Characters / The Legend of Spyro

Characters from the Continuity Reboot, The Legend of Spyro. Note that while this series does share a number of characters with the original Spyro the Dragon trilogy (in name and appearance), their personalities are frequently different, so we're giving them a different section.

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     The Heroes 

By Dawn of the Dragon: 
"I know this is not the path you would choose for me, but I have to walk my own path... and do what I know is right."
He's still purple, and he's still a dragon, but unlike the original, more "rough" Spyro, this dragon is a bit more polite. He's a rare purple dragon, and one of the only two of his clutch to have survived destruction by the Dark Master. He lives peacefully with his dragonfly family until he suddenly realizes his ability to breathe fire...

Voiced by: Elijah Wood

  • Adaptational Badass: Is far more of a fighter than the classic Spyro, defeating enemies much larger than he is.
  • All Your Powers Combined: Comes with being a purple dragon.
  • Apocalypse Maiden: According to Malefor, it's the fate of all purple dragons to destroy and remake the world. Spyro ultimately averts this.
  • Bag of Spilling: Happens to him twice. First at the climax of the first game, he expends so much power on Cynder that he loses all his powers and has to relearn them, helps that they show a scene of him training and trying to relearn them as a teaser for the second game. At the end of the second game, Gaul uses his staff to drain Spyro's powers, leaving him with only physical attacks for the rest of the fight until his Superpowered Evil Side manifests. This is averted this time around, as he doesn't need to relearn them the next time, presumably the rest between the games had something to do with it.
  • Blank White Eyes: When using his Elemental Furies and in his Dark Spyro form, he has glowing white eyes.
  • Blow You Away: Creating updrafts is an earth ability in the first game.
  • Breath Weapon: Spyro has five elemental options — fire, ice, earth, electricity, and aether— most of which he fires from his mouth.
  • The Chosen One: As strange as it may seem, the strange mix of him being predestined to be born and effect the fate of his era and his being Immune to Fate allow him to be both this and The Unchosen One at the same time. He's The Chosen One because he was predicted to be born and leave his mark on the era he's born into, but he's The Unchosen One because he wasn't predestined to defeat Malefor and save the world, he chose to do that all by himself, screwing destiny at least twice in the process. So pretty much he gets to choose what he was chosen for.
  • Child Soldier: Effectively this, since his status as a purple dragon makes him the only one powerful enough to end the war and even reasonably challenge Malefor. Unlike most examples, the consequences of this are not glossed over, as the stress from this starts to become more and more apparent as the games go on.
  • Contrasting Sequel Main Character: Compared to his classic counterpart, at least. While Classic Spyro was mischievous and rarely ever respected his elders, loved adventure and often went on them for the thrill, and never fell for his villains taunts, Legend Spyro is kind and respectful, understands the seriousness of his adventures, and slowly becomes more and more closed off and rarely voices his opinion as the series went on.
  • Deconstruction: Can be seen as a deconstruction of his classic counterpart. They both start out relatively similar, being adventurous and willing to mess around at points on their adventures. Both were referred to as The Chosen One, both had to face uphill odds, and the fate of the realms has rested on their shoulders more than once. While Classic Spyro pretty much remained the same throughout his adventures, though, Legend Spyro's disposition starts to more realistically resemble someone who has to save the world from impossible odds. Legend Spyro slowly becomes more and more closed off as the adventure goes on, rarely messes around anymore, and has been pushed past the Despair Event Horizon several times throughout his adventure. It also doesn't sugar coat how fighting against a species hellbent on wiping your own species off the face of the world is war, unlike the Gnorc in the very first Spyro game.
  • Despair Event Horizon: As a result of Malefor's Breaking Speech in Dawn Of The Dragon and his turning Cynder evil and having her attack Spyro, he doesn't bother fighting back because "You've left me with nothing left to fight for". This pseudo love confession immediately snaps Cynder out of Malefor's control.
  • Determinator: Goes through all sorts of heck throughout the games and doesn't give up. Even when a seemingly all-seeing dragon tells him its impossible, he just pulls a Screw Destiny and does it anyway. The only time he really gives up is when Malefor turns Cynder against him, because after losing Ignitus, she was all he had to fight for.
  • Dishing Out Dirt: Spyro can levitate boulders, shoot stalactites, and coat himself in a shell of rock to roll over enemies.
  • Elemental Powers: Being a purple dragon, he can learn to use all four basic dragon elements. Most dragons can only learn one.
  • Epic Flail: His earth flail in the second game.
  • Happily Adopted: While concerned at first, he becomes this once his parents reassure him. They also provides the page quote. We never see them again in the games, but the games really don't give him a good opportunity to pay mom and dad a visit.
  • Homing Projectile: His fireballs during the flight sections of the first two games track targets.
  • Horn Attack: One of the few things nerfed about this Spyro compared to the original trilogy is his horn charge, though he still has one and can use his horn to launch enemies into the air to combo them while avoiding most retaliation from ground based foes. "Eternal Night" gives him an earth themed version of the original Spyro's head bash though "Dawn Of The Dragon" replaces it with stone in casing.
  • An Ice Person: Spyro can spit orbs and jets of ice and icicles.
  • Ideal Hero: Spyro is good-natured to the point of instantly forgiving Cynder, and preserving in the fight against evil in the face of daunting odds, although he does struggle with his Super-Powered Evil Side.
  • Immune to Fate: Its stated that the Purple Dragon will guide the fate of the era its born into. So this lets Spyro Screw Destiny if he doesn't like what's supposed to happen or go along with it if he does.
  • Jumped at the Call: When he discovered what he was and what Malefor's army was doing to his people, he was pretty quick to take up the fight. This was despite the fact Ignitus and Sparx were trying to talk him out of it.
  • Man Bites Man: In Dawn of the Dragon, he can chomp down on enemies and perform a Metronomic Man Mashing attack.
  • Moses in the Bulrushes: Ignitus sent Spyro's egg drifting down the river to prevent Gaul from seizing it, and he was adopted by Dragonflies.
  • My God, What Have I Done?: Spyro is pretty guilt ridden over giving in to his dark side to kill Gaul. It's not really explained if its because he gave into evil, killed Gaul, or both.
  • Nice Guy: Spyro is compassionate, forgiving, righteous, and generous...
  • Nice Job Breaking It, Hero!: According to Malefor, Spyro was the one who actually set him free from his prison, though given Malefor's personality, he may have simply been trying to screw with Spyro.
  • Oblivious Adoption: Until he realized he could breathe fire, he though he was a dragonfly.
  • Official Couple: With Cynder. The last dialogue between them is her admitting her love for him, then showing them flying joyfully together.
  • Playing with Fire: Spyro can breath intense jets of flame, spit fireballs, and shoot himself forward wreathed in flames like a meteor.
  • Plot-Relevant Age-Up: He, along with Cynder, have aged to presumably their teenage years whilst inside the time crystal.
  • Power of the Void: His Dark form's Aether Breath, called Fury Breath in the third game, was first used by his Super-Powered Evil Side and has been compared by Word of Saint Paul to an atom-smasher.
  • Purple Is Powerful: As a purple dragon. Spyro has the potential to master multiple elements.
  • Sealed Good in a Can: At the end of Eternal Night, he freezes himself, Cynder, and Sparx in a crystal to save them from a collapsing mountain. They remain that way until 3 years later, some Mooks decide to free them just in time for them to help save the planet.
  • Shock and Awe: Spyro can spit bolts and orbs of lightning and wreath himself in it.
  • Spin Attack: Spinning like a top is one of his electrical abilities in "Eternal Night", and he can also form an ice-blade on his tail and spin to slice opponents with it. "Dawn Of The Dragon" makes it an ice ability instead.
  • Spread Shot: Earth shot in the first game can split to target multiple foes.
  • Superpowered Evil Side: In Eternal Night Spyro absorbs some of Malefor's dark Aether and proceeds to utterly destroy Gaul. It briefly shows up again in Dawn of the Dragon when Spyro is consumed by despair after Ignitus sacrifices himself.
  • Tail Slap: He has a tail flipping Ground Pound. He can send foes flying with ice tail in "Eternal Night".
  • Time Master: Dragon Time slows down everything, including Spyro, but that's mostly so that he can time landing on really fast things. It was a one-time power leant to him by the Chronicler and he burns it out at the end of the game, which is why he didn't use it in Dawn of the Dragon.
  • "Where Are They Now?" Epilogue: Spyro and Cynder's fate after rebuilding the world at the conclusion of the trilogy is intentionally left open to interpretation by the producers of the trilogy.
  • You Can't Fight Fate:
    • Depends on who you ask, Spyro himself and the Guardians thought his destiny was ultimately to save the world while Malefor thought his destiny was to destroy it. Spyro was right, so he effectively fulfilled one destiny while screwing the other.
    • He does this that with the Chronicler, who predicted that Cynder would get turned evil again by Malefor's return, so Spyro pulled a Big Damn Heroes and saved her. However, Word of God says the Chronicler knew he could do that and taught him Dragon Time so that if he did decide to Screw Destiny and rescue her, he could use Dragon Time to save himself, Cynder, and Sparx when the Mountain Of Malefor collapsed. So once again he screwed one destiny and fulfilled another.
    • The Chronicler also told him he couldn't stop Malefor's escape during the Night of Eternal Darkness, and in the end he couldn't.

"When will I learn? When things look good, run for the hills!"
Spyro's adopted brother this time around. Since Spyro has his own health meter, Sparx becomes his brother's Exposition Fairy. Oh, and the requisite snarker. While not as brave as Spyro, he's still a loyal companion.

Voiced by: David Spade (A New Beginning), Billy West (The Eternal Night), Wayne Brady (Dawn of the Dragon)

  • Blunt "Yes": To when Spyro asked The Chronicler if he should just wait out the calamity that's coming to pass that will corrupt Cynder's being once again.
    Sparx: Let me field this one, YES!!!
  • Boisterous Weakling: Loved to play up his involvement in Spyro's heroic deeds towards the ending of the first game.
  • Bullying a Dragon: Constantly insults and makes Cynder feel bad due to her having been the Big Bad of the first game. Not only is she much larger than him, but she's just as strong as Spyro if not more so. Also a literal example, as she's a dragon.
  • Butt-Monkey: Often his snarkyness comes back to bite him in the tail. Otherwise he's often prey to the dangers of the world more so than spyro, though not without asking for it usually.
  • Character Filibuster: Subdued in A New Beginning but becomes present towards the end, becomes ever present in Eternal Night and Dawn of The Dragon.
  • Cowardly Lion: Despite all the dangers he faces, and he usually does his best to shy away from if given the chance, Sparx accompanies Spyro everywhere he goes no matter the danger present or fortold.
  • Deadpan Snarker: Most of what comes out of Sparx's mouth is witty and sarcastic.
  • Do Not Taunt Cthulhu: Often on the receiving end of this due to taunting people, places or things that are far larger than him.
  • Exposition Fairy: Unlike in the original series, Sparx's job is to accompany Spyro and trade quips with him instead of function as a health meter.
  • Embarrassing Old Photo: At the time when The Chronicler was showing Spyro his own story history there was a point showing Sparx's own birth which he put an immediate stop too then and there.
  • Fun Size: His usual nomdegure, being a Dragonfly and all.
  • Gag Sub:
    • Played with when Spyro first battles the dark rider in the ape kings forces, his heavy armor muffles the sound of his voice so he he cannot be understood very well as he's flying in the distance.
    • Inverted when the next they encounter him he mistakes his words while Spyro can understand it perfectly.
  • Gluttonous Pig: Started pigging out on a hand full of butterflys while murking through the Ancient Grove.
  • I Can't Believe I'm Saying This: Was what was going through his mind as he and Spyro made they're way to the devilish mountain of Malefor when the former told him he didn't need to come with.
  • Lovable Coward: Sparx would rather flee than fight, but Spyro doesn't hold it against him.
  • Let's Get Dangerous!: Shows signs of this with Scabbs two henchbirds, particularly the obnoxious Sniff who had been deriding the duo from the start. Getting his off after the final boss fight with the good bad captain and digging it too.
    Sparx: Whooooaahhhhhhh!!! That felt GOOD!
  • Jerk with a Heart of Gold: While normally more of a Deadpan Snarker, in the 2nd and 3rd games he can come off as a jerk, towards Cynder in particular. But also, he showed that he really does care about his adopted brother when he couldn't go with them to confront Malefor and forced Cynder to promise to take care of Spyro.
  • Notice This: His main purpose in game play, most heavily used in "The Eternal Night".
  • O.O.C. Is Serious Business: Breaks away from his usual Snarky cowardice to thump the pirate captain Skabb and his cohorts/brains of the outfit Scratch & Sniff. Even Spyro gives his cowardly sidekick an odd look of perplexity at his heroic outburts, Sparx soon does the same.
    Sparx: We can't just let them get away. We're going after them, right?"
  • invokedThe Other Darrin: A different voice actor in all three games. Lampshaded in the third:
    Sparx: Hey, Spyro, man, you're alive.
    Spyro: Sparx! It's good to see you too! You okay?
    Sparx: Huh, you know, little stiff, voice keeps changin', but I'm good.
  • Talk to the Fist: Gets a rather nice one at the end of the Sky Pirate arc of the second game. Sniff, one of the two parrots that are really the pirate captains, won't stop talking and proves so annoying even Sparx can't take him. So he finally shuts his beak with one punch and knocks him out cold.
  • Took a Level in Jerkass: Becomes a good bit more of a jerk after Cynder's Heel–Face Turn. He just won't let her live it down that she used to be evil until the third game, where he shows his heart of gold and makes her promise to take care of Spyro for him.
  • You Talk Too Much: Was told this by Hunter as they were sneaking into the Catacombs.

By Dawn of the Dragon: 
"Spyro, your place is here, your destiny is here. But mine is somewhere out there for me to find."
While she's the villain in the first game, she's largely a case of Brainwashed and Crazy. The only dragon besides Spyro to survive the destruction of their clutch, she becomes his friend after the first game and his partner in the third. While she's ashamed of her past actions, she won't let them stop her.

Voiced by: Cree Summer (A New Beginning), Mae Whitman (The Eternal Night), Christina Ricci (Dawn of the Dragon)

  • And I Must Scream: She spent the first part of her life brainwashed into an evil monster. Why does this qualify? When she's free, she's completely aware of everything she did and deeply ashamed of it. Fridge Horror suggests she was conscious the entire time she was brainwashed. Imagine being forced from birth to watch your body do all sorts of horrible crimes and not being able to stop it.
  • Action Girl: In the third game Cynder proves she can still hold her own in combat despite having shrunk to a smaller size.
  • All of the Other Reindeer: While Spyro and the other dragons forgave her, most everyone else holds a grudge on her for what she did while Brainwashed and Crazy, even while she and Spyro are doing their best to save the world. It crosses into Bullying a Dragon, both literally, because she's a dragon, and because she's as powerful as Spyro when he lacks dragon time.
  • Anguished Declaration of Love: As Spyro is about to use his power to restore the world, possibly killing them both in the process, she refuses to leave and the last words we hear her say is a whispered "I love you". They live, apparently Happily Ever After.
  • The Atoner: Cynder spends most of the second and third games trying to redeem herself for her time as Malefor's lackey, understandable given the circumstances.
  • Bad Powers, Good People: She was changed by Malefor to have darkness based powers such as Shadow, Poison, Fear, and Wind. However, she uses them to combat evil...and wind is a somewhat standard dragon ability anyway.
  • Beat the Curse Out of Him: When defeated by Spyro, he hits her hard enough to break the Dark Master's control over her. After this, she reverts to her true age if the Dark Master hadn't gotten his claws in her. It helps that it was only his magic that had kept her in her monster form.
  • Big Bad: She is the central villain of the first game and serves as its FinalBoss though she was brainwashed.
  • Brainwashed and Crazy
    • In the first game, where she's the main villain, she is under Malefor's control.
    • Happens again at the end of Dawn of the Dragon when Malefor takes over her mind to turn her on Spyro. Thank goodness for the Power of Love.
  • Beware My Stinger Tail: Her tail ends in a rather long metal blade, even when she's returned to being her normal self. It's never explained whether this is natural or something done to her by Malefor.
  • Blow You Away: She has the elemental power of wind. A common theory among fans is the power she would have had if Malefor hadn't taken her, as its the only element she has that doesn't have a 'dark' attribute and wind was related to Earth in the first game. Word of God eventually confirmed this.
  • Breath Weapon: She's a dragon, after all. She can breath poison, darkness, wind and sonic.
  • Brought Down to Normal: She was formerly the strongest dragon around, but after being beaten by Spyro and returned to normal, she loses all the abilities she'd had in her adult form and spends The Eternal Night pretty much powerless. Then she regains four of her abilities in the third game after growing into a teenager. Exactly why isn't explained, but her growth may have had something to do with it, or it was just the rejuvenating effect of the ancestor's crystals.
  • Casting a Shadow: One of the powers she has unique to her is controlling darkness, including breathing a stream of black flames and dive into her own shadow. A rare heroic example.
  • Chained Heat: She spends the entire third game chained to Spyro. It is sort of a one way example because she's really the only one to complain about it even though it ultimately leads to her professing her love for Spyro.
  • Child Soldier: Albeit, not physically a child in the first game thanks to Malefor's curse but she's really around Spyro's age despite her appearance. She later plays this straight in DotD for the heroes side, albeit because being chained to The Hero doesn't give her much of a choice in the matter.
  • Dark Is Not Evil: Especially in the third game, where it's revealed that her exposure to the darkness gave her a lot of cool powers, which she then uses to fight evil and protect people.
  • Dark Magical Girl: Brainwashed and Crazy to become The Dragon to the Big Bad against her will? Check. Dark and Troubled Past ? Check. Actually isn't evil to begin with? Check. Asks if there is forgiveness for all her wrongdoings when she was evil? Check. After her defeat, her Heel–Face Turn, there is no change to her dark appearance and power? Check. Have powers in opposite of the protagonist's ? Check.
  • Defeat Means Friendship: It helps that she was returned to her true form and released from control after the defeat.
  • Despair Event Horizon: Crosses it after Malefor's Breaking Speech hits her hard. She gets so depressed it lets Malefor brainwash her again.
  • Disc-One Final Boss: The final boss of the first game.
  • The Dragon: In the first game, she is a leading minion for Malefor, and captures the Guardians in order to release him. This is against her will.
  • The Dreaded: While under Malefor's control she's so strong even Ignitus is terrified of her.
  • Elemental Powers: She has four elemental powers of a darker sort than Spyro's.
  • Everything's Sparkly with Jewelry: Inverted; while she does wear iron jewelry, it's not to make her prettier. A deleted scene in Dawn Of the Dragon would've revealed that she put it back on as a reminder of her past sins.
  • Evilis Sexy: Teasingly invoked by Sparx in A New Beginning, when Spyro tries to ask Ignitus why she is an adult when they are from the same clutch of eggs.
    Spyro: But if we come from the same place, why is she so, so...
    Sparx: Evil? Monstrous? Big? Sexy? Oops, did I say that?
  • Fake Defector: Pulls this off twice in The Eternal Night. The first when chosen to fight Spyro in the sky pirates' arena, the second when ordered by Gaul to kill Spyro.
  • Faustian Rebellion: While Spyro did the rebellion part for her, not all of the powers Malefor's darkness gave her ended with his control. And she has absolutely no problems using them to fight back. While it can let him control her, he has to drive her over the Despair Event Horizon in order to do it, and the Power of Love is quite effective an antidote.
  • Hair-Trigger Temper: Downplayed. Dawn of the Dragon shows she can be quite snappy with those around her. She even makes a few snappy remarks towards Spyro at points throughout the game.
  • Heel–Face Turn: She was the Big Bad in the first game until Spyro beats her and she turns good.
  • Homing Projectile: Her shadow shots can track targets.
  • Informed Attribute: She is consistently referred to as a black dragon, even though the final entry in the series changed her appearance from black to dark purple.
  • Jekyll & Hyde: Dark Cynder is the first side of her we see. Then when she's finally beaten, she reverts to the real Cynder, who knows what has happened but is nothing like her former evil counterpart. It is unusual as the evil Cynder was raised that way from birth and the good self didn't show up until later.
  • Knight of Cerebus: She is a much serious villain in a contrast to her comedic Mooks in the first game.
  • My God, What Have I Done?: Despite being Brainwashed and Crazy the entire time, Cynder is deeply ashamed of her sins when under Malefor's control.
  • Make Me Wanna Shout: Her "Fear" power has the effect of harmful sound waves.
  • Nice Job Breaking It, Hero!: According to Malefor she led Spyro to the Well of Souls to set him free, unintentionally, but still. However, given his personality, he might have just been screwing with her head.
  • Official Couple: With Spyro. Her last words of the series is telling him she loves him. They're then seen flying joyfully together after the credits.
  • Plot-Relevant Age-Up: Like Spyro, she emerged from the time crystal in her teenage years.
  • Poisonous Person: One of the powers she has that's unique to her is poison. She can breath a stream of it or coat her tail in it for attacks.
  • Power of the Void: She possesses the Aether/Fury Breath as a result of being exposed to Malefor's dark Aether.
  • Razor Wings: Uses her claws less than Spyro in her small form and hardly uses her horns because she has these.
  • Red and Black and Evil All Over: In her earliest appearances she's black with a red underbelly, and is the main antagonist.
  • Reformed, but Rejected: Despite of being freed from Malefor's control, there is a lot of characters who distrust in her, especially Sparx.
  • Sealed Good in a Can: After Gaul is killed in Eternal Night, the Mountain of Malefor begins to collapse around them, so Spyro seals her, himself, and Sparx in crystal to save them. 3 years later some Mooks think it's a bright idea to break them out for their own amusement.
  • Shout-Out: One of her ground based poison moves is the screw attack and she can use shadow to compress herself quickly through small places.
  • Spin Attack: As a wind based version of Spyro's top spin.
  • Spread Shot: Shadow can be upgraded to attack many foes at once.
  • Super-Powered Evil Side: Her adult form in the first game counts, and she briefly gains a Dark form identical to Spyro's in the third.
  • Took a Level in Badass: In Dawn Of the Dragon. After spending The Eternal Night as a Distressed Damsel, she awakens from her three years as Sealed Good in a Can and becomes a playable character, as well as an Action Girl.
  • Tsundere: Makes several snappy remarks towards Spyro over the course of Dawn of the Dragon, and has a bit of temper problem at points too, and yet she still admits she loves Spyro at the end of the game.
  • "Where Are They Now?" Epilogue: Spyro and Cynder's fate after rebuilding the world at the conclusion of the trilogy is intentionally left open to interpretation by the producers of the trilogy.

     The Guardians 

"May the ancestors look after you. May they look after us all."
The Fire Guardian and the first dragon Spyro meets. He's the leader of the Dragon Guardians and the only one who managed to escape Cynder when she was under the Dark Master's control. He feels to blame for the destruction of the eggs at the temple on the Year of the Dragon and when first met is depressed at his situation, but Spyro manages to raise his spirits. While his age prevents him from doing much serious fighting, he serves as Spyro's mentor throughout the trilogy He eventually dies in a Heroic Sacrifice to help Spyro and Cynder get through the Belt of Fire the Destroyer leaves in its wake, but doesn't stay dead, rather Ascend to a Higher Plane of Existence to become the new Chronicler after Spyro saves the world.

Voiced by: Gary Oldman

  • Ascend to a Higher Plane of Existence: He dies in the Belt of Fire as he uses all of his remaining power to throw Spyro and Cynder through to the other side. After the end of the game, his spirit is chosen to become the new Chronicler as the old one retires.
  • Death by Irony: Dies in the Destroyer's flames. Ironic because he's the Fire Guardian and its his own element that did him in.
  • Heroic B.S.O.D.: Was in the midst of one when Spyro found him, refusing to even leave the cave and try to fight after everything that had happened to him. Spyro manages to give a pretty convincing Rousing Speech to at least convince him to go to the temple and Ignitus finally breaks out of it when they liberate it completely.
  • Heroic Sacrifice: Gives his life to throw Spyro and Cynder through the Belt Of Fire so they can stop Malefor.
  • It's All My Fault: He blames himself for Malefor's forces destroying the other eggs and stealing Cynder's on the Year of the Dragon.
  • My Greatest Failure: The slaughter of all the eggs and the theft of Cynder's at the temple is this for him. Even at the end of the series, over 15 years later, he still can't seem to forgive himself for it.
  • Old Master: He's an old dragon, and it shows, but he's also extremely skilled in his element and a powerful fighter. He admits Spyro's fighting style is effective enough but still incredibly unrefined and trains him to use his abilities better before agreeing to teach him the most powerful fire attack he knows.
  • Obi-Wan Moment: Before performing his Heroic Sacrifice, he takes the time to apologize to Cynder and Spyro for his Greatest Failure and reassure them that they can defeat Malefor. He then pushes them from the flames, remaining pretty calm the entire time.
  • Personality Powers: Averted. Despite having fire his element he's completely level headed.
  • Not So Above It All: Shows it when complains about Sparx's incessant chattering in the ending of ''A New Beginning."
  • Playing with Fire: Being the Fire Guardian, this is a given.
  • Seer: Has the power to see visions through a special pool in the temple, something very few dragons can do.
  • Sour Supporter: In the first game he is depressed. Given the terrible turn the war took and that he saw all his friends being captured right in front of him, he wasn't very believing that even Spyro could help. He doesn't really get hope back until the second game.

"A purple dragon named Spyro. Amazing."
The Electricity Guardian and the first dragon Spyro rescues. Talks so much that he even gets on Ignitus' nerves.

Voiced by: Corey Burton

  • Character Filibuster: Once Volteer gets started, it's hard to shut him up.
  • Out-of-Character Moment: Only receives one short line of dialogue in Dawn of the Dragon. Most of the Guardians also got demoted, but Volteer's case is the most glaring of them considering the above trope. He is in an active battlefield though and then seeing what could be the end of the world, so it's not as glaring as it could have been.
  • Motor Mouth: Even the other Guardians complain about how much he talks.
  • Shock and Awe: Comes with being a yellow dragon, and is the one who teaches Spyro how to wield the element of electricity.

"Yes, yes, pat on the back, good going, all that other rubbish, but we've got to get moving here!"
The Ice Guardian and the second dragon Spyro rescues. Has quite an ego.

Voiced by: Jeff Bennett

  • An Ice Person: Comes with being a blue dragon, and is the one who teaches Spyro how to wield the element of ice.
  • Long Speech Tea Time: Whenever Cyril starts letting his ego show he often finds himself being ignored.
  • Not Bad: Doesn't actually think Spyro will be able to master ice in a timely manner but gives light compliments when Spyro surpasses his expectations.
  • Smug Super: He thinks ice is far superior to the powers of the other guardians and isn't afraid to let them hear it many times.

"The purple dragon lives!"
The Earth Guardian and the third dragon Spyro meets. Unlike the others Terrador actually faced Cynder in combat. He did pretty well for a while until the inevitable defeat of course. He is the reasonable one of the four along with Ingitus.


Ice King

  • Cool Helmet: He wears a helmet adorned with Horns of Villainy.
  • An Ice Person: He wields a sword, shield, and glaive made of ice — which he can recreate with his frigid breath — and can fire ice shards.
  • Our Liches Are Different: He is a giant undead barbarian king resurrected using the Dark Master's magic; wielding ice magic to create a sword, a shield, and a pole-arm.
  • Sorcerous Overlord: He was a tyrannical barbarian king who wields ice magic, and is the king of the Ghouls.

The Conductor

  • Cool Train: He drives a badass-looking train called Steam, which serves as the third boss of A New Beginning.
  • Faux Affably Evil: The Conductor is rather polite to Spyro, even as he's trying to ram him off the rails.
    Conductor: Yer a little late, fella. The crystal's already charged and the volcano's ready to blow. Before it does, me an' Steam here are gonna take great pleasure in runnin' you down!
  • Maniac Monkeys: Like the rest of Gaul's army, he is a baboon; and serves the Dark Master through Cynder.
  • Railroad Employee Roundhouse: He has a metal helmet in the shape of a conductor's hat, wears a bandana, wields a shovel-shaped glaive, and drives a weaponized train.
  • Ramming Always Works: His boss fight consists of him trying to run Spyro over with his train, burn him with its Weaponized Exhaust, and chucking explosive chunks of burning coal at him.
  • Trash Talk: He has no shortage of train-related quips during the chase sequence.
    Conductor: Care to punch your ticket, sir? First class... or death?

Electric King


  • Beast of Battle: He rides a giant fire-breathing bat.
  • The Unintelligible: His voice is muffled by his helmet to the point where a running gag is Sparx mishearing his speech. The subtitles reveal what he is saying, but have fun with this by putting descriptors like "still incomprehensible" in brackets.

Skabb, Scratch, and Sniff

Skabb is the "captain" of a group of Sky Pirates who Spyro is captured by early on in The Eternal Night and serves as the villain of a large story arc before Gaul and Malefor's forces take over. However, Skabb is just the brawn, his two parrots Scratch and Sniff are the brains behind him. Despite this, Skabb is more than able to fight.

Scratch voiced by: Jeff Bennett
Sniff voiced by: Kevin Michael Richardson

  • Arc Villain: Of the Sky Pirate arc in the second game.
  • Authority Equals Asskicking: Skabb is the pirate captain, and thus is the biggest and strongest of them all.
  • Beyond the Impossible: After stage 1 of the boss fight, Scratch and Sniff manage to somehow pluck Skabb out of the air and carry him off despite him being gigantic compared to them. Spyro and Sparx lampshade this.
  • Brains and Brawn: Skabb is too dumb to even speak, but extremely powerful. Scratch and Sniff are the intelligent (well mostly Scratch, but Sniff is still much smarter than Skabb) but too small and weak to be physically threatening.
  • Bullying The Dragon: Sniff verbally insults Spyro for most of the arc. Justified at first because he has Skabb to back him up. After Spyro kills Skabb, Sniff doesn't get the hint and just keeps talking. So Sparx lets him Talk to the Fist and knocks him out cold.
  • Disk One Final Boss: Their Sky Pirates pretty much serve as the main villains of the first half of the game after the temple attack to the half way point. After Skabb is dead, Spyro continues his mission to find the Chronicler.
  • Disney Villain Death: Skabb is defeated in his boss battle with Spyro and staggers backwards off the side of his ship, falling to his death.
  • Dogs Are Dumb: While it's not exactly sure what Skabb is, he certainly looks like a canine and is certainly quite stupid.
  • Eyepatch of Power: Scratch and Sniff both have an eyepatch over opposite eyes.
  • Filler Villain: They just serve as the enemies in a Breather Episode before the darker parts of the game.
  • Gladiator Games: The reason they kidnap creatures is to make them compete in an arena.
  • Hand Cannon: A multi barreled handgun.
  • High-Altitude Battle: They're Sky Pirates, so naturally this is the case.
  • Hook Hand: Skabb has one which he uses as a weapon.
  • Jive Turkey: Sniff is a parody of Mr. T, peppering his speech with a liberal amount of slang; as opposed to Scratch's posh accent.
    Sniff: I pity the fool that messes with us!
  • Leg Cannon: Skabb has a small gatling cannon in place of a peg leg.
  • Shoulder Cannon: His most constant source of projectiles.
  • Sky Pirates: Skabb is the "captain" of a fleet of them. They fly around kidnapping people for gladiator games.
  • The Strategist: Scratch when it comes to the pirates operations, Sniff when it comes to directing Skabb in combat.
  • Suicidal Overconfidence: Sniff has this. After Skabb falls to his Disney Villain Death, Sniff continues mocking the one who killed him. This gets him knocked out by Sparx.
  • Tap on the Head: Skabb captures Spyro by smacking him over the head with the side of his sword.
  • Theme Naming: The parrots' names are Scratch and Sniff.
  • Trash Talk: Sniff's dialog consists entirely of boasts and taunts, even to creatures much more powerful than he is.
  • Villain: Exit, Stage Left!: Justified as Spyro and Sparx didn't think their escape method was possible and Spyro would have been willing to let them go if Sparx had not suggested running them down.
  • What Happened to the Mouse?: After Skabb is killed and Sniff is knocked out, Scratch just flies off and is never seen again.


The King of the Apes and Malefor's 'right hand man'. He's the one that lead the assault on the Dragon Temple the night Spyro was born and who made off with Cynder's egg, as well as the Big Bad of the second game. He's a battle-hardened warrior and not to be taken lightly.

  • Authority Equals Asskicking: This and the fact that he seems to be the only competent one are why he's their king.
  • Big Bad: Of the second game.
  • Blow You Away: During the second part of the boss fight, he's able to generate a tornado by spinning.
  • BFS: He has a pair of swords almost as big as he is tall.
  • The Dragon: To Malefor, serving as his commanding officer right up until his death.
  • Drop the Hammer: He's shown in flashback pics that he has a huge war hammer and wielded it against the dragons, but it's never actually seen in game.
  • Eye Beams: Gaul's crystal eye can fire a green laser beam.
  • Glass Eye: He's missing one eye, which is replaced with a green crystal one that shoots lasers.
  • Knight of Cerebus: The game gets much more serious when he appears.
  • Large and in Charge: He's the king of the apes and the biggest.
  • Large Ham: He's very loud and aggressive.
  • Let's Fight Like Gentlemen: He seems to have some sense of honor. He tells his henchmen to stay back so he can fight Spyro one on one, and despite having a great deal of magic abilities not seen in the first match, waits for Spyro's Superpowered Evil Side to manifest before pulling them out, presumibly because in the first round Spyro was powerless.
  • Lightning Bruiser: He's not as fast as the fully grown dragons, but he's still pretty damn agile for something so big. It is also difficult for Spyro to hurt him.
  • Literally Shattered Lives: He is the only main character to actually die onscreen, being turned to stone and shattered to bits.
  • Oh, Crap!: When Gaul sees that his staff has been broken and that Spyro has been infected with Malefor's power, he has a horrified expression on his face.
  • Magic Wand: He has a magic staff he used to suck Spyro's power away. Too bad it gets broken falling into the Well of Souls.
  • Mana Drain: He uses his staff to drain Spyro of his energy and powers, forcing him to fight melee style.
  • Royals Who Actually Do Something: Sure, he's not seen much in the second game and not at all in the first, but it's heavily implied that he's been the field leader in previous battles and that he led the attack on the Dragon Temple that destroyed the eggs.
  • Strike Me Down with All of Your Hatred: After being defeated, he tells Spyro to finish him. When Spyro doesn't move in to kill him, he laughs at him and calls him a coward. Unfortunately for Gaul, while Spyro might have spared him, Dark Spyro didn't...
  • Super Toughness: He withstands being blasted by Dark Spyro's Aether breath, described as a torrent of plasma with the destructive power of an atom-smasher, multiple times.
  • Taken for Granite: Spyro ultimately defeats him by turning him to stone, followed by Literally Shattered Lives.


Malefor was touted to be the first Purple Dragon and is referred to mainly as "The Dark Master". He's the series' Big Bad and is pure evil incarnated. According to the Chronicler, Malefor was revered as The Chosen One by the dragons, easily mastering numerous elemental powers they freely taught him, but was exiled when his lust for power corrupted him. He then turned to the Apes and taught them how to use the power of the crystals 'artificially', declaring war on his former allies, but his power became so great that his palace, the Mountain of Malefor, collapsed into itself, trapping him in Convexity. He spent the first two games trying to get out and when he finally did get free, he tried to summon an ancient monster to destroy the planet.

Voiced by: Mark Hamill

  • The Ace: He learned how to use the fire element even though he wasn't born a fire dragon, and learned how to use every other element, including an unspecified number that nobody even knew existed until he discovered them.
  • Apocalypse Maiden: Claims the fate of all Purple Dragons is to destroy and remake the world, and that even if Spyro defeats him the cycle will continue.
  • Back from the Dead: Malefor was killed when his fortress collapsed on top of him and his soul was trapped in Convexity, but he is resurrected by Gaul on the Eternal Night.
  • Bad Boss: The apes worked their butts off to free him from his prison, but because they weren't truly loyal to him (they were just power hungry), he 'rewarded' them by turning them into undead skeletons that are forced to remain in the shadows forever.
  • Breaking Speech: Malefor is a master of it. He even managed to nearly crush Cynder's resolve with but a few words and nearly convince Spyro he'd done nothing but play into Malefor's clutches, driving both over the Despair Event Horizon in one speech! Even more effective is it's almost all true.
  • Big Bad: He is the central, most important, villain of the entire trilogy. Though he's the Greater-Scope Villain in the first two games, as he effects the plot indirectly, he takes center stage in the third one.
  • Card-Carrying Villain: A rare effective dead serious example. The Dark Master is his self appointed title, but he's not the least bit comical, and he's more than earned it.
  • The Chessmaster: Malefor set up Cynder to supposedly release him in the first game, then Gaul to do it in the second. Turns out it was all a set up to get Spyro to be the one to set him free, or at least that's what he says to Spyro. The only thing that stopped his plan from working was Spyro using all his power to fix the planet. And his Breaking Speech makes it hard for the viewer and characters to know what wasn't part of his plan from the beginning. In fact, the one time something happens that he couldn't control, he has a minor Villainous Breakdown and loses his cool for the only time in the series.
  • The Chosen One: As a purple dragon, he should have also fell under this before he turned bad. He certainly "guided the age" he was in, but in a darker direction.
  • Composite Character: Similar to how Gnasty Gnorc was cutoff from the Dragon Realms, Malefor was banished from them. They both waged multiple wars on the realms afterwards, they both used magic to raise armies where there previously were none and they both ultimately managed to conquer the Dragon Realms, for a time. Like Ripto he blindsides the supporting cast in Spyro's absence, proving the defeat of his two figurative dragons did not save the day. Like The Sorceress, he wanted to kill every dragon that would have hatched during the Year Of The Dragon but ended up using one(or two) to further their plans and they also both transform their minions into forms that better suit their needs. Outside of the original trilogy, he's also similar to The Sorcerer, a purple dragon who turned against the other dragons and made one of them to do his bidding.
  • Dark Is Evil: He is darker in color than most dragons, calls himself the Dark Master, and seeks to destroy the world. But he's not as dark as Cynder, who was made the way she was by his darkness and ultimately proves to not be evil.
  • Dragged Off to Hell: After he's defeated by Spyro and Cynder, a group of dragon spirits heavily implied to be the spirits of his elders emerge from the core of the world, grabbing him and dragging him into the core of the world. Just where he ended up is up isn't revealed, but Hell is certainly a fitting place for him.
  • The Dreaded: The dragons are rather scared of him. Even Spyro and Cynder admitted being afraid when they showed up at his lair to confront him.
  • Elemental Powers: As a purple dragon, he has all the elements Spyro and Cynder has. In fact, its implied he discovered the ones Cynder has. At the very least, he changed her to be able to use them.
  • Evil Cannot Comprehend Good: After Cynder is freed from his control, Malefor is taken off guard for the first time in the entire scene and seems unable to understand how it happened. He may quickly recover and start the boss battle, but it's the first time in the entire series things didn't go according to his Evil Plan.
  • Evil Counterpart: He insists he is to Spyro, which is partly true, as they're the only two of their kind in existence, and he's trying to destroy a world that Spyro is protecting.
  • Evil Laugh: Gives off a pretty menacing when forcing Cynder to attack Spyro.
  • Evil Is Bigger: Unsurprisingly he's bigger than Spyro and Cynder, but he's also larger than any of the guardians.
  • Evil Is Hammy: He's evil, and he's fully embraced the theatrics of being a villain.
  • Evil Makes You Monstrous: According to Word of God, the appearance he's seen in is his Dark Form. Just he's embraced the darkness so thoroughly that unlike Spyro and Cynder, there's no difference between his true personality and his Dark Form.
  • Evil Sounds Deep: Courtesy of Mark Hamill. And the heavy voice filter.
  • Evil Tower of Ominousness: His fortress, the Mountain of Malefor, which after his first defeat became known as the Well of Souls.
  • The Exile: He was exiled from the Dragon Realms for getting completely obsessed with power and threatening everyone's safety.
  • Fate Worse Than Death: Malefor meets his end when the spirits of the Dragon Elders drag him into the Earth and seal him away there. Depending on the situation, this might be one.
  • Fallen Hero: Implied by the statues around the Dragon Realm of him depicting him in an honorable light, and Prowlus' comparing Spyro's current self to Malefor at the same age, both implying that he was once a good guy. Makes his Not So Different Breaking Speech even more effective.
  • Faux Affably Evil: When Spyro and Cynder meet him in person, he acts quite polite, even removing their energy chain to "make them comfortable"...then he breaks out a Breaking Speech and corrupts Cynder to try and kill Spyro.
  • Final Boss: At the end of Dawn of the Dragon, at the end of the whole trilogy, he is waiting. Spyro and Cynder have to beat him in three rounds and a number of quick time events.
  • Greater-Scope Villain: In the first two games. He is what drives the plot but he's not actually seen during the present, the original game not even giving much of a hint as to what he is or even looks like.
  • Immortality
    • He at least claims to have it in the Final Battle. He may have a point, as he's touted as being the first Purple Dragon, although there have been others who, according to Malefor, succeeded in destroying and remaking the world and most normal dragons didn't know whether or not they even existed, meaning he's been around since ancient times depending on how much of his story is true.
    • There's also the fact that apart from the spirits of the Dragon Elders pulling him into the Earth's core, nothing seems to hurt him. Also, getting buried under his own mountain didn't seem to hurt him, though he couldn't dig himself out until the Portal of Convexity was opened and had to wait until the Night of Eternal Darkness.
  • Jerk Ass: He acts polite to Spyro and Cynder, then goes into a Breaking Speech while corrupting Cynder into attacking Spyro, for no appearant reason other than because he thought it was fun.
  • Knight of Cerebus: He's the exact opposite of the Classic Villains. The mere presence of something that he directly influenced causes the plot to get more serious, and everything gets worse when he's free. He's free of cowardice, truly frightening and completely competent. His goal is simple but completely horrifying; destroy the world.
  • Large Ham: Evil Is Hammy. Best shown in his Breaking Speech.
  • Leaking Can of Evil: Despite being sealed up for the first two games, he's still able to command an army of apes to do his bidding, corrupt dragons, and still influence said dragons slightly even after they've mostly shaken his control.
  • Lightning Bruiser: Much like the guardians, he is very big, very tough and very fast.
  • Luke, I Am Your Father: If a Q.A. by the lead artist of the trilogy released years after the trilogies closing is to be believed, there's a very real chance that Malefor is Spyro's biological father.
  • Made of Evil: The Chronicler describes Malefor's evil as so strong that it ripped the planet open and created the Mountain of Malefor, causing his own fortress to collapse on him.
  • Mook Maker: Has a dark magic spell he can use to spawn legions of Grublins from the earth, which he uses to create an entire army which he uses to replace the Apes after what he did to them.
  • Nice Job Breaking It, Herod!: Tried to prevent Spyro's birth by sending the Apes to wipe out his entire generation as eggs. Thankfully Ignitus pulled a Moses in the Bulrushes to save him. He still got Cynder and had her turned into his minion. However, considering Malefor needed Spyro to free him from his prison, it's pretty likely Cynder was his second choice. Given Malefor's personality, however, the Purple Dragon was probably just an excuse to commit genocide on his enemies anyway.
  • Nice Job Fixing It, Villain!: Really the only reason Spyro was able to beat him was because of Cynder, who Malefor had his minions spare from death so she could be his minion. Though in his defense he did need her for his plans and he did continue to play her like a fiddle through all three games. It was only in the end when it really bit him in the tail.
  • Names to Run Away from Really Fast
    • While "The Dark Master" is a scary name on its own, when your name stems from the word "maleficent", you know he's evil. It doesn't help that "Malefor" sounds a lot like "Malephar"—an alternate name of Valefor, one of the Ars Goetia demons (although this was probably unintentional), and one of the four who's always problematic no matter what precautions the conjuror takes.
    • Malefor can also be translated to "Carrier of evil" or "Source of evil."
  • Nigh Invulnerable: Each subsequent phase of the boss fight with him ends with him getting back up and more or less shrugging off the previous on. Even in the ending cutscene after the fight he doesn't appear hurt. After that he engages Spyro and Cynder in a Beam-O-War, which despite him losing, doesn't seem have any effect on him.
  • Not So Different
    • He and Spyro are the only two of their kind known to exist and Malefor insists that even if Spyro defeats him, it'll be in vain as Spyro will simply finish the job himself. Ironically, the exact opposite happens.
    • There's also the fact that he is heavily implied to be a Fallen Hero.
  • Oh, Crap!: He gets one, combined with confusion, when dragon spirits emerge from the planet core to drag him into it.
  • Omnicidal Maniac: His ultimate plan is to use the Great Destroyer to destroy the world.
  • Power of the Void: Uses Dark Aether-tainted versions of Spyro's elements.
  • Predecessor Villain: Intends to be one to Spyro as the original purple dragon that caused trouble in ages past and claims that all the other Purple Dragons were this to him.
  • Prepare to Die: Says it before the Final Battle, and, unlike most examples, it's frightening simply because it's him saying it.
  • Purple Is Powerful: He is hailed as the first Purple Dragon and possesses the power to destroy the world.
  • Sealed Evil in a Can: Malefor was imprisoned in the Well of Souls for trying to destroy the world and his thirst for power growing out of control. Well, he was banished. His imprisonment ended up being his own doing.
  • Superpowered Evil Side: Subverted. According to Word of God, Malefor is permanently in his Dark Form, but unlike Spyro and Cynder, has embraced the darkness so thoroughly that there's no difference at all in his personality and it's basically just a Super Mode.
  • The Unintelligible: Courtesy of heavy voice filter. Most fans had to rely on subtitles to understand Malefor's words.
  • Ultimate Evil: Malefor spent the first two games as Sealed Evil in a Can, never seen or heard. He finally was heard in the third game, with an extremely creepy Voice of the Legion, but is not seen until the very end. Unlike a lot of examples, Malefor did get vague discriptors of what should be expected beforehand and he turned out to be every bit as evil and frightening as he was said to be.
  • You Can't Fight Fate: He tells Spyro that it is the fate of all purple dragons to destroy the world and everything that Spyro has done since the first game only helped to bring this about.
  • Villainous Breakdown: A very subtle one of the 'kill them already' version. When he first meets the heroes, he's content just messing with their heads, taking Cynder's mind under his control and using her to kill Spyro, and generally taking his time. For the entire series he's always been in control of every detail, being a perfect Chess Master in every respect and playing them all like fiddles. However, directly after Cynder is freed by the Power of Love, he gets furious for the first and only time in the series, yells Prepare to Die, and cuts straight to the Final Battle. The one time something happened he couldn't control, it enrages him and causes him to try to kill the ones responsible.
  • With Great Power Comes Great Insanity: Malefor became evil because his own power drove him insane.
  • Villainous Glutton: His hunger for power is what drove him to evil and he still desires it above all else (well, that and destruction). He's not fat, but he's by far the largest dragon in the series.
  • Voice of the Legion: As if he wasn't already demonic enough, he gets an echoing voice that makes his Breaking Speeches even more menacing. According to Word of God, this is a result of him being permanently in his Dark Form.
  • Xanatos Speed Chess: Spyro turning out to be alive didn't seem to hurt his long term escape plan at all, nor did him freeing Cynder from her Brainwashed and Crazy state. He just worked Spyro and Cynder into it and tricked Cynder into getting Spyro to free him.
  • You Have Outlived Your Usefulness: Does this to the Apes once they've set him free from his prison, except he doesn't kill them. Instead he gives them a Fate Worse Than Death as a "reward". Considering he quickly replaced them with the Grublins, this was likely his intention from the very beginning.