For tropes related to these characters in the "Prime" timeline, see Star Trek: The Original Series
For the films themselves, see Star Trek, Star Trek Into Darkness, and Star Trek Beyond.
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U.S.S. Enterprise Crew
James T. Kirk
Captain James T. Kirk
Played by: Chris PineThe youthful and slightly caddish captain of the USS Enterprise. Despite his wanton and frequent disregard for authority, his intellect and overall sense of justice quickly won him over in Pike's eyes, eventually landing him the captain's chair of their latest and greatest vessel.
- Abusive Parents: His unseen stepfather is heavily implied to have been abusive towards him and his brother. In the original script, his friend "Johnny" that young Kirk speaks to is his brother George Jr, who was running away from home due to this and learning their stepfather intended to sell their father's prized car. Kirk, meanwhile, decided to total it to spite him.
- Amusing Injuries: A lot of them in the first movie. Gets shades of it in the first half-hour of the second, but after Admiral Pike dies the joke stops being funny in a real hurry.
- Anti-Hero: He's a Chivalrous Pervert and Jerk with a Heart of Gold with some serious issues when it comes to authority. But at the end of the day, you can count on him to do what's right, even if it conflicts with protocol. By the end of Star Trek Into Darkness he's becoming more of a Hero Classic.
- Arch-Enemy: No matter the universe or timeline, Kirk and Khan will always be bitter enemies.
- Badass Biker: Star Trek Beyond has Kirk show his amazing biker skills when he adverts the attention of Krall's men.
- Badass in Charge: After taking command of the Enterprise.
- Badass Normal: No superpowers, but he'll go charging in anyway.
- Big Brother Mentor: To Chekov in Into Darkness and Beyond.
- Big Ol' Eyebrows: The character retains Chris Pine's bushy eyebrows.
- Birthday Hater: He hates celebrating his birthday because it reminds him of his father's death. In Beyond, he hates it even more because he's now one year older than his father ever got to be.
- Boldly Coming: Zig-zagged. So far he's bedded an Orion woman and Caitian twins, but both those incidents took place on Earth. When he's on the Enterprise or otherwise away from his home planet, he avoids actually romancing anyone.
- Break the Haughty:
Kirk: I'm sorry...
- Kirk is confident about himself, fearless and absolutely believes there's no such thing as a no-win scenario, prompting him to cheat at the Kobayashi Maru test to prove his point. But then comes Star Trek Into Darkness where he gets demoted and lost the command of his vessel, lost his father figure Pike and almost led the entire ship to its demise because of his impulsiveness (good thing Scotty saved them).
Kirk: I'm scared, Spock. Help me not be...
- At the beginning of Into Darkness, he bragged how no one in his crew was killed in the past six months of his command, then his mission to Kronos cost the lives of his escorts, many of the crewmen sucked into space at warp speed and fell into their deaths when the ship was crashing. Kirk was unable to do anything but watch. He tried to save one woman but she slipped from his fingers.
- On the mission to infiltrate the Vengeance, he ordered Spock to stay and take command of the ship, admitting that he didn't know what to do. He realized Spock was the one needed while he's expendable.
- By the time he's dying, he's definitely broken.
- Brilliant, but Lazy: Kirk has a brilliant tactical mind and is an outstanding leader, but only if you can pry him away from women and alcohol long enough. Pike even refers to him as the "only genius-level repeat-offender in the Mid-West".
- Broken Ace: While the Prime Reality version of Kirk had shades of this, the premature loss of his father in this reality definitely has caused this Kirk to grow up a lot more rough around the edges. Many of his behaviors, such as excessive flirting and posturing, could be construed as coping mechanisms for his Dark and Troubled Past.
- Butt Monkey: Many of the first film's action sequences, and much of its humor, involve him getting owned in one way or another. He also gets stranded on planets and has freaky and potentially embarrassing reactions to vaccines.
- He gets choked by Spock at one point and by a Romulan at another. Both times with some pretty good acting by Pine. It hurts as you try to catch your breath afterwards. Pine actually mentioned in an interview that he admires Harrison Ford for his ability to take a beating like it really hurts, and that he considered that an underrated skill.
- Kirk getting repeatedly owned in hand-to-hand combat with Spock and the Romulans is somewhat justifiable, considering they're meant to be three times stronger than humans.
- The second film is no different, although it's less humorous this time around: He accidentally shoots the ride that he and Bones were going to use to get back to the Enterprise, loses his ship (temporarily), watches his father figure Pike die, gets the snot beaten out of him by Harrison, and he even dies (albeit temporarily) a very painful death of radiation poisoning.
- By the third movie, his injuries aren't so amusing anymore.
- The Captain: Captain of the Enterprise, leading his Ragtag Bunch of Misfits across the stars.
- Cerebus Callback: Kirk's Heroic Sacrifice in into Darkness is a direct reference to Kirk and Spock's debate in the first film after Kirk cheated the simulation.
- Character Development: Grows from a smart-ass drifter to a capable leader throughout the first film, and learns to abandon some of his Military Maverick and Leeroy Jenkins tendencies in the second. By the third, he is becoming jaded with the never-ending exploration and considers taking a promotion to a desk job.
- The Charmer: He's likable, friendly and charming.
- Chick Magnet: Gaila was in to him in the first movie and the sequel has him in bed with two Caitians.
- Chivalrous Pervert: Despite how much he flirts with women, we never see Kirk get pushy, and the only woman he ever (visibly) scores with is Uhura's roommate. Though in Into Darkness, he's in bed with two Caitians. As for the "chivalrous" part, it's worth noting that despite chasing Uhura the entire first movie, in the second movie, he treats her as a professional and an officer worthy of respect and never makes a pass at her. They even have a friendship moment bonding over their frustration with Spock.
- Dark and Troubled Past: Heavily alluded to with Kirk, who lost his father just minutes after his birth, was frequently abused by his stepfather while his mother was off-planet, his brother Sam ran away when Jim was still young because he hated their stepfather so much, nearly killed himself by driving a car off a cliff when he was twelve, and was already a repeat offender long before enlisting in Starfleet. It certainly explains a lot of the behavioral differences between him and the Kirk from Spock Prime's universe.
- Deadpan SnarkerKirk: The enemy of my enemy is my friend.
Spock: An Arab proverb attributed to a prince who was later betrayed and beheaded by his people.
Kirk: Well, it's still a hell of a quote!
- Determinator: He doesn't believe in no-win scenarios and is certainly one stubborn fellow once he sets his mind to accomplishing something. He keeps fighting physically superior beings (Vulcans, Romulans, Klingons, Harrison), and either holds his own or keeps going despite taking beatings that others would collapse from.
- Did Not Get the Girl: Kirk hits on Uhura at the beginning of the movie, but she turns him down. It is later revealed that she and Spock have an established relationship. In the Star Trek (IDW) comics and subsequent films, he's actually quite supportive of the the relationship and gets worried about them when problems arise.
- Embarrassing Middle Name: To the point his father refused to let it be Kirk's first name.George Kirk: What, "Tiberius?" No, that's the worst.
- Expy: Of Pete "Maverick" Mitchell. Both are Military Mavericks who are also Handsome Leches who eventually prove their mettle when faced with danger in an emergency situation. Both also served on the USS Enterprise and have fathers who were killed in action.
- Farm Boy: Kirk was raised on a farm in Iowa.
- A Father to His Men: Kirk loves his crew as if they were his family. Harrison notices this and presents his own love for his crew as a point of similarity between them. Towards the end of Into Darkness, Kirk provides an answer to the question posed by Harrison when he gives his life (temporarily, but he didn't know that at the time) to save the Enterprise and her crew.Harrison: My crew is my family, Kirk. Is there anything you would not do for your family?
- Fight Magnet: He gets into no fewer than four fistfights during the first film and loses pretty much all of them.
- First-Name Basis: McCoy mostly is on this with Kirk, Spock and Scotty as well, but not so much.
- Fire-Forged Friends: He and Spock had to be this first, though.
- Former Teen Rebel: In Pike's words, "The only genius-level repeat offender in the Midwest."
- Freudian Trio: The Military Maverick and Handsome Lech id to Spock's superego and McCoy's ego.
- Genius Bruiser: According to Pike, "[his] aptitude tests are off the chart." And he's good in a scrap.
- Guile Hero: He loses most of the physical fights he gets involved in and has limited scientific expertise. Instead, Kirk relies on his wits to win.
- Hair of Gold, Heart of Gold: A bit jerkish, maybe, but Kirk still fits the archetype of a heroic blond protagonist. This trait also contrasts against Harrison and Admiral Marcus.
- Handsome Lech: Played by the attractive Chris Pine, but also eyeballs every woman in the vicinity (even while delirious from the space flu vaccine McCoy gave him).
- The Hero: He is the lead protagonist of all three films.
- The Hero Dies: In Into Darkness. But only briefly. It helps that McCoy put him into deep freeze cryostasis to preserve Kirk's body as soon as possible.
- Heroic Sacrifice: Goes into the radiation-filled reactor of the Enterprise during Star Trek Into Darkness to save his crew.
- Heterosexual Life-Partners: With Spock, to the point that Spock gets jealous when Kirk accepts Carol Marcus as a second science officer on-board the Enterprise. Spock Prime goes to incredibly risky lengths in order to preserve the natural development of the galaxy's greatest bromance.
- He also has elements of this with McCoy, which is especially apparent in the first film. In this universe, if there's anyone who's going to stick by Kirk's side through thick and thin, it's the good doctor. And he's proven it plenty so far.
- I Am Not My Father: He does not enjoy constantly being compared to his deceased father.
- Iron Butt Monkey: Frequently gets his ass handed to him in fights, but makes up for it with guile and simply refusing to give up.
- It's Personal: In the sequel after Harrison murders Pike.
- Jerk with a Heart of Gold: Kirk demonstrates the same wheeling, dealing and conniving traits of a Magnificent Bastard. The differences are — first, Kirk was never out to hurt anyone just for his own ends. Second, it is made clear he's only acting up because he lacks a challenge worthy of his smarts. Most importantly, he uses his cunning to save the universe.
- Living Emotional Crutch: He and Uhura are this to Spock — He is Spock's closest friend (besides Uhura) and their bond is a crucial one in the franchise.
- Manly Tears: When he finds that Pike has died during Harrison's assault.
- Military Maverick: Regularly says Screw the Rules, I'm Doing What's Right! or straight-out leaps before he looks.
- Mr. Fanservice: Played by the attractive Chris Pine, and has a number of shirtless scenes.
- Not Quite Dead: McCoy revives him with Khan's enhanced blood, even lampshades it by saying "Oh, don't be so melodramatic. You were barely dead."
- Over Ranked Soldier: Gets an Official promotion of Captain at the end of the first film. Note that he wasn't even technically a Cadet at the time. Reality Ensues in the sequel when it shows he's as Hot-headed as ever.
- Papa Wolf: Kirk will do anything to ensure the safety of his crew.
- Red Oni, Blue Oni: The brash, rule-breaking Red Oni to Spock's logical, task-orientated Blue Oni.
- Revenge Before Reason: He's dead-set on killing Harrison after the death of Captain Pike, to the point that he's nearly manipulated into provoking a war with the Klingons. His crew talks him out of it before it's too late.
- Screw the Rules, I'm Doing What's Right!:Spock: I would cite regulation, but I know you will simply ignore it.
Kirk: See? We are getting to know each other.
- Shipper on Deck: Kirk was genuinely worried (and somewhat amused) when he thought that Spock and Uhura were having relationship problems. In the IDW comics, after Spock risks his life on a mission, Kirk actually orders them to spend some time together.
- During Spock and Uhura's conversation on Qo'noS, he was clearly on her side, commenting that she's right and Spock's response to Uhura's accusation is "not exactly a love song".
- Despite Spock's injuries, Kirk still allows him to join the mission into Krall's camp after Spock says it's for Uhura.
- Took a Level in Badass: Goes from a delinquent in Iowa to being a legendary captain who saved the Federation from total annihilation twice.
- Used to Be a Sweet Kid: A deleted scene reveals that a young Kirk would get good grades and stay out of trouble. Things didn't stay that way.
- Vitriolic Best Buds: With McCoy. And Spock, far more in the Abramsverse than the original series.
- Wrong Genre Savvy: While he's fully in the right not to trust Khan during their Enemy Mine, he might have ordered Scotty to knock him out a little too early, though admittedly they'd probably not have fared well owing to Khan's Chronic Back Stabbing Disorder.
Played by: Zachary QuintoA brilliant commander and science officer in Starfleet. He acted as Pike's second-in-command until he was ultimately promoted to be the Enterprise's "acting captain." It didn't last long once Kirk pushed his Berserk Button, but the two eventually reconciled and became close friends. He is "the brains" of Kirk's crew, offering purely logical advice.
- Adorably Precocious Child: Justified. He was raised since birth to control his emotions, so he was surprisingly mature as a child.
- Adorkable: Especially around Uhura. He has quite a few with Kirk and McCoy as well, the latter of whom bickers non-stop with Spock over Vulcan logic and the preferred irrationality of humans.
- All of the Other Reindeer: Heavily implied given how he was verbally harassed by his classmates as a child and the Vulcan Council made insensitive comments about his human heritage.
- Badass Bookworm: The single biggest example after John Harrison and a brilliant science officer to boot.
- Badass Teacher: An instructor of Starfleet before joining the Enterprise.
- Battle Couple: Him and Uhura as they accompany Kirk to a war-torn world in order to track down John Harrison.
- Berserk Button:
- It is perfectly okay to talk shit about his Momma... as long as you do it while he's under heavy sedatives and has all four limbs tied down. Otherwise, you are going to get curb-stomped. Epically. Kirk was intentionally trying to find a Berserk Button on him to show that he was 'emotionally compromised'. He still probably didn't expect what he got when he found it.
- Spock absolutely loses it when Kirk dies from radiation poisoning, which was a direct result of entering the warp core to manually fix the Enterprise after Khan shot her up. His reaction involves hunting down and beating Khan (who Spock had advocated a fair trial for) to death with his bare hands. Spock just barely stops short of killing Khan after Uhura tells him that they need Khan's blood to save Kirk.
- Big Ol' Eyebrows: Zachary Quinto's trademark huge eyebrows are shaved down, but are still pretty big in comparison to Spock Prime.
- Bothering by the Book: Spock is always good for exposition, but his field tactics are too cautious and he lacks Kirk's instincts. He represents the new-style administrative Starfleet which Captain Pike wants to smother in the crib.
- Brainy Brunette: One of the most intelligent beings in the franchise.
- Character Development:
- The first movie has Spock learn to embrace his human and Vulcan heritage.
- The second movie has him learn that while his duty and the rules that come with it are important, he shouldn't throw his life away because of them.
- The third has him dwelling on his mortality given the death of Spock Prime, and balancing his friendship with his Enterprise crewmates with the needs of the Vulcan people.
- Child of Two Worlds: Of humans and Vuclans, which is lampshaded by his father.
- Commanding Coolness: His rank in Starfleet is Commander.
- Covert Pervert: Implied. These few scenes from the tie-in material shows Spock has very strong sexual feelings for Uhura. Something that wouldn't be expected from a stoic, emotionally reserved person.
- Deadpan Snarker: Any humor he has is more of the subdued variety.McCoy: [after Spock has Kirk marooned] My God, man, you can at least act like it was a hard decision!
Spock: If crew morale can be better served by my roaming the halls weeping, then I will gladly defer to your medical expertise.
- Defeat Means Friendship: After Kirk outgambits him into resigning his command of the Enterprise, the two begin to develop a friendship.
- Determinator: Star Trek Beyond showed that even with life-threatening injuries, he was not going to be on the sidelines. He beamed down to the camp because he knew Uhura was being held captive there and even volunteered to help fend off Krall's drones. McCoy is deeply annoyed because it means he's drafted into the action to ensure Spock's injuries don't get worse.
- Deuteragonist: The films not only focus on Kirk's maturity as a Captain, but also Spock's emotional development.
- Double Consciousness: He's constantly torn between his human and Vulcan sides. He usually adheres to the latter, only reverting to the former if he loses emotional control.
- Exact Words: Uses these to devastating effect against Khan.
- Expy: Of Tom "Iceman" Kazanski, as the cool-headed, logical rival to Kirk/Maverick's Military Maverick.
- Fantastic Racism: A victim of this from his fellow Vulcans, owing to his human heritage.
- Fascinating Eyebrow: Naturally, as this is a portrayal of the trope codifier.
- Fire-Forged Friends: He and Jim had to be this first, though.
- First-Name Basis: with both Kirk and Uhura. Once in Beyond with McCoy.
- Freudian Trio: The stoic, logical superego to Kirk's id and McCoy's ego.
- Forgot About His Powers: Notably averted, considering how often it has been forgotten by franchise writers that Vulcans are canonically only little less strong than Augments. Spock basically goes into Super Mode during his Roaring Rampage of Revenge against Harrison, breaking out everything in his arsenal including enhanced strength, the Vulcan nerve pinch and even telepathically attacking while they grapple!
- Geeky Turn-On: Tie-in material shows Spock practically gushing over Uhura's incredible intellect. It was her beating him in a 3D chess game that made him certain that she had won his heart.
- Genius Bruiser: A brilliant science officer, and he can quite easily beat the snot out of you if you manage to piss him off.
- Good Is Not Soft: Quite willing to kill every crewmember aboard Nero's ship by sucking them into a black hole to save Earth. Admittedly, they had destroyed Vulcan beforehand.
- Half-Human Hybrid: Half-human and half-Vulcan.
- Headbutt of Love: With Uhura in the first movie, right after they kissed on that transport pad he tenderly leaned his forehead against hers and whispered 'I will be back', and it's the cutest thing ever.
- Heterosexual Life-Partners: With Kirk, to the point that Spock gets jealous when Kirk accepts Carol Marcus as a second science officer on-board the Enterprise. Spock Prime goes to incredibly risky lengths in order to preserve the natural development of the galaxy's greatest bromance.
- Human Mom, Non-Human Dad: His mother was Amanda Grayson (human) and his father is Sarek (Vulcan).
- Implacable Man: While running down Khan in the finale of Into Darkness.
- Interspecies Romance: He (half-human, half-Vulcan) and Uhura (human). And he was a product of one.
- Jerk with a Heart of Gold: Applies only in the first movie. While Spock can come across as aloof, cold, and insensitive, his heart is always in the right place. And he deeply values those closest to him.
- Kick the Dog:
"You of all people should know, a captain cannot cheat death."
- Was it really necessary to mention the death of Kirk's father in such a way during the debate, Spock?
"Are you out of your Vulcan mind?"
- And then later when he maroons Kirk on Delta Vega because of a difference of opinion. This prompts a What the Hell, Hero? from McCoy.
- The Lancer: Shares this role with McCoy. While Spock is ruled by logic and following protocol, Kirk is ruled by doing what he thinks is rights even if it means breaking the rules.
- Lawful Stupid: On occasion, he'll go into this length. Subverted in the sequel (excluding the Cold Open) where he constantly cites various regulations in contradiction to Kirk and is totally right most of the time; for example, reminding Kirk that they shouldn't just execute Harrison with missiles as everyone has a right to a trial.
- Manly Tears: When he finds Kirk dying from the radiation, though he got better.
- Military Maverick: He joined Starfleet after learning that the Vulcan elders of the Vulcan Science Academy thought his mixed parentage a disability.
- Minored in Asskicking: He usually finds physical conflict beneath him. However, his Vulcan physiology also means he can kick the crap out of just about anything unfortunate (or unwise) enough to be in his path.
- Momma's Boy: He had a close relationship with his mother. Making her death even harder.
- My Future Self and Me: When interacting with Spock Prime, his Older and Wiser counterpart from the Prime timeline.
- Nerd Action Hero: Has the smarts and the brawn.
- Nice Guy: In the sequels. While he's usually aloof and stoic, Spock is still an amicable fellow.
- No-Holds-Barred Beatdown:
- When Spock was a child, one bully got the taste of his anger. The other bullies are so scared of Spock they can't do anything but watch even if they are more in number and bigger than him.
- Kirk provokes him into one in the first to reveal that he has been "emotionally compromised" by witnessing the destruction of his homeworld and death of his mother and is thus not fit for command.
- To Khan at the end of the sequel, though he needs a phaser-wielding Uhura to slow Khan down first.
- Not So Stoic: Don't insult his mother, or hurt his friends. He'll go berserk. Just ask Khan after he got Kirk indirectly killed (it's OK, Kirk got better).
- Number Two: Second in command on the Enterprise.
- One Head Taller: Uhura needs to stand on her tiptoes or wear tall boots in order for her and Spock to kiss. (Zachary Quinto is 6'3" and Zoe Saldana is 5'7".)
- Parenthetical Swearing: After learning that the Vulcan elders consider his parentage a disability, he uses the phrase "Live long and prosper" in a manner that the script actually refers to as being a "Thinly concealed 'Fuck You'".
- The novelization mentioned that he used a distinctly human digital gesture the Vulcans wouldn't recognize.
- Red Oni, Blue Oni: The logical, task-orientated Blue Oni to Kirk's brash, rule-breaking Red Oni.
- Revenge Before Reason: When he and Khan are fighting and he eventually gets the upper hand, Spock starts to kick the crap out of Khan, almost beating him to death. This almost stops Kirk being revived, and only Uhura's influence calms him down.
- Rubber-Forehead Aliens: The only things "alien" about him are his pointy ears. The distinct shape of his eyebrows may also count since they seem to be the norm for Vulcans, though strictly speaking, odd eyebrows aren't impossible to find in humans.
- Say My Name: Spock gets his moment in Into Darkness, as a loving Shout-Out to a certain other movie."KHAAAAAAAAAAN!"
- Sarcastic Devotee: Loyal to Kirk, though also quite willing to snark at him at every turn.Spock: I would cite regulation, but I know you will simply ignore it.
- Shell-Shocked Veteran: Kirk is completely right about him being "emotionally compromised" by the destruction of Vulcan. From that point forward, Spock has exhibited much less emotional control than Spock Prime did; in this sense, Nero completely succeeded in making Vulcans no different from Romulans.
- The Smart Guy: He offers logical choices to Kirk and has been known to be very brilliant, as well as being a Hollywood Nerd and speaking Sesquipedalian Loquaciousness. This makes him stand out as the smart guy on a team of doctors, engineers, and other highly intelligent officers.
- The Spock: Well, he is the Trope Namer in a way, as the reboot continuity and the original exist in the same universe.
- The Stoic: Adheres to logic and the suppression of emotions.
- Sugar and Ice Personality: Stoic to all but his mother, Uhura and, later, Kirk.
- Super Strength: As a Vulcan, he's considerably stronger than most humans and can even match a genetically enhanced superhuman if he needs to. Enough so that he can fight toe-to-toe with a Super Soldier.
- Student Teacher Romance: He was Uhura's Advanced Phonology instructor before they became an item.
- Tall, Dark and Handsome: Has black hair, is tall, and known to be handsome by his fanbase.
- Tall, Dark and Snarky: Plus, he has the snark that comes up from time to time.
- Troll: The Kobayashi Maru is a rescue simulation exam designed by him to be absolutely unwinnable by design. He claims its purpose is for potential captains to experience and understand fear, but Kirk and McCoy don't really buy into that explanation, especially considering that you can't even pass the class without passing the exam.
- Unstoppable Rage: Once his breaking point is reached, not even a complete Badass capable of taking down an entire platoon of Klingons can stand up to him for long. Looking at you, Khan.
- Violently Protective Girlfriend: Gender-flipped. This subtle moment also showcases that Spock really started to beat the crap out of Khan when the superhuman was advancing on Uhura.
- "Well Done, Son!" Guy: This is how Spock behaves towards his father.
Doctor (Lieutenant Commander) Leonard "Bones" McCoy
Played by: Karl UrbanKirk's best friend. An Earth physician who lost everything except "his bones" in a divorce with his wife, he was left with no other option than to join Starfleet as a medical officer, despite being deathly scared of space. He quickly became the ship's chief medical officer. He is the "heart" of the crew, offering Kirk moral advice.
- Badass Pacifist: He doesn't see as much action as his crewmates, mainly owing to his position, but McCoy's nerve and moral strength qualify him.
- Broken Bird: Alluded to as an ugly divorce (and if future movies keep with the original series, being forced to euthanize his dying father and losing custody of his daughter Joanna) has left McCoy with nothing left but his bones.
- Chivalrous Pervert: Not to the extent that Kirk is, but he has shades of this when he and Dr. Marcus are cracking open one of the torpedoes on a deserted planet.Bones: You know, when I dreamed about being stuck on a deserted planet with a gorgeous woman, there was no torpedo!
Kirk: Dr. McCoy, may I remind you, that you are not there to flirt.
Bones: So, how can these legendary hands help you, Dr. Marcus?
- Combat Medic: His designated role on most away missions; in Beyond, after being stranded planetside, separated from the rest of the crew and with an injured Spock in tow, he is forced to remove a piece of shrapnel from Spock under less than ideal circumstances (using a jury-rigged phaser and a piece of metal to cauterise the wound), and eventually manages to stabilise him with outdated but still functional supplies found on the USS Franklin.
- The Consigliere: To Kirk. The third film in particular implies that Kirk tends to celebrate his birthdays quietly with only McCoy as company. After the ordeal they had to go through in that film, he also sees fit to actually throw Kirk a surprise party anyway.
- A Day in the Limelight: Gets much more to do, and much more character development, in Star Trek Beyond, after having very little to do in Star Trek Into Darkness. Something of an Enforced Trope, as Urban was considering quitting the series after the second film.
- Deadpan Snarker: Mainly towards Kirk, but he gets some shots in towards Spock as well.Bones: Don't agree with me, Spock. It makes me very uncomfortable.
Spock: Then you have just inherited his responsibilities as Chief Medical Officer.Bones: Tell me something I don't know!
- And in the first film, when he tells Spock the ship's doctor is dead, while dealing with a room rapidly filling with injured patients;
- Dr. Jerk: While he's more of a Jerk with a Heart of Gold, his bedside manner leaves something to be desired, especially when he's treating Kirk.
- Expy: Of Nick "Goose" Bradshaw, at least in the first film. Both serve as the best friend of Kirk/Maverick, more cautious than their friend, and have a family (though McCoy's relationship with his family is much more strained). On the other hand, Bones doesn't get killed.
- Fascinating Eyebrow: A notable quirk of McCoy which Karl Urban actually possessed in real life before taking on the role.
- First-Name Basis: With Kirk.
- Freudian Trio: The ego as the one functioning as a go-between to Kirk's id and Spock's superego.
- Good Is Not Nice: Bones is a good, decent man, but he's also constantly snarky and almost never smiles.
- Grumpy Bear: A surly, sarcastic cynic...in a pseudo-utopian future.
- Heterosexual Life-Partners: He has elements of this with Kirk, especially in the first movie to the point where McCoy couldn't leave Kirk behind when the latter was grounded due to academic probation.
- Hospital Hottie: A given for a doctor played by the handsome Karl Urban.
- I'm a Doctor, Not a Placeholder: Twice in the first film, and once in the second."I told you people, I don't need a doctor, damn it, I am a doctor!"
"Dammit man, I'm a doctor, not a physicist!"
"I'm a doctor, not a torpedo technician!"
"I'm a doctor, not a fu-" (beamed away)
- Combined with Curse Cut Short in the third film:
- In-Series Nickname: Kirk coins the nickname "Bones" for him, taking it from a line of McCoy's.McCoy: The ex-wife took the whole damn planet in the divorce. All I've got left is my bones.
- Jerk with a Heart of Gold: He frequently snarks and complains, but deep down, McCoy is a compassionate, caring man who cares for the welfare of his friends.
- Knight in Sour Armor: Despite McCoy's cynicism, he never stops trying to do the right thing.
- The Lancer: Shares this role with Spock. He's the serious, cynical counterpart to Kirk's laid back, optimism (if occasional arrogance).
- The McCoy: Duh. Downplayed compared to his Prime Universe counterpart, but Bones often acts as a down-to-Earth adviser for Kirk.
- The Medic: He's the Chief Medical Officer aboard the Enterprise thus is well-versed in all types of medicine and biology. He is responsible for healing the crew as needed.
- My Greatest Failure: Constantly hounds Kirk for his reckless behavior. When Kirk dies and is brought into sickbay during Into Darkness, McCoy is speechless. He walks away from the corpse, sits at his desk and breaks down. Has an epiphany before going into this full-stop.
- Perpetual Frowner: Fans have noted that he's always frowning, though deleted scenes show him smiling twice. He also smiles a few times in Beyond.
- Sarcastic Devotee: McCoy is devoted to Kirk, yet never stops complaining about everything he does.
- The Snark Knight: McCoy's divorce left him bitter and cynical, which he shows with frequent barbs, usually directed at Kirk or Spock.
- Southern-Fried Genius: A trained and experienced doctor from the south. He even indulges in folksy metaphors.
- Stepford Snarker: In the first shuttle scene with Kirk, it's hinted that McCoy uses sarcasm to hide his vulnerability and sadness over losing everything in the divorce.
- Super Doc: In Into Darkness, he brings Kirk back from the dead with nothing but a tribble and Khan's blood.
- Talks Like a Simile: He drops so many southern-themed metaphors in the sequel that Kirk actually orders him to stop. Spock being, well, Spock, does not entirely get them either.
- Tall, Dark and Snarky: He's a good-looking guy whose dialogue is roughly 50% snark.
- Team Dad: He lectures both Spock and Kirk about their actions, hoping to talk some sense into them.
- Vitriolic Best Buds: With Kirk, heavy on the vitriolic side with Spock.
- Your Approval Fills Me with Shame: To Spock:Bones: Don't agree with me, Spock. It makes me very uncomfortable.
- Why Did It Have to Be Snakes?: Much like his Prime counterpart, Bones does not like transporters.
- You Are in Command Now: A variation in the first film, where his supervising medical officer is killed and he ends up having to take over.
Lieutenant Nyota Uhura
Played by: Zoe SaldanaThe ship's communication officer. She's had a run-in with Kirk before he joined Starfleet as he attempted to hit on her (eventually starting a bar brawl), but never even remotely expressed any interest in him. In a relationship with Spock.
- Aloof Dark-Haired Girl: She's a tall, mature, beautiful girl with long dark hair.
- Awesomeness by Analysis: Uhura has keen ears and an eidetic memory when it comes to sound, which makes her as a perfect Communications Officer.
- Badass Normal: No superpowers, but she'll willingly take on Khan, a Super Soldier, and help take him down if she needs to, and also put herself at risk of being attacked by Klingons. Then there's Beyond, where she runs into a room unarmed that contains two of Krall's mooks. Seven seconds later she's the only one still standing.
- Battle Couple: Her and Spock as they accompany Kirk to a war-torn world in order to track down John Harrison.
- Berserk Button: Unless you want to face her wrath or the Klingons, don't interrupt her when she's negotiating with said Klingons.
- Beware the Nice Ones: Shown in full in the sequel. Unless you want to deal with the woman who battled a Klingon and fired at a superhuman, please don't upset her.
- Big Eater: "Hi. I'd like a Clabmin fire tea, 3 Budweiser Classics, 2 Cardassian sunrises, and a...A Slusho mix, thank you." Heck, Uhura's favorite food is Rokeg Blood Pie.
- Black and Nerdy: Uhura is African and excelled in her academics.
- Brainy Brunette: She has dark hair and speaks (at least) Klingon and three dialects of Romulan.
- Bratty Teenage Daughter: The comics have child Uhura pictured as one with complaining over trivial things and smarting off to her parents.
- Break the Cutie: When she was a teenager, Uhura witnessed her uncle's death. She never told anyone until Spock through their mind-meld.
- The Chick: The female presence with the most emotional intelligence. According to Kirk, she is able to put everyone onboard the Enterprise in a good mood. She also specializes in communications, and has been damseled more than once (though she likes to fight her way out of these situations.)
- Clingy Jealous Girl: Downplayed. The IDW comics show that she can become jealous if another female appears interested in Spock, but even so she remains professional.
- Communications Officer: Upon realizing her qualifications, Pike immediately replaces the then-current communications officer with Uhura.
- Composite Character: Of the original Uhura and some elements of Nurse Chapel.
- Cunning Linguist: She is a xenolinguistics expert. It's her ear for speech patterns that helps identify Krall's true identity as Balthazar Edison.
- Damsel out of Distress:
- Uhura was briefly captured by a Klingon soldier, but managed to free herself and injure him.
- Her main role in Beyond after a nonlethal Heroic Sacrifice strands her with Krall. Significant portions of the film are dedicated to her escape attempts, and she ends up saving Spock when he came to rescue her.
- Dangerously Short Skirt: According to Zoe Saldana, she kept inadvertently flashing her fellow actors.
- Dark and Troubled Past: When she was only a teenager, Uhura witnessed the death of her uncle.
- Deadpan Snarker:
- Defrosting Ice Queen: Subverted. Uhura is actually a nice and open person, but put up a cool shoulder towards Kirk because of his flirty ways.
- Dude Magnet: Had Kirk chasing after her in the first movie. She won Spock's heart. It's also implied in the first movie and the comics that Uhura has a number of guys falling for her. In the first film, she immediately caught the attention from this guy.
- Girly Bruiser: She has no problem going hand-to-hand with a Klingon if she has to.
- Go-Getter Girl: Uhura is determined to become the best xenolinguistics expert in Starfleet. She also is the one who makes the first move in her relationship with Spock.
- Good with Numbers: According to her biography on the Star Trek movie app, she graduated with honors from the Institute for Advanced Mathematics in 2255 where she then enrolled in Starfleet Academy.
- Interspecies Romance: She (a human) and Spock (half-human, half-Vulcan). In the Star Trek (IDW) comics, she made the first move of asking him out on a date.
- Lady of War: Uhura certainly fits a number of the characteristics, especially in regards to her absolute calm, feminine grace and physical ability. She has absolutely no fear of teleporting onto a moving vehicle and firing at adversaries if she needs to.
- Living Emotional Crutch: She and Kirk are this to Spock. She is one of the very few people he opens up to emotionally.
- Magnetic Heroine: The tie-in comic reveals Uhura puts everyone in a good mood. In fact, she's the sole person who can pull a smirk from Spock.
- Minored in Asskicking: She generally stays out of most firefights, but on occasion she'll step in and kick ass.
- Morality Pet: To Spock. Downplayed in that while Spock may come off as aloof and cold, he's not a bad person. But Uhura is one of the very few to make him show his more human side.
- Ms. Fanservice:
- The first film includes a scene of Uhura in her underwear.
- We also get a long shot of her rear in the sequel.
- Named by the Adaptation: Uhura is given the first name Nyota (Swahili for "star.") Note this name was Fanon for a long time before the film came out, and already had the approval of both Gene Roddenberry and Nichelle Nichols, so it was mostly making it official at that point.
- Nerves of Steel: Facing off against a squad of Klingons with no weapons, and using their native language to avoid violence? That sounds fine. Being beamed onto a moving vehicular transport while it's going at full speed? Not a problem for Uhura. She also keeps her cool when faced with Krall.
- Nice Girl: Don't let her apparent aloofness fool you, Uhura is a friendly, sociable and warmhearted individual. In fact, she told one of her classmates off for punching Kirk, even though he [Kirk] was starting to become an inappropriate flirt.
- Omniglot: According to her dossier at the official Star Trek movie website, Uhura originates from Africa and was the Academy aide for the advanced phonology and advanced acoustical engineering courses. She is proficient in 83% of official Federation languages and regional dialects. She was also Vice President of Starfleet Academy's Chorale Ensemble.
- Passionate Sports Girl: She played competitive racquetball in school.
- Plucky Girl: No one's stopping her from being assigned to the Enterprise.
- Promoted to Love Interest: There were a few scenes between Spock and Uhura in early TOS episodes that could be seen as flirting, but it never really went anywhere. The film, on the other hand, has them in an established relationship.
- Rapunzel Hair: Her ponytail reaches down her waist.
- Silk Hiding Steel:
- Uhura is a wise and well-mannered woman, but she is perfectly capable of handling herself.
- Spock even tells Kirk that intervening in her attempt to use diplomacy with the Klingons will not only incur the wrath of said Klingons, but Uhura herself.
- Further reinforced in the IDW comics when Kirk admitted he'd rather go ten rounds with Admiral Pike than face her.
- Single Woman Seeks Good Man: Uhura fell in love with Spock, and never was interested in Kirk. The reasons stem from how Spock was genuinely interested in her character and intelligence; Kirk was interested in her physical beauty and because she refused to tell him her first name, Kirk also saw her as a "challenge". Fortunately, Kirk backed off when he discovered her relationship with Spock. And from her actress, Spock is loyal, honest, intelligent, and brave. The only problem she has is his habit of putting the job before his life. “The Delta Anomaly” has a moment where Uhura point out a lot of Spock's positive traits she noticed in her first year at the Academy.
- Smart People Play Chess: A tie-in comic reveals she was able to beat Spock. In 3-D chess.
- The Smurfette Principle: The only woman among the main cast until Carol Marcus joins the crew in the sequel.
- The Southpaw: Zoe Saldana is left-handed. This can be noted in Into Darkness when she is beamed down to stun Khan to take him alive to save Kirk, she's holding her gun in her left hand.
- Student Teacher Romance: With Spock, her profile implies she served as his teaching aide. Confirmed in the IDW comics, but they did not get romantically involved until after her time as his aide was over.
- Tomboy and Girly Girl: The Girly Girl to a few Tomboys such as Carol Marcus and Jaylah.
- Took a Level in Badass: As a Starfleet officer she is already pretty badass, but between the second and third movies she picked up enough hand to hand combat skills to dispatch two of Krall's drone soldiers by herself.
- Trademark Favorite Food: The IDW comics reveals she has a taste for Rokeg Blood Pie.
- Violently Protective Girlfriend: A downplayed version as she's primarily a xenolinguistics expert and Spock is more than capable of handling himself. But when Spock looks like he's in trouble when fighting Khan on top of a moving vehicle and Khan is about to crush his head in, she quickly beams down to the fight and repeatedly blasts Khan with her phaser. She also has no qualms thrashing several drone mooks by herself when she sees them approaching a badly injured Spock when he beams down into Krall's prison camp to free the crew.
Lieutenant Commander Montgomery "Scotty" Scott
Played by: Simon PeggThe most brilliant trans-warp physicist and ship engineer alive, he's largely responsible for bringing the technology as a whole to where it currently is. That said, a certain Noodle Incident regarding a prized beagle landed him at a dead-end recon station for months - that is, until Kirk and Spock Prime ran into him. Works as the ship's main chief engineer.
- 10-Minute Retirement: He briefly leaves the Enterprise, but later returns helping Kirk and Khan get on-board Admiral Marcus' ship and fighting alongside them too.
- Adorkable: Has his moments in the second film. And in the third:Scotty: I have an idea, sir... But I'm gonna need your permission.Kirk: Why would you need my permission?Scotty: Because if I mess it up, I don't want it to just be my fault.
- Apologetic Attacker: In Into Darkness, where he apologizes to a Vengeance security guard just before he opens the airlock to allow Kirk and Khan to enter the ship and lets the guard exit the same way.
- Badass Bookworm: Initially, he hadn't been made out as much of a physical guy, but he did pretty well in any case.
- Badass Normal: No superpowers, but he's a good enough fighter to get by, even being able to knock Khan out for a few seconds with a well-aimed stun blast.
- Blatant Lies: When dealing with a Vengeance guard, everything that comes out of his mouth is this.Vengeance Security: The person counting down, what is that?
Scotty: I think you're hearing things, mate.
- Bunny-Ears Lawyer: He's a bit daft, but he's the one who beamed himself and Kirk onto the Enterprise mid-warp, which is no easy feat.
- Butt Monkey: He nearly drowns in the first film, and in the second film goes into self-inflicted retirement, gets trapped on the enemy ship, has to face a big goon while trying to open the airlock for Kirk to get inside the ship, is beaten by Khan, and he and Kirk are nearly killed several times while attempting to reach the engine room of the Enterprise.
- A Day in the Limelight: Has a much more substantial role in Into Darkness, where he even goes out into the field with Kirk and Khan at the film's climax.
- Deadpan Snarker: He has his moments.
- Dude, Where's My Respect?: He got mocked for his transwarp theory and when he does actually prove it can be done, the Starfleet Brass promptly confiscated his equation.
- The Engineer: He quickly takes over as Chief Engineer for the Enterprise.
- Gadgeteer Genius: Played with. It was the prime timeline Scotty who discovered the formula for transwarp beaming, but this Scotty is the one who managed to adapt it to 23rd century technology without much difficulty.
- In Star Trek Beyond, Scotty goes Up to Eleven. First, he seems to have learned about being able to use photon torpedoes to store live bodies, as he jury rigs one into an impromptu escape pod. Then he is able to raise a century-old starship from the dead and configure it for atmospheric flight which it was never able to do. Then, finally, he literally goes Up to Eleven, with Jaylah's assistance, by blasting Beastie Boys at the enemy to disorient them.
- Genius Bruiser: Of the engineering and transwarping kind.
- Grease Monkey: He loves to play around with machines.
- Manly Tears: When Kirk dies from the radiation and he can't do anything to save him.
- Mr. Fixit: Par for the course for the character. The third film makes it absolutely clear; if a machine is broken - he will fix it, if a system is impossible to work around - he will find a way around it.
- Mythology Gag: The admiral in the below Noodle Incident? Jonathan Archer.
- Never My Fault: He claims something else is responsible.
- Noodle Incident: He tried to prove his methodology on transwarp beaming to a ranking admiral by using said admiral's prized beagle as a test subject. The dog has yet to reappear anywhere.
- In the tie-in novel, it reappears on the Enterprise.
- Plucky Comic Relief: Most of his screentime in the first film is devoted to comic relief.
- Properly Paranoid: Those torpedoes that he refused to sign for and temporarily resigned over? Each of them contained a member of Harrison/Khan's crew and would have been used to start a war with the Klingons. He didn't know the former at least at the time, though.
- Sarcastic Devotee: In the second film, he spends most of his time snarking at Kirk, while remaining loyal to the man.
- Screw the Rules, I'm Doing What's Right!: He resigns from the Enterprise early in the sequel as he doesn't want to transport military equipment that could endanger the lives of everyone on board. That, and he's uncomfortable with the idea of the Enterprise turning into a black ops vessel. Though technically, refusing to sign for warheads with unknown specs, payloads and failure rates is following the rules; as the senior engineering officer, he's following established safety protocols.
- Sixth Ranger: He joins the Enterprise crew later than any other character in the first film.
- Technical Pacifist: He prefers not to fight, but will if the need arises. That said, he insists on keeping his weapons on "stun." Harrison actually calls him out on this, saying that their enemies will have no such qualms.
- Thou Shalt Not Kill: He insists on keeping his weapon on "stun" rather than "kill", and the one time he DOES break the rule, it's A) out of sheer necessity and B) something he looks genuinely sad about doing.
- Trademark Favorite Food: Sandwiches.
- Vitriolic Best Buds: With Keenser. Scotty will yell and berate him, but respects and trusts Keenser's technical prowess.
- What the Hell, Hero?: Calls Kirk out on agreeing to perform black ops and carry unknown warheads in the second film and resigns his commission, as well as citing his anger at Starfleet for confiscating his transwarp beaming equations, which inadvertently lead to Harrison escaping after his attack on Starfleet HQ.
- Why We Can't Have Nice Things: Seems to have this attitude when he returns from the Vengeance to the crippled Enterprise, citing that in his less-than-24-hour absence, Enterprise nearly got itself atomized.Scotty: I've been off this ship one day! One bloody day!
Lieutenant Hikaru Sulu
Played by: John ChoThe ship's replacement, later chief, pilot. He's also a total badass with a sword, and has a poker face that makes McCoy proper scared. All said and done, a very nice guy.
- Ace Pilot: Quite probably one of the best in Starfleet.Kirk: You can fly this thing, right? noteSulu: You kidding me, sir?
- Action Dad: Star Trek Beyond reveals he has a husband and daughter. And by then, he's still an amazing pilot and fighter.
- Adaptational Sexuality: Takei's Sulu was married to a woman, Cho's is married to a man.
- All Asians Know Martial Arts: Sulu has "advanced hand-to-hand combat training," namely fencing. It should be noted, however, that Iaido and Kendo are both considered "fencing," with Iaido being notoriously real-world-applicable when needed.
- Badass Boast: When he takes over as acting captain, he gives a speech that causes Bones to mutter "remind me never to piss you off."Sulu: Attention, John Harrison. This is Captain Hikaru Sulu of the USS Enterprise. A shuttle of highly trained officers is on its way to your location. If you do not surrender to them immediately, I will unleash the entire payload of advanced long-range torpedoes currently locked on to your location. You have two minutes to confirm your compliance. Refusal to do so will result in your obliteration. If you test me...you will fail.
- Badass Driver: He's extremely capable both in and out of a vehicle.
- Badass Gay: Married to another man, and clearly one hell of a badass.
- Badass Normal: He can fight off Romulans despite his lack of powers, with a sword. Keep in mind that Romulans and Vulcans share a similar ancestry and are quite tough, to say the least.
- Beware the Nice Ones: His Badass Boast to Harrison displays this extremely well. Lampshaded by McCoy.McCoy: Mr. Sulu, remind me never to piss you off.
- The Big Guy: Not physically, but he's fairly stoic and an excellent fighter.
- For Want of a Nail: In the Kelvin Universe, the only reason he was on the Enterprise for its first mission was that her assigned helmsman came down with lungworms. He soon demonstrates his credentials and Kirk keeps him on the crew.
- Good Is Not Soft:
- In the first film, he kicks a Romulan into one of the thermal vents on the drill, incinerating him in an instant. He then impales the second one in the back and pushes him off the drill.
- In the sequel, he readily and convincingly threatened Harrison with the experimental torpedoes aboard the Enterprise.
- Happily Married: Sulu has a husband and young child. Notably, even Kirk clearly regards it as a heartwarming moment when he sees Sulu embrace his family.
- Incorruptible Pure Pureness: In the reboot comics, at least three secret organizations of varying levels of villainy attempt to recruit him, but Sulu wisely resists.
- Jumped at the Call: Immediately puts his hand up when Pike asks for volunteers to destroy the drill on Vulcan.
- Katanas Are Just Better: Sulu fights Romulans with a folding sword that looks a lot like a katana, though it could also be a saber. He describes his combat training as "fencing."
- Let's Get Dangerous!: Sulu admits his "advanced combat training" is actually fencing, which earns a seemingly-justified Oh, Crap! face from Kirk and a laugh from the audience. In the fight on the drill that immediately follows, Sulu defeats his opponent (while Kirk gets his ass kicked and has to get bailed out by Sulu).
- Master Swordsman: Which he displays while fighting Romulan guards in the first film.
- Minored in Asskicking: As a pilot, he generally doesn't need to do the hands-on work, but easily can on the rare occasion when he does.
- Nice Guy: Quite easily one of the most laid-back members of the crew. That said, he can stand up to you if he so needs to.
- Spanner in the Works: Nero's plan would have worked perfectly had he not forgotten to take the Enterprise's "parking brakes" off when they were warping to Vulcan. The delay allowed the Enterprise to escape the ambush at Vulcan to fight another day.
- Twofer Token Minority: Both the only Asian man and the only confirmed gay man among the Enterprise crew.
- You Are in Command Now: Is given command of the Enterprise after Kirk and Spock leave to arrest Harrison. Sulu refers to himself as "Acting Captain" when he addresses the crew, and later simply as "Captain" when he's trying to intimidate Harrison. Despite some initial doubts on McCoy's part, he pulls off the role with aplomb.
Ensign Pavel Chekov
Played by: Anton YelchinThe ship's tactical officer and navigator. Despite being the youngest at only 17 (during the first film), he's capable enough in his field for even Spock to praise him.
- Action Survivor: In Beyond, after the Enterprise crashes. He spends the second act keeping up with Kirk, and even gets a Big Damn Heroes moment.
- Adorkable: Oh is he ever. With he being the youngest member and his thick accent.
- The Baby of the Bunch: Pavel is the youngest of the crew, being 17 years old.
- Badass Adorable: He can be quite the Badass whenever a crisis occurs. The first movie has Chekov saving Kirk and Sulu through some very skilled transporter use. And just look at him! He's dorky and a Nice Guy.
- Break the Cutie: Briefly in the scene where he's beaming the Vulcan elders out and loses Amanda Grayson.Chekov: I'm losing her! I'm losing her! No, I lost her. I lost her...
- Casanova Wannabe: In Beyond he's introduced being kicked out of an Orion's bedroom after a lover's spat. In the last scene, he's shamelessly hitting on an alien woman.
- The Cutie: He's Adorkable and has a face anyone would want to eat up.
- Heroic B.S.O.D.: Not for too long though, see Break the Cutie. Briefly goes into another one in Into Darkness after being signed to engineering (after Scotty quits) because he had to put on a Red Shirt.
- Innocent Blue Eyes: Displaying his youth and cheerful personality.
- Intelligible Unintelligible: The other characters have no trouble understanding a word Chekov says, despite him having a "Russian" accent thicker than borscht. This is inverted, however, when the computer has no idea what a "nuclear wessel" is. And when the computer can't understand his passcode, because of his mangling of "Vwictor Vwictor". (Incidentally, Anton Yelchin really is Russian-born. The accent is still very, very fake.)
- The Intern: Which would explain how he managed to become a commissioned officer at 17 years old.
- Jack-of-All-Stats: He's smart enough to back up but never exceed Scotty or Spock. He plays Action Survivor to Kirk's hero in Beyond. He's basically able to fill in for the others when needed.
- Leaning on the Fourth Wall: When Kirk tells him to put on a Red Shirt, Chekov is visibly worried.
- Mother Russia Makes You Strong: Or at least better at surviving.
- Nice Guy: One of the nicest, most personable members of the crew.
- Plucky Comic Relief: Downplayed, but his accent and energetic nature are Played for Laughs at times.
- Put on a Bus: After Anton Yelchin's death, it was announced that he won't be recast for the next movie. Still unsure whether or not The Character Died with Him or Character Outlives Actor.
- Quirky Curls: Contrasting the Monkees style haircut of Walter Koenig's Chekov.
- Teen Genius: In the first film, he's only 17, yet a more than capable crewmember of the Federation's flagship.
- Took a Level in Badass:
- Chekov manages to level up, relative to his counterpart in the original continuity, by saving Kirk and Sulu through some very skilled transporter use.
- And then he's promoted to Chief Engineer when Scotty and Keenser quit as he had been shadowing Scotty. He manages to save Kirk and Scotty from falling to certain death and assists with rebooting the Enterprise.
- By Beyond he's able to keep pace with Kirk when stranded in the Nebula, provide fire support as part of the Unspoken Plan Guarantee and has become somewhat successful with women.
Played by: Deep RoyA Roylan engineer who's constantly hovering around Scotty.
- All of the Other Reindeer: Keenser's intellectual curiosity, technical proficiency and being unusually tall for his species made him an outcast on his home planet. With his family's blessing, he joined Starfleet after meeting George Kirk and Captain Robau, and repairing the Kelvin's shuttle.
- All There in the Manual: In the IDW comics, Keenser's species are revealed to be named the Roylans and he was a friend of George Kirk's.
- Bizarre Alien Biology: In Beyond, he comes down with a weird disease that causes him to sneeze highly-caustic green goo. The captured members of the crew use it to eat through a lock during an early intelligence-gathering attempt.
- Eloquent in My Native Tongue: In the comics, he can talk at length in his native tongue, but can only communicate in one or two words sentences, noises, or actions in Standard. It's enough for Scotty to understand his point.
- Funny Background Event: While a serious conversation is going on, Keenser seems to form the habit of sitting down on something he really shouldn't, that's taller than he is. This isn't noticed until Scotty looks over and gives his standard response, "Get down!"
- The Quiet One: He's said all of one word in English ("Me") in three movies. He was shouting something at Kirk and Spock Prime when they entered the outpost on Delta Vega, but it wasn't very clear.
- Shorter Means Smarter: Played straight in relation to humans, but Inverted when he was at home. Keenser's height is considered tall at his home and he was a lot smarter than his peers.
- The Silent Bob: Able to change Scotty's mind wordlessly.
- Silent Snarker: While he is mostly quiet, Keenser is known to shake his head when Scotty is talking to him.
- Those Two Guys: With Scotty.
- Vitriolic Best Buds: Also with Scotty. The two constantly bicker with one another, and Scotty is frequently telling him to "get down" from really high places, but at the end of the day they're good friends and stick together. Even when Scotty was beamed aboard the Enterprise, he let out a small whine in response to his friend leaving him.
- The Voiceless: It's clear that he can speak, but he must be setting some sort of movie trivia record in that he only actually says one word ("Me!") over the course of three films, despite having nearly as much screen time as some of the more established secondary main cast.
- The tie-in novel based on the original script for the 2009 film reveals that he was originally meant to speak at some length to Scotty, Kirk and Spock Prime. Apparently someone at some point decided it was funnier and more effective if he just looked at them for a really long time.
Dr. Carol Marcus
Played by: Alice EveA science officer in Starfleet weapons R&D and daughter of Admiral Marcus. She joins the Enterprise on their mission to hunt down Harrison.
- Break the Cutie: Over the course of the film, Carol discovers that her father is a ruthless warmonger, is helpless to stop him from attempting to murder hundreds of innocent people, has her leg broken by Khan and then watches him brutally murder her father. That said, she holds up fairly well.
- Calling the Old Man Out: "I am ashamed to be your daughter." The Admiral isn't particularly affected.
- Daddy's Little Villain: Defied. See Calling the Old Man Out.
- Dude Magnet: Just ask Kirk and McCoy for their opinion.
- English Rose: She provides an interesting "Rose-in-space" futuristic variation of this established trope, whilst still retaining the required character traits — she's kind, demure ("turn around, please"), proper, loyal, has a strong strong moral sense and of course, she's beautiful.
- Hair of Gold, Heart of Gold: Contrasting her father.
- Hot Scientist: A scientist specializing in weapons R&D played by the attractive Alice Eve.
- Lingerie Scene: One fanservice-laden moment has her stripping down to her underwear to change out of one uniform and into another.
- Military Brat: Her father's a Starfleet Admiral.
- Morality Pet: To Admiral Marcus. Well, kind of. Carol tries to reason with him not to kill the crew, but he teleports her off the Enterprise and then begins opening fire on the ship.
- Motor Mouth: Once she gets going, Carol can out-talk anyone in the film.
- Ms. Fanservice: Is played by the attractive Alice Eve, and even has a Lingerie Scene partway through the film.Carol: I said 'turn around.' Now.
- Nice Girl: She's loyal, protective of her friends and crewmembers, who she's only known for a short while, and does her best to always do what's right.
- Nom de Mom: She is introduced as Carol Wallace, "Wallace" being her mother's surname.
- No One Gets Left Behind: She insists on staying to rescue Bones from being blown up by a torpedo rather than let Kirk beam her to safety.
- Plucky Girl: The adult version.
- Put on a Bus: By the time of Star Trek Beyond she's left the Enterprise to work on Project Genesis.
- The Scream: She belts out a pretty horrifying one when she sees her father's head smushed by Khan.
- Sci-Fi Bob Haircut: See the picture.
- Shed the Family Name: Introduces herself as Carol Wallace when she first reports for duty. She justifies this as so that her father does not know that she's investigating why he loaned the experimental torpedoes to the Enterprise.
- Ship Tease:
- Averted. Despite her prime universe counterpart's relationship with Kirk and the fact she's the main unattached female character in the film, her relationship with Kirk never goes beyond platonic (albeit with the potential to become romantic in future films). They're as friendly as Kirk is with any other crewmember, and her arc is more about proving herself a valuable member of the Enterprise crew.
- Played straight with McCoy, when the latter is drafted into helping her open and study one of the new torpedoes.
- Sixth Ranger: To the Enterprise crew.
- Tomboy and Girly Girl: The Tomboy to Uhura's Girly Girl.
- Two First Names: Either "Carol" or "Marcus" can be used as a first name.
Played by: Melissa RoxburghAn alien with an unusual skull.
- Cruel and Unusual Death: Krall uses her to test his new weapon, leading her to slowly distintegrate.
- Face Hugger: Inverted; the back of her head is a set of hands, quite similar to the facehuggers from Alien. Kirk uses them as a place to hide the weapon.
- Sacrificial Lamb: The poor girl existed solely to be killed by Krall. And she doesn't even wear a Red Shirt.
Captain Christopher Pike
Played by: Bruce GreenwoodThe Enterprise's first captain, and later Admiral. An old friend of George Kirk, he saw the potential in Jim for greatness and convinced him into joining Starfleet. Ever since, he's been constantly watching over him.
- Badass Grandpa: Pike is at least in his fifties, but his age doesn't slow him down in the slightest.
- Badass in Distress: He spends most of the first film as a prisoner of Nero's.
- Badass Normal: Even after enduring torture at Nero's hands, Pike can still save Kirk's life by gunning down two Romulan mooks.
- Benevolent Boss: Pike really wants to see Jim succeed and consistently encourages him to live up to his full potential.
- Character Death: Killed in a surprise attack in the second movie. He doesn't even get any last words.
- Cool Old Guy: If it wasn't for him, Jim Kirk would've never joined Starfleet.
- Dare to Be Badass: The current page quote. He uses this on Jim Kirk when he was trying to convince him to enroll in Starfleet.Pike: Your father was captain of a starship for twelve minutes. He saved 800 lives... including your mother's, and yours. I dare you to do better.
- Deadpan Snarker: "Is the parking brake on?"
- Distressed Dude: Through his surrender to save his crew.
- A Father to His Men: His entire crew works really, really hard to save him from the Romulans, especially Kirk and Spock who board Nero's ship to retrieve him. And Pike's definitely got some Parental Substitute vibes going on with Jim throughout the whole movie.
- Four-Star Badass: He's made an admiral by the end of the 2009 film.
- It's Personal: His death by Khan's hands drives Kirk to pursue him at all the way to the Klingon homeworld.
- Killed Off for Real: In Star Trek Into Darkness, he is killed in Harrison's assault on Starfleet HQ.
- The Mentor: He convinces the hero to fulfill his potential and is killed by the hero's Arch-Enemy (albeit in the second film).
- Mentor Occupational Hazard: While he survives the first film, he falls prey to this trope in Into Darkness.
- Parental Substitute: Pike's relationship with Jim after he joins Starfleet could definitely be seen as this, particularly as his stepfather is implied to be abusive. And he's grinning like a proud father when Kirk's given command of the Enterprise at the end.
- Reasonable Authority Figure: Immediately raises the Enterprise to red alert after being presented Kirk's suspicions of the Romulan attack, setting aside the fact the latter was on the ship illegally in the first place. In the sequel, he is forced to take action against Kirk for breaking protocol, but does his best to get Kirk a position as first officer, eventually putting enough pressure on his superiors to force them to give in.
- Sacrificial Lion: In Star Trek Into Darkness
- Sudden Sequel Death Syndrome: After surviving the first film, he's killed by Khan in Into Darkness.
- Team Dad: He acts as a mature, reasonable figure to his crew, especially towards Kirk.
- What the Hell, Hero?: Gives one to Kirk when he violates the Prime Directive to save the native species of a planet from an erupting volcano, when he was meant to be merely observing. That said, after chewing him out for it, he fights tooth and nail to get Kirk as his first officer again. Then he dies and Kirk ends up as Captain of the Enterprise again.
Lieutenant Commander/Captain George Kirk
Played by: Chris HemsworthThe father of James T. Kirk and first officer of the USS Kelvin. After the Kelvin came under attack by the Romulan mining vessel Narada and Captain Robau was ordered onboard for negotiations, Lieutenant Commander Kirk was made acting captain and placed in charge of the ship's evacuations. When Robau was killed and the Kelvin was too damaged to stay on autopilot, Kirk stayed behind to prevent the Narada from destroying the evacuation shuttles. Kirk rammed the Kelvin into the Narada, heroically sacrificing himself to save his wife, newborn son and 800 crew.
- The Captain: Of the USS Kelvin, for about twelve minutes.
- Disappeared Dad: He died mere moments after Jim's birth.
- Dying Moment of Awesome/Heroic Sacrifice: He dies ramming the Kelvin into the Narada, disabling the enemy ship and giving the evacuating crew a chance to escape.
- Face Death with Dignity: He manages to stay calm in his final moments, using his last words to tell his wife that he loves her.
- Killed Mid-Sentence: "I love you so much. I love y—".
- Number Two: As first officer on the USS Kelvin, he was second-in-command to Captain Robau.
- Posthumous Character: Will return in some manner in Star Trek XIV.
- Sacrificial Lion: He dies in the opening sequence of the first film (although he outlives Captain Robau). In his brief time as Captain of the Kelvin, he manages to singlehandedly hold off the Narada's missile barrages on the evacuation shuttles, and disable the enemy ship.
- You Are in Command Now: Once Captain Robau goes aboard the Narada.
- You Shall Not Pass: When the autopilot was damaged beyond repair, Kirk rammed the Kelvin into the Narada and saved the lives of over 800 evacuating crew, including his own wife and newborn son.
Captain Richard Robau
Played by: Faran TahirThe Starfleet officer and the Captain of the USS Kelvin. When his ship came under attack by the Romulan mining vessel Narada and was heavily damaged, Robau was ordered by Nero to board the ship for negotiations. Robau placed Lieutenant George Kirk in charge and told him to evacuate the Kelvin if he didn't return in 15 minutes. He was later killed onboard the Narada by Nero himself.
- Alliterative Name: Richard Robau.
- Bald of Awesome: A strong, authoritative bald man.
- Benevolent Boss: He has a respectful, trusting relationship with his first officer George Kirk.
- The Captain: Of the Kelvin.
- Heroic Sacrifice: "If I'm not back in 15 minutes, launch the shuttles."
- Impaled with Extreme Prejudice: By Nero.
- Meaningful Name/Shout-Out: named for the uncle that introduced Roberto Orci to Star Trek.
- Not Afraid to Die: He admits he's going on Nero's ship to buy them some time and really doesn't expect to to come back.
- Sacrificial Lamb: He dies in the opening sequence of the first film.
- Thanatos Gambit: Sacrifices himself in the hope that this will at least buy the crew some time to evacuate to safety.
Played by: Jennifer MorrisonJim's mother. She gave birth to him aboard a Kelvin shuttle as it was under Nero's attack.
- Missing Mom: She's never really mentioned after the prologue of the first movie. Kirk's stepfather also mentions that she's offworld when Kirk steals the car.
- Beyond clarifies that she is still alive, but doesn't offer any specifics beyond that.
Played by: Rachel NicholsA Green-Skinned Space Babe Jim was involved with. Uhura's roommate at the academy.
- Arranged Marriage: As a child, her mother had forced her into an arranged marriage pact with the mantis-like Pacari to solidify a trade agreement. Her father and brother had other ideas and escaped with her to Earth, and sought asylum from the Federation.
- The Cameo: For Rachel Nichols, who worked with JJ Abrams on Alias.
- Green-Skinned Space Babe: She's an Orion, who were the Trope Codifier.
- Hypocrite: She's quite annoyed that Kirk's so flippant about her Love Confession to him, but doesn't seem to notice that he has a problem when she casually mentions bringing many men back to her quarters for sex.
- Interspecies Romance: With Kirk.
- Lingerie Scene: Which lasts for the entirety of her first scene.
- Love Confession: Kirk handles it like a pro.Gaila: Jim, I think I'm falling in love with you.
Kirk: That is so weird.
- Ms. Fanservice: The majority of her screentime is spent in her underwear.
- Really Gets Around: Uhura is apparently annoyed at her always bringing guys home. Helps the Orion girls are a race of Dude Magnets.
- What Happened to the Mouse?: Gaila seemingly disappears before the Enterprise sets out on its maiden voyage, and it was theorized after the fact that she was on one of the fleet ships that was destroyed by Nero. The Star Trek (IDW) comics reveal that she was a member of another ship's science crew and her brother is one of the Enterprise's engineering crew. She joins the Enterprise crew permanently at the end of the arc.
Admiral Richard Barnett
Played by: Tyler PerryStarfleet Academy commandant.
- Bald Black Leader Guy: He seems to shave his head, but the trope still applies.
- The Cameo: For Tyler Perry, who's apparently a Star Trek fan.
- Reasonable Authority Figure: He gives Kirk a fair hearing at his academic tribunal, and at the end of the film, clears him of all charges, as well as giving him command of the Enterprise.
Commander John Harrison
Played by: Benedict CumberbatchStarfleet's top agent, before a perceived betrayal by his superiors sent him on a Roaring Rampage of Revenge against the entire Federation command structure. His true identity is this timeline's incarnation of classic Star Trek villain and 20th century warlord Khan Noonien Singh, who was the Big Bad of Star Trek II.
- The Ace: As Harrison himself claims, he is simply "better" at everything. Justified, as he is genetically designed to be so.
- All There in the Manual: His past as a tyrant from our current modern age who once controlled a quarter of Earth isn't mentioned; it's only stated that he was a war criminal from Earth's distant past.
- He also has a spinoff comic. See Villain Episode.
- Alternate History: The Villain Episode tie-in comics tackle the Dewey Defeats Truman issues around the Eugenics Wars head on... by showing Khan nuking Washington D.C. and Moscow... in 1992.
- The Antichrist: He's not supernatural, of course, but the tie-in comics use a fair share of "The Beast of Revelations" imagery when describing his rise to power during the Eugenics Wars.
- Arch-Enemy: For Kirk, much like Nero for Spock in the last film. And well, himself for Kirk in Star Trek II: The Wrath of Khan.
- Badass Baritone: Delivers Badass Boasts in a deep, bass voice.
- Badass Boast:
- Boasts about his superhuman abilities.Harrison: I am better.
Kirk: At what?
- Boasts about how he's going to end you.Harrison: I will walk over your cold corpses.
- Boasts about his superhuman abilities.
- Badass Longcoat: Sports a black trenchcoat with a hood. He even steals one off a chair towards the end of the film to replace it.
- Benevolent Boss: Zig-zagged between this and Bad Boss. While he does seem to truly care for his crew, he was also a ruthless tyrant and war criminal 300 years prior.Harrison: My crew is my family, Kirk. Is there anything you would not do for your family?
- Berserk Button: Threatening his crew or implying that they're dead is a seriously bad idea. Admiral Marcus found that one out the hard way.
- Big Bad Ensemble: Serves as Into Darkness's main antagonist, alongside Admiral Marcus. Towards the climax, however, Khan kills Marcus, establishing himself as the sole Big Bad.
- Big "NO!": When he thinks that his crew has been killed after the torpedoes explode on his ship.
- Bio-Augmentation: Genetically engineered for superhuman strength, endurance and intelligence.
- Bullying a Dragon: Nice job trying to force a 300-year-old superman stronger, smarter and more ruthless than you to do your dirty work by threatening to kill his crew (which is essentially his family), Marcus.
- Byronic Hero: A Villainous example. He fits the bill in a few ways: Brooding, charismatic, sympathetic and physically attractive but also incredibly vengeful, prideful and was once an Evil Overlord back in the day.
- Canon Character All Along: This is one of Into Darkness's main twists. John Harrison is revealed to be none other than Kirk's Arch-Enemy Khan Noonien Singh.
- Canon Foreigner: Subverted. He's actually Khan Noonien Singh.
- The Chessmaster: Most of the events of Into Darkness are the result of Harrison's planning and manipulations.
- Chewing the Scenery: While there is some mugging during "annoyed/angry exposition", when he gets furious, Evil Is Hammy gets into full force.
- You should have let me SLEEP!
- Commanding Coolness: Harrison's falsified rank in Starfleet was Commander.
- Cool Starship: The USS Vengeance, a jet black Federation dreadnought that Harrison helped design and later steals after killing Admiral Marcus.
- Creepy Monotone: Making him even more scary. And a complete inversion of Ricardo Montalban's hammy original. Benedict Cumberbatch's performance just drives the whole thing home since you really can't watch him like this without shuddering at least once.
- Dark Is Evil: Dresses exclusively in black clothing. Benedict Cumberbatch also dyed his hair black for this film again. Also, the Vengeance, a pitch-black monster of a warship, was his design, and he takes command of it near the climax of the film.
- Deadpan Snarker:
- After Kirk's utterly ineffective beatdown on Kronos, Harrison contemptuously repeats Uhura's invocation of Kirk's rank.Harrison: Captain.
- During his conversation with Spock after Harrison hijacks control of the Vengeance.Spock: You betrayed us.
Harrison: Oh, you are smart, Mr. Spock.
- After Kirk's utterly ineffective beatdown on Kronos, Harrison contemptuously repeats Uhura's invocation of Kirk's rank.
- Death Seeker: When he thinks his crew is dead, Khan has shades of this when he attempts to ram The Vengeance into Starfleet Headquarters.Harrison: SET DESTINATION: STARFLEET HEADQUARTERS!
Vengeance's computer system: Engines compromised. Cannot guarantee destination. Confirm order.
- Despair Event Horizon: He crosses it when he believes his beloved crew to have been killed. After that, Khan stops caring if he lives or dies, setting the Vengeance on a suicide run to Starfleet Headquarters.
- Do Not Taunt Cthulhu: As he notes, Starfleet really should have kept him asleep.
- Dragon-in-Chief: Marcus forced him to help design the USS Vengeance for Starfleet but he is a much more direct threat to the heroes than the Admiral and only serves him to save his crew, and Harrison shows himself to be the more competent villain when he kills Marcus to commandeer the Vengeance.
- The Dreaded: Spock Prime's encounters with Harrison/Khan's prime universe counterpart are enough to convince him to give Spock information about him, despite his previous pledge to let Spock walk his own path.
- Driven to Villainy: Subverted. While his present motivations are to get back at Starfleet for Admiral Marcus for holding his family hostage, Khan was a war criminal before being frozen, and was specifically defrosted for both his intellect and his willingness to use it aggressively.
- Eerie Pale-Skinned Brunette: He has dark hair, retains his actor's pale complexion and serves as a contrast to Kirk and Admiral Marcus.
- Emperor Scientist: In the tie-in comics it's indicated that this was his ruling style after he accomplished his initial conquests.
- Empowered Badass Normal: Being a bio-engineered super-human, he's a Nigh Invulnerable One-Man Army Evil Brit in a Badass Longcoat. Not even an extremely angry Vulcan on a Roaring Rampage of Revenge was enough to stop him without help.
- Even Evil Has Loved Ones: Wants to save his former crew who were on board the SS Botany Bay.Harrison: Is there anything you would not do for your family?
- Evil Brit: Retains the accent of his actor, the British Benedict Cumberbatch.
- Evil Cannot Comprehend Good:His terrorist attacks are motivated by his suspicions that Starfleet has already killed his crew, mainly because that's exactly what he would have done in their place. Later, after the torpedo incident, he again assumes that his enemies have killed off his crew and decides to make the Vengeance's name very literal. One gets the impression that Khan just can't wrap his head around other people not being as murderous and willing to kill for convenience as him.
- Evil Counterpart: While he's Kirk's traditional Arch-Enemy, he comes off as an evil Spock in Into Darkness. He's introduced in a subordinate command position despite being smarter and stronger than his nominal superior, has a unique biology that makes him both human and more than human, is uniformly polite even while moving to kill you and is striving to resurrect his "race." At the end of the movie, the differences between the two start disappearing even more, with a pissed-off Spock going on a Roaring Rampage of Revenge on the guy who codified the trope in Trek, and the two even exchanging signature attack moves in a fist fight where they're both angry, snarling savages.
- While Harrison/Khan displays similar mannerisms to that of Spock in his initial appearance, the differences in their character increasingly become apparent following The Reveal. Khan actually goes so far as to distinguish himself from Spock by pointing out that he indulges and takes pride in his savagery while Spock suppresses such emotions.Harrison: Intellect alone is useless in a fight, Mr. Spock. You, you can't even break a rule. How could you be expected to break bone?
- While Harrison/Khan displays similar mannerisms to that of Spock in his initial appearance, the differences in their character increasingly become apparent following The Reveal. Khan actually goes so far as to distinguish himself from Spock by pointing out that he indulges and takes pride in his savagery while Spock suppresses such emotions.
- Evil Is Petty: Being shunned after helping Marcus with his warmongering plans is as bad for him as the fact the admiral kept his "family" hostage.
- Evil Is Not a Toy: Starfleet really shouldn't have tried to manipulate or threaten him.
- Evil Overlord: Ruled over a quarter of Earth centuries ago.
- Evil Sounds Deep: Has a deep, bass voice.
- Fantastic Racism: Finds being at the beck and call of the genetically "inferior" humiliating.
- Face–Heel Turn: Went from a decorated member of Starfleet to a terrorist trying to destroy it. Only not; the John Harrison identity was created for him when he was thawed, and the closest he came to working for Starfleet was his unwilling stint making weapons for Admiral Marcus.
- Fallen Hero: Subverted. He was a bad guy long before his falsified past.
- A Father to His Men: He genuinely cares about his crew and will do anything to protect them.Harrison: My crew is my family, Kirk. Is there anything you would not do for your family?
- Faux Affably Evil: Though Harrison genuinely cares for his crew, the politeness he demonstrates towards Kirk and others is relatively fake.
- First-Name Basis: Upon the revelation of his true identity, he's addressed solely as "Khan". Only Spock Prime even mentions the rest of his name.
- Genetic Engineering Is the New Nuke: Harrison is a One-Man Army created through genetic manipulation. It turns out to be the first hint of his true identity.
- Genius Bruiser: He's incredibly intelligent (within a year, he learned enough about 23rd century technology to design advanced weaponry, as well as the nigh-unstoppable USS Vengeance) and extremely strong (enough so to crush a man's skull with his bare hands).
- Hannibal Lecture: Delivers several speeches while captured over the heroes' shortcomings.
- Healing Factor: Heavily implied but not seen. His blood at least has healing properties and is capable of healing terminally ill people and even reviving the recently deceased.
- The Heavy: Harrison's actions are what set off and move along the plot of Into Darkness.
- Heel–Face Brainwashing: The tie-in comics show that after they found the Botany Bay, Section 31 gave Khan extensive plastic surgery, a memory wipe, and a fake life history in an attempt to turn him into John Harrison, Hero of the Federation. After he finds out what was done to him, he's understandably pissed.
- Hero Killer: This guy has killed a whole bunch of Starfleet officers, including Pike. Near the end of Into Darkness, Khan's attack on the Enterprise manages to kill Kirk himself, although the crew do manage to save their captain.
- Human Popsicle: Was cryogenically frozen for about 250 years. He ends the film this way, too.
- Icy Blue Eyes: Which serves to highlight his cold, calculating personality.
- Implacable Man: Over the course of the film, Harrison withstands a (completely ineffective) beating from Kirk, stunning shots from a phaser, an explosion that cripples the Vengeance and the Vengeance crashing into San Francisco, all of which barely slows him down. Taken Up to Eleven during his fight with Spock, where he forces his way through a Vulcan nerve pinch and takes roughly a dozen stun shots from Uhura's phaser without going down. Ultimately, it takes Spock beating him nearly to death to subdue Khan.
- In a Single Bound: The first time we see him, he jumps an enormous distance into battle and lands perfectly.
- In Spite of a Nail: No matter the universe, Khan and Kirk will always end up at each other's throats.
- Ironic Echo: He does underestimate Spock somewhat, telling him that intellect alone is useless in a fight and that Spock "can't even break a rule. How would [he] be expected to break bone?" Guess what, Spock manages to do exactly that just fine to him in a No-Holds-Barred Beatdown at the climax of the film.
- I Shall Taunt You: He loves doing this to his opponents.
- Taunts Kirk as he destroys the Enterprise.Harrison: No ship should go down without her captain.
- Taunts Admiral Marcus as he crushes his skull.Harrison: YOU SHOULD HAVE LET ME SLEEP.
- Taunts Kirk while securely imprisoned.Harrison: Captain, are you going to punch me again, over and over and over, until your arm weakens? Clearly you want to.
- Taunts Kirk as he destroys the Enterprise.
- Karmic Death: Marcus was planning one of these for Harrison when you take into account that he was to be killed by the torpedoes he designed, which also contained his crew. Luckily, Kirk didn't go through with that plan and opted to arrest him. Even better, Harrison surrenders himself the moment he finds out about the number of the torpedoes.
- Kick the Dog: Right before he kills Admiral Marcus, he stomps on Carol's leg.
- Kick the Son of a Bitch: Murders Carol's father, the equally evil Admiral Marcus.
- Knight of Cerebus: If you thought Nero was nasty, he pales compared to this guy.
- Kubrick Stare: Harrison occasionally tilts his head down and to the right and then angrily stares up to look more threatening.
- Late-Arrival Spoiler: Subsequent release materials, his Villain Episode comic mini-series, and even the DVD/Blu-ray cases of Into Darkness make no secret of the fact that Benedict Cumberbatch's character is, in fact, Khan.
- Leitmotif: Besides the main theme, Khan's theme is the most noticeable leitmotif in the movie. It's oddly heroic, which makes sense when you look at the movie's symbolism and realize he's not so much meant to be Osama Bin Laden as he is meant to be Leonidas.
- Lightning Bruiser: The thing that stands out most about his fighting style is just how damn fast he is.
- Love Makes You Evil: Played with. He was certainly evil before, but his actions in Into Darkness are driven almost entirely by his love for his crew.
- Made of Iron: Phaser blasts and pummels are like raindrops to him.
- Manipulative Bastard: He cures Thomas Harewood's comatose daughter to manipulate him into suicide-bombing a Starfleet records office. This in turn causes most of the Starfleet officers to gather in one place, where he promptly tries killing most of them.
- Manly Tears: When he talks about his crew during his capture on-board the Enterprise, tears are seen streaming down his face while he looks away from Kirk and Spock the entire time.
- Meaningful Re Name: The Villain Episode tie-in comics reveal that his birth name was Noonien Singh; he named himself Khan after completing his conquest of the Middle East and Central Asia.
- Moral Myopia: Genuinely cares for his former crew and is distraught and furious when he thinks they've been harmed, but he thinks little of trying to kill the whole crew of the Enterprise, even after they risked their lives to bring him in alive against orders, and his other actions make it clear that he barely considers the rest of the genetically inferior population to even be people. In fact, Spock mentions that Khan was accused of practicing eugenics in Earth's past.
- More Dakka: His attack on the meeting at Starfleet Headquarters basically consists of him shooting the crap out of his target. He doesn't exactly skimp on bullets when it comes to fighting the Klingons, either.
- Never My Fault: When Kirk confronts him over his massacre of Starfleet officers, he indignantly protests that Marcus was holding his crew hostage. He also claims that he was labeled a criminal and exiled from Earth, ignoring his actions as a tyrant. When he threatens to kill everyone on the Enterprise if Spock does not return his crew, he tellingly says he "will have no choice" but to do it if Spock defies him.
- Nigh Invulnerable:
- Takes a huge pounding over the course of the movie, and only ever shows a few scratches.
- Faked being stunned by a phaser shot at point blank range.
- No-Holds-Barred Beatdown: He delivers a pretty vicious one to Spock during the finale of Into Darkness. Once Uhura arrives and Spock manages to recover, Khan finds himself on the receiving end.
- No Sell: Takes a No-Holds-Barred Beatdown from Kirk, and only registers some mild annoyance. He also manages to shrug off the Vulcan nerve pinch, albeit with some pain, but considering most beings crumple after being subjected to it...
- Not So Different: As he points out to Kirk, both of them would do anything to protect their respective crews.
- Not So Stoic: At three points of Into Darkness: he sheds a tear as he reveals his story to Kirk and Spock, dissolves into sheer rage while beating Kirk and killing Admiral Marcus, and loses it completely during his Villainous Breakdown.
- One-Man Army: Takes out an entire squad of Klingon commandos and several of their gunships by himself, wielding an assault rifle and a beam cannon.
- O.O.C. Is Serious Business: Inverted: the only scene in which he is not menacing is pure comedy, with him giving Kirk a shocked look at Kirk's casual reply to their imminent space jump.
- Papa Wolf: Don't threaten his crew, or make him think they're dead. He's liable to break your leg or crush your skull.
- The Paragon Always Rebels: Harrison was Starfleet's best agent before he rebelled. Subverted, however. While he could be considered a "paragon" in the sense of his physical and mental abilities, Khan was never truly a Starfleet agent (or if he was, it wasn't by choice); that position, like the entire identity of "John Harrison", was nothing but a lie fabricated by Section 31.
- Pet the Dog: Depending on how you look at it, using his blood to cure Lucille Harewood of her illness could count at this. Granted, Harrison was most likely manipulating her father's desperation to get him to agree to carry out a terrorist attack for him, but even so, he could have found someone easier to coerce.
- Also, his saving Uhura from the Klingons by attacking before they kill her. She was distracting them from him while alive, but her death itself would have been just as good. And sure, it was probably in his favor to keep all of the Starfleet officers alive, since a MORE pissed-off Kirk might have been less receptive to what he had to say, but it's not like Harrison needed a communications officer alive to carry out his plans.
- Pride: His defining character trait is his certainty in his own superiority. The hell of it? He's not even wrong. This is a man so ridiculously good at literally everything that he nearly single-handedly designed an entire, militarized, sub-Starfleet and then nearly destroyed the entire Starfleet/Federation edifice on his own, with no help from anyone else.
- Race Lift: Went from being played by the brown-faced make-up-wearing, Mexican Ricardo Montalban to the white-skinned, British Benedict Cumberbatch. And Khan is meant to be Indian, which neither men are.
- The tie-in comics detailing his youth and origins reveal that he is really Indian. It's shown that Admiral Marcus gave him extensive plastic surgery along with a memory wipe in an attempt to recruit him as a Section 31 super-operative. This scheme goes horribly wrong pretty much the same way it did on Stargate Atlantis (for those unfamiliar with that series, it backfired).
- Really 700 Years Old: The guy's been in cryo for 300 years.
- The Reveal: He's Khan Noonien Singh, of Space Seed and Star Trek II: The Wrath of Khan.
- The Rival: While he shares several traits with Spock, he and Kirk's relationship has a somewhat competitive edge to it. What did you expect? It's Kirk vs. Khan the remake. They also have a pretty clear understanding of each other, and both are cunning enough to prepare for their inevitable betrayal during an Enemy Mine. And without his revenge hard on from Star Trek II: The Wrath of Khan, Khan proves the victor, because he is "better."
- Roaring Rampage of Revenge: Is out to take revenge on the entire Federation for what he believed was the murder of his beloved crew.
- Rogue Agent: Harrison was supposedly Starfleet's best agent before a perceived betrayal by his superiors sent him on a Roaring Rampage of Revenge.
- Sealed Evil in a Can: A former Evil Overlord accused of war crimes, cryogenically frozen for centuries in a derelict ship... until Starfleet Intelligence found him. He ends the film this way, too.
- Self-Serving Memory: Khan described himself and his followers as being meant to "lead others to peace in a world at war" before being branded as criminals and forced into exile. While it's likely that this genuinely is how Khan sees himself, he conveniently leaves out the minor detail that he and his crew were war criminals who did everything in their power to take over the world. This is quite similar to the scene in Space Seed where Khan gives another romanticized description of the Eugenics Wars, stating that he and the other supermen "offered the world order" and an attempt to unify humanity.
- Shower Scene: Averted in the film itself, as a shower scene was shot, but cut in the editing process. Sherlock fans immediately made gifs of the cut footage while bemoaning the fact it wasn't included in the movie.
- Shrouded in Myth: His reputation as Starfleet's top agent precedes him. In his past life, he was also an infamous superhuman tyrant, who was so feared that by the 24th century of the origin timeline his name was apparently on par with Hitler's as shorthand for ultimate evil.
- Smug Super: Harrison is well aware of his superhuman abilities and makes no effort at false modesty.Harrison: I am better.
Kirk: At what?
- The Social Darwinist: Implied. Spock says that he intends to destroy those he deems inferior. Khan doesn't confirm it, but he doesn't deny, either. The tie-in comics show that Khan genuinely saw himself as humanity's savior and that (unlike some of the other Augment rulers) he explicitly wanted to rule, not destroy. However, the methods he employed to achieve his goal (including nuking Washington D.C. and Moscow) would certainly justify humanity recording in their history that he was an Omnicidal Maniac.
- Spared by the Adaptation: Khan notably died at the end of his outing in The Wrath of Khan, but was simply put back on ice in Into Darkness—a definitely kinder fate.
- The Spock: To Admiral Marcus's Kirk. Cold, calculating and brilliant.
- The Spook: He worked for Section 31 before the film started.
- The Stoic: He's usually very calm and calculating.
- Superhuman Transfusion: Being injected with Harrison's bio-augmented blood temporarily grants others his Healing Factor.
- Suspiciously Similar Substitute: Shares a number of character traits with Khan Noonien Singh from Space Seed and Star Trek II: The Wrath of Khan. That's because he is Khan.
- Tom the Dark Lord: "John Harrison" isn't an impressive name for a villain. Subverted, as it's actually an alias disguising his true identity as A Villain Named Khan.
- Tragic Villain: To an extent. See Woobie, Destroyer of Worlds.
- Transhuman: Harrison has gained superhuman abilities thanks to a little genetic engineering, including a decent Healing Factor, Super Intelligence, Super Strength and Super Toughness.
- The Unfettered: Khan would do anything for his crew, and after believing them dead, would do anything to avenge them.
- Ungrateful Bastard: The Enterprise crew risked their own lives to bring him in alive against orders. As soon as he's in a position to, Khan proceeds to attack their ship with the intent of killing them all. Kirk may have double-crossed him on the Vengeance, but Khan's response is vastly disproportionate.
- Villain Episode: Like Nero, he stars in a comic book mini-series exploring his background. The Race Lift issue is brought up on the very first page, with Kirk pointing out at his trial that "Harrison" looks nothing like the very Indian Khan]
- Villainous Breakdown: After believing that his crew had been killed, Khan seems to decide "screw it all" and sets the fatally damaged Vengeance on a collision course with San Francisco. The breakdown continues during his fight with Spock. Any emotional control he'd had before is gone, and he brutally pummels Spock in sheer, undiluted rage.
- Walking Spoiler: Not to the degree that Admiral Marcus is, but he counts as one by virtue of his name being a pseudonym for Khan Noonien Singh. It's gotten to the point that The Reveal is spoiled if you enter "Benedict Cumberbatch" into Google. You have been warned.
- Hell, most of the DVD's, Blu-Rays and even a few digital services outright state who he is.
- Well-Intentioned Extremist: Believes he's ultimately doing what's best for humanity, regardless of what they think.
- Wham Line: "My name is Khan."
- Wicked Cultured: Harrison is pretty well spoken for a madman and even paraphrases Moby-Dick (a book that Khan loved in the Prime timeline) at one point when he beams Kirk, Carol and Scotty off of the Vengeance and back on to the Enterprise.Harrison: No ship should go down without her captain.
- Woobie, Destroyer of Worlds: He may be a bit of an asshole, as well as a ruthless killing machine, not to mention an Evil Overlord at one point, but he's been frozen for 250 years, then turned into a killing machine by the Federation, then tried saving his crew only for Admiral Marcus to take them away from him once again. It's a bit hard not to feel sorry for him.
- Would Hit a Girl: Breaks one of Carol Marcus' legs.
- Your Head A-Splode: He can do this with his bare hands and seems to reserve it for people who have really pissed him off. Just ask Admiral Marcus. He also tries to do the same to Spock during their fight and would have succeeded if Uhura hadn't beamed down.
Adm. Alexander Marcus
Admiral Alexander Marcus
Played by: Peter WellerHead of Starfleet and father of Carol Marcus. He personally organizes and preps the Enterprise on a Black-Ops mission to hunt down John Harrison and bring him to justice.
- Adaptation Expansion: The only thing we know from the original series is that he's the father of Carol. Here, as you can tell by the spoiler tags, he's definitely much more important to the plot.
- Ambition Is Evil: By improving the defenses of Starfleet, Marcus has turned into one corrupt bastard.
- Asshole Victim: The backstabbing jerk gets killed by Harrison/Khan.
- Badass Baritone: Comes with being played by Peter Weller.
- Badass Grandpa: And not a positive example.
- Badass in Charge: Of Starfleet, natch. Also of Section 31 as well.
- Benevolent Boss: Willing to hear the recently-disgraced Kirk out during a staff meeting when he voices concerns that they are critically misreading the situation, averting the expected Not Now, Kiddo, and later gives Kirk valuable intel, new weapons and permission to hunt down Harrison after Captain Pike is killed. Though he is later revealed to be not so benevolent towards Kirk and the Enterprise.
- He is actually a Bad Boss as he's trying to provoke a war with the Klingons by sending the Enterprise crew off to die, then tries to destroy the ship himself when Kirk finds out. His treatment of Khan is no better; threatening his beloved crew in order to force him to continue designing weapons for Section 31, then trying to have him killed after Khan goes rogue.
- Big Good:
- He's the head of Starfleet, so it's a given. Except he's actually coercing Khan to work for his own ends.
- Though Marcus can also be considered a Big Bad Wannabe: he is most certainly dangerous and has powerful connections, but the moment Khan gets his hands on him, Marcus comes off as nothing more than a little blip in comparison to the pissed-off super-soldier.
- Bitch in Sheep's Clothing: He initially comes off as a reasonable commander. In reality, he's anything but.
- Broken Pedestal: To Pike. Marcus was the reason why he joined Starfleet, but it's safe to assume that he would have been ashamed of Marcus' doings.
- The Chessmaster: Lacks Khan's hyper intelligence, but still has the upper hand on him right up until Khan manages to get on the same ship as him with backup. He loses not because Khan's smarter than he is or because Kirk's a better warrior than he is, but because both men manage to work together just long enough to defeat him by the skin of their teeth.
- Chewing the Scenery: During his Villainous Breakdown.
- Continuity Nod: Weller has previously played a racist human extremist looking to plunge Starfleet into a war with its neighbors on the penultimate episode of Star Trek: Enterprise. He was willing to fire on Starfleet ships then, too.
- Cool Old Guy: Another cool Starfleet Admiral similar to Christopher Pike. Except not. What he really is Evil Old Folks.
- Cruel and Unusual Death: Khan crushes his skull with his bare hands.
- Da Chief: Gives an exasperated speech to Kirk that "Starfleet isn't about vendetta."
- Dark Is Evil: He commands the pitch-black Vengeance. In addition, the ship features dim lighting and dark uniforms for the crew.
- Deadpan Snarker: "Well, shit! You talked to him."
- Disc One Final Boss: An unusual example in which he was The Man Behind the Man for Khan.
- Dirty Coward: When Khan attempts to hijack the Vengeance (eventually succeeding), Marcus makes a run for it. It doesn't end well for him.
- Drill Sergeant Nasty: Not in the sense of bellowing in your face, but he's not nice and even his apparent attempts to encourage Kirk come off as "Say your piece or stop wasting my time." Of course, it makes sense after The Reveal that Kirk was nothing more than a disposable pawn in his agenda.
- The Dog Bites Back: Harrison kills him later, after teaming up with the Enterprise (Kirk and Scotty in particular) to overcome him.
- Evil Costume Switch: Compare the clothes he wears in the picture to the clothes he wears when we first meet him. Subverted, however, in that Marcus was pretty much Evil All Along.
- Even Evil Has Loved Ones: Actually does love his daughter Carol, even if he's a backstabbing warmonger, to the point that when he heard Carol's voice over hail (saying she's on the Enterprise), the Vengeance stops firing on said ship immediately. He also shows some regret when Pike dies.
- Evil All Along: It's what makes him such a Walking Spoiler.
- Evil Counterpart: A supportive Cool Old Guy like Admiral Pike, and an emotional leader who is willing to bend rules to get the job done, like Captain Kirk.
- Evil Is Hammy: Compare his behavior when we first see him to when he reveals his true colors and his subsequent Villainous Breakdown.
- Evil Is Not a Toy: Gets killed by the same superhuman war criminal he tried to use as an agent and then backstabbed.
- Faux Affably Evil: He tends to call Kirk 'son' much like Pike did. He lacks the sincerity or charm.Marcus: That's a hell of an apology. But if it's any consolation, I was never gonna spare your crew. Fire.
- Foreshadowing: There was never any love between the Klingons and Starfleet, but it was when the Klingons antagonized Section 31 that got Marcus to consider it a war already. Of course he would. He's a member of Section 31.
- General Ripper: His ship, the Vengeance, is distinctly designed with a more militaristic feel than the Enterprise. He's also willing to destroy the Enterprise in order to provoke Starfleet into war with the Klingons.
- He Who Fights Monsters: In trying to protect Starfleet from what he views as its greatest enemies, he's inadvertently become one of them.
- Hoist by His Own Petard: As Khan says to him before crushing his skull completely: "YOU SHOULD HAVE LET ME SLEEP."
- I Did What I Had to Do: Though there's a distinct sense that he's lying through his teeth about it.
- Insane Admiral: He seems reasonable at first, but he's actually seeking to start a war with the Klingons, even to the point of destroying the Enterprise and killing her crew to pull it off.
- It's All About Me: He believes that he's the only one who can lead Starfleet in the war he's planning to start. See the quote in Villainous Breakdown for more details.
- It's All My Fault: When Harrison attacks Starfleet, he admits that he feels that everyone who was slaughtered was his fault, especially Pike.He goes even further to say that it was a "tactical risk" when he woke Khan up. However, when it comes to sending Kirk to the Neutral Zone and Klingon territory...
- Jerkass Has a Point: Deconstructed. He's completely correct in his belief that a war between the Federation and the Klingon Empire is coming, and that it's too late to defuse it so the Federation needs to prepare. However his arrogance causes him to think he can rein in the dangerous and uncontrollable Khan, while his desperation to give the Federation a head-start leads to him committing increasingly amoral acts like trying to kill the Enterprise crew to cover up his crimes. So while the Jerkass has a point, his Jerkassery causes him to both go overboard and botch the job.
- Karmic Death: Gets killed by Harrison, the agent he tried to sacrifice to start a war with the Klingons.
- Kick the Dog: Aside from his attempted murder of everybody on the Enterprise, there's the fact that he would have bombed Harrison to death with torpedoes that contained his own crew. Even for a man as amoral as Harrison, that's just horrifying.
- Killed Off for Real: He gets his head smushed by Harrison/Khan.
- The Kirk: To Khan/Harrison's Spock. He is emotional, adventurous and willing to bend rules to get the job done.
- Knight Templar: Believes he's protecting Earth by starting a war with the Klingons, even though millions will die.
- Light Is Not Good: Early in the film, he wore his mostly white admiral's uniform while manipulating Kirk.
- Living Legend: Pike thinks so.Marcus: Pike always said you were one of our best and brightest. You should have heard him defend you. He's the one who talked you into joining Starfleet, wasn't he?
Kirk: Yes, sir.
Marcus: Did he ever tell you who talked him into joining?
- The Man Behind the Man: Played with. Khan is still the main villain long after he's left the picture, but Marcus is responsible for bringing Khan into the picture in the first place and is a part of Section 31.
- Manipulative Bastard: It's how he gets Kirk to go along with his plan, though ultimately it backfires on him when key details in his plan are leaked.
- Milking the Giant Cow: He starts making some pretty forceful hand gestures during his Villainous Breakdown.
- Motive Rant: Subverted. See Never My Fault and Villainous Breakdown.
- Nerves of Steel: When Kirk, Khan and Scotty storm the deck of the Vengeance, Marcus surprisingly keeps his cool when all of his crew are slaughtered.
- Never My Fault: He placed the blame on Kirk for starting a war, but he conveniently leaves out how he was the one who orchestrated the entire thing in the first place.
- No Indoor Voice: Not once does he NOT lower his voice to a more calmer tone, as opposed to Pike or Spock.
- No-Nonsense Nemesis: He holds his fire just long enough to find out what Kirk knows, then opens fire on the Enterprise with everything he's got. He only pauses afterwards when he realises Carol is aboard the ship, but simply beams her aboard the Vengeance before continuing his assault.
- Non-Action Big Bad: The only thing we get to see him do in action is get the Vengeance into full speed and attack the Enterprise. Also, he tries to restrain Carol after she slaps him in response to his treachery.
- Not Afraid to Die: Subverted. He's pretty confident when Kirk has a phaser to his face, but when Khan gets back up, Marcus makes a run for it. Too bad it doesn't do any good for him.
- Oh, Crap!: Twice.
- Papa Wolf: He whisks Carol right off the Enterprise when he finds out she's been on there. Of course, he seemed pretty damn willing to leave her to Khan in order to save his own skin.
- Pet the Dog: With his daughter.
- Reasonable Authority Figure: Gives Kirk the go-ahead to hunt down Harrison. Subverted. He only helped Kirk so he could use the Enterprise to start a war with the Klingons.
- Screw the Rules, I Make Them!: Marcus in a nutshell. He's more than willing to push the rules and values of Starfleet aside to get into his nasty conflict with the Klingons.
- State Sec: With Khan's genius, Marcus has Section 31 develop high-tech weapons such as the Vengeance. When he commands the ship, he and his personnel are even wearing their own uniforms.
- Smug Snake: In his final scene, he goes on a rant on how Kirk started a war, "forcing" Marcus to step up to lead Earth in response. The arrogance and Blatant Lies are enormous. Not only that, but he didn't take into account that Kirk has a habit of disobeying the rules, meaning he found out the details of his plan.
- The Spook: Hello again, Section 31.
- Tempting Fate: "You better kill me." Kirk won't. But Khan certainly will.
- Two First Names: Either "Alexander" or "Marcus" can be used as a first name.
- The Unfettered: Work with a war criminal to get him to make weapons for you, torture him, mainpulate the crew of the Enterprise, try to get them killed to start a war with the Klingons — this guy is just as relentless as Khan in getting what he wants.
- Utopia Justifies the Means: He's a part of Section 31, so it's a given. He thinks fighting the Klingons and kickstarting a war will result in a safer galaxy for Starfleet and other races. However, all of his ranting and raving ends up coming off as hollow when you take into consideration he worked with a war criminal and attempted to kill off the crew of the Enterprise.
- Villainous Breakdown: Gets a pretty good one going mixed with a Motive Rant, though it all ends up coming off as pretty hollow.Marcus: You better stop and think about what you're doing, Kirk. You better think about what you did on Qo'noS. You made an incursion onto an enemy planet, you killed a Klingon patrol... Even if you got away without a trace, war is COMING! AND WHO'S GONNA LEAD US?! YOU?! If I'm not in charge, our entire way of life is DECIMATED! So, you want me off this ship? You better KILL ME.
- Villain with Good Publicity: He's the head of Starfleet. Who'd ever suspect him of warmongering?
- Visionary Villain: As pointed out by Khan, he wanted to have a much more militarized Starfleet.
- Walking Spoiler: Knowing too much about his character gives away The Reveal that he's a major figure in the villainous Section 31, trying to sacrifice Khan and the Enterprise to both start a war with the Klingons and cover up his own involvement.
- War Hawk: Shown to be a strong advocate of taking action against the Klingons, since he figures it's only a matter of time before they do, and that's before it's revealed that he's actually trying to engineer a war.
- Well-Intentioned Extremist: Marcus whole-heartedly believes that militarising Starfleet and provoking a war with the Klingons is an absolute necessity. However, his methods, arrogance, and willingness to sacrifice those under his command are unacceptable, pushing him into full-on villain territory.
- Your Head Asplode: Well, crushed, but it's the same principle and it sure as hell didn't sound pretty.
Lieutenant Thomas Harewood
Played by: Noel ClarkeA Starfleet worker and family man who makes a Deal with the Devil with John Harrison to save his ill daughter.
- Anti-Villain: At the end of the day, he only wanted to save his little girl, and he looked genuinely remorseful before he blew up the Section 31 workhouse he lived in.
- Bald of Awesome: Though there's still some hair on his head.
- Deal with the Devil: He makes one with Harrison at the start of the film; in return for Harrison giving some of his blood to regenerate his ill daughter, Harewood will suicide bomb a building from Section 31.
- Killed Off for Real: Being in the middle of a bomb blast you caused will do that.
- Papa Wolf: He only did what Harrison wanted to save his dying daughter.
- Punch Clock Villain: If all the above tropes didn't give that away, nothing will.
- Single Tear: Shown shedding one right before the bomb blast.
- The Spook: He's shown as working in Section 31, or at least having a clearance level high enough to go in their buildings.
- What Happened to the Mouse?: It's never revealed what happened to Harewood's wife and daughter after the bomb blast.
Played by: Shohreh AghdashlooThe commanding officer of Yorktown Station, she reviews Kirk's application to the admiralty.
- Call Forward: She may be an ancestor to Tom Paris from Star Trek: Voyager.
- Reasonable Authority Figure: She's very understanding of Kirk's desire to transfer from space exploration to something less active, yet at the same time encourages him to think about his decision and not rush into it. If Pike was Kirk's father figure in Starfleet, Paris is Kirk's maternal figure. She even approves Kirk's decision to decline the admiralty and still be a captain.
Played by: Ben CrossA Vulcan Ambassador and Spock's father. Following Vulcan's destruction, he was one of the few survivors who made it to the Enterprise, offering his support to Spock in times of need. Following the events of the film, he together with Spock Prime establish New Vulcan in an attempt to preserve the Vulcan race and culture.
- Cool Old Guy: After barely escaping from the destruction of his homeworld, he manages to pull his son out of a Heroic B.S.O.D..
- Good Parents: From what little screen time we get of him, he appears to be a considerably better father than Sarek Prime.
- Interspecies Romance: Him (a Vulcan) and Amanda (a human).
- Not So Stoic: When he tells Spock he didn't marry Spock's mother because it was logical, he shows a sign of deep sadness at her passing and says "I married her because I loved her". In fact, he outright encourages Spock not to suppress his emotions.
- Shipper on Deck: The tie-in IDW comics shows that Sarek supports his son's relationship with Uhura.
- The Stoic: As a Vulcan, this is the default.
Played by: Winona RyderSpock's human mother. Despite her marriage with Sarek being largely political to establish close ties betweeen Vulcans and humans, in truth the two truly loved each other and wanted to pass on that same compassion to Spock, if possible.
- Good Parents: She's never anything but proud and supportive of Spock.
- Interspecies Romance: Her (a human) and Sarek (a Vulcan).
- Nice Girl: Throughout her entire appearance, Amanda was shown as a consistently kind-hearted woman.
- Playing Gertrude: Winona Ryder is only six years older than Zachary Quinto.
- Sacrificial Lamb: She appears in only three scenes and gets very little character development before dying.
- Two First Names: Either "Amanda" or "Grayson" can be used as a first name.
- See Characters.Star Trek The Original Series for general tropes related to this character.
Played by: Leonard NimoySpock from the original, "Prime" timeline. Attempting to save the Galaxy from a supernova using a red-matter-induced blackhole, he was whisked away into over a hundred years into the past together with Nero, creating an alternate timelime with vastly different destinies as a result. He wanted to avoid having his presence known at first, but upon realizing that Vulcans were an endangered species in the new universe, resolved to work together with Sarek to help rebuild their race. He refuses to allow his own personal experiences to influence this timeline - that said, he does make the one rare exception.
- Ambadassador: Still referred to as "Ambassador Spock" by the ship he designed.
- Badass Baritone: His deep, gruff voice adds on to his badassery.
- Badass Grandpa: At 155, he's lost none of his courage and intelligence.
- Big Damn Heroes: Saving Kirk from an enormous monster that was seconds away from devouring him.
- Cool Old Guy: He flew a starship into a supernova, and managed to ensure that the young Kirk and Spock would become friends.
- Dare to Be Badass: He pushes Kirk into taking command of the Enterprise so that he can stop Nero's rampage.
- Fantastic Racism: In the "Countdown" tie-in comic, he is shown to suffer some of this from more conservative Vulcans both for being a Half-Human Hybrid and for his embrace of emotion and support of Vulcan-Romulan reunification, or at least improved Vulcan-Romulan relations.
- Forced to Watch: Nero's planned revenge is for Spock to be helpless to prevent the destruction of Vulcan, just as Nero was helpless to save Romulus. Unfortunately, it happens.
- Godzilla Threshold: While normally he wouldn't reveal information about the prime timeline to his alternate self, having sworn a vow not to do so, Khan is so dangerous that he makes an exception.
- Guttural Growler: His voice has grown much rougher due to age.
- Insistent Terminology: In the "Countdown" comic, whenever he is referred to as the Vulcan Ambassador to Romulus, he is quick to make the correction: He is the Federation Ambassador to Romulus. There is also a Vulcan Ambassador, who generally declines to involve himself much with Romulan society.
- Jedi Truth: He implies to Kirk that "universe ending paradoxes would ensue" if the younger Spock became aware of his existence, motivating Kirk to form the lasting friendship that they shared in the prime timeline.Spock: You lied.
Spock Prime: I implied.
- The Mentor: He acts as a wise old mentor to both Kirk and the younger Spock.
- My Future Self and Me: When interacting with his younger counterpart.
- My Greatest Failure: It's subtle, but Spock clearly considers the destruction of Romulus in the prime timeline to be this. He also blames himself for Nero destroying Vulcan in the new timeline, as vengeance for what he perceived as Spock's "betrayal".Spock Prime: Billions of lives lost, because of me, Jim. Because I failed.
- Nice Guy: All those years of embracing emotion have really done him well.
- Older and Wiser: Spock is 155 years old by the time he arrives in the altered timeline, and shares his wisdom with Kirk and the young Spock.
- Personal Effects Reveal: In Star Trek Beyond, it's revealed that among his few possessions in the Kelvin universe was a picture with his TOS crewmates (circa Star Trek V).
- Reasonable Authority Figure: Moreso than Pike in a couple aspects. See Screw the Rules, I'm Doing What's Right!.
- Screw the Rules, I'm Doing What's Right!: When he is contacted in Into Darkness, he says that he does not wish to share too much information in order to preserve the timeline, but when he hears that Khan is involved in a war with the Enterprise, he promptly gives Spock the advice they need to win.
- Subverted Catchphrase: Invoked when saying farewell to his younger counterpart, complete with lampshade hanging.Spock Prime: Since my customary farewell would appear oddly self-serving, I shall simply say... "Good Luck".
- The Stoic: Oddly enough, to a much lesser degree than most other Vulcans, as he admits to being quite saddened by the destruction of his homeworld, not that anybody could blame him for that. He also tells younger Spock to loosen up a little. He's also visibly sad in Into Darkness, when this timeline's Spock asked him what he was supposed to do with Khan, as he's remembering the fact he had to die.
- Played by: Sofia Boutella
- Action Girl: A very skilled fighter, and has the most fight scenes out of the various heroes in the movie.
- Adorkable: She's an action girl through and through, but she also has a very endearing and honest personality, qualifying her for maybe even Badass Adorable. Heck, it's all in the final battle: She enthusiastically picks out the Beastie Boys as their radio jammer!
- Alien Blood: After her fight with Manas, she's got a few cuts and bruises that seem to bleed blue blood.
- Boots of Toughness: All-terrain army boots, which even help the 5' 5" (1,65 m) Sofia Boutella not seem too small compared to male cast.
- Buffy Speak: Likely a side effect of English not being her native tongue. She seems to have trouble with understanding human naming conventions (referring to Kirk as "James T." and Scottie as "Montgomery Scottie"), refers to the USS Franklin in which she shelters as her house, and "classical" music on the Franklin as "the beats and the shouting." Her sentence structure and inability to graps certain idioms also comes off as this too, such as when Kirk mentions her traps being "one hell of a welcome mat".
- Call to Adventure: Her happy ending involves an offer of entrance into Starfleet Academy courtesy of Captain Kirk and delivered by her sorta-mentor/new friend Montgomery Scott.
- Combat Parkour: She has a very acrobatic fighting style, with lots of spins, flips, and kicks.
- The Comically Serious: Her interplay with Scottie and Kirk features a lot of this.
- Confusion Fu: Uses hologram technology to distract her opponents when she's outnumbered.
- Cowardly Lion: When she met Scotty, she agreed to help him find his friends only so that they would fix "her home" and she could leave the planet behind forever. When she was asked to help rescue Kirk's crew from Khal's concentration camp, she adamantly refused and very nearly abandoned the Enterprise crew. Once Kirk and Scotty gave her a bit of a Rousing Speech, and Kirk proposed a plan with high probability of success that would actually prove very effective, she took point with Kirk and fought like hell. Eventually getting vengance for her father and crew by killing Manas.
- Dark and Troubled Past: Her family were killed by Krall when she was only a child. Ever since then she's been own her own.
- Expy: According to Simon Pegg, she was largely inspired by Ree Dolly from Winter's Bone, in that she's a tough young woman living on her own and fending off the Big Bad's minions.
- Facial Markings: Black ones that enhance the whiteness of her skin.
- Fire-Forged Friends: With Scotty.
- Green-Skinned Space Babe: Of a whole new species of Rubber Forehead Aliens.
- Had To Be Sharp: She was stranded on that planet as a child. Despite that, she's notorious enough amongst other survivors that they're averse to tangling with her, and she's surrounded her "house" with holographic camo and traps.
- It's Personal with the Dragon: Manas killed her father during their escape attempt, hence why she fights him with passion.
- Jumped at the Call: She's gung-ho to join in anything the Enterprise crew plans - except return to the enemy base from which she escaped before, as seen below.
- Learnt English from Watching Television: Learned to be quite fluent in English after years of living inside the shipwrecked USS Franklin, at least some of which was from "classical music" such as Public Enemy and Beastie Boys.
- Master of Illusion: By virtue of hologram technology, with applications ranging from creating distracting duplicates of herself to camouflaging her "house".
- Ms. Fanservice: Refreshingly averted. Jaylah is played by the very attractive Sofia Boutella, but unlike the female supporting cast of the previous two films, there are no pointless, drawn out lingerie scenes. Her clothes are loose-fitting and practical.
- Never Gets Drunk: At Kirk's birthday party at the end, she's put away quite an impressive number of drinks and still hasn't "had the edge taken off".
- The Not-Love Interest: As a White Skinned Space Babe with no counterpart in the old Star Trek timeline, it was widely assumed that Jaylah would be a Girl of the Week for Kirk. Turns out there's not even a hint of Ship Tease between them. When it turns out that much of her interaction is with Scotty, naturally people began to wonder if she would be his love interest. Still nope.
- Punny Name: It's a play on "J-Law", which the creators had used as a placeholder name for the character (see Expy above).
- Refusal of the Call: After the death of her family, she's understandably reluctant to go back to the Hive to confront Krall, instead focusing on trying to escape the planet, to the point she refuses to help when Kirk & co want to launch an attack on the Hive to rescue the rest of the crew. Scotty and Kirk eventually manages to convince her that together they can accomplish what she was unable to do alone.
- Screaming Warrior: Shouts before an Heroic Second Wind on Manas.
- Simple Staff: Her Weapon of Choice appears to be an electrified staff. It seems to also convert into a sniper rifle.
- Sole Survivor: She's the last survivor of her ship, the rest having been killed by Krall.
- The Stoic: She's a really serious person, and this being Star Trek implies usage as a comedic straight woman.
- Woman in White: In the celebration on Yorktown.
- Wrench Wench: She's very adept at fixing and utilizing technology, to the point she's restored quite a few of the USS Franklin's basic systems and re-adapted them as perimeter defenses and even an entertainment system, despite it being (to her) completely alien technology.
- Yellow Eyes of Sneakiness: Fitting her escape/trap artist archetype.
- You Killed My Father: Her father was killed by Krall's second-in-command, Manas, during their escape from the Hive. She fights him to avenge her father towards the end of the film.
Crew of the Narada
Played by: Eric Bana
"James T. Kirk was considered to be a great man. He went on to captain the U.S.S. Enterprise... but that was another life. A life I will deprive you of just like I did your father!"A particularly troubled Romulan from the future who seeks to destroy the Federation to settle a vendetta he has against Spock, blaming him for the destruction of Romulus.
- Adorkable: He was a major fanboy of Spock in the prime timeline and bits and pieces of his former nature still show through the madness occasionally.
- Ax-Crazy: His mental stability is one to question at, considering how trigger-happy the dude gets when he's annoyed.
- Badass Longcoat: As with most of the Romulans in the first one.
- Bald of Evil: Nero and the rest of his crew members are all bald save for the female member.
- Berserk Button: He is this when The Federation gets involved with his plans. Somewhat justified because he found out that Romulus blew up during a super nova that Spock didn't get to in time to deploy the Red Matter. And The Federation relied on Spock to deliver the Red Matter to stop said supernova in a specially-commissioned ship built for speed. It wasn't fast enough. Before the moments where he does gets angry and speak himself, he is silent and lets The Dragon speak for him.
- Big Bad: For the first movie.
- Crusading Widower: The loss of his pregnant wife was one of the driving forces behind Nero's descent into madness and villainy. He specifically mentions "the wife who was expecting my child" while interrogating Pike.
- Despair Event Horizon: Those tattoos that Nero and his crew have? Usually, when Romulans are grieving they get tattoos that fade to symbolize that their grief will fade too, but now that their home was destroyed, those tattoos are staying on permanently.
- Diabolus ex Nihilo: In-Universe, as he came out of a black hole seemingly out of nowhere to ravage the elder Kirk's ship.
- Disproportionate Retribution: He decides to wait 25 years for Spock to come through the same black hole that pulled him into the past, makes Spock watch Vulcan get destroyed, and then moves on to systematically destroy the other planets of the Federation. All of this is because Spock turned up mere minutes too late to save Romulus from a super nova.
- Ear Ache: At some point in the 25 years between the attack on the Kelvin and Spock Prime's arrival, something took off part of his right ear, as it's missing its point and looks rather ragged.
- Expy: With his backstory and the destruction of Romulus, he's essentially Jor-El if the destruction of Krypton had killed different members of the House of El.
- Face Death with Dignity: Before dying, Nero simply closes his eyes and awaits the inevitable.
- Fate Worse Than Death: Creates one for Spock (both of them) by forcing him to watch his entire planet blow up, just as he had seen his own planet get destroyed by Spock Prime being just a little too late.
- Faux Affably Evil: "Hi, Christopher, I'm Nero."
- First-Name Basis: How he treats his opponents.
- From Nobody to Nightmare: He was originally a miner.
- Genius Bruiser: He performed complex mathematical calculations to determine when Spock Prime would arrive in the new timeline.
- Greater-Scope Villain: Of Star Trek Into Darkness, as his actions in the 2009 film is what led to Admiral Marcus' Start of Darkness to release Khan to weaponize Starfleet, which in turn lead to the events of the sequel. He is also considered to be this of overall reboot series, as his actions via Time Travel did rebooted the Star Trek universe. If not for Nero, the events of Star Trek Into Darkness would have never happened and the franchise would never got rebooted, in-universe and out.
- Guttural Growler: Some of his lines are delivered like this, such as the top quote.
- Hero Killer: The page quote should say it all. If that doesn't work, then let's thrown in the fact that he blew up Vulcan.
- Honor Before Reason: When his ship is caught in a black hole caused by the Red Matter. Kirk, despite knowing that he killed his father and tried to cause genocide of the Vulcans, offers aid in the hopes that he can change his mind and get over his grudge. However Nero, too prideful and consumed by revenge to listen to reason, states he'd rather die than take his help. So Kirk grants him his wish and finishes his ship off.
- Hypocrite: Nero's idea of preventing the "genocide" of the Romulan people is to commit genocide against the Vulcans and against the rest of the Federation. He's so far gone that the distinction is utterly lost on him.
- Insane Troll Logic: "I prevented genocide!" ... by committing genocide. Doubles as Moral Myopia and Revenge Before Reason.
- It's Personal: Losing your home-world kinda does that to one's psyche.
- Karmic Death: Nero is ultimately defeated with the Red Matter he used to destroy Vulcan. And likewise killed by the son of the man he himself caused the death of.
- Kneel Before Zod: It's brief, but at one point in Spock Prime's mind meld, he makes Spock Prime kneel before him after he takes the Jellyfish and the Red Matter from him.
- Knight of Cerebus: His arrival prompts the Federation to become significantly more heavily armed, the full ramifications of which are hinted at in the first film and heavily featured in the second.
- Large Ham: It's a Star Trek villain, so of course he is as exaggerated in his anger as possible.
- Meaningful Name: Getting thrown back in time gave Nero a chance to warn his people about the future disaster that is the cause of all his grief, but he didn't do that. Instead, he's fiddling while Romulus burns (in the future).
- Mood-Swinger: He can go from calm and polite to angry and raging with anger in a matter of seconds; see the third example under Villainous Breakdown for more.
- Normal Fish in a Tiny Pond: In his own time: The blue-collar captain of a (admittedly large and spiky) simple mining ship. In the past: The dangerous Omnicidal Maniac commander of an nigh-unstoppable dreadnought capable of wrecking anything Star Fleet or the Klingons can throw at it.
- Omnicidal Maniac: He'd like to wipe out the entire Federation.
- Psychopathic Manchild: Much of his mood swings come across as this especially...Nero: I WANT SPOCK DEAD NOW!!!!!!
- Revenge Before Reason: He wants to prevent the genocide of his own people by committing genocide on Spock's. Then there's also the climax of the first film, when he sees Spock flying the Jellyfish and trying to destroy it, even though it will detonate the Red Matter.Nero: That ship. Take it out!
Romulan: Sir, if you ignite the Red Matter...
Nero: I want Spock dead NOW!!
- Roaring Rampage of Revenge: One which claims billions of lives.
- Red Right Hand: His right ear is missing it's tip, and there are scars along that side of his head, likely from an animal attacking him during his time in a Klingon prison.
- Revenge by Proxy: "I did not forget the pain. It's a pain that every surviving Vulcan now shares."
- Say My Name: "SPOOOOOOOOOOOCK!!! SPOOOOOOOOOOOCK!!!"
- Tattoo as Character Type: Cultural. The tie-in comics explain that Romulans mark their bodies when in mourning. The marks normally fade away, symbolizing the end of the mourning period but the Narada crew make their marks permanent to show the depths of their despair in the wake of Romulus's destruction.
- Tragic Villain: Even moreso in the book, in which Spock was basically the only Vulcan to try and help, with several Obstructive Bureaucrats preventing him from saving his world when it was still truly possible.
- Tranquil Fury: According to the tie-in novel, after witnessing the destruction of Romulus and then getting thrown into the past during an altercation with Spock-Prime, he refused to even speak until the day his vengeance came to fruition... which turned out to take 25 years. Though he did have one notable exception upon learning just how displaced in time he and his crew had become.
- Villainous Breakdown: He has a few.
- "I want Spock dead NOW!!!"
- Not to mention "FIRE EVERYTHING!!!"
- At the beginning of the film, after realising that he and his crew have been transported over 150 years back in time, Nero is calm for a moment... then skewers Robau through the chest, screaming with fury.
- Villain Respect: Sort of with Kirk, it starts out that way, but then becomes a Kick the Dog moment.
- Well-Intentioned Extremist: Although "well-intentioned" is putting it very broadly.
- Woobie, Destroyer of Worlds: The loss of his wife and homeworld drove Nero to violence and insanity.
Played by: Clifton Collins, Jr.A Romulan miner who acts as Nero's second-in-command. He's later killed by Jim Kirk when the latter shoots him with his own disruptor gun.
- Badass Longcoat: Wears a pretty cool one.
- Bald of Evil: Like almost all of the Romulans in the film.
- Disney Villain Death: Although, in all likelihood, he was dead before falling.
- The Dragon: He's Nero's second-in-command.
- Evil Gloating: He takes a moment to mock Kirk while having him at his mercy. Kirk promptly shuts him up.
- Faux Affably Evil: He starts out almost pleasant in the transmission to the Kelvin crew, then goes into interrogation mode when Captain Robau boards.
Ayel: Hello. My commander requests the presence of your captain in order to negotiate a cease-fire. You will come aboard our ship via shuttlecraft. Your refusal would be unwise.
- The transmission:
- Hoist by His Own Petard: He really should've dropped Kirk as soon as he could, or shot him and then dropped him, instead of giving him an opportunity to grab Ayel's gun.
- Mouth of Sauron: Ayel does the speaking for Nero, as Nero doesn't talk most of the time.
- Neck Lift: He does this to Jim Kirk right over a gigantic pit in the Romulan ship.
- Undying Loyalty: To Nero.
- Why Don't You Just Shoot Him?: Ayel suggests they kill Spock Prime once he arrives from the wormhole, but Nero disagrees.Ayel: And once we've killed him?Nero: Kill him? I'm not going to kill him. I'm going to make him watch.
Krall a.k.a. Captain Balthazar Edison
Played by: Idris ElbaAn alien warlord who seeks to destroy Starfleet and the Federation.
- AcCENT Upon the Wrong SylLABle: He speaks English with an odd rhythm, skipping normal pauses and dragging out longer words, likely due to his breathing difficulties.
- Ambiguously Evil: It's unclear whether he was always a heartless Blood Knight or whether he became one due to years of isolation and stealing lifeforce from others. Even Kirk and Commodore Paris wonder which it was.
- At Least I Admit It: Krall watched Kirk's personal logs while spying on Federation transmissions. He considers Kirk weak for feeling listless in the starship captain's life, while Krall boasts that he is better because he knows who he is and what his purpose is.
- Badass Baritone: His voice is almost demonic, befitting his monstrous appearance. His original body had a naturally deep voice as well.
- Badass Beard: His human form had a beard.
- Bald of Evil: No hair on this guy's head, even when he was human.
- Big Bad: Serves as the primary threat to Kirk and co. in Beyond.
- Bio-Augmentation: The tech left behind by the Neglectful Precursors on the planet gives Krall genetic enhancements that keep him alive and strong at the cost of turning him into a Life Drinker and somewhat taking on the genetic appearance of his victims.
- Bishonen Line: Justified. Stealing the life of a significant amount of humans both rejuvenates him to his peak fighting ability and causes him to look like a human for the same reason he looks like an alien now.
- Bald Black Leader Guy: Well, his scales are black. And Edison fit even more.
- Blood Knight:
- Krall despises the idea of peaceful cooperation. He believes that strength can only be found in conflict and hates that the rest of his species abandoned war to become peaceful explorers. His species is human.
- Deconstructed. Krall is an example of what happens if a Blood Knight tries to live in a time of peace. He is, at best, unfulfilled, and at worst, desperate to reignite a war to reclaim his sense of purpose.
- Broken Pedestal: To Starfleet and the Federation, once his treachery is revealed. Commander Paris says he has been looked up to as a hero of the Federation for generations for his role in the Xindi and the Romulan Wars. Of course, it is not the case anymore after he tries to commit genocide and kill everyone in Yorktown.
- Brought Down to Normal: When Krall and Kirk first fight, Krall's strength is superhuman and seems to easily be at least on par with Khan's. However, during their rematch at the end of the film, Krall has ditched his armor and has mostly reverted to his original human form due to draining energy from so many human Enterprise crew members, resulting in Kirk being able to trade blows with him on a more-or-less equal footing.
- Colonel Kilgore: Krall was this back when he was still Balthazar Edison. He claims he was born into a galaxy at war and liked it that way. After his century of abandonment by the Federation, he cracked completely and became a General Ripper who saw all aliens and even peace itself as the enemy to be destroyed at all costs.
- The Dark Side Will Make You Forget: The tragedy of Krall is that he has clearly forgotten, in his slow descent into insanity, that the purpose of militaries in human society is to defend the nation and its citizens and to achieve the objectives of armed conflict as quickly and efficiently as possible. Word for word, Kirk even incredulously points out to Krall that the wars he fought in ended because his side won them (apparently Krall was upset that they accepted the enemy's surrender, instead of genocidally wiping them out completely). He's so far gone now that he feels that war and violence should be perpetrated for the sake of preserving "strength", whatever that means. Of course, Krall understood this once, having accepted the demobilization of MACO and a captain's commission in Starfleet.
- And even if pre-Federation Earth was a much more warlike society than ours or, clearly, the Federation, it doesn't change the fact that the soldier's opinion about why he or she fights, or what the purpose of soldiering is, fundamentally doesn't matter. In just societies, soldiers take orders from civilians, full stop. And the reason for that, of course, is because soldiers are all too likely to agree with Krall, not because they're intrinsically evil or fascistic, but because they're trained to see the world in such terms. And that perspective is valuable, but it is no substitute for the legitimacy of elected government.
- Disney Villain Death:When Kirk kicks him out of the airlock into space. Averted in that we subsequently see the bioweapon disintegrating him
- Dystopia Justifies the Means: Krall wants to destroy the peace and prosperity of the Federation, and commit mass murder, for no better reason than that he is a warrior and a galaxy at peace just isn't the kind of place he wants to live in. Notably, he has had the means to leave his planet for some time, but did not do so until he was ready to unleash destruction on civilians living peacefully.
- Evil Brit: Barely discernible through his alien physiology, but he has the accent. As it turns out, he actually is British.
- Evil Cannot Comprehend Good: Krall asks Uhura why she sacrificed herself for her captain by detaching the saucer and letting him escape with her and Krall stuck in the remains of the neck section. This makes no sense because one of the most important lessons a soldier learns is to sacrifice themselves for their comrades, especially for their leader. Krall would have known this lesson well, back when he was Balthazar Edison, a human soldier.
- Evil Counterpart: To Kirk. Like Kirk, Krall is a Starfleet hero who was given a starship command and exploration mission in recognition of his service. And like Kirk is starting to at the beginning of the film, Krall came to regret his station, lost his sense of purpose and identity, and became bitter towards Starfleet. However, where Krall eventually turned against Starfleet and sought to wipe them out in vengeance for his perceived disrespect and their weakness in seeking peace, Kirk acts to protect lives and recognizes the issues he's coping with aren't to blame on Starfleet.
- Evil Sounds Deep: Courtesy of Idris Elba.
- Krall's madness and motives, his use of exotic WMDs, the fact he's a former war hero bitter at Starfleet abandoning their original military mindset to become peaceful explorers, and the fact he became a shape-changing trans-human to save his life (at the cost of his sanity) after a major defeat all recall classic Trek villain Garth of Izar, from "Whom Gods Destroy".
- After The Reveal, he turns out to be one for Pinbacker from Sunshine. A paragon and hero of Earth, sent into the vastness of space where he suffers a Sanity Slippage and rebels against his cause, even mutating in the process. Even more specific to Pinbacker, The Reveal comes via a Motive Rant in a video log.
- Fallen Hero: Formerly a hero of the Xindi and the Romulan Wars who is famed among the Federation even a couple hundred years later.
- Genius Bruiser: He's a brutish fighter with Super Strength, and Krall's got the brain to back it up, skillfully luring the Enterprise to Altamid and outwitting the defenses of Yorktown in preparation of his attack against it.
- Go Mad from the Isolation: Trapped on an alien world with only two remaining members of his crew, he became convinced that the Federation had abandoned them. This has more to do with his transformation from human to monster than the alien Life Drinker tech.
- Guttural Growler: Krall starts out speaking in English this way, though it's due to his current physiology making it difficult.
- Handicapped Badass: Despite his superhuman strength, Krall's labored breathing and speech as well as constant slouching and slow deliberate movements indicate he's in less than perfect health. Which makes sense, as he's a century-and-a-half old human who's stayed alive by using life draining technology that has had the side effect of turning his genetic code into spaghetti.
- Krall hates aliens and sees them as the permanent enemy of humanity, yet he is a mishmash of alien parts due to the nature of the tech which has prolonged his life.
- He believes that the idea of strength in unity is bologna and that a single person is stronger than a group. And yet his entire space battle strategy relies on extreme coordination of thousands of individual ships and he couldn't possibly have come anywhere near succeeding without the help of his subordinates Manas and Kalara.
- Ignored Epiphany: As he watches Kirk try valiantly to save millions of lives to stop his alien weapon, Krall appears to hesitate when he sees his reflection in a shard of glass. Unfortunately the sight enrages him and he goes back to trying to stop Kirk.
- Karmic Death: Killed by his own superweapon which he intended to use on the population of Yorktown station. When the superweapon is finished devouring Krall, the only trace of him left behind is his Federation insignia, a symbol of everything Krall detests.
- Karmic Transformation: When he was human, he spent his life fighting and hating aliens. It's fitting that the tech he used to keep himself alive for a century also transformed him into a form that he would've hated in his youth as a human soldier.
- Knight of Cerebus: He's perhaps the darkest villain in this timeline thus far. Even Khan had his Deadpan Snarker tendencies, while there's nothing funny about Krall.
- Kubrick Stare: When he dies, he lets out a mean looking one as the Abronath consumes his body.
- Life Drinker: How Krall sustained himself for over a century. He used the leftover alien genetic tech on the planet to allow him to live on by draining the life from other beings. This has the side-effect of him taking on the genetic attributes of his victims. Draining some of the Enterprise crew slowly turns him back into the human form he once was.
- Meaningful Name: His swarm is described several times in the film as "bees". In real life bee swarms are led by queens, however Krall is male, making him a king. Guess what "kral" means in a number of Slavic languages.
- Moral Myopia: Krall sees humanity as having become a Category Traitor to itself by choosing to accept aliens and building diverse communities that include them. He doesn't seem to get that his blood-soaked crusade to incite war is betraying humanity because of all the humans he will kill in the process.
- Motive Decay: Krall started out simply wanting to exact some kind of justice against the Federation for not coming to rescue him, but by the time of the film, it's degenerated into a desire to kill everyone in the Federation for no good reason.
- Motive Rant: Gives Kirk one when it's down to just the two of them fighting over the Phlebotinum Bomb in the climax. His only real motive is that he didn't get to be a warrior anymore after winning his battles and he resents being forced to adapt to peace.
- Never Live It Down: In-Universe. Once he's revealed as Edison, and once his treachery is revealed, his reputation as a hero of the Federation for for his role in the Xindi and the Romulan Wars is permanently ruined.
- No Body Left Behind: Krall's body is consumed by the Abronath after he dies.
- No Place for Me There: How Krall feels about the Federation after he fought to protect humantiy and won. He realised that a civilized galaxy was no place for him, but chose the path of making it uncivilized again so that it would fit with his worldview.
- Omnicidal Maniac: He wants to wipe out humanity, starting with the millions of people on Yorktown station just because he hates what the Federation stands for. His own species, in other words, in case the fact he's a psychopath didn't sink in.
- Our Vampires Are Different: He's an otherwise living person who uses tech to drain the youth and vitality of others, becoming ever more monstrous in the process.
- Powered Armor: It's not made explicit, but Krall's suit has rotating mechanical elements at the shoulders, suggesting it's enhancing his strength. When he's forced to ditch it near the end of the film, he's brought down to near-human levels of strength.
- Red Right Hand: If you look closely, you'll notice that the ridges and protrusions on Krall's face are asymmetrical and almost lumpy, in contrast to the more natural symmetry of his various alien minions. This is an early hint that Krall is not part of a natural alien species, but rather a human mutated by alien technology.
- Revenge Before Reason: With all that alien tech including a fleet of swarm ships, he probably could have repaired the Franklin and gotten home long before he went completely crazy, but instead chose to wait and brood over getting revenge against the Federation. Plus, the Federation had no idea that Altamid even existed, much less that the Franklin ended up there. Krall has to send out Kalara to lead them to it. Scotty speculates that the Franklin must have gotten dumped there by a wormhole.
- Sanity Slippage: He was already well on his way off the deep end by the time he made his final log entry as captain of the Franklin, but a century on an alien planet, brooding over his "abandonment" at the hands of the Federation, slowly mutating as he drained the life from other beings have eaten away at Krall's sanity until he became a psychopathic Omnicidal Maniac.
- Scary Black Man: Well, his scales are black, and he's plenty scary. After he crosses the Bishonen Line, he becomes a perfectly straight example, as Idris Elba ditches the makeup.
- The Social Darwinist: Wants to destroy the Federation because he perceives its commitment to pacifism and the common good as creating weakness; only suffering, violence, and war can confer strength. He himself is a career soldier who could not accept a galaxy at peace.
- Sociopathic Soldier: He was a MACO who fought in the Xindi and Romulan Wars who could not properly adjust to a new life as a peaceful explorer and diplomat.
- Space Pirates: A ruthless leader of a moderately sized fleet of small, fast ships meant to inflict the naval equivalent of Death of a Thousand Cuts on his prey. His past is even more in line with actual pirates who rebelled against their governments out of resentment.
- That Man Is Dead: Krall doesn't seem to recognize his own name at first. Then Subverted when he says he missed being his old self. Later when he sees his mostly-human form reflected in a shard of glass, he's visibly confused and then enraged because it reminds him of his century of abandonment.
- Thrown Out the Airlock: His final fate is getting kicked out of Yorktown with the weapon devouring him.
- Transhuman Aliens: Krall's appearance is a side effect of him stealing the appearance of every one of victims, no matter how inhuman. He originally looked like a completely normal human, and draining Enterprise's crew causes him to return to his original body.
- Transhuman Treachery: Now leads the Swarm, and his goal is to hurt his former comrades in the Federation by destroying Yorktown.
- The Unfettered: Krall has a singular purpose and he lets nothing stop him or get in his way. He even prides this in himself and despises Kirk for being The Fettered, as Kirk has cares and doubts and especially a deep connection with his crew. Krall saw Kirk's personal log where he planned to leave the starship captain's life and feels that this makes Kirk weak and a quitter, even though he despises the life Kirk is choosing to walk away from. Krall places the highest virtue in committing to a purpose without fear or doubt, regardless of whether that purpose is noble in Kirk's case, or horrifying in Krall's case.
- Ungrateful Bastard: When he was human, he served in two galactic wars and helped save humanity from the Xindi and the Romulans. His reward was a starship and a chance to explore the galaxy. He came to see that gift as a cruel punishment after he got his ship stranded with no hope of rescue.
- Subverted: The starship he commanded was obsolete, running on a skeleton crew, and the Federation had disbanded his entire career.
- Villain Has a Point: Despite his insanity and Blood Knight philosophy, Krall does make one good point, though he misunderstands its significance: He says the Federation is arrogant to assume it can exist without conflict. While the point he wants to make is that Violence Really Is the Answer, the more insightful point is that the Federation will always have to face conflict from the outside and that it should be ready to handle it. If he had emerged a century later in the time of Star Trek: Deep Space Nine, he would have felt right at home.
- Virtue Is Weakness: Constantly. He claims unity, peace, harmony, self-sacrifice, and every virtue shown by The Enterprise crew is a weakness he can exploit.
- Walking Spoiler: Knowing anything more than the fact that he's a sociopathic warlord out for Starfleet's blood spoils his true origin and species.
- Was Once a Man: Krall is actually Balthazar Edison, a Starfleet captain from Archer's time. He fought against the Xindi and Romulans in the war. For his service as a soldier, he was made a captain in the newly created Starfleet and given command of a ship to explore the galaxy. His ship was lost on an alien planet and nobody came to his rescue. He found alien tech on the planet to keep him alive in the intervening century at the literal cost of his humanity and sanity.
- Why We Are Bummed Communism Fell: He felt betrayed when Earth helped found the Federation, seeing other alien races as no different from the Romulans and Xindi he had to fight. His isolation with the failure of the USS Franklin turned that feeling into an all-consuming rage, taking the opinion that they were abandoned by the Federation. Finding the technology abandoned on the planet he was lost at drove him to actively seek revenge.
- With Great Power Comes Great Insanity: Personal logs show that Krall was already a bit unhinged by the time he discovered the leftover alien tech on the planet a hundred years ago. After a century of draining aliens of their life force to sustain himself and being physically warped by it, Krall has completely snapped into Omnicidal Maniac territory.
- Woobie, Destroyer of Worlds: Deprived of his purpose in life, abandoned by the government that he fought for, reduced to horrifying means to stay alive, and mutated into a barely-human monster. It's really no surprise that Edison snapped.
- You Said You Would Let Them Go: While he never actually said it out loud, he still killed a member of the Enterprise Crew after he got what he wanted, simply to show that he can.
Manas a.k.a. Anderson Le
Played by: Joe TaslimKrall's second in command.
- Bling of War: Manas' suit glows silver as he starts to drain Sulu.
- The Dragon: Manas serves as Krall's second-in-command and top enforcer.
- Flat Character: All we ever really learn of him is that he obeys Krall without question and that he's sadistic and cruel. The way he urges Krall to "finish the mission" near the end also seems to suggest he subscribes to Krall's Blood Knight soldier philosophy.
- Guttural Growler: Like his boss.
- I Shall Taunt You: Twice during his fight with Jaylah.
(In alien language) "You will die here... just like your father."
(In alien language) "They will leave you here."
- And then after getting hold of her beacon:
- One-Man Army: He cuts through redshirts like butter and had Jaylah on the defensive for the majority of their fight.
- Railing Kill: Throws a Red Shirt off a catwalk (with the Red Shirt doing a Wilhelm Scream) as they fall.
- Shock and Awe: His rifle emits a strong electrical burst which kills an entire catwalk of redshirts.
- Transhuman Aliens: He, Krall, and Kalara are the three surviving members of the USS Franklin, now mutated.
- Transhuman Treachery: The three founded the Swarm and their goal is the destruction of Yorktown.
- Was Once a Man: Like Krall, he was once a human crew member of the USS Franklin.
- Would Hit a Girl: Dominates in his fight with Jaylah. She only defeats him by throwing both of them off a cliff. Fortunately, Kirk (and the transporter beam that already is locked on him) is there to catch her.
- You Killed My Father: Manas killed Jaylah's father, earning her fear and hatred.
Kalara a.k.a. Jessica Wolff
Played by: Lydia WilsonA survivor of the Swarm, discovered in a damaged lifepod coming out of the nebula near Yorktown.
- Bitch in Sheep's Clothing: She's secretly one of Krall's henchmen who deliberately lured the Enterprise into a trap.
- Dark Chick: For Krall's group, specializing in deception and emotional manipulation. She is the one who poses as a designated survivor of the Swarm and lures starships into traps where Krall and Manas wait.
- Death by Looking Up: Once it's clear the Enterprise will fall on Kalara, she doesn't even try to move.
- Dropped a Bridge on Her: A literal example, as the saucer section was flipped over to crush her.
- Hate Sink: For taking advantage of the goodness of Kirk and leading the Enterprise to its destruction, along with the deaths of many of the crew. She could've been forgiven if she was being sincere about her crew being held hostage by Krall motivating her to help him. Once she shows her true colours and smugly betrays Kirk, it's supremely satisfying to watch him pull a fast one on her and crush her into paste using the wreckage of the Enterprise.
- Karmic Death: Killed by the crashed saucer of the Enterprise when its thrusters are ignited and it flips over.
- Squashed Flat: She's crushed by the saucer of the Enterprise when it falls on her.
- There Is No Kill Like Overkill: Using the wreck of a multi-million ton starship to kill a woman who weighed at most 130 pounds falls into this. We can assume Kalara's remains were well integrated into the terrain.
- Translator Microbes: A computer voice that immediately translates her alien language to English.
- Transhuman Aliens: Like Krall and Manas, she's a former human member of the USS Franklin.
- Transhuman Treachery: Like Krall and Manas, she now assists them in destroying parts of the Federation by playing the Wounded Gazelle Gambit to lure crews into their trap.
- Was Once a Man: She, like Krall and Manas, was once human crew of the USS Franklin.
- Wounded Gazelle Gambit: How Krall has used her for the last century to lure ships to Altamid to capture and consume their crews. After luring the Enterprise to its destruction in Krall's trap, she tries it a second time by claiming to Kirk that she was coerced. Unfortunately for her, crying Wolf doesn't work twice on Kirk.Kalara (through a translator device): Do you believe every sad story you hear?
Kirk: Not every.
Chekov: (from behind, phaser drawn) Put down the phaser...please.