Characters: Transformers: More than Meets the Eye

These are the characters that appear in the comic book series Transformers: More than Meets the Eye.

For characters who hail from its sister series but still play a role here, see this character sheet instead. A smattering of other characters can also be found at Transformers Windblade and Transformers: Last Stand of the Wreckers' respective character sheets.

If you want to see the list of characters for the original G1 series, it can be found here.

Some spoilers may be unmasked.
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The Lost Light Crew

    The Lost Light Crew in General 
The Lost Light is a starship utilized by Rodimus and over 230 other assorted Cybertronians on a quest to find the mythical Knights of Cybertron.

A former NAILs vessel. It's large enough to comfortably house more than 230 cybertronians, has a bar, a vast oil reservoir, and enough hangars to house smaller shuttles, like the Leading Light and the Rodpod. In fact, its large enough that it apparently has a footprint the size of the Bronx and Brooklyn combined.

  • Crouching Moron, Hidden Badass: All of them. Regardless of their neuroses, disabilities, or personal drama, they can and will pull it together to deal with the Villain of the Week.
  • Cruel and Unusual Death: Most of the crew of the duplicate Lost Light suffered these at the hands of the DJD, with Rewind as the sole survivor.
  • Dark and Troubled Past: There's something fishy about the Lost Light. Its last owners were death-god worshippers, who found it abandoned and took it for themselves, and had no idea where it came from aside from that. And there's the Eldritch Abomination lurking in the basement, which Drift claims is drawn to "emotional turmoil".
  • Dysfunction Junction: A member of the Circle of Light sums it up well. There pretty much isn't a sane person among them (except Rung, and maybe Hoist). It gets worse once Megatron takes charge.
  • Expendable Quantum Duplicates: At the beginning of Season 2, the crew stumbles onto the remains of an alternate Lost Light, where the DJD massacred everyone... except for Rewind, that is. Turns out that the engine malfunction all the way back in Issue 1 caused TWO Lost Lights to exist due to quantum superposition. While we followed one of the Lost Lights, the other was expendable offscreen.
  • Sixth Ranger: They pick up some new crew members after visiting Delphi and following the events of Transformers Dark Cybertron. This eventually becomes a plot point when the original crew starts disappearing when they find a Lost Light from another timeline and the later members have to find out what's going on.
  • The Smart Guy: Many, many members qualify: To wit: Rung is a psychologist, Swerve is a metallurgist, Brainstorm and Perceptor are top scientists, Ratchet and First Aid are superb medics, Rewind is a walking database, Chromedome is quite possibly the best mnemosurgeon the Autobots have, Skids is a theoretician, Nautica is an engineer and scholar, and Nightbeat is Sherlock Holmes. And these are just some of the most prominent ones.
  • Teleporter Accident: Due to the quantum generators malfunctioning aaaaall the way back in Issue #1, two Lost Lights were formed. One had all the adventures we see, the other was massacred by the DJD.

They were known as they Knights of Cybertron. They're real. I'm going to find them. And I want all of you to come with me.
The reckless, charismatic, and adventurous captain of the Lost Light. Despite his skill and high rank he's rather immature and rarely bothers planning ahead, much to the consternation of his crew. He believes that the Knights Of Cybertron will lead Cybertron into the future and made the choice to follow the Matrix Map and find them.

  • A Father to His Men: He'd like to be one, but he doesn't actually take the time to get to know them.
  • The Atoner: Decides to become one after "Remain In Light," when he reveals to Magnus/Minimus that he let Prowl and Drift talk him into letting Overlord onboard.
  • Always Someone Better: He's ragingly jealous of Thunderclash.
  • Brilliant but Lazy: Of a sort. He has shown great skill as a warrior and leader, but generally does not take his responsibilities seriously and is content to just delegate to Drift or Ultra Magnus.
  • Catchphrase: Till all are one! Lampshaded to hell and back by the other crew members, and, at one point, weaponized.
  • The Chosen One: The Matrix certainly liked him far more than it ever liked Optimus, but beyond that the only one who believes he's chosen is Rodimus himself and Drift. The latter only believes so because he had a vision of the future when he nearly died that told him Rodimus was important.
  • Crucified Hero Shot: The panel of him being rigged to the killswitch, in order to use him and his half of the Matrix to save the ones affected by it.
  • Four-Temperament Ensemble: Straddles the line between Choleric and Sanguine.
  • Face Ship: The Rodpod is essentially this. He thinks it's awesome, everyone else...not so much.
  • Glory Hound: And he does not react well to it being pointed out. Prowl uses that to make him accept to take Overlord on board, by deliberately making is seem that if Rodimus refuses, its him acknowledging he can't handle it. Rodimus later admits he was fully aware of what Prowl did, but fell for it nonetheless.
  • Hikikomori: Had become one after Megatron became co-captain the Lost Light.
  • Hot-Blooded
  • Insane Troll Logic: When the crew finds a coffin drifting in space with what appears Rodimus' corpse from the future, he notices that his dead self has two arms. He reasons that if he cuts off his arm, he will avert the future where he's dead.
  • I Just Want to Be Special: Rodimus wants to be a great leader and a hero, which often leads him to take risks and make poor decisions for the sake of his ego. Even his name is this: It's one he made himself, to style himself more as like a Prime. His real name is Hot Rod.
  • Indy Ploy: All the damn time.
  • Insistent Terminology: As he told Fortress Maximus and Getaway, he's "Rodimus" now, not "Hot Rod".
  • It's All About Me
  • Jerkass: Drift mentions Rodimus has a tendency to swear at him if he doesn't answer Rodimus's calls instantly, before threatening to revoke his amnesty and have Ultra Magnus arrest him.
    • Jerk with a Heart of Gold: While he makes some bad calls during his tenure as captain, his reaction to Red Alert's attempted suicide as well as him trying to prevent Trailcutter's death establishes that he really is trying to be A Father to His Men.
  • Karmic Jackpot: Asking Cyclonus to join them to Luna-1, and then agreeing to Cyclonus' request to bring Tailgate along, is what enables the team to rescue the Circle of Light, fend off Star Saber and stop Tyrest and his killswitch.
  • The Leader: Type III.
  • Manchild: Borders on this until the back-to-back incidents concerning Overlord and Tyrest convince him to grow up.
  • The McCoy
  • Meaningful Rename: Used to be Hot Rod. He renamed himself to sound more like a Prime.
  • The Mole: Confesses to Minimus that he agreed to have Overlord be brought onboard as part of Prowl's plan to create Autobot Phase Sixers.
  • Not Quite Dead: Interesting variation. Aside from flashbacks to before and during Megatron's trial, Rodimus didn't show up in MTMTE #28 or 29. And the revelation of what was in the coffin (a dead Rodimus with half of his head missing) made it seem that Rodimus was, in fact, dead. Turns out in issue #30 that Rodimus is still alive, albeit now he's a Hikikomori (see above) and Dead!Rodimus is actually Rodimus' quantum duplicate.
  • Power Trio: With Ultra Magnus and Drift.
  • Redemption Equals Death: Discussed by Rodimus. He finds the idea to be cheap, saying instead that if one really want to make amends, one should live and try to actually make up for one's mistakes.
  • Portal Cut: How he died on the other Lost Light while trying to kill the Sparkeater, losing part of his own head in the process.
  • Red Is Heroic: That's the intent, anyway. In practice, Rody's got a long way to go yet.
  • The Only Way They Will Learn: Ultra Magnus wanted to scare him straight by having Rodimus track him to Tyrest. It kind of worked, but for the wrong reasons.
  • "The Reason You Suck" Speech: Gets one from Ultra Magnus on how bad his leadership is, in Issue 21.
  • What the Hell, Hero?: He gets this and "The Reason You Suck" Speech from Optimus after he confesses his involvement on the Overlord affair.
    • Gets another one from Ratchet calls him out accessing the voting records. Then Ratchet reveals the voting records are actually fake because his name is not on the list.

    Ultra Magnus (Minimus Ambus) 
Click here  to see Minimus Ambus.
Let me be be less abstruse. Screw up and I will demolish you.
The Duly Appointed Enforcer Of The Tyrest Accord and Rodimus' second-in-command. He takes everything far too seriously and is increasingly stressed by the chaotic nature of Post-War life. He's trying his best to keep the crew in line and failing spectacularly. Towards the end of Season One, he's revealed as a smaller robot named Minimus Ambus, who keeps the legacy of the lond-dead lawman alive by way of a suit of Powered Armor.

  • Becoming the Mask: Being Ultra Magnus wasn't just a job for Minimus Ambus. It was his entire life. Ratchet even confides in him that he is the "true" Ultra Magnus to him.
  • Badass: Curb Stomps at least 5 or six Decepticons at once in issue #12, and, as Ambus, shoots Tyrest with a gun twice his size in issue #21. Lampshaded by Swerve and Tailgate.
    Tailgate:You know you said Ultra Magnus was really good at fighting...
    Swerve:Not my exact words, but yes?
    Tailgate:He is really good at fighting.
  • By-the-Book Cop: Why he didn't go to Garrus-9 with the Wreckers, because his job can't condone the things they usually do.
  • Can't Hold His Liquor: In his defense, it was weapons-grade nucleon.
  • The Comically Serious: Until it turns out he's having a nervous breakdown. Then it becomes tragic.
  • Consummate Professional: He is the only member of the Lost Light's command crew who acts halfway decent towards Megatron, rather than engaging in petty sniping and bickering.
  • The Dark Chick: Of Tyrest's group, as Minimus Ambus. Even after losing the Magnus Armour, he still considers himself a subordinate of Tyrest's, and works to clear Rodimus and his shipmates of the crimes Tyrest has imprisoned them for. He's also at odds personality-wise with pretty much every other member of Tyrest's Five-Bad Band, and also not much to look at physically when compared to Star Saber and Lockdown, the two heavy-hitters. His position doesn't stop Tyrest from having a Legislator crush his head when Ambus protests his plan to use the Universal Killswitch.
  • Dead Person Impersonation: Ultra Magnus has been dead for millions of years, killed under unknown circumstances.
  • Depower: Tyrest strips Minimus Ambus of his Powered Armor form and his name. It doesn't stick.
  • Determinator
  • Felony Misdemeanor: He tends to be pretty anal about minor infractions.
    Tyrest: Badge Inspections! Doorframe Audits! Nanocons! Hugging! Hedonia!
  • Foil: To Rodimus.
  • Four-Temperament Ensemble: The Melancholic.
  • Gosh Dangit To Heck: Should Ultra Magnus be moved enough to swear, it winds up being incredibly outdated swears.
  • Grammar Nazi: Misuse of apostrophes is considered mutiny in his book. He distrusts metaphor and simile, and considers using them a moral lapse. He even writes missives in a special font, one that features a lot of right angles.
  • Incredibly Lame Fun: Believes several months of 'cripplingly intense study' might actually be fun.
  • The Lancer
  • Late-Arrival Spoiler: Minimus's big reveal during the "Remain in the Light" arc has become more and more well known. Even Ultra Magnus's 2015 toy comes with a Minimus that fits in his chest.
  • Legacy Character: There's been more than one Ultra Magnus, with the current incarnation being Minimus.
    • Legacy Immortality: Magnus was known for miracle recoveries and surviving seemingly lethal injuries.
  • Locked Out of the Loop: Regarding Tyrest's descent into madness and his plans for the Universal Killswitch before the start of Remain In Light.
  • Meaningful Name: Minimus Ambus, the real, "irreducible" Minimus Ambus, is actually about the same size as Rewind when not inside his suits of Powered Armor. He barely comes up to Rodimus' waist.
  • Memetic Badass: In-universe, he's one of the Autobots' greatest heroes, an epitome of law and order who is feared and respected by his allies and enemies in equal measure. It's the reason that Tyrest chose to make him a Legacy Character after the original Ultra Magnus died, so that he could function as "the eternal lawman".
  • My Greatest Failure: He feels not going to Garrus-9 is this.
  • No Sense of Humor
  • Not Quite Dead: Survives getting his head crushed at one point. But then, it's not his actual head...
  • Number Two: To Rodimus and Megatron.
  • Odd Friendship: He has acknowledged twice his friendship with Verity Carlo.
  • Only Known By Their Nick Name: Even after The Reveal about his Secret Identity Identity, most of the Lost Light crew just tend to refer to him as "Magnus" rather than his true name of "Minimus Ambus". Given the nature of the Ultra Magnus identity, this could even be a very strange case of Everyone Calls Him Barkeep.
  • Pint-Sized Powerhouse: Despite the fact that he's the same size as Swerve, Tailgate, and Rewind when completely unarmored, Minimus Ambus still has the superspark of a Point One Percenter, and thus has no problem picking up a BFG far bigger than himself, which not only allows him to disable Tyrest, but also to fight the horde of Legislators that get summoned afterwards. Minimus' superspark is also what allows him to wear two suits of Powered Armour on top of each other without collapsing in on himself, because he's a special type of Point One Percenter called a "loadbearer" that allows him to withstand the strain the suits put on his frame.
  • Porn Stache: As Minimus Ambus, just like his brother Dominus. Apparently, it is a family trait.
  • Powered Armor: What "Ultra Magnus" technically is, with Ambus being inside of it. Although it turns out that the inner robot is itself a smaller suit of Powered Armour with the actual, tiny Minimus Ambus inside that. It's how he survives his head being crushed by Tyrest's Legislator.
  • Odd Friendship: With Verity.
  • Power Trio: With Rodimus and Drift.
  • Reasonable Authority Figure: Downplayed. It may not be immediately obvious due to his Super OCD, but when Red Alert is found headless in the oil reservoir, he's quick to call Rodimus and Drift on being idiots about Cyclonus' questioning.
  • Retired Badass: After the events on Luna-1 he decides to step down as Duly Appointed Enforcer of the Tyrest Accord, but does retain ownership of the Magnus Armor. Fortress Maximus becomes his successor.
  • Thanatos Gambit: Luring Rodimus to Luna-1 turns out to have been an attempt by Minimus at this; he'd been having serious doubts about Rodimus' ability to command ever since the start of the series, so when he was terminally injured by Overlord, he didn't simply teleport back to Tyrest, but instead let Tyrest take remote control of the armor and pilot it back to his location. This was because Minimus wanted Rodimus to follow his trail so Tyrest could read him the riot act for the way he'd been behaving and shock or maybe shame Rodimus into being a better commander; unfortunately, Minimus had no idea that Tyrest had gone insane or what he was planning. And he did all this with the expectation that he was going to die; he was genuinely surprised when Pharma was able to repair him.
    • The Only Way They Will Learn: He thought this was going to be the only way to get Rodimus to understand what he needed to change about himself. He did learn the lesson, but the cost was high.
  • Third-Person Person: Rodimus points out that he does this in the Annual and it makes sense once you know that Ultra Magnus is an identity, not a person.
  • To Be Lawful or Good: He opposes Tyrest as soon as he learns of Chief Justice's plan to exterminate a significant portion of the Cybertronian race.
  • Try to Fit THAT on a Business Card!: Duly Appointed Enforcer of the Tyrest Accord and Director of Security, along with several other titles we haven't heard of. He eventually gives up his title of Enforcer to Fortress Maximus.
  • Secret Identity Identity: His real identity is Minimus Ambus, Dominus' brother.
  • The Spock
  • Stat O Vision: Not literally, but when looking at someone he's familiar with, he tends to envison their name and basic information, as well as likelihood of future criminal activity.
  • Super OCD
  • What the Hell, Hero?: Gives one to Rodimus one on Luna-1, and later gives an impressive one to Prowl.

I lost the war the moment I gave the order to fight.
The founder and former leader of the Decepticons who's suffered a Heel Realization and became "co-captain" after convincing those at his trial that only the Knights Of Cybertron could fairly judge him. Though rigid and strict, he hopes to redeem himself through the crew's quest and to rekindle his writer persona. Is hated by almost the entire crew.

  • 0% Approval Rating: Despite being a pretty adept captain, pretty much the entire crew hates his guts.
  • Adaptational Heroism: While Megatron pulling a Heel-Face Turn isn't an alien concept on its own, no aspect of the mythos has ever run with it to this extent. He's also portrayed as being as far less of a clear-cut villain than his previous portrayals in the IDW continuity itself.
  • A Father to His Men: Like Rodimus, he wants to be this, even to the point of holding lectures to try and educate and talk with the crew. These attempts are hampered by the fact that pretty much everyone except Ravage (and possibly Getaway) hate and distrust him.
  • Afraid of Needles: He's strongly against the idea of Chromedome performing Mnemosurgery on him during his trial. He also looks away in disgust when Chromedome performs Mnemosurgery on the dead "Rodimus". ''Births, Deaths & Interventions", reveals that Trepan attempted to conduct Mnemosurgery on him during his mining days.
    Megatron: Ugh.
    Ultra Magnus: Don't like needles?
    Megatron: Something like that.
  • And I Must Scream: Frozen in mid-transformation by Wheeljack’s failsafe for the second part of RID Season One.
  • Arm Cannon: Averted. While he's still armed, his iconic cannon is absent from his new form as Optimus had him melt it down. This is a bit of an in-joke hearkening back to his novel "Towards Peace," where he states that it is his burden, and when the rejection of it is significant to no one else but himself, he will remove it from his arm. Unlike in his novel, this was removed in conjunction with him renouncing his ideals rather than fulfilling them and not needing it to fight.
  • Authority Equals Asskicking: As the former leader of the Decepticons, he could trade blows and win with some of his phase sixers.
  • Badass
    • Badass In Charge: Now a "co-captain" of the Lost Light. Yes, really.
    • Badass in Distress: He's captured and tortured by Shockwave during Dark Cybertron.
    • Handicapped Badass: His old form was severely damaged fighting D-Void's Deceptigod, and he spearheads the experiments in the wilderness as such before his upgrade. He also spends the better part of Dark Cybertron without his legs, but still beats Waspinator and even Gavatron without them. After the crossover, his insides are a mess of interdimensional portals after his space bridge broke down, to the point that it's impossible to safely extricate his spark or do anything else of much medical significance without killing him. He can still kick your ass despite (or maybe even with) them, as Whirl found out. He also mentions that he's really beginning to feel his age, even without the special fuel he's made to drink, and that his new body doesn't feel right.
  • Big Bad: Of Robots in Disguise “City on Fire" arc. Obviously, he was also this in the Great War, making his role here a lot more surprising. However the Decepticons considered (and some still do) him to be the Big Good.
  • Body Horror: Not immediately obvious, but his insides are now riddled with space bridge portals as a result of Shockwave's meddling in Dark Cybertron.
  • Broken Pedestal: In the past, to a young Orion Pax. In the present, to everyone who follows the Decepticon cause.
  • Brought Down to Normal: Megatron is using a low-yield Energon that has a toxin included in order to sap his strength.
  • Byronic Hero: A textbook example.
  • Character Development: Since joining the Lost Light crew, he seems to have become more empathetic towards others.
  • Cool Old Guy: One of the oldest crew members, both physically and mentally, but still a total badass. That said there's also a hint of deconstruction to it; his increasing age and self-doubt means his badassery is slowing slipping away from him.
  • Create Your Own Villain: He credits Whirl with teaching him the value of violence over peaceful protest.
  • Creepy Souvenir: Wanders out of the Cybertronian wilderness carrying a bunch of Sweeps' heads that he strung together.
  • Death Seeker: Was apparently resigned to be executed at his trial that he pleaded guilty of all charges right at the beginning of it. Until Starscream's "The Reason You Suck" Speech, intended to be the last nail in his coffin, restored his will to live, just to spite his former lieutenant.
  • Disability Superpower: However dangerous the aforementioned portals might be to his own health, they also make it a really bad idea to take him on.
  • The Dreaded
  • Even Evil Has Standards: He finds Mnemosurgery repulsive, as well as the apartheid of the Constructed Cold.
  • The Friend Nobody Likes: For obvious reasons, very few members of the crew genuinely like him, and most actively distrust and hate him. This may be slowly changing the longer he's with the crew though; Skids and Getaway admit that even though Megatron's indirectly caused loads of death and suffering, they're having trouble actually personally hating Megatron himself.
  • Good Costume Switch: Sort of. His body was reformatted after his change-of-heart, but nobody's about to call him "good" any time soon.
  • Half the Man He Used to Be: For a five-issue span of Dark Cybertron after Galvatron tears him in half.
  • Heel-Face Turn
  • Helmets Are Hardly Heroic: He's still got that helmet of his, but at best it's anti-heroic.
  • Hostile Show Takeover: He takes command of the crew's mission. Needless to say, they aren't happy about it.
  • Karma Houdini: Most of the crew see him as one, and do their damn best to make certain he knows it - some more... vocally than others.
  • The Kirk
  • Large and In Charge: By Cybertronian standards, he's pretty beefed-up. The "in-charge" part is a matter of debate between him, Rodimus and the rest of the Lost Light crew.
  • Late-Arrival Spoiler: It was blanked out on all the pages due to the story behind it still being underway, but there's no real way you're going to get around him joining the Autobots and becoming captain of the Lost Light.
  • Leader Forms The Head: After he gets his new body, he is able to combine and form the head of Devastator. He never really gets the chance to use it, though.
  • Leave Him to Me: He orders his troops to leave Whirl alone for the entire course of the war, so that he might have the pleasure of giving the copter-bot an ironic death at his hands.
  • Living MacGuffin: Becomes this for Shockwave, since his body houses space bridge technology.
  • Lovable Coward: Stet reveals he used to be this before his fateful meeting with Whirl. His reaction to Impactor starting a bar fight was to cower under a nearby table like a frightened child.
  • Mid-Season Upgrade: By necessity, as his old body was trashed fighting D-void during the events of Chaos. This form also undergoes some noticeable changes in More Than Meets the Eye.
  • Mind Rape: Nearly falls victim to this during his days as a miner to Trepan's attempts at Mnemosurgery. In a conversation with Orion Pax, he mentions that he fears something was done to him, and he has no way of knowing.
  • My God, What Have I Done?: He's not proud of what the Decepticons did any more. The fact that Starscream has wound up in charge of Cybertron really doesn't help.
  • Noble Bigot: Developing into this. Recent events and a harsh chewing out from Skids causes him to realize his bigotry towards organic races was wrong.
  • No-Holds-Barred Beatdown: Has a fondness for doing this every time he's repaired, always aimed at Starscream.
  • Out of Focus: While the De-Facto Big Bad of ALL the Decepticons, he was not seen for almost a year in ‘’Robots In Disguise’’, and while he returns with a bang, he's captured and imprisoned at the end of the arc.
  • Politically Incorrect Hero: At first he won't risk his life to save non-Cybertronians, but a chewing-out from Skids causes him to realize that he's not making a big-enough effort to change and he reconsiders. Averted in regards to the discussion on the Forged and Constructed Cold, as he hates categorization.
  • Pragmatic Hero: Even as a good guy, he thinks mainly of the quickest, most practical way to get things done. His advice to Getaway is to always get to the back of the line when people are making sacrifices.
  • Rebuilt Pedestal: In the present, to Orion Pax.
  • Redemption Demotion: Obviously, he's no longer commanding armies, and his space bridge broke down during Dark Cybertron. Subverted on pretty much every mental level, however: Megatron's formidable leadership skills are still very much present, and when he becomes captain of the previously lax Lost Light, things turn around.
  • Redemption Equals Life: Abandons his cause at the end of Dark Cybertron, and makes it out of the crossover alive.
  • Restored My Faith In The Cybertronian Race: Bumblebee manages to do this for him in Dark Cybertron, though Bumblebee doesn't live to see it.
  • Restraining Bolt: Forced to consume low-grade, mildly toxic Energon to sap his considerable strength.
  • Sixth Ranger
  • That Man Is Dead: How he views the old firebrand he used to be. Though Ravage raises the question of whether he really is...
  • Thinking Up Portals: His insides are literally made of them.
  • Took a Level in Kindness: Thanks to Bumblebee.
  • Token Evil Teammate: Naturally, being the former leader of the very faction the Lost Light crew are up against.
  • Tragic Keepsake: Roberts confirms he is wearing Bumblebee's old Autobot Badge.
  • Trailers Always Spoil: Some solicits for comics after Dark Cybertron gave away him joining the crew.
  • Transplant: Leaves the cast of Transformers: Robots in Disguise after the Dark Cybertron crossover for this series.
  • Warrior Poet: He used to write poetry. Lots of poetry. Just ask Impactor.
  • Well-Intentioned Extremist: What do you expect from the founder of the Decepticons?
  • Worth Living For: Starscream's speech at his trial lit up a fire inside him to live out of spite for his former lieutenant.
    Megatron:I'd sooner live than allow him to write my epitaph.


I've been doing this too long.
The grouchy and snarky chief medical officer, Ratchet is starting to feel the effects of age and joined the crew in their quest in the hopes of finding a worthy successor. His staunch atheism and rational personality cause him to often bicker with the overly-superstitious Drift.

  • Awesome by Analysis: He figured Ultra Magnus was a Legacy Character from the very beginning.
  • Badass
    • Badass Grandpa: Ratchet has very much an old man POV on life and is so worndown that his hands are seizing up. He also kicked the crap out of Pharma and his immediate reaction to Overlord popping up behind him was to turn on a dime and shoot him in the face.
  • Chronic Hero Syndrome: Used to have this, back when we first saw him in this continuity.
  • Cold-Blooded Torture: On the receiving end of this, courtesy of Pharma, though Ratchet refuses to scream or give Pharma any satisfaction. Spotlight: Orion Pax reveals that Ratchet been tortured before by Bludgeon, who's "hurt him in ways only a doctor could understand," which may explain Ratchet's ability to resist here.
  • Cool Old Guy
  • Cruel and Unusual Death: His quantum duplicate suffered a nasty one, where Helex forced him to swallow his brain.
  • Deadpan Snarker
  • Expy: If Pharma is the Joker, then Ratchet is NOT Batman, but rather Commissioner Gordon. Especially considering the torture he receives at the hands of Pharma is a means of breaking him, and just like Gordon, he endures it.
  • Fan Boy: Turns out he was subscribed to the Fisitron's Wrecker Files.
  • Flat Earth Atheist: He doesn't believe in the creation mythos.
  • Foil: To Pharma.
  • Losing Your Head: Pharma removes his head (and spark) to show off his surgical skills after they meet again on Luna 1.
  • The Lost Lenore: Believes he could've been able to save Ironfist.
  • MacGyvering: Rigging Ambulon's corpse to make a one-shot energy gun to dispatch a Legislator.
  • The McCoy
  • The Mentor: To First Aid, whom he sees as his replacement.
  • Nerves of Steel: Ratchet's been held hostage by experts. He's long since gotten bored of maniacs holding guns at him.
  • Secret Secret Keeper: He's known all along that "Ultra Magnus" has actually been a succession of 'bots in Powered Armor, all the way back to the very first, original Magnus, but never saw a point in letting people know. He also considers Minimus, the longest holder of the title to be the "true" Ultra Magnus.
  • Shell-Shocked Veteran
  • Take Up My Sword: He's been training First Aid to become his replacement.
  • Took A Level In Cynicism: He used to be more pleasant, though everything that's happened to him throughout the four million year war has evidently taken its toll on him.
  • Vitriolic Best Buds: With Drift.
  • What the Hell, Hero?: When Ratchet refuses to let First Aid assist in fixing Ambulon, First Aid calls out him out on his supposed inflated sense of pride. Turns out Ambulon was already dead, and First Aid apologises for his rant, though Ratchet still agrees with him.

Click here  to see him glassless.
It's okay. It's alright. We're done. No more for today.
The ship psychiatrist who's incredibly nice and well-meaning to just about everyone. Despite his affable personality he often goes unnoticed and secretly desires to be remembered. May or may not be more than he seems...

  • Accidental Misnaming: Rung is never correctly addressed by name when he is conscious or present. The other characters will either forget his name, mispronounce his name, or simply identify him based on his profession. However, characters do not seem to have this problem at all in prose stories or when he is not present.
    • Skids utilises this to bring him out of his coma.
    Rung: "It's Rung. Forever."
    • Even funnier when he misnames 'Quark' in Issue 37.
  • Adorkable
  • The Bait: The Sparkeater sought him due to the brightness of his spark. When Rodimus figures this out he grabs him and uses him to lure the monster into the range of the ship's engines.
  • Big Ol' Eyebrows
  • Brutal Honesty: The reason why Rodimus ask Rung to go with him to Luna-1, because Rodimus admits he needs someone to tell him things he doesn't want to hear, especially after Magnus goes missing.
  • Butt Monkey
  • Cassandra Truth: Rodimus dismisses his concerns regarding the "voice coming from the basement". Turns out Rodimus knew what was in the basement.
  • Chekhov's Gun: In 'Shadowplay', he's seen playing with a rather anachronistic model of the 'Lost Light', turns out it is because it was Future!Rung who traveled to the past.
  • Chekhov's Gunman: At first he appears to be a mere Psychiatrist used as a butt monkey, but several events have alluded that Rung is far more than meets the eye:
    • He's positively ancient, being a contemporary of Kup.
    • His serial number is exactly 1 Million.
    • He's met most of the famous Autobots (in fact, had most of them as clients).
    • He's never changed his body since the beginning of the war. In fact, he's gone through it relatively undamaged (as commented by Ratchet) prior to getting his head shot off by Swerve.
    • He was there at Megatron's Start of Darkness, in fact him being assaulted was the event that started the chain of events that would lead to Megatron abandoning a pacifist approach and starting the Decepticon movement. In a way, Rung getting attacked in that oil house is what sparked the Great War. It turns out this was Future!Rung.
    • In fact Rewind describes him as a "historical constant", somehow always present during significant events while remaining outside them. Because he's traveling with Rodimus' team chasing Brainstorm.
    • He has the brightest (or possibly second brightest) spark on the ship, which draws the sparkeater to him.
    • His Alt Mode is entirely unique and has no obvious function (the Functionist council classified it as an "ornament"). Even Nightbeat has tried figuring out what it is, with no luck.
  • The Constant: Rewind refers to him as a "historical constant"; he's been present at numerous major events throughout history, but almost never plays a direct part in them, almost as if he's just an outside observers. Elegant Chaos reveals that at least a few of these instances were caused by time travel.
  • Crouching Moron, Hidden Badass: Not a moron by any definition, but he isn't much of a fighter. He's surprisingly good with a staff.
  • Distressed Dude
  • Dropped a Bridge on Him: It's briefly mentioned that Quantum Duplicate!Rung was killed in the initial quantum jump.
  • Early-Bird Cameo: His first appareance in the IDW universe, even if text-only, was in the Transformers: Last Stand of the Wreckers cast bios.
  • Easily Forgiven: He has this attitude towards everyone.
    Rung: I've been around for awhile now... I've learned to forgive anything.
  • Equippable Ally: Played for laughs, as Rung transforms into... a giant stick, which Swerves uses as a weapon to defeat Paddox in issue 22.
  • Foil: To Drift, in a meta way. Drift was presented to the fandom as some really cool character (ninja, sleek car, respected autobots shilling for him). Rung is simply psychiatrist, is considered the weakest crewmember, others don't take him seriously and even keeps getting called by the wrong name, and transforms into an office ornament, of all things.
    • It may work in another way too. Whereas Drift was hyped upon his introduction, he has since been played down and integrated with the cast. Rung was introduced quietly and casually, and is gradually hinted that he is going to be very important later. For example, his alt mode is not actually an office ornament. No one knows what it is, so the Functionists invented a new and complete BS category for him.
  • Geek Physiques
  • Kitsch Collection: Of model spaceships.
  • Meta Guy: His psychological analysis provided more background info for several characters in LSOTW, mostly the "Wrookies."
  • Nice Guy: The best example among the Lost Light crew.
  • Nice Job Breaking It, Hero: In Births, Deaths & Interventions he saves Megatron from a lobotomy at the hands of Trepan. Though Trepan was a sadistic mnemosurgen, it was one the major events that led Megatron to found the Decepticons, and everything that followed.
    • Not to mention being accidentally responsible for Megatron's initial arrest, which made the Senate aware of his writings in the first place.
  • Non-Action Guy: Lampshaded by himself when his internal monologue reveals he was happy when he was forced to sit out during the Battle of Temptoria.
  • Non-Standard Character Design: No other Cybertronian has his kind of build.
  • Only Friend: The sole member of the crew trusted by Red Alert.
  • Opaque Nerd Glasses: Which actually are glasses, as it eventually turns out.
  • Recurring Extra: Before the events of the series. He's been described in-universe as a "historical constant."
  • The Shrink: Formerly to the Wreckers and now to the crew of The Lost Light.
  • Simple Staff: His Weapon of Choice, as seen in MTMTE #24 (Dark Cybertron #4).
  • Spotting the Thread: He was able to deduce the true identity of Minimus Ambus.
  • Team Mom
  • Treasure Chest Cavity: 90% of his body is made of compartments.
  • You Don't Look Like You: Rung's first appearance, back in The Transformers IDW, doesn't match his present design (his chest is far more rectangular than it should be, for one), which doesn't gel with the idea that his form's remained unchanged.
  • Your Head A Splode: Barely survives having his head blown off by Swerve.

Try "Get out of my head." Or even better "Get out of my memories."
A mopey and depressed mnemosurgeon with a Dark and Troubled Past. He hopes to move on and make a new life for himself with his Conjunx Endura Rewind, whom he heavily relies upon. He resents his own talents as others constantly pressure or exploit him because of them.

  • Anti-Hero
  • An Arm and a Leg: Loses an arm in the slow cell door as he reaches for Rewind.
  • Brainwashing for the Greater Good: His old job at the New Institute.
  • Broken Bird: Used to be a major one. Happens again when Rewind dies.
  • Break the Haughty
  • Cartwright Curse: Four times. Eventually, though, the last time undergoes a reversal of sorts thanks to Rewind II.
  • Catapult Nightmare: One side-effect of reading dead-people's minds is reliving their last moments (which are often fairly gruesome, considering what it takes to kill a Transformer).
  • The Cynic
  • Dark and Troubled Past
  • Dark Secret: He's got one, though we don't know what it is yet. Evidently it's so bad that Chromedome promptly Mind Rapes Prowl for trying to blackmail him with it.
  • Deadpan Snarker:
    Chromedome: Short answer: No. Long answer: No, don't be an idiot.
  • Do Not Call Me Paul: After Rewind dies, he gets quite angry at being called Domey.
  • Eye Scream: His quantum duplicate was killed by Vos this way, using his own finger needles.
  • Happily Failed Suicide: He probably would have gone through with it if Rewind hadn't distracted him. They ended up getting together.
  • Hikikomori: Starts off Season 2 depressed and isolated in his hab suite.
  • Interrogating the Dead: He can read dead people's memories, but it's incredibly unpleasant for him. Rewind is worried that one day it'll kill him, and urges him to quit.
  • Kill the Ones You Love: Blows up a cell with Overlord and Rewind in it in order to spare Rewind a worse death at Overlord's hands.
  • Laser-Guided Amnesia: He couldn't deal with losing his past conjunx endurae, so he erased his memories of them.
  • Loose Lips: His blabbing that Megatron was still alive gave Overlord the motivation to break free. Also, non-discriminantly speaking your mind seems to be a side effect of having it read, especially if it's a memory both parties share.
  • Mind Meld: His specialty.
  • Mind Rape: His response to Prowl trying to blackmail him was to forcibly invade Prowl's mind and delete the information that let him make the threat.
  • The Mole: Brought into Drift and Brainstorm's Overlord operation at the last minute.
  • Nice Job Breaking It, Hero: His actions in Remembrance Day result him breaking things in both comics series at the same time. He allows Overlord to find an opening during mnemosurgery, which allows for his escape. And his hasty mnemosurgery on Prowl allows for things to go really bad on Cybertron during the events of Transformers: Robots in Disguise.
  • Official Couple: With Rewind.
  • Only Friend: Brainstorm's.
  • Only Known by Their Nickname: His real name is "Tumbler," but his head-themed nickname, a carryover from his work at the New Institute, is so pervasive even Rewind, his Conjunx Endura, calls him by it.
  • The Smart Guy
  • Talking in Your Sleep: Leads Rewind to suspect that something is up.
  • Too Clever by Half: He's a damn good mnemosurgeon, but Overlord probably wouldn't have escaped if he hadn't let it get to his head.
  • Visual Pun: His real name is Tumbler, and he transformers into a Cybertronian vehicle with no small resemblance to the Batmobile from The Dark Knight Saga.
  • What the Hell, Hero?: Rewind displays minor shades of this toward Chromedome as the latter's explaining how he can get Overlord off-ship. Subtly played later by Brainstorm when he advises Chromedome not to wipe his memory of Rewind, because Rewind would truly be dead then.
  • We Used to Be Boyfriends: However close he and Prowl may have been in the past, it clearly doesn't extend into the present day.

Everyone's shape serves a purpose.
A friendly and trusting archivist and Chromedome's Conjunx Endura. He discovered the Matrix Map and supposedly joined the crew to find the Knights, but actually joined in hope of finding his long-missing previous Conjunx Endura, Dominus Ambus. He's highly protective of Chromedome and wants him to quit using mnemosurgery. Midway through Season One, he apparently dies trying to halt Overlord's rampage, but his body is never conclusively found.

  • Adorkable
  • Camera Fiend: Keeps his camera on at all times, in case what he films is significant.
  • Cool Old Guy: He's actually pretty old, but seeing as he has the outlook and enthusiasm of a much younger bot, you'd be forgiven for thinking otherwise.
  • Crazy Jealous Guy: A benign version, but he doesn't really react well to Chromedome bringing up his past relationship with Prowl.
  • Cunning Linguist: He has a pretty good grip on Old Cybertronian and its predecessor language, though he still mistranslates something fairly important.
  • The Cutie: Is he ever.
  • Dead Man Writing: Issue #22 is mostly the rough cut of a movie Rodimus had him put together.
  • Defiant to the End: Before the Functionists detonate his obsolescence chip in the alternate timeline, he throws a pretty badass speech their way.
  • Heroic Sacrifice
  • Keet: Though quieter than most.
  • Living Emotional Crutch: Chromedome's.
  • Made a Slave: Was around when the Functionist Council came up with the Grand Cybertronian Taxonomy, which reclassified 'bots like him as Disposable, not considered proper Cybertronians.
  • Mercy Kill: Chromedome blows up the slow cell with him and Overlord in it to spare him a worse death at Overlord's hands.
  • Never Found the Body
  • Nice Guy: So long as you're not Prowl.
  • Non-Action Guy: Officially, though his search for Ambus usually leads him into battles anyway.
  • Official Couple: With Chromedome.
  • Older Than They Look: Old enough to remember Nova Prime before the guy went off the deep end. That's somewhere to the order of six million years old. It doesn't exactly show.
  • Plucky Guy: Despite being for all intents and purposes male, he fits this trope better than Determinator.
  • Sitcom Arch-Nemesis: His and Prowl's attitudes towards each other are certainly reminiscent of this.
  • The Smart Guy: Archivist-style.
  • Uniqueness Value: One of the last few living Disposable class Cybertronians, and with his sheer wealth of knowledge, he's too valuable to risk in combat.
  • Your Head A Splode: Suffers this fate at the hands of the Functionists in the alternate timeline.

If I'd known that was the best you got, I'd have said something genuinely offensive.
A borderline Ax-Crazy ex-Wrecker who loves to fight and antagonize others. He apparently hates everyone (himself included) except Rung. He joined the crew pretty much by accident and has a strong rivalry with Cyclonus.

Everyone can die. Trust me, I know about these things.
The former right-hand man of the warlord Galvatron, Cyclonus is a proud patriot who's disappointed by the current state of his homeworld and wishes to find the Knights to restore it to it's former glory. Extremely stern and abrasive, he has difficulty forming attachments to others and struggles with his increasingly strong friendship with Tailgate.

  • Back from the Dead: At the end of The Transformers IDW, Vector Sigma restores him to proper life, for aiding in stopping Galvatron. It actually becomes a plot point in Issue 21, where he uses the residual energy to cure Tailgate.
  • Badass
    • Badass Grandpa: One of the oldest Cybertronians still alive.
    • Handicapped Badass: Gets impaled by a Legislator during the "Remain in Light" arc, and receives what could only have been a rushed fix from the Circle of Light. He spends the next few issues helping them destroy a horde of Legislators, and he's the one who ends up forcing Star into a retreat.
    • During Transformers Dark Cybertron, he's infected by the Dead Universe and begins bleeding out corrupted Energon. He still manages to take on Nova Prime long enough for Orion to get a Heroic Second Wind.
  • Bash Brothers: Becomes one with Whirl for the "Remain in Light" arc.
  • BFS: He gets to keep one at the end of "Remain in Light".
  • Black Speech: His singing in primal vernacular sounds like this.
  • Blood from the Mouth: Starts vomiting up black Energon when the Dead Universe infects him.
  • Boom, Headshot: Helex kills his quantum duplicate this way.
  • Brainwashed and Crazy: Back when he was working with Galvatron. A lot of 'bots tend to overlook this fact when they bring up the things he did during that time, though it doesn't help that Cyclonus is unapologetic about what he did.
  • Broken Bird
  • Bullying a Dragon: In Issue 12. Yeah, it was really nice of you to remind Whirl you want to kill him, which immediately causes Whirl to lock him up in a room with a bomb inside it.
  • Cool Old Guy: On occasion.
  • The Corruption: Reinfected by the Dead Universe during Transformers Dark Cybertron.
  • Dark Is Not Evil
  • Determinator
  • Ear Ache: Loses one of his horns in a fight with Whirl in the first issue. Because of his religious beliefs, he doesn't get it fixed until the end of "Remain in Light."
  • Everything's Better with Samurai: Proud Warrior? Check. Puts a lot of emphasis on honor? Check. Looks like a living Tosei Gusoku armor of the samurai? Check. Has a BFS? Check!
  • Fish out of Temporal Water: Not to the same extent as Tailgate, but he's from a much different Cybertron than everyone else on board, and spent several million years stuck in the Dead Universe. Part of the reason he joined the Lost Light is because he didn't feel at home on the reborn Cybertron.
  • Foil: To Whirl. And to Drift, seeing that both made a Heel-Face Turn, both evoke japanese motiffs (with Drift being a Ninja and Cyclonus being a Samurai), both place high value on honor, both are spiritual, and both have swords now.
  • Heel-Face Turn
  • Hope Is Scary: He apparently was more idealistic and optimistic when younger. Until the Dead Universe changed that.
  • Horned Humanoid
  • Hypocrite: But heartwarmingly so. He explicitly told Tailgate not to hope for a cure in case he would be let down, but Cyclonus pretty obviously isn't following his own advice.
  • Imagine Spot: Has one of these when he imagines killing Whirl by pushing him into a smelting pool following his duel with Star Saber, but ultimately agrees to call off the vendetta.
  • Jerk with a Heart of Gold
  • Karmic Jackpot: Deciding not to kill Whirl, even though he fantasized about it, is why he was able to save Tailgate, as it was Whirl the one with the idea of trying the Healing Shiv method to cure Tailgate.
  • Kick the Dog: His behavior towards Tailgate in issues 4-12.
  • Made of Iron: He walks away with a patch job after an explosion that very nearly killed Rewind, who he was deliberately shielding. Later, a Legislator impales him on a BFS, which he immediately shrugs off. It's a Justified Trope— he's basically supercharged with the energies of Vector Sigma, making him pretty damn hard to kill.
  • Mercy Kill: Tailgate asks him to give him one. At one point, it seems Cyclonus is going through with it, but is instead a case of using a Healing Shiv method to try to cure him.
  • Nightmare Face: He outright looks demonic when facing Star Saber.
  • Not Good with People: Best demonstrated by his reaction to Tailgate's illness.
  • Our Zombies Are Different: Was undead for all of The Transformers IDW, then Vector Sigma restored him to life due to his actions against D-Void. Is back to being undead due to a mishap during his incursion to the Dead Universe during the events of Transformers Dark Cybertron.
  • Perpetual Frowner
  • Pet the Dog: It becomes clear that he's not a completely bad person in Before & After when he starts treating Tailgate better and saves Rewind from the bomb in Snap Trap's base.
  • Purple Is Powerful
  • Proud Warrior Race Guy
  • The Quiet One
  • Red Eyes, Take Warning
  • Reformed, but Not Tamed
    • Reformed, but Rejected
    • Easily Condemned: Whenever something bad happens, he tends to get the blame for it, like when Red Alert tried to kill himself, or when everyone and everything starts disappearing.
  • Religious Bruiser: Downplayed. While spiritual, he comes in pretty toned down vis a vis Drift and the Circle of Light.
    • Nay Theism: He seems to believe there's something larger out there, perhaps the Guiding Hand itself, but thinks they're not the infallible figures myth makes them to be.
    • Rage Against the Heavens: Since he feels whatever God is out there allows Cybertronians like Star Saber seemingly go on forever doing their atrocities with impunity, and on whatever deity's behalf, while innocents, like Tailgate, go on to die in cruel and pointless ways.
    • Mission from God: Funnily enough, Cyclonus says, maybe God gets it right from time to time by giving him a chance to correct one of God's mistakes, like Star Saber. Although he seems to say this just out of spite towards Star Saber.
  • Self-Harm: After he finds out Tailgate is dying, Cyclonus slices his claws across his own face, seemingly to help deal with how he feels.
  • The Stoic
    • Not So Stoic: He does feel, he's just awful at expressing himself constructively.
  • Sugar and Ice Personality
  • Sustained Misunderstanding: Everyone seems to think he's a Decepticon for some reason. Must be the purple.
  • Taking the Bullet: In Before & After he throws himself in front of Rewind to protect him from the bomb in Snap Trap's base. Both survive and it's strongly implied that Rewind would've died had Cyclonus not done so.
  • Token Evil Teammate: Though not to the same extent as Whirl.
  • Took a Level in Kindness: Post Remain in Light.
  • When He Smiles: Cyclonus' benign smiles are rare, but always significant. Of course, he indulges in other smiles which should always be considered an invitation to cut and run.

Must admit I was hoping for a more imposing avatar.
A naïve and child-minded bot who was trapped underground for eons before escaping and joining up with the Lost Light crew. Due to the massive change in the intervening time, he's struggling to adapt to the modern world and find a place to belong. He forms a close friendship with Cyclonus.

  • Adorkable
  • Ambiguous Gender: There's been several hints from James Roberts that Tailgate might actually be a "she."
  • An Arm and a Leg: Lost both of his legs when he fell into that pit.
  • Audience Surrogate
  • Bad Butt
    • Took a Level in Badass: If working on the bomb enough to reduce its blast radius wasn't enough, slowing down Tyrest on his own long enough for the others to recover should seal the deal.
  • Big Damn Hero: At the end of Remain in Light.
  • Break the Cutie: Life started ganging up on Tailgate from two weeks after his birth, and hasn't really let up since.
  • Dead Man Walking: Not anymore!
  • Deadpan Snarker: Torturous sessions with Ultra Magnus tend to bring this out.
    • Disabled Snarker: While he would be snarky every now and then, he becomes a lot snarkier when he found out he was dying.
  • Disability Immunity: His cybercrosis renders him deaf to certain frequencies... like the one Tyrest uses for his "weapon of mass suggestion".
  • Fish out of Temporal Water: By six million years. Tailgate's understandably a bit behind on modern events.
  • Human Popsicle: Except not quite. He spent most of that time unconscious, but not frozen or suspended.
  • I Just Want to Be Special: The reason why he lied about being a bomb disposal expert. All he really wanted was to be a hero for once.
    • I Just Want to Be Normal: After finally doing a heroic deed, he confesses to Cyclonus that being a hero is overrated and he would give anything for another movie night.
  • Ill Bot: Sitting in a hole for six million years was not good for Tailgate's health.
  • Impaled with Extreme Prejudice: Killed this way in the alternate timeline by one of the DJD.
  • Mercy Kill: Asks Cyclonus to give him one to spare him the agony of the final moments of the cybercrosis. Cyclonus does seem to come through with it, but is instead a case of Cyclonus trying a Healing Shiv method to cure him.
  • Mike Nelson, Destroyer of Worlds: He ends up indirectly causing the start of the Great War by making Rung get him a curly straw.
  • Naïve Newcomer
  • Non-Standard Character Design: He's seen "crying" in an exaggerated fashion whenever he gets upset or scared. Other characters are shown doing this, but only rarely or much more subtly. This is most likely because he's basically a child. In-Universe, he's noted to be built different from most cybertronions since he was never around to get upgraded.
  • Odd Friendship: With Cyclonus and Getaway.
  • Phony Veteran: The "-osal" writing on his arm isn't part of "bomb disposal" like he claims, but "waste disposal". He was never a member of the Primal Vanguard.
  • Put on a Bus: Absent throughout the whole of Dark Cybertron, while he's recovering from Cybercrosis. He returns once it's over.
  • Secretly Dying: For a while after his diagnosis, though he later comes out about it and is cured not too long after.
  • Series Mascot: Tyrest refers to him as the "ship's mascot" when he threatens to kill Tailgate, who he's using as a Human Shield.
  • Shoot the Hostage: Invoked by him, asking Rodimus to just shoot him anyways when Tyrest takes him hostage as a Human Shield.
  • Spanner in the Works: To Tyrest in a big way. Tailgate's cybercrosis deafens him to the frequency that Tyrest's paralyzation command travels on, leaving him unaffected. This allows him to surprise Tyrest from behind and shut off the signal paralyzing the rest of the crew who aren't being killed by the activation of the killswitch, which ultimately leads to Tyrest's defeat and the stopping of the killswitch. And then, after Tyrest is defeated but the crew is being swarmed by his Legislators, Tailgate is able to use his extensive knowledge of the Tyrest Accord that he learned from Ultra Magnus to revert the Accord back to its original form, causing the Legislators to cease their attack, saving the crew.
  • Tempting Fate: Played with. He is discharged, gets his Autobot badge, others acknowledge him and treat him with respect, which promptly causes him to question how his day could get any better... then a Legislator appears right on top of him. Fortunately it turns out to be Swerve's bouncer.
  • Younger Than He Looks: He reveals to Cyclonus that he'd only been alive for two weeks before he fell into the Mitteous Plateau and spent the next six million years out of commission.

I'm here for the quest. Love a good quest. Haven't been on a quest since the whole Luna-1 thing. The Moonquest.
A metallurgist and the ship bartender who joined the quest in hopes of doing something notable in his life. He's a Motor Mouth who loves talking with everyone but is secretly very lonely and desperate for companionship. He loves pranking and irritating his fellow crewmembers.

  • A-Team Firing: He's a terrible shot, particularly in the heat of the moment.
  • The Bartender: Wanted to be one since before the war broke out.
  • Breakout Character
  • Crouching Moron, Hidden Badass: Has a few such moments, such as dispatching a Legislator or knocking out Paddox with Rung.
  • Deadpan Snarker: A pretty good one at times. Though given the sheer volume of stuff he says, probability dictates that at least some of it has to be this.
  • Epic Fail: Star Saber is standing right in front of him when he shoots. Star Saber is several times his size, and Swerve still manages not to hit him even once.
  • Fan Boy: Of Blurr, particularly the speedster's pre-war racing career. He can quote the exact statistics of every single one of Blurr's races from memory.
  • I Just Shot Marvin in the Face: He accidentally shoots Rung in the head, and later blows his own face off (being Cybertronians, neither case was fatal).
  • I Just Want to Have Friends: He's secretly very lonely and desperately wants true friendship.
  • Jerk with a Heart of Gold: While Swerve can be a bit mean and doesn't believe himself to truly make friends, there are bots he truly cares about. Demonstrated in Issue 18, where Swerve is concerned over Skids' safety after the Lost Light is overrun by Legislators.
  • Medium Awareness: While under the effects of Brainstorm's Meta-Bomb.
  • Motor Mouth: Is literally incapable of shutting up for more than a few seconds. This turns out to be because he has Logorrhea.
  • Non-Action Guy: Describes himself as one of the weakest bots on the Lost Light and, according to Sunstreaker, he was voted "ship's coward." All of this is on top of his poor marksmanship and small size. Despite all this, he's had a few awesome moments of his own knocking Paddox out with a transformed Rung and destroying a legislator that was unfortunate enough to teleport into his bar with assorted weaponry.
  • Nonstandard Character Design: Swerve has Four-Fingered Hands.
  • Obfuscating Stupidity: Most people forget that he was a researcher in Kimia. In fact, he's the one that actually unravels Pharma's notes on how to treat Cybercrosis, Ratchet then makes the cure based on Swerve's theory. Lampshaded by Swerve himself.
    Swerve:Who says you can't be a metallurgist and a bartender?
  • Sad Clown: For all his jokes, he feels incredibly isolated, and is no stranger to loss. He mentions Cyclonus killed some of his friends during his takeover of Kimia.
  • Secret Stab Wound: Seriously wounded in Spotlight: Hoist when the shuttle crashes, but he deliberately hides the injury to keep the others from panicking.
  • The Smart Guy: Mostly [[Downplayed]], but his metallurgy expertise proves critical in deciphering Pharma's notes on cybercrosis and realizing that Metroplex is infected with an alchemical virus.
  • Stepford Smiler
  • Straight Man and Wise Guy: The Wise Guy to Skids' Straight Man.
  • Wall of Blather
  • Watering Down: He does this to the drinks in his bar. It ends up saving the crew when Brainstorm poisons the bar so he can time jump out.
  • Weapon of Choice: My First Blaster , a large gun designed to look like a children's toy, courtesy of Brainstorm.
  • Your Head A Splode: Gets his head crushed by Tarn on the duplicate Lost Light.

Let's Dance!
An amnesiac theoretician/diplomat searching for the answers to his past. Skids is highly protective of his fellow crewmembers and tries to be friendly despite his fatalistic worldview. He's a "super-learner" capable of mastering skills that he picks up in a matter of minutes.

  • The Ace
  • Amnesiac Hero: When we first see him, he's forgotten everything about himself. He quickly remembers the essentials, but two large chunks of his life remain missing.
  • The Anti-Nihilist: Despite having a very fatalistic view of the world, he always strives to do the right thing and helps others.
  • Awesome by Analysis: Described as a "super-learner" and capable of picking up skills quickly and easily. Case in point: he quickly masters the attack patterns of Legislators and defeats an army of them alone.
    • It also makes him incredibly bored once he learns everything about a subject.
  • Badass: One of the best fighters the crew has.
  • Catch Phrase: He has a motto, but he doesn't think much of it.
  • Combat Pragmatist
  • The Cynic
  • Dark and Troubled Past: Even though he doesn't remember it. If Chromedome says your past sucks, then it probably does.
  • Grappling-Hook Pistol: One of his hands turn into this.
  • Innocent Blue Eyes: Back when he was a student at the J.A.T.T. before the war.
  • Laser-Guided Amnesia: Courtesy of the Nudge Gun.
  • Lightning Bruiser
  • Mysterious Past: While much of his past was explained in "Remain In Light," a pretty big chunk of his earlier memories were subconsciously removed before then.
  • One-Man Army: Dispatches swarms of Legislators during "Remain In Light."
  • Only Friend: Appears to be Swerve's.
  • Only the Worthy May Pass: Of the three 'bots who try to enter Tyrest's space bridge— himself, Rung, and Pharma— only Skids is actually able to pass through because he carries no "guilt", and not just because he's not a criminal. Rung hypothesizes that only those who are truly at peace with themselves and carry no self-doubt or anguish can pass through. Skids is able to enter the portal because since discovering the truth of his identity, he is completely at peace.
  • Pintsize Powerhouse: While being only average-to-short height for a Cybertronian, he's disproportionately powerful among the lot.
  • Religious Bruiser: Was this at one point.
  • Straight Man and Wise Guy: Straight Man to Swerve's Wise Guy. Same with Getaway.
  • Took a Level in Badass: Skids started off as a puny theoretician, easily intimidated by large 'bots like Roller. Compare that to the Walking Armory Badass secret agent he is now.
  • Trauma-Induced Amnesia: A large part of his memory is still missing, and whatever it was that caused it, Chromedome refused to see. All we known is that a piece of music known as 'the Empyrean Suite' is involved.
  • Walking Armory: Has many, many concealed weapons on him.
  • Yellow Eyes of Sneakiness: Might be a clever bit of Foreshadowing. Present-day amnesiac Skids might not be that sneaky, but in all likelihood, Diplomatic Corps Skids was. Kinda comes with the job.

Don't. Mock. The briefcase.
An egotistical and amoral workaholic scientist who loves developing deadly and outrageous weaponry. He's an old friend/coworker of Chromedome's and is virulently jealous of fellow scientist Perceptor. One of the more ...colorful crew members, he's ex-New Institute, a Dead Universe infectee, and a Decepticon spy planning to travel back in time to assassinate Megatron.

  • Adaptational Villainy: His Headmasters incarnation was a similarly frenetic idea guy, but with none of the whole "Decepticon plant" thing going on.
  • Alien Blood: Unlike the purple Energon everyone else has, Brainstorm's is reddish orange, possibly as a result of being a Dead Universe infectee.
  • Always Someone Better: How Perceptor is presented in relation to him. It shows.
    Brainstorm: Okay, confession time: I may have overstated my expertise in this area. Unintentionally and uncharacteristically, that may be what I've done. Maybe it's the pressure to perform, maybe it's because you're all staring at me —maybe it's because you're asking me to juggle the fundamental building blocks of life and death— but I'm a teensy bit overwhelmed.
    Rodimus: Hey, I totally understand. Who wouldn't be overwhelmed? Who wouldn't freeze up? I guess the only person I can think of is Perceptor...
    Brainstorm: Oh, well played, Captain. Well played.
  • Been There, Shaped History: His teleportation onto Messatine caused the evacuation that forced Megatron to abandon Terminus.
  • Beneath Suspicion: Sometimes, the best place to find the enemy is to look for the guy dreaming up creative ways to kill them.
  • Beware the Silly Ones: Insane as his inventions are, they usually tend to work. There's also the fact that he's actually a Decepticon agent.
  • Big Bad: His quantum duplicate appears to be the one behind the DJD invasion in the "Slaughterhouse" arc. Once his other self's role is exposed, he takes a direct role as the main antagonist of the "Elegant Chaos" arc.
  • Breakout Character: While mostly a supporting character in Season One, Dark Cybertron gives him more exposure, and he's at the heart of the first two arcs of Season Two.
  • Bunny-Ears Lawyer: To put it mildly.
  • Combat Pragmatist: In Issue #33, he walks into Swerve's and drops everyone by opening his his briefcase.
  • Crazy Enough to Work: His MO.
  • Dark and Troubled Past: It's implied in issue #16 that he once lost a Conjunx Endura, or somebody else he cared about.
  • Dead All Along: More like undead all along — you get the idea.
  • Devil in Plain Sight: While morally ambiguous Autobots are by no means rare, Brainstorm ranks amongst the most gleefully amoral of the bunch. Turns out there's a reason for this.
  • Dirty Coward: Doesn't like fighting, and in a bad situation he'll run away or cower, depending on his options. He also claims he's "allergic" to hostile environments. Issue #33 shows the 'dirty' part is well-earned.
  • Dramatic Unmask: He's actually got a mouth, like his Headmasters incarnation. That much isn't a spoiler. The insignia painted on the inside of his faceplate most definitely is.
  • The Engineer: He's the self-proclaimed "ship's genius."
  • Evil All Along
  • Evil Has a Bad Sense of Humor: As one of the more more morally dubious member's of the crew, he's a wellspring of Comedic Sociopathy. His second scene in the series has him crack a joke about the horrific death of Ore. When we find out he's a Decepticon spy, he becomes a straight example of the trope.
  • Evil Is Not a Toy: Honestly, how else was keeping Nova Prime's corpse in his lab going to end?
  • Face Framed in Shadow: After knocking out everyone in Swerve's Bar following The Reveal he's a Decepticon mole.
  • Fan Boy: Of Perceptor. A highly conflicted fanboy.
  • Foreshadowing: The sparkeater passing him over in favor of another target. However high-functioning they may be, zombies' souls evidently don't taste that great.
    • His preferred method of consuming Energon and Engex involves pouring it directly into a port on his forearm, as opposed to using a mouth or mouth port like everyone else. Though it's possibly justified by his altered physiology, he can't safely unclip his faceplate in view of anyone else to do the same. In addtion, it's revealed that he poisoned the Engex in Swerve's, in case he needed to kill/incapacitate the crew.
  • Gadgeteer Genius
  • Genre Savvy: He knew full well that keeping Overlord on board was going to end badly. He even named it "Project: Total Insanity". "Project: Asking For Trouble" was a close second.
    • Dangerously Genre Savvy: He's very no-nonsense once his true colors are revealed, attempting to kill or disable all potential interlopers before traveling through time. And when he spots Rung fiddling with a model of the Lost light in the past, he's able to instantly work out that the crew is on his trail.
  • Godzilla Threshold: He excels at designing weapons which would only be used if the universe itself were threatened.
  • Grandfather Paradox: Found a way to override it.
  • Gun Nut: It's even his "title" in his newer "Meet the Crew" bio.
  • Heroic Comedic Sociopath
  • Hidden Depths: Comes off as a bit of a Jerkass, which he often is, but is surprisingly couth when comforting Chromedome after Rewind's death.
  • Hikkikomori: At the end of Remain In Light he's holed himself up in his lab to obsess over the Point One Percenter spark he harvested from Luna-1, though he does emerge briefly in the prose story "Sound of Shattered Glass" to talk to Swerve.
  • Insufferable Genius: A brilliant scientist, but he insists on behaving like Primus' gift to the Cybertronian race.
  • Jerkass: As a result of the Comedic Sociopathy he puts forth.
    • Jerk with a Heart of Gold: His interactions with Chromedome following Rewind's apparent death seem to establish him as this — though the reveal that he's a Decepticon spy in Issue #33 calls this trope into question.
  • Lack of Empathy: For the most part.
  • Leaning on the Fourth Wall: He supplies the first words in the first issue taking place after Dark Cybertron.
    Brainstorm: (as Nautica returns from an errand) And— we're back!
  • Mad Scientist
  • Make Wrong What Once Went Right: [[spoiler:His apparent endgame is to use
  • Meta Guy: Brainstorm has commented on story pacing, infodumps, and how often their titular race is called on to save the universe from destruction. He even creates a "Meta-bomb", which makes those affected by it believe they're part of a comic. It works.
    • He comes up with a new "Early Early Warning System", which basically taps into meta-fiction and gives warnings like "Uh-Oh" or "Run for your life!"
  • The Mole: Drift's accomplice. Not only that, he's also a Decepticon double agent.
  • More Dakka: After various disasters, Swerve asks him to provide his bar with a defense system. This is the inevitable result.
  • Narcissist
  • Non-Action Guy: He has mentioned throughout the series that he's too smart to die young and that he's allergic to hostile environments.
  • Noodle Incident: His first foray into the joys of body disposal with Whirl.
  • Obfuscating Insanity: As Issue #33 shows, Brainstorm's manias aren't all they seem.
  • Odd Friendship: With Nautica.
  • Only Known by Their Nickname: "Brainstorm" is just a nickname given to him at the New Institute, though like Chromedome, he seems to have adopted it as his actual name.
  • Our Zombies Are Different: A flashback reveals that a lab accident with Nova's corpse rendered him undead right before the beginning of the series.
  • Pass Fail: When the topic of Constructed/Forged Cybertronians comes up, Brainstorm quickly says that he was forged, hastily adding that he supported rights for Constructed Cybertronians. However, when the Universal Killswitch is activated, Brainstorm is shown writhing in pain along with the other Constructed Cold Cybertronians.
  • Pet the Dog: When grief begins forcing Chromedome toward a morally questionable solution, Brainstorm steps in and does his level best to persuade him otherwise. And of all the crew, he's the one who ends up taking Nautica under his wing.
  • Red Oni, Blue Oni: Whereas Perceptor favors caution and restraint, Brainstorm will always ask whether or not something can be done, rather than if it should be done. Case in point: harvesting the Superspark.
  • Saying Sound Effects Out Loud: Does this on Luna-1 after the hot spot ignites. He would, though.
  • The Smart Guy: Mad Scientist variety.
  • Straight Man and Wise Guy: The incorrigible smartass Wise Guy to joyless and by-the-book Perceptor's Straight Man.
  • Troll: Back on Kimia, he was fond of building horrendously over-the-top weapons solely to piss off the Ethics Committee.
  • Walking Spoiler: So many significant things are revealed about him that it's like a running gag without the laughs. In ascending order of importance, he's a former employee of the New Institute, Drift's chief accomplice, a high-functioning zombie, and a Decepticon plant.
  • Yellow Eyes of Sneakiness: Well, yellow-orange, but he's still one of the most morally ambiguous members of the crew.
  • You Have Failed Me/You Have Outlived Your Usefulness: For whatever reason, if they even needed one, the DJD went ahead and killed his quantum duplicate self anyway.

An eccentric and excitable escape artist/former secret agent who was once Skids' partner-in-crime. Joined up with the crew after they rescued him from his captors.

A cheerful engineer with a love of machinery and literature. She desires to learn more about how the universe works and it's history. Is rarely seen without her trusty wrench.

Not worried. Intrigued.
A brilliant but antisocial detective who was believed (and sort of) dead for many years. He's obsessed with solving mysteries and riddles and desires to use the Lost Light's quest to solve the biggest mysteries of the galaxy.

  • Back from the Dead: Maybe. It's still a little unclear how Brainstorm got all the Dead Universe infectees functional again. The important thing is that Nightbeat and the others are functional.
  • Boom, Headshot: How he originally died.
  • Brainwashed and Crazy: When Orion and co. find him in the Dead Universe, he's still Nova's Manchurian Agent, though he hides this fact to lead them into a trap. Rodimus eventually devises a way to free him.
  • Cool Old Guy: Since he's one of the first Constructed Cold, that makes him one of the oldest Cybertronians still functioning.
  • Deadpan Snarker: In a World of Snark, Nightbeat still manages to be head and shoulders above almost everyone else. He even does it while Brainwashed and Crazy.
    Nightbeat: I'm sure if I was in full control of my mental faculties, I'd feel bad about betraying you.
  • "I Know You're in There Somewhere" Riddle: Rodimus poses a question to him in an attempt to shake his Manchurian Agent programming. It works.
  • Jerkass: While not of the venomous variety, it's clear that his mysteries and riddles mean more to him than his fellow crew members do, and he's casually dismissive of their emotional attachments.
    • Jerkass Has a Point: As antisocial and insensitive as he can be, a lot of the minor things he has investigated have turned out to be pretty significant in the long run.
  • Manchurian Agent: The reason why Hardhead killed him in the first place, but his manchurian programming is gone thanks to Rodimus.
  • The Mole: Albeit completely unwillingly, and he's later freed from this programming.
  • No Sell: Swerve tried to outsmart him during the bogus Crewditions. Didn't end well.
  • No Social Skills
  • Not a Game: Gets called out by Megatron for caring more about the riddle than what was actually happening.
    Megatron:You failed. You solved the mystery, but only after everyone was taken. You were too slow to save them.
    Nightbeat:Yes, but at least I worked out what was happening. That has to count for something, doesn't it?
    Nightbeat:(Dejected) Doesn't it?
  • Older Than They Look: Was one of the first of the first to be Constructed Cold, during the age of Nova Prime.
  • Our Zombies Are Different: Thanks to the Dead Universe, although he can function normally now thanks to Brainstorm.
  • Sherlock Scan: Well, duh.
  • Skewed Priorities: If there's a mystery that needs solving, Nightbeat will usually be more interested in that than anything else going around, like what's up with the alternate wrecked Lost Light than the fact that its version of Rewind is still alive and is the ship's only survivor.
  • The Smart Guy: Detective flavor.
  • Sixth Ranger Traitor/Sixth Ranger: Starts off as Nova Prime's brainwashed lackey, but immediately reverses allegiances when freed. He later becomes the Sixth Ranger in a different sense, joining the crew after the events of Dark Cybertron.

I'm a forcefield specialist. An ambient warrior. I can manipulate the environment to my will.
A rowdy forcefield specialist who deeply resents his own skills. Due to damage to his fuel intake moderation chip he's an alcoholic who suffers from low self-esteem and status anxiety.

  • A Day in the Limelight: In his Spotlight issue.
  • The Alcoholic: And how! When Tailgate met an extremely drunk Jackpot, Mainframe apologized for his inebriated friend. When Tailgate asked if Jackpot had been drinking, Mainframe replied with "Worse. He's been drinking with Trailcutter." The two then went to see Ratchet to see if he could preform CPR on Jackpot's fuel intake moderation chip.
  • Alone with the Psycho: Invoked. After being injured, he stays behind with Vos while First-Aid goes for help. Trailcutter's fully aware of how dangerous the 'con is and he puts up his forcefield to hold him off while he waits. Unfortunately, in doing so he traps himself under the forcefield with a recovering Kaon, and by the time the bots return Trailcutter's in pieces.
  • Arbitrary Skepticism: Despite having just battled the undead forces of the D-Void, he dismissed a number of strange entities and myths (Sparkeaters, The Necrobot, Luna-1, etc.) that later turned out to be real.
  • Barrier Warrior
  • Be Careful What You Wish For: In his Spotlight.
  • Character Tics: "Forcefield face," his tendency to bite his lip and slightly scrunch his face when creating a forcefield.
  • Crippling Overspecialization
  • Cruel and Unusual Death: In Issue #34, Kaon rips him limb from limb before tearing out and crushing his brain module.
  • Drowning My Sorrows: According to Riptide in Issue #29, Trailcutter suffers from low self-esteem, crippling status anxiety and "when all is said and done, there's only so long you can plaster a smile on a broken soul". Hence the drinking.
  • Decoy Protagonist: Seemed poised to become a regular supporting character in the second season. Then he trapped himself in a forcefield with Kaon.
  • Desperately Looking for a Purpose in Life: Megatron seemed to think so.
  • Dude, Where's My Respect?: No matter what he does, he never seems to get any acknowledgement for it. Then Megatron takes the helm.
  • Guile Hero: Relies on stealth and cunning when he briefly loses his forcefield abilities.
  • Hypocrite: Drunkenly rants about how Fortress Maximus thinks he's so great because of the guns in his legs. Several issues later, he has Brainstorm install guns in his own legs.
  • Killed Off for Real: Word of God confirms this.
  • Mauve Shirt
  • Never Gets Drunk: Megatron permanently activates Trailcutter's Fuel Intake Moderation chip so that he will never be able to get drunk or take pleasure from drinking again.
  • Nice Guy: According to Ultra Magnus, anyhow. Being constantly inebriated might have something to do with why he hasn't often appeared as such.
    • Was willing to go through with a risky energon transfusion for a stranger, after learning that said stranger was not just a Decepticon, but a member of the DJD.
  • Percussive Maintenance: Gets his FIM chip permanently activated this way.
  • Promotion Not Punishment: Gets drunk, sneaks into the medibay, tries to chug the captain's medical supplies, slams said captain with a forcefield, breaking open a potentially hazardous object in the process, and what does Megatron do? Calmly waits for the forcefield to shut off, permanently reactivates Trailcutter's FIM chip with a blow to the back of the head, and decides to give him a purpose by promoting him to Head of Security, while cheerily informing Trailcutter that he owns his ass and that a lapse in security will be his ruination.
  • Stepford Smiler: Nautica and Riptide peg him as one.
  • Sudden Name Change: Originally called Trailbreaker, until Whirl suggested a name change.
  • Vitriolic Best Buds: He develops a begrudging respect for Megatron after the events of issue 29.
  • Wall Crawl: His magnawheels allow him to drive on walls and ceilings.

I'm trying to be impulsive!
A naïve, hopeful explorer who joined the crew to explore strange new worlds. Has a tendency to get horribly damaged.

  • Butt Monkey: Got a bit sucked out into space, a bit sick, a bit shot (twice), a bit shrugged halfway to death, a bit stomped to death.
  • The Cutie
  • Deadpan Snarker: Gets in a pretty good jibe when Magnus walks into Swerve's.
    Pipes: Fists clenched, jaw set, frown bigger than his face... Thank Primus he's in a good mood.
  • Determinator
    • Dying Moment of Awesome: Nothing really fancy, but he was dying fast and decided to make his last moments count by activating the alarm as he reminiscences on his experiences aboard the Lost Light.
  • Hot-Blooded: He's trying to be more impulsive. This does not go well.
  • Gut Punch: His death at the hands of Overlord.
  • Man Child: He acts surprisingly childish at times, unironically saying things like "checkity-check".
  • Mauve Shirt
  • Naïve Newcomer: He spent pretty much all of the war stuck in one place. He's fascinated by something as simple as snow.
  • Running Gag: Expect something nasty to happen to him every time he shows up. Stops being funny when it gets him killed.

Can we please not jump to conclusions.
A stern but kind scientist with a tendency to ramble. He describes things with words that no one can possibly understand and is also an expert sniper.

You know why you can't get a handle on me? Because I'm an ordinary person. I'm normal.
A snarky and bitter maintenance engineer with a fear of being alone. He's the Only Sane Man of the crew (or at least likes to think he is) and feels that he's unrecognized in life.

A dorky member of the bridge crew and one of the Lost Light's helmsmen. He largely stays on the bridge during the crew's escapades, handling the ship's controls.

  • Ace Pilot: He's a very skilled helmsman.
  • A Day in the Limelight: Issue 34, alongside Bluestreak, First Aid, and Trailcutter.
  • Ascended Extra: He spent most of season 1 as a minor extra with one or two bits of dialogue before getting a bigger role in season 2.
  • Bridge Bunny: He usually stays up in the bridge.
  • Extreme Doormat: It doesn't take much pressuring Bluestreak to get him to move a wounded mech in issue 34, despite clearly being uncomfortable with it.
  • Off with His Head!: His alternate self got his head torn off by the DJD.
  • The Smart Guy

An ex-senator and amateur playwright/adventurer with a love of theatricality. He strikes up something of a friendship with Swerve.

  • The Ace
  • Captain Obvious: He calls a play about information creep, "Information Creep".
  • Famed In-Story
  • Giver of Lame Names: The names of his plays are rather uncreative to say the least.
  • Hero of Another Story: He had his own adventures during and prior to the war. He was also largely unaware of the main cast's goofing around until Season 2.
  • Palette Swap: Shares a body-type with Skids, though his head is different.
  • The Prankster: He sometimes helps Swerve out with his pranks.
  • Remember the New Guy: Got this as his introduction. Justified by the large size of the Lost Light. Also parodied/inverted; the other cast members knew who is was but Crosscut didn't know about a lot of the stuff the other cast members were doing during Season 1.
  • Shovel Strike: Given the title of one of his plays, My Shovel, Your Face, it sounds like he's had some experience with this.
  • Token Good Teammate: Was presumably this for the Cybertronian Senate, given how corrupt they were.
  • Why Did It Have to Be Snakes?: He's afraid of Nanocons.

    First Aid 
I think that sometimes — just sometimes, mind — life persists.
A friendly and bookish medic who becomes Ratchet's protégé. Despite many eccentricities, he's a skilled doctor who's known for keeping cool in stressful situations. Has a totally harmless hobby of collecting Autobot badges.

  • All There in the Manual: His appearance in Last Stand of the Wreckers is only available in the trade paperback and hardcover version of the mini-series, in the "Bullets" short-story.
  • Apocalyptic Log: The narrative device used to introduce him at the start of the events in Delphi.
  • Bunny-Ears Lawyer: A mild case. A really good doctor, better than his ward manager; even came up with a novel way to jumpstart "faders", and keeps his cool even under lots of pressure, but has some personality quirks, as noted by one of Rung's reports, which was actually used to demote him from doctor to nurse before being reinstated after the events of Delphi.
  • Early-Bird Cameo: His first appareance in the IDW universe before being properly introduced in More than Meets the Eye, was in the LSOTW bonus short story "Bullets."
  • Fan Boy: Of Fisitron's Wrecker Files, and Springer as well.
  • Gangsta Style: How he fires guns.
  • Heroic BSOD: It's implied by Rodimus at the end of Remain In Light that he had such a moment after supposedly killing Pharma. He gets over it somewhat by the second season.
  • Hikikomori: After the events of Dark Cybertron, he's become a shut-in, the only thing bringing him out is a dead body.
  • If You Kill Him, You Will Be Just Like Him: It is irrelevant whether Pharma actually died, the fact that he went ahead and shot Pharma in the head did change him.
  • The Medic: Along with Ratchet and Ambulon.
  • Power Trio: With Ratchet and Ambulon.
  • Super OCD: Had developed one prior to the events of LSOTW, but seems to have grown out of it for the most part, even if he kept his collection of Autobot insignias.
    • Although his obsession may have something to do with the job Springer gave to him.
  • Take Up My Sword: Ratchet is training him to be his replacement.
  • What the Hell, Hero?: He delivers one to Ratchet, believing Ratchet's pride is getting the better of him by refusing to let him help treat Ambulon. When it's revealed Ambulon was already dead and Ratchet was actually working on an escape plan, First Aid starts to apologize, but Ratchet agrees with everything he says and promises that if they survive, First Aid will take his place.

Here we go again... We've been through this a thousand times...
An earnest ex-Decepticon medic who switched sides to escape horrifying experiments being performed on him. Is ashamed of both his past and his useless alt-mode.

An Autobot soldier and Talkative Loon who suffers from PTSD after his hometown was destroyed in the early days of the war. A longtime patient of Rung's, he joined the crew after Megatron's trial and became the ship entertainment officer.

A mischievous, Book Dumb Hydrobot who enjoys the simple things in life. He was going to be part of the original crew, but missed the launch after an altercation with the previous owners of the "Lost Light''. As a result he joined up after Megatron's trial and is having trouble catching up on current events.

  • Allergic to Routine: He bores easily and feels directionless when he isn't doing something.
  • Book Dumb: He's not particularly good at (and very afraid of) academic education.
  • Crouching Moron, Hidden Badass: In issue 37, he takes out a Senate goon by bashing the guy over the head with Brinstorm's briefcase.
  • Jerk with a Heart of Gold: Is essentially good hearted, but has occasional moments of insensitivity.
  • Motor Mouth: Not nearly as bad as Swerve and Misfire, though.
  • The Prankster: Not as much as Swerve, but he still convinces a drunken Trailcutter to steal Megatron's tainted Energon and partakes in the bogus "Crewditions."
  • Remember the New Guy: Averted. He shows up on the Lost Light as part of the Aquabots, characters who, like Crosscut, haven't been seen onscreen but have been mentioned as hanging out in the background. However, Riptide was beaten up and left unconscious on Cybertron when the Lost Light left, so his introduction to the audience is his introduction to the crew.
  • Sucky School: As an MTO he was basically raised in one. It's definitely left it's mark on him.
  • Training from Hell: Suffered this as an MTO. He was traumatized by it and still has difficulty talking about it to this day.

A calm and collected spy who's stowed away on the Lost Light following Megatron's trial, than became an honorary member of the crew after being caught. He's undyingly loyal to Megatron and is a master of stealth who can detect people's emotions through smell.

  • Berserk Button: Don't treat Ravage like an animal — that includes petting him.
  • Cats Are Mean
  • Character Focus: Continuing his characterizaton from Robots In Disguise, this version of Ravage has received more focus and screentime than most, who are usually just snarling beasts.
  • Hates Being Touched: Or more accurately, hates being petted like a cat. Since Nautica is a minor Cuddle Bug who thinks Ravage is adorable, she annoys him greatly.
  • Living Lie Detector
  • Jerk with a Heart of Gold: Yeah he's a Decepticon, but he genuinely believes in the cause and thinks that they'll lead the galaxy into an age of peace and equality. And while he's dour and stoic towards others, if you actually get him to open up you see that he's a decent person deep down.
  • The Mole: He's spying on Megatron and the rest of the crew for Soundwave.
  • Mook-Face Turn: He was originally a henchmen for Soundwave. By the end of issue 33, though he hasn't gone as far as to renounce his Decepticon membership, he's genuinely joined the crew due to seeing how monstrous the DJD is.
  • Noble Demon: Was this during the war.
  • Non-Standard Character Design: Whereas most Transformers are at least vaguely humanoid, he's built like a cat. This is due to him being part of the "beast" class; a Transformer who's forged or constructed body is designed to look like an animal of some sort.
  • The Nose Knows
  • Only Friend: For Megatron.
  • Panthera Awesome
  • Pragmatic Hero: His proposed solution to the alternate Lost Light's spreading quantum foam (which may or may not have devastated Ofsted XVII if not stopped) is to get back in the shuttle and fly away as fast as possible.
  • The Stoic: He doesn't talk very much, though he breaks somewhat during a heart-to-heart with Megatron.
  • Tastes Like Purple: Although to a lesser degree than his boss, Soundwave.
  • Transplant: Leaves the cast of Robots in Disguise after Transformers Dark Cybertron.
  • Undying Loyalty: To Megatron. It's why he followed him onto the Lost Light. He also makes it clear that if Megatron said so, he and Soundwave would just kill Galvatron in a second.

    Spoiler Character 

Rewind II

The sole survivor of a duplicate Lost Light created during the failed quantum jump. Though reunited with Chromedome he's been traumatized by the DJD massacre and is struggling to pick up where his other self left off. Excepting those that the original Rewind accrued on the first voyage, all character tropes in his folder also apply here.

  • Back from the Dead: Sorta. He's a Quantum Superpositional duplicate, as real as the other Rewind, and one that survived the DJD massacre when they attacked his own Lost Light.
  • Break the Cutie: In his own way, and he gets it arguably even worse than the original Rewind.
  • Death Seeker: Becomes one after "his" Chromedome is killed, but ceases to be so when he survives his attempted Heroic Sacrifice and is united with "our" similarly bereaved Chromedome.

    The Lower Deck 
Pretty much any crew members who aren't important enough to warrant their own section. These include Spoke and Lockstock, Blaster, Animus, Xaaron, Sunstreaker, Bob, Atomizer, Dipstick, Hound, Shock and Ore, Brawn, Jackpot, Mirage, Hosehead, Groove, Huffer, Ten, Ammo, Gears, and various others.

  • A Day in the Limelight: Hoist and Sunstreaker in the Hoist spotlight.
  • Angsty Surviving Twin: Shock. But not for long.
  • Archer Archetype: Atomizer.
  • Back from the Dead: Ore is resurrected by the Metrotitan's spark in the Annual.
  • Bitch in Sheep's Clothing: Atomizer sure seems like a friendly and amicable guy. So it's more than a little surprising when we learn he's been keeping a list of the crewmembers who voted to have Rodimus stand down as captain, then tempted Rodimus into using it to screw over said crew members out of the quest.
  • Break the Haughty: Sunstreaker. Pre-broken, even!
  • Bridge Bunny: Hound though to a lesser extent than Mainframe.
  • Chekhov's Gunman: Ore in the Annual. The Duobots are also revealed to have been Skids' handlers in "Remain in Light" and the entire reason his path intersected with the Lost Light's.
  • Communications Officer: Blaster.
  • Cruel and Unusual Death: Animus has his brain pulled through his mouth and his spark eaten by a demon, Ore is fused with the quantum generator, and Shock is forced to vomit up his brain before having his spark comsumed.
  • Demoted to Extra: Sunstreaker, Hound.
  • Due to the Dead: Shock and Swerve respectively leave a phial of innermost Energon and a drink at Ore's feet at different occasions.
  • The Gambling Addict: Jackpot. Issue 4 notes that losing a bet is the only reason he's on the Lost Light in the first place.
  • The Ghost: Spoke and Lockstock.
  • The Handler: Shock and Ore were to Skids and Getaway.
  • Guns Akimbo: Gears, Huffer, Hound.
  • Famed In-Story: Spoke and Lockstock
  • Hero of Another Story: Spoke and Lockstock. We are always told of what great things Spoke and Lockstock do, but we haven't even see them once in the comic, we just hear about them.
    • Blaster, Sunstreaker, Siren, Gears, and Perceptor in their untold story for the first storytime project Rewind organized for Rung. Xaaron, Dipstick, Atomizer, Slapdash, and Sprocket, for the second session.
    • Being members of the Diplomatic Corp, Shock and Ore probably apply for this as well.
  • Jerk with a Heart of Gold: Sunstreaker.
  • Last of His Kind: Bob the Insecticon.
  • Nominal Hero: The Monsterbots, who join the crew in the second 'season', count as this on their best days.
  • Pint-Sized Powerhouse: Brawn's one of the shortest crew members, but he's always at the head of fights. When Overlord gets loose on the ship, not only is he one of the first to attack but he does so armed only with his fists. It gets one of his arms torn off but the fact that he survived taking on Overlord is impressive.
  • Red Shirt: Tripodeca, Deftwing, Animus.
  • The Mole: Shock and Ore put Overlord on the ship under Prowl's orders, and are members of the Diplomatic corps.
  • Mook-Face Turn: Ten is a dead Legislator that Swerve patched up and reprogrammed to act as the bar bouncer.
  • Narcissist: Sunstreaker.
  • No Indoor Voice: Siren. Full stop.
  • Off with His Head!: Deftwing meets this fate at the hands of the Legislators.
  • Poisonous Friend: Atomizer to Rodimus. We think.
  • Posthumous Character: Ore is dead the second the ship takes off and Shock follows him soon after. From than on the two still impact the story, but only through their actions before their deaths.
  • Punny Name: Say "Shock and Ore" in a British accent.
  • Real Men Wear Pink: Atomizer. Before the war, he was an interior designer before turning into a deadly assassin.
  • Retired Badass: Hound used to be a member of the Primal Vanguard.
  • Team Pet: Bob the Insecticon.
  • This Is a Drill: Ore has one on place of one of his hands
  • Those Two Guys: Shock and Ore, Spoke and Lockstock.
  • Unfortunate Name: Dipstick.
  • Verbal Tic Name: Ten got his name because it was the only thing he could say.
  • We Hardly Knew Ye: The Mauve and Red shirts.
  • Why Did It Have to Be Snakes?: Bob is terrified of Metroplex, given that the big guy wiped out his fellow Insecticons.
  • You Are in Command Now: Hound is apparently very high in the chain-of-command, as he took command of the Lost Light while Ultra Magnus' team was inside Metroplex.
  • Your Days Are Numbered: Ammo has a case of Corroda Gravis, a horrifically fatal rusting disease which has no known cure.

Former Crew

My faith will protect me. My faith and my sword.
An ex-Decepticon and Rodimus' former third-in-command, Drift recently found religion after a near-death experience. Relentlessly and offensively upbeat (on the surface), he was the most spiritual member of the crew and frequently clashed with the atheistic Ratchet. Following the Overlord debacle, he was exiled for his part in it. He has his own miniseries covering the interim, Transformers Drift: Empire of Stone.

  • The Atoner
  • BFS: His Great Sword, though he rarely uses it.
  • The Big Guy: Among the bots in charge.
  • Con Man: It's implied that before he switched sides, he stole at least a billion Shanix from the Decepticons war funds.
  • Crouching Moron, Hidden Badass: Underneath his annoyingly positive exterior is one of the deadliest warriors in Cybertronian history.
  • Cruel and Unusual Death: On the duplicate Lost Light, Helex forces him, Ratchet and Hound to eat their own brain modules.
  • Deadpan Snarker
  • Disposable Vagrant: Nearly. Sonic and Boom tried to kidnap him as a test subject for the institute, but were stopped by Orion Pax.
  • Dreaming of Things to Come: He confesses to Rodimus that when he stabbed himself during the events of Chaos, he saw a future where Rodimus was needed to save it, which is why he decides to take the fall for Rodimus.
  • Easily Forgiven: Deadlock was one of the most prolific murderers the Decepticons had. Ratchet's treatment of Drift is probably a deliberate aversion of this.
  • The Exile: After issue 16. Issue 21 reveals it was prearranged.
  • Fall Guy: He takes the blame for Rodimus.
  • The Friend Nobody Likes: No-one in the cast has an especially high opinion of Drift. Not even Rodimus, who Drift mentions berates and insults him frequently, or even threatens him with being jailed for his crimes just for not answering his calls quickly.
  • From Nobody to Nightmare: Before his Heel-Face Turn, he was a homeless junkie who managed to become one of the most dangerous mass-murders the Decepticons had.
  • The Fundamentalist: Although it's implied to be at least partially an act.
  • I Cannot Self-Terminate: He begs Ratchet to kill him when infected with the red rust virus and he thinks the DJD might be coming. Ratchet refuses.
  • I Owe You My Life: Ratchet saved his life back before the war, and Drift is fairly protective of him in the present.
  • Insignia Rip-Off Ritual: Rodimus strips him of his Autobrand before exiling him.
  • Kaleidoscope Eyes: apparently he can change his eye colors, as noted by Thunderclash. The art doesn't reflect this, though.
  • Katanas Are Just Better
  • The Kirk
  • The Mole: Worked with Prowl to smuggle Overlord on board the Lost Light.
  • The Needs of the Many: He says he will take the blame for Overlord, so that Rodimus can continue with the Knight quest, as Drift believes something ominous is approaching and Rodimus, and the Knights of Cybertron are needed to stop it.
  • OOC Is Serious Business: When it becomes obvious that Crystal City was attacked, he's clearly pissed.
  • Parody Sue: Not as obvious as Thunderclash, but every now and then he has flashes of this.
  • Power Trio: With Rodimus and Ultra Magnus.
  • Put on a Bus: Following his exile due to his involvement in the Overlord affair.
  • Reformed, but Rejected: To a far lesser extent than, say, Cyclonus, but he still isn't widely liked or trusted. Magnus in particular has to resist the urge to arrest him on sight.
  • Religious Bruiser: Ever since he survived skewering himself, he's become far more religious.
  • Sophisticated as Hell: Especially in Empire of Stone.
  • Stepford Smiler: When asked if he has any regrets, he just buries his face in his hands. And during the Shadowplay arc, he briefly mentions what Rodimus says about him, before instantly breaking out a wide grin and changing the subject.
  • Taking the Heat: He claims sole responsibility for the Overlord fiasco, only naming himself and the Duobots (both of whom are dead by that time) as the ones involved.
  • Unreliable Narrator: Deliberately, to get on Ratchet's nerves, and Ratchet names the trope while calling him on it.
  • Vitriolic Best Buds: With Ratchet.
  • Warrior Poet: He writes most of Rodimus' speeches.
  • What the Hell, Hero?: Is called out by Ratchet after his first instinct towards Dent was to kill him.
  • Yes-Man: Ratchet comments that he was appointed to the command structure for only telling Rodimus what he wanted to hear.
  • Zillion-Dollar Bill: His currency card seems to have at least 1 BILLION shanix of funds in it.

    Red Alert 
Best ears in the business.
The ship's hyper-paranoid head of security. He's constantly fearful that others are planning against him and spends a lot of his time spying on his fellow crewmembers.

  • Brainwashed: Was a 'guest' of the Institute at one point.
  • By-the-Book Cop
  • Cassandra Truth: No one believes him, not even Rung, initially... until he proves him otherwise.
  • The Chick: Amongst the commanding officers on the ship.
  • Double Tap: During the DJD raid on the second Lost Light, his quantum duplicate goes out this way against Helex.
  • Driven to Suicide: At least it seems that way. Turns out he really did try to commit suicide.
  • He Knows Too Much: Though he did actually attempt suicide, he's kept in stasis to prevent knowledge of Overlord escaping.
  • Losing Your Head: He actually tore his own head off. Apparently on older 'bots, it's easy to do, if you know how...
  • The Paranoiac: Out of the 208 original Lost Light crew members, Rung is the only one he trusts. It's implied at times that he doesn't even trust himself.
  • Put on a Bus: He's comatose following his bungled suicide. After he's brought back out following the conclusion of Remain In Light, he decides to stay behind on Luna-1, along with Fortress Maximus and the remains of the Circle of Light to guard the place and Chief Justice Tyrest.
  • Sanity Slippage: Much in the same vein as Ultra Magnus, he handles the transition to peace extremely poorly, suffering a relapse of his earlier, more extreme paranoia.

    Fortress Maximus 
The receiving end. How does it feel to be on it?
Former warden of the Garrus 9 Prison and an Autobot war hero. Due to a traumatizing encounter with the Decepticon psychopath Overlord, he's emotionally unstable and prone to lashing out.

  • An Arm and a Leg: Overlord sawed his arms and legs off.
  • And I Must Scream: His horrific torture at the hands of Overlord rendered him comatose. By the time the Wreckers found him, his brain was wired into Aequitas' outer lock and his eyes were melting in his head.
  • Ax-Crazy: Goes on a psychotic rampage in "Interiors."
  • Badass
  • Being Tortured Makes You Evil: More like unstable and prone to bursts of rage, but you get the idea.
  • Berserk Button: Anything relating to Overlord.
  • The Big Guy: lampshaded by himself when he said he's too wide to get through some areas of Delphi.
  • Body Horror: What he went through in LSOTW. MTMTE is about his recovery.
  • The Bus Came Back: He's been in a coma since the fall of Garrus-9.
  • Child Soldier: He's a Warborn, meaning he qualified as the Cybertronian equivalent to this.
  • Cold-Blooded Torture: Subjected to it by Overlord. To his credit, Max didn't divulge the information Overlord wants, even when threatened with the murder of his men.
  • Memetic Badass: In-universe. Guns in his legs and all.
  • My Greatest Failure: How he feels about Garrus-9.
  • Put on a Bus: Following the events of Remain In Light, Ultra Magnus chooses Max to succeed him as Duly Appointed Enforcer of the Tyrest Accord and he remains behind on Luna-1 with Red Alert and the remains of the Circle of Light to guard the place, and Chief Justice Tyrest.
  • Shell-Shocked Veteran: Due to his run-in with Overlord.
  • Taking Up The Mantle: At the end of Remain In Light he agrees to become the new Enforcer of the Tyrest Accord, becoming Ultra Magnus' true successor instead of Star Saber. Presumably, he'll be enforcing the original version of the Accord from before Tyrest went insane and started making amendments to it.
  • Worf Effect: Was the victim of this in Transformers: Last Stand of the Wreckers. Part of his character development in this series deals with the aftermath and trying to overcome it.


    Autobot High Command 

Orion Pax/Optimus Prime

You can do the sensible thing and land, or I can punch you to the ground.
The brave and kind leader of the Autobots. In the past he was an adventurous cop who slowly discovered the evil of the corrupt senate. In the present he's struggling with his morality and role as leader. He's the one who gave the crew the Matrix Map in order to aid their journey.

For tropes pertaining to him, visit the Robots In Disguise character sheet.


The beleaguered Autobot Leader through Season 1. He's an outspoken critic of Rodimus' quest, believing that the Autobots need to stay behind and rebuild their society rather than flee to the stars.

Visit the Robots In Disguise character sheet for his specific tropes.


You think that just because the war is over we can afford to stop fighting!
A pragmatic and high-ranking Autobot commander and Chromedome's old partner. Cold and calculating, his manipulations impact the crew everywhere they go.

For information on him, visit the Robots In Disguise character sheet.

    Dai Atlas 
I'll deal with this. I should have dealt with it a long time ago.
The wise leader of the Circle Of Light and Drift's mentor. His belief in the Knights Of Cybertron is partly what convinced the crew to go on their quest.

One of the most heroic Autobots around, the noble Thunderclash travels the universe looking for the Knights of Cybertron, while at the same time righting wrongs, saving the innocent, rescuing civilisations, and just being all-round perfect and magnificent. Not surprisingly, Rodimus is a teensy bit jealous of this guy.

  • The Ace
  • Arm Cannon: One on each arm.
  • Bus Full of Innocents: His ship was damaged while rescuing orphans from an exploding sun.
  • Chekhov's Gunman: Rather than being just a one-off Parody Sue, he's the only hope the Lost Light has of finding the Knights of Cybertron once Rodimus' Matrix half is destroyed.
  • Cool Starship: The Vis Vitalis, which is in fact a massive life-support system he turned into a spaceship.
  • Expy: Has been noted to be supiciously similar in characterization to Ace Rimmer. What a 'bot!
  • Large and In Charge: He's about the same size as Ultra Magnus.
  • Nice Guy: Exceedingly pleasant toward the Lost Light crew, and promised that if he found the Knights first, he'd give them credit for helping.
  • Offscreen Moment of Awesome: Virtually all of his great acheivements are Noodle Incidents and Informed Abilities.
  • Parody Sue: He makes Ratchet smile, Ultra Magnus hugs him, and he treats Drift with respect.
    • When Rodimus sarcastically calls him "The Greatest Autobot Ever". Optimus Prime immediately recognizes he means Thunderclash, which annoys Rodimus that Optimus holds Thunderclash in such high regards that he immediately knew who Rodimus meant.
      Rodimus: Argh- The very fact that you knew who I was referring to just - Ahem!
  • Unknown Rival: Clearly oblivious to Rodimus's jealousy.

A legendary Metrotitan that the crew encounters during Dark Cybertron.

Metroplex's tropes can be found on Transformers Windblade's character sheet.

An old friend of Nautica's and Windblade's bodyguard. She stayed behind on Cybertron, rather than joining her friend on the Lost Light.

Chromia's character tropes can be found at Transformers Windblade's character sheet.

A Camian and friend of Nautica's who can speak to Metrotitans.

Tropes regarding Windblade can be found here.

The Scavengers

    The Scavengers in General 
Imagine if you will, the cream of the Decepticon crop. The Scavengers are not those Decepticons — according to Tarn's analysis of Banzai-Tron's files, they are in fact the six worst Decepticons in history.

Still, they've survived when countless others have died. That's got to count for something.

In General

No, I'm jumping!
A cowardly but loyal techie with an impressive chin. Fulcrum was forcibly turned into a suicide bomber as punishment for fleeing in the middle of a battle. He survived and is now on the run from the DJD.
  • Affably Evil: Really friendly guy, as long as you're not an Autobot or organic.
  • Crouching Moron, Hidden Badass: Despite the fact that he's not much to look at (and the Epic Fail mentioned below), Fulcrum apparently devised an apparently flawless plan to bust Misfire out of a high-security Galactic Council detention facility alone. And it would have worked too, if Misfire hadn't insisted on stopping for snacks. Well, that and their pick-up, the other Scavengers (save Grimlock, who's not much help) being busy getting killed by the Universal Killswitch.
  • Delayed Reaction: It takes him a few seconds to realise Misfire's holding his fuel pump. Which he needs to stay alive.
  • Disability Superpower: His intense fear of death was strong enough that it overrode the automatic transformation that gets wired into K-Class Decepticons when they're dropped.
  • Epic Fail: He's the equivalent of a suicide bomb thad didn't explode out of fear.
  • Even Evil Has Standards: Highlighted in his speech to the Decepticon Justice Division. He might not have a problem with killing organics or the Decepticon cause in general, but he is disgusted by the sadists and psychos who use it as an excuse to inflict pain and suffering.
  • Fantastic Racism: Sees no problem with killing organics.
  • Got Volunteered: Was going to be executed for abandoning his post, until Megatron ordered the creation of the K-Class.
  • Heroic Sacrifice: Subverted. He attempts to use his bomb alt mode to blow up or at least scare away the DJD. With him seemingly dead, they abandon the rest of the Scavengers to hunt down Overlord, but as it turns out, Spinister had removed Fulcrum's explosive components.
  • Lantern Jaw of Justice: Despite being a Decepticon.
  • Lovable Coward: He tends to run at the first sign of trouble, but will stick by with his friends when it really counts.
  • Nightmare Fetishist: He's fascinated by the Eldritch Location ship they find.
  • Non-Action Guy: He has no seen weapons and a useless alt mode.
  • Only Sane Man
  • "The Reason You Suck" Speech: Gives one to the DJD, and even tells Tarn to shut up and listen to it.

A perpetually grumpy and cynical mechanic/pilot with a dream of being a big-name Decepticon. Has a horrific head wound from a past battle that has done nothing but make his foul mood even worse. Is horrible at naming things.

We're scavengers — we're gonna do what we do best. We're going to make use of what's been left behind.
A calm, paternalistic commander and war historian on a quest to find his old squad whom he got separated from many years ago. Desperate to keep his idiotic band of friends in line.
  • Dark and Troubled Past
  • A Father to His Men
  • Facial Horror: The result of Vos's "face" left him in pretty bad shape, though by his next appearance his face has been fixed.
  • He's Just Hiding: There's an implication that he's in denial about the fate of his squad. invoked
  • Large and In Charge: Inverted, he might be the highest ranked of his group, but he's the smallest.
  • The Leader
  • Noble Demon: He's ruthless in combat, willing to kill Autobots even off the battlefield since they're enemies. However out-of-combat he's stern but polite towards others and holds no true ill feelings towards the Autobots as he understands that there really isn't as much difference between the two sides as most think.
  • Super OCD: He obsessively holds and clicks a small device in his hand that he claims is keeping the WAP's communications suite running, thus sending a message to his old squad. He's so dead-set on doing so he continues holding and clicking it in the middle of fights. Crankcase believes that it's just part of an obsessive delusion.
  • Team Dad
  • Tears of Blood: During the scene that shows the aftereffects of the Killswitch.
  • The Stoic

Primus spare my spark. Primus my spark.
A jittery and optimistic hypochondriac who's recently found religion. Suffers from a mental disorder so rare that it's probably made up, which causes him to transform whenever he lies.

I'm thinking magnets, but I'm hoping magic powers.
A rude and overly-hyper junkie with absolutely abysmal aiming skills and a love of talking. A strong believer in the mystical Necrobot and seeks to find it in his travels.

  • Appropriated Appellation: It's implied Misfire isn't his given name.
  • Arch Nemeses: With Skids, apparently.
  • Attention Deficit... Ooh, Shiny!: According to his bio.
  • Big Eater: He refuels so much that he'll stop for food during a jailbreak.
  • Cloud Cuckoo Lander
  • Epic Fail: He's a really really bad shot.
  • Evil Counterpart: Rewind suggests that he might be Swerve's.
  • The Lancer
  • The Millstone: The Scavengers would probably be at least halfway effective if it weren't for Misfire. From accidentally shooting his own teammates during fights to nearly ruining a jailbreak by stopping for snacks, there are times where it seems like he's intentionally trying to get the others killed.
  • Mister Exposition: Introduces us to the scavengers.
  • Motor Mouth: Lampshaded and justified. He'd siphoned some fuel out of a soldier who'd been taking circuit speeders, and had sampled the goods without bothering to check. He is therefore quite high when we meet him.
  • Not-So-Harmless Villain: Skids describes him as such.
  • The Stoner: While not explicitly said, it's implied a couple of times. The first time when it is mentioned he likes to taste the goods in the first issue he appears in. The second when, during his rescue from Death Row, he pretty much botched it because he took a detour to get munchies.

The fire is giving me weird looks. I think I'm gonna shoot it.
A daydreamy and possibly mentally disabled bot who's also somehow a master surgeon and a skilled bomb defuser. Cares for his friends but flits between childlike joy and surprising acts of violence with distressing ease.

  • Ambiguous Disorder: A delusional paranoiac who floats between acting like a child and acting like a violent mentally ill man who lashes out at inanimate objects.
  • The Big Guy/The Smart Guy
  • Book Dumb: He seems to struggle with counting.
  • Bunny-Ears Lawyer: Interrogates his hands, but he manages to defuse an incredibly powerful explosive charge with no problem.
  • Cloud Cuckoo Lander
  • Contemplating Your Hands: He doesn't even have to be on drugs to do it.
  • Crouching Moron, Hidden Badass: Despite his apparent mental disability, he seems to be a decent fighter and it turns out that he's a savant with his complex machinery.
  • Dumbass Has a Point: Maybe he's an idiot, but he's the first to notice that the DJD have apparently miscounted before anyone else does.
    • Questions why someone felt Grimlock, who is well know for his hatred of 'cons, was worth keeping alive.
  • Genre Savvy: Ironically despite his apparent stupidity, he comes off as one of the more sensible Scavengers at times. For example, questioning why Grimlock was left alive or making sure to figure out why Fulcrum was on the DJD's list before trusting him.
  • Idiot Savant: Surgical genius with his hands. Idiot with everything else.
  • Man Child: Most of the time he acts like a fairly friendly and harmless child. However during his more delusional moments he edges dangerously close to Psychopathic Man Child.
  • The Medic
  • The Quiet One: Doesn't say much compared to the others.
  • Took a Level in Dumbass: Compared to previous versions of the character. Although, given this series, there may be more to this than we know.
  • Trigger Happy: His first response to anything out of the ordinary is to shoot at it. With a very loose definition of "out of the ordinary."

Me... Grimlock.
Former leader of the Dinobots and once a proud warrior, Grimlock disappeared after a stint in Garrus 9 and is found by the Scavengers in a mysterious Decepticon ship, having suffered brain damage. He becomes an honorary member of the group due to their hope that he can keep them from being arrested or killed once they get to Cybertron.

The Decepticon Justice Division

    The DJD in general 
The Decepticon Justice Division is a division that handles justice. And by justice, we mean "unmarked graves". Traitors and deserters to the Decepticon cause are targeted by these feared enforcers of Megatron's will.

In general:

  • All Crimes Are Equal: Any Decepticon that hinders Megatron's quest for galactic domination in any way meets with the same punishment: brutal execution.
  • Badass Crew: The five of them are shown to be capable of Curb Stomping both Phase Sixers and almost the entire crew of the alternate Lost Light.
  • Blood Knight: They really enjoy their job.
  • The Bus Came Back: They return with a vengeance in Issue #32 to destroy the alternate Lost Light off-panel.
  • Cold-Blooded Torture: Their specialty. Several of them turn into torture implements, and all of them are torture implements.
  • Combat Sadomasochist: They seem to derive perverse pleasure from inflicting pain on others. Especially noticeable when they're massacring the alternate Lost Light crew; they're all visibly enjoying themselves and making their kills as violent and over-the-top as possible. Tarn at least tries to hide it behind a veneer of sophistication.
  • Cruel and Unusual Death: The DJD execute traitors and deserters in the messiest fashion possible to make an example of them:
    • Tarn's specially modulated vocal processor causes his victim's spark to self-destruct.
    • Vos is able to remove his face, the inside of which lined with numerous spikes, drills, and hooks that deploy at the flick of a switch. He forces his victims to wear it.
    • Kaon can generate thousands of watts of electricity which discharged directly into the cranial chambers of his victim. He also turns into an electric chair.
    • Helex has the ability to smelt his victims inside his chest. He's also fond of removing their brain modules and placing it into their mouths.
    • Tesarus has a turbine built into his chest. Victims are lowered into this gnashing pit, but are rarely fully dropped into it.
  • Dick Dastardly Stops to Cheat: On the alternate Lost Light, they could've just killed Overlord and been on their way, but instead they chose to slaughter the entire crew, indulging in their own personal ventures. This nearly cost them Vos and Kaon when the Galactic Council and Black Box Consortia's forces attacked them; any other time they could've avoided a fight entirely or just plowed their way through, but because they had wasted their ammo and energy on the Lost Light, they got pummeled.
  • Disproportionate Retribution: They'll kill Decepticons for being imprisoned, or for deviating for whatever insane standards they hold every other Decepticon to.
  • The Dreaded: Among their own faction to boot. Even 'cons stranded on Cybertron are afraid of them.
  • Evil vs. Evil: Their whole purpose. Their targets include Black Shadow, Deathsaurus and Overlord. Though Riptide reassures his fellow crew members that they target Autobots too.
  • Fatal Flaw: Quite possible their one major weakness is that they can never do things the quick and easy way — they always have to make it as bloody, brutal, and prolonged as possible. See Dick Dastardly Stops to Cheat.
  • Five-Bad Band
  • The Friend Nobody Likes: For the entire Decepticon faction, and with good reason.
  • Gotta Kill Them All: Any Decepticon who wavers from the cause, any Decepticon who so much as gets captured, must die in horrible, horrible agony. And the Autobots, but that one's a given.
  • Hero Killer: They kill every single crew member on the alternate Lost Light, save Rewind. Soon after Kaon kills our Trailcutter.
  • Hypocrite: They apparently make a habit of breaking the same rules they kill others over:
    • They violently murder Black Shadow for taking bribes in return for turning against the Decepticons, but it's perfectly okay for Tarn to take bribes from Pharma in return for letting the Autobots hold a potentially important strategic position. In all fairness, Tarn needed those T-cogs in order to live.
    • In Slaughterhouse, Part 1 they ignore a direct order from Megatron and kill the alternate Whirl.
  • Jaywalking Will Ruin Your Life: Seemingly lesser infractions can land you on their list.
  • The Juggernaut: As issues 32 and 33 demonstrates, they can wade through the crew of the Lost Light without taking so much as a scratch. This cost them though; the Galactic Council and Black Book Consortia's forces managed to nearly kill Vos and Kaon while the DJD were tired from that slaughter.
  • Legacy Character: The "First Five" all operate under codenames, and the lineup is implied to change semi-regularly.
  • Made Of Diamond: Some of them can take hits from a Cybernaught, later shown to able to kill someone like Ultra Magnus with ease, and it barely hurts them.
  • Oddly Small Organisation: For a division, there only seem to be five of them doing the main work. However, they do have agents and informants all over the place.
  • Only Known by Their Nickname: The main members of the DJD are only known by their codenames, all after the first five cities to fall under Decepticon rule.
  • Out of Focus: Following their introductory two-parter, they're mostly unseen throughout the first season as they head off to find Overlord, though Tarn and Kaon make a brief appearance in the Remain In Light arc. Their lack of appearances is finally explained in Issue #32 and #33; they've been very busy.
  • Quirky Miniboss Squad
  • Reverse Mole: One of the five (we don't know who) is an Autobot spy known as Agent 113, who passes on the members on the list to the Autobots by shooting the "enemy" with inert data bullets. There are several hints that it may be Vos.
  • Rasputinian Death: They usually won't let a victim die until each member has had a turn torturing them. If that option isn't available, they'll just make sure their victim dies painfully.
  • Rules Lawyer: According to Word of God Megatron's order to spare Whirl can be ignored if he's directly threatening the soldier's life. The DJD used this as an excuse to disobey Megatron and kill the alternate Whirl, despite the fact that he couldn't possibly have hurt them.
  • Torture Technician

The war is not over until Megatron says so.
The ruthless leader of the DJD and the Big Bad of the series. He puts on a show of being a cultured lover of music and literature to cover up both his sadism and his addiction to transforming. He's completely and psychotically devoted to the Decepticon cause and possesses the power kill people with his voice.

  • A Father to His Men: Unlike most Decepticon commanders, he appears to respect his team, never belittling or insulting them. For example, the genuine concern he shows Kaon when the latter is affected by the kilswitch.
  • Arm Cannon: A double-barrelled one.
  • Ascended Fanboy: In-universe, he's a very obvious Megatron fan, and was personally taught by the guy.
  • Badass
  • Big Bad
  • Blood Knight: Describes the feelings of hatred he has for Grimlock as 'intoxicating'.
  • Bread, Eggs, Milk, Squick: His bio lists him as a "music lover, classical scholar, and mass murderer.”
  • Brown Note: He can modulate his voice to a certain pitch that will make the listener's spark explode.
  • Captain Patriotic: An evil one. He's named after Megatron's home town, and he has the Decepticon symbol grafted to his face.
  • Chainsaw Good: Kills the alternate Overlord with an Ununtrium-bladed one.
  • Cool Mask: Has a Decepticon symbol over his actual face.
  • Faux Affably Evil: Just as his faceplate masks his true identity, his calm, sophisticated demeanour hides a sadistic and bloodthirsty killer.
  • Femme Fatalons: Issue 33 shows his hands end in pretty sharp points.
  • Functional Addict: Tarn is addicted to transformation but carries out his duties enviably nonetheless. Somewhat subverted in that this causes him to constantly burn through transformation cogs, damage to which can occasionally lead to a slight case of... dead. Ratchet points out it can be cured, but Tarn doesn't want to be cured.
  • Good Scars, Evil Scars: He has exposed circuitry visible around his right eye. His mask also has two small scratches on the same eye. He also seems to have something similar to burn scars around his mouth.
  • Knight Templar
  • Not So Above It All: Despite making a big show of being a sophisticated scholar, it becomes clear during fights that he's just as sadistic and bloodthirsty as the rest of the DJD.
  • Pet the Dog: He shows concern for Kaon in the Remain in Light story arc, when the latter is affected by the killswitch.
  • Soft-Spoken Sadist: And softer and softer and softer... *VOMF*
  • Talking the Monster to Death: Quite literally.
  • Tragic Villain: May be this if the hints that he's actually Roller are correct.
  • Utopia Justifies the Means: Believes that Megatron will create a perfect society when the war is over, and that until then, any Decepticon who wavers from the cause must die, and that so long as it intimidates even one troop into obedience, it's worth it.
    • He appears to be the only member that believes in it.
  • Villainous Breakdown: It's minor, but he's clearly not enjoying that the Scavengers were able to get a couple over on him in Who's Afraid Of The DJD?
  • Well-Intentioned Extremist: He sees himself and his division as this. The reality is a little different...
  • Wicked Cultured: Will quote Megatron's works and play classical music as he kills you.

    "Vos II" 
Wear my faaace.
The newest member of the DJD, who transforms into a sniper rifle and speaks almost exclusively in the Primal Vernacular. Also, he can remove his face, which has hundreds of spikes, drills, and other torture devices inside.

  • Badass
  • BFG: turns into one.
  • Black Speech: He speaks in Primal Vernacular, and knows very few words of Neocybex, the modern Cybertronian language.
  • The Dark Chick: The newest DJD recruit.
  • Determinator: After being near fatally injured and receiving limited medical care from First Aid and Trailcutter, he gets right back up and starts attacking the Autobots.
  • Equippable Ally: Turns into a sniper rifle.
  • Eye Scream: Subverted. His face has all sorts of drills and needles underneath it, but the eyes are unaffected. He still needs to see, but the victim will also still be able to see the rest of his tortures. Later Vos plays it straight by pulling the alternate Chromedome's needle fingers off and ramming them into his eyes.
  • Evil Genius: His bio mentions that he's a scientist, though his scientific prowess hasn't been shown yet and Kaon is arguably a better fit.
  • Fashionable Asymmetry: He's noticeably less symmetrical in robot mode than the other DJD members, though it's justified by his atypical alt mode and tiny size.
  • Fragile Speedster: While still very tough, he's still the smallest and weakest of the DJD. Whereas the others could wipe out a battalion by themselves, Vos needs Kaon as back-up to deal with four Autobots.
  • Lean and Mean: The smallest and least physically imposing member of the DJD, but it wouldn't be a good idea to write him off because of this.
  • Legacy Character: He's not the first person to bear the name "Vos". Apparently the last guy to hold the title was much bigger and had hooks on his hands and feet.
  • Made of Iron
  • Pintsize Powerhouse: For someone so small, he's incredibly strong and durable.
  • Nightmare Face
  • Nonstandard Character Design: In contrast with the other DJD menbers, he appears to have a heavily modified intellectual class body-type, and he is the only one without an even vaguely vehicular mode.
  • Religious Bruiser: Issue 34 implies that he's religious, with him praying to Primus when severely injured.
  • Torture Technician
  • Ungrateful Bastard: He attacks Trailcutter after he risked his life to save him, and doesn't do a thing to dissuade Kaon from killing him.

A blind member of the DJD and owner of the Pet. He transforms into an electric chair and has the power to generate electricity.

  • Badass: Brought the cybernought-wearing Crankcase to his knees with a lightning attack. Keep in mind that Crankcase had just incapacitated Tarn, Helex, and Tesarus, far and away the most physically imposing members of the DJD.
  • Black Eyes of Evil
  • Electric Torture: Transforms into an electric chair for torture purposes, though he can still generate lightning in robot mode for offensive purposes.
  • Energy Absorption: He can feed off energy sources in the immediate area. Forcefields, for instance.
  • Evil Cripple: He's blind, but he's also a complete scumbag.
  • Evil Genius: Maintains the list of the DJD's targets.
  • Eyeless Face: It's not clear why, though.
  • Faux Affably Evil: Who's Afraid Of The DJD? and Births, Deaths & Interventions shows how giddy he can become in the execution of his duties. In the latter issue, he bids Bluestreak, Mainframe and First Aid a friendly farewell...after having ripped Trailcutter to shreds.
  • Hero Killer: As much as any of the other members; however, he's the first D.J.D. member to kill a non-quantum duplicate member of the main cast, specifically Trailcutter.
  • He Was Right There All Along: In Births, Deaths & Interventions his presence isn't revealed until Trailcutter's forcefield accidentally revives him.
  • Jerkass: He's incredibly venomous and cruel.
  • Kick the Dog: Casually crushes the dead Trailcutter's brain for no other reason than First Aid asking that his remains be treated respectfully.
  • Psycho Electro
  • Shock and Awe
  • Slasher Smile: Upon killing Trailcutter.
  • Stealth Pun: He has no eyes. When you look at his face, you're looking at the pits of Kaon.
  • Tears of Blood: During the "Remain in Light" story, while affected by the killswitch.
  • Torture Technician
  • When He Smiles: Look at this.

Oh, Misfire... Your timing is as bad as your targeting.
A massive and stoic member who transforms into a giant smelter. Perhaps the most physically powerful DJD member.

Stop struggling and come inside, Flywheels.
A sadistic Blood Knight who has a huge shredder built into his chest. He's the cruelest DJD member and is easily bored when not fighting or torturing.

    "The Pet" 
A Sparkeater in the form of a turbofox and Kaon's pet/makeshift guide dog. The DJD like to have it chew their victim's sparks for added torment.

Other Enemies

    The Sparkeater 
A monstrous, supposedly mythological creature that devours Cybertronian sparks. The previous owners of the Lost Light trapped the creature in the ship's engine rooms, where it promptly escaped after the Lost Light's first quantum jump.

  • Body Horror: Looks like a walking corpse. Or going the other way, a half-formed Cybertronian.
  • Combat Tentacles
  • The Dreaded: Sparkeaters are the stuff of Cybertronian legend.
  • Humanoid Abomination: In that it has a head, two arms and two legs. That's where the resemblance to anything human ends.
  • Power Floats
  • Made of Explodium: It eats Sparks. Shooting it with a missile would produce an explosion several miles wide, forcing the crew to find other means of killing it.
  • Powers Do the Killing: It doesn't even need to touch you to kill you, just make you vomit up your brain with telekinesis.
  • Shrouded in Myth: No-one is exactly sure how this thing came to be. Drift mentions they're drawn to places of emotional trauma, in which case the Lost Light is an all-you-can-eat buffet...
  • Tele-Frag: A cleaner variant, but being shoved into the quantum generator was enough to kill it.
  • Your Soul Is Mine: It eats sparks.

That was a nasty fall. Need a hand?
A mad doctor and former head of staff on Delphi. Once a friend/protégé of Ratchet's, he was driven insane by the DJD and is now a murderer who's obsessed with proving his superiority to Ratchet.

    Sonic and Boom 
A pair of Jerkass mercs the crew encounters on Delphi. They're kind of stupid.

    The Galactic Council 
The central, overarching government of the known galaxy. Nearly every major spacefaring race is a governed by the Council and they wield a mighty peacekeeping force. They have a noted dislike of Cybertronians due to the massive amounts of damage the Great War caused. Currently they seem to be on the verge of war with the Black Box Consortia.

  • Anti-Villain: They just want to keep the peace.
  • Bigger Bad: Similar to Prowl, the Council never directly interacts with the protagonists. All we've seen so far are their enforcers.
  • Fantastic Racism: Downplayed. They don't really trust Cybertronians and have barred them from having a representative on the council, but only because of the huge amounts of collateral damage the war caused.
  • The Federation
  • The Ghost: The Council themselves have yet to be seen. However their presence is felt in many places and both the Lost Light crew and the Scavengers have had nasty run-ins with their agents.
  • Not So Different: They really condemn the Autobots and Decepticons for the war. Of course that doesn't stop them from getting into conflict with the Black Box Consortia.
  • Reasonable Authority Figure: They're actually surprisingly reasonable at times and have apparently worked closely with the Diplomatic Corps.

    The Senate 

The Senate

The Legislative Body of antebellum Cybertron. Though a few right-hearted members exist, by and large the organization is incredibly corrupt and completely invested in expanding its power base.

General tropes regarding the Senate include:

  • Corrupt Politician: The vast majority of the Senators fall under this category.
  • Evil Versus Evil: As issue #36 reveals, the Senate and the Functionist Council didn't get on. It might just have had something to do with the fact that the Senate was in favour of using the Constructed Cold to bolster their security forces. The same Constructed Cold the Council hated.
  • It's All About Me: Most members couldn't care less about the Cybertronian populace.
  • Token Good Teammate: Crosscut, Sherma, Momus, and Shockwave. Tellingly, only Crosscut survives his tenure unscathed.

Senator Proteus

A cruel and manipulative senator who heads many of the Senate's corrupt activities. He's a bigot who wants to reinforce his control over the populace.

  • Big Bad: Of the "Shadowplay" flashback arc, with Sentinel as his top henchman.
  • Bitch in Sheep's Clothing: Is all smiles towards anyone he considers his equal, or when in front of a camera. Otherwise he's a scheming, corrupt fascist who has his enemies murdered, or worse.
  • Consummate Liar
  • Corrupt Politician
  • Fantastic Racism: Doesn't like the Disposables, and has low opinions of anyone who does, like Senator Shockwave.
  • False Flag Operation: Uses a couple of these to expand the powers of the Senate and deal with potential dissenters.
  • For the Evulz: Some corrupt Senators just want more money, some want to keep living their comfortable lifestyles. Proteus just seems content with doing things because he can.
  • Karma Houdini Warranty: There is no immediate payback for his involvement in the events of Shadowplay. However, he is executed by Starscream during Megatron's Decepticon Uprising.


A future Prime and Senator Proteus's right-hand man. Ambitious and scheming, he's almost as corrupt and cruel as Proteus himself.


A thug who works for the Senate and Whirl's old handler.

  • Continuity Nod: Last seen getting stabbed in the face by Orion while attempting to rescue Whirl from jail. Here, he spends about a day in prison for the failed attempt before being released.
  • The Handler: Formerly one for Whirl.
  • The Heavy: For the Senate in general.
  • Karma Houdini: We never see him get any kind of comeuppance for his actions.
  • Mysterious Past: He and Shockwave have apparently met before. And given Shockwave's reaction, there's no love lost between them.
  • Nice Job Fixing It, Villain: Pax and crew never would have learned about the bomb plot if Kroma hadn't run his mouth off in front of Whirl.
  • No Cure for Evil: Averted. The last time he appeared, Orion had stabbed him through the face. There's no sign of any scarring or damage when he reappears though.
  • Smug Snake: He's very arrogant and self assured, and those traits really bring his success rate down.

The Heavies (Hammer and Anvil)

A pair of massive but stupid gangsters who work for the Senate as enforcers.


A sadistic mnemosurgeon who used to work at the Institute. He's long-dead by the present, but his actions have had a lasting effect.

  • Asshole Victim: Though he seemed to have joined the Autobots after the outbreak of the war (or was at least conscripted), Births, Deaths & Interventions reveals a sadistic side when he tried to lobotomise a young Megatron. To say nothing of the fact that he was already involved with The Institute.
  • Chekhov's Gunman
  • Faux Affably Evil: Best demonstrated when conducting mnemosurgery on Megatron in Births, Deaths & Interventions:
  • Karmic Death: Remembrance Day reveals Overlord kidnapped Trepan to learn the secrets of mnemosurgery. Megatron eventually found out and had Trepan killed. Births, Deaths & Interventions reveals Trepan once attempted mnemosurgery on an unwilling Megatron during the latter's mining days.
  • The Mentor: Of Overlord, albiet unwillingly.
  • Mind Rape: Specializes in this with his mnemosurgery.
  • Posthumous Character
  • Soft-Spoken Sadist

    Seacons & Terrorcons 
Two squads of Decepticons who met up on Temptoria and proceeded to set up a pink alchemy facility. The crew encounters them on Temptoria, shuts down their base, and arrests them. They than spend most of Season 1 in the Lost Light's brig. At the start of season 2 Ravage breaks them out to try and help Megatron escape Cybertron. This attempt fails and they are left in the custody of Autobot Command on Cybertron.

  • Affably Evil: Nautilator and Blip.
  • Butt Monkey: Collectively. Whenever they show up here, nothing good happens... to them. The Terrorcons, however, become a substantially larger threat with Starscream's backing in Transformers Windblade.
  • Curb-Stomp Battle: The crew took them down pretty easily. Justified by the fact that they were low on resources.
  • Fail O Sucky Name: Blip.
  • I'm a Humanitarian: They resorted to pink alchemy, a process where organic beings are gradually dissolved/processed into energon. Sinnertwin would later express an interest in eating Circuit.
  • Killed Off for Real: Nautilator, possibly Seawing.
  • The Pig Pen: Blip shares a body-type, and general hygiene standards, with Blot. He leaks and drools energon everywhere.
  • Small Name, Big Ego: Blip likes to call himself a Sparkeater, and the Devourer of Souls.
  • Too Dumb to Live: They try to mount a frontal assault on Megatron's trial, which is presided over by most of Autobot High Command and several former Wreckers. Very, very one-sided asskickery ensues.
  • Undying Loyalty: Even after Megatron switches sides, they're still completely dedicated to his cause and try to bust him out of his trial.
  • Well-Intentioned Extremist: It's implied that Snap Trap set up the pink alchemy lab out of desperation to survive rather than any malice towards the natives.
    Snap Trap:' Every species has a right to support itself.

Run as fast as you can, you're already too late.
A psychopathic Decepticon super soldier who went rogue years ago and was recently captured. Sadistic and manipulative, Overlord is obsessed with getting the final battle with Megatron that he feels entitled to. He thus became a depressed Death Seeker after being fooled into believing Megatron was dead. He's responsible for Fort Max's broken mental state.

Visit the character sheet for Transformers: Last Stand of the Wreckers for Overlord's tropes.

    Luna- 1 

Chief Justice Tyrest

Fully deserved.
The neutral Chief Justice of the Cybertronian race who created the Tyrest Accord, a set of universal laws that all races in the galaxy must follow in times of war. He's Ultra Magnus's former boss and suffers from a guilt complex due to his murky and dark past. By the time the crew encounters him, his guilt has driven him mad.

  • Ascend to a Higher Plane of Existence: His ultimate goal is to gain redemption for his actions by killing every single Cybertronian who was constructed cold, then use the Space Bridge he's building to join Primus, the Guiding Hand, and the Knights of Cybertron in Cyberutopia. He fails.
  • A Taste of the Lash: Self-inflicted variety. He is into self-flagellation, although rather than whipping himself, he drills himself.
  • The Atoner: His actions in "Remain In Light" are attempted atonement for his creation of the process of draining the Matrix to create new sparks to be constructed cold. In practice, however...
  • Badass Cape
  • Big Bad: Of the Remain in Light storyline. He's also responsible for the Circle of Light's disappearance.
    • Non-Action Big Bad: Not a warrior himself, he relies on his Enforcer Star Saber, Lockdown's Titan Hunters, and his own force of Legislators to do his dirty work. After his paralyzation signal goes offline he's taken down fairly quickly.
  • Body Horror: Mild, but his body appears to be heavily pockmarked, or riddled with bullet holes, including a hole in his forehead. Turns out it's a form of self-flagellation.
  • Compelling Voice: Tyrest's weapon of mass suggestion, when activated, can make anyone do anything says.
  • Cool Crown: His head looks like one.
  • Exit Villain Stage Left: It turns out he has a recall system similar to the Magnus Armor's as well, and uses it to teleport away after the events of Remain In Light, despite being comatose.
  • Face Framed in Shadow: In his first appearance in Transformers: Last Stand of the Wreckers.
  • Fallen Hero: A brilliant scientist and negotiator who helped millions of Cybertronians flee the war, once.
  • The Fundamentalist: Wasn't originally, but fell into this after the Aequitas trials.
  • Guilt Complex: Has developed one based on his role in inventing the process that drained the Matrix to create sparks, which he believes has led to the creation of a race of Cybertronians predisposed to sin. He wishes to purge himself of this guilt by way of Kill 'em All.
  • Heroic BSOD: Experienced one during the Aequitas trials, when he realized that every criminal he tried had been constructed cold using the Matrix-draining process he himself had developed under Nova Prime. The shock of realizing this caused him to suspend the trials and go into seclusion, where he began drilling himself as a form of penance, before drilling his head and going off the deep end.
  • Jerkass
  • The Judge
  • Kill 'em All: His solution for dealing with every single Cybertronian who was constructed cold.
  • Knight Templar: Changing the Tyrest Accord, making new laws as he sees fits, and charging others for crimes they were not even aware about.
  • Knight in Sour Armor
  • Lawman Gone Bad
  • Light Is Not Good: Obsessed with the pursuit of justice and purity, but cares little for anyone who might stand in his way.
  • Madness Mantra: Tyrest, come closer, come closer, come closer. Tyrest, come closer, come closer...
  • Moral Myopia: Getting shot with a foreign thought urging you to resign from your position? THOUGHT CRIME! Arrest those Diplomatic Corps agents! But using the exact same technology to implant the idea to your enemies that they can't move, completely immobilizing them? Well that's okay, because now you can go forward with your "divinely approved" plan to exterminate a large portion of your own people and go to the Transformer equivalent of Heaven as a result.
  • My Greatest Failure: Draining the Matrix to create new sparks under Nova Prime's direction. He believes that the sparks he created in this matter are "predisposed to sin" since all of the criminals he tried during the Aequitas trials were constructed cold, and guilty of some of the worst war crimes imaginable.
  • Path of Inspiration
  • Spanner in the Works: Prowl's plan backfires because Tyrest brain-damaged himself with all the drilling, therefore rendering the 'nudge' gun useless against him. Lampshaded by Getaway, when he calls Tyrest' plan an 'unintended consequence' of Prowl's plan failing.
  • Staff of Authority: Carries an ornate golden staff that most likely serves as a badge of office. Tyrest can also use it to strip the current Ultra Magnus of his Powered Armour by pressing a button on the shaft and later uses it to paralyze Rodimus and his Away Team by projecting the idea into them that they can't move.
  • Utopia Justifies the Means
  • Walking Spoiler
  • Winged Humanoid: Has this appearance in robot mode, but remains to be seen if he is actually capable of flight.
  • You Have Failed Me: To Ultra Magnus. He then proceeds to strip him of his Powered Armor and leave him as his real identity, Minimus Ambus.

Star Saber

Will anybody pit their faith against mine?
A religious Knight Templar and former Circle Of Light member who now works for Chief Justice Tyrest. Brutal and powerful in combat, he enforces Tyrest's laws with an iron fist.


After his defeat at Delphi, the mad doctor was rescued and repaired in exchange for helping further Tyrest's cause. More a member by necessity than by choice, you can find his tropes in his folder above.


A vicious bounty hunter who leads a crew of Metrotitan Hunters. Him and his team have had several run-ins with the Lost Light crew.

The Legislators

Nineteen. Eighty-Four.
An army of monstrous drones that serve Tyrest. They're made from the corpses of hundreds of lawbreakers and are programmed to kill or arrest anyone who they view as breaking any sort of laws.

    The Ammonites 
A faction of the Stentarian race who are embroiled in their own war with the Terradores. The crew encounters a small group of them on Hedonia and later battles their army in Dark Cybertron

  • Affably Evil: The squad Whirl and Skids met on Hedonia were so friendly that the two thought the Ammonites were good guys.
  • Combining Mecha: Their species is omnicombinational; each one is capable of merging with all the others.
  • Fantastic Racism: They look down on cybertronions, though an encounter with Whirl and Skids changes that.
  • Kill 'em All: They end up being wiped out in Dark Cybertron.
  • Outside-Context Villain


See Brainstorm's folder for his character tropes.

    The Black Box Consortia 
The other major government in civilized space. We don't know much about them currently but they seem to be rather warlike, currently being in conflict with the Galactic Council.

  • The Dreaded: These guys apparently pummeled the Cybertronians to the point that the Senate sold Cybertron's moon just to get the Consortia to leave them alone. First Aid describes them as savages in issue 34.
  • Evil Counterpart: To the Galactic Council seemingly. Where the Council is all about keeping the peace, the Consortia goes to war over not getting some metal.
  • Fantastic Racism: Judging from Rewind's comments in issue 35, they aren't very fond of biomechanical beings like transformers.

    The Functionists 

The Functionist Council

This is what happens when you act against us.

A powerful council in Cybertron's old government who believed that a Transformer's purpose was decided by their alt mode. Trucks and construction vehicles are required to engage in manual labor employment, while a proton microscope would be forced to seek out intellectual pursuits. Their harsh ruling and bigotry helped give birth to the Decepticon movement.

  • Blue and Orange Morality: Unlike most of the antagonists, they seem to be less motivated by ambition and greed, and act more like machines in thought and deed. This doesn't stop them from interpreting the GCT in a way that benefits them, however.
  • Cyber Cyclops: The unifying trait of the twelve Council members.
  • Deadly Euphemism: Mass recall.
  • Disproportionate Retribution: Their bread and butter. Anyone who stepped out of line (questioned them, tried to get a job they weren't assigned to) was lucky just to get their hands and face cut off.
  • Eviler Than Thou: Issue 35 makes it clear that as bad as the Senate was, the Functionist Council was far worse.
  • Fantastic Caste System: Enforced by them.
  • Fantastic Racism: Their whole belief system is built around this, discriminating against both the Constructed Cold and the manual classes.
  • Flat Character: Invoked. Despite having different designs and occupations, they show very little in the way of individual personalities.
  • Floating Continent: Their Base, known as the Cog.
  • Full-Circle Revolution: In an alternate timeline, they unseated the Senate and started running things themselves. The result is a nightmarish police state where entire alt mode classes are casually wiped out just for not having a set job.
  • Hypocrite: Despite acknowledging that the Data Slugs are still useful to society, the Council kills them all anyway because they feel threatened by their continued existence.
  • Kill 'em All: Their preferred method of ensuring that they have sufficient resources is the genocide of 'bots with functions deemed to be obsolete.
  • Knight Templar: Unlike the Senate, they seem to genuinely believe that they're in the right.
  • Lack of Empathy: They seem utterly devoid of any regard for life that falls outside the boundaries of what their Grand Cybertronian Taxonomy deems useful, and sometimes not even then.
  • Light Is Not Good: Members One, Two, Four, Five and Eight all have bright color schemes.
  • The Man Behind the Man: Issue 37 reveals that they were in charge of the Senate before the war, and they were the ones who were behind every bad thing that happened to Whirl.
  • Red Oni, Blue Oni: Their cold-blooded, meticulous adherence to their agenda makes them a collective Blue Oni to the decadent, corrupt Senate.
  • The Unfettered: They care about nothing but imposing their ideals upon the Cybertronian Populace.

One-of-Twelve (The Convener)

Two-of-Twelve (The Auditor)

Three-of-Twelve (The Authenticator)

A Spark Assessor who investigates any reports of Point-One-Percenter Sparks igniting.

Four-of-Twelve (The Moderator)

Five-of-Twelve (The Enumerator)

Six-of-Twelve (The Enactor)

A Council Member who executes mass recalls, among other sordid affairs.

  • They Know Too Much: His rationale behind the mass recall of the Data Sticks is that, while still potentially useful, their data storing abilities make them a potential threat to the Council.
  • Kill 'em All: Seems to be the chief architect of the mass recalls.

Seven-of-Twelve (The Curator)

Eight-of-Twelve (The Disseminator)

Nine-of-Twelve (The Inquisitor)

Ten-of Twelve (The Evaluator)

A Council Member in charge of assessing the results of Functionist undertakings.

  • The Spymaster: In the sense that he analyzes the results of the Rollout, though given how the Council seems to work, he's probably not the sole Head of Intelligence.

Eleven-of-Twelve (The Mediator)

Twelve-of-Twelve (The Castigator)


The Enforcers of the Functionist Council.

Past Characters


A monstrous Decepticon who used to battle Whirl often. By the time of the story he's long-dead.

    The Senator 

Click here  to see his new identity.
Remember me as I was.
An eccentric senator who's working to undermine and overthrow the Senate. Serving as Orion's mentor, he's a skilled scientist who's gathered a school of outliers. After the Senate's torture and mutilation, he becomes a certain emotionless scientist we're much more familiar with.

Visit the Robots In Disguise character sheet for more information on him.

You starting something, buddy?
Orion's partner on the force and best friend. He helps out Orion and the Senator but is suspicious of the Senator's intentions.

  • The Big Guy/The Smart Guy
  • Brilliant but Lazy: He's really fond of lounging around and watch TV, but is a good hacker and a fellow cop.
  • Can't Catch Up: Has issues being surrounded by Outliers with fantastic abilities when all he's got is built-in super-strength.
  • Functional Addict: He's addicted to circuit speeders.
  • The Heart
  • Hidden Depths: As Issue #36 shows, he secretly feels inadequate compared to the Outliers.
  • Jerk with a Heart of Gold
  • Never Found the Body: He disappears in an explosion defending the Alyon hot spot. And given that Chromedome wiped his comrades' memories after, it's unlikely that Orion and co. found him.
  • Properly Paranoid: He has his doubts regarding Senator Shockwave. While the Senator was actually a nice enough guy at the time, he's eventually proven right.
  • Put on a Bus/What Happened to the Mouse?: Ratchet mentions that the events of Shadowplay were the last time all three were together. His only other mention in the comics was as a candidate for a exploration mission, one that Wheelie ended up going on instead.
    • Issue #36 strongly implies he might just be Tarn.
  • Super Strength: As a Point-One Percenter, he's incredibly strong by design.
    • Deconstructed, as he reveals that he feels inadequate to the Outliers, who have amazing abilities, while he's stuck with super strength.
  • Unskilled, but Strong

    Senator Momus 

A self-made senator who was murdered for expressing sympathy to the Decepticon cause. His death triggers Chromedome and Prowl's investigation into the Senate's conspiracy.


Damus, aka "Glitch"

A jittery but friendly outlier with the power to stop machinery.


A hyperactive and imaginative outlier with the power of magnetism.

A fanboy engineer and future Wrecker who supplies Orion's crew with a fake Matrix for the heist.

For tropes regarding him, visit the character sheet for Transformers: Last Stand of the Wreckers.

    Zeta Prime 

A future Prime and a protégé of the Senator. He seeks out Orion after the heist and seems nice on the surface, but is actually an extremist who wants to enforce law on Cybertron with brutality.

    Dominus Ambus 
Rewind's previous Conjunx Endura and a brilliant scientist who disappeared many years ago. Rewind joined the crew in an attempt to find him.


Megatron's mentor, who was crippled in a mining accident. He encourages Megatron to use both words and force in his attempts to protest the Senate. In the present Megatron refers to him as "someone who taught me not to get attached".

Other Characters

    Black Shadow 
A Decepticon super soldier who went rogue like Overlord. Is swiftly killed by the DJD.

  • Adaptational Badass: The Black Shadow who showed up in Transformers Victory was hardly incompetent, but he was basically just a regular mercenary who lost a two-on-one fight against Greatshot in his sole appearance. This Black Shadow? Read the following tropes.
  • Ain't Too Proud to Beg: Tarn mentions he begged for his life. And sobbed. And pleaded.
  • An Arm and a Leg: Loses his legs to Tesarus's shredder.
  • Asshole Victim
  • Badass: Shown fighting both Optimus Prime and Ultra Magnus at the same time, in a flashback.
  • Expy: Of Thunderwing, whose toys he's shared a mold with. IDW's Thunderwing is a much different character, but they wanted to channel his awesomeness from the original G1 comic, so Black Shadow was used.
  • Hero Killer: Managed to kill three Wreckers when they fought.
  • One-Man Army
  • Only in It for the Money: Is willing to commit any number of atrocities for the Decepticons, so long as he's paid.
  • Sell Out: The Autobots were able to bribe him into destroying a fleet of Decepticon ships.
  • Super Soldier
  • The Worf Effect: Killed to demonstrate how dangerous the DJD are.

    The Terradores 
The foes of the Ammonites. Originally led by Imperius Drax, Whirl's bumbling attempts to help out some Ammonite bar buddies leads to a new leader taking over who proves to much more of a hardliner.

  • Beware the Nice Ones: Turns out that Imperius Drax's incompetent leadership was the only thing keeping them from curb-stomping the Ammonites.
  • Curb-Stomp Battle: For the leader of an entire army, Imperius Drax dies very quickly. It only takes Whirl a few shots to finish him off.
  • Used to Be a Sweet Kid: They used to be rather peaceful and their war with the Ammonites was dragged out for this reason. After Drax dies, the new leader kicks the war effort into high gear and pummels the Ammonites into seeking outside help.

A Decepticon slated to appear in the future. We don't really know anything about him yet.