Dreamaniac's first character, Niccolo joined the party after a bizarre shipwreck left him stranded in the future.
The Atoner : Sold the souls of his corrupt noble father's family, believing them to be irredeemably evil. Realized afterwards that this was a grade-A idiot move, and seeks to somehow redeem the souls he condemned someday.
Badass : He's nowhere near as tough as most of the characters, and he's still a badass.
Badass Longcoat : Had one for a while, dumped it during the group's trip to the desert. If his Future Badass self is any indication, he finds another one eventually.
Combat Pragmatist : Equipped his boots with alchemical silver spikes specifically for the purpose of kicking vampires in the nads.
Deal with the Devil : A remarkably decent one at the cost of his entire living families' souls. He desperately seeks to undo it. However, as of 2.0 it may have finally caught up with him.
Depleted Phlebotinum Shells : "Silver Express" bullets: Silver-tipped bullets hollowed out and filled with garlic and holy water. Perfect for your vampire, undead, and lycan killing needs.
Face-Heel Turn : At some point in the five years between 1.0 and 2.0, this happened to him.
Fallen Hero : By 2.0, Niccolo has fallen far from whatever heroic ideals he had.
Faustian Rebellion : Subverted. He has the ability to condemn souls, and has one hundred souls-worth of favors from the devil. Instead of trying to use them against the devil, he simply refuses to use them at all.
Hot-Blooded : When he's fighting. Dear god, when he's fighting. So much that he once turned a being made of sand into glass.
Impossibly Cool Weapon : Giant cross? Check. Giant cross with a chainsaw mounted on the side? Check. Giant cross with a chainsaw mounted on the side and two small firearms, a grappling hook and a Gauss cannon built into the frame, on fire? Check.
Incendiary Exponent : Zeike even lights himself on fire, just to increase his combat effectiveness and look more intimidating.
Axe Crazy : This is obvious in the fact that he wants all humans dead. He will also kill anything that seems like an obstacle to him. Including his own party members.
Backstory : Raised in a Malphas town in Poland, an Inquisition raid took the lives of his parents and townspeople, forcing him to live with his cousin and start hating humans for branding him as a "heathen". From then on, he started practicing medicine to make humans look up to him. This eventually deteriorated into mania as he started seeing weird shit while traveling.
Lack of Empathy : He enjoys watching humans scream. Other people, not so much.
Laughing Mad : Coming from his player, this troper can tell you that my throat was sore more often than not while playing as him. His shrill "GYAHAHAHAHAHAHAHHAHAHAHAHAHAHAHA!!" was a staple part of the campaign, to everyone's distaste.
Mad Doctor : This is fairly obvious. His first class was Mortician, a support/melee healing class that can do some weird shit with corpses. His prestige class was Gravedigger, a class that allowed the usage of giant coffins to carry around undead constructs.
Evilutionary Biologist : He believes that killing and maiming innocent humans will lead them to a better world because they would have to rely on other people.
Swiss Army Appendage : His coffin. This only counts because it's essentially a part of him, and because you can fit all sorts of cool stuff in it.
Took a Level in Badass : Gravedigger. Their skills include freely teleporting coffins out of space and unleashing undead horrors, taking the effects of rigor mortis onto themselves, and upgrading corpses with weapons and supernatural powers.
The first character of a player who is no longer with the group. His mere presence was the bane of Xivlain's existence, and the hatred was completely mutual.
Death Is Cheap : No matter how many times he was killed, he didn't seem to stay dead.
Fusion Dance : Zekaiv somehow gained Patches old body and memories. No one knows how.
Good Angel, Bad Angel : Variation: Whenever Patch died, he was confronted by a successful version of himself and a hobo version of himself. In a twist, the hobo urged Patch to avoid turning into him, while the successful version warned Patch that every failure brought him closer to the hobo.
The Lancer : Was this in the old parties Five Man Band. Eventually replaced in this role by Zekaiv, at least until they... combined.
Absurdly Sharp Blade : It can cut through anything that isn't at least as hard as adamantium. And it gets even sharper the stronger Laika gets.
Back from the Dead : He ended up getting killed by Card Shark when the latter deduced that Laika's training of the Istanbul city guard was the only thing keeping the city safe from invasion. Laika ended up going to what appeared to be heaven (which was noticeably empty) and finding a way back to the middle world.
Badass : It's a requirement to survive in this world.
Big Brother Instinct : When he was still with his gypsy caravan, he was quite protective of Solace (his younger sister by ten years).
Blood Knight when he's first introduced, at least. He's concerned with getting stronger and killing stuff.
Blood Lust : He has a form of this when he shifts into his Lycan form.
Chaotic Neutral : When first introduced, he's mainly this, although he's also slightly more good than neutral.
Character Development : The offer to train the Istanbul Guard and gaining a point in intelligence caused Laika to shift from Chaotic to Neutral. He was mostly good-aligned already, as well.
Cool Sword : Even when it isn't being held by Laika, it still has the poem Invictus carved along it's edge across both sides.
Crippling Overspecialization : As long as he's holding his specially attuned longsword, Laika is deadly. If he isn't holding it... well, he's screwed.
Empathic Weapon : Like all myrmidon weapons, Laika's longsword can instinctively communicate with him and praises him for doing well in combat. On the flipside, if he doesn't get into any lethal combat for an extended period of time, like when he was training the Istanbul guard, the blade goes dull and sword seems heavier and harder to lift.
Glass Cannon : Laika can choose to make any attack that manages to hit an opponent a critical hit, and he can attack up to six times in a single round. If anything actually hits him, he's toast.
He's Back : After training the Istanbul guard for a while, Laika's back and ready to kill stuff!
I Call It Vera : He refers to his weapon as "Invictus." And spends a good thirty minutes every morning sharpening and cleaning it.
Jerk with a Heart of Gold : Frequently acts like a total jerk and screws with people by acting insane. However, when returning to a city that was just bombarded by airship artillary, his first course of action is to help make bandages and look after the wounded.
The Lancer : At least, if the party ever fully reunites.
Limit Break : Like many members of Anheim, he possesses a Ranked Ability.
Musical Assassin : The powers of a Nightsong involve death and/or negative energy.
Our Ghosts Are Different : He isn't even a real "ghost." He's a "ragamuffin," a sentient collection of objects held together by a constant whirlwind.
Revenge : Implied to be his sole purpose for even existing.
It makes sense; he was killed by Card Shark.
"They saved our lives. We owe them more than not killing them."
Charm Person : A kiss from her can have this effect. She doesn't like using it though. Aside from this ability, she's actually extremely personable.
Closer to Earth : Certainly one of the most sensible, practical, and reasonable of the party.
Dark and Troubled Past : Lady Merideth, the Duchess of Wellington, member of the Inquisition and the first of Solace's teachers in the art of the Daysong, did horrible things to Solace that haunt her nightmares to this day.
Guile Hero : She completely decimated an army of trolls with four spells and a violin. None of those spells did direct damage, and only two of them had any kind of direct effect on said army.
The Heart : She was the moral compass of the party, the emotional center, and the one that kept everyone patched up.
Light 'em Up: Many of her spells utilize searing or healing light.
Light Is Good : One of the few examples of this in the setting. Quite possibly the only example.
Long Lost Sibling : When Laika left his gypsy caravan around 15 years ago, Solace, his younger sister by 10 years, tried to follow him. It didn't turn out well.
Meaningful Name : Two layers: "Sol" is a reference to the sun, and "Solace" means peace, something she wishes she could bring to the world. It's worth noting that Dreamaniac loves doing this when he can get away with it.
The Medic : She's stuck cleaning up/after the rest of the party.
The Kirk : He's extremely reasonable; the only reason he isn't a Reasonable Authority Figure is because he isn't an authority figure. Right off the bat, he believed Avrick. Score for both of them, especially since they both managed to evade danger using their common sense.
Magic Knight : His class, the Warmage, in a nutshell. They're fairly bulky and have lots of spellcasting opportunities.
Family-Unfriendly Death: He gets killed by taking a gaff hook through the chest, going into shock and being left to bleed out several feet above the ground so his dying moans will attract the rest of the people in his group.
Chances are he made the 21 Gun Salute artillary, a giant golden statue of seven gunmen, each of which fires three massive shots from their guns.
Weapon Porn : Anything he makes will have it's spectacular qualities described in intricate detail by the Game Master.
"I can assure you that you won't last very long."
A classy old man with a cool smoking pipe and adroit attitude. He is the father of H.
Badass Grandpa : Well, not quite, but he is a father and certainly aged.
Cool Old Guy : Right alongside F, although G is more refined.
Crowning Moment of Funny : At one point during the old campaign, G ran out of tobacco for his pipe. Out of friendliness or maybe just a loonie moment, Zeike offered a jug of whiskey for him to smoke. The reaction:
-G blinks and shakes slightly. "Well. I should try this more often."
Good Old Fisticuffs : So good he can use them to block swords. Well, most of the time. It didn't work quite right against Laika...
Impossible Thief : He wears a sleeveless shirt, shorts, and sandals, and walks off with, amongst other things, Laika's Cool Sword, multiple wallets, the oil a psychotic priest was trying to use to set a town on fire, etc., where etc. stands in for pretty much anything.
"And I was just in the middle of my nap, too."
Quite possibly the sister of M, even though she has blonde hair instead of black. If they are siblings, they seem to share the same detached attitude.
Memetic Badass : Has become this among the players after they made a version of him in Soul Calibur IV's character creator and he proved to be incredibly broken.
Scary Impractical Armor : Played straight and subverted. The armor is scary as hell (the helm looks like a demon's head!), but it proves to be quite practical thanks to ridiculously powerful magic within it.
Legacy Character : Subverted. During the old campaign, the party traveled backward in time and met a character who used an extremely similar card-based fighting style. When the modern Card Shark was questioned, he scoffed, claiming he had spent years perfecting this fighting style, and as far as he knew it had never been used before.
However, during 7's flashback to his death, Card Shark mentioned he had a true form which implies he may be something distinctly more...Eldritch.
"Now my odds are 1 out of 100. Time to get serious and win some money."
Awesomeness by Analysis : The party has seen him apply it in two ways: making obscene loads of money by betting on a fighting tournament in Istanbul, and using it to crush his opponents, including Artemis.
My God, What Have I Done? : Kensei has to fight what appear to be arisen zombies while in the Nova Librarium. He then discovers that this was merely an illusion, and that he was killing Library Guards the entire time.