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[[quoteright:700:https://static.tvtropes.org/pmwiki/pub/images/tekken_1_css.jpg]]
[[caption-width-right:700:[-Not Pictured: Unlockable Characters sans Heihachi-]]]

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[[caption-width-right:700:Not Pictured: Unlockable Characters sans Heihachi]]

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[[caption-width-right:700:Not [[caption-width-right:700:[-Not Pictured: Unlockable Characters sans Heihachi]]
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[[quoteright:700:https://static.tvtropes.org/pmwiki/pub/images/tekken_1_css.jpg]]
[[caption-width-right:700:Not Pictured: Unlockable Characters sans Heihachi]]



[[/index]]

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[[/index]][[/index]]

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Jin appears twice (he’s already linked at the top of the index)


'''''Tekken''''' ([[Characters/Tekken1BaseCharacters Base Characters]] | [[Characters/Tekken1UnlockableCharacters Unlockable Characters]]) | ''Characters/Tekken2'' | ''Characters/Tekken3'' ([[Characters/TekkenJinKazama Jin Kazama]]) | ''Characters/TekkenTagTournament'' | ''Characters/Tekken4'' | ''Characters/Tekken5'' | ''Characters/Tekken6'' | ''Characters/TekkenTagTournament2'' | ''Characters/TekkenRevolution'' | ''Characters/Tekken7'' | ''Characters/Tekken8'']]-]]]

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'''''Tekken''''' ([[Characters/Tekken1BaseCharacters Base Characters]] | [[Characters/Tekken1UnlockableCharacters Unlockable Characters]]) | ''Characters/Tekken2'' | ''Characters/Tekken3'' ([[Characters/TekkenJinKazama Jin Kazama]]) | ''Characters/TekkenTagTournament'' | ''Characters/Tekken4'' | ''Characters/Tekken5'' | ''Characters/Tekken6'' | ''Characters/TekkenTagTournament2'' | ''Characters/TekkenRevolution'' | ''Characters/Tekken7'' | ''Characters/Tekken8'']]-]]]

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* [[Characters/TekkenKazuyaMishima Kazuya Mishima]]


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** [[Characters/TekkenKazuyaMishima Kazuya Mishima]]
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'''Tekken''' ([[Characters/Tekken1BaseCharacters Base Characters]] | [[Characters/Tekken1UnlockableCharacters Unlockable Characters]]) | ''Characters/Tekken2'' | ''Characters/Tekken3'' ([[Characters/TekkenJinKazama Jin Kazama]]) | ''Characters/TekkenTagTournament'' | ''Characters/Tekken4'' | ''Characters/Tekken5'' | ''Characters/Tekken6'' | ''Characters/TekkenTagTournament2'' | ''Characters/TekkenRevolution'' | ''Characters/Tekken7'' | ''Characters/Tekken8'']]-]]]

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'''Tekken''' '''''Tekken''''' ([[Characters/Tekken1BaseCharacters Base Characters]] | [[Characters/Tekken1UnlockableCharacters Unlockable Characters]]) | ''Characters/Tekken2'' | ''Characters/Tekken3'' ([[Characters/TekkenJinKazama Jin Kazama]]) | ''Characters/TekkenTagTournament'' | ''Characters/Tekken4'' | ''Characters/Tekken5'' | ''Characters/Tekken6'' | ''Characters/TekkenTagTournament2'' | ''Characters/TekkenRevolution'' | ''Characters/Tekken7'' | ''Characters/Tekken8'']]-]]]
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''Characters/Tekken1'' ([[Characters/Tekken1BaseCharacters Base Characters]] | '''Characters/Tekken1UnlockableCharacters Unlockable Characters''') | ''Characters/Tekken2'' | ''Characters/Tekken3'' ([[Characters/TekkenJinKazama Jin Kazama]]) | ''Characters/TekkenTagTournament'' | ''Characters/Tekken4'' | ''Characters/Tekken5'' | ''Characters/Tekken6'' | ''Characters/TekkenTagTournament2'' | ''Characters/TekkenRevolution'' | ''Characters/Tekken7'' | ''Characters/Tekken8'']]-]]]

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''Characters/Tekken1'' '''Tekken''' ([[Characters/Tekken1BaseCharacters Base Characters]] | '''Characters/Tekken1UnlockableCharacters [[Characters/Tekken1UnlockableCharacters Unlockable Characters''') Characters]]) | ''Characters/Tekken2'' | ''Characters/Tekken3'' ([[Characters/TekkenJinKazama Jin Kazama]]) | ''Characters/TekkenTagTournament'' | ''Characters/Tekken4'' | ''Characters/Tekken5'' | ''Characters/Tekken6'' | ''Characters/TekkenTagTournament2'' | ''Characters/TekkenRevolution'' | ''Characters/Tekken7'' | ''Characters/Tekken8'']]-]]]
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* [Characters/Tekken1BaseCharacters [Base Characters]]
* [[Characters/Tekken1UnlockableCharactersUnlockable Characters]]

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* [Characters/Tekken1BaseCharacters [Base [[Characters/Tekken1BaseCharacters Base Characters]]
* [[Characters/Tekken1UnlockableCharactersUnlockable [[Characters/Tekken1UnlockableCharacters Unlockable Characters]]

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%%[[WMG:[[center: [- ''Franchise/{{Tekken}}'' [[Characters/{{Tekken}} Main Page]]\\
''Characters/Tekken1'' ([[Characters/TekkenKazuyaMishima Kazuya Mishima]] | [[Characters/TekkenHeihachiMishima Heihachi Mishima]]) | ''Characters/Tekken2'' | ''Characters/Tekken3'' ([[Characters/TekkenJinKazama Jin Kazama]]) | ''Characters/TekkenTagTournament'' | ''Characters/Tekken4'' | ''Characters/Tekken5'' | ''Characters/Tekken6'' | ''Characters/TekkenTagTournament2'' | ''Characters/TekkenRevolution'' | ''Characters/Tekken7'' | ''Characters/Tekken8'']]-]]]

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%%[[WMG:[[center: [- ''Franchise/{{Tekken}}'' [[Characters/{{Tekken}} Main Page]]\\
''Characters/Tekken1'' ([[Characters/TekkenKazuyaMishima Kazuya Mishima]] | [[Characters/TekkenHeihachiMishima Heihachi Mishima]]) | ''Characters/Tekken2'' | ''Characters/Tekken3'' ([[Characters/TekkenJinKazama Jin Kazama]]) | ''Characters/TekkenTagTournament'' | ''Characters/Tekken4'' | ''Characters/Tekken5'' | ''Characters/Tekken6'' | ''Characters/TekkenTagTournament2'' | ''Characters/TekkenRevolution'' | ''Characters/Tekken7'' | ''Characters/Tekken8'']]-]]]



'''''Tekken''''' ([[Characters/TekkenKazuyaMishima Kazuya Mishima]] | [[Characters/TekkenHeihachiMishima Heihachi Mishima]]) | ''Characters/Tekken2'' | ''Characters/Tekken3'' ([[Characters/TekkenJinKazama Jin Kazama]]) | ''Characters/TekkenTagTournament'' | ''Characters/Tekken4'' | ''Characters/Tekken5'' | ''Characters/Tekken6'' | ''Characters/TekkenTagTournament2'' | ''Characters/TekkenRevolution'' | ''Characters/Tekken7'' | ''Characters/Tekken8'']]-]]]

!!! Base Roster
[[foldercontrol]]
[[folder:Kazuya]]
->[[Characters/TekkenKazuyaMishima See Kazuya's page]]
[[/folder]]

[[folder:Paul]]
!!Paul Phoenix
[[quoteright:517:https://static.tvtropes.org/pmwiki/pub/images/paul8_890.png]]
[[caption-width-right:517:[[BoisterousBruiser Hot-Blooded Destroyer]]]]

[[caption-width-right:350:[[labelnote:Classic Outfit]]https://static.tvtropes.org/pmwiki/pub/images/paul_phoenix_tekken7_vanilla_render_clean.jpg[[/labelnote]]]]

->''I'm in top condition!''

->'''Origin''': [[UsefulNotes/{{UnitedStates}} USA]]
-> '''Fighting Style:''' ''Integrated Martial Arts based in UsefulNotes/{{Judo}}''
-> '''Appears in:''' All mainline games, ''Tag''-''Tag 2'', ''Revolution''

-> '''Voiced by:''' Scott [=McCulloch=] (1 & 2), Eric Kelso (3-5, 6; Battle Voice Only), Dave Mallow (5; Endings Only), Creator/JamiesonPrice (6; Intro, Win Pose, and Cutscenes Only, Tag 2 onward; current, Bloodline; EN), Creator/HochuOtsuka (Bloodline; JP)

->Self-appointed "toughest man in the universe", the only guy to ever fight Kazuya to a draw, and one of only two people to beat Jin in a tournament match (the second being Hwoarang). Afterward, he is eager to settle the score with Kazuya but always encounters bad luck with the situation, especially with Kuma I and Kuma II, who ends up as his ''true'' rivals of all people. By the time of the 5th tournament, he is highly in debt to the government, and in ''6'', he teams up with Marshall Law and Steve Fox to split the prize money three ways. This ultimately doesn't pan out, forcing him to enter the 7th tournament to try and make ends meet again. Unfortunately, with Heihachi's death, the tournament is canceled, leaving Paul with only a fraction of the prize he could have achieved. This forces Paul into destitution, and knowing that the 8th tournament will be his final big chance to finally clear his debts, he teams up with his friend Law once again in order to split the prize money between them should either of them win.

->He ''did'' manage to defeat Ogre. But he wasn't declared the winner because he left without witnessing the birth of True Ogre, which Jin promptly beats. He also beat Heihachi and Jin (in reaching Ogre) and tied with Kazuya. So far, he is the only character to maintain a positive net victory against the Mishima clan.

->Paul is a hard-hitting short-ranged fighter emphasizing a 50/50 mixup. With many of his moves swaying Paul back and forth, he can greatly capitalize on whiff punishment with extremely damaging moves such as Demolition Man or Deathfist. He wants to be in his opponent's face, constantly getting them to guess his mixup to get the most out of his kit.

----
* AFriendInNeed: In Steve's bio in ''8'', Paul (along with Law) helps him re-ignite his fighting spirit and intention to carve a new path as Steve's down in the dumps after being rejected by his birth mother (Nina). Despite their failed teamup in ''6'', it seems that a genuine friendship was born from it and Paul intends to honor that by being there when he needs it.
* AdaptationPersonalityChange: Downplayed and inverted to a degree. ''Bloodline'' actually snaps Paul's characterization backwards to something more reminiscent of how he was portrayed in ''Tekken 4''. He's still plenty self-confident, but not to overly-exaggerated levels like in ''5'' onward, making him a lot more down-to-earth.
* AdaptationalWimp: In ''Bloodline''. While he's no slouch, he's beaten by King (who in turn gets beaten by Jin) rather than being undefeated in the tournament (likely including defeating Jin) ''and'' taking down Ancient Ogre in ''Tekken 3''.
* AnimalNemesis: His rivalry with both Kuma. Against Kuma, 2-0. Against Kuma II, 2-1 per canon.
* AnimeHair: Paul's [[Manga/JoJosBizarreAdventure Polnareff-style]] flattop is a distinct part of his character design. He also has a "Tall Paul" style that increases the flat-top's length to ludicrous levels.
* ArrogantKungFuGuy: He has an ego as large as his flattop but does have plenty of muscle to back up his grandiose claims.
* AwesomeButImpractical: Paul's Burning Fist is similar to Ralf's Galactica Phantom from the ''VideoGame/TheKingOfFighters'' series, being a MegatonPunch that does ungodly damage, but has a long wind-up time during which the opponent may attack you. Unlike Ralf, he doesn't have Ralf's usual benefits of being ImmuneToFlinching during the windup or his range.
* BadassBiker: His usual alternate costume. ''Fated Retribution'' makes this his default outfit. ''8'' more prominently shows him on his bike in some intro and win-poses, including one where he does a wheelie!
* BadassNormal: True, near enough every fighter in this series qualifies; however, Paul is currently the only canonical fighter to have defeated every significant member of the Mishima Clan, defeated two bears with his bare hands, and even went 1-on-1 with the ''God of Fighting'' and would have won if it wasn't for a last-minute transformation (which he didn't stick around long enough to witness). All of this using nothing but raw skill.
* BoisterousBruiser: The older Paul gets, the more bombastic he becomes about his fighting skills and confidence.
* CelebrityResemblance: With his hair down (which can be seen for the first time in ''4''), Paul looks really like Wrestling/TripleH. They even share the same first name.
* ChallengeSeeker: He's never content with merely being the toughest guy on Earth. Next up, the entire freakin' universe! In ''5'', he begins contemplating taking on aliens in outer space, despite lacking the means to get out there...
* CloudCuckooLander: His obsession with proving himself to be the "Toughest in the Universe" leads him to the logical conclusion that he must eventually go to outer space and challenge some aliens. In his ''5'' ending, he issues a provocation to any aliens out there listening... [[spoiler:Turns out, he may have gotten the attention of a few.]]
-->''Any time! Any place! BRING IT ON, YA ALIENS!!''
* CounterAttack: Paul's Judo skills make him adept at catching and reversing punches and kicks. Do this to a move like King's frankensteiner or one of the Mishima's flip kicks and [[WrestlerInAllOfUs Paul will Powerbomb them]].
* DemotedToExtra: In the first game, he is TheRival to Kazuya, the main character and son of [[BigBad Heihachi]]; in the second, he is TheRival to Kuma, Heihachi's ''pet''.
* DemotedToComicRelief: After ''4'', his goofiness becomes heavily exaggerated and in turn, his relevance to the story dwindles drastically. Even worse for him: his rival, Kuma, undergoes a much more dramatic and serious story development.
* DidYouJustFlipOffCthulhu: Proceeds to smack chat Azazel after his usual, rectifier exposition in the Scenario Campaign:
-->''Blah. blah. blah. Don't try to confuse me with your fancy talk, you big lizard!''
* DumbMuscle: Due to the {{Flanderization}} of the more boorish, goofier elements of his personality in later games.
* {{Eagleland}}: Mixing both types: He's as boisterous as he's boorish, but if you look beneath all his bravado, bad luck and jerky moments, he's still a good-hearted man deep down.
* {{Flanderization}}: Paul was always portrayed as a bit of a goof (you only really have to look at his haircut to guess that), often having comedic arcade endings and irreverent interactions with other characters. However, he grows dumber and goofier in each passing game, so one might wonder if he's taken one too many blows to the head after participating in seven successive Iron Fist tournaments. Once, he was considered the [[TheRival Ken]] to Kazuya's [[Franchise/StreetFighter Ryu]] and a genuine threat in any tournament he entered. Now, he's more likely to be treated as Namco's answer to [[VideoGame/StreetFighterAlpha Dan Hibiki]].
* GroinAttack: What he and Forest do to each other in Forest's ''Tekken Tag 1'' ending, and what he (inadvertently) does to Marshall in his ''Tekken 6'' ending.
* GuestFighter: In ''VideoGame/UrbanReign'', a BeatEmUp also by Namco.
* HeterosexualLifePartners: With Marshall.
* {{Hunk}}: With the biggest high top you've ever ''seen.''
%%* IdiotHero: As of ''5'' onward.
* IntergenerationalFriendship: With Marshall's son, Forest.
* JerkWithAHeartOfGold: He's an obnoxious braggart regarding his self-proclaimed title of "toughest fighter in the universe", and can get shameless in engaging in GetRichQuickScheme, but he's far from malicious, can be easy to get along with, and can be considerate to other people's needs.
* {{Kiai}}: His Deathfist yell is certainly the longest and loudest {{Kiai}} in the game. It's a dang powerful MegatonPunch too.
* MeaningfulName: The Phoenix is a mythological creature that cyclically dies and is reborn. This symbolically represents Paul's repeated rises and falls from grace.
* MegatonPunch: Burning Fist. When it connects, it sends his opponent tumbling away and eats a good chunk of their health bar. The quicker variant, Phoenix Smasher (the move more commonly referred to as his Deathfist), doesn't deal as much damage, but its quickness ensures it's not any less deadly. ''8'' gives him another, slightly weaker Deathfist variant which can be made more powerful by holding both punch buttons.
* NoCelebritiesWereHarmed: Given his friendship with the Law family, his imposing beard and his almost unstoppable power, he is probably meant to resemble Creator/ChuckNorris in a way. Only his BoisterousBruiser personality and facial design (which, as mentioned, resembles more Wrestling/TripleH) distinguish him from being a clear Chuck clone.
* OlderThanTheyLook: He's in his late 40's as of ''6'', though he doesn't look (and definitely doesn't act) like it.
* PetTheDog:
** In ''5'', in Law's story mode, if Law loses against him, Paul promises to share the prize money with him. Though it doesn't directly happen, as the player has to beat him to progress with Law, if you beat the game with Paul, it's inferred he's fulfilled his promise with Law (judging by the little shack he holes himself in).
** Forest's ''Tag 2'' ending shows Paul willingly agree with Forest's idea of spending a mountain-load of cash that could be used to have fun in Las Vegas... to buy a new home for a family in need.
* PermaStubble: Starting with ''3'', reflecting the series' time-jump.
* PerpetualPoverty: He is frequently motivated by money troubles and, judging by the state of his dojo, he lives in squalor. In comparison to Marshall (whose financial situation grows increasingly depressing in each passing game), Paul doesn't suffer quite as much due to his free-spirited lifestyle and lack of family to support.
* PlotMandatedFriendshipFailure: [[spoiler:In ''8'', Paul and Law have a heated argument in the ''middle of a battlezone'' due to Paul's inability to keep a monetary promise (though in all fairness, it isn't Paul's fault, since the tournament he had been planning to win and split the prize money with Law basically got derailed by the plot). It leads to Paul assuming Law joined the G Corporation. Fortunately, after Kuma takes a rocket for Paul, they stop fighting each other, and by the end they both help run a soup kitchen.]]
* PunchedAcrossTheRoom: The Phoenix Smasher (aka "Deathfist"), his signature attack. Sends your opponent rolling back from the impact and one of the most painful moves in the whole series. His Rage Drive (a more powerful version of this move) makes it all the more possible to accomplish; a hit can send an opponent all the way to the other end of the screen.
* RedHotMasculinity: Paul is an [[ArrogantKungFuGuy arrogant]], hotheaded [[BadassBiker biker]] who is determined to prove himself the "[[WorldsBestWarrior the toughest fighter in the universe]]" and is very determined to prove it. He also wears a red karate gi.
* RedOniBlueOni: Red to Law's Blue.
* RightForTheWrongReasons: [[spoiler:During his argument with Marshall in ''8'', he is right to point out that money is all that the latter thinks about, but what Paul doesn't realize is that unlike him, Marshall has actual bills to pay, namely for his son's hospitalization and his dojo.]]
* SingleIssueWonk: ''5'' introduces his all-consuming desire to be recognized as the "Toughest in the Universe", which he brings up in almost every single line of dialogue.
* SignificantWardrobeShift: Paul's famous for his vertiginous flat-top hairdo, but for his redesign in ''8'' he lets it hang down around his face naturally.
* SmallNameBigEgo: No matter how skilled he is, he will never live up to his claims of intergalactic supremacy, especially when he has a large family of Devil-empowered corporate moguls as competition.
* TradeYourPassionForGlory: His (non-canon) ending in ''4'' sees him become head of the Mishima Zaibatsu, but spends all of his time partying and living the high life, letting the underlings run the company until he's pretty much [[InNameOnly in control in title only]]. With no trace of his fighting spirit left, we then see him walking down the street, past one of Marshall Law's dojos, wherein several students are training... and a poster of him is on the wall. Seeing it reignites his passion for fighting all over again, and he rides off into the sunset on his motorcycle.
--> ''...Ain't my style.''
* WhatTheHellHero: In ''8'', he chastises [[spoiler: Marshall Law when he realizes his friend's become so desperate for cash that he joined up with G-Corp. The same G-Corp that's currently holding the entire world hostage.]]
--> "'''Money has driven you mad!'''"
* WearingAFlagOnYourHead: His ''Fated Retribution'' outfit prominently features a Stars and Stripes motif, including the inner lining of his biker jacket and his pant legs.
* WorfEffect: In the early games, mainly ''Tekken 1 - 3'', he is a threatening presence often placing high in the various King of Iron Fist Tournaments and can even go toe to toe with Kazuya. However as the games go on, he becomes less and less of a contender, and even has a difficult time defeating Kuma II.
* UnknownRival: To Kazuya. This may actually be only due to the circumstance of Paul's involvement in the story since the original ''Tekken'' as he and Kazuya had a pretty epic battle before ''1''. However since Kazuya's a major player in the events of the series arc, Paul has to be kept busy elsewhere, and as far back as the first game, Paul's profile notes the rivalry is one sided.
[[/folder]]

[[folder:King]]
!!King
[[quoteright:260:https://static.tvtropes.org/pmwiki/pub/images/king1.png]]
[[caption-width-right:260:[[{{Face}} Beast Priest]]]]

->(''jaguar noises'')

->'''Origin''': UsefulNotes/{{Mexico}}
->'''Fighting Style:''' ''ProfessionalWrestling / [[MaskedLuchador Lucha Libre]]''
->'''Appears in:''' ''1'', ''2''

->A jaguar-masked wrestler who knew only fighting until he ends up half-dead near a church. Saved, he becomes the hero for the children at the church's orphanage, donating his wrestling money for the children. Also a friend to another Jaguar-masked wrestler named Armor King. Being unable to cover the orphanage's bills with his wrestling income alone, he attempts to win the first tournament's prize money, but fails.

->In the second game, he fell into a HeroicBSOD and drunken haze over his failure (or, alternatively, after learning that a child in his orphanage died), but was snapped back by Armor King.

->He ends up killed by Ogre after the 2nd tournament, and a new King takes his place.

->King is a defensive grappler with short reach. He excels in close quarter with powerful strikes and their follow ups, along with his devastating chain-throws. His throws, while easily telegraphed and can be breakable by experienced foes, are very damaging with some chain grab route knocking out opponents at full hit-points. With some patience, he can capitalize and reap great reward on reckless opponent.

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* AnimalMotifs: The jaguar; so much so that he sports a realistic full head mask based on the animal.
* BadassPreacher: So badass that he wrestles for the sake of orphans and will fight you in his own church!
* CoolMask: Jaguar Mask.
* DefeatMeansFriendship: After their bout in ''Tekken'', the bitter Armor King become King's friendly rivals.
* DrowningMySorrows: In ''2'', after [[DespairEventHorizon a child dies in his care]], he is brought down to this. [[GetAHoldOfYourselfMan He snaps out of this thanks to Armor King I.]]
* {{Expy}}: His design as a feline-faced wrestler is lifted straight from ''Manga/TigerMask''.
* {{Face}}: No accurate Fray Tormenta send up would be anything but. And he's as heroic on the ring as he is in real life.
* FriendToAllChildren: He runs an orphanage and notably appears surrounded by children in both of his endings.
* GentleGiant: He's a beefy, 6' 3" wrestler, and yet is also is a caretaker by nature, fighting to raise money for his local church.
* HeroicBSOD: Fell to it in ''Tekken 2''. He had an infant ''die in his arms'' shortly after his orphanage was completed and subsequently fell into a drunken stupor. Although that's either {{Fanon}} or, possibly, a quirky {{Woolseyism}}. His ''Tekken 2'' Japanese profile gives no reason for his HeroicBSOD, while official guides state he's depressed for failing to get the money the orphanage needed from the first tournament.
* {{Hunk}}: Quite the looker--erm, jaguar mask and all...
* KilledOffForReal: He is slain by Ogre before the events of ''3''. His legacy lives on with King II in ''Tekken 3'' and onwards. Notably, almost every other character presumed to have died at Ogre's hands to make way for some kind of successor (Baek, Bruce, Wang, and Jun) eventually came back while King I remains permanently replaced by his own understudy.
* LegacyCharacter: Just like his inspiration, Fray Tormenta, one of his orphans takes up his mask after he falls.
* MaskedLuchador: And you thought the Psycho Circus and Wrestling/SinCara had restricted fields of vision. Unlike typical examples of luchadores from across the mainline fighting games (El Stingray, El Blaze, El Fuerte, etc), King sports a full head mask that's more like a realistic halloween costume than a traditional luchador mask.
* ProfessionalWrestling: Specifically, Lucha Libre.
* ReligiousBruiser: Implied more so than stated, though he does fight (in a church) for the sake of his orphan charges.
* TheRival: Armor King in ''Tekken''. However, the opening movie of ''2'' shows Armor King as the one who snaps him out of his drunken stupor by handing him his mask.
* SendInTheClones: Armor King and the Rogers borrow from him a lot.
* ShoutOut: He takes more than a few pages from [[http://en.wikipedia.org/wiki/Fray_Tormenta Fray Tormenta,]] a Catholic priest who became a masked wrestler in order to support an orphanage.
* TheVoiceless: He doesn't talk, only growls like a jaguar.
* WalkingShirtlessScene: What did you expect from a pro wrestler, other than a singlet anyway?
* WarriorMonk: King is actually a kind-hearted priest in the guise of a pro wrestler.
* ProWrestlingIsReal: Delayed vertical suplex? Perfectly valid.
[[/folder]]

[[folder:Law]]
!!Marshall Law
[[quoteright:599:https://static.tvtropes.org/pmwiki/pub/images/law8_2.png]]
[[caption-width-right:599:[[BruceLeeClone The Legendary Dragon]]]]

->''[[FunnyBruceLeeNoises WATAAAAAHHH!]] Come and get some! I dare you.''

->'''Origin''': [[UsefulNotes/{{UnitedStates}} USA]]
->'''Fighting Style:''' ''"Martial Arts" (based on [[BruceLeeClone Jeet Kune Do]])''
-> '''Appears in:''' ''1''-''2'', ''4''-''8'', ''Tag 2'', ''Revolution''

-> '''Voiced by:''' Katsuhiro Harada (1-5; Battle Voice Only), Creator/RobertClotworthy (5; Cutscenes Only), Creator/DavidVincent (6 onward; current)

->A fighting chef, with a son named Forest, and best buds with Paul. At first, Marshall plans to open his own dojo. He successfully did after the 1st tournament, but said dojo was shortly wrecked by Baek Doo San. Law beats the hell out of him, but forgives him. He later retires to resume his restaurant business, and is succeeded by his son Forest for the 3rd tournament.

->By the 4th tournament, however, business was bad for his restaurant, and he was forced to declare bankruptcy. Law tried to boost his business again with the 4th tournament and horribly failed, now working as a dishwasher (illegally), until he learned that Forest got in an accident (thanks to Paul). He tried to win the money in the 5th tournament for his son, but was deported after his illegal work activities were discovered. He finally teams up with Paul and Steve Fox for the 6th tournament. But they still fail to win any prize money.

->With Law's attention focused on saving his son and restaurant chain, he ends up neglecting his dojo as students start to leave one by one. Because of this, Law needs someone to look after his dojo while he tries to win the prize money from the tournament. In desperation, Law chooses the dangerous Chinese kempo fighter, Feng Wei, for the task, ignoring that he's a dangerous man. Paul teams up with him for not only the prize money, but also to tame Feng for Marshall's dojo. However, the two is forced to retreat after Feng shows how dangerous he is with the God Fist Scroll and with little compassion or interest to observe a dojo. The tournament unfortunately got cancelled thanks to Heihachi's plot which leads to his eventual death, so Law is also out of luck financially.

->Then, shortly after, Kazuya Mishima continues his war to the whole world, devastating nations and as a result, Law's dojo is repossessed as a collateral before he can realize what's going on. And at this point, he has to bet on absolutely everything in the eighth tournament, teaming up with Paul. If he loses now, he loses ''everything''.

->Marshall Law is a close-range rushdown character with myriad of offensive options. His moveset is lacking in range, but makes up for that with scary mix-up and fast counter-hits to interrupt the opponent. He is a character that require good reads in order to force opponent to play his game.

----
* ActionDad: To his son, Forest.
* AdaptationInducedPlotHole: In ''Bloodline'' it is Marshall, not his son Forest, who is depicted as entering the 3rd tournament, with no explanation given. In the games' canon, he forbade Forest from entering and it's only with Paul's encouragement that he enters to prove himself to Marshall. This would end up creating friction between him and Paul later on, as Marshall starts to see him as a bad influence on his son.
* AllForNothing: After many humiliating defeats, Law truly gets serious with his training and gains a substantial amount of muscle in ''8''. He also brings his nunchaku into the ring for the first time. [[spoiler:He doesn't even make it through the qualifying rounds. This forces him to resort to even more drastic measures in the name of scoring a decent pay cheque.]]
* BruceLeeClone: He's amongst the most (if not ''the'' most) clear-cut examples across the fighting genre, complete with a Jeet Kune Do-based fighting style accompanied FunnyBruceLeeNoises, and a ''Film/GameOfDeath''-style yellow tracksuit as an alternative costume.
* ButtMonkey: If his constant failures in running his dojo and Chinese restaurant aren't sad enough, his son getting into a reckless motor accident practically buried him in a bottomless hole of debt.
* ChefOfIron: In fact, his item move in ''Tag 2'' is a wok.
* TheChewToy: In ''8'', he has the, if not all, most appearances in other characters' endings, including his own, where he constantly runs into a heap of misfortune -- from having a tank turret bitch-slapping him out of a motorcycle in Bryan's ending, almost getting sandwiched while Hwoarang and Jin are in the middle of a hand-to-hand drive by, an armored van nearly crushing his face after its tires spontaneously bursts, causing him to pass out again while Paul swerves his bike off the road, gets knocked out by Lili for interrupting a conversation between her and Leroy, and finally in his own ending, he gets a bill for collateral damages caused by the Mishima Zaibatsu's war, one with so many zeroes that he ''straight up dies from a heart attack''.
* FightingYourFriend: [[spoiler:Law finds himself on the baddies' side in ''8'' and clashes with Paul, who joined the resistance force against Kazuya.]]
* ForcedIntoEvil: [[spoiler: Joins G Corporation in ''8'' out of desperation, and also to get back at Paul for forgetting to split the pot with him.]]
* GoodScarsEvilScars: Has [[Film/EnterTheDragon three slashes across his chest.]]
* GracefulLandingClumsyLanding: Law's ''Tekken 2'' ending is a training session with Paul Phoenix where both attempt a somersault kick. Law executes his flawlessly and lands on his feet, while Paul fails and lands on his stomach.
* GuestFighter: Law is playable in ''VideoGame/UrbanReign''.
* HappilyMarried: Judging by Yoshimitsu's ending in ''1'' and his story in ''5'', we know that Mrs. Law is still around the household; we just haven't seen her in a while.
* HatesRichPeople: Being stuck in PerpetualPoverty for so long makes Marshall's opinions towards rich and well-off people (especially those who never experienced what it's like to be poor, since he used to be rich as well) very sour. He even has a unique intro in ''8'' if he's facing against one such person.
-->''I hate rich people!''
* HeelFaceRevolvingDoor: Marshall is by all means a decent guy in spite of his financial woes. [[spoiler:''Tekken 8'' marks the first instance he pulls a FaceHeelTurn out of desperation to escape his PerpetualPoverty. And he somehow manages to return back to the side of good offscreen, given that he only shows up in the Hope ending]].
* HeterosexualLifePartners: With Paul.
* HorribleJudgeOfCharacter:
** Due to him getting more and more desperate to escape the PerpetualPoverty for his family and keeping his dojo, Law's poor judgment is apparent when he considers recruiting [[ArrogantKungFuGuy Feng Wei]] to take care of his dojo.
** [[spoiler:He takes up Nina's offer to join G Corporation in ''8''; the same organisation that currently holds the entire planet hostage in a kill-or-be-killed regime.]]
* {{Hunk}}: Seems to go hand-in-hand with every BruceLeeClone, and Law is no exception.
* ItsPersonal: His dojo was attacked by Baek Doo San, which propelled Law to get even with Baek.
* JackOfAllStats: Much like Bruce Lee’s real life emphasis on flexibility in fighting, Law’s playstyle has historically revolved around broad-strokes adaptability. Law is generally fast, has strong pokes, counter hitters, pressure tools, tracking attacks, very good block punishment, a combo starting throw, a 50/50 from his crouch mixup and being very safe on many of his attacks when blocked. Although Law is strong in many departments, his all-aroundness is balanced by his overall short range and low damage on his normal attacks, Law can do a lot, but he can’t do anything unless he gets close.
* JerkWithAHeartOfGold: Marshall can be rather selfish and grabs the JerkassBall at times, but in general, he's well meaning and trying his best for his family.
* JerkassBall: His ending in ''Tekken 6'' involves him lacing laxatives into a pizza for Paul and Steve, just so he can escape with the money he won with their help. Laxatives are hazardous, y'know. He's usually nicer outside this one incident.
* JumpingOffTheSlipperySlope: [[spoiler:''Tekken 6'' shows Law's willingness to use underhanded methods to improve his chances of getting the tournament prize money, including blatantly cheating and rigging the brackets in his favour. His ending also shows him backstabbing his own friends to steal the entire pot from them. ''Tekken 8'' takes the next logical step and sees Law join forces with G Corporation after Paul forgets their agreement to split the prize money. Paul even points out that Law's obsession with money has driven him mad, though considering how desperate Law's financial situation is at that point, it may be hard to blame him.]]
* KarmaHoudini: [[spoiler:Marshall doesn't face any consequences for betraying Paul and having nearly sell out the entire human race to a literal Devil who runs an NGOSuperpower bent on world domination. It helps that he shows up only on the Hope ending running a soup kitchen, confirming he made a HeelFaceTurn off-screen.]]
* MartialPacifist: At first, he's an ArrogantKungFuGuy, but after the incident with Baek, who attacked his dojo, he mostly uses his fighting skills to support and help his family.
* OlderThanTheyLook: ''Tekken 6'' presents minor changes to Law's design. A simple shave and a VA change is all it takes to make Law look much younger. In fact, out of all male characters that debuted in the first ''Tekken'', Law is the only one who doesn't look like he's in his forties. When put directly next to his own son, Marshall can easily pass as being [[MumLooksLikeASister his older brother.]]
* OnlyInItForTheMoney: Marshall's primary motivation throughout the franchise is quite simply to get more money. Sometimes, he's more motivated by glory or revenge, but since both his dojo and restaurant have fallen into disrepute, he needs to compete in the King of Iron Fist to pay his bills. [[spoiler:It's also the only reason why he joined G-Corp during the all-out war in ''8''.]]
* PermaStubble: Starting in ''4''. He's had the beard for some time though, as seen through Forest's ending in ''3''. As of ''6'', he's back to being clean-shaven.
* PerpetualPoverty: He falls into financial difficulty around the fourth game and has yet to escape it. It's usually PlayedForLaughs, but it's hard not to feel bad for him as his financial situation grows increasingly desperate. [[spoiler:It gets PlayedForDrama in ''8''. After Paul forgets their agreement to split the tournament prize money, he gets so desperate to get out of poverty that he joins G Corporation.]]
* PunnyName: Marshall Law. ''Martial'' law.
* PutOnABus: When Forest Law [[GenerationXerox took his dad's place]] (briefly) in ''3''. Marshall comes back from ''4'' onwards.
%%ZCE* {{Revenge}}: His motivation for entering the second tournament in ''2''.
* SharpDressedMan: Marshall’s outfits are typically strictly designed around martial artist attire and a few references to Bruce Lee’s movie characters. Then in ''8'', Law finally references another side of Bruce Lee; a man who liked to dress elegantly on occasion, and Law can also sport a snazzy suit with aviator glasses styled almost the same as Lee's classic party attire from the early seventies.
* TokenGoodTeammate: [[spoiler:To G-Corporation in ''Tekken 8''. He's perhaps the one member (besides Azucena who's [[AmbiguouslyEvil morality is ambiguous]]) who joined only out of desperation to get paid instead of anything malicious and to remind Paul about their promise to split the prize money. He notably shows up in the "Hope" ending running a soup kitchen with the help of Paul, Steve, Kuma, Panda and King and is the only one out of the G-Corp members to not show up in the "Despair" ending.]]
* ThisIsUnforgivable: In ''6'', Law still remembers the dojo-trashing incident very well. He makes it clear that he will never forgive nor forget what Baek has done.
* VocalDissonance: He's 49, yet his line [[https://www.youtube.com/watch?v=vggDLmgULMw "I'll break your nose in!"]] in ''Tag 2'' makes him sound like a teenager.
* WalkingShirtlessScene: Starting in ''2''.
* WhatTheHellHero: [[spoiler:Berates Paul in ''8'' for not keeping his promise to split the prize money, leading them to a heated argument while ''everyone else is resisting G Corporation forces''.]]
[[/folder]]

[[folder:Nina]]
!!Nina Williams
[[quoteright:531:https://static.tvtropes.org/pmwiki/pub/images/nina8_6.png]]
[[caption-width-right:531:[[ConsummateProfessional Silent Assassin]]]]

->''Die in silence.''

->'''Origin''': UsefulNotes/{{Ireland}}
->'''Fighting Style:''' ''Assassination Arts rooted in UsefulNotes/{{Aikido}} and Koppo''
->'''Appears in:''' All mainline games, ''Tag''-''Tag 2'', ''Death by Degrees'', ''Revolution''

-> '''Voiced by:''' Creator/YumiTouma (1-3; JP, Bloodline), Lisle Wilkerson (4-7; Battle Voice), Creator/MaryElizabethMcGlynn (5; Cutscene Voice Only, 6; Scenario Campaign Only, Tag 2; Intro, 7; Intro, Win Pose, and Cutscene Voice Only, 8), Creator/MinamiTakayama (JP, TheMovie), Creator/AtsukoTanaka (JP, Anime/TekkenBloodVengeance), Creator/ErikaHarlacher (EN, Bloodline)

->An assassin for hire, who has REAL bad blood with her sister Anna. Nina is first hired to assassinate Heihachi. That failed. Later, she got hired to assassinate Kazuya, but her rivalry with Anna hindered her progress, and ended up getting her captured by the Mishima Zaibatsu and experimented on by Dr. Bosconovitch, who put her into cryogenic sleep. Years later, she was reawakened through Ogre's return, but suffered amnesia. Ogre somehow brainwashed her into assassinating Jin Kazama, but again she failed. Anna helped her regain her memories, but this triggers Nina's hostility toward her and she returns to her assassin's life. She's later hired to assassinate the boxer Steve Fox, but found one shocking revelation: he's her son conceived in a test tube during her cryosleep. She ends up canceling her contract, and later meets up with Anna, whom she ends up defeating in the 5th tournament.

->After Jin took over the Zaibatsu and started the war, Nina had practically run out of clients. Noticing her skills, Jin decided to hire her as his personal guard. She accepted and now leads the Tekken Force along with Eddy Gordo in the 6th tournament. Nina is the only one privy to Jin's plan prior to his final battle with Lars at Azazel's temple, and departs after his sacrifice.

->While Jin remains missing after the destruction of Azazel's temple, she leads the Mishima Zaibatsu in his stead until Heihachi returns for his company, reasserts his leadership, and employs Nina as his second-in-command before starting the 7th King of Iron Fist Tournament. After the failed attack on Lars' rebel base, and content that Jin is safe, she leaves the Zaibatsu and resumes her independent work as an assassin. Her latest target was a high-ranking mafia executive who was soon to be married, so she disguised herself as the bride and killed him and many others present at the wedding, Unfortunately, the bride-to-be was her sister Anna, and the groom she assassinated was an employee at G Corporation, putting them in conflict yet again. While on the run from her pursuers after completing her assassination of Anna's husband-to-be, she encountered Steve Fox again, who demanded answers from her regarding their connection. Nina revealed that Steve was indeed conceived from her genetics as part of the Mishima Zaibatsu's Super Soldier program, technically making her his biological mother. Nina, however, wants nothing to do with him beyond that. Eventually, her pursuers catch up to her, but Steve offers to hold them off as she makes her escape.

->Soon after that, Nina is scouted by Kazuya Mishima, who employs her as his second-in-command of G Corporation's armies as he wages war against the entire world.

->Nina is a rushdown character who wants to stick to the opponent's face, utilizing fast moves and frame traps to apply strong pressure. A lot of her moves have ability to cancel into sidestep, allowing her to continue her offense which is crucial since her kit is lacking in reach. She also has steep execution demand due to behavior of her sidestep follow-ups and her stance transitions, making Nina more suited to intermediate-level players.
----
* AbsurdlyYouthfulMother: Even if she's chronologically 42, Steve Fox, who looks to be around her age, is her son. [[spoiler: In ''Tekken 7'', she claims that she's not actually Steve's mother in the usual sense: he was a DesignerBaby grown in a UterineReplicator as part of a failed SuperSoldier experiment. Her genetics were used in the experiment. [[UnreliableNarrator But that's only if she's telling the truth]].]]
* ActionMom: Albeit unwillingly.
* AdaptationalBackstoryChange: No mention of her amnesia is made in ''Bloodline''. Because of this, her [[AdaptationPersonalityChange characterization]] becomes more in line with her classic self from the first few games, as opposed to later where she becomes significantly more cold and professional.
* AloofBigBrother: An Aloof Big Sister towards Anna.
* AmnesiacDissonance: In ''3'', following her spell in cryo-sleep.
* BashBrothers:
** Surprisingly, given their intense rivalry, in Anna's ending in ''6'' she and Nina double team a thug who pulls a knife on Anna.
** In the live-action film, their rivalry is completely omitted and they both serve as assassins [[TwinThreesomeFantasy and lovers]] to Kazuya.
* BigSisterBully: She was mercilessly cruel to Anna throughout their childhood, spawning a lifelong SiblingRivalry. Whereas Anna has shown to be capable of offering a hand of peace, Nina ''never'' extends the same courtesy to Anna. Tellingly, many of Anna's arcade endings have her playfully humiliate Nina or even act friendly towards her. Nina's, on the other hand, usually end much more violently.
* BloodSplatteredWeddingDress: Her default costume in ''Tekken 7: Fated Retribution'' is a white wedding dress with blood clearly seen staining its fringes. Wonder whose blood is that... (though one could attribute it as a homage to [[Film/KillBill The Bride]]'s blood-soaked wedding dress).
* {{Brainwashed}}: By Ogre's presence in ''Tekken 3'' coupled with her post-cryogenic amnesia.
* BreakoutCharacter: Not only is she the only character (alongside Paul Phoenix and Yoshimitsu) to consistently appear in every ''Tekken'' game thus far, she even stars in her own game, ''Death by Degrees''.
* BreathWeapon: Evil Mist. Does very little damage but opens up the opponent for a good hit.
* CainAndAbel: Her and Anna. The distinction of which one is the Cain is quite ambiguous at times and seems to switch between the two at a moment's notice. However, most of her endings indicate she's the more homicidal of the two.
* CatFight: With Anna. Happens ''a lot''. The best example would be in her ending from ''Tekken 6'', where the two fight in the ladies' restroom after preparing for a formal event, [[https://www.youtube.com/watch?v=Uw6XUkHHmQ8 wrecking the entire room in the process.]] Nina wins, and [[FaceDoodling draws on Anna's face with lipstick for added measure]]. However, Anna's [[https://www.youtube.com/watch?v=q129VAuEjj0 ending]] in the same game has the two on good terms for a change, with the pair playing a well-mannered game of pool before teaming up [[BarBrawl to beat the ever-loving crap out of some thugs]]. Nina even compliments Anna with a "wow".
* CharacterisationMarchesOn:
** In the earlier installments, Nina is far more emotional and aggressive. After being cryogenically frozen and briefly losing her memories in ''3'', she becomes far more aloof.
** In ''4'' it's clear that she cares about Steve since she decides not to kill him after she learns Steve is her son, and even saves him from other assassins in his own ending, but in any game afterwards, whenever they meet Nina wants nothing to do with him, with her prologue from ''5'' even saying she felt nothing when learning he's her son, and ''7'' eventually having her disown him once he confronts her and she reveals how they're related.
* CoDragons: With Eddy to Jin in ''Tekken 6''.
* CombatStilettos: She uses them [[KickThemWhileTheyAreDown to skewer her downed opponents.]]
* ComedicSociopathy: Many of Nina's schemes to humiliate Anna reach such absurd levels of pettiness that it's hard not to laugh. Hell, [[EstablishingCharacterMoment Nina's very first arcade mode ending sees her steal one of Anna's shoes while playing dumb, making her sister cry, then smiling devilishly as she dangles the shoe behind her back.]]
* ConsummateProfessional: Completely cold, unfeeling and married to the job. Not killing Steve Fox is the only moment of genuine positive human emotion we ever see of her in the entire series.
* ContinuitySnarl: Her Japanese ''Tekken 3'' profile says that she and Anna were forcefully put in cryo-sleep for 15 years until Ogre being unearthed released his evil spirit and woke them up, whereas Anna's says that they willingly participated in it for 19 years until they were woken up by Ogre but not during the initial excavation that freed him. Furthermore, Nina's own profile says she's 22, even though she was 22 when put in cryo-sleep, woke up 15 years later, and the third tournament only happened four years later, [[WritersCannotDoMath so she should be 26]].
* ContrivedCoincidence: There was no way Nina could have possibly known that the bride-to-be she was disguising herself for her assassination mission in ''7'' was ''Anna''. And so, the sisterly rivalry continues...
* CorruptedCharacterCopy: Of Sarah Bryant from ''VideoGame/VirtuaFighter''. Like Sarah, Nina is an attractive blonde who wears a form-fitting outfit, is sent to assassinate a certain fighter at a tournament, and at one point loses her memory. The difference is that while Sarah was brainwashed into trying to assassinate her brother Jacky, Nina is an assassin of her own volition.
* DaddysGirl: The only person she cared about was her father. Just seeing his grave is enough to bring back some of her memories.
* DarkActionGirl: She's a ruthless assassin who's more than happy to jump into a fight, but has very few redeeming qualities.
* DarkerAndEdgier: Her design in ''8''. Nina has completely ditched her skintight assassin outfits and applicable disguises for her line of work. She keeps her iconic biker jacket from ''Blood Vengeance'', but now wears it over her dress from ''Death By Degrees'' as well as donning a pair of sunglasses. In conjunction with her new hairstyle, this gives her a more mature, professional look that is more indicative of just how much of a veteran killer she is.
* ADayInTheLimelight: The only Tekken character to get her own spin-off: ''Death By Degrees''.
* DeadpanSnarker: Have her team up with Alisa at Christie's stage in Scenario Campaign, and listen to the beginning dialogue.
--> '''Nina''': Nice place. I might have to go on vacation here sometimes.\\
'''Alisa''': [[InfoDump *Talking about the origins of the area and how she's collecting data*]]\\
'''Nina''': Did I ask for a history? No.
* DifficultButAwesome: Nina is a very agile fighter whose speedy attacks can keep the enemy on their toes, but her bag of tricks isn't the easiest to pull off on a whim. Between her Evil Mist move, using her Fluttering Butterfly repeatedly move as a combo-filler, her rapid-fire backsteps, and her chain throws ([[AwesomeButImpractical if the opportunities to use them even arise in the first place]]), playing her will require a deft pair of hands.
* DisappearedDad: Richard Williams died at some point between the first two games, attempting on his deathbed to reconcile both sisters. Neither could bring themselves to fulfill his last wish, though. [[MissingMom Her mother's whereabouts are also unknown.]]
* TheDragon: Starting from ''6'', to whomever is in charge of the Mishima Zaibatsu. In ''8'', she becomes one to G-Corp instead.
* EvenEvilHasStandards: Nina might be a stone-cold assassin, but even she has limits:
** She finds it ludicrous that Anna would align herself with Kazuya and G-Corp to get back at her... [[{{Hypocrite}} not that it stops her from eventually doing the exact same thing]] in ''8''. Granted, she joined Kazuya because it's her job and not to settle a personal rivalry.
** While she refuses to see Steve Fox as her son, she couldn't pull the trigger when she was hired to assassinate him.
* FemmeFatale: Nina is a beautiful assassin who's merciless, unapologetic, and ''extremely'' deadly.
-->''I'm Nina. Nobody who finds out my name lives.''
* FormFittingWardrobe: Usually the main basis for her outfits.
* GlassCannon: In ''Tag 1'' she's on the group of characters with 140HP, which's the lowest amount possible.
* GorgeousGaijin: She's beautiful, Irish (although [[NotEvenBotheringWithTheAccent she doesn't sound like it]]), and wears some pretty form-fitting outfits.
* GroinAttack: The attack she's best known for using (performed by pressing forward twice and left kick).
* GunsAkimbo: Dual-wields a pair of pistols in ''8''.
* GunFu: ''8'' has her incorporate a pair of pistols into her traditional moveset, with various attack strings ending in her filling the opponent with holes.
* GunsAreWorthless: Well, not ''worthless'', but her guns don't really hurt enemies more than a punch or kick would, despite being realistic looking pistols.
* HeadTurningBeauty: It is pretty much one of her only redeeming qualities, along with her combat ability and level-headedness. In her spin-off game, Nina's beauty is front and center in the game's packaging and advertising. One of the game's main villains notes as he lies dying that his view of her form as she walks away is a decent sight to die to.
* HiddenDepths: Her manual profile for the first game suggests that she's a fan of Tom Cat from ''WesternAnimation/TomAndJerry'', which reflects her SiblingRivalry with Anna (who likes Jerry Mouse) well. Though ironically, she typically wins over Anna, unlike Tom.
* HumanPopsicle: Between ''2'' and ''3''.
* InformedAbility: She's supposed to be one of the world's greatest assassins... However, she's also usually contracted to assassinate [[BadassFamily the Mishimas]]. The plot usually gets in the way even when she's contracted to assassinate other fighters.
* InJoke: She's an expert in the martial art of Koppo. In real life, Koppo was popularized by master Masashi Horibe, who was famously vocal in that women should be kept away from the art because (allegedly) it was too brutal for them.
* {{Jerkass}}: As part of her ice queen persona, Nina especially acts like one to her sister, taking petty chances to humiliate Anna.
* JerkWithAHeartOfJerk: While she confirms she's Steve's mother when the pair come blow-to-blow in ''7'', she immediately disowns him as her son afterwards.
* KickingAssInAllHerFinery: Her ''Tekken 7: Fated Retribution'' outfit is a torn wedding dress[[spoiler: (Anna's torn wedding dress specifically)]].
* KickTheDog: Her ending in the first ''Tag Tournament'' has her pretend to make a truce with Anna in the middle of yet another argument, and then put her sister in a painful arm-lock when she tries to accept. Anna's ending doubles the jerkassery by switching their roles, except that when Anna tries to extend a hand in forgiveness, Nina ''still'' grabs her and puts her in an arm-lock.
* KickThemWhileTheyAreDown: Well, actually more like "grind her heel into them while they are down".
* LadyOfWar: Among the best examples in the series, being elegant, mature, beautiful, and ridiculously deadly in combat. She's also capable enough to be hired by someone as powerful as Jin as his last line of defence.
* LaserGuidedAmnesia: In ''Tekken 3'', until she recovers from her spell in cryo-sleep. Notably, all it takes to restore her memory is seeing her father's grave. It didn't end well (for Anna, anyway).
* MedicalRapeAndImpregnate: Nina absolutely didn't consent to having her cells harvested when she was put under and gestated to make Steve. Her glacial reaction to her son echoes this experience.
* MsFanservice: Along with Anna, she's the pioneer example in the series, dating all the way back to the very first game, and ''still'' stands up against the likes of Christie, Lili, and Zafina. [[https://youtu.be/bVFnXKpiH5M?t=43s Her introduction in ''Tekken 2'' solidifies this]].
* MumLooksLikeASister: Thanks to the wonders of [[HumanPopsicle cryosleep]], she's chronologically in her 40s while physically in her 20s. Her son, Steve Fox, is 21. If one didn't know any better, they could easily be mistaken as siblings.
* MurderousThighs:
** One of her multi-grab chains starts by throttling the opponent between her thighs.
** In a very impressive feat, a brief scene in her ''Tag 2'' ending has her wrap her legs [[NeckSnap around a mook's neck]], before grabbing his gun, and then proceeding to shoot the rest of the mooks headed her way -- ''all while still clinging to the now-dead guy's neck, who's still standing upright the whole time!''
** Her Rage Art in ''7: Fated Retribution'' ends with a very complicated setup into an armbar with her foe trapped between her legs.
* MusicalNod: Her and Anna's [[https://www.youtube.com/watch?v=EFkfx_Az4Nc endings]] in ''5'' begin with a few notes from [[VideoGame/SoulSeries Raphael Sorel's]] theme in ''Soulcalibur III'', [[https://www.youtube.com/watch?v=_W_RxZtsnwY "Endless Warfare".]]
* NoblewomansLaugh: Some of her win-poses in the earlier games have her break out into a haughty chortle.
* NotEvenBotheringWithTheAccent: Just going by the games alone, you'd probably never figure out that she and her sister were Irish. Per series producer Katsuhiro Harada, this is justified by the two being assassins and it would make sense for them to be fluent in multiple dialects to better perform their occupation.
* NotSoStoic: Anna often brings out a petulantly sadistic side out of the usually stone-cold assassin. [[ComedicSociopathy Nina can rarely resist an opportunity to painfully humiliate her sister and will often laugh at her misfortune.]]
* OfCorsetsSexy: Her 1P outfit in ''2'', complete with ZettaiRyouiki.
* OlderThanTheyLook: Due to the effects of cryo-sleep, she still looks to be in her 20's even though she's really in her mid to late 40's.
* ParentalFavoritism: Nina's father favored her over Anna, even moreso when she embraced the assassin lifestyle, sparking the major sisterly rivalry for years to come.
* PetTheDog:
** Notably, her endings with Steve in ''4'', where she finds that she can't kill her own son and actually thanks him for allowing her getaway. This is [[SugarAndIcePersonality a rare show of kindness for the icy and aloof]] Nina and makes you wonder about the kind of woman she would turn out to be if her life wasn't plagued by the death of her father, an intense sibling rivalry, losing her memory, and being [[MindControl manipulated]] by Ogre.
** If playing as her in Scenario Campaign, she warns Christie before her boss fight that going after Eddy will get her hurt.
** In both Lars' storyline in ''6'' as well as ''7'''s opening, she recognizes, with some sympathy, the lengths Jin had to go through, including starting a World War, to save the world from Azazel.
* PimpedOutDress: Her outfit in ''Tekken 7: Fated Retribution'' is a wedding dress with assorted combat gear underneath. A not-so-subtle homage to The Bride from ''Film/KillBill''.
* PurpleIsPowerful: Her default costumes' main colors have ranged from deep blue to lavender. The pattern is broken for the first time in ''Tekken 7: Fated Retribution'' by her blood-splattered, but otherwise pure white wedding dress.
* ProfessionalKiller: Nina is an ice-cold assassin. The ''only'' target she's [[HitmanWithAHeart unable to kill is her own son, Steve, despite allegedly feeling nothing for him.]]
* RedOniBlueOni: The blue to Anna's red. This is reflected in their clothing, with Nina wearing deep blue or purple while Anna usually wears red.
* {{Retcon}}: Her profiles in ''3'' generally say that she was being controlled by Ogre to kill Jin. No game afterwards reference this, with ''4'' saying she was woken up just fight in the third tournament with no indication that there was anything else. This may explain why in Anime/TekkenBloodline she's not being controlled by him.
* SexyBacklessOutfit: Her 2P outfit in ''5''.
%%* SiblingYinYang: With Anna.
* SpyCatsuit: Her 2P outfit in ''Tekken 4''. It's also used as her costume during ''Tekken 7'''s Story Mode.
* SupermodelStrut: One of her [[VictoryPose win poses]] starting from ''Tekken 3'' has her doing a brief provocative strut, complete with swaying hips and a hand on her waist, before stopping and doing her trademark NoblewomansLaugh. Some games (such as ''5'') also give a MaleGaze shot of her swaying hips as she's walking.
* SupernaturallyYoungParent: Thanks to a cryogenic sleep experiment that lasted for nearly 2 decades. During her sleep, Nina somehow gave birth to Steve Fox, and when she awakens from her sleep, he's already in his 20s, while she still ''looks'' like she's in her 20s.
* ThatThingIsNotMyChild: In Steve's ending in ''7'', [[LukeYouAreMyFather when he finally learns Nina is his mother]], Nina rejects him. Whether or not she meant it or did it to push him away to not paint a target on his back is up in the air.
--> ''Don't get the wrong idea. You'll never be my son. I couldn't care less about you. If anything, you're a thorn in my side...''
* TookALevelInJerkass: In the early iterations of the series, while she still has a rivalry with Anna, she never does any more than pull pranks on her. There are times when she can be civil with Anna, as shown by her ''Tekken 2'' ending. Since she lost her memories in ''3'', Nina goes from merely pulling pranks on Anna to physically assaulting and even attempting to kill her.
* {{Tomboy}}: To Anna's [[TomboyAndGirlyGirl Girly Girl,]] though that isn't saying much. In comparison to Anna's more provocative outfits, Nina's costumes are often tied together with some elements of combat gear; even the wedding dress she wears in ''7'' notably has a holster for her pistol hidden away. She's also more reserved and no-nonsense in her temperament, whereas Anna often exudes a seductive and more outwardly feminine aura.
* TomboyishPonytail: A staple hairdo of hers. Her default hairstyle is changed in ''7'', though the ponytail is still available in customization.
* TruceZone: As seen in ''2'', despite their mutual hatred, the Williams sisters won't fight to the death if they're visiting their father's grave.
* TykeBomb: She was trained to be an assassin since she was a child. She fits this more than Anna, despite the latter having the same upbringing. While Anna is also an assassin, she still has a personal life and has far better social skills. Nina's job as an assassin is her entire lifestyle.
* WellDoneDaughterGal: At first, she wanted to impress her dad.
* YourSizeMayVary: Officially, Nina is 161cm (168cm as for ''8''), but in-game, she is much taller than similarly tall girls statistically, such as Asuka.
[[/folder]]

[[folder:Yoshimitsu]]
!!Yoshimitsu
[[quoteright:558:https://static.tvtropes.org/pmwiki/pub/images/yoshimitsu_1.png]]
[[caption-width-right:1000: [[CyberNinja Mechanized Space Ninja]]]]

->''Shikisoku...ZEKUU!''

->'''Origin''': UsefulNotes/{{Japan}}
->'''Fighting Style:''' ''[[{{Ninja}} Manji Ninjitsu]]''
->'''Appears in:''' All mainline games, ''Tag''-''Tag 2''

-> '''Voiced by:''' Katsuhiro Harada (''1''-''Tag'']), Creator/TomokazuSeki (''4'' onwards; current)

->A HighlyVisibleNinja that wields a soul-rending sword and oddly resembles a samurai much more than a ninja. He has a rogue-like highwayman's personality in that he steals from the rich (Heihachi) and gives to the poor (Marshall Law as confirmed in [[AllThereInTheManual an official guide]]). While this was the extent of his characterization at the end of ''T1'', his maiming by a security system while attempting to rob Dr. Bosconovitch's lab, and subsequent prosthetic spinning arm which was given to him by said doctor after he got him out of there, flowed into his purpose for the second tournament in rescuing the [[DistressedDude doctor again]] after his kidnapping by new BigBad Kazuya.

->Post-timeskip he's hunting Ogre for his blood in order to help Bosconovitch cure his ailing daughter, and then in ''Tekken 4'' he returns to his Robin Hood ways to forge a Manji political party. During this tournament he gains a sworn enemy in Bryan Fury, and has to use a new sword later on due to his merciful ways getting in the way of the sword's desire to kill evil people. Six months later in ''8'', Yoshimitsu takes up a task to steal archived documents from the Mishima Zaibatsu under a request from a refugee relief project investor. The task unintentionally enhanced the cursed sword's power and made Yoshimitsu more aggressive. After suppressing the blade, Yoshimitsu continues to hear voices coming from it, leading to the conclusion that the only way to stop the curse is to cut it at its roots.

->He is actually [[LegacyCharacter the latest descendant]] to the title of "Yoshimitsu", which is given to all leaders of the Manjitou clan. For more details on his ancestors, check out the ''[[Characters/{{Soulcalibur}} Soulcalibur]]'' character sheets.

->ConfusionFu personified, Yoshimitsu employs diverse stances and confounding moveset that comes with them to create powerful mix-ups and okizeme opportunity. However, he is difficult to play due to weak fundamental moves, risky pokes, low damage output and situational nature of his tools. He requires creativity, hard reads on the opponents and strong conditioning skill to play him well.

----
* AmbiguouslyHuman: He's never seen outside of his armor, and his appearance gets more and more freaky as the series goes on, looking everything from insectoid to robotic to like he's half octopus. Namco and ''Tekken''[='=]s creators have never clarified why he looks the way he does in-universe and whether we should take the freakiness at face-value, only that "there is a human under the armor."
* ArtificialLimbs: His mechanical left hand, first introduced in ''2''.
* ArchEnemy: [[DeceptiveDisciple Kunimitsu]] in ''Tekken 2'', and [[OneManArmy Bryan Fury]]. After the latter [[KickTheDog slaughtered most of Yoshimitsu's clan]] [[UngratefulBastard after he saved Bryan's life]], [[RoaringRampageOfRevenge can you really blame him?]]
* TheBait: In both ''Tekken'' and ''Tekken 4'', he enters as a distraction while his men ransack the Mishima Vault.
* BattleCry: '''"IKKITOUSEN!"''' (Army/Strength of a Thousand!)
* BewareTheSillyOnes: He hops around on his sword like a pogo stick or uses both as stilts and can spin until he makes himself dizzy enough to collapse. He likes striking kabuki poses while bellowing about justice and honor. And he's kicked ass in every single game in the series to date.
* BreakoutCharacter: Popular enough to never miss a mainline entry and to warrant the existence of another Yoshimitsu in Namco's [[VideoGame/SoulSeries other big fighting game franchise.]]
* BreathWeapon: Starting from ''Tekken 3'', he has the ability to attack by breathing [[DeadlyGas a purple poisonous gas.]]
* CastFromHitPoints: Some of his attacks and maneuvers. It's a [[GoodThingYouCanHeal good thing he can heal]].
* ConfusionFu: And only gets more confusing with every successive game.
* CoolMask: Often bordering on creepy.
%%* CoolSword
* CostumeEvolution: To an absurd degree. His costume changes every single game. To wit...
** Tekken 1 - Traditional ninja with Hannya mask.
** Tekken 2 - Traditional ninja with Oni mask and [[AllAsiansWearConicalStrawHats farming hat]].
** Tekken 3 & Tag Tournament 1 - The first true instance of the iconic skeletal cyborg ninja look he has now. His mask can only be described as a fusion of a [[Franchise/{{Alien}} Xenomorph]] skull and a mushroom, and he wields [[Franchise/StarWars lightsabers]].
** Tekken 4 - A skeleton wearing insect-like armor resembling both a dragonfly (with long, slender translucent insect wings) and a rhino beetle (general armor and helmet motif).
** Tekken 5 - A skeletal samurai, referencing his [[VideoGame/SoulSeries ancestors]]. His head resembles a skull encased in a transparent dome.
** Tekken 6 - A skeletal demon wearing a straw hat.
** Tekken Tag Tournament 2 - The first time he loses his skeletal aspects, going back to a more traditional demonic samurai look.
** Tekken 7 - An alien-like octopus bio-armor, complete with tentacles sprouting from his head and shoulders.
** Tekken 8 - A sleek fusion of his iconic ''Tekken 3'' design with elements of [[VideoGame/SoulSeries his ancestor's]] design that embodies the term "past meets present". His new armor is undoubtedly a modified version of his armor from ''Tekken 3'', but with much rougher and more intimidating features reminiscent of his ancestor's "demon" look from ''VideoGame/SoulcaliburVI'', along with a red ScarfOfAsskicking which makes him look like he came straight out of a {{Toku}} series.
* CrissCrossAttack His [[https://youtu.be/TA1J2fSbu4E?t=54s Rage Art]] in ''7'' is composed of several slashes from all directions.
* DarkIsNotEvil: Without a doubt, he's one of the games' weirder looking characters. He's also [[NiceGuy one of the nicest.]]
* DifficultySpike: {{Invoked}}. The series' producers note that this was the intention behind his revamped moves in ''6''. Apparently, he's now an "Expert-level character" to master.
* DualWielding: In ''6'', Yoshimitsu gains a new blade called Fumaken, which is able to seal the properties of his original sword. He can use both weapons in tandem or just rely on [[GoodOldFisticuffs bare-knuckled beatdowns]]. This change also impacted his counterpart in the ''Soul'' series, who gained his own Fuma-ken sword in ''Soulcalibur IV''.
%%* EmpathicWeapon
* EvilWeapon: To a degree. The blade craves the blood of evildoers (here's looking at you, Bryan) and will [[YourSoulIsMine suck out the soul of its owner]] if they do not make good on this promise. Apparently, [[SoulJar the souls of the previous Yoshimitsu are a part of the sword]], as the ascension ceremony for the newest leader requires being cut by the sword. In one of his intros in ''8'', he has to forcibly suppress the sword from going out of control.
* TheFaceless: To this day Yoshimitsu's true face has never been revealed, not even teased. The most we've ever seen is a bit of his chin, hair and mouth in his Tekken 2 appearance.
* FaceOfAThug: His scary look can give wrong impression to people, such as Leo in ''7'' who delivers a GroinAttack on Yoshimitsu despite him wanting to help.
* GoodThingYouCanHeal: Via meditation or [[EnergyAbsorption draining the lifeforce from his enemies]] with a FacePalmOfDoom.
* HandSeals: Raven tries to impart this knowledge to him in ''Tekken 5'' in the aftermath of their rival battle. Yoshimitsu doesn't quite get it. However by ''Tag 2'', he can do them perfectly (as he demonstrates when you finish a match with a tag move with Raven as his partner).
* HeterosexualLifePartners: With Dr. Bosconovitch.
* HighlyVisibleNinja: Given how completely bizarre he looks in most of his outfits across the series. In ''VideoGame/StreetFighterXTekken'''s Story Mode, he and Raven are spying on [[Franchise/StreetFighter Balrog and Vega's]] activities. Raven calls for a stealth mission, then [[HonorBeforeReason Yoshimitsu jumps from their perch to openly challenge their rivals.]]
* InstantFlightJustAddSpinning: Starting with ''Tekken 2'', Yoshi can basically become a "helicopter man", with his katana (which he wields in his prosthetic left hand) acting as a copter's rotor blade. ''Tekken 5'' expands on this, by giving him a fighting stance (appropriately called ''Dragonfly''), in which he hovers (again using his bionic left arm and spinning katana as a copter blade) in front of the opponent at head-level. While in the stance, he can keep hovering indefinitely, or even move forwards or backwards until the player pushes a button. Notably, to date this is the only true flight stance in the game — even in ''Tag 2'' where the likes of True Ogre, Angel and Devil Jin can assume a "flying stance" (by pressing both kick buttons together), these characters stay in mid air but only for a mere couple seconds or so, which is just enough to initiate an attack from the air, but not for staying airborne indefinitely as Yoshi's Dragonfly stance does.
* {{Invisibility}}: One of his abilities, as seen in his and Bryan's ''5'' endings, and in Bryan's ''Tag 2'' ending.
* JustLikeRobinHood: He's essentially the modern-day version of Myth/RobinHood.
* KatanasAreJustBetter: Aesthetically, maybe. Gameplay-wise... depends on the player.
* LargeHam: In most of his pre-battle and post-victory quotes, he's striking poses or doing stunts while shouting about noble deeds and esoteric Buddhist concepts.
* LaserBlade: Sometimes takes the form of one. It became one by default beginning in ''3''. Not to mention that it's always sounded like one when it hit the opponent since ''2''.
* LegacyCharacter: Yoshimitsu's title and sword descend from the [[VideoGame/SoulSeries late 16th century]].
* NamedAfterSomebodyFamous: In-game variant. Going by his [[VideoGame/SoulSeries ancestor's story]], the sword is named after the founder of the Manji party. All party leaders then take the name [[LegacyCharacter Yoshimitsu]] from the sword.
* NamedWeapons: The name Yoshimitsu comes from the sword itself, though it's never referenced by name in the games outside of the customization screen in ''Tekken 7''.
* NiceGuy: In spite of his strange and intimidating appearances, Yoshi is a kind and honorable man.
* {{Ninja}}: An original Japanese shinobi, unlike McNinja, Raven. However, Yoshimitsu's ninjutsu seems quite unorthodox compared to Raven's, who tries to teach Yoshimitsu proper ninja hand signs, and fails miserably, though their special win pose in ''Tag 2'' features Yoshi doing them properly.
* NinjaPirateZombieRobot: Yoshi is more of a "Ninja Pirate {{Samurai}} [[CyberNinja Cyborg]]".
* PowerArmor: To begin with he is just a guy in a very cool yet basic suit of armor (shown best during his close up in the Tekken 2 opening) a magic sword and eventually a bionic spinning arm. Later on in the series however and his suit is capable of active camouflage, comes with built-in wings and is strong enough to smash through a roof unharmed according to his T4 ending. Namco has stated on Twitter that Yoshimitsu is a Japanese ComicBook/IronMan. An option to remove his outer armor exists in ''Tekken Tag Tournament 2'' and ''Tekken 7'', revealing his battle suit.
* PowerCopying: An ability that was bizarrely introduced in ''4'' only to be dropped by the very next game. Yoshimitsu's Soul Stealer move gained the ability to "steal" an opponent's move or stance they were using at the time Soul Stealer was executed. Using Soul Stealer again would allow Yoshimitsu to use the stolen move for himself.
* PowerEchoes: For whatever reason, his voice reverberates a bit whenever he speaks.
* ProgressivelyPrettier: In reverse. He's gone from a dude in a mask (most notably in ''2'', where you can easily tell that Yoshimitsu is a ordinary guy in a bodysuit with a sedge cap and sinister-looking mask) to more macabre and bizarre forms. In ''3'', he looks like an alien with a mushroom for a head (exacerbated by the fact that ''3'' was the first entry to make his katana look like a [[Franchise/StarWars lightsaber]]). In ''4'', he resembles a humanoid beetle (complete with wings!) with the face of a skeleton. ''5'' dials back the weirdness a bit, making Yoshi look like a skeletal samurai. His appearance in ''6'' looks like he's the walking dead. His design in ''7'' is basically some sort of organic armor with octopus-like ''tentacles''. And ''that'' isn't even getting into some of his alternate costumes... Despite all of this, the series' producer confirms that prosthetic arm notwithstanding, he is still just an ordinary human underneath the armor.
* {{Seppuku}}: He even has some variants, including doing it ''twice'', and then there's spinning towards the opponent ''with the sword still lodged in his stomach''. In earlier games, a successful hit with this move is a OneHitKill.
* SingleStrokeBattle:
** His Yoshimitsu Blade attack normally subverts this, as Yoshi simply slams his hilt into his foe's stomach. As a counter-hit, he'll turn the blade upwards and slash right through them.
** His and Kunimitsu's endings in ''Tag 1'' depict this between the two of them. The victor depends on whose ending it is.
* SpectacularSpinning: Because it's not cool enough to just have a prosthetic arm.
* SpinAttack: A series of either backfists or kicks. If he over does it, he'll become dizzy and fall.
* SpinningOutOfHere: Damages him in the process, unless he's in the Meditation stance, in which case he teleports to his opponent's back.
* SpinToDeflectStuff: He also has a move that lets him block attacks and shove the attacker away with his spinning blade.
* StanceSystem: Until ''2'', his Indian Stance was his only alternative fighting stance. From ''3'' onward, he kept gaining more additional stances, and as of ''6'', he can now fight bare-handed!
* SwordAndFist: This naturally makes him stand out in a fist-fighting game.
* TheUnintelligible: Although he speaks Japanese, it's hard to make out exactly what he's saying sometimes due to the heavy distortion of his voice from Tekken 3 onwards. And for some reason, the English releases of the games do not provide subtitles for his lines (at least in his intro and win poses) - even in ''VideoGame/StreetFighterXTekken'' which gave the ''Tekken'' roster the choice to switch between English and Japanese voice acting, Yoshimitsu is locked into his Japanese language track. It's likely as a holdover from the very archaic Japanese his predecessors spoke, which was localized in ''Soulcalibur'' as Shakespearean English. Then came ''8'', turning everything concerning Yoshimitsu's voice around, he has a new voice module that doesn't heavily distort his voice, making it pretty easy to pick what he says, and all of Yoshimitsu's lines are subtitled as well; which actually makes Tekken's Yoshi be more similar Soulcalibur's Yoshi than ever.
* TheVoiceless: In the LiveActionAdaptation. Even Dragunov speaks more in it than he does. Even in games, Yoshimitsu shows shades of TheQuietOne and is rarely shown speaking a full sentence.
* WorthyOpponent: Considers Kunimitsu one in her ''Tag 2'' ending, after she [[ImpossibleThief literally steals his sword right out of his hands]], admitting that she had greatly improved.
[[/folder]]

[[folder:Michelle]]
!!Michelle Chang
[[quoteright:361:https://static.tvtropes.org/pmwiki/pub/images/michellett2_removebg_preview_1.png]]
[[caption-width-right:361:[[ActionGirl Wandering Female Kenpo Practitioner]]]]

-> ''Don't forget about me!''

->'''Origin''': [[UsefulNotes/{{UnitedStates}} USA]]
->'''Fighting Style:''' ''[[AllChinesePeopleKnowKungFu Chinese Martial Arts, primarily Xinyi Liuhe Quan]]''
->'''Appears in:''' ''1''-''2'', ''Tag''-''Tag 2''

-> '''Voiced by:''' Lynn Harris (1-2), Mibu Minami (3), Creator/JulieAnnTaylor (Tag 2), Jessica Robertson (TheMovie),

->Michelle is the proud-as-can-be offspring of a Native American mother and Hong Kong-born father, who was employed by Heihachi to locate a fabled treasure on Native American soil. When he failed, Heihachi promptly took him out, enraging Ms. Chang and becoming the catalyst of her entry into the Iron Fist Tourney to exact her revenge on Mishima.

->Later, those pesky Mishimas screw her over again by kidnapping her mother and demanding the pendant she wears around her neck, as it is linked to find said treasure. And again, she vows to get rid of them once and for all.

->Shortly after, she found a baby girl amongst some ruins. She adopted her and named her "Julia", training her in martial arts. Years later, she got caught by Heihachi who tried to use her pendant as one of the items to lure Ogre. She is rescued by Julia, and after that, she seems to have retired from fighting.

->She ''finally'' returned as a playable (DLC) character to the series for the console release of ''Tekken Tag Tournament 2'' after a 10+ year hiatus.

->Michelle is a well-rounded character with an arsenal ranged kicks and fast jabs. Many of her attacks can be chained into other attacks. Her low damage output is low, but can racks up a lot of damage if the player master her complex attack pattern to force errors out of the opponent, especially in the corner.

----
* AdaptationalAngstUpgrade: In the games, Heihachi's men killed her father. In Anime/TekkenTheMotionPicture he burned her entire village, killed her father and left her mother to die in the wilderness. It's no wonder she suffers from a slight AdaptationalPersonalityChange, where she's even more obsessed with revenge than in the games, since in the games she still had a home to come back to, but in the movie she has nothing.
* AdoptivePeerParent: Although she looked normally aged in Julia's ''Tekken 3'' ending, Michelle ends up [[OlderThanTheyLook looking pretty young]] in both ''Tag Tournament'' games. They almost look like sisters when paired with Julia (or Jaycee) in a team. For reference, Julia is 21 as of ''6'', and Michelle would be 42 if she's still present in the series canon.
* BadassNative: She's a Native American warrior, and her original costume is a downplayed take on BraidsBeadsAndBuckskins.
* BlueIsHeroic: She always had some sort of blue in her costume. In the first two games and ''Tag 1'' she wore blue shorts. Fittingly enough in ''3'' she wears a blue dress and is more heroic in nature as she no longer is interested in revenge and tells Julia that she taught Julia martial arts to protect Mother Earth, not destroy it. ''Tag 2'' continues this with her wearing a blue tank top and blue shorts.
* BraidsBeadsAndBuckskins: Played straight in her P1 costume, although Michelle is far less outlandishly portrayed than more crudely stereotyped Native American fighting game characters like [[Franchise/StreetFighter T. Hawk]] and [[Franchise/MortalKombat Nightwolf]]. Both she and her adopted daughter Julia seem like ordinary American girls who just happen to like dressing that way. Interestingly, though, her item move in ''Tag 2'' has her throwing a tomahawk.
* BraidsOfAction: She passes it on down to her daughter Julia.
* TheBusCameBack: She came back to the series, albeit non-canonically in ''Tekken Tag Tournament 2'' as a console exclusive, like Jun and other series staples that haven't appeared in a while.
* ButNotTooForeign: She's half-Chinese, half-Native American.
* TheCameo: Appears in Julia's ''3'' ending.
* ChekhovsGun: You didn't think that amulet Kunimitsu tried to steal would pop up again, did you?
* DamselInDistress: Michelle was taken hostage by Heihachi before ''3'' begins, spurring Julia to enter the tournament to rescue her.
* DenserAndWackier: Her story in the first two ''Tekken'' games is tragic, with her wanting revenge on Heihachi because his men killed her father in ''1'' and trying to save her mother after Kazuya kidnapped her in ''2''. In ''3'' she shows up in Julia's ending and while she's not interested in revenge anymore, she's still a serious character. In ''Tag 2'' she speaks in a casual, easy going way, winks at the viewer in one of her intros, and her ending has her putting on Jaycee's mask and goofing around with it, and then happily teaming up with her, which contrasts her more serious personality from early games. It makes sense because of circumstances, since her appearances in the first 3 games have her being tormented by Mishimas in some way, while in ''Tag 2'' she's in a more relaxed environment and doesn't have to worry about the Mishimas or Ogre.
* DivergentCharacterEvolution:
** In ''Tag 1'' she got less HP than Julia and worse throws, but better combo damage and her elbow was a Counter Hit launcher, though, this is [[DownplayedTrope downplayed]] because they still play really similarly.
** Weirdly enough this didn't really happen with her in ''Tag 2'', it was Julia who was changed more by getting more wrestling themed moves, while Michelle is the more traditional Chang.
* GlassCannon: In ''Tag 1'' she's on the group of characters with 140HP, which's the lowest amount possible. This was likely done to separate her from Julia (Who's at 151HP), and because Michelle has higher combo potential.
* IdiotBall: She grabs it firmly so Julia has a valid reason to join the third tournament. In ''Tekken 1'', Heihachi's men killed her father, and ''3'' retconned ''2's'' events so Heihachi is the one who went after her pendant instead of Kazuya. Despite this, Michelle decided to travel to Japan to ask him why he wanted her pendant back in ''2'', curious about its powers -- which leads to her being kidnapped.
* ItsPersonal: Her stories from the first two games amount to this. She wants revenge against Heihachi in ''1'' because his men killed her father. In ''2'' Kazuya kidnapped Michelle's mother and she participated in the tournament to save her.
* MumLooksLikeASister: You'd be forgiven for thinking she and Julia were siblings instead of mother and daughter just by looking at them.
* NatureHero:
-->''(to Julia) Do you remember why I taught you the powers to fight? It was to ''protect'' Mother Earth, not destroy it.''
* OutOfFocus:
** Among the original eight from ''Tekken 1'', she's the only living one who hasn't returned in a canon game after ''3'', and she's not playable in that game, only part of Julia's profile and her ending. Outside of that, Michelle only comes back as a playable character in ''Tag'' games. Even with Julia replacing her, outside of ''Tekken 3'', Julia's stories never even mention Michelle, not even in her dialogues from Scenario Campaign.
** In Anime/TekkenTheMotionPicture she gets a background story and a motivation to participate in the tournament, yet unlike Kazuya, Jun, Lei and Jack-2, it amounts to nothing. Once she loses to Kazuya at around the halfway point of the movie, her screen time ends, and before she lost she still was desperate to have revenge against Heihachi, so she didn't develop too as her character was the same at the beginning and end of the movie.
%%* ParentalSubstitute: For Julia.
* PutOnABus: Has disappeared from the series canon since ''3''.
* {{Retcon}}: Her profile from ''2'' notes that Kazuya was after her pendant, while the Japanese version mentions he knows the secret behind it, it doesn't specify what is, while the American version says it's to get a treasure. Julia's profile from ''3'' changes who was after the pendant during the second tournament to Heihachi instead, both so Heihachi is even more involved with the Ogre story and to tie his story with Julia's so she gets involved in the tournament.
* {{Revenge}}: Her motivation in the original ''Tekken'' was to avenge her father, but she went home satisfied with the knowledge that Heihachi got his ass kicked, even if it wasn't her that did the honor. By the time ''Tekken 3'' rolls around, an OlderAndWiser Michelle talks Julia out of seeking vengeance against the Mishima Zaibatsu, wanting only for them both to return home and move on with their lives.
* WrestlerInAllOfUs: Her martial-arts training includes suplexes. In ''Tag 2'' she can do running powerbombs. In her ending she's messing around with Julia's wrestling mask, gets caught, and they decide to form a tag team.
* YouKilledMyFather: The Mishimas kidnapped her mother as well, so ItsPersonal.
[[/folder]]

[[folder:Jack]]
!!The Jack series
[[quoteright:407:https://static.tvtropes.org/pmwiki/pub/images/jack8.png]]
[[caption-width-right:407:[[MechaMooks High Tech Annihilator]]]]

->(''robot noises'')

->'''Origin''': UsefulNotes/{{Russia}}
->'''Fighting Style:''' ''[[UnskilledButStrong Brute Force]]''
->'''Appears in:''' ''1''-''3'', ''5''-''8'', ''Tag''-''Tag 2'', ''Revolution''

-> '''Voiced by:''' Creator/BanjoGinga (''1''-''5''), Creator/KenichirouMatsuda (''6'' onward; Current, ''VideoGame/StreetFighterXTekken'', JP; as Jack-X), Creator/AkioOtsuka (JP, TheMovie), Jordan Byrne (''VideoGame/StreetFighterXTekken'', EN; as Jack-X)

->Less an individual character and rather a series of mass-produced robots commissioned out of Russia. In the first game, Jack has a task to kill Heihachi; as you can guess, it didn't work. In fact, he met his prototype and had a slugfest since Prototype Jack is Heihachi's anti-Jack plan. Still, the Russians liked the results enough to mass produce them, and the series (including Jack) were called "Jack-2". Then Jack finds a little girl while helping other robots wipe out a city. And befriends her for a while, right up until he's blown up by a MadScientist.

->The little girl, Jane, subsequently dedicated her life to rebuilding her beloved killer robot. She succeeds partially and sends "Gun Jack" into the third tournament. They spend the fourth tournament fixing each other up, and then she has Jack-5 enter the fifth tournament.

->Jack-4s are shown blowing up Heihachi; these are also helped out by Jane and her research. If it weren't for this, Jack would've been one of the few characters to appear in every ''Tekken'' game in some form.

->Jack is a simple character with long arm reach which lends himself to keep-away playstyle. He has some of the best low pokes, frame traps and command throws to break down defensive opponent. However, he has poor sidestep for evasion and lacking in panic moves.

----
* AdaptedOut: Gun Jack does not appear in ''Bloodline'', despite being present during the events of ''3''.
* AIIsACrapshoot: They wanted a killer robot in Jack-2 and they got a babysitter.
%%* AssKicksYou: Flying sitsplash.
* {{BFG}}: Jack-8 wields one, sometimes using it as a ride towards his next fight, a missile in his Heat Smash, and an actual particle cannon in his Rage Art.
* BloodKnight: Jack-6 will not hesitate to remind you in Scenario Campaign that he loves fighting.
* BodyguardCrush, RescueRomance, ''and'' InterspeciesRomance: Jack-2 overcame his programming to project Jane until Dr. Abel's KillSat put him out of commission. Jane spends the next twenty years looking for a way to resurrect her beloved Jack ([[SheIsAllGrownUp and grows up to become quite the]] intelligent [[SensualSlavs beauty]]), her feelings intensify when Gun Jack pulls an HeroicSacrifice to save her from Tekken Force members. When Jane finally installs Jack-5's missing memories of her, he initially goes haywire but then relents, scoops her up bridal-style like a KnightInShiningArmor.
* ConservationOfNinjutsu: Whenever other characters have to fight a bunch of robotic mooks from G-Corporation, mass produced of the previous version of Jack (Such as ''Tekken 7'' using a bunch of Jack-6's for a fight in story mode) will be used for it and they will all lose.
* DistaffCounterpart: In ''Devil Within'', there are [[RobotGirl female Jacks]]. Instead of sporting the bulky frame commonly associated with the linear models, they sport a sleek, feminine design (complete with CombatStilettos). They do retain the trademark mohawk, which makes them look a bit weird.
* DivergentCharacterEvolution: Everyone in the series underwent this at some point, especially by the time of ''5'', but this was necessary in ''Tekken Tag Tournament'', where Jack-2, P. Jack, and Gun Jack were all playable.
* DramaticIrony: Jack-1's profile from the first game says he was sent to the tournament after the Russian military caught wind of Kazuya's plans for a worldwide coup d'etat, and in Tekken 2, Jack-2's objective is to save Dr. Bosconovitch from Kazuya, and in Tekken 5's intro, mass produced Jack-4's were used to try to kill Heihachi and Kazuya. Despite this constant opposition, once Kazuya took over G-Corporation in 6, Jack series as a whole are being used to help Kazuya conquer the world.
* ExtendableArms: Some of his punch attacks can be held down to increase both their range and damage. He also extends his punching arm in the starting hit of his Rage Art.
* FingerPokeOfDoom: Starting with P. Jack in Tekken 2, all Jacks have had the Dark Greeting attack, which consists of them taking two slow steps forward before tapping their opponent on the forehead for massive damage. Of course, it's such a slow and obvious move that it's basically never worth using.
* {{Flight}}: Later Jack models from Gun Jack onward have become capable of this. Earlier in the series, only P. Jack had this functionality.
* ForgotAboutHisPowers: In his ending in Tekken 7, Jack-7 is so caught up in trying to grab the certificate naming him G-Corp's top Humanoid Weapon that he accidentally runs off the roof. Instead of flying back up to it, he crashes gracelessly into the ground.
* GoombaStomp: The primary purpose of Jack's flight ability is to come crashing down on on his opponent's head.
* HatesEveryoneEqually: Jacks [[ZigZaggedTrope zigzag]] this in a weird way in ''Tag 1''. Jack-2 hates everyone there (Save for Golden Tetsujin and Xiaoyu with her secret green costume, who get neutral netsu with everyone), meaning that no matter how much his partner gets beaten up, he won't activate netsu, and curiously, that was the same case with Prototype Jack. However this is not the case with Gun Jack, who has neutral netsu with most characters and even likes Jack-2 and P. Jack.
* HeroicSacrifice: In their ''Tag 2'' ending, they fly into space to stop an incoming asteroid, eventually combusting as they fall back to orbit.
* HulkSpeak: How Jack-6 communicates in Scenario Mode in ''Tekken 6''. Jack-7 communicates the same way in ''Tekken 7's'' story mode.
* HuskyRusskie: A giant, hard-hitting Russian robot.
* InformedAbility: Gun Jack's story in ''3'' states that he has guns mounted in his arms. However, they are non-functional during the tournament. Later Jack models have functional firearms.
* {{Irony}}: It's written in Gun Jack's profile from ''3'' that Jane was trying to give him Jack-2's memories to return him to the gentle soul who saved her life. But in ''Tag 1'', Jack-2 is one of the characters who hates everyone in the cast (Meaning he can't get netsu), while Gun Jack is neutral. Furthermore, Jack-2 has a rather brutal sidethrow [[https://youtu.be/wa3NDqboh0U?t=220 where he breaks the opponent's spine]], and despite them sharing a bunch of throw animations, Gun Jack doesn't have this one. It's specially noticeable for Jack-2 to have this throw since it's a new move, he didn't have it back in ''2''.
* KingBobTheNth:
** Except for Jack in ''Tekken 1'', and Gun Jack in ''Tekken 3'', Jack (and his other production models) show up as "Jack-''X''". The number always matches the numerical iteration of the game he's in (so even though he skipped ''Tekken 4'', the new Jack model from ''5'' is called "Jack-5"; the Jack-4 line can be seen in the opening of ''5'' as they're the units sent to amubush the Hon-Maru compound).
** In ''VideoGame/StreetFighterXTekken'', the playable Jack is called "Jack-X", again to keep with the theme of Jack's designation matching the game he appears in.
* MechaMooks: They collectively serve this role for the G-Corporation across the series. Notably, whenever hordes of Jacks get sicced on the main characters, it's always a mass-produced version of Jack's ''[[SoLastSeason previous]]'' model that [[ConservationOfNinjitsu goes down in droves]], while the most up-to-date design remains a unique character.
* MegatonPunch: Named as such, when it's not called Gigaton.
%%* MightyGlacier: Epitomises this; his fighting "style" is "Brute Force". Although he's also TheVoiceless.
* MoralityPet: Jane. Not that there's a hint of him having his own morality...
* MovesetClone: In the original Tekken, Jack had three clones; Prototype Jack, Ganryu and Kuma. Later games would sometimes call them Jack clones, at least until DivergentCharacterEvolution took effect.
* NonDubbedGrunts: They've been using the same voices since the series' debut in 1994. The voice was pitched up a bit for ''3'', but that's about it.
* OneHitKO: The aforementioned Megaton Punch. Jack (all models) swings his arm in a circle, and every successful 360 spin with the stick is met with a number, counting "one" through "five". Once the player reaches five, the attack becomes a OneHitKO. Good luck landing it on any enemy that doesn't periodically zone out for 5 seconds at a time, though.
* PersonalityChip: Jack-2 has a chip installed in his CPU which allows him to learn and [[RidiculouslyHumanRobots become more human-like]], prompting him to want to protect Jane.
* PunchedAcrossTheRoom: Jack has a ''lot'' of moves that will send the target flying if they connect.
* RapidFireFisticuffs: Almost to a literal level in one of his moves where he alternates left and right jabs in quick succession. His Rage Art starts with him juggling his opponent in this manner.
* RedOniBlueOni: Pre-fight and post-fighting animations in ''Tag 2'' suggest this. Between the two, Jack-6 acts more energetic and Prototype Jack acts more reserved.
* TheRival: P-Jack to Jack and Jack-2, [=NANCY-MI847J=] (the Mishima Zaibatsu's own Jack model) to Jack-6, Gigas to Jack-7.
* RobotBuddy: Every Jack (minus the first model, P-Jack, and Jack-4) serves as this to Jane, although there's {{subtext}} on Jane's side that it's a bit more than that.
* SoLastSeason: Whenever Jacks appear as mass-produced MechaMooks to be [[ConservationOfNinjitsu trashed by the main characters]], they use Jack's design from the previous game (e.g. ''Tekken 6'' uses Jack-5, and ''Tekken 7'' uses Jack-6), giving the current Jack design UniquenessValue.
* SuddenlyVoiced: In his interlude with Heihachi in ''5'', Heihachi comments that Jack-5 can't talk, and none of Jack-5's interludes contradict this. Come ''6's'' Scenario Campaign, and he's shown to be capable of speech, though with HulkSpeak. King's episode in ''7'' shows that Jack-7 is still capable of speech.
* SwissArmyWeapon: In his ''Tekken 6'' ending. Jane is shocked when she walks in and sees what he's done to himself.
* TakingYouWithMe: The Jack-4s attempt this on Heihachi. It doesn't work, although it does keep him down for the duration of ''5''.
* ThatRussianSquatDance: As an attack. It's even incorporated into some of its 10-hit combos.
* ThirdPersonPerson: Jack-6, according to Scenario Campaign.
* TopHeavyGuy: It's mainly the arms that ''really'' throw off the upper and lower body balance.
* TronLines: Jack-7's model has these to differentiate him from Jack-5 and Jack-6.
* WrestlerInAllOfUs: All use several Wrestling moves like Tilt-A-Whirl Backbreakers, Reverse Piledrivers, Sit-Out Powerbombs and Military Press Slams as throws.
* ZergRush: Lacking the physical constitution of the other models, the [[MechaMooks mass-produced]] Jack-4s use their numbers to overpower Kazuya and Heihachi.
[[/folder]]

!!! Unlockable Roster

[[folder:P. Jack]]
!!Prototype Jack
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/486px-Prototype_Jack_TTT2_CG_1826.png]]
[[caption-width-right:350:[[FlawedPrototype Lost Memory Monster]]]]

->(''More robot noises'')

->'''Origin''': UsefulNotes/{{Russia}}
->'''Fighting Style:''' ''"[[RobotSoldier Power Fight]]"''
->'''Appears in:''' ''1''-''2'', ''Tag''-''Tag 2''

->A prototype version of Jack developed in Russia. After learning of Jack's upgrades, P-Jack requested an upgrade from Dr. Bosconovitch, as well. Dr. Bosconovitch complied by adding a rotation function to P-Jack's limbs, as well as flight capabilities. P-Jack loves sunglasses, and they have become his trademark.
----
* AssKicksYou: One of his attacks is a flying butt-smash.
* CoolShades: As of his ''[=T2=]'' makeover, he gains cool shades to distinguish him from the completed Jacks.
* DivergentCharacterEvolution:
** Everyone in the series underwent this at some point, especially by the time of ''5'', but this happens to Prototype Jack in ''Tekken Tag Tournament'', because Jack-2, P. Jack, and Gun Jack were all playable.
** Also done for his return in ''Tag 2''. He has largely the same moveset as Jack-6, but retains a few moves that the Jacks had lost over the games.
* EasterEgg: Play as P. Jack in ''Tag 2''. Don't move him for about 10 seconds. He will shut down for a few moments, then reboot and resume his fighting stance.
* FingerPokeOfDoom: Starting with P. Jack in Tekken 2, he has had the Dark Greeting attack, which consists of him taking two slow steps forward before tapping their opponent on the forehead for massive damage. Of course, it's such a slow and obvious move that it's basically never worth using.
* {{Flight}}: In the beginning only P. Jack had this functionality.
* HatesEveryoneEqually: For some reason, his netsu relationships default to hating everyone in ''Tag 1'' (Except for Golden Tetsujin and Xiaoyu with her secret green costume, which default to neutral netsu with everyone), meaning that no matter how much his partner gets beaten up, he won't activate netsu, (and that certainly does him no favors on the competitive side where he's considered the worst character in the game). Curiously enough, Jack-2 had the same thing going on, but Gun Jack didn't.
* MegatonPunch: Named as such, when it's not called Gigaton.
* MovesetClone: In the original Tekken, Prototype Jack was a Jack clone.
* NonDubbedGrunts: His has been using the same voice since the series' debut in 1994.
* OneHitKO: The aforementioned Megaton Punch. Prototype Jack swings his arm in a circle, and every successful 360 spin with the stick is met with a number, counting "one" through "five". Once the player reaches five, the attack becomes a OneHitKO. Good luck landing it on any enemy that doesn't periodically zone out for 5 seconds at a time, though.
* PainToTheAss: Unlike Heihachi in ''Tag 2'' where he can only spank his son and grandson P. Jack can [[https://i.imgur.com/jKDv3lj.mp4 spank anyone's butt in the roster from the start]]. Particularly hilarious in the Wii U's "Mushroom Battle" mode where characters up to two mushrooms taller than you could be grabbed, P. Jack can spank some pretty big butts. Bonus points if the opponent is defeated via the first of three slaps to the butt as they (especially the girls) show some pretty extreme reactions.
* RedOniBlueOni: Pre-fight and post-fighting animations in ''Tag 2'' suggest this. Between the two, Jack-6 acts more energetic and Prototype Jack acts more reserved.
* TheRival: P-Jack to Jack and Jack-2.
* SuperPrototype: Prototype Jack was [[InformedAbility supposedly]] this to Jack and Jack-2, having been built to outpower them (he was also the first Jack to be able to fly, an aspect that would be carried over to all Jacks after Jack-2). It doesn't stop Jack-2 from scrapping him in ''2''. Since P-Jack's endings in both ''2'' and ''Tag 2'' end up with him taking off to the sky only to get screws loose, failing and exploding, he is more of a FlawedPrototype to the main Jack line instead.
* ThatRussianSquatDance: As an attack. It's even incorporated into some of its 10-hit combos.
* ThisIsADrill:
** Prototype Jack's ''Tekken'' incarnation has a drill in place of his right hand (meanwhile, his left hand was actually a claw). His more mundane appearance from ''Tekken 2'' onward has his right hand spin at the wrist, simulating a drill.
** His ''Tekken'' appearance with the claw for a left hand and the drill for a right would later receive a ShoutOut in the form of an unlockable costume for him in ''Tag 2'', which was then inherited by Jack-7 in ''Tekken 7''.
* WrestlerInAllOfUs: He can use several Wrestling moves like Tilt-A-Whirl Backbreakers, Reverse Piledrivers, Sit-Out Powerbombs and Military Press Slams as throws.
[[/folder]]

[[folder:Lee]]
!!Lee Chaolan
[[quoteright:493:https://static.tvtropes.org/pmwiki/pub/images/lee8.png]]
[[caption-width-right:1000: [[PrettyBoy Silver Haired Demon]]]]
[[caption-width-right:350:[[labelnote:As "Violet"]]https://static.tvtropes.org/pmwiki/pub/images/violet_t7fr.jpg[[/labelnote]]]]

->''[[GratuitousEnglish Excellent.]]''

->'''Origin''': UsefulNotes/{{Japan}} (UsefulNotes/{{China}} by birth)
->'''Fighting Style :''' ''[[UsefulNotes/{{Karate}} Mishima-style Fighting Karate]]'' (''Tekken 1'' to ''Tekken Tag Tournament''), ''"Martial Arts"'' (seemingly based on ''[[BruceLeeClone Jeet Kune Do]]'') (''Tekken 4'' onwards)
->'''Appears in:''' ''1''-''2'', ''4''-''8'', ''Tag''-''Tag 2'', ''Revolution''

-> '''Voiced by:''' Creator/JojiNakata (1), Creator/NozomuSasaki (2), Creator/ShinichiroMiki (JP; TheMovie) William Word (4; Battle Voice, Intros, Win Poses, & Cutscenes in Japanese release), Scott Reyns (4; Cutscenes in English release), Creator/RyotaroOkiayu (5 onward; JP), Creator/KaijiTang (''Blood Vengeance''; EN)

->The [[CainAndAbel younger, adopted son]] of Heihachi Mishima, and CEO of Violet Systems. Originally Kazuya's rival, he becomes Kazuya's secretary/right-hand man/janitor in ''Tekken 2'', then gets exiled from the Zaibatsu after Heihachi's stunning return and goes to live in the Bahamas. Comes back during ''Tekken 4'' in disguise as Violet, but this time it's Kazuya's stunning return that throws him off his game. After Heihachi's presumed death in ''Tekken 5'', he attempts to take control of the Zaibatsu. Most recently, after dropping out of the fifth tournament due to disinterest (as Kazuya had dropped out as well) he got wind of the sixth during the global chaos and military buildup of G Corporation, and as a preferential shareholder, acquired a ticket to the tournament. He plays an integral part in ''Scenario Campaign'', allying himself with Lars after being defeated by him. In the end, he rebuilds and revives an extremely damaged Alisa at Lars' request. When Heihachi retakes control of the Zaibatsu and resumes the war, Lee decides to support Lars and his resistance forces against both factions, while entering the 7th tournament as a public front. When Kazuya kills Heihachi and declares war on the world with G Corporation, Lee forms an alliance with Dr. Bosconovitch to develop new technology for Lars' resistance group Yggdrasil. One of these collaborative efforts is an enhanced battle suit called the Violet Armor, which Lee has decided to put to the test by entering the 8th tournament.

->Violet is the main character in Tekken Tag 2's Fight Lab mode, in which he tries to build the ultimate Combot.

->In ''Tekken 7'', Lee is a technical character who utilizes fast evasive low-profile pokes and stance transitions to score counter hits and converts them into one of the best wall carry combos among the cast. However, he has trouble dealing with moves that pushes him back due to keep-out nature of his kit. And he lacks damaging low-hitting moves and throws making it hard for him to make comebacks in the match.
----
* ActionFashionista: He has a tuxedo as a recurring P2 outfit, and he gets an even fancier suit-slash-BadassLongcoat as his default attire in ''7''.
* AdaptationalVillainy: In ''Tekken 1'' and ''2'' he was just a greedy villain, he wanted to kill Heihachi and Kazuya to take over the Mishima Zaibatsu but couldn't do anything against them and did little back then, essentially just TheStarscream. [[Anime/TekkenTheMotionPicture The Motion Picture]] made him into someone who lied about wanting to be with Nina while cheating on her with Anna, releasing invisible dinosaurs on the island where the tournament takes place to kill Kazuya, with no care about it killing other competitors, and planning to use them to TakeOverTheWorld, and after his plans fail and Heihachi backhands him away after Lee can't defeat Kazuya, Lee has a mental breakdown, kills his assistants and activates the island's self destruct system, killing himself while trying to take everyone else with him.
* AgentPeacock: Don't be fooled by his ''MARRRVELOUS'' flamboyance; he's more than capable of taking on the series' heavy hitters.
* AnimalMotifs: His clothing usually has the insignia of a unicorn on it. Said animal is a symbol of purity, elegance, and charm. It's also known for courage and strength.
* BadassInANiceSuit: That snazzy tuxedo of his.
* BadassLongcoat: Puts on a fancy tailed coat in ''Tekken 7: Fated Retribution''.
* BeleagueredAssistant: Gets one in ''Tag 2'' during Fight Lab mode.
* BigBrotherInstinct: To Lars, in a sense, with Lee knowing that he has something to do with Heihachi, but not exactly what.
* BigGood: As of ''7'', Lee is collaborating with Lars, first by restoring Alisa to a fully functional state, then by assisting Lars and Alisa in rescuing a weakened Jin, foiling the Tekkenshu (under the command of Nina and Heihachi) attempts to capture or kill him and bringing him to safety so he can heal and prepare himself for his impending, decisive battle with Kazuya.
* BigFancyHouse: Implied, given the pool area ''alone'' is large enough to substitute for an arena. ''Anime/TekkenBloodVengeance'' confirms it. It has ''over sixty bedrooms''.
* BitchInSheepsClothing: He ''almost'' ended up becoming this, as he intends to use Lars as a pawn to get his revenge on Kazuya. He drops this mindset for being touched by Lars' genuine desire for peace.
* BlueIsHeroic: Pre-''Tekken 6'', Lee leans on the evil side, and is usually associated with purple or violet. It is only after ''6'' that he shows some good by supporting Lars and Alisa. By the time of ''7'', Lee takes the role of BigGood for Lars, Alisa, and Jin, and he dons blue coat as his main outfit.
* BunnyEarsLawyer: Despite his eccentricities, he owns a successful worldwide company Violet Systems and is a potent benefactor for the good guys.
* ButNotTooForeign: He was born in China and is ethnically Chinese, but culturally and officially Japanese by nationality. It ends up being the reason why the primary language he's shown speaking in almost every installment he's in is Japanese.
* BringIt: His Hitman stance. [[ShmuckBait You'll regret it.]]
* BruceLeeClone:
** Started out as one back when he was a clone of Law, though not so much in recent games. Despite evolving past being a mere clone, he still makes FunnyBruceLeeNoises in every appearance.
** His name is phonetically similar to Bruce Lee's stage name, which can be anglicized as ''Li Xiaolong'' or ''Lee Siu-lung''.
** Interestingly, while Law's Jeet Kune Do remains a pastiche of Bruce Lee's kung fu, Lee Chaolan's fighting style seems to embrace the Jeet Kune Do philosophy of integrating what works in various martial arts into one's own personal style, as his moveset blends elements of several fighting styles including Savate, UsefulNotes/{{Taekwondo}}, and UsefulNotes/{{Kickboxing}}.
* CampStraight: Has very effeminate mannerisms and a very campy way of speaking, yet definitely prefers being surrounded by drop-dead gorgeous women.
* CasualDangerDialogue: He chats with his secretary about his daily schedule... all while fending off Tekken Force soldiers and barely batting an eye.
* CharacterCatchphrase:'''''"Excellent!"'''''
* CharacterizationMarchesOn: Lee started out as an adopted boy to the Mishima family for Heihachi to piss on Kazuya. At this point, he was a much more arrogant, serious character who was Kazuya's rival, with a bit of a sadistic streak. He also had elements of TheStarscream, sycophantically serving those who had power (Heihachi in 1, Kazuya in 2) in hopes of taking over the Mishima zaibatsu himself. When he returns at ''4'', he's been disowned, and though at first he wanted revenge on Heihachi and the Mishimas, he ultimately decided to put his past behind him and became a SelfMadeMan who funded his own corporation. Post ''4'', Lee's character is more that of a narcissistic, yet stylish and classy gentleman, being a much nicer person now than he was before [[JerkassToOne except to the Mishimas who he holds a grudge to]], albeit being increasingly eccentric about it. But either way, looking at Lee right now and Lee of the past (or the Motion Picture, when he's full on SmugSnake) could be rather jarring.
* CasanovaWannabe: Where his secretary is concerned. In Fight Lab mode in ''Tag 2'', he's constantly hitting on her and she only shoots him down, rolling her eyes the entire time.
* CharlieBrownFromOuttaTown: His brief stint as Violet.
* CloudCuckooLander: He's been shown to be VERY eccentric in his personal life. In Fight Lab mode in ''Tag 2'', some of the things he says border on InsaneTrollLogic.
* CompositeCharacter: In a way, he was this to Kazuya in ''The Motion Picture'', even though Kazuya was still around in that movie. The Ova, which is a mix of both ''Tekken 1'' and ''2'', had him take Kazuya's role of the villain who ordered for experiments with animals, which attracts Jun's attention and is the reason she joined the tournament. Him wanting to use the invisible dinosaurs to conquer the world also wasn't unlike Kazuya's own plans to use the genetic experiments on animals for military use. Essentially he took Kazuya's worst traits from back then, which makes Lee himself go through an AdaptationalVillainy and Kazuya to have an AdaptationalHeroism.
* CorruptCorporateExecutive: More so in the OVA. Not so much in the series canon, though (well, relative to his adoptive family).
* CutLexLuthorACheck: After Heihachi kicked Lee out of the Mishima Zaibatsu for siding with Kazuya, he initially teased the thoughts of revenge, but decided to play the stock market, form his own robotics company (Violet Systems), and live a life of luxury in the Bahamas. He's back in the fray from Tekken 4 onward, but it's more out of principle against the Mishimas than a need for personal gain.
* TheDandy: His fashion style is only rivaled by his good looks.
* DeadpanSnarker: ''Very'' frequent in Scenario Campaign.
* DifficultButAwesome: From the fifth game onwards, Lee has steadily shifted into an execution-heavy character. His ''Mist Step'' is the crux of his gameplay, and it's not the easiest thing to get a hang of, especially when it can be done accidentally. On top of that, his generally low damage and bad frame data necessitates the ''Mist Step'' even more. That being said, a good Lee keeps his opponent on his toes with finesse thanks to a solid poking game and stellar juggling potential that can take an opponent to a wall from any position in the stage.
* DivergentCharacterEvolution: From Tekken Tag Tournament onwards, and further refined in Tekken 5, his style began focusing more on his kicks, as well as juggle potential with his own version of the Mishimas' infamous Mist Step and his Hitman stance. He still retains the Law family's 10-hit combo, however (same input, slightly different animations). It is somewhat jarring to go back to the first two Tekken games and play as him, as his playing style comes across as stiff in comparison to his more athletic later appearances.
* TheDragon: To Kazuya in ''2'', more or less.
* DreamWorksFace: Coupled with a thumbs-up, it's been a RunningGag of his since ''5''.
* EarlyInstallmentWeirdness: Newer players going back to the older games may be surprised to find that the little amount of lore dedicated to him at the time put him as one of the bad guys in Tekken 1 and 2. Even in his reappearance in Tekken 4 he was mostly treated as a serious character, before being moved into a total dork by Tekken 5.
* TheFightingNarcissist: In his case, it's not so much about being better-looking, as knowing how to fight elegantly. You're not elegant? You're just not worth a proper fight.
* GratuitousEnglish: As well as his above-mentioned catchphrase, he likes to throw a few other English words into his sentences. ''Tag Tournament 2'' shows that Lee is bilingual, being proficient in English and Japanese. However, this only applies whenever he needs to keep his cover as Violet (although he does speak Japanese to his assistant.) The Japanese and English lines are done by two different voice actors, Creator/RyotaroOkiayu and Creator/KaijiTang respectively.
* HeelFaceTurn: Though he puts his past behind him since ''4'', his morality is still [[AmbiguouslyEvil up in the air]], where his bio in ''8'' reveals that he originally wanted to use Lars as a pawn for his revenge. He seems to fully turn a new leaf after sympathizing with Lars' desire for peace, genuinely helping him.
* HumblePie: Being ousted from the Mishima Zaibatsu and disowned by Heihachi did wonders for Lee's personality, transforming him from an ambitious SmugSnake into a SelfMadeMan who's nominally on the good guys' side. While he does retain some of his narcissistic tendencies, it's implied to be just an act to make himself appear more harmless than he actually is.
* HypercompetentSidekick: His unnamed secretary in Fight Lab mode in ''Tag 2''. She's WAY more professional and business-savvy than he is, which she needs to be since Lee's pretty [[CloudCuckooLander out there]] in attitude. His other secretary (as seen in his ending) also counts, not at all flustered during the ([[OffhandBackhand one-sided]]) onslaught on Lee.
* JerkassToOne: He's charming and very civil if he doesn't see you as an enemy or an uncivilized brute, but when he does, as seen in his endings, he violently murders the Mishimas (though to be fair they are all [[AssholeVictim evil assholes anyway]]).
* JerkWithAHeartOfGold: Despite his flamboyance, arrogance and narcissism, Lee is probably the most moral Mishima next to Jinpachi and Lars.
* KungFuClairvoyance: His ''Tag 2'' ending plays this for laughs.
* LargeHam: As if Lee wasn't over the top enough, now that pretty much everyone knows that Violet is actually Lee, in Tekken Tag 2 Lee seems to use his Violet persona as an excuse to act even more flamboyant and grandiose than normal.
* LeaningOnTheFourthWall: Fight Lab in ''Tag Tournament 2'' has Lee in his Violet persona displaying quite a bit.
* LovableSexManiac: In Scenario Campaign in ''6'', Alisa's dossiers note that Lee was "touchy-feely" with her, and she had to go into "self-defense" mode (one wonders if Lee can [[GroinAttack still reproduce]] after that...). "Lovable" because the small swarm of bikini-clad women attending him at his pool probably ''aren't'' so circumspect with him (notice that there's nary a man among them, except a humiliated Heihachi in Lee's ''5'' ending). In ''The Motion Picture'', however, he's a straight-up [[TheCasanova Casanova]], with both Nina ''and'' Anna wrapped around his fingers, something that backfires ''spectacularly'' on him.
* MeaningfulName: The name 'Lee Chaolan' is similar to Li Xiaolong, the Mandarin name of Bruce Lee.
* MovesetClone: Lee started off as a clone of Law with some moves from Paul and Heihachi, and a few unique moves (Razor Edge Combo, Lee Sliding, Infinity Kicks).
* MrFanservice: His [[https://www.youtube.com/watch?v=PTzZRaqHtFM Tekken 5 ending]] for starters, which sports him wearing nothing but a skimpy swimsuit. Interestingly enough, while every male character has a fundoshi customization in ''Tag 2'', Lee is the among the few who alternatively can be equipped with a tight-fitting speedo.
* OffhandBackhand: His ''Tag 2'' ending has him doing this to a bunch of Tekkenshu assailants. Nonstop. ''While discussing business schedules with his secretary the whole time.'' And to top it all off, the very last assailant is dispatched with an Offhand ''GroinAttack''.
* OneManArmy: He can takedown several Tekken Force soldiers while hardly batting an eye.
* PaperThinDisguise: If you hadn't figured out that Violet was Lee by Stage 8 of Tekken 4 you really weren't paying attention.
* PetTheDog:
** He helps fix Alisa at the end of the Scenario Campaign in ''6'', and, in ''Blood Vengeance'', after he spots Xiaoyu, Alisa and Panda hiding in the forest, he takes them to his home to give them shelter and hospitality. Heck, he doesn't even mind Nina and Anna destroying the place (or at least a room).
** He helps the journalist in ''7'' in various ways, such as informing him more about the Mishimas, lending him his resources, and introducing him to Lars.
* PoweredArmor: His main outfit in ''8'' is this, called the Violet Suit.
* RedBaron: The "Silver-haired Demon", referenced as early as the first game and makes a reappearance during the Abyss Gate stage of Scenario Campaign in ''6''.
* TheRival: Was one to Kazuya back in the first Tekken. Starting Tekken 2, Kaz... really doesn't care, even if he's ''supposed'' to care. At least that was why Heihachi adopted Lee in the first place. Of course that whole business with the cliff and here we are today.
* RunningGag:
** In the earlier Tekken games, he often got spanked by opponents who defeated him, somewhat undermining the more serious personality he had back then
** Ever since ''5'', if something wacky or zany happens, and Lee isn't the focus of the scene, he always gives a thumbs up that is coupled with the cheesiest smile ''ever''. See Kuma and Panda's endings in ''5'' and Anna's ending in ''6'' for starters.
** He also has gained a catchphrase in "EXCELLENT~" which was often featured in his Tekken endings and a win-pose in ''Tekken 7''.
* SecretIdentity: Or, alternatively, PaperThinDisguise; both refer to Violet.
* SelfMadeMan: He couldn't care less about the Mishima Zaibatsu, in spite of his issues with the Mishimas themselves.
* SharpDressedMan: He usually dresses impeccably, featuring elegant suits as his trademark outfits.
* ShipperOnDeck: He laughs and applauds when Alisa gives Lars TheGlomp in Tekken 7. And In Lars' ending in 8 he snaps his fingers to shine a spotlight on the two of them as they share a tender moment (and then proceeds to ''literally'' exit stage left).
* ShipTease: With Anna Williams. The two of them flirt in Anna's Arcade Mode in ''5'' (though each one humiliates the other should one of them defeat another), and were on friendly terms in their respective Scenario Campaigns in ''6'' as well as the non-canonical ''Blood Vengeance'' movie. They were even lovers in ''The Motion Picture'', though the affection turns out to be one-sided due to Lee's AdaptationalVillainy.
* SilverFox: He ''is'' nicknamed "Silver-Haired Demon" in-game, after all. Roughly around 50 years old, he still gives young'uns like Miguel, Hwoarang and Steve a run for their money.
* SmugSnake: Started out as one until CharacterDevelopment kicked in. While he does show instances of smugness in later games, he has the power and resources to back it up, in contrast to the adopted son with second-rate clout in the earlier games.
* SomethingAboutARose: In ''7: Fated Retribution'', one of his intro animations shows him tossing a rose to the ground and he is seen sniffing one in a victory pose. His Rage Art also ends with him throwing a rose at his opponent's head as the final hit.
* TheStarscream: This was his motivation in the first few games. Now that he's become rich and powerful through his own merits, he doesn't necessarily want to take over the family business anymore, rather participating in the tournament to defeat or humiliate the members of the Mishima family.
* TheTeamBenefactor: In ''7'' he solidifies [[LaResistance his alliance with Lars and Alisa]] (already formed in ''6'' but now includes the journalist as well) by restoring the latter to full functionality, providing funds for Lars and his soldiers' operations, assisting them in protecting a comatose Jin from raiding Tekken Forces under Nina's command, and using his company's satellite to witness the FinalBattle between Kazuya and Heihachi. He goes further in ''8'' by developing variety of weapons, and working with Dr. Bosconovitch to create Víðópnir, an enormous flying boat, and mobile warfare units using motorbikes to fend off the G-Corp attacks.
* TrickBomb: In his ''8'' Rage Art, he tests out his company's latest product on his opponent: a Combot-head-shaped grenade. He flings it right at his opponent's face and it blows up as he turns around, the explosion behind him showing a huge red rose as he exclaims, "Marvelous!"
* TheUnfavourite: Despite being adopted by Heihachi, the elder Mishima merely intended to groom Lee into becoming a rival to Kazuya, motivating the latter into becoming the heir he wanted. While Heihachi did give Lee a cushy position as head of the Zaibatsu's American branch, that was nothing compared to the position of head of the global conglomerate.
* UnknownRival: His adoption was meant to be a motivator for Kazuya to become stronger but Heihachi tossing him off the cliff caused him to turn all his enmity directly towards his father, leaving Lee by the wayside. Lee, meanwhile, didn't really care about the artificial rivalry from the out (in fact he later sided with Kazuya against Heihachi) and after being booted out of the family, he lost interest in the entire Mishima struggle and set to work shaping his own career away from their nonsense.
* WellDoneSonGuy: His initial motivation was to win Heihachi's approval (and become his heir to the Mishima Zaibatsu), who merely saw him as a stepping stone to motivate his actual son Kazuya. After being disowned, he no longer gives a damn about winning his adopted father's approval and opted to become a SelfMadeMan.
* WhiteHairBlackHeart: He's a dick and a weaselly YesMan when his ass is on the line. He can only be considered a "NiceGuy" by Tekken standards (i.e. compared to the unquestionably evil Mishimas).
* WhiteSheep: Considering the clusterfuck that is the Mishima family he tenuously belongs to, Lee is surprisingly civil and well-adjusted. He only shows genuine hatred for the Mishimas and no one else in the tournament, gets along pretty swimmingly with a few of the other fighters, shows genuine affection and care for his subordinates and even helps out Lars and Alisa in ''6'''s Scenario Campaign with surprising sincerity. At first he had ulterior motives to help them, but he abandons it after actually liking Lars. Of course, this all harkens back to the fact that he was ''adopted'' in the first place, meaning that he has less to none of the darker genes running through the BigScrewedUpFamily of Mishima.
* WickedCultured: While he's easily the least evil of the characters directly related to the Mishima other than Jinpachi and Lars, he still lands on the "bad" side of the morality scale almost as often as on the "good"... and he's always suave and sophisticated about it.
* YesMan: He's not above sucking up to whoever is in power. In the endings for Kuma (''5''), Panda (''5''), and Anna (''6''), he's all too happy to approve of the situation with a stiff thumbs-up.
[[/folder]]

[[folder:Kuma]]
!!Kuma
[[quoteright:278:https://static.tvtropes.org/pmwiki/pub/images/kuma1.png]]
[[caption-width-right:278:[[BearsAreBadNews Mad Bear]]]]

->(''[[RunningGag bear noises]]'')

->'''Origin''': UsefulNotes/{{Japan}}
->'''Fighting Style:''' ''[[AnimalThemedFightingStyle Advanced Bear Fighting]]''
->'''Appears in:''' ''1''-''2''

->Heihachi's pet grizzly bear. He has trained with Heihachi throughout most of his life, and has a strange fondness for watching television. Is a constant pain in Paul Phoenix's ass, much to Paul Phoenix's dismay. After ''Tekken 2'', the original Kuma allows for his son (also named Kuma) to take his place from ''3'' onward.

->He's confirmed to have died of old age some time after ''Tekken 2''
----
* AmplifiedAnimalAptitude: The first Kuma is labeled as a very intelligent animal capable of understanding the human language, "for unknown reasons" as Heihachi didn't take to teaching him until it was already revealed he was intelligent. Bears are [[TruthInTelevision exceedingly intelligent]], having been estimated to have cognitive abilities comparable to great apes or even human toddlers. It certainly is conceivable that he could have learned how to understand human speech, and it surely wouldn't be the strangest thing to come out of the series so far.
%%* AssKicksYou: Flying sit-down splash.
%%* BearsAreBadNews: Especially for Paul.
* CharacterDeath: Died of old age, with his son succeeding him in ''Tekken 3''
* DivergentCharacterEvolution: Now, almost the entire moveset of Kuma is more animalistic than Jack's.
* ADogNamedDog: Kuma means "bear" in Japanese.
* GenerationXerox: The 20+ year TimeSkip helps.
* ImAHumanitarian: In-story, the original Kuma was rumored to be willing, able, and even a little ''delighted'' to feast on any humans who intruded on the Mishima Estate. In gameplay, one of his basic throws involves grabbing the opponent and devouring their chest before tossing them away.
%%* KidAppealCharacter
* MeaningfulName: Kuma means "bear" in [[BilingualBonus Japanese.]]
%%* MightyGlacier
* MovesetClone: Kuma started off as a clone of Jack, with some bear-themed, unique moves of his own.
* PaletteSwap: In the first two games, Kuma has a polar bear version as his second costume. In the third game where Kuma II appears, the polar bear version was scrapped in favour of a new, female character, Panda.
* TheRival: The original one to Paul before his death.
* TheUnintelligible: He is a bear after all; all he can do is growl.
[[/folder]]

[[folder:Armor King]]
!!Armor King
[[quoteright:243:https://static.tvtropes.org/pmwiki/pub/images/armorking.png]]
[[caption-width-right:243:[[{{Heel}} Wicked Flower]]]]

->(''[[RuleOfThree more jaguar noises]]'')

->'''Origin''': [[PartsUnknown ???]]
->'''Fighting Style''': ''[[MaskedLuchador Lucha Libre]] / Puroresu (Japanese ProfessionalWrestling)''
->'''Appears in:''' ''1''-''2'', ''Tag''

->A wrestler wearing a black jaguar mask. He is good friends with the first King and snaps him out of his depression in the second tournament. After Ogre killed King, Armor King tutored King II into a great wrestler on his own and told the secret of King's death, motivating him to enter the 3rd tourney.

->Before the 4th tournament, Armor King retired, got caught in a bar brawl against Craig Marduk, and was killed. King II set out to avenge him, eventually succeeding his legacy (though not by killing Marduk). In ''5'', he's succeeded by his brother, who also donned the mask alongside him when he was alive.
----
* AmbiguouslyBrown: He has a dark skin tone, but unlike King, his true nationality and ethnicity are not known.
* AnimalMotifs: Jaguars.
* ArmorIsUseless: He doesn't seem to ''need'' to fight with his armor on, and it doesn't afford him any additional defensive stats.
* BloodFromTheMouth: He got this in King's ending in ''Tekken 3'' as well as his own ending in ''Tekken 2''.
* CoolMask: A greyscale variant of King's, with a red eye.
* DarkIsNotEvil: He wears a black jaguar mask and dark spiky armor only because he's a {{Heel}} in the pro wrestling circles, and not because of him being a villain in the ''Tekken'' universe.
* DeathByOriginStory: Craig Marduk is introduced in ''4'' as Armor King I's killer.
* DefeatMeansFriendship: Between him and King I, but only ''after'' their second fight at the First King of Iron Fist Tournament.
* EyeScream: He didn't lose his eye; but King did smash it by accident, badly damaging it.
* GetAHoldOfYourselfMan: Did this to King I in ''Tekken 2''. Even in the game's intro — a maskless, drunken King stumbles in an alley when Armor King appears, tossing King's jaguar mask at him. Armor King then tells King to get up and train for the second tournament.
* {{Heel}}: He is in practice what King would be as a Heel wrestler as a separate character.
* IncurableCoughOfDeath: It's actually a disease he caught around the time of ''Tekken 2'', forcing him to retire by ''3'' and causing him to fall into depression over it in the second King's ending in that game. Sadly it left him weak enough for Marduk to [[CurbStompBattle kill him.]]
* KilledOffForReal: Unambiguously killed off by Marduk by the time of ''Tekken 4'', he is succeeded by his brother in ''Tekken 5''.
* ManlyTears: He breaks down in tears as he tells King II how his predecessor was murdered.
* MeanCharacterNiceActor: In-universe. While he serves as the Heel for the 1st King, he's also his best bud, snapping him out of the drunken haze out of genuine concern, and serves as a good mentor for his successor.
* MeaningfulName: [[SarcasmMode Gee, I wonder why he's named]] '''[[SendInTheClones Armor]]''' King.
%%* {{Mentors}}: To King II.
* MentorOccupationalHazard: He ends up being killed by Marduk to give his pupil King II a reason to enter the fourth tournament.
* MovesetClone: Armor King started as a clone of King with a few of Kazuya's moves added in.
* RedEyesTakeWarning: His left eye, due to a mistake on King's part. However, King II in ''3'' implies that the red eye is a feature of the mask.
* SpikesOfVillainy: Downplayed, he has these on his shoulder pauldrons and forearm guards, but he's only a {{Heel}} in the pro wrestling scene and not a genuine villain.
%%* TallDarkAndHandsome: At 6'4".
%%* TheVoiceless: Growls.
* WorfHadTheFlu: He was already retired by the time he ended up having a fight with Marduk, as he was dying from a disease he caught after ''Tekken 2'', making it rather easy for him to be taken down.
[[/folder]]

[[folder:Wang]]
!!Wang Jinrei
[[quoteright:406:https://static.tvtropes.org/pmwiki/pub/images/wang_7.png]]
[[caption-width-right:406:[[OldMaster Fighting Sage]]]]

->''If it's a fight you want...''

->'''Origin''': UsefulNotes/{{China}}
->'''Fighting Style:''' ''[[AnimalThemedFightingStyle Xinyi Liuhe Quan]]''
->'''Appears in:''' ''1''-''2'', ''5''-''6'', ''Tag''-''Tag 2''

-> '''Voiced by:''' Tamio Oki (1-Tag), Hu Qian (5 onward; current)

->Good friend of Heihachi's father, Jinpachi. Watched with dismay as the Zaibatsu sank into evil, and started training people to take them on. He tests Law for this in ''Tekken'', but finds him not good enough. In ''Tekken 2'', he faces Jun Kazama and realizes she's [[TheChosenOne the one]] and lets her proceed. Retires from the frontline afterwards until ''Tekken 5'', where a letter from his NotQuiteDead friend Jinpachi forces him out of retirement. He's also a trainer and distant relative of Ling Xiaoyu.

----
* AnimalThemedFightingStyle: Wang is trained in Xing Yi, a Chinese martial art based on ten animal forms (Bear, Eagle, Snake, Tiger, Dragon, Chicken, Horse, Swallow, Goshawk, Monkey).
* BittersweetEnding: His endings in ''5''. Though he manages to fulfill his lifelong blood brother Jinpachi's wishes to stop his demon from destroying the world, he has no choice to kill him in doing so, bidding an emotional farewell to him and watches him dissolve into sand in his arms.
%%(zce)* BreakingTheFourthWall: His ''Tag 2'' ending, bordering on NoFourthWall. It has to be seen to be believed.
* BrokeYourArmPunchingOutCthulhu: In his ''6'' ending, the effort of killing Azazel causes him to collapse and seemingly die of exhaustion.
* CoolOldGuy: Aged well over 100, and still has enough power to crack the Earth itself with a mighty stomp.
* ContinuitySnarl: PlayedForLaughs in his ''Tag 2'' ending, where Wang says that he did die, then that there's no evidence that he really died ''in the same conversation''.
--> ''That's right, I did die. My awesome existence allowed me to cheat death and stand before you now. [....] [[ImmediateSelfContradiction And there's no evidence that I actually died.]]''
* ADayInTheLimelight: ''Tekken 5'', as he has a high personal stake in the main conflict against the resurrected Jinpachi and gets several arcade mode interludes to flesh out his storyline.
* {{Determinator}}: He's a '''105'''-year-old man fighting in an ultraviolent tournament. Surely, that is ''some'' willpower.
* DirtyOldMan: Gets floozy when facing off against girls, except Xiaoyu.
* DivergentCharacterEvolution: Wang now has a more orthodox from of Xing Yi Quan compared to Michelle and Julia's style.
* EasilyForgiven:
** He forgives Feng for killing his master, since it was done in fair combat and he sees potential in the younger warrior. As a bonus, he convinces Lei to stop pursuing Feng.
** He's still on semi-friendly terms with Heihachi, even though Heihachi brutally starved Jinpachi to death and tricked Wang into supporting him in the first game.
%%* EmbarrassingFirstName: Snicker, and he'll kick your ass.
%%* HeterosexualLifePartners: With Jinpachi.
* InconsistentSpelling: A strange version. The series mostly uses Hanyu Pinyin romanization to romanize the names of the Chinese characters (Lei Wulong, Lee Chaolan, Ling Xiaoyu...). Not so with Wang, as the game writes his given name based on how Japanese people would pronounce it (in Hanyu Pinyin, Wang's name would be rendered "Wang Lianglei". Yes, the "Lei" part uses the exact same hanzi as the one in "Lei Wulong").
* LovedByAll: In ''Tag 2'' he has the highest amount of characters who like him at nine (Xiaoyu, Lars, Jinpachi, Leo, Zafina, Lee, Lei, Feng Wei, Panda), and amusingly both him and another character who fits this trope, Panda, like each other. Only two characters dislike him, Heihachi and Kazuya.
* KilledOffForReal: Let's all hope that his ending in ''6'' isn't [[HeroicSacrifice canon]]. His NoFourthWall ''Tag 2'' ending mercilessly lampshades this, as Jinpachi lampoons that "those wussy game developers" couldn't even go through with killing off a no-name character like Wang. Alas, his whereabouts in the subsequent canonical games are unknown.
* MoodWhiplash: Compared to his tragic endings in ''5'' and ''6'', ''Tag 2'' gives him a far more [[LighterAndSofter lighthearted]] ending in which he hosts a conference with fellow old-timers Jinpachi, Sebastian and Dr. Bosconovitch, to discuss their relevancy in the future of the series. HilarityEnsues.
* MovesetClone: Wang started off as a clone of Michelle, with some unique moves of his own (and also had Nina's throws in the Arcade version).
* NiceGuy: While he is a battle-hardened martial artist, Wang has no desire to hurt anyone, even people that have wronged him like Heihachi. He is extremely reluctant to fight a demonically-possessed Jinpachi, though he realises that there is no other option.
* NoSell: His parry, Neutralizer, is a simple b+1 motion that can harmlessly deflect almost any high attack, including combos.
* NotSoAboveItAll: In his ''Tag 2'' ending, after having a dick-measuring contest with Jinpachi over who is more immortal than the other, Dr. Bosconovitch offers to give them both cool cyborg implants. Wang initially rejects the proposal out of hand, but can later be seen joining the others in their enthusiasm for the idea.
%%(ZCE - needs explanation - what would they say?)* OldMaster: Ask the likes of Lei Wulong, Marshall Law, Feng Wei, Heihachi Mishima, Julia Chang...
* StudentAndMasterTeam: Tries to set these up with two characters. The first was Lee Chaolan, the second was Ling Xiaoyu.
[[/folder]]

[[folder:Anna]]
!!Anna Williams
[[quoteright:476:https://static.tvtropes.org/pmwiki/pub/images/anna7_8.png]]
[[caption-width-right:476:[[ProudBeauty Scarlet]]]]

->''Come over here, let me talk to you real close...''

->'''Origin''': UsefulNotes/{{Ireland}}
->'''Fighting Style:''' ''Assassination Arts rooted in UsefulNotes/{{Aikido}} and Koppo''
->'''Appears in:''' ''1''-''3'', ''5''-''6'', ''7'' (DLC), ''Tag''-''Tag 2'', ''Death by Degrees''

-> '''Voiced by:''' Creator/YumiTouma ''(1-3)'', Lenne Hardt (''5''; All Instances, ''6''-current; Battle Voice Only), Creator/TaraPlatt (''6''; Scenario Campaign Only, 7: Fated Retribution; Intro & Win Poses Only), Creator/AkenoWatanabe (JP, ''Anime/TekkenBloodVengeance'')

->Nina's sister. They still don't like each other. She has hated her father and sister ever since he disowned her for not following in the family's assassin career, preferring a normal lifestyle, and favouring Nina after she embraced it. Even after her father's death, her hatred of Nina only escalated in violence, until they tried to off each other with heavy weaponry. Determined to settle it at the 2nd tournament, they were interrupted and captured during their bout. After hearing Nina would be used as a guinea pig on a cryo-sleep experiment that'd keep her young, she demanded to be subjected as well.

->20 years later, Anna awakened alongside Nina and discovered she was amnesiac. She got to her during the 3rd Tournament, but she eventually disappeared after recovering part of her memories, including how much she hated her guts. Anna gave up and went on with her life until Nina came back to see her, recovering her remaining memories and setting their rivalry off once again.

->Later, upon hearing about Nina's role in the Mishima Zaibatsu as Jin's bodyguard, Anna sought out G Corporation's new CEO, Kazuya, and assumed the same role to him, eagerly awaiting the Mishimas' inevitable confrontation and that of her and her sister's as well.

->After the events of ''6'', Anna falls in love with, and eventually decides to marry, a member of G Corporation. Said member was also a high-ranking mafia executive whom Nina assassinates. Nina had disguised herself as Anna and killed her lover at the altar. Anna dons a black funeral gown and is on a RoaringRampageOfRevenge against her sister again.

----
* ActionFashionista: Has the most elaborately feminine costumes out of all the female characters, with outfits ranging from dresses to fur coats.
* AdaptationalVillainy: Every animated work or spinoff game flips the dynamic between the Williams sisters, turning Anna into the more icy and evil sibling when in the main series Nina is always the ''much'' bigger bitch of the two.
* AlwaysSecondBest: Considered to be this to her sister, who is considered better than Anna at almost everything.
* AssKicksYou: Her new move in Tekken 6, "Aphrodite's Scorn", will send you flying.
* BashBrothers:
** Surprisingly, given their intense rivalry, in Anna's ending in ''6'' she and Nina double-team a thug who pulls a knife on Anna.
** In the live-action film, their rivalry is completely omitted, and they both serve as assassins [[TwinThreesomeFantasy and lovers]] to Kazuya.
* BerserkButton: Button #1 is getting in the way of establishing her superiority over Nina. Button #2 was discovered by Miguel and Julia by calling Anna an "old hag".
* {{BFG}}: Anna is heavily associated with rocket launchers. She is shown prominently wielding one in artworks and outside the game's context. She finally gets to use it in her Rage Art and win poses in ''Tekken 7''.
* {{Bodyguard Babe|s}}: Opposite to Nina serving as a bodyguard for Jin, Anna rushes to Kazuya's side to counteract her.
* ButtMonkey: Anna has never officially defeated Nina ''once''; in many endings (including her own), she is often on the receiving end of some humiliating misfortune.
* CainAndAbel: It's debatable as to who is the Cain and who is the Abel between the Williams sisters. While Anna is TheUnfavorite and is AlwaysSecondBest, she is the lesser evil compared to Nina, preferring humiliation to outright sororicide, unlike her sister.
* CleavageWindow: Her default outfit is a qipao with the top closed around the neck to make this.
* ClothingDamage:
** Inflicts this on Nina in her in ''T5'' [[https://www.youtube.com/watch?v=H9Loo3PPIl0 ending.]] As Nina tries to cover up (and fails) a {{Sexophone}} plays. [[DistractedByTheSexy Oh my]].
** In Blood Vengeance, a scuffle between Anna and Nina results in the former's tights being ripped.
** In ''Tekken 7'', you can knock off her funeral veil.
* CloseRangeCombatant: Like her sister, Anna is at her best up close, owing to a myriad of damaging options that bolster her pressure and comeback potential, ranging from her shared Uppercut to Jab (df+1,2) string with Nina, a very oppressive low in Wine Opener (df+4) that leaves her at a significant advantage on hit, a strong, plus-on-block Homing high in Executioner (f,F+2), and an unseeable low launcher in Right-Handed Sweep (FC df+2), among other moves.
* CoDragons: With Bruce to Kazuya in ''Tekken 6''. She acts as G Corporation's second-in-command, while Bruce leads the army.
* CombatPragmatist: A good number of her moves are underhanded techniques, such as one of her throws where she pulls her opponent to the ground then gives them a [[GroinAttack mean kick to the pelvis]] from behind. Then there's her [[DesperationAttack Rage Art]] in ''7'' where she throws knives at her opponent before knocking them into the air with a bazooka and shooting them.
* CombatStilettos: [[KickThemWhileTheyAreDown With the same ground-stomping ability as Nina]].
* ContinuitySnarl: Nina's Japanese ''Tekken 3'' profile says that she and Anna were forcefully put in cryo-sleep for 15 years until Ogre being unearthed released his evil spirit and woke them up, whereas Anna's says that they willingly participated in it for 19 years until they were woken up by Ogre but not during the initial excavation that freed him. ''Tekken 4'' partially takes Nina's profile as the canon one as her prologue says she was woken up 15 years later to fight in the tournament, [[{{Retcon}} but removes Ogre as the reason she woke up]]. Supposedly Anna was woken up at the same time for the same reasons.
* ContraltoOfStrength: From ''6'' onwards in her intros and win poses, she has a rather deep voice, courtesy of Creator/TaraPlatt.
* DeadpanSnarker: Much of her dialogue with Alisa (or her general dialogue) in Scenario Campaign is fatigued and withering in tone.
* {{Determinator}}: ''Nothing'' will stop her from going after Nina.
* DivergentCharacterEvolution: Eventually, however, her style began to incorporate more power moves and mixup options, making her more suited to Nina players who prefer an aggressive style, more focused on explosive power, and less on poking. While Nina boasts a safe offense at the expense of being DifficultButAwesome, Anna is all about high-risk, high-reward mixups while being a SkillGateCharacter by comparison.
* TheDogBitesBack: During the intro sequence of ''Tag 2'', Anna offers the same forgiving hand to Nina just as she did in her ''Tag 1'' ending...only this time, Anna pulls Nina into an armlock and shoves her sister towards the opposing tag team. By the time Anna appears in ''Tekken 7'', she makes it clear that she's ''done'' with her sibling rivalry with Nina, and intends to kill her sister for murdering Anna's fiance before their wedding.
* {{Dominatrix}}: She does have that vibe, as her ''[=T5=]-6'' victory pose has her sitting on her defeated opponent.
* TheDragon: To Kazuya in ''6'', just to contrast Nina being that of Jin.
* DragonLady: A rare example of a white woman portrayed as such. She may be Irish, but she sports the qipao (starting in ''5''), the killer legs, the [[TheVamp dangerous sexual aura]], and (due to being an assassin) more than enough killer instinct.
* FamilyUnfriendlyDeath: In ''The Motion Picture'', she's ''mutilated'' by an Alex clone.
* FeminineWomenCanCook: According to WordOfGod, Anna taught herself how to cook when she was young to be better than Nina at something. Sadly, her father rebuffs her saying that cooking has no place in the [[ProfessionalKiller family business]].
* FlechetteStorm: Uses throwing knives in her Rage Art in ''7''.
* FlorenceNightingaleEffect: Her bio in ''7'' mentions that she first met her fiance while she was injured in combat and the man helped nurse her back to health.
* FinalBoss: In the spin-off game ''Death by Degrees'', she's the last boss Nina faces and by far the toughest - before the fight starts you can hide to ambush Anna and have enough time to hit her with at least one [[OneHitKill X-Ray move]] which does a lot of damage, but she'll still have a ton of health left.
* GlassCannon: Less so from a health standpoint (her values are the same as everyone else's), but more just her general playstyle. If played well, she can very quickly end matches owing to her high damage output and devastating mix-up options (i.e., her very damaging Stalker Repellant - db+3+4,3, and Ice Sickle - d+2), but do poorly and her lack of safe on block options and subpar range will come back to bite you ''hard''.
* GorgeousGaijin: Just like her sister, she's Irish and very beautiful. Unlike Nina, she takes every opportunity to flaunt her beauty.
* GroinAttack: One of her most well-known moves is a stomp attack in which she'll grind her heel for extra punishment if it hits a prone opponent. Given how characters tend to fall in the games, she's usually digging her CombatStilettos into their naughty bits. She also has a throw where she pulls her opponent to their knees behind her then delivers a powerful kick to the pelvis before they're able to stand up. She also has a cruder example with one of her normal throws, Cruel Punishment (1+3).
* HeadTurningBeauty: A trait she shares with her sister, to the point where in some endings guys will come onto Anna first when the William sisters are hanging around together. Marduk got lust at first sight of her and tried to carry her off when he knocked her out in his storyline.
* HiddenDepths: Her manual profile for the first game suggests that she's a fan of Jerry Mouse from ''WesternAnimation/TomAndJerry'', which reflects her SiblingRivalry with Nina (who likes Tom Cat) well. Though ironically, she typically loses against Nina, unlike Jerry.
* HumanPopsicle: Same as Nina. In fact, she subjected herself to the same studies as Nina, due to jealousy of Nina being able to keep her youthful looks, as well as the implications that she'd [[AwLookTheyReallyDoLoveEachOther feel lonely]] without [[WorthyOpponent her sister]]. Strangely, she doesn't lose her memories in the process, unlike her sister.
* HyperspaceArsenal: You have to wonder where she stores her bazooka before bringing it out just for her Rage Art...
* ImprovisedWeapon: One of her Item Moves in ''6'' has her kicking her shoe at an opponent as a projectile.
* IneffectualSympatheticVillain: Anna is not the nicest person on the planet but you really have to feel sorry for her with all the mistreatment Nina gives her.
* InformedAbility: Her Japanese Tekken 2 profile says she knows some Mishima combat karate, but she never had any Mishima related move at any point.
* IJustWantToBeLoved: According to Harada, due to her troubled upbringing and status as TheUnfavorite, Anna has a tendency to value those who show her affection. This is the reason why Anna fell in love with the man who would become her fiance for he treated her with kindness after she was injured during a mission.
* IJustWantToBeNormal: Unlike her sister, Anna doesn't really have much interest in being an assassin as their father had wanted. The only reason why she's even one in the first place is to prove herself better than her sister.
* JigglePhysics: It's especially prominent during one of her win animations where she shakes her breasts tauntingly at her defeated opponent.
* JerkWithAHeartOfGold: Whilst not very nice in general, in ''Tekken 3'' when Nina had lost all her memories, Anna tried her best to stop her from becoming an assassin again (unfortunately, she failed). On that topic, if she was willing to give herself up for cryogenics whilst her sister was undergoing them, she must care about her at least a little, and she's the one who is more likely to offer a truce with Nina and end their feud.
* KickingAssInAllHerFinery: If her trademark qipao has anything to say about it. Doubly so in ''7'' with her widow's dress.
* KickThemWhileTheyAreDown: Similar to Nina's. As a bonus, their special Tag throw in ''Tag 2'' ends with the both of them doing this to the opponent while they glare at each other!
* KinkySpanking: In her Story Mode fight against Lee in ''5'', a victorious Anna will sit on his back and repeatedly spank him, wanting Lee to "squeal like a little piggy".
* LadyInRed: Anna's red qipao is her trademark outfit. She wears a red satin dress in the first game and ''Tekken Tag Tournament 1''. Her ending in ''6'' has her in a red mini dress.
* LadyOfWar: Her fighting style is much more graceful and flashy than her sister's. It also helps that she moves with an elegant, ladylike grace.
* ALighterShadeOfBlack: Anna isn't what you call a nice person, but she still is far more sympathetic than Nina. According to Harada, Anna is empathetic and values those who show her affection due to her troubled upbringing. Even her bio in ''7'' is her grieving the loss of her fiance whom Nina assassinated.
* MovesetClone: Anna started off as a clone of Nina with Law's somersault and a few other additions.
* MsFanservice: The most prominent example in the series. Her classic red dress alone has a CleavageWindow and shows most of her butt and legs, and her ''Tag 2'' picture has her flashing as much of her ass as the artists could get away with. Her most famous win animation has her shaking her boobs tauntingly. And then, of course, there's ''The Motion Picture'' where she gets a shower scene and shows her bare breasts.
* NaughtyNurseOutfit: Her "nurse" customization theme in ''6''.
* NoblewomansLaugh:
** One of her win poses has her laughing her head off while seated on her opponent's back!
** In ''Tag 2'', she does lets out a haughty chortle after the player performs her "Witch Mask" [[https://youtu.be/BlY7LL9QVew item move]].
* NotEvenBotheringWithTheAccent: Same case as her sister; there's no hint of an Irish accent.
* OlderThanTheyLook: Just like her sister, she appears to be a young woman despite being around her forties, thanks to the effects of cryo-sleep.
* PetTheDog:
** Anna's rarely-seen compassionate side surfaces in ''3'' when she makes a legitimate effort to help Nina regain her memories and try to prevent her from becoming an assassin again. And she has no plans to kill Nina, since that would constitute only one victory against her numerous losses.
** Both she and Nina have the same role-reversed ending in the first ''Tekken Tag'', where one sister extends a forgiving hand to the other. Poor Anna's the only one who's sincere about making nice, since ''both'' variations end with [[KickTheDog her receiving a painful armlock from Nina]].
* ThePiratesWhoDontDoAnything: Anna is an assassin by trade but almost none of her appearances have her acting as one, and the few times she does she fails to eliminate her target. In ''Tekken 2'', for instance, Anna works as Kazuya's bodyguard to protect him from Nina, and while being a bodyguard and assassin may have some overlap in the skillset they are not the same thing. It's telling that while Nina's story prologue in ''5'' describes her as a ruthless assassin, Anna's describes her as "a woman who always fought with her sister Nina".
* PoweredArmor: For some odd reason, Anna is seen wearing a combat suit in ''Death by Degrees''.
* PrettyInMink:
** She gains a fur coat as an alternate outfit in ''3''.
** She receives another fur coat in ''6'', which is greatly toned down in audacity.
* ProfessionalKiller: She uses guns, knives and feminine wiles to dispose of her targets.
* ProudBeauty: Unlike Nina or other females in the series, Anna ''knows'' she's stunningly attractive and also fond of posing suggestively and flaunting her beauty at every chance she gets.
* RedBaron: ''2'' gives her the nickname "Scarlet Lightning".
* RedOniBlueOni: The red to Nina's blue. Her attitude contrasts to that of her sister in which Anna has a flirtatious and less serious personality compared to Nina. This is even reflected in their clothing, with Nina wearing deep blue or purple while Anna usually wears red.
* ReligiousAndMythologicalThemeNaming: She has three moves whose names reference Greek mythology; "Aphrodite's Scorn", "Artemis Arrow" and "Stryx".
* SatelliteCharacter: Whereas Nina generally gets stories independent from Anna, the same can't be said for Anna, as her stories are mostly about Nina. It's to the point that life-changing decisions, such as putting herself in cryo-sleep in ''2'' was so she's not old by the time Nina wakes up, and joining Kazuya in ''6'' was to oppose Nina. [[spoiler: Anna in ''7'' became tired of all the fighting and tried to get married to a G-Corp soldier she met, but then a target Nina killed turned out to be the man Anna was going to marry [[StatusQuoIsGod so now her hate for Nina is stronger than ever]].]]
* SkillGateCharacter: Compared to the DifficultButAwesome Nina, Anna by comparison is much easier to play overall. Her combos are relatively straightforward and damaging, and most of her key moves don't have much in the way of an execution barrier (beyond maybe her Assassin's Dagger - qcf+1 - being necessary to optimize her damage output). However, against a seasoned ''Tekken'' player (and/or someone who knows the matchup), it can be quite an uphill battle, owing to her very high-risk options and poor range and punishment.
* ShakingTheRump: One of her taunts. This has a brief stint in the console version of ''3'' as an in-game taunt (and it can even stun opponents if her butt hits them, leaving them open for combos), but was removed from her moveset in later games.
* ShipTease: With Lee Chaolan. The two of them flirt in Anna's Arcade Mode in ''5'' (though each one humiliates the other should one of them defeat the other), and are on friendly terms with each other in their respective Scenario Campaigns in ''6'' as well as the non-canonical ''Blood Vengeance'' movie. They were even lovers in ''The Motion Picture''.
* ShowerScene: In her first ending scene Nina takes a photo of her naked. She also has one in ''The Motion Picture'', showing her fully nude.
* SexyBacklessOutfit: Her 2P costume in ''Tekken 6'' becomes this should you remove her fur coat.
* SexySlitDress: In contrast to her cold-hearted, no-nonsense sister, Anna is flirtatious and seductive. She also tends to wear tight-fitting dresses, usually a Qipao, with slits to show off one of her legs.
* StanceSystem: ''6'' adds the Chaos Judgment stance to her movelist, where she raises her left foot and stands on her right. Aside from giving her several moves, it also has an automatic launch parry if you try to hit her with a low.
* {{Stripperific}}: She's got a lot of sexy clothing for a contract assassin...
** Her special "Octopus" outfit in ''Tag 2'' [[http://25.media.tumblr.com/tumblr_m8s0kr2fWx1r6c2k5o1_1280.jpg definitely]] [[https://i.ytimg.com/vi/K92OPtxPB9M/maxresdefault.jpg is the biggest offender]].
** There's her [[https://www.fightersgeneration.com/nf5/game/tekken7/anna-williams-tekken7-viper-set-screenshot.png "Viper" outfit]] in ''7''.
* SupremeChef: Anna is noted to be the best at cooking out of all the characters in the franchise, having been self-taught as another attempt to one-up her sister.
* TheTease: Starting in ''5'', one of Anna's most known pre-match intro poses has her seductively beckoning her opponent with her hand while saying to them, "Come over here, let me talk to ya real close". The same animation is used for her "ki charge" (pressing all four attack buttons simultaneously).
* ThrowTheDogABone: Anna's ending in ''Tag Tournament 2'' has her fending off assassination attempts from Nina, Zafina and Kunimitsu all at once while attending a red carpet event.
* TomboyAndGirlyGirl: The Girly Girl to Nina's Tomboy. It's most prominent in their outfits; it took Nina until ''7: Fated Retribution'' to wear a dress, and even then, it appears to be a disguise (and is Anna's wedding dress at that!). Meanwhile, Anna's costumes range from provocative dresses to short shorts that accentuate her features.
* TookALevelInBadass: She's practically leading armies going by ''6'' and ''Anime/TekkenBloodVengeance''. In this [[https://www.youtube.com/watch?v=eGkBxZUlm5c video]], displaying her new moves as ''Tekken 6'' came out, she's shown to be ''much more dangerous''.
* TookALevelInJerkass: In ''Anime/TekkenBloodVengeance'', although its canonicity is still up for debate. Also ever since her return in ''5'', Anna has been more aggressive and looks less like a victim of Nina's cold-hearted attitude, though even that becomes downplayed in ''7'' given her backstory in that game.
* TrueBlueFemininity: Her player 2 outfit in ''1'', ''2'', ''3'' and ''Tag Tournament'' is a blue variation of her red dress. In ''[[UpdatedReRelease Dark Resurrection]]'', her qipao's default color is blue instead of red. ''5'' gives her a blue suit jacket and miniskirt as her player 2 outfit.
* TheUnFavorite: When she and Nina were little, their father Richard spent more time with Nina and neglected Anna, fueling her jealousy towards Nina and thus sparking a ''fierce'' sibling rivalry between her. Anna was closer to her mother though.
* VaporWear: Her ''Tekken 7'' outfit is actually very little in the way of coverage. It only covers the naughty bits, with most of her torso visible through an extremely sheer layer of fabric, and her legs are only covered in a strange set of high heels that extends up around her leg in an ornate pattern. She still has on underwear though, since this is only a "T"-rated game.
* VillainousUnderdog: The "villainous" aspect [[AntiVillain is debatable]], considering her rival and sister Nina have fewer redeeming qualities than Anna does. Still, Anna worked for Kazuya while Nina worked for [[ALighterShadeOfBlack Jin]]. While Anna has the resources of G Corporation, she's never able to defeat her sister in canon.
* YankTheDogsChain: After years of feuding with Nina, Anna decided to give up her career as an assassin and live happily with her fiance in retirement. And then her fiance gets murdered by Nina on their wedding day, reigniting the sisters' feud.
[[/folder]]

[[folder:Ganryu]]
!!Ganryu
[[quoteright:499:https://static.tvtropes.org/pmwiki/pub/images/ganryu7.png]]
[[caption-width-right:499:[[StoutStrength Now Or Never]]]]
[[caption-width-right:350:[[labelnote:Classic Design]]https://static.tvtropes.org/pmwiki/pub/images/ganryu_ttt2.png]][[/labelnote]]

->''Dosukoi!''

->'''Origin''': UsefulNotes/{{Japan}}
->'''Fighting Style:''' ''SumoWrestling''
->'''Appears in:''' ''1''-''2'', ''5''-''6'', ''7'' (DLC), ''Tag''-''Tag 2''

-> '''Voiced by:''' Creator/BanjoGinga (1), Creator/TakashiNagasako (2-Tag), Creator/HidenariUgaki (5 onward, JP; Bloodline), Creator/PaulStPeter (EN, Blood Vengeance; credited as George C. Cole), Earl Baylon (EN; Bloodline)

->A sumotori. In the first game, he walks into the tournament as a greedy, corrupt man, looking only for riches and glory. This is where we learn that Yoshimitsu is a big fan of good, clean sumo: and thus, Ganryu gets thrashed by him for his misdeeds in the tournament. He, however, falls instantly for another contestant he just saw: Michelle Chang.

->When the second tournament rolls around, he's working for Kazuya as a thug for hire. Rumors said he begged Kazuya to set things up so he could confess his love to Michelle. He fails to fulfill his orders. He then confesses his love to her. And that fails too.

->Afterwards, it looks like Ganryu ''finally'' learns his lesson, quits being a bad guy, and works his ass off to create and maintain a successful sumo stable in Hawaii. He then sees Julia Chang in the fourth tournament and falls in love again. When he finds she's on a quest to revitalize her forests, he decides to come in and 'help', hoping he can get a chance to confess his affection. [[RunningGag Unsurprisingly]], that fails ''once again''.

->In order to forget about Julia, Ganryu started a restaurant called "Chanko Paradise". To advertise his restaurant, he enters the King of Iron Fist Tournament 6.

->He returns in the third season of ''Tekken 7'', now sporting a beard and ceremonial Japanese garb. Noticing Julia's live streaming efforts, Ganryu decides to become a streamer himself to support her efforts and once more attempt to show his love for her.

----
* AbhorrentAdmirer: He's not exactly ugly, but he often oversteps his boundaries in regards to his affection for the Changs, trying to get Michelle's affection ''1'' and ''2'', and does the same with Julia in ''5'' and ''6'', without good results. By ''7'', Julia has finally had enough, as evidenced by a hidden in-match interaction where she delivers a slap to Ganryu that deals severe damage to him.
* AdaptationOriginConnection: He appears in ''Bloodline'' as a security guard for the Mishima Zaibatsu, bringing Jin to Heihachi after the former tries to sneak into the Zaibatsu's headquarters.
* BigBeautifulMan: He's got his admirers -- including (very surprisingly) Lili de Rochefort, who has a special penchant for his bushy eyebrows.
* ButtMonkey: He never gets what he wants throughout the series. Heck, in his ''6'' ending, he gains the Devil's powers, but can't even fly! This carries over into ''Tag 2'' as [[BrickJoke his item move]].
* CowardlyLion: Manifests several times in Scenario Campaign. Makes sense when you realize he entered the tournament to promote his restaurant, not expecting to be dragged into Lars and Alisa's battle against the Zaibatsu and G Corporation.
* DivergentCharacterEvolution: When he debuted, most of his moves were ripped from Jack. As the series goes on though, Ganryu's entire moveset is replaced with more original Sumo moves.
* DoggedNiceGuy: Definitely not to Michelle, but to Julia, he is. His later actions after his return are often motivated to impress her, like retrieving the reforestation data she desperately needs or supporting her streaming channel by (accidentally) donating all his earnings.
* GoodScarsEvilScars: Has a small scar on his forehead.
* {{Greed}}: At least in ''1'', he has a pretty strong gambling addiction. Though there's no actual ''official'' source about that, as far as it's known.
* {{Heel}}: Acted as one while he was a rikishi (fire breathing and other stuff). Thing is, unless we're talking comic sumo, you are ''not supposed to do that''; ceremony is ''extremely'' important in sumo, and between this and his gambling addiction, you can see why the sumo federation denied him his yokozuna promotion. This is probably connected to TruthInTelevision; about the time the first Tekken was published, scandals were cropping up in the sumo establishment about fight fixing. Admittedly, the case ''there'' was to guarantee that rikishi in a certain type of match set would come out at least 8-7 (i.e. more wins than losses); the fixes were almost always of the sort where a rikishi with an 8-6 record (i.e. guaranteed to have the necessary win majority) would take a fall to a 7-7. Not so much about wealth as glory, but Ganryu in ''1'' can perhaps be thought of as this corruption's logical conclusion.
* HeelFaceTurn: Ganryu is a villain in ''1'' and ''2'', but when he returns in ''5'', it's revealed that he has decided to forego his corrupt methods, clean his name in the sumo business to at least attain ozeki rank and make more efforts in honest living from normal sumo stable to a restaurant chain. He does not involve himself with most bad guys' business anymore.
* MayDecemberRomance: Has Ganryu noticed how much younger Julia is than him? Or that this might be a ''big'' reason why she isn't interested in him?
* MightyGlacier: He's a sumotori, so this is a given. He's slow, but packs a mighty punch.
* MovesetClone: Ganryu started as a clone of Jack, with some sumo-themed, unique moves of his own.
* TheMunchausen: In ''5'' and ''6'', he doesn't miss too many opportunities to gloat that his opponent is about to learn first-hand the prowess needed to be a yokozuna, and why only 69 rikishi ever made it that far. One little problem: Ganryu ''isn't'' one of those rikishi: his attitude led to him being denied the ascension. He'd been the youngest ouzeki to date, yes. But never yokozuna...
* NoCelebritiesWereHarmed: Being an arrogant, dishonored sumo champion who gets into martial arts and later is somewhat redeemed in his art, he's based on Wrestling/KojiKitao. Furthermore, his second outfit from the first game is a white gi, just like the one worn by Kitao in pro wrestling and MMA.
* TheOneWhoWearsShoes: Downplayed. He wears ankle wraps, which is actually more than actual sumotori wear, as they compete barefoot. However, his second outfit in ''1'' has him wearing a white gi without them. In ''7'', his new outfit sports a pair of sandals.
* OutOfFocus: Compared to the rest of the cast introduced in the first game, he has skipped out on no less than three main series games thus far, with no direct successor to his style either. Justified due to the series' producer admitting to him being one of if not the least popular characters in the series.
* ProductPlacement: In-universe; the logo for his restaurant, "Chanko Paradise" appears a lot in ''Tag 2'', and even features in ''Tekken 7'''s Arena stage.
* StoutStrength: Has a thick belly, though unlike many real-life sumo wrestlers, he seems to have comparatively little fat.
* ThrowTheDogABone: Ganryu has been treated as a joke for years by other fighters; he never got Michelle's attention due his corrupt ways back then, and even going straight didn't manage to impress her daughter, Julia (who's now the target of his affections), either. But then Lili happened. When she fought him in her story, she was enamored by his eyebrows since they reminded her of her father.
* TimePassageBeard: His return in ''7'' is accentuated by adding a large patch of fuzzy facial hair that gives him a more rugged look than before.
* UnderwearOfPower: A ''mawashi'' or sumo loincloth.
* VerbalTic: Prominent in ''Tag 2''; he usually ends his sentences with "De gowasu!"
[[/folder]]

[[folder:Kunimitsu]]
!!Kunimitsu
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/473px-Tekkentag2_kunimitsu_6797.png]]
[[caption-width-right:350:[[TheStarscream Traitorous Female Ninja]]]]

-> ''[[TheQuietOne Prepare.]]''

->'''Origin''': UsefulNotes/{{Japan}}
->'''Fighting Style:''' ''[[{{Ninja}} Manji Ninjitsu]]''
->'''Appears in:''' ''1''-''2'', ''Tag''-''Tag 2'', ''Revolution''

-> '''Voiced by:''' Shiho Kikuchi (2, Tag), Creator/MegumiToyoguchi (Tag 2)

->A ninja who used to be part of Yoshimitsu's Manji Clan, until she started stealing for herself and was thus kicked out. The first tournament saw her trying to steal Michelle's MacGuffin pendant, but Michelle smacked her away.

->After working as an air conditioner repairninja, she heard about her grandfather's unfulfilled desire to replicate Yoshimitsu's katana. Knowing the old man has little time left, she enters the second tournament to snatch it out of Yo-man's hands. [[spoiler: She fails for a second time and decided to retire from being a thief, eventually settling down and having a daughter with a fellow shinobi.]]

->She finally, ''finally'' returns to playable action come the console release of ''Tekken Tag Tournament 2'', following a 10+ year absence from the series.

-> As of ''Tekken 7'', [[spoiler: her daughter [[LegacyCharacter takes up the role.]] See the [[Characters/Tekken7 that game's character page]] for info on the second Kunimitsu.]]

----
* AntiVillain: Beyond her EvenEvilHasLovedOnes entry, she's really a tame antagonist that is too greedy for her own good and unable to fight her impulses to steal weapons and valuables, and not even very good at that until finally [[ThrowTheDogABone one-upping Yoshimitsu]] in ''Tag Tournament 2'' enough to be complimented for it. Compared to most other villains in the series, especially [[ItsPersonal Yoshimitsu's real rival in Bryan]], she's hardly even a villain.
* BadassFamily: [[spoiler:Her husband and daughter are also ninjas. The latter would eventually become her successor.]]
* TheBusCameBack: Over 10 years of absence and finally she returns in 2012's console release of ''Tekken Tag Tournament 2''.
* BreathWeapon: One of the new tricks she picked up for ''Tag 2''.
* CoolMask: She sports of ''kitsune''-themed half-face mask.
* DeceptiveDisciple: She was kicked out of Yoshimitsu's clan.
* DivergentCharacterEvolution: Started out as a (seemingly male) carbon-copy of Yoshimitsu (with a different weapon). As of ''Tekken 2'' and the first ''Tag Tournament'', her design changed to become more obviously female while still fighting very similarly to Yoshimitsu. As of ''Tag Tournament 2'' there's no longer any mistaking one ninja for the other.
* EvenEvilHasLovedOnes:
** Her reason for wanting to steal Yoshimitsu's sword isn't because of her own personal gain, but because she wishes to please her dying grandfather, which is kinda heartwarming in a mercenary sort of way.
** [[spoiler: She also seems to have a good relationship with her daughter judging by how the latter is seeking Yoshi's sword to cheer her up when her condition had worsened.]]
%%* EvilCounterpart: To Yoshimitsu.
* EvilRedhead: Of varying shades; her artworks and in-game models have her hair [[HairColorDissonance anywhere from]] pink to reddish-brown.
* EyeScream: [[http://www.abload.de/img/lib5815454nf40.jpg This glitch]] shows that her scars completely cover her eyes.
* TheFaceless: Well, without half a face as of ''Tag 2''; could be subverted via a glitch.
* FieryRedhead: As of ''Tag 2'', a redhead who breathes fire!
* GenderBlenderName: Kunimitsu is a masculine name. Justified, since it's implied to be a code name she adopted back when she was a part of the Manji Clan.
* GirlishPigtails: Unlike Xiaoyu, there isn't much that's girly about Kuni's attitude.
* GlassCannon: In ''Tag 1'' she's on the group of characters with 140HP, which's the lowest amount possible. Quite an odd decision when she played like a worse version of Yoshimitsu, and he had more HP.
* GoodScarsEvilScars: Appears to sport some burn marks on her face in ''Tag 2'', visible just below where her mask cuts off. In an interesting attention to detail, if her mask fails to load as a result of a bug, the scar textures do actually extend over her eyes and she fights with her eyes perpetually closed, confirming that she has suffered serious injury to her eyes.
%%* {{Greed}}: The reason she was kicked out of the Manji Clan.
* HandicappedBadass: Her mask in ''Tag 2'' exposes enough of her face to show some severe scarring around her eyes. [[http://www.abload.de/img/lib5815454nf40.jpg A glitch]] explicitly reveals that [[EyeScream she's actually blind]]. Although it can be inferred from looking at her mask, which doesn't appear to have any holes to see through. Her blindness has been confirmed by Namco in a video talking about ''Tekken 7'' Season 4's features [[spoiler:and Kunimitsu II's trailer]].
* HiddenDepths: Taking up a job as an air conditioner repairman is not what one would expect from a serious-minded kunoichi like her.
* HighlyVisibleNinja: As opposed to Yoshimitsu (who uses a very bizarre and unorthodox fighting style centered around mass confusion) or Raven (who employs a subtle and efficient form of Ninjitsu), Kunimitsu's fighting style in ''Tekken Tag 2'' is highly kinetic and full of spectacle. Kunimitsu's niche in ''Tag 2'' appears to be that of the ninja as commonly perceived by the media, such as in ''Manga/{{Naruto}}'' (for instance, one of her attacks has her producing fire from her mouth).
* HitboxDissonance: When she was first released as a DLC character in ''Tag 2'', her crouching position allowed her to [[https://www.youtube.com/watch?v=7PoZmhUxGFA avoid a significant number of mid attacks]]. From all appearances, this looks plausible, as, unlike every other character who lowers their torso to their knees, Kunimitsu gets down on one knee in her crouching position. However, Namco acknowledged this as a bug, and it was later fixed in a patch. (It was considered a bug because it gave Kunimitsu an advantage that no other character had; crouching should still leave you vulnerable to mid-attacks.)
* IneffectualSympatheticVillain: Though perfectly capable of making an honest living (her bio mentions she worked repairing air conditionier systems), Kuni's FatalFlaw is that she's just too greedy to stay legit. She's also not very good at the whole "thieving" thing, either; as both Michelle and Yoshimitsu's very much un-stolen treasures can vouch.
* MovesetClone: Kunimitsu started off as a clone of Yoshimitsu, with a few dagger attack moves of her own.
* TheQuietOne: Prior to ''Tag 2'' she never had any spoken lines in her endings, only battle grunts and yells in game; in ''Tag 2'' she does gain spoken lines in her pre-fight intros, but they're very brief (such as her quote above, "Prepare!").
* PutOnABus: She disappeared from the series after ''[=T2=]'' despite being Yoshi’s rival. The in-universe explanation for this was that she retired and eventually grew ill over time [[spoiler:leading to her daughter taking up her title.]]
* RetiredBadass:[[spoiler:She eventually retired from fighting after suffering humiliation due to failing to steal Michelle's pendant and Yoshi's sword. She eventually married a fellow shinobi and gave birth to a daughter who would eventually surpass her and take up her title]].
* ReverseGrip: How she wields her kunai.
* TheRival: To Yoshimitsu in ''Tekken 2''.
* SamusIsAGirl: In the very first Tekken, her cloning with Yoshimitsu went a bit too far when she also received the same voice as him. Also, her clothes were so padded that some players thought she was a he until Tekken 2 made her features more visible.
* {{Sarashi}}: Her ''Tag 2'' outfit reveals she is wearing one, befitting her kunoichi visual theme.
* SmokeOut: Some of her moves in the ''Tag'' games have her temporarily disappearing in a puff of smoke. One of the most impressive uses of this is when she teleports from her standing position to above it, slashing her opponent on the way down. Another has her bursting out from the ground!
* SingleStrokeBattle: One of her moves in ''Tag 2'' allows her to cut through her opponent while running. This also features in her ''Tag 1'' ending, in opposition to Yoshimitsu.
* StatuesqueStunner: According to her bio, Kunimitsu is listed at 5'8" which would be the tallest for female characters in the original bios. Despite this, in-game she is actually the shortest character in the Tag games.
* SpinningPiledriver: Her Chakra Drop is this.
* TookALevelInBadass: In her ''Tag 2'' ending, she successfully nabs Yoshimitsu's sword, [[ImpossibleThief while he's still holding it]]. Yoshi himself seems pretty impressed.
* UnknownRival: In Tekken Tag 2, mostly by virtue of not being [[AxCrazy Bryan Fury]]. Yoshimitsu hasn't forgotten about her altogether though...
* WorthyOpponent: Becomes one to Yoshimitsu in her ''Tag 2'' ending, after she [[ImpossibleThief steals his sword right out of his hands]], [[PetTheDog making him admit that she's greatly improved]].
[[/folder]]

[[folder:Heihachi]]
->[[Characters/TekkenHeihachiMishima See Heihachi's page]]
[[/folder]]

[[folder:Devil]]
->[[Characters/TekkenKazuyaMishima See Kazuya's page]]
[[/folder]]

to:

'''''Tekken''''' ([[Characters/TekkenKazuyaMishima [[Characters/TekkenKazuyaMishima Kazuya Mishima]] | [[Characters/TekkenHeihachiMishima Heihachi Mishima]]) [[Characters/TekkenJinKazama Jin Kazama]]\\
''Characters/Tekken1'' ([[Characters/Tekken1BaseCharacters Base Characters]] | '''Characters/Tekken1UnlockableCharacters Unlockable Characters''')
| ''Characters/Tekken2'' | ''Characters/Tekken3'' ([[Characters/TekkenJinKazama Jin Kazama]]) | ''Characters/TekkenTagTournament'' | ''Characters/Tekken4'' | ''Characters/Tekken5'' | ''Characters/Tekken6'' | ''Characters/TekkenTagTournament2'' | ''Characters/TekkenRevolution'' | ''Characters/Tekken7'' | ''Characters/Tekken8'']]-]]]

!!! Base Roster
[[foldercontrol]]
[[folder:Kazuya]]
->[[Characters/TekkenKazuyaMishima See Kazuya's page]]
[[/folder]]

[[folder:Paul]]
!!Paul Phoenix
[[quoteright:517:https://static.tvtropes.org/pmwiki/pub/images/paul8_890.png]]
[[caption-width-right:517:[[BoisterousBruiser Hot-Blooded Destroyer]]]]

[[caption-width-right:350:[[labelnote:Classic Outfit]]https://static.tvtropes.org/pmwiki/pub/images/paul_phoenix_tekken7_vanilla_render_clean.jpg[[/labelnote]]]]

->''I'm in top condition!''

->'''Origin''': [[UsefulNotes/{{UnitedStates}} USA]]
-> '''Fighting Style:''' ''Integrated Martial Arts based in UsefulNotes/{{Judo}}''
-> '''Appears in:''' All mainline games, ''Tag''-''Tag 2'', ''Revolution''

-> '''Voiced by:''' Scott [=McCulloch=] (1 & 2), Eric Kelso (3-5, 6; Battle Voice Only), Dave Mallow (5; Endings Only), Creator/JamiesonPrice (6; Intro, Win Pose, and Cutscenes Only, Tag 2 onward; current, Bloodline; EN), Creator/HochuOtsuka (Bloodline; JP)

->Self-appointed "toughest man in the universe", the only guy to ever fight
[[index]]
* [[Characters/TekkenKazuyaMishima
Kazuya to a draw, and one of only two people to beat Jin in a tournament match (the second being Hwoarang). Afterward, he is eager to settle the score with Kazuya but always encounters bad luck with the situation, especially with Kuma I and Kuma II, who ends up as his ''true'' rivals of all people. By the time of the 5th tournament, he is highly in debt to the government, and in ''6'', he teams up with Marshall Law and Steve Fox to split the prize money three ways. This ultimately doesn't pan out, forcing him to enter the 7th tournament to try and make ends meet again. Unfortunately, with Heihachi's death, the tournament is canceled, leaving Paul with only a fraction of the prize he could have achieved. This forces Paul into destitution, and knowing that the 8th tournament will be his final big chance to finally clear his debts, he teams up with his friend Law once again in order to split the prize money between them should either of them win.

->He ''did'' manage to defeat Ogre. But he wasn't declared the winner because he left without witnessing the birth of True Ogre, which Jin promptly beats. He also beat Heihachi and Jin (in reaching Ogre) and tied with Kazuya. So far, he is the only character to maintain a positive net victory against the Mishima clan.

->Paul is a hard-hitting short-ranged fighter emphasizing a 50/50 mixup. With many of his moves swaying Paul back and forth, he can greatly capitalize on whiff punishment with extremely damaging moves such as Demolition Man or Deathfist. He wants to be in his opponent's face, constantly getting them to guess his mixup to get the most out of his kit.

----
Mishima]]
* AFriendInNeed: In Steve's bio in ''8'', Paul (along with Law) helps him re-ignite his fighting spirit and intention to carve a new path as Steve's down in the dumps after being rejected by his birth mother (Nina). Despite their failed teamup in ''6'', it seems that a genuine friendship was born from it and Paul intends to honor that by being there when he needs it.
[Characters/Tekken1BaseCharacters [Base Characters]]
* AdaptationPersonalityChange: Downplayed and inverted to a degree. ''Bloodline'' actually snaps Paul's characterization backwards to something more reminiscent of how he was portrayed in ''Tekken 4''. He's still plenty self-confident, but not to overly-exaggerated levels like in ''5'' onward, making him a lot more down-to-earth.
* AdaptationalWimp: In ''Bloodline''. While he's no slouch, he's beaten by King (who in turn gets beaten by Jin) rather than being undefeated in the tournament (likely including defeating Jin) ''and'' taking down Ancient Ogre in ''Tekken 3''.
* AnimalNemesis: His rivalry with both Kuma. Against Kuma, 2-0. Against Kuma II, 2-1 per canon.
* AnimeHair: Paul's [[Manga/JoJosBizarreAdventure Polnareff-style]] flattop is a distinct part of his character design. He also has a "Tall Paul" style that increases the flat-top's length to ludicrous levels.
* ArrogantKungFuGuy: He has an ego as large as his flattop but does have plenty of muscle to back up his grandiose claims.
* AwesomeButImpractical: Paul's Burning Fist is similar to Ralf's Galactica Phantom from the ''VideoGame/TheKingOfFighters'' series, being a MegatonPunch that does ungodly damage, but has a long wind-up time during which the opponent may attack you. Unlike Ralf, he doesn't have Ralf's usual benefits of being ImmuneToFlinching during the windup or his range.
* BadassBiker: His usual alternate costume. ''Fated Retribution'' makes this his default outfit. ''8'' more prominently shows him on his bike in some intro and win-poses, including one where he does a wheelie!
* BadassNormal: True, near enough every fighter in this series qualifies; however, Paul is currently the only canonical fighter to have defeated every significant member of the Mishima Clan, defeated two bears with his bare hands, and even went 1-on-1 with the ''God of Fighting'' and would have won if it wasn't for a last-minute transformation (which he didn't stick around long enough to witness). All of this using nothing but raw skill.
* BoisterousBruiser: The older Paul gets, the more bombastic he becomes about his fighting skills and confidence.
* CelebrityResemblance: With his hair down (which can be seen for the first time in ''4''), Paul looks really like Wrestling/TripleH. They even share the same first name.
* ChallengeSeeker: He's never content with merely being the toughest guy on Earth. Next up, the entire freakin' universe! In ''5'', he begins contemplating taking on aliens in outer space, despite lacking the means to get out there...
* CloudCuckooLander: His obsession with proving himself to be the "Toughest in the Universe" leads him to the logical conclusion that he must eventually go to outer space and challenge some aliens. In his ''5'' ending, he issues a provocation to any aliens out there listening... [[spoiler:Turns out, he may have gotten the attention of a few.]]
-->''Any time! Any place! BRING IT ON, YA ALIENS!!''
* CounterAttack: Paul's Judo skills make him adept at catching and reversing punches and kicks. Do this to a move like King's frankensteiner or one of the Mishima's flip kicks and [[WrestlerInAllOfUs Paul will Powerbomb them]].
* DemotedToExtra: In the first game, he is TheRival to Kazuya, the main character and son of [[BigBad Heihachi]]; in the second, he is TheRival to Kuma, Heihachi's ''pet''.
* DemotedToComicRelief: After ''4'', his goofiness becomes heavily exaggerated and in turn, his relevance to the story dwindles drastically. Even worse for him: his rival, Kuma, undergoes a much more dramatic and serious story development.
* DidYouJustFlipOffCthulhu: Proceeds to smack chat Azazel after his usual, rectifier exposition in the Scenario Campaign:
-->''Blah. blah. blah. Don't try to confuse me with your fancy talk, you big lizard!''
* DumbMuscle: Due to the {{Flanderization}} of the more boorish, goofier elements of his personality in later games.
* {{Eagleland}}: Mixing both types: He's as boisterous as he's boorish, but if you look beneath all his bravado, bad luck and jerky moments, he's still a good-hearted man deep down.
* {{Flanderization}}: Paul was always portrayed as a bit of a goof (you only really have to look at his haircut to guess that), often having comedic arcade endings and irreverent interactions with other characters. However, he grows dumber and goofier in each passing game, so one might wonder if he's taken one too many blows to the head after participating in seven successive Iron Fist tournaments. Once, he was considered the [[TheRival Ken]] to Kazuya's [[Franchise/StreetFighter Ryu]] and a genuine threat in any tournament he entered. Now, he's more likely to be treated as Namco's answer to [[VideoGame/StreetFighterAlpha Dan Hibiki]].
* GroinAttack: What he and Forest do to each other in Forest's ''Tekken Tag 1'' ending, and what he (inadvertently) does to Marshall in his ''Tekken 6'' ending.
* GuestFighter: In ''VideoGame/UrbanReign'', a BeatEmUp also by Namco.
* HeterosexualLifePartners: With Marshall.
* {{Hunk}}: With the biggest high top you've ever ''seen.''
%%* IdiotHero: As of ''5'' onward.
* IntergenerationalFriendship: With Marshall's son, Forest.
* JerkWithAHeartOfGold: He's an obnoxious braggart regarding his self-proclaimed title of "toughest fighter in the universe", and can get shameless in engaging in GetRichQuickScheme, but he's far from malicious, can be easy to get along with, and can be considerate to other people's needs.
* {{Kiai}}: His Deathfist yell is certainly the longest and loudest {{Kiai}} in the game. It's a dang powerful MegatonPunch too.
* MeaningfulName: The Phoenix is a mythological creature that cyclically dies and is reborn. This symbolically represents Paul's repeated rises and falls from grace.
* MegatonPunch: Burning Fist. When it connects, it sends his opponent tumbling away and eats a good chunk of their health bar. The quicker variant, Phoenix Smasher (the move more commonly referred to as his Deathfist), doesn't deal as much damage, but its quickness ensures it's not any less deadly. ''8'' gives him another, slightly weaker Deathfist variant which can be made more powerful by holding both punch buttons.
* NoCelebritiesWereHarmed: Given his friendship with the Law family, his imposing beard and his almost unstoppable power, he is probably meant to resemble Creator/ChuckNorris in a way. Only his BoisterousBruiser personality and facial design (which, as mentioned, resembles more Wrestling/TripleH) distinguish him from being a clear Chuck clone.
* OlderThanTheyLook: He's in his late 40's as of ''6'', though he doesn't look (and definitely doesn't act) like it.
* PetTheDog:
** In ''5'', in Law's story mode, if Law loses against him, Paul promises to share the prize money with him. Though it doesn't directly happen, as the player has to beat him to progress with Law, if you beat the game with Paul, it's inferred he's fulfilled his promise with Law (judging by the little shack he holes himself in).
** Forest's ''Tag 2'' ending shows Paul willingly agree with Forest's idea of spending a mountain-load of cash that could be used to have fun in Las Vegas... to buy a new home for a family in need.
* PermaStubble: Starting with ''3'', reflecting the series' time-jump.
* PerpetualPoverty: He is frequently motivated by money troubles and, judging by the state of his dojo, he lives in squalor. In comparison to Marshall (whose financial situation grows increasingly depressing in each passing game), Paul doesn't suffer quite as much due to his free-spirited lifestyle and lack of family to support.
* PlotMandatedFriendshipFailure: [[spoiler:In ''8'', Paul and Law have a heated argument in the ''middle of a battlezone'' due to Paul's inability to keep a monetary promise (though in all fairness, it isn't Paul's fault, since the tournament he had been planning to win and split the prize money with Law basically got derailed by the plot). It leads to Paul assuming Law joined the G Corporation. Fortunately, after Kuma takes a rocket for Paul, they stop fighting each other, and by the end they both help run a soup kitchen.]]
* PunchedAcrossTheRoom: The Phoenix Smasher (aka "Deathfist"), his signature attack. Sends your opponent rolling back from the impact and one of the most painful moves in the whole series. His Rage Drive (a more powerful version of this move) makes it all the more possible to accomplish; a hit can send an opponent all the way to the other end of the screen.
* RedHotMasculinity: Paul is an [[ArrogantKungFuGuy arrogant]], hotheaded [[BadassBiker biker]] who is determined to prove himself the "[[WorldsBestWarrior the toughest fighter in the universe]]" and is very determined to prove it. He also wears a red karate gi.
* RedOniBlueOni: Red to Law's Blue.
* RightForTheWrongReasons: [[spoiler:During his argument with Marshall in ''8'', he is right to point out that money is all that the latter thinks about, but what Paul doesn't realize is that unlike him, Marshall has actual bills to pay, namely for his son's hospitalization and his dojo.]]
* SingleIssueWonk: ''5'' introduces his all-consuming desire to be recognized as the "Toughest in the Universe", which he brings up in almost every single line of dialogue.
* SignificantWardrobeShift: Paul's famous for his vertiginous flat-top hairdo, but for his redesign in ''8'' he lets it hang down around his face naturally.
* SmallNameBigEgo: No matter how skilled he is, he will never live up to his claims of intergalactic supremacy, especially when he has a large family of Devil-empowered corporate moguls as competition.
* TradeYourPassionForGlory: His (non-canon) ending in ''4'' sees him become head of the Mishima Zaibatsu, but spends all of his time partying and living the high life, letting the underlings run the company until he's pretty much [[InNameOnly in control in title only]]. With no trace of his fighting spirit left, we then see him walking down the street, past one of Marshall Law's dojos, wherein several students are training... and a poster of him is on the wall. Seeing it reignites his passion for fighting all over again, and he rides off into the sunset on his motorcycle.
--> ''...Ain't my style.''
* WhatTheHellHero: In ''8'', he chastises [[spoiler: Marshall Law when he realizes his friend's become so desperate for cash that he joined up with G-Corp. The same G-Corp that's currently holding the entire world hostage.]]
--> "'''Money has driven you mad!'''"
* WearingAFlagOnYourHead: His ''Fated Retribution'' outfit prominently features a Stars and Stripes motif, including the inner lining of his biker jacket and his pant legs.
* WorfEffect: In the early games, mainly ''Tekken 1 - 3'', he is a threatening presence often placing high in the various King of Iron Fist Tournaments and can even go toe to toe with Kazuya. However as the games go on, he becomes less and less of a contender, and even has a difficult time defeating Kuma II.
* UnknownRival: To Kazuya. This may actually be only due to the circumstance of Paul's involvement in the story since the original ''Tekken'' as he and Kazuya had a pretty epic battle before ''1''. However since Kazuya's a major player in the events of the series arc, Paul has to be kept busy elsewhere, and as far back as the first game, Paul's profile notes the rivalry is one sided.
[[/folder]]

[[folder:King]]
!!King
[[quoteright:260:https://static.tvtropes.org/pmwiki/pub/images/king1.png]]
[[caption-width-right:260:[[{{Face}} Beast Priest]]]]

->(''jaguar noises'')

->'''Origin''': UsefulNotes/{{Mexico}}
->'''Fighting Style:''' ''ProfessionalWrestling / [[MaskedLuchador Lucha Libre]]''
->'''Appears in:''' ''1'', ''2''

->A jaguar-masked wrestler who knew only fighting until he ends up half-dead near a church. Saved, he becomes the hero for the children at the church's orphanage, donating his wrestling money for the children. Also a friend to another Jaguar-masked wrestler named Armor King. Being unable to cover the orphanage's bills with his wrestling income alone, he attempts to win the first tournament's prize money, but fails.

->In the second game, he fell into a HeroicBSOD and drunken haze over his failure (or, alternatively, after learning that a child in his orphanage died), but was snapped back by Armor King.

->He ends up killed by Ogre after the 2nd tournament, and a new King takes his place.

->King is a defensive grappler with short reach. He excels in close quarter with powerful strikes and their follow ups, along with his devastating chain-throws. His throws, while easily telegraphed and can be breakable by experienced foes, are very damaging with some chain grab route knocking out opponents at full hit-points. With some patience, he can capitalize and reap great reward on reckless opponent.

----
* AnimalMotifs: The jaguar; so much so that he sports a realistic full head mask based on the animal.
* BadassPreacher: So badass that he wrestles for the sake of orphans and will fight you in his own church!
* CoolMask: Jaguar Mask.
* DefeatMeansFriendship: After their bout in ''Tekken'', the bitter Armor King become King's friendly rivals.
* DrowningMySorrows: In ''2'', after [[DespairEventHorizon a child dies in his care]], he is brought down to this. [[GetAHoldOfYourselfMan He snaps out of this thanks to Armor King I.]]
* {{Expy}}: His design as a feline-faced wrestler is lifted straight from ''Manga/TigerMask''.
* {{Face}}: No accurate Fray Tormenta send up would be anything but. And he's as heroic on the ring as he is in real life.
* FriendToAllChildren: He runs an orphanage and notably appears surrounded by children in both of his endings.
* GentleGiant: He's a beefy, 6' 3" wrestler, and yet is also is a caretaker by nature, fighting to raise money for his local church.
* HeroicBSOD: Fell to it in ''Tekken 2''. He had an infant ''die in his arms'' shortly after his orphanage was completed and subsequently fell into a drunken stupor. Although that's either {{Fanon}} or, possibly, a quirky {{Woolseyism}}. His ''Tekken 2'' Japanese profile gives no reason for his HeroicBSOD, while official guides state he's depressed for failing to get the money the orphanage needed from the first tournament.
* {{Hunk}}: Quite the looker--erm, jaguar mask and all...
* KilledOffForReal: He is slain by Ogre before the events of ''3''. His legacy lives on with King II in ''Tekken 3'' and onwards. Notably, almost every other character presumed to have died at Ogre's hands to make way for some kind of successor (Baek, Bruce, Wang, and Jun) eventually came back while King I remains permanently replaced by his own understudy.
* LegacyCharacter: Just like his inspiration, Fray Tormenta, one of his orphans takes up his mask after he falls.
* MaskedLuchador: And you thought the Psycho Circus and Wrestling/SinCara had restricted fields of vision. Unlike typical examples of luchadores from across the mainline fighting games (El Stingray, El Blaze, El Fuerte, etc), King sports a full head mask that's more like a realistic halloween costume than a traditional luchador mask.
* ProfessionalWrestling: Specifically, Lucha Libre.
* ReligiousBruiser: Implied more so than stated, though he does fight (in a church) for the sake of his orphan charges.
* TheRival: Armor King in ''Tekken''. However, the opening movie of ''2'' shows Armor King as the one who snaps him out of his drunken stupor by handing him his mask.
* SendInTheClones: Armor King and the Rogers borrow from him a lot.
* ShoutOut: He takes more than a few pages from [[http://en.wikipedia.org/wiki/Fray_Tormenta Fray Tormenta,]] a Catholic priest who became a masked wrestler in order to support an orphanage.
* TheVoiceless: He doesn't talk, only growls like a jaguar.
* WalkingShirtlessScene: What did you expect from a pro wrestler, other than a singlet anyway?
* WarriorMonk: King is actually a kind-hearted priest in the guise of a pro wrestler.
* ProWrestlingIsReal: Delayed vertical suplex? Perfectly valid.
[[/folder]]

[[folder:Law]]
!!Marshall Law
[[quoteright:599:https://static.tvtropes.org/pmwiki/pub/images/law8_2.png]]
[[caption-width-right:599:[[BruceLeeClone The Legendary Dragon]]]]

->''[[FunnyBruceLeeNoises WATAAAAAHHH!]] Come and get some! I dare you.''

->'''Origin''': [[UsefulNotes/{{UnitedStates}} USA]]
->'''Fighting Style:''' ''"Martial Arts" (based on [[BruceLeeClone Jeet Kune Do]])''
-> '''Appears in:''' ''1''-''2'', ''4''-''8'', ''Tag 2'', ''Revolution''

-> '''Voiced by:''' Katsuhiro Harada (1-5; Battle Voice Only), Creator/RobertClotworthy (5; Cutscenes Only), Creator/DavidVincent (6 onward; current)

->A fighting chef, with a son named Forest, and best buds with Paul. At first, Marshall plans to open his own dojo. He successfully did after the 1st tournament, but said dojo was shortly wrecked by Baek Doo San. Law beats the hell out of him, but forgives him. He later retires to resume his restaurant business, and is succeeded by his son Forest for the 3rd tournament.

->By the 4th tournament, however, business was bad for his restaurant, and he was forced to declare bankruptcy. Law tried to boost his business again with the 4th tournament and horribly failed, now working as a dishwasher (illegally), until he learned that Forest got in an accident (thanks to Paul). He tried to win the money in the 5th tournament for his son, but was deported after his illegal work activities were discovered. He finally teams up with Paul and Steve Fox for the 6th tournament. But they still fail to win any prize money.

->With Law's attention focused on saving his son and restaurant chain, he ends up neglecting his dojo as students start to leave one by one. Because of this, Law needs someone to look after his dojo while he tries to win the prize money from the tournament. In desperation, Law chooses the dangerous Chinese kempo fighter, Feng Wei, for the task, ignoring that he's a dangerous man. Paul teams up with him for not only the prize money, but also to tame Feng for Marshall's dojo. However, the two is forced to retreat after Feng shows how dangerous he is with the God Fist Scroll and with little compassion or interest to observe a dojo. The tournament unfortunately got cancelled thanks to Heihachi's plot which leads to his eventual death, so Law is also out of luck financially.

->Then, shortly after, Kazuya Mishima continues his war to the whole world, devastating nations and as a result, Law's dojo is repossessed as a collateral before he can realize what's going on. And at this point, he has to bet on absolutely everything in the eighth tournament, teaming up with Paul. If he loses now, he loses ''everything''.

->Marshall Law is a close-range rushdown character with myriad of offensive options. His moveset is lacking in range, but makes up for that with scary mix-up and fast counter-hits to interrupt the opponent. He is a character that require good reads in order to force opponent to play his game.

----
* ActionDad: To his son, Forest.
* AdaptationInducedPlotHole: In ''Bloodline'' it is Marshall, not his son Forest, who is depicted as entering the 3rd tournament, with no explanation given. In the games' canon, he forbade Forest from entering and it's only with Paul's encouragement that he enters to prove himself to Marshall. This would end up creating friction between him and Paul later on, as Marshall starts to see him as a bad influence on his son.
* AllForNothing: After many humiliating defeats, Law truly gets serious with his training and gains a substantial amount of muscle in ''8''. He also brings his nunchaku into the ring for the first time. [[spoiler:He doesn't even make it through the qualifying rounds. This forces him to resort to even more drastic measures in the name of scoring a decent pay cheque.]]
* BruceLeeClone: He's amongst the most (if not ''the'' most) clear-cut examples across the fighting genre, complete with a Jeet Kune Do-based fighting style accompanied FunnyBruceLeeNoises, and a ''Film/GameOfDeath''-style yellow tracksuit as an alternative costume.
* ButtMonkey: If his constant failures in running his dojo and Chinese restaurant aren't sad enough, his son getting into a reckless motor accident practically buried him in a bottomless hole of debt.
* ChefOfIron: In fact, his item move in ''Tag 2'' is a wok.
* TheChewToy: In ''8'', he has the, if not all, most appearances in other characters' endings, including his own, where he constantly runs into a heap of misfortune -- from having a tank turret bitch-slapping him out of a motorcycle in Bryan's ending, almost getting sandwiched while Hwoarang and Jin are in the middle of a hand-to-hand drive by, an armored van nearly crushing his face after its tires spontaneously bursts, causing him to pass out again while Paul swerves his bike off the road, gets knocked out by Lili for interrupting a conversation between her and Leroy, and finally in his own ending, he gets a bill for collateral damages caused by the Mishima Zaibatsu's war, one with so many zeroes that he ''straight up dies from a heart attack''.
* FightingYourFriend: [[spoiler:Law finds himself on the baddies' side in ''8'' and clashes with Paul, who joined the resistance force against Kazuya.]]
* ForcedIntoEvil: [[spoiler: Joins G Corporation in ''8'' out of desperation, and also to get back at Paul for forgetting to split the pot with him.]]
* GoodScarsEvilScars: Has [[Film/EnterTheDragon three slashes across his chest.]]
* GracefulLandingClumsyLanding: Law's ''Tekken 2'' ending is a training session with Paul Phoenix where both attempt a somersault kick. Law executes his flawlessly and lands on his feet, while Paul fails and lands on his stomach.
* GuestFighter: Law is playable in ''VideoGame/UrbanReign''.
* HappilyMarried: Judging by Yoshimitsu's ending in ''1'' and his story in ''5'', we know that Mrs. Law is still around the household; we just haven't seen her in a while.
* HatesRichPeople: Being stuck in PerpetualPoverty for so long makes Marshall's opinions towards rich and well-off people (especially those who never experienced what it's like to be poor, since he used to be rich as well) very sour. He even has a unique intro in ''8'' if he's facing against one such person.
-->''I hate rich people!''
* HeelFaceRevolvingDoor: Marshall is by all means a decent guy in spite of his financial woes. [[spoiler:''Tekken 8'' marks the first instance he pulls a FaceHeelTurn out of desperation to escape his PerpetualPoverty. And he somehow manages to return back to the side of good offscreen, given that he only shows up in the Hope ending]].
* HeterosexualLifePartners: With Paul.
* HorribleJudgeOfCharacter:
** Due to him getting more and more desperate to escape the PerpetualPoverty for his family and keeping his dojo, Law's poor judgment is apparent when he considers recruiting [[ArrogantKungFuGuy Feng Wei]] to take care of his dojo.
** [[spoiler:He takes up Nina's offer to join G Corporation in ''8''; the same organisation that currently holds the entire planet hostage in a kill-or-be-killed regime.]]
* {{Hunk}}: Seems to go hand-in-hand with every BruceLeeClone, and Law is no exception.
* ItsPersonal: His dojo was attacked by Baek Doo San, which propelled Law to get even with Baek.
* JackOfAllStats: Much like Bruce Lee’s real life emphasis on flexibility in fighting, Law’s playstyle has historically revolved around broad-strokes adaptability. Law is generally fast, has strong pokes, counter hitters, pressure tools, tracking attacks, very good block punishment, a combo starting throw, a 50/50 from his crouch mixup and being very safe on many of his attacks when blocked. Although Law is strong in many departments, his all-aroundness is balanced by his overall short range and low damage on his normal attacks, Law can do a lot, but he can’t do anything unless he gets close.
* JerkWithAHeartOfGold: Marshall can be rather selfish and grabs the JerkassBall at times, but in general, he's well meaning and trying his best for his family.
* JerkassBall: His ending in ''Tekken 6'' involves him lacing laxatives into a pizza for Paul and Steve, just so he can escape with the money he won with their help. Laxatives are hazardous, y'know. He's usually nicer outside this one incident.
* JumpingOffTheSlipperySlope: [[spoiler:''Tekken 6'' shows Law's willingness to use underhanded methods to improve his chances of getting the tournament prize money, including blatantly cheating and rigging the brackets in his favour. His ending also shows him backstabbing his own friends to steal the entire pot from them. ''Tekken 8'' takes the next logical step and sees Law join forces with G Corporation after Paul forgets their agreement to split the prize money. Paul even points out that Law's obsession with money has driven him mad, though considering how desperate Law's financial situation is at that point, it may be hard to blame him.]]
* KarmaHoudini: [[spoiler:Marshall doesn't face any consequences for betraying Paul and having nearly sell out the entire human race to a literal Devil who runs an NGOSuperpower bent on world domination. It helps that he shows up only on the Hope ending running a soup kitchen, confirming he made a HeelFaceTurn off-screen.]]
* MartialPacifist: At first, he's an ArrogantKungFuGuy, but after the incident with Baek, who attacked his dojo, he mostly uses his fighting skills to support and help his family.
* OlderThanTheyLook: ''Tekken 6'' presents minor changes to Law's design. A simple shave and a VA change is all it takes to make Law look much younger. In fact, out of all male characters that debuted in the first ''Tekken'', Law is the only one who doesn't look like he's in his forties. When put directly next to his own son, Marshall can easily pass as being [[MumLooksLikeASister his older brother.]]
* OnlyInItForTheMoney: Marshall's primary motivation throughout the franchise is quite simply to get more money. Sometimes, he's more motivated by glory or revenge, but since both his dojo and restaurant have fallen into disrepute, he needs to compete in the King of Iron Fist to pay his bills. [[spoiler:It's also the only reason why he joined G-Corp during the all-out war in ''8''.]]
* PermaStubble: Starting in ''4''. He's had the beard for some time though, as seen through Forest's ending in ''3''. As of ''6'', he's back to being clean-shaven.
* PerpetualPoverty: He falls into financial difficulty around the fourth game and has yet to escape it. It's usually PlayedForLaughs, but it's hard not to feel bad for him as his financial situation grows increasingly desperate. [[spoiler:It gets PlayedForDrama in ''8''. After Paul forgets their agreement to split the tournament prize money, he gets so desperate to get out of poverty that he joins G Corporation.]]
* PunnyName: Marshall Law. ''Martial'' law.
* PutOnABus: When Forest Law [[GenerationXerox took his dad's place]] (briefly) in ''3''. Marshall comes back from ''4'' onwards.
%%ZCE* {{Revenge}}: His motivation for entering the second tournament in ''2''.
* SharpDressedMan: Marshall’s outfits are typically strictly designed around martial artist attire and a few references to Bruce Lee’s movie characters. Then in ''8'', Law finally references another side of Bruce Lee; a man who liked to dress elegantly on occasion, and Law can also sport a snazzy suit with aviator glasses styled almost the same as Lee's classic party attire from the early seventies.
* TokenGoodTeammate: [[spoiler:To G-Corporation in ''Tekken 8''. He's perhaps the one member (besides Azucena who's [[AmbiguouslyEvil morality is ambiguous]]) who joined only out of desperation to get paid instead of anything malicious and to remind Paul about their promise to split the prize money. He notably shows up in the "Hope" ending running a soup kitchen with the help of Paul, Steve, Kuma, Panda and King and is the only one out of the G-Corp members to not show up in the "Despair" ending.]]
* ThisIsUnforgivable: In ''6'', Law still remembers the dojo-trashing incident very well. He makes it clear that he will never forgive nor forget what Baek has done.
* VocalDissonance: He's 49, yet his line [[https://www.youtube.com/watch?v=vggDLmgULMw "I'll break your nose in!"]] in ''Tag 2'' makes him sound like a teenager.
* WalkingShirtlessScene: Starting in ''2''.
* WhatTheHellHero: [[spoiler:Berates Paul in ''8'' for not keeping his promise to split the prize money, leading them to a heated argument while ''everyone else is resisting G Corporation forces''.]]
[[/folder]]

[[folder:Nina]]
!!Nina Williams
[[quoteright:531:https://static.tvtropes.org/pmwiki/pub/images/nina8_6.png]]
[[caption-width-right:531:[[ConsummateProfessional Silent Assassin]]]]

->''Die in silence.''

->'''Origin''': UsefulNotes/{{Ireland}}
->'''Fighting Style:''' ''Assassination Arts rooted in UsefulNotes/{{Aikido}} and Koppo''
->'''Appears in:''' All mainline games, ''Tag''-''Tag 2'', ''Death by Degrees'', ''Revolution''

-> '''Voiced by:''' Creator/YumiTouma (1-3; JP, Bloodline), Lisle Wilkerson (4-7; Battle Voice), Creator/MaryElizabethMcGlynn (5; Cutscene Voice Only, 6; Scenario Campaign Only, Tag 2; Intro, 7; Intro, Win Pose, and Cutscene Voice Only, 8), Creator/MinamiTakayama (JP, TheMovie), Creator/AtsukoTanaka (JP, Anime/TekkenBloodVengeance), Creator/ErikaHarlacher (EN, Bloodline)

->An assassin for hire, who has REAL bad blood with her sister Anna. Nina is first hired to assassinate Heihachi. That failed. Later, she got hired to assassinate Kazuya, but her rivalry with Anna hindered her progress, and ended up getting her captured by the Mishima Zaibatsu and experimented on by Dr. Bosconovitch, who put her into cryogenic sleep. Years later, she was reawakened through Ogre's return, but suffered amnesia. Ogre somehow brainwashed her into assassinating Jin Kazama, but again she failed. Anna helped her regain her memories, but this triggers Nina's hostility toward her and she returns to her assassin's life. She's later hired to assassinate the boxer Steve Fox, but found one shocking revelation: he's her son conceived in a test tube during her cryosleep. She ends up canceling her contract, and later meets up with Anna, whom she ends up defeating in the 5th tournament.

->After Jin took over the Zaibatsu and started the war, Nina had practically run out of clients. Noticing her skills, Jin decided to hire her as his personal guard. She accepted and now leads the Tekken Force along with Eddy Gordo in the 6th tournament. Nina is the only one privy to Jin's plan prior to his final battle with Lars at Azazel's temple, and departs after his sacrifice.

->While Jin remains missing after the destruction of Azazel's temple, she leads the Mishima Zaibatsu in his stead until Heihachi returns for his company, reasserts his leadership, and employs Nina as his second-in-command before starting the 7th King of Iron Fist Tournament. After the failed attack on Lars' rebel base, and content that Jin is safe, she leaves the Zaibatsu and resumes her independent work as an assassin. Her latest target was a high-ranking mafia executive who was soon to be married, so she disguised herself as the bride and killed him and many others present at the wedding, Unfortunately, the bride-to-be was her sister Anna, and the groom she assassinated was an employee at G Corporation, putting them in conflict yet again. While on the run from her pursuers after completing her assassination of Anna's husband-to-be, she encountered Steve Fox again, who demanded answers from her regarding their connection. Nina revealed that Steve was indeed conceived from her genetics as part of the Mishima Zaibatsu's Super Soldier program, technically making her his biological mother. Nina, however, wants nothing to do with him beyond that. Eventually, her pursuers catch up to her, but Steve offers to hold them off as she makes her escape.

->Soon after that, Nina is scouted by Kazuya Mishima, who employs her as his second-in-command of G Corporation's armies as he wages war against the entire world.

->Nina is a rushdown character who wants to stick to the opponent's face, utilizing fast moves and frame traps to apply strong pressure. A lot of her moves have ability to cancel into sidestep, allowing her to continue her offense which is crucial since her kit is lacking in reach. She also has steep execution demand due to behavior of her sidestep follow-ups and her stance transitions, making Nina more suited to intermediate-level players.
----
* AbsurdlyYouthfulMother: Even if she's chronologically 42, Steve Fox, who looks to be around her age, is her son. [[spoiler: In ''Tekken 7'', she claims that she's not actually Steve's mother in the usual sense: he was a DesignerBaby grown in a UterineReplicator as part of a failed SuperSoldier experiment. Her genetics were used in the experiment. [[UnreliableNarrator But that's only if she's telling the truth]].]]
* ActionMom: Albeit unwillingly.
* AdaptationalBackstoryChange: No mention of her amnesia is made in ''Bloodline''. Because of this, her [[AdaptationPersonalityChange characterization]] becomes more in line with her classic self from the first few games, as opposed to later where she becomes significantly more cold and professional.
* AloofBigBrother: An Aloof Big Sister towards Anna.
* AmnesiacDissonance: In ''3'', following her spell in cryo-sleep.
* BashBrothers:
** Surprisingly, given their intense rivalry, in Anna's ending in ''6'' she and Nina double team a thug who pulls a knife on Anna.
** In the live-action film, their rivalry is completely omitted and they both serve as assassins [[TwinThreesomeFantasy and lovers]] to Kazuya.
* BigSisterBully: She was mercilessly cruel to Anna throughout their childhood, spawning a lifelong SiblingRivalry. Whereas Anna has shown to be capable of offering a hand of peace, Nina ''never'' extends the same courtesy to Anna. Tellingly, many of Anna's arcade endings have her playfully humiliate Nina or even act friendly towards her. Nina's, on the other hand, usually end much more violently.
* BloodSplatteredWeddingDress: Her default costume in ''Tekken 7: Fated Retribution'' is a white wedding dress with blood clearly seen staining its fringes. Wonder whose blood is that... (though one could attribute it as a homage to [[Film/KillBill The Bride]]'s blood-soaked wedding dress).
* {{Brainwashed}}: By Ogre's presence in ''Tekken 3'' coupled with her post-cryogenic amnesia.
* BreakoutCharacter: Not only is she the only character (alongside Paul Phoenix and Yoshimitsu) to consistently appear in every ''Tekken'' game thus far, she even stars in her own game, ''Death by Degrees''.
* BreathWeapon: Evil Mist. Does very little damage but opens up the opponent for a good hit.
* CainAndAbel: Her and Anna. The distinction of which one is the Cain is quite ambiguous at times and seems to switch between the two at a moment's notice. However, most of her endings indicate she's the more homicidal of the two.
* CatFight: With Anna. Happens ''a lot''. The best example would be in her ending from ''Tekken 6'', where the two fight in the ladies' restroom after preparing for a formal event, [[https://www.youtube.com/watch?v=Uw6XUkHHmQ8 wrecking the entire room in the process.]] Nina wins, and [[FaceDoodling draws on Anna's face with lipstick for added measure]]. However, Anna's [[https://www.youtube.com/watch?v=q129VAuEjj0 ending]] in the same game has the two on good terms for a change, with the pair playing a well-mannered game of pool before teaming up [[BarBrawl to beat the ever-loving crap out of some thugs]]. Nina even compliments Anna with a "wow".
* CharacterisationMarchesOn:
** In the earlier installments, Nina is far more emotional and aggressive. After being cryogenically frozen and briefly losing her memories in ''3'', she becomes far more aloof.
** In ''4'' it's clear that she cares about Steve since she decides not to kill him after she learns Steve is her son, and even saves him from other assassins in his own ending, but in any game afterwards, whenever they meet Nina wants nothing to do with him, with her prologue from ''5'' even saying she felt nothing when learning he's her son, and ''7'' eventually having her disown him once he confronts her and she reveals how they're related.
* CoDragons: With Eddy to Jin in ''Tekken 6''.
* CombatStilettos: She uses them [[KickThemWhileTheyAreDown to skewer her downed opponents.]]
* ComedicSociopathy: Many of Nina's schemes to humiliate Anna reach such absurd levels of pettiness that it's hard not to laugh. Hell, [[EstablishingCharacterMoment Nina's very first arcade mode ending sees her steal one of Anna's shoes while playing dumb, making her sister cry, then smiling devilishly as she dangles the shoe behind her back.]]
* ConsummateProfessional: Completely cold, unfeeling and married to the job. Not killing Steve Fox is the only moment of genuine positive human emotion we ever see of her in the entire series.
* ContinuitySnarl: Her Japanese ''Tekken 3'' profile says that she and Anna were forcefully put in cryo-sleep for 15 years until Ogre being unearthed released his evil spirit and woke them up, whereas Anna's says that they willingly participated in it for 19 years until they were woken up by Ogre but not during the initial excavation that freed him. Furthermore, Nina's own profile says she's 22, even though she was 22 when put in cryo-sleep, woke up 15 years later, and the third tournament only happened four years later, [[WritersCannotDoMath so she should be 26]].
* ContrivedCoincidence: There was no way Nina could have possibly known that the bride-to-be she was disguising herself for her assassination mission in ''7'' was ''Anna''. And so, the sisterly rivalry continues...
* CorruptedCharacterCopy: Of Sarah Bryant from ''VideoGame/VirtuaFighter''. Like Sarah, Nina is an attractive blonde who wears a form-fitting outfit, is sent to assassinate a certain fighter at a tournament, and at one point loses her memory. The difference is that while Sarah was brainwashed into trying to assassinate her brother Jacky, Nina is an assassin of her own volition.
* DaddysGirl: The only person she cared about was her father. Just seeing his grave is enough to bring back some of her memories.
* DarkActionGirl: She's a ruthless assassin who's more than happy to jump into a fight, but has very few redeeming qualities.
* DarkerAndEdgier: Her design in ''8''. Nina has completely ditched her skintight assassin outfits and applicable disguises for her line of work. She keeps her iconic biker jacket from ''Blood Vengeance'', but now wears it over her dress from ''Death By Degrees'' as well as donning a pair of sunglasses. In conjunction with her new hairstyle, this gives her a more mature, professional look that is more indicative of just how much of a veteran killer she is.
* ADayInTheLimelight: The only Tekken character to get her own spin-off: ''Death By Degrees''.
* DeadpanSnarker: Have her team up with Alisa at Christie's stage in Scenario Campaign, and listen to the beginning dialogue.
--> '''Nina''': Nice place. I might have to go on vacation here sometimes.\\
'''Alisa''': [[InfoDump *Talking about the origins of the area and how she's collecting data*]]\\
'''Nina''': Did I ask for a history? No.
* DifficultButAwesome: Nina is a very agile fighter whose speedy attacks can keep the enemy on their toes, but her bag of tricks isn't the easiest to pull off on a whim. Between her Evil Mist move, using her Fluttering Butterfly repeatedly move as a combo-filler, her rapid-fire backsteps, and her chain throws ([[AwesomeButImpractical if the opportunities to use them even arise in the first place]]), playing her will require a deft pair of hands.
* DisappearedDad: Richard Williams died at some point between the first two games, attempting on his deathbed to reconcile both sisters. Neither could bring themselves to fulfill his last wish, though. [[MissingMom Her mother's whereabouts are also unknown.]]
* TheDragon: Starting from ''6'', to whomever is in charge of the Mishima Zaibatsu. In ''8'', she becomes one to G-Corp instead.
* EvenEvilHasStandards: Nina might be a stone-cold assassin, but even she has limits:
** She finds it ludicrous that Anna would align herself with Kazuya and G-Corp to get back at her... [[{{Hypocrite}} not that it stops her from eventually doing the exact same thing]] in ''8''. Granted, she joined Kazuya because it's her job and not to settle a personal rivalry.
** While she refuses to see Steve Fox as her son, she couldn't pull the trigger when she was hired to assassinate him.
* FemmeFatale: Nina is a beautiful assassin who's merciless, unapologetic, and ''extremely'' deadly.
-->''I'm Nina. Nobody who finds out my name lives.''
* FormFittingWardrobe: Usually the main basis for her outfits.
* GlassCannon: In ''Tag 1'' she's on the group of characters with 140HP, which's the lowest amount possible.
* GorgeousGaijin: She's beautiful, Irish (although [[NotEvenBotheringWithTheAccent she doesn't sound like it]]), and wears some pretty form-fitting outfits.
* GroinAttack: The attack she's best known for using (performed by pressing forward twice and left kick).
* GunsAkimbo: Dual-wields a pair of pistols in ''8''.
* GunFu: ''8'' has her incorporate a pair of pistols into her traditional moveset, with various attack strings ending in her filling the opponent with holes.
* GunsAreWorthless: Well, not ''worthless'', but her guns don't really hurt enemies more than a punch or kick would, despite being realistic looking pistols.
* HeadTurningBeauty: It is pretty much one of her only redeeming qualities, along with her combat ability and level-headedness. In her spin-off game, Nina's beauty is front and center in the game's packaging and advertising. One of the game's main villains notes as he lies dying that his view of her form as she walks away is a decent sight to die to.
* HiddenDepths: Her manual profile for the first game suggests that she's a fan of Tom Cat from ''WesternAnimation/TomAndJerry'', which reflects her SiblingRivalry with Anna (who likes Jerry Mouse) well. Though ironically, she typically wins over Anna, unlike Tom.
* HumanPopsicle: Between ''2'' and ''3''.
* InformedAbility: She's supposed to be one of the world's greatest assassins... However, she's also usually contracted to assassinate [[BadassFamily the Mishimas]]. The plot usually gets in the way even when she's contracted to assassinate other fighters.
* InJoke: She's an expert in the martial art of Koppo. In real life, Koppo was popularized by master Masashi Horibe, who was famously vocal in that women should be kept away from the art because (allegedly) it was too brutal for them.
* {{Jerkass}}: As part of her ice queen persona, Nina especially acts like one to her sister, taking petty chances to humiliate Anna.
* JerkWithAHeartOfJerk: While she confirms she's Steve's mother when the pair come blow-to-blow in ''7'', she immediately disowns him as her son afterwards.
* KickingAssInAllHerFinery: Her ''Tekken 7: Fated Retribution'' outfit is a torn wedding dress[[spoiler: (Anna's torn wedding dress specifically)]].
* KickTheDog: Her ending in the first ''Tag Tournament'' has her pretend to make a truce with Anna in the middle of yet another argument, and then put her sister in a painful arm-lock when she tries to accept. Anna's ending doubles the jerkassery by switching their roles, except that when Anna tries to extend a hand in forgiveness, Nina ''still'' grabs her and puts her in an arm-lock.
* KickThemWhileTheyAreDown: Well, actually more like "grind her heel into them while they are down".
* LadyOfWar: Among the best examples in the series, being elegant, mature, beautiful, and ridiculously deadly in combat. She's also capable enough to be hired by someone as powerful as Jin as his last line of defence.
* LaserGuidedAmnesia: In ''Tekken 3'', until she recovers from her spell in cryo-sleep. Notably, all it takes to restore her memory is seeing her father's grave. It didn't end well (for Anna, anyway).
* MedicalRapeAndImpregnate: Nina absolutely didn't consent to having her cells harvested when she was put under and gestated to make Steve. Her glacial reaction to her son echoes this experience.
* MsFanservice: Along with Anna, she's the pioneer example in the series, dating all the way back to the very first game, and ''still'' stands up against the likes of Christie, Lili, and Zafina. [[https://youtu.be/bVFnXKpiH5M?t=43s Her introduction in ''Tekken 2'' solidifies this]].
* MumLooksLikeASister: Thanks to the wonders of [[HumanPopsicle cryosleep]], she's chronologically in her 40s while physically in her 20s. Her son, Steve Fox, is 21. If one didn't know any better, they could easily be mistaken as siblings.
* MurderousThighs:
** One of her multi-grab chains starts by throttling the opponent between her thighs.
** In a very impressive feat, a brief scene in her ''Tag 2'' ending has her wrap her legs [[NeckSnap around a mook's neck]], before grabbing his gun, and then proceeding to shoot the rest of the mooks headed her way -- ''all while still clinging to the now-dead guy's neck, who's still standing upright the whole time!''
** Her Rage Art in ''7: Fated Retribution'' ends with a very complicated setup into an armbar with her foe trapped between her legs.
* MusicalNod: Her and Anna's [[https://www.youtube.com/watch?v=EFkfx_Az4Nc endings]] in ''5'' begin with a few notes from [[VideoGame/SoulSeries Raphael Sorel's]] theme in ''Soulcalibur III'', [[https://www.youtube.com/watch?v=_W_RxZtsnwY "Endless Warfare".]]
* NoblewomansLaugh: Some of her win-poses in the earlier games have her break out into a haughty chortle.
* NotEvenBotheringWithTheAccent: Just going by the games alone, you'd probably never figure out that she and her sister were Irish. Per series producer Katsuhiro Harada, this is justified by the two being assassins and it would make sense for them to be fluent in multiple dialects to better perform their occupation.
* NotSoStoic: Anna often brings out a petulantly sadistic side out of the usually stone-cold assassin. [[ComedicSociopathy Nina can rarely resist an opportunity to painfully humiliate her sister and will often laugh at her misfortune.]]
* OfCorsetsSexy: Her 1P outfit in ''2'', complete with ZettaiRyouiki.
* OlderThanTheyLook: Due to the effects of cryo-sleep, she still looks to be in her 20's even though she's really in her mid to late 40's.
* ParentalFavoritism: Nina's father favored her over Anna, even moreso when she embraced the assassin lifestyle, sparking the major sisterly rivalry for years to come.
* PetTheDog:
** Notably, her endings with Steve in ''4'', where she finds that she can't kill her own son and actually thanks him for allowing her getaway. This is [[SugarAndIcePersonality a rare show of kindness for the icy and aloof]] Nina and makes you wonder about the kind of woman she would turn out to be if her life wasn't plagued by the death of her father, an intense sibling rivalry, losing her memory, and being [[MindControl manipulated]] by Ogre.
** If playing as her in Scenario Campaign, she warns Christie before her boss fight that going after Eddy will get her hurt.
** In both Lars' storyline in ''6'' as well as ''7'''s opening, she recognizes, with some sympathy, the lengths Jin had to go through, including starting a World War, to save the world from Azazel.
* PimpedOutDress: Her outfit in ''Tekken 7: Fated Retribution'' is a wedding dress with assorted combat gear underneath. A not-so-subtle homage to The Bride from ''Film/KillBill''.
* PurpleIsPowerful: Her default costumes' main colors have ranged from deep blue to lavender. The pattern is broken for the first time in ''Tekken 7: Fated Retribution'' by her blood-splattered, but otherwise pure white wedding dress.
* ProfessionalKiller: Nina is an ice-cold assassin. The ''only'' target she's [[HitmanWithAHeart unable to kill is her own son, Steve, despite allegedly feeling nothing for him.]]
* RedOniBlueOni: The blue to Anna's red. This is reflected in their clothing, with Nina wearing deep blue or purple while Anna usually wears red.
* {{Retcon}}: Her profiles in ''3'' generally say that she was being controlled by Ogre to kill Jin. No game afterwards reference this, with ''4'' saying she was woken up just fight in the third tournament with no indication that there was anything else. This may explain why in Anime/TekkenBloodline she's not being controlled by him.
* SexyBacklessOutfit: Her 2P outfit in ''5''.
%%* SiblingYinYang: With Anna.
* SpyCatsuit: Her 2P outfit in ''Tekken 4''. It's also used as her costume during ''Tekken 7'''s Story Mode.
* SupermodelStrut: One of her [[VictoryPose win poses]] starting from ''Tekken 3'' has her doing a brief provocative strut, complete with swaying hips and a hand on her waist, before stopping and doing her trademark NoblewomansLaugh. Some games (such as ''5'') also give a MaleGaze shot of her swaying hips as she's walking.
* SupernaturallyYoungParent: Thanks to a cryogenic sleep experiment that lasted for nearly 2 decades. During her sleep, Nina somehow gave birth to Steve Fox, and when she awakens from her sleep, he's already in his 20s, while she still ''looks'' like she's in her 20s.
* ThatThingIsNotMyChild: In Steve's ending in ''7'', [[LukeYouAreMyFather when he finally learns Nina is his mother]], Nina rejects him. Whether or not she meant it or did it to push him away to not paint a target on his back is up in the air.
--> ''Don't get the wrong idea. You'll never be my son. I couldn't care less about you. If anything, you're a thorn in my side...''
* TookALevelInJerkass: In the early iterations of the series, while she still has a rivalry with Anna, she never does any more than pull pranks on her. There are times when she can be civil with Anna, as shown by her ''Tekken 2'' ending. Since she lost her memories in ''3'', Nina goes from merely pulling pranks on Anna to physically assaulting and even attempting to kill her.
* {{Tomboy}}: To Anna's [[TomboyAndGirlyGirl Girly Girl,]] though that isn't saying much. In comparison to Anna's more provocative outfits, Nina's costumes are often tied together with some elements of combat gear; even the wedding dress she wears in ''7'' notably has a holster for her pistol hidden away. She's also more reserved and no-nonsense in her temperament, whereas Anna often exudes a seductive and more outwardly feminine aura.
* TomboyishPonytail: A staple hairdo of hers. Her default hairstyle is changed in ''7'', though the ponytail is still available in customization.
* TruceZone: As seen in ''2'', despite their mutual hatred, the Williams sisters won't fight to the death if they're visiting their father's grave.
* TykeBomb: She was trained to be an assassin since she was a child. She fits this more than Anna, despite the latter having the same upbringing. While Anna is also an assassin, she still has a personal life and has far better social skills. Nina's job as an assassin is her entire lifestyle.
* WellDoneDaughterGal: At first, she wanted to impress her dad.
* YourSizeMayVary: Officially, Nina is 161cm (168cm as for ''8''), but in-game, she is much taller than similarly tall girls statistically, such as Asuka.
[[/folder]]

[[folder:Yoshimitsu]]
!!Yoshimitsu
[[quoteright:558:https://static.tvtropes.org/pmwiki/pub/images/yoshimitsu_1.png]]
[[caption-width-right:1000: [[CyberNinja Mechanized Space Ninja]]]]

->''Shikisoku...ZEKUU!''

->'''Origin''': UsefulNotes/{{Japan}}
->'''Fighting Style:''' ''[[{{Ninja}} Manji Ninjitsu]]''
->'''Appears in:''' All mainline games, ''Tag''-''Tag 2''

-> '''Voiced by:''' Katsuhiro Harada (''1''-''Tag'']), Creator/TomokazuSeki (''4'' onwards; current)

->A HighlyVisibleNinja that wields a soul-rending sword and oddly resembles a samurai much more than a ninja. He has a rogue-like highwayman's personality in that he steals from the rich (Heihachi) and gives to the poor (Marshall Law as confirmed in [[AllThereInTheManual an official guide]]). While this was the extent of his characterization at the end of ''T1'', his maiming by a security system while attempting to rob Dr. Bosconovitch's lab, and subsequent prosthetic spinning arm which was given to him by said doctor after he got him out of there, flowed into his purpose for the second tournament in rescuing the [[DistressedDude doctor again]] after his kidnapping by new BigBad Kazuya.

->Post-timeskip he's hunting Ogre for his blood in order to help Bosconovitch cure his ailing daughter, and then in ''Tekken 4'' he returns to his Robin Hood ways to forge a Manji political party. During this tournament he gains a sworn enemy in Bryan Fury, and has to use a new sword later on due to his merciful ways getting in the way of the sword's desire to kill evil people. Six months later in ''8'', Yoshimitsu takes up a task to steal archived documents from the Mishima Zaibatsu under a request from a refugee relief project investor. The task unintentionally enhanced the cursed sword's power and made Yoshimitsu more aggressive. After suppressing the blade, Yoshimitsu continues to hear voices coming from it, leading to the conclusion that the only way to stop the curse is to cut it at its roots.

->He is actually [[LegacyCharacter the latest descendant]] to the title of "Yoshimitsu", which is given to all leaders of the Manjitou clan. For more details on his ancestors, check out the ''[[Characters/{{Soulcalibur}} Soulcalibur]]'' character sheets.

->ConfusionFu personified, Yoshimitsu employs diverse stances and confounding moveset that comes with them to create powerful mix-ups and okizeme opportunity. However, he is difficult to play due to weak fundamental moves, risky pokes, low damage output and situational nature of his tools. He requires creativity, hard reads on the opponents and strong conditioning skill to play him well.

----
* AmbiguouslyHuman: He's never seen outside of his armor, and his appearance gets more and more freaky as the series goes on, looking everything from insectoid to robotic to like he's half octopus. Namco and ''Tekken''[='=]s creators have never clarified why he looks the way he does in-universe and whether we should take the freakiness at face-value, only that "there is a human under the armor."
* ArtificialLimbs: His mechanical left hand, first introduced in ''2''.
* ArchEnemy: [[DeceptiveDisciple Kunimitsu]] in ''Tekken 2'', and [[OneManArmy Bryan Fury]]. After the latter [[KickTheDog slaughtered most of Yoshimitsu's clan]] [[UngratefulBastard after he saved Bryan's life]], [[RoaringRampageOfRevenge can you really blame him?]]
* TheBait: In both ''Tekken'' and ''Tekken 4'', he enters as a distraction while his men ransack the Mishima Vault.
* BattleCry: '''"IKKITOUSEN!"''' (Army/Strength of a Thousand!)
* BewareTheSillyOnes: He hops around on his sword like a pogo stick or uses both as stilts and can spin until he makes himself dizzy enough to collapse. He likes striking kabuki poses while bellowing about justice and honor. And he's kicked ass in every single game in the series to date.
* BreakoutCharacter: Popular enough to never miss a mainline entry and to warrant the existence of another Yoshimitsu in Namco's [[VideoGame/SoulSeries other big fighting game franchise.]]
* BreathWeapon: Starting from ''Tekken 3'', he has the ability to attack by breathing [[DeadlyGas a purple poisonous gas.]]
* CastFromHitPoints: Some of his attacks and maneuvers. It's a [[GoodThingYouCanHeal good thing he can heal]].
* ConfusionFu: And only gets more confusing with every successive game.
* CoolMask: Often bordering on creepy.
%%* CoolSword
* CostumeEvolution: To an absurd degree. His costume changes every single game. To wit...
** Tekken 1 - Traditional ninja with Hannya mask.
** Tekken 2 - Traditional ninja with Oni mask and [[AllAsiansWearConicalStrawHats farming hat]].
** Tekken 3 & Tag Tournament 1 - The first true instance of the iconic skeletal cyborg ninja look he has now. His mask can only be described as a fusion of a [[Franchise/{{Alien}} Xenomorph]] skull and a mushroom, and he wields [[Franchise/StarWars lightsabers]].
** Tekken 4 - A skeleton wearing insect-like armor resembling both a dragonfly (with long, slender translucent insect wings) and a rhino beetle (general armor and helmet motif).
** Tekken 5 - A skeletal samurai, referencing his [[VideoGame/SoulSeries ancestors]]. His head resembles a skull encased in a transparent dome.
** Tekken 6 - A skeletal demon wearing a straw hat.
** Tekken Tag Tournament 2 - The first time he loses his skeletal aspects, going back to a more traditional demonic samurai look.
** Tekken 7 - An alien-like octopus bio-armor, complete with tentacles sprouting from his head and shoulders.
** Tekken 8 - A sleek fusion of his iconic ''Tekken 3'' design with elements of [[VideoGame/SoulSeries his ancestor's]] design that embodies the term "past meets present". His new armor is undoubtedly a modified version of his armor from ''Tekken 3'', but with much rougher and more intimidating features reminiscent of his ancestor's "demon" look from ''VideoGame/SoulcaliburVI'', along with a red ScarfOfAsskicking which makes him look like he came straight out of a {{Toku}} series.
* CrissCrossAttack His [[https://youtu.be/TA1J2fSbu4E?t=54s Rage Art]] in ''7'' is composed of several slashes from all directions.
* DarkIsNotEvil: Without a doubt, he's one of the games' weirder looking characters. He's also [[NiceGuy one of the nicest.]]
* DifficultySpike: {{Invoked}}. The series' producers note that this was the intention behind his revamped moves in ''6''. Apparently, he's now an "Expert-level character" to master.
* DualWielding: In ''6'', Yoshimitsu gains a new blade called Fumaken, which is able to seal the properties of his original sword. He can use both weapons in tandem or just rely on [[GoodOldFisticuffs bare-knuckled beatdowns]]. This change also impacted his counterpart in the ''Soul'' series, who gained his own Fuma-ken sword in ''Soulcalibur IV''.
%%* EmpathicWeapon
* EvilWeapon: To a degree. The blade craves the blood of evildoers (here's looking at you, Bryan) and will [[YourSoulIsMine suck out the soul of its owner]] if they do not make good on this promise. Apparently, [[SoulJar the souls of the previous Yoshimitsu are a part of the sword]], as the ascension ceremony for the newest leader requires being cut by the sword. In one of his intros in ''8'', he has to forcibly suppress the sword from going out of control.
* TheFaceless: To this day Yoshimitsu's true face has never been revealed, not even teased. The most we've ever seen is a bit of his chin, hair and mouth in his Tekken 2 appearance.
* FaceOfAThug: His scary look can give wrong impression to people, such as Leo in ''7'' who delivers a GroinAttack on Yoshimitsu despite him wanting to help.
* GoodThingYouCanHeal: Via meditation or [[EnergyAbsorption draining the lifeforce from his enemies]] with a FacePalmOfDoom.
* HandSeals: Raven tries to impart this knowledge to him in ''Tekken 5'' in the aftermath of their rival battle. Yoshimitsu doesn't quite get it. However by ''Tag 2'', he can do them perfectly (as he demonstrates when you finish a match with a tag move with Raven as his partner).
* HeterosexualLifePartners: With Dr. Bosconovitch.
* HighlyVisibleNinja: Given how completely bizarre he looks in most of his outfits across the series. In ''VideoGame/StreetFighterXTekken'''s Story Mode, he and Raven are spying on [[Franchise/StreetFighter Balrog and Vega's]] activities. Raven calls for a stealth mission, then [[HonorBeforeReason Yoshimitsu jumps from their perch to openly challenge their rivals.]]
* InstantFlightJustAddSpinning: Starting with ''Tekken 2'', Yoshi can basically become a "helicopter man", with his katana (which he wields in his prosthetic left hand) acting as a copter's rotor blade. ''Tekken 5'' expands on this, by giving him a fighting stance (appropriately called ''Dragonfly''), in which he hovers (again using his bionic left arm and spinning katana as a copter blade) in front of the opponent at head-level. While in the stance, he can keep hovering indefinitely, or even move forwards or backwards until the player pushes a button. Notably, to date this is the only true flight stance in the game — even in ''Tag 2'' where the likes of True Ogre, Angel and Devil Jin can assume a "flying stance" (by pressing both kick buttons together), these characters stay in mid air but only for a mere couple seconds or so, which is just enough to initiate an attack from the air, but not for staying airborne indefinitely as Yoshi's Dragonfly stance does.
* {{Invisibility}}: One of his abilities, as seen in his and Bryan's ''5'' endings, and in Bryan's ''Tag 2'' ending.
* JustLikeRobinHood: He's essentially the modern-day version of Myth/RobinHood.
* KatanasAreJustBetter: Aesthetically, maybe. Gameplay-wise... depends on the player.
* LargeHam: In most of his pre-battle and post-victory quotes, he's striking poses or doing stunts while shouting about noble deeds and esoteric Buddhist concepts.
* LaserBlade: Sometimes takes the form of one. It became one by default beginning in ''3''. Not to mention that it's always sounded like one when it hit the opponent since ''2''.
* LegacyCharacter: Yoshimitsu's title and sword descend from the [[VideoGame/SoulSeries late 16th century]].
* NamedAfterSomebodyFamous: In-game variant. Going by his [[VideoGame/SoulSeries ancestor's story]], the sword is named after the founder of the Manji party. All party leaders then take the name [[LegacyCharacter Yoshimitsu]] from the sword.
* NamedWeapons: The name Yoshimitsu comes from the sword itself, though it's never referenced by name in the games outside of the customization screen in ''Tekken 7''.
* NiceGuy: In spite of his strange and intimidating appearances, Yoshi is a kind and honorable man.
* {{Ninja}}: An original Japanese shinobi, unlike McNinja, Raven. However, Yoshimitsu's ninjutsu seems quite unorthodox compared to Raven's, who tries to teach Yoshimitsu proper ninja hand signs, and fails miserably, though their special win pose in ''Tag 2'' features Yoshi doing them properly.
* NinjaPirateZombieRobot: Yoshi is more of a "Ninja Pirate {{Samurai}} [[CyberNinja Cyborg]]".
* PowerArmor: To begin with he is just a guy in a very cool yet basic suit of armor (shown best during his close up in the Tekken 2 opening) a magic sword and eventually a bionic spinning arm. Later on in the series however and his suit is capable of active camouflage, comes with built-in wings and is strong enough to smash through a roof unharmed according to his T4 ending. Namco has stated on Twitter that Yoshimitsu is a Japanese ComicBook/IronMan. An option to remove his outer armor exists in ''Tekken Tag Tournament 2'' and ''Tekken 7'', revealing his battle suit.
* PowerCopying: An ability that was bizarrely introduced in ''4'' only to be dropped by the very next game. Yoshimitsu's Soul Stealer move gained the ability to "steal" an opponent's move or stance they were using at the time Soul Stealer was executed. Using Soul Stealer again would allow Yoshimitsu to use the stolen move for himself.
* PowerEchoes: For whatever reason, his voice reverberates a bit whenever he speaks.
* ProgressivelyPrettier: In reverse. He's gone from a dude in a mask (most notably in ''2'', where you can easily tell that Yoshimitsu is a ordinary guy in a bodysuit with a sedge cap and sinister-looking mask) to more macabre and bizarre forms. In ''3'', he looks like an alien with a mushroom for a head (exacerbated by the fact that ''3'' was the first entry to make his katana look like a [[Franchise/StarWars lightsaber]]). In ''4'', he resembles a humanoid beetle (complete with wings!) with the face of a skeleton. ''5'' dials back the weirdness a bit, making Yoshi look like a skeletal samurai. His appearance in ''6'' looks like he's the walking dead. His design in ''7'' is basically some sort of organic armor with octopus-like ''tentacles''. And ''that'' isn't even getting into some of his alternate costumes... Despite all of this, the series' producer confirms that prosthetic arm notwithstanding, he is still just an ordinary human underneath the armor.
* {{Seppuku}}: He even has some variants, including doing it ''twice'', and then there's spinning towards the opponent ''with the sword still lodged in his stomach''. In earlier games, a successful hit with this move is a OneHitKill.
* SingleStrokeBattle:
** His Yoshimitsu Blade attack normally subverts this, as Yoshi simply slams his hilt into his foe's stomach. As a counter-hit, he'll turn the blade upwards and slash right through them.
** His and Kunimitsu's endings in ''Tag 1'' depict this between the two of them. The victor depends on whose ending it is.
* SpectacularSpinning: Because it's not cool enough to just have a prosthetic arm.
* SpinAttack: A series of either backfists or kicks. If he over does it, he'll become dizzy and fall.
* SpinningOutOfHere: Damages him in the process, unless he's in the Meditation stance, in which case he teleports to his opponent's back.
* SpinToDeflectStuff: He also has a move that lets him block attacks and shove the attacker away with his spinning blade.
* StanceSystem: Until ''2'', his Indian Stance was his only alternative fighting stance. From ''3'' onward, he kept gaining more additional stances, and as of ''6'', he can now fight bare-handed!
* SwordAndFist: This naturally makes him stand out in a fist-fighting game.
* TheUnintelligible: Although he speaks Japanese, it's hard to make out exactly what he's saying sometimes due to the heavy distortion of his voice from Tekken 3 onwards. And for some reason, the English releases of the games do not provide subtitles for his lines (at least in his intro and win poses) - even in ''VideoGame/StreetFighterXTekken'' which gave the ''Tekken'' roster the choice to switch between English and Japanese voice acting, Yoshimitsu is locked into his Japanese language track. It's likely as a holdover from the very archaic Japanese his predecessors spoke, which was localized in ''Soulcalibur'' as Shakespearean English. Then came ''8'', turning everything concerning Yoshimitsu's voice around, he has a new voice module that doesn't heavily distort his voice, making it pretty easy to pick what he says, and all of Yoshimitsu's lines are subtitled as well; which actually makes Tekken's Yoshi be more similar Soulcalibur's Yoshi than ever.
* TheVoiceless: In the LiveActionAdaptation. Even Dragunov speaks more in it than he does. Even in games, Yoshimitsu shows shades of TheQuietOne and is rarely shown speaking a full sentence.
* WorthyOpponent: Considers Kunimitsu one in her ''Tag 2'' ending, after she [[ImpossibleThief literally steals his sword right out of his hands]], admitting that she had greatly improved.
[[/folder]]

[[folder:Michelle]]
!!Michelle Chang
[[quoteright:361:https://static.tvtropes.org/pmwiki/pub/images/michellett2_removebg_preview_1.png]]
[[caption-width-right:361:[[ActionGirl Wandering Female Kenpo Practitioner]]]]

-> ''Don't forget about me!''

->'''Origin''': [[UsefulNotes/{{UnitedStates}} USA]]
->'''Fighting Style:''' ''[[AllChinesePeopleKnowKungFu Chinese Martial Arts, primarily Xinyi Liuhe Quan]]''
->'''Appears in:''' ''1''-''2'', ''Tag''-''Tag 2''

-> '''Voiced by:''' Lynn Harris (1-2), Mibu Minami (3), Creator/JulieAnnTaylor (Tag 2), Jessica Robertson (TheMovie),

->Michelle is the proud-as-can-be offspring of a Native American mother and Hong Kong-born father, who was employed by Heihachi to locate a fabled treasure on Native American soil. When he failed, Heihachi promptly took him out, enraging Ms. Chang and becoming the catalyst of her entry into the Iron Fist Tourney to exact her revenge on Mishima.

->Later, those pesky Mishimas screw her over again by kidnapping her mother and demanding the pendant she wears around her neck, as it is linked to find said treasure. And again, she vows to get rid of them once and for all.

->Shortly after, she found a baby girl amongst some ruins. She adopted her and named her "Julia", training her in martial arts. Years later, she got caught by Heihachi who tried to use her pendant as one of the items to lure Ogre. She is rescued by Julia, and after that, she seems to have retired from fighting.

->She ''finally'' returned as a playable (DLC) character to the series for the console release of ''Tekken Tag Tournament 2'' after a 10+ year hiatus.

->Michelle is a well-rounded character with an arsenal ranged kicks and fast jabs. Many of her attacks can be chained into other attacks. Her low damage output is low, but can racks up a lot of damage if the player master her complex attack pattern to force errors out of the opponent, especially in the corner.

----
* AdaptationalAngstUpgrade: In the games, Heihachi's men killed her father. In Anime/TekkenTheMotionPicture he burned her entire village, killed her father and left her mother to die in the wilderness. It's no wonder she suffers from a slight AdaptationalPersonalityChange, where she's even more obsessed with revenge than in the games, since in the games she still had a home to come back to, but in the movie she has nothing.
* AdoptivePeerParent: Although she looked normally aged in Julia's ''Tekken 3'' ending, Michelle ends up [[OlderThanTheyLook looking pretty young]] in both ''Tag Tournament'' games. They almost look like sisters when paired with Julia (or Jaycee) in a team. For reference, Julia is 21 as of ''6'', and Michelle would be 42 if she's still present in the series canon.
* BadassNative: She's a Native American warrior, and her original costume is a downplayed take on BraidsBeadsAndBuckskins.
* BlueIsHeroic: She always had some sort of blue in her costume. In the first two games and ''Tag 1'' she wore blue shorts. Fittingly enough in ''3'' she wears a blue dress and is more heroic in nature as she no longer is interested in revenge and tells Julia that she taught Julia martial arts to protect Mother Earth, not destroy it. ''Tag 2'' continues this with her wearing a blue tank top and blue shorts.
* BraidsBeadsAndBuckskins: Played straight in her P1 costume, although Michelle is far less outlandishly portrayed than more crudely stereotyped Native American fighting game characters like [[Franchise/StreetFighter T. Hawk]] and [[Franchise/MortalKombat Nightwolf]]. Both she and her adopted daughter Julia seem like ordinary American girls who just happen to like dressing that way. Interestingly, though, her item move in ''Tag 2'' has her throwing a tomahawk.
* BraidsOfAction: She passes it on down to her daughter Julia.
* TheBusCameBack: She came back to the series, albeit non-canonically in ''Tekken Tag Tournament 2'' as a console exclusive, like Jun and other series staples that haven't appeared in a while.
* ButNotTooForeign: She's half-Chinese, half-Native American.
* TheCameo: Appears in Julia's ''3'' ending.
* ChekhovsGun: You didn't think that amulet Kunimitsu tried to steal would pop up again, did you?
* DamselInDistress: Michelle was taken hostage by Heihachi before ''3'' begins, spurring Julia to enter the tournament to rescue her.
* DenserAndWackier: Her story in the first two ''Tekken'' games is tragic, with her wanting revenge on Heihachi because his men killed her father in ''1'' and trying to save her mother after Kazuya kidnapped her in ''2''. In ''3'' she shows up in Julia's ending and while she's not interested in revenge anymore, she's still a serious character. In ''Tag 2'' she speaks in a casual, easy going way, winks at the viewer in one of her intros, and her ending has her putting on Jaycee's mask and goofing around with it, and then happily teaming up with her, which contrasts her more serious personality from early games. It makes sense because of circumstances, since her appearances in the first 3 games have her being tormented by Mishimas in some way, while in ''Tag 2'' she's in a more relaxed environment and doesn't have to worry about the Mishimas or Ogre.
* DivergentCharacterEvolution:
** In ''Tag 1'' she got less HP than Julia and worse throws, but better combo damage and her elbow was a Counter Hit launcher, though, this is [[DownplayedTrope downplayed]] because they still play really similarly.
** Weirdly enough this didn't really happen with her in ''Tag 2'', it was Julia who was changed more by getting more wrestling themed moves, while Michelle is the more traditional Chang.
* GlassCannon: In ''Tag 1'' she's on the group of characters with 140HP, which's the lowest amount possible. This was likely done to separate her from Julia (Who's at 151HP), and because Michelle has higher combo potential.
* IdiotBall: She grabs it firmly so Julia has a valid reason to join the third tournament. In ''Tekken 1'', Heihachi's men killed her father, and ''3'' retconned ''2's'' events so Heihachi is the one who went after her pendant instead of Kazuya. Despite this, Michelle decided to travel to Japan to ask him why he wanted her pendant back in ''2'', curious about its powers -- which leads to her being kidnapped.
* ItsPersonal: Her stories from the first two games amount to this. She wants revenge against Heihachi in ''1'' because his men killed her father. In ''2'' Kazuya kidnapped Michelle's mother and she participated in the tournament to save her.
* MumLooksLikeASister: You'd be forgiven for thinking she and Julia were siblings instead of mother and daughter just by looking at them.
* NatureHero:
-->''(to Julia) Do you remember why I taught you the powers to fight? It was to ''protect'' Mother Earth, not destroy it.''
* OutOfFocus:
** Among the original eight from ''Tekken 1'', she's the only living one who hasn't returned in a canon game after ''3'', and she's not playable in that game, only part of Julia's profile and her ending. Outside of that, Michelle only comes back as a playable character in ''Tag'' games. Even with Julia replacing her, outside of ''Tekken 3'', Julia's stories never even mention Michelle, not even in her dialogues from Scenario Campaign.
** In Anime/TekkenTheMotionPicture she gets a background story and a motivation to participate in the tournament, yet unlike Kazuya, Jun, Lei and Jack-2, it amounts to nothing. Once she loses to Kazuya at around the halfway point of the movie, her screen time ends, and before she lost she still was desperate to have revenge against Heihachi, so she didn't develop too as her character was the same at the beginning and end of the movie.
%%* ParentalSubstitute: For Julia.
* PutOnABus: Has disappeared from the series canon since ''3''.
* {{Retcon}}: Her profile from ''2'' notes that Kazuya was after her pendant, while the Japanese version mentions he knows the secret behind it, it doesn't specify what is, while the American version says it's to get a treasure. Julia's profile from ''3'' changes who was after the pendant during the second tournament to Heihachi instead, both so Heihachi is even more involved with the Ogre story and to tie his story with Julia's so she gets involved in the tournament.
* {{Revenge}}: Her motivation in the original ''Tekken'' was to avenge her father, but she went home satisfied with the knowledge that Heihachi got his ass kicked, even if it wasn't her that did the honor. By the time ''Tekken 3'' rolls around, an OlderAndWiser Michelle talks Julia out of seeking vengeance against the Mishima Zaibatsu, wanting only for them both to return home and move on with their lives.
* WrestlerInAllOfUs: Her martial-arts training includes suplexes. In ''Tag 2'' she can do running powerbombs. In her ending she's messing around with Julia's wrestling mask, gets caught, and they decide to form a tag team.
* YouKilledMyFather: The Mishimas kidnapped her mother as well, so ItsPersonal.
[[/folder]]

[[folder:Jack]]
!!The Jack series
[[quoteright:407:https://static.tvtropes.org/pmwiki/pub/images/jack8.png]]
[[caption-width-right:407:[[MechaMooks High Tech Annihilator]]]]

->(''robot noises'')

->'''Origin''': UsefulNotes/{{Russia}}
->'''Fighting Style:''' ''[[UnskilledButStrong Brute Force]]''
->'''Appears in:''' ''1''-''3'', ''5''-''8'', ''Tag''-''Tag 2'', ''Revolution''

-> '''Voiced by:''' Creator/BanjoGinga (''1''-''5''), Creator/KenichirouMatsuda (''6'' onward; Current, ''VideoGame/StreetFighterXTekken'', JP; as Jack-X), Creator/AkioOtsuka (JP, TheMovie), Jordan Byrne (''VideoGame/StreetFighterXTekken'', EN; as Jack-X)

->Less an individual character and rather a series of mass-produced robots commissioned out of Russia. In the first game, Jack has a task to kill Heihachi; as you can guess, it didn't work. In fact, he met his prototype and had a slugfest since Prototype Jack is Heihachi's anti-Jack plan. Still, the Russians liked the results enough to mass produce them, and the series (including Jack) were called "Jack-2". Then Jack finds a little girl while helping other robots wipe out a city. And befriends her for a while, right up until he's blown up by a MadScientist.

->The little girl, Jane, subsequently dedicated her life to rebuilding her beloved killer robot. She succeeds partially and sends "Gun Jack" into the third tournament. They spend the fourth tournament fixing each other up, and then she has Jack-5 enter the fifth tournament.

->Jack-4s are shown blowing up Heihachi; these are also helped out by Jane and her research. If it weren't for this, Jack would've been one of the few characters to appear in every ''Tekken'' game in some form.

->Jack is a simple character with long arm reach which lends himself to keep-away playstyle. He has some of the best low pokes, frame traps and command throws to break down defensive opponent. However, he has poor sidestep for evasion and lacking in panic moves.

----
* AdaptedOut: Gun Jack does not appear in ''Bloodline'', despite being present during the events of ''3''.
* AIIsACrapshoot: They wanted a killer robot in Jack-2 and they got a babysitter.
%%* AssKicksYou: Flying sitsplash.
* {{BFG}}: Jack-8 wields one, sometimes using it as a ride towards his next fight, a missile in his Heat Smash, and an actual particle cannon in his Rage Art.
* BloodKnight: Jack-6 will not hesitate to remind you in Scenario Campaign that he loves fighting.
* BodyguardCrush, RescueRomance, ''and'' InterspeciesRomance: Jack-2 overcame his programming to project Jane until Dr. Abel's KillSat put him out of commission. Jane spends the next twenty years looking for a way to resurrect her beloved Jack ([[SheIsAllGrownUp and grows up to become quite the]] intelligent [[SensualSlavs beauty]]), her feelings intensify when Gun Jack pulls an HeroicSacrifice to save her from Tekken Force members. When Jane finally installs Jack-5's missing memories of her, he initially goes haywire but then relents, scoops her up bridal-style like a KnightInShiningArmor.
* ConservationOfNinjutsu: Whenever other characters have to fight a bunch of robotic mooks from G-Corporation, mass produced of the previous version of Jack (Such as ''Tekken 7'' using a bunch of Jack-6's for a fight in story mode) will be used for it and they will all lose.
* DistaffCounterpart: In ''Devil Within'', there are [[RobotGirl female Jacks]]. Instead of sporting the bulky frame commonly associated with the linear models, they sport a sleek, feminine design (complete with CombatStilettos). They do retain the trademark mohawk, which makes them look a bit weird.
* DivergentCharacterEvolution: Everyone in the series underwent this at some point, especially by the time of ''5'', but this was necessary in ''Tekken Tag Tournament'', where Jack-2, P. Jack, and Gun Jack were all playable.
* DramaticIrony: Jack-1's profile from the first game says he was sent to the tournament after the Russian military caught wind of Kazuya's plans for a worldwide coup d'etat, and in Tekken 2, Jack-2's objective is to save Dr. Bosconovitch from Kazuya, and in Tekken 5's intro, mass produced Jack-4's were used to try to kill Heihachi and Kazuya. Despite this constant opposition, once Kazuya took over G-Corporation in 6, Jack series as a whole are being used to help Kazuya conquer the world.
* ExtendableArms: Some of his punch attacks can be held down to increase both their range and damage. He also extends his punching arm in the starting hit of his Rage Art.
* FingerPokeOfDoom: Starting with P. Jack in Tekken 2, all Jacks have had the Dark Greeting attack, which consists of them taking two slow steps forward before tapping their opponent on the forehead for massive damage. Of course, it's such a slow and obvious move that it's basically never worth using.
* {{Flight}}: Later Jack models from Gun Jack onward have become capable of this. Earlier in the series, only P. Jack had this functionality.
* ForgotAboutHisPowers: In his ending in Tekken 7, Jack-7 is so caught up in trying to grab the certificate naming him G-Corp's top Humanoid Weapon that he accidentally runs off the roof. Instead of flying back up to it, he crashes gracelessly into the ground.
* GoombaStomp: The primary purpose of Jack's flight ability is to come crashing down on on his opponent's head.
* HatesEveryoneEqually: Jacks [[ZigZaggedTrope zigzag]] this in a weird way in ''Tag 1''. Jack-2 hates everyone there (Save for Golden Tetsujin and Xiaoyu with her secret green costume, who get neutral netsu with everyone), meaning that no matter how much his partner gets beaten up, he won't activate netsu, and curiously, that was the same case with Prototype Jack. However this is not the case with Gun Jack, who has neutral netsu with most characters and even likes Jack-2 and P. Jack.
* HeroicSacrifice: In their ''Tag 2'' ending, they fly into space to stop an incoming asteroid, eventually combusting as they fall back to orbit.
* HulkSpeak: How Jack-6 communicates in Scenario Mode in ''Tekken 6''. Jack-7 communicates the same way in ''Tekken 7's'' story mode.
* HuskyRusskie: A giant, hard-hitting Russian robot.
* InformedAbility: Gun Jack's story in ''3'' states that he has guns mounted in his arms. However, they are non-functional during the tournament. Later Jack models have functional firearms.
* {{Irony}}: It's written in Gun Jack's profile from ''3'' that Jane was trying to give him Jack-2's memories to return him to the gentle soul who saved her life. But in ''Tag 1'', Jack-2 is one of the characters who hates everyone in the cast (Meaning he can't get netsu), while Gun Jack is neutral. Furthermore, Jack-2 has a rather brutal sidethrow [[https://youtu.be/wa3NDqboh0U?t=220 where he breaks the opponent's spine]], and despite them sharing a bunch of throw animations, Gun Jack doesn't have this one. It's specially noticeable for Jack-2 to have this throw since it's a new move, he didn't have it back in ''2''.
* KingBobTheNth:
** Except for Jack in ''Tekken 1'', and Gun Jack in ''Tekken 3'', Jack (and his other production models) show up as "Jack-''X''". The number always matches the numerical iteration of the game he's in (so even though he skipped ''Tekken 4'', the new Jack model from ''5'' is called "Jack-5"; the Jack-4 line can be seen in the opening of ''5'' as they're the units sent to amubush the Hon-Maru compound).
** In ''VideoGame/StreetFighterXTekken'', the playable Jack is called "Jack-X", again to keep with the theme of Jack's designation matching the game he appears in.
* MechaMooks: They collectively serve this role for the G-Corporation across the series. Notably, whenever hordes of Jacks get sicced on the main characters, it's always a mass-produced version of Jack's ''[[SoLastSeason previous]]'' model that [[ConservationOfNinjitsu goes down in droves]], while the most up-to-date design remains a unique character.
* MegatonPunch: Named as such, when it's not called Gigaton.
%%* MightyGlacier: Epitomises this; his fighting "style" is "Brute Force". Although he's also TheVoiceless.
* MoralityPet: Jane. Not that there's a hint of him having his own morality...
* MovesetClone: In the original Tekken, Jack had three clones; Prototype Jack, Ganryu and Kuma. Later games would sometimes call them Jack clones, at least until DivergentCharacterEvolution took effect.
* NonDubbedGrunts: They've been using the same voices since the series' debut in 1994. The voice was pitched up a bit for ''3'', but that's about it.
* OneHitKO: The aforementioned Megaton Punch. Jack (all models) swings his arm in a circle, and every successful 360 spin with the stick is met with a number, counting "one" through "five". Once the player reaches five, the attack becomes a OneHitKO. Good luck landing it on any enemy that doesn't periodically zone out for 5 seconds at a time, though.
* PersonalityChip: Jack-2 has a chip installed in his CPU which allows him to learn and [[RidiculouslyHumanRobots become more human-like]], prompting him to want to protect Jane.
* PunchedAcrossTheRoom: Jack has a ''lot'' of moves that will send the target flying if they connect.
* RapidFireFisticuffs: Almost to a literal level in one of his moves where he alternates left and right jabs in quick succession. His Rage Art starts with him juggling his opponent in this manner.
* RedOniBlueOni: Pre-fight and post-fighting animations in ''Tag 2'' suggest this. Between the two, Jack-6 acts more energetic and Prototype Jack acts more reserved.
* TheRival: P-Jack to Jack and Jack-2, [=NANCY-MI847J=] (the Mishima Zaibatsu's own Jack model) to Jack-6, Gigas to Jack-7.
* RobotBuddy: Every Jack (minus the first model, P-Jack, and Jack-4) serves as this to Jane, although there's {{subtext}} on Jane's side that it's a bit more than that.
* SoLastSeason: Whenever Jacks appear as mass-produced MechaMooks to be [[ConservationOfNinjitsu trashed by the main characters]], they use Jack's design from the previous game (e.g. ''Tekken 6'' uses Jack-5, and ''Tekken 7'' uses Jack-6), giving the current Jack design UniquenessValue.
* SuddenlyVoiced: In his interlude with Heihachi in ''5'', Heihachi comments that Jack-5 can't talk, and none of Jack-5's interludes contradict this. Come ''6's'' Scenario Campaign, and he's shown to be capable of speech, though with HulkSpeak. King's episode in ''7'' shows that Jack-7 is still capable of speech.
* SwissArmyWeapon: In his ''Tekken 6'' ending. Jane is shocked when she walks in and sees what he's done to himself.
* TakingYouWithMe: The Jack-4s attempt this on Heihachi. It doesn't work, although it does keep him down for the duration of ''5''.
* ThatRussianSquatDance: As an attack. It's even incorporated into some of its 10-hit combos.
* ThirdPersonPerson: Jack-6, according to Scenario Campaign.
* TopHeavyGuy: It's mainly the arms that ''really'' throw off the upper and lower body balance.
* TronLines: Jack-7's model has these to differentiate him from Jack-5 and Jack-6.
* WrestlerInAllOfUs: All use several Wrestling moves like Tilt-A-Whirl Backbreakers, Reverse Piledrivers, Sit-Out Powerbombs and Military Press Slams as throws.
* ZergRush: Lacking the physical constitution of the other models, the [[MechaMooks mass-produced]] Jack-4s use their numbers to overpower Kazuya and Heihachi.
[[/folder]]

!!! Unlockable Roster

[[folder:P. Jack]]
!!Prototype Jack
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/486px-Prototype_Jack_TTT2_CG_1826.png]]
[[caption-width-right:350:[[FlawedPrototype Lost Memory Monster]]]]

->(''More robot noises'')

->'''Origin''': UsefulNotes/{{Russia}}
->'''Fighting Style:''' ''"[[RobotSoldier Power Fight]]"''
->'''Appears in:''' ''1''-''2'', ''Tag''-''Tag 2''

->A prototype version of Jack developed in Russia. After learning of Jack's upgrades, P-Jack requested an upgrade from Dr. Bosconovitch, as well. Dr. Bosconovitch complied by adding a rotation function to P-Jack's limbs, as well as flight capabilities. P-Jack loves sunglasses, and they have become his trademark.
----
* AssKicksYou: One of his attacks is a flying butt-smash.
* CoolShades: As of his ''[=T2=]'' makeover, he gains cool shades to distinguish him from the completed Jacks.
* DivergentCharacterEvolution:
** Everyone in the series underwent this at some point, especially by the time of ''5'', but this happens to Prototype Jack in ''Tekken Tag Tournament'', because Jack-2, P. Jack, and Gun Jack were all playable.
** Also done for his return in ''Tag 2''. He has largely the same moveset as Jack-6, but retains a few moves that the Jacks had lost over the games.
* EasterEgg: Play as P. Jack in ''Tag 2''. Don't move him for about 10 seconds. He will shut down for a few moments, then reboot and resume his fighting stance.
* FingerPokeOfDoom: Starting with P. Jack in Tekken 2, he has had the Dark Greeting attack, which consists of him taking two slow steps forward before tapping their opponent on the forehead for massive damage. Of course, it's such a slow and obvious move that it's basically never worth using.
* {{Flight}}: In the beginning only P. Jack had this functionality.
* HatesEveryoneEqually: For some reason, his netsu relationships default to hating everyone in ''Tag 1'' (Except for Golden Tetsujin and Xiaoyu with her secret green costume, which default to neutral netsu with everyone), meaning that no matter how much his partner gets beaten up, he won't activate netsu, (and that certainly does him no favors on the competitive side where he's considered the worst character in the game). Curiously enough, Jack-2 had the same thing going on, but Gun Jack didn't.
* MegatonPunch: Named as such, when it's not called Gigaton.
* MovesetClone: In the original Tekken, Prototype Jack was a Jack clone.
* NonDubbedGrunts: His has been using the same voice since the series' debut in 1994.
* OneHitKO: The aforementioned Megaton Punch. Prototype Jack swings his arm in a circle, and every successful 360 spin with the stick is met with a number, counting "one" through "five". Once the player reaches five, the attack becomes a OneHitKO. Good luck landing it on any enemy that doesn't periodically zone out for 5 seconds at a time, though.
* PainToTheAss: Unlike Heihachi in ''Tag 2'' where he can only spank his son and grandson P. Jack can [[https://i.imgur.com/jKDv3lj.mp4 spank anyone's butt in the roster from the start]]. Particularly hilarious in the Wii U's "Mushroom Battle" mode where characters up to two mushrooms taller than you could be grabbed, P. Jack can spank some pretty big butts. Bonus points if the opponent is defeated via the first of three slaps to the butt as they (especially the girls) show some pretty extreme reactions.
* RedOniBlueOni: Pre-fight and post-fighting animations in ''Tag 2'' suggest this. Between the two, Jack-6 acts more energetic and Prototype Jack acts more reserved.
* TheRival: P-Jack to Jack and Jack-2.
* SuperPrototype: Prototype Jack was [[InformedAbility supposedly]] this to Jack and Jack-2, having been built to outpower them (he was also the first Jack to be able to fly, an aspect that would be carried over to all Jacks after Jack-2). It doesn't stop Jack-2 from scrapping him in ''2''. Since P-Jack's endings in both ''2'' and ''Tag 2'' end up with him taking off to the sky only to get screws loose, failing and exploding, he is more of a FlawedPrototype to the main Jack line instead.
* ThatRussianSquatDance: As an attack. It's even incorporated into some of its 10-hit combos.
* ThisIsADrill:
** Prototype Jack's ''Tekken'' incarnation has a drill in place of his right hand (meanwhile, his left hand was actually a claw). His more mundane appearance from ''Tekken 2'' onward has his right hand spin at the wrist, simulating a drill.
** His ''Tekken'' appearance with the claw for a left hand and the drill for a right would later receive a ShoutOut in the form of an unlockable costume for him in ''Tag 2'', which was then inherited by Jack-7 in ''Tekken 7''.
* WrestlerInAllOfUs: He can use several Wrestling moves like Tilt-A-Whirl Backbreakers, Reverse Piledrivers, Sit-Out Powerbombs and Military Press Slams as throws.
[[/folder]]

[[folder:Lee]]
!!Lee Chaolan
[[quoteright:493:https://static.tvtropes.org/pmwiki/pub/images/lee8.png]]
[[caption-width-right:1000: [[PrettyBoy Silver Haired Demon]]]]
[[caption-width-right:350:[[labelnote:As "Violet"]]https://static.tvtropes.org/pmwiki/pub/images/violet_t7fr.jpg[[/labelnote]]]]

->''[[GratuitousEnglish Excellent.]]''

->'''Origin''': UsefulNotes/{{Japan}} (UsefulNotes/{{China}} by birth)
->'''Fighting Style :''' ''[[UsefulNotes/{{Karate}} Mishima-style Fighting Karate]]'' (''Tekken 1'' to ''Tekken Tag Tournament''), ''"Martial Arts"'' (seemingly based on ''[[BruceLeeClone Jeet Kune Do]]'') (''Tekken 4'' onwards)
->'''Appears in:''' ''1''-''2'', ''4''-''8'', ''Tag''-''Tag 2'', ''Revolution''

-> '''Voiced by:''' Creator/JojiNakata (1), Creator/NozomuSasaki (2), Creator/ShinichiroMiki (JP; TheMovie) William Word (4; Battle Voice, Intros, Win Poses, & Cutscenes in Japanese release), Scott Reyns (4; Cutscenes in English release), Creator/RyotaroOkiayu (5 onward; JP), Creator/KaijiTang (''Blood Vengeance''; EN)

->The [[CainAndAbel younger, adopted son]] of Heihachi Mishima, and CEO of Violet Systems. Originally Kazuya's rival, he becomes Kazuya's secretary/right-hand man/janitor in ''Tekken 2'', then gets exiled from the Zaibatsu after Heihachi's stunning return and goes to live in the Bahamas. Comes back during ''Tekken 4'' in disguise as Violet, but this time it's Kazuya's stunning return that throws him off his game. After Heihachi's presumed death in ''Tekken 5'', he attempts to take control of the Zaibatsu. Most recently, after dropping out of the fifth tournament due to disinterest (as Kazuya had dropped out as well) he got wind of the sixth during the global chaos and military buildup of G Corporation, and as a preferential shareholder, acquired a ticket to the tournament. He plays an integral part in ''Scenario Campaign'', allying himself with Lars after being defeated by him. In the end, he rebuilds and revives an extremely damaged Alisa at Lars' request. When Heihachi retakes control of the Zaibatsu and resumes the war, Lee decides to support Lars and his resistance forces against both factions, while entering the 7th tournament as a public front. When Kazuya kills Heihachi and declares war on the world with G Corporation, Lee forms an alliance with Dr. Bosconovitch to develop new technology for Lars' resistance group Yggdrasil. One of these collaborative efforts is an enhanced battle suit called the Violet Armor, which Lee has decided to put to the test by entering the 8th tournament.

->Violet is the main character in Tekken Tag 2's Fight Lab mode, in which he tries to build the ultimate Combot.

->In ''Tekken 7'', Lee is a technical character who utilizes fast evasive low-profile pokes and stance transitions to score counter hits and converts them into one of the best wall carry combos among the cast. However, he has trouble dealing with moves that pushes him back due to keep-out nature of his kit. And he lacks damaging low-hitting moves and throws making it hard for him to make comebacks in the match.
----
* ActionFashionista: He has a tuxedo as a recurring P2 outfit, and he gets an even fancier suit-slash-BadassLongcoat as his default attire in ''7''.
* AdaptationalVillainy: In ''Tekken 1'' and ''2'' he was just a greedy villain, he wanted to kill Heihachi and Kazuya to take over the Mishima Zaibatsu but couldn't do anything against them and did little back then, essentially just TheStarscream. [[Anime/TekkenTheMotionPicture The Motion Picture]] made him into someone who lied about wanting to be with Nina while cheating on her with Anna, releasing invisible dinosaurs on the island where the tournament takes place to kill Kazuya, with no care about it killing other competitors, and planning to use them to TakeOverTheWorld, and after his plans fail and Heihachi backhands him away after Lee can't defeat Kazuya, Lee has a mental breakdown, kills his assistants and activates the island's self destruct system, killing himself while trying to take everyone else with him.
* AgentPeacock: Don't be fooled by his ''MARRRVELOUS'' flamboyance; he's more than capable of taking on the series' heavy hitters.
* AnimalMotifs: His clothing usually has the insignia of a unicorn on it. Said animal is a symbol of purity, elegance, and charm. It's also known for courage and strength.
* BadassInANiceSuit: That snazzy tuxedo of his.
* BadassLongcoat: Puts on a fancy tailed coat in ''Tekken 7: Fated Retribution''.
* BeleagueredAssistant: Gets one in ''Tag 2'' during Fight Lab mode.
* BigBrotherInstinct: To Lars, in a sense, with Lee knowing that he has something to do with Heihachi, but not exactly what.
* BigGood: As of ''7'', Lee is collaborating with Lars, first by restoring Alisa to a fully functional state, then by assisting Lars and Alisa in rescuing a weakened Jin, foiling the Tekkenshu (under the command of Nina and Heihachi) attempts to capture or kill him and bringing him to safety so he can heal and prepare himself for his impending, decisive battle with Kazuya.
* BigFancyHouse: Implied, given the pool area ''alone'' is large enough to substitute for an arena. ''Anime/TekkenBloodVengeance'' confirms it. It has ''over sixty bedrooms''.
* BitchInSheepsClothing: He ''almost'' ended up becoming this, as he intends to use Lars as a pawn to get his revenge on Kazuya. He drops this mindset for being touched by Lars' genuine desire for peace.
* BlueIsHeroic: Pre-''Tekken 6'', Lee leans on the evil side, and is usually associated with purple or violet. It is only after ''6'' that he shows some good by supporting Lars and Alisa. By the time of ''7'', Lee takes the role of BigGood for Lars, Alisa, and Jin, and he dons blue coat as his main outfit.
* BunnyEarsLawyer: Despite his eccentricities, he owns a successful worldwide company Violet Systems and is a potent benefactor for the good guys.
* ButNotTooForeign: He was born in China and is ethnically Chinese, but culturally and officially Japanese by nationality. It ends up being the reason why the primary language he's shown speaking in almost every installment he's in is Japanese.
* BringIt: His Hitman stance. [[ShmuckBait You'll regret it.]]
* BruceLeeClone:
** Started out as one back when he was a clone of Law, though not so much in recent games. Despite evolving past being a mere clone, he still makes FunnyBruceLeeNoises in every appearance.
** His name is phonetically similar to Bruce Lee's stage name, which can be anglicized as ''Li Xiaolong'' or ''Lee Siu-lung''.
** Interestingly, while Law's Jeet Kune Do remains a pastiche of Bruce Lee's kung fu, Lee Chaolan's fighting style seems to embrace the Jeet Kune Do philosophy of integrating what works in various martial arts into one's own personal style, as his moveset blends elements of several fighting styles including Savate, UsefulNotes/{{Taekwondo}}, and UsefulNotes/{{Kickboxing}}.
* CampStraight: Has very effeminate mannerisms and a very campy way of speaking, yet definitely prefers being surrounded by drop-dead gorgeous women.
* CasualDangerDialogue: He chats with his secretary about his daily schedule... all while fending off Tekken Force soldiers and barely batting an eye.
* CharacterCatchphrase:'''''"Excellent!"'''''
* CharacterizationMarchesOn: Lee started out as an adopted boy to the Mishima family for Heihachi to piss on Kazuya. At this point, he was a much more arrogant, serious character who was Kazuya's rival, with a bit of a sadistic streak. He also had elements of TheStarscream, sycophantically serving those who had power (Heihachi in 1, Kazuya in 2) in hopes of taking over the Mishima zaibatsu himself. When he returns at ''4'', he's been disowned, and though at first he wanted revenge on Heihachi and the Mishimas, he ultimately decided to put his past behind him and became a SelfMadeMan who funded his own corporation. Post ''4'', Lee's character is more that of a narcissistic, yet stylish and classy gentleman, being a much nicer person now than he was before [[JerkassToOne except to the Mishimas who he holds a grudge to]], albeit being increasingly eccentric about it. But either way, looking at Lee right now and Lee of the past (or the Motion Picture, when he's full on SmugSnake) could be rather jarring.
* CasanovaWannabe: Where his secretary is concerned. In Fight Lab mode in ''Tag 2'', he's constantly hitting on her and she only shoots him down, rolling her eyes the entire time.
* CharlieBrownFromOuttaTown: His brief stint as Violet.
* CloudCuckooLander: He's been shown to be VERY eccentric in his personal life. In Fight Lab mode in ''Tag 2'', some of the things he says border on InsaneTrollLogic.
* CompositeCharacter: In a way, he was this to Kazuya in ''The Motion Picture'', even though Kazuya was still around in that movie. The Ova, which is a mix of both ''Tekken 1'' and ''2'', had him take Kazuya's role of the villain who ordered for experiments with animals, which attracts Jun's attention and is the reason she joined the tournament. Him wanting to use the invisible dinosaurs to conquer the world also wasn't unlike Kazuya's own plans to use the genetic experiments on animals for military use. Essentially he took Kazuya's worst traits from back then, which makes Lee himself go through an AdaptationalVillainy and Kazuya to have an AdaptationalHeroism.
* CorruptCorporateExecutive: More so in the OVA. Not so much in the series canon, though (well, relative to his adoptive family).
* CutLexLuthorACheck: After Heihachi kicked Lee out of the Mishima Zaibatsu for siding with Kazuya, he initially teased the thoughts of revenge, but decided to play the stock market, form his own robotics company (Violet Systems), and live a life of luxury in the Bahamas. He's back in the fray from Tekken 4 onward, but it's more out of principle against the Mishimas than a need for personal gain.
* TheDandy: His fashion style is only rivaled by his good looks.
* DeadpanSnarker: ''Very'' frequent in Scenario Campaign.
* DifficultButAwesome: From the fifth game onwards, Lee has steadily shifted into an execution-heavy character. His ''Mist Step'' is the crux of his gameplay, and it's not the easiest thing to get a hang of, especially when it can be done accidentally. On top of that, his generally low damage and bad frame data necessitates the ''Mist Step'' even more. That being said, a good Lee keeps his opponent on his toes with finesse thanks to a solid poking game and stellar juggling potential that can take an opponent to a wall from any position in the stage.
* DivergentCharacterEvolution: From Tekken Tag Tournament onwards, and further refined in Tekken 5, his style began focusing more on his kicks, as well as juggle potential with his own version of the Mishimas' infamous Mist Step and his Hitman stance. He still retains the Law family's 10-hit combo, however (same input, slightly different animations). It is somewhat jarring to go back to the first two Tekken games and play as him, as his playing style comes across as stiff in comparison to his more athletic later appearances.
* TheDragon: To Kazuya in ''2'', more or less.
* DreamWorksFace: Coupled with a thumbs-up, it's been a RunningGag of his since ''5''.
* EarlyInstallmentWeirdness: Newer players going back to the older games may be surprised to find that the little amount of lore dedicated to him at the time put him as one of the bad guys in Tekken 1 and 2. Even in his reappearance in Tekken 4 he was mostly treated as a serious character, before being moved into a total dork by Tekken 5.
* TheFightingNarcissist: In his case, it's not so much about being better-looking, as knowing how to fight elegantly. You're not elegant? You're just not worth a proper fight.
* GratuitousEnglish: As well as his above-mentioned catchphrase, he likes to throw a few other English words into his sentences. ''Tag Tournament 2'' shows that Lee is bilingual, being proficient in English and Japanese. However, this only applies whenever he needs to keep his cover as Violet (although he does speak Japanese to his assistant.) The Japanese and English lines are done by two different voice actors, Creator/RyotaroOkiayu and Creator/KaijiTang respectively.
* HeelFaceTurn: Though he puts his past behind him since ''4'', his morality is still [[AmbiguouslyEvil up in the air]], where his bio in ''8'' reveals that he originally wanted to use Lars as a pawn for his revenge. He seems to fully turn a new leaf after sympathizing with Lars' desire for peace, genuinely helping him.
* HumblePie: Being ousted from the Mishima Zaibatsu and disowned by Heihachi did wonders for Lee's personality, transforming him from an ambitious SmugSnake into a SelfMadeMan who's nominally on the good guys' side. While he does retain some of his narcissistic tendencies, it's implied to be just an act to make himself appear more harmless than he actually is.
* HypercompetentSidekick: His unnamed secretary in Fight Lab mode in ''Tag 2''. She's WAY more professional and business-savvy than he is, which she needs to be since Lee's pretty [[CloudCuckooLander out there]] in attitude. His other secretary (as seen in his ending) also counts, not at all flustered during the ([[OffhandBackhand one-sided]]) onslaught on Lee.
* JerkassToOne: He's charming and very civil if he doesn't see you as an enemy or an uncivilized brute, but when he does, as seen in his endings, he violently murders the Mishimas (though to be fair they are all [[AssholeVictim evil assholes anyway]]).
* JerkWithAHeartOfGold: Despite his flamboyance, arrogance and narcissism, Lee is probably the most moral Mishima next to Jinpachi and Lars.
* KungFuClairvoyance: His ''Tag 2'' ending plays this for laughs.
* LargeHam: As if Lee wasn't over the top enough, now that pretty much everyone knows that Violet is actually Lee, in Tekken Tag 2 Lee seems to use his Violet persona as an excuse to act even more flamboyant and grandiose than normal.
* LeaningOnTheFourthWall: Fight Lab in ''Tag Tournament 2'' has Lee in his Violet persona displaying quite a bit.
* LovableSexManiac: In Scenario Campaign in ''6'', Alisa's dossiers note that Lee was "touchy-feely" with her, and she had to go into "self-defense" mode (one wonders if Lee can [[GroinAttack still reproduce]] after that...). "Lovable" because the small swarm of bikini-clad women attending him at his pool probably ''aren't'' so circumspect with him (notice that there's nary a man among them, except a humiliated Heihachi in Lee's ''5'' ending). In ''The Motion Picture'', however, he's a straight-up [[TheCasanova Casanova]], with both Nina ''and'' Anna wrapped around his fingers, something that backfires ''spectacularly'' on him.
* MeaningfulName: The name 'Lee Chaolan' is similar to Li Xiaolong, the Mandarin name of Bruce Lee.
* MovesetClone: Lee started off as a clone of Law with some moves from Paul and Heihachi, and a few unique moves (Razor Edge Combo, Lee Sliding, Infinity Kicks).
* MrFanservice: His [[https://www.youtube.com/watch?v=PTzZRaqHtFM Tekken 5 ending]] for starters, which sports him wearing nothing but a skimpy swimsuit. Interestingly enough, while every male character has a fundoshi customization in ''Tag 2'', Lee is the among the few who alternatively can be equipped with a tight-fitting speedo.
* OffhandBackhand: His ''Tag 2'' ending has him doing this to a bunch of Tekkenshu assailants. Nonstop. ''While discussing business schedules with his secretary the whole time.'' And to top it all off, the very last assailant is dispatched with an Offhand ''GroinAttack''.
* OneManArmy: He can takedown several Tekken Force soldiers while hardly batting an eye.
* PaperThinDisguise: If you hadn't figured out that Violet was Lee by Stage 8 of Tekken 4 you really weren't paying attention.
* PetTheDog:
** He helps fix Alisa at the end of the Scenario Campaign in ''6'', and, in ''Blood Vengeance'', after he spots Xiaoyu, Alisa and Panda hiding in the forest, he takes them to his home to give them shelter and hospitality. Heck, he doesn't even mind Nina and Anna destroying the place (or at least a room).
** He helps the journalist in ''7'' in various ways, such as informing him more about the Mishimas, lending him his resources, and introducing him to Lars.
* PoweredArmor: His main outfit in ''8'' is this, called the Violet Suit.
* RedBaron: The "Silver-haired Demon", referenced as early as the first game and makes a reappearance during the Abyss Gate stage of Scenario Campaign in ''6''.
* TheRival: Was one to Kazuya back in the first Tekken. Starting Tekken 2, Kaz... really doesn't care, even if he's ''supposed'' to care. At least that was why Heihachi adopted Lee in the first place. Of course that whole business with the cliff and here we are today.
* RunningGag:
** In the earlier Tekken games, he often got spanked by opponents who defeated him, somewhat undermining the more serious personality he had back then
** Ever since ''5'', if something wacky or zany happens, and Lee isn't the focus of the scene, he always gives a thumbs up that is coupled with the cheesiest smile ''ever''. See Kuma and Panda's endings in ''5'' and Anna's ending in ''6'' for starters.
** He also has gained a catchphrase in "EXCELLENT~" which was often featured in his Tekken endings and a win-pose in ''Tekken 7''.
* SecretIdentity: Or, alternatively, PaperThinDisguise; both refer to Violet.
* SelfMadeMan: He couldn't care less about the Mishima Zaibatsu, in spite of his issues with the Mishimas themselves.
* SharpDressedMan: He usually dresses impeccably, featuring elegant suits as his trademark outfits.
* ShipperOnDeck: He laughs and applauds when Alisa gives Lars TheGlomp in Tekken 7. And In Lars' ending in 8 he snaps his fingers to shine a spotlight on the two of them as they share a tender moment (and then proceeds to ''literally'' exit stage left).
* ShipTease: With Anna Williams. The two of them flirt in Anna's Arcade Mode in ''5'' (though each one humiliates the other should one of them defeat another), and were on friendly terms in their respective Scenario Campaigns in ''6'' as well as the non-canonical ''Blood Vengeance'' movie. They were even lovers in ''The Motion Picture'', though the affection turns out to be one-sided due to Lee's AdaptationalVillainy.
* SilverFox: He ''is'' nicknamed "Silver-Haired Demon" in-game, after all. Roughly around 50 years old, he still gives young'uns like Miguel, Hwoarang and Steve a run for their money.
* SmugSnake: Started out as one until CharacterDevelopment kicked in. While he does show instances of smugness in later games, he has the power and resources to back it up, in contrast to the adopted son with second-rate clout in the earlier games.
* SomethingAboutARose: In ''7: Fated Retribution'', one of his intro animations shows him tossing a rose to the ground and he is seen sniffing one in a victory pose. His Rage Art also ends with him throwing a rose at his opponent's head as the final hit.
* TheStarscream: This was his motivation in the first few games. Now that he's become rich and powerful through his own merits, he doesn't necessarily want to take over the family business anymore, rather participating in the tournament to defeat or humiliate the members of the Mishima family.
* TheTeamBenefactor: In ''7'' he solidifies [[LaResistance his alliance with Lars and Alisa]] (already formed in ''6'' but now includes the journalist as well) by restoring the latter to full functionality, providing funds for Lars and his soldiers' operations, assisting them in protecting a comatose Jin from raiding Tekken Forces under Nina's command, and using his company's satellite to witness the FinalBattle between Kazuya and Heihachi. He goes further in ''8'' by developing variety of weapons, and working with Dr. Bosconovitch to create Víðópnir, an enormous flying boat, and mobile warfare units using motorbikes to fend off the G-Corp attacks.
* TrickBomb: In his ''8'' Rage Art, he tests out his company's latest product on his opponent: a Combot-head-shaped grenade. He flings it right at his opponent's face and it blows up as he turns around, the explosion behind him showing a huge red rose as he exclaims, "Marvelous!"
* TheUnfavourite: Despite being adopted by Heihachi, the elder Mishima merely intended to groom Lee into becoming a rival to Kazuya, motivating the latter into becoming the heir he wanted. While Heihachi did give Lee a cushy position as head of the Zaibatsu's American branch, that was nothing compared to the position of head of the global conglomerate.
* UnknownRival: His adoption was meant to be a motivator for Kazuya to become stronger but Heihachi tossing him off the cliff caused him to turn all his enmity directly towards his father, leaving Lee by the wayside. Lee, meanwhile, didn't really care about the artificial rivalry from the out (in fact he later sided with Kazuya against Heihachi) and after being booted out of the family, he lost interest in the entire Mishima struggle and set to work shaping his own career away from their nonsense.
* WellDoneSonGuy: His initial motivation was to win Heihachi's approval (and become his heir to the Mishima Zaibatsu), who merely saw him as a stepping stone to motivate his actual son Kazuya. After being disowned, he no longer gives a damn about winning his adopted father's approval and opted to become a SelfMadeMan.
* WhiteHairBlackHeart: He's a dick and a weaselly YesMan when his ass is on the line. He can only be considered a "NiceGuy" by Tekken standards (i.e. compared to the unquestionably evil Mishimas).
* WhiteSheep: Considering the clusterfuck that is the Mishima family he tenuously belongs to, Lee is surprisingly civil and well-adjusted. He only shows genuine hatred for the Mishimas and no one else in the tournament, gets along pretty swimmingly with a few of the other fighters, shows genuine affection and care for his subordinates and even helps out Lars and Alisa in ''6'''s Scenario Campaign with surprising sincerity. At first he had ulterior motives to help them, but he abandons it after actually liking Lars. Of course, this all harkens back to the fact that he was ''adopted'' in the first place, meaning that he has less to none of the darker genes running through the BigScrewedUpFamily of Mishima.
* WickedCultured: While he's easily the least evil of the characters directly related to the Mishima other than Jinpachi and Lars, he still lands on the "bad" side of the morality scale almost as often as on the "good"... and he's always suave and sophisticated about it.
* YesMan: He's not above sucking up to whoever is in power. In the endings for Kuma (''5''), Panda (''5''), and Anna (''6''), he's all too happy to approve of the situation with a stiff thumbs-up.
[[/folder]]

[[folder:Kuma]]
!!Kuma
[[quoteright:278:https://static.tvtropes.org/pmwiki/pub/images/kuma1.png]]
[[caption-width-right:278:[[BearsAreBadNews Mad Bear]]]]

->(''[[RunningGag bear noises]]'')

->'''Origin''': UsefulNotes/{{Japan}}
->'''Fighting Style:''' ''[[AnimalThemedFightingStyle Advanced Bear Fighting]]''
->'''Appears in:''' ''1''-''2''

->Heihachi's pet grizzly bear. He has trained with Heihachi throughout most of his life, and has a strange fondness for watching television. Is a constant pain in Paul Phoenix's ass, much to Paul Phoenix's dismay. After ''Tekken 2'', the original Kuma allows for his son (also named Kuma) to take his place from ''3'' onward.

->He's confirmed to have died of old age some time after ''Tekken 2''
----
* AmplifiedAnimalAptitude: The first Kuma is labeled as a very intelligent animal capable of understanding the human language, "for unknown reasons" as Heihachi didn't take to teaching him until it was already revealed he was intelligent. Bears are [[TruthInTelevision exceedingly intelligent]], having been estimated to have cognitive abilities comparable to great apes or even human toddlers. It certainly is conceivable that he could have learned how to understand human speech, and it surely wouldn't be the strangest thing to come out of the series so far.
%%* AssKicksYou: Flying sit-down splash.
%%* BearsAreBadNews: Especially for Paul.
* CharacterDeath: Died of old age, with his son succeeding him in ''Tekken 3''
* DivergentCharacterEvolution: Now, almost the entire moveset of Kuma is more animalistic than Jack's.
* ADogNamedDog: Kuma means "bear" in Japanese.
* GenerationXerox: The 20+ year TimeSkip helps.
* ImAHumanitarian: In-story, the original Kuma was rumored to be willing, able, and even a little ''delighted'' to feast on any humans who intruded on the Mishima Estate. In gameplay, one of his basic throws involves grabbing the opponent and devouring their chest before tossing them away.
%%* KidAppealCharacter
* MeaningfulName: Kuma means "bear" in [[BilingualBonus Japanese.]]
%%* MightyGlacier
* MovesetClone: Kuma started off as a clone of Jack, with some bear-themed, unique moves of his own.
* PaletteSwap: In the first two games, Kuma has a polar bear version as his second costume. In the third game where Kuma II appears, the polar bear version was scrapped in favour of a new, female character, Panda.
* TheRival: The original one to Paul before his death.
* TheUnintelligible: He is a bear after all; all he can do is growl.
[[/folder]]

[[folder:Armor King]]
!!Armor King
[[quoteright:243:https://static.tvtropes.org/pmwiki/pub/images/armorking.png]]
[[caption-width-right:243:[[{{Heel}} Wicked Flower]]]]

->(''[[RuleOfThree more jaguar noises]]'')

->'''Origin''': [[PartsUnknown ???]]
->'''Fighting Style''': ''[[MaskedLuchador Lucha Libre]] / Puroresu (Japanese ProfessionalWrestling)''
->'''Appears in:''' ''1''-''2'', ''Tag''

->A wrestler wearing a black jaguar mask. He is good friends with the first King and snaps him out of his depression in the second tournament. After Ogre killed King, Armor King tutored King II into a great wrestler on his own and told the secret of King's death, motivating him to enter the 3rd tourney.

->Before the 4th tournament, Armor King retired, got caught in a bar brawl against Craig Marduk, and was killed. King II set out to avenge him, eventually succeeding his legacy (though not by killing Marduk). In ''5'', he's succeeded by his brother, who also donned the mask alongside him when he was alive.
----
* AmbiguouslyBrown: He has a dark skin tone, but unlike King, his true nationality and ethnicity are not known.
* AnimalMotifs: Jaguars.
* ArmorIsUseless: He doesn't seem to ''need'' to fight with his armor on, and it doesn't afford him any additional defensive stats.
* BloodFromTheMouth: He got this in King's ending in ''Tekken 3'' as well as his own ending in ''Tekken 2''.
* CoolMask: A greyscale variant of King's, with a red eye.
* DarkIsNotEvil: He wears a black jaguar mask and dark spiky armor only because he's a {{Heel}} in the pro wrestling circles, and not because of him being a villain in the ''Tekken'' universe.
* DeathByOriginStory: Craig Marduk is introduced in ''4'' as Armor King I's killer.
* DefeatMeansFriendship: Between him and King I, but only ''after'' their second fight at the First King of Iron Fist Tournament.
* EyeScream: He didn't lose his eye; but King did smash it by accident, badly damaging it.
* GetAHoldOfYourselfMan: Did this to King I in ''Tekken 2''. Even in the game's intro — a maskless, drunken King stumbles in an alley when Armor King appears, tossing King's jaguar mask at him. Armor King then tells King to get up and train for the second tournament.
* {{Heel}}: He is in practice what King would be as a Heel wrestler as a separate character.
* IncurableCoughOfDeath: It's actually a disease he caught around the time of ''Tekken 2'', forcing him to retire by ''3'' and causing him to fall into depression over it in the second King's ending in that game. Sadly it left him weak enough for Marduk to [[CurbStompBattle kill him.]]
* KilledOffForReal: Unambiguously killed off by Marduk by the time of ''Tekken 4'', he is succeeded by his brother in ''Tekken 5''.
* ManlyTears: He breaks down in tears as he tells King II how his predecessor was murdered.
* MeanCharacterNiceActor: In-universe. While he serves as the Heel for the 1st King, he's also his best bud, snapping him out of the drunken haze out of genuine concern, and serves as a good mentor for his successor.
* MeaningfulName: [[SarcasmMode Gee, I wonder why he's named]] '''[[SendInTheClones Armor]]''' King.
%%* {{Mentors}}: To King II.
* MentorOccupationalHazard: He ends up being killed by Marduk to give his pupil King II a reason to enter the fourth tournament.
* MovesetClone: Armor King started as a clone of King with a few of Kazuya's moves added in.
* RedEyesTakeWarning: His left eye, due to a mistake on King's part. However, King II in ''3'' implies that the red eye is a feature of the mask.
* SpikesOfVillainy: Downplayed, he has these on his shoulder pauldrons and forearm guards, but he's only a {{Heel}} in the pro wrestling scene and not a genuine villain.
%%* TallDarkAndHandsome: At 6'4".
%%* TheVoiceless: Growls.
* WorfHadTheFlu: He was already retired by the time he ended up having a fight with Marduk, as he was dying from a disease he caught after ''Tekken 2'', making it rather easy for him to be taken down.
[[/folder]]

[[folder:Wang]]
!!Wang Jinrei
[[quoteright:406:https://static.tvtropes.org/pmwiki/pub/images/wang_7.png]]
[[caption-width-right:406:[[OldMaster Fighting Sage]]]]

->''If it's a fight you want...''

->'''Origin''': UsefulNotes/{{China}}
->'''Fighting Style:''' ''[[AnimalThemedFightingStyle Xinyi Liuhe Quan]]''
->'''Appears in:''' ''1''-''2'', ''5''-''6'', ''Tag''-''Tag 2''

-> '''Voiced by:''' Tamio Oki (1-Tag), Hu Qian (5 onward; current)

->Good friend of Heihachi's father, Jinpachi. Watched with dismay as the Zaibatsu sank into evil, and started training people to take them on. He tests Law for this in ''Tekken'', but finds him not good enough. In ''Tekken 2'', he faces Jun Kazama and realizes she's [[TheChosenOne the one]] and lets her proceed. Retires from the frontline afterwards until ''Tekken 5'', where a letter from his NotQuiteDead friend Jinpachi forces him out of retirement. He's also a trainer and distant relative of Ling Xiaoyu.

----
* AnimalThemedFightingStyle: Wang is trained in Xing Yi, a Chinese martial art based on ten animal forms (Bear, Eagle, Snake, Tiger, Dragon, Chicken, Horse, Swallow, Goshawk, Monkey).
* BittersweetEnding: His endings in ''5''. Though he manages to fulfill his lifelong blood brother Jinpachi's wishes to stop his demon from destroying the world, he has no choice to kill him in doing so, bidding an emotional farewell to him and watches him dissolve into sand in his arms.
%%(zce)* BreakingTheFourthWall: His ''Tag 2'' ending, bordering on NoFourthWall. It has to be seen to be believed.
* BrokeYourArmPunchingOutCthulhu: In his ''6'' ending, the effort of killing Azazel causes him to collapse and seemingly die of exhaustion.
* CoolOldGuy: Aged well over 100, and still has enough power to crack the Earth itself with a mighty stomp.
* ContinuitySnarl: PlayedForLaughs in his ''Tag 2'' ending, where Wang says that he did die, then that there's no evidence that he really died ''in the same conversation''.
--> ''That's right, I did die. My awesome existence allowed me to cheat death and stand before you now. [....] [[ImmediateSelfContradiction And there's no evidence that I actually died.]]''
* ADayInTheLimelight: ''Tekken 5'', as he has a high personal stake in the main conflict against the resurrected Jinpachi and gets several arcade mode interludes to flesh out his storyline.
* {{Determinator}}: He's a '''105'''-year-old man fighting in an ultraviolent tournament. Surely, that is ''some'' willpower.
* DirtyOldMan: Gets floozy when facing off against girls, except Xiaoyu.
* DivergentCharacterEvolution: Wang now has a more orthodox from of Xing Yi Quan compared to Michelle and Julia's style.
* EasilyForgiven:
** He forgives Feng for killing his master, since it was done in fair combat and he sees potential in the younger warrior. As a bonus, he convinces Lei to stop pursuing Feng.
** He's still on semi-friendly terms with Heihachi, even though Heihachi brutally starved Jinpachi to death and tricked Wang into supporting him in the first game.
%%* EmbarrassingFirstName: Snicker, and he'll kick your ass.
%%* HeterosexualLifePartners: With Jinpachi.
* InconsistentSpelling: A strange version. The series mostly uses Hanyu Pinyin romanization to romanize the names of the Chinese characters (Lei Wulong, Lee Chaolan, Ling Xiaoyu...). Not so with Wang, as the game writes his given name based on how Japanese people would pronounce it (in Hanyu Pinyin, Wang's name would be rendered "Wang Lianglei". Yes, the "Lei" part uses the exact same hanzi as the one in "Lei Wulong").
* LovedByAll: In ''Tag 2'' he has the highest amount of characters who like him at nine (Xiaoyu, Lars, Jinpachi, Leo, Zafina, Lee, Lei, Feng Wei, Panda), and amusingly both him and another character who fits this trope, Panda, like each other. Only two characters dislike him, Heihachi and Kazuya.
* KilledOffForReal: Let's all hope that his ending in ''6'' isn't [[HeroicSacrifice canon]]. His NoFourthWall ''Tag 2'' ending mercilessly lampshades this, as Jinpachi lampoons that "those wussy game developers" couldn't even go through with killing off a no-name character like Wang. Alas, his whereabouts in the subsequent canonical games are unknown.
* MoodWhiplash: Compared to his tragic endings in ''5'' and ''6'', ''Tag 2'' gives him a far more [[LighterAndSofter lighthearted]] ending in which he hosts a conference with fellow old-timers Jinpachi, Sebastian and Dr. Bosconovitch, to discuss their relevancy in the future of the series. HilarityEnsues.
* MovesetClone: Wang started off as a clone of Michelle, with some unique moves of his own (and also had Nina's throws in the Arcade version).
* NiceGuy: While he is a battle-hardened martial artist, Wang has no desire to hurt anyone, even people that have wronged him like Heihachi. He is extremely reluctant to fight a demonically-possessed Jinpachi, though he realises that there is no other option.
* NoSell: His parry, Neutralizer, is a simple b+1 motion that can harmlessly deflect almost any high attack, including combos.
* NotSoAboveItAll: In his ''Tag 2'' ending, after having a dick-measuring contest with Jinpachi over who is more immortal than the other, Dr. Bosconovitch offers to give them both cool cyborg implants. Wang initially rejects the proposal out of hand, but can later be seen joining the others in their enthusiasm for the idea.
%%(ZCE - needs explanation - what would they say?)* OldMaster: Ask the likes of Lei Wulong, Marshall Law, Feng Wei, Heihachi Mishima, Julia Chang...
* StudentAndMasterTeam: Tries to set these up with two characters. The first was Lee Chaolan, the second was Ling Xiaoyu.
[[/folder]]

[[folder:Anna]]
!!Anna Williams
[[quoteright:476:https://static.tvtropes.org/pmwiki/pub/images/anna7_8.png]]
[[caption-width-right:476:[[ProudBeauty Scarlet]]]]

->''Come over here, let me talk to you real close...''

->'''Origin''': UsefulNotes/{{Ireland}}
->'''Fighting Style:''' ''Assassination Arts rooted in UsefulNotes/{{Aikido}} and Koppo''
->'''Appears in:''' ''1''-''3'', ''5''-''6'', ''7'' (DLC), ''Tag''-''Tag 2'', ''Death by Degrees''

-> '''Voiced by:''' Creator/YumiTouma ''(1-3)'', Lenne Hardt (''5''; All Instances, ''6''-current; Battle Voice Only), Creator/TaraPlatt (''6''; Scenario Campaign Only, 7: Fated Retribution; Intro & Win Poses Only), Creator/AkenoWatanabe (JP, ''Anime/TekkenBloodVengeance'')

->Nina's sister. They still don't like each other. She has hated her father and sister ever since he disowned her for not following in the family's assassin career, preferring a normal lifestyle, and favouring Nina after she embraced it. Even after her father's death, her hatred of Nina only escalated in violence, until they tried to off each other with heavy weaponry. Determined to settle it at the 2nd tournament, they were interrupted and captured during their bout. After hearing Nina would be used as a guinea pig on a cryo-sleep experiment that'd keep her young, she demanded to be subjected as well.

->20 years later, Anna awakened alongside Nina and discovered she was amnesiac. She got to her during the 3rd Tournament, but she eventually disappeared after recovering part of her memories, including how much she hated her guts. Anna gave up and went on with her life until Nina came back to see her, recovering her remaining memories and setting their rivalry off once again.

->Later, upon hearing about Nina's role in the Mishima Zaibatsu as Jin's bodyguard, Anna sought out G Corporation's new CEO, Kazuya, and assumed the same role to him, eagerly awaiting the Mishimas' inevitable confrontation and that of her and her sister's as well.

->After the events of ''6'', Anna falls in love with, and eventually decides to marry, a member of G Corporation. Said member was also a high-ranking mafia executive whom Nina assassinates. Nina had disguised herself as Anna and killed her lover at the altar. Anna dons a black funeral gown and is on a RoaringRampageOfRevenge against her sister again.

----
* ActionFashionista: Has the most elaborately feminine costumes out of all the female characters, with outfits ranging from dresses to fur coats.
* AdaptationalVillainy: Every animated work or spinoff game flips the dynamic between the Williams sisters, turning Anna into the more icy and evil sibling when in the main series Nina is always the ''much'' bigger bitch of the two.
* AlwaysSecondBest: Considered to be this to her sister, who is considered better than Anna at almost everything.
* AssKicksYou: Her new move in Tekken 6, "Aphrodite's Scorn", will send you flying.
* BashBrothers:
** Surprisingly, given their intense rivalry, in Anna's ending in ''6'' she and Nina double-team a thug who pulls a knife on Anna.
** In the live-action film, their rivalry is completely omitted, and they both serve as assassins [[TwinThreesomeFantasy and lovers]] to Kazuya.
* BerserkButton: Button #1 is getting in the way of establishing her superiority over Nina. Button #2 was discovered by Miguel and Julia by calling Anna an "old hag".
* {{BFG}}: Anna is heavily associated with rocket launchers. She is shown prominently wielding one in artworks and outside the game's context. She finally gets to use it in her Rage Art and win poses in ''Tekken 7''.
* {{Bodyguard Babe|s}}: Opposite to Nina serving as a bodyguard for Jin, Anna rushes to Kazuya's side to counteract her.
* ButtMonkey: Anna has never officially defeated Nina ''once''; in many endings (including her own), she is often on the receiving end of some humiliating misfortune.
* CainAndAbel: It's debatable as to who is the Cain and who is the Abel between the Williams sisters. While Anna is TheUnfavorite and is AlwaysSecondBest, she is the lesser evil compared to Nina, preferring humiliation to outright sororicide, unlike her sister.
* CleavageWindow: Her default outfit is a qipao with the top closed around the neck to make this.
* ClothingDamage:
** Inflicts this on Nina in her in ''T5'' [[https://www.youtube.com/watch?v=H9Loo3PPIl0 ending.]] As Nina tries to cover up (and fails) a {{Sexophone}} plays. [[DistractedByTheSexy Oh my]].
** In Blood Vengeance, a scuffle between Anna and Nina results in the former's tights being ripped.
** In ''Tekken 7'', you can knock off her funeral veil.
* CloseRangeCombatant: Like her sister, Anna is at her best up close, owing to a myriad of damaging options that bolster her pressure and comeback potential, ranging from her shared Uppercut to Jab (df+1,2) string with Nina, a very oppressive low in Wine Opener (df+4) that leaves her at a significant advantage on hit, a strong, plus-on-block Homing high in Executioner (f,F+2), and an unseeable low launcher in Right-Handed Sweep (FC df+2), among other moves.
* CoDragons: With Bruce to Kazuya in ''Tekken 6''. She acts as G Corporation's second-in-command, while Bruce leads the army.
* CombatPragmatist: A good number of her moves are underhanded techniques, such as one of her throws where she pulls her opponent to the ground then gives them a [[GroinAttack mean kick to the pelvis]] from behind. Then there's her [[DesperationAttack Rage Art]] in ''7'' where she throws knives at her opponent before knocking them into the air with a bazooka and shooting them.
* CombatStilettos: [[KickThemWhileTheyAreDown With the same ground-stomping ability as Nina]].
* ContinuitySnarl: Nina's Japanese ''Tekken 3'' profile says that she and Anna were forcefully put in cryo-sleep for 15 years until Ogre being unearthed released his evil spirit and woke them up, whereas Anna's says that they willingly participated in it for 19 years until they were woken up by Ogre but not during the initial excavation that freed him. ''Tekken 4'' partially takes Nina's profile as the canon one as her prologue says she was woken up 15 years later to fight in the tournament, [[{{Retcon}} but removes Ogre as the reason she woke up]]. Supposedly Anna was woken up at the same time for the same reasons.
* ContraltoOfStrength: From ''6'' onwards in her intros and win poses, she has a rather deep voice, courtesy of Creator/TaraPlatt.
* DeadpanSnarker: Much of her dialogue with Alisa (or her general dialogue) in Scenario Campaign is fatigued and withering in tone.
* {{Determinator}}: ''Nothing'' will stop her from going after Nina.
* DivergentCharacterEvolution: Eventually, however, her style began to incorporate more power moves and mixup options, making her more suited to Nina players who prefer an aggressive style, more focused on explosive power, and less on poking. While Nina boasts a safe offense at the expense of being DifficultButAwesome, Anna is all about high-risk, high-reward mixups while being a SkillGateCharacter by comparison.
* TheDogBitesBack: During the intro sequence of ''Tag 2'', Anna offers the same forgiving hand to Nina just as she did in her ''Tag 1'' ending...only this time, Anna pulls Nina into an armlock and shoves her sister towards the opposing tag team. By the time Anna appears in ''Tekken 7'', she makes it clear that she's ''done'' with her sibling rivalry with Nina, and intends to kill her sister for murdering Anna's fiance before their wedding.
* {{Dominatrix}}: She does have that vibe, as her ''[=T5=]-6'' victory pose has her sitting on her defeated opponent.
* TheDragon: To Kazuya in ''6'', just to contrast Nina being that of Jin.
* DragonLady: A rare example of a white woman portrayed as such. She may be Irish, but she sports the qipao (starting in ''5''), the killer legs, the [[TheVamp dangerous sexual aura]], and (due to being an assassin) more than enough killer instinct.
* FamilyUnfriendlyDeath: In ''The Motion Picture'', she's ''mutilated'' by an Alex clone.
* FeminineWomenCanCook: According to WordOfGod, Anna taught herself how to cook when she was young to be better than Nina at something. Sadly, her father rebuffs her saying that cooking has no place in the [[ProfessionalKiller family business]].
* FlechetteStorm: Uses throwing knives in her Rage Art in ''7''.
* FlorenceNightingaleEffect: Her bio in ''7'' mentions that she first met her fiance while she was injured in combat and the man helped nurse her back to health.
* FinalBoss: In the spin-off game ''Death by Degrees'', she's the last boss Nina faces and by far the toughest - before the fight starts you can hide to ambush Anna and have enough time to hit her with at least one [[OneHitKill X-Ray move]] which does a lot of damage, but she'll still have a ton of health left.
* GlassCannon: Less so from a health standpoint (her values are the same as everyone else's), but more just her general playstyle. If played well, she can very quickly end matches owing to her high damage output and devastating mix-up options (i.e., her very damaging Stalker Repellant - db+3+4,3, and Ice Sickle - d+2), but do poorly and her lack of safe on block options and subpar range will come back to bite you ''hard''.
* GorgeousGaijin: Just like her sister, she's Irish and very beautiful. Unlike Nina, she takes every opportunity to flaunt her beauty.
* GroinAttack: One of her most well-known moves is a stomp attack in which she'll grind her heel for extra punishment if it hits a prone opponent. Given how characters tend to fall in the games, she's usually digging her CombatStilettos into their naughty bits. She also has a throw where she pulls her opponent to their knees behind her then delivers a powerful kick to the pelvis before they're able to stand up. She also has a cruder example with one of her normal throws, Cruel Punishment (1+3).
* HeadTurningBeauty: A trait she shares with her sister, to the point where in some endings guys will come onto Anna first when the William sisters are hanging around together. Marduk got lust at first sight of her and tried to carry her off when he knocked her out in his storyline.
* HiddenDepths: Her manual profile for the first game suggests that she's a fan of Jerry Mouse from ''WesternAnimation/TomAndJerry'', which reflects her SiblingRivalry with Nina (who likes Tom Cat) well. Though ironically, she typically loses against Nina, unlike Jerry.
* HumanPopsicle: Same as Nina. In fact, she subjected herself to the same studies as Nina, due to jealousy of Nina being able to keep her youthful looks, as well as the implications that she'd [[AwLookTheyReallyDoLoveEachOther feel lonely]] without [[WorthyOpponent her sister]]. Strangely, she doesn't lose her memories in the process, unlike her sister.
* HyperspaceArsenal: You have to wonder where she stores her bazooka before bringing it out just for her Rage Art...
* ImprovisedWeapon: One of her Item Moves in ''6'' has her kicking her shoe at an opponent as a projectile.
* IneffectualSympatheticVillain: Anna is not the nicest person on the planet but you really have to feel sorry for her with all the mistreatment Nina gives her.
* InformedAbility: Her Japanese Tekken 2 profile says she knows some Mishima combat karate, but she never had any Mishima related move at any point.
* IJustWantToBeLoved: According to Harada, due to her troubled upbringing and status as TheUnfavorite, Anna has a tendency to value those who show her affection. This is the reason why Anna fell in love with the man who would become her fiance for he treated her with kindness after she was injured during a mission.
* IJustWantToBeNormal: Unlike her sister, Anna doesn't really have much interest in being an assassin as their father had wanted. The only reason why she's even one in the first place is to prove herself better than her sister.
* JigglePhysics: It's especially prominent during one of her win animations where she shakes her breasts tauntingly at her defeated opponent.
* JerkWithAHeartOfGold: Whilst not very nice in general, in ''Tekken 3'' when Nina had lost all her memories, Anna tried her best to stop her from becoming an assassin again (unfortunately, she failed). On that topic, if she was willing to give herself up for cryogenics whilst her sister was undergoing them, she must care about her at least a little, and she's the one who is more likely to offer a truce with Nina and end their feud.
* KickingAssInAllHerFinery: If her trademark qipao has anything to say about it. Doubly so in ''7'' with her widow's dress.
* KickThemWhileTheyAreDown: Similar to Nina's. As a bonus, their special Tag throw in ''Tag 2'' ends with the both of them doing this to the opponent while they glare at each other!
* KinkySpanking: In her Story Mode fight against Lee in ''5'', a victorious Anna will sit on his back and repeatedly spank him, wanting Lee to "squeal like a little piggy".
* LadyInRed: Anna's red qipao is her trademark outfit. She wears a red satin dress in the first game and ''Tekken Tag Tournament 1''. Her ending in ''6'' has her in a red mini dress.
* LadyOfWar: Her fighting style is much more graceful and flashy than her sister's. It also helps that she moves with an elegant, ladylike grace.
* ALighterShadeOfBlack: Anna isn't what you call a nice person, but she still is far more sympathetic than Nina. According to Harada, Anna is empathetic and values those who show her affection due to her troubled upbringing. Even her bio in ''7'' is her grieving the loss of her fiance whom Nina assassinated.
* MovesetClone: Anna started off as a clone of Nina with Law's somersault and a few other additions.
* MsFanservice: The most prominent example in the series. Her classic red dress alone has a CleavageWindow and shows most of her butt and legs, and her ''Tag 2'' picture has her flashing as much of her ass as the artists could get away with. Her most famous win animation has her shaking her boobs tauntingly. And then, of course, there's ''The Motion Picture'' where she gets a shower scene and shows her bare breasts.
* NaughtyNurseOutfit: Her "nurse" customization theme in ''6''.
* NoblewomansLaugh:
** One of her win poses has her laughing her head off while seated on her opponent's back!
** In ''Tag 2'', she does lets out a haughty chortle after the player performs her "Witch Mask" [[https://youtu.be/BlY7LL9QVew item move]].
* NotEvenBotheringWithTheAccent: Same case as her sister; there's no hint of an Irish accent.
* OlderThanTheyLook: Just like her sister, she appears to be a young woman despite being around her forties, thanks to the effects of cryo-sleep.
* PetTheDog:
** Anna's rarely-seen compassionate side surfaces in ''3'' when she makes a legitimate effort to help Nina regain her memories and try to prevent her from becoming an assassin again. And she has no plans to kill Nina, since that would constitute only one victory against her numerous losses.
** Both she and Nina have the same role-reversed ending in the first ''Tekken Tag'', where one sister extends a forgiving hand to the other. Poor Anna's the only one who's sincere about making nice, since ''both'' variations end with [[KickTheDog her receiving a painful armlock from Nina]].
* ThePiratesWhoDontDoAnything: Anna is an assassin by trade but almost none of her appearances have her acting as one, and the few times she does she fails to eliminate her target. In ''Tekken 2'', for instance, Anna works as Kazuya's bodyguard to protect him from Nina, and while being a bodyguard and assassin may have some overlap in the skillset they are not the same thing. It's telling that while Nina's story prologue in ''5'' describes her as a ruthless assassin, Anna's describes her as "a woman who always fought with her sister Nina".
* PoweredArmor: For some odd reason, Anna is seen wearing a combat suit in ''Death by Degrees''.
* PrettyInMink:
** She gains a fur coat as an alternate outfit in ''3''.
** She receives another fur coat in ''6'', which is greatly toned down in audacity.
* ProfessionalKiller: She uses guns, knives and feminine wiles to dispose of her targets.
* ProudBeauty: Unlike Nina or other females in the series, Anna ''knows'' she's stunningly attractive and also fond of posing suggestively and flaunting her beauty at every chance she gets.
* RedBaron: ''2'' gives her the nickname "Scarlet Lightning".
* RedOniBlueOni: The red to Nina's blue. Her attitude contrasts to that of her sister in which Anna has a flirtatious and less serious personality compared to Nina. This is even reflected in their clothing, with Nina wearing deep blue or purple while Anna usually wears red.
* ReligiousAndMythologicalThemeNaming: She has three moves whose names reference Greek mythology; "Aphrodite's Scorn", "Artemis Arrow" and "Stryx".
* SatelliteCharacter: Whereas Nina generally gets stories independent from Anna, the same can't be said for Anna, as her stories are mostly about Nina. It's to the point that life-changing decisions, such as putting herself in cryo-sleep in ''2'' was so she's not old by the time Nina wakes up, and joining Kazuya in ''6'' was to oppose Nina. [[spoiler: Anna in ''7'' became tired of all the fighting and tried to get married to a G-Corp soldier she met, but then a target Nina killed turned out to be the man Anna was going to marry [[StatusQuoIsGod so now her hate for Nina is stronger than ever]].]]
* SkillGateCharacter: Compared to the DifficultButAwesome Nina, Anna by comparison is much easier to play overall. Her combos are relatively straightforward and damaging, and most of her key moves don't have much in the way of an execution barrier (beyond maybe her Assassin's Dagger - qcf+1 - being necessary to optimize her damage output). However, against a seasoned ''Tekken'' player (and/or someone who knows the matchup), it can be quite an uphill battle, owing to her very high-risk options and poor range and punishment.
* ShakingTheRump: One of her taunts. This has a brief stint in the console version of ''3'' as an in-game taunt (and it can even stun opponents if her butt hits them, leaving them open for combos), but was removed from her moveset in later games.
* ShipTease: With Lee Chaolan. The two of them flirt in Anna's Arcade Mode in ''5'' (though each one humiliates the other should one of them defeat the other), and are on friendly terms with each other in their respective Scenario Campaigns in ''6'' as well as the non-canonical ''Blood Vengeance'' movie. They were even lovers in ''The Motion Picture''.
* ShowerScene: In her first ending scene Nina takes a photo of her naked. She also has one in ''The Motion Picture'', showing her fully nude.
* SexyBacklessOutfit: Her 2P costume in ''Tekken 6'' becomes this should you remove her fur coat.
* SexySlitDress: In contrast to her cold-hearted, no-nonsense sister, Anna is flirtatious and seductive. She also tends to wear tight-fitting dresses, usually a Qipao, with slits to show off one of her legs.
* StanceSystem: ''6'' adds the Chaos Judgment stance to her movelist, where she raises her left foot and stands on her right. Aside from giving her several moves, it also has an automatic launch parry if you try to hit her with a low.
* {{Stripperific}}: She's got a lot of sexy clothing for a contract assassin...
** Her special "Octopus" outfit in ''Tag 2'' [[http://25.media.tumblr.com/tumblr_m8s0kr2fWx1r6c2k5o1_1280.jpg definitely]] [[https://i.ytimg.com/vi/K92OPtxPB9M/maxresdefault.jpg is the biggest offender]].
** There's her [[https://www.fightersgeneration.com/nf5/game/tekken7/anna-williams-tekken7-viper-set-screenshot.png "Viper" outfit]] in ''7''.
* SupremeChef: Anna is noted to be the best at cooking out of all the characters in the franchise, having been self-taught as another attempt to one-up her sister.
* TheTease: Starting in ''5'', one of Anna's most known pre-match intro poses has her seductively beckoning her opponent with her hand while saying to them, "Come over here, let me talk to ya real close". The same animation is used for her "ki charge" (pressing all four attack buttons simultaneously).
* ThrowTheDogABone: Anna's ending in ''Tag Tournament 2'' has her fending off assassination attempts from Nina, Zafina and Kunimitsu all at once while attending a red carpet event.
* TomboyAndGirlyGirl: The Girly Girl to Nina's Tomboy. It's most prominent in their outfits; it took Nina until ''7: Fated Retribution'' to wear a dress, and even then, it appears to be a disguise (and is Anna's wedding dress at that!). Meanwhile, Anna's costumes range from provocative dresses to short shorts that accentuate her features.
* TookALevelInBadass: She's practically leading armies going by ''6'' and ''Anime/TekkenBloodVengeance''. In this [[https://www.youtube.com/watch?v=eGkBxZUlm5c video]], displaying her new moves as ''Tekken 6'' came out, she's shown to be ''much more dangerous''.
* TookALevelInJerkass: In ''Anime/TekkenBloodVengeance'', although its canonicity is still up for debate. Also ever since her return in ''5'', Anna has been more aggressive and looks less like a victim of Nina's cold-hearted attitude, though even that becomes downplayed in ''7'' given her backstory in that game.
* TrueBlueFemininity: Her player 2 outfit in ''1'', ''2'', ''3'' and ''Tag Tournament'' is a blue variation of her red dress. In ''[[UpdatedReRelease Dark Resurrection]]'', her qipao's default color is blue instead of red. ''5'' gives her a blue suit jacket and miniskirt as her player 2 outfit.
* TheUnFavorite: When she and Nina were little, their father Richard spent more time with Nina and neglected Anna, fueling her jealousy towards Nina and thus sparking a ''fierce'' sibling rivalry between her. Anna was closer to her mother though.
* VaporWear: Her ''Tekken 7'' outfit is actually very little in the way of coverage. It only covers the naughty bits, with most of her torso visible through an extremely sheer layer of fabric, and her legs are only covered in a strange set of high heels that extends up around her leg in an ornate pattern. She still has on underwear though, since this is only a "T"-rated game.
* VillainousUnderdog: The "villainous" aspect [[AntiVillain is debatable]], considering her rival and sister Nina have fewer redeeming qualities than Anna does. Still, Anna worked for Kazuya while Nina worked for [[ALighterShadeOfBlack Jin]]. While Anna has the resources of G Corporation, she's never able to defeat her sister in canon.
* YankTheDogsChain: After years of feuding with Nina, Anna decided to give up her career as an assassin and live happily with her fiance in retirement. And then her fiance gets murdered by Nina on their wedding day, reigniting the sisters' feud.
[[/folder]]

[[folder:Ganryu]]
!!Ganryu
[[quoteright:499:https://static.tvtropes.org/pmwiki/pub/images/ganryu7.png]]
[[caption-width-right:499:[[StoutStrength Now Or Never]]]]
[[caption-width-right:350:[[labelnote:Classic Design]]https://static.tvtropes.org/pmwiki/pub/images/ganryu_ttt2.png]][[/labelnote]]

->''Dosukoi!''

->'''Origin''': UsefulNotes/{{Japan}}
->'''Fighting Style:''' ''SumoWrestling''
->'''Appears in:''' ''1''-''2'', ''5''-''6'', ''7'' (DLC), ''Tag''-''Tag 2''

-> '''Voiced by:''' Creator/BanjoGinga (1), Creator/TakashiNagasako (2-Tag), Creator/HidenariUgaki (5 onward, JP; Bloodline), Creator/PaulStPeter (EN, Blood Vengeance; credited as George C. Cole), Earl Baylon (EN; Bloodline)

->A sumotori. In the first game, he walks into the tournament as a greedy, corrupt man, looking only for riches and glory. This is where we learn that Yoshimitsu is a big fan of good, clean sumo: and thus, Ganryu gets thrashed by him for his misdeeds in the tournament. He, however, falls instantly for another contestant he just saw: Michelle Chang.

->When the second tournament rolls around, he's working for Kazuya as a thug for hire. Rumors said he begged Kazuya to set things up so he could confess his love to Michelle. He fails to fulfill his orders. He then confesses his love to her. And that fails too.

->Afterwards, it looks like Ganryu ''finally'' learns his lesson, quits being a bad guy, and works his ass off to create and maintain a successful sumo stable in Hawaii. He then sees Julia Chang in the fourth tournament and falls in love again. When he finds she's on a quest to revitalize her forests, he decides to come in and 'help', hoping he can get a chance to confess his affection. [[RunningGag Unsurprisingly]], that fails ''once again''.

->In order to forget about Julia, Ganryu started a restaurant called "Chanko Paradise". To advertise his restaurant, he enters the King of Iron Fist Tournament 6.

->He returns in the third season of ''Tekken 7'', now sporting a beard and ceremonial Japanese garb. Noticing Julia's live streaming efforts, Ganryu decides to become a streamer himself to support her efforts and once more attempt to show his love for her.

----
* AbhorrentAdmirer: He's not exactly ugly, but he often oversteps his boundaries in regards to his affection for the Changs, trying to get Michelle's affection ''1'' and ''2'', and does the same with Julia in ''5'' and ''6'', without good results. By ''7'', Julia has finally had enough, as evidenced by a hidden in-match interaction where she delivers a slap to Ganryu that deals severe damage to him.
* AdaptationOriginConnection: He appears in ''Bloodline'' as a security guard for the Mishima Zaibatsu, bringing Jin to Heihachi after the former tries to sneak into the Zaibatsu's headquarters.
* BigBeautifulMan: He's got his admirers -- including (very surprisingly) Lili de Rochefort, who has a special penchant for his bushy eyebrows.
* ButtMonkey: He never gets what he wants throughout the series. Heck, in his ''6'' ending, he gains the Devil's powers, but can't even fly! This carries over into ''Tag 2'' as [[BrickJoke his item move]].
* CowardlyLion: Manifests several times in Scenario Campaign. Makes sense when you realize he entered the tournament to promote his restaurant, not expecting to be dragged into Lars and Alisa's battle against the Zaibatsu and G Corporation.
* DivergentCharacterEvolution: When he debuted, most of his moves were ripped from Jack. As the series goes on though, Ganryu's entire moveset is replaced with more original Sumo moves.
* DoggedNiceGuy: Definitely not to Michelle, but to Julia, he is. His later actions after his return are often motivated to impress her, like retrieving the reforestation data she desperately needs or supporting her streaming channel by (accidentally) donating all his earnings.
* GoodScarsEvilScars: Has a small scar on his forehead.
* {{Greed}}: At least in ''1'', he has a pretty strong gambling addiction. Though there's no actual ''official'' source about that, as far as it's known.
* {{Heel}}: Acted as one while he was a rikishi (fire breathing and other stuff). Thing is, unless we're talking comic sumo, you are ''not supposed to do that''; ceremony is ''extremely'' important in sumo, and between this and his gambling addiction, you can see why the sumo federation denied him his yokozuna promotion. This is probably connected to TruthInTelevision; about the time the first Tekken was published, scandals were cropping up in the sumo establishment about fight fixing. Admittedly, the case ''there'' was to guarantee that rikishi in a certain type of match set would come out at least 8-7 (i.e. more wins than losses); the fixes were almost always of the sort where a rikishi with an 8-6 record (i.e. guaranteed to have the necessary win majority) would take a fall to a 7-7. Not so much about wealth as glory, but Ganryu in ''1'' can perhaps be thought of as this corruption's logical conclusion.
* HeelFaceTurn: Ganryu is a villain in ''1'' and ''2'', but when he returns in ''5'', it's revealed that he has decided to forego his corrupt methods, clean his name in the sumo business to at least attain ozeki rank and make more efforts in honest living from normal sumo stable to a restaurant chain. He does not involve himself with most bad guys' business anymore.
* MayDecemberRomance: Has Ganryu noticed how much younger Julia is than him? Or that this might be a ''big'' reason why she isn't interested in him?
* MightyGlacier: He's a sumotori, so this is a given. He's slow, but packs a mighty punch.
* MovesetClone: Ganryu started as a clone of Jack, with some sumo-themed, unique moves of his own.
* TheMunchausen: In ''5'' and ''6'', he doesn't miss too many opportunities to gloat that his opponent is about to learn first-hand the prowess needed to be a yokozuna, and why only 69 rikishi ever made it that far. One little problem: Ganryu ''isn't'' one of those rikishi: his attitude led to him being denied the ascension. He'd been the youngest ouzeki to date, yes. But never yokozuna...
* NoCelebritiesWereHarmed: Being an arrogant, dishonored sumo champion who gets into martial arts and later is somewhat redeemed in his art, he's based on Wrestling/KojiKitao. Furthermore, his second outfit from the first game is a white gi, just like the one worn by Kitao in pro wrestling and MMA.
* TheOneWhoWearsShoes: Downplayed. He wears ankle wraps, which is actually more than actual sumotori wear, as they compete barefoot. However, his second outfit in ''1'' has him wearing a white gi without them. In ''7'', his new outfit sports a pair of sandals.
* OutOfFocus: Compared to the rest of the cast introduced in the first game, he has skipped out on no less than three main series games thus far, with no direct successor to his style either. Justified due to the series' producer admitting to him being one of if not the least popular characters in the series.
* ProductPlacement: In-universe; the logo for his restaurant, "Chanko Paradise" appears a lot in ''Tag 2'', and even features in ''Tekken 7'''s Arena stage.
* StoutStrength: Has a thick belly, though unlike many real-life sumo wrestlers, he seems to have comparatively little fat.
* ThrowTheDogABone: Ganryu has been treated as a joke for years by other fighters; he never got Michelle's attention due his corrupt ways back then, and even going straight didn't manage to impress her daughter, Julia (who's now the target of his affections), either. But then Lili happened. When she fought him in her story, she was enamored by his eyebrows since they reminded her of her father.
* TimePassageBeard: His return in ''7'' is accentuated by adding a large patch of fuzzy facial hair that gives him a more rugged look than before.
* UnderwearOfPower: A ''mawashi'' or sumo loincloth.
* VerbalTic: Prominent in ''Tag 2''; he usually ends his sentences with "De gowasu!"
[[/folder]]

[[folder:Kunimitsu]]
!!Kunimitsu
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/473px-Tekkentag2_kunimitsu_6797.png]]
[[caption-width-right:350:[[TheStarscream Traitorous Female Ninja]]]]

-> ''[[TheQuietOne Prepare.]]''

->'''Origin''': UsefulNotes/{{Japan}}
->'''Fighting Style:''' ''[[{{Ninja}} Manji Ninjitsu]]''
->'''Appears in:''' ''1''-''2'', ''Tag''-''Tag 2'', ''Revolution''

-> '''Voiced by:''' Shiho Kikuchi (2, Tag), Creator/MegumiToyoguchi (Tag 2)

->A ninja who used to be part of Yoshimitsu's Manji Clan, until she started stealing for herself and was thus kicked out. The first tournament saw her trying to steal Michelle's MacGuffin pendant, but Michelle smacked her away.

->After working as an air conditioner repairninja, she heard about her grandfather's unfulfilled desire to replicate Yoshimitsu's katana. Knowing the old man has little time left, she enters the second tournament to snatch it out of Yo-man's hands. [[spoiler: She fails for a second time and decided to retire from being a thief, eventually settling down and having a daughter with a fellow shinobi.]]

->She finally, ''finally'' returns to playable action come the console release of ''Tekken Tag Tournament 2'', following a 10+ year absence from the series.

-> As of ''Tekken 7'', [[spoiler: her daughter [[LegacyCharacter takes up the role.]] See the [[Characters/Tekken7 that game's character page]] for info on the second Kunimitsu.]]

----
* AntiVillain: Beyond her EvenEvilHasLovedOnes entry, she's really a tame antagonist that is too greedy for her own good and unable to fight her impulses to steal weapons and valuables, and not even very good at that until finally [[ThrowTheDogABone one-upping Yoshimitsu]] in ''Tag Tournament 2'' enough to be complimented for it. Compared to most other villains in the series, especially [[ItsPersonal Yoshimitsu's real rival in Bryan]], she's hardly even a villain.
* BadassFamily: [[spoiler:Her husband and daughter are also ninjas. The latter would eventually become her successor.]]
* TheBusCameBack: Over 10 years of absence and finally she returns in 2012's console release of ''Tekken Tag Tournament 2''.
* BreathWeapon: One of the new tricks she picked up for ''Tag 2''.
* CoolMask: She sports of ''kitsune''-themed half-face mask.
* DeceptiveDisciple: She was kicked out of Yoshimitsu's clan.
* DivergentCharacterEvolution: Started out as a (seemingly male) carbon-copy of Yoshimitsu (with a different weapon). As of ''Tekken 2'' and the first ''Tag Tournament'', her design changed to become more obviously female while still fighting very similarly to Yoshimitsu. As of ''Tag Tournament 2'' there's no longer any mistaking one ninja for the other.
* EvenEvilHasLovedOnes:
** Her reason for wanting to steal Yoshimitsu's sword isn't because of her own personal gain, but because she wishes to please her dying grandfather, which is kinda heartwarming in a mercenary sort of way.
** [[spoiler: She also seems to have a good relationship with her daughter judging by how the latter is seeking Yoshi's sword to cheer her up when her condition had worsened.]]
%%* EvilCounterpart: To Yoshimitsu.
* EvilRedhead: Of varying shades; her artworks and in-game models have her hair [[HairColorDissonance anywhere from]] pink to reddish-brown.
* EyeScream: [[http://www.abload.de/img/lib5815454nf40.jpg This glitch]] shows that her scars completely cover her eyes.
* TheFaceless: Well, without half a face as of ''Tag 2''; could be subverted via a glitch.
* FieryRedhead: As of ''Tag 2'', a redhead who breathes fire!
* GenderBlenderName: Kunimitsu is a masculine name. Justified, since it's implied to be a code name she adopted back when she was a part of the Manji Clan.
* GirlishPigtails: Unlike Xiaoyu, there isn't much that's girly about Kuni's attitude.
* GlassCannon: In ''Tag 1'' she's on the group of characters with 140HP, which's the lowest amount possible. Quite an odd decision when she played like a worse version of Yoshimitsu, and he had more HP.
* GoodScarsEvilScars: Appears to sport some burn marks on her face in ''Tag 2'', visible just below where her mask cuts off. In an interesting attention to detail, if her mask fails to load as a result of a bug, the scar textures do actually extend over her eyes and she fights with her eyes perpetually closed, confirming that she has suffered serious injury to her eyes.
%%* {{Greed}}: The reason she was kicked out of the Manji Clan.
* HandicappedBadass: Her mask in ''Tag 2'' exposes enough of her face to show some severe scarring around her eyes. [[http://www.abload.de/img/lib5815454nf40.jpg A glitch]] explicitly reveals that [[EyeScream she's actually blind]]. Although it can be inferred from looking at her mask, which doesn't appear to have any holes to see through. Her blindness has been confirmed by Namco in a video talking about ''Tekken 7'' Season 4's features [[spoiler:and Kunimitsu II's trailer]].
* HiddenDepths: Taking up a job as an air conditioner repairman is not what one would expect from a serious-minded kunoichi like her.
* HighlyVisibleNinja: As opposed to Yoshimitsu (who uses a very bizarre and unorthodox fighting style centered around mass confusion) or Raven (who employs a subtle and efficient form of Ninjitsu), Kunimitsu's fighting style in ''Tekken Tag 2'' is highly kinetic and full of spectacle. Kunimitsu's niche in ''Tag 2'' appears to be that of the ninja as commonly perceived by the media, such as in ''Manga/{{Naruto}}'' (for instance, one of her attacks has her producing fire from her mouth).
* HitboxDissonance: When she was first released as a DLC character in ''Tag 2'', her crouching position allowed her to [[https://www.youtube.com/watch?v=7PoZmhUxGFA avoid a significant number of mid attacks]]. From all appearances, this looks plausible, as, unlike every other character who lowers their torso to their knees, Kunimitsu gets down on one knee in her crouching position. However, Namco acknowledged this as a bug, and it was later fixed in a patch. (It was considered a bug because it gave Kunimitsu an advantage that no other character had; crouching should still leave you vulnerable to mid-attacks.)
* IneffectualSympatheticVillain: Though perfectly capable of making an honest living (her bio mentions she worked repairing air conditionier systems), Kuni's FatalFlaw is that she's just too greedy to stay legit. She's also not very good at the whole "thieving" thing, either; as both Michelle and Yoshimitsu's very much un-stolen treasures can vouch.
* MovesetClone: Kunimitsu started off as a clone of Yoshimitsu, with a few dagger attack moves of her own.
* TheQuietOne: Prior to ''Tag 2'' she never had any spoken lines in her endings, only battle grunts and yells in game; in ''Tag 2'' she does gain spoken lines in her pre-fight intros, but they're very brief (such as her quote above, "Prepare!").
* PutOnABus: She disappeared from the series after ''[=T2=]'' despite being Yoshi’s rival. The in-universe explanation for this was that she retired and eventually grew ill over time [[spoiler:leading to her daughter taking up her title.]]
* RetiredBadass:[[spoiler:She eventually retired from fighting after suffering humiliation due to failing to steal Michelle's pendant and Yoshi's sword. She eventually married a fellow shinobi and gave birth to a daughter who would eventually surpass her and take up her title]].
* ReverseGrip: How she wields her kunai.
* TheRival: To Yoshimitsu in ''Tekken 2''.
* SamusIsAGirl: In the very first Tekken, her cloning with Yoshimitsu went a bit too far when she also received the same voice as him. Also, her clothes were so padded that some players thought she was a he until Tekken 2 made her features more visible.
* {{Sarashi}}: Her ''Tag 2'' outfit reveals she is wearing one, befitting her kunoichi visual theme.
* SmokeOut: Some of her moves in the ''Tag'' games have her temporarily disappearing in a puff of smoke. One of the most impressive uses of this is when she teleports from her standing position to above it, slashing her opponent on the way down. Another has her bursting out from the ground!
* SingleStrokeBattle: One of her moves in ''Tag 2'' allows her to cut through her opponent while running. This also features in her ''Tag 1'' ending, in opposition to Yoshimitsu.
* StatuesqueStunner: According to her bio, Kunimitsu is listed at 5'8" which would be the tallest for female characters in the original bios. Despite this, in-game she is actually the shortest character in the Tag games.
* SpinningPiledriver: Her Chakra Drop is this.
* TookALevelInBadass: In her ''Tag 2'' ending, she successfully nabs Yoshimitsu's sword, [[ImpossibleThief while he's still holding it]]. Yoshi himself seems pretty impressed.
* UnknownRival: In Tekken Tag 2, mostly by virtue of not being [[AxCrazy Bryan Fury]]. Yoshimitsu hasn't forgotten about her altogether though...
* WorthyOpponent: Becomes one to Yoshimitsu in her ''Tag 2'' ending, after she [[ImpossibleThief steals his sword right out of his hands]], [[PetTheDog making him admit that she's greatly improved]].
[[/folder]]

[[folder:Heihachi]]
->[[Characters/TekkenHeihachiMishima See Heihachi's page]]
[[/folder]]

[[folder:Devil]]
->[[Characters/TekkenKazuyaMishima See Kazuya's page]]
[[/folder]]
[[Characters/Tekken1UnlockableCharactersUnlockable Characters]]
[[/index]]

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* AmplifiedAnimalAptitude: The first Kuma is labeled as a very intelligent animal capable of understanding the human language, "for unknown reasons". Bears are [[TruthInTelevision exceedingly intelligent]], having been estimated to have cognitive abilities comparable to great apes or even human toddlers. It certainly is conceivable that he could have learned how to understand human speech, and it surely wouldn't be the strangest thing to come out of the series so far.

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* AmplifiedAnimalAptitude: The first Kuma is labeled as a very intelligent animal capable of understanding the human language, "for unknown reasons".reasons" as Heihachi didn't take to teaching him until it was already revealed he was intelligent. Bears are [[TruthInTelevision exceedingly intelligent]], having been estimated to have cognitive abilities comparable to great apes or even human toddlers. It certainly is conceivable that he could have learned how to understand human speech, and it surely wouldn't be the strangest thing to come out of the series so far.


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* CharacterDeath: Died of old age, with his son succeeding him in ''Tekken 3''


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* TheRival: The original one to Paul before his death.


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* KilledOffForReal: Unambiguously killed off by Marduk by the time of ''Tekken 4'', he is succeeded by his brother in ''Tekken 5''.


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* WorfHadTheFlu: He was already retired by the time he ended up having a fight with Marduk, as he was dying from a disease he caught after ''Tekken 2'', making it rather easy for him to be taken down.
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->WordOfGod has clarified his status as "missing"/"in hiding".

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->WordOfGod has clarified his status as "missing"/"in hiding".->He's confirmed to have died of old age some time after ''Tekken 2''
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* DamselInDistress: Michelle was taken hostage by Heihachi before ''3'' begins, spurring Julia to enter the tournament to rescue her.
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* IdiotBall: She grabbed it firmly so Julia even has a reason to join the third tournament. In ''Tekken 1'' Heihachi's men killed her father, and ''3'' retconned ''2's'' events so Heihachi is the one who went after her pendant instead of Kazuya. Despite this, Michelle decided to travel to Japan to ask him why he wanted her pendant back in ''2'' to learn about its powers, and this led to her being kidnapped.

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* IdiotBall: She grabbed grabs it firmly so Julia even has a valid reason to join the third tournament. In ''Tekken 1'' 1'', Heihachi's men killed her father, and ''3'' retconned ''2's'' events so Heihachi is the one who went after her pendant instead of Kazuya. Despite this, Michelle decided to travel to Japan to ask him why he wanted her pendant back in ''2'' to learn ''2'', curious about its powers, and this led powers -- which leads to her being kidnapped.
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* UnknownRival: To Kazuya. This may actually be only due to the circumstance of Paul's involvement in the story since the original ''Tekken'' as he and Kazuya had a pretty epic battle before ''1''. However since Kazuya's a major player in the events of the series arc, Paul has to be kept busy elsewhere. It's also worth pointing out that even Paul's ''1'' profile says the rivalry is one sided.

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* UnknownRival: To Kazuya. This may actually be only due to the circumstance of Paul's involvement in the story since the original ''Tekken'' as he and Kazuya had a pretty epic battle before ''1''. However since Kazuya's a major player in the events of the series arc, Paul has to be kept busy elsewhere. It's also worth pointing out that even elsewhere, and as far back as the first game, Paul's ''1'' profile says notes the rivalry is one sided.

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* UnknownRival: To Kazuya. This may actually be only due to the circumstance of Paul's involvement in the story since the original ''Tekken'' as he and Kazuya had a pretty epic battle before ''2''. However since Kazuya's a major player in the events of the series arc, Paul has to be kept busy elsewhere.

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* UnknownRival: To Kazuya. This may actually be only due to the circumstance of Paul's involvement in the story since the original ''Tekken'' as he and Kazuya had a pretty epic battle before ''2''.''1''. However since Kazuya's a major player in the events of the series arc, Paul has to be kept busy elsewhere. It's also worth pointing out that even Paul's ''1'' profile says the rivalry is one sided.


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* IdiotBall: She grabbed it firmly so Julia even has a reason to join the third tournament. In ''Tekken 1'' Heihachi's men killed her father, and ''3'' retconned ''2's'' events so Heihachi is the one who went after her pendant instead of Kazuya. Despite this, Michelle decided to travel to Japan to ask him why he wanted her pendant back in ''2'' to learn about its powers, and this led to her being kidnapped.
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!!Armor King

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* ButtMonkey:
** If his constant failures in running his dojo and Chinese restaurant aren't sad enough, his son getting into a reckless motor accident practically buried him in a bottomless hole of debt.
** In ''8'', he has the, if not all, most appearances in other characters' endings, including his own, where he constantly runs into a heap of misfortune -- from having a tank turret bitch-slapping him out of a motorcycle (Bryan), almost getting sandwiched in the middle of a hand-to-hand drive by (Hwoarang), an armored van nearly crushing his face after its tires spontaneously bursts, causing him to pass out again (Paul), gets knocked out for interrupting a conversation (Lili), and finally in his own ending, he gets a bill for collateral damages caused by the Mishima Zaibatsu's war, one with so many zeroes that he ''straight up dies from a heart attack''.

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* ButtMonkey:
**
ButtMonkey: If his constant failures in running his dojo and Chinese restaurant aren't sad enough, his son getting into a reckless motor accident practically buried him in a bottomless hole of debt.
** In ''8'', he has the, if not all, most appearances in other characters' endings, including his own, where he constantly runs into a heap of misfortune -- from having a tank turret bitch-slapping him out of a motorcycle (Bryan), almost getting sandwiched in the middle of a hand-to-hand drive by (Hwoarang), an armored van nearly crushing his face after its tires spontaneously bursts, causing him to pass out again (Paul), gets knocked out for interrupting a conversation (Lili), and finally in his own ending, he gets a bill for collateral damages caused by the Mishima Zaibatsu's war, one with so many zeroes that he ''straight up dies from a heart attack''.
debt.


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* TheChewToy: In ''8'', he has the, if not all, most appearances in other characters' endings, including his own, where he constantly runs into a heap of misfortune -- from having a tank turret bitch-slapping him out of a motorcycle in Bryan's ending, almost getting sandwiched while Hwoarang and Jin are in the middle of a hand-to-hand drive by, an armored van nearly crushing his face after its tires spontaneously bursts, causing him to pass out again while Paul swerves his bike off the road, gets knocked out by Lili for interrupting a conversation between her and Leroy, and finally in his own ending, he gets a bill for collateral damages caused by the Mishima Zaibatsu's war, one with so many zeroes that he ''straight up dies from a heart attack''.
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** In ''8'', he has the, if not all, most appearances in other characters' endings, including his own, where he constantly runs into trouble -- from having a tank turret bitch-slapping him out of a motorcycle (Bryan), almost getting sandwiched in the middle of a hand-to-hand drive by (Hwoarang), an APC being nearly an inch away from crushing his face after its tires spontaneously bursts (Paul), gets knocked out for interrupting a conversation (Lili), and finally in his own ending, he gets a bill for collateral damages caused by the Mishima Zaibatsu's war, one with so many zeroes that he ''straight up dies from a heart attack''.

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** In ''8'', he has the, if not all, most appearances in other characters' endings, including his own, where he constantly runs into trouble a heap of misfortune -- from having a tank turret bitch-slapping him out of a motorcycle (Bryan), almost getting sandwiched in the middle of a hand-to-hand drive by (Hwoarang), an APC being armored van nearly an inch away from crushing his face after its tires spontaneously bursts bursts, causing him to pass out again (Paul), gets knocked out for interrupting a conversation (Lili), and finally in his own ending, he gets a bill for collateral damages caused by the Mishima Zaibatsu's war, one with so many zeroes that he ''straight up dies from a heart attack''.
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* GunFu: ''8'' has her incorporate a pair of pistols into her traditional moveset.

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* GunFu: ''8'' has her incorporate a pair of pistols into her traditional moveset.moveset, with various attack strings ending in her filling the opponent with holes.
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* MedicalRapeAndImpregnate: Nina absolutely didn't consent to having her cells harvested when she was put under and gestated to make Steve. Her glacial reaction to her son echoes this experience.
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->''Die in silence!''

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->''Die in silence!''
silence.''

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* ConservationOfNinjutsu: Whenever other characters have to fight a bunch of robotic mooks from G-Corporation, mass produced of the previous version of Jack (Such as Tekken 7 using a bunch of Jack-6's for a fight in story mode) will be used for it and they will all lose.

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* ConservationOfNinjutsu: Whenever other characters have to fight a bunch of robotic mooks from G-Corporation, mass produced of the previous version of Jack (Such as Tekken 7 ''Tekken 7'' using a bunch of Jack-6's for a fight in story mode) will be used for it and they will all lose.



* MechaMooks: The Jack-4s serves this role story-wise. They are also used as this in both ''Devil Within'' and ''Scenario Campaign''. In general their storyline targets them for this function, meant to serve as robotic infantry for high-risk situations (like bomb defusing or anti-terrorism applications). Their use in The King of Iron Fist Tournament is by and large a measure of their capability as pre-production prototypes. The Jack-6s serves this role story-wise in ''Tekken 7''.

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* MechaMooks: The Jack-4s serves They collectively serve this role story-wise. They are also used as this in both ''Devil Within'' and ''Scenario Campaign''. In general their storyline targets them for this function, meant to serve as robotic infantry for high-risk situations (like bomb defusing or anti-terrorism applications). Their use the G-Corporation across the series. Notably, whenever hordes of Jacks get sicced on the main characters, it's always a mass-produced version of Jack's ''[[SoLastSeason previous]]'' model that [[ConservationOfNinjitsu goes down in The King of Iron Fist Tournament is by and large droves]], while the most up-to-date design remains a measure of their capability as pre-production prototypes. The Jack-6s serves this role story-wise in ''Tekken 7''.unique character.


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* SoLastSeason: Whenever Jacks appear as mass-produced MechaMooks to be [[ConservationOfNinjitsu trashed by the main characters]], they use Jack's design from the previous game (e.g. ''Tekken 6'' uses Jack-5, and ''Tekken 7'' uses Jack-6), giving the current Jack design UniquenessValue.
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** In ''8'', he has the, if not all, most appearances in other characters' endings, including his own, where he constantly runs into trouble -- from having a tank turret bitch-slapping him out of a motorcycle (Bryan), almost getting sandwiched in the middle of a hand-to-hand drive by (Hwoarang), an APC being nearly an inch away from crushing his face after its tires spontaneously bursts (Paul), gets knocked out for interrupting a conversation (Lili), and finally in his own ending, he gets a bill for collateral damages caused by the Mishima Zaibatsu's war, with so many zeroes that he ''straight up dies from a heart attack''.

to:

** In ''8'', he has the, if not all, most appearances in other characters' endings, including his own, where he constantly runs into trouble -- from having a tank turret bitch-slapping him out of a motorcycle (Bryan), almost getting sandwiched in the middle of a hand-to-hand drive by (Hwoarang), an APC being nearly an inch away from crushing his face after its tires spontaneously bursts (Paul), gets knocked out for interrupting a conversation (Lili), and finally in his own ending, he gets a bill for collateral damages caused by the Mishima Zaibatsu's war, one with so many zeroes that he ''straight up dies from a heart attack''.
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** In ''8'', he has the, if not all, most appearances in other characters' endings, including his own, where he constantly runs into trouble -- from having a tank turret bitch-slapping him out of a motorcycle (Bryan), almost getting sandwiched in the middle of a hand-to-hand drive by (Hwoarang), is almost an inch away from having an APC's wheels crush his face (Paul), gets knocked out for interrupting a conversation (Lili), and finally in his own ending, he gets a bill for collateral damages caused by the Mishima Zaibatsu's war, with so many zeroes that he ''straight up dies from a heart attack''.

to:

** In ''8'', he has the, if not all, most appearances in other characters' endings, including his own, where he constantly runs into trouble -- from having a tank turret bitch-slapping him out of a motorcycle (Bryan), almost getting sandwiched in the middle of a hand-to-hand drive by (Hwoarang), is almost an APC being nearly an inch away from having an APC's wheels crush crushing his face after its tires spontaneously bursts (Paul), gets knocked out for interrupting a conversation (Lili), and finally in his own ending, he gets a bill for collateral damages caused by the Mishima Zaibatsu's war, with so many zeroes that he ''straight up dies from a heart attack''.
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** In ''8'', he has the, if not all, most appearances in other characters' endings, including his own, where he constantly runs into trouble -- from having a tank turret bitch-slapping him out of a motorcycle (Bryan), almost getting sandwiched in the middle of a hand-to-hand drive by (Hwoarang), is almost an inch away from having an APC's wheels crush his face (Paul), gets knocked out for interrupting a conversation (Lili), and finally in his own ending, he was presented a bill for collateral damages caused by the Mishima Zaibatsu's war, with so many zeroes that he straight up dies from a heart attack.

to:

** In ''8'', he has the, if not all, most appearances in other characters' endings, including his own, where he constantly runs into trouble -- from having a tank turret bitch-slapping him out of a motorcycle (Bryan), almost getting sandwiched in the middle of a hand-to-hand drive by (Hwoarang), is almost an inch away from having an APC's wheels crush his face (Paul), gets knocked out for interrupting a conversation (Lili), and finally in his own ending, he was presented gets a bill for collateral damages caused by the Mishima Zaibatsu's war, with so many zeroes that he straight ''straight up dies from a heart attack.attack''.

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