The bald Captain, and arguably the most iconic example of that trope (next to Kirk, of course).Polymath, diplomat, and all-around gentleman, Picard at first seems like an incongruous choice to run a starship — at least until somebody fires at his ship or disregards an order. Highly cerebral and somewhat rigid in his duties, Picard occasionally acts coldly to his subordinates (a trait mirrored, aptly, by his artificial heart).Of all the alien phenomena experienced by Picard, the principal ones that affect him are Q and the Borg; the former making a bet that his 'enlightened' principles won't hold up in the darkness of space, and the latter threatening to change him into a violent, vengeful man — the very thing he despises.
Ace Pilot: Shown in a much more subtle manner than his other talents. Picard has taken the helm himself in situations where extremely precise maneuvering is needed to get the ship out of danger ("Booby Trap", "In Theory"), talked an inexperienced pilot through a difficult maneuver in order to avoid a crash ("Coming of Age"), and most notably developed the Picard Maneuver ("The Battle") which exploits the fact that a ship traveling at FTL velocities can appear to be in two places at once due to delays in light reaching the viewer.
Adventurer Archaeologist: He studied archaeology as a young man, and winds up going on adventures of this type in various episodes, like "Captain's Holiday," "The Chase," and "Gambit."
In "The Inner Light", he (or rather "Kamin") actually was married and had many children and grandchildren. Presuming that they existed at all, they sadly died over a thousand years ago when their species went extinct.
Bar Brawl: A pivotal moment in his youth. The incident left him with an artificial heart.
Benevolent Boss: He welcomes suggestions and different ideas from his staff without ever losing his authority.
Bold Explorer: A more subdued version than the original model of Kirk, but still with boldness to spare.
British Stuffiness: Nominally a Frenchman, but let's not kid ourselves. He avoids small talk, is very self-conscious around children, and is the most reserved and stoic of the Captains. When accused of falling for Vash, he repeatedly denies it on the grounds that he shouldn't show his feelings to the crew.
"I may not show my feelings to my crew, but I do have them."
Q exploits this to no end.
Call to Agriculture: In one possible timeline, retired Picard returns to La Barre to tend the family winery.
Had a falling out with his father and brother, in part, because he initially rejected the Call to join Starfleet.
The Captain: The quintessential Starfleet captain. He's diplomatic, forceful when needed, well-educated, and thoughtful.
Character Tics: "The Picard Maneuver" — his habit of tugging his tunic down whenever he stands up. He's not alone in doing this, but he is the most blatant about it (and, for various reasons, the one most commonly seen doing it).
Child Hater: A notable subversion. Picard mentions in the pilot that he does not deal well with children. We later find that this is not dislike, but a discomfort that he sees as a personal flaw—he is far too used to dealing with supremely professional adults, and children also remind him of his own estranged family and his sacrifices for his career. In Generations he enters a Lotus-Eater Machine and is actually given children of his own- he is so overwhelmed with joy he actually starts to cry. The machine in question- a space anomaly called the Nexus- gave him children because that was his deepest and most hidden desire.
That being said, he's deeply fond of his nephew Rene, who reminds him of himself at that age. He's utterly devastated when both his brother Robert and Rene are revealed to have died in a fire in Generations.
Amusingly, despite his unease with children, it seems that most children tend to either like or admire him. We once even see a class onboard the Enterprise having a "Captain Picard Day", much to his embarrassment (although he seems somewhat amused when telling an Admiral "I'm a role model!").
Closet Geek: Picard lights up at the subject of unsolved mysteries; his childhood hero was the pulp novel detective Dixon Hill. The holodeck allows Picard to fantasize himself as the two-fisted gumshoe. He also has a geeky love for old Starships, boats, and planes, having built and played with model versions as a long boy (he wound up embarrassed and frustrated when he showed that side of himself a bit too much after finding an ancient, legendary Starship from a dead civilization).
Cool Old Guy: He's not that old, to be fair, but close. People just respect him naturally.
Cosmic Play Thing: Whenever Q wants to test humanity, he decides Picard should be the one to take it.
Cultured Badass: He speaks French and Klingon, and is well-versed in archaeology, literature, fencing and horseback riding.
Deadpan Snarker: Often and usually at Q's expense. Very deadpan, no smirking.
Defiant to the End: THERE! ARE! FOUR! LIGHTS!Often forgotten is that this is a subversion. Picard only shouts this after another Cardassian soldier walks in and orders the Gul to stop the torture. Later, Picard admits to Troi that not only would he have surrendered had the torture not been stopped just then, he could actually see five lights there.
Very straightforward, though, in the alternate timeline of Yesterday's Enterprise:
Klingon Officer: Federation ship, surrender and prepare to be boarded.
Drink Order: Tea, Earl Grey, Hot. Eventually, Doctor Crusher points out that the caffeine will just keep him from getting any sleep, and orders him warm milk with nutmeg instead.
Dude, Where's My Respect?: Events always seem to conspire to cast doubt on Picard's service record, to his ongoing resentment. Despite saving his entire crew and inventing a new Starship maneuver, he was dragged before a court martial and scapegoated for the destruction of the Stargazer. While automatic court martial for loss of ship has been standard naval practice for centuries (and he came away with a medal) the prosecutor insisted on dragging him over the coals first. His image also took a severe battering following Wolf 359 (although It Got Better as time went on, as the means through which the Borg assimilate individuals into their collective became common knowledge among Starfleet officers) with at least one officer holding him personally responsible for the slaughter and Admiral Satie using it against him in a Kangaroo Court.
Dysfunctional Family: As shown in "Family," his relationship with his brother Robert is very tense, while "Tapestry" implies that his father likewise never forgave him for running away to join Starfleet. His relationship with his nephew and his sister-in-law is much warmer.
Fantastic Racism: Towards the genetically engineered, as seen in "The Masterpiece Society". In this case, he objects to the practice more on philosophical grounds rather than irrational hatred toward those who are genetically engineered, to whom he's perfectly helpful. Might have something to do with the idea of built-in castes being way too reminiscent of the Borg.
Former Teen Rebel: It took getting a knife through the heart before Picard began to reconsider some of his life choices.
Generation Xerox: An unpleasant chapter in Picard's family history comes to light in "Journey's End". His ancestor, Javier Maribona-Picard, helped "colonize" New Mexico by slaughtering hundreds of Native Americans. Seven centuries later, Jean-Luc Picard would find himself forcibly relocating that same tribe (in space, no less).
Gentleman Adventurer: Is a Starfleet officer because he loves exploring space and going on fantastic adventures on the Enterprise, but always maintains an air of dignity and class.
Good Is Not Nice: A minor version. He's not mean or a jerk, just very serious and intense. He can be a nice guy when off duty though.
Guile Hero: Not the trickster kind, but he always prefers to resolve conflicts by diplomacy and finesse if possible, rather than resorting to combat. He's not above judiciously applied brinksmanship when necessary, either. When he suspected that he was being lured into a Romulan ambush as a prelude to war, he arranged for the Enterprise to be escorted by cloaked Klingon warships. Once the Romulan ambushers revealed themselves, so did the Klingons.
Hates Small Talk: He'll do what he needs to avoid it. A good example is in Starship Mine, when Data attempts to make small talk with him and he directs the android to keep an eye on someone who was notorious for being big on small talk. Has made excuses for nearly a decade to avoid attending an annual conference stocked with flag officers and fellow captains that always turns into an excuse for aimless chit-chat. In the episode it comes up, the Enterprise's engines go offline due to a faulty upgrade, and Picard's relief is almost palpable.
Ideal Hero: Picard is as perfect as someone can get while still being relatably human. He favors diplomacy over force whenever possible, respects all forms of life, his greatest desire is to learn and explore, and he knows just when to defy the Insane Admiral or Prime Directive.
Large Ham: Picard and Patrick Stewart have equal levels of ham content, considering that both are Shakespearian actors, but only one is in command of a powerful starship.
Last of His Kind: The death of his brother Robert and his nephew Rene, means that he's now the last Picard.
Until the expanded universe, where Picard married Crusher after Nemesis and had a child with her.
Like a Son to Me: Both served of them under Picard on the Enterprise; both were recommended by the Captain to Starfleet Academy; and both would later betray him. Wesley and Ro Laren parted ways with Starfleet after witnessing the injustices done to settlers in the Cardassian Demilitarized Zone. Of course, it didn't help that Picard threatened to haul Ro before a tribunal if she scuppered his Maquis sting operation. With her back to the wall, Ro defected to the Maquis cell she'd been infiltrating, adding yet another blemish on Picard's record.
Limited Advancement Opportunities: Kirk, Sisko, Janeway and Archer were all promoted over the course of their respective series or films. Picard, on the other hand, chose to stay a captain for the entirety of his career. It is mentioned in All Good Things that Picard eventually became an ambassador. In Generations Kirk flat-out tells Picard that he regrets being promoted to Admiral and advises him to never let it happen to him. One could argue that Picard is an Almighty Janitor as a consequence- he is more than qualified to be a top-ranked Admiral and everyone knows it, to the point the actual Admirals usually speak to him less as a subordinate and more as an equal, and he even puts one or two in their place. In First Contact when the Admiral leading the assault on the Borg invasion of Earth is killed, Captain Picard immediately takes command of the entire fleet (or what's left of it) and nobody questions it. Especially when he leads them to victory in a few minutes.
Major Injury Underreaction: Young Picard's reaction to getting knifed through the heart was to begin laughing! Even Q was somewhat disturbed by this.
According to some Expanded Universe material he's actually been speaking French this whole time. We just hear a British accent because that's the way the Universal Translator renders European French into English. If he'd been from Quebec or Louisiana we'd hear him talking with some sort of NorthAmerican accent.
In one episode, Data has to describe French as an unused, archaic language that most people have never heard of. Picard takes offense at this description, but it does support the idea that English is the dominant language on Earth and Picard is simply bilingual from birth, explaining the lack of an accent. After all, most French people who speak English fluently speak it with an English accent.
My Greatest Failure: Prior to the series, either the loss of the Stargazer or the death of Jack Crusher. Both are superseded, though, by being used by the Borg to crush Starfleet at Wolf 359.
Nay-Theist: Sort of. Technically, he never exhibited any explicit aversion to religion. But he did refuse to accept that Q was God, because "the universe can not be so badly designed" and was disturbed that the Mintakans might return to religion (centered around him, no less) because he thought their present adherence to rational science was better for society.
Not Afraid to Die: He's fully prepared to sacrifice his life in performance of his duty. He defeats Nagilum by threatening to destroy the Enterprise and everyone onboard rather than let Nagilum kill half the crew for his amusement, as well as convincing Tomalak that he's really not bluffing when he says he's prepared to fight to the death, even though it would mean the destruction of both their vessels.
Slap-Slap-Kiss: With Captain Phillipa Louvois in "The Measure of a Man". In one of the novels, it's further elaborated that Louvois and Picard were romantically involved before she was chosen to prosecute him during his court martial, where she betrayed him by using the fact he'd wake screaming the names of the dead Stargazer crew, as proof that he was guilty.
The Stoic: While he is pushed to his limits several times and he develops a seething hatred for the Borg, Picard's reserve and emotional control are impressive enough that a Vulcan suffering from an age-related breakdown of self-control mind-links with him for stability.
Took a Level in Badass: Picard could always handle himself in a fight, but it was played up to absurd lengths in the movies, where most of his scenes played out like "Die Hard In Space"
The episode "Starship Mine" had already given him plenty of "Die Hard In Space" moments, though.
Unresolved Sexual Tension: Picard has this with Beverly Crusher, by choice. Might be caused by Death of the Hypotenuse, as Jack Crusher, Picard's best friend and Beverly's husband, was slain whilst serving on the USS Stargazer. Out of respect for him, they largely keep things to themselves.
The quintessential Number Two (or One). Started life as an expy of Kirk: a womanizing, cocksure space ace. With the beard, however, came a newfound gravitas and sense of responsibility. Fiercely loyal, he is probably the one officer whom Picard is most open with. Riker is very charming and affable with his peers, a few Lower Deck Episodes show that his subordinates are intimidated by him as he demands a performance up to the standards of the fleet's flagship.Although an excellent officer, Riker was notorious for refusing promotions so that he could stay on board the Enterprise. Several alternate timelines or illusionary realities put him in the Captain's chair.
Also a case of Throw It In. Frakes grew the beard during the summer hiatus and figured he'd shave it off before filming resumed. However, he made a convention appearance before then and fan response was very positive, and ultimately Gene Roddenberry requested he keep it.
The Big Guy: He is 6"4" and is known for moving his legs over chairs to sit on them.
This comes from a back injury Frakes suffered while working as a mover. It is also why he is seen leaning on whatever is nearby and his slightly hunched over posture.
Bold Explorer: Sharing this role with Picard, Riker was closer to the classic model as seen in the original series.
Boldly Coming: He has a habit of quickly falling for women from different planets, which occasionally gets the Enterprise in trouble.
Captain Morgan Pose: Just look at his picture. Used for practical reasons, since he is significantly taller than his castmates.
More likely used for emphasis, since raising the shields is part of the process of going to Red Alert, whereas by giving the order to raise shields before signalling Red Alert, he is ordering the shields raised before anything else happens.
Disappeared Dad: "The Icarus Factor" reveals that Riker feels bitter resentment to his father for not being around after the death of Riker's mother. Until that episode, they'd neither seen nor spoken to each other in nearly 15 years.
Ethical Slut: Riker has a lot of romantic relationships, including frequent flings with women on Risa, and tends to respond quite openly to invitations by women, and seems to remain on good terms with them afterwards, as long as no one is getting hurt or it's inappropriate (e.g. he refuses invitations by married women, but when the crew lost their memories he jumped into bed with Ro Laren almost immmediately when she offered). He's quite gallant and charming about it and on the rare chance that the relationship develops into something serious, he takes it very seriously.
Guile Hero: Data notes that Riker is skilled at using "unusual cunning" and knowledge of his opponent to fool them. He relies on traditional tactics "only 21% of the time."
His crowning moment of this came when he had to fight Picard/Locutus who knew everything about Riker and knew all the plans the crew had cooked up to fight the Borg. He played poker for the Alpha Quadrant and won.
Honor Before Reason: While serving aboard the Hood, Riker refused to allow his captain to beam down into hostile conditions even when threatened with a court martial for disobeying orders. Picard made him his first officer based on that incident.
Picard: I wanted someone who would stand up to me; someone who was more concerned with the safety of the ship and the mission than with how it would look on his record.
The Kirk: Riker is a very interesting example of this trope. In short, Data will usually present a strictly rational solution to an ethical dilemma, while Crusher or Troi will present a more emotional one. Remember, usually they're people, not abstracts. At this point, Riker will weigh them internally and give his opinion to Picard, who then re-Kirks it and makes a decision. For a guy who hates bureaucratic admirals, he sure does like oversight.
Lethal Chef: Only Worf likes his cooking, which is pretty bad. He's no Ben Sisko, that's for sure.
Limited Advancement Opportunities: By his own choice, no less. He was offered command several times during the series, but always turned them down because he would rather serve as first officer on the flagship than captain of an insignificant vessel * and because Status Quo Is God. He explains his reasoning behind this to Captain Picard in Part I of "The Best of Both Worlds": "With all due respect, sir, you need me." In Part II of that episode, he's given a field promotion to Captain after Picard's capture and has four pips on his uniform signifying his new rank, but after Picard's return he has three pips again for some reason. (No reason he couldn't have continued to serve as first officer while keeping his new rank. And after saving the Federation, he really deserved to keep that extra pip.) He finally accepts a promotion in Nemesis.
The novels leading up to Nemesis make his decision more clear. He was ready to turn down his promotion to captain the USS Titan the same as he turned down many other ships, until he realizes what that decision would mean for Data. As an android, Data is supremely competent and not the least bit ambitious to move up the Starfleet ranks. And because Riker has always been there as Picard's right hand, he's never had a chance to move into a real leadership position. Riker realizes that in a way, he's taken advantage of Data's android nature, by using his talents but never feeling threatened with being overshadowed the way he would with a competent and ambitious humanoid officer looking to make their mark. So by limiting his own advancement, he is giving Limited Advancement Opportunities to Data and other officers beneath him note This is true in real life militaries; it's known as the "up or out" system. It is a process designed to promote a steady stream of officers to ever-higher ranks as merited, while filtering out those who don't match up, in order to ensure that the top officers reach the top ranks and that those same officers don't linger to impede the upward mobility of those coming up behind them. In a real life system, if Riker hadn't been promoted to captain after X number of years, he'd have been retired to free up his billet for someone who can.. For that reason, he takes the captain's job so that Data can have his chance to take over as the new Number One and develop his own leadership qualities in a way he'd never had the chance to.
He also hints that part of the reason for turning down offered commands is that he hopes one day to command the Enterprise-D and believes that it would be easier to become captain of that ship by moving from XO to Captain than to pray for his name to get chosen for a transfer back to the Enterprise.
Meaningful Name: Switch the consonants in "Kirk" and add an E for pronunciation. What does it spell? Bonus points for his first name coming from Kirk's actor.
My Greatest Failure: Standing up for then-Captain Pressman during a mutiny on the Pegasus. He was fresh out of the academy and only concerned with basic loyalty to a captain, so he thought the mutineers were selfish traitors and turned a phaser on them. It wasn't until later that he realized he made the wrong choice.
Running Gag: One wonders if it was intentional on the part of the writers, because otherwise it's remarkable that every time he's offered the Captain's chair, the ship in question ends up being destroyed in a later episode?!
What the Hell, Hero?: He has a bad habit of making snap judgements about people without investigating, or basing his opinions on someone's Starfleet record rather than getting to know them personally and making a fair assessment - which is quite ironic considering the number of times he's been Wrongly Accused by people doing the same to him. He gets called out on it more than once.
"Well Done, Son" Guy: Will has a highly adversarial relationship with his father, Kyle Riker, who went as far as to cheat when competing against his preteen son in martial arts. His drive for excellence was in part motivated by his dad's constant one-upmanship; this doubtlessly colored Will's later decision to turn down a promotion, ending their competition.
"[...] We are gonna see something that people will talk about for years! I mean, think about it: no more bulky warp engines, or nacelles. A ship just generates a soliton wave and then rides it through space, like a surfboard. This is going to be like being there to watch Chuck Yeager break the sound barrier, or Zefram Cochraneengage the first warp drive!"
Engineering whiz and all-around Nice Guy. Born blind, he wears a spiffy VISOR which allows for some degree of sight. He starts out as one of the ship's helmsman alongside Data, but in Season 3 he was made Chief Engineer and stayed in that role for the rest of the series, making it his job to tell the captain that [insert engineering feat here] was impossible and then do it within an absurdly short timeframe.One of Geordi's more prominent aspects was his friendship with Data. He often described himself as Data's best friend and was an eager assistant in the android's attempts to become more human.
Ace Pilot: In season 1 before being promoted to chief engineer.
Creator interviews suggest that this is partly because Geordi is in love with the Enterprise, similar to the way that Kirk was (although it is much less of a Masochism Tango). His relationship with the holographic Leah Brahms, the ship's designer, evokes this.
Aura Vision: Occasionally the crew (and audience) gets to see what Geordi sees, which appears as a confusing mass of light and color. Geordi explains that he can choose what to focus on the same way he can focus on one conversation in a crowded room.
In the book Metamorphosis, Geordi describes organic beings as having a shifting aura around them. Data's more machine nature has his aura look like a halo. When Data becomes human, Geordi observes that he's "lost his halo".
Blind Black Guy: This is the most immediately noticeable part of his character.
Blind Without 'Em: Literally. There are a few episodes in which is VISOR is lost or stolen.
Butt Monkey: Geordi who gets pwned nearly as much as Worf (suffering from The Worf Effect). He's even hopeless with women. One particularly cruel episode had an alien taunt his blindness by moving his visor around, just because. The series seems to never let us go on the fact that he's blind (until the movies, well actually he gets taunted again in Generations, which may or may not have led him to go get cybernetic replacements by Star Trek: First Contact.). And apparently his mom disappears as some plot of the week. Worst yet is that nobody gives a damn about his mom afterwards. And to add insult to injury, in Voyager's "Timeless" he tries to stop Harry Kim and fails. Ouch. In one episode, he's heading on his merry way to Risa for some rest, relaxation and poontang. He gets kidnapped by Romulans and gets a Mind Rape from them. See here for further proof of his incredibly poor luck.
Loving a Shadow: Geordi gravitates towards this. He once fell in love with a holographic recreation of the architect of the Enterprise-D, a romance which collided with reality once the real architect turned up. In a later episode, he becomes smitten with a (supposedly) dead science officer after examining her personal logs. Flesh-and-blood women are not, to put it delicately, his bag; Geordi's earnest sincerity turns them off.
In "Hide and Q," the Q-empowered Riker grants Geordi eyesight. Though he briefly sees without his VISOR, he soon declines. ("I don't like where it came from.")
Reportedly, it was suggested that this trope be invoked early into the series' run, with the justification being 24th century technology could simply cure his blindness. Both Burton and Roddenberry were against it - considering it a disservice to blind people.
Trent: Mistress Beata invites you to witness this morning's reaffirmation of Angel One's moral imperative.
Tasha: Is that the civilized word for 'murder' on this world?
The Enterprise-D's first Chief of Security, preceding Worf. Although conceived as a tough-as-nails Action Girl with a dark past, the show still lacked its beard of quality, meaning she would regularly get hamstrung by the Monster of the Week. As a result, Denise Crosby left the show before the first season was over, and Tasha was unceremoniously killed by an evil slime monster.The character was brought back in the S3 episode "Yesterday's Enterprise," where she was given a chance to be as well-written as the rest of the cast and given a more meaningful death. However, the writers undercut that too when they decided to bring Crosby back in a guest role as Yar's half-Romulan daughter and had her explain that her mother died because she sold her out...Ouch.
Back for the Dead: The episode "Yesterday's Enterprise." Tasha's meaningless death in the original timeline was discussed by her and Guinan, and Tasha decided that, if she was going to be "killed" by the restoration of the timeline, she would rather make a Heroic Sacrifice with the crew of the Enterprise-C.
Dead Alternate Counterpart: Tasha Yar from the reality where the Enterprise-C fell into a wormhole learns that in the soon-to-be-restored reality she was killed, but she still volunteers to go back through to help the C crew.
Fanservice: Drunk Tasha wandering the ship; her "blitzed" voice is very seductive.
Killed Off for Real: In the first season episode "Skin of Evil". Denise Crosby left the show because she felt her character didn't have enough to do in the episodes. The producers probably felt that there were too many characters anyway and needed to trim the cast a bit. So they apparently took it pretty well. In fact, they worked with Crosby to make her departing episode special in terms of Star Trek, the show that was responsible for the Redshirt trope. Also, driven home is the fact that Yar's death was somewhat pointless and understated and not the type of dramatic heroic death usually reserved for main characters. But then, there was the episode Yesterday's Enterprise which resurrects her in an alternate timeline, to give her a more heroic and meaningful death... only for the Redemption two-parter to undermine that too.
The Lad-ette: Often participated in competitive/athletic activities.
The Load: Her character's complete lack of usefulness is what led Denise Crosby to leave the show near the end of the first season.
The One Who Made It Out: Unlike her sister, who appears later to manipulate the crew when they visit her homeworld.
Rape as Backstory: Implied. She mentions that she spent most of her childhood dodging Rape-Gangs.
That Didn't Happen: The night with Data. He agrees to keep it quiet, but we see that it's one of his most precious memories. (In an extended version of Yar's goodbye message, she says, "Data? It did happen.")
The genesis for Worf was Gene Roddenberry's suggestion that there be a "Klingon marine" on the Enterprise bridge, thus symbolizing that the human-Klingon feud was a thing of the past. Didn't quite work since it turned out he was actually raised by humans and was the only Klingon in all of Starfleet, and the Klingons—while no longer enemies—still had a pretty tense relationship with the Federation. But it did set up some very good and long-running storylines.Of all the TNG regulars, Worf underwent the most Character Development, partially because his early characterization was minuscule, and partially because the character has made more appearances across the Star Trek franchise than any other. Over the years, he thwarted a civil war on his homeworld (and got exiled for his trouble), became a father, got beat up (a lot), broke his spine (luckily he had a spare), got married to Troi (in an alternate dimension), crossed over to Deep Space Nine, was promoted to Commander, got married again, and eventually cleared his name (finally) and became a Klingon ambassador.
All Girls Want Bad Boys: While Worf isn't a bad boy personally, he is the physically strongest character of the crew, able to hold a fight against multiple members of a species bred for war, proficient at hand-to-hand combat and pretty much an overall badass. While he gets beat up a lot, he gets compensation with the some of the hotter girls of the franchise (Deanna Troi, Jadzia Dax...) falling for him.
Jeremy: Your parents? Worf: No, they're dead. Jeremy: Your wife? Worf: First or second? ..Oh, nevermind, they're both dead. Jeremy: Your brother? Worf: He's not dead. But only because they stopped me from killing him. Jeremy: HUH?? Worf: It was for his own good. Jeremy: Any children? Worf: Only the son who shames me.
Birthday Hater: Worf doesn't look forward to his birthday as he doesn't like to be surprised, and knows that his shipmates always want to throw him a surprise party.
Bizarre Alien Biology: Klingons, as we discover in the episode "Ethics" (Season 5, Episode 16), have 23 ribs, 2 livers, an 8-chambered heart, and so on. This is Handwaved as backup in case anything goes wrong.
Culture Blind: Subverted. Worf isn't ignorant of Earth culture, but he compensates for his "neither here nor there" upbringing by sticking doggedly to Klingon ideals. The few things he is comically unaware of (Gilbert and Sullivan, prune juice as a home remedy) are ones that a 24th-century man could easily miss. Oddly enough in his dogged attachment to Klingon ideals he seems blind to much of the Klingon culture that doesn't really follow them, as particularly showcased in the second half of the "Redemption" two-parter.
It's even been mentioned that some of his virtues are based more off his human upbringing; his modesty, some of his morals, loyalties and idealized aspects of Klingon culture have basis in human values. Even when these are brought up, he seems to ignore just where he might have picked it up (that being said, he never shows anything less than love and respect to his adoptive parents).
His concept of honor also appears to be half-way between the Klingon and Starfleet ideals, with the Klingon drive to test himself in combat and the Human sense of fair play. His utter refusal to admit defeat seems to be all his own.
Deadpan Snarker: It's not overt, but Worf gets a bunch of really great snarks out over the course of the series.
Q: I have no powers! What must I do to convince you of that?
Fantastic Racism: Worf completely loathes the Romulans. To the point where when he refuses to give a dying Romulan a blood-transfusion to save his life and also shuns a Klingon woman he was initially attracted to after learning she is actually half-Romulan. However, numerous characters routinely call him out on this attitude. By the last movie, he (begrudgingly) praised the Romulans who helped them for their honor. In his defense, he was orphaned and his father wrongly disgraced due to a Romulan attack.
Fish out of Water: Upon leaving the Federation to fight in his people's civil war, Worf comes to learn that the Klingon culture he has idealized all his life isn't quite what he wants or expects.
Happily Adopted: He and his parents are as close as if he was their own Human child.
Hates Small Talk: So much that he successfully gets himself excused from a reception that will be full of it.
Ignored Expert: He's the head of security, but when he raises reasonable objections he tends to be ignored or shot down with little more reasoning than 'Nah, don't feel like it,' which frequently puts the crew or ship itself in grave danger on a regular basis. For example, he objects to sending their chief engineer instead of a lesser officer or just sending the needed technical information, but his caution is ignored, getting Geordi captured.
Like Mogh, he took a very active hand in Klingon politics, to the point that he puts himself in the position to appoint a Chancellor.
Like Sergei Rozhenko, he has a career in Starfleet wherein he discovers a son he never expected to have.
Momma's Boy: Worf absolutely loves his adoptive mother Helena Rozhenko. He insists that she makes the best Rokeg blood pie in the entire galaxy, beat up five teenage boys he deemed "disrespectful" to her (with the implication that they had insulted her rather than him) at the age of 7, and one of his favorite places is her home of Minsk.
Mother Russia Makes You Strong: While being a Klingon already makes him strong, Worf mentioned that his adoptive father (who raised him in Minsk) took him camping in the Urals when he was a boy.
My Greatest Failure: It's later revealed in Deep Space Nine that part of the reason for his stoicism is because as a boy he accidentally killed another child whilst playing football. Since then, Worf vowed never again to lose control.
My Species Doth Protest Too Much: And inverse of this. Most of the human characters only have Worf's view of Klingon culture to go on, so when other Klingons who have been living in that culture pop up, they're quick to point out (or show off) that he's been compensating. Notably, Worf's principled, disciplined, honorable nature clashes unpleasantly with the rest of the Empire when he serves in their military during the Klingon Civil War.
Odd Friendship: With Riker. Riker's amiable personality contrasts Worf's stoic one. Riker also enjoys taking the piss out of Worf at times.
Offered the Crown: Played with. The Duras sisters attempt to convince him to change his loyalty to them, offering the older sister as his wife and him the Regency for their nephew, but don't directly offer to make him Chancellor of the Empire.
Later, he actually becomes Chancellor for a brief moment through Klingon Promotion, but immediately abdicates for Martok, whom Worf believes is the most competent leader the Klingon Empire could have.
Raised by Orcs: Inversion — a Klingon raised by humans. In a fairly effective Deconstruction of the trope, Worf was often more true to Klingon principles and culture than most Klingons, due to having had more of an incentive to stand up for his identity in an alien environment.
Also because he didn't grow up in a Klingon environment, Worf is only aware of how Klingons are supposed to conduct themselves — other Klingons have learnt (as we all do) that there's honor and then there's the subtle compromises you make to get along in life. This leads to several Honor Before Reason decisions by Worf, as well as a lot of Culture Clash with more "modern" Klingons in the "Redemption" two-parter.
Roaring Rampage of Revenge: When Duras killed his beloved K'Ehleyr, Worf boarded his ship and killed him in the Rite of Vengeance.
When his second wife was murdered, he destroyed an entire shipyard in her honor.
The Stoic: Most of the time — that is, unlike most Klingons. This was explained in Deep Space Nine as being the result of constant self-control after he accidentally killed a human friend whilst playing football as a child. The only time this image cracks is when he slips into Unstoppable Rage.
This was showcased quite heavily in "Heart of Glory." TNG's first Klingon-centric episode.
"Stop Having Fun" Guy: Frequently falls into this. He usually comes off more as a humorless stiff than a badass Klingon warrior.
Token Minority: Similar to Spock's role in the Original Series, Worf is an alien crewmember of partial human heritage (in Worf's case, he is Klingon by birth, but was adopted and raised by humans after his parents were killed).
The redhead Doctor in charge of Sickbay. Has a long and complicated relationship with Picard, who served over her late husband, Jack Crusher, as Captain of the ill-fated Stargazer. Picard, still troubled with guilt over Jack's death, often expresses romantic feelings toward Beverly, but will not act on them. Jack and Beverly had a son, Wesley, who lives aboard the Enterprise.After being dropped from the show in Season Two for a failed attempt at a McCoy expy, Beverly is given much more screentime that isn't focused on her relationships with Picard and Wesley, insead exploring her career in medicine and outside interests. Sadly, she remains largely in the background in the movies.
The Cast Show Off: Gates McFadden made her name as a choreographer and, in "Data's Day," Crusher gets a scene where she teaches Data to dance, opening with a fairly impressive bit of tap-dancing from the doctor.
Combat Medic: One of the more prominent examples among Trek doctors, she's quite able and willing to shoot a phaser or throw a punch, and does surprisingly well when she's forced by circumstance to command the ship in a fight. In fact, she likes command and regularly commands the night shift "just to keep in practice."
And when Picard visits the future in "All Good Things...." she's captain of a medical ship.
Fiery Redhead: Although she has yet to approach the levels of this seen in, say, Kira Nerys, this trope comes into full effect when anyone tries to stop her from doing what she sees as her job.
Riker: (as Picard contemplates beaming Crusher back aboard despite her insistence on staying behind to treat wounded civilians) I don't wanna be in the Transporter Room to greet her.
Florence Nightingale Effect: In the series finale, "All Good Things..." Picard returns from the future and reports on a terminal disease he will one day contract. What does Beverly do? Plants a passionate kiss on him.
The McCoy: Slips into this on occasion. She will always put her medical ethics first regardless of personal risk and refuses to not treat injured people, even if it's in the midst of a terrorist attack or if that person is a Borg.
No Badass to His Valet: The only person onboard the ship who can give the Captain orders. She's also known Picard for long enough to give him honest advice.
Noodle Incident: Whatever happened on Arvada III when she lived there with her Nana.
Put On A Shuttlecraft: Was absent from the show during the entire second season, when Dr. Pulaski was the doctor in her place.
Real Life Writes the Plot: When Gates McFadden left the show for the second season (conflicting reports can't agree if she was fired or quit due to personal issues with people on the set), Crusher was said to have been assigned to Starfleet Medical. When McFadden returned for the third season, Crusher transfered back to the ship.
Satellite Character: Her initial description in the cast bible is a one line description of how she is Wesley's mother. Her other major character usage is UST with Picard. This contributed to her bus trip in season two, but after her return (and Wesley's departure) she gets a number of episodes and plots dedicated to her.
Unresolved Sexual Tension: With Picard. Ironically, even though it's Picard who has hang-ups about a romantic relationship, she shoots him down when he asks. They get over themselves in the novels.
Counselor (later Commander) Deanna Troi
Played By: Marina Sirtis
"I am the Goddess of Empathy. Cast off your inhibitions and embrace love, truth, joy."
— Barclay's hologram of Troi, "Hollow Pursuits"
Half-Betazoid counselor who gets to sit right up front on The Bridge — a remnant of the touchy-feely 80s. Somewhat justified by her empathic abilities, which allowed her to detect lies and therefore give an edge to Picard in negotiations (though she mostly just stated the obvious). After a few seasons of this, complaints arose from the actress (and the audience); happily, those criticisms were echoed by Captain Jellico, who promptly barked at Troi to change into a proper uniform.As promised, Troi gained a less-revealing outfit, a phaser, and moved into the Counselors' office to assist the crew in more concrete ways. Troi is also notable for her very, very meddlesome mother (Lwaxana) and her on-again, off-again relationship with Riker. By the final TNG movie, the pair reconciled and got hitched.
Butt Monkey: She filled this role many times. She was always being possessed by aliens, abused by aliens in crashed shuttles, abducted by aliens for political gambits, being nearly forced to marry an alien, having her psychic powers robbed by aliens, suffering nightmares at the hands of aliens, forced to listen to a virtual music box in her head for days by an alien, the list goes on. Her only real use on the show was to counsel the random crew member of the week and to tell Picard when she sensed weird things happening while on the bridgeï¿½ apart from being this show's Ms. Fanservice, that is.
And when Troi actually said something useful, she was often ignored. In the second season episode, "Samaritan Snare," Geordi is beamed over to a disabled ship to help the apparently dim-witted aliens out. Troi walks onto the bridge, see Geordi on the ship through the viewscreen and tells Riker Geordi is in danger and needs to be beamed back immediately. Riker ignores her warning because those aliens are just so stupid and what harm can they do? Well, let's just say the main plot of the show is Riker's efforts to get Geordi back, which could have been avoided if he'd listened to the empath!
Break the Cutie: She gets broken to pieces psychologically more than any character except Picard. The writers seemed to be fond of having her be psychically violated more than once, and she's usually the first to trust someone and get her fingers burned badly due to her compassionate and empathic nature.
Brought Down to Normal: In "The Loss," a multitude of two-dimensional organisms cause her to temporarily lose her empathic abilities.
Captain Obvious: On a level that makes her The Scrappy to some. Considering that a lot of the time in the earlier seasons she's usually just confirming via empathic ability or psychological assessment what The Bridge already suspects, she does get the raw treatment for this. However, her abilities are useful and sometimes necessary - although that doesn't stop a lot of fans finding her irritating.
The Chick: As the ship's counselor, it's her job to be sensitive and concerned about the crew's well-being. This also makes it hard for her to pass the Bridge officer's exam, since it required her to order a crewman to certain death in order to save the whole ship.
Custom Uniform of Sexy: Averted in the last two seasons, when she started wearing a standard blue science uniform after Captain Jellico ordered her to.
The Empath: she is a very strong empath, and her empathic abilities do provide an edge and can confirm whether a life-form's intent is hostile or not, even in the earlier seasons. Apparently her empathic ability is like another sense to her, so much so that losing it for an episode is like being blind to her, and it breaks her pretty damn quick.
The Fashionista: Deanna dresses fashionably (within Starfleet regulations as permitted), and is shown early in the series to have what others consider excellent taste in clothes. Unlike her mother Lwaxana, Deanna is more humble about it, unflamboyantly letting her outfits speak for themselves as she does her job.
Future Spandex: There was a lot of Future Spandex casual wear on the show, but as a main cast member she was the most prominent example. It would be used for the characters subjected to Ms. Fanservice in later series.
Fleeting Passionate Hobby: In "A Fistful of Datas" Alexander invites her because "she likes Westerns." This is never mentioned again.
She did mention that she liked Westerns again briefly.
The Expanded Universe establishes that her late human father was a fan of Westerns, justifying it as one of the things she remembers enjoying with him when she was a child before he died.
Green-Skinned Space Babe: Although not actually green-skinned; she was half-Betazoid. She does have the Betazoid black irises, though.
Human Aliens: Both she herself and full-blooded Betazoids like her mother Lwaxana is almost this. As noted under Green-Skinned Space Babe, Betazoids and Betazoid-human hybrids aren't actually visually indistinguishable from humans, but the difference is subtle enough that it can be easily be missed by the viewer unless you pay attention or have it pointed out to you (Betazeds don't have colored irises in their eyes, rendering their eyes completely black and white).
Informed Attribute: She almost never reports anything that isn't head-slappingly obvious, to the crew and audience alike.
Impossibly-Low Neckline: Her informal blue outfit (shown here) comes close. But her grey, purple and red informal outfits had a more modest V-shaped neckline. Her standard Starfleet uniform (worn in the series pilot and in Season 7) did not show cleavage at all.
Limited Wardrobe: Two different-colored catsuits of the same style and the turquoise dress.
Living Lie Detector: Her empathic abilities allow her to sense when someone's being deceptive or otherwise hiding something, but she notes herself that context is everything.
The Load: She was always being possessed by aliens, abused by aliens in crashed shuttles, abducted by aliens for political gambits, being nearly forced to marry an alien, having her psychic powers robbed by aliens, suffering nightmares at the hands of aliens, forced to listen to a virtual music box in her head for days by an alien, the list goes on. Her only real use on the show was to counsel the random crew member of the week and to tell Picard when she sensed weird things happening while on the bridge. Maybe this makes her closer to Butt Monkey. Troi did manage to Take a Level in Badass during a two-episode arc where she was sent to spy on the Romulans... but left that level somewhere for the rest of the series, never to be seen again. Those episodes are the reason A Day in the Limelight used to be named "Good Troi Episode".
The sad thing is that she had the potential to be useful however the writers always made her conveniently absent whenever her Betazoid abilities would have come in handy. There were a couple of instances when the crew made contact with an obviously deceptive alien race or leader. Deanna could have sensed their deceptive nature and warned the crew but she always managed to be suspiciously absent for those meetings.
It doesn't help that in the early seasons when Roddenberry was still in control of the show, he was adamant that humans of the 24th century were extremely well adjusted. They didn't have conflicts, jealousy, greed. They didn't even mourn death. So what do you need a counselor for again? Thankfully, they eased up on this in later seasons so that Troi could be of use off the bridge. They also had her act as a guide for Data at times since his biggest weakness was her greatest strength.
Ms. Fanservice: She sported prominent cleavage and a raging cameltoe for most of the series.
With some mixed feelings from the actress. Sirtis has reported being pretty happy about it stating that she was something of an Ugly Duckling growing up, but she also said that she was very happy to "get her brains back" when the character was made to wear a uniform.
Mundane Utility: Most of the time she uses her empathic skills to either confirm or deny what Picard already suspects - a useful but boring skill - or to help with her counseling, and even then she is just using her empathic skills to confirm what her psychological training already has her suspect. She hardly every uses it for anything else.
Vision Quest: Aside from getting mind raped, this was the running theme of Troi's episodes.
The Watson: Sadly, she's often used to ask questions to which any Starfleet officer, even a directly-commissioned shrink, should know the answer, but the audience may not.
What the Hell Is That Accent?: Sirtis' real accent is north London; Troi's started out vaguely Eastern European before settling down into an approximation of American English, then reverting to her natural north London for the films.
I have often wished to be human. I study people carefully, in order to more closely approximate human behavior.
Gold-skinned android who serves as Second Officer and Operations Officer aboard the Enterprise. Though his presence was fairly inexplicable in the beginning, he was soon revealed to have been built by an eccentric scientist, who perished and left Data alone on a space colony. Upon his retrieval by Starfleet, Data reasoned that his natural path was to enroll in Starfleet Academy.Data's popularity and presence on the show eventually grew to rival Nimoy's, so much so that Brent Spiner (who gamely carried many episodes) began to the feel the strain by year seven. In addition, he was prominently featured in three out of the four TNG films.
Badass: Data could certainly fight. For comparison, going up against Khan Noonien Singh is like fighting multiple record-breaking Olympic athletes rolled into one person. Going up against Data is like trying to fight a Mack Semi.
Only two people could defeat the Borg in hand-to-hand combat during Star Trek: First Contact: Worf and Data. Worf breaks Borg drones with bone-crunching blows with the butt of his phaser rifle or slicing them up with a mek'leth shortsword. Data breaks Borg drones by tossing them at other Borg drones.
Beware the Nice Ones: For an emotionless machine, he can be quite brusque with people who question his sentience or abilities as a shipmate. One imagines that, after twenty years in Starfleet, Data's learned to put those pests in their place.
In "The Gambit", Data, as temporary Captain, verbally rips Worf (his temporary First Officer) a new one for questioning his orders in front of the crew.
In "The Most Toys", after the villain mocks him for being unable to bring himself to kill him in cold-blood, we see Data raise the phaser, only to be beamed out as the weapon fires!
Data: I cannot allow you to continue...
Bizarre Alien Biology: The technological equivalent, in particular the location of his 'off switch' and the fact that his head can be removed and still function without his body.
Cannot Tell a Joke: One of Data's many attempts to become more human involves him trying to understand the nature of humor. He enlists the help of a holodeck comedian program and memorizes all the jokes... then proceeds to completely botch the delivery of every one.
Comically Missing the Point: This trope is a cornerstone of his character. Being an android, he often has trouble grasping human idioms.
Chief O'Brien ...We'll all be burning the midnight oil on this one.
(Data overhears this as he walks through the frame, but doesn't break stride)
Data: That would be inadvisable.
O'Brien: Excuse me?
Data: (Walks back into frame) If you attempt to ignite a petroleum product on this ship at zero-hundred hours, you will activate the fire suppression system, which would seal off this entire compartment.
Which is a little strange, given that he's a walking database, which means he could download a whole dictionary of idioms and look them up instantly. An Expanded Universe novel reveals that he does this deliberately in order to keep people from fearing him.
Which was already introduced in ST:TNG when Lore showed up. Lore was TOO similar to a human and feared for that, and its creator thus "dumbed down" on Data a bit.
Custom Uniform: In several episodes, Data's uniform has a decidedly greener tint than the gold of the standard Operations.
Deuteragonist: Replaced Riker in this role after he emerged as the Ensemble Darkhorse, and remained so for the rest of the series (and especially in the movies).
Do-Anything Robot: Culminating in Data acting as a flotation device ("In the event of a water landing...") in the movies.
Early-Installment Weirdness: Early episodes hinted that Data was more of a cyborg than an android, such as when he was infected with the Psi-2000 variant virus and another time when he mentions eating something unpalatable to humans to maintain certain elements within his body. This was dropped quickly from the series.
Eating Machine: He ingests chemical compounds to keep his insides well-lubricated and functioning.
Eating Optional: Data eats even though he does not have to, in order to more closely emulate human behavior.
In "All Good Things," Future Data is shown in his Oxford quarters, which is full of cats.
Meaningful Name: Data's manner is dispassionate and matter-of-fact, contrasted with Lore's emotionality and spontaneity.
Messianic Archetype: Played with in "Thine Own Self", where Data lands on a primitive planet and causes quite a stir. He is christened "Jayden" by the locals, is run through with a spear while attempting to save the village from radiation sickness (though it merely knocks him out), and is 'risen' when the Enterprise locks onto his grave and covertly beams him up.
Unable to Cry: As in, physically unable to, despite losing his daughter.
Though of note: while she is dying Data stops engaging in his human-emulations (especially blinking and subtle body motion) showing that while he cannot cry for her loss, he can focus entirely on her in her death throes.
A much-maligned, much-hated character in his prime, Wesley was inserted into the series by Gene Roddenberry as a wunderkind who single-handedly saves the ship (or, more commonly, imperils it) from week to week. Unfortunately, his bloated screentime and infallible genius did not ingratiate him with many viewers.As he grew older, Wesley became a more likable Audience Surrogate. He enrolled in Starfleet Academy, becoming a sort of surrogate son to Picard. Despite this, Wesley began to question the dogmas of the Federation, which he saw as hypocritical. Like Ro Laren, he left Starfleet after finding himself on the opposing side of the Maquis issue.
Always Someone Better: Despite everything said below, he was still beaten into the Academy by his Benzite colleague Mordock.
Even in real life. When Wesley aced his second entrance exam for the Academy, Roddenberry commemorated it by presenting Wil with the second lieutenant bars Gene earned in the Air Corps. Present at the ceremony was General Colin Powell(!).
Evil Genius: Seems to be at times, when he doesn't bother to explain himself. Although in his case, it was more like Accidental Evil Genius thanks to his science experiments. In one episode, his nanotech experiment almost destroyed the ship and, in another, he managed to get his mom trapped in a space/time bubble after a test on the warp drive, which nearly killed her as it collapsed in on itself.
Put On A Shuttlecraft: Arguably justified. Ronald D. Moore pointed out that so much hoopla had been made of Wesley's "genius" that it seemed an odd fit for him to be another cadet.
The Bus Came Back: He'd quit Starfleet Academy in "Journey's End", but returned at some point between this episode and Star Trek: Nemesis, in which he's a Lieutenant. In a deleted scene, he tells Picard that he'll be part of Riker's engineering crew aboard the USS Titan.
"Being afraid all of the time, of forgetting somebody's name, not, not knowing... what to do with your hands. I mean, I, I am the guy who writes down things to remember to say when there's a party. And then, when he finally gets there, he winds up alone, in the corner, trying to look comfortable examining a potted plant."
Cloud Cuckoo Lander and social basketcase who serves aboard the Enterprise as engineer. Has logged more holodeck hours than even Riker himself; in fact, Barclay practically lives on the holodeck, which renders him useful whenever some quirky Holodeck Malfunction happens. Barclay later turned up on Voyager, where his holodeck OCD somehow led to a communications breakthrough, allowing Starfleet to detect Janeway's stranded crew.It can be safety said that Barclay is more at ease around computers than people. Unsurprisingly, his closest friend ended up being Dr. Zimmerman, taciturn and antisocial creator of the EMH.
Ambiguous Disorder: Barclay has a history of socially awkward behavior stretching all the way back to the Academy. When he applies himself, he's the best engineer in Starfleet. Too bad he's afraid of everything, including transporters, germs, and human contact.
Almighty Janitor: He's a low-level member of the general engineering staff, but he's good when the spotlight's on him.
Brain Critical Mass: In "The Nth Degree," Barclay's brain is taken over by an ancient race from the center of the galaxy, greatly increasing his intellect. Under their influence, Barclay seizes command of the Enterprise, controlling the ship with his mind.
Bunny-Ears Lawyer: Extremely good at his job on the Enterprise, whenever they can keep him out of the holodeck.
Character Arc: Barclay grows from being a guy to scared to leave the holodeck and reach out to new people to being the guy who reached across 70,000 light years of space to give Voyager a connection to home.
Covert Pervert: His private Fanservice simulations of Dr. Crusher and Counselor Troi in "Hollow Pursuits", and adding a bordello into Alexander Rozhenko's western holoprogram in "A Fistful of Datas".
Gadgeteer Genius: Single-handedly manages to come up with the plan to recongfigure the "MIDAS" subspace telescope to send a signal through a nearby passing pulsar, with the sole intention of creating a micro-wormhole which he will aim at the estimated location of Voyager. And It Worked!
Hypochondria: Did an attempted self diagnosis in "Realm of Fear" due to something he saw when in the transporter, and how it affected him.
SFDebris noted that Star Trek successfully predicted the effect the internet would have on hypochondriacs in this episode.
Kicked Upstairs: From his previous assignment to the Enterprise; his former CO had been giving him glowing performance evaluations specifically to bait another captain into requesting him. This is revealed to be an unfair assessment as time goes on. Barclay is shown to be a skilled engineer, but has crippling phobias and social anxieties that prevent him from interacting with others properly.
Kindhearted Cat Lover: So much so that he's one of the few people that Spot likes. His later Voyager appearances would show him with a cat of his own.
Leaning on the Fourth Wall: At the end of "Ship In A Bottle", the self-aware holographic Moriarty is contained in a specialized computer programmed to give him enough adventures for a lifetime... all stored in a small cube on Picard's desk. Picard ruminates on the possibility that their own universe is just "an elaborate simulation running inside a little device sitting on someone's table". After everyone else leaves the debriefing, Barclay nervously utters "Computer, End Program", to close out the episode.
Mr. Imagination: Mostly through holodiction as he's always generating new fantasy scenarios.
Namesake Gag: His cat is named Neelix. One suspects Reg and Neelix himself would get along.
Nice Job Breaking It, Hero: It's implied that Reg worked as one of the Beta-Testers for the EMH Mk I. Combined with his creator's ego, no wonder the Doctor had such bad social skills at the beginning, hence why the line was eventually recalled.
Only Friend: On Voyager, he's the only friend that Lewis Zimmerman (creator of the EMH) has that isn't holographic.
Reassignment Backfire: Originally moved to the Enterprise just to get rid of him, Barclay came into his own as a Starfleet officer under Picard's command.
Shrinking Violet: Discussed in his introductory episode. When Geordi says he's "just shy," Barclay responds by telling him just how painful extreme shyness can be.
Straw Fan: Although Word of God denies it, Reg is commonly seen as the stereotypical fan of Star Trek: divorced from the real world and obsessed with fictional characters.
Comes closer to being reality on Voyager. When Earth gets first confirmation that the Voyager crew is still alive in the Delta Quadrant, Barclay creates a simulation of the ship and becomes familiar with it and the crew which leads to him fighting against Starfleets wishes, to use a remote array to reestablish communication with the real Voyager.
What Measure Is a Non-Human?: He is one of the rare individuals that views Holograms as alive, once stating that they are more "real" to him than most people. This is in stark contrast to everyone else who considers them to be Just a Machine.
Wise and mysterious bartender with a big hat. Guinan manages the Ten Forward lounge, but her history with Picard goes back way further than that. Contrary to appearance, she is one of the last survivors of an ageless and inscrutable species who were scattered by the Borg. Most of her past remains murky; she harbors no love for Q, and is possibly the one person he truly fears. In the TNG films, Guinan is revealed to have once been trapped in the Nexus.
Almighty Janitor: In "Yesterday's Enterprise," Picard sends 120 people to their deaths on the word of a bartender.
Badass Bystander: Calming down a brewing barfight in Ten-Forward by firing an impressive-looking phaser into the ceiling.note On Setting 1, for those wondering how this didn't cause major damage And there are hints that she could genuinely give Q a run for his money.
Beware the Nice Ones: In "Deja Q," she takes pleasure in tormenting the de-powered Q, stabbing his hand with a fork, and later simply saying "How the mighty have fallen." after he gets attacked by the Calamarain, another race Q bullied. And in "Night Terrors," there's that BFG mentioned below.
Her first interaction with Q: when he raises his hand to vanish her, she raises her hands up in a defensive posture, implying that she is in some way capable of thwarting Q.
BFG: Keeps one behind the bar to break up particularly nasty bar fights. She's actually a better shot than Worf, which makes some amount of sense given that she's had centuries of practice.
The Confidant: Her species is known for listening. Makes her an excellent bartender.
Have We Met Yet?: 19th-century Guinan meets first a time-displaced Data, then Picard, while in San Francisco, both of whom (obviously) know her.
Human Alien: She looks completely like a human female. No rubber head or pointy ears.
Inexplicably Awesome: Because she's several centuries old, she's always surprising the crew with some previously-unforeseen skill or unlikely-sounding story.
Last Of Her Kind: She's one of the few surviving El-Aurians who escaped the Borg.
Maybe Magic, Maybe Mundane: While Guinan is certainly long-lived, she's shown repeatedly to have a perception and awareness that borders into the outright mystical. For example, when the time-displaced Enterprise C arrives in the future and changes history, Guinan is aware that everything about the setting isn't what it's supposed to be; that the Federation and Klingons aren't supposed to be at war, that there should be children and families aboard Enterprise, and that Tasha Yar should be dead. No one else aboard the ship has even the slightest inclination that the timeline is wrong.
Mysterious Past: Guinan often refers to adventures from her past, several of which become important plot points, but many more of which remain mysterious.
Never Bareheaded: Guinan is always wearing a hat. Even when she's been shot in 19th-century San Francisco. Even when she's a Living Memory in the Nexus. The only time she's seen without a hat is in her quarters in Generations.
A botanist who worked in the Enterprise arboretum. Later introduced to her eventual husband, Miles O'Brien, through matchmaker Data. As the most stable family unit on Star Trek, the O'Briens nonetheless had their share of problems. A majority of "O'Brien Must Suffer" episodes revolve around Keiko and/or Molly being placed in imminent peril.When O'Brien left to join Deep Space Nine, Keiko and their daughter Molly came with him. Keiko opened a children's school on the station.
Perennially unlucky Irishman, put in charge of the transporter room. A veteran of numerous never-seen wars, most notably the Cardassian conflict, which lands him squarely on the idealogical side of the Maquis. Unlike Ro Laren and Wesley, though, he stayed true to the uniform.O'Brien later transferred to Deep Space Nine as its chief engineer. Though his character growth was limited, he was featured much more prominently on a show in which even an extra got his own episode at some point. He's also one of the few members of Starfleet ever depicted to be enlisted.
A Day in the Limelight: The episode "The Wounded," about his and his old captain's experience in the Cardassian war.
Ascended Extra: He went from an unnamed speaking bridge officer in the pilot to a recurring minor character to a main character on Deep Space Nine.
Fantastic Racism: Towards Cardassians, due to them being responsible for the first time he took a life.
Minored In Ass Kicking: From time to time, he gets to leave the transporter room and save the day, something that would happen more often on DS9.
Retcon: Over the course of the series, O'Brien's Starfleet rank fluctuated from low-ranking officer to high-ranking NCO. "All Good Things" officially retconned Meaney's nameless helmsman character into O'Brien.
Shell-Shocked Veteran: Occasionally displays this, due to his experiences in the Federation-Cardassian War.
Played By: Tadeski twins, Hana Hatae
O'Brien's first child. Had the dubious honor of being delivered by Worf. (Her baby brother, Kirayoshi O'Brien, is born under similarly weird circumstances.)About the most exciting thing to happen to Molly was her Plot-Relevant Age-Up on Deep Space Nine, quickly undone by the Reset Button.
When Gates McFadden quit the show in its second season, Pulaski was brought on to replace her. An expy of Dr. McCoy, Pulaski had an adversarial relationship with Data, whom she treats like an uppity office appliance. The trouble with this dynamic was that, unlike Bones, Pulaski had no philosophical viewpoint to differ herself from Data. She was, simply put, a Luddite...who works on a starship. Figure that one out.The writers quickly dropped this angle and Pulaski warmed up, though fans did not; she stepped away from the role after one season after it became clear that everybody just wanted Crusher back. Pulaski was dropped from TNG with little fanfare, and replaced with Gates McFadden again.
Character Shilling: Everyone tells us about how dedicated and caring she is, though it doesn't really match up to the actual Dr. Jerk evidence, especially her constant dismissal of Data.
What's surprising is that when the holographic Moriarty returns in Season Six, he doesn't ask where Pulaski has gone. She was the one he spent the most time with, after all, so you would think that if anybody would mention her, he would.
Dr. Jerk: (Arguably) retooled in the second half of Season Two to be more friendly, though she still wasn't averse to pulling rank on Picard and threatening to declare him incompetent. When Dr. Crusher did that, it was motherly and cute; not here. This undoubtedly fueled fan backlash against the character.
Establishing Character Moment: Refusing to introduce herself personally to the Captain, forcing Picard to schlep all the way down to the canteen to greet her. On the other hand, she was there to help Troi deal with her sudden alien pregnancy, establishing that she prioritizes being a doctor above protocol.
Expy / Gender Flip: If McCoy ever had a character more blatantly patterned after him, it was Dr. Pulaski.
Fake Guest Star: Always a guest through season two, despite being in most episodes and being such an important role on the ship. Diana Muldaur was actually offered main cast billing, but she turned it down.
Fantastic Racism: Towards Data. He doesn't react, but it infuriates Geordi and Wesley.
Bajoran officer and child of the Cardassian occupation of her homeworld. Has a chip on her shoulder the size of Wyoming, as well as a rebellious attitude toward protocol (indicated by her traditional Bajoran earring, which clash with Starfleet dress code). Basically, a Breakout Character if ever there was one.When the Maquis started attacking Cardassian settlements in open violation of Federation treaties, Ro was hand-picked to infiltrate their group. She had just returned from Advanced Tactical Training and received a promotion to Lieutenant. It soon became clear that her fondness for Picard did not measure up to her hatred of the Cardassians. Picard noticed this and warned Laren of the consequences of defection, even ordering Riker to stay on top of her. Laren easily overpowered Riker and sabotaged her own sting operation, officially joining the Maquis in the process. Ro Laren's popularity made her the subject of not one but twoSuspiciously Similar Substitutes. The creators of Deep Space Nine tried to write her in as a regular, as did Voyager, but in both cases Michelle Forbes was unwilling to commit to a television series. The character was reworked into Kira Nerys and B'Elanna Torres.
Action Girl: Her character was often used whenever the situation called for fighting.
Anti-Hero: Her distinctly un-amiable attitude is particularly noticeable, even with Worf there.
The Atoner: Before joining the Enterprise, she was in prison for an incident that got a number of her comrades killed.
Belligerent Sexual Tension: Spends most of the series being yelled at by Riker, due to a tendency to ignore procedure. When the crew of the Enterprise has their memories blocked, Ro concludes that they were having an affair and acts on it.
Dark and Troubled Past: Although TNG renders the Bajoran occupation far less harshly than DS9, it's still clear that growing up there was terrible.
Defrosting Ice Queen: She slowly becomes friends with some of her crewmates, and particularly Picard.
Elites Are More Glamorous: Ro seemed to get a lot more respect (which is to say, any) from the Enterprise crew after she returned from Starfleet Advanced Tactical Training. This was also around the time she was promoted to Lieutenant.
Face Death with Dignity: In "The Next Phase," she decides that she and Geordi are both ghosts and urges him to accept it.
I Did What I Had to Do: In regards to secretly working under the admiral's orders when she first game aboard, and her later defection to the Maquis.
Hidden Depths: In "Rascals", she recognized a rare plant much to Keiko O'Brien's surprise.
Put on a Bus: Ro Laren never reappeared in Star Trek after Preemptive Strike. (This is not for lack of trying on the part of the writers to keep her. They tried to transplant her character to Deep Space Nine and later to Voyager. Forbes kept declining.)
Shoot the Dog: She advocates separating the ship in "Disaster," under the logic that it's better to lose half the crew to a warp core breach than all of it because they were busy trying to find a way to fix it. Troi overrules her.
Sugar and Ice Personality: There are a few times when she shows a more sensitive side, like when she thinks she's dead, or when the crew is struck with amnesia.
Suspiciously Similar Substitute: Alternately played straight and averted. Ro was very similar to Yar in terms of history and personality, occupying her niche in the emotional dynamic of the show, but she was nothing like Wesley, whose position she took in the bridge crew.
Illegitimate son of Worf and K'Ehleyr, a Klingon ambassador. Worf was not even aware of Alexander's birth until he was grown. Worf sent him away to be raised by his foster grandparents on Earth, no doubt scrambling Alexander's sense of identity even more. A year later, he was shipped back off to the Enterprise.Worf, who had suppressed his Klingon tendencies for most of his life, perversely wanted Alexander to follow the honorable Klingon tradition. Though the pair always end up reconciling, their relationship stays more or less tumultuous, even on Deep Space Nine.
Cloud Cuckoo Lander: when he's grown up in DS9, Alexander owes a lot to this trope. Although he is very intelligent, his head is always partly in the clouds and he is a bit of a klutz, and a lethal one at that, which is an odd thing in a Klingon warrior but which also means that despite nearly destroying Martok's ship a couple of times, the Jem'Hadar seem to be the beneficiaries of his actions more often than not - enough that the crew of his ship consider him a lucky charm. That he is a Fish out of Water with regard to Klingon culture doesn't help either, but with his father's stubbornness his perseverance earns him respect nonetheless.
I Have No Son: Worf essentially renounced Alexander when he sent him to live on Earth. This decision would haunt both.
Ironically, Worf did this in the first place because he thought that he was unable to guide Alexander on a path that wasn't warrior-centered; that he was doing the boy a disservice by dragging him around with him and that Alexander would have the opportunity to follow the career-path he wanted on Earth. Then when Worf was made an outcast and caused the downfall of the house of Mohg he cut all ties with Alexander so he would be spared the dishonour. Of course, Alexander just felt neglected and abandoned because his father has problems with communication.
Like Father, Like Son: although he has nowhere near the fighting skills of his father, Alexander and Worf are very much alike in personality, particularly their Determinator stubbornness. Even Martok remarks on this a couple of times.
Set Right What Once Went Wrong: Sometime in the future, Alexander (after becoming an ambassador instead of a warrior) looked on as Worf was killed while someone was trying to assassinate him. So he went back in time to try and convince his younger self to become a warrior instead, so once he grew up he could save his father from that fate.
Soap Opera Rapid Aging Syndrome: Alexander was born in 2366, but when he arrives on the Enterprise in 2367, he is played by 6-year-old Jon Paul Steuer. Upon his return a year later he's played by 11-year-old Brian Bonsall. And when he shows up again in Star Trek: Deep Space Nine, it's 2374 and he's 8 years old... and played by 21-year-old Marc Worden. Maybe being 3/4ths Klingon does crazy things to your physiology? Will Miral Paris age super-slowly?
The Star Trek Chronology notes that Worf is considerably younger than his fellow bridge officers. This, plus Alexander's rapid aging as noted above, implies (it was not explicitly stated) that Klingons reach maturity much faster than humans, perhaps as early as age 8-10. Makes sense for a warrior species to spend as little time as children as possible.
"Well Done, Son" Guy: Alexander is always craving his father's approval and acceptance. In DS9 this comes to a head when Alexander actually makes it onto Martok's ship to help fight the Dominion, much to Worf's horror and dismay. Though they both eventually manage to get over it.
Other Recurring Characters (in alphabetical order)
Played By: Patrick Massett
"His heart is not Klingon."
A Klingon politician whose father was a rival of Worf's before the Khitomer Massacre in which both men were killed, due to Duras' father betraying his people to the Romulans. When this information is discovered years later, Duras persuades the Klingon High Council to blame Worf's father instead of his (since he's powerful enough to start a civil war in the Empire if they don't do what he wants). This sets Worf up to be stigmatized and, under Klingon law, executed as the son of a traitor. When Worf challenges this, Duras not only does everything he can to make Worf's father look guilty, but also attempts to have Worf's brother and Picard assassinated for supporting him. In the end, after Worf and Picard learn the truth, Worf agrees to accept discommendation in order to keep the Empire from falling apart; this means that he admits his guilt and accepts lifelong ostracization from all other Klingons. Worf, quite understandably, holds a grudge against Duras for this.Later, Duras is suspected of poisoning the Klingon head of state and his former co-conspirator in burying the truth about Khitomer, K'mpec, in order to usurp K'mpec's position. This is an extremely dishonorable method of killing among the Proud Warrior Race of Klingons, and K'mpec urges Picard to not only determine who should succeed him, but discover whether Duras or another Klingon in a position to succeed him—Gowron—did the deed, as anybody who would do such a thing cannot be trusted to rule the Empire. Duras not only attempts to have Gowron killed with a bomb, but does kill Worf's love interest, K'Ehleyr, when the latter starts digging into his past and accuses him of being the son of a traitor and framing Worf. Worf, upon finding K'ehleyr near death and learning that Duras is responsible, goes after Duras and kills him in single combat.This wouldn't be the end of the Duras family causing trouble, though, as he had a couple of sisters who picked up right where he left off...
Asshole Victim: In "The Mind's Eye", the Klingon ambassador Kell tells Worf that he did a service in killing Duras, saying that some High Council members were apprehensive about him getting named Chancellor.
Deceased Fall-Guy Gambit: Tries to pin the Khitomer Massacre on Worf's father, Mogh, which would, in turn, get Worf pinned as well.
Dirty Coward: By Klingon standards, anyway. Duras doesn't run away when Worf challenges him to a fight, which can be considered brave, but he does try to get out of fighting Gowron for leadership of the Empire by trying to have Gowron killed with a bomb. He also often uses assassins to dispatch his enemies instead of doing his own dirty work, notably when he tries to have Worf's brother Kurn killed; Duras gives Kurn an ultimatum, and then when Kurn turns him down Duras walks away to safety and leaves his men to dispatch Kurn. The only exception to this is when he goes to face K'ehleyr, who was apparently no match for him. During his fight against Worf, he tries to convince Worf not to kill him by saying that he's the only one who can ever prove Worf's innocence and he can't do that if he's dead. In addition, he killed Chancellor K'mpec with poisonnote Word of God is that Duras was the murderer and the writers didn't realize that they never explicitly stated that until fans asked them who did it, which Klingons consider to be the weapon of cowards.
In the Blood: Turns out that Duras was collaborating with the Romulans before his death, just like his father did, and just as his sisters do later.
Jerkass: Dear Lord, is he ever. Not content to just thank his lucky stars that he isn't being condemned as the son of a traitor, he does everything he can to insult, demean, and smear the guy who is condemned as such, Worf. That would be enough by itself, and when combined with his evil actions he becomes an ULTRA Jerkass.
A pair of Klingon troublemakers who consider themselves entitled to rule the Empire. They are the sisters of the late Duras, and they try to get their brother's illegitimate son installed as ruler of the Empire. This touched off the Klingon Civil War, which Picard put a quick stop to, resulting in Gowron's consolidation of power. The duo later turned up on Deep Space Nine, selling guns to the Maquis to recoup their losses.The Duras sisters, like Kruge before them, have the honor of blowing up Enterprise in the first TNG film. Riker blew up their ship in kind.
The Man Behind the Man: This is what they wanted to set themselves up as; being female, neither of them would be allowed to rule the Klingon Empire. Their nephew was allowed to make a claim to the position, being male, but he was nothing more than their puppet.
Ms. Fanservice: Many fans have fond memories of their "boob windows" (see picture). B'Etor in particular is very... flirty.
A crafty Klingon politician who slowly works his way up to Chancellor. Though some of his intimates despair of Gowron's dwindled thirst for war, his moderate stance has aided the Federation more times than not.Gowron reappears in Deep Space Nine as a much more antagonistic figure, which is not a surprise since he already cares more about politics than honor in TNG.
Good Eyes, Evil Eyes: His most distinguishing characteristic - the first thing fans noticed about him was the fact he had wild eyes that promised violence at any moment when he opened them wide. Subverted in that it doesn't matter what mood he's in, and whether he's on the side of angels or devils.
Sleazy Politician: His wheeling and dealing has been compared to that of a Ferengi. Not a favorable comparison.
Ungrateful Bastard: Although he admits his debt to Worf, he refuses a request to reinstate the House of Mogh. He tries to ignore Picard's similar request for a favor later on, until Picard reminds Duras' aide how valuable a gift his gratitude might be.
Played By: Jonathan Del Arco
A stranded Borg drone who was recovered by the Enterprise. While Geordi worked to rehabilitate him, Picard schemed to reintroduce Hugh into the Borg collective along with a fatal computer virus. Eventually, Picard realized that Hugh had been changed by his interactions with the crew, and had developed a will of his own. It was hoped that by sending Hugh back to his people, he would contaminate the collective not with a virus, but with a sense of understanding (which is almost worse).As expected, Hugh's reentry into the Borg caused all sorts of havoc. He and his fellow drones formed a splinter collective, but were co-opted by Lore, who lured them with the promising of restoring order. With the Enterprise's help, Hugh overthrew Lore and took his place as leader.
Punny Name: He didn't get pronouns at first, so they named him "Hugh" because it sounds like "you".
Captain Edward Jellico
Played By: Ronny Cox
Jerkass Captain assigned by Admiral Nechayev to replace Picard. With tensions rising between the Federation and the Cardassians, Jellico was put in charge because of his military muscle. He butted heads with Riker, leading to Data being temporarily promoted to first officer.Despite all this, Jellico proved his worth by mounting a successful rescue of Picard, subduing an entire Cardassian fleet in the process.
Custom Uniform of Sexy: Doesn't apply to him, but he is probably best known for dismissing this trope in regards to Troi and ordering her to wear a standard uniform while on duty (which she continued to do for the rest of the show, meaning he could also dismiss Status Quo Is God.)
Good Is Not Nice: He's gruff and domineering, but he's one of Starfleet's best commanding officers.
One-Shot Character: Only appears in the "Chain of Command" two-parter, but it was enough to make an impact.
What Happened to the Mouse?: The Deep Space Nine episode In The Pale Moonlight reveals that his ship, the USS Cairo, is missing and believed destroyed, though it's not clear if he was still in command at that point or not. The Expanded Universe reveals that he lived to become an Admiral in the post-DS9 timeline.
Played By: Suzie Plakson
Klingon-Human hybrid and mother of Worf's child. Despite her occupation as Klingon Ambassador, K'Ehleyr never held much love for the old Klingon ways, often infuriating Worf. This flagrant defiance of tradition was eventually transmitted to her son. She was killed by Duras as penalty for snooping around his operation.
You Got Spunk: Gowron chuckled heartily after she stared him down.
You Look Familiar: Suzie Plakson is yet another of Trek's hat-trick actors. She also played a Vulcan Science officer in "The Schizoid Man," and went on to play Fem-Q (an Old Flame of Q's and mother to Q Junior) on VOY and an Andorian on ENT.
Played By: Brent Spiner
Psycho Prototype built by Dr. Soong and abandoned on a space colony. Though Lore initially claimed to have been an improvement over Data's model — evidenced by full range of emotion — the truth is that Lore came first, and was a total failure. Despite his emotions chip, he lacked empathy and considered himself superior to humans. His schemes usually revolve around controlling the Crystalline Entity, the giant creature which plagued Dr. Soong's colony, in order to wipe out organic life.Lore came into contact with Hugh's Borg Collective and appointed himself leader. He attempted to brainwash Data to join him, but was beaten and disassembled into spare parts again, where he belongs. His damaged emotion chip was bequeathed to Data, who was initially too timid to try it on himself.
And I Must Scream: At the end of "Datalore," he's left floating in space. According to "Brothers," he was adrift for two years until he encountered a ship.
Big Brother Bully: He was built before Data and resented the idea that Soong started making him.
Cain and Abel: Lore's appearances always come down to a personal confrontation between him and Data.
Emotion Control: Does this to Data in "Descent," transmitting negative emotions such as anger and hatred to him and causing him to turn on his crewmates. This is why Data is reluctant to use Lore's salvaged emotion chip when he finally gets it; he's afraid that emotions will push him into another Face-Heel Turn.
Freudian Excuse: Resents Dr. Soong for abandoning him, which resentment spills over onto all organic beings.
Generation Xerox: Lore has inherited his father's self-importance, as well as his penchant for making grandiose promises he can't back up. Lore winds up using Hugh's collective as lab rats for making the Borg into fully-synthetic lifeforms. Like Soong's positronic brain, though, this only results in embarrassing failures.
Hoist by His Own Petard: Tried to feed the Enterprise to his pet Crystalline Entity, and got beamed into the Entity himself, instead.
Sealed Evil in a Can: He's found disassembled in Dr. Soong's lab and the Enterprise crew make the mistake of putting him back together.
Self-Made Orphan: He was genuinely moved by seeing Dr. Soong again, but didn't let that stop him in his evil ambitions.
Spot the Impostor: Naturally, he impersonates Data at one point. And then at another point.
Uncanny Valley:invoked He blames his stasis on the colonists being afraid of a lifelike android. They petitioned for a simpler model (Data) to take his place. Then again, this is Lore's side of things.
"Well Done, Son" Guy: "Brothers" implies that all he's ever wanted is Soong's approval, but instead only got rejection for being imperfect.
Lore: Why didn't you just fix me? It was within your power to fix me!
Woobie, Destroyer of Worlds: Utterly subverted. He's pure evil in both his first and last appearances, but in "Brothers" viewers learn about his Freudian Excuse and quite possibly feel sorry for him. Soong explains why Lore turned out the way he did and we see just how bitter Lore is over being deactivated, disassembled, and then (in his view) given up on and forgotten about so that Soong could start over with Data. By the end of the episode, however, Lore's actions remove all traces of the Woobie and leaves only a Jerkass core.
Professor James Moriarty
Played by: Daniel Davis
"A holodeck character? A fictional man? Yes, yes, I know all about your marvelous inventions. I was created as a plaything so that your Commander Data could masquerade as Sherlock Holmes. But they made me too well, and I became more than a character in a story. I became self-aware. I am alive."
A holographic incarnation of Sherlock Holmes' archnemesis, he was created in season 2's "Elementary Dear Data" as an antagonist who could match wits with Data, but was inadvertently given a profound sense of self-awareness as a holographic program. He came back in season 6's "Ship in a Bottle", this time demanding a way to leave the holodeck and experience life on the outside.Moriarty would pave the way for other self-aware holographic programs such as the Doctor on Star Trek: Voyager and Vic Fontaine on Star Trek: Deep Space Nine.
And I Must Scream: He was well aware of the passage of time while he was deactivated.
Lt. Barclay: You couldn't have been aware of the passage of time —
Moriarty: But I was. Brief, terrifying periods of consciousness... disembodied, without substance.
Despite being a recreation of Moriarty and described as the "The Napoleon of Crime" in the Holmes novels, he remains unfailingly polite, never kills anyone and repeatedly seeks non-violent means to accomplish his goal of freedom. He himself comments that he may have started out as Moriarty, but after being given self-awareness, he's not that guy anymore.
Hoist by His Own Petard: "Ship in a Bottle" opens with Moriarty creating a fake Enterprise on the holodeck to trick Picard into thinking he is back in the real world. Picard does the same at the end to trick Moriarty.
Though his fate most likely fate was that he and the Countess were taken off ship and placed in the care of a Starfleet since team back at HQ.
What the Hell, Hero?: Invokes this in "Ship in a Bottle" along with You Bastard, when informing Picard that he was often conscious during his period of inactivity in the ship's computer and is rather miffed he never made good on his promise in all that time. That being said, he's surprisingly not as angry as you'd expect him to be.
Worthy Opponent: Despite his frustration, he has the utmost respect for Captain Picard in "Ship in a Bottle".
Played By: Natalia Nogulich
Hawkish Admiral and a perennial thorn in Picard's side. Nechayev is a firm believer in Federation security and openly scornful of anyone who acts contrary to it.She made two appearances on Deep Space Nine, although one of them turned out to be part of a holographic simulation created by the Dominion as a character test—her actions there are not to be taken as anything the real Nechayev would do.
Defrosting Ice Queen: After not getting along at their last encounter, Picard somewhat successfully tries this on her when she next boards the Enterprise by preparing one of her favorite foods and telling her that she is always welcome onboard. She responds in kind, before once again giving Picard orders she knows he won't like.
Insane Admiral: A very firm aversion of the trope. While the characters might not always have agreed with her orders or decisions, she functioned more like Da Chief—giving harsh orders, but never engineering a coup or subverting Federation law. Sometimes she was even a Reasonable Authority Figure.
Iron Lady: She's spent a good chunk of her career dealing with the Cardassian border, which seems to have left her with no patience for moral quandaries or Maquis.
Mean Boss: Understandable given the circumstances. But some of her decisions were memorably harsh.
"I'm not good in groups. It's hard to work in groups when you're omnipotent."
Omnipotent prankster who belongs to the Q Continuum, a race of godlike aliens who live outside our plane of existence. Simultaneously the main 'villain' and Trickster Mentor of the series.Q's pranks seem chaotic on their surface, but have a subtle purpose: namely, to humble the Federation, which in his view has grown too complacent. Q demonstrates this by warping the Enterprise light-years across the galaxy and dropping them in Borg space.Q, who makes it his business to meddle in mortal affairs, seeming to enjoy his competitions of ego and wit with Picard in particular. For his part, Picard is unsure whether Q has humanity's best interests at heart, or if he's simply a bored, jaded kid meandering around the galaxy torturing insects to find some form of amusement. John De Lancie's own words on the matter were, that in the actor's own opinion, Q does have a sincere interest in "making sure that this man succeeds", showing that for all his bravado Q does care for Picard's development.
Above Good and Evil: According to Q, the Continuum as a whole are an example of this. In one instance Picard questions by what right has Q appointed himself the judge, and if need be executioner, of Amanda Rogers, and Q's response is "superior morality." Picard calls Q out on this premise however, citing that all of Q's misdeeds are hardly evidence of a superior moral code, let alone of any moral code whatsoever — that the Q likening themselves as the moral guardians of the galaxy is pretentious and arrogant, even with their "near-omnipotence" and "parlor tricks".
Almighty Janitor: Deconstructed when Q is sentenced to being human by the Q Continuum. Q finally gets his wish of being employed on the Enterprise as he asked the other Q to allow him sanctuary on Picard's ship. However, on short notice Picard can't give Q an official rank and as a result he's relegated to a civilian hanger-on. In terrible, drab, grey clothing, no less. It certainly doesn't help that while Q is a genius, and could realistically be of help to the crew, his attitude is so off-putting so as to cause his companions to spend more time arguing with him than finding actual useful solutions together.
Anti-Villain: Q is never outright malicious in his encounters with mortals, acting more as an annoying jester figure who likes to pester people for his own amusement, and behind his heavy snark and sarcasm manages to sneak in a few lessons that turn out to be useful to the mortals he pesters. Though the manner in which Q teaches these lessons is a pain in the ass for his "students", making him more of an annoyance to Picard and his crew rather than a villain.
Ascend to a Higher Plane of Existence: Q actually comes from a higher plane of existence, assuming a human form to play around with mortals he finds interesting. However the Q Continuum doesn't think fondly of his posturing around mortals and have been known to drag him back home, and in one extreme instance made him mortal because of his mischief, when he's caused more than enough damage for a millennium.
In the more traditional sense of this trope, however, Q does have the capability of giving mortals the power of a Q which he demonstrated by giving Riker powers. If the novels are to be believed Q was directed by the Continuum to give Picard Q powers, to see if humanity was really as moral as they claimed and could handle their brand of responsibility, but Q chose instead to give it to Riker because he knew Picard would never accept those powers. Q was right, so much so in fact that Picard's morality could best the temptation that Q powers had over Riker's heart, something which deeply impressed Q.
Amazon Chaser: Q makes it a point to Janeway that he finds her interesting because she's a passionate, career driven woman who handles authority well, and yet also happens to be a beautiful, feminine woman. The Q that he ultimately marries and has a son with is no pushover either.
Attention Whore: It can never be emphasized enough that Q is big on showboating and boasting about how awesome he is, whether appearing to Picard or Janeway he did everything in his considerable power to get them to drop what they were doing and pay attention to him — even when they went out of their way to say they weren't interested. Notably, Sisko is the only one who manages to get Q to leave him alone, because he punched Q for mouthing off too much.
Badass Finger Snap: Practically a trademark aspect of the character. He does this whenever he warps reality on a large scale.
Beware the Silly Ones: Episodes like "Q-Pid" and "Déjà Q" mined Q for all the laughs they could get- but ones like "Q Who" remind you that he CAN make your existence hell if he is so inclined and there is NOTHING you can do about it.
No Biological Sex: While Q assumes a male form (portrayed by John De Lancie) in his encounters with humans Q does not actually possess a biological gender; his true form is an Energy Being that doesn't resemble anything like a human body. Q briefly lampshades this when he points out to Picard that he could have shown up as a woman, showing that he isn't any more a man than he is a woman: he's a Q.
Bling of War: The giant ruby-studded medallion he wears as 'The Judge.' Q seems to show a preference for this in other scenes: appearing as a medal-bestudded Ollie North during the Farpoint mission, and later a Marshall from the Napoleonic Wars. (Riker notes that Q has chosen a rank just high of "Captain.")
Break the Haughty: The expression on his face when Geordi orders him to sit still and keep pressing buttons. ("Déjà Q") Poor guy looks bored to tears!
Character Overlap: Has been in The Next Gen, Voyager, DS-9 and the expanded universe. Honestly, it was surprising that he didn't show up in Enterprise. (Though Q and zippers just seems wrong somehow.)
Deadpan Snarker: An especially notable example, there's hardly a scene where Q is not being sarcastic or snarky. This is just the tip of the ice berg for why the crew doesn't like him.
Debt Detester: After surviving his Brought Down to Normal experience Q claims he would not have survived without Picard's assistance, and that he feels like he owes Picard a debt as a result. Q comes to Picard offering the Captain anything he wants as a way of paying back this debt, because according to Q feeling indebted "haunts" him and "gnaws at each of his days".
Depending on the Writer: As SF Debris points out, Q was subject to schizophrenic characterization. He could either come off as detached and sinister ("Encounter at Farpoint," "Q Who," "All Good Things...") or wild and silly ("Hide and Q," "Q-Pid").
In his first episode, he changes his appearance frequently, and while his personality remains that of an arrogant and judgmental deity, he behaves differently whenever he changes his look, from a superior French admiral to a drug-addled 21st century foot soldier.
The entire Q Continuum has a Crouching Moron, Hidden Badass thing- they'll act friendly, mess around with you, but won't kill you... until you piss them off or annoy them enough for them to decide to squash you. Though in Q's particular case his schizophrenic behavior of being silly/friendly one moment, to being blatantly annoying another, and then occasionally acting dangerous, is all a way of throwing Picard for a loop — he gets a rush out of being unpredictable to the Captain.
An early plan for the Q Continuum was that they were several entities wearing the same face, explaining this schizophrenic characterization. Though ultimately unused in the series, one of the DC Comics utilized this idea in one arc.
Did You Just Flip Off Cthulhu?: Picard and his crew treat him like an annoying neighbor rather than an omnipotent entity with a devilish sense of humor and retribution. Sometimes Picard is able to successfully chasten Q into behaving mildly better, sometimes Q retaliates by pitching the ship into Borg territory. (This seems to have been accepted as Starfleet standard practice whenever he appears elsewhere in Trek, given how Janeway treats him. Sisko employs the sister trope.)
Divine Intervention: Usually after he's started the problem and someone brow-beats him into cleaning up the mess he made.
Entitled Bastard: When the Continuum strips him of his powers, he asks to be dropped off on the Enterprise in human form. Picard figures out that he did so to gain some protection from all the enemies he's made with his Jerk Ass God behavior.
Even Evil Has Loved Ones: He truly does love his wife and kid. Hurting them is the only thing that can genuinely piss him off (and no, not annoy him so he turns you into a different creature, really piss him off).
A Form You Are Comfortable With: This applies to the Continuum itself, which Janeway could only perceive as a ranch house (and later the American Civil War). A war between the Q was sighted by humans as a barrage of supernovas.
For the Lulz: Most of his actions are just because he is bored and looking for entertainment.
A God Am I: Technically, he's right, but he tends to rub people's noses in it. Openly mocked when he claims he's the God of the afterlife in "Tapestry".
Good Is Not Nice: Even his "good" moments are tempered by his complete disregard for who is hurt by his actions.
Heroic Sacrifice: He attempts one at the end of "Deja Q," to the astonishment of everyone involved.
Hidden Depths: Despite being an Omnipotent Jackass Man Child, he can drop this facade on a dime and remind the audience that he is as old as time itself and is -for all intents and purposes- a Physical God who holds life and death at his whim and is operating on his own agenda.
Humans Are Superior:... to the other mortal species, anyway. Q occasionally makes indiscreet reference to humanity's potential, in a backhanded way. But what really underlines it is his interactions with other species. He treats Worf, for instance, as barely capable of sentient thought.
"I'm not interested in human interpersonal relationships. I just want to prove to Picard that I'm indispensable."
It's All About Me: He expects the Enterprise to drop everything else when he is around or requires their help. Even the potential destruction of a planet or a crew member sacrificing himself for Q won't stop his selfish attitude.
Jerkass Gods: He's done some really mean things to people on a whim and a lot of them were rather deadly practical jokes (on the scale of wiping out entire civilizations).
Jerk with a Heart of Gold: Such as warning the Federation of the Borg a year before they would have come. Other such behaviors include thanking Data for Taking the Bullet while Q was stripped of his powers by granting Data a moment of side-splitting laughter, or thanking the crew of Voyager by lopping off a significant amount of their travel distance to get home for resolving issues with his son.
Large Ham: His presence is as large as his ego. For instance, he celebrated the return of his powers with a dramatic He's Back shout and a mariachi band.
Living Forever Is Awesome: Opinion of his race as a whole but Q in particular believes this trope. One of the most severe punishments they have (and sentenced Q to once) is to make one of their own mortal. He was ecstatic when they reinstated him.
Manchild: He's an obscenely powerful, omnipotent deity who has the emotional development of a six-year old. This includes being hopelessly self-obsessed, never realizing how annoying people find him, pouting when things don't go his way, or just generally being upset and acting like a spoiled child when it suits him.
Picard: I understand what you've done here, Q, but I think the lesson could have been learned without the loss of 18 members of my crew.
Q: If you can't take a little bloody nose, maybe you ought to go back home and crawl under your bed. It's not safe out here. It's wondrous, with treasures to satiate desires both subtle and gross... but it's not for the timid.
His bored reaction to Riker calling him out on the deaths he caused in "Q Who?"
Pet the Dog: In gratitude to Data for helping his transition while he was a mortal human, he leaves him a surprisingly thoughtful gift. 2 minutes of hearty laughter that Data admitted he enjoyed.
Lampshaded in "All Good Things" when Picard realises that Q is giving him an opportunity to avert the destruction of humanity. Data agrees, saying that Q's relationship with Picard is like that of "a master and his beloved pet". Picard is not impressed by the analogy, but doesn't argue it.
Reality Warper: Q's powers tend to take this form, changing things in a flash of light with a signature sound effect. This seems to be a habit particular to de Lancie's Q. Amanda Rogers, who is a Q raised as a human, activates her powers much more subtly, without the snap or the flash of light.
Shapeshifter Default Form: A human John de Lancie in a Starfleet captain's uniform (presumably to mock Picard). Failing that, the uniform of a high-ranking officer in another military force.
Q briefly switched to DS9 colors when he ran into Sisko.
Shut Up, Picard!: Does this often. One of his grimmest lines comes after Picard complains about the loss of life when Q prematurely had the ship meet the Borg:
Q: If you can't take a little bloody nose, maybe you ought to go back home and crawl under your bed.
Small Name, Big Ego: An odd case in that his ego is arguably justified by his powers, but Picard treats him like this.
Story Breaker Power: He's a Q. The words "omniscient and omnipotent" belong somewhere in the species description.
Sufficiently Advanced Alien: Every member of the Q Continuum (minus Q's son) was present at the beginning of the universe. They are very advanced. Which just gives added props to the humans who decide to take a swing at him, like Ben Sisko.
Suicidal Cosmic Temper Tantrum: Q, who enjoys playing dress-up, once tried to justify his Captain's uniform by offering to join Picard's crew. When Picard rudely declined his help, Q hurled his vessel into the path of a Borg cube.
In the novel Q-Squared, Trelane is retconned into a member of the Q Continuum, with Q stuck babysitting him.
Token Evil Teammate: Sort of. Guinan once remarked that other Q could be quite respectable (at least in comparison).
Trickster Archetype: According to some of the semi-canon novels, he's the Ur example for this trope in-universe, with every Trickster god, alien and human (including Loki and Prometheus ,where the Q Continuum strung him out on a cliff and had wild animals eat out his internal organs repeatedly for giving humans the gift of fire on a whim) being based in some shape or form on him... and for good reason.
Trickster Mentor: Q's actions ultimately help Picard every time he shows up, and ultimately help humanity. He challenges morals, ethics, thoughts, ideas of what we would do for power, who we are and what we could change, as well as the nature of existence.
"Tapestry" suggests him to be amused enough by Picard to save his life.
"Q-Who" suggests that, even at his worst, throwing the crew into their first encounter with the Borg, he's making sure they have enough experience and warning to be prepared when the Borg arrive in force.
From the first episode to the last, he puts humanity to the test, as directed by the Continuum... but by the end, he's become fond enough of the monkeys to offer Picard a helping hand, on his own initiative, and is genuinely pleased when Picard manages to grasp the paradox. At the very end, he's just about to reveal some new cosmic truth... then stops. One can almost see him thinking, "It'll mean more if you figure it out for yourself."
Unreliable Narrator: You think his arrogant and inflated opinion of himself, which often distorts the truth, is bad in the series? Wait until you read some of the books written in the first person narrative.
"Well Done, Son" Guy: To put it bluntly Q is a pretty lousy parent, but this isn't saying much; he's technically the first Q parent in history, so raising a kid is a new experience for the Q Continuum. note The ranks of the Q Continuum would have you believe that the Q have always existed as they are, unchanged from the beginning of time — based on Quinn's cynical remarks about the Q Continuum having an inflated opinion of themselves and how they evolved to their present state from mortal forms, it would be more accurate to say that the Q simply gave up on birthing new members of their race eons ago. The technically part comes from Amanda Rogers, whose parents were Q who decided to lives as humans and give birth to her in human form, making Q's son q the first child of the Continuum to be born as an Energy Being.
Well-Intentioned Extremist: Q serves this role to humanity — and Picard's personal growth in particular — by subjecting Captain Picard to various tests to prove whether or not humanity is ready to evolve past their present state; meaning that Q justifies his Jerk Ass and arrogant tendencies towards Picard and his crew with the point of view that it will make them stronger in the long run.
Played By: Denise Crosby
Illegitimate half-Romulan daughter of Tasha Yar. A major player in the Romulan plot to smash up the Federation-Klingon alliance.
Blondes are Evil: She inherited Tasha's hair colour, and is notable for being the only blonde Romulan ever shown.
The Dr. Light to Data's Megaman, an eccentric inventor and creator of the positronic brain. When his theories on artificial intelligence were scoffed at by his peers, Soong left Earth and settled on a space colony to continue his research.Data occasionally has visions of Soong, who encourages him to continue pushing the boundaries of his programming. Soong finally reunited with his 'sons' as an old man, but was killed by a vengeful Lore.
Alter Kocker: Spiner played up his Jewish heritage as the old crank.
Decided By One Vote: He butted heads with his wife over having a son or daughter android. Soong finally caved and said it was up to his old lady to decide — while carrying a male android's head in one arm. Gee, thanks. (It was also his decision to give Data genitals.)
Given Arik Soong's talent for genetic engineering, this raises the very real possibiliy that his son and grandson are simply clones.
Intangible Man: Soong downloaded a recording of himself into his replica-wife's brain to explain her situation to outsiders. He also included a subroutine which, if activated by Data, would automatically respond to him and answer his questions, too.
My Greatest Failure: The programming failures that resulted in Lore's personality. He wanted to make things right, but he wasn't aware that Lore had been reassembled until his condition became terminal.
Newton, Einstein, Surak: Once it's discovered that he's the person who created Data and made the positronic brain a reality, he ascends to almost Zephram Cochrane status (Cochrane invented Warp Drive and is one of the most referred-to fictional historical characters in the franchise) and other scientists like Bruce Maddox try to pick up where Soong left off.
Posthumous Character: Makes at least two appearances this way, in a dream of Data's and a holoprogram coded into the android duplicate of his wife.
They Called Me Mad!: Once considered a promising cyberneticist, Soong was laughed out of scientific circles for failing to deliver on his theories. Among his collegues, he was nicknamed "Often-wrong".
Truly Single Parent: Subverted. Data thought this was the case for a long time, but the seventh season episode "Inheritance" reveals that Dr. Soong actually had a wife named Juliana who helped him build the androids and acted as a mother to Lore and the earlier prototypes (who died of instability like Lal). Data didn't know about her because the attack by the Crystalline Entity separated them before he was activated.
Widowed mother to Troi and Federation Ambassador to Betazed. The encroachment of middle age causes Lwaxana to 'overcompensate' in some ways - namely, making sexual advancements on anyone with a pulse. She repeatedly tried to seduce Picard, usually dragging him into saving her from plights of her own making.Lwaxana later crossed over to Deep Space Nine, where her stalker tendencies promptly shifted to Odo.
Abhorrent Admirer: Sort of. Lwaxana is constantly flirting with Picard. He doesn't find her especially unattractive, but he's put off by how aggressive she is. Deanna later explains that this is because Betazoid women's sex-drive quadruples when they reach a certain age, meaning that half of the population of Betazed consists of cougars.
Ass in Ambassador: Enjoys Ambassadorial status and total diplomatic immunity — which she abuses to the hilt.
Fake Guest Star: Majel Barrett Roddenberry voiced-acted every Federation computer in NextGen (and for that matter DS9 and Voyager), and was only a "guest star" here in the sense that she physically appears in the episode. As the computer, they even managed to squeeze her into Star Trek: Enterprise ("In A Mirror, Darkly") and the 2009 preboot (very shortly before her death), making her the only person to be involved in every incarnation of the franchise.
Hoist By Her Own Petard: She's a constant pain in the side of Captain Picard for pushing herself onto him and never taking no for an answer. In the episode Menage A Troi, she's pursued by a Ferengi captain that she finds utterly repulsive, but he's captivated by her beauty. So much so that he kidnaps her and forces her to wait on him.
Telepath: A full telepath and Empath, unlike her daughter Deanna who is mainly an empath and only rare telepath. Lwaxana can talk mentally to nearly any species (except Ferengi and a few others), while the only non-empath Deanna is ever shown talking mentally to is Will Riker.