Characters: Super Robot Wars Alpha aka: Shin Super Robot Wars
This page is an index for characters who appear throughout the Super Robot Wars Alpha series. Due to the large number of individuals, this sheet comprises of those who make their debut in Alpha. For characters who debut in other Alpha installments, see the other pages list below.
The team responsible for the titular combiningsuper robot SRX ("Super Robot Type-X"), they made their debut in the ill-fated Shin Super Robot Wars and various other games, but have their stories refined in Super Robot Wars Alpha. In Shin and Alpha, they're labeled as characters from Choki Taisen SRX ("Super War Machine SRX") instead of "Originals", which suggests they were treated as a separate series (similar to The Lord of Elemental in the same game).Tropes common to multiple members of the team and their Humongous Mecha are:
R-2 Powered, along with Rai's earlier Schultzwald, to the Guncannon.
R-3 bears a strong resemblance to the GP-03 Dendrobium Stamen, especially when you compare the R-3 Powered to the Dendrobium Orchis. In addition, the GP-03 and R-3 share the same mechanical designer Hajime Katoki.
Combination Attack: "Formation R" with the R-1, R-2 Powered and R-3 Powered, "HTB (Hyper Tronium Buster) Cannon" with the SRX and R-Gun Powered and "Double T-Link Knuckle" with the R-1 and ART-1
Ryusei - Everywhere You Go by default, Hagane no Tamashi ("Soul of Steel") for the SRX and Hagane no Senjin ("War God of Steel") for the Banpreios. Also, several members from JAM Project sing his Leitmotifs. Additionally, Variable Formation, a remix of Everywhere You Go, triggers during Formation R or in-game events when the R Units combine into the SRX.
Rai - Ice Man, actually sung by legendary female singer MIO/MIQ, which is surprising since Ryōtarō Okiayu is an excellent singer and has sung many image songs, making it strange why he didn't sing this one.
Aya - Psychic Energy; in a rare case for SRW, it is sung by her respective voice actor.
Mai - Marionette Messiah, sung by Masako Iwanaga, rather than Ai Orikasa, another exceptional singer with many image songs to back her talent, but doesn't get a chance with this character.
Ingram - Time Diver; following a certain event, Emissary from the Void/Herald of Oblivion. Well-known singer Akira Kushida sings his Leitmotif.
Magikarp Power: In-universe, Ryusei progressively becomes more skilled as a pilot in subsequent sequels for the Alpha and Original Generation games. By the time he appears in Another Century's Episode: R, he's caught up with Kyosuke Nanbu in skill, while in Alpha 3 he's performing insane feats in little more than a custom R-Blade. In fact, he's likely the most skilled pilot Original Generation has to offer, but it takes him an entire series to showcase his full potential.
In-game, the "Telekinesis" pilot skill can make him this. At the start and the middle of the game, Ryusei is a fairly mediocre pilot; by the end, when his Telekinesis level is high enough, his evasion goes through the roof, to the point where the SRX is rendered a Lightning Bruiser, a rarity among super robots.
Although not as much as Ibis Douglas, Mai's got decent initial stats and doesn't get better than Viletta until she's leveled up a bit. In fact, players might relegate the R-Gun Powered to Viletta rather than her, as the former can use HTB Cannon in scenarios much earlier through Viletta's lower Will requirement. However, Mai's base attack power for the combination is significantly higher than Viletta's, which makes her FAR more useful, especially when playing the game on EX-Hard Mode.
Psychic Powers: With the exception of Rai, all members of the team are Psychodrivers in Alpha. Averted with Ingram and Viletta in Original Generation post Continuity Reboot, which serves as a plot point when Katina Tarask temporarily pilots the R-Gun in the first game. She's only able to because Ingram had it designed to be able to fire its Wave Motion Gun without a T-Link System so he could use it against his teammates later.
One of the recurring heroes in Alpha (actually debuting in Shin and improved in the Alpha series with some side stops in Super Hero Sakusen ("Super Hero Operations") and Super Robot Spirits along the way), Ryusei's the prime example of the Ascended Fanboy, especially on games and super robots in general, and is apparently uninterested in human girls, but swoons over girly-looking giant robots; he also has a sickly mother. His story, especially told in Original Generation, revolves around getting drafted into a super robot team, just because he's the champion (runner-up in the Animated AdaptationDivine Wars) of a video game competition, as the robots used by the military have similar controls. There, he learns real-life wars are completely different matters compared to video games. He's joined by fellow pilots Raidese F. Branstein and Aya Kobayashi and becomes the core member of the SRX Team.Despite the Face-Heel Turn of his commander, Ingram Prisken, he continues the project and successfully forms the SRX. He remains in The Federation, defending the Earth from various aliens and dissidents among The Federation, while not letting go of his otaku traits. Although Ryusei is absent in Alpha 2, he returns in Alpha 3, except he gets hit with Heroic BSOD after losing Aya against the invading Balmarians, and getting the SRX trashed. Despite this, he continues to fight and eventually gets to control the upgraded SRX "Altered" Banpreios and heads for the offensive against the Ze Balmary Empire.Worth noting is in Original Generation, he proves to be quite a stud, such as getting the attention of LatooniSubota and MaiKobayashi. Oddly enough, he actually responds to their attention, although probably not to the extent that they like.Aside from SRW, Ryusei has also appeared in Another Century's Episode: R, alongside Kyosuke and Masaki Andoh. He returns in the Second Original Generation.Ryusei's default mecha is the R-1, the core of the SRX. He, the R-1 and any Humongous Mecha he has previously used embody these tropes:
All Your Powers Combined: The R-1 Kai from Super Robot Spirit is R-1 with new GT-revolvers, R-2's Tronium engine, and its T-Link system enhanced with R-3's.
BFS: SRX's "Z.O. Sword" and Banpreios's "S.Z.O. Sword"
Big Brother Mentor: To Arado Balanga in Original Generation 2. Ryusei encourages Arado to make his own decisions to join them or go back to the Neo Divine Crusaders, rather than forcing him. After his Heel-Face Turn, Ryusei becomes this trope; Arado respects and admires him like a hero. This seems to be one of the only things Ryusei's in the sequel to do, other than the Mai sub-plot, making the player crack up and finishing off bosses with the SRX.
Interestingly, recent titles have mixed this up a bit further: it seems more and more likely Ryusei's well aware of Latooni and Mai's affections and to varying degrees feels similarly to both of them, but there have been hints he's deliberately avoiding the issue because he knows they're both somewhat emotionally vulnerable and isn't exactly keen on having to break someone's heart.
Deuteragonist: Of the Alpha series. Despite not being one of the actual Protagonists (see below), Ryusei still has a major presence and character arc through the series. In fact, he has just as much 'screen-time' as canon Alpha-Protagonist Kusuha (Kusuha did not appear in Alpha Gaiden while Ryusei did.)
In an Alpha 2Yonkoma, Ryusei's knowledge of super robots and how they work makes his Zondar form a dangerous opponent. A Zondarized-Ryusei has the Mazinkaiser's "Fire Blaster", and its version is so powerful that GaoGaiGar's "Protect Shade" isn't strong enough and needs support from Yuu and Hime Brains' "Chakra Shields" just to survive one blast. Also, despite having no (canon) knowledge of the Dygenguard until Alpha 3, Zondar!Ryusei not only remembers but is able to fully use the original weapons loadout, particularly the "General Blaster". He even uses it on Sanger Zonvolt in the Yonkoma.
Guns Akimbo, Swords Akimbo, Chainsaw Good: Of all the units Ryusei has ever used, the R-1 and ART-1 has dual pistols, the R-Blade (and its Alpha 3Ace Custom) carries twin blade tonfas and the ART-1 uses chainsaw tonfas. The R-1 Kai ("Custom") from Alpha Gaiden takes the first two tropes to the extreme with a pair of "Giant Tonfa Revolvers".
The Hero's Journey: His character arc conforms especially well to the Campbellian archetype.
"I honed my reflexes through years of video games!"
Jumped at the Call: In Ryusei's first appearance in Shin, Professor Hamaguchi orders him to sortie in the R-1, telling him not to press his luck since reinforcements will arrive soon. Ryusei has been waiting for this chance and isn't planning on not pushing his luck. His highly confident battle cry does little to inspire the staffers, but they have little choice but to leave it up to him. He beats up the aliens with backup from the Raideen, but Hamaguchi gives Ryusei a verbal chewing for pushing the experimental R-1 so hard, threatening to ground him if he pulls any more reckless stunts.
Leader Forms The Head: Played with - the R-1 is the head of the SRX, but Ryusei is not the leader of the SRX Team. However, once the SRX combines, control of the machine is performed by him.
Momma's Boy: Ryusei adores his mother Yukiko Date; it's the one thing that ranks higher than True Companionship and Humongous Mecha on his priorities. He was even going to enter the military to pay off her medical bills rather than go to college (even though he got "drafted", anyways). Subverted by the fact he's a Chick Magnet and his mother isn't in control over him, though he does still live with her. However, never mention you've experimented on Yukiko in her younger years at a Psychodriver lab or utter a death threat against her - Ryusei will kick your ass.
Series Mascot: Him and the SRX are pretty much this. Banpresto's logo is the SRX's visor, and its jingle is the Title Theme Drop of Ryusei's "Everywhere You Go" Leitmotif. However, he isn't the most iconic of the Originals, despite Banpresto's efforts to make him so; that title more likely belongs to Kusuha Mizuha, Sanger or perhaps Masaki.
Ship Tease: As much as Ryusei's the Ascended Fanboy, there's still a good amount of shipping from fans for him and Latooni or Mai.
What's interesting is neither side can claim a win yet: sure, Mai gets the Double T-Link Knuckle with Ryusei in Original Generation Gaiden, but Latooni gets a hug from him in The Inspectors (Animated Adaptation of Original Generation 2). Of course, there's always another option...
Him and Viletta spent a long time alone together in Alpha Gaiden. Who knows what went on other than training in that period...
Throwing Your Sword Always Works: R-1's strongest attack "T-Link Sword" generates an ornate blade out of pure energy, which he promptly throws at the enemy like a javelin. Driving home this point is that, despite being classified as a melee attack, it can't be used on directly adjacent enemies, despite being, you know, a sword.
We Need a Distraction: Before Scenario 29 of the Space Route in Shin, Londo Bell concocts a plan - create a diversion to let their forces sneak inside. The diversionary squad includes Ryusei, for whom making a big scene is a specialty.
The Lancer to Ryusei's "beatdown first, question later" attitude. A crack marksman, Rai's the designated pilot of the R-2. A heavy bombardment unit, in Rai's hands it becomes a menacing foe at any range, though of course Rai prefers to stay back to get the most use of its twin shoulder-mounted cannons, leaving the melee for Ryusei.Rai's the younger brother of Elzam von Branstein (or whatever he's calling himself these days), whom he had a rocky relationship with. Rai adored Elzam's wife, Cattleya Fujiwara, but when Elzam chose to save innocents at the cost of her life, Rai disowned himself from the Branstein clan, took up Cattleya's maiden name, and swore to get back at the family. He informed cousin Leona Garstein should she cross his path in defense of Elzam and what he stands for, he will not hesitate and fight.Rai initially comes across as the cold, calculating, stick-to-the-book soldier, but his interactions with the various characters causes his personality to change and loosen, though still comes across as cool and collected. This cracks when he meets Archibald Grims, the true culprit behind Cattleya's death, causing him to go on a Roaring Rampage of Revenge, but gets shot down, almost killed. Learning from his lessons, Rai starts to trust his brother more and together they kill Archibald. This marks the event where Rai finally makes peace with Elzam and himself.If you kidnap PrincessShine Hausen, expect Rai to deploy to her rescue even before orders are given. He pilots the R-2 Powered and takes care of the Tronium Engine in the SRX. He embodies these tropes:
Artificial Limbs: Lost his left hand during the Vanishing Trooper Incident. At least he fares better than his Alternate Universe counterpart in the Shadow-Mirror world where he's dead.
Badass Normal: Almost every member of the SRX Team isn't by any means normal. Viletta's an Opposite-Sex Clone of Ingram and the rest are Psychodrivers, but Rai just happens to be so good, it guarantees him a spot on the team.
It helps he's part of resident Badass Family for Original Generation.
Following Ingram's Face-Heel Turn, Rai nearly gets the boot out of the R-2 by The Federation, but he states so long as he's on the SRX Team, the R-2's his to use. Whoo! Talk about badass...
Giant Robot Hands Save Lives: In one episode of Divine Wars, Rai rescues Princess Shine in this manner. He averts the usual illogicality of this trope by descending his Schutzwald at the same speed as she was.
Mistaken for Gay: It turns out what Lu Cain was after was in the university database, which Ryusei plays off as just minor trespassing. Rai lambasts Ryusei's foolishness, and when Sanshiro Tsuwabuki weakly agrees, the dialogue awkwardly comes out that Ryusei has implied that Rai prefers men.
Not So Above It All: Although Rai's the team's Only Sane Man, he occasionally winds up falling for Ryusei's blunders. In Original Generation 2, when Ryusei suggests Rai make up a new name for the HTB Cannon, he realizes he can't think of anything better.
Shout-Out: Taken further in Original Generation Gaiden. Having been fed up with Rai complaining about his tendency to make up names, Ryusei demands he name the attack. Rai's answer? Galaxy Phantom Explosion.
In Scenario 11 in the Earth Route of Shin, Rai introduces himself formally after the battle, saying that the aliens have been up to abducting people. Sanshirou has been eyeing Rai, wondering if he's another weirdo like Ryusei. Rai stiffly asks him not to liken him to Ryusei, the shame of the SRX Team. Sanshirou tells Rai about Ryusei's "self-proclaimed genius pilot" line, which Rai allows after a moment is pretty much true. The others realize that Rai, too, is somewhat off his rocker.
The 21-year old leader and captain of the SRX Team. Aya's the daughter of Dr. Kenzo Kobayashi, head of Psychodriver research. Her Psychodriver powers are very strong and is the telekinetic key when they form the SRX. One of her hobbies is walking around art museums. She admires Ingram greatly and he was always nice to her, but was hurt the most by his Face-Heel Turn in Alpha and Original Generation. During the final fight with Ingram, he tells her not to be bound by the past and start a new life for herself. Later, while fighting Levi Tolar, she realizes Levi is her younger sister Mai, whom she believed had perished years earlier during a lab explosion at their father's lab. While Levi is convinced in Alpha and joins the SRX Team, she is instead destroyed with her Humongous Mecha Judecca at the L5 Campaign in Original Generation.Aya gets into one nasty misfortune during Alpha 3, where a fatal attack from Balmar general Hazal Gozzo strikes the SRX hard, seemingly destroying the R-3 Powered and is considered killed in action. In truth, she's captured by Balmar and later used to demoralize the rest of the team, especially Mai, whose memories have fully returned, after one "voice demoralization" had her power go haywire. Thankfully, it doesn't last long as Aya is rescued by defecting Balmar generals Baran Doban and Luria Kayitz and she rejoins the SRX Team with their new SRX Altered Banpreios.In Original Generation 2, after the L5 Campaign, Aya stays at the Far Eastern Izu Base and cooperates in her father's research.Aya pilots the R-3 Powered, a flying, ranged support unit. Its specialty is to blanket an area with missiles with 0% chance of hitting friendlies, as they are guided by her Psychodriver abilities. The R-3 can also aim its "Strike Shields" with precision, again guided by her powers. Tropes associated with Aya:
Animal Motifs: In Shin, Aya Kobayashi is a natural enemy of Ryusei Date's - a cat to Ryusei's mouse. Aya figures that if she's a cat, she should at least be a Persian.
Triang Relations: Type 7 in Shin between Amuro Ray (A), Aya (B) and Chen Agi (C). In a Space Route scenario, Amuro and Aya compliment each other on how swift they are in combat, and she's clearly interested in him, while Chen simply glares at the two of them from hiding. In another Space Route scenario, Chen is pleasantly surprised when Amuro invites her to accompany him to the city.
Weak, but Skilled: Out of the more notable Alpha Psychodrivers (Ryusei, Mai, Kusuha and Brooklyn "Bullet" Luckfield), Aya has relatively weaker Psychic Powers in-universe and isn't as pronounced. However, given Aya's been raised since childhood to harness it, she's much more skilled with the power she has, as shown with the Strike Shield weaponry, which require precise control, including keeping the SRX combined.
After smacking around numerous villains in a Space Route scenario in Shin, the party is impressed at the SRX's abilities, but Amuro notes that Aya is looking a bit pale from all the power she has to expel to keep the SRX together. Hayato Jin agrees to give them a day off; Aya later confesses to Amuro she is in fact an "Esper", apologizing for having mislead him earlier. She's not entirely thrilled with her powers, which Amuro can relate.
Aya's younger sister presumed dead after an lab explosion years before at her father Kenzo Kobayashi's lab. With no memories of her past, Mai remains a very quiet, gentle girl. In Original Generation, she appears six months after the L5 Campaign and was given medical treatment under Kenzo's care. Due to her exceptionally strong Psychodriver powers, Mai gets assigned to the SRX Team for learning purposes, and selected to be the pilot of the R-Gun Powered.In Alpha and Original Generation, the cause of the lab accident was due to the Aerogaters in secret. Mai was kidnapped, brainwashed, and turned into one of the Aerogaters, taking the name "Levi Tolar", the self-proclaimed "Priestess of Judecca", piloting a white-colored version of Euzeth Gozzo's own black-colored Judecca. In either continuity, she and Ingram challenges the SRX Team on multiple occasions. In Alpha, prior to the final battle, Levi is convinced by the SRX Team of her origins, aligning with them and defeating the Aerogaters. Although "Levi" is under scrutiny by the government and kept under surveillance, her memories as Mai fully return by the time Alpha 3 occurs. In contrast, Levi's memories as Mai reappears at the height of the L5 Campaign in Original Generation. Unfortunately, she is presumably destroyed with the machine. Upon recovering the wreckage of the Judecca, inside its undamaged core lay Levi, unharmed but without her memories, reverting back to Mai prior to the lab explosion. Although Kenzo considers it a risk that Levi's personality could hijack Mai's fragile mind, he alters her memories to better sync with Aya to use the "T-Link Twin Contact" of the SRX's T-Link System to its full advantage in order to execute the HTB Cannon. Despite Levi attemping on multiple occasions convincing her to continue her mission as the Priestess of Judecca, Mai remains strong and adamant her place is in the SRX Team.Tropes associated with Mai/Levi are:
Duality Motif: Levi has has one red and one golden eye to match the Judecca. Her eye color changes depending on continuity, but also whether her Levi personality or herself as Mai is dominant. If it's the latter, it reverts back to a natural blue.
Enemy Within: In Original Generation 2, festering elements of Levi goads Mai in her subconciousness to turn on her allies.
Bad Bad Acting, Stylistic Suck: While her voice actor normally puts on an excellent performance, Mai's "Ryusei Impersonations" come in at ear-shattering volume and don't make a whole lot of sense.
Meaningful Name: Keeping in line with Balmar's Theme Naming, "Tolar" is a loose romanization of the word "Torah", meaning "the law" in Hebrew. "Levi" is one of the twelve tribes of Israel in the Old Testament and are designated as the priests, who were charge of the law, hence Levi being the Priestess of Judecca.
Friendly Rival: To Latooni, with whom she shares a romantic interest in Ryusei.
Ship Tease: Really, when you get an exclusive Combination Attack with the Ascended Fanboy whom you have a deep-seated crush on, where said attack is created by your rival for the fanboy's affection, major teasing occurs.
Split Personality Merge: Alpha universe only. In Alpha 1 she's still Levi, but the positive personality traits of Mai are awoken by Ryusei causing her to switch sides. She gradually regains her memories as Mai, starts acting like her old self and eventually asks the rest of the team to start calling her Mai again though she still remembers her time as Levi. In OG by contrast Levi is a seperate evil personality that haunts Mai in her dreams, who has no memories of her time as Levi.
Talking To Herself: Mai also voices Shiro, one of Masaki's familiar cats. Taken to its logical conclusion in a save-quit intermission of Original Generations. Shiro talks with Mai as Levi, who says the latter should start adding a "Nyan~" Verbal Tic. She does, but performs miserably.
Theme Naming: Subversion; while "Judecca" refers to Judas Iscariot, the disciple of Jesus Christ who betrayed him, each of the Judecca's attacks ("Caina", "Antenora", "Ptolomea" and "Judecca") corresponds to a section of the ninth and lowest circle of hell in The Divine Comedy.
Unskilled, but Strong: Unlike Aya, Mai's psychic output outclasses her; unfortunately, she has little to no control over the exact amount she generates. This serves as a counterbalance to Aya being Weak, but Skilled.
Youngest Child Wins: Variation; her Psychodriver powers are often stated to be stronger than Aya's. The fact Mai's part of the SRX Team in order to trigger the HTB Cannon makes it more obvious.
This theory gets a boost when the Banpreios first appears and shatters a pocket dimension Hazal Gozzo trapped the Alpha Numbers inside in Alpha 3. For the record, the only people piloting the Banpreios at that point are Rai (who isn't a Psychodriver) and Mai. Sure, the Cross Gate may have played a role in that moment, but the fact Mai can generate enough Psychic Powers to move a mecha that requires three Psychodrivers to normally pilot AND break apart a pocket dimension says something about her abilities.
Commander of the SRX Team and his ranking is a Major. After recruiting Ryusei and Rai, he had all the people he needed for the SRX Team. Ingram rarely talks about himself and is dedicated to the task of completing the SRX Project. Like Rai, he too maintains a sense of composure and collectedness, but hides a slight calculating side.Ingram's the first clone in the mass-produced Balshem series created by Euzeth and known as the "Originator", with the codename "Aleph Balshem". He pulls a Face-Heel Turn on the SRX Team, revealing himself to be a spy sent by the Aerogaters to assess the strength of The Federation. He and Ryusei fight many times on the battlefield. Many couldn't understand his actions, and how he's able to stay calm the whole time, but really, he was being manipulated by Euzeth, though Ingram's will was strong enough to want to break free from his control.In Alpha, his body is lost and only his influence over the Astranagant allows his spirit to survive. By chance, when one Balshem clone "Ayin" scouts an area near an asteroid, the Astranagant emerges and takes over his machine. Ingram's consciousness then takes over Ayin, but somehow fuses both their souls into one, forming Cobray Gordon. From time to time, Ingram attempts to retakes control, but Cobray breaks free and chooses to fight on his own.Ingram is a "Time Diver", someone who takes on the role of keeping the balance of good and evil in dimensions]]. In Original Generation, his initial mecha is the Wildschwein and later uses the R-Gun [[spoiler:until his Face-Heel Turn, where he mutates the machine into the R-Gun Rivale, rather than use the Astranagant from Alpha (since it doesn't exist in this continuity). Ingram has the following tropes:
Attack Drone: Astranagant's "Gun Familiar" and R-Gun Rivale's "Gun Slaves"
Catchphrase: "Dead End Shot"; all of his clones would later inherit this.
Viletta Vadim/Bet Balshem/Viletta Prisken (Voiced by Atsuko Tanaka)
The new SRX Team Commander replacing Ingram, Viletta holds the rank of captain. With exceptional piloting skills, she is always able to judge cooly on the battlefield. In actuality, Viletta is the fourth clone in the mass-produced Balshem series, based off of Ingram the Originator, with the codename "Bet Balshem". In Original Generation, Ingram sent Viletta as a spy for the Aerogaters to infiltrate the Earth Federation in order to gather data. However, during the final battle with Septuagint, Gilliam Yeager asks her who she really is. She tells him her real name is "Viletta Prisken", and she was created from Ingram to act on his behalf once he becomes unable to do so of his own free will. Ingram created her before his mind was fully taken over, then sends her away to complete his will. She goes on to explain to Gilliam about the Ze Balmary Empire.After the L5 Campaign against the Aerogators, Viletta permanently joins the Earth Federation Army. Alongside Gilliam and Lune Zoldark, she is sent to investigate the abandoned Aerogater fortress White Star, but is forced to retreat with the Hiryu Custom battleship when the Inspectors launch a surprise attack on their location. In Alpha, she uses the R-Gun Powered, but can use it as well in Original Generation (otherwise, she comes with an Ace Custom Gespenst). She's back to the R-Gun in Original Generation Gaiden, as Mai is in the ART-1. Viletta has these tropes:
Ace Pilot: In a series where just about everybody's this trope, Viletta's noted to be one of the best female pilots.
Birds of a Feather: It's subtle, but in Original Generation, Viletta and Gilliam are this. Both are sauve (in their own unique way), skilled pilots and have an air of mystery to them. If helps that Viletta confessed to Gilliam on her and Ingram's motives.
Ship Tease: Has some with Ryusei and a lot of it during her "personal time" with Gilliam.
Shout-Out: The producers of Code Geass must've liked Super Robot Wars enough to name one of its characters after her. To further the joke, they cast someone who lends her voice to another SRW character.
Her name is likely a loose romanization of the Real Life Italian firearms manufacturer "Beretta".
Stern Teacher: Oh boy, is she strict on Ryusei. It's taken to a point where he compares her being nice to him as "the calm before the storm".
In a similar vein to Super Robot Wars 4, Alpha continues and expands on the concept of a customizableprotagonist: players can rename the hero(ine) and their companion of the opposite sex, with eight selectable portraits, blood types and birth dates, including four personality types influencing their in-game dialogue, voice in combat and whether they would pilot a Real Robot or Super Robot (the latter choice determines which series and units the player meet first in a playthrough).Unfortunately, this was such a developmental nightmare, as sequels would demand unbelievable Road Cones to exist due to differentiating player choice, that Banpresto established in Alpha 2 that the "Kusuha Mizuha" and "Brooklyn 'Bullet' Luckfield" profiles were the canon heroine and partner of the Alpha series, respectively. The sequels switched to more static selectable protagonists, keeping Kusuha as one of the options each time.Tropes common to the Alpha originals are:
Adaptation Expansion: The hero(ine)'s initial backstory in Alpha was simpler, with him/her being an Ordinary High-School Student (who happened to be a latent-yet-powerful Psychodriver)note or, on the non-canon Real Robot route, a workaday Federation Navy shuttle pilot, until he/she was wrapped up in the Balmar War by accident. Of particular, Kusuha's personality traits for having a nurse-in-training background and infamous Gargle Blaster are established in Original Generation, when the Alpha originals are differentiated from one another with unique backstories. These elements then folded back into her character when Alpha 2 was released.
Although Bullet may have learned to refine his sword techniques from Sanger in Alpha 3, Original Generation extends this by having both become students under the tutelage of the same master.
The notion that Leona is a cousin to the Branstein brothers is an Original Generation-exclusive trait. Alpha never took note of this, even if a pre-made Leona is the heroine. Once Elzam appears in Alpha 2 and beyond, she is never mentioned at all.
Canon Name: Alpha had suggested profiles for each character, but the game didn't force any names (or any details, for that matter) onto the player. Default names, personalities and what-not are later used to represent the possible protagonists in Original Generation, while Alpha 2 made Kusuha and Bullet's names and traits hard canon for the rest of the series.
Featureless Protagonist: Whoever the protagonist is in Alpha is very customizable; the player can freely mix and match portraits and personality sets, choose a name and nickname, birthdate and blood type determine stats and pilots skills as you level, and Spirit Commands. For those who know the characters through their Original Generation counterparts, this can lead to some comedic outcomes, such as Rio Mei Long speaking with Kusuha's shy, reserved voice, or having Tasuku Shingugi's constant stream of nonsense come out of Yuuki Jaggar's mouth.
The only restrictions placed on character creation are on the hero(ine)'s partner: they must be of the opposite gender and must have the "opposing" personality to the protagonist ("Hot-Blooded" <-> "shy and kind" or "The Stoic" <-> "The Tease"), likely a concession to make sure the dialogue trees didn't get out of control.
Psychic Powers: Whoever the Alpha protagonist is, he/she is a tremendously powerful but untrained Psychodriver, with substantial precognitive, telepathic and telekinetic abilities. When Original Generation began Cutting Off The Branches, all eight Alpha originals become Psychodrivers, though none of them are nearly as potent as the Alpha protagonist.
What needs to be stated is Kusuha's Alpha counterpart is one of the most powerful Newtype-styled psychics to exist in the setting. While she begins raw and untrained, she can eventually raise telekinetic barriers, engage in telepathic throwdowns with major villains without losing her mind, and generally accomplishes psychic feats that leave characters like Amuro Ray and Kamille Bidan in awe. It's not all fun and games, however, since her misunderstanding of what she felt during a particular incident in Alpha 2 led to her thinking Bullet had been Killed Off for Real, which nearly brought her down completely. By contrast, Original Generation-Kusuha has yet to showcase anything of this caliber.
For a specific example: at one point the Londo Bell has to assault the Angel Halo. Ryusei, Aya, Akira and Bullet try and try to counteract its psychic wave but slowly fail and everyone's on the verge of being mentally assaulted... at which point Kusuha gets real mad, her theme kicks in, and she counteracts the psychic wave and gives Maria and Shakti a psychic What the Hell, Hero? speech at the same time. To emphasize: Kusuha went up against thirty-thousand newtypes at the same time, by herself, and won.
How much this trope applies to Original Generation varies between the eight: a fair bit of hay is made of Kusuha and Bullet's abilities, since it allows them to pilot their mecha correctly and Ingram wanting to exploit Kusuha's powers is an extended Mythology Gag back to Alpha. Likewise, Ryoto Hikawa is picked up by the Divine Crusaders in part for his talents. Conversely, Leona, Tasuku and Rio's abilities don't get referenced much, while Yuuki and Ricarla Borgnine's Psychodriver traits are relevant exactly once in Original Generation 2 and are never touched again outside of game mechanics.
The heroine of the Alpha series, Kusuha is the only protagonist to appear in all numbered Alpha games (Alpha Gaiden lacks a protagonist entirely). A nurse-in-training turned mecha pilot, her boyfriend's the easily flustered disciple of the Jigen-ryuu school of swordsmanship Bullet. Kusuha's usually a sweet, everyday girl who dislikes fighting, but is infamous for one thing: her health drink knocking out the toughest of men (including an android). Only a few are unaffected, but it's usually a major source of terror from her otherwise Moe Moe appearance.In Alpha, Kusuha is rendered a bit more of a badass, courtesy of the fact she has to pull a protagonist's weight. Although initially hesitant to fight (as her default personality in Alpha is "shy and quiet, but with a will of iron"), the universe throws so much crap at her that she basically has no choice but to stand up and retaliate. This gets to a point where she often makes Bullet look like a James Bondage by comparison (assisted by the fact the "partner" character in Alpha is the one who ends up in peril, thus he ends up in tons of trouble by default), although he usually comes back to the routine after they reunite in any given game.In Original Generation, she begins as Ryusei's Unlucky Childhood Friend, but eventually falls for Bullet. At that time, she gets kidnapped by Ingram, Brainwashed and Crazy, but gets snapped out of it by Bullet. In Original Generation 2, Kusuha is chosen to be the pilot of the The Four Gods machine, RyuOhKi (based on Seiryuu), forming with Bullet in the KoOhKi as pilot of the RyuKoOh, charged by the Choukijin ("Super Mechanical Gods") to fend off the Einst. In Original Generation Gaiden, Kusuha's one of the victims of the ODE Incident and caught by the Bartolls, but is luckily rescued with the Aggressors. In the Second Original Generation, she is thrown into La Gias and fights alongside Lune and Hwang Yang Long to topple the ambitious General Kirkus Zan Valfarbia. Upon returning to the surface, the Garden of Baral entangle Kusuha with their goal of turning mankind into immortals, at the cost of millions of lives. When the KoOhKi is captured by Baral, Kusuha is forced to use the RyuJinKi (composed of the RyuOhKi absorbing itself with a Grungust Type-3) until the former is retrieved to reform the RyuKoOhAs the chosen pilot of the RyuOhKi, Kusuha is the primary pilot of the RyuKoOh, her most famous and powerful unit. However, due to the inherent dangers and difficulties involved in the machine's use, Kusuha will typically switch to a Grungust (or any derivative/variant thereof) of some description when things are calmer (such as the start of a given game).Tropes associated with Kusuha and her machines are:
Ace Custom: Shin RyuKoOh in Alpha 3 is modeled to suit her combat style, being more focused on ranged attacks and omitting the BFS.
Badass AdorableIn Distress: Fortunately, her Alpha incarnation averts the "In Distress" part; even her current Original Generation counterpart is working towards fixing this as of the Second Original Generation.
Bag of Spilling: Kusuha has never been able to start using the RyuKoOh at the beginning of a game. No matter what, she (and Bullet) must use a different unit before everything gets sorted out with the Choukijin.
BFS: RyuKoOh's "Hazanken" (localized as "Dragoon Blade"). She drops this in favor of a Simple Staff for the RyuJinKi in Alpha 2/Second Original Generation and magic in Alpha 3 for the Shin RyuKoOh.
Canon Discontinuity: Certain aspects of Alpha and its game manual rather lean on her as the choice for heroine with Bullet as her partner by default, but if her profile was left completely unmodified, she would default to the real robot route of the game. Alpha 2 establishes the super robot route from Alpha is the canon one, and at no point in Alpha or Original Generation does she ever get to use a Huckebein, unless the player forces her into one for Original Generation.
Chickification: Averted in Alpha, as Kusuha (being the protagonist) is usually the one who wears the pants in the relationship with Bullet, being the one bailing him out when he's in trouble. The trope is played straight in Original Generation, though, with Bullet rescuing her often. However, the Second Original Generation subverts it a la Alpha, thanks in no small part to the Alpha 2 storyline prominently taking the stage.
She can also, naturally, get this in the original Alpha if she's chosen as the partner, rather than the protagonist, since she essentially switches roles with Bulletnote This may have also been the original intent with her; see Bullet's entry below.
This was particularly galling for Alpha players, since "fight four-on-one" is less "a time to panic and get captured" and more "a typical day at work and an often-used strategy for farming experience" for Alpha-verse Kusuha.
Doomed Upgrade: Subverted; in Alpha, as she and Bullet are going to receive the Grungust Type-3 to upgrade from their Type-2, the villains find the Type-3 first and destroy it. The parts used to repair the RyuOhKi and KoOhKi that become the real upgrade are far more impressive than the Type-3. In Original Generation 2, they receive the Type-3 first, but it's immediately crippled by the Einst, until it's absorbed by the Choukijin to form the RyuKoOh/KoRyuOh.
Flanderization: Of a physical attribute. In Alpha, her bustline was admittedly a bit ample but not ridiculous by any means. As the series went on, it started to grow to a point where it almost enters Gag Boobs territory, with new outfits to accentuate it. This has always been a bit divisive - some players find it cute while others deem it unnecessary and a bit demeaning and distracting for a character who is otherwise treated with absolute seriousness, especially in the sequels.
Her health drinks have also gotten this treatment, though this is probably fed in part by Memetic Mutation from the fans. In Original Generation, the concoction comes up as being disgusting and the crew finds a way to avoid drinking it. Come Alpha 3 and the Original Generation sequels, its treated as the most vile element in the universe, able to make men like Guy Shishioh and Sanger Zonvolt cringe in terror.
Subverted with Lethal Chef: apparently, she's able to cook normal things, namely a birthday cake in Alpha 3. She just tends to add her dreaded health drink ingredients. The reason why the cake wasn't lethal was because Bullet "accidentally ruined" the various ingredients.
Believe it or not, he health drinks actually work: despite being bad enough to knock a grown man out with one sip, once they recover, they feel completely energized. That being said, the cast of Alpha and Original Generation will usually find excuses to duck out of the room whenever she brings out her drink tray. Even the normally poker-facedKyosukemildly panics when she starts offering them out.
Iconic Sequel Character: Kusuha was created a full decade after SRW went into print, and Ryusei and the SRX Team were meant to represent Banpresto and the franchise, yet she's in the running for being the developer's most iconic character. Her competitors include Ryusei, Sanger (by proxy of Memetic Badassery) and Masaki, one of only two originals (the other being Shu Shirakawa) to edge her (and Bullet) out in number of overall appearances, thanks to the Masou Kishin games and Alpha Gaiden.
To put this into perspective, Kusuha has more "character goods" - plastic model figures, posters, what have you - than any other SRW original, and more overall merchandise than the entire cast of some of the licensed properties she shares games with. The other potential icons can't lay claim to half of what she has. And the existence of all this merch is fed by raw fan demand.
Kiai: Kusuha's version of the "Gespenst Kick". An interesting point about her yell is she's able to hold the last part of "Chesto!" for people to hear clearly. By comparison, both Sanger and Bullet have been slipping a little lately, so their kiai sounds more like "CHESTAAAAGH!"
This becomes funnier when you consider that chest of hers...
Leitmotif: "Blue Blue Sky". Upon receiving the RyuKoOh, Ware ni Teki Nashi ("None Can Oppose Me"; localized as "I Am Invincible!").
There's also Ano Aoi Sora e ("Towards That Blue Sky") for the RyuJinKi and GouRyu Kai, and Warera ni Teki Nashi ("None Can Oppose Us") for the Shin RyuKoOh.
"Cockpit of Steel", the theme for the Grungust Type-2, is also often associated with her, since it would be her Leitmotif for much of the first Alpha game if the player selects her and the super robot route; it was also "her" theme for first Original Generation release, provided she's kept in the Grungust Type-2.
The Medic: It WAS her job, until she changed professions.
Off Model/Early Installment Weirdness: Kusuha is a little (in)famous for having a "weird" profile portrait in Alpha. While everyone else in-game more or less resembles their art (shown on this page), Kusuha's "profile" portrait, used in the story sections between missions, features a neck that's a little long, eyes a little too far apart, and the rendering on the eyes themselves is a bit funny. This◊ is a good example of the phenomenon. Even stranger is the fact her small unit portrait is fine - it's just her profile. Corrected when Original Generation was released, becoming more on-model in successive installments.
Overly Long Name: Not herself, but a running thing with the Choukijin pilots (except Bullet) is they love Calling Your Attacks in long strings of kanji that quickly become this if one attempts to translate them.
Shout-Out: The Shin RyuKoOh is basically a Humongous Mecha version of Sun Wukong. Its extending staff is Wukong's Ruyi Jingu Bang while the Shin RyuKoOh's strongest attack is based on the Celestial cauldron Wukong was put in after his failed rebellion against Heaven.
Shy Blue-Haired Girl: Unless she's fighting any extraterrestrial threat or any evildoers out there, where she unleashes her Hot-Blooded yells until they're beaten badly.
Super Prototype: The RyuKoOh's data was used to develop the GouRyuu in the RyuKoOh Denki manga. This becomes a base model for her Ace Custom GouRyuu Kai at the start of Alpha 3.
Tanabata: According to Alpha, this is her birthday. This connection gets more meaningful in the Alpha sequels, particularly the "crossing vast distances/obstacles to be together" element.
A subtle joke in her default Spirit Command set in Alpha: one of her early Spirit Commands is "Accelerate"note Unit gains +3 movement for one turn, that is, she can cross vast distances between people more easily than others.
Took a Level in Badass: In Original Generation, Kusuha starts out a decent pilot, but prone to become a Distressed Damsel. When her storyline of Alpha 2 comes to play, Kusuha takes a more active, Badass role, to a point where she's the one wearing the pants in her relationship with Bullet just like in Alpha.
True Companions: She has a strong bond with the Choukijin; to emphasize, in Original Generation Gaiden, Kusuha makes it clear she isn't good at using a sword, yet she can use the RyuKoOh's Hazanken effectively as a result of the Power of Friendship.
Kusuha's boyfriend dating back to the Alpha series, Bullet is a promising Psychodriver and pilot for the Earth Federation, and the default partner option for her. For this continuity, Bullet behaves more of a James Bondage, an unfortunate result of being pigeonholed into the partner role of Alpha, thus he winds up in peril rather often (which becomes a small, memetic Running Gag by Alpha 2 and Alpha 3, due to his Alpha archetype being "the Hot-Blooded hero who requires rescue"). For example, in Alpha 2, after The Federation declares the Choukijin too dangerous, he hides them away, but is Brainwashed and Crazy into serving "the will of the Earth" until Kusuha snaps him out of it.In Original Generation, Bullet is a student of Jigen-ryuu and Sanger's junior-in-training under Master Rishu Togoh. He's also one of the earliest members of Sanger's ATX Team, and unfortunately, thanks to being put with the extremely cheery Excellen, ends up as the butt joke of most of her antics, and it doesn't help he's particularly shy around women, with a tendency to Nosebleed; not even the entrance of "newcomer" Kyosuke lets him avoid this. However, he does his job well enough he's assigned as the test pilot for the Huckebein MK II. Later, he meets Kusuha and falls in love at first sight. When she gets kidnapped, he's deeply crushed he starts a fight with Ryusei, her childhood friend, about protecting her. She gets better and Bullet continues to contribute to the team.In the sequel, Bullet is chosen by the Choukijin to be the pilot of the KoOhKi (based on Byakko), forming with Kusuha in the RyuOhKi as pilot of the KoRyuOh and uses it to battle the sentient Einsts, as well as other extraterrestrial threats. In Original Generation Gaiden, following the ODE Incident, he and Kusuha encounter a creature of the Youkijin ("Evil Mechanical Gods") who attacks them when they retrieve the Choukijin at the Tesla-Leicht Institute. He's thrown into La Gias in the Second Original Generation along with Kusuha, fighting with Lune and Yang Long against General Kirkus before returning to the surface. Unfortunately, during their absence, servants of the Garden of Baral steals the KoOhKi and brainwashes it under their servitude. Bullet takes on a more support role for the game until the KoOhKi is restored and the KoRyuOh reformed.Bullet's definitive mecha is the KoRyuOh, the alternate transformation for Kusuha's RyuKoOh; essentially, when the unit transforms, Kusuha and Bullet switch main and co-pilot seats. He embodies these tropes:
Ace Custom: According to a dialogue in Alpha 3, the RaiKou Kai was originally an artillery-based mecha similar to the GouRyuu Kai, but the BFG is replaced by the Shishiou Blade per Bullet's request. The same goes for the Shin KoRyuOh in Alpha 3, as it drops its previous melee weapons in favor of a sword.
Butt Monkey: Excellen goes out of her way to make him fluster on her jokes.
But Now I Must Go: In Alpha 2, Bullet does this to hide the KoOhKi that's deemed too dangerous by the government.
Canon Discontinuity: Another interesting sort in Alpha. Bullet is actually the default protagonist for the first game - whenever a new playthrough begins, the first profile loaded is his, and if the player heads straight into the game without changing anything, it loads onto a super robot route with Kusuha as his partner. Clearly, Bullet was intended to be the default, canon protagonist of Alpha, rather than her (this also makes certain elements of the first Original Generation game make more sense, such as Kusuha's constant Damsel in Distress problems, since that's what happens to the character in the partner role in Alpha), but Kusuha's popularity and Bullet's memeticness as her partner compelled Banpresto to switch their places in Alpha 2, making the "obvious assumption" from Alpha no longer canon.
The Computer Is A Lying Bastard: A minor, yet possibly accidental example. By default in the first Original Generation release, Bullet uses a Real Robot with a Wave Motion Gun, but isn't a ranged-combatant and should be in a melee-based machine; the player's better off sticking him in the Wildschwein or some other available, non-exclusive unit with a strong melee weapon. This tropes triggers by the fact it loves to stick Bullet back into the machine he's terrible with, and sometimes it feels like you have to club the game over the head to get Bullet into a machine that isn't god-awful for him to use. Rectified in the sequels once the gets the KoRyuOh.
Hot-Blooded: He has his moments in Original Generation, though he's still learning to get there. More obviously so in Alpha as he's literally the default "male Hot-Blooded hero" protagonist/partner option. This is a good part of what fuels the memeticness around his role as a James Bondage character, as a character like him would be the one rescuing the Distressed Damsel, not the other way around.
18 year-old Leona represents the default female "cool and reserved" archetype in Alpha, and partnered with the default male "logical yet flirty" Tasaku. In Original Generation, she is from a branch family of the Branstein clan, making her Elzam and Raidiese's cousin. Calm, prideful, and strong-natured, Leona graduates with top scores in her piloting classes and is employed by the colonies as part of the "Troye Unit", an elite, all-woman aerospace Armored Module squadron. Although aligned with the Divine Crusaders, after the death of its leader Bian Zoldark, Leona is persuaded to join the crew of the Hiryu Custom and assist in the defense of Earth Federation headquarters against Adler Koch and his renegade group of Divine Crusaders.After the war with the Aerogaters, she heads to the Icarus Base in the asteroid belt. Six months later, she rejoins the Hiryu Custom and returns to the Earth.Leona currently belongs to the "Octo Squad", commanded by Katina Tarask, with her callsign as "Octo-4". While she appears to have a cold attitude, it's largely because of her constant worry for Tasuku. Although not a very good cook, this doesn't stop him from eating it, yet it frequently results in him fainting.
Ace Custom, Mid-Season Upgrade: Between the first Original Generation game and its sequel, Tasuku redesigns her Guarlion Custom into the new Siegerlion.
Ace Pilot: Her talents are so highly recognized that Marion Radom is opposed to having a telekinesis field via the T-Link System built into the Siegerlion simply because Marion believes Leona's won't get hit anyway.
Huge Guy, Tiny Girl: Mecha variation - Leona's Guarlion Custom and eventual Siegerlion is about a quarter the size of Tasuku's Giganscudo. This image◊ from Divine Wars illustrates the difference perfectly.
Kuudere: Few bits of it here and there; she being of Blue Blood might have something to do with it.
Lethal Chef: Not quite on Kusuha's level, but unlike her cousin Elzam, perhaps cooking is not a Garstein forte.
That's due to her weird sense of taste: when she cooks something she thinks tastes awful, everyone else will like it and vice versa. Excellen, being Genre Savvy, tells her to cook what she thinks tastes completely awful, then give it to Tasuku. His opinion is that it's the best food he's ever tasted, to her shock and embarassment.
A mechanic aboard the Hiryu Custom, Tasuku was unable to pass the Personal Trooper pilot physicals for a variety of reasons (one of which implies he's a "wet noodle"). An optimistic person, Tasuku loves to have fun and always tries to test his fate out on the battlefield. Though he has quick reflexes, his attitude can make him occasionally tone deaf, but this is offest with him being skillful at juggling enemies around.During the Divine Crusaders War, when the Hiryu Custom is attacked by the United Colony Corps, Tasuku wishes to help out when they are ambushed during an attack. Seeing the old, unused Giganscudo in a part of the battleship's hangar, he scuttles into the machine and sorties out to fend off the attackers. Upon learning the truth of why the Giganscudo was sealed away, and all the death and misery it has caused before he becomes its pilot, Tasuku decides to stick with the unit so he can atone for its "sins". 6 months after the L5 Campaign, he returns to the Earth with the Hiryu Custom, now pilot of the newly upgraded Giganscudo Duro, and officially part of the Octo Squad, with the callsign Octo-3.Worth noting is in for his debut in Alpha, Tasuku is the male option for the "logical, yet flirty" archetype. He'll frequently flirt with women, whether they're fighting alongside him or against him, thus much of this character trait is what leads Leona to join the Hiryu Custom. His logical side comes into play later in Original Generation when he designs and implements an upgrade to Leona's Guarlion Custom, making use of her Psychodriver abilities to power its Wave Motion Gun.Unlike most Psychodrivers, Tasuku's Psychic Powers often manifests itself as absurd luck. In Original Generation, if Tasuku deals the destroying blow to Leona's Guarlion Custom in a certain scenario, he's able to render it immobile without crushing it, despite the large difference in size and speed between his Giganscudo and her Guarlion.
Alternate Self/Evil Twin/Evil Counterpart: The Giganspada of the Shadow-Mirror. More accurately, the Giganspada was the Giganscudo's original form, who fought the Inspectors in the Shadow-Mirror universe instead of the Aerogaters. Since there was no need to remodel it into a humanoid form as it was never damaged in the first place, the government decided to mass-produce it. Effectively, the Giganspada is a more offensive-based Super Robot, while the Giganscudo is defensive.
The Blacksmith: Tasuku personally redesigns Leona's custom Guarlion into the Siegerlion, with only a little help from Marion on the T-Link System. In reality, Marion's help was mainly getting through the red tape to get the T-Link System, not to actually install it, because she feels Leona doesn't need it.
Born Lucky: Like Arado, he too has the innate "Lucky" pilot skill, though it's not required to advance his story.
Broad Strokes: In Divine Wars, Tasuku's already a pilot in the Octo Squad during the Antarctic attack. He also uses the Giganscudo much later than he does in the games, acquiring the mecha during the final showdown with the United Colony Corps. Unfortunately, like the games, his first sortie in the Gigan results in a close encounter with the business end of Sanger's BFS that sidelines him for a while. In an interesting twist of fate, Tasuku's the one who deals the death blow to Tempest Hawker in the Valsion Custom during the Divine Crusaders' Last Stand in Geneva, Switzerland.
Huge Guy, Tiny Girl: Mecha-wise, the Giganscudo is a whopping 70.3 meters tall and weighs a little over 450 metric tons (487, once upgraded to the Giganscudo Duro). By contrast, Leona's Guarlion Custom's only 19 meters tall and her Siegerlion's about 21 meters tall, both weighing in at around 30-31 metric tons.
Idiot Hero: Somewhat; he carries a few undertones, but doesn't reach the moronic levels Arado's better known for.
Lightning Bruiser: Normally, most players wouldn't think of switching out Ryoto Hikawa for Tasuku in the Huckebein MK III Boxer, but players who love swapping characters into other mecha will realize Tasuku's a beast in that machine and practically outperforms Ryoto with it.
Interestingly done during gameplay in Original Generations: when the Hiryu Custom is ambushed by a Neo Divine Crusaders squad led by Murata, Tasuku takes the brunt of a Shishiou Blade from Murata's Guarlion Custom. The Gigan's Seize Shields are busted up, so he tells the Hiryu to launch the Seize Anchor module, purges the shields and attaches the anchors to form the new Duro.
Rescue Romance: At least until the Second Original Generation, during an EX scenario where Leona is kidnapped by the Cult of Volkruss after being summoned to La Gias. The scenario even ends off with her giving Tasuku an off-screen kiss.
Shout-Out: There's a chance Tasuku will yell out "Choukusetsu Shuda Ryusei Kyaku" when he uses the Gespenst Kick. It's the same-named technique used by Ranma Saotome. Incidentally, Kappei Yamaguchi voices Ranma.
Spell My Name with an "S": You may see him called "Task" occasionally in some parts of the Internet, due to the way "-u" syllables are sometimes used to simulate consonants in katakana.
Stone Wall: Giganscudo's the slowest playable unit (excluding battleships) with a base movement speed of 5 and some fairly strong attacks. However, the machine's true capabilities lie in its high armor rating and Tasuku's natural "Support Defend" pilot skillnote Pilot can provide defensive support to an adjacent ally.
The Power of Love: Out of the eight Alpha personalities, Tasuku's the only male who gets the "Love" Spirit Commandnote Gain the effects of the "Accelerate", "Strike" (Gain 100% accuracy for one turn), "Alert" (Successfully dodge the next attack), "Valor" (Deal twice the amount of damage for the next successful attack), "Spirit" (Increase Will by 5), "Gain" (Earn twice the amount of experience points) and "Luck" (Earn twice the amount of credits) Spirit Commands for one turn in Original Generation.
Scouted by the Divine Crusaders as a Burning PT gamer with the potential of becoming an Armored Module pilot, Ryoto lacked the willingness to kill and the mindset the position demands. Not willing to chalk him up as a complete loss, they sortie him against the Hagane battleship and its defenders, when in the middle of combat, the engine to his Lion F fail (much to his surprise, as he has an affinity with machines and personally maintains his Armored Module). He's captured and taken on board the Hagane - his Lion was to follow when it suddenly detonates; fortunately, it wasn't hauled into the hangar.It turns out his Divine Crusaders superiors planted a bomb in his Lion and deliberately rigged the engine to fail. They knew their numbers would kill to capture a complete Armored Module, and decided to get rid of a liability at the same time. Once this is pointed out to Ryoto, his views on the Divine Cruaders changed; understandably shaken, he firms his resolve and decides to fight against them, and joins the Hagane. While not the most aggressive pilot on the roster, his natural skills coupled with his Psychodriver abilities help the Earth Federation Army end the Divine Crusaders War, and he stays aboard the Hagane to battle against the Aerogaters.Following the L5 Campaign, Ryoto requests to be transferred to Mao Industries to work as a mechanical engineer. For the next few months, he becomes the lead designer for the next iteration of the Huckebein, resulting in the Huckebein MK III. As the Inspectors begin their occupation of the White Star and the lunar facilities of Mao industries, Ryoto hastily leaves with his allies and re-joins the Hagane as part of its maintenance crew/reserve pilot, bringing along the Huckebein MK III and new Wild Wurger. He returns to full piloting duties by Original Generation Gaiden.Ryoto began life as one of the default protagonists in Alpha, specifically the Spear Counterpart of Kusuha, being the "shy, polite and quiet" character archetype. In Original Generation, his family owns a karate dojo and is quite skilled in the art, as Rio discovers firsthand.
Beware the Nice Ones: Ryoto might not carry a Berserk Button the likes of which Rai has, but push him too far and he'll ensure you get the short end of a cruel beating; that, and he's a black belt in karate.
BFS: A variation with the Boxer frame, which can transform into one, but rather than wield it, the MK III uses it like a surfboard.
Mythology Gag: The Boxer frame was originally going to be the "R-Sword", a seperate unit like the R-Gun to be used for the SRX since Alpha, but the idea was scrapped because development was nearly complete. The Boxer ended up relegated as a frame for the MK III.
The Blacksmith: In Original Generations, the Armorlion's built by Ryoto using his partially destroyed Lion F given by the Divine Crusaders and strengthening it with Gespenst MK II and Alt Eisen spare parts. Additionally, he's one of the head mechanical designers behind the Huckebein MK III.
Otaku: Averted; he doesn't openly flaunt this side of himself as much as Ryusei does.
Spear Counterpart: To Alpha Kusuha, since they share a character archetype. Original Generation makes no real effort to contrast the two or even have them interact much.
Super Prototype: Due to the Huckebein MK III getting Exiled from Continuity in The Inspectors, Ryoto gets the exclusive "EXbein", the in-story prototype of the intended MK III that was scrapped by The Federation. Like the MK III, it can also use the Boxer and Gunner frames.
Debuted as one of the possible protagonists in Alpha (as the female "Hot-Blooded hero" archetype), Rio appears in Original Generation as a bridge operator on the Hagane. Her father Yuan Mei Long works for Mao Industries as its Director. After pleading with Major Ingram for a shot on the piloting roster, she is welcomed as a fresh rookie to help the battleship on its mission to assault Divine Crusaders headquarters, which is already short-handed on pilots after the Divine Crusaders War began. On her first mission, Rio meets encounters Ryoto, a Divine Crusaders later captured when his Lion F is disabled. Although she distrusts him hiis prescence on the ship and sees him as a rival, as the war progresses, Rio slowly begins to understand his plight little by little. After the L5 Campaign, she joins Mao Industries as a test pilot for the Huckebein MK III project (mainly so she can be closer to Ryoto). When the Inspectors seize Mao Industries, Rio returns to formal piloting, this time as pilot of the AM Gunner. She re-joins the Hagane as an operator/back-up pilot during the ODE Incident in Original Generation Gaiden, but once the Shura arrive on Earth, Rio relegates to her full-time piloting duties again.
Mecha Expansion Pack: Once Original Generation 2, Rio's canon unit becomes the AM Gunner frame for the Huckebein MK III.
The Rival: Of the "one-sided" kind. Rio sees Ryoto as this, which makes him see her as weird. A bit of a Mythology Gag surrounding the Alpha originals, where the protagonist's love interest begins as the friendly rival, and as the game progresses, the chosen character wins him/her over.
Representing the default male "cool and reserved" archetype in Alpha, Yuuki appears in Original Generation 2 as a member of the Neo Divine Crusaders. However, Divine Wars reveals he joined the Divine Crusaders earlier, suggesting he is amongst its first batch of recruits when the Divine Crusaders War began. Parts of his backstory involves him participating in the faction's attempt at defending San Diego from the Aerogaters, where he unknowingly rescues Carla. During Original Generation 2, Yuuki and Carla are assigned to Archibald Grims' Neo Divine Crusaders unit and is briefly the superior officer of the unit composed of himself, Carla, Arado and Seolla Schweizer. Yuuki constantly attempts to convince Carla to abandon the Neo Divine Crusaders, but she stubbornly, believing she owes her life to Yuuki for having saved her.For the initial part of Original Generation 2, Yuuki develops a short-lived rivalry with Bullet, but following their integration with the crews of the Hagane and Hiryu Custom after Operation Plantagenet, they're on good terms. He is currently serving aboard the Kurogane battleship alongside Ratsel Feinschmecker and Sanger.
Early-Bird Cameo: In Divine Wars, during the Aerogater attack on San Diego, Yuuki's shown leading a small Divine Crusaders regiment.
Even Evil Has Standards: His attitude at first almost seems Jerkassery, until you discover he's got a set a rules that blatantly subverts him being an antagonist; naturally, this is what pulls his Heel-Face Turn. In fact, over the course of Original Generation 2, he becomes more likeable.
More Dakka: A standard Laz Angriff sports a folding bazooka, small knife, one handheld (two in Super Robot Wars Advance) missile launcher, two remote missile pods and a fixed missile battery. Yuuki's Laz Angriff Raven, by comparision:
Keeps the knife, missile pods and missile battery
Drops the handheld missile launcher and single folding bazooka
Bings back the shield the Laz Angriff had in Advance.
Adds the following: a Tesla Drive, two large missile containerss on the back, two folding shoulder cannons, several smaller missiles on the wings and an underarm laser cannon.
The Spock: Mixed in with Arbitrary Skepticism - despite being a Psychodriver, Yuuki has a hard time believing in extraterrestrials, monsters and all of the weird occurrences that shows up in Original Generation 2 (despite aliens having been proven in the previous game), so much so that when directly confronted, he opts to drop a Logic Bomb rather than accept it wholesale. Archibald, of all people, calls him out on this.
The female "logical, yet flirty" archetype character in Alpha, Carla makes her appearance in Original Generation 2, serving in the Neo Divine Crusaders alongside Yuuki. With a prior dream of becoming a professional dancer, it is cut short when in the Divine Wars adaptation, she's seen fleeing the Aerogators during an attack on San Diego, losing her family in the assault. Presumably, she is rescued by Yuuki, although he vehemently denies he ever did such a thing. Still, this incentive is enough that she follows him and joins the Neo Divine Crusaders soon afterwards. Unlike Yuuki, Carla's more jovial and kind, often addressing him affectionately as "Yuu". This comes to a head when, given a choice to leave the military post-Operation Plantagenet, she makes the decision to stay, despite his insistence. As of the Second Original Generation, Carla is also part of the crew of the Kurogane.
More Dakka: Not as much as Yuuki's Laz Angriff Raven, but the Randgrith Raven adds two folding shoulder cannons and a large railgun to its standard armament, alongside a Tesla Drive for flight.
Only Known by Their Nickname: Virtually no one uses Carla's full name in Original Generation. The only one who ever does is Van Vat Tran (but only in the Japanese version), right before his Heroic Sacrifice when he orders Yuuki and Carla to join up with the Hagane and Hiryu Custom.
The Power of Love: Out of the eight Alpha personalities, Carla is one of two females who have the "Love" Spirit Command in Original Generation.
Token Good Teammate: Played with; none of the Kurogane crew are "evil" per se (though they are former enemies-turned-allies of some form or another), but Carla's the only person who isn't a stoic loner. As a result, she's usually the one to deal with talking to prisoners or sent on social errands.
Robert H. Ohmiya (Voiced by Takuya Kirimoto)
The lead mechanical designer behind the SRX Development Project in Alpha and Original Generation, Robert H. Ohmiya created the blueprints behind all the R-Units. A close friend of Filio Presty and Kirk Hamill, Robert's the developer of the "Burning PT" game in Original Generation, the same video game that got Ryusei drafted into the military. Like Ryusei, he also shares a love for Humongous Mecha.
Director of the development department of Mao Industries, Kirk Hamill is Robert's close friend. In his backstory for Alpha and Original Generation, during testing of the first Huckebein, an error in the machine's Black Hole Engine leveled the facility. Kirk is one of three survivors of this "Vanishing Trooper Incident", the others being Rai and Irmgard Kazahara. Despite the event, Kirk continues building the Huckebein line and is later requested by Robert during the final phases of the SRX Development Project for help.In Original Generation, alongside his ex-wife Marion Radom, Kirk is part of the team behind the first Personal Trooper, the Gespenst. Despite no longer working with Marion following their divorce, he still assists her with other projects, such as developing the Wild Wurger and Wild Falken.
Genre Savvy: Kirk installs the special "Uranus System", a back-up to the T-Link System in the Huckebein MK III that can output immense amounts of telekinetic power when desperately needed. In Original Generation 2, when Mekibos nearly gets the upper hand against the MK III, Ryoto unknowingly activates the system and goes on to link the MK III with the AM Gunner and fire the Ballistic Cannon, which had never been tried before, and was suspected to have a low chance of succeeding.
Toilet Seat Divorce: Kirk sees benefits in Extra-Over Technology, but Marion doesn't. In fact, it doesn't help Kirk's case since he nearly got killed because of Extra-Over Technology installed in the Black Hole Engine.
Father to Aya and Mai Kobayashi, Kenzo Kobayashi is the head of the Earth Federation's department on telekinetic research. In Alpha and Original Generation, Kenzo created and designed the T-Link System. Yukiko Date, the first recorded human Psychodriver, was the first test subject for the system, but in hopes to advance his research, he opted to use his daughters. Unfortunately, a mysterious lab explosion would end up with a missing Mai, presumed to be dead, forcing Kenzo to focus on his research with Aya only. He continued to improve on the T-Link System, in order to roll-out the eventual SRX against the Aerogaters. When Ingram Prisken was revealed as an Aerogater mole, Kenzo is placed into Federation custody, after suspicion arose that he was conspiring with Ingram. The charges are dropped eventually in either continuity, and Kenzo returns to his duties and research.
Mad Scientist: Zigzagged; while an uncommon heroic example, Kenzo expresses the things he has done For Science! are atrocious, and not without consequence, such as not telling Mai about her Levi persona still active within her mind.
Eri Anzai (Voiced by Rie Saitou)
An archeologist working with the Tesla Leicht Institute, Professor Eri Anzai's research has taken her to the mysteries surrounding the Choukijin. Like the SRX Team, Eri made her debut in Shin Super Robot Wars.
Carries into Original Generation 2: upon meeting her, Irmgard asks for her phone number. Eri, however, isn't aware of the implication and hands him her office number.
ZE BALMARY EMPIRE
The main antagonists of the Alpha series, the Ze Balmary Empire is an intergalatic hegemony that invades other worlds for their modus operandi of capturing enemies and brainwashing them into servitude and military expansion. However, those of the elite class would rather clone themselves to ensure the survival of their lineage. Some, in fact, work for their own agenda. With the empire situated on their homeworld of Balmar, the people are ruled by a literal "god", who takes on the form of the "Spirit Emperor". In Alpha, the fleet led by Admiral Laodicea Judecca Gozzo, codenamed the "Aerogaters", is but one of seven Balmarian fleets, each headed by a Gozzo admiral. On the homeworld, the "Golar Golem" protect the Spirit Emperor, but are also part of the military's elite forces.Tropes regarding the Ze Balmary Empire and their members:
Bug War: It's said that Balmar always begin their invasions with hordes of bug-like Megillot drones.
Despair Event Horizon: Keisar Ephes has the ability to invoke this. It's also a Shout-Out to Perfectio, since battle dialogue used by Heero Yuy between the two are really recycled lines during the encounter with Heero and Perfectio.
Emotionless Girl: Ace Gozzo considers himself a machine and never shows emotion. His dying words?
"I fail my purpose and my life function are going to cease soon: nothing is wrong with that."
It Runs in the Family: Shiva covers similar territory in Alpha 3 that Euzeth did in Alpha 1, including having a grand speech during the final confrontation with him wherein he reveals various things that are his doing, using a stronger version of a machine you've already beat, and being an individual with good intentions who lost his way at some point.
Series Mascot: Unquestionably at this point. Between their central importance throughout the Alpha series, their appearance in Shin SRW, Levi debuting in Super Robot Spirits, and their billing as the top villains and greatest threat of the OG-verse, if someone says "villains in an SRW game", odds are you'll think of these guys first.
Spell My Name with an "S": Particularly prone to it, due to the vagaries of representing Hebrew and Yiddish in katakana. A few of them are still debated almost a decade later (Zfylud/Zehirut being the most common point of contention).
Treacherous Advisor: Shiva kills Ruach and commandeers the Gebel Gan Eden for his own use, but then subverted when it turns out he did so out of care for Balmar and its citizens more than Ruach, leading to a Heroic Sacrifice.
Vestigial Empire: In spite of their threat level, Balmar has been in decline for the past centuries. By the end of Alpha, two of its fleets are destroyed (one at the hands of the Londo Bell, another by the STMC) and in the span of a few months, they lose another two off-screen. In Alpha, the Campbellians and Boazans are conquered by Balmar, but shortly regain their independence and wage war against them. In Alpha 3, Balmar is being destroyed by meteor showers and the Alpha Numbers chew through three fleets (two of them simultaneously), sending troops to the surface of Balmar (which has never happened before), and defeat not only the Spirit Emperor, but almost every other Balmar political figurehead.
Humans Are Warriors: Discussed between Laodecia and Lu Cain in Shin. Laodecia says Lu Cain's father Gresco was proved right - humanity's fighting ability is beyond reckoning. What's more, the tougher the challenge, the more they stand up to it. In short, the aliens are just making the humans stronger.
Orcus on His Throne: Laodecia does little to drive the plot in Shin. Lu Cain drives the plot in the Earth Route, with Master Asia and the Devil Gundam interfering here and there. Char Aznable drives the Space Route plot until he is defeated. When Laodecia steps up to fight the Londo Bell in the Space Route, it turns out the Zyflud has the most HP of any of the bosses on that route and can put a hurting on the SRX.
Pet the Dog: In Shin, Laodecia finds a capsule with a weakened Earthling floating inside. She manages to say that her name is Fuala before losing consciousness, and Laodecia orders her tended to. This act causes Fuala to become loyal to the Balmarians' cause.
Sealed Evil in a Can: In the SegaDreamcast version of Alpha, Shiva sealed Laodecia into the Zyflud crystal in Euzeth's fleet as a failsafe in case Euzeth betrayed Balmar. When he did, Laodecia awoke, killed Euzeth, and became the True Final Boss instead.
Villainous Breakdown: During the final Space Route scenario in Shin, Laodecia starts disbelieving this is happening to him, thinking this is a nightmare he'll wake up from as soon as he returns to the Hermodr battleship...except the ship fires its main gun and reduces him to particles.
The Walking Spoilers
Due to the nature of the following character(s), spoilers are unmarked to avoid redundancy.
The primary antagonist of Super Hero Sakusen and Alpha, Euzeth Gozzo is the creator and genetic basis for Ingram, though in Super Hero Sakusen he is also Viletta's creator, as Ingram or Viletta cannot co-exist in that game. In the former, Euzeth was a human scientist who was willing to go to any lengths to save the Earth from humanity's environmentally destructive tendencies. As the Big Bad, Euzeth uses data collected on the various technologies present in the game (Kamen Rider, Ultraman and Mobile Fighter G Gundam, among others) to produce the "Chojin Zest", an Ultraman-like mecha which serves as the game's Final Boss. He along with the Chojin Zest are defeated by the SRX's first use of the Hyper Tronium Buster Cannon.In Alpha, Euzeth is the Balmarian second-in-command of Laodicea's Aerogater fleet. Like his Super Hero Sakusen counterpart, Euzeth is a brilliant scientist and created the "Cross Gate Paradigm System" for interdimensional travel and multiple mobile weapons, such as the Antenora and Judecca. In the final battle of Alpha, Euzeth reveals the original Laodicea was killed in combat against the Zentraedi long ago, and the Laodicea defeated by the Londo Bell was one of many clones under Euzeth's control. Euzeth enters battle with a black-colored Judecca equipped with the Cross Gate Paradigm System, alongside an entourage of several Zfyluds, each piloted by a Laodicea clone, and Ingram in the Astranagant. Euzeth reveals his ultimate plan was not, as expected, the invasion and subjugation of Earth, but to bring about the destruction of the Balmar homeworld itself, a plan that would come to fruition in Alpha 3.Euzeth also makes an appearance in Divine Wars, commandeering Ingram's body and using the Septuagint to continue his work and the prologue to Ryusei's route in Original Generations. Euzeth reappears in the Second Original Generation, this time as Arteil Steinbeck, in a role mirroring his position as the Big Bad of Super Hero Sakusen.
A God I Am: Euzeth aims to become one by surpassing the original creators of the Cross Gate Paradigm System.
Ace Custom: Chojin Zest from Super Hero Sakusen, Black Judecca from Alpha and the Adamatron from the Second Original Generation (also called the Akasha Variance Factor by Euzeth)
Evil Only Has to Win Once: Under the condition he is able to remember everything (see below) and no one interferes, Euzeth can learn from his mistakes, which will help him remove any possible, disadvantageous elements.
Fallen Hero: Possibly; in Alpha, Euzeth helped Ingram investigate the source of disturbance in the universe. When it turns out to be Keisar Ephes, whom the Balmarians worshipped, he doesn't take it well.
Me's a Crowd: A unique take - when Euzeth dies, most of his experiences and memories stay intact in the form of void memories from the previous "Maha-Kalpas" to the next life cycle of The Multiverse. He can resurrect himself by possessing his counterparts from different universes and his clones. This explains the lingering Adaptation Induced Plot Hole regarding why he appeared in Divine Wars. Note that Euzeth failed to possess the Original Generation Ingram, Cobray (since the Alpha Ingram had already did it) and Ing Egret. Note, however, that Euzeth requires special means to unlock his memories. Without it he only has fragments; lampshaded in the Second Original Generation upon regaining his memories from uncountable past universes.
"...the Wheel of Lost Memories... connecting with the fragments of Void Memories... the true form of my soul... I understand... where I come from... who I was... Zelphart... Zyflud... Zest... Judecca... after these.... As the new Adam, Metatron... in other words, "Adamatron" becomes my true body."
Motive Decay: Of sorts; his plans to subvert fate brings him to several incredibly complex steps where even he doesn't fully understand during his future incarnations until they are pulled off. After he regains his memories, Euzeth becomes delusional with power and decides to undo all reality and recreate it in his own image.
"I am the Alpha, and the Omega. I am the End, and the Beginning. I am the Heaven, and the Earth. I no longer need know the cause. I am no longer bound by past causality, fate, Void Memories, or lamentations. None have the power to stop me. Not an observer, an inspector, the Fool Emperor, or even God. I will annihilate all that is tied to me, create many new worlds, and establish the new status quo. I will construct a new causality, fate, and cycle of rebirth. And transcending the four kalpas, I will become the creator of a new mankind... the new Progenitor."
Lampshaded mercilessly by characters in the Second Original Generation: Euzeth's plan is no different than what other villains have attempted to do in past events, but at less omnicidal proportions (minus Perfectio and Dark Brain).
"Your bragging is at a larger scale than I expected..."
"Hmph, I kept quiet and listened to your monologue, but you're pretty much planning to destroy the universe."
"Such a simple goal, after such a long-winded speech."
Mr. Exposition: Particularly in the Second Original Generation - upon regaining his previous memories, he goes on a long speech about his Xanatos Roulette that expanded over multiple dimensions.
Xanatos Gambit: Even if Euzeth is defeated, he gets another chance in a future universe.
You Cannot Fight Fate: Irony ensues because regardless of the setting, Euzeth is either destined to die by the hands of the heroes or killed by the empire when he betrays it. May or may not double as Cosmic Plaything.