The First player character in the games. The Phoenix guard is a Rune Warrior, who has regained his free will. In the first campaign, he has the tendency to be an Unwitting Pawn in almost every plot the villains think of. He comes into the possession of the phoenix stone and decides to guard it with his life.In the third campaign, this stone becomes an important item to defeat the Big Bad.Tropes associated with the Phoenix Guard:
Determinator: not a single thing will stop the Phoenix Guard from trying to stop the Dark One, especially after he makes it personal.
It's Personal / Let's Get Dangerous: as if killing Rohen wasn't enough, the Dark One also kills Sartarius, and this by also using the Guard as a delivery boy then trapping him with ice and performing the murder. The first time, the Guard was angry. The second time, not even the entire Blade army could stop him.
"It's time to put an end to this game, here and now! No more deception, no more intrigue! I will challenge that bastard! I will pursue him, even if I have to go to the bottom of Barga Gor! That much, I owe Sartarius."
Nice Job Breaking It, Hero: repeatedly, though hardly willingly. Giving the Mask of Bélial to Hokan's ghost notably led to the events of Shadow of the Phoenix.
Purely Aesthetic Gender: played straight in The Order of Dawn but averted in Shadow of the Phoenix, where it is revealed she is a girl.
Unwitting Pawn: He got hit really hard with this. Almost every villain in the plot knows how to manipulate him at some point. It is also revealed he is an unwitting pawn in maintaining a Stable Time Loop
Rohen is the stereotypical good old wizard and the last one of a group of powerfull mages called The Circle. He survived the Convocation Ritual and tried to help the people get back on their feet and founded the Order of Dawn. This is a group of knights intending to maintain order in the broken world. He is the one who summoned the Phoenix Guard into the world, thus starting the first campaign. Rohen gets killed in the middle of the first Campaign by the Dark One.He shares a strange connection with the Dark One in the first campaign.Tropes associated with Rohen:
This is the first villain of the game. The Dark One is also a surviving mage of the Circle. He owns an army of Mecha-Mooks, and is fond of using ice magic. The Dark One manipulates multiple people in the first campaign, including the Phoenix Guard. His plan was to travel back in time to manipulate past events to become all powerful. And he succeeds in the 'traveling back' part... However, it was revealed that this person is actually a younger Rohen. When the young Rohen traveled back in time, he realized that he was making a big mistake. During his years in the past, he ages into the older version mentioned above. He tries to stop his younger self of making the mistakes he made his own youth. In doing so, he creates a time loop.Tropes associated with The Dark One:
An Ice Person: He likes ice magic...a lot. Almost everyone he killed is frozen before.
The strongest dragon Eo has ever known and Creator of the ice elves, he is usually sleeping in the Frostweaver's Den, listening to Cenwen's songs. Then she is kidnapped and he awakens in rage.
Badass: although not the eldest, Aryn is the strongest dragon in the world, period. He nearly induced a worldwide ice age looking for a friends and is said that a single beat of his wings can extinguist all life from the land through sheer cold.
Nice Guy: even though he is insanely powerful, all he ever wanted was to have friends to keep him company. When Cenwen chose to live at his side, he thanked her by granting her people the ability to use Ice Magic. Later, he calmed down as soon as she was returned to him and didn't think of revenge or anything against the Norcaines. Finally, after Wind and Whisper were born, he didn't hesitate to give them his draconic blood to keep them alive.
Good Is Not Soft: he is more of a True Neutral, but is a benevolent entity despite his powers. Piss him off, though, and it's Ice Age 2.0 coming for you. Apparently, his powers are so strong that the mountains shattered and released undead armies when he awoke ...
Woman Scorned: after Grimaud fools her into fighting the ice elves and releasing the Fial Darg, she is pissed.
The Shadow Warrior
A former Rune Warrior and the main protagonist of Breath of Winter, he wields the legendary Shadow Blade, a weapon able to slay Fial Darg effortlessly but turns any wielder into a Shadow. This is eventually the Warrior's fate and what allows him to survive the disappearance of the Rune Warriors following the end of the Circle. He returns in Shadow Wars and its sequels, where he helps the Player Character befriend his new people and later assists Nightsong into ruling the Norcaines. He can also become a party member in Faith in Destiny.
Blessed with Suck: as a Rune Warrior, the Shadow Bearer owns the only weapon able to kill a Fial Darg. However, said weapon is slowly corrupting him and turning him into a Living Shadow. And there's nothing to prevent that.
Cursed with Awesome: as a Shadow, the Shadow Bearer is basically an invisible eldritch Fial Darg-slaying assassin.
Call Back: when the Player Character meets him in the Iron Fields, one of the first thing he says is how the Shadow Warrior saved the world from Aryn, which is the main plot of Breath of Winter.
Dark Is Not Evil: after becoming a Shadow, he still remains a good guy at heart.
Deal with the Devil: twice. The first time when he accepts to wield the Shadow Blade to stop the Fial Darg, knowing the weapon's nasty side effect. The second time when he helps the Masked Man in return for a temporary cure against said nasty side effect.
Heel-Face Turn: works for the Masked Man, aka. Hokan Ashir, for awhile, but decides to quit after meeting with the dryad in Empyria and does his best to stop the necromancer's schemes.
Honor Before Reason: the logic behind said Heel-Face Turn. The Shadow Warrior is doomed no matter what he does. The Masked Man's remedy only slows down his soul's corruption by the Shadow Blade. In the end, he will become a Shadow. And he does. Rather than following the Masked Man in hopes of delaying his fate, the Shadow Warrior takes it like a man and rebels against his employer, which he knows is a bad guy.
Infinity+1 Sword: averted. The Shadow Blade is the only weapon able to kill a Fial Darg, but in game, its stats are rather poor. Especially, it starkly decreases the wielder's resistance to magic.
Jerkass: compared to the Phoenix Guard, he is much more ruthless and hard-spoken. Must come with dealing with the Dark Races of Urgath ...
Purely Aesthetic Gender: played straight in Breath of Winter but averted in Shadow of the Phoenix where it is revealed he is a man. The fact he is portrayed as a masculine Shadow in Shadow Wars also seems to confirm it, though no one knows if there are women among the Shadows.
True Companions: with Lena, the two having fought before his eventual return at the beginning of the campaign. When the Fial Darg backstabs her, he makes sure the bastard goes down. Hard. And he is more than happy to help her get back at Grimaud for fooling her and betraying her.
What the Hell, Hero?: calls out the Phoenix Guard for bringing Hokan back. In the Guard's defence, he didn't really have a choice ...
An exiled Norcaine who appears through the various games to help the PC, he is a good guy who is saddened by his species mentality and does his bet to protect them, as well as his daughter, Nightsong.
Badass: that guy is tough enough that Sorvina had to use the Shadows to kill him. The Blades are also no match for his strength.
Big Damn Heroes: rescues Urias in the Frost Marches and the Player Character several times.
Dark Is Not Evil: despite being a Norcaine, he's a friendly guy to the PC and cares deeply for his people, as well as his daughter.
Proud Warrior Race Guy: belonging to the Dracons, the warrior caste of the Norcaines, he is a fierce and honorable fighter who cares deeply to the sake of his people. It is to note that the Dracons are usually the mediators between the Archon and Sinistra castes.
Call Back: the statue trickery he pulls on the orks in Shadow Wars has him mention he learned it through the ice elves. In Breath of Winter, there's a band of trolls near Tirganach that revere a hollow statue. You can use this statue to fool them into performing various tasks.