Characters: Star Trek Reboot
aka: Star Trek 2009
For tropes related to these characters in the "Prime" timeline, see Star Trek: The Original Series
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U.S.S. Enterprise Crew
James T. Kirk
Captain James T. Kirk
"I don't believe in no-win scenarios."
The youthful and slightly douchey
captain of the USS Enterprise
. Despite his wanton and frequent disregard for authority, his intellect and overall sense of justice quickly won him over in Pike's eyes, eventually landing him the captain's chair of their latest and greatest vessel.
- Arch-Enemy: No matter the universe or timeline, Kirk and Khan will always be bitter enemies.
- Abusive Parents: His unseen stepfather is implied to have been abusive towards him.
- In the original script, his friend "Johnny" that Young Kirk speaks to is his brother George Jr, who was running away from home due to this and learning their stepfather intended to sell their father's prized car. Kirk meanwhile decided to total it to spite him.
- Anti-Hero: He's a Chivalrous Pervert and Jerk with a Heart of Gold with some serious issues when it comes to authority. But at the end of the day, you can count on him to do what's right, even if it conflicts with protocol.
- Badass: Despite being repeatedly knocked around in fights, Kirk makes up for it by being a skilled fighter nevertheless.
- Badass In Charge: After taking command of the Enterprise.
- Badass Normal: No superpowers, but he'll go charging in anyway.
- Took a Level in Badass: Goes from a delinquent in Iowa to being a legendary captain who saved the Federation from total annihilation twice.
- Big Ol' Eyebrows: The character retains Chris Pine's bushy eyebrows.
- Boldly Coming: Wouldn't be Kirk without it. So far he's bedded an Orion woman and Caitian twins.
- Break the Haughty:
- Kirk is confident about himself, fearless and absolutely believes that there are no-win scenarios, prompting him to cheat at the Kobayashi Maru test to prove his point. But then comes Star Trek: Into Darkness where he gets demoted and lost the command of his vessel, lost his father figure Pike and almost led the entire ship to its demise because of his impulsiveness (good thing Scotty saved them).
Kirk: I'm sorry...
- At the beginning of Into Darkness, he bragged how no one in his crew was killed in the past six months of his command, then his mission to Kronos cost the lives of his escorts, many of the crewmen sucked into space at warp speed and fell into their deaths when the ship was crashing. Kirk was unable to do anything but watch. He tried to save one woman but she slipped from his fingers.
- On the mission to infiltrate the Vengeance, he ordered Spock to stay and take command of the ship, admitting that he didn't know what to do. He realized Spock was the one needed while he's expendable.
- By the time he's dying, he's definitely broken.
Kirk: I'm scared, Spock. Help me not be...
- Brilliant, but Lazy: Kirk has a brilliant tactical mind and is an outstanding leader, but only if you can pry him away from women and alcohol long enough. Pike even refers to him as the "only genius-level repeat-offender in the Mid-West".
- Broken Ace: While the Prime Reality version of Kirk had shades of this, the premature loss of his father in this reality definitely has caused this Kirk to grow up a lot more rough around the edges.
- Butt Monkey: Many of the first film's action sequences, and much of its humor, involve him getting owned in one way or another. He also gets stranded on planets and has freaky and potentially embarrassing reactions to vaccines.
- He gets choked by Spock at one point and by a Romulan at another. Both times with some pretty good acting by Pine. It hurts as you try to catch your breath afterwards. Pine actually mentioned in an interview that he admires Harrison Ford for his ability to take a beating like it really hurts, and that he considered that an underrated skill.
- Kirk getting repeatedly owned in hand-to-hand combat with Spock and the Romulans is somewhat justifiable, considering they're meant to be three times stronger than humans.
- The second film is no different, although it's less humorous this time around: He accidentally shoots the ride that he and Bones were going to use to get back to the Enterprise, loses his ship (temporarily), watches his father figure Pike die, gets the snot beaten out of him by Harrison and he even dies (albeit temporarily).
- The Captain: Captain of the Enterprise, leading his Ragtag Bunch of Misfits across the stars.
- Character Development: Grows from a smart-ass drifter to a capable leader throughout the first film, and learns to abandon some of his Military Maverick and Leeroy Jenkins tendencies in the second.
- The Charmer: He's likable, friendly and charming.
- Chivalrous Pervert: Despite how much he flirts with women, we never see Kirk get pushy, and the only woman he ever (visibly) scores with is Uhura's roommate. Though in Into Darkness, he's in bed with two Caitians. As for the "chivalrous" part it's worth noting that despite chasing Uhura the entire first movie, in the second movie, he treats her as a professional and an officer worthy of respect and never makes a pass at her. They even have a friendship moment bonding over their frustration with Spock.
- Dark and Troubled Past: Heavily alluded to with Kirk, who lost his father just minutes after his birth, was frequently abused by his stepfather while his mother was off-planet, his brother Sam ran away when Jim was still young because he hated their stepfather so much, nearly killed himself by driving a car off a cliff when he was twelve and was already a repeat offender long before enlisting in Starfleet.
- Deadpan Snarker
Kirk: The enemy of my enemy is my friend.
Spock: Hm. An Arab proverb attributed to a prince who was later betrayed and beheaded by his people.
Kirk: Well, it's still a hell of a quote!
- Determinator: He doesn't believe in no-win scenarios and is certainly one stubborn fellow once he sets his mind to accomplishing something. He keeps fighting physically superior beings (Vulcans, Romulans, Klingons, Harrison), and either holds his own or keeps going despite taking beatings that others would collapse from.
- Diamond In The Rough: Pike's reason for wanting Kirk to enlist in Starfleet, seeing him as wasting his potential.
- Did Not Get the Girl: Kirk hits on Uhura at the beginning of the movie, but she turns him down. It is later revealed that she and Spock have an established relationship. In the tie-in comics, he's actually quite supportive of the the relationship and gets worried about them when problems arise.
- Embarrassing Middle Name: To the point his father refused to let it be Kirk's first name.
George Kirk: What, "Tiberius?" No, that's the worst.
- Farm Boy: Kirk was raised on a farm in Iowa.
- A Father to His Men: Kirk loves his crew as if they were his family. Harrison notices this and presents his own love for his crew as a point of similarity between them. Towards the end of Into Darkness, Kirk provides an answer to the question posed by Harrison when he gives his life (temporarily, but he didn't know that at the time) to save the Enterprise and her crew.
Harrison: My crew is my family, Kirk. Is there anything you would not do for your family?
- Fight Magnet: He gets into no fewer than four fistfights during the first film and loses pretty much all of them.
- Former Teen Rebel: In Pike's words, "The only genius-level repeat offender in the Midwest."
- Genre Savvy: He's got a pretty attentive mind, predicting potential ambushes, knowing not to trust an ally that will go on to backstab him and his crew, and being able to take advantage of most openings he gets.
- Guile Hero: He loses most of the physical fights he gets involved in and has limited scientific expertise. Instead, Kirk relies on his wits to win.
- Hair of Gold, Heart of Gold: A bit jerkish, maybe, but Kirk still fits the archetype of a heroic blond protagonist. This trait also contrasts against Harrison and Admiral Marcus.
- Handsome Lech: Played by the attractive Chris Pine, but also eyeballs every woman in the vicinity (even while delirious from the space flu vaccine McCoy gave him).
- The Hero: He is the lead protagonist of both films.
- The Hero Dies: In Into Darkness. But only briefly.
- Heroic Sacrifice: Goes into the radiation-filled reactor of the Enterprise during Star Trek: Into Darkness to save his crew.
- Not Quite Dead: McCoy revives him with Khan's enhanced blood, even lampshades it by saying "Oh, don't be so melodramatic. You were barely dead."
- Heterosexual Life-Partners: With Spock, to the point that Spock gets jealous when Kirk accepts Carol Marcus as a second science officer on-board the Enterprise. Spock Prime goes to incredibly risky lengths in order to preserve the natural development of the galaxy's greatest bromance.
- Fire-Forged Friends: They have had to be this first, though.
- He also has elements of this with McCoy, which is especially apparent in the first film.
- I Am Not My Father: He does not enjoy constantly being compared to his deceased father.
- Iron Buttmonkey: Frequently gets his ass handed to him in fights, but makes up for it with guile and simply refusing to give up.
- It's Personal: In the sequel after Harrison murders Pike.
- Jerk with a Heart of Gold: Kirk demonstrates the same wheeling, dealing and conniving traits of a Magnificent Bastard. The differences are — first, Kirk was never out to hurt anyone just for his own ends. Second, it is made clear he's only acting up because he lacks a challenge worthy of his smarts. Most importantly, he uses his cunning to save the universe.
- Manly Tears: When he finds that Pike has died during Harrison's assault.
- Military Maverick: Regularly says Screw the Rules, I'm Doing What's Right or straight-out leaps before he looks.
- Mr. Fanservice: Played by the attractive Chris Pine, and has a number of shirtless scenes.
- Red Oni, Blue Oni: The Red Oni to Spock's Blue Oni.
- Revenge Before Reason: He's dead-set on killing Harrison after the death of Captain Pike, to the point that he's nearly manipulated into provoking a war with the Klingons. His crew talks him out of it before it's too late.
- Screw the Rules, I'm Doing What's Right:
Spock: I would cite regulation, but I know you will simply ignore it.
Kirk: See? We are getting to know each other.
- Vitriolic Best Buds: With McCoy. And Spock, far more in the Abramsverse than the original series.
"Live long and prosper."
A brilliant commander and science officer in Starfleet. He acted as Pike's second-in-command until he was ultimately promoted to be the Enterprise's
"acting captain." It didn't last long once Kirk pushed his Berserk Button
, but the two eventually reconciled and became close friends. He is "the brains" of Kirk's crew, offering purely logical advice.
- Adorkable: Especially around Uhura.
- Badass: The single biggest example after John Harrison.
- Berserk Button:
- It is perfectly okay to talk shit about his Momma... as long as you do it while he's under heavy sedatives and has all four limbs tied down. Otherwise, you are going to get curb-stomped. Epically. Kirk was intentionally trying to find a Berserk Button on him to show that he was 'emotionally compromised'. He still probably didn't expect what he got when he found it.
- Spock when Kirk dies from radiation poisoning from having to enter the energy core to manually fix the Enterprise after Khan shot it. Beating Khan to death, considering Spock was all originally for a fair trial for Khan, until Uhura tells him to stop is some serious berserk button issues.
- Big Ol' Eyebrows: Zachary Quinto's trademark huge eyebrows are shaved down, but are still pretty big in comparison to Spock Prime.
- Commanding Coolness: His rank in Starfleet is Commander.
- Deadpan Snarker: Any humor he has is more of the subdued variety.
McCoy: [after Spock has Kirk marooned] My God, man, you can at least act like it was a hard decision!
Spock: If crew morale can be better served by my roaming the halls weeping, then I will gladly defer to your medical expertise.
- Defeat Means Friendship: After Kirk outgambits him into resigning his command of the Enterprise, the two begin to develop a friendship.
- Deuteragonist: The films not only focus on Kirk's maturity as a Captain, but also Spock's emotional development.
- Double Consciousness: He's constantly torn between his human and Vulcan sides. He usually adheres to the latter, only reverting to the former if he loses emotional control.
- Fantastic Racism: A victim of this from his fellow Vulcans, owing to his human heritage.
- Fascinating Eyebrow: Naturally, as this is a portrayal of the trope codifier.
- Genius Bruiser: A brilliant science officer, and he can quite easily beat the snot out of you if you manage to piss him off.
- Good Is Not Soft: Quite willing to kill every crewmember aboard Nero's ship by sucking them into a black hole to save Earth. Admittedly, they had destroyed Vulcan beforehand.
- Half-Human Hybrid: Half-human and half-Vulcan.
- Heterosexual Life-Partners: With Kirk, to the point that Spock gets jealous when Kirk accepts Carol Marcus as a second science officer on-board the Enterprise. Spock Prime goes to incredibly risky lengths in order to preserve the natural development of the galaxy's greatest bromance.
- Human Mom, Non-human Dad: His mother was Amanda Grayson (human) and his father is Sarek (Vulcan).
- Implacable Man: While running down Khan in the finale of Into Darkness.
- Interspecies Romance: With Uhura. And he was a product of one.
- The Lancer/The Smart Guy: Shares these roles with McCoy.
- Lawful Stupid: On occasion, he'll go into this length. Subverted in the sequel (excluding the Cold Open) where he constantly cites various regulations in contradiction to Kirk and is totally right most of the time; for example, reminding Kirk that they shouldn't just execute Harrison with missiles as everyone has a right to a trial.
- Manly Tears: When he finds Kirk dying from the radiation, though he got better.
- Military Maverick: He joined Starfleet after learning that the Vulcan elders of the Vulcan Science Academy thought his mixed parentage a disability.
- Minored in Asskicking: He usually finds physical conflict beneath him. However, his Vulcan physiology also means he can kick the crap out of just about anything unfortunate (or unwise) enough to be in his path.
- Momma's Boy: He had a close relationship with his mother. Making her death even harder.
- My Future Self and Me: When interacting with Spock Prime, his Older and Wiser counterpart from the Prime timeline.
- Nerd Action Hero: Has the smarts and the brawn.
- No-Holds-Barred Beatdown:
- When Spock was a child, one bully got the taste of his anger. The other bullies are so scared of Spock they can't do anything but watch even if they are more in number and bigger than him.
- Kirk provokes him into one in the first to reveal that he has been "emotionally compromised" by witnessing the destruction of his homeworld and death of his mother and is thus not fit for command.
- To Khan at the end of the sequel, though he needs a phaser-wielding Uhura to slow Khan down first.
- Number Two: Second in command on the Enterprise.
- One Head Taller: Uhura needs to stand on her tiptoes or wear tall boots in order for her and Spock to kiss. (Zachary Quinto is 6'3" and Zoe Saldana is 5'7".)
- Parenthetical Swearing: After learning that the Vulcan elders consider his parentage a disability, he uses the phrase "Live long and prosper" in a manner that the script actually refers to as being a "Thinly concealed 'Fuck You'".
- Red Oni, Blue Oni: The Blue Oni to Kirk's Red Oni.
- Revenge Before Reason: When he and Khan are fighting and he eventually gets the upper hand, Spock starts to kick the crap out of Khan, almost beating him to death. This almost stops Kirk being revived, and only Uhura's influence calms him down.
- Rubber-Forehead Aliens: The only things "alien" about him are his pointy ears. The distinct shape of his eyebrows may also count since they seem to be the norm for Vulcans, though strictly speaking, odd eyebrows aren't impossible to find in humans.
- Say My Name: Spock gets his moment in Into Darkness, as a loving Shout-Out to a certain other movie.
- Sarcastic Devotee: Loyal to Kirk, though also quite willing to snark at him at every turn.
Spock: I would cite regulation, but I know you will simply ignore it.
- The Spock: Serves as the logical, intellectual counterpoint to the brash and emotional Kirk.
- The Stoic: Adheres to logic and the suppression of emotions.
- Not So Stoic: Don't insult his mother, or hurt his friends. He'll go berserk. Just ask Khan after he got Kirk indirectly killed (it's OK, Kirk got better).
- Sugar and Ice Personality: Stoic to all but his mother, Uhura and, later, Kirk.
- Super Strength: As a Vulcan, he's considerably stronger than most humans and even a genetically enhanced one if he needs to be. Enough so that he can fight toe-to-toe with a Super Soldier.
- Student Teacher Romance: He was Uhura's Advanced Phonology instructor before they became an item.
- Tall, Dark and Handsome: Has black hair, is tall, and known to be handsome by his fanbase.
- Troll: The Kobayashi Maru is a rescue simulation exam designed by him to be absolutely unwinnable by design. He claims its purpose is for potential captains to experience and understand fear, but Kirk and McCoy don't really buy into that explanation, especially considering that you can't even pass the class without passing the exam.
- Unstoppable Rage: Once his breaking point is reached, not even a complete Badass capable of taking down an entire platoon of Klingons can stand up to him for long. Looking at you, Khan.
Doctor (Lieutenant Commander) Leonard "Bones" McCoy
"Dammit, man! I'm a doctor, not a physicist!"
Kirk's best friend. An Earth physician who lost everything except "his bones" in a divorce with his wife, he was left with no other option than to join Starfleet as a medical officer, despite being deathly scared of space. He quickly became the ship's chief medical officer. He is the "heart
" of the crew, offering Kirk moral advice.
- Badass Pacifist: He doesn't see as much action as his crewmates, mainly owing to his position, but McCoy's nerve and moral strength qualify him.
- Broken Bird: Alluded to as an ugly divorce (and if future movies keep with the original series, being forced to euthanize his dying father and losing custody of his daughter Joanna) has left McCoy with nothing left but his bones.
- Chivalrous Pervert: Not to the extent that Kirk is, but he has shades of this when he and Dr. Marcus are cracking open one of the torpedoes on a deserted planet.
Bones: You know, when I dreamed about being stuck on a deserted planet with a gorgeous woman, there was no torpedo!
Kirk: Dr. McCoy, may I remind you, that you are not there to flirt.
Bones: So, how can these legendary hands help you, Dr. Marcus?
- The Consigliere: To Kirk.
- Deadpan Snarker: Mainly towards Kirk, but he gets some shots in towards Spock as well.
Bones: Don't agree with me, Spock. It makes me very uncomfortable.
- And in the first film, when he tells Spock the ship's doctor is dead, while dealing with a room rapidly filling with injured patients;
Spock: Then you have just inherited his responsibilities as Chief Medical Officer.
: Tell me something I don't
- Dr. Jerk: While he's more of a Jerk with a Heart of Gold, his bedside manner leaves something to be desired, especially when he's treating Kirk.
- Fake American: Portrayed by New Zealander Karl Urban.
- Fascinating Eyebrow: A notable quirk of McCoy which Karl Urban actually possessed in real life before taking on the role.
- First Name Basis: With Kirk.
- Good Is Not Nice: Bones is a good, decent man, but he's also constantly snarky and almost never smiles.
- Grumpy Bear: A surly, sarcastic cynic...in a pseudo-utopian future.
- The Heart: He lectures both Spock and Kirk about their actions, hoping to talk some sense into them.
- Heterosexual Life-Partners: He has elements of this with Kirk, especially in the first movie to the point where McCoy couldn't leave Kirk behind when the latter was grounded due to academic probation.
- Hospital Hottie: A given for a doctor played by the handsome Karl Urban.
- I'm a Doctor, Not a Placeholder: Twice in the first film, and once in the second.
"I told you people, I don't need a doctor, damn it, I am a doctor!"
"Dammit man, I'm a doctor, not a physicist!"
"I'm a doctor, not a torpedo technician!"
- In-Series Nickname: Kirk coins the nickname "Bones" for him, taking it from a line of McCoy's.
McCoy: The ex-wife took the whole damn planet in the divorce. All I've got left is my bones.
- Jerk with a Heart of Gold: He frequently snarks and complains, but deep down, McCoy is a compassionate, caring man who cares for the welfare of his friends.
- Knight in Sour Armor: Despite McCoy's cynicism, he never stops trying to do the right thing.
- The Lancer/The Smart Guy: Shares these roles with Spock.
- The McCoy: Downplayed, but Bones often acts as a down-to-Earth adviser for Kirk.
- The Medic: He's the Chief Medical Officer aboard the Enterprise, making him responsible for healing the crew as needed.
- My Greatest Failure: Constantly hounds Kirk for his reckless behavior. When Kirk dies and is brought into sickbay during Into Darkness, McCoy is speechless. He walks away from the corpse, sits at his desk and breaks down. Has an epiphany before going into this full-stop.
- Perpetual Frowner: Fans have noted that he's always frowning, though deleted scenes show him smiling twice.
- Sarcastic Devotee/Sour Supporter: McCoy is devoted to Kirk, yet never stops complaining about everything he does.
- The Snark Knight: McCoy's divorce left him bitter and cynical, which he shows with frequent barbs, usually directed at Kirk or Spock.
- Southern-Fried Genius: A trained and experienced doctor from the south. He even indulges in folksy metaphors.
- Stepford Snarker: In the first shuttle scene with Kirk, it's hinted that McCoy uses sarcasm to hide his vulnerability and sadness over losing everything in the divorce.
- Super Doc: In Into Darkness, he brings Kirk back from the dead with nothing but a tribble and Khan's blood.
- Talks like a Simile: He drops so many southern-themed metaphors in the sequel that Kirk actually orders him to stop. Spock being, well, Spock, does not entirely get them either.
- Tall, Dark and Snarky: He's a good-looking guy whose dialogue is roughly 50% snark.
- Vitriolic Best Buds: With Kirk.
- And heavy on the vitriolic side with Spock.
- Your Approval Fills Me with Shame: To Spock:
Bones: Don't agree with me, Spock. It makes me very uncomfortable.
- You Are in Command Now: A variation in the first film, where his supervising medical officer is killed and he ends up having to take over.
Lieutenant Nyota Uhura
"Her shot's on her. Thanks, but no thanks."
The ship's communication officer. She's had a run-in with Kirk before he joined Starfleet as he attempted to hit on her (eventually starting a bar brawl), but never even remotely expressed any interest in him. In a relationship with Spock.
- Action Girl: She has absolutely no fear of teleporting onto a moving vehicle and firing at adversaries if she needs to.
- Aloof Dark-Haired Girl: She's a tall, mature, beautiful girl with long dark hair.
- Badass: She manages to survive a tussle with a Klingon patrol and fires several stun shots into Khan to stop him from killing Spock.
- Badass Normal: No superpowers, but she'll willingly take on Khan, a Super Soldier, and help take him down if she needs to, and also put herself at risk of being attacked by Klingons.
- Berserk Button: Unless you wish to face her wrath, do not hurt Spock. You have been warned.
- Brainy Brunette: She has dark hair and speaks (at least) Klingon and three dialects of Romulan.
- Bratty Teenage Daughter: The comics have Uhura pictured as one.
- Communications Officer: Upon realizing her qualifications, Pike immediately replaces the then-current communications officer with Uhura.
- Composite Character: Of the original Uhura and some elements of Nurse Chapel.
- Cunning Linguist: She is a xenolinguistics expert.
- Damsel out of Distress: Uhura was briefly captured by a Kilngon soldier, but managed to free herself and injure him.
- Deadpan Snarker
- Girly Bruiser: She has no problem going hand-to-hand with a Klingon if she has to.
- Go-Getter Girl: Uhura is determined to become the best xenolinguistics expert in Starfleet. She also is the one who makes the first move in her relationship with Spock.
- Interspecies Romance: With Spock. According to the tie-in comics, she made the first move of asking him out on a date.
- Lady of War: Uhura certainly fits a number of the characteristics, especially in regards to her absolute calm, feminine grace and physical ability.
- Minored in Asskicking: She generally stays out of most firefights, but on occasion she'll step in and kick ass.
- Ms. Fanservice: The first film includes a scene of Uhura in her underwear.
- We also get a long shot of her rear in the sequel.
- Nerves of Steel: Being beamed onto a moving vehicular transport while it's going at full speed? Not a problem for Uhura.
- Omniglot: See Communications Officer.
- Plucky Girl: No one's stopping her from being assigned to the Enterprise.
- Promoted to Love Interest: There were a few scenes between Spock and Uhura in early TOS episodes that could be seen as flirting, but it never really went anywhere. The film, on the other hand, has them in an established relationship.
- Rapunzel Hair: Her ponytail reaches down her waist.
- Red Is Heroic: Her uniform is red and she's one of the good guys.
- Silk Hiding Steel:
- Uhura is a wise and well-mannered woman, but she is perfectly capable of handling herself.
- Spock even tells Kirk that intervening in her attempt to use diplomacy with the Klingons will not only incur the wrath of said Klingons, but Uhura herself.
- Further reinforced in the tie-in comics when Kirk admitted he'd rather get ten rounds of dressing down from Uhura than get a dressing down from Admiral Pike.
- The Smurfette Principle: The only woman among the main cast until Carol Marcus joins the crew in the sequel.
- Student Teacher Romance: With Spock, her profile implies she served as his teaching aide.
- Confirmed in the tie-in comics, but they did not get romantically involved until after her time as his aide was over.
- The Southpaw: Zoe Saldana is left-handed. This can be noted in Into Darkness when she is beamed down to stun Khan to take him alive to save Kirk, she's holding her gun in her left hand.
- Tomboy and Girly Girl: The Girly Girl to Carol's Tomboy.
- Twofer Token Minority: Black and a woman.
- Violently Protective Girlfriend: A downplayed version as she's primarily a xenolinguistics expert and Spock is more than capable of handling himself. But when Spock looks like he's in trouble when fighting Khan on top of a moving vehicle and Khan is about to crush his head in, she quickly beams down to the fight and repeatedly blasts Khan with her phaser.
Lieutenant Commander Montgomery "Scotty" Scott
"I'M GIVIN' HER ALL SHE"S GOT CAPTAIN."
The most brilliant trans-warp physicist and ship engineer alive, he's largely responsible for bringing the technology as a whole to where it currently is. That said, a certain Noodle Incident
regarding a prized beagle landed him at a dead-end recon station
for months - that is, until Kirk and Spock Prime ran into him. Works as the ship's main chief engineer.
- Adorkable: Has his moments in the second film.
- Apologetic Attacker: In Into Darkness, where he apologises to a Vengeance security guard just before he opens the airlock to allow Kirk and Khan to enter the ship and lets the guard exit the same way.
- Badass: As evidenced in Into Darkness, the man can quite hold his own out in the field.
- Badass Bookworm: Initially, he hadn't been made out as much of a physical guy, but he did pretty well in any case.
- Badass Normal: No superpowers, but he's a good enough fighter to get by, even being able to knock Khan out for a few seconds with a well-aimed stun blast.
- Blatant Lies: When dealing with a Vengeance guard, everything that comes out of his mouth is this.
Vengeance Security: The person counting down, what is that?
Scotty: I think you're hearing things, mate.
- Bunny-Ears Lawyer: He's a bit daft, but he's the one who beamed himself and Kirk onto the Enterprise mid-warp, which is no easy feat.
- Butt Monkey: He nearly drowns in the first film, and in the second film goes into self-inflicted retirement, gets trapped on the enemy ship, has to face a big goon while trying to open the airlock for Kirk to get inside the ship, is beaten by Khan, and he and Kirk are nearly killed several times while attempting to reach the engine room of the Enterprise.
- A Day in the Limelight: Has a much more substantial role in Into Darkness, where he even goes out into the field with Kirk and Khan at the film's climax.
- Deadpan Snarker: He has his moments.
- The Engineer: He quickly takes over as Chief Engineer for the Enterprise.
- Gadgeteer Genius: Played with. It was the prime timeline Scotty who discovered the formula for transwarp beaming, but this Scotty is the one who managed to adapt it to 23rd century technology without much difficulty.
- Genius Bruiser: Of the engineering and transwarping kind.
- Grease Monkey: He loves to play around with machines.
- Manly Tears: When Kirk dies from the radiation and he can't do anything to save him.
- Mr. Fixit: Par for the course for the character.
- Noodle Incident: He tried to prove his methodology on transwarp beaming to a ranking admiral by using said admiral's prized beagle as a test subject. The dog has yet to reappear anywhere.
- Plucky Comic Relief: Most of his screentime in the first film is devoted to comic relief.
- Properly Paranoid: Those torpedoes that he refused to sign for and temporarily resigned over? Each of them contained a member of Harrison/Khan's crew and would have been used to start a war with the Klingons. He didn't know the former at least at the time, though.
- Red Is Heroic: Wears a standard red uniform for the Enterprise.
- Sarcastic Devotee: In the second film, he spends most of his time snarking at Kirk, while remaining loyal to the man.
- Scotland: He's very Scottish.
- Screw the Rules, I'm Doing What's Right: He resigns from the Enterprise early in the sequel as he doesn't want to transport military equipment that could endanger the lives of everyone on board. That, and he's uncomfortable with the idea of the Enterprise turning into a black ops vessel. Though technically, refusing to sign for warheads with unknown specs, payloads and failure rates is following the rules; as the senior engineering officer, he's following established safety protocols.
- 10-Minute Retirement: He comes back later anyway, helping Kirk and Khan get on-board Admiral Marcus' ship and fighting alongside them too.
- Technical Pacifist: He prefers not to fight, but will if the need arises. That said, he insists on keeping his weapons on "stun." Harrison actually calls him out on this, saying that their enemies will have no such qualms.
- Thou Shalt Not Kill: He insists on keeping his weapon on "stun" rather than "kill", and the one time he DOES break the rule, it's A) out of sheer necessity and B) something he looks genuinely sad about doing.
- Sixth Ranger: He joins the Enterprise crew later than any other character in the first film.
- Trademark Favourite Food: Sandwiches.
- Vitriolic Best Buds: With Keenser. Scotty will yell and berate him, but respects and trusts Keenser's technical prowess.
- What the Hell, Hero?: Calls Kirk out on agreeing to perform black ops and carry unknown warheads in the second film and resigns his commission, as well as citing his anger at Starfleet for confiscating his transwarp beaming equations, which inadvertently lead to Harrison escaping after his attack on Starfleet HQ.
- Why We Can't Have Nice Things: Seems to have this attitude when he returns from the Vengeance to the crippled Enterprise, citing that in his less-than-24-hour absence, Enterprise nearly got itself atomized.
Scotty: I've been off this ship one day! One bloody day!
Lieutenant Hikaru Sulu
"If you test me...you will fail"
The ship's replacement, later chief, pilot. He's also a total badass with a sword, and has a poker face that makes McCoy
proper scared. All said and done, a very nice guy.
- Ace Pilot: Quite probably one of the best in Starfleet.
- All Asians Know Martial Arts: Sulu has "advanced hand-to-hand combat training," namely fencing. It should be noted, however, that Iaido and Kendo are both considered "fencing," with Iaido being notoriously real-world-applicable when needed.
- Badass: Most definitely.
- Badass Boast: When he takes over as acting captain, he gives a speech that causes Bones to mutter "remind me never to piss you off."
Sulu: Attention, John Harrison. This is Captain Hikaru Sulu of the USS Enterprise. A shuttle of highly trained officers is on its way to your location. If you do not surrender to them immediately, I will unleash the entire payload of advanced long-range torpedoes currently locked on to your location. You have two minutes to confirm your compliance. Refusal to do so will result in your obliteration. If you test me...you will fail.
- Badass Normal: He can fight off Romulans despite his lack of powers, with a sword. Keep in mind that Romulans and Vulcans share a similar ancestry and are quite tough, to say the least.
- Badass Pilot: He's extremely capable both in and out of a vehicle.
- Beware the Nice Ones: His Badass Boast to Harrison displays this extremely well. Lampshaded by McCoy.
McCoy: Mr. Sulu, remind me to never piss you off.
- The Big Guy: Not physically, but he's fairly stoic and an excellent fighter.
- Good Is Not Soft: He readily and convincingly threatened Harrison with the experimental torpedoes aboard the Enterprise.
- In the first film, he kicks a Romulan into one of the thermal vents on the drill, incinerating him in an instant.
- Katanas Are Just Better: Sulu fights Romulans with a folding sword that looks a lot like a katana, though it could also be a saber. He describes his combat training as "fencing."
- Let's Get Dangerous: Sulu admits his "advanced combat training" is actually fencing, which earns a seemingly-justified Oh Crap face from Kirk and a laugh from the audience. In the fight on the drill that immediately follows, Sulu defeats his opponent (while Kirk gets his ass kicked and has to get bailed out by Sulu).
- Master Swordsman: Which he displays while fighting Romulan guards in the first film.
- Minored in Asskicking: As a pilot, he generally doesn't need to do the hands-on work, but easily can on the rare occasion when he does.
- Nice Guy: Quite easily one of the most laid-back members of the crew. That said, he can stand up to you if he so needs to.
- Token Minority: The only Asian man among the Enterprise crew.
- You Are in Command Now: Is given command of the Enterprise after Kirk and Spock leave to arrest Harrison. Sulu refers to himself as "Acting Captain" when he addresses the crew, and later simply as "Captain" when he's trying to intimidate Harrison. Despite some initial doubts on McCoy's part, he pulls off the role with aplomb.
Ensign Pavel Chekov
"Ensign Chekov, Pavel Andreievich, sir."
The ship's tactical officer and navigator. Despite being the youngest at only 17 (as of the first film), he's capable enough in his field for even Spock to praise him.
- Heroic BSOD: Not for too long though, see Break the Cutie. Briefly goes into another one in Into Darkness after being signed to engineering (after Scotty quits) because he had to put on a Red Shirt.
- Intelligible Unintelligible: The other characters have no trouble understanding a word Chekov says, despite him having a "Russian" accent thicker than borscht. This is inverted, however, when the computer has no idea what a "nuclear wessel" is. And when the computer can't understand his passcode, because of his mangling of "Vwictor Vwictor". (Incidentally, Anton Yelchin really is Russian-born. The accent is still very, very fake.)
- Innocent Blue Eyes: Displaying his youth and cheerful personality.
- The Intern: Which would explain how he managed to become a commissioned officer at 17 years old.
- Nice Guy: One of the nicest, most personable members of the crew.
- Plucky Comic Relief: Downplayed, but his accent and energetic nature are Played for Laughs at times.
- Quirky Curls: Contrasting the Monkees style haircut of Walter Koenig's Chekov.
- The Smart Guy: A role he shares with both Spock and McCoy.
- Tagalong Kid: He's the youngest of the main crew at 17.
- Teen Genius: As stated above, he's only 17, yet a more than capable crewmember of the Federation's flagship.
- Took a Level in Badass:
- Chekov manages to level up, relative to his counterpart in the original continuity, by saving Kirk and Sulu through some very skilled transporter use.
- And then he's promoted to Chief Engineer when Scotty and Keenser quit as he had been shadowing Scotty. He manages to save Kirk and Scotty from falling to certain death and assists with rebooting the Enterprise.
- Why Do You Keep Changing Jobs?: Went from being a co-pilot to a engineer and back to being a co-pilot in Into Darkness. Justified, as Scotty had left the Enterprise after disagreeing with Kirk over experimental weaponry that could have blown up Enterprise and Kirk had promoted Chekov to Scotty's postion of Chief Engineer.
Played by: Deep Roy
A Roylan engineer who's constantly hovering around Scotty.
- All There in the Manual: In the IDW comics, Keenser's species are revealed to be named the Roylans and he was a friend of George Kirk's.
- All of the Other Reindeer: Keenser's intellectual curiosity, technical proficiency and being unusually tall for his species made him an outcast on his home planet. With his family's blessing, he joined Starfleet after meeting George Kirk and Captain Robau, and repairing the Kelvin's shuttle.
- Funny Background Event: While a serious conversation is going on, Keenser seems to form the habit of sitting down on something he really shouldn't, that's taller than he is. This isn't noticed until Scotty looks over and gives his standard response, "Get down!"
- The Quiet One: He's said all of one word ("Me") in two movies. He was shouting something at Kirk and Spock Prime when they entered the outpost on Delta Vega, but it wasn't very clear.
- Shorter Means Smarter:
- Played straight in relation to humans.
- Inverted when he was at home. Keenser's height is considered tall at his home and he was a lot smarter than his peers.
- The Silent Bob: Able to change Scotty's mind wordlessly.
- Silent Snarker: While he is mostly quiet, Keenser is known to shake his head when Scotty is talking to him.
- Those Two Guys: With Scotty.
- Vitriolic Best Buds: Also with Scotty. The two constantly bicker with one another, and Scotty is frequently telling him to "get down" from really high places, but at the end of the day they're good friends and stick together.
- The Voiceless: It's clear that he can speak, but he must be setting some sort of movie trivia record in that he only actually says one word ("Me!") over the course of two films, despite having nearly as much screen time as some of the more established secondary main cast.
- The tie-in novel based on the original script for the 2009 film reveals that he was originally meant to speak at some length to Scotty, Kirk and Spock Prime. Apparently someone at some point decided it was funnier and more effective if he just looked at them for a really long time.
- In the comics, he's actually quite Eloquent In My Native Tongue, but can only speak in one or two word sentences in Standard.
Dr. Carol Marcus
Dr. Carol Marcus
"You're much cleverer than your reputation suggests, Captain Kirk."
Played by: Alice Eve
A science officer in Starfleet weapons R&D and daughter of Admiral Marcus. She joins the Enterprise
on their mission to hunt down Harrison.
Captain Christopher Pike
"Your father was captain of a Starship for 12 minutes. He saved 800 lives, including your mother's. And yours. I dare you to do better."
first captain, and later Admiral. An old friend of George Kirk, he saw the potential in Jim for greatness and convinced him into joining Starfleet. Ever since, he's been constantly watching over him.
- Badass: Even after enduring torture at Nero's hands, Pike can still save Kirk's life by gunning down two Romulan mooks.
- Benevolent Boss: Pike really wants to see Jim succeed and consistently encourages him to live up to his full potential.
- Character Death: Killed in a surprise attack in the second movie. He doesn't even get any last words.
- Cool Old Guy: If it wasn't for him, Jim Kirk would've never joined Starfleet.
- Dare to Be Badass: He uses this on Jim Kirk when he was trying to convince him to enroll in Starfleet.
Your father was captain of a starship for twelve minutes. He saved 800 lives... including your mother's, and yours. I dare you to do better
- Deadpan Snarker: "Is the parking brake on?"
- Distressed Dude: Through his surrender to save his crew.
- A Father to His Men: His entire crew works really, really hard to save him from the Romulans, especially Kirk and Spock who board Nero's ship to retrieve him. And Pike's definitely got some Parental Substitute vibes going on with Jim throughout the whole movie.
- Killed Off for Real: In Star Trek: Into Darkness, he is killed in Harrison's assault on Starfleet HQ.
- Mentor Occupational Hazard: While he survives the first film, he falls prey to this trope in Into Darkness.
- The Obi-Wan: Much like the Trope Namer, he convinces the hero to fulfill his potential and is killed by the hero's Arch-Enemy (albeit in the second film).
- Parental Substitute: Pike's relationship with Jim after he joins Starfleet could definitely be seen as this, particularly as his stepfather is implied to be abusive. And he's grinning like a proud father when Kirk's given command of the Enterprise at the end.
- It's Personal: His death by Khan's hands drives Kirk to pursue him at all the way to the Klingon homeworld.
- Reasonable Authority Figure: Immediately raises the Enterprise to red alert after being presented Kirk's suspicions of the Romulan attack, setting aside the fact the latter was on the ship illegally in the first place. In the sequel, he is forced to take action against Kirk for breaking protocol, but does his best to get Kirk a position as first officer, eventually putting enough pressure on his superiors to force them to give in.
- Sacrificial Lion: In Star Trek: Into Darkness.
- Sudden Sequel Death Syndrome: After surviving the first film, he's killed by Khan in Into Darkness.
- Team Dad: He acts as a mature, reasonable figure to his crew, especially towards Kirk.
- What the Hell, Hero?: Gives one to Kirk when he violates the Prime Directive to save the native species of a planet from an erupting volcano, when he was meant to be merely observing. That said, after chewing him out for it, he fights tooth and nail to get Kirk as his first officer again. Then he dies and Kirk ends up as Captain of the Enterprise again.
Lieutenant George Kirk
"Tiberius? You kidding me? No, that's the worst. Let's name him after your dad. Let's call him Jim."
The father of James T. Kirk and first officer of the USS Kelvin
. After the Kelvin
came under attack by the Romulan mining vessel Narada
and Captain Robau was ordered onboard for negotiations, Lieutenant Kirk was made acting-captain and placed in charge of the ship's evacuations. When Robau was killed and the Kelvin
was too damaged to stay on autopilot, Kirk stayed behind to prevent the Narada
from destroying the evacuation shuttles. Kirk rammed the Kelvin
into the Narada
, heroically sacrificing
himself to save his wife, newborn son and 800 passengers.
- Disappeared Dad: He died mere moments after Jim's birth.
- Face Death with Dignity: He manages to stay calm in his final moments, using his last words to tell his wife that he loves her.
- Heroic Sacrifice/Dying Moment of Awesome: He dies ramming the Kelvin into the Narada, disabling the enemy ship and giving the evacuating crew a chance to escape.
- Killed Mid-Sentence: "I love you so much. I love y—".
- Sacrificial Lion: He dies in the opening sequence of the first film (although he outlives Captain Robau). In his brief time as Captain of the Kelvin, he manages to singlehandedly hold off the Narada's missile barrages on the evacuation shuttles, and disable the enemy ship.
- You Are in Command Now: Once Captain Robau goes aboard the Narada.
- You Shall Not Pass: When the autopilot was damaged beyond repair, Kirk rammed the Kelvin into the Narada and saved the lives of over 800 evacuating passengers, including his own wife and newborn son.
Captain Richard Robau
Played by: Faran Tahir
The Starfleet officer and the Captain
of the USS Kelvin
. When his ship came under attack by the Romulan mining vessel Narada
and was heavily damaged, Robau was ordered by Nero to board the ship for negotiations. Robau placed Lieutenant George Kirk in charge and told him to evacuate the Kelvin
if he didn't return in 15 minutes
. He was later killed onboard the Narada
by Nero himself.
Played by: Jennifer Morrison
Jim's mother. She gave birth to him aboard a Kelvin
shuttle as it was under Nero's attack.
- Missing Mom: She's never really mentioned after the prologue of the first movie. Kirk's stepfather also mentions that she's offworld when Kirk steals the car.
Admiral Richard Barnett
Starfleet Academy headmaster.
John Harrison/ Khan Noonien Singh
Commander John Harrison / Khan Noonien Singh
"You think you are safe. You are not."
Starfleet's top agent, before a perceived betrayal by his superiors sent him on a Roaring Rampage of Revenge
against the entire Federation command structure.
- The Ace: As Harrison himself claims, he is simply "better" at everything. Justified, as he is genetically designed to be so.
- Actor Allusion: His name is "John", and he picks up a Sherlock style greatcoat for the climax. Also, he refers to being manipulated through his friends, and also jumps off of stuff a lot.
- All There in the Manual: His past as a tyrant controlling a quarter of Earth isn't mentioned; it's only stated that he was a war criminal.
- Alternate History: The Villain Episode tie-in comics tackle the Dewey Defeats Truman issues around the Eugenics Wars head on... by showing Khan nuking Washington D.C. and Moscow... in 1992.
- The Antichrist: He's not supernatural, of course, but the tie-in comics use a fair share of "The Beast of Revelations" imagery when describing his rise to power during the Eugenics Wars.
- Arch-Enemy: For Kirk, much like Nero for Spock in the last film. And well, himself for Kirk in Star Trek II: The Wrath of Khan.
- Badass: Being a bio-engineered super-human, he's a Nigh Invulnerable One-Man Army Evil Brit in a Badass Longcoat.
- Benevolent Boss: Zig-zagged between this and Bad Boss. While he does seem to truly care for his crew, he was also a ruthless tyrant and war criminal 300 years prior.
Harrison: My crew is my family, Kirk. Is there anything you would not do for your family?
- Berserk Button: Threatening his crew or implying that they're dead is a seriously bad idea. Admiral Marcus found that one out the hard way.
- Big Bad: Serves as Into Darkness's main antagonist.
- Big "NO!": When he thinks that his crew has been killed after the torpedoes explode on his ship.
- Bio-Augmentation: Genetically engineered for superhuman strength, endurance and intelligence.
- Byronic Hero: A Villainous example. He fits the bill in a few ways; Brooding, charismatic, sympathetic and physically attractive but also incredibly vengeful, prideful and was once an Evil Overlord back in the day.
- Canon Foreigner: Subverted. He's actually Khan Noonien Singh.
- The Chessmaster: Most of the events of Into Darkness are the result of Harrison's planning and manipulations.
- Chewing the Scenery: While there is some mugging during "annoyed\angry exposition", when he gets furious, Evil Is Hammy gets into full force.
You should have let me SLEEP!
- Commanding Coolness: Harrison's falsified rank in Starfleet was Commander.
- Cool Starship: The USS Vengeance, a jet black Federation dreadnought that Harrison helped design and later steals after killing Admiral Marcus.
- Creepy Monotone/Dissonant Serenity: Making him even more scary. And a complete inversion of Ricardo Montalban's hammy original. Benedict Cumberbatch's performance just drives the whole thing home since you really can't watch him like this without shuddering at least once.
- Dark Is Evil: Dresses exclusively in black clothing. Benedict Cumberbatch also dyed his hair black for this film again. Also, the Vengeance, a pitch-black monster of a warship, was his design, and he takes command of it near the climax of the film.
- Deadpan Snarker: After Kirk's utterly ineffective beatdown on Kronos, Harrison contemptuously repeats Uhura's invocation of Kirk's rank.
- Death Seeker: When he thinks his crew is dead, Khan has shades of this when he attempts to ram The Vengeance into Starfleet Headquarters.
Harrison: SET DESTINATION: STARFLEET HEADQUARTERS!
Vengeance's computer system: Engines compromised. Cannot guarantee destination. Confirm order.
- Do Not Taunt Cthulhu: As he notes, Starfleet really should have kept him asleep.
- The Dragon: Marcus forced him to help design the USS Vengeance for Starfleet.
- Dragon with an Agenda: Khan was formulating plots to smuggle his crew to safety at the same time.
- Dragon Ascendant: Becomes the main threat after killing Marcus and commandeering the Vengeance.
- The Dreaded: Spock Prime's encounters with Harrison/Khan's prime universe counterpart are enough to convince him to give Spock information about him, despite his previous pledge to let Spock walk his own path.
- Driven to Villainy: Subverted. While his present motivations are to get back at Starfleet for Admiral Marcus for holding his family hostage, Khan was a war criminal before being frozen, and was specifically defrosted for both his intellect and his willingness to use it aggressively.
- Eerie Pale-Skinned Brunette: He has dark hair, retains his actor's pale complexion and serves as a contrast to Kirk and Admiral Marcus.
- Even Evil Has Loved Ones: Wants to save his former crew who were on board the SS Botany Bay.
Harrison: Is there anything you would not do for your family?
- Evil Brit: Retains the accent of his actor, the British Benedict Cumberbatch.
- Evil Cannot Comprehend Good: His terrorist attacks are motivated by his suspicions that Starfleet has already killed his crew. Later, after the torpedo incident, he again assumes that his enemies have killed off his crew and decides to make the Vengeance's name very literal. One gets the impression that Khan just can't wrap his head around other people not being as murderous and willing to kill for convenience as him.
- Evil Counterpart: While he's Kirk's traditional Arch-Enemy, he comes off as an evil Spock in Into Darkness. He's introduced in a subordinate command position despite being smarter and stronger than his nominal superior, has a unique biology that makes him both human and more than human, is uniformly polite even while moving to kill you and is striving to resurrect his "race." At the end of the movie, the differences between the two start disappearing even more, with a pissed-off Spock going on a Roaring Rampage of Revenge on the guy who codified the trope in Trek, and the two even exchanging signature attack moves in a fist fight where they're both angry, snarling savages.
- Evil Is Petty: See Fantastic Racism.
- Evil Is Not a Toy: Starfleet really shouldn't have tried to manipulate or threaten him.
- Evil Sounds Deep: Has a deep, bass voice.
- Evil Overlord: Ruled over a quarter of Earth centuries ago.
- Emperor Scientist: In the tie-in comics it's indicated that this was his ruling style after he accomplished his initial conquests.
- Fantastic Racism: Finds being at the beck and call of the genetically "inferior" humiliating.
- Face-Heel Turn: Went from a decorated member of Starfleet to a terrorist trying to destroy it. Only not; the John Harrison identity was created for him when he was thawed, and the closest he came to working for Starfleet was his unwilling stint making weapons for Admiral Marcus.
- Fake Nationality: He's supposed to be North Indian, but is played by a Caucasian Brit.
- Fallen Hero: Subverted. He was a bad guy long before his falsified past.
- A Father to His Men: He genuinely cares about his crew and will do anything to protect them.
Harrison: My crew is my family, Kirk. Is there anything you would not do for your family?
- Faux Affably Evil: Though Harrison genuinely cares for his crew, the politeness he demonstrates towards Kirk and others is relatively fake.
- Genetic Engineering is the New Nuke: Harrison is a One-Man Army created through genetic manipulation. It turns out to be the first hint of his true identity.
- Genius Bruiser: He's incredibly intelligent (within a year, he learned enough about 23rd century technology to design advanced weaponry, as well as the nigh-unstoppable USS Vengeance) and extremely strong (enough so to crush a man's skull with his bare hands).
- Hannibal Lecture: Delivers several speeches while captured over the heroes' shortcomings.
- Healing Factor: Heavily implied but not seen. His blood at least has healing properties and is capable of healing terminally ill people and even reviving the recently deceased.
- The Heavy: Harrison's actions are what set off and move along the plot of Into Darkness.
- Heel-Face Brainwashing: The tie-in comics show that after they found the Botany Bay, Section 31 gave Khan extensive plastic surgery, a memory wipe, and a fake life history in an attempt to turn him into John Harrison, Hero of the Federation. After he finds out what was done to him, he's understandably pissed.
- Hero Killer: This guy has killed a whole bunch of Starfleet officers, including Pike.
- Human Popsicle: Was cryogenically frozen for about 250 years. He ends the film this way, too.
- Icy Blue Eyes: Which serves to highlight his cold, calculating personality.
- Implacable Man: Over the course of the film, Harrison withstands a (completely ineffective) beating from Kirk, stunning shots from a phaser, an explosion that cripples the Vengeance and the Vengeance crashing into San Francisco, all of which barely slows him down. Taken Up to Eleven during his fight with Spock, where he forces his way through a Vulcan nerve pinch and takes roughly a dozen stun shots from Uhura's phaser without going down. Ultimately, it takes Spock beating him nearly to death to subdue Khan.
- In a Single Bound: The first time we see him, he jumps an enormous distance into battle and lands perfectly.
- In Spite of a Nail: No matter the universe, Khan and Kirk will always end up at each other's throats.
- I Shall Taunt You: He loves doing this to his opponents.
- Karmic Death: Marcus was planning one of these for Harrison when you take into account that he was to be killed by the torpedoes he designed, which also contained his crew. Luckily, Kirk didn't go through with that plan and opted to arrest him. Even better, Harrison surrenders himself the moment he finds out about the number of the torpedoes.
- Kick the Dog: Right before he kills Admiral Marcus, he stomps on Carol's leg.
- Kick the Son of a Bitch: Murders Carol's father, the equally evil Admiral Marcus.
- Knight of Cerebus: If you thought Nero was nasty, he pales compared to this guy.
- Kubrick Stare: Harrison occasionally tilts his head down and to the right and then angrily stares up to look more threatening.
- Leitmotif: Besides the main theme, Khan's theme is the most noticeable leitmotif in the movie. It's oddly heroic, which makes sense when you look at the movie's symbolism and realize he's not so much meant to be Osama Bin Laden as he is meant to be Leonidas.
- Lightning Bruiser: The thing that stands out most about his fighting style is just how damn fast he is.
- Love Makes You Evil: Played with. He was certainly evil before, but his actions in Into Darkness are driven almost entirely by his love for his crew.
- Made of Iron: Phaser blasts and pummels are like raindrops to him.
- Manipulative Bastard: He cures Thomas Harewood's comatose daughter to manipulate him into suicide-bombing a Starfleet records office. This in turn causes most of the Starfleet officers to gather in one place, where he promptly tries killing most of them.
- Manly Tears: When he talks about his crew during his capture on-board the Enterprise, tears are seen streaming down his face while he looks away from Kirk and Spock the entire time.
- Meaningful Re Name: The Villain Episode tie-in comics reveal that his birth name was Noonien Singh; he named himself Khan after completing his conquest of the Middle East and Central Asia.
- Moral Myopia: Genuinely cares for his former crew and is distraught and furious when he thinks they've been harmed, but he thinks little of trying to kill the whole crew of the Enterprise, even after they risked their lives to bring him in alive against orders, and his other actions make it clear that he barely considers the rest of the genetically inferior population to even be people. In fact, Spock mentions that Khan was accused of practicing eugenics in Earth's past.
- More Dakka: His attack on the meeting at Starfleet Headquarters basically consists of him shooting the crap out of his target. He doesn't exactly skimp on bullets when it comes to fighting the Klingons, either.
- Nigh Invulnerable:
- Takes a huge pounding over the course of the movie, and only ever shows a few scratches.
- Faked being stunned by a phaser shot at point blank range.
- No-Holds-Barred Beatdown: He delivers a pretty vicious one to Spock during the finale of Into Darkness. Once Uhura arrives and Spock manages to recover, Khan finds himself on the receiving end.
- No Sell: Takes a No-Holds-Barred Beatdown from Kirk, and only registers some mild annoyance. He also manages to shrug off the Vulcan nerve pinch, albeit with some pain, but considering most beings crumple after being subjected to it...
- Not So Different: As he points out to Kirk, both of them would do anything to protect their respective crews.
- Older than They Look/ Really 700 Years Old: The guy's been in cryo for 300 years.
- One-Man Army: Takes out an entire squad of Klingon commandos and several of their gunships by himself, wielding an assault rifle and a beam cannon.
- OOC Is Serious Business: Inverted, the only scene in which he is not menacing is pure comedy, with him giving Kirk a shocked look at Kirk's casual reply to their imminent space jump.
- Papa Wolf: Don't threaten his crew, or make him think they're dead. He's liable to break your leg or crush your skull.
- The Paragon Always Rebels: Harrison was Starfleet's best agent before he rebelled. Subverted, however. While he could be considered a "paragon" in the sense of his physical and mental abilities, Khan was never truly a Starfleet agent (or if he was, it wasn't by choice); that position, like the entire identity of "John Harrison" was nothing but a lie fabricated by Section 31.
- Pet the Dog: Depending on how you look at it, using his blood to cure Lucille Harewood of her illness could count at this. Granted, Harrison was most likely manipulating her father's desperation to get him to agree to carry out a terrorist attack for him, but even so, he could have found someone easier to coerce.
- Also, his saving Uhura from the Klingons by attacking before they kill her. She was distracting them from him while alive, but her death itself would have been just as good. And sure, it was probably in his favor to keep all of the Starfleet officers alive, since a MORE pissed-off Kirk might have been less receptive to what he had to say, but it's not like Harrison needed a communications officer alive to carry out his plans.
- Pride: His defining character trait is his certainty in his own superiority. The hell of it? He's not even wrong. This is a man so ridiculously good at literally everything that he nearly single-handedly designed an entire, militarized, sub-Starfleet and then nearly destroyed the entire Starfleet/Federation edifice on his own, with no help from anyone else.
- Race Lift: Went from being played by the brown-skinned, Mexican Ricardo Montalban to the white-skinned, British Benedict Cumberbatch. And Khan is meant to be Indian, which neither men are.
- The tie-in comics detailing his youth and origins reveal that he is really Indian. It's shown that Admiral Marcus gave him extensive plastic surgery along with a memory wipe in an attempt to recruit him as a Section 31 super-operative. This scheme goes horribly wrong pretty much the same way it did on Stargate Atlantis.
- The Reveal: He's Khan Noonien Singh, of Space Seed and Star Trek II: The Wrath of Khan.
- The Rival: While he shares several traits with Spock, he and Kirk's relationship has a somewhat competitive edge to it. What did you expect? It's Kirk vs. Khan the remake. They also have a pretty clear understanding of each other, and both are Genre Savvy enough to prepare for their inevitable betrayal during an Enemy Mine. And without his revenge hard on from Star Trek II: The Wrath of Khan, Khan proves the victor, because he is "better."
- Roaring Rampage of Revenge: Is out to take revenge on the entire Federation for what he believed was the murder of his beloved crew.
- Rogue Agent: Harrison was supposedly Starfleet's best agent before a perceived betrayal by his superiors sent him on a Roaring Rampage of Revenge.
- Sealed Evil in a Can: A former Evil Overlord accused of war crimes, cryogenically frozen for centuries in a derelict ship... until Starfleet Intelligence found him. He ends the film this way, too.
- Shower Scene Of Evil: Averted in the film itself, as a shower scene was shot, but cut in the editing process. Sherlock fans immediately made gifs of the cut footage while bemoaning the fact it wasn't included in the movie.
- Shrouded in Myth: His reputation as Starfleet's top agent precedes him. In his past life, he was also an infamous superhuman tyrant.
- Smug Super: Harrison is well aware of his superhuman abilities.
I am better. Kirk:
At what? Harrison: Everything.
- The Social Darwinist: Implied. Spock says that he intends to destroy those he deems inferior. Khan doesn't confirm it, but he doesn't deny, either.
- The Spock: To Admiral Marcus's Kirk. Cold, calculating and brilliant.
- The Spook: He worked for Section 31 before the film started.
- The Stoic: He's usually very calm and calculating.
- Not So Stoic: At three points of Into Darkness: he sheds a tear as he reveals his story to Kirk and Spock, dissolves into sheer rage while beating Kirk and killing Admiral Marcus, and loses it completely during his Villainous Breakdown.
- Superhuman Transfusion: Being injected with Harrison's bio-augmented blood temporarily grants others his Healing Factor.
- Suspiciously Similar Substitute: Shares a number of character traits with Khan Noonien Singh from Space Seed and Star Trek II: The Wrath of Khan. That's because he is Khan.
- Tragic Villain: To an extent. See Woobie, Destroyer of Worlds.
- Transhuman: Harrison has gained superhuman abilities thanks to a little genetic engineering, including a decent Healing Factor, Super Intelligence, Super Strength and Super Toughness.
- Übermensch/Well-Intentioned Extremist: Believes he's ultimately doing what's best for humanity, regardless of what they think.
- The Unfettered: Khan would do anything for his crew, and after believing them dead, would do anything to avenge them.
- Villain Episode: Like Nero, he stars in a comic book mini-series exploring his background. The Race Lift issue is brought up on the very first page, with Kirk pointing out at his trial that "Harrison" looks nothing like the very Indian Khan.
- Villainous Breakdown: After believing that his crew had been killed, Khan seems to decide "screw it all" and sets the fatally damaged Vengeance on a collision course with San Francisco.
- The breakdown continues during his fight with Spock. Any emotional control he'd had before is gone, and he brutally pummels Spock in sheer, undiluted rage.
- Walking Spoiler: Not to the degree that Admiral Marcus is, but he counts as one by virtue of his name being a pseudonym for Khan Noonien Singh. It's gotten to the point that The Reveal is spoiled if you enter "Benedict Cumberbatch" into Google. You have been warned.
- Hell, most of the DVD's, Blu-Rays and even a few digital services outright state who he is.
- Wham Line: "My name is Khan."
- What Could Have Been: The filmmakers originally wanted Benicio del Toro for the role. That might have avoided the Unfortunate Implications of him being Khan.
- Wicked Cultured: Harrison is pretty well spoken for a madman and even paraphrases Moby-Dick (a book that Khan loved in the Prime timeline) at one point when he beams Kirk, Carol and Scotty off of the Vengeance and back on to the Enterprise.
Harrison: No ship should go down without her captain.
- Woobie, Destroyer of Worlds: He may be a bit of an asshole, as well as a ruthless killing machine, not to mention an Evil Overlord at one point, but he's been frozen for 250 years, then turned into a killing machine by the Federation, then tried saving his crew only for Admiral Marcus to take them away from him once again. It's a bit hard not to feel sorry for him.
- Would Hit a Girl: Breaks one of Carol Marcus' legs.
- Your Head A Splode: He can do this with his bare hands. Just ask Admiral Marcus.
Adm. Alexander Marcus
Admiral Alexander Marcus
"In the names of those we lost, you will run this bastard down."
Head of Starfleet and father of Carol Marcus. He personally organizes and preps the Enterprise
on a Black-Ops mission to hunt down John Harrison and bring him to justice.
- Adaptation Expansion/Adaptational Villainy: The only thing we know from the original series is that he's the father of Carol. Here, as you can tell by the spoiler tags, he's definitely much more important to the plot.
- Authority Equals Asskicking/Badass In Charge: Of Starfleet, natch. Also of Section 31 as well.
- Ambition Is Evil: By improving the defenses of Starfleet, Marcus has turned into one corrupt bastard.
- Asshole Victim: The backstabbing jerk gets killed by Harrison/Khan.
- Badass Baritone/Evil Sounds Deep: Comes with being played by Peter Weller.
- Badass Grandpa: And not a positive example.
- Big Good: He's the head of Starfleet, so it's a given.
- Big Bad Ensemble: He's actually one of these and shares the ensemble with Khan.
- Non-Action Big Bad: The only thing we get to see him do in action is get the Vengeance into full speed and attack the Enterprise. Also, he tries to restrain Carol after she slaps him in response to his treachery.
- Big Bad Wannabe: Marcus is most certainly dangerous and has powerful connections. But the moment Khan gets his hands on him, Marcus comes off nothing more than that a little blip in comparison to the pissed-off super-soldier.
- Benevolent Boss: Willing to hear the recently-disgraced Kirk out during a staff meeting when he voices concerns that they are critically misreading the situation, averting the expected Not Now, Kiddo, and later gives Kirk valuable intel, new weapons and permission to hunt down Harrison after Captain Pike is killed. Though he is later revealed to be not so benevolent towards Kirk and the Enterprise.
- Bad Boss: He's trying to provoke a war with the Klingons by sending the Enterprise crew off to die, then tries to destroy the ship himself when Kirk finds out. His treatment of Khan is no better; threatening his beloved crew in order to force him to continue designing weapons for Section 31, then trying to have him killed after Khan goes rogue.
- Bitch in Sheep's Clothing: He initially comes off as a reasonable commander. In reality, he's anything but.
- Blond Guys Are Evil: Forming a sharp contrast with his daughter (Hair of Gold, Heart of Gold) and Khan (who in this incarnation, is an Eerie Pale-Skinned Brunette).
- The Chessmaster: Lacks Khan's hyper intelligence, but still has the upper hand on him right up until Khan manages to get on the same ship as him with backup. He loses not because Khan's smarter than he is or because Kirk's a better warrior than he is, but because both men manage to work together just long enough to defeat him by the skin of their teeth.
- Chewing the Scenery: During his Villainous Breakdown.
- Continuity Nod / Casting Gag: Weller has previously played a racist human extremist looking plunge Starfleet into a war with its neighbors on the penultimate episode of Star Trek: Enterprise. He was still willing to fire on Starfleet ships then too.
- Cool Old Guy: Another cool Starfleet Admiral similar to Christopher Pike. Except not.
- Cruel and Unusual Death: Khan crushes his skull in with his bare hands. Slowly.
- Da Chief: Gives an exasperated speech to Kirk that "Starfleet isn't about vendetta."
- Dark Is Evil He commands the pitch-black Vengeance. In addition, the ship features dim lighting and dark uniforms for the crew.
- Deadpan Snarker: "Well, shit! You talked to him."
- Disc One Final Boss: An unusual example in which he was The Man Behind the Man for Khan.
- Drill Sergeant Nasty: Not in the sense of bellowing in your face, but he's not nice and even his apparent attempts to encourage Kirk come off as "Say your piece or stop wasting my time." Of course, it makes sense after The Reveal that Kirk was nothing more than a disposable pawn in his agenda.
- Evil Costume Switch: Compare the clothes he wears in the picture to the clothes he wears when we first meet him. Subverted, however, in which Marcus was pretty much Evil All Along.
- Even Evil Has Loved Ones: Actually does love his daughter Carol, even if he's a backstabbing warmonger. He also shows some regret when Pike dies.
- Evil All Along: As if all the other tropes shouldn't indicate otherwise.
- Evil Counterpart: A supportive Cool Old Guy like Admiral Pike, and an emotional leader who is willing to bend rules to get the job done, like Captain Kirk.
- Evil Is Hammy: Compare his behavior when we first see him to when he reveals his true colors and his subsequent Villainous Breakdown.
- Evil Is Not a Toy: Gets killed by the same superhuman war criminal he tried to use as an agent and then backstabbed.
- Faux Affably Evil: He tends to call Kirk 'son' much like Pike did. He lacks the sincerity or charm.
Marcus: That's a hell of an apology, son. But if it's any comfort, I was never gonna spare your crew. Fire.
- Foreshadowing: There was never any love between the Klingons and Starfleet, but it was when the Klingons antagonized Section 31 that got Marcus to consider it a war already. Of course he would. He's a member of Section 31.
- General Ripper: His ship, the Vengeance, is distinctly designed with a more militaristic feel than the Enterprise. He's also willing to destroy the Enterprise in order to provoke Starfleet into war with the Klingons.
- He Who Fights Monsters: In trying to protect Starfleet from what he views as its greatest enemies, he's inadvertently become one of them.
- Hoist by His Own Petard: As Khan says to him before crushing his skull completely: "YOU SHOULD HAVE LET ME SLEEP." We're not sure if in his last moments, Marcus realized his mistake.
- I Did What I Had to Do: Though there's a distinct sense that he's lying through his teeth about it.
- Insane Admiral: He seems reasonable at first, but he's actually seeking to start a war with the Klingons, even to the point of destroying the Enterprise and killing her crew to pull it off.
- It's All About Me: He believes that he's the only one who can lead Starfleet in the war he's planning to start. See the quote in Villainous Breakdown for more details.
- It's All My Fault: When Harrison attacks Starfleet, he admits that he feels that everyone who was slaughtered was his fault, especially Pike.He goes even further to say that it was a "tactical risk" when he woke Khan up. However, when it comes to sending Kirk to the Neutral Zone and Klingon territory...
- Never My Fault: He placed the blame on Kirk for starting a war, but he conveniently leaves out how he was the one who orchestrated the entire thing in the first place.
- Karmic Death: Gets killed by Harrison, the agent he tried to sacrifice to start a war with the Klingons.
- Kick the Dog: Aside from his attempted murder of everybody on the Enterprise, there's the fact that he would have bombed Harrison to death with torpedoes that contained his own crew. Even for a man as amoral as Harrison, that's just horrifying.
- The Dog Bites Back: Harrison kills him later, after teaming up with the Enterprise (Kirk and Scotty in particular) to overcome him.
- Killed Off for Real: He gets his head smushed by Harrison/Khan.
- The Kirk: To Khan/Harrison's Spock. He is emotional, adventurous and willing to bend rules to get the job done.
- Knight Templar: Believes he's protecting Earth by starting a war with the Klingons, even though millions will die.
- Light Is Not Good: Early in the film, he wore his mostly white admiral's uniform while manipulating Kirk.
- Living Legend: Pike thinks so.
Marcus: Pike always said you were one of our best and brightest. You should have heard him defend you. He's the one who talked you into joining Starfleet, wasn't he?
Kirk: Yes, sir.
Marcus: Did he ever tell you who talked him into joining?
- Broken Pedestal: To Pike. Marcus was the reason why he joined Starfleet, but it's safe to assume that he would have been ashamed of Marcus' doings.
- The Man Behind the Man: Played With. Khan is still the main villain long after he's left the picture, but Marcus is responsible for bringing Khan into the picture in the first place and is a part of Section 31.
- Manipulative Bastard: It's how he gets Kirk to go along with his plan, though ultimately it backfires on him when key details in his plan are leaked.
- Milking the Giant Cow: He starts making some pretty forceful hand gestures during his Villainous Breakdown.
- Motive Rant: Subverted. See Never My Fault and Villainous Breakdown.
- Nerves of Steel: When Kirk, Khan and Scotty storm the deck of the Vengeance, Marcus surprisingly keeps his cool when all of his crew are slaughtered.
- No Indoor Voice: Not once does he NOT lower his voice to a more calmer tone, as opposed to Pike or Spock.
- Not Afraid to Die: Subverted. He's pretty confident when Kirk has a phaser to his face but when Khan gets back up, Marcus makes a run for it. Too bad it doesn't do any good for him.
- Oh Crap: Twice.
- First time when Kirk tells him that Khan told him everything. The quote in Deadpan Snarker says it all.
- And the second when Khan finally gets his hands on him and starts crushing his skull, Marcus has a very pained look on his face. And then we hear a chunky splodey noise.
- Papa Wolf: He whisks Carol right off the Enterprise when he finds out she's been on there. Of course, he seemed pretty damn willing to leave her to Khan in order to save his own skin.
- Pet the Dog: See Papa Wolf.
- Reasonable Authority Figure: Gives Kirk the go-ahead to hunt down Harrison. Subverted. He only helped Kirk so he could use the Enterprise to start a war with the Klingons.
- Screw the Rules, I Make Them!: Marcus in a nutshell. He's more than willing to push aside the rules and values of Starfleet aside to get into his nasty conflict with the Klingons.
- State Sec: With Khan's genius, Marcus has Section 31 develop high-tech weapons such as the Vengeance. When he commands the ship, he and his personnel are even wearing their own uniforms.
- Smug Snake: In his final scene, he goes on a rant on how Kirk started a war, "forcing" Marcus to step up to lead Earth in a time of impending war. The arrogance and Blatant Lies are enormous. Not only that, but he didn't take into account that Kirk has a habit of disobeying the rules, meaning he found out the details of his plan.
- The Spook: Hello again, Section 31.
- Tempting Fate: "You better kill me." Kirk won't. But Khan certainly will.
- The Unfettered: Work with a war criminal to get him to make weapons for you, torture him, mainpulate the crew of the Enterprise, try to get them killed to start a war with the Klingons - this guy just as relentless as Khan in wanting to get what he wants.
- Utopia Justifies the Means: He's a part of Section 31, so it's a given. He thinks fighting the Klingons and kickstarting a war will result in a safer galaxy for Starfleet and other races. However, all of his ranting and raving all ends up coming off as hollow when you take into consideration he worked with a war criminal and attempted to kill off the crew of the Enterprise.
- Villain with Good Publicity: He's the head of Starfleet. Who'd ever suspect him of warmongering?
- Villainous Breakdown: Gets a pretty good one going mixed with a Motive Rant, though it all ends up coming off as pretty hollow.
Marcus: You better stop and think about what you're doing, Kirk. You better think about what you did on Qo'noS. You made an incursion onto an enemy planet, you killed a Klingon patrol... Even if you got away without a trace, war is COMING! AND WHO'S GONNA LEAD US?! YOU?! If I'm not in charge, our entire way of life is DECIMATED! So, you want me off this ship? You better KILL ME.
- Visionary Villain: As pointed out by Khan, he wanted to have a much more militarized Starfleet.
- Walking Spoiler: Knowing too much about his character gives away The Reveal that he's a major figure in the villainous Section 31, trying to sacrifice Khan and the Enterprise to both start a war with the Klingons and cover up his own involvement.
- Your Head Asplode: Well, crushed, but it's the same principle and it sure as hell didn't sound pretty.
Played by: Noel Clarke
A Starfleet worker and family man who makes a Deal with the Devil
with John Harrison to save his ill daughter.
- Anti-Villain: At the end of the day, he only wanted to save his little girl, and he looked genuinely remorseful before he blew up the Section 31 workhouse he lived in.
- Bald of Awesome: Though there's still some hair on his head.
- Deal with the Devil: He makes one with Harrison at the start of the film; in return for Harrison giving some of his blood to regenerate his ill daughter, Harewood will suicide bomb a building from Section 31.
- Killed Off for Real: Being in the middle of a bomb blast you caused will do that.
- Punch Clock Villain: If all the above tropes didn't give that away, nothing will.
- Single Tear: Shown shedding one right before the bomb blast.
- The Spook: He's shown as working in Section 31, or at least having a clearance level high enough to go in their buildings.
- What Happened to the Mouse?: It's never revealed what happened to Harewood's wife and daughter after the bomb blast.
"Logic offers a serenity humans seldom experience. The control of feelings... so that they do not control you."
Played by: Ben Cross
A Vulcan Ambassador and Spock's father. Following Vulcan's destruction, he was one of the few survivors who made it to the Enterprise
, offering his support to Spock in times of need. Following the events of the film, he together with Spock Prime establish New Vulcan in an attempt to preserve the Vulcan race and culture.
- Cool Old Guy: After barely escaping from the destruction of his homeworld, he manages to pull his son out of a Heroic BSOD.
- Good Parents: From what little screen time we get of him, he appears to be a considerably better father than Sarek Prime.
- Interspecies Romance: With Amanda.
- The Stoic: As a Vulcan, this is the default.
- Not So Stoic: When he tells Spock he didn't marry Spock's mother because it was logical, he shows a sign of deep sadness at her passing and says "I married her because I loved her". In fact, he outright encourages Spock not to suppress his emotions.
- "Well Done, Son" Guy: This is how Spock behaves towards him.
Spock's human mother. Despite her marriage with Sarek being largely political to establish close ties betweeen Vulcans and humans, in truth the two truly loved each other and wanted to pass on that same compassion to Spock, if possible.
"Live long and prosper."
Spock from the original, "Prime" timeline. Attempting to save the Galaxy from a supernova using a red-matter-induced blackhole, he was whisked away into over a hundred years into the past together with Nero, creating an alternate timelime with vastly different destinies as a result. He wanted to avoid having his presence known at first, but upon realizing that Vulcans were an endangered species in the new universe, resolved to work together with Sarek to help rebuild their race. He refuses to allow his own personal experiences to influence this timeline - that said, he does make the one rare exception.
- Badass: As always.
- Ambadassador: Still referred to as "Ambassador Spock" by the ship he designed.
- Badass Baritone: His deep, gruff voice adds on to his badassery.
- Badass Grandpa: At 155, he's lost none of his courage and intelligence.
- Dare to Be Badass: He pushes Kirk into taking command of the Enterprise so that he can stop Nero's rampage.
- Big Damn Heroes: Saving Kirk from an enormous monster that was seconds away from devouring him.
- Cool Old Guy: He flew a starship into a supernova, and managed to ensure that the young Kirk and Spock would become friends.
- Fantastic Racism: In the "Countdown" tie-in comic, he is shown to suffer some of this from more conservative Vulcans both for being a Half-Human Hybrid and for his embrace of emotion and support of Vulcan-Romulan reunification, or at least improved Vulcan-Romulan relations.
- Forced to Watch: Nero's planned revenge is for Spock to be helpless to prevent the destruction of Vulcan, just as Nero was helpless to save Romulus. Unfortunately, it happens.
- Guttural Growler: His voice has grown much rougher due to age.
- Insistent Terminology: In the "Countdown" comic, whenever he is referred to as the Vulcan Ambassador to Romulus, he is quick to make the correction: He is the Federation Ambassador to Romulus. There is also a Vulcan Ambassador, who generally declines to involve himself much with Romulan society.
- Jedi Truth: He implies to Kirk that "universe ending paradoxes would ensue" if the younger Spock became aware of his existence, motivating Kirk to form the lasting friendship that they shared in the prime timeline.
Spock: You lied.
Spock Prime: I implied.
- My Greatest Failure: It's subtle, but Spock clearly considers the destruction of Romulus in the prime timeline to be this. He also blames himself for Nero destroying Vulcan in the new timeline, as vengeance for what he perceived as Spock's "betrayal".
Spock Prime: Billions of lives lost, because of me, Jim. Because I failed.
- My Future Self and Me: When interacting with his younger counterpart.
- Nice Guy: All those years of embracing emotion have really done him well.
- The Obi-Wan: He acts as a wise old mentor to both Kirk and the younger Spock.
- Older and Wiser: Spock is 155 years old by the time he arrives in the altered timeline, and shares his wisdom with Kirk and the young Spock.
- Reasonable Authority Figure: Moreso than Pike in a couple aspects. See Screw the Rules, I'm Doing What's Right.
- Screw the Rules, I'm Doing What's Right: When he is contacted in Into Darkness, he says that he does not wish to share too much information in order to preserve the timeline, but when he hears that Khan is involved in a war with the Enterprise, he promptly gives Spock the advice they need to win.
- Subverted Catchphrase: Invoked when saying farewell to his younger counterpart, complete with lampshade hanging.
: Since my customary farewell would appear oddly self-serving
, I shall simply say... "Good Luck".
- The Stoic: Oddly enough, to a much lesser degree than most other Vulcans, as he admits to being quite saddened by the destruction of his homeworld, not that anybody could blame him for that. He also tells younger Spock to loosen up a little. He's also visibly sad in Into Darkness, when this timeline's Spock asked him what he was supposed to do with Khan, as he's remembering the fact he had to die.
Crew of the Narada
"We wait for the one who allowed our home to be destroyed, as we've been doing for 25 years."
"James T. Kirk was considered to be a great man. He went on to captain the U.S.S. Enterprise... but that was another life. A life I will deprive you of just like I did your father!"
An insane, extremely pissed-off Romulan from the future who seeks to destroy the Federation to settle a vendetta he has against Spock, blaming his planet's destruction on him.
- Ax-Crazy: His mental stability is one to question at, considering how trigger-happy the dude gets when he's annoyed.
- Badass Longcoat: As with most of the Romulans in the first one.
- Bald of Evil: Nero and the rest of his crew members are all bald save for the female member.
- Berserk Button: He is this when The Federation gets involved with his plans. Somewhat justified because he found out that Romulus blew up during a super nova that Spock didn't get to in time to deploy the Red Matter. And The Federation relied on Spock to deliver the Red Matter to stop said supernova in a specially-commissioned ship built for speed. It wasn't fast enough. Before the moments where he does gets angry and speak himself, he is silent and lets The Dragon speak for him.
- Big Bad: For the first movie.
- Chewing the Scenery: See Say My Name and Villainous Breakdown.
- Crusading Widower: The loss of his pregnant wife was one of the driving forces behind Nero's descent into madness and villainy. He specifically mentions "the wife who was expecting my child" while interrogating Pike.
- Despair Event Horizon: Those tattoos that Nero and his crew have? Usually, when Romulans are grieving they get tattoos that fade to symbolize that their grief will fade too, but now that their home was destroyed, those tattoos are staying on permanently.
- Diabolus Ex Nihilo: In-Universe, as he came out of a black hole seemingly out of nowhere to ravage the elder Kirk's ship.
- Disproportionate Retribution: He decides to wait 25 years for Spock to come through the same black hole that pulled him into the past, makes Spock watch Vulcan get destroyed, and then moves on to systematically destroy the other planets of the Federation. All of this is because Spock turned up mere minutes too late to save Romulus from a super nova.
- Face Death with Dignity: Before dying, Nero simply closes his eyes and awaits the inevitable.
- Fate Worse than Death: Creates one for Spock (both of them) by forcing him to watch his entire planet blow up, just as he had seen his own planet get destroyed by Spock Prime being just a little too late.
- Faux Affably Evil: "Hi, Christopher, I'm Nero."
- First Name Basis: How he treats his opponents.
- From Nobody to Nightmare: He was originally a miner.
- Generic Doomsday Villain: His backstory is that, in the late 24th century, his home planet (with his pregnant wife on it) was destroyed in a supernova, which, for some reason means that he wants to destroy every planet in The Federation. To make matters worse, no one ever points out the fact that he's gone back in time a hundred and fifty years before the supernova took place and therefore has ample opportunity to, oh, I don't know... WARN HIS PEOPLE THAT THEIR PLANET IS GOING TO BE DESTROYED.
This is a bad case of All In The Manual, as reading the prequel comic reveals that Nero witnessed the beginning of the supernova, but the Romulan senate refused to listen to him even with concrete evidence. So once he goes back in time, he figures that if that senate wouldn't listen to him, the one he would now face sure as hell wouldn't. In the comic he also works closely with Spock on the Federation science project to prevent the disaster, hearing promises that everything will end up all right... only for it to go horribly wrong. That in turn makes Nero's desire to destroy Vulcan and the Federation more understandable. Spending a decade inside a Klingon Prison after going back into the past didn't help his sanity either.
- Genre Savvy: Nero doesn't monologue at all and right after introducing himself to an opponent, he immediately goes in for the kill. The fact that he has access to the Enterprise's battle record from his timeline might be a little helpful too.
- Guttural Growler: Some of his lines are delivered like this, such as the top quote.
- Hero Killer: The page quote should say it all. If that doesn't work, then let's thrown in the fact that he blew up Vulcan.
- Hypocrite: See Insane Troll Logic.
- Insane Troll Logic: "I prevented genocide!" ... by committing genocide. Doubles as Moral Myopia and Revenge Before Reason.
- It's Personal: Losing your home-world kinda does that to one's psyche.
- Kneel Before Zod: It's brief, but at one point in Spock Prime's mind meld, he makes Spock Prime kneel before him after he takes the Jellyfish and the Red Matter from him.
- Knight of Cerebus: His arrival prompts the Federation to become significantly more heavily armed, the full ramifications of which are hinted at in the first film and heavily featured in the second.
- Meaningful Name: Getting thrown back in time gave Nero a chance to warn his people about the future disaster that is the cause of all his grief, but he didn't do that. Instead, he's fiddling while Romulus burns (in the future).
- Mood-Swinger: He can go from calm and polite to angry and raging with anger in a matter of seconds; see the third example under Villainous Breakdown for more.
- Omnicidal Maniac: He'd like to wipe out the entire Federation.
- Psychopathic Manchild: Much of his mood swings come across as this especially...
Nero: I WANT SPOCK DEAD NOW!!!!!!
- Revenge Before Reason: See Insane Troll Logic. Then there's also the climax of the first film, when he sees Spock flying the Jellyfish and trying to destroy it, even though it will detonate the Red Matter.
Nero: That ship. Take it out!
Romulan: Sir, if you ignite the Red Matter...
Nero: I want Spock dead NOW!!
- Roaring Rampage of Revenge: One which claims billions of lives.
- Revenge by Proxy: "I did not forget the pain. It's a pain that every surviving Vulcan now shares."
- Say My Name: "SPOOOOOOOOOOOOOOOOCK!!!"
- Tragic Villain: Even moreso in the book, in which Spock was basically the only Vulcan to try and help, with several Obstructive Bureaucrats preventing him from saving his world when it was still truly possible.
- Villainous Breakdown: He has a few.
- "I want Spock dead NOW!!!"
- Not to mention "FIRE EVERYTHING!!!"
- At the beginning of the film, after realising that he and his crew have been transported over 150 years back in time, Nero is calm for a moment... then skewers Robau through the chest, screaming with fury.
- Well-Intentioned Extremist: Although "well-intentioned" is putting it very broadly.
- Woobie, Destroyer of Worlds: The loss of his wife and homeworld drove Nero to violence and insanity.
" I will speak for Captain Nero."
Played by: Clifton Collins, Jr.
A Romulan miner who acts as Nero's second-in-command. He's later killed by Jim Kirk when the latter shoots him with his own disruptor gun.
- Badass Longcoat: Wears a pretty cool one.
- Bald of Evil: Like almost all of the Romulans in the film.
- Disney Villain Death: Although, in all likelihood, he was dead before falling.
- The Dragon: He's Nero's second-in-command.
- Evil Gloating: He takes a moment to mock Kirk while having him at his mercy. Kirk promptly shuts him up.
- Genre Savvy: Due to having access to the Enterprise's battle record in their timeline, Ayel quickly tries to dispose of Kirk by dropping him down a massive pit.
- Hoist by His Own Petard: He really should've dropped Kirk as soon as he could, or shot him and then dropped him, instead of giving him an opportunity to grab Ayel's gun.
- Mouth of Sauron: Ayel does the speaking for Nero, as Nero doesn't talk most of the time.
- Neck Lift: He does this to Jim Kirk right over a gigantic pit in the Romulan ship.
- Undying Loyalty: To Nero.