Characters / Thieves Can Be Heroes!

This is a list of characters that appeared in the crossover, Thieves Can Be Heroes!. In-development.


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The Phantom Thieves

    The Thieves In General 
  • All of the Other Reindeer: Izuku probably gets it the worst, but none of the Thieves are particularly popular among their peers, becoming each others' closest friends simply because there's no one else for them to lean on.
  • Anti-Hero: Even though they're all good people who work towards a selfless cause, the public sees them as this, subverting the legal routes of heroics to brainwash people into becoming good. The Thieves themselves are also skeptical of their own methods at times, but the people they target are usually so incredibly evil that nothing but good could come out of their Brainwashing for the Greater Good. In some cases though, the Thieves' own vices, such as Ann's thirst for revenge against Kamoshida, can make them go against their better judgment at times, though they always do the right thing in the end.
  • Code Name: Morgana has the Thieves take up Code Names in order to keep their identities hidden from the Shadows and cognitive entities in peoples' Palaces.
    • Izuku - "Hero"
    • Ryuji - "Skull"
    • Morgana - "Mona"
    • Ann - "Panther"
  • Cool Mask: All of them gain a mask that represents their Persona while acting as phantom thieves. They pull it off when they want to materialize their Persona. Izuku gets extra points for his steel mouthguard, which covers the bottom half of his face and is engraved to resemble All Might's toothy smile, just like his canon counterpart's costume.
  • Fire-Forged Friends: The Thieves are inseparable, having saved each others' lives more times than they can count while running through the Metaverse.
  • Gray and Black Morality: The Thieves are the Gray against a series of extremely corrupt adults who make the lives of children and teenagers miserable. While their actions are inexcusable under the law, they continue to steal the hearts of the unjust in hopes of making the world a better place. This is muddied further by the fact that the story takes place in the world of My Hero Academia, meaning that their actions are punishable and illegal if they're ever caught.
  • Henshin Hero: Their clothes transform into their thief gear once they're in the Metaverse and gives them access to their Personas. Izuku also notices that he's faster and feels lighter in the Metaverse, allowing him to leap great heights and perform acrobatics that he would never be capable of in reality.
  • Impossible Thief: Their M.O. They steal the embodiments of the distorted desires within human hearts, which removes them from the cognitions of their targets. This leaves the target with all of their memories of what they've done but none of the desire to continue performing their heinous acts, which makes them better people. Izuku is quick to point out that this is essentially brainwashing someone into becoming a better person and has severe reservations about it at first, especially when Morgana admits that doing it wrong can potentially kill the target or leave them a vegetable. But he ultimately accepts it as a necessary measure when he realizes that many horrible people would be able to escape the notice of Heroes and law enforcement and would go unchecked otherwise.
  • Mundane Utility: The Thieves pawn off the Treasures and loot they steal for cash and use whatever money they get to plan more heists or simply hold otherwise expensive celebration parties after a job well-done.
  • Non-Uniform Uniform: Izuku is the only founding member of the Thieves who wears his school uniform properly with the exception of his choice of shoes. All of the other Thieves take major liberties with their school wear. They get remarkably little flak for this.
    • Izuku's only modification to his uniform is that he wears his trademark red-and-white sneakers instead of black loafers or dress shoes.
    • Ryuji leaves his blazer unbuttoned and trades the required turtleneck for a yellow T-shirt with a star on it and "ZOMG!" as shown in his art below. He also lets the suspenders hang out on the sides rather than keeping them under his jacket. Like Izuku, Ryuji also wears his favorite sneakers in place of the required dress shoes.
    • Ann wears a sports hoodie in place of a turtleneck under her blazer and has red leggings instead of the standard black, which is also shown in her art. She also wears high-heeled brown boots instead of black loafers.
  • Phantom Thief: Duh. Morgana coaches them all through the steps of being a phantom thief, between information gathering, sending calling cards, making tools, and combat.
  • Ragtag Bunch of Misfits: Much like the source material, the Phantom Thieves are all people who are ostracized in a society that has wronged them and turns a blind eye to their pain and suffering.
    • Izuku was subjected to a Trauma Conga Line for being Quirkless and left with a criminal record for trying to save a woman from being raped.
    • Ryuji was the star of the track team until his abusive coach spurred him into fighting back, leaving him with a broken leg and the dissolution of the track team that now hates him for destroying their chance to go to the nationals.
    • Ann is slut-shamed solely because of her Caucasian features and is pressured into providing sexual favors for Kamoshida in order to preserve her friend Shiho's well-being and chances on the volleyball team.
    • Morgana is amnesiac and believes himself to be human, but was trapped for an indeterminate amount of time inside Kamoshida's castle.
  • Secret Identity: All of them have to keep their activities a secret lest they get in trouble with the law for Vigilantism under Quirk control laws as well as the morally ambiguous nature of their M.O. This goes double for Izuku, whose criminal record and tenuous probation means that he'll be sent to jail if he's ever caught.
  • Senpai Kohai: Because he's only a first-year, Izuku is the Kohai to the rest of the Phantom Thieves, who are all second-year students with the exception of Morgana, who never went to human school as far as he can remember. Izuku is always respectful to his upperclassmen and refers to them with the "-senpai" suffix even after starting to loosen up around them. The other Thieves are rather protective of him in turn.
  • Superhero Packing Heat: They all bring (model) firearms to fight the Shadows in the Metaverse. Because the Shadows think they're real, the Cognition effect kicks in and makes the guns act like the real thing, which only reinforces the Shadows' Cognition.
  • Tarot Motifs: Each of the Thieves are linked to the arcana that their Persona represents, which reflects some of their character traits and personalities.
    • Izuku is the Fool, a card of beginnings, new possibilities, and undiscovered potential. Izuku's life was turned upside down by his brash decision to save someone he didn't even know, but it also opened new doors to him that give him a chance to access his potential to wield a Persona that he never knew he had. His growth revolves around learning how to access his new potential and become a hero in a way that he never thought possible while shedding the burdens that plagued him in the past.
    • Ryuji is the Chariot, a card of strong will, a mastery of the self, and earning the respect of others. Ryuji is exceptionally strong-willed and determined, but struggles to rein in his emotional and oftentimes dangerously reckless impulses. His character growth revolves around him learning how to focus on his own goals without worrying about what others think of him, such as the derision he receives from the track team for his role in dissolving it.
    • Morgana is the Magician, a card of active energy, knowledge, and turning the natural elements into personal power. Morgana is the Exposition Fairy Mentor Mascot of the group who introduces the Thieves to the Metaverse and guides them along their path.
    • Ann is the Lovers, a card of choices, relationships, and love in all its forms. Her character struggle revolves around how her striking looks make her an object of desire wherever she goes and learning how to develop relationships beyond a superficial level.
  • Took a Level in Badass: As they becomes more and more acquainted with the Metaverse, Izuku and the rest of the Thieves go from fumbling around Kamoshida's Palace to steamrolling his Mooks with grace and coordination.
  • Weapon of Choice: They all use different weapons based on their own personalities.

    Izuku Midoriya / "Hero" 
In another time and in another place, Izuku Midoriya would have become the successor of his favorite Hero and lifelong idol, All Might, inheriting the sacred torch of One For All to battle Villains and become the World's Greatest Hero. But instead of meeting All Might, Izuku tried his best to save a woman who was being sexually assaulted, but was somehow charged with assault for pulling the drunken molester off his would-be victim. Now burdened by a criminal record and his Quirklessness, Izuku's heroic aspirations have become all but impossible. But not all was lost for this would-be Hero. After stumbling into the Metaverse and awakening the power of his Persona, he soon finds that even thieves could be Heroes in their own right.

His Persona is Carter, a Virginian soldier who was transported to Mars and became an Action Hero with his greater strength relative to the Martians. He represents the Fool Arcana.
  • A Boy and His X: Morgana ends up being taken into Izuku's care while they're in reality, where Morgana is transformed into a normal-looking housecat, giving them this relationship. But Izuku treats him more like an equal than a pet.
  • Adaptational Name Change: Due to Izuku's long-held dream of becoming a Pro Hero, Ryuji decides that "Joker" simply doesn't fit Izuku as a Code Name, prompting him to call Izuku "Hero" instead while acting as a Phantom Thief.
  • Adaptational Superpower Change: Izuku is still Quirkless, but he has the power of the Fool Arcana instead of One For All this time around. In addition, his superheroic tendencies have given him Carter for a Persona rather than Arsene.
  • Adorkable: Even with the confidence and power boost he gets while using his Persona, Izuku is still a quintessential Nice Guy who can't even threaten Shadows properly while negotiating with them, frequently stamping on a "please" at the end while making demands. Then there's the fact that he Cannot Talk to Women and his easy-to-fluster nature.
    • He's such a dork that he stutters while texting.
    • He's intimidated when he visits a pricey hotel buffet for the first time and his friends have to talk him into eating more extravagant things to get his money's worth.
  • Affectionate Nickname: Makoto calls him "Midori" for short.
    • Carter frequently calls Izuku "kid" or "my boy" similarly to how All Might does in canon.
    • Sae also calls him "Little Izu".
    • Munehisa takes to calling him "Mumbles" for his Character Tic.
  • Age Lift: Izuku was initially depicted as a second-year student to match the age of the other protagonists in the first draft of the story, but this was later changed so that he was a first-year student after complications arose in the storytelling.
  • And This Is for...: Izuku drops this line against Kamoshida's Shadow, but forgoes the usual list in favor of one, succinct statement punctuated by a Virginia Smash.
    Izuku: This is for all the students you've hurt! For everyone who couldn't fight back! Virginia... SMASH!
  • Aura Vision: While infiltrating Kamoshida's Castle, Izuku obtains the ability to use the Third Eye from Igor. This allows him to see potential Confidant links, the overall danger level a Shadow poses to him, and places of interest such as the mechanisms for various puzzles or potential pathways for infiltration. Combined with his existing Awesome by Analysis, it rarely takes him more than a few minutes to solve most puzzles. He's especially grateful for this ability, since it's almost like being given a Quirk.
  • Arrested for Heroism: Izuku should have been praised for intervening when a woman was in the midst of getting sexually assaulted. Instead, he was the one put on trial for doing what should have obviously been the right thing to do while the molester walked away scot-free.
  • Awesome by Analysis: Izuku's greatest strength is still his fast-working brain, allowing him to quickly see through the puzzles in Kamoshida's castle, come up with a strategy to defeat hordes of Shadows with minimal effort while the Thieves were exhausted, and find new applications for any information he learns about the Metaverse. Morgana is impressed and almost unnerved by how insightful Izuku can be at times, sometimes coming up with solutions to Metaverse problems before Morgana can.
  • Badass Cape: Carter wears a flowing red one that he dramatically flourishes upon being summoned for the first time.
  • Badass Creed: Carter has one as part of his Rousing Speech to Izuku.
    Carter: Never regret! Never surrender! Never doubt! If society chains you for being a hero... then rip those chains off and save them, whether they want you to or not!
  • Bad Liar: Izuku's flimsy excuses for his activities rarely fool anyone for long. He's only lucky that most people don't press him about his strange absences and need for supplies like model firearms and back-alley medicine.
    • Takemi isn't fooled by his excuses for a second and only goes along with him out of amusement during their first meeting at her clinic. After he returns, she's quick to interrogate him about what he really needs her medicine for.
  • Badass Longcoat: Izuku has the same trenchcoat worn by Ren in addition to the rest of his thief outfit, which is a black and red version of his second Hero Costume in his home series (named Costume Beta) with the cowl being exchanged for his thief mask.
  • Bad Powers, Good People: Izuku knows how easy it would be to abuse his access to the Metaverse to brainwash or even kill people by attacking them in the Cognitive World, but he has no intention of using his abilities for anything but stopping criminals.
  • Born Unlucky: Izuku is part of the unlucky 20% of the population to be completely Quirkless. If this wasn't bad enough, it gets astronomically worse, as listed under Trauma Conga Line.
    Izuku: [internally as he's cornered by Shadows] I-I can't escape! Th-there's nowhere for me to go or run to! [tears well up in his eyes] I-I'm gonna die here... why? Why has the world been so cruel?!
  • Brains and Brawn: The Brains to Ryuji's Brawn. Izuku is the more intelligent of the two of them and is shorter, thinking through most of his problems. At the same time, he's more meek than Ryuji and a little less willing to stand his ground unless the going gets tough. On the other hand, Carter is the most physically inclined of all of the Thieves' Personas, making this a zig-zagged trope.
  • Butt-Monkey: Izuku is on the receiving end of much of the story's verbal and physical slapstick, whether it's getting a chop on the head from Makoto after worrying her, getting teased for his Hero obsession by Morgana, or knocking himself out with the horrid potion cooked up by Tae.
  • Calling Your Attacks: Necessary when using magic and when Izuku calls out his various Personas. Izuku also does this when having Carter replicate All Might's various Smash attacks.
  • Cannot Talk to Women: Izuku's inability to speak to girls his age is highlighted in particular here. He practically melts when Ann asks to trade phone numbers with him or when he's trying to pull her to safety even with the confidence boost he gets in the Metaverse. The only girl he's remotely comfortable with at first is his Childhood Friend Makoto and he constantly has to talk himself into acting like he's speaking with her whenever he's conversing with a girl he only barely knows. Tae loves abusing this for a quick laugh.
    Izuku: [blanching while trying to push Ann out of the Metaverse to safety] S-s-sorry, Takamaki-senpai! [internally] This is for her own good, this is for her own good! D-don't think J-Just pull her along to safety!
    Ann: [to Ryuji] H-Hey! Where did you just touch me?!
  • Character Tics: Izuku's mumble storms are still in full force, causing everyone to lampshade and point it out to him.
    Izuku: [mumbling] We don't want to have to fight every single Shadow. Takamaki-senpai is tired and we want to have enough energy for getting to the exit. We might not have a choice right now, but I'd like for us to use as little stamina possible... but how...? Think... We could try to hold our ground like Ryuji-senpai suggested. In this small room, their numbers would be pretty limited. But still, if we get more like the golden armored captain, that might take a lot out of us. Even so conflict is unavoidable at this point. Think, Izuku think...
    [has a Eureka Moment] I-I think I've got something. [realizes everyone is staring at him] W-was I-
    Ryuji and Morgana: Yep.
    Ann: Do you... do that a lot?
    Morgana: He does.
  • Childhood Friend: Although she's two years older than Izuku, he was good friends with his neighbor Makoto when they were younger, having defended him from bullies "like a lioness would her cubs". Because of this, she is the only girl in his age group he can comfortably talk to until he gets to know Ann. This is what made her rejection of the Thieves' activities especially painful for Izuku. She is also implied to have been a Morality Chain for Bakugou, whose behavior worsened after she moved away.
  • Chronic Hero Syndrome: Deconstructed as per its source material. Izuku's thoughtless attempts to help a woman in trouble end with him getting on the bad side of a man with connections in the government. The encounter ends with a rigged trial where the drunk walks away scot-free while Izuku is left with a year's probation and a permanent assault charge on his record on top of missing the U.A. Entrance Exam because of said trial. He spends the first part of the story trying to clamp down on his heroic instincts to avoid causing trouble for others, but he still can't help himself. They return with a vengeance after Shiho attempts suicide and motivates him to continue being a Phantom Thief even after Kamoshida is dealt with. This is a carry over from his home series, where is sense of justice and doing the right thing is so strong that he is fully willing to break the law and brave the consequences if it means saving someone.
    Izuku: [after seeing Ann's distress and watching her run away] I-it’s none of my business… I-I shouldn’t meddle in in things I don’t understand... [steps towards his train] It’s none of my business… I can’t keep causing trouble for Mom... [doors to the train open as he looks back at Ann as she descends the steps] D-Damn it! [runs after her]
    • Later, Izuku and Ryuji confront Kamoshida in his office while promising that the man will pay for his crimes, which only gives him the excuse to prepare to expel both of them for threatening him.
    • Izuku also immediately intervenes when a middle schooler named Kaoru is being bullied by some of his classmates. Despite his probation, Izuku was fully prepared to get into a fight with them even though he doesn't have his Metaverse powers to match their Quirks and the risk of violating his probation. Luckily for him, he manages to scare them off through his status as an upperclassman as well as the attention their confrontation created.
  • Clark Kent Outfit: Even without All Might to guide him, Izuku ends up getting into a routine of jogging and working out in preparation for the U.A. Entrance Exam, continuing this routine even after the trial. While he looks "fairly average" with his clothes on, he's also described as "quite well built" when seen shirtless or in a tank-top.
  • Classical Anti-Hero: Izuku is shy, nervous, easily startled, lonely, ostracized and has little power to change the system as he knows it until he becomes a Phantom Thief.
  • Cowardly Lion: Izuku is still easily frightened and flustered, with everyone taking note of how jumpy he is. It doesn't stop him from rushing into the thick of battle to help others.
    Narration: Even when he was outnumbered by bullies, he would stand his ground and protect the other kids, even if he was crying the entire time. He would take the beating and endure.
  • Cutting the Knot: When the Thieves are ready to cart out Kamoshida's Treasure, Ryuji and Ann are baffled at how to carry out the massive crown, resigning to just working together to lift it. Izuku then points out that they could just use their Personas, particularly his own physically inclined Persona, to carry it. Cue mental Facepalms from everyone present.
  • Cry into Chest: He has to lean on Makoto as he breaks down after failing to stop Shiho's suicide attempt.
  • Dork Knight: Izuku is about as Adorkable as you can get: A Hero Otaku who Cannot Talk to Women who is also a Socially-Awkward Hero who struggles to refer to anyone by their first name because of how informal it is for him. He's also the undisputed leader and overall strongest member of the Phantom Thieves of Hearts, who work outside of the law to bring unmistakably evil people to justice.
  • Dream-Crushing Handicap: His Quirklessness made his dream of becoming a Hero extremely unlikely at best. It became nigh-impossible once he gained his criminal record.
  • Emotional Bruiser: Izuku is the strongest member of the Phantom Thieves overall and also the most prone to Tender Tears. One moment he can be a total badass plowing through Shadows and the next he's bawling over being called a Hero for the first time in his life. This also gets lampshaded by Ryuji.
    Ryuji: [after Izuku saves him from the Shadows] Dude, you're friggin' amazing. You saved us back there and everything and you're still going even though you're dead tired. I know, I can tell since I was in track. [smiles at Izuku] You look like a real Hero!
    Izuku: [bursts into tears, causing Ryuji to recoil] Y-y-you really think so...? [shakes his head and composes himself] S-sorry, got carried away with my emotions... we should get going before more guards arrive.
    Ryuji: I... really can't make heads or tails of your personality...
  • Face Fault: Izuku's usual reaction to Morgana's typical "I think..." statements.
  • Fingore: Izuku's fingers are swollen and bloody after he nearly breaks them while trying to reach the falling Shiho through the safety fence.
  • The Fixer: The Thieves trust Izuku to gather medical supplies, pick out weapons from Untouchable, and pawn off the spoils from their heists for extra cash.
  • Flaming Hair: Carter has flaming crimson hair, but some art depicts him with golden hair instead.
  • Foil: Izuku to Ren. Ren is a Tall, Dark, and Snarky Bishōnen with unshakable confidence as a Phantom Thief, a tendency to show off, and has Arsene as his Persona. His quiet, meek exterior is an act that he quickly sheds upon entering the Metaverse. Izuku is a far more Adorkable kid described as "plain-looking", is shorter than his older peers, is a Classical Anti-Hero who suffers from Heroic Self-Deprecation and has Carter as his Persona. His meekness and shyness is definitely not an act and it shows up both in and out of the Metaverse.
  • Forgiveness: Izuku doesn't hold anything against Mishima for leaking his criminal record and basically ruining his high school debut, since he knows that Mishima was pressured into doing so by Kamoshida.
  • For Want of a Nail: Izuku is never attacked by the Sludge Villain. So he never meets All Might or gains One For All. He also completely missed the entrance exam because of his trial for "assaulting" a drunken man who was molesting a woman, putting Izuku on probation and forcing him to go to Tokyo. His criminal record also means that he will probably never be able to enroll in Hero school or even get employment at a Hero office while making it extremely difficult for him to become a police officer, effectively cutting his dreams short.
    • Makoto is also Izuku's Childhood Friend and one of his closest confidants at Shujin Academy. Because of this she learns about the Metaverse much earlier than she does in canon when he promises to tell her everything after Kamoshida was brought to justice.
  • Genius Bruiser: Izuku has the most physically inclined of the Thieves' Personas and is mentioned to have excelled academically in middle school, the latter of which which is part of the reason why an elite, stuffy school like Shujin Academy was willing to transfer him in at the last minute despite his record. He's also responsible for solving most of the Palaces' puzzles and takes up the role as The Strategist after being named leader of the Phantom Thieves. Morgana also praises him for being quick on the uptake (at least when compared to Ryuji and Ann) and was impressed by Izuku's revisions to Ryuji's calling card for Kamoshida.
  • Good Cannot Comprehend Evil: Izuku struggles to wrap his head around the fact that the teachers and parents of Kamoshida's victims let the abuses slide just to prop up the school's good name and because it puts something on their kids' college application forms, mainly because he knows that his mom would do such a thing to him.
  • Good Cop/Bad Cop: He and Ryuji have this routine while interrogating Kamoshida's victims in hopes of getting one of them to expose the coach. Izuku's meekness and niceness made him the Good Cup (but this was undercut by his reputation as a criminal) while Ryuji's roughness and willingness to cut to the heart of the matter made him the Bad Cop.
  • Good Feels Good: Izuku enjoys the very act of helping people and just being a good person in general. This is why he almost never asks for compensation from the people he helps and gets misty-eyed when he sees all of the responses on the Phan-Site that say that the Phantom Thieves brought them hope and inspired them.
  • Grin of Audacity: Izuku flashes a smile to rival All Might's upon awakening his Persona in contrast to Ren's Slasher Smile upon forming a contract with Arsene. He also frequently forces smiles when things get rough to try and reassure people around him, though it doesn't always work.
  • Hard Work Hardly Works: Even after working his ass off to try and get into U.A. on sheer physical and intellectual merit, it's heavily implied that Izuku still would have never been able to get into U.A. even if he had been able to take the Entrance Exam since the exam heavily favors students with powerful Quirks that are able to destroy things like robots.
  • The Heart: Izuku's heroic spirit forms the moral center of the Phantom Thieves here, bringing them together under a single flag and keeping them from going overboard with their heists. While Ryuji and Ann were at least partially motivated out of spite and revenge against Kamoshida, Izuku's was only concerned with stopping Kamoshida from hurting others and giving closure to the people Kamoshida already harmed. Ann even lampshades this while ruminating about her relationship with her fellow Thieves, mentioning her surprise when she learned that the boy with the criminal record had the "biggest heart she had ever seen". Makoto also calls him the sweetest boy she knows and is baffled to learn that he has an assault charge levied against him.
    • Izuku is also very quick to pick up on when others are distressed or in trouble, which factors into his insatiable desire to help others. He quickly notices that Ryuji probably has a history of Kamoshida given the animosity Ryuji has for the latter and gives Ann someone to talk to when he realizes that she is also under Kamoshida's thumb. This is also the reason why he's so hard on himself after Shiho attempts suicide since he's thoroughly convinced that he could have done something if he just noticed sooner even though they barely knew each other.
  • Heroic B.S.O.D.: Izuku has a major one after he fails to stop Shiho from attempting suicide. He becomes flat out unresponsive and completely missed the fact that he nearly broke his fingers while trying to reach out to save her, obsessing over the fact that he couldn't keep her from jumping. He starts feeling a bit better after he learns that Shiho survived, but he still has to cry into Makoto's shoulder afterward and only fully recovers after making up his mind to change Kamoshida's heart.
  • Heroic R.R.O.D.: Izuku's Smash techniques can deal tremendous damage but take a considerable amount of his stamina and wracks his body with pain with each use to emulate how some abilities are Cast from Hit Points in the game. It is also a Call-Back to the recoil effect Izuku experienced while using One For All in canon. For reference, using Virginia Smash once was enough to leave him barely able to stay up on one knee. Luckily, he doesn't get broken bones from this and a quick Dia from Morgana is usually enough for him to get back on his feet.
  • Heroic Sacrifice: Izuku was tempted to pull one as the Thieves started losing to Shadow Kamoshida, only for the others to refuse him. Carter calls him out on this, telling Izuku that he'd just be trampling over his friends' willingness to put their lives on the line for him by doing this.
  • Hero with Bad Publicity: Izuku is probably the single nicest person you'll ever meet, but his criminal record means that people jump to conclusions about him without getting to know him or even asking for the context behind the assault charge. Because of this, the Phantom Thieves and Makoto are his only friends. Ann even lampshades this, telling him that he was the exact opposite of what she expected after slowing down and having a one-on-one conversation with him.
    Ann: If it makes you feel better, there's no way I can see you as being as bad as they say you are. If anything, you're almost... the opposite of what I expected after hearing all the rumors.
    Izuku: [sheepish chuckle] Y-yeah, I've gotten that a few times...
    • When Izuku begins washing the dishes of his own accord, Sojiro has to do a Double Take, since he never expected Izuku to even think about doing anything for him.
    • After Kamoshida confesses, the student body singles Izuku out and blames him for it, saying that he was lying about being Quirkless and actually had a Brainwashing Quirk solely because of his criminal record.
  • Hero-Worshipper: Izuku still looks up to All Might and the other Heroes even after the reality that he'll never be able to be like them sinks in. Even his Persona, Carter, wears a necklace with All Might's smiling face on it. His experiences in the Metaverse tweak his worldview somewhat. He still admires them deeply, but he has since realized that even the greatest Heroes can't be everywhere to save everyone, especially when these evils . Even still, he knows that someone should be able to speak up for the ones the Heroes can't save, even if it means being branded a Vigilante.
  • High-Pressure Emotion: When Izuku is feeling particularly embarrassed, his nervous sweat is described as turning into steam.
  • Honor Before Reason: Izuku's Chronic Hero Syndrome and ideals of what a Hero should stand for often make him act irrationally even when he knows that he's going against his better judgment and the advice of others. After Shiho attempts suicide, he and Ryuji run over to Kamoshida's office to confront him even though he knows that it will only give Kamoshida more excuses to punish him, simply because he wanted to the real Kamoshida to know that he was coming after him.
  • Horrible Judge of Character: Inverted. Izuku quickly makes friends with the other outcasts at school who are frequently looked down upon, including the Japanese Delinquent Ryuji and the slut-shamed and fiery Ann, but instinctively avoids getting into the same car as Kamoshida even while running late for school in the rain.
  • Humble Hero: Izuku still doesn't think of himself as anything special even as his friends shower him with compliments whenever he has a moment of brilliance or does something awesome.
    Ryuji: [after Izuku solves a drawbridge puzzle] Holy crap, that was amazin'! You're pretty damn smart, man!
    Izuku: [flustered and rubbing the back of his head] N-no, it was nothing, really...
  • Iconic Outfit: Izuku still wears his red-and-white sneakers everywhere, even with his thief outfit.
  • I Coulda Been a Contender!: Izuku feels this way about his decision to try to save that woman, resulting in his criminal record and effectively being permanently barred from pursuing his dream of becoming a Hero. Subverted when he realizes that he doesn't regret what he did even with the ultimate consequences, which allows him to form his contract with Carter. He completely gets over this by Chapter 12 when he realizes that if he had gone to U.A., all of his new friends would still be suffering under Kamoshida's thumb. So while he definitely still misses the lost opportunity, he knows that he wouldn't give up the life he has now just to go to U.A.
  • Inelegant Blubbering: Izuku breaks down and lets the tears, snot, and drool fall after he fails to stop Shiho from attempting suicide.
  • Innocently Insensitive: Izuku initially refuses to tell Makoto about the Cognitive World or his actions as a Phantom Thief in order to keep her out of danger, telling her that she's done enough and that he was going to make Kamoshida pay after Shiho jumps off the roof in despair. While he means this with the best of intentions, Makoto, who's Locked Out of the Loop, takes this as saying that he doesn't want her help and feels worthless because of it, even though he really does want her support.
    • Shiho mistakes the look of horror on Izuku's face when she confesses that Kamoshida had been sexually abusing her for disgust, which proves to be the last straw as she leaps from the top of the school to kill herself.
  • In Spite of a Nail: Izuku ends up jogging and working out regularly in hopes of passing the U.A. Entrance Exam even without meeting All Might. He gives up after moving to Tokyo and the realization that he'll never be a hero sinks in, but he picks it back up again after becoming a Phantom Thief. He later becomes Ryuji's running and workout partner.
  • I Should Have Been Better: Along with It's All My Fault below, Izuku mentally tortures himself by trying to think of all the different ways he could have tried to prevent Shiho from attempting suicide.
  • It's All My Fault: Izuku blames himself for letting Shiho jump off the building even as he nearly broke his fingers trying to get to her.
    Izuku: I-I-I... I'm s-s-sorry... I-I... I-I c-couldn't save her...
    • Izuku visits her the day before the Thieves plan their heist to reaffirm how sorry he felt about not saving her. He then goes on to promise that Kamoshida will be judged for his crimes and that he hopes to see her smile again. When Shiho wakes up, she acknowledges his efforts and feels guilty about how terrible she made him feel while speaking with Ann.
      Izuku: I’m so sorry… [tears cascading down his face] I’m so sorry I couldn’t save you! I-I-I should have done more! I should have been faster! I-I keep thinking about what I could have done differently a-and what I said up there! I messed up so badly, I- [choked sobs as he wipes his face with his sleeve] B-but I won’t let that be the end of it… we’re going to make Kamoshida pay for what he’s done. To you, to the track team, to Ann-senpai, to Ryuji-senpai… we’re not going to let him get away with it! I promise you… [takes Shiho's hand into his own] So please… please wake up soon… and smile once this is all over. Okay? [forces himself to smile like All Might as he continues to cry]
  • Japanese Politeness: Izuku struggles to use anything other than proper Japanese honorifics to refer to others, constantly stumbling over his own words when Ryuji tells him to just call him by his given name, eventually settling on the only somewhat informal "Ryuji-senpai". He later does the same for Ann, calling her "Ann-senpai", and doesn't make an exception for Morgana, calling him "Morgana-san". The latter even lampshades it, saying that Izuku knows his manners.
  • Keeping Secrets Sucks: Izuku feels really bad about hiding his activities from others, which makes him come clean to Ann after she gets sucked into the Metaverse and promises to tell Makoto everything after the issue with Kamoshida is resolved. To his dismay, she vocally disapproves when he admits that he's considering stealing the hearts of other neer-do-wells because of the morally questionable nature of the Thieves' actions.
  • Keep the Reward: Izuku doesn't expect a reward for anything he does and usually tries to refuse it until other people insist or he absolutely needs it. Sojiro calls him out on this behavior, saying that Izuku should expect some compensation for his deeds or else other people will just exploit his good will until he has nothing left to show for it. He later takes up a part-time job as Tae Takemi's guinea pig in exchange for access to stronger medicine, a small salary, and a discount on said medicines.
    Sojiro: [after Izuku washes the dishes for Sojiro] Of course I won't ask you to do this for free, though I can't rightly pay you...
    Izuku: Don't worry about that, Sakura-san, I-
    Sojiro: Nonsense. You might be well-meaning, kid, but don't let yourself get conned by others into doing stuff for free all the time. People will abuse that kindness until you've rightly run out.
  • The Knights Who Say "Squee!": Izuku's enthusiasm for all things Hero-related hasn't dulled in the slightest since he became a Phantom Thief. His room is still plastered with All Might merchandise and he fawns over Ryuji's model gun when he realizes that it was styled after Snipe's personal revolver.
  • The Leader: Even though he's the youngest among them, Izuku's raw capability leads Ann, Morgana, and Ryuji to name Izuku the leader, taking aspects of the Levelheaded (his role as The Strategist and being generally clear-headed), Headstrong (his Chronic Hero Syndrome), and Charistmatic (his ability to bring people together through his sheer niceness and his status a a Wild Card) types.
  • Light 'em Up: Carter is able to able to throw balls of light imbued with the Bless-attribute Kouha spell in contrast to Arsene's Curse-attribute.
  • Light Is Good: As the embodiment of Izuku's dream of becoming a Hero, the porcelain-skinned, Bless-attribute Carter is an unambiguously good Boisterous Bruiser who can use the Kouha line of spells and encourages Izuku when he's feeling down. Further emphasized by Carter's rousing summoning speech which states that he will break the chains that hold Izuku down, which stands in contrast to Arsene's promise to provide power even if it ends up chaining Ren to Hell.
    Carter: From the sea of your soul, I come forth! I am the rebel hero of your soul, your power to save others in this foreign land! I am Carter! [flourishes his cape] If you ask, I will give you the power to break forth and save yourself from this mess!
    Izuku: Please, give me the power I need! Carter!
    Carter: Then consider it done, kid! Let's show 'em that you can be a hero!
  • Like Brother and Sister: Izuku doesn't seem to have any romantic attraction towards Makoto and treats her more like an older sister or a really close friend. He feels extremely guilty about keeping secrets from her and the two are always looking out for each others' well-being.
  • Locked Out of the Loop: Izuku refuses to drag Makoto into his mess, leaving her in the dark about his activities as a Phantom Thief. Unbeknownst to him, this causes Makoto to feel useless and that Izuku doesn't want her help, even though he desperately does but wants to keep her safe at the same time.
  • Luminescent Blush: Izuku has this frequently out of embarrassment, whether he's talking to (or worse, touching) a girl or if Morgana is teasing him by revealing something he'd rather keep hidden.
  • Magnetic Hero: Izuku's sheer niceness ends up drawing the Phantom Thieves to him on top of his status as a Wild Card. Then there's the Shadows who become his Personas.
  • Major Injury Underreaction: Not nearly as pronounced as in his home series, but Izuku's Heroic B.S.O.D. prevents him from reacting to nearly breaking his fingers and leaving them a bloody, scabbed mess when he tried to force them through the fence to reach Shiho in time.
  • Megaton Punch: Izuku develops his own Smash techniques in time for the battle with Kamoshida's Shadow. Quantico Smash is his canon counterpart's Delaware Smash in all but name, with Carter firing a powerful shockwave with a finger flick. He ups the ante to Virginia Smash for the finishing blow after Morgana left the Shadow open to attack, charging Carter's fist with blinding light before driving it into Kamoshida's stomach, sending him flying and completely destroying the staircase the Shadow crashed into and leaving a massive crater in its wake. These attacks are also Dangerous Forbidden Techniques, leaving Izuku wracked with pain and exhaustion, but without any broken bones like his One For All-using counterpart, allowing Morgana to use Dia to heal him enough to move after the fight was over.
  • Mistaken For Suicidal: While examining his new room, Izuku pulls up a chair to see if a ceiling beam would be sturdy enough to use as a pullup bar. Sojiro then walks in to find Izuku suspended off the ground with a chair under his feet.
    Sojiro: Holy shit, kid... You're not trying to...
  • Momma's Boy: Even his criminal conviction doesn't change the relationship Izuku shares with his mom. She's anguished when she's forced to have him move away and he doesn't blame her for his situation at all. The first thing they do when seeing each other over Golden Week is to hug each other tightly with tears in their eyes. This is what makes Futaba jealous, since this is exactly the kind of relationship she had with her own mom.
  • Monochromatic Eyes: Carter's eyes have no irises or pupils, leaving just the white sclera.
  • Movie Superheroes Wear Black: Izuku's Phantom Thief outfit is a black and red version of the second version of his canon costume with the addition of Ren's Badass Longcoat and All Might-like attachments to his mask.
  • Muscles Are Meaningful: Carter's rippling muscles grants him great physical strength relative to the slimmer Personas of the other Thieves, culminating in Izuku creating his own Smash techniques that deal tremendous damage at the cost of great pain and a huge drain on his stamina.
  • Must Have Caffeine: Izuku has taken to drinking black coffee every morning as part of his training regimen, which has become easily accessible now that he lives in a cafe. Sojiro is surprised at this, asking if Izuku was trying to impress him.
  • My God, What Have I Done?: He's horrified when Kamoshida offers to kill himself as atonement for his crimes. For Izuku, this would be no better than murdering Kamoshida himself.
  • Nervous Wreck: Izuku remains easily flustered and extremely apologetic even after coming to know the Thieves. His peers all call him a "jumpy guy" and he frequently breaks into nervous sweats.
  • Nice Guy: Even after everything that's happened to him, Izuku refuses to let it affect how he treats others and continues to be an extremely kind and empathetic young man. He doesn't judge Ryuji for his appearance, is quick to help Morgana out of his cage, and gives Ann someone to talk to about her troubles with Kamoshida. This works against him while attempting a Hold Up, since he's decidedly non-threatening compared to his teammates. It does make Pixie join him and neither she nor Bicorn hold it against him when he selects them for fusion and thus execution. She even lampshades the fact.
    Pixie: I guess you're the type who tries to be nice to everyone, huh?
  • No Good Deed Goes Unpunished: Two-fold here. On top of the social stigma that comes with having a criminal record, Izuku is burdened with the fact that he'll never be able to enroll at a Hero school or find a job at a Hero office with that assault label on his record. He also acknowledges that it will be even more of an uphill battle to even follow his backup plan to become a police officer. Both realizations bring him to tears on multiple occasions.
    • After Izuku and the rest of the Thieves save dozens of students from Kamoshida's abuse, his reputation simply gets worse as the student body immediately pins the whole ordeal on him and spreads rumors that he's hiding a Brainwashing Quirk.
  • No-Sell: Carter is immune to Bless attacks and resistant to Curse attacks. Later on, Carter's own Bless attacks get No Selled by a Shadow in Kamoshida's Palace.
  • Ocular Gushers: Just like in canon, Izuku's eyes can shoot out rivers of tears in an instant when he's feeling emotional.
  • Odd Friendship: With Ryuji. The two are polar opposites in nearly every conceivable way aside from their status as social pariahs and the fact that they were denied the chance at their dreams. Izuku is an intelligent, plain-looking, soft-spoken Hero fanboy while Ryuji is a loud, foul-mouthed Japanese Delinquent who dyes his hair blonde and frequently breaks the school dress code. Despite this, their shared desired to do good and experiences in the Metaverse have made them inseparable. Makoto even lampshades this, saying that Izuku has always had a tendency to make "energetic" friends after remembering his "friendship" with Bakugou.
  • Otaku: Izuku still loves Heroes more than anything, especially All Might, even after being denied the chance to become like his idol time and again. His room is plastered from wall-to-wall with All Might's merchandise and his mask is styled to resemble All Might's trademark hairstyle. He's embarrassed by the last part in particular, which Morgana is happy to tease him for.
  • Oxymoronic Being: Izuku's status as a Phantom Thief is discussed as this. Heroes are widely popular, recognized, and accepted in society for upholding the law. So the idea that his dream to become a Hero was the catalyst he needed to become a Phantom Thief who continuously subverts the law in pursuit of his own sense of justice seems contradictory. But it's explained that it's his desire to become a Hero in spite of everything that says he can't is what makes the dream rebellious enough to make his Persona manifest.
  • Perpetual Smiler: Carter never has anything less than a Grin of Audacity on his face. Even when he's asking Izuku if a particular course of action is wise or not, that grin stays and only widens after he hears Izuku's response.
  • Personality Powers: The reason for Izuku's contract with Carter instead of Arsene. While Ren was a quiet boy who secretly wanted to rebel and lash out at the society who constantly mistreats him, Izuku's desire to become a hero for the sake of doing good causes his Persona to be completely different from Ren's, being Arsene's polar opposite in nearly every way. It's also heavily implied that Carter is built around Izuku's image of the Ideal Hero: All Might, given the similarities between All Might's and Carter's Heroic Builds, unwavering heroism, tendency to call Izuku "my boy", and incredible physical strength. Justified by the fact that Personas are just facets of their wielder's personalities.
  • Pint-Sized Powerhouse: Izuku is the holder of the Fool Arcana but is only a first-year high school student versus his teammates' status as second-year students. As a result, he's shorter than most of them (but is still MUCH taller than Morgana). He's also acknowledged as the most capable and powerful member of the Thieves overall.
  • Positive Friend Influence: Just like in his home series, Izuku is great at bringing out the best in others. For instance, instead of chastising Ann for putting herself in danger and slowing the thieves down after she awakened her Persona, Ryuji instead manages to focus on escaping alive and leaves his petty grievances for later.
  • Power Glows: Carter's fist shines with blinding light as he throws out Virginia Smash.
  • Protagonist Power-Up Privileges: As the Wild Card, he is the only member of the Phantom Thieves who is able to use multiple Personas.
  • The Power of Friendship: Literally. Due to his nature as a Wild Card, the power and variety of his Personas are related to the strength of his heart, which can only be strengthened by forging bonds with others.
  • Rage Breaking Point: Izuku and Ryuji storm off to confront Kamoshida after Shiho attempts suicide even though he knows that it wouldn't do anything for him. While Izuku seems like the more reasonable of the two, he explodes at Kamoshida as he continued to taunt them over Shiho's attempted suicide.
    Izuku: [gives Kamishoda a Death Glare] I was saying... that you’re not going to get away with this. [trembles with rage as he releases Ryuji] You’ve hurt too many people and caused Suzui-senpai to try to kill herself. You... you’re not the king of this school, Kamoshida! [raises his voice and points at Kamishoda] The students aren’t yours to rule over! You will be stopped! Because no matter what, there will always be Heroes around to put an end to your crimes! And they won’t stop until all of your victims have been saved!
  • Reality Ensues: Shonen series protagonist or not, a Socially-Awkward Hero like Izuku isn't going to know what to say when a girl he knows and cares about is on the verge of committing suicide. One wrong expression is all it takes to push her over the edge.
  • Red Oni, Blue Oni: Izuku is the more demure Blue Oni to Ryuji's Red.
  • Revolvers Are Just Better: Izuku gets a model gun designed to resemble Snipe's custom-made revolvers from Ryuji. It works like the real thing while in the Cognitive World.
  • Righteous Rabbit: The Shadows mistake the parts of Izuku's mask shaped like All Might's hair for rabbit ears, causing an imp to refer to him as "bunny ears" as everyone else begins to take notice.
  • Rousing Speech: Carter gives one to Izuku as he seals their contract.
    Carter: [booming, echoing voice] Come on, kid. You gon' give up that easily?
    Izuku: Wh-what?
    Carter: You proved yer resolve when you jumped to save the blond. Even now, I can feel that you never regretted yer choice in savin' that woman, either. Actin' and doin' right without thinkin'... that's what it means to be a Hero, right? And yet, society's tellin' you that you're a criminal. A piece of scum for havin' the guts to do right by yer fellow man... what do you think? Do you really want to be a Hero? Or was that all just some act? Would you take back what you did? Would you?!
    Izuku: [internally as he grinds his teeth in frustration] Would I take back what I did? No! S-she called for help! There was no way I would ever ignore that! Not then, and not now!
    Carter: Well said, my boy! We are in agreement! Now then, let's seal our contract with a vow! I am thou... thou art I... I shall grant you the power to enact justice on this world! [Izuku grips his head in pain] Never regret! Never surrender! Never doubt! If society chains you for being a hero... then rip those chains off and save them, whether they want you to or not!
  • Rule of Empathy: Izuku is arguably an even bigger case of this than his canon counterpart, being ostracized for not only being one of the only Quirkless kids around but also for being legally a criminal despite his long-held desire to save others as a Hero. The narration outright states that Izuku is surprisingly good at getting others to sympathize with him unintentionally.
  • Samaritan Syndrome: Izuku is initially hesitant to steal the treasure of Kamoshida's heart because of his reservations about the morality of Brainwashing for the Greater Good and is terrified of the thought of killing the man by accident. He changes his tune after Shiho attempts to leap to her death, though he still insists on Thou Shalt Not Kill and plans to turn himself and shoulder all the blame for Kamoshida's murder if they accidentally kill him because he feels that he'll be no better than a Villain if he doesn't.
    • It pops up again when Izuku tells Makoto the truth and they get into an argument over the ethics of the situation and what might happen if he's ever caught. He knows it's wrong and he never wanted to operate this way, but if there are people suffering that he can help and other Heroes can't, he's willing to take the risk of being branded a Vigilante or a Villain and being put in prison.
    Izuku: Because even if Heroes save people, they can't save everyone! Especially those who are suffering in silence! We… what we did… we helped so many students from having to keep suffering. Suzui-senpai was able to get the justice she deserved. But seeing how many students were suffering and nothing was being done about it... it makes me wonder how many more are suffering like that. How many people are at the mercy of egomaniacs like Kamoshida? There are people who are afraid to speak up, or even when they do they're silenced... I... I didn't want to be a hero who operated like this, but... but if we can help more people who are suffering like that, then I want to keep fighting. Even if the world calls us Villains or Vigilantes, I'm... I'm okay with it.
  • Say My Name: Izuku calls out to Shiho as she jumps off the roof of the school.
    Izuku: SUZUI-SENPAI!
  • Sempai/Kohai: Because he's only a first-year, he's the Kohai to the rest of the Thieves' Senpai. This relationship is especially noticeable with Ryuji, who goes on ahead when they first stumble into Kamoshida's Palace and is protective of Izuku after their first meeting. In return, Izuku is quick to defend Ryuji from his critics and addresses him as "Ryuji-senpai" despite the latter's attempts to be casual with Izuku.
  • Shrinking Violet: Izuku is just as sweet as he is in canon but also just as shy and it takes him a while to open up to others unless Heroes are involved. His reputation as someone with an assault charge against him also takes everyone who meets him by surprise, which is lampshaded by everyone he meets.
    Izuku: [bowing respectfully] I-I'm sorry to burden you, Kawakami-sensei. Please take care of me.
    Kawakami: Are you... sure this is the kid with a criminal record? He looks like he could barely hurt a fly.
  • Simple Staff: In contrast to Ren Amamiya's status as a Knife Nut, Izuku gets a staff to use alongside a revolver sidearm, reflecting his Thou Shalt Not Kill ideology. But his Persona, Carter, is very much a case of Heroes Prefer Swords.
  • Skyward Scream: Izuku screams in anguish after he fails to stop Shiho from attempting suicide and can only watch helplessly as she falls from the roof of Shujin Academy.
  • Socially-Awkward Hero: Izuku's criminal record underscores this, since he can barely speak with anyone without them judging him for having an assault charge on his record even as he tries to treat everyone around him nicely. His tendency to stutter (even when texting) also makes him far less threatening when attempting to negotiate with Shadows. At the same time, his status as the Wild Card means that he also has to be The Social Expert to make the most of his abilities. Naturally, Hilarity Ensues.
  • Strong Family Resemblance: Izuku is described as the spitting image of his mother, which is exactly how it is in canon.
  • Sweat Drop: Izuku has these frequently and sweats profusely whenever he's nervous. Notably, the author actually uses this trope as a verb, which gets edited out in later editions of the story after vocal fan annoyance.
  • Taking the Bullet: While battling Kamoshida's Shadow, Izuku shoves Ryuji out of the way of an oncoming barrage of volleyballs, stunning and knocking the wind out of Izuku until Ryuji pulls him behind cover. The older Thief then reminds Izuku not to make any "Heroic Sacrifices".
  • Tender Tears: Izuku is frequently crying both tears of regret and tears of joy, though he always tries to wipe them away. He gets this from his mom, who also cries Ocular Gushers when they reunite over Golden Week.
  • Theme Naming: Izuku names his Smash techniques, Quantico Smashnote  and Virginia Smash, in the same vein as the signature moves of his lifelong idol, All Might. It also references the fact that John Carter was a Virginian soldier.
  • The Team Normal: Izuku is only Quirkless member of the Phantom Thieves (aside from Morgana, who may or may not be human), but subverted in that he's probably the most special of the Phantom Thieves as the Wild Card.
  • Thou Shalt Not Kill: No matter how vile the target is, Izuku refuses to do anything that could potentially result in Accidental Murder, causing him to hesitate when given the option to perform Brainwashing for the Greater Good out of fear of killing Kamoshida. Even Shadows aren't totally exempt from Izuku's no-kill rule, since he's happy to let Shadows he can negotiate with go if they don't have any money or items to provide and are no longer a threat and frequently tries to recruit them as Personas after learning that he has the ability to do so. He has to beg Ann not to throw Kamoshida off his own Palace.
  • Threat Backfire: Izuku's lack of confidence and sheer niceness means that most Shadows are hardly impressed with his attempts to perform a Hold Up until Ryuji and Morgana step in to pick up the slack.
    Izuku: [threatening Pixie] A-Alright! G-Give me whatever you have! Money or items... please...?
    Pixie: [all fear of death gone] ...Was that really the best you could do?
    Morgana: We really need to work on your execution, Hero...
  • Took a Level in Cynic: After continually telling himself that there had to be a way for him to become a Hero, Izuku finally breaks down after his second night at Leblanc as he realized that there was no way he could become a Pro Hero now that he was Quirkless and a criminal. Luckily for him, his experiences in the Metaverse have given him a chance to help others again, restoring his cheer and hope for the future. That said, his time at Shujin makes his worldview more cynical and grittier as he realizes that the Heroes he's looked up to all his life haven't solved all of society's ills when he sees that Kamoshida gets to abuse his students with impunity. This is what motivates him to take matters into his own hands and right the wrongs that Heroes miss or can't intervene in without losing his faith in Heroes like All Might.
  • Trademark Favorite Food: Katsudon, or fried pork cutlet over rice. Inko invokes this by offering to go out to a katsudon joint when they meet up over Golden Week.
  • Tragic Dream: Izuku continues to cling to his dream of becoming a Hero even when he knows that it's all but impossible for him now thanks to being Quirkless AND a criminal. It's because of this dream that he decides to continue being a Phantom Thief. Even if becoming a Hero is an impossibility and he's branded a Villain for his actions, he doesn't care as long as he gets to help others.
  • Trauma Conga Line: To say that the cards are stacked against Izuku is a gross Understatement. First he's charged and convicted with assault for trying to save a woman who was being sexually assaulted, putting him on probation in Tokyo and forcing him to live away from his mother, the one stable, good influence in his life. The trial itself also prevents him from taking the U.A. Entrance Exam, completely dashing his hopes of getting into the one school he's dreamed of attending his entire life. Then it sinks in that he'll never be able to become a Hero because of his new criminal record even after his probation is over. Then he gets sucked into Kamoshida's Palace and barely escapes with his life. After that he learns that his criminal record was leaked before he even arrived at school, causing virtually the entire student body to vilify and spread rumors about him out of fear. And this is just the first five chapters.
  • Unwitting Test Subject: Even though he agrees to test Tae's medicines for him in exchange for the pay of a part-time job and discounts on her medicines, Izuku generally has no idea what the things he's testing will do to him.
  • Verbal Backspace: In Chapter 7, he wonders how Kamoshida's victims could refuse to speak up for themselves after being abused so badly. He then remembers how he was bullied himself as a child and immediately takes his statement back.
  • Walking Shirtless Scene: Carter, as per the source material, amply showing off his rippling muscles.
  • You Gotta Have Blue Hair: Green, but it's hardly unusual in the world of My Hero Academia.
  • Youthful Freckles: A trademark of his character design that hasn't changed in this story.

    Ryuji Sakamoto / "Skull" 
http://static.tvtropes.org/pmwiki/pub/images/ryuji.png
Click here to see Skull 
Click here to see Captain Kidd 

Izuku's first real friend at Shujin Academy. He is a Japanese Delinquent and a former member of the school track team before its disbandment. Although he's often vulgar and tactless, he is a kind soul at heart and will risk life and limb for those willing to stand by him.

His Persona is Captain Kidd, a real-life 18th century sailor who was tried and executed for piracy. He represents the Chariot Arcana.
  • Adaptational Badass: Downplayed. He actually has a pretty strong Quirk, being able to use explosive bursts of Super Speed with the electricity charged in his kneecaps from running. However, due to his Career-Ending Injury, it isn't nearly as powerful as it once was and he can only use it for brief periods of time before his knee gives out.
  • Arm Cannon: Captain Kidd has this in place of his right hand.
  • Batter Up!: He uses his blunt weapons this way, slamming a Bicorn in the head as if he were aiming at a baseball.
  • Battle Cry: "Get wrecked!" and "Blast them away, Captain Kidd!"
  • Berserk Button: He cannot stand the idea of adults abusing children and teenagers because of his own experiences with Kamoshida, immediately flying into a rage whenever he hears about it.
  • Brains and Brawn: The Brawn to Izuku's Brains. He defers to Izuku most of the time due to his intelligence, but is quick to stand up when Izuku is more reluctant and prefers physical and direct solutions. On the other hand, Izuku's Persona, Carter, is even more powerful in close range than Captain Kidd, making this a Zig-zagged trope.
  • Butt-Monkey: Not quite as frequently as Izuku, but Ryuji is still the target of Ann's and Morgana's jabs.
  • Career-Ending Injury: Ryuji's leg was broken by Kamoshida, giving him a limp and a bad knee that prevents him from sprinting for any extended period of time. Since his Quirk requires him to charge electricity in his kneecaps, the power of his Quirk was effectively halved.
  • Change the Uncomfortable Subject: He clears his throat and hurriedly tries to change the subject after Ann admits that her decision to spare Kamoshida was a case of Cruel Mercy to submit the sadistic teacher to Fate Worse than Death.
  • Disappeared Dad: Ryuji's dad walked out on him and his mom and was implied to have been abusive before this.
  • Dumb Muscle: He admits that he isn't smart, which is why he defers leadership to Izuku, but is happy to fight on the front lines alongside his friends.
  • Face of a Thug: He has the looks and outward demeanor of a typical Japanese Delinquent, but he's actually an extremely forgiving Nice Guy once you get to know him, sticking up for Izuku whenever possible after their first visit to the Metaverse.
  • Foil: He's one for Bakugou. Both of them are foul-mouthed blonds who are talented in their respective fields (Track for Ryuji and pretty much everything for Bakugou). But Ryuji is a Book Dumb Nice Guy who was ostracized by his peers after an impulsive decision led to the loss of most of his running ability and cut the power of his Quirk in half. Bakugou is a Jerkass Born Winner who received nothing but praise and envy from others for his overwhelming talent, getting into the most prestigious Hero school in Japan on his raw power and intelligence. While Ryuji dyes his hair blonde, Bakugou's is natural.
  • Ghost Pirate: His Persona, Captain Kidd, has this as his motif, being a skeletal pirate riding atop a floating ship.
  • Good Cop/Bad Cop: He's the Bad Cop (the straightforward, blunt interrogator) to Izuku's Good Cop (sympathetic and soft-spoken) when asking around to try and get one of Kamoshida's victims to speak up about their abuser's crimes. Unfortunately, they have no such luck, and Izuku's status as the Good Cop is undercut by the fear induced by his criminal record. Ryuji even lampshades this trope to Izuku, arguing that people would not take them seriously if they weren't direct enough.
  • Hair of Gold, Heart of Gold: Ryuji's hair is dyed blond, but he still counts, being incredibly loyal and kind to those willing to stick around him.
  • Handicapped Badass: His running ability is limited due to the lingering effects of his broken leg, which has also halved the power of his Quirk. Despite this, he remains an integral member of the team.
  • Hell-Bent for Leather: His thief gear consists primarily of a black, leather jacket and tight dark slacks along with kneepads.
  • Improvised Weapon: His first melee weapon is a metal pipe that appeared when he first manifests his Persona.
  • Momma's Boy: Because his father walked out on him, Ryuji is very close to his mom and got into track in hopes of getting into a good college on a scholarship.
  • Odd Friendship: With Izuku. The two are polar opposites in nearly every conceivable way aside from their status as social pariahs and the fact that they were denied the chance at their dreams. Izuku is an intelligent, plain-looking, soft-spoken Hero fanboy while Ryuji is a loud, foul-mouthed Japanese Delinquent who dyes his hair blonde and frequently breaks the school dress code. Despite this, their shared desire to do good and experiences in the Metaverse have made them inseparable. Makoto even lampshades this, saying that Izuku has always had a tendency to make "energetic" friends after remembering his "friendship" with Bakugou.
  • Sempai/Kohai: Has this relationship with Izuku, being one year his senior. As a result, Ryuji is quite protective to Izuku after their first trip through the Metaverse and rushes to his aid whenever the younger boy is in a rough spot. Izuku reciprocates, calling him senpai out of respect despite Ryuji assuring him that they didn't need to be so formal and is also quick to defend Ryuji from those who would badmouth him.
  • Scarf of Asskicking: Wears a red muffler tied into an ascot while acting as a Phantom Thief.
  • Shotguns Are Just Better: His firearm of choice.
  • Shock and Awe: His Persona, Captain Kidd, specializes in the use of the Zio line of skills, which rain down lightning bolts. In addition to this, his Quirk allows him to charge up electricity in his kneecaps like a turbine by running around, which he can then release for a short burst of increased speed. However, the effective power of this Quirk was cut in half after his leg was broken, which is only worsened by his limp.
  • Sir Swears-a-Lot: He's quite vulgar and aside from his use of "effin'" instead of "fucking", he uses much more colorful vocabulary in casual conversation than the other Thieves. Izuku also has to make extensive edits to their first calling card to make it sound more eloquent and less like the immature rant it is in canon.
  • Super Speed: As mentioned under Shock and Awe, Ryuji's Quirk allows him to run super fast for brief periods of time after storing up electricity behind his kneecaps while running. Unfortunately, the power of this Quirk was effectively halved by his broken leg and only weakened further by his limp. While he can still use short bursts, he can't sprint for long periods of time like he used to.
  • Vitriolic Best Buds: With Morgana and Ann. They'll make jabs and snipes at each other all day long, but they're still the best of friends and trust each other with their lives.
  • The Watson: Since Izuku isn't a Silent Protagonist, Ryuji takes up this role as Izuku and Morgana explain things to him, which has the side effect of making him seem somewhat duller than he already is in canon.

    Morgana / "Mona" 
http://static.tvtropes.org/pmwiki/pub/images/morgana.png
Click here to see Morgana's housecat form 
Click here to see Zorro 

A strange cat-like creature Izuku and Ryuji encounter during their first trip into the Metaverse, Morgana has no knowledge of his past but a wealth of it on the nature of Shadows and the Metaverse. Because of this, he helps found the Phantom Thieves of Hearts, acting as an important adviser who teaches the gang about the ins-and-outs of both Phantom Thievery and the Cognitive World.

His Persona is Zorro, a pulp fiction hero from the early 20th century. He represents the Magician Arcana.
  • A Boy and His X: He takes up the role of Izuku's pet cat in reality in order to meet up with the other Phantom Thieves as needed, being transformed into the shape of a regular housecat in the process.
  • Accessory-Wearing Cartoon Animal: He wears a muffler and utility belt while in the Metaverse.
  • A Form You Are Comfortable With: He transforms into a normal-looking housecat while in reality, which allows Izuku to keep him around without arousing too much suspicion, though people wonder why Izuku talks to his loudly meowing cat.
  • Amnesiac Hero: Aside from his unusually in-depth knowledge of the Metaverse and its mechanics, Morgana is a complete amnesiac.
  • Armor-Piercing Question: Gives one to Izuku to get him to overcome his indecisiveness over how to deal with Kamoshida.
    Izuku: But… is changing his heart really okay?
    Morgana: Are his distorted desires more important than the suffering of the students he’s torturing?
  • Become a Real Boy: His end-goal is to become a human and woo Ann.
  • Blow You Away: Morgana and Zorro can use the Garu skills, generating whirlwinds to damage their foes.
  • Combat Medic: He's in charge of patching everyone up with Dia when things get rough.
  • The Gadfly: After learning about Izuku's Hero obssession, Morgana is quick to tease the boy about it to the latter's embarrassment.
  • Heroes Prefer Swords: Morgana and Zorro both wield swords in combat. Morgana has a Sinister Scimitar, while Zorro uses a rapier.
  • Mentor Mascot: For the Thieves, due to his cartoony appearance as well as his knowledge of the Metaverse.
  • MacGyvering: Morgana knows how to make tons of useful tools like smokescreens and lockpicks from the loot that the Thieves find lying around the Palaces, which can be as mundane as yarn, aluminum sheets, and cork board.
  • Mr. Exposition: He spends much of the early part of the story instructing Izuku and the gang about the mechanics of the Metaverse and the Cognitive World as well as how to act like Phantom Thieves.
  • Running Gag: He frequently makes bold statements before following them with "probably" or "I think" or some other subjunctive phrase, nearly making Izuku Face Fault each time.
  • Sinister Scimitar: Played with. Morgana can be decidedly manipulative and demanding, but he's rarely unreasonable and unkind even though he wields a scimitar in combat.
  • Top-Heavy Guy: Both Morgana and Zorro are top-heavy, with Morgana's head being as large as the rest of his body and Zorro's torso dwarfing his legs.
  • Trademark Favorite Food: Fish, especially fatty tuna.
  • Vitriolic Best Buds: With Ryuji. They'll make jabs and snipes at each other all day long, but they're still the best of friends and trust each other with their lives.
  • Wrong Context Magic: His appearance is mistakenly attributed to a Quirk at first, with Izuku comparing Morgana to Nezu, U.A.'s principal. Morgana is ticked by this.

    Ann Takamaki / "Panther" 
http://static.tvtropes.org/pmwiki/pub/images/anne_0.png
Click here to see Panther 
Click here to see Carmen 

One of Ryuji's classmates, she is a fiery young woman known for her dazzling foreign looks through her Caucasian heritage. She is Shiho Suzui's best friend and is forced to do favors for Kamoshida in order to secure Shiho's place on the school volleyball team. She joins the Thieves after Izuku and Ryuji Failed a Spot Check and accidentally sucked her into the Metaverse.

Her Persona is Carmen, the eponymous protagonist of Prosper Mérimée's novella and the play adapted from it, a smuggler who wooed countless men for fun and profit until she was murdered by one of her spurred lovers. She represents the Lovers Arcana.
  • Amazing Technicolor Population: Her Persona, Carmen, has red skin.
  • A Taste of Their Own Medicine: She dangles Kamoshida's Shadow over the balcony to make him experience exactly what Shiho felt, coming precariously close to dropping him right off.
  • Battle Cry: "Dance, Carmen!"
  • Big Eater: When sweets are involved, she'll down piles and piles of baked goods without stopping. Ryuji even lampshades this by pointing out that she needs to watch her calorie intake as a model, but she just tells him to shut up and let her enjoy it.
  • Book Dumb: While she's one of the more level-headed members of the Thieves most of the time, she admits that her grades are poor outside of English (which she's fluent in). In the Metaverse, she, like Ryuji, often needs to have things explained to her and generally leaves Izuku to do most of the long-term planning.
  • But Not Too Foreign: She's one-quarter American and is implied to be of Finnish descent due to the etymology of her name. She was born and raised in Japan for the most part, but spent enough time in America to become fluent in English.
  • Cleavage Window: Her thief gear features one, to her displeasure.
  • Cigar Chomper: Carmen always has a cigar in her mouth, representing her inclination towards manipulating fire.
  • Classy Cat-Burglar: She wears a red, skintight Spy Catsuit, has a cat-shaped mask and is a Phantom Thief who goes by the Code Name "Panther".
  • Comes Great Responsibility: Her motivation for continuing as a Phantom Thief.
    Ann: I mean, with this kind of power, don’t we have a responsibility to help? If I just ignored the problems of others just because they didn’t involve me, I’ll end up being no better than how I was before. I… I don’t want to live like that.
  • Dominatrix: Ann's use of a whip as a weapon and Carmen's tendency to string along two lovestruck butlers give this impression.
  • Dumb Blonde: As mentioned above, she's Book Dumb and often leaves Izuku to do most of the long-term planning. She does have a good bit of common sense that Ryuji doesn't, mainly being better at keeping her mouth shut. Kamoshida's cognition of her exaggerates this, making her a skimpily-dressed, lovestruck bimbo who does nothing but fawn over him.
  • Extreme Omnivore: She can bite through anything short of metal with ease with her Quirk, but even metal isn't safe if she tries hard enough. She admits that it's more embarrassing than useful, having bitten through countless chopsticks and at least four forks. She has to ask for a metal straw to keep herself from biting through it by accident while sitting down at a diner. She also uses it to take a bite out of a Shadow who was trying to hold her down.
  • Foreign Fanservice: Her foreign looks get her a lot of attention and she has the most sensual outfit out of all of the Thieves.
  • Friendless Background: Her Caucasian appearance made her the target of malicious rumors throughout her middle school and high school life. After coming to Shujin, she becomes friends with Shiho Suzui, who is her Only Friend until she becomes a Phantom Thief.
  • Generation Xerox: Ann is a member of the fashion industry as a model while her parents are globe-trotting fashion designers.
  • Girlish Pigtails: Both Ann and Carmen wear their hair like this. It emphasizes Ann's youth to disturbing results as Kamoshida's one-sided attraction towards her and her classmates' perceptions of her come to light.
  • Hair of Gold, Heart of Gold: She has platinum blonde hair and is a genuinely nice and supportive person once you get past her prickly exterior.
  • Half-Breed Discrimination: Due to her partially Caucasian heritage, her looks have made her the subject of rumors and scorn among her peers due to the extremely homogeneous nature of Japan's population. This is why she only has Shiho for a friend throughout middle school and high school until she becomes one of the Thieves.
    • This is also why people buy into the rumors that she is having an affair with Kamoshida so easily. Due to the conservative nature of Japan, foreigners, especially those of Western descent, are stereotyped as being sexually aggressive compared to their Japanese peers.
  • Impossibly-Low Neckline: Just look at Carmen's dress. It's a wonder that it stays on at all.
  • More Dakka: Compared to Izuku and Ryuji, who use pistols/revolvers and shotguns respectively, Ann opts to use a submachine gun.
  • Ms. Fanservice: Her thief gear is form-fitting and hugs all of her curves, has a huge Cleavage Window, is covered in zippers that would almost certainly leave her naked if any of them were pulled on, and she has a dominatrix theme with her use of a whip. She's notably uncomfortable with this.
  • Mukokuseki: Actually pivotal to her character. Because of her foreign heritage, she possesses Caucasian features that are extremely uncommon in Japan, causing others to stereotype and shun her even though she was born and raised in Japan for most of her life.
  • My God, What Have I Done?: She's horrified when she realizes that Izuku would have turned himself in for Kamoshida's murder if she had decided to go through with her threat to kill him.
  • Playing with Fire: Carmen specializes in the use of Agi, allowing Ann to throw powerful fireballs at her foes.
  • Red Is Heroic: Her thief gear is the only one to be brightly red all-over instead of mostly black.
  • Slut-Shaming: Because of her appearance, Ann is pigeon-holed into the Japanese perception that Westerners are sexually aggressive. The other Shujin students spread rumors about her and say that she's having an affair with Kamoshida, leaving her lonely and ostracized with Shiho as her Only Friend until Ann meets Izuku and catches up with Ryuji.
  • The Smurfette Principle: Of the founding members of the Phantom Thieves, Ann is the only female member.
  • So Beautiful, It's a Curse: Her good looks make her the target of rumors that make her out to be a slut as well as Kamoshida's unwanted attention.
  • Something About a Rose: Carmen has a belt of roses around her waist. She uses the thorny vines to string along two lovestruck butlers that she loves to stomp on.
  • Stranger in a Familiar Land: Even though she's ethnically Japanese and was born and raised in Japan, she is still treated like an outsider simply because of her Caucasian features.
  • Sweet Tooth: After their first successful heist, Ann and the others head to a pricey hotel buffet to celebrate. She immediately skips anything remotely resembling dinner and goes straight for the desserts, piling all sorts of cakes and pastries on her plate.
  • Vitriolic Best Buds: With Ryuji. They'll make jabs and snipes at each other all day long, but they're still the best of friends and trust each other with their lives.
  • Whip It Good: Her weapon of choice in the Metaverse.
  • Zipperiffic: Her thief gear has numerous impractical zippers that go straight down the suit.

Antagonists

    Suguru Kamoshida 
http://static.tvtropes.org/pmwiki/pub/images/kamoshida.png
Click here to see Shadow 
Click here to see Asmodeus 
Shujin Academy's P.E. teacher and a former Olympic athlete. He thoroughly abuses the students under his care, making them go through Training from Hell just to increase his standing and for his own amusement.
  • Achilles' Heel: Kamoshida's Shadow is so attached to his crown that removing it takes a huge chunk of his power, leaving him vulnerable.
  • Adaptational Badass: His Shadow's Boss Battle is a Warm-Up Boss in the original games, but here he comes dangerously close to wiping out the Thieves, to the point that Izuku was heavily considering pulling a Heroic Sacrifice just to buy time for the others to get away.
  • A God Am I: He's an outright megalomaniac within his own Palace.
  • Attack of the 50-Foot Whatever: His Shadow grows large enough to almost reach the ceiling of his Palace while sitting down just prior to battling the Thieves.
  • Attention Whore: He demands attention and respect. He's arguably worse than his game version in regards to this, because he was denied much of the fame and prestige he had because of the prominence of U.A.'s Sports Festival.
  • Cruel Mercy: After he offers to commit suicide, Ann tells him that he needs to live to atone for his crimes. She later cites this as part of her reason for sparing Kamoshida's Shadow, as she believes that forcing him to live with the crippling guilt of his many atrocities is a Fate Worse than Death.
  • Dirty Old Man: Despite his athleticism, he's definitely past his prime and is constantly making passes at Ann, to her disgust. He later sexually abuses Shiho to the point that she tries to commit suicide.
  • Driven to Suicide: He offers to kill himself as part of his atonement for his past actions, horrifying Izuku. Thankfully, Ann manages to snap Kamoshida out of this, telling him that he'd just be running away from his problems if he were to commit suicide.
  • Freudian Excuse: He's given a slightly stronger one than in canon. He feels obsolete due to the popularity of Quirks and U.A.'s Sports Festival devaluing his Olympic gold medal, fueling his reprehensible behavior towards his students.
  • Green-Eyed Monster: As if the Thieves didn't have enough reasons to hate him. He resents U.A. and the rise of Quirks, because the prominence of the Sports Festival devalued his achievement as an Olympic gold medalist and rendered him obsolete. Because he can't act on this resentment, unlike his perverse fantasies, said envy is locked deep away in his psyche. The Thieves exploit this to make him lose his cool, allowing Morgana to knock off Kamoshida's crown and leaving him open to Izuku's Virginia Smash.
  • Hot for Student: He's infamous for making unwanted advances on the girls in his PE classes, paying special attention to Ann, much to her disgust and revulsion.
  • I Know Madden Kombat: His Shadow frequently asks its "slaves" to launch salvos of volleyballs at the Thieves. His Gold Medal Shot is even more powerful, with Kamoshida's massive Shadow spiking the ball himself.
  • Malicious Slander: He loves spreading rumors about students he doesn't like, using his authority to pressure the other students into perpetuating these rumors in hopes of ruining the lives of those who would stand up to him. He does this to be Ryuji and Izuku, which only strengthens their resolve to get back at him.
  • Oh, Crap!: After his crown is knocked off his head, he can only look on in horror as Izuku and Carter run towards him with a Virginia Smash with his name on it.
  • Orgasmically Delicious: His Shadow is a little... too satisfied with wine he drinks and the bodies he eats from his giant trophy. It helps that it basically works as a free Diarahan, restoring him back to full strength even after the Thieves throw their strongest attacks up to that point at him.
  • Overly Long Tongue: Kamoshida's Quirk is is this, which is reflected on his Shadow's even more absurdly long tongue which is as long as his Shadow's giant body as Asmodeus. His Shadow uses it as a Combat Tentacle while battling the Thieves.
  • Rape Is a Special Kind of Evil: Everyone knew he was an asshole before, but when Shiho attempts suicide because she was sexually exploited by Kamoshida, Izuku, Ryuji, Ann, and Morgana resolve themselves to make him pay dearly for what he's done.
  • Sadist Teacher: Puts his students through Training from Hell even when he knows it's more than likely to just give them a Career-Ending Injury rather than actually make them better. The students dread hearing his voice on the school's loudspeakers because it usually means that he's calling someone to his office to vent his frustrations on. He also attempts to sexually exploit Ann and exploits Shiho after Ann refuses his demands.
  • Seven Deadly Sins: He represents the Sin of Lust, Luxuria, for physically and sexually abusing his students. This is reflected by his Shadow's transformation into Asmodeus, the demon of lust in multiple religious texts.
  • Shoot the Medic First: The Thieves have to destroy his trophy cup to prevent him from using it to heal himself in order to finally start to wear him down.
  • Villain with Good Publicity: To those aren't in the know, Kamoshida is a personable, talented, and responsible teacher. Everyone under his thumb knows otherwise, but are too busy being shunned or worked half-to-death to protest.

    Masayoshi Shido 

Confidants

    Sojiro Sakura 
http://static.tvtropes.org/pmwiki/pub/images/p5_sojiro_sakura.png

Izuku's guardian for the duration of the teen's probation. Sojiro owns and runs a hole-in-the-wall called Cafe Leblanc, which primarily serves its proprietary coffee-curry combo. He's dismissive of Izuku at first and only took him in as a favor to Inko, but soon finds himself taking a shine to the boy as he spends more and more time with him.

He represents the Hierophant Arcana.
  • Adaptational Nice Guy: He warms up to Izuku faster than he does with Ren, primarily because Izuku is just so darn meek and timid that it's hard not sympathize with him, especially after learning about Izuku's Tragic Dream.
  • Change the Uncomfortable Subject: He immediately changes the subject after Inko brings up Futaba, telling Izuku and Inko to go out without him because he has a shop to run.
  • Cool Old Guy: As he warms up to Izuku, he quickly becomes this, letting Izuku keep Morgana around despite the trouble a cat could cause for his restaurant and refusing to let Izuku go without compensation when he offers to help out around Leblanc.
  • The Cynic: He believes that you can't change one's station in life and you're better off keeping your head down than trying to rock the boat in the face of injustice.
  • Defrosting Ice King: Sojiro is hostile and dismissive of Izuku at first as part of his Jerkass Façade in hopes of getting Izuku to change his behavior. He loosens up as he gets to know Izuku better, becoming friendlier and more reasonable as Izuku manages to (as far as Sojiro knows) stay out of trouble. By the time Inko visits, Sojiro is heaping praise on Izuku for his good behavior and willingness to help out around Leblanc.
  • Double Take: He has this after walking in and finding Izuku doing the dishes.
    Izuku: O-oh, hey Sakura-san. Just give me a minute. I'm halfway through.
    Sojiro: Gotcha, I appreciate-wait, what?
  • Foil: To Sae. Both have minors under their care (Izuku for Sojiro and Makoto for Sae) and tend to be emotionally distant from them while insisting that they remain out of trouble. But while Sojiro is keeps up a poorly held Jerkass Façade to be Izuku's disciplinarian, Sae is secretly a Resentful Guardian who is envious of Makoto's supposed freedom to do what she wants while Sae is stuck in a job she hates to provide for the both of them.
  • Jerkass Façade: He tries his best to remain distant from Izuku to act as his disciplinarian, but can't help but sympathize with Izuku's plight. He frequently takes a softer tone immediately after reprimanding Izuku when he sees the boy's downcast face and immediately notices when Izuku is feeling down.
    • While he's cross when Izuku brings Morgana home without telling him in advance, he ultimately allows it so long as Morgana stays out of the restaurant, figuring that taking care of an animal would keep Izuku out of trouble. He also brings up food for Morgana minutes after telling Izuku that he wouldn't feed the cat.
  • Real Men Wear Pink: He's always seen with a pink dress shirt and makes addictively delicious coffee and curry.
  • Reasonable Authority Figure: While he's stern and judgmental of Izuku at first, he becomes much more fair as they spend time together. He doesn't speak ill of him more than necessary and only chews Izuku out after he's late to school on the first day and brings home Morgana without telling him. Sojiro also wants to compensate Izuku for offering to help out around Leblanc despite the latter's refusal and is happy to give Inko glowing praise about her son because (as far as he knows) Izuku has stayed out of trouble for the duration of his stay thus far.
  • Supreme Chef: He makes excellent coffee and curry. Izuku is surprised to learn that the two pair extremely well together.
  • Tough Love: He treats Izuku with a firm hand at first, believing him to be a delinquent and a criminal because of his record, reprimanding Izuku for butting in when he could have gone to a trained professional like a police officer or a Hero. He also asks Izuku if he even considered the consequences for meddling before jumping in the way he did and outright tells Izuku that he doesn't particularly care what happens to him. That said, he's quick to sympathize with Izuku after seeing how coldly the Shujin Academy staff were treating him and after seeing Izuku's despair at the thought of never being able to achieve his dream of becoming a Hero.

    Igor 
http://static.tvtropes.org/pmwiki/pub/images/igor_persona_5.png
"Trickster... Welcome to my Velvet Room."
The manager of the Velvet Room. He bestowed the Metaverse Navigator on Izuku and his friends and guides him on his way as part of Izuku's "rehabilitation" as a Phantom Thief.

He represents the Fool Arcana.
  • Cryptically Unhelpful Answer: Specializes in delivering these, oftentimes ignoring Izuku's questions entirely to continue monologuing, much to the teen's frustration. What he does give straight out is quite helpful.
  • Face of a Thug: He's freaky looking even by the standards of a world where people with the head of a snake are accepted as normal members of society. He is still an important ally of Izuku who informs him on the workings of the Metaverse and provides him the Metaverse Navigator as well as improving his ability to handle more Personas.
  • Gag Nose: As per Persona tradition, Igor's nose is as long as ever.
  • Gonk: He has lanky, noodle-like arms and fingers and an obscenely long and hawkish nose.
  • The Mentor: Igor is Izuku's guide to his new abilities and grants him abilities like the Third Eye and fusions to create new Personas.
  • Took a Level in Jerkass: Longtime Persona players will notice that Igor now refers to the Velvet Room as "my Velvet Room" and the execution-style Persona fusions he provides are much more brutal than previous fusion methods in the series. That said, he's still supportive of Izuku's "rehabilitation" and gives him plenty of advice (albeit wrapped in plenty of cryptic phrases) and abilities to help him as a Phantom Thief.
  • Super Empowering: He gave Izuku and the other Thieves the Metaverse Navigator app and also gave Izuku the ability to use the Third Eye.

    Justine & Caroline 
http://static.tvtropes.org/pmwiki/pub/images/jc.png
Caroline (Left) and Justine (Right).

A pair of identical twins who serve as the wardens of the Velvet Room. They're responsible for fusing Izuku's Personas into stronger ones and take their orders directly from Igor.

They represent the Strength Arcana.
  • Always Identical Twins: They look virtually identical aside from differences in hairstyle, clothing, and the writing on their caps.
  • Ambiguously Human: They look like human girls, but they're born from humanity's collective unconsciousness.
  • Blue Is Heroic: They're devoted to Izuku's rehabilitation and are clad entirely in blue and black.
  • Brutal Honesty: Both Caroline and Justine are quick to comment on Izuku's meekness and sensitivity and have their own ways of telling him that they don't expect him to be rebellious at all.
    Caroline: Hmph. Try and struggle all you like! Though you don't look very tough.
    Justine: We wardens are here to protect the inmates. We are also your collaborators. That is, if you remain obedient. Though you don't look the type to rebel.
    Izuku: I get the feeling you're both making fun of me…
  • Good Cop/Bad Cop: Their treatment of Izuku is this. Caroline constantly belittles Izuku and voices her belief that his "rehabilitation" is impossible, making her the "Bad Cop". Justine is more supportive but doesn't shy away from using Brutal Honesty, making her the "Good Cop".
  • Good Is Not Nice: Caroline and Justine will do whatever is required of them as part of Izuku's training as a Phantom Thief, but that doesn't mean they're going to be nice about it, frequently mocking him and being unreasonably cryptic and demanding at times.
  • Identical Twin ID Tag: They can be most easily told apart by their differing hairstyles and eyepatch positions. Their hats also spell out every other letter of "oxymoron", with Caroline's hat having "X-R-M-N" and Justine's hat having "O-Y-O-O". Caroline carries a riding crop while Justine carries a clipboard.
  • Mystical White Hair: They're the wardens of the Velvet Room and have unnaturally white hair to match. Coupled with their Supernatural Gold Eyes, it emphasizes how otherworldly they are.
  • Red Oni, Blue Oni: Caroline is the loud-mouthed and openly disrespectful of the two, frequently making fun of Izuku while telling him to get in line. Justine is more of a Gentleman Snarker who interweaves her blase statements with Brutal Honesty.
  • Supernatural Gold Eyes: Well, eye, but both of them have these.
  • Whip It Good: Caroline carries a riding crop to beat the bars of Izuku's cell with.

    Makoto Niijima 
http://static.tvtropes.org/pmwiki/pub/images/makoto_9.png
A third-year student and Izuku's former neighbor and good friend, having once dreamed of becoming a Hero herself before moving away from Musutafu four years ago after the death of her father. She is the Student Council President of Shujin Academy, where rumors about whether or not she's involved in Kamoshida's abuse of the student athletes get passed around on a regular basis despite her genuine desire to help her fellow schoolmates. She is shocked to learn that Izuku had transferred in with an assault charge on his record and soon goes to greet him after he arrives at school unusually late, becoming one of the only people to tolerate him at school.

She represents the Priestess Arcana.
  • Academic Alpha Bitch: Her lofty position as Student Council President on top of her stellar grades make others believe her to be this, even though the exact opposite is true. She's studious because she's being pressured to be and she would like nothing more than to help her fellow students despite the rumors that she's complicit with Kamoshida's behavior.
  • Adaptational Early Appearance: In the games, she only becomes relevant after the second Target's heart is stolen and goes unnamed for much of the early part of the story. Here, she's Izuku's Childhood Friend and is much more invested in his activities than Makoto was with Ren in the games, helping him acclimate to Shujin and worrying for him while he refuses to tell her what he's up to.
  • Affectionate Nickname: Izuku calls her "Koto-san" for short, which shows how close they are as he is never this informal with anyone else except for Bakugou, whom he still calls "Kacchan".
  • Anger Born of Worry: She becomes cross with Izuku as he refuses to tell her what he's up to out of fear of dragging her down with him when things go wrong. Her responses range from giving him the cold shoulder to nailing him with a good chop to the head. She's tempted to outright deck him in the face when he reveals that he wants to continue being a Phantom Thief to help others.
  • Awesome by Analysis: As shown by the fact that she's at the top of her class, Makoto is just as skilled as Izuku in this regard. Morgana is stunned when she grasps all of the mechanics of the Metaverse he and Izuku told her about within minutes of being brought to Mementos.
  • Badass Bookworm: Izuku says that Makoto has a powerful Hero-level Quirk on top of her incredibly sharp mind. She served Bakugou his first defeat when they were younger and he could never get over the fact that she lost her aspirations to become a Hero.
  • Beware the Nice Ones: Her niceness and empathy belie just how much repressed anger she has boiling underneath the surface. After learning that Kobayakawa was covering for Kamoshida, she politely nodded and let herself out, all while fighting the urge to reach over to Kobayakawa and smash his face into the desk.
  • Big Damn Heroes: Just when Mishima's petition to enlist Recovery Girl's help in saving Shiho is about to be seized by Kamoshida, Makoto swoops in to rescue the form and get the third-years to sign it, much to Kamoshida's consternation.
  • Big Sister Instinct: She was fiercely protective of Izuku when they were younger, with her older sister comparing their relationship to a lioness protecting her cubs. Even though she isn't as much of a mother hen as she once was, she still wants to protect and help Izuku as much as she can in the face of the social stigma he faces as both a Quirkless teen and a boy with a criminal record, funneling him any information she has about Kamoshida and being one of his closest confidants.
  • Broken Pedestal: She's shaken to her core when she realizes that the police were being paid off to keep Kamoshida's abuses under wraps. This makes her start wondering if the Thieves were in fact justified.
  • Childhood Friend: Was one to both Izuku and Bakugou when they were kids. When she moved away, Bakugou's behavior worsened considerably.
  • Conspicuous Gloves: Unlike her game counterpart, Makoto is always wearing gloves. Its heavily implied to be related to her Quirk.
  • Cry into Chest: She gives Izuku a shoulder to lean on after he fails to stop Shiho from attempting suicide.
  • Deceased Parents Are the Best: Her mother is never mentioned but Makoto has nothing but good things to say about her father and his sense of honor and justice years after he was killed while on the job.
  • Hero with Bad Publicity: She would like nothing more than to help her fellow students with their problems, especially after learning of Kamoshida's abuses from Izuku. Unfortunately, her position as the Student Council President means that a lot of people, including Ryuji and Ann, initially see her as complicit in the ordeal. Izuku is the only one who has absolute faith in her at the outset and knows that she would never let this sort of thing slide if she could help it.
  • I Know Karate: She took Aikido classes in the past and gives Izuku a good chop on the head for worrying her.
  • Inspector Javert: Just like in the games, Kobayakawa coerces Makoto into heading an investigation into the Phantom Thieves after Kamoshida confesses by threatening Sae's reputation. What he doesn't know is that she already knows the identity of the Phantom Thieves and fully intends on abusing her new position to keep Izuku and his friends safe, especially after she overheard Kobayakawa and the police officers he paid off to keep Kamoshida's actions under wraps.
  • Like Brother and Sister: Makoto tries her best to be a Cool Big Sis to Izuku much like their relationship in their earlier years acting as a guiding influence and always being there to support him. Izuku doesn't seem to have any romantic attraction towards her, but he's still considers her one of his best friends and he has to talk himself into treating any girl he's just met like Makoto in order to get over his jitteriness. He also feels extremely guilty about keeping secrets from her and ends up promising to tell her everything about what he's been doing over the past month after Kamoshida confesses.
  • Locked Out of the Loop: She spends much of the first part of the series aware that Izuku is up to something to deal with Kamoshida, but he refuses to provide her with any details out of fear of dragging her down with him should he somehow fail, making her feel powerless to help him even when he's doing this to protect her.
    • He spills the beans to her completely in Chapter 17 after Kamoshida confesses. While she's initially rather understanding and ultimately approves of Kamoshida's change of heart, she is furious when she learns that Izuku is considering repeating the stunt on other people abusing their positions of power, questioning whether or not forcing people to repent is moral and chastising him for not following the code of the law out of fear for his safety and his probation.
  • Morality Chain: Izuku notes that Bakugou's behavior was more subdued around her. Once she moved away, he became a full-blown Jerkass who went out of his way to make Izuku miserable.
  • Non-Uniform Uniform: She wears a Waistcoat of Style compared to the standard blazer and brown boots in place of loafers.
  • Red Eyes, Take Warning: Inverted. Izuku only knows two people with red eyes: Bakugou and Makoto. Makoto is one of his closest friends at school and one of the few to believe in him even with the weight of his record holding him down, causing her to become one of his closest confidants and allies in the school.
  • Secret Keeper: She reluctantly agrees to keep Izuku's secret after he tells her everything out of consideration for his well-being and the knowledge that he would almost certainly be sent to prison as a Vigilante given the already precarious nature of his probation. She also makes it clear that she plans on talking him out of it somehow and doesn't approve of his activities.
  • Senpai Kohai: Makoto is the Senpai to the Thieves thanks to being a third-year student. She plays up the most idealistic aspects of the tropes, always trying her best to be helpful and attempting to rein in Izuku's self-destructive heroic impulses. At the same time, she feels positively terrible about herself when her efforts prove fruitless.
  • Student Council President: Deconstructed. While it's prestigious on paper, most of the time Makoto is nothing more than a glorified gopher for the principal, causing the student body to speculate that she's aware of and complicit in Kamoshida's abuses. It does grant her a certain amount of political leverage in the school because of how it helps her win over some of the teachers along with her excellent grades, which she uses as much as possible to help Izuku.
  • Teacher's Pet: Her stellar grades make her this among the school faculty, which she uses to wring information out of them for Izuku's benefit.
  • Tomboy: Was this in her younger years. Izuku doesn't recognize her at first because he's so used to seeing her in a t-shirt and shorts rather than her distinctly feminine school uniform.
  • Tragic Dream: Like Izuku, Makoto dreamed of becoming a Hero, but it's implied that her sister Sae insisted that Makoto stay in school and go to a prestigious college, making her go to Shujin instead of applying to a Hero school like U.A.
  • Waistcoat of Style: In contrast to the standard blazer of Shujin Academy.

    Tae Takemi 
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The owner of a back-alley medical clinic in Yongen-Jaya, she's the subject of numerous rumors that say she's concocted a miracle drug that can give its user unlimited energy. Izuku goes to her for her expensive but effective medical supplies to keep the Phantom Thieves healthy, eventually taking up a part-time job to be the test subject of a new drug she's designing in exchange for discounts on her items.

She represents the Death Arcana.
  • Anger Born of Worry: As mentioned below, she's furious with Izuku for being dumb enough to drink an unknown chemical solution from someone he barely knows, which is yet another indication that she's not the quack she makes herself out to be.
  • Back-Alley Doctor: She runs a barely visited clinic in the back streets of Yongen-Jaya, preferring to focus on her research instead of trying to find patients. She has a whole line of home-brewed drugs and medicines (some of which are only barely legal) and rumors circulate about her being a Snake Oil Salesman or a drug dealer. Despite this, she does care about patient safety and chastises Izuku for taking a drink of unknown chemicals from her when they've only met twice, not expecting him to actually go through with it.
  • Brutal Honesty: She outright calls Izuku an idiot for taking an unknown medicine from her when they've only met twice.
  • Gargle Blaster: The concoction Tae has Izuku drink to test his bravery was designed to release an odor comparable to Surströmming, the world's worst smelling food, upon making contact with stomach acid. The horrid stench it produced puts Izuku in a coma for several hours and causes him to repeatedly fade in and out of consciousness. The taste wasn't much better, since it was an eye-opening mix of bitter and sour that Izuku only barely managed to get down.
  • Labcoat of Science and Medicine: Wears it while on the job.
  • Perky Goth: Aside from her Labcoat of Science and Medicine, she wears a black dress, a choker, and studded belt. Despite dressing this way, she's nothing but professional most of the time, unless she's trying to get a laugh by watching someone's reaction.
  • The Tease: After realizing that Izuku Cannot Talk to Women, she begins mixing Double Entendres into her language just to watch him squirm for a quick laugh.
    Izuku: [after Tae mixes up a drug for him to take with her Quirk] B-but you... but I... you just... I... your hand...
    Tae: [raises an eyebrow] My hand? [realizes what's going on] Oh~, I see. You seem like the type to have trouble with girls. I can see how this might be a bit much for you. [chuckles as Izuku suffers from a Luminescent Blush] If it's any consolation, none of my blood or actual skin touches the medicine. The pouches in my hand are different from the rest of my body. So really... there's only a small taste of me in the medicine.
    Izuku: [practically steaming] Wh-why did you have to word it like that?!
    Tae: [smirking] I'm sorry, but I couldn't help it. With your personality, you make it fairly easy.
  • Tempting Fate: She's surprised when Izuku doesn't seem to react to her drug moments before the effects actually kick in.
    Tae: Still, I'm impressed that you haven't had a reaction yet. I guess you're a bit tougher than you look.
    Izuku: Ye-yeah, I guess-wait... [moment of realization as his eyes widen] Reaction? [quickly overwhelmed by the most nauseating smell as he blacks out]
    Tae: Oh... um... game over, I guess...
  • The Wonka: Izuku is incredibly impressed at how effective Tae's medicines are and the fact that they are non-addictive even as the Thieves use them liberally to treat their wounds and keep up their stamina while running around in the Metaverse.
  • You Gotta Have Blue Hair: Hers is dark blue, not that it's uncommon in the world of My Hero Academia.
  • You Got Spunk: After seeing what a Nervous Wreck Izuku is, Tae is legitimately surprised that he actually decided to drink the medicine she gave him. She isn't sure whether to call him brave or Too Dumb to Live.
    Tae: Okay... wow. You actually drank it... color me impressed because I honestly didn't think you had the guts to do it. You're definitely braver than I thought... or dumber...

    Mei Hatsume 
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A budding, young inventor and a member of Class 1-H, the Support Course at U.A. High. As eccentric as she is brilliant, her complete disregard for the safety and well-being of her guinea- er, test subjects has left her without willing candidates to help her fine tune her "babies" until Izuku agrees to help her in exchange for getting some of these devices for himself.

She represents the Fortune Arcana.
  • Alliterative Name: When written in traditional Japanese name order, her name reads "Hatsume Mei".
  • Anime Hair: Her hair is pink and resembles the fronds of a sea anemone.
  • Attention Deficit... Ooh, Shiny!: Don't expect her to pay much attention to you if you aren't planning on talking about or helping her create and test her inventions.
  • Attention Whore: Not for herself, but for her inventions. She shows off in the middle of Shibuya because she wants to get recognized by her sponsors and find guinea pigs for her newest babies.
  • Bunny-Ears Lawyer:
    • The single most brilliant inventor in the Support Course, but is extremely hard to get along with because of just how obsessed she is with her "babies" and unconcerned she is for the actual well-being of her test subjects.
    • Ditzy Genius tendencies aside, Mei at least has the common sense to ask exactly why Izuku would want her inventions, asking for his specific hero school in particular. While she stops short of actually verifying the information, it proves that she has the sense to not just hand out her potentially dangerous “babies” to anyone who is willing to help her out.
  • Comically Missing the Point: She totally misses the fact that Izuku bruised his stomach while using one of her inventions, only taking note of her Wire Arrow's overly tuned propulsion system.
  • Ditzy Genius: She's an unparalleled Wrench Wench within U.A.'s Support Division, which is already among the best around. But she's also hyperactive girl with terrible social skills.
  • Exotic Eye Designs: Her irises are shaped like crosshairs.
  • Flash Step: She closest the distance between herself and Izuku instantly when she's excited.
  • Gadgeteer Genius: Give her enough time and she can make inventions that will compliment any Quirk.
  • I Call It "Vera": Her inventions are her "babies" and her newest ones are called "newborns". When she's interrogating Izuku to see if he's a spy for another Support Course, she wonders if he's trying to smuggle out her work so that others can "dissect" them.
  • Made of Explodium: She off-handedly mentions that she can't show anything to Izuku inside of U.A. because one of her inventions blew up inside of the support labs.
  • Meaningful Name: Her name comes from "hatsumei", the Japanese word for "invention".
  • Super Senses: Her Quirk, Zoom, gives her telescopic vision, but she rarely uses it unless she's trying to examine someone particularly closely due to spending all of her free time inventing.
  • Tricked-Out Shoes: Her jet boots, which allows her to hover off the ground and easily scale buildings with speed and grace.

Other Characters

    Principal Kobayakawa 
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The principal of Shujin Academy, Kobayakawa is a morbidly obese man who puts the school's reputations above the well-being of his own students, looking the other way in the face of Kamoshida's abuses because the volleyball team's performance has improved the school's standing.
  • Apathetic Teacher: He only cares about the school's reputation and prestige, allowing his students to be abused and have their lives ruined by Kamoshida if it means protecting Shujin Academy's good name. He's even paid off the police to keep things under wraps.
  • Fat Bastard: He's perfectly willing to allow Kamoshida to physically and sexually abuse the students he's supposed to be helping, even if it drives them to suicide.

    Sadayo Kawakami 
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The homeroom teacher for Ryuji's class, she frequently works overtime and is asked to be Izuku's guide on his first day of school. Apathetic at best, she is genuinely shocked at the idea that a meek, Quirkless teen like Izuku could have an assault charge.
  • Apathetic Teacher: She's disgruntled at the thought of acting as Izuku's liaison on his first day at Shujin Academy and is annoyed at the extra work she's doing. That said, she's genuinely confused at the discrepancy between Izuku's record and the boy himself.
  • Demoted to Extra: She gets considerably less focus and screentime in the early parts of the story because of Izuku's status as a first-year, which means that he isn't in her class.

    Shiho Suzui 
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Ann's best friend and a member of Shujin Academy's volleyball team. Even though Kamoshida's Training from Hell leaves her beaten, exhausted, and withdrawn, she puts up with it because she believes volleyball is all she has for her future. She attempts suicide after being sexually exploited by Kamoshida, compelling the Thieves to act.
  • Ascended Extra: Instead of transferring out, she asks to help with Mishima's Phan-Site after she recovers in the hospital.
  • Driven to Suicide: Kamoshida raping her and throwing her off the volleyball team convinced her that suicide was the only way she could truly escape her horrible situation. Luckily, she survives and makes a full recovery thanks to Recovery Girl's intervention.
  • For Want of a Nail: Thanks to Recovery Girl's help, Shiho is ready to be released from the hospital just a few weeks after her suicide attempt. She also knows Ann and Izuku are behind Kamoshida's confession, which she watched live through Ann's phone. Because of this, she's motivated to help the so-called Phantom Thieves by offering to help out with Mishima's Phan-Site.
  • Nice Girl: She's the first student outside of Makoto and the Phantom Thieves to treat Izuku like a human being and judge him for his personality and actions rather than his criminal record and made friends with Ann despite the rumors surrounding her. Because of this, both of them are protective of her and are motivated to bring Kamoshida to justice by stealing his heart after learning about how she attempted suicide because of him.
  • Non-Uniform Uniform: She doesn't wear the standard Shujin blazer, instead opting for a beige sweater (which is not visible in her art).
  • Nothing Is the Same Anymore: Has this reaction after she wakes up from her suicide attempt with Recovery Girl's help. Ann is quick to give her a Get a Hold of Yourself, Man! to snap her out of this.
    Shiho: A-am I supposed to walk through that school again, expecting everything to go back to normal?! All of those eyes of disgust and pity watching me every single day?! I can't take that! I can't-
  • Only Friend: While Ann had on-and-off relationships with her classmates, the only long-term friendship she had prior to joining the Thieves was Shiho.
  • Sacrificial Lamb: Her suicide attempt, which was brought on by Kamoshida's abuse of her, is what drives Ryuji and Izuku to act regardless of the consequences.
  • Shrinking Violet: She is quite reserved and always tired and sore due to her volleyball practice. The narration says that she used to be much livelier and more jovial before joining the volleyball team and Ann tries to encourage Shiho to play hookie after seeing her down. This change is an indicator that something is seriously wrong with her, as she's introduced in the same chapter that she attempts suicide.
  • Secret Keeper: She knows that Ann and Izuku did something to make Kamoshida confess having heard them while she was barely conscious in the hospital, but she doesn't know the specifics.
  • Tomboyish Ponytail: Played with. She's an athlete and a member of the volleyball team but is rather demure and feminine compared to Ann's more fiery personality. Shiho wasn't always this way and used to be much more outgoing with a tendency for Brutal Honesty.
  • Walking Spoiler: If all the spoiler tags haven't given it away, it's hard to talk about Shiho without giving away her importance to the plot.

    Yuuki Mishima 
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A meek and plain-looking boy in Ryuji's and Ann's class, he is a frequent target of Kamoshida's physical abuse both on and off the court. Izuku and Ryuji go to him first to start digging up information to help bring Kamoshida down.
  • The Atoner: He apologizes to Izuku, Ryuji, and Ann for spreading rumors about them and not doing more to stop Kamoshida and promises to make it up them. He's especially sorry to Izuku for leaking his criminal record, but Izuku can't exactly fault Mishima given the pressure he was under. He also feels guilty for telling Shiho to go to Kamoshida's office, believing that she wouldn't have attempted suicide if he had just had the courage to not buckle under pressure, which gets Mishima to start petitioning for Recovery Girl's help.
  • The Generic Guy: He frequently laments that he's exceedingly average and plain by Japanese standards. Combined with his Shrinking Violet tendencies, this makes him a frequent target of abuse while also making it impossible for him to get a date. The narration even lampshades this, calling him a "plain boy" in contrast to the more vibrant descriptions he gives to the other characters.
  • Hero-Worshipper: After Kamoshida confesses, Mishima becomes a huge fan of the Phantom Thieves and wants to make them famous by starting a website dedicated to them called "The Phantom Thief Aficionado Website", or the "Phan-Site" for short.
  • It's All My Fault: Similarly to Izuku, Mishima blames himself for Shiho's suicide attempt.
  • Last-Name Basis: He's exclusively referred to by his surname by practically everyone in the story.
  • Secret Keeper: Izuku and Ryuji's loud confrontation with Kamoshida tipped Mishima off to who the Phantom Thieves are. He promises to keep it a secret because he knows how it would badly things would end for them if they were ever caught.
  • Shrinking Violet: Years of abuse have made Mishima shy and terrified of being hurt.

    Munehisa Iwai 
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The owner of Untouchable, a backalley airsoft gun store in Shibuya. He regularly sells model guns for cosplayers and enthusiasts, but he also has a stock of airsoft guns that resemble the real thing as part of his "special menu". The Thieves visit him to buy new guns for dealing with Shadows and to stock up on ammo.
  • Arms Dealer: He deals in airsoft guns, but the Thieves go to him because the guns he sells look close enough to the real thing that the Shadows believe them to be so. The Cognition effect can then kick in to make them act like the real thing within the Metaverse.
  • Face of a Thug: He's coarse and doesn't mince words, but he's not as bad as he seems. He's also legitimately creeped out by Izuku's mumbling about what firearms the Thieves are going to buy. He's also a genuinely caring, if distant, father to his son Kaoru, and offers to pay Izuku full price for his loot as thanks for helping Kaoru even though it would only break even for Munehisa himself.
  • Guttural Growler: He has a deep voice and a punkish accent similar to what you'd expect from a gang member or a delinquent.
  • Nice Hat: Has a grey, striped hat and wears the earmuffs used at firing ranges on the brim.
  • No Questions Asked: His policy in regards to buying and selling loot, though he does have serious questions about where the hell Izuku is getting his stuff from, but doesn't push the matter further.

    Recovery Girl 
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Real name Chiyo Shuzenji, Recovery Girl is the resident nurse of U.A. High who patches the students up with her Quirk and her wealth of medical expertise. After Shiho attempts suicide, Mishima starts a petition to get her to visit Shujin Academy in order to treat his injured classmate.
  • And Your Reward Is Edible: She gives out multivitamin gummies to her patients and those visiting them.
  • Bystander Syndrome: She openly disapproves of people sending their well-wishes without actually trying to do anything to make the lives of the injured better. Because of this, she admires Mishima's decision to petition for her help to get Shiho the treatment she needed and heaps praise on him when they bump into each other at the hospital. This only makes sense, given that she's the head practitioner at the most prestigious Hero school in the country.
    Mishima: Y-you wanted to meet me? I-I’m nothing special, really… [remembers his inabiltiy to stand up to Kamoshida] I'm really not...
    Recovery Girl: Nonsense, boy. You had the sense to act when others wouldn’t. Too often people give their sympathies to the injured without doing much to make things better. You were at least able to give Suzui-chan a chance to get back on her feet by bringing her to my attention. I think that’s something special.
  • Classy Cane: Hers is a working syringe about half her height.
  • Cool Old Lady: She's happy to respond to a petition asking for her help even though her work as a nurse for the students of the most prestigious Hero school in Japan leaves her with little time to spare. She also commends Mishima for sending her the petition, saying that people often forget that being a Hero is more than just bringing Villains to justice.
  • Healing Hands: Her Quirk allows her to accelerate the body's natural healing processes dramatically, allowing her to treat a broken arm in a few day's time rather than the weeks or months it would normally take when used alongside traditional medicine. The only downside is that this rapidly drains the patient's reserves of energy, leaving them feeling groggy and exhausted for a while afterwards. There are also injuries that it can't heal alone, such as having the bones in one's arm pulverized, potentially requiring surgery and even then it may leave scars.
  • Ironic Name: Her title is the "Youthful Hero" and she's well into her golden years, not that this has affected her ability to do her job at all.
  • Labcoat of Science and Medicine: Of course, but hers drags on the floor like a cape because of her advanced age.
  • Miniature Senior Citizens: She's only three-foot-nine and definitely a senior citizen.
  • Non-Action Guy: She's a registered Hero, but her specialty lies in treating the wounded and sick rather than taking it to the Villains.
  • Reasonable Authority Figure: Unlike the staff at Shujin, Recovery Girl always rationalizes her actions and cares for all of her patients. Ann is initially shocked and lashes out at Recovery Girl for leaving Shiho's arm and leg in a state of stiffness. Recovery Girl then tells her to be quiet and listen, explaining that she only did so to keep Shiho from attempting suicide again. Ann settles down after this explanation and apologizes.

    Inko Midoriya 
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Izuku's mom. She has taken care of Izuku all of his life while her husband Hisashi worked overseas. She's heartbroken when Izuku is forced to move away to serve out his probation, but later comes to visit him during Golden Week.
  • Doting Parent: Inko loves her son unconditionally and constantly worries for his safety. This feeling hasn't budged an inch even after his conviction and the first thing they do after seeing each other again is share a long, warm hug. She then shows her concern over Izuku's transition to a new school and is brought to tears after hearing that he's made friends.
    • This is also why Izuku has so much trouble wrapping his head around the idea that the parents of Kamoshida's victims condone the abuse just to put something on their kids' resumes, it's just something that Inko would never do.
  • Parents as People: She's still guilt-ridden over the fact that she was unable to support Izuku's dreams of becoming a Hero and in fact made him feel worse by telling him that she was so sorry that he was born Quirkless. She's also a massive worrywart and Izuku leaves out the specifics of his school life so that she doesn't fret over him.
  • Secret Keeper: She's implied to know about Futaba's situation even though Sojiro tries hard to change the subject.
  • Tender Tears: She's the one her son gets it from. The days she spent visiting her son are filled with Tears of Joy.
  • Your Favorite: When she meets up with her son again over Golden Week, Inko insists on finding a katsudon joint to eat dinner at because she knows it's Izuku's favorite, even as he tells her that she doesn't have to go out of her way for him.

    Sae Niijima 
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Makoto's older sister and a Public Prosecutor at the Tokyo District Special Investigation Department at the Public Prosecutors' Office. Like Makoto, she doted on Izuku when he was younger, calling him "Little Izu". But her relationship with Makoto has grown icier over the years, insisting that Makoto stay in school and keep her nose out of trouble.
  • Childhood Friend: She was Izuku's neighbor until four years ago when she moved away after the death of her father. She's pleasantly surprised to bump into him at Cafe Leblanc and continues to call him "Little Izu".
  • Foil: To Sojiro. Both have minors under their care (Izuku for Sojiro and Makoto for Sae) and tend to be emotionally distant from them while insisting that they remain out of trouble. But while Sojiro is keeps up a poorly held Jerkass Façade to be Izuku's disciplinarian, Sae is secretly a Resentful Guardian who is envious of Makoto's supposed freedom to do what she wants while Sae is stuck in a job she hates to provide for the both of them.
  • Hello, Attorney!: Others are quick to comment on her stunning looks and Izuku has trouble speaking with her despite their past history.
  • Implausible Hair Color: Her hair is silver-gray even though she's only in her twenties. But given that the story takes place in the world of My Hero Academia, this is hardly unusual.
  • Pet the Dog: She's cordial to the Midoriyas despite her icy relationship with her sister and reputation as a ruthless prosecutor.
  • Promoted To Parent: After the death of her father, she became Makoto's guardian.
  • Resentful Guardian: It's heavily implied that Sae resents Makoto for being supposedly carefree and free to do what she wants compared to Sae, who is stuck in a job she hates.

    Katsuki Bakugou 
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Izuku's former Childhood Friend and longtime tormentor. The two bump into each other again on the subway after delays leave both of them stranded at the station. Gifted both intellectually and physically on top of having a powerful Explosion Quirk, he easily got into U.A., the school of Izuku's dreams.
  • The Ace: He has it all: the brains, the athleticism, and the Quirk needed to get into the best Hero school in the country.
  • Affectionate Nickname: Izuku still calls Bakugou "Kacchan" out of habit even after years of being tormented by him.
    • Makoto refers to him as "Baka-chan", though this is also an Embarrassing Nickname because she's essentially calling him a cute little idiot.
  • Anime Hair: Explosively spiky hair much like a comic book starburst.
  • Berserk Button: He immediately flies into a rage after seeing Izuku for the first time in months, though Izuku is surprised to find that it isn't nearly as bad as it once was. Bringing up Makoto is an even bigger one, because she was the first one to ever beat him and he's furious that she decided to quit her aspirations of becoming a Hero, angrily calling her a quitter and a bitch over it.
  • Born Winner: He coasted all the way through elementary and middle school on his natural talent for both sports and academics and has a very powerful and rare Quirk that got him into a school with a 0.33% acceptance rate.
  • The Bully: After getting his Quirk and learning that Izuku was Quirkless, Bakugou became this, tormenting Izuku all throughout their childhood and encouraging others to do the same.
  • The Cameo: Izuku and Makoto bring Bakugou up periodically in their dialogue and thoughts long before he makes a physical appearance in the story.
  • Establishing Character Moment: His physical appearance in the story has him cussing about the lateness of the trains as he's furiously mashing the buttons on his phone. When he realizes Izuku is staring at him, the first thing he does is call him a bastard and asking why the hell he was at the same station as him.
  • Foil: To Izuku. Izuku is a Born Unlucky Un-Sorcerer Shrinking Violet who wanted to become a Hero solely to help others but circumstances outside of his control kept him from going to the school of his dreams. Bakugou is The Ace, a Born Winner, and a Smug Super who mouths off and attacks anyone he doesn't like and wants to become a Hero to cement his ideal of strength above all.
    • He's also one to Ryuji. Both of them are foul-mouthed blonds who are talented in their respective fields (Track for Ryuji and pretty much everything for Bakugou). But Ryuji is a Book Dumb Nice Guy who was ostracized by his peers after an impulsive decision led to the loss of most of his running ability and cut the power of his Quirk in half. Bakugou is a Jerkass Born Winner who received nothing but praise and envy from others for his overwhelming talent, getting into the most prestigious Hero school in Japan on his raw power and intelligence and chastises Izuku for sticking his nose where it doesn't belong. While Ryuji dyes his hair blonde, Bakugou's is natural.
    • He's also one to Makoto. Both were Izuku's Childhood Friends and have red eyes. Makoto acts like a Cool Big Sis and wants nothing but the best for Izuku, but grows cross with him when his reckless heroics threaten to do more harm than good to him. Bakugou constantly puts him down and did everything to make Izuku's childhood a living hell simply because he couldn't stand seeing how a Quirkless kid like Izuku could have such a heroic attitude, making him think that Izuku was looking down on him.
  • Having a Blast: His Quirk turns his sweat into a compound similar to nitroglycerin, allowing Bakugou to unleash powerful explosions from his hands at will.
  • Hero with an F in Good: He's a grade-A Jerkass and a bully who is on track to become a Hero because his vision of a Hero is "someone who always wins" in contrast to Izuku's belief that a Hero is someone who can save another with a smile. He seems to have gotten somewhat better though, since he doesn't throw any of his previous soul-crushing insults like he did in middle school. Despite all this, Izuku genuinely believes that Bakugou has the potential to become the Number One Hero and hopes that Bakugou's dream will one day come true.
  • Humble Pie: Izuku believes that Bakugou's strangely subdued demeanor was because someone managed to one-up him at U.A. He says this because the last time he simmered down like this, it was because Makoto had beaten Bakugou.
  • Hypocritical Heartwarming: He calls bullshit on Izuku's conviction, asking how the hell a nerd like him got convicted for assault when he didn't even do that much harm. He also points out that Izuku doesn't even have a Quirk to do harm with, making the conviction even more questionable. He then expresses his disappointment at being unable to crush Izuku at the U.A. Entrance Exam because of the latter's inability to take it in the first place. The latter statement was especially surprising to Izuku, who explicitly remembers Bakugou saying that he didn't want to even see Izuku at the exam. Morgana lampshades this, flabbergasted that this behavior could be considered concern.
    Morgana: That's how he expresses concern? I can't imagine what kind of a bully he was…
  • Jerkass: Foul-mouthed, rude, terribly malicious, and prone to holding deep-seated grudges.
  • Jerk with a Heart of Gold: That said, Izuku is genuinely surprised that Bakugou was rather tame and civil to him compared to their last encounter as well as Bakugou's disgust with Izuku's conviction.
  • Karma Houdini: He never really gets his comeuppance for tormenting Izuku for years on end. Bakugou's elementary and middle school teachers did nothing to stop him because he was too athletic, smart, and gifted to punish without hurting the school's reputation. Bullying is also considered an internal affair to be dealt with privately than in a public setting in Japan, which only exacerbated the issue. Even Izuku can't bring himself to hold ill will towards Bakugou and admires the latter's talent and endless drive to be the best at what he does, wishing him the best and hoping that Bakugou becomes the Number One Hero one day.
  • Malicious Misnaming: He calls Izuku, "Deku", after an alternate reading of the characters in Izuku's name. This reading can be written with different Kanji to call someone a wooden puppet, as in someone who will always be strung along by others and will never be able to achieve anything on their own.
  • Precision F-Strike: While his language is even more colorful than Ryuji's, the one time he uses "bitch" is when Izuku brings up Makoto.
  • Red Eyes, Take Warning: The irises of his eyes are blood-red. Unlike Makoto, Bakugou is an incredibly unpleasant person to be around most of the time and hates Izuku's guts.
  • Sir Swears-a-Lot: He can barely go a single sentence without cussing, and even those instances are rare.
  • Smug Super: He's very proud of his powerful and rare Quirk. It's implied that someone at U.A. managed to take him down a peg.
  • To Be a Master: His goal is to become the Number One Hero, just like All Might.
  • Wardrobe Flaw of Characterization: He completely forgoes a tie, leaves his dress shirt untucked, and wears his trousers baggily, showing his general disregard for authority and societal conventions.
http://tvtropes.org/pmwiki/pmwiki.php/Characters/ThievesCanBeHeroes