them

  • Always Male: There are no female ghost warriors in Unreal II. Unreal Tournament III introduced the Ronin, which do allow female warriors into their ranks.
  • Underground Monkey: Like most entities in the game, they come in Light, Medium and Heavy subclasses. Light classes have 75 HP and carry the Dispersion Pistol or the Assault Rifle, Medium classes have 105 HP and carry Magnum Pistols (like Grace) or Shotguns, and Heavy classes have 300 HP and carry the Flamethrower or the Rocket Launcher.

Liandri Mining Corporation

    Danny Miller 

Tropes related to him

A young operator which holds the first artifact during the Sanctuary mission. He sent the distress call for someone who wished to help him get to safety.

  • Killed Off for Real: Found his end after falling to the bottom of the generator with the artifact after being threatened by a Heavy Skaarj and his Izarian slave.

    Liandri Angels 

Tropes related to them

  • Always Female: There are no male angels in Unreal II.
  • Cyborg: Isaak describes them as "genetically enhanced" warriors.
  • Underground Monkey: Like most entities in the game, they come in Light, Medium and Heavy subclasses. Light classes have 75 HP and carry the Dispersion Pistol, Medium classes have 100 HP and carry Magnum Pistols (like Grace) or Shotguns, and Heavy classes have 300 HP and carry the Flamethrower or the Rocket Launcher.

Races

    Izarians 
A psychotic alien species enslaved by the Skaarj.

Tropes related to them

  • Enslaved Elves: They once conquered a small area of space enslaved many other species, before running into the Skaarj and becoming slaves themselves.
  • Expy: Of the Krall from the first Unreal.
  • Killer Space Monkey: Lampshaded in-game:
    Miller: Get away from the camera you space monkey freaks!
  • Slave Mooks: Enslaved by the Skaarj to fight their enemies. In addition, the Skaarj placed limiters on their Shock Lances, as they didn't want to give their slaves weapons that were too powerful.
    Araknids 

Tropes related to them

  • Giant Spider: All of them. Even the smallest ones are bigger than the average spider.
  • Touched by Vorlons: The larger spiders aren't a naturally occurring species, but rather mutants created by experiments with the energy produced by the artifacts. This is an early [[Foreshadowing hint]] as to the true purpose of the artifacts.

    Drakk 
A species of sentient machines native to NC 962 VIII.

Tropes related to them

    Kai 
A peaceful, docile species that performs menial tasks for humans.

Tropes related to them

  • Chekhov's Gunman: It turns out the DNA of the Tosc, the ancient race that created the artifacts, is hidden inside of them.

    SPOILER CHARACTER 

Tosc

An ancient species who created the artifacts that all the factions in the galaxy have been seeking. They hid their DNA with the genetic code of the Kai.

Tropes related to them

    Other 

Seagoat

A small quadrupedal creature native to Sanctuary. One of them sneaks onboard the Atlantis.
  • Easter Egg: One of them hid in the Atlantis on the first time the ship's explored. Before entering the briefing room for the Sanctuary mission, finding it and replying to it with "spam", "spam", "spam" and "humbug" will have it replying "Lincoln is pleased". Then the image in the briefing room is replaced with one of Abraham Lincoln.

Killer Sprout

Plant-like creatures native to Acheron.
  • Man-Eating Plant: They will ensnare and consume anything that touches them.
  • Unique Enemy: Only encountered in the Acheron mission. They are completely absent from the Xbox version.

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