Characters: Transformers: More than Meets the Eye

These are the characters that appear in the comic book series Transformers: More than Meets the Eye.

For characters who hail from its sister series but still play a role here, see this character sheet instead. A smattering of other characters can also be found at Transformers Windblade and Transformers: Last Stand of the Wreckers' respective character sheets.

If you want to see the list of characters for the original G1 series, it can be found here.

Some spoilers may be unmasked.
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The Lost Light Crew

    The Lost Light Crew in General 
The Lost Light is a starship utilized by Rodimus and over 230 other assorted Cybertronians on a quest to find the mythical Knights of Cybertron.

A former NAILs vessel. It's large enough to comfortably house more than 230 cybertronians, has a bar, a vast oil reservoir, and enough hangars to house smaller shuttles, like the Leading Light and the Rodpod. In fact, its large enough that it apparently has a footprint the size of the Bronx and Brooklyn combined.

  • Crouching Moron, Hidden Badass: All of them. Regardless of their neuroses, disabilities, or personal drama, they can and will pull it together to deal with the Villain of the Week.
  • Cruel and Unusual Death: Most of the crew of the duplicate Lost Light suffered these at the hands of the DJD, with Rewind as the sole survivor.
  • Dark and Troubled Past: There's something fishy about the Lost Light. Its last owners were death-god worshippers, who found it abandoned and took it for themselves, and had no idea where it came from aside from that. And there's the Eldritch Abomination lurking in the basement, which Drift claims is drawn to "emotional turmoil".
    • The ship's past is revealed to be in part because of the crew themselves in Elegant Chaos. It was the crew who created the Sparkeater, its quantum engines were an accident, and it actually jumped somewhere after Rodimus tinkered with it.
  • Dysfunction Junction: A member of the Circle of Light sums it up well. There pretty much isn't a sane person among them (except Rung, and maybe Hoist). It gets worse once Megatron takes charge.
  • Expendable Quantum Duplicates: At the beginning of Season 2, the crew stumbles onto the remains of an alternate Lost Light, where the DJD massacred everyone... except for Rewind, that is. Turns out that the engine malfunction all the way back in Issue 1 caused TWO Lost Lights to exist due to quantum superposition. While we followed one of the Lost Lights, the other was expendable offscreen.
  • Sixth Ranger: They pick up some new crew members after visiting Delphi and following the events of Transformers Dark Cybertron. This eventually becomes a plot point when the original crew starts disappearing when they find a Lost Light from another timeline and the later members have to find out what's going on.
  • The Smart Guy: Many, many members qualify: To wit: Rung is a psychologist, Swerve is a metallurgist, Brainstorm and Perceptor are top scientists, Ratchet and First Aid are superb medics, Rewind is a walking database, Chromedome is quite possibly the best mnemosurgeon the Autobots have, Skids is a theoretician, Nautica is an engineer and scholar, and Nightbeat is Sherlock Holmes. And these are just some of the most prominent ones.
  • Teleporter Accident: Due to the quantum generators malfunctioning aaaaall the way back in Issue #1, two Lost Lights were formed. One had all the adventures we see, the other was massacred by the DJD.

    Rodimus 
They were known as they Knights of Cybertron. They're real. I'm going to find them. And I want all of you to come with me.
The reckless, charismatic, and adventurous captain of the Lost Light. Despite his skill and high rank he's rather immature and rarely bothers planning ahead, much to the consternation of his crew. He believes that the Knights Of Cybertron will lead Cybertron into the future and made the choice to follow the Matrix Map and find them.

  • A Father to His Men: He'd like to be one, but he doesn't actually take the time to get to know them.
  • The Atoner: Decides to become one after "Remain In Light," when he reveals to Magnus/Minimus that he let Prowl and Drift talk him into letting Overlord onboard.
  • Always Someone Better: He's ragingly jealous of Thunderclash.
  • Brilliant but Lazy: Of a sort. He has shown great skill as a warrior and leader, but generally does not take his responsibilities seriously and is content to just delegate to Drift or Ultra Magnus.
  • Catchphrase: Till all are one! Lampshaded to hell and back by the other crew members, and, at one point, weaponized.
  • The Chosen One: The Matrix certainly liked him far more than it ever liked Optimus, but beyond that the only one who believes he's chosen is Rodimus himself and Drift, based on a vision of the future he had during his near-death experience in Chaos.
    • The Chosen Zero: No matter what might lie ahead for him, he's still a hilariously impulsive and egotistical jackass.
  • Commander Contrarian: The best way to get Rodimus to not do something is to tell him to, something Rung notes as early as issue 6.
  • Crucified Hero Shot: The panel of him being rigged to the killswitch, in order to use him and his half of the Matrix to save the ones affected by it.
  • Four-Temperament Ensemble: Straddles the line between Choleric and Sanguine.
  • Face Ship: The Rodpod is essentially this. He thinks it's awesome, everyone else...not so much.
  • Glory Hound: And he does not react well to it being pointed out. Prowl uses that to make him accept to take Overlord on board, by deliberately making is seem that if Rodimus refuses, its him acknowledging he can't handle it. Rodimus later admits he was fully aware of what Prowl did, but fell for it nonetheless.
  • Hikikomori: Had become one after Megatron became co-captain the Lost Light.
  • Hot-Blooded
  • Insane Troll Logic: When the crew finds a coffin drifting in space with what appears Rodimus' corpse from the future, he notices that his dead self has two arms. He reasons that if he cuts off his arm, he will avert the future where he's dead.
  • I Just Want to Be Special: Rodimus wants to be a great leader and a hero, which often leads him to take risks and make poor decisions for the sake of his ego. Even his name is this: It's one he made himself, to style himself more as like a Prime. His real name is Hot Rod.
  • Indy Ploy: All the damn time.
  • Insistent Terminology: As he told Fortress Maximus and Getaway, he's "Rodimus" now, not "Hot Rod".
  • It's All About Me
  • Jerkass: Drift mentions Rodimus has a tendency to swear at him if he doesn't answer Rodimus's calls instantly, before threatening to revoke his amnesty and have Ultra Magnus arrest him.
    • Jerk with a Heart of Gold: While he makes some bad calls during his tenure as captain, his reaction to Red Alert's attempted suicide as well as him trying to prevent Trailcutter's death establishes that he really is trying to be A Father to His Men.
  • Karmic Jackpot: Asking Cyclonus to join them to Luna-1, and then agreeing to Cyclonus' request to bring Tailgate along, is what enables the team to rescue the Circle of Light, fend off Star Saber and stop Tyrest and his killswitch.
  • The Leader: Type III.
  • Manchild: Borders on this until the back-to-back incidents concerning Overlord and Tyrest convince him to grow up.
  • The McCoy
  • Meaningful Rename: Used to be Hot Rod. He renamed himself to sound more like a Prime.
  • The Mole: Confesses to Minimus that he agreed to have Overlord be brought onboard as part of Prowl's plan to create Autobot Phase Sixers.
  • Not Quite Dead: Interesting variation. Aside from flashbacks to before and during Megatron's trial, Rodimus didn't show up in MTMTE #28 or 29. And the revelation of what was in the coffin (a dead Rodimus with half of his head missing) made it seem that Rodimus was, in fact, dead. Turns out in issue #30 that Rodimus is still alive, albeit now he's a Hikikomori (see above) and Dead!Rodimus is actually Rodimus' quantum duplicate.
  • Power Trio: With Ultra Magnus and Drift.
  • Redemption Equals Death: Discussed by Rodimus. He finds the idea to be cheap, saying instead that if one really want to make amends, one should live and try to actually make up for one's mistakes.
  • Portal Cut: How he died on the other Lost Light while trying to kill the Sparkeater, losing part of his own head in the process.
  • Red Is Heroic: That's the intent, anyway. In practice, Rody's got a long way to go yet.
  • Sir Swears-a-Lot: Mention is made of him cussing, such as with Tyrest ("And that's when I started swearing."), or when Drift doesn't answer his calls, or when Ultra Magnus gave him some really bad news, though since the series averts the usual Transformers euphemisms, it's all kept off-screen.
  • The Only Way They Will Learn: Ultra Magnus wanted to scare him straight by having Rodimus track him to Tyrest. It kind of worked, but for the wrong reasons.
  • "The Reason You Suck" Speech: Gets one from Ultra Magnus on how bad his leadership is, in Issue 21.
  • What the Hell, Hero?: He gets this and "The Reason You Suck" Speech from Optimus after he confesses his involvement on the Overlord affair.
    • Gets another one when Ratchet calls him out accessing the voting records. Then Ratchet reveals the voting records are actually fake because his name is not on the list.
    • Gets one more from Ratchet regarding how the crew is serving Brainstorm justice as compared to Rodimus' treatment of Drift.

    Ultra Magnus (Minimus Ambus) 
Click here  to see Minimus Ambus.
Let me be be less abstruse. Screw up and I will demolish you.
The Duly Appointed Enforcer Of The Tyrest Accord and Rodimus' second-in-command. He takes everything far too seriously and is increasingly stressed by the chaotic nature of Post-War life. He's trying his best to keep the crew in line and failing spectacularly. Towards the end of Season One, he's revealed as a smaller robot named Minimus Ambus, who keeps the legacy of the lond-dead lawman alive by way of a suit of Powered Armor.

  • Becoming the Mask: Being Ultra Magnus wasn't just a job for Minimus Ambus. It was his entire life. Ratchet even confides in him that he is the "true" Ultra Magnus to him.
  • Badass: Curb Stomps at least 5 or six Decepticons at once in issue #12, and, as Ambus, shoots Tyrest with a gun twice his size in issue #21. Lampshaded by Swerve and Tailgate.
    Tailgate:You know you said Ultra Magnus was really good at fighting...
    Swerve:Not my exact words, but yes?
    Tailgate:He is really good at fighting.
  • By-the-Book Cop: Why he didn't go to Garrus-9 with the Wreckers, because his job can't condone the things they usually do.
  • Can't Hold His Liquor: In his defense, it was weapons-grade nucleon.
  • The Comically Serious: Until it turns out he's having a nervous breakdown. Then it becomes tragic.
  • Compliment Backfire: In season 2, he notes people have lost respect for him now that they know he's Minimus Ambus, he even finds a caricature of himself placed outside his door to mock him. Ratchet finds out that it was actually a figurine sculpted by Ten and given to him as a gift because Ten looks up to him. Ratchet tells him, and he, as Minimus goes out for drinks with Ten.
  • Consummate Professional:
    • In his duty as an enforcer of the Tyrest Accord, he's utterly stoic and humourless, refusing to break or bend any laws in his pursuit of criminals (usually).
    • He is the only member of the Lost Light's command crew who acts halfway decent towards Megatron, rather than engaging in petty sniping and bickering, and even reassures him when he has a nervous breakdown.
  • The Dark Chick: Of Tyrest's group, as Minimus Ambus. Even after losing the Magnus Armour, he still considers himself a subordinate of Tyrest's, and works to clear Rodimus and his shipmates of the crimes Tyrest has imprisoned them for. He's also at odds personality-wise with pretty much every other member of Tyrest's Five-Bad Band, and also not much to look at physically when compared to Star Saber and Lockdown, the two heavy-hitters. His position doesn't stop Tyrest from having a Legislator crush his head when Ambus protests his plan to use the Universal Killswitch.
  • Dead Person Impersonation: Ultra Magnus has been dead for millions of years, killed under unknown circumstances.
  • Depower: Tyrest strips Minimus Ambus of his Powered Armor form and his name. It doesn't stick.
  • Determinator
  • Felony Misdemeanor: He tends to be pretty anal about minor infractions.
    Tyrest: Badge Inspections! Doorframe Audits! Nanocons! Hugging! Hedonia!
  • Foil: To Rodimus.
  • Four-Temperament Ensemble: The Melancholic.
  • Gosh Dangit To Heck: Should Ultra Magnus be moved enough to swear, it winds up being incredibly outdated swears.
  • Grammar Nazi: Misuse of apostrophes is considered mutiny in his book. He distrusts metaphor and simile, and considers using them a moral lapse. He even writes missives in a special font, one that features a lot of right angles.
  • Hidden Depths: Our Words Will Always Rhyme reveals that he's actually an amateur poet.
  • Incredibly Lame Fun: Believes several months of 'cripplingly intense study' might actually be fun.
  • The Lancer: Second in command of the ship.
  • Late-Arrival Spoiler: Minimus's big reveal during the "Remain in the Light" arc has become more and more well known. Even Ultra Magnus's 2015 toy comes with a Minimus that fits in his chest.
  • Legacy Character: There's been more than one Ultra Magnus, with the current incarnation being Minimus.
    • Legacy Immortality: Magnus was known for miracle recoveries and surviving seemingly lethal injuries.
  • Locked Out of the Loop: Regarding Tyrest's descent into madness and his plans for the Universal Killswitch before the start of Remain In Light.
  • Meaningful Name: Minimus Ambus, the real, "irreducible" Minimus Ambus, is actually about the same size as Rewind when not inside his suits of Powered Armor. He barely comes up to Rodimus' waist.
  • Memetic Badass: In-universe, he's one of the Autobots' greatest heroes, an epitome of law and order who is feared and respected by his allies and enemies in equal measure. It's the reason that Tyrest chose to make him a Legacy Character after the original Ultra Magnus died, so that he could function as "the eternal lawman".
  • My Greatest Failure: He feels not going to Garrus-9 is this.
  • No Sense of Humor
  • Not Quite Dead: Survives getting his head crushed at one point. But then, it's not his actual head...
    • A recurring theme with Magnus was managing to survive injuries that for anyone else would've been fatal. Though that's because Tyrest simply replaced the fallen Magnus, and no-one was the wiser.
  • Number Two: To Rodimus and Megatron.
  • Obsessed Are the Listmakers: Once tried to engage in casual conversation with Swerve (about statistics), only to get distracted by an out-of-place rivet, and tried to make a note of it. Only his promise to relax stopped him.
  • Odd Friendship: He has acknowledged twice his friendship with Verity Carlo. Not to mention using her as his holomatter avatar.
  • Only Known By Their Nick Name: Even after The Reveal about his Secret Identity Identity, most of the Lost Light crew just tend to refer to him as "Magnus" rather than his true name of "Minimus Ambus". Given the nature of the Ultra Magnus identity, this could even be a very strange case of Everyone Calls Him Barkeep.
  • Pint-Sized Powerhouse: Despite the fact that he's the same size as Swerve, Tailgate, and Rewind when completely unarmored, Minimus Ambus still has the superspark of a Point One Percenter, and thus has no problem picking up a BFG far bigger than himself, which not only allows him to disable Tyrest, but also to fight the horde of Legislators that get summoned afterwards. Minimus' superspark is also what allows him to wear two suits of Powered Armour on top of each other without collapsing in on himself, because he's a special type of Point One Percenter called a "loadbearer" that allows him to withstand the strain the suits put on his frame.
  • Porn Stache: As Minimus Ambus, just like his brother Dominus. Apparently, it is a family trait.
  • Powered Armor: What "Ultra Magnus" technically is, with Ambus being inside of it. Although it turns out that the inner robot is itself a smaller suit of Powered Armour with the actual, tiny Minimus Ambus inside that. It's how he survives his head being crushed by Tyrest's Legislator.
  • Odd Friendship: With Verity.
  • Power Trio: With Rodimus and Drift.
  • Reasonable Authority Figure: Downplayed. It may not be immediately obvious due to his Super OCD, but when Red Alert is found headless in the oil reservoir, he's quick to call Rodimus and Drift on being idiots about Cyclonus' questioning.
  • Retired Badass: After the events on Luna-1 he decides to step down as Duly Appointed Enforcer of the Tyrest Accord, but does retain ownership of the Magnus Armor. Fortress Maximus becomes his successor.
  • Thanatos Gambit: Luring Rodimus to Luna-1 turns out to have been an attempt by Minimus at this; he'd been having serious doubts about Rodimus' ability to command ever since the start of the series, so when he was terminally injured by Overlord, he didn't simply teleport back to Tyrest, but instead let Tyrest take remote control of the armor and pilot it back to his location. This was because Minimus wanted Rodimus to follow his trail so Tyrest could read him the riot act for the way he'd been behaving and shock or maybe shame Rodimus into being a better commander; unfortunately, Minimus had no idea that Tyrest had gone insane or what he was planning. And he did all this with the expectation that he was going to die; he was genuinely surprised when Pharma was able to repair him.
    • The Only Way They Will Learn: He thought this was going to be the only way to get Rodimus to understand what he needed to change about himself. He did learn the lesson, but the cost was high.
  • Third-Person Person: Rodimus points out that he does this in the Annual and it makes sense once you know that Ultra Magnus is an identity, not a person.
  • To Be Lawful or Good: He opposes Tyrest as soon as he learns of Chief Justice's plan to exterminate a significant portion of the Cybertronian race.
  • Try to Fit THAT on a Business Card!: Duly Appointed Enforcer of the Tyrest Accord and Director of Security, along with several other titles we haven't heard of. He eventually gives up his title of Enforcer to Fortress Maximus.
  • Secret Identity Identity: His real identity is Minimus Ambus, Dominus' brother.
  • The Spock
  • Stat-O-Vision: Not literally, but when looking at someone he's familiar with, he tends to envison their name and basic information, as well as likelihood of future criminal activity.
  • Super OCD
  • What the Hell, Hero?: Gives one to Rodimus one on Luna-1, and later gives an impressive one to Prowl.

    Megatron 
I lost the war the moment I gave the order to fight.
The founder and former leader of the Decepticons who's suffered a Heel Realization and became "co-captain" after convincing those at his trial that only the Knights Of Cybertron could fairly judge him. Though rigid and strict, he hopes to redeem himself through the crew's quest and to rekindle his writer persona. Is hated by almost the entire crew.

  • 0% Approval Rating: Despite being a pretty adept captain, pretty much the entire crew hates his guts because he's Megatron.
    • In a twist however Skids and Getaway admit to one another that it's actually hard for them to hate Megatron - because his crimes are on such a large scale, it's almost impersonal (One death is a tragedy, a billion is a statistics) and hard to process an emotional response. On top of that Megatron is competent and rational on a personal level.
  • Adaptational Heroism: While Megatron pulling a Heel-Face Turn isn't an alien concept on its own, no aspect of the mythos has ever run with it to this extent. He's also portrayed as being as far less of a clear-cut villain than his previous portrayals in the IDW continuity itself.
    • Pragmatic Hero: In his own word "If someone else volunteers to risk their life, let them" and "When everyone's lining up to make sacrifices - be at the back of the line".
  • A Father to His Men: Like Rodimus, he wants to be this, even to the point of holding lectures to try and educate and talk with the crew. These attempts are hampered by the fact that pretty much everyone except Ravage (and possibly Getaway) hate and distrust him.
  • Afraid of Needles: He's strongly against the idea of Chromedome performing Mnemosurgery on him during his trial. He also looks away in disgust when Chromedome performs Mnemosurgery on the dead "Rodimus". ''Births, Deaths & Interventions", reveals that Trepan attempted to conduct Mnemosurgery on him during his mining days.
    Megatron: Ugh.
    Ultra Magnus: Don't like needles?
    Megatron: Something like that.
  • And I Must Scream: Frozen in mid-transformation by Wheeljack’s failsafe for the second part of RID Season One.
  • Arm Cannon: Averted. While he's still armed, his iconic cannon is absent from his new form as Optimus had him melt it down. This is a bit of an in-joke hearkening back to his novel "Towards Peace," where he states that it is his burden, and when the rejection of it is significant to no one else but himself, he will remove it from his arm. Unlike in his novel, this was removed in conjunction with him renouncing his ideals rather than fulfilling them and not needing it to fight.
  • Authority Equals Asskicking: As the former leader of the Decepticons, he could trade blows and win with some of his phase sixers.
  • Badass
    • Badass In Charge: Now a "co-captain" of the Lost Light. Yes, really.
    • Badass in Distress: He's captured and tortured by Shockwave during Dark Cybertron.
    • Handicapped Badass: His old form was severely damaged fighting D-Void's Deceptigod, and he spearheads the experiments in the wilderness as such before his upgrade. He also spends the better part of Dark Cybertron without his legs, but still beats Waspinator and even Gavatron without them. After the crossover, his insides are a mess of interdimensional portals after his space bridge broke down, to the point that it's impossible to safely extricate his spark or do anything else of much medical significance without killing him. He can still kick your ass despite (or maybe even with) them, as Whirl found out. He also mentions that he's really beginning to feel his age, even without the special fuel he's made to drink, and that his new body doesn't feel right.
  • Big Bad: Of Robots in Disguise “City on Fire" arc. Obviously, he was also this in the Great War, making his role here a lot more surprising. However the Decepticons considered (and some still do) him to be the Big Good.
  • Body Horror: Not immediately obvious, but his insides are now riddled with space bridge portals as a result of Shockwave's meddling in Dark Cybertron.
  • Broken Pedestal: In the past, to a young Orion Pax. In the present, to everyone who follows the Decepticon cause.
  • Brought Down to Normal: Megatron is using a low-yield Energon that has a toxin included in order to sap his strength.
  • Byronic Hero: A textbook example.
  • Character Development: Since joining the Lost Light crew, he seems to have become more empathetic towards others.
  • Cool Old Guy: One of the oldest crew members, both physically and mentally, but still a total badass. That said there's also a hint of deconstruction to it; his increasing age and self-doubt means his badassery is slowing slipping away from him.
  • Create Your Own Villain: He credits Whirl with teaching him the value of violence over peaceful protest.
    • Becomes even more so when it turns out a time-traveling Whirl is the one who preserved the timeline by putting the "point one-percenter" spark Brainstorm was carrying into Megatron's body after Rewind destroyed the original. Since the spark is a Cybertronian's soul, Whirl literally created Megatron.
  • Creepy Souvenir: Wanders out of the Cybertronian wilderness carrying a bunch of Sweeps' heads that he strung together.
  • Death Seeker: Was apparently resigned to be executed at his trial that he pleaded guilty of all charges right at the beginning of it. Until Starscream's "The Reason You Suck" Speech, intended to be the last nail in his coffin, restored his will to live, just to spite his former lieutenant.
  • Disability Superpower: However dangerous the aforementioned portals might be to his own health, they also make it a really bad idea to take him on.
  • The Dreaded
  • Even Evil Has Standards: He finds Mnemosurgery repulsive, as well as the apartheid of the Constructed Cold.
    • It's revealed that Megatron was nearly mind raped by Trepan via Mnemosurgery, as well as being Constructed Cold himself (though has a Point-One Percenter spark).
    • He considers the DJD to be monsters, based on the sadism they show on the duplicate Lost Light.
  • The Friend Nobody Likes: For obvious reasons, very few members of the crew genuinely like him, and most actively distrust and hate him, barring Ultra Magnus (who treats him with the appropriate respect due the captain of the ship) and Rung (who is genuinely interested to learn more about how he thinks/thought). This may be slowly changing the longer he's with the crew though; Skids and Getaway admit that even though Megatron's indirectly caused loads of death and suffering, they're having trouble actually personally hating Megatron himself. Nautica also observes that the surprisingly large number of the Lost Light's crew who were brought online directly because of Megatron's actions basically owe their very existance to him.
  • Good Costume Switch: Sort of. His body was reformatted after his change-of-heart, but nobody's about to call him "good" any time soon.
  • Half the Man He Used to Be: For a five-issue span of Dark Cybertron after Galvatron tears him in half.
  • Heel-Face Turn
  • Heinz Hybrid: The reveal is that he has a forged point-one percenter spark, in a constructed cold body.
  • Helmets Are Hardly Heroic: He's still got that helmet of his, but at best it's anti-heroic.
  • Hostile Show Takeover: He takes command of the crew's mission. Needless to say, they aren't happy about it.
  • Karma Houdini: Most of the crew see him as one, and do their damn best to make certain he knows it - some more... vocally than others.
  • The Kirk: Stands between Rodimus's enormous ego and recklessness and Ultra Magnus's obsessively organized personality.
  • Large and In Charge: By Cybertronian standards, he's pretty beefed-up. The "in-charge" part is a matter of debate between him, Rodimus and the rest of the Lost Light crew.
  • Late-Arrival Spoiler: It was blanked out on all the pages due to the story behind it still being underway, but there's no real way you're going to get around him joining the Autobots and becoming captain of the Lost Light.
  • Leader Forms the Head: After he gets his new body, he is able to combine and form the head of Devastator. He never really gets the chance to use it, though.
  • Leave Him to Me: He orders his troops to leave Whirl alone for the entire course of the war, so that he might have the pleasure of giving the copter-bot an ironic death at his hands. Though Word of God also said that such an order could be disobeyed if one found themselves in a fight against Whirl with no choice but to kill him, this loophole is what Kaon uses to kill the Alternate Whirl.
  • Living MacGuffin: Becomes this for Shockwave, since his body houses space bridge technology.
  • Lovable Coward: Stet reveals he used to be this before his fateful meeting with Whirl. His reaction to Impactor starting a bar fight was to cower under a nearby table like a frightened child.
  • Mid-Season Upgrade: By necessity, as his old body was trashed fighting D-void during the events of Chaos. This form also undergoes some noticeable changes in More Than Meets the Eye.
  • Mind Rape: Nearly falls victim to this during his days as a miner to Trepan's attempts at Mnemosurgery. In a conversation with Orion Pax, he mentions that he fears something was done to him, and he has no way of knowing.
  • My God, What Have I Done?: He's not proud of what the Decepticons did any more. The fact that Starscream has wound up in charge of Cybertron really doesn't help.
  • Noble Bigot: Developing into this. Recent events and a harsh chewing out from Skids causes him to realize his bigotry towards organic races was wrong.
  • No-Holds-Barred Beatdown: Has a fondness for doing this every time he's repaired, always aimed at Starscream.
  • Out of Focus: While the De-Facto Big Bad of ALL the Decepticons, he was not seen for almost a year in ‘’Robots In Disguise’’, and while he returns with a bang, he's captured and imprisoned at the end of the arc.
  • Politically Incorrect Hero: At first he won't risk his life to save non-Cybertronians, but a chewing-out from Skids causes him to realize that he's not making a big-enough effort to change and he reconsiders. Averted in regards to the discussion on the Forged and Constructed Cold, as he hates categorization.
  • Pragmatic Hero: Even as a good guy, he thinks mainly of the quickest, most practical way to get things done. His advice to Getaway is to always get to the back of the line when people are making sacrifices.
  • Rebuilt Pedestal: In the present, to Orion Pax.
  • Redemption Demotion: Obviously, he's no longer commanding armies, and his space bridge broke down during Dark Cybertron. Subverted on pretty much every mental level, however: Megatron's formidable leadership skills are still very much present, and when he becomes captain of the previously lax Lost Light, things turn around.
  • Redemption Equals Life: Abandons his cause at the end of Dark Cybertron, and makes it out of the crossover alive.
  • Restored My Faith In The Cybertronian Race: Bumblebee manages to do this for him in Dark Cybertron, though Bumblebee doesn't live to see it.
  • Restraining Bolt: Forced to consume low-grade, mildly toxic Energon to sap his considerable strength.
  • Used to Be a Sweet Kid: Somewhat the impression he left on Orion Pax as a young miner writing speeches about society's injustices before the two would become mortal enemies.
  • Sixth Ranger
  • That Man Is Dead: How he views the old firebrand he used to be. Though Ravage raises the question of whether he really is...
  • Thinking Up Portals: His insides are literally made of them.
  • Took a Level in Kindness: Thanks to Bumblebee.
  • Token Evil Teammate: Naturally, being the former leader of the very faction the Lost Light crew are/used to be up against.
  • Tragic Keepsake: Roberts confirms he is wearing Bumblebee's old Autobot Badge.
  • Trailers Always Spoil: Some solicits for comics after Dark Cybertron gave away him joining the crew.
  • Transplant: Leaves the cast of Transformers: Robots in Disguise after the Dark Cybertron crossover for this series.
  • Tron Lines: His current body has lines of glowing energy (most noticable on his shoulders), now an Autobot red rather than the Decepticon purple you'd normally expect.
  • Warrior Poet: He used to write poetry. Lots of poetry. Just ask Impactor.
    • As of issue #40, it seems he's trying his hand at poetry again. Nobody appreciates it.
  • We Used to Be Friends: With Impactor, who was his fellow miner before the War. This winds up saving Impactor's life on at least one occasion, when he manages to scribble a sardonic "Not more of your poetry," on a piece of rubble just as Megatron was about to kill him. The realisation that he was about to kill his old friend stunned Megatron enough for Impactor to escape.
  • Well-Intentioned Extremist: What do you expect from the founder of the Decepticons?
  • Worth Living For: Starscream's speech at his trial lit up a fire inside him to live out of spite for his former lieutenant.
    Megatron:I'd sooner live than allow him to write my epitaph.

    Rung 
Click here  to see him glassless.
It's okay. It's alright. We're done. No more for today.
The ship psychiatrist who's incredibly nice and well-meaning to just about everyone. Despite his affable personality he often goes unnoticed and secretly desires to be remembered. May or may not be more than he seems...

  • Accidental Misnaming: Rung is never correctly addressed by name when he is conscious or present. The other characters will either forget his name, mispronounce his name, or simply identify him based on his profession. However, characters do not seem to have this problem at all in prose stories or when he is not present.
    • Skids utilises this to bring him out of his coma.
    Rung: "It's Rung. Forever."
    • Even funnier when he misnames 'Quark' in Issue 37.
  • Adorkable
  • The Bait: The Sparkeater sought him due to the brightness of his spark. When Rodimus figures this out he grabs him and uses him to lure the monster into the range of the ship's engines.
  • Big Ol' Eyebrows
  • Brutal Honesty: The reason why Rodimus ask Rung to go with him to Luna-1, because Rodimus admits he needs someone to tell him things he doesn't want to hear, especially after Magnus goes missing.
  • Butt Monkey
  • Cassandra Truth: Rodimus dismisses his concerns regarding the "voice coming from the basement". Turns out Rodimus knew what was in the basement.
  • Chekhov's Gun: In 'Shadowplay', he's seen playing with a rather anachronistic model of the 'Lost Light', turns out it is because it was Future!Rung who traveled to the past.
  • Chekhov's Gunman: At first he appears to be a mere Psychiatrist used as a butt monkey, but several events have alluded that Rung is far more than meets the eye:
    • He's positively ancient, being a contemporary of Kup.
    • His serial number is exactly 1 Million.
    • He's met most of the famous Autobots (in fact, had most of them as clients).
    • He's never changed his body since the beginning of the war. In fact, he's gone through it relatively undamaged (as commented by Ratchet) prior to getting his head shot off by Swerve.
    • He was there at Megatron's Start of Darkness, in fact him being assaulted was the event that started the chain of events that would lead to Megatron abandoning a pacifist approach and starting the Decepticon movement. In a way, Rung getting attacked in that oil house is what sparked the Great War. It turns out this was Future!Rung.
    • In fact Rewind describes him as a "historical constant", somehow always present during significant events while remaining outside them. Because he was time-traveling with Rodimus' team to said significants chasing Brainstorm.
    • He has the brightest (or possibly second brightest) spark on the ship, which draws the sparkeater to him.
    • His Alt Mode is entirely unique and has no obvious function (the Functionist council classified it as an "ornament"). Even Nightbeat has tried figuring out what it is, with no luck. In the alternate Functionist-dominated timeline created as a result of Brainstorm's timejumping, the Functionists and Rung both figure out what his altmode is, and apparently it is so horrifying, they sentence him to death for it.
  • The Constant: Rewind refers to him as a "historical constant"; he's been present at numerous major events throughout history, but almost never plays a direct part in them, almost as if he's just an outside observers. Elegant Chaos reveals that at least a few of these instances were caused by time travel.
  • Crouching Moron, Hidden Badass: Not a moron by any definition, but he isn't much of a fighter. He's surprisingly good with a staff.
  • Distressed Dude
  • Dropped a Bridge on Him: It's briefly mentioned that Quantum Duplicate!Rung was killed in the initial quantum jump.
  • Early-Bird Cameo: His first appareance in the IDW universe, even if text-only, was in the Transformers: Last Stand of the Wreckers cast bios.
  • Easily Forgiven: He has this attitude towards everyone.
    Rung: I've been around for awhile now... I've learned to forgive anything.
  • Equippable Ally: Played for laughs, as Rung transforms into... a giant stick, which Swerves uses as a weapon to defeat Paddox in issue 22.
  • Foil: To Drift, in a meta way. Drift was presented to the fandom as some really cool character (ninja, sleek car, respected autobots shilling for him). Rung is simply psychiatrist, is considered the weakest crewmember, others don't take him seriously and even keeps getting called by the wrong name, and transforms into an office ornament, of all things.
    • It may work in another way too. Whereas Drift was hyped upon his introduction, he has since been played down and integrated with the cast. Rung was introduced quietly and casually, and is gradually hinted that he is going to be very important later. For example, his alt mode is not actually an office ornament. No one knows what it is, so the Functionists invented a new and complete BS category for him.
  • Geek Physiques
  • Kitsch Collection: Of model spaceships.
  • Meaningful Name: Rung's name is both a play on his alt form (which is, at first glance, functionally useless, much like how a ladder rung is useless without the rest of the ladder) and a reference to Carl Jung. This is further confirmed by the name of the other Cybertronian psychologist, Froid, whose name is the last name of Sigmund Freud as it is pronounced.
  • Meta Guy: His psychological analysis provided more background info for several characters in LSOTW, mostly the "Wrookies."
  • Mike Nelson, Destroyer of Worlds: If Functionist-timeline Rung's words are anything to go by, Rung may be the indirect bringer of the apocalypse.
  • My Death Is Just the Beginning: In the alternate timeline, Rung encourages his own execution at the hands of the Functionist One-of-Twelve, saying his death will herald the beginning of the end.
  • Nice Guy: The best example among the Lost Light crew.
  • Nice Job Breaking It, Hero: In Births, Deaths & Interventions he saves Megatron from a lobotomy at the hands of Trepan. Though Trepan was a sadistic mnemosurgen, it was one the major events that led Megatron to found the Decepticons, and everything that followed.
    • Not to mention being accidentally responsible for Megatron's initial arrest, which made the Senate aware of his writings in the first place.
  • Non-Action Guy: Lampshaded by himself when his internal monologue reveals he was happy when he was forced to sit out during the Battle of Temptoria.
  • Non-Standard Character Design: No other Cybertronian has his kind of build.
  • Only Friend: The sole member of the crew trusted by Red Alert.
  • Opaque Nerd Glasses: Which actually are glasses, as it eventually turns out.
  • Recurring Extra: Before the events of the series. He's been described in-universe as a "historical constant."
  • The Red Baron: His alternate self in the Functionist-controlled Cybertron is known by his devotees as "The Useless One" because of his altmode that defies the Grand Cybertronian Taxonomy.
  • The Shrink: Formerly to the Wreckers and now to the crew of The Lost Light.
  • Simple Staff: His Weapon of Choice, as seen in MTMTE #24 (Dark Cybertron #4).
  • Spotting the Thread: He was able to deduce the true identity of Minimus Ambus.
  • Team Mom
  • Treasure Chest Cavity: 90% of his body is made of compartments.
  • You Don't Look Like You: Rung's first appearance, back in The Transformers IDW, doesn't match his present design (his chest is far more rectangular than it should be, for one), which doesn't gel with the idea that his form's remained unchanged.
  • Your Head A Splode: Barely survives having his head blown off by Swerve.

    Chromedome 
Try "Get out of my head." Or even better "Get out of my memories."
A mopey and depressed mnemosurgeon with a Dark and Troubled Past. He hopes to move on and make a new life for himself with his Conjunx Endura Rewind, whom he heavily relies upon. He resents his own talents as others constantly pressure or exploit him because of them.

  • Anti-Hero
  • An Arm and a Leg: Loses an arm in the slow cell door as he reaches for Rewind.
  • Berserk Button: Any harm coming to Rewind. Prowl's emotional abuse and manipulation gets him fired up almost as much.
  • Brainwashing for the Greater Good: His old job at the New Institute.
  • Broken Bird: Used to be a major one. Happens again when Rewind dies.
  • Break the Haughty
  • Cartwright Curse: Four times. Eventually, though, the last time undergoes a reversal of sorts thanks to Rewind II.
  • Catapult Nightmare: One side-effect of reading dead-people's minds is reliving their last moments (which are often fairly gruesome, considering what it takes to kill a Transformer).
  • The Cynic
  • Dark and Troubled Past
  • Dark Secret: He's got one, though we don't know what it is yet. Evidently it's so bad that Chromedome promptly Mind Rapes Prowl for trying to blackmail him with it.
  • Deadpan Snarker:
    Chromedome: Short answer: No. Long answer: No, don't be an idiot.
  • Do Not Call Me Paul: After Rewind dies, he gets quite angry at being called Domey.
  • Eye Scream: His quantum duplicate was killed by Vos this way, using his own finger needles.
  • Happily Failed Suicide: He probably would have gone through with it if Rewind hadn't distracted him. They ended up getting together.
  • Hikikomori: Starts off Season 2 depressed and isolated in his hab suite.
  • Interrogating the Dead: He can read dead people's memories, but it's incredibly unpleasant for him. Rewind is worried that one day it'll kill him, and urges him to quit.
  • Kill the Ones You Love: Blows up a cell with Overlord and Rewind in it in order to spare Rewind a worse death at Overlord's hands.
  • Laser-Guided Amnesia: He couldn't deal with losing his past conjunx endurae, so he erased his memories of them.
  • Loose Lips: His blabbing that Megatron was still alive gave Overlord the motivation to break free. Also, non-discriminantly speaking your mind seems to be a side effect of having it read, especially if it's a memory both parties share.
  • Mind Meld: His specialty.
  • Mind Rape: His response to Prowl trying to blackmail him was to forcibly invade Prowl's mind and delete the information that let him make the threat.
  • The Mole: Brought into Drift and Brainstorm's Overlord operation at the last minute.
  • Nice Job Breaking It, Hero: His actions in Remembrance Day result him breaking things in both comics series at the same time. He allows Overlord to find an opening during mnemosurgery, which allows for his escape. And his hasty mnemosurgery on Prowl allows for things to go really bad on Cybertron during the events of Transformers: Robots in Disguise.
  • Official Couple: With Rewind.
  • Only Friend: Brainstorm's.
  • Only Known by Their Nickname: His real name is "Tumbler," but his head-themed nickname, a carryover from his work at the New Institute, is so pervasive even Rewind, his Conjunx Endura, calls him by it.
  • The Smart Guy
  • Talking in Your Sleep: Leads Rewind to suspect that something is up.
  • Too Clever by Half: He's a damn good mnemosurgeon, but Overlord probably wouldn't have escaped if he hadn't let it get to his head.
  • Visual Pun: His real name is Tumbler, and he transformers into a Cybertronian vehicle with no small resemblance to the Batmobile from The Dark Knight Saga.
  • What the Hell, Hero?: Rewind displays minor shades of this toward Chromedome as the latter's explaining how he can get Overlord off-ship. Subtly played later by Brainstorm when he advises Chromedome not to wipe his memory of Rewind, because Rewind would truly be dead then.
  • We Used to Be Boyfriends: However close he and Prowl may have been in the past, it clearly doesn't extend into the present day.

    Rewind 
Everyone's shape serves a purpose.
A friendly and trusting archivist and Chromedome's Conjunx Endura. He discovered the Matrix Map and supposedly joined the crew to find the Knights, but actually joined in hope of finding his long-missing previous Conjunx Endura, Dominus Ambus. He's highly protective of Chromedome and wants him to quit using mnemosurgery. Midway through Season One, he apparently dies trying to halt Overlord's rampage, but his body is never conclusively found.

At the beginning of Season 2, the crew finds the remains of a second Lost Light created in the quantum mishap at the beginning of the series. Its Rewind, the sole survivor of a DJD massacre, unexpectedly survives the overwriting of his ship and joins the crew.

Tropes which apply to both Rewinds:

  • Adorkable
  • Camera Fiend: Keeps his camera on at all times, in case what he films is significant.
  • Cool Old Guy: He's actually pretty old, but seeing as he has the outlook and enthusiasm of a much younger bot, you'd be forgiven for thinking otherwise.pts o
  • Crazy Jealous Guy: A benign version, but he doesn't really react well to Chromedome bringing up his past relationship with Prowl.
  • Cunning Linguist: He has a pretty good grip on Old Cybertronian and its predecessor language, though he still mistranslates something fairly important.
  • The Cutie: Is he ever.
  • Heroic Sacrifice:Each version of him attempts at least one.
    • Rewind I locks himself in the slow cell with Overlord while disengaging it from the hull. This one seems to have stuck, as we haven't seen him since Chromedome destroyed the cell.
    • Rewind II attempts one in his introductory arc by way of pressing the Reset Button, but he somehow survives. Later he attempts this on behalf of the entire Cybertronian race by trying to stop the architect of the Great War from ever coming to be.
  • Keet: Though usually quieter than most.
  • Living Emotional Crutch: Chromedome's.
  • Made a Slave: Was around when the Functionist Council came up with the Grand Cybertronian Taxonomy, which reclassified 'bots like him as Disposable, not considered proper Cybertronians.
  • Nice Guy: So long as you're not Prowl.
  • Non-Action Guy: Officially, though his search for Ambus usually leads him into battles anyway.
  • Official Couple: With Chromedome.
  • Older Than They Look: Old enough to remember Nova Prime before the guy went off the deep end. That's somewhere to the order of six million years old. It doesn't exactly show.
  • Plucky Guy: Despite being for all intents and purposes male, he fits this trope better than Determinator.
  • Sitcom Arch-Nemesis: His and Prowl's attitudes towards each other are certainly reminiscent of this.
  • The Smart Guy: Archivist-style.
  • Uniqueness Value: One of the last few living Disposable class Cybertronians, and with his sheer wealth of knowledge, he's too valuable to risk in combat.

Tropes which apply to the first Rewind:

  • Kill the Cutie: Seems like it, though we're not sure yet.
  • Dead Man Writing: Issue #22 is mostly the rough cut of a movie Rodimus had him put together.
  • Defiant to the End: Before the Functionists detonate his obsolescence chip in the alternate timeline, he throws a pretty badass speech their way.
  • Mercy Kill: Chromedome blows up the slow cell with him and Overlord in it to spare him a worse death at Overlord's hands.
  • Never Found the Body
  • Your Head A Splode: Suffers this fate at the hands of the Functionists in the alternate timeline.

Tropes which apply to the second Rewind:

  • Death Seeker: Becomes one after "his" Chromedome is killed, but ceases to be so when he survives his attempted Heroic Sacrifice and is united with "our" similarly bereaved Chromedome.
  • Easily Forgiven: The Lost Light forgives his shooting the unborn Megatron in Elegant Chaos by virtue of him still coping with the trauma of the DJD massacre, among other things.
  • The Needs of the Many:As horrible as Functionist Cybertron is, only Rewind realizes that preventing the war will save untold billions more organics.
  • Replacement Goldfish: Worries that he and this Lost Light's Chromedome will devalue each other as these.
  • Shell-Shocked Veteran: Witnessing the DJD's atrocities has traumatized him.
  • Back from the Dead: Sorta. He's a Quantum Superpositional duplicate, as real as the other Rewind, and one that survived the DJD massacre when they attacked his own Lost Light.
  • Break the Cutie: In his own way, and he gets it arguably even worse than the original Rewind.

    Whirl 
If I'd known that was the best you got, I'd have said something genuinely offensive.
A borderline Ax-Crazy ex-Wrecker who loves to fight and antagonize others. He apparently hates everyone (himself included) except Rung. He joined the crew pretty much by accident and has a strong rivalry with Cyclonus.

  • An Arm and a Leg: Shears off one of his own arms in Megatron's malfunctioning internal space bridge while trying to kill him.
  • Ax-Crazy
  • Badass: One of the few Wreckers still alive and intact? He counts for this.
  • Bash Brothers: Becomes one with Cyclonus for "The Remain in Light" arc.
  • Berserk Button: Senate goons will set him off.
  • Blood Knight
  • Boom, Headshot: Suffers this fate at the hands of Kaon and Vos on the duplicate Lost Light.
  • Break the Haughty/Break the Badass: Forced to question his own abilities when Megatron reveals Whirl only survived the war because Megatron ordered his troops to leave him alive.
  • Broken Ace: Word of God confirms that he used to have masterful hands like Ratchet or Pharma before he was subjected to Empurata.
  • Combat Pragmatist: As Killmaster and Megatron found out, though Megatron comes away far better than the wand-wielder.
  • Cyber Cyclops: Though he wasn't always this way. The Functionist Council had Empurata inflicted on him as part of a concentrated effort to punish him for daring to change jobs.
  • Deadpan Snarker
  • Death Seeker
  • Determinator
  • Drill Sergeant Nasty: He spent some time as a flight instructor, and scarred Rotorstorm for life.
  • Eyepatch of Power: His holomatter avatar has one, representing his face on a human body.
  • Freudian Excuse: He's a Jerkass and a sociopath pretty much because the Senate ruined his life, mutilated him, used him as an enforcer, and hung him out to dry.
  • Girlish Pigtails: On his holo-avatar.
  • Gun Nut: Loves hearing Brainstorm talk shop. He has a particular fondness for the smell of new guns.
  • Foil: To Cyclonus.
  • Heroic Comedic Sociopath
  • Hidden Depths: No one expected Whirl to become a cinephile, and to become a fanboy of Jean-Luc Godard.
  • Hidden Heart of Gold: Possibly.
  • I Just Want to Be Normal: Zig-Zagging Trope. It is shown several times that Whirl would like his hands back, but at the same time, he uses the hatred of not having his hands as a way to shield himself from the atrocities he has done, and if he gets his hands back, he would lose that and start having a conscience again.
  • I Just Want to Have Friends: Not very obvious at the beginning, but he quickly called Rung his friend when Rung was threatened by Fortress Maximus, he also tags along constantly with others. Becomes more obvious in Issue 22, when Whirl tries to introduce himself as Skids' friend — which Skids denies, and in Dark Cybertron #1, where he defends Cyclonus from Hardhead's criticism.
  • Irony: He's directly responsible for Megatron. Not just for showing him the importance of violence when he beat him up when he was a cop, but by giving him a point-one percenter spark after his original spark was destroyed by Rewind.
    • He and Chromedome are slightly less directly responsible for Shockwave too. When they traveled to the past, Whirl was unable to resist attacking the Senate thugs who wrecked his shop. They lived, and overheard Chromedome and Whirl talk about the senator's whereabouts as they left. Shockwave underwent Empurata and Shadowplay as a result, so all of Dark Cybertron resulted from Whirl's temper.
  • Jerkass
  • Kick the Dog: It's a pretty long list. Probably the biggest was trapping Rewind alongside Cyclonus with the bomb in Before & After, but in this case, he realizes what he's done and selflessly volunteers himself to save the little bot's life as penance.
  • Kick the Son of a Bitch: Shooting Nautilator in the head in Before & After. Granted, Nautilator was pretty Affably Evil, but then remember what the Decepticons were doing to the natives.
    • Cybertronian Homesick Blues reveals he killed Killmaster — the one with the wand.
  • Klingons Love Shakespeare: Loves the works of Jean-Luc Godard.
  • Large Ham: Instructs Trailbreaker on the importance of this.
  • Lean and Mean: His design is very unique in that he's drawn pretty "skinny" for a robot, with his legs and arms as thin as Rung's, but still unusually strong.
  • Lunatic Loophole: Batshit insane with occasional Death Seeker tendencies, but he's survived the four-million-year-long civil war despite pretty much everyone else blaming him for it. It turns out that Megatron ordered his soldiers to leave Whirl alive for a proper thank-you, a fact which Megatron wastes no time in defusing the psychotic ex-Wrecker with.
  • Mark of Shame: The Empurata. He's never bothered to get it fixed because it's a good excuse for him to be a jerk.
  • Murder Is the Best Solution: Tries this with both Cyclonus and Megatron at different intervals.
  • My Greatest Failure: It's implied a few times that being indirectly responsible for the war weighs on him more than he would like to admit.
  • Nice Job Breaking It, Hero: One of the ones responsible for making Megatron the 'con he is, along with Senator Ratbat. Elegant Chaos actually shows he's responsible for Megatron being alive AND a one-percenter, although in this case, this was the best outcome considering the alternative.
  • Obfuscating Stupidity: Despite normally acting pretty much batshit insane all the time, and a complete jerkass, he's not only indirectly responsible of saving Tailgate, by giving Cyclonus an idea on how to jumpstart him, and saving the universe by using Brainstorm's spare one-percenter spark in the recently shot Megatron, thus ensuring the survival of the original timeline.
  • Only Friend: How he sees Rung.
  • Pay Evil unto Evil: In Stet he brutally murders a Senate mook as an act of vengeance for the Senate mutilating him. The mook claims not to have done anything.
  • Pet the Dog: Boosting Rewind's faltering Spark, and later giving Cyclonus the Healing Shiv idea which saves Tailgate's life.
  • Plot-Relevant Age-Up: His holoavatar appears to have aged a few years, now resembling a mid-teen girl. It also gained a bunch of chains and spikes.
  • Police Brutality: His shtick as an agent of the senate in the past. Not all of it was done willingly on Whirl's part.
  • Portal Cut: Loses an arm in this fashion while trying to kill Megatron.
  • Politically Incorrect Hero: Makes disparaging remarks about monoformers in Issue #13, and appears to be bigoted on the whole forged/constructed cold issue as well. Though the latter might be him acting out to get a reaction from Chromedome.
  • The Power of Hate: Has rationalized that all the bad stuff that has happened to him gives him an excuse to do bad things, and if he gets fixed, whether completely or just his hands, then he will have to change.
  • Psychopathic Manchild: Heck, his holo-avatar is a little girl brandishing a pair of uzis.
  • Right for the Wrong Reasons: Saves Megatron by transplanting the point-one percenter spark after his previous one is actually shot by Rewind, not because it's right or to save the timeline, but because he wants to get at the Functionists.
  • Robotic Psychopath
  • Teeth-Clenched Teamwork: With Cyclonus during the Remain In Light arc.
  • Token Evil Teammate
  • Unwitting Instigator of Doom: Inverted; by ensuring that the war will happen as intended, Whirl indirectly saves the universe by causing terrible events to take place. If he hadn't, the timeline would've concluded with Rung being killed by the Functionists, which would've triggered the apocalypse.
  • Weaksauce Weakness: Complicated door handles.
  • What the Hell, Hero?: Gets called out by Roadbuster for trying to Mercy Kill a comatose Springer right before the events of the series.

    Cyclonus 
Everyone can die. Trust me, I know about these things.
The former right-hand man of the warlord Galvatron, Cyclonus is a proud patriot who's disappointed by the current state of his homeworld and wishes to find the Knights to restore it to it's former glory. Extremely stern and abrasive, he has difficulty forming attachments to others and struggles with his increasingly strong friendship with Tailgate.

  • Back from the Dead: At the end of The Transformers IDW, Vector Sigma restores him to proper life, for aiding in stopping Galvatron. It actually becomes a plot point in Issue 21, where he uses the residual energy to cure Tailgate.
  • Badass
    • Badass Grandpa: One of the oldest Cybertronians still alive.
    • Handicapped Badass: Gets impaled by a Legislator during the "Remain in Light" arc, and receives what could only have been a rushed fix from the Circle of Light. He spends the next few issues helping them destroy a horde of Legislators, and he's the one who ends up forcing Star into a retreat.
    • During Transformers Dark Cybertron, he's infected by the Dead Universe and begins bleeding out corrupted Energon. He still manages to take on Nova Prime long enough for Orion to get a Heroic Second Wind.
  • Bash Brothers: Becomes one with Whirl for the "Remain in Light" arc.
  • BFS: He gets to keep one at the end of "Remain in Light".
  • Black Speech: His singing in primal vernacular sounds like this.
  • Blood from the Mouth: Starts vomiting up black Energon when the Dead Universe infects him.
  • Boom, Headshot: Helex kills his quantum duplicate this way.
  • Brainwashed and Crazy: Back when he was working with Galvatron. A lot of 'bots tend to overlook this fact when they bring up the things he did during that time, though it doesn't help that Cyclonus is unapologetic about what he did.
  • Broken Bird
  • Bullying a Dragon: In Issue 12. Yeah, it was really nice of you to remind Whirl you want to kill him, which immediately causes Whirl to lock him up in a room with a bomb inside it.
  • Character Development: He's slowly doing almost a complete 180 in terms of kindness thanks to his deepening friendship with Tailgate.
  • Cool Old Guy: On occasion.
  • The Corruption: Reinfected by the Dead Universe during Transformers Dark Cybertron.
  • Dark Is Not Evil
  • Determinator
  • Ear Ache: Loses one of his horns in a fight with Whirl in the first issue. Because of his religious beliefs, he doesn't get it fixed until the end of "Remain in Light."
  • Everything's Better with Samurai: Proud Warrior? Check. Puts a lot of emphasis on honor? Check. Looks like a living Tosei Gusoku armor of the samurai? Check. Has a BFS? Check!
  • Fish out of Temporal Water: Not to the same extent as Tailgate, but he's from a much different Cybertron than everyone else on board, and spent several million years stuck in the Dead Universe. Part of the reason he joined the Lost Light is because he didn't feel at home on the reborn Cybertron.
  • Foil: To Whirl. And to Drift, seeing that both made a Heel-Face Turn, both evoke japanese motiffs (with Drift being a Ninja and Cyclonus being a Samurai), both place high value on honor, both are spiritual, and both have swords now.
  • The Friend Nobody Likes: Thanks to the crew stereotyping him as a Decepticon. The fact he participated in several notable Autobot massacres in the war doesn't help. However, as his Character Development goes on, he is accepted by the crew after events like saving Rewind and Tailgate's lives. He even leads the crew in a sing-along of "The Power of Love" at the end of Elegant Chaos.
  • Heel-Face Turn
  • Hope Is Scary: He apparently was more idealistic and optimistic when younger. Until the Dead Universe changed that.
  • Horned Humanoid
  • Hypocrite: But heartwarmingly so. He explicitly told Tailgate not to hope for a cure in case he would be let down, but Cyclonus pretty obviously isn't following his own advice.
  • Imagine Spot: Has one of these when he imagines killing Whirl by pushing him into a smelting pool following his duel with Star Saber, but ultimately agrees to call off the vendetta.
  • Jerk with a Heart of Gold: This trope becomes evident in Before & After when he befriends Tailgate and saves Rewind's life. It shines through more as the series progresses.
  • Karmic Jackpot: Deciding not to kill Whirl, even though he fantasized about it, is why he was able to save Tailgate, as it was Whirl the one with the idea of trying the Healing Shiv method to cure Tailgate.
  • Kick the Dog: His behavior towards Tailgate in issues 4-12.
  • Made of Iron: He walks away with a patch job after an explosion that very nearly killed Rewind, who he was deliberately shielding. Later, a Legislator impales him on a BFS, which he immediately shrugs off. It's a Justified Trope— he's basically supercharged with the energies of Vector Sigma, making him pretty damn hard to kill.
  • Mercy Kill: Tailgate asks him to give him one. At one point, it seems Cyclonus is going through with it, but is instead a case of using a Healing Shiv method to try to cure him.
  • Nightmare Face: He outright looks demonic when facing Star Saber.
  • Not Good with People: Best demonstrated by his reaction to Tailgate's illness.
  • Our Zombies Are Different: Was undead for all of The Transformers IDW, then Vector Sigma restored him to life due to his actions against D-Void. Is back to being undead due to a mishap during his incursion to the Dead Universe during the events of Transformers Dark Cybertron.
  • Perpetual Frowner
  • Pet the Dog: It becomes clear that he's not a completely bad person in Before & After when he starts treating Tailgate better and saves Rewind from the bomb in Snap Trap's base.
  • Purple Is Powerful
  • Proud Warrior Race Guy
  • The Quiet One
  • Red Eyes, Take Warning
  • Reformed, but Not Tamed
    • Reformed, but Rejected
    • Easily Condemned: Whenever something bad happens, he tends to get the blame for it, like when Red Alert tried to kill himself, or when everyone and everything starts disappearing.
  • Religious Bruiser: Downplayed. While spiritual, he comes in pretty toned down vis a vis Drift and the Circle of Light.
    • Nay Theism: He seems to believe there's something larger out there, perhaps the Guiding Hand itself, but thinks they're not the infallible figures myth makes them to be.
    • Rage Against the Heavens: Since he feels whatever God is out there allows Cybertronians like Star Saber seemingly go on forever doing their atrocities with impunity, and on whatever deity's behalf, while innocents, like Tailgate, go on to die in cruel and pointless ways.
    • Mission from God: Funnily enough, Cyclonus says, maybe God gets it right from time to time by giving him a chance to correct one of God's mistakes, like Star Saber. Although he seems to say this just out of spite towards Star Saber.
  • Self-Harm: After he finds out Tailgate is dying, Cyclonus slices his claws across his own face, seemingly to help deal with how he feels.
  • Ship Tease: He angrily leaves Swerve's in disgust when he sees Getaway flirting with Tailgate.
  • The Stoic
    • Not So Stoic: He does feel, he's just awful at expressing himself constructively.
  • Sugar and Ice Personality
  • Sustained Misunderstanding: Everyone seems to think he's a Decepticon for some reason. Must be the purple.
  • Taking the Bullet: In Before & After he throws himself in front of Rewind to protect him from the bomb in Snap Trap's base. Both survive and it's strongly implied that Rewind would've died had Cyclonus not done so.
  • Token Evil Teammate: Though not to the same extent as Whirl.
  • Took a Level in Kindness: Post Remain in Light.
  • When He Smiles: Cyclonus' benign smiles are rare, but always significant. Of course, he indulges in other smiles which should always be considered an invitation to cut and run.

    Tailgate 
Must admit I was hoping for a more imposing avatar.
A naïve and child-minded bot who was trapped underground for eons before escaping and joining up with the Lost Light crew. Due to the massive change in the intervening time, he's struggling to adapt to the modern world and find a place to belong. He forms a close friendship with Cyclonus.

  • Ascended Extra: In a meta-sense for the entire franchise, this is the first time that a character with the name of Tailgate has ever gotten a starring role, let alone characterization.
  • Adorkable
  • Ambiguous Gender: There's been several hints from James Roberts that Tailgate might actually be a "she."
  • An Arm and a Leg: Lost both of his legs when he fell into that pit.
  • Audience Surrogate
  • Bad Butt
    • Took a Level in Badass: If working on the bomb enough to reduce its blast radius wasn't enough, slowing down Tyrest on his own long enough for the others to recover should seal the deal.
  • Big Damn Hero: At the end of Remain in Light.
  • Break the Cutie: Life started ganging up on Tailgate from two weeks after his birth, and hasn't really let up since.
  • Crosscast Role: While the Ambiguous Gender trope is getting played up more and more as of late, currently male (as far as we know) Tailgate is played by Susan Blu in the Botcon 2014 script reading.
  • Dead Man Walking: Not anymore!
  • Deadpan Snarker: Torturous sessions with Ultra Magnus tend to bring this out.
    • Disabled Snarker: While he would be snarky every now and then, he becomes a lot snarkier when he found out he was dying.
  • Disability Immunity: His cybercrosis renders him deaf to certain frequencies... like the one Tyrest uses for his "weapon of mass suggestion".
  • Fish out of Temporal Water: By six million years. Tailgate's understandably a bit behind on modern events.
  • Human Popsicle: Except not quite. He spent most of that time unconscious, but not frozen or suspended.
  • I Just Want to Be Special: The reason why he lied about being a bomb disposal expert. All he really wanted was to be a hero for once.
    • I Just Want to Be Normal: After finally doing a heroic deed, he confesses to Cyclonus that being a hero is overrated and he would give anything for another movie night.
  • Ill Bot: Sitting in a hole for six million years was not good for Tailgate's health.
  • Impaled with Extreme Prejudice: This was done to his quantum duplicate by one of the DJD.
  • Mercy Kill: Asks Cyclonus to give him one to spare him the agony of the final moments of the cybercrosis. Cyclonus does seem to come through with it, but is instead a case of Cyclonus trying a Healing Shiv method to cure him.
  • Mike Nelson, Destroyer of Worlds: He ends up indirectly causing the start of the Great War by making Rung get him a curly straw.
  • Naïve Newcomer
  • Non-Standard Character Design: He's seen "crying" in an exaggerated fashion whenever he gets upset or scared. Other characters are shown doing this, but only rarely or much more subtly. This is most likely because he's basically a child. In-Universe, he's noted to be built different from most cybertronians since he was never around to get upgraded.
  • Not Now, Kiddo: When he and the other members of the team are imprisoned on Luna 1, he offers some suggestions for escaping their cell, which are promptly ignored. Two issues later, escapologist Getaway has joined them and comes up with a successful plan to escape...which bears a striking resemblance to the ideas Tailgate had.
  • Odd Friendship: With Cyclonus and Getaway.
  • Phony Veteran: The "-osal" writing on his arm isn't part of "bomb disposal" like he claims, but "waste disposal". He was never a member of the Primal Vanguard.
  • Put on a Bus: Absent throughout the whole of Dark Cybertron, while he's recovering from Cybercrosis. He returns once it's over.
  • Secretly Dying: For a while after his diagnosis, though he later comes out about it and is cured not too long after.
  • Series Mascot: Tyrest refers to him as the "ship's mascot" when he threatens to kill Tailgate, who he's using as a Human Shield.
  • Shoot the Hostage: Invoked by him, asking Rodimus to just shoot him anyways when Tyrest takes him hostage as a Human Shield.
  • Spanner in the Works: To Tyrest in a big way. Tailgate's cybercrosis deafens him to the frequency that Tyrest's paralyzation command travels on, leaving him unaffected. This allows him to surprise Tyrest from behind and shut off the signal paralyzing the rest of the crew who aren't being killed by the activation of the killswitch, which ultimately leads to Tyrest's defeat and the stopping of the killswitch. And then, after Tyrest is defeated but the crew is being swarmed by his Legislators, Tailgate is able to use his extensive knowledge of the Tyrest Accord that he learned from Ultra Magnus to revert the Accord back to its original form, causing the Legislators to cease their attack, saving the crew.
  • Tempting Fate: Played with. He is discharged, gets his Autobot badge, others acknowledge him and treat him with respect, which promptly causes him to question how his day could get any better... then a Legislator appears right on top of him. Fortunately it turns out to be Swerve's bouncer.
  • Younger Than He Looks: He reveals to Cyclonus that he'd only been alive for two weeks before he fell into the Mitteous Plateau and spent the next six million years out of commission.

    Swerve 
I'm here for the quest. Love a good quest. Haven't been on a quest since the whole Luna-1 thing. The Moonquest.
A metallurgist and the ship bartender who joined the quest in hopes of doing something notable in his life. He's a Motor Mouth who loves talking with everyone but is secretly very lonely and desperate for companionship. He loves pranking and irritating his fellow crewmembers.

  • A-Team Firing: He's a terrible shot, particularly in the heat of the moment.
  • Bad Boss: He's quick-tempered and rather callous towards Ten. In fairness, he doesn't think that Ten is sentient.
  • The Bartender: Wanted to be one since before the war broke out.
  • Breakout Character: Quickly became a fan favorite and is now heading up the recaps at the beginning of each issue.
  • Crouching Moron, Hidden Badass: Has a few such moments, such as dispatching a Legislator or knocking out Paddox with Rung.
  • Deadpan Snarker: A pretty good one at times. Though given the sheer volume of stuff he says, probability dictates that at least some of it has to be this.
  • Epic Fail: Star Saber is standing right in front of him when he shoots. Star Saber is several times his size, and Swerve still manages not to hit him even once. Not to mention…
  • Facial Horror: That time he shot his own face off.
  • Fan Boy: Of Blurr, particularly the speedster's pre-war racing career. He can quote the exact statistics of every single one of Blurr's races from memory.
  • I Just Shot Marvin in the Face: He accidentally shoots Rung in the head, and later blows his own face off (being Cybertronians, neither case was fatal).
  • I Just Want to Have Friends: He's secretly very lonely and desperately wants true friendship.
  • Jerk with a Heart of Gold: While Swerve can be a bit mean and doesn't believe himself to truly make friends, there are bots he truly cares about. Demonstrated in Issue 18, where Swerve is concerned over Skids' safety after the Lost Light is overrun by Legislators.
  • Kick the Dog: He treats "Ten" horribly. Tellingly, "Ten" has not made a replica of Swerve in his diorama.
  • Medium Awareness: While under the effects of Brainstorm's Meta-Bomb.
  • Motor Mouth: Is literally incapable of shutting up for more than a few seconds. This turns out to be because he has Logorrhea.
  • Non-Action Guy: Describes himself as one of the weakest bots on the Lost Light and, according to Sunstreaker, he was voted "ship's coward." All of this is on top of his poor marksmanship and small size. Despite all this, he's had a few awesome moments of his own knocking Paddox out with a transformed Rung and destroying a legislator that was unfortunate enough to teleport into his bar with assorted weaponry.
  • Nonstandard Character Design: Swerve has Four-Fingered Hands.
  • Obfuscating Stupidity: Most people forget that he was a researcher in Kimia. In fact, he's the one that actually unravels Pharma's notes on how to treat Cybercrosis, Ratchet then makes the cure based on Swerve's theory. Lampshaded by Swerve himself.
    Swerve:Who says you can't be a metallurgist and a bartender?
  • Sad Clown: For all his jokes, he feels incredibly isolated, and is no stranger to loss. He mentions Cyclonus killed some of his friends during his takeover of Kimia.
  • Secret Stab Wound: Seriously wounded in Spotlight: Hoist when the shuttle crashes, but he deliberately hides the injury to keep the others from panicking.
  • The Smart Guy: Mostly [[Downplayed]], but his metallurgy expertise proves critical in deciphering Pharma's notes on cybercrosis and realizing that Metroplex is infected with an alchemical virus.
  • Stepford Smiler
  • Straight Man and Wise Guy: The Wise Guy to Skids' Straight Man.
  • Wall of Blather
  • Watering Down: He does this to the drinks in his bar. It ends up saving the crew when Brainstorm poisons the bar so he can time jump out.
  • Weapon of Choice: My First Blaster , a large gun designed to look like a children's toy, courtesy of Brainstorm.
  • Your Head A Splode: Gets his head crushed by Tarn on the duplicate Lost Light.

    Skids 
Let's Dance!
An amnesiac theoretician/diplomat searching for the answers to his past. Skids is highly protective of his fellow crewmembers and tries to be friendly despite his fatalistic worldview. He's a "super-learner" capable of mastering skills that he picks up in a matter of minutes.

  • The Ace
  • Amnesiac Hero: When we first see him, he's forgotten everything about himself. He quickly remembers the essentials, but two large chunks of his life remain missing.
  • The Anti-Nihilist: Despite having a very fatalistic view of the world, he always strives to do the right thing and helps others.
  • Awesome by Analysis: Described as a "super-learner" and capable of picking up skills quickly and easily. Case in point: he quickly masters the attack patterns of Legislators and defeats an army of them alone.
    • It also makes him incredibly bored once he learns everything about a subject.
  • Badass: One of the best fighters the crew has.
  • Catch Phrase: He has a motto, but he doesn't think much of it.
  • Combat Pragmatist
  • The Cynic
  • Dark and Troubled Past: Even though he doesn't remember it. If Chromedome says your past sucks, then it probably does. Tarn is apparently involved.
  • Grappling-Hook Pistol: One of his hands turn into this.
  • Innocent Blue Eyes: Back when he was a student at the J.A.T.T. before the war.
  • Laser-Guided Amnesia: Courtesy of the Nudge Gun.
  • Lightning Bruiser
  • Mysterious Past: While much of his past was explained in "Remain In Light," a pretty big chunk of his earlier memories were subconsciously removed before then.
  • One-Man Army: Dispatches swarms of Legislators during "Remain In Light."
  • Only Friend: Appears to be Swerve's.
  • Only the Worthy May Pass: Of the three 'bots who try to enter Tyrest's space bridge— himself, Rung, and Pharma— only Skids is actually able to pass through because he carries no "guilt", and not just because he's not a criminal. Rung hypothesizes that only those who are truly at peace with themselves and carry no self-doubt or anguish can pass through. Skids is able to enter the portal because since discovering the truth of his identity, he is completely at peace.
  • Pintsize Powerhouse: While being only average-to-short height for a Cybertronian, he's disproportionately powerful among the lot.
  • Religious Bruiser: Was this at one point.
  • Straight Man and Wise Guy: Straight Man to Swerve's Wise Guy. Same with Getaway.
  • Took a Level in Badass: Skids started off as a puny theoretician, easily intimidated by large 'bots like Roller. Compare that to the Walking Armory Badass secret agent he is now.
  • Trauma-Induced Amnesia: A large part of his memory is still missing, and whatever it was that caused it, Chromedome refused to see. All we known is that a piece of music known as 'the Empyrean Suite' is involved.
  • Walking Armory: Has many, many concealed weapons on him.
  • Yellow Eyes of Sneakiness: Might be a clever bit of Foreshadowing. Present-day amnesiac Skids might not be that sneaky, but in all likelihood, Diplomatic Corps Skids was. Kinda comes with the job.

    Brainstorm 
Don't. Mock. The briefcase.
An egotistical and amoral workaholic scientist who loves developing deadly and outrageous weaponry. He's an old friend/coworker of Chromedome's and is virulently jealous of fellow scientist Perceptor. One of the more ...colorful crew members, he's ex-New Institute, a Dead Universe infectee, and a Double Agent planning to travel back in time to assassinate Megatron.

  • Adaptational Villainy: Sort of His Headmasters incarnation was a similarly frenetic idea guy, but with none of the whole "Decepticon plant" thing going on. However, his ultimate goal is noble and, despite being a Decepticon, he's not that bad a guy.
  • Anti-Villain
  • Alien Blood: Unlike the purple Energon everyone else has, Brainstorm's is reddish orange, possibly as a result of being a Dead Universe infectee.
  • Always Someone Better: How Perceptor is presented in relation to him. It shows.
    Brainstorm: Okay, confession time: I may have overstated my expertise in this area. Unintentionally and uncharacteristically, that may be what I've done. Maybe it's the pressure to perform, maybe it's because you're all staring at me —maybe it's because you're asking me to juggle the fundamental building blocks of life and death— but I'm a teensy bit overwhelmed.
    Rodimus: Hey, I totally understand. Who wouldn't be overwhelmed? Who wouldn't freeze up? I guess the only person I can think of is Perceptor...
    Brainstorm: Oh, well played, Captain. Well played.
  • Arc Villain: His quantum duplicate is the one behind the DJD invasion in the "Slaughterhouse" arc, though to his credit he did his best to keep the others on board safe. Once his other self's role is exposed, he takes a direct role as the main antagonist of the "Elegant Chaos" arc.
  • Badass Gay: Revealed in Elegant Chaos to be in love with the deceased Quark.
  • Been There, Shaped History: His teleportation onto Messatine caused the evacuation that forced Megatron to abandon Terminus.
  • Beneath Suspicion: Sometimes, the best place to find the enemy is to look for the guy dreaming up creative ways to kill them.
  • Beware the Silly Ones: Insane as his inventions are, they usually tend to work. There's also the fact that he's actually a Decepticon agent who invented Grandfather Paradox-free time travel.
  • Breakout Character: While mostly a supporting character in Season One, Dark Cybertron gives him more exposure, and he's at the heart of the first two arcs of Season Two.
  • Bunny-Ears Lawyer: To put it mildly. On one occasion, Chromedome walks into his workshop to find him working on something while hanging upside down from the ceiling, and on another occasion wryly notes that "What is a giant naked human doing in your lab?" is a question most people would only need to ask once in a lifetime.
  • Combat Pragmatist: In Issue #33, he walks into Swerve's and drops everyone by opening his his briefcase. It's later revealed that he'd been slowly contaminating the drinks over a period of time and opening the briefcase simply activated the toxins.
  • Crazy Enough to Work: His MO.
  • Dark and Troubled Past: It's implied in issue #16 that he once lost a Conjunx Endura, or somebody else he cared about.
    • #38 reveals that his unrequited crush, Quark, died in a Decepticon prison camp, and he never got over it. Of course, the rest of the series shows that this isn't the only think dark and troubled about his past...
  • Dead All Along: More like undead all along — you get the idea.
  • Devil in Plain Sight: While morally ambiguous Autobots are by no means rare, Brainstorm ranks amongst the most gleefully amoral of the bunch. Turns out there's a reason for this.
  • Dirty Coward: Doesn't like fighting, and in a bad situation he'll run away or cower, depending on his options. He also claims he's "allergic" to hostile environments. As he could probably figure out to kill most people with little effort it's implied that this is his way of not being forced into using lethal force.
  • Double Agent: Rather than being a straight Mole.
    • Later reveals that he only joined the Decepticons to get resources for his time machine, and only fed them Autobot intel they already knew.
  • Dramatic Unmask: He's actually got a mouth, like his Headmasters incarnation. That much isn't a spoiler. The Decepticon insignia painted on the inside of his faceplate most definitely is. Nautica (and virtually everyone else) didn't think he actually had one (similar to Empurata victims like Whirl).
  • The Engineer: He's the self-proclaimed "ship's genius."
  • Evil All Along: Or so it seems.
  • Evil Has a Bad Sense of Humor: As one of the more more morally dubious member's of the crew, he's a wellspring of Comedic Sociopathy. His second scene in the series has him crack a joke about the horrific death of Ore. When we find out he's a Decepticon spy, he becomes a straight example of the trope.
  • Evil Is Not a Toy: Honestly, how else was keeping Nova Prime's corpse in his lab going to end?
  • Face Framed in Shadow: After knocking out everyone in Swerve's Bar following The Reveal he's a Decepticon mole.
  • Fan Boy: Of Perceptor. A highly conflicted fanboy. With the later revelation that he's in love with Quark (who was based off of ''Animated'' Perceptor, he's implied to be somewhat attracted to Perceptor due to his similarities to Quark.
  • Foreshadowing: The sparkeater passing him over in favor of another target. However high-functioning they may be, zombies' souls evidently don't taste that great.
    • His preferred method of consuming Energon and Engex involves pouring it directly into a port on his forearm, as opposed to using a mouth or mouth port like everyone else. Though it's possibly justified by his altered physiology, he can't safely unclip his faceplate in view of anyone else to do the same. In addtion, it's revealed that he poisoned the Engex in Swerve's, in case he needed to incapacitate the crew.
  • Gadgeteer Genius
  • Genre Savvy: He knew full well that keeping Overlord on board was going to end badly. He even named it "Project: Total Insanity". "Project: Asking For Trouble" was a close second.
    • Dangerously Genre Savvy: He's very no-nonsense once his true colors are revealed, attempting to disable all potential interlopers before traveling through time. And when he spots Rung fiddling with a model of the Lost Light in the past, he's able to instantly work out that the crew is on his trail.
  • Even Evil Has Loved Ones: During Tarn's flashback in #39, it's revealed Alternate Brainstorm informed the DJD where Overlord was, but demanded that no one else got hurt, claiming it would blow his cover. Tarn admits they originally planned to uphold the deal, but Drift's presence triggered a killing frenzy that ended with the Alternate Lost Light crew dead. Brainstorm himself suspected Alt Brainstorm attempted to protect his friends, but it went badly wrong.
  • Godzilla Threshold: He excels at designing weapons which would only be used if the universe itself were threatened.
  • Grandfather Paradox: Found a way to override it, and tries to prevent the Great War from happening.
  • Gun Nut: It's even his title in his newer "Meet the Crew" bio.
  • Heroic Comedic Sociopath
  • Hidden Agenda Villain: We're aware of his personal aims by this point, but we still have no idea why he was stationed on the Lost Light.
    • Since he used the ship's Quantum Generators to power his time machine, it's probable that his goal all along was gaining access to them.
  • Hidden Depths: Comes off as a bit of a Jerkass, which he often is, but is surprisingly couth when comforting Chromedome after Rewind's death.The reason for his surprising sympathy becomes tragic when you learn that his crush Quark died in a Decepticon prison camp after the war started and Brainstorm has a really bad case of Unrequited Love Lasts Forever.
  • Hikkikomori: At the end of Remain In Light he's holed himself up in his lab to obsess over the Point One Percenter spark he harvested from Luna-1, though he does emerge briefly in the prose story "Sound of Shattered Glass" to talk to Swerve.
  • Insufferable Genius: A brilliant scientist, but he insists on behaving like Primus' gift to the Cybertronian race.
  • Irony: Despite building his whole career off of making horribly deadly weapons that get people killed, Brainstorm has deliberately never personally killed anyone.
  • Jerkass: As a result of the Comedic Sociopathy he puts forth.
    • Jerk with a Heart of Gold: His interactions with Chromedome following Rewind's apparent death seem to establish him as this — even after the reveal that he's a Decepticon spy we find that his goals were much more noble than what was expected. He's also surprisingly nice to Naïve Newcomer Nautica, modifying her wrench with various doodads of dubious usefulness and chatting with her often.
  • Lack of Empathy: For the most part.
  • Leaning on the Fourth Wall: He supplies the first words in the first issue taking place after Dark Cybertron.
    Brainstorm: (as Nautica returns from an errand) And— we're back! You were ages.
  • Love Makes You Evil: The reason why he decided to prevent the war (and later kill Megatron) was because Quark died in a prisoner camp during the war. To be fair, his original plan was simply to save Quark, but Rewind's death and Chromedome's subsequent emotional breakdown inspired him to change plans and just prevent the whole thing.
  • Mad Scientist: Brainstorm is the sort of guy who'll ask, "Can it be done?" rather than, "Should it be done?" And even if the answer to the second question is a resounding "NO!", he'll go through with it anyway just to see what would happen.
  • Make Wrong What Once Went Right/Set Right What Once Went Wrong: His endgame is to travel back in time and prevent the war by killing Megatron. While he views this as the latter (and for the rest of the galaxy it frankly would be), doing so would turn Cybertron into a Functionist-dominated dystopia.
  • Meta Guy: Brainstorm has commented on story pacing, infodumps, and how often their titular race is called on to save the universe from destruction. He even creates a "Meta-bomb", which makes those affected by it believe they're part of a comic. It works.
    • He comes up with a new "Early Early Warning System", which basically taps into meta-fiction and gives warnings like "Uh-Oh" or "Run for your life!"
  • The Mole: Drift's accomplice. He initially seems to be one for the Decepticons, but he ultimately appears to be more of a Double Agent using the resources both sides afford to complete his time machine.
  • More Dakka: After various disasters, Swerve asks him to provide his bar with a defense system. This is the inevitable result.
  • Narcissist:
    Brainstorm: I'm too smart to die!
  • Non-Action Guy: He has mentioned throughout the series that he's too smart to die young and that he's allergic to hostile environments. In fact issue 38 reveals that he's never taken a life by his own hand.
  • Noodle Incident: His first foray into the joys of body disposal with Whirl.
  • Obfuscating Insanity: As Issue #33 shows, Brainstorm's manias aren't all they seem.
  • Odd Friendship: With Nautica. She's a bright, innocent Wrench Wench from a long-lost Cybertronian colony that completely missed the War. He's a Jerkass Comedic Sociopath whose inventions are probably responsible for more death and destruction than most Transformers put together. They get along swimmingly, and this relationship is the reason why Nautica takes the discovery of Brainstorm's treachery particularly hard.
  • Only Known by Their Nickname: "Brainstorm" is just a nickname given to him at the New Institute, though like Chromedome, he seems to have adopted it as his actual name. His real name is Genitus of Operation: Solar Storm.
  • Our Zombies Are Different: A flashback reveals that a lab accident with Nova's corpse rendered him undead right before the beginning of the series.
  • Pass Fail: When the topic of Constructed/Forged Cybertronians comes up, Brainstorm quickly says that he was forged, hastily adding that he supported rights for Constructed Cybertronians. However, when the Universal Killswitch is activated, Brainstorm is shown writhing in pain along with the other Constructed Cold Cybertronians. It's later revealed that he's an MTO (Made To Order) soldier, basically a Constructed Cold Cybertronian brought online during the War.
  • Pet the Dog: When grief begins forcing Chromedome toward a morally questionable solution, Brainstorm steps in and does his level best to persuade him otherwise. And of all the crew, he's the one who ends up taking Nautica under his wing.
    • Chromedome's emotional breakdown is what inspires Brainstorm to outright prevent the War instead of simply rescue Quark as he originally planned, reasoning that by preventing the War, Quark, Rewind and all the other lost lives wouldn't have been lost in the first place. This is despite the fact that if he succeeded, he would never have been created.
  • Red Oni, Blue Oni: Whereas Perceptor favors caution and restraint, Brainstorm will always ask whether or not something can be done, rather than if it should be done. Case in point: harvesting the Superspark.
  • Saying Sound Effects Out Loud: Does this on Luna-1 after the hot spot ignites. He would, though.
  • The Smart Guy: Mad Scientist variety.
  • Straight Man and Wise Guy: The incorrigible smartass Wise Guy to joyless and by-the-book Perceptor's Straight Man.
  • Talking the Monster to Death: Rung is ultimately able to talk him out of killing Megatron.
  • Tragic Villain: It turns out he only joined the Decepticons to further his plan to go back in time, kill Megatron, and save the love of his life from dying in a concentration camp.
  • Troll: Back on Kimia, he was fond of building horrendously over-the-top weapons solely to piss off the Ethics Committee.
  • Unrequited Love Lasts Forever: Quark may not have have even realized his affections, but Brainstorm was willing to create Grandfather Paradox-exempt- Time Travel to save him. Our Worlds Will Always Rhyme reveals that he was constructed cold during the war, so he intended to sacrifice himself along with the timeline to save Quark.
  • Walking Spoiler: So many significant things are revealed about him that it's like a running gag without the laughs. In ascending order of importance, he's a former employee of the New Institute, Drift's chief accomplice, a high-functioning zombie, and a Decepticon plant.
  • Well-Intentioned Extremist: In the end, his goal was simply to save Quark and everyone else killed by the war.
  • Yellow Eyes of Sneakiness: Well, yellow-orange, but he's still one of the most morally ambiguous members of the crew.
  • You Have Outlived Your Usefulness: Sort of. Being a plant wasn't enough to save him from the indiscriminate slaughter at the hands of the hopped-up-on-nuke-DJD.

    Getaway 
Bomp!
An eccentric and excitable escape artist/former secret agent who was once Skids' partner-in-crime. Joined up with the crew after they rescued him from his captors. May be more than meets the eye going on with him and Tailgate, and possibly not in a good way.

    Nautica 
A cheerful engineer with a love of machinery and literature. She desires to learn more about how the universe works and it's history. Is rarely seen without her trusty wrench.

    Nightbeat 
Not worried. Intrigued.
A brilliant but antisocial detective who was believed (and sort of) dead for many years. He's obsessed with solving mysteries and riddles and desires to use the Lost Light's quest to solve the biggest mysteries of the galaxy.

  • Back from the Dead: Maybe. It's still a little unclear how Brainstorm got all the Dead Universe infectees functional again. The important thing is that Nightbeat and the others are functional.
  • Boom, Headshot: How he originally died.
  • Brainwashed and Crazy: When Orion and co. find him in the Dead Universe, he's still Nova's Manchurian Agent, though he hides this fact to lead them into a trap. Rodimus eventually devises a way to free him.
  • Cool Old Guy: Since he's one of the first Constructed Cold, that makes him one of the oldest Cybertronians still functioning.
  • Deadpan Snarker: In a World of Snark, Nightbeat still manages to be head and shoulders above almost everyone else. He even does it while Brainwashed and Crazy.
    Nightbeat: I'm sure if I was in full control of my mental faculties, I'd feel bad about betraying you.
  • "I Know You're in There Somewhere" Riddle: Rodimus poses a question to him in an attempt to shake his Manchurian Agent programming. It works.
  • Jerkass: While not of the venomous variety, it's clear that his mysteries and riddles mean more to him than his fellow crew members do, and he's casually dismissive of their emotional attachments.
    • Jerkass Has a Point: As antisocial and insensitive as he can be, a lot of the minor things he has investigated have turned out to be pretty significant in the long run.
  • Manchurian Agent: The reason why Hardhead killed him in the first place, but his manchurian programming is gone thanks to Rodimus.
  • The Mole: Albeit completely unwillingly, and he's later freed from this programming.
  • No Sell: Swerve tried to outsmart him during the bogus Crewditions. Didn't end well.
  • No Social Skills
  • Not a Game: Gets called out by Megatron for caring more about the riddle than what was actually happening.
    Megatron:You failed. You solved the mystery, but only after everyone was taken. You were too slow to save them.
    Nightbeat:Yes, but at least I worked out what was happening. That has to count for something, doesn't it?
    Nightbeat:(Dejected) Doesn't it?
  • Older Than They Look: Was one of the first of the first to be Constructed Cold, during the age of Nova Prime.
  • Our Zombies Are Different: Thanks to the Dead Universe, although he can function normally now thanks to Brainstorm.
  • Sherlock Scan: Well, duh.
  • Skewed Priorities: If there's a mystery that needs solving, Nightbeat will usually be more interested in that than anything else going around, like what's up with the alternate wrecked Lost Light than the fact that its version of Rewind is still alive and is the ship's only survivor.
  • The Smart Guy: Detective flavor.
  • Sixth Ranger Traitor/Sixth Ranger: Starts off as Nova Prime's brainwashed lackey, but immediately reverses allegiances when freed. He later becomes the Sixth Ranger in a different sense, joining the crew after the events of Dark Cybertron.
  • Villain Has a Point: He found himself agreeing with a lot of the pre-war Decepticon ideology. Lampshaded when Megatron discusses Decepticon double agents and suggests that Nightbeat's the type.

    Perceptor 
Can we please not jump to conclusions.
A stern but kind scientist with a tendency to ramble. He describes things with words that no one can possibly understand and is also an expert sniper.

    Hoist 
You know why you can't get a handle on me? Because I'm an ordinary person. I'm normal.
A snarky and bitter maintenance engineer with a fear of being alone. He's the Only Sane Man of the crew (or at least likes to think he is) and feels that he's unrecognized in life.

    Mainframe 
A dorky member of the bridge crew and one of the Lost Light's helmsmen. He largely stays on the bridge during the crew's escapades, handling the ship's controls.

  • Ace Pilot: He's a very skilled helmsman.
  • A Day in the Limelight: Issue 34, alongside Bluestreak, First Aid, and Trailcutter.
  • Ascended Extra: He spent most of season 1 as a minor extra with one or two bits of dialogue before getting a bigger role in season 2.
  • Bridge Bunny: He usually stays up in the bridge.
  • Extreme Doormat: It doesn't take much pressuring Bluestreak to get him to move a wounded mech in issue 34, despite clearly being uncomfortable with it.
  • Off with His Head!: His alternate self got his head torn off by the DJD.
  • The Smart Guy

    Crosscut 
An ex-senator and amateur playwright/adventurer with a love of theatricality. He strikes up something of a friendship with Swerve.

  • The Ace
  • Captain Obvious: He calls a play about information creep, "Information Creep".
  • Famed In-Story
  • Giver of Lame Names: The names of his plays are rather uncreative to say the least.
  • Hero of Another Story: He had his own adventures during and prior to the war. He was also largely unaware of the main cast's goofing around until Season 2.
  • One Steve Limit: Averted (probably). Mention is made in issue #11 of another Crosscut who served in the Primal Vanguard before the war, and got trapped in a shard of Forever Glass. However, in issue #38, Tailgate mentions that "this" Crosscut was once trapped in a funhouse mirror (According to his play, at least). And like the Primal Vanguard, Crosscut does have a large amount of built-in weaponry.
    • He also shares a name with a deceased member of Squadron X.
  • Palette Swap: Shares a body-type with Skids, though his head is different.
  • The Prankster: He sometimes helps Swerve out with his pranks.
  • Remember the New Guy: Got this as his introduction. Justified by the large size of the Lost Light. Also parodied/inverted; the other cast members knew who is was but Crosscut didn't know about a lot of the stuff the other cast members were doing during Season 1.
  • Shovel Strike: Given the title of one of his plays, My Shovel, Your Face, it sounds like he's had some experience with this. To say nothing of apparently having saved a town with one, somehow, or Tailgate's claim he once defeated a turbfox with a shovel.
  • Token Good Teammate: Was presumably this for the Cybertronian Senate, given how corrupt they were.
  • Why Did It Have to Be Snakes?: He's afraid of Nanocons.

    First Aid 
I think that sometimes — just sometimes, mind — life persists.
A friendly and bookish medic who becomes Ratchet's protégé. Despite many eccentricities, he's a skilled doctor who's known for keeping cool in stressful situations. Has a totally harmless hobby of collecting Autobot badges.

  • All There in the Manual: His appearance in Last Stand of the Wreckers is only available in the trade paperback and hardcover version of the mini-series, in the "Bullets" short-story.
  • Apocalyptic Log: The narrative device used to introduce him at the start of the events in Delphi.
  • Bunny-Ears Lawyer: A mild case. A really good doctor, better than his ward manager; even came up with a novel way to jumpstart "faders", and keeps his cool even under lots of pressure, but has some personality quirks, as noted by one of Rung's reports, which was actually used to demote him from doctor to nurse before being reinstated after the events of Delphi.
  • Early-Bird Cameo: His first appareance in the IDW universe before being properly introduced in More than Meets the Eye, was in the LSOTW bonus short story "Bullets."
  • Fan Boy: Of Fisitron's Wrecker Files, and Springer as well.
  • Gangsta Style: How he fires guns.
  • Heroic BSOD: It's implied by Rodimus at the end of Remain In Light that he had such a moment after supposedly killing Pharma. He gets over it somewhat by the second season.
  • Hikikomori: After the events of Dark Cybertron, he's become a shut-in, the only thing bringing him out is a dead body.
  • If You Kill Him, You Will Be Just Like Him: It is irrelevant whether Pharma actually died, the fact that he went ahead and shot Pharma in the head did change him.
  • The Medic: Along with Ratchet and Ambulon.
  • Power Trio: With Ratchet and Ambulon.
  • Super OCD: Had developed one prior to the events of LSOTW, but seems to have grown out of it for the most part, even if he kept his collection of Autobot insignias.
    • Although his obsession may have something to do with the job Springer gave to him.
  • Take Up My Sword: Ratchet is training him to be his replacement, which comes to pass in Our Words Will Always Rhyme.
  • What the Hell, Hero?: He delivers one to Ratchet, believing Ratchet's pride is getting the better of him by refusing to let him help treat Ambulon. When it's revealed Ambulon was already dead and Ratchet was actually working on an escape plan, First Aid starts to apologize, but Ratchet agrees with everything he says and promises that if they survive, First Aid will take his place.

    Bluestreak 
An Autobot soldier and Talkative Loon who suffers from PTSD after his hometown was destroyed in the early days of the war. A longtime patient of Rung's, he joined the crew after Megatron's trial and became the ship entertainment officer.

    Riptide 
A mischievous, Book Dumb Hydrobot who enjoys the simple things in life. He was going to be part of the original crew, but missed the launch after an altercation with the previous owners of the "Lost Light''. As a result he joined up after Megatron's trial and is having trouble catching up on current events.

  • Allergic to Routine: He bores easily and feels directionless when he isn't doing something.
  • Book Dumb: He's not particularly good at (and very afraid of) academic education.
  • Crouching Moron, Hidden Badass: In issue 37, he takes out a Senate goon by bashing the guy over the head with Brinstorm's briefcase.
  • Jerk with a Heart of Gold: Is essentially good hearted, but has occasional moments of insensitivity.
  • Motor Mouth: Not nearly as bad as Swerve and Misfire, though.
  • Out of Focus: Out of the new additions to the crew for season two, he's done the least, despite being one of the select few to star in slaughterhouse and joining the mission in Elegant Chaos.
  • The Prankster: Not as much as Swerve, but he still convinces a drunken Trailcutter to steal Megatron's tainted Energon and partakes in the bogus "Crewditions."
  • Remember the New Guy: Averted. He shows up on the Lost Light as part of the Aquabots, characters who, like Crosscut, haven't been seen onscreen but have been mentioned as hanging out in the background. However, Riptide was beaten up and left unconscious on Cybertron when the Lost Light left, so his introduction to the audience is his introduction to the crew.
  • Sucky School: As an MTO he was basically raised in one. It's definitely left it's mark on him.
  • Training from Hell: Suffered this as an MTO. He was traumatized by it and still has difficulty talking about it to this day.

    Ravage 
A calm and collected spy who's stowed away on the Lost Light following Megatron's trial, than became an honorary member of the crew after being caught. He's undyingly loyal to Megatron and is a master of stealth who can detect people's emotions through smell.

  • Berserk Button: Don't treat Ravage like an animal — that includes petting him.
  • Cats Are Mean
  • Character Focus: Continuing his characterizaton from Robots In Disguise, this version of Ravage has received more focus and screentime than most, who are usually just snarling beasts.
  • Even Evil Has Standards: He's far from the most heinous of Decepticons and genuinely believes in the best the cause has to offer. Which is why he decides to stay on the Lost Light after seeing the aftermath of a DJD rampage.
  • Hates Being Touched: Or more accurately, hates being petted like a cat. Since Nautica is a minor Cuddle Bug who thinks Ravage is adorable, she annoys him greatly.
  • Living Lie Detector
  • Jerk with a Heart of Gold: Yeah he's a Decepticon, but he genuinely believes in the cause and thinks that they'll lead the galaxy into an age of peace and equality. And while he's dour and stoic towards others, if you actually get him to open up you see that he's a decent person deep down.
  • The Mole: He's spying on Megatron and the rest of the crew for Soundwave.
  • Mook-Face Turn: He was originally a henchmen for Soundwave. By the end of issue 33, though he hasn't gone as far as to renounce his Decepticon membership, he's genuinely joined the crew due to seeing how monstrous the DJD is.
  • Noble Demon: Was this during the war.
  • Non-Standard Character Design: Whereas most Transformers are at least vaguely humanoid, he's built like a cat. This is due to him being part of the "beast" class; a Transformer who's forged or constructed body is designed to look like an animal of some sort.
  • The Nose Knows
  • Only Friend: For Megatron.
  • Panthera Awesome
  • Pragmatic Hero: His proposed solution to the alternate Lost Light's spreading quantum foam (which may or may not have devastated Ofsted XVII if not stopped) is to get back in the shuttle and fly away as fast as possible.
  • The Stoic: He doesn't talk very much, though he breaks somewhat during a heart-to-heart with Megatron.
  • Tastes Like Purple: Although to a lesser degree than his boss, Soundwave.
  • Transplant: Leaves the cast of Robots in Disguise after Transformers Dark Cybertron.
  • Undying Loyalty: To Megatron. It's why he followed him onto the Lost Light. He also makes it clear that if Megatron said so, he and Soundwave would just kill Galvatron in a second.

    Ten 

Ten.

A reprogrammed Legislator who Swerve uses as a bouncer. Due to his brain being damaged, he can only say "Ten." Though Swerve writes him off as a mindless drone and accordingly treats him poorly, there's a lot more to "Ten" than there initially seems.

  • Adorkable: Ratchet asks if he likes Ultra Magnus. Ten's response is to look away and quietly stammer "ten" repeatedly.
  • Annoying Arrows: Apparently fought Atomizer when the Legislators stormed the ship. As a bouncer the arrows still stick out of him, and he moves around fine. Though in Our Steps Will Always Rhyme he gets cleaned up and has the arrows removed when he goes drinking with Minimus.
  • Because You Were Nice to Me: Ultra Magnus is the only one who takes Swerve to task over treating Ten like dirt. It does not go unnoticed.
  • Butt Monkey: Ten suffers a number of humiliations at Swerve's hands, including not being allowed to sit on bar stools, being whacked across the head, and getting the words "I failed the Ambus Test" spray painted on his back.
  • The Dog Bites Back: A subtle, but very poignant example of this. It's very telling that he's not made a toy of Swerve, who's been humiliating him since day one.
  • Eyeless Face: Like his fellow Legislators, he doesn't really have eyes.
  • Fan Boy: He's a huge fan of Ultra Magnus.
  • Hidden Depths: Ten isn't the mindless drone he appears to be. He's actually capable of independent thought, and artistic expression. Also, he really doesn't like his new "boss" Swerve.
  • Mook-Face Turn: A dead Legislator that Swerve patched up and reprogrammed to act as the bar bouncer.
  • More Than Meets the Eye: Pun intended. Despite appearing as a mindless drone, he's not only sentient, but a gifted artist.
  • Perpetual Frowner: Due to damage around Ten's eye dents, and the way his mouth is structured, it makes his face look sad all the time.
  • Pokémon Speak: "Ten."

    The Lower Deck 
Pretty much any crew members who aren't important enough to warrant their own section. These include Spoke and Lockstock, Blaster, Animus, Xaaron, Sunstreaker, Bob, Atomizer, Dipstick, Hound, Shock and Ore, Brawn, Jackpot, Mirage, Hosehead, Groove, Huffer, Ammo, Gears, and various others.

  • A Day in the Limelight: Hoist and Sunstreaker in the Hoist spotlight.
  • Angsty Surviving Twin: Shock. But not for long.
  • Archer Archetype: Atomizer.
  • Back from the Dead: Ore is resurrected by the Metrotitan's spark in the Annual.
  • Bitch in Sheep's Clothing: Atomizer sure seems like a friendly and amicable guy. So it's more than a little surprising when we learn he's been keeping a list of the crewmembers who voted to have Rodimus stand down as captain, then tempted Rodimus into using it to screw over said crew members out of the quest.
  • Break the Haughty: Sunstreaker. Pre-broken, even!
  • Bridge Bunny: Hound though to a lesser extent than Mainframe.
  • Chekhov's Gunman: Ore in the Annual. The Duobots are also revealed to have been Skids' handlers in "Remain in Light" and the entire reason his path intersected with the Lost Light's.
  • Communications Officer: Blaster.
  • Cruel and Unusual Death: Animus has his brain pulled through his mouth and his spark eaten by a demon, Ore is fused with the quantum generator, and Shock is forced to vomit up his brain before having his spark comsumed.
  • Demoted to Extra: Sunstreaker, Hound.
  • Due to the Dead: Shock and Swerve respectively leave a phial of innermost Energon and a drink at Ore's feet at different occasions.
  • The Gambling Addict: Jackpot. Issue 4 notes that losing a bet is the only reason he's on the Lost Light in the first place.
  • The Ghost: Spoke and Lockstock.
  • The Handler: Shock and Ore were to Skids and Getaway.
  • Guns Akimbo: Gears, Huffer, Hound.
  • Famed In-Story: Spoke and Lockstock
  • Hero of Another Story: Spoke and Lockstock. We are always told of what great things Spoke and Lockstock do, but we haven't even see them once in the comic, we just hear about them.
    • Blaster, Sunstreaker, Siren, Gears, and Perceptor in their untold story for the first storytime project Rewind organized for Rung. Xaaron, Dipstick, Atomizer, Slapdash, and Sprocket, for the second session.
    • Being members of the Diplomatic Corp, Shock and Ore probably apply for this as well.
  • Jerk with a Heart of Gold: Sunstreaker.
  • Last of His Kind: Bob the Insecticon.
  • Nominal Hero: The Monsterbots, who join the crew in the second 'season', count as this on their best days.
  • Pint-Sized Powerhouse: Brawn's one of the shortest crew members, but he's always at the head of fights. When Overlord gets loose on the ship, not only is he one of the first to attack but he does so armed only with his fists. It gets one of his arms torn off but the fact that he survived taking on Overlord is impressive.
  • Red Shirt: Tripodeca, Deftwing, Animus.
  • The Mole: Shock and Ore put Overlord on the ship under Prowl's orders, and are members of the Diplomatic corps.
  • Narcissist: Sunstreaker.
  • No Indoor Voice: Siren. Full stop.
  • Off with His Head!: Deftwing meets this fate at the hands of the Legislators.
  • Poisonous Friend: Atomizer to Rodimus. We think.
  • Posthumous Character: Ore is dead the second the ship takes off and Shock follows him soon after. From than on the two still impact the story, but only through their actions before their deaths.
  • Punny Name: Say "Shock and Ore" in a British accent.
  • Real Men Wear Pink: Atomizer. Before the war, he was an interior designer before turning into a deadly assassin.
  • Retired Badass: Hound used to be a member of the Primal Vanguard.
  • Team Pet: Bob the Insecticon.
  • This Is a Drill: Ore has one on place of one of his hands
  • Those Two Guys: Shock and Ore, Spoke and Lockstock.
  • Unfortunate Name: Dipstick.
  • We Hardly Knew Ye: The Mauve and Red shirts.
  • What Measure is a Non-Cybertronian?: Ten is treated as an unthinking drone. However, he's actually sentient, just not by the default Cybertronian standards.
  • Why Did It Have to Be Snakes?: Bob is terrified of Metroplex, given that the big guy wiped out his fellow Insecticons.
  • You Are in Command Now: Hound is apparently very high in the chain-of-command, as he took command of the Lost Light while Ultra Magnus' team was inside Metroplex.
  • Your Days Are Numbered: Ammo has a case of Corroda Gravis, a horrifically fatal rusting disease which has no known cure.

Former Crew

    Ratchet 

I've been doing this too long.
The grouchy and snarky chief medical officer, Ratchet is starting to feel the effects of age and joined the crew in their quest in the hopes of finding a worthy successor. His staunch atheism and rational personality cause him to often bicker with the overly-superstitious Drift.

  • A Day in the Limelight: The Delphi two-parter and Our Steps Will Always Rhyme revolve around him - notably, the latter was the first time he'd been in the spotlight for quite some time.
  • Awesome by Analysis: He figured Ultra Magnus was a Legacy Character from the very beginning.
  • Badass
    • Badass Grandpa: Ratchet has very much an old man POV on life and is so worndown that his hands are seizing up. He also kicked the crap out of Pharma and his immediate reaction to Overlord popping up behind him was to turn on a dime and shoot him in the face.
  • Chronic Hero Syndrome: Used to have this, back when we first saw him in this continuity.
  • Cold-Blooded Torture: On the receiving end of this, courtesy of Pharma, though Ratchet refuses to scream or give Pharma any satisfaction. Spotlight: Orion Pax reveals that Ratchet been tortured before by Bludgeon, who's "hurt him in ways only a doctor could understand," which may explain Ratchet's ability to resist here.
  • Cool Old Guy: On full display in Our Steps Will Always Rhyme, where he helps a majority of the main cast with their issues such as Nautica forgiving Brainstorm or helping Minimus with his poetry before leaving the Lost Light.
  • Cruel and Unusual Death: His quantum duplicate suffered a nasty one, where Helex forced him to swallow his brain.
  • Deadpan Snarker
  • Expy: If Pharma is the Joker, then Ratchet is NOT Batman, but rather Commissioner Gordon. Especially considering the torture he receives at the hands of Pharma is a means of breaking him, and just like Gordon, he endures it.
  • Fan Boy: Turns out he was subscribed to the Fisitron's Wrecker Files.
  • Flat Earth Atheist: He doesn't believe in the creation mythos.
  • Foil: To Pharma.
  • I Will Find You: He leaves the Lost Light to track down Drift and bring him home.
  • Losing Your Head: Pharma removes his head (and spark) to show off his surgical skills after they meet again on Luna 1.
  • The Lost Lenore: Believes he could've been able to save Ironfist.
  • MacGyvering: Rigging Ambulon's corpse to make a one-shot energy gun to dispatch a Legislator.
  • The McCoy
    • Combat Medic: Make no mistake, Ratchet's perfectly willing to fight, as Pharma learns.
  • The Mentor: To First Aid, whom he sees as his replacement.
  • Nerves of Steel: Ratchet's been held hostage by experts. He's long since gotten bored of maniacs holding guns at him.
  • Put on a Bus: Leaves to find Drift on his own in issue #40.
  • Secret Secret Keeper: He's known all along that "Ultra Magnus" has actually been a succession of 'bots in Powered Armor, all the way back to the very first, original Magnus, but never saw a point in letting people know. He also considers Minimus, the longest holder of the title to be the "true" Ultra Magnus.
  • Shell-Shocked Veteran
  • Sherlock Scan: Can pull these off, such as figuring out First Aid's transformation cog wasn't working when they met at Delphi. Given he's one of the most skilled medics alive, it's not surprising.
  • Take Up My Sword: He's been training First Aid to become his replacement, [[spoiler: which finally happens when he leaves the Lost Light in Our Steps Will Always Rhyme to find Drift.
  • Took A Level In Cynicism: He used to be more pleasant, though everything that's happened to him throughout the four million year war has evidently taken its toll on him.
  • Tsundere: A non-romantic version towards Drift. Ratchet does honestly care about him, but is unwilling and unable to admit it before he left. This might just have something to do with Drift's history of mass-murder, given Ratchet mentions he thinks about the time he and Drift met constantly.
  • Vitriolic Best Buds: With Drift.
  • What the Hell, Hero?: When Ratchet refuses to let First Aid assist in fixing Ambulon, First Aid calls out him out on his supposed inflated sense of pride. Turns out Ambulon was already dead, and First Aid apologises for his rant, though Ratchet still agrees with him.

    Drift 
My faith will protect me. My faith and my sword.
An ex-Decepticon and Rodimus' former third-in-command, Drift recently found religion after a near-death experience. Relentlessly and offensively upbeat (on the surface), he was the most spiritual member of the crew and frequently clashed with the atheistic Ratchet. Following the Overlord debacle, he was exiled for his part in it. He has his own miniseries covering the interim, Transformers Drift: Empire of Stone.

  • The Atoner
  • BFS: His Great Sword, though he rarely uses it.
  • The Big Guy: Among the bots in charge.
  • The Bus Came Back: His appearance in Empire of Stone is his first in about a year and a half.
  • Con Man: It's implied that before he switched sides, he stole at least a billion Shanix from the Decepticons war funds.
  • Crouching Moron, Hidden Badass: Underneath his annoyingly positive exterior is one of the deadliest warriors in Cybertronian history.
  • Cruel and Unusual Death: On the duplicate Lost Light, Helex forces him, Ratchet and Hound to eat their own brain modules.
  • Deadpan Snarker
  • Depending on the Writer: Generally, when his creator Shane McCarthy is writing him, he becomes more of a brooding Flat Character as opposed to the more fleshed-out take on him written by James Roberts.
  • Disposable Vagrant: Nearly. Sonic and Boom tried to kidnap him as a test subject for the institute, but were stopped by Orion Pax.
  • Dreaming of Things to Come: He confesses to Rodimus that when he stabbed himself during the events of Chaos, he saw a future where Rodimus was needed to save it, which is why he decides to take the fall for Rodimus.
  • Easily Forgiven: Deadlock was one of the most prolific murderers the Decepticons had. Ratchet's treatment of Drift is probably a deliberate aversion of this.
  • The Exile: After issue 16. Issue 21 reveals it was prearranged.
  • Fall Guy: He takes the blame for Rodimus.
  • The Friend Nobody Likes: No-one in the cast has an especially high opinion of Drift. Not even Rodimus, who Drift mentions berates and insults him frequently, or even threatens him with being jailed for his crimes just for not answering his calls quickly.
  • From Nobody to Nightmare: Before his Heel-Face Turn, he was a homeless junkie who managed to become one of the most dangerous mass-murders the Decepticons had.
  • The Fundamentalist: Although it's implied to be at least partially an act.
  • I Cannot Self-Terminate: He begs Ratchet to kill him when infected with the red rust virus and he thinks the DJD might be coming. Ratchet refuses.
  • I Owe You My Life: Ratchet saved his life back before the war, and Drift is fairly protective of him in the present.
  • Insignia Rip-Off Ritual: Rodimus strips him of his Autobrand before exiling him.
  • Kaleidoscope Eyes: apparently he can change his eye colors, as noted by Thunderclash. The art doesn't reflect this, though.
  • Katanas Are Just Better
  • The Kirk
  • The Mole: Worked with Prowl to smuggle Overlord on board the Lost Light.
  • The Needs of the Many: He says he will take the blame for Overlord, so that Rodimus can continue with the Knight quest, as Drift believes something ominous is approaching and Rodimus, and the Knights of Cybertron are needed to stop it.
  • OOC Is Serious Business: When it becomes obvious that Crystal City was attacked, he's clearly pissed.
  • Parody Sue: Not as obvious as Thunderclash, but every now and then he has flashes of this.
  • Power Trio: With Rodimus and Ultra Magnus.
  • Put on a Bus: Following his exile due to his involvement in the Overlord affair.
  • Reformed, but Rejected: To a far lesser extent than, say, Cyclonus, but he still isn't widely liked or trusted. Magnus in particular has to resist the urge to arrest him on sight.
  • Religious Bruiser: Ever since he survived skewering himself, he's become far more religious.
  • Sophisticated as Hell: Especially in Empire of Stone.
  • Stepford Smiler: When asked if he has any regrets, he just buries his face in his hands. And during the Shadowplay arc, he briefly mentions what Rodimus says about him, before instantly breaking out a wide grin and changing the subject.
  • Taking the Heat: He claims sole responsibility for the Overlord fiasco, only naming himself and the Duobots (both of whom are dead by that time) as the ones involved.
  • Unreliable Narrator: Deliberately, to get on Ratchet's nerves, and Ratchet names the trope while calling him on it.
  • Unwitting Instigator of Doom: The Permanent Revolution reveals that the DJD were planning to leave and spare the alternate Lost Lighters after killing Overlord, but the sight of turncoat Drift set them off and they went into a psychotic killing spree.
  • Vitriolic Best Buds: With Ratchet.
  • Warrior Poet: He writes most of Rodimus' speeches.
  • What the Hell, Hero?: Is called out by Ratchet after his first instinct towards Dent was to kill him.
  • Yes-Man: Ratchet comments that he was appointed to the command structure for only telling Rodimus what he wanted to hear.
  • Zillion-Dollar Bill: His currency card seems to have at least 1 BILLION shanix of funds in it.

    Red Alert 
Best ears in the business.
The ship's hyper-paranoid head of security. He's constantly fearful that others are planning against him and spends a lot of his time spying on his fellow crewmembers.

  • Brainwashed: Was a 'guest' of the Institute at one point.
  • By-the-Book Cop
  • Cassandra Truth: No one believes him, not even Rung, initially... until he proves him otherwise.
  • The Chick: Amongst the commanding officers on the ship.
  • Double Tap: During the DJD raid on the second Lost Light, his quantum duplicate goes out this way against Helex.
  • Driven to Suicide: At least it seems that way. Turns out he really did try to commit suicide.
  • Genre Savvy: Knew the absolute moment he found Overlord that they were all in trouble, and this is heavily implied to have played a part in his attempted suicide.
  • He Knows Too Much: Though he did actually attempt suicide, he's kept in stasis to prevent knowledge of Overlord escaping.
  • Losing Your Head: He actually tore his own head off. Apparently on older 'bots, it's easy to do, if you know how...
  • The Paranoiac: Out of the 208 original Lost Light crew members, Rung is the only one he trusts. It's implied at times that he doesn't even trust himself.
  • Put on a Bus: He's comatose following his bungled suicide. After he's brought back out following the conclusion of Remain In Light, he decides to stay behind on Luna-1, along with Fortress Maximus and the remains of the Circle of Light to guard the place and Chief Justice Tyrest.
  • Sanity Slippage: Much in the same vein as Ultra Magnus, he handles the transition to peace extremely poorly, suffering a relapse of his earlier, more extreme paranoia.

    Fortress Maximus 
The receiving end. How does it feel to be on it?
Former warden of the Garrus 9 Prison and an Autobot war hero. Due to a traumatizing encounter with the Decepticon psychopath Overlord, he's emotionally unstable and prone to lashing out.

  • An Arm and a Leg: Overlord sawed his arms and legs off.
  • And I Must Scream: His horrific torture at the hands of Overlord rendered him comatose. By the time the Wreckers found him, his brain was wired into Aequitas' outer lock and his eyes were melting in his head.
  • Ax-Crazy: Goes on a psychotic rampage in "Interiors."
  • Badass
  • Being Tortured Makes You Evil: More like unstable and prone to bursts of rage, but you get the idea.
  • Berserk Button: Anything relating to Overlord.
  • The Big Guy: lampshaded by himself when he said he's too wide to get through some areas of Delphi.
  • Body Horror: What he went through in LSOTW. MTMTE is about his recovery.
  • The Bus Came Back: He's been in a coma since the fall of Garrus-9.
  • Child Soldier: He's a Warborn, meaning he qualified as the Cybertronian equivalent to this.
  • Cold-Blooded Torture: Subjected to it by Overlord. To his credit, Max didn't divulge the information Overlord wants, even when threatened with the murder of his men.
  • Memetic Badass: In-universe. Guns in his legs and all.
  • My Greatest Failure: How he feels about Garrus-9.
  • Put on a Bus: Following the events of Remain In Light, Ultra Magnus chooses Max to succeed him as Duly Appointed Enforcer of the Tyrest Accord and he remains behind on Luna-1 with Red Alert and the remains of the Circle of Light to guard the place, and Chief Justice Tyrest.
  • Shell-Shocked Veteran: Due to his run-in with Overlord.
  • Supporting Leader: He's left in charge of the Lost Light while Rodimus takes a team down to Luna-1 in Remain in Light.
  • Taking Up The Mantle: At the end of Remain In Light he agrees to become the new Enforcer of the Tyrest Accord, becoming Ultra Magnus' true successor instead of Star Saber. Presumably, he'll be enforcing the original version of the Accord from before Tyrest went insane and started making amendments to it.
  • Worf Effect: Was the victim of this in Transformers: Last Stand of the Wreckers. Part of his character development in this series deals with the aftermath and trying to overcome it.

    Trailcutter 

I'm a forcefield specialist. An ambient warrior. I can manipulate the environment to my will.
A rowdy forcefield specialist who deeply resents his own skills. Due to damage to his fuel intake moderation chip he's an alcoholic who suffers from low self-esteem and status anxiety.

  • A Day in the Limelight: In his Spotlight issue.
  • The Alcoholic: And how! When Tailgate met an extremely drunk Jackpot, Mainframe apologized for his inebriated friend. When Tailgate asked if Jackpot had been drinking, Mainframe replied with "Worse. He's been drinking with Trailcutter." The two then went to see Ratchet to see if he could preform CPR on Jackpot's fuel intake moderation chip.
  • Alone with the Psycho: Invoked. After being injured, he stays behind with Vos while First-Aid goes for help. Trailcutter's fully aware of how dangerous the 'con is and he puts up his forcefield to hold him off while he waits. Unfortunately, in doing so he traps himself under the forcefield with a recovering Kaon, and by the time the bots return Trailcutter's in pieces.
  • Arbitrary Skepticism: Despite having just battled the undead forces of the D-Void, he dismissed a number of strange entities and myths (Sparkeaters, The Necrobot, Luna-1, etc.) that later turned out to be real.
  • Barrier Warrior
  • Be Careful What You Wish For: In his Spotlight.
  • Character Tics: "Forcefield face," his tendency to bite his lip and slightly scrunch his face when creating a forcefield.
  • Crippling Overspecialization
  • Cruel and Unusual Death: In Issue #34, Kaon rips him limb from limb before tearing out and crushing his brain module.
  • Drowning My Sorrows: According to Riptide in Issue #29, Trailcutter suffers from low self-esteem, crippling status anxiety and "when all is said and done, there's only so long you can plaster a smile on a broken soul". Hence the drinking.
  • Decoy Protagonist: Seemed poised to become a regular supporting character in the second season. Then he trapped himself in a forcefield with Kaon.
  • Desperately Looking for a Purpose in Life: Megatron seemed to think so.
  • Dude, Where's My Respect?: No matter what he does, he never seems to get any acknowledgement for it. Then Megatron takes the helm.
  • Guile Hero: Relies on stealth and cunning when he briefly loses his forcefield abilities.
  • Hypocrite: Drunkenly rants about how Fortress Maximus thinks he's so great because of the guns in his legs. Several issues later, he has Brainstorm install guns in his own legs.
  • Killed Off for Real: Word of God confirms this.
  • Mauve Shirt
  • Never Gets Drunk: Megatron permanently activates Trailcutter's Fuel Intake Moderation chip so that he will never be able to get drunk or take pleasure from drinking again.
  • Nice Guy: According to Ultra Magnus, anyhow. Being constantly inebriated might have something to do with why he hasn't often appeared as such.
    • Was willing to go through with a risky energon transfusion for a stranger, after learning that said stranger was not just a Decepticon, but a member of the DJD.
  • Percussive Maintenance: Gets his FIM chip permanently activated this way.
  • Promotion Not Punishment: Gets drunk, sneaks into the medibay, tries to chug the captain's medical supplies, slams said captain with a forcefield, breaking open a potentially hazardous object in the process, and what does Megatron do? Calmly waits for the forcefield to shut off, permanently reactivates Trailcutter's FIM chip with a blow to the back of the head, and decides to give him a purpose by promoting him to Head of Security, while cheerily informing Trailcutter that he owns his ass and that a lapse in security will be his ruination.
  • Stepford Smiler: Nautica and Riptide peg him as one.
  • Sudden Name Change: Originally called Trailbreaker, until Whirl suggested a name change.
  • Vitriolic Best Buds: He develops a begrudging respect for Megatron after the events of issue 29.
  • Wall Crawl: His magnawheels allow him to drive on walls and ceilings.

    Pipes 
I'm trying to be impulsive!
A naïve, hopeful explorer who joined the crew to explore strange new worlds. Has a tendency to get horribly damaged.

  • Butt Monkey: Got a bit sucked out into space, a bit sick, a bit shot (twice), a bit shrugged halfway to death, a bit stomped to death.
  • The Cutie
  • Deadpan Snarker: Gets in a pretty good jibe when Magnus walks into Swerve's.
    Pipes: Fists clenched, jaw set, frown bigger than his face... Thank Primus he's in a good mood.
  • Determinator
    • Dying Moment of Awesome: Nothing really fancy, but he was dying fast and decided to make his last moments count by activating the alarm as he reminiscences on his experiences aboard the Lost Light.
  • Hot-Blooded: He's trying to be more impulsive. This does not go well.
  • Gut Punch: His death at the hands of Overlord.
  • Man Child: He acts surprisingly childish at times, unironically saying things like "checkity-check".
  • Mauve Shirt
  • Naïve Newcomer: He spent pretty much all of the war stuck in one place. He's fascinated by something as simple as snow.
  • Running Gag: Expect something nasty to happen to him every time he shows up. Stops being funny when it gets him killed.
  • Sacrificial Lamb: The first victim of Overlord's rampage.

    Ambulon 
Here we go again... We've been through this a thousand times...
An earnest ex-Decepticon medic who switched sides to escape horrifying experiments being performed on him. Is ashamed of both his past and his useless alt-mode.

Allies

    Autobot High Command 

Orion Pax/Optimus Prime

You can do the sensible thing and land, or I can punch you to the ground.
The brave and kind leader of the Autobots. In the past he was an adventurous cop who slowly discovered the evil of the corrupt senate. In the present he's struggling with his morality and role as leader. He's the one who gave the crew the Matrix Map in order to aid their journey.

For tropes pertaining to him, visit the Robots In Disguise character sheet.





Bumblebee

The beleaguered Autobot Leader through Season 1. He's an outspoken critic of Rodimus' quest, believing that the Autobots need to stay behind and rebuild their society rather than flee to the stars.

Visit the Robots In Disguise character sheet for his specific tropes.





Prowl

You think that just because the war is over we can afford to stop fighting!
A pragmatic and high-ranking Autobot commander and Chromedome's old partner. Cold and calculating, his manipulations impact the crew everywhere they go.

For information on him, visit the Robots In Disguise character sheet.





    Dai Atlas 
I'll deal with this. I should have dealt with it a long time ago.
The wise leader of the Circle Of Light and Drift's mentor. His belief in the Knights Of Cybertron is partly what convinced the crew to go on their quest.

    Metroplex 
A legendary Metrotitan that the crew encounters during Dark Cybertron.

Metroplex's tropes can be found on Transformers Windblade's character sheet.

    Chromia 
An old friend of Nautica's and Windblade's bodyguard. She stayed behind on Cybertron, rather than joining her friend on the Lost Light.

Chromia's character tropes can be found at Transformers Windblade's character sheet.

    Windblade 
A Camian and friend of Nautica's who can speak to Metrotitans.

Tropes regarding Windblade can be found here.

Vis Vitalis Crew

    Vis Vitalis Crew in General 
A crew of motley adventurers, scientists, and heroes on a quest to find the legendary Knights of Cybertron. Seem to be having a much better go at it than the Lost Lighters.

    Thunderclash 
One of the most heroic Autobots around, the noble Thunderclash travels the universe looking for the Knights of Cybertron, while at the same time righting wrongs, saving the innocent, rescuing civilisations, and just being all-round perfect and magnificent. Not surprisingly, Rodimus is a teensy bit jealous of this guy. Due to injuries sustained during one of his adventures, Thunderclash is now connected to the Vis Vitalis, which serves as a sort of super life support machine.

  • The Ace
  • Arm Cannon: One on each arm.
  • Bus Crash: His condition worsens greatly between issue 22 and issue 41, and when we see him again he's apparently died.
  • Bus Full of Innocents: His ship was damaged while rescuing orphans from an exploding sun.
  • Chekhov's Gunman: Rather than being just a one-off Parody Sue, he's the only hope the Lost Light has of finding the Knights of Cybertron once Rodimus' Matrix half is destroyed.
  • Dreaming of Things to Come: He's been having visions in his sleep that are seemingly telling him where he needs to go to find the Knights of Cybertron.
  • Expy: Has been noted to be supiciously similar in characterization to Ace Rimmer. What a 'bot!
  • Handicapped Badass: Deconstructed. His condition mean that he can't go very far from the Vis Vitalis, but he continues to go around doing badass things. In issue 41 it's revealed his condition has gotten even worse, possibly because of said adventuring, and caused him to seemingly die.
  • Large and In Charge: He's about the same size as Ultra Magnus.
  • Nice Guy: Exceedingly pleasant toward the Lost Light crew, and promised that if he found the Knights first, he'd give them credit for helping.
  • Offscreen Moment of Awesome: Virtually all of his great acheivements are Noodle Incidents and Informed Abilities.
  • Parody Sue: He makes Ratchet smile, Ultra Magnus hugs him, and he treats Drift with respect.
    • When Rodimus sarcastically calls him "The Greatest Autobot Ever". Optimus Prime immediately recognizes he means Thunderclash, which annoys Rodimus.
      Rodimus: Argh- The very fact that you knew who I was referring to just - Ahem!
    • Countdown, known as the "hero of a thousand worlds" in other continuities, views him as a teacher, a trainer, a mentor, a role model, a counselor, a thinker, a sage, an idol, an inspiration, and a friend.
  • Unknown Rival: Clearly oblivious to Rodimus's jealousy.

    Firestar 
A Camien member of Thunderclash's crew and an old friend of Nautica's. More info coming.

    Javelin 
A one-eyed member of the Vis Vitalis crew. More info coming.

    Proxima 
A scientist on the Vis Vitalis. More info coming.

  • Extra Eyes: In addition to her main visor styled eye, she has three extra optics (ala Lugnut), two with the ability to move around her head.
  • The Smart Girl: Alex Milne describes her as a genius on Perceptor's level.
  • Workaholic: She's designed to give off a vibe of constant multi-tasking.

    Roadmaster 
A large warrior on the Vis Vitalis. More info coming.

  • Action Girl
  • The Big Girl: Noted to be almost as big as Ultra Magnus.
  • Brawn Hilda: Milne designed her for power, and her massive boxy frame conveys that. He specifically compares her to Strika, though he feels she'd be shorter.
  • Lady Looks Like a Dude: Unlike most female Transformers, she has a very boxy design that can make her look masculine from a distance. She's practically as wide as she's tall.

    Velocity 
A bot who turns into a race car on the Vis Vitalis. More info coming.

The Scavengers

    The Scavengers in General 
Imagine if you will, the cream of the Decepticon crop. The Scavengers are not those Decepticons — according to Tarn's analysis of Banzai-Tron's files, they are in fact the six worst Decepticons in history.

Still, they've survived when countless others have died. That's got to count for something.

In General

    Fulcrum 
No, I'm jumping!
A cowardly but loyal techie with an impressive chin. Fulcrum was forcibly turned into a suicide bomber as punishment for fleeing in the middle of a battle. He survived and is now on the run from the DJD.
  • Affably Evil: Really friendly guy, as long as you're not an Autobot or organic.
  • Crouching Moron, Hidden Badass: Despite the fact that he's not much to look at (and the Epic Fail mentioned below), Fulcrum apparently devised an apparently flawless plan to bust Misfire out of a high-security Galactic Council detention facility alone. And it would have worked too, if Misfire hadn't insisted on stopping for snacks. Well, that and their pick-up, the other Scavengers (save Grimlock, who's not much help) being busy getting killed by the Universal Killswitch.
  • Delayed Reaction: It takes him a few seconds to realise Misfire's holding his fuel pump. Which he needs to stay alive.
  • Disability Superpower: His intense fear of death was strong enough that it overrode the automatic transformation that gets wired into K-Class Decepticons when they're dropped.
  • Epic Fail: He's the equivalent of a suicide bomb thad didn't explode out of fear.
  • Even Evil Has Standards: Highlighted in his speech to the Decepticon Justice Division. He might not have a problem with killing organics or the Decepticon cause in general, but he is disgusted by the sadists and psychos who use it as an excuse to inflict pain and suffering.
  • Fantastic Racism: Sees no problem with killing organics.
  • Got Volunteered: Was going to be executed for abandoning his post, until Megatron ordered the creation of the K-Class.
  • Heroic Sacrifice: Subverted. He attempts to use his bomb alt mode to blow up or at least scare away the DJD. With him seemingly dead, they abandon the rest of the Scavengers to hunt down Overlord, but as it turns out, Spinister had removed Fulcrum's explosive components.
  • Lantern Jaw of Justice: Despite being a Decepticon.
  • Lovable Coward: He tends to run at the first sign of trouble, but will stick by with his friends when it really counts.
  • Nightmare Fetishist: He's fascinated by the Eldritch Location ship they find.
  • Non-Action Guy: He has no seen weapons and a useless alt mode.
  • Only Sane Man
  • "The Reason You Suck" Speech: Gives one to the DJD, and even tells Tarn to shut up and listen to it.

    Crankcase 
Bah!
A perpetually grumpy and cynical mechanic/pilot with a dream of being a big-name Decepticon. Has a horrific head wound from a past battle that has done nothing but make his foul mood even worse. Is horrible at naming things.

    Krok 
We're scavengers — we're gonna do what we do best. We're going to make use of what's been left behind.
A calm, paternalistic commander and war historian on a quest to find his old squad whom he got separated from many years ago. Desperate to keep his idiotic band of friends in line.
  • Dark and Troubled Past
  • A Father to His Men
  • Facial Horror: The result of Vos's "face" left him in pretty bad shape, though by his next appearance his face has been fixed.
  • He's Just Hiding: There's an implication that he's in denial about the fate of his squad. invoked
  • Large and In Charge: Inverted, he might be the highest ranked of his group, but he's the smallest.
  • The Leader
  • Noble Demon: He's ruthless in combat, willing to kill Autobots even off the battlefield since they're enemies. However out-of-combat he's stern but polite towards others and holds no true ill feelings towards the Autobots as he understands that there really isn't as much difference between the two sides as most think.
  • Super OCD: He obsessively holds and clicks a small device in his hand that he claims is keeping the WAP's communications suite running, thus sending a message to his old squad. He's so dead-set on doing so he continues holding and clicking it in the middle of fights. Crankcase believes that it's just part of an obsessive delusion.
  • Team Dad
  • Tears of Blood: During the scene that shows the aftereffects of the Killswitch.
  • The Stoic

    Flywheels 
Primus spare my spark. Primus my spark.
A jittery and optimistic hypochondriac who's recently found religion. Suffers from a mental disorder so rare that it's probably made up, which causes him to transform whenever he lies.

    Misfire 
I'm thinking magnets, but I'm hoping magic powers.
A rude and overly-hyper junkie with absolutely abysmal aiming skills and a love of talking. A strong believer in the mystical Necrobot and seeks to find it in his travels.

  • Appropriated Appellation: It's implied Misfire isn't his given name.
  • Arch Nemeses: With Skids, apparently.
  • Attention Deficit... Ooh, Shiny!: According to his bio.
  • Big Eater: He refuels so much that he'll stop for food during a jailbreak.
  • Cloud Cuckoo Lander
  • Epic Fail: He's a really really bad shot.
  • Evil Counterpart: Rewind suggests that he might be Swerve's.
  • The Lancer
  • The Millstone: The Scavengers would probably be at least halfway effective if it weren't for Misfire. From accidentally shooting his own teammates during fights to nearly ruining a jailbreak by stopping for snacks, there are times where it seems like he's intentionally trying to get the others killed.
  • Mister Exposition: Introduces us to the scavengers.
  • Motor Mouth: Lampshaded and justified. He'd siphoned some fuel out of a soldier who'd been taking circuit speeders, and had sampled the goods without bothering to check. He is therefore quite high when we meet him.
  • Not-So-Harmless Villain: Skids describes him as such.
  • The Stoner: While not explicitly said, it's implied a couple of times. The first time when it is mentioned he likes to taste the goods in the first issue he appears in. The second when, during his rescue from Death Row, he pretty much botched it because he took a detour to get munchies.

    Spinister 
The fire is giving me weird looks. I think I'm gonna shoot it.
A daydreamy and possibly mentally disabled bot who's also somehow a master surgeon and a skilled bomb defuser. Cares for his friends but flits between childlike joy and surprising acts of violence with distressing ease.

  • Ambiguous Disorder: A delusional paranoiac who floats between acting like a child and acting like a violent mentally ill man who lashes out at inanimate objects.
  • The Big Guy/The Smart Guy
  • Book Dumb: He seems to struggle with counting.
  • Bunny-Ears Lawyer: Interrogates his hands, but he manages to defuse an incredibly powerful explosive charge with no problem.
  • Cloud Cuckoo Lander
  • Contemplating Your Hands: He doesn't even have to be on drugs to do it.
  • Crouching Moron, Hidden Badass: Despite his apparent mental disability, he seems to be a decent fighter and it turns out that he's a savant with his complex machinery.
  • Dumbass Has a Point: Maybe he's an idiot, but he's the first to notice that the DJD have apparently miscounted before anyone else does.
    • Questions why someone felt Grimlock, who is well know for his hatred of 'cons, was worth keeping alive.
  • Genre Savvy: Ironically despite his apparent stupidity, he comes off as one of the more sensible Scavengers at times. For example, questioning why Grimlock was left alive or making sure to figure out why Fulcrum was on the DJD's list before trusting him.
  • Idiot Savant: Surgical genius with his hands. Idiot with everything else.
  • Man Child: Most of the time he acts like a fairly friendly and harmless child. However during his more delusional moments he edges dangerously close to Psychopathic Man Child.
  • The Medic
  • The Quiet One: Doesn't say much compared to the others.
  • Took a Level in Dumbass: Compared to previous versions of the character. Although, given this series, there may be more to this than we know.
  • Trigger Happy: His first response to anything out of the ordinary is to shoot at it. With a very loose definition of "out of the ordinary."

    Grimlock 
Me... Grimlock.
Former leader of the Dinobots and once a proud warrior, Grimlock disappeared after a stint in Garrus 9 and is found by the Scavengers in a mysterious Decepticon ship, having suffered brain damage. He becomes an honorary member of the group due to their hope that he can keep them from being arrested or killed once they get to Cybertron.

The Decepticon Justice Division

    The DJD in general 
Find. Kill. Cleanse.
The Decepticon Justice Division is a division that handles justice. And by justice, we mean "unmarked graves". Traitors and deserters to the Decepticon cause are targeted by these feared enforcers of Megatron's will.

In general:

  • All Crimes Are Equal: Any Decepticon that hinders Megatron's quest for galactic domination in any way meets with the same punishment: brutal execution.
  • Badass Crew: The five of them are shown to be capable of Curb Stomping both Phase Sixers and almost the entire crew of the alternate Lost Light.
  • Band of Brothers: Their loyalty to the Decepticon cause is matched only by their loyalty to each other. This in no way diminishes the fact that they're all sadistic mass-murderers — or, in Nickel's case, a mass-murderer facilitator.
  • Berserk Button: Turncoats. They were persuaded by Brainstorm to spare the quantum-duplicate Lost Light crew in exchange for killing Overlord, and were going to do just that, but seeing Drift made them lose their shit and massacre the crew.
  • Blood Knight: They really enjoy their job.
  • The Bus Came Back: They return with a vengeance in Issue #32 to destroy the alternate Lost Light off-panel.
  • Cold-Blooded Torture: Their specialty. Several of them turn into torture implements, and all of them are torture implements.
  • Combat Sadomasochist: They seem to derive perverse pleasure from inflicting pain on others. Especially noticeable when they're massacring the alternate Lost Light crew; they're all visibly enjoying themselves and making their kills as violent and over-the-top as possible. Tarn, at least, tries to hide it behind a veneer of sophistication.
  • Cruel and Unusual Death: The DJD execute traitors and deserters in the messiest fashion possible to make an example of them:
    • Tarn's specially modulated vocal processor causes his victim's spark to self-destruct.
    • Vos is able to remove his face, the inside of which lined with numerous spikes, drills, and hooks that deploy at the flick of a switch. He forces his victims to wear it.
    • Kaon can generate thousands of watts of electricity which discharged directly into the cranial chambers of his victim. He also turns into an electric chair.
    • Helex has the ability to smelt his victims inside his chest. He's also fond of removing their brain modules and placing it into their mouths.
    • Tesarus has a turbine built into his chest. Victims are lowered into this gnashing pit, but are rarely fully dropped into it.
  • Cult: Among other things, they're a cult centered around the Decepticon cause. In The Permanent Revolution, there's a brief moment where they pray to a statue of Megatron shortly after finishing with their latest victim.
  • Dick Dastardly Stops to Cheat: On the alternate Lost Light, they could've just killed Overlord and been on their way, but instead they chose to slaughter the entire crew, indulging in their own personal ventures. It's explained that the DJD had every intention of leaving the Lost Light crew alone on their pursuit of Overlord, but encountering Drift (a former Decepticon) "triggered" them, forcing them to kill everyone.
  • Disproportionate Retribution: They'll kill Decepticons for being imprisoned, or for deviating for whatever insane standards they hold every other Decepticon to.
  • The Dreaded: Among their own faction to boot. Even 'cons stranded on Cybertron are afraid of them.
  • Evil vs. Evil: Their whole purpose. Their targets include Black Shadow, Deathsaurus and Overlord. Though Riptide reassures his fellow crew members that they target Autobots too.
  • Fatal Flaw: Quite possible their one major weakness is that they can never do things the quick and easy way — they always have to make it as bloody, brutal, and prolonged as possible. See Dick Dastardly Stops to Cheat. Issue 39 shows that this is at least partly because they power themselves up on Nuke, which is a highly addictive and makes it's users highly violent and possibly delusional.
  • Five-Bad Band
  • The Friend Nobody Likes: For the entire Decepticon faction, and with good reason.
  • Gotta Kill Them All: Any Decepticon who wavers from the cause, any Decepticon who so much as gets captured, must die in horrible, horrible agony. And the Autobots, but that one's a given.
  • Hero Killer: They kill every single crew member on the alternate Lost Light, save Rewind. Soon after Kaon kills our Trailcutter.
  • Hypocrite: They apparently make a habit of breaking the same rules they kill others over:
    • They violently murder Black Shadow for taking bribes in return for turning against the Decepticons, but it's perfectly okay for Tarn to take bribes from Pharma in return for letting the Autobots hold a potentially important strategic position. In all fairness, Tarn needed those T-cogs in order to live.
    • In Slaughterhouse, Part 1 they ignore a direct order from Megatron and kill the alternate Whirl.
  • Illegal Religion: No matter how small or quiet or pleasant the religion or its believers may be, even a religion of one must be dealt with. The Decepticon utopia cannot justify religion. It's a form of control, after all.
  • Jaywalking Will Ruin Your Life: Seemingly lesser infractions can land you on their list.
  • The Juggernaut: As issues 32 and 33 demonstrates, they can wade through the crew of the Lost Light without taking so much as a scratch. This cost them though; the Galactic Council and Black Block Consortia's forces managed to nearly kill Vos and Kaon while the DJD were tired from that slaughter.
  • Legacy Character: The "First Five" all operate under codenames, and the lineup is implied to change semi-regularly.
  • Nigh Invulnerable: Some of them can take hits from a Cybernaught, later shown to able to kill someone like Ultra Magnus with ease, and it barely hurts them.
  • Not So Above It All: Even the Terrifying monstrous Knights of Cerebus bicker and act like unruly children much like the Scavengers and Lost Light crew.
  • Oddly Small Organisation: For a division, there only seem to be five of them doing the main work. However, they do have agents and informants all over the place, like Nickel and Brainstorm.
  • Only Known by Their Nickname: The main members of the DJD are only known by their codenames, all after the first five cities to fall under Decepticon rule.
  • Out of Focus: Following their introductory two-parter, they're mostly unseen throughout the first season as they head off to find Overlord, though Tarn and Kaon make a brief appearance in the Remain In Light arc. Their lack of appearances is finally explained in Issue #32 and #33; they've been very busy.
  • Pet the Dog: Horribly subverted; they were going to spare the alternate Lost Light crew and only kill Overlord, but because they had just taken a bunch of Nuke, they lost control when they saw Drift and started a fight, leading to them slaughtering the crew.
  • Psycho Serum: They use a super-fuel called Nuke to enhance their performance. It's Nucleon altered by quantum energy released by Brainstorm's time travel shenanigans.
  • Quirky Miniboss Squad
  • Reverse Mole: One of the five (we don't know who) is an Autobot spy known as Agent 113, who passes on the members on the list to the Autobots by shooting the "enemy" with inert data bullets. There are several hints that it may be Vos.
  • Rasputinian Death: They usually won't let a victim die until each member has had a turn torturing them. If that option isn't available, they'll just make sure their victim dies painfully.
  • Rules Lawyer: According to Word of God Megatron's order to spare Whirl can be ignored if he's directly threatening the soldier's life. The DJD used this as an excuse to disobey Megatron and kill the alternate Whirl, despite the fact that he couldn't possibly have hurt them.
  • Torture Technician
  • True Companions: They're all incredibly loyal and caring towards one another, in stark contrast to how they treat others.
  • Villain Team-Up: They ally with Deathsaurus' army to take on Megatron and the Lost Light in The Permanent Revolution.

    "Tarn" 
The war is not over until Megatron says so.
The ruthless leader of the DJD and the Big Bad of the series. He puts on a show of being a cultured lover of music and literature to cover up both his sadism and his addiction to transforming. He's completely and psychotically devoted to the Decepticon cause and possesses the power kill people with his voice.

  • A Father to His Men: Unlike most Decepticon commanders, he appears to respect his team, never belittling or insulting them. For example, the genuine concern he shows Kaon when the latter is affected by the kilswitch, and later refuses to kill his crew to forge an alliance with Deathsaurus.
  • Arm Cannon: A double-barrelled one.
  • Ascended Fanboy: In-universe, he's a very obvious Megatron fan, and was personally taught by the guy.
  • Badass
  • Badass Bureaucrat: Tarn runs the DJD like a bureaucracy (with all the paperwork that implies), with him as their manager. This is entirely deliberate — in his own words, "the Decepticon empire will stand or fall on the strength of its internal administration."
    For what is the Decepticon Justice Division if not a form of extreme performance management?
  • Berserk Button: Asking him to take off his mask, and insinuating he's a coward for wearing it, will get you turned right back over to the more sadistic DJD members for execution. Also, invoking the No Man Left Behind trope.
  • Big Bad: Roberts has identified him as the series' Big Bad, but he has yet to actually meet the non-quantum duplicate Lost Light, leaving him no room to actually personally menace the gang. He serves as the Bigger Bad of the Delphi two-parter, as he's behind Pharma's actions, but he appears to be finally stepping up as the series' true Big Bad as of The Permanent Revolution, where he's allied with Deathsaurus' army to not only take over the Decepticons, but to wipe out Megatron and the Lost Light.
  • Blood Knight: Played with. Return Of The DJD implies he's the only member who doesn't enjoy torturing and violence, but hides this fact from the others because he believes that his duty is necessary. However, in Who's Afraid Of The DJD, he describes the hatred he has for Grimlock as "intoxicating" and was clearly enjoying slaughtering the crew of the duplicate Lost Light, in the Slaughterhouse arc. Based on his comments, it seems that once he's started killing, he just can't hold himself back.
  • Bread, Eggs, Milk, Squick: His bio lists him as a "music lover, classical scholar, and mass murderer.”
  • Broken Pedestal: He is Driven to Suicide upon hearing of Megatron's defection. He gets better when he decides that he's in the end more loyal to the cause than any one figure.
  • Brown Note: He can modulate his voice to a certain pitch that will make the listener's spark explode.
  • Captain Patriotic: An evil one. He's named after Megatron's home town, and he has the Decepticon symbol as a mask.
  • Chainsaw Good: Kills the alternate Overlord with an Ununtrium-bladed one.
  • Cool Mask: Has a Decepticon symbol over his actual face. One panel in The Permanent Revolution indicates he's got a whole wall covered in battle-damaged but otherwise identical masks.
  • Even Evil Has Standards: As revealed in Return Of The DJD, Tarn is actually disgusted by the torture that the DJD inflicts and has great difficulty watching it. He wears his mask partly to hide the fact that he closes his eyes, every time the rest of the team indulge in their bloodlust. In the same issue, he berates himself for mocking a dying victim who was struggling to speak, noting in his internal monologue that it was petty and beneath him.
  • Evil Sounds Deep: Alex Milne has said that he imagines Keith David as the voice of Tarn.
  • Eye Scream: During his fight with Deathsaurus, the con sticks his (sharp) thumb into Tarn's eye hole. However due to the way he'd grabbed Tarn, and partly moved his mask, the thumb didn't go all the day through the optic, and just damaged the eyehole.
  • Faux Affably Evil: Just as his faceplate masks his true identity, his calm, sophisticated demeanour hides the ruthlessness with which he performs his duty.
  • Femme Fatalons: The tips of his figures have sharp points.
  • Functional Addict: Deconstructed. Tarn is addicted to both transforming and Nuke but carries on his duties regardless. As a result he constantly burns through transformation cogs, resulting in damage which can occasionally lead to a slight case of... dead. Ratchet points out it can be cured, but Pharma states Tarn doesn't want to be cured.
  • Good Scars, Evil Scars: He has exposed circuitry visible around his right eye. His mask also has two small scratches on the same eye. He also seems to have something similar to burn scars around his mouth.
  • Kick the Dog: While preparing to kill Blip, he mocks the guy while he was struggling to speak due to his injuries. Lampshaded in his internal monologue, berating himself for doing something so petty.
    • When Tesarus complains about Vos and Kaon getting left behind on Ofsted, Tarn responds by threatening to murder him for questioning his knowledge of the Decepticon code.
  • Knight Templar
  • Logical Weakness: While it leaves him far from defenseless, Deathsaurus points out that his main weapon, his voice, can be avoided by the victim shutting off their audio-receptors. Unless, of course, he's insinuated himself into their poorly-secured comms systems beforehand.
  • Mysterious Past: Exactly who Tarn is (or was) is a matter of debate. There are several strong hints he may well be Roller.
    • He's a Point-One Percenter.
    • He knows or knew Skids, back from his days at the Academy. And Skids has the Empyrian Suite stuck in his head, noted to be Tarn's "theme tune".
    • His body is quite obviously not the one he started off with, and a flashback panel shows it being worked on by the same scientists found in the Institute.
  • Not So Above It All: Despite making a big show of being a sophisticated scholar, it becomes clear during several fights that he's just as vicious and bloodthirsty as the rest of the DJD.
  • Only Sane Man: The Permanent Revolution implies he's not nearly as much of a psychopathic sadist as his teammates..
  • Pet the Dog: He shows concern for Kaon in the Remain in Light story arc, when the latter is affected by the killswitch.
  • Soft-Spoken Sadist: And softer and softer and softer... *VOMF*
  • Talking the Monster to Death: Quite literally.
  • Tragic Villain: The Permanent Revolution reveals that he's actually disgusted by the violence his team commits, only performing his job because he genuinely thinks there's no other choice. If the hints that he's actually Roller are correct, than he counts even more so.
  • Utopia Justifies the Means: Believes that Megatron will create a perfect society when the war is over, and that until then, any Decepticon who wavers from the cause must die, and that so long as it intimidates even one troop into obedience, it's worth it. He appears to be the only member that believes in it.
  • Villainous Breakdown: It's minor, but he's clearly not enjoying that the Scavengers were able to get a couple over on him in Who's Afraid Of The DJD?
    • Finding out about Megatron denouncing and renouncing the Decepticon cause puts him in a major one, and he nearly commits suicide via super-Nucleon overdose. He snaps out of it after seeing Nickel's face and realizing there's another way out.
  • Well-Intentioned Extremist: He sees himself and his division as this. The reality is a little different...
  • Wicked Cultured: Will quote Megatron's works and play classical music as he kills you.

    "Vos II" 
Wear my faaace.
The newest member of the DJD, who transforms into a sniper rifle and speaks almost exclusively in the Primal Vernacular. Also, he can remove his face, which has hundreds of spikes, drills, and other torture devices inside.

  • Badass
  • BFG: turns into one.
  • Black Speech: He speaks in Primal Vernacular, and knows very few words of Neocybex, the modern Cybertronian language.
  • The Dark Chick: The newest DJD recruit.
  • Determinator: After being near fatally injured and receiving limited medical care from First Aid and Trailcutter, he gets right back up and starts attacking the Autobots.
  • Equippable Ally: Turns into a sniper rifle.
  • Eye Scream: Subverted. His face has all sorts of drills and needles underneath it, but the eyes are unaffected. He still needs to see, but the victim will also still be able to see the rest of his tortures. Later Vos plays it straight by pulling the alternate Chromedome's needle fingers off and ramming them into his eyes.
  • Evil Genius: His bio mentions that he's a scientist, though his scientific prowess hasn't been shown yet and Kaon is arguably a better fit.
  • Fashionable Asymmetry: He's noticeably less symmetrical in robot mode than the other DJD members, though it's justified by his atypical alt mode and tiny size.
  • Fragile Speedster: While still very tough, he's still the smallest and weakest of the DJD. Whereas the others could wipe out a battalion by themselves, Vos needs Kaon as back-up to deal with four Autobots.
  • Hypocrite: Possibly. The D.J.D. does not approve of religion, yet if his near-death mutterings are any indication, he's got some Neo-Primalist leanings he's kept hidden.
  • Lean and Mean: The smallest and least physically imposing member of the DJD, but it wouldn't be a good idea to write him off because of this.
  • Legacy Character: He's not the first person to bear the name "Vos". Apparently the last guy to hold the title was much bigger and had hooks on his hands and feet.
  • Made of Iron
  • Pintsize Powerhouse: For someone so small, he's incredibly strong and durable.
  • Nightmare Face
  • Nonstandard Character Design: In contrast with the other DJD menbers, he appears to have a heavily modified intellectual class body-type, and he is the only one without an even vaguely vehicular mode.
  • Reverse Mole: There are several hints throughout the series that he's Agent 113.
  • Religious Bruiser: Issue 34 implies that he's religious, with him praying to Primus when severely injured.
  • Torture Technician
  • Ungrateful Bastard: He attacks Trailcutter after he risked his life to save him, and doesn't do a thing to dissuade Kaon from killing him.

    "Kaon" 
A blind member of the DJD and owner of the Pet. He transforms into an electric chair and has the power to generate electricity.

  • Ax-Crazy
  • Badass: Brought the cybernought-wearing Crankcase to his knees with a lightning attack. Keep in mind that Crankcase had just incapacitated Tarn, Helex, and Tesarus, far and away the most physically imposing members of the DJD.
  • Black Eyes of Evil
  • Electric Torture: Transforms into an electric chair for torture purposes, though he can still generate lightning in robot mode for offensive purposes.
  • Energy Absorption: He can feed off energy sources in the immediate area. Forcefields, for instance.
  • Evil Cripple: He's blind, but he's also a complete scumbag.
  • Evil Genius: Maintains the list of the DJD's targets.
  • Eyeless Face: It's not clear why, though.
  • Faux Affably Evil: Who's Afraid Of The DJD? and Births, Deaths & Interventions shows how giddy he can become in the execution of his duties. In the latter issue, he bids Bluestreak, Mainframe and First Aid a friendly farewell...after having ripped Trailcutter to shreds.
  • Hero Killer: As much as any of the other members; however, he's the first D.J.D. member to kill a non-quantum duplicate member of the main cast, specifically Trailcutter.
  • He Was Right There All Along: In Births, Deaths & Interventions his presence isn't revealed until Trailcutter's forcefield accidentally revives him.
  • Jerkass: He's incredibly venomous and cruel.
  • Kick the Dog: Casually crushes the dead Trailcutter's brain for no other reason than First Aid asking that his remains be treated respectfully.
  • Psycho Electro
  • Shock and Awe
  • Slasher Smile: Upon killing Trailcutter.
  • Stealth Pun: He has no eyes. When you look at his face, you're looking at the pits of Kaon.
  • Tears of Blood: During the "Remain in Light" story, while affected by the killswitch.
  • Torture Technician
  • When He Smiles: Look at this.

    "Helex" 
Oh, Misfire... Your timing is as bad as your targeting.
A massive and stoic member who transforms into a giant smelter. Perhaps the most physically powerful DJD member.

  • Badass
  • Badass Arm-Fold: When not in use, his smaller, secondary arms are generally doing something of this bent.
  • Brain Food: He makes people eat their brains. Sometimes he puts them in their mouths post-mortem, sometimes, like with Blip, he leaves them connected to the head via wires, and places it into the victim's mouth, so they can chew their own brain and die. Nickel's comments about him having cranial fluid in his mouth implies that either he eats their brains as well, or bites off the caps of their heads to get at their brains.
  • The Brute: The largest and most physically powerful of the DJD, though he shares the role of Brute with Tesarus.
  • Deadpan Snarker
  • Dual Wielding: He's scene dual-wielding pistols with his smaller arms during the Lost Light Massacre.
  • Facial Markings: The glowing lines going down from his eyes. They might just be the same stuff he uses to melt people.
  • Four-Fingered Hands: His larger pair of arms only have three fingers.
  • Immune to Bullets: He easily shrugs off Spinister's gunfire during their fight with the Scavengers. Roberts attributes this to his thick armored build even going so far to say that he could take a hit of Gideon's Glue, and not only survive it, but store some of it away to be used in some bold and innovative ways.
  • Multi-Armed and Dangerous: He has a smaller pair of arms around his smelting chamber, presumably to help load unwilling victims inside.
  • Mythology Gag Alex Milne confirmed in his concept art, that Helex was based on the Decepticon Harvester from the Marvel series. Where the Harvesters dumped bots into the Smelting pools, Helex turns into one.
  • Perpetual Frowner: Barely ever seen smiling. Usually he's frowning, or his face is obscured. He smiles only rarely like when the D.J.D found the duplicate Overlord, or when he's poking fun at Nickel's doting.
  • Red Oni, Blue Oni: Snarkier and more reserved than Tesarus. This is reflected nicely in their respective color schemes.
  • Those Two Bad Guys: Though we haven't actually gotten to see this dynamic in the comic, their large builds, chest weapons, and joint occupation as The Brute all point to him and Tesarus being this.
  • Torture Technician

    "Tesarus" 
Stop struggling and come inside, Flywheels.
A sadistic Blood Knight who has a huge shredder built into his chest. He's the cruelest DJD member and is easily bored when not fighting or torturing.

  • Badass
  • Blood Knight: Tesarus is always eager for a fight, the lack of action just bores him. Tarn describes him thusly:
    Tesarus. Sullen. Capricious. Ferociously violent.
  • The Brute: Less ambiguous than Helex in this regard.
  • Embarrassing Nickname: When Nickel tears into Tarn, Helex, and Tesarus for not keeping up their personal hygiene, she addresses Tesarus as "Tess".
  • Even Evil Has Standards: He wasn't happy about leaving Kaon and Vos behind, and when he voiced his concerns to Tarn (saying that's not what Decepticons do), Tarn beat him down and threatened to use the voice on him for daring to insinuate what Decepticons do or don't do.
  • Eyeless Face: Doesn't have eyes in the conventional sense. The X seems to be how he sees.
  • Faux Affably Evil
  • Multi-Armed and Dangerous: Has a secondary pair of arms mounted on his shoulders, though unlike Helex who's four arms all function as arms, Helex's back arms work more like grabbing cranes and he only uses them when he needs to work.
  • No Man Left Behind: He's very upset when Tarn is forced to abandon Kaon and Vos.
  • Red Oni, Blue Oni: In contrast to Helex, Tesarus is shown to be rather sadistic and easily bored when not killing people. Funnily enough, their color schemes are blue and red, respectively.
  • X Marks the Hero: Inverted, as he's a villain.
  • Those Two Bad Guys: With Helex, if their numerous physical similarities and joint role as The Brute are any indication.

    Nickel 
Just because I'm the size of an Energon Cube doesn't mean I can't put you in your place.
A small bot in charge of keeping the DJD running.

  • Adorkable: For someone who's part of the DJD.
  • Bitch in Sheep's Clothing: Word of God has clarified that she is just as monstrous as the rest of the DJD since she facilitates their murdering and torturing and is "cute" only in terms of her design.
  • The Chick: Given that she appears to be non-action type character.
  • Freudian Excuse: The reason why she joined the Decepticons, particularly the DJD.
  • Lady Swears A Lot: Performs a non-verbal variety, with several obscene gestures directed at Tarn and Helex when they tease her.
  • Last of Her Kind / Doomed Hometown: The Last Survivor of the Prion colony, that was wiped out after an attack by the Black Block Consortia.
  • The Medic: She actually berates everyone for not keeping proper hygiene, thus making her work even more difficult.
  • Morality Pet: Her introduction is the first demonstration that the DJD has much more depth than simply being a band of sadistic mass-murderers.
  • Mouthy Kid: Not really a kid, but comes across this given her size and looks, and that she puts all of the DJD in place with just a few words.
  • Non-Standard Character Design: Really small bot, with wheels for feet and a gauge on her forehead.
  • Restored My Faith In The Decepticon Cause: Her defection to the Decepticons serves as this to the wearying Tarn, and it's her love for her team and the cause that stops Tarn's attempted suicide.
  • Team Mom: As 'Tarn' says, she just really worries about her team when they're on the field. When Tarn is on the verge of suicide, she's in tears.
  • The Smurfette Principle: The only female in their group. In fact, the only female Decepticon in the IDW continuity so far.

    "The Pet" 
A Sparkeater in the form of a turbofox and Kaon's pet/makeshift guide dog. The DJD like to have it chew their victim's sparks for added torment.

Luna-1

    Chief Justice Tyrest 

Fully deserved.
The neutral Chief Justice of the Cybertronian race who created the Tyrest Accord, a set of universal laws that all races in the galaxy must follow in times of war. He's Ultra Magnus's former boss and suffers from a guilt complex due to his murky and dark past. By the time the crew encounters him, his guilt has driven him mad.

  • Ascend to a Higher Plane of Existence: His ultimate goal is to gain redemption for his actions by killing every single Cybertronian who was constructed cold, then use the Space Bridge he's building to join Primus, the Guiding Hand, and the Knights of Cybertron in Cyberutopia. He fails.
  • A Taste of the Lash: Self-inflicted variety. He is into self-flagellation, although rather than whipping himself, he drills himself.
  • The Atoner: His actions in "Remain In Light" are attempted atonement for his creation of the process of draining the Matrix to create new sparks to be constructed cold. In practice, however...
  • Badass Cape
  • Big Bad: Of the Remain in Light storyline. He's also responsible for the Circle of Light's disappearance.
    • Non-Action Big Bad: Not a warrior himself, he relies on his Enforcer Star Saber, Lockdown's Titan Hunters, and his own force of Legislators to do his dirty work. After his paralyzation signal goes offline he's taken down fairly quickly.
  • Body Horror: Mild, but his body appears to be heavily pockmarked, or riddled with bullet holes, including a hole in his forehead. Turns out it's a form of self-flagellation.
  • Compelling Voice: Tyrest's weapon of mass suggestion, when activated, can make anyone do anything says.
  • Cool Crown: His head looks like one.
  • Exit Villain Stage Left: It turns out he has a recall system similar to the Magnus Armor's as well, and uses it to teleport away after the events of Remain In Light, despite being comatose.
  • Face Framed in Shadow: In his first appearance in Transformers: Last Stand of the Wreckers.
  • Fallen Hero: A brilliant scientist and negotiator who helped millions of Cybertronians flee the war, once.
  • The Fundamentalist: Wasn't originally, but fell into this after the Aequitas trials.
  • Guilt Complex: Has developed one based on his role in inventing the process that drained the Matrix to create sparks, which he believes has led to the creation of a race of Cybertronians predisposed to sin. He wishes to purge himself of this guilt by way of Kill 'em All.
  • Heroic BSOD: Experienced one during the Aequitas trials, when he realized that every criminal he tried had been constructed cold using the Matrix-draining process he himself had developed under Nova Prime. The shock of realizing this caused him to suspend the trials and go into seclusion, where he began drilling himself as a form of penance, before drilling his head and going off the deep end.
  • Jerkass
  • The Judge
  • Kill 'em All: His solution for dealing with every single Cybertronian who was constructed cold.
  • Knight Templar: Changing the Tyrest Accord, making new laws as he sees fits, and charging others for crimes they were not even aware about.
  • Knight in Sour Armor
  • Lawman Gone Bad
  • Light Is Not Good: Obsessed with the pursuit of justice and purity, but cares little for anyone who might stand in his way.
  • Madness Mantra: Tyrest, come closer, come closer, come closer. Tyrest, come closer, come closer...
  • Moral Myopia: Getting shot with a foreign thought urging you to resign from your position? THOUGHT CRIME! Arrest those Diplomatic Corps agents! But using the exact same technology to implant the idea to your enemies that they can't move, completely immobilizing them? Well that's okay, because now you can go forward with your "divinely approved" plan to exterminate a large portion of your own people and go to the Transformer equivalent of Heaven as a result.
  • My Greatest Failure: Draining the Matrix to create new sparks under Nova Prime's direction. He believes that the sparks he created in this matter are "predisposed to sin" since all of the criminals he tried during the Aequitas trials were constructed cold, and guilty of some of the worst war crimes imaginable.
  • Path of Inspiration
  • Pet the Dog: Despite his insane, wicked ways, he's at least decent enough to explain to Magnus what's wrong with him.
  • Spanner in the Works: Prowl's plan backfires because Tyrest brain-damaged himself with all the drilling, therefore rendering the 'nudge' gun useless against him. Lampshaded by Getaway, when he calls Tyrest' plan an 'unintended consequence' of Prowl's plan failing.
  • Staff of Authority: Carries an ornate golden staff that most likely serves as a badge of office. Tyrest can also use it to strip the current Ultra Magnus of his Powered Armour by pressing a button on the shaft and later uses it to paralyze Rodimus and his Away Team by projecting the idea into them that they can't move.
  • Utopia Justifies the Means
  • Walking Spoiler
  • Winged Humanoid: Has this appearance in robot mode, but remains to be seen if he is actually capable of flight.
  • You Have Failed Me: To Ultra Magnus. He then proceeds to strip him of his Powered Armor and leave him as his real identity, Minimus Ambus.

    Star Saber 

Will anybody pit their faith against mine?
A religious Knight Templar and former Circle Of Light member who now works for Chief Justice Tyrest. Brutal and powerful in combat, he enforces Tyrest's laws with an iron fist.

    Lockdown 

A vicious bounty hunter who leads a crew of Metrotitan Hunters. Him and his team have had several run-ins with the Lost Light crew.

    The Legislators 

Nineteen. Eighty-Four.
An army of monstrous drones that serve Tyrest. They're made from the corpses of hundreds of lawbreakers and are programmed to kill or arrest anyone who they view as breaking any sort of laws.

  • Arc Number: Turns out that whatever number the legislators are saying is the specific section of the Tyrest Accord that they are trying to arrest/kill you for.
  • BFS and BFG: Granted, they're not that big compared to the Legislators, just to the people they actually get used on.
  • Cybertronian Resources: How they're made. Tyrest even uses some of the Circle of Light to replenish his forces after they've been captured.
  • Eyeless Face: Justice is Blind.
  • Gold-Colored Superiority: It probably isn't a coincidence that the Legislators are completely gold (save their inner works).
  • Kill It with Fire: Some of them have built in flamethrowers in their mouths.
  • The Law Of The Conservation Of Ninjitsu: Two Legislators give Skids something of a hard time. A whole army? Not so much. Slightly justified since Skids was amnesiac and unable to access his weapons the first time around. The second time, he's able to use his Outlier abilities to study them as he fights.
  • Meaningful Name: They are in charge of enforcing the Tyrest Accord.
  • Mecha-Mooks: To Tyrest.
  • Voice of the Legion
  • We Have Reserves: They're mass produced by recycling all the prisoners executed by Tyrest.

Other Villains

    The Sparkeater 
A monstrous, supposedly mythological creature that devours Cybertronian sparks. The previous owners of the Lost Light trapped the creature in the ship's engine rooms, where it promptly escaped after the Lost Light's first quantum jump.

  • Body Horror: Looks like a walking corpse. Or going the other way, a half-formed Cybertronian.
  • Combat Tentacles
  • The Dreaded: Sparkeaters are the stuff of Cybertronian legend.
  • [From Nobody to Nightmare: The Sparkeater found on the Lost Light was originally a security guard (and handler of Turbofoxes) who was shot by Cyclonus with Brainstorm's experimental weapon.
  • Humanoid Abomination: In that it has a head, two arms and two legs. That's where the resemblance to anything human ends.
  • Made of Explodium: It eats Sparks. Shooting it with a missile would produce an explosion several miles wide, forcing the crew to find other means of killing it.
  • Powers Do the Killing: It doesn't even need to touch you to kill you, just make you vomit up your brain with telekinesis.
  • Power Floats
  • Shrouded in Myth: No-one is exactly sure how this thing came to be. Drift mentions they're drawn to places of emotional trauma, in which case the Lost Light is an all-you-can-eat buffet...
  • Tele-Frag: A cleaner variant, but being shoved into the quantum generator was enough to kill it.
  • Tragic Monster: It used to be a normal guard, but after Cyclonus was forced to shoot the guard with Brainstorm's sparkeater gun, it was horribly mutated into it's current state.
  • Your Soul Is Mine: It eats sparks.

    Pharma 
That was a nasty fall. Need a hand?
A mad doctor and former head of staff on Delphi. Once a friend/protégé of Ratchet's, he was driven insane by the DJD and is now a murderer who's obsessed with proving his superiority to Ratchet.

    Sonic and Boom 
A pair of Jerkass mercs the crew encounters on Delphi. They're kind of stupid.

  • Bullying The Dragon: Despite knowing full-well what a badass Orion Pax is, they picked a fight with him anyways.
  • Combining Mecha: They share an alt-mode.
  • Cruel and Unusual Death: Their sound bomb is the cause of the Rust Plague affecting the Delphi facility.
    • They're also at the other end of it, at the hands of Fort Max.
  • Genre Savvy: Despite their relative stupidity, even they knew that screwing with the DJD is a bad idea.
  • Jerkass: They're already dragging Drift off to the Institute for money, but they decide to beat the crap out of him anyway for giggles.
    • They're also perfectly willing to shoot up a medical ward, for no real reason.
  • Lucky Bastard: These two survived the war.
  • Mook Horror Show
  • Shooting Superman: They try fighting Orion Pax. He hands them their asses.
  • Trojan Horse
  • Typhoid Mary

    The Galactic Council 
The central, overarching government of the known galaxy. Nearly every major spacefaring race is a governed by the Council and they wield a mighty peacekeeping force. They have a noted dislike of Cybertronians due to the massive amounts of damage the Great War caused. Currently they seem to be on the verge of war with the Black Block Consortia.

  • Anti-Villain: They just want to keep the peace.
  • Bigger Bad: Similar to Prowl, the Council never directly interacts with the protagonists. All we've seen so far are their enforcers.
  • Enemy Mine: They're perfectly happy teaming up with the Black Block Consortia when the DJD show up even though they were just fighting over which one got to salvage the alternate Lost Light.
  • Fantastic Racism: Downplayed. They don't really trust Cybertronians and have barred them from having a representative on the council, but only because of the huge amounts of collateral damage the war caused. They do admire the odd exceptions like Ultra Magnus and Tyrest.
  • The Federation
  • The Ghost: The Council themselves have yet to be seen. However their presence is felt in many places and both the Lost Light crew and the Scavengers have had nasty run-ins with their agents.
  • Like a God to Me: According to K'gard Ultra Magnus is revered amongst them for being a person who puts both duty and the law above all else. K'gard even offered Magnus a position in their ranks, which he was disappointed that Magnus declined. They may have also seen Tyrest as this, fully accepting of his galactic laws, and believing in his fairness. Though behind the scenes they were assisting the Diplomatic Corps. in their investigation of him.
  • Not So Different: They really condemn the Autobots and Decepticons for the war. Of course that doesn't stop them from getting into conflict with the Black Block Consortia.
  • Reasonable Authority Figure: They're actually surprisingly reasonable at times and have apparently worked closely with the Diplomatic Corps. When Drift goes solo, he seems to defer to them as peace keepers, delivering renegade Cons to their stations, which both he and Ratchet seem free to walk about in.

    Seacons & Terrorcons 
Two squads of Decepticons who met up on Temptoria and proceeded to set up a pink alchemy facility. The crew encounters them on Temptoria, shuts down their base, and arrests them. They than spend most of Season 1 in the Lost Light's brig. At the start of season 2 Ravage breaks them out to try and help Megatron escape Cybertron. This attempt fails and they are left in the custody of Autobot Command on Cybertron.

  • Affably Evil: Nautilator and Blip.
  • Butt Monkey: Collectively. Whenever they show up here, nothing good happens... to them. The Terrorcons, however, become a substantially larger threat with Starscream's backing in Transformers Windblade.
  • Curb-Stomp Battle: The crew took them down pretty easily. Justified by the fact that they were low on resources.
  • Fail O Sucky Name: Blip.
  • I'm a Humanitarian: They resorted to pink alchemy, a process where organic beings are gradually dissolved/processed into energon. Sinnertwin would later express an interest in eating Circuit.
  • Killed Off for Real: Nautilator, possibly Seawing. Despite looking incredibly different Roberts confirmed that the DJD's victim in issue 39 was Blip.
  • The Pig Pen: Blip shares a body-type, and general hygiene standards, with Blot. He leaks and drools energon everywhere.
  • Small Name, Big Ego: Blip likes to call himself a Sparkeater, and the Devourer of Souls.
  • Too Dumb to Live: They try to mount a frontal assault on Megatron's trial, which is presided over by most of Autobot High Command and several former Wreckers. Very, very one-sided asskickery ensues.
  • Undying Loyalty: Even after Megatron switches sides, they're still completely dedicated to his cause and try to bust him out of his trial.
  • Well-Intentioned Extremist: It's implied that Snap Trap set up the pink alchemy lab out of desperation to survive rather than any malice towards the natives.
    Snap Trap:' Every species has a right to support itself.

    Overlord 
Run as fast as you can, you're already too late.
A psychopathic Decepticon super soldier who went rogue years ago and was recently captured. Sadistic and manipulative, Overlord is obsessed with getting the final battle with Megatron that he feels entitled to. He thus became a depressed Death Seeker after being fooled into believing Megatron was dead. He's responsible for Fort Max's broken mental state.

Visit the character sheet for Transformers: Last Stand of the Wreckers for Overlord's tropes.

    The Ammonites 
A faction of the Stentarian race who are embroiled in their own war with the Terradores. The crew encounters a small group of them on Hedonia and later battles their army in Dark Cybertron

  • Affably Evil: The squad Whirl and Skids met on Hedonia were so friendly that the two thought the Ammonites were good guys.
  • Combining Mecha: Their species is omnicombinational; each one is capable of merging with all the others.
  • Fantastic Racism: They look down on cybertronians, though an encounter with Whirl and Skids changes that.
  • Kill 'em All: They end up being wiped out in Dark Cybertron.
  • Outside-Context Villain
  • Zerg Rush: Shockave employs 70 billion of them and has them attack Cybertron.

    Deathsaurus 
A rogue Decepticon warlord who abandoned the Decepticon army alongside his soldiers after becoming disillusioned with Megatron's methods. He agrees to join forces with Tarn after some... expected maneuvering.

  • Affably Evil: He's a very cordial host, and pleasant talker.
  • A Father to His Men: He's devoted to any who follow him, and when Tarn offers to take him off the list, he demands that he nix all of his followers from the list as well.
  • Badass: He takes on Tarn one on one, and even shuts off his audio-receptors to block out his main attack.
  • Benevolent Boss: He split from the Decepticons because he detested the We Have Reserves mindset of Decepticon High Command.
  • Combat Pragmatist: He's more than happy to soften Tarn up with a little menial lifting beforehand... of high explosives. Ouch.
  • Extra Eyes: Two on his forehead.
  • Genre Savvy: He knew not to trust the DJD and had laid a trap for them. He also knew that he would have to shut off his audio-receptors if he was going to fight Tarn.
  • Giant Flyer
  • Noble Demon: Works for the Decepticons, but is unwilling to throw away the lives of his men and is very polite towards others.
  • Red Eyes, Take Warning
  • Secret Test of Character: Gives one to Tarn when he asks the DJD leader to kill his subordinates as a show of good faith for his own crew. Tarn refusing to do so is what seals the alliance, as Deathsaurus would never back someone who would so ruthlessly kill his own underlings.
  • Slasher Smile: Like many of his incarnations before, he can pull of a threatening smile when he needs to.

Past Characters

    Killmaster 

A monstrous Decepticon who used to battle Whirl often. By the time of the story he's long-dead.

    The Senator 

Click here  to see his new identity.
Remember me as I was.
An eccentric senator who's working to undermine and overthrow the Senate. Serving as Orion's mentor, he's a skilled scientist who's gathered a school of outliers. After the Senate's torture and mutilation, he becomes a certain emotionless scientist we're much more familiar with.

Visit the Robots In Disguise character sheet for more information on him.



    Roller 
You starting something, buddy?
Orion's partner on the force and best friend. He helps out Orion and the Senator but is suspicious of the Senator's intentions.

  • The Big Guy/The Smart Guy
  • Brilliant but Lazy: He's really fond of lounging around and watch TV, but is a good hacker and a fellow cop.
  • Can't Catch Up: Has issues being surrounded by Outliers with fantastic abilities when all he's got is built-in super-strength.
  • Functional Addict: He's addicted to circuit speeders.
  • The Heart
  • Hidden Depths: As Issue #36 shows, he secretly feels inadequate compared to the Outliers.
  • Jerk with a Heart of Gold
  • Never Found the Body: He disappears in an explosion defending the Alyon hot spot. And given that Chromedome wiped his comrades' memories after, it's unlikely that Orion and co. found him.
  • Properly Paranoid: He has his doubts regarding Senator Shockwave. While the Senator was actually a nice enough guy at the time, he's eventually proven right.
  • Put on a Bus/What Happened to the Mouse?: Ratchet mentions that the events of Shadowplay were the last time all three were together. His only other mention in the comics was as a candidate for a exploration mission, one that Wheelie ended up going on instead.
    • Issue #36 strongly implies he might just be Tarn.
  • Super Strength: As a Point-One Percenter, he's incredibly strong by design.
    • Deconstructed, as he reveals that he feels inadequate to the Outliers, who have amazing abilities, while he's stuck with super strength.
  • Unskilled, but Strong

    Senator Momus 

A self-made senator who was murdered for expressing sympathy to the Decepticon cause. His death triggers Chromedome and Prowl's investigation into the Senate's conspiracy.

    Outliers 

Damus, aka "Glitch"

A jittery but friendly outlier with the power to stop machinery.

Windcharger

A hyperactive and imaginative outlier with the power of magnetism.

    Ironfist 
A fanboy engineer and future Wrecker who supplies Orion's crew with a fake Matrix for the heist.

For tropes regarding him, visit the character sheet for Transformers: Last Stand of the Wreckers.

    Zeta Prime 

A future Prime and a protégé of the Senator. He seeks out Orion after the heist and seems nice on the surface, but is actually an extremist who wants to enforce law on Cybertron with brutality.

    Dominus Ambus 
Rewind's previous Conjunx Endura and a brilliant scientist who disappeared many years ago. Rewind joined the crew in an attempt to find him.

  • The Ace: From Chromedome's description, at least.
  • Always Someone Better: Chromedome feels he's second to him.
  • And I Must Scream: In the alternate timeline, the Functionist Council replaced his head with a TV screen to shut him up. When that doesn't work they wipe his mind, leaving him unable to think or speak properly.
  • Deadpan Snarker: He must've gotten all the good sarcasm robo-genes or something, compared to his brother. He manages to be astoundingly sarcastic in spite of only having a TV screen for a face in his only 'current' appearance.
  • Long-Lost Relative: Of Minimus Ambus(the current day Ultra Magnus). He's still nowhere to be found though.
    • Minimus only says he's 'long gone'. Given his habit of Exact Words, he's probably still alive.
  • Omnidisciplinary Scientist
  • Porn Stache: And it's a family trait.
  • Shrouded in Myth

    Terminus 

Megatron's mentor, who was crippled in a mining accident. He encourages Megatron to use both words and force in his attempts to protest the Senate. In the present Megatron refers to him as "someone who taught me not to get attached".

    The Senate 

The Senate

The Legislative Body of antebellum Cybertron. Though a few right-hearted members exist, by and large the organization is incredibly corrupt and completely invested in expanding its power base.

General tropes regarding the Senate include:

  • Corrupt Politician: The vast majority of the Senators fall under this category.
  • Evil Versus Evil: As issue #36 reveals, the Senate and the Functionist Council didn't get on. It might just have had something to do with the fact that the Senate was in favour of using the Constructed Cold to bolster their security forces. The same Constructed Cold the Council hated.
  • It's All About Me: Most members couldn't care less about the Cybertronian populace.
  • Token Good Teammate: Crosscut, Sherma, Momus, and Shockwave. Tellingly, only Crosscut survives his tenure unscathed.

Senator Proteus

A cruel and manipulative senator who heads many of the Senate's corrupt activities. He's a bigot who wants to reinforce his control over the populace.

  • Big Bad: Of the "Shadowplay" flashback arc, with Sentinel as his top henchman.
  • Bitch in Sheep's Clothing: Is all smiles towards anyone he considers his equal, or when in front of a camera. Otherwise he's a scheming, corrupt fascist who has his enemies murdered, or worse.
  • Consummate Liar
  • Corrupt Politician
  • Fantastic Racism: Doesn't like the Disposables, and has low opinions of anyone who does, like Senator Shockwave.
  • False Flag Operation: Uses a couple of these to expand the powers of the Senate and deal with potential dissenters.
  • For the Evulz: Some corrupt Senators just want more money, some want to keep living their comfortable lifestyles. Proteus just seems content with doing things because he can.
  • Karma Houdini Warranty: There is no immediate payback for his involvement in the events of Shadowplay. However, he is executed by Starscream during Megatron's Decepticon Uprising.

Sentinel

A future Prime and Senator Proteus's right-hand man. Ambitious and scheming, he's almost as corrupt and cruel as Proteus himself.

Kroma

A thug who works for the Senate and Whirl's old handler.

  • Continuity Nod: Last seen getting stabbed in the face by Orion while attempting to rescue Whirl from jail. Here, he spends about a day in prison for the failed attempt before being released.
  • The Handler: Formerly one for Whirl.
  • The Heavy: For the Senate in general.
  • Karma Houdini: We never see him get any kind of comeuppance for his actions.
  • Mysterious Past: He and Shockwave have apparently met before. And given Shockwave's reaction, there's no love lost between them.
  • Nice Job Fixing It, Villain: Pax and crew never would have learned about the bomb plot if Kroma hadn't run his mouth off in front of Whirl.
  • No Cure for Evil: Averted. The last time he appeared, Orion had stabbed him through the face. There's no sign of any scarring or damage when he reappears though.
  • Smug Snake: He's very arrogant and self assured, and those traits really bring his success rate down.

The Heavies (Hammer and Anvil)

A pair of massive but stupid gangsters who work for the Senate as enforcers.

Trepan

A sadistic mnemosurgeon who used to work at the Institute. He's long-dead by the present, but his actions have had a lasting effect.

  • Asshole Victim: Though he seemed to have joined the Autobots after the outbreak of the war (or was at least conscripted), Births, Deaths & Interventions reveals a sadistic side when he tried to lobotomise a young Megatron. To say nothing of the fact that he was already involved with The Institute.
  • Chekhov's Gunman
  • Faux Affably Evil: Best demonstrated when conducting mnemosurgery on Megatron in Births, Deaths & Interventions:
  • Karmic Death: Remembrance Day reveals Overlord kidnapped Trepan to learn the secrets of mnemosurgery. Megatron eventually found out and had Trepan killed. Births, Deaths & Interventions reveals Trepan once attempted mnemosurgery on an unwilling Megatron during the latter's mining days, making it highly unlikely that his later death was a coincidence.
  • The Mentor: Of Overlord, albiet unwillingly.
  • Mind Rape: Specializes in this with his mnemosurgery.
  • Posthumous Character
  • Soft-Spoken Sadist

    The Functionist Council 

This is what happens when you act against us.

A powerful council in Cybertron's old government who believed that a Transformer's purpose was decided by their alt mode. Trucks and construction vehicles are required to engage in manual labor employment, while a proton microscope would be forced to seek out intellectual pursuits. Their harsh ruling and bigotry helped give birth to the Decepticon movement.

  • Blue and Orange Morality: Unlike most of the antagonists, they seem to be less motivated by ambition and greed, and act more like machines in thought and deed. This doesn't stop them from interpreting the GCT in a way that benefits them, however.
  • Cyber Cyclops: The unifying trait of the twelve Council members.
  • Deadly Euphemism: Mass recall.
  • Disproportionate Retribution: Their bread and butter. Anyone who stepped out of line (questioned them, tried to get a job they weren't assigned to) was lucky just to get their hands and face cut off.
  • Eviler Than Thou: Issue 35 makes it clear that as bad as the Senate was, the Functionist Council was far worse.
  • Fantastic Caste System: Enforced by them.
  • Fantastic Racism: Their whole belief system is built around this, discriminating against both the Constructed Cold and the manual classes.
  • Faux Affably Evil: While One-Of-Twelve formally polite to his colleagues, when talking to The Useless One, a.k.a. Rung, he politely addresses him by his famed title as a means to mock him.
  • Flat Character: Invoked. Despite having different designs and occupations, they show very little in the way of individual personalities.
  • Floating Continent: Their Base, known as the Cog.
  • Full-Circle Revolution: In an alternate timeline, they unseated the Senate and started running things themselves. The result is a nightmarish police state where entire alt mode classes are casually wiped out just for not having a set job.
  • They Know Too Much: Their rationale behind the mass recall of the Data Sticks is that, while still potentially useful, their data storing abilities make them a potential threat to the Council.
  • Hypocrite: Despite acknowledging that the Data Slugs are still useful to society, the Council kills them all anyway because they feel threatened by their continued existence.
  • Kill 'em All: Their preferred method of ensuring that they have sufficient resources is the genocide of 'bots with functions deemed to be obsolete.
  • Knight Templar: Unlike the Senate, they seem to genuinely believe that they're in the right.
  • Lack of Empathy: They seem utterly devoid of any regard for life that falls outside the boundaries of what their Grand Cybertronian Taxonomy deems useful, and sometimes not even then.
  • Light Is Not Good: Members One, Two, Four, Five and Eight all have bright color schemes.
  • The Man Behind the Man: Issue 37 reveals that they were in charge of the Senate before the war, and they were the ones who were behind every bad thing that happened to Whirl.
  • Pet the Dog: If someone were to find the Spark of a Point One Percenter, then the Council would automatically dub them "Alt-Mode Exempt", free to go and do whatever they wanted. Unless they were the poor sap who actually found it, since Point One Percenters fatally poison anyone nearby when they form.
    • * Subverted with Sweep. One-Of-Twelve declares him "Alt Mode Exalted"... and then tells him to go right back to work, with no change in his life or living standards.
  • Red Oni, Blue Oni: Their cold-blooded, meticulous adherence to their agenda makes them a collective Blue Oni to the decadent, corrupt Senate.
  • The Spymaster: Ten-Of-Twelve analyzes the results of the Rollout, though given how the Council seems to work, he's probably not the sole Head of Intelligence.
  • The Unfettered: They care about nothing but imposing their ideals upon the Cybertronian Populace.
  • Unwitting Instigator of Doom: In the alternate timeline, it is implied that One-Of-Twelve inadvertently brings about the apocalypse by shooting and killing Rung.

Other Characters

    Starscream and Rattrap 
The current elected leader of New Iacon and his ever-scheming lackey respectively. The two of them seek to exploit current events to strengthen their political power.

For information on them, visit the Robots In Disguise character sheet.

    Black Shadow 
A Decepticon super soldier who went rogue like Overlord. Is swiftly killed by the DJD.

  • Adaptational Badass: The Black Shadow who showed up in Transformers Victory was hardly incompetent, but he was basically just a regular mercenary who lost a two-on-one fight against Greatshot in his sole appearance. This Black Shadow? Read the following tropes.
  • Ain't Too Proud to Beg: Tarn mentions he begged for his life. And sobbed. And pleaded.
  • An Arm and a Leg: Loses his legs to Tesarus's shredder.
  • Asshole Victim
  • Badass: Shown fighting both Optimus Prime and Ultra Magnus at the same time, in a flashback.
  • Expy: Of Thunderwing, whose toys he's shared a mold with. IDW's Thunderwing is a much different character, but they wanted to channel his awesomeness from the original G1 comic, so Black Shadow was used.
  • Hero Killer: Managed to kill three Wreckers when they fought.
  • One-Man Army
  • Only in It for the Money: Is willing to commit any number of atrocities for the Decepticons, so long as he's paid.
  • Sell Out: The Autobots were able to bribe him into destroying a fleet of Decepticon ships.
  • Super Soldier
  • The Worf Effect: Killed to demonstrate how dangerous the DJD are.

    The Terradores 
The foes of the Ammonites. Originally led by Imperius Drax, Whirl's bumbling attempts to help out some Ammonite bar buddies leads to a new leader taking over who proves to much more of a hardliner.

  • Beware the Nice Ones: Turns out that Imperius Drax's incompetent leadership was the only thing keeping them from curb-stomping the Ammonites.
  • Curb-Stomp Battle: For the leader of an entire army, Imperius Drax dies very quickly. It only takes Whirl a few shots to finish him off.
  • Used to Be a Sweet Kid: They used to be rather peaceful and their war with the Ammonites was dragged out for this reason. After Drax dies, the new leader kicks the war effort into high gear and pummels the Ammonites into seeking outside help.

    The Black Block Consortia 
The other major government in civilized space. We don't know much about them currently but they seem to be rather warlike, currently being in conflict with the Galactic Council.

  • The Dreaded: These guys apparently pummeled the Cybertronians to the point that the Senate sold Cybertron's moon just to get the Black Box Consortia to leave them alone. First Aid describes them as savages in issue 34.
  • Evil Counterpart: To the Galactic Council seemingly. Where the Council is all about keeping the peace, the Consortia goes to war over not getting some metal.
  • The Faceless: Unlike the Galactic Counsel who's head species is a four armed organic race that K'gard's a part of, the Black Block Consortia's members have not been seen.
  • Fantastic Racism: Judging from Rewind's comments in issue 35, they aren't very fond of biomechanical beings like transformers. In issue 39, Tarn reveals they leveled the Prion colony and killed all Cybertronians except Nickel who escaped.
  • Villain Team-Up: The Permanent Revolution indicates that they are forming an alliance with the Galactic Council and any other interested parties to wipe out the Cybertronian race.

    Countdown 
A decorated general and pupil of Thunderclash's who tracks down the Vis Vitalis after learning of Thunderclash's injuries. More information coming.

  • Humble Hero: He expresses dislike of the numerous awards and praises he gets. When he sees Thunderclash he immediately gives up his many patches and badges, as he considers them all worthless aside from the one he got from Thunderclash.