Characters: Sonic the Hedgehog - Neutral Characters
These characters aren't particularly allied to the Good characters or the Evil characters.
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Another Power Trio
within the series, first formed by Dr. Eggman, Shadow, and Rouge in Sonic Adventure 2
. Afterward, Omega would join and has since become it's permanent 3rd member. Originally only formed out of mutual interest, the crew has since grown a close bond with each other and always try to look after one another. All three of them of currently serve as agents of G.U.N. They're more or less the "darker" counterparts to Team Sonic.
- Anti-Hero Team: Since Sonic Heroes.
- Blow You Away: Shadow. He had the power to create tornadoes.
- Cast Herd: As of Sonic Heroes, they are rarely seen apart. If they are, it's always Shadow without the other two. Sometimes it's Shadow and Rouge without Omega.
- Dark Is Not Evil: They aren't completely good, but they aren't evil, either.
- Elemental Powers: Due to the game mechanics of Sonic Heroes they were (like every other team) each given an element. This didn't really stick with them after Heroes and they have occasionally been associated with other elements at different times (Shadow has used all three of them, amusingly enough).
- Fire-Forged Friends: At least both Shadow and Omega in Sonic Heroes. They didn't get along well in the beginning of the Team Dark Story, but this died down later on.
- Four-Temperament Ensemble: Whenever Eggman counts.
- Sanguine : Eggman, He's the former leader of Team Dark in Sonic Adventure 2. He's crazy and an egomaniac! He practically depicts most, if not all mad scientists.
- Choleric: Rouge, she plays the role of the charismatic leader of Team Dark in Sonic Heroes onwards. She relies on her skills and wits to get her way, although she can have a bit of an attitude when things don't quite go her way.
- Melancholic: Shadow and Omega, Both of them are equally stubborn and only side with those who help reach their common goals and don't care to besiege them.
- Freudian Trio
- Id: Shadow.
- Superego: Omega.
- Ego (with Id traits): Rouge.
- Image Song: "This Machine"
- Let's You and Her Fight: Shadow and Rouge fought in Sonic Rivals 2.
- Limit Break: Their Team Blast "Chaos Inferno" in Sonic Heroes.
- Moveset Clone: Even when none of the teams are particularly different from each other in their abilities, they're still nearly identical-playing to Team Sonic.
- Playing with Fire: Omega. He could shoot Shadow and Rouge out of his hands, covering them with an aura of fire. Shadow previously had this element in Sonic Adventure 2, where he could preform a flaming somersault.
- The Psycho Rangers: Whenever they're in the same game as Team Sonic, they always have comparable stats to them.
- Ragtag Bunch of Misfits: A brooding, Artificial Hedgehog, A treasure hunting bat, and an Ax-Crazy Robotic Psychopath.
- Satellite Character: Since Shadow is the one with the most screen-time and plot connections, Rouge & Omega are often reduced to this role.
- Shock and Awe: Rouge. She could launch an electrified Shadow and Omega at enemies. Shadow's chaos spears sometimes have an electrical effect. In Sonic Adventure 2 Rouge was associated with Casting a Shadow by way of her attack Black Wave.
- The Smurfette Principle: Well, Omega's a robot, but he's identified as a male, making Rouge the only female member.
- Snark-to-Snark Combat: Anytime whenever Rouge fights with Knuckles and Shadow fights Sonic. Omega during his two battles with Mephiles.
- Terrible Trio: Rouge is the leader (though after Sonic Heroes it says it's Shadow), Shadow and Omega (and at one point Metal Sonic) are the henchmen.
- Took a Level in Jerkass: While Shadow and Rouge aren't the most pleasant people to talk to, Sonic Free Riders takes their antagonistic tendencies Up to Eleven. Shadow's ego and Rouge's greed are inflated to the point of Flanderization and they basically treat everyone around them like dirt. And that's not even going into the horribly apathetic way they treat E-10000B, working the poor robot to the point where his circuts are overheating from exhaustion. The other teams are outright disgusted at their behavior and Cream in particular practically begs them to get E-10000B fixed.
- True Companions: They're a surprisingly tight group. They provide both combat and moral support for each other.
- Wild Cards: While they always end up doing the right thing, their allegiances are shaky at best; Shadow fights whoever gets in the way of his goals, Rouge is only interested in jewels, and Omega attacks whatever the former two point him at.
Shadow the Hedgehog
"If the world chooses to become my enemy, I will fight like I always have."
Voiced by Koji Yusa (Japanese), David Humphrey (English, 2001-2004), Jason Griffith (English, Sonic X, 2005-2010), Kirk Thornton (English, 2010-present)
An artificially created hedgehog made by the late professor Gerald Robotnik. 50 years before the start of the series, Gerald made a deal with Black Doom that he'd create the ultimate weapon for Doom in exchange for his immortal blood to cure his ailing granddaughter, Maria. G.U.N. caught wind of this and had the entire project and Shadow was sealed away until Dr. Eggman would release him in the events of Sonic Adventure 2
. Over the course of the game, Shadow reveals he was carrying out Gerald's will and worked to destroy the planet as revenge for Maria's death. However, Amy manages to convince Shadow to help, and he remembers Maria's wish to protect humanity. He and Sonic team up to destroy his own prototype, and apparently dies in the effort. He survives and eventually confronts Black Doom himself, and finally puts his past behind him and walks his own path.
Shadow is a very straightforward individual; he's aloof, taciturn, and ambitious. Because of his attitude, he is extremely hard to get along with and has a very independent nature, preferring to work on his own more often than not. While he's not ruthless, he is extremely pragmatic and will handle any situation in his own way regardless if anyone likes it or not.
- Accidental Pervert: There are one too many moments in Sonic 06 where Rouge is explaining something to Shadow and his gaze lowers at her bountiful bosom, which is often broken when Rouge is done talking and Shadow briefly shakes his head to focus. This may be more due to wonky eye or model animations than an intentional peek, however.
- The Ageless: Most likely due to the genetic material contributed to Project Shadow by his biological "father," Black Doom. The reason behind this was that Shadow's creator, Professor Gerald Robotnik, wanted to study immortality and use the fruits of his research to find a cure for his granddaughter (and Shadow's surrogate sister) Maria, as she was terminally ill and suffering from a fatal disease known as Neuro-Immune Deficiency Syndrome.
- Aloof Ally: He helps his teammates and even assists Sonic and his friends on occasion, but that doesn't make him a big fan of team spirit. He even lampshades it in Sonic Chronicles.
Shadow: Don't expect me to join in on your group hugs and picnics!
- Amnesiac Anti-Hero: His fall to Earth at the end of Sonic Adventure 2 caused him to lose all his memory.
- Antagonist in Mourning: A rival variant.
- In Sonic Adventure 2, as he watches Sonic exploding in a space colony capsule, he commented about how he isn't a "fake" hedgehog after all in a slightly disappointing tone.
- In Sonic '06, he closes his eyes in grief when Sonic was killed by Mephiles in order to make Elise cry.
- Anti-Antichrist: Shadow was created by Black Doom so as to aid him in conquering Earth. However, Shadow eventually went against said destiny and destroyed Black Doom and is now one of the chief defenders of the planet.
- This happens to Shadow a lot. Post-breakdown Professor Gerald reprogrammed Shadow's mind to carry out his plot to destroy Earth, but his memories of Maria caused him to decide to save it instead. Later, Mephiles tried to convince Shadow to fill this role again, but he'd finally learned his lesson.
- Anti-Hero: The most prolific example in the Sonic series after his Heel-Face Turn.
- Anti-Villain: Was driven by the loss of his surrogate sister in his debut appearance.
- Artificial Hedgehog
- Badass: He's one of the few characters that can match Sonic in skill.
- Badass Armfold: His usual pose.
- Badass Baritone: With the exception of David Humprey and Kirk Thornton, Shadow's voice tends to be very low and booming.
- Badass Biker: In Shadow the Hedgehog, Sonic the Hedgehog (2006) and Sonic and Sega All-Stars Racing, he can use the Dark Rider motorcycle.
- Badass Boast: Much like Sonic, he's let out a few and he backs each one up:
Shadow: Before this is over, I'll show you the true power of Chaos Control.
- From Shadow the Hedgehog after defeating Sonic and Diablon in the Pure-Hero Dark ending:
Shadow: I am Shadow the Hedgehog. And now... I am the most powerful hedgehog in the world! The power of these Emeralds make me invincible! I am the ultimate hedgehog! This is WHO I AM!
- Badass Driver: When he's not using the Dark Rider motorcycle.
- Bash Brothers: Often with Sonic when the two put aside their differences.
- Berserk Button: Don't harm his friends, whether it be Maria or any of his teammates.
- Big Bad: In Sonic Adventure 2, while he acts The Dragon to Eggman, it's his presence that drives the plot and that he's really manipulating Eggman put him into this.
- Blue Oni: This trope is Inverted when it comes to him and Sonic. Shadow has a partially red color scheme, but is reserved and collected most of the time in contrast to the blue, but very extroverted Sonic.
- Breakout Character: Got a Story Arc centered around him even though he was originally meant to appear only in his debut.
- Brooding Boy, Gentle Girl: Before she died, Shadow and Maria were a non-romantic version of this.
- Bullying a Dragon: Often is the case towards anybody who tries to manipulate or persecute him. It never ends well for them.
- Byronic Hero: A kid-friendly version anyway.
- Canon Immigrant: The Inhibitor Rings (see Power Limiter for more info), first seen in Sonic X, then later in the Archie Comics, became canon as of Sonic the Hedgehog (2006).
- Carpet of Virility: Type 1.
- Character Development: Shadow originally only cared about avenging the loss of his old friend and didn't even care if his own memories were fabricated into doing so. About two games later, he has accepted Maria's death and wishes to protect the world that she loved in honor of her memory and live his own life unshackled by past transgressions.
- Characterization Marches On: In his debut, Shadow's cocky behavior was similar to Sonic's, especially in the two hedgehogs' first fight where he shouts "I'm the coolest!" After that, he develops into a more stoic, serious-minded Anti-Hero.
- The Chessmaster: Was clearly making use of Eggman's world-dominating ambition throughout Sonic Adventure 2 in order to further his own goal (and Gerald's) in wiping out humanity in revenge for the murder of Maria Robotnik. The only reason he didn't succeed was that Amy convinced him to not go through with the plan.
- Combat Pragmatist: Despite his natural power, his own game shows that he'll use guns, swords, or pretty much ANYTHING as a weapon if the situation calls for it.
- The Comically Serious: His overly serious demeanor is sometimes played for laughs, particularly when juxtaposed with Sonic.
- Conjoined Eyes: Like most Sonic characters.
- Contrived Coincidence: His very similar appearance to Sonic is only a coincidence, seeing as he was created many years before Sonic was born.
- Cool Bike: In Sonic & Sega All-Stars Racing, his vehicle, the Dark Rider, is a motorcycle.
- Cool Shades; Wears some in the Sonic Riders series.
- Cute Little Fangs: Has these, though they're very hard to see.
- Dark and Troubled Past: In Sonic Adventure 2. Blames himself for what happened to the Robotnik family and other citizens of Space Colony ARK and swears brutal justice for them. However, later on his story becomes so convoluted that it pretty much overshadows this piece of his past.
- Darker and Edgier: Designed as such from the start, invoked in his own game.
- Dark Is Evil: At first in Sonic Adventure 2
- Dark Is Not Evil: At the end of Sonic Adventure 2 and games beyond.
- The Dark Side: In Shadow, he can draw on the power of evil and unleash his Chaos Blast.
- A Day in the Limelight: At the height of his popularity, he got his own game.
- Deadpan Snarker: Has his moments, particularly in Sonic Chronicles.
- Desperately Looking for a Purpose in Life: In Sonic Heroes and Shadow the Hedgehog, due to his amnesia.
- Determinator: He will always fight on even if it's the world against him, also in any goal he wants to carry out, he is near unstoppable.
- Deuteragonist: For a while after his debut, he had a major role in almost every main title alongside Sonic himself.
- Disproportionate Retribution: His inital appearance had him attempting to destroy the earth to avenge the murder of Maria Robotnik. He gets better.
- Divergent Character Evolution: In both Adventure 2 and Heroes, he's little more than a Moveset Clone of Sonic. By Shadow the Hedgehog, he finally gets to use his own Chaos abilities in-game, and eventually gets a completely different playstyle than anything Sonic has ever done in 06.
- Dragon with an Agenda: To Eggman in Sonic Adventure 2, the agenda being annihilating the entire world.
- Energy Ball: He uses these in Sonic Battle and Sonic Riders.
- Evil Laugh: Does these in the Dark endings of his game.
- Several fans have noted that a lot of Shadow's personality traits, including his conception, are similar to that of the Pokemon Anime's depiction of Mewtwo.
- Likewise, his rivalry with Sonic has some hints of Vegeta.
- Still others have compared his attitude, powers, and backstory with that of Wolverine.
- Fake Memories: Gerald altered Shadow's memories so that he could carry out Gerald's plan to take revenge on humanity. Fortunately, Shadow's actual memories of his promise to Maria shone through despite this.
- Fantastic Nuke: His Chaos Blast, which generates and explosion that destroys anything in the immediate vicinity.
- Flight: When using Chaos Control or if he's Super Shadow.
- Foil: He serves as one to Sonic. Whereas Sonic is the friendly, adventure-seeking hero, Shadow is the cold, deadly serious Anti-Hero. While they may be on the same side, often their methods of taking action can lead them to clash with one another.
- Fragile Speedster/Glass Cannon: When balanced, he's usually some combination of the two, generally offered as an alternative to Sonic. Notably in Sonic Battle, where he's very strong and very fast, but has the absolute worst healing skills of all the playable characters.
- Four-Temperament Ensemble: Melancholic.
- Friendly Rival: Sonic sees him as one as proven in Shadow The Hedgehog, although Shadow is dismissive of this thought. However, the player can choose to reciprocate this in the Pure Hero - Dark ending where Shadow defeats Sonic and declares himself "the world's most powerful hedgehog".
- Genius Bruiser: Though not at Tails's level and mostly downplayed, Shadow occasionally displays some degree of scientific and technological know-how. But the "Bruiser" part usually overshadows the "Genius" part.
- Golden Super Mode: A different, lighter shade of gold than Sonic's, but still gold of some description.
- Good Is Not Nice: His heart is in the right place, but his attitude could definitely use some work. His aloof and somewhat apathetic nature makes him come off as cold and uncaring towards people and his ego and violent tendencies also make it hard to get along with him.
- Good Is Not Soft: Has no compunctions against lethal force in the games and the anime when against an evil foe. The Black Arms learned the hard way that this also means no compunctions against genocide when dealing with exceptional evil. And if the heroes get in the way of his current goals, they're as much of a target as the villains.
- Grumpy Bear: Even if he's put his past behind and moved on to better things, there's no way Shadow will ever cheer up. Even on a good day.
- Hates Small Talk: Whenever Shadow is focused on a mission, friendly conversations or of the like are out of the question for him. One noticeable example is shown in Sonic '06 when after Rouge asks if he wants to know what is the Scepter of Darkness, he tells her that he's only here to rescue her from Eggman's base and nothing more. Rouge then lampshades the fact that Shadow is always business.
- Heartbroken Badass: Although it was familial love and he doesn't express it often, Maria's death hit him hard.
- Heroic RROD: It's implied at the end of Sonic Adventure 2 that the he was overwhelmed by the power of his Chaos Emerald-induced Super Mode, which may part of why he lost his power and fell into Earth's orbit during the Heroic Sacrifice mentioned below.
- Heroic Sacrifice: At the end of Sonic Adventure 2, he helps save the world from the Final Hazard, but uses up all of his power before he falls from space towards the Earth. He was initially believed to have died, but Sonic Heroes reveals that he survived, but amnesiac.
- Hidden Heart of Gold: He's a violent, egotistical Jerkass whose actions border on out and out villainy on occasion, but he's always on the side of justice and he genuinely cares about others, even if it's very hard to see.
- Humans Are the Real Monsters: His initial attitude. He gets better after he remembers Maria's true wish.
- Image Song: He has more than any character in the series. Throw It All Away, All Hail Shadow, Rhythm and Balance, The Supernatural, Supporting Me, I Am (All of Me), Almost Dead, Waking Up, Chosen One, Never Turn Back, Who I Am.
- Immortal Immaturity: He's over 50 years old, but is physically the same age as Sonic and behaves as such.
- Ineffectual Loner: He is used in being a lone wolf since he doesn't put a lot of value on teamwork and of the like when getting things done. It also doesn't help that he doesn't seem very fond of anyone's presence that much.
- Informed Ability: He tends to be fragile, despite his Immortality. Considering the nature of Gerald's research, it's more of a "absolute immunity to age and illness".
- Irony: Shadow hated GUN for killing Maria Robotnik; he now works for them.
- I Was Just Passing Through: Whenever Shadow helps or saves someone, he will state that it is linked to his personal goals.
- In Sonic Adventure 2, he saves Rouge by using Chaos Control before Prison Island explodes, and then claims that he didn't come to save her, he came for the Chaos Emeralds.
- In Shadow the Hedgehog, after helping Sonic eliminate a number of Black Arms soldiers in Westopolis, he tells him that he didn't come to save him, although Sonic expected him to say that.
- Japanese Pronouns: "Boku".
- Jerkass: Is more than willing to fight the other heroes should they get in his way and pretty apathetic to things that don't relate to his goals.
- Jerk with a Heart of Gold: He's always at the frontlines whenever a new threat arises and is capable of working with the heroes too when they're on the same page. He cares very much for his two teammates, and his late surrogate sister Maria. Shadow cares very much for the well being of others, even his blue arch rival, even if he doesn't always express it.
- The Juggernaut: Simply put, once Shadow gets started on something, he is nigh unstoppable. Barriers, walls, enitre armies are nothing but doorstops to him. Nothing is going to stop him, much less slow him down. Best seen in the ending to his story in 06, where after being swarmed with Mephiles clones, he removes his Power Limiter rings, grabs his teammates, and runs through them all.
- Ki Attacks: His ability to manipulate Chaos energy allows him to do these.
- Knight in Sour Armor: He eventually becomes this after the events of Shadow the Hedgehog. Pretty much his only reason for fighting for the world is because Maria told him to before she died. This was best demonstrated in Sonic 2006 when Mephiles tries to bring Shadow over to his side by telling him that the word will turn on him one day, Shadow simply responds by saying he'll fight like he used to.
- Knight of Cerebus: Was never a villain (even at his debut) but he is most certainly this for the Sonic the Hedgehog franchise. Almost anything concerning Shadow is grimly serious and a harsh turn away from the jovial attitude the main protagonist embodies.
- The Lancer: Even though he's the most recognizable of Team Dark, he functions as this to Rouge, at least in Sonic Heroes.
- Large Ham: Mostly in Shadow the Hedgehog and Sonic the Hedgehog (2006). He engages in some Ham-to-Ham Combat with Mephiles in the latter.
- Leitmotif: His original one is Throw It All Away from Sonic Adventure 2. Lately, however, it's been All Hail Shadow used as the hero ending theme in Shadow the Hedgehog, as his main theme in '06, and as his Theme Music Power-Up in Sonic Generations.
- Lightning Bruiser: When he's not balanced, he's usually this. He's fast enough to keep up with Sonic thanks to his Hover Shoes. And his sheer natural power and skill alone is enough to make the option of fighting him virtually suicide.
- Moveset Clone: Plays identically to Sonic in Adventure 2 and Heroes.
- Multicolored Hair: He has black fur with red stripes.
- Mysterious Past: Was first presented as being a doppelganger of Sonic with a mysterious past involving the loss of a loved one. Ironically, this is averted at the end of his own Story Arc; more about his past has been revealed than any other character in the series, including Sonic himself!
- The Napoleon: He's the shortest member of Team Dark.
- Nineties Anti-Hero: He's always sort of leaned on it (his name and color scheme being pretty harsh and a vengeful personality) but he dives in full-on for his own game (guns, swearing, and motorcycle riding galore).
- Nominal Hero: Became one after suffering amnesia. Played a lot straighter in Shadow The Hedgehog where even after the PC clears the hero missions, Shadow is mainly focused on regaining his memories.
- Not So Different: This is arguably the basis behind his rivalry with Sonic. Though their attitudes are as different as night and day, both are fast, egotistical hedgehogs with a strong sense of justice.
- Not So Similar: Him and Knuckles are often compared to each other due to their supposed similarities, namely both being major foils to Sonic who started off as his enemy before eventually becoming his ally. However, Knuckles maintains a rather Friendly Rival relationship with Sonic while Shadow plays the distant, dissenting rival. Their temperaments are pretty at odds too despite both being serious minded individuals; Knuckles is rather Hot-Blooded and easily angered, Shadow is far more composed.
- One-Man Army: Has decimated entire armies single handily.
- Out of Focus: In his heyday, he had more plot and character focus than Sonic himself. Nowadays, he makes mainly cameo and boss appearances.
- Perpetual Frowner: You'll only see him either frowning, indifferent, or smirking. That is, until Mario & Sonic at the Olympic Winter Games, where you can catch him smiling if he does well at an event. Also subverted in Sonic & All Stars Racing Transformed, where he'll occasionally fist pump in excitement with a decidedly Out of Character look on his face before starting a race.
- Person of Mass Destruction: He's a walking mini nuke with the power (depending on the number of Chaos Emeralds he has) to devastate cities and most fortresses.
- Pint-Sized Powerhouse: He's the same size as Sonic and can take out towering monsters and giant robots with nothing but the shoes on his feet.
- Poor Communication Kills: A lot of Shadow's conflict with everyone else comes from his inability to just talk with them and accept their help instead of acting like a lone wolf.
- In Shadow the Hedgehog, he apparently never thinks to ask any of his friends about his past, even though every single one of them both know him well as well as found out about his past in Adventure 2.
- In Sonic Chronicles. When the gang attempts to track down Eggman using a device, they end up finding Shadow in Mystic Ruins. But rather than tell them why he was there (Finding Omega) he instead picks a fight with Sonic when he feels they're accusing him of something. And when they meet him again, he tries to run away from them and has to be beaten by Sonic again to get him to talk with them.
- Power Limiter: His Inhibitor Rings on his wrists and ankles. The rest of this article's description of his power is what he's like with them on. When he takes them off, the increase is substantial enough to allow him to Curb Stomp bosses like they were the weakest of mooks. On the other hand, he cannot control such strength and causes massive unintentional destruction with it, so he is highly reluctant to take them off.
- Pragmatic Hero: What sets him apart from the rest of the cast, Shadow will Shoot the Dog as many times as he needs to if it means saving the world.
- Pride: Shadow knows he's the Ultimate Life Form and is proud of it.
- Quest for Identity: His entire Story Arc from Sonic Adventure 2 to Shadow the Hedgehog.
- The Quiet One: Particularly in Heroes.
- Really 700 Years Old: Despite appearing to be the same age as Sonic, he's over fifty years old.
- Red and Black and Evil All Over: Though the "evil" part depends on the game.
- Red Eyes, Take Warning: Both in his default state, and when he's in super form.
- Reformed, but Not Tamed: Even if he's fighting along the side of good since Sonic Adventure 2 and aside from having amnesia after his Heroic Sacrifice, Shadow still remains stoic, deadly serious, and quite cold towards everyone around him and maintains his rivalry with Sonic.
- Reverse Grip: As Lancelot in Sonic And the Black Knight.
- The Rival: Even after his Heel-Face Turn, and despite their mutual respect, him and Sonic still have some scores to settle. They always end up on opposing sides for one reason or another. Both of them being super-fast hedgehogs with large egos might have something to do with it.
- Rivals Team Up: With Sonic.
- Rival Turned Evil: He becomes this in his own game if the player completes the last dark missions.
- Rollerblade Good: He moves using rocket skates.
- Sealed Evil -> Anti-Hero in a Can:
- He was held in suspended animation in Prison Island after GUN raided the ARK. True to form, Eggman releases him.
- Happens again after Sonic Adventure 2, but in Sonic Heroes, Rouge releases him.
- Shock and Awe. His Chaos Blast, in which he either makes an explosion of Chaos Energy from his body * , or shoots out a concentrated version through his hands * .
- Shut Up, Hannibal!: He pulled this on both Black Doom and Mephiles, when they tried to get him to join their respective causes.
- Signature Move: Chaos Control. It's not exclusive to him, but he's the most proficient user, and even has several other Chaos attacks exclusive to him. Its uses include: Teleporters and Transporters, Time Master (although actual time travel requires two users), and Flash Step.
- Sir Swears-a-Lot: Only in his own game and even then, it's considerably mild in comparison to most examples.
- A Sinister Clue: His left-handedness can be seen as an indicator of his Anti-Hero nature.
- Smarter Than You Look: This is only really noticeable in Sonic the Hedgehog (2006) and it shows how dangerous Shadow can be. He was the only person in the entire game who was aware of what was really going on and sought to put a stop to it. He even convinced Silver that he was being deceived by Mephilies. Unfortunately, Shadow's plan was only 99% effective as one fragment that escaped caused the Last Story. He does give an awesome Shut Up, Hannibal! speech in the end of his story.
- Smug Smiler: He does a bit of smug smirking in Sonic Chronicles, though this is aimed towards Sonic.
- Smug Super: Fittingly, he rivals Sonic in terms of sheer arrogance.
- The Southpaw: He holds his guns in his left hand in Shadow.
- Spotlight-Stealing Squad: From his debut to 2006, he had more plot focus on him than the main character himself.
- The Stoic: He very rarely emotes, but he is capable of feeling which leads too...
- Sugar and Ice Personality: Eventually develops into this over the course of his character arc, forming a strong bond with his teammates.
- Super Mode: Super Shadow.
- Superpower Lottery: Considering he was made to be the perfect weapon, this is hardly surprising.
- Super Speed: Enough to rival Sonic's. Although unlike Sonic, he relies on his Hover Shoes to propel himself at fast speeds.
- Super Strength: In his self-titled game he can overturn buses and giant slabs of concrete that fell off highways with one hand, as well as punch through solid steel and concrete.
- Tall, Dark and Handsome: Not tall, but he's not bad to look at. This is extra prominent in fanart.
- The Only One Allowed to Defeat You: He seemingly pulls this off by intervening in a fight between Sonic and Silver saving Sonic from a potentially fatal blow, offhandedly making sure he's okay, then fighting Silver in his place. That time, he had a very good reason besides this trope to save Sonic, as he deduced that Mephiles is intending to eliminate the past. Later on in the same game, he expresses silent remorse at Sonic's death, but once he finds out that the Chaos Emeralds can undo this, immediately takes on the toughest challenges in order to retrieve the gems.
- Troubled, but Cute
- Tsurime Eyes
- The Unfettered: The key difference between him and Sonic. The latter wears his heart on his sleeve and always acts on how he feels, Shadow on the other-hand will not let his personal feelings get in the way of getting the job done.
- Ultimate Life Form: Trope Namer. He is ageless and has a perfect immune system. If he's never killed by outside forces, he will live forever.
- Universal Driver's Licence: He can pilot hang gliders, humvees, motorcycles, and alien hovercraft. He doesn't even own any of this himself, he just finds them lying around!
- Vitriolic Best Buds: He's this to Rouge due to being annoyed with her playful teasing and snarking. He also displays this with Sonic as evident in Shadow the Hedgehog where he is irritated of the blue hedgehog's friendly attitude and adventurous nature.
- With Us or Against Us: He doesn't fully play with this trope, but if he feels that you're hindering him from reaching his objectives, he will assume that you're against him and will stop at nothing to attack you. He quite states this in his game after clearing a mission.
Shadow: Anyone who's against me is my enemy.
- In said game, after clearing the dark mission on Final Haunt, he invokes this after Sonic calls him out for siding with the Black Arms by replying to him that he's siding with whoever is against him.
- Worthy Opponent: Considers Sonic this. In Sonic Adventure 2, he seemed pretty upset when it looked like Sonic died in Eggman's trap and was impressed when not only he survived, but managed to use Chaos Control with a fake Chaos Emerald. It was at this point Shadow acknowledged Sonic as his equal and how dangerous he is.
- Would Hurt a Child/Would Hit a Girl: Simply put, there's no one he won't beat up. Gender or age is no detterent. If you're the target or a hindrance to his goals, then you're just as elligible for a beatdown as the villains.
Rouge the Bat
"I despise anyone who takes jewels from me... all the world's gems are mine to keep!"
Voiced by Rumi Ochiai (Japanese), Lani Minella (English, 2001-2004), Caren Manuel (English, Sonic X, 2005-2010), Karen Strassman (English, 2010-present)
A treasure-hunting bat in search of gemstones, including the Chaos Emeralds and Master Emerald. She also works as a freelance government agent—paid in jewels, of course.
E- 123 Omega
Voiced by Taiten Kusunoki (Japanese), Jon St. John (English, 2004), Jeff Kramer (English, 2005), Maddie Blaustein (English, 2006-2008), Vic Mignogna (English, 2010-present)
A robot originally created by Dr. Robotnik, who swore revenge for being shut down. He eventually befriended Shadow and Rouge, and now the three are nearly inseparable.
- Absentee Actor: Was strangely and inexplicably absent from Sonic Free Riders as Team Dark's "Power", instead being replaced with an egg-shaped robot known as E-10000B who is actually Metal Sonic in disguise.
- Anti-Hero: In Sonic the Hedgehog (2006), seeing how he also expresses regret when it was revealed that he was the one who sealed Shadow away, and it was implied to be against his will.
- Arch-Enemy: Considers himself Eggman's, but it's pretty one-sided on his part as Eggman barely acknowledges him as a threat.
- Arm Cannon: One that has many weapons in it.
- Berserk Button: Anything relating to Dr. Eggman. Also, in Sonic 2006, Mephiles referencing his (presumably unwilling) participation in sealing Shadow in the future.
- The Big Guy: He's considered the "Power" of Team Dark.
- Beta Test Baddie
- Card-Carrying Villain: He seems to consider himself an evil force, since he taunts Eggman by claiming that Team Dark will "show him what true evil is".
- Crush. Kill. Destroy!: Particularly in 'Sonic Heroes. He spouts off the below lines when delivering his basic three-attack combo:
"ANNIHILATION! CHARGE! FIRE!"
- Do-Anything Robot: He has a weapon built in for any situation.
- Expy: In Sonic Chronicles, Bioware patterned Omega after another of their Robotic Psychopaths, HK-47.
- Fire-Breathing Weapon: Sonic Chronicles gives him flamethrowers.
- Four-Temperament Ensemble: Melancholic
- Gatling Good: Has concealed machine guns.
- Japanese Pronouns: "Watashi".
- Jerkass: He's violent, Trigger Happy, and never adresses any of the characters by name (Other than Shadow and Rouge) but...
- Jerk with a Heart of Gold: Much like Shadow and Rouge, he's always on the side of good and deeply cares for his teammates, even if he doesn't really show it.
- Killer Robot: On the more subtle end of the spectrum, he's actually somewhat happy with his teammates are sent careening off the edge of a cliff.
"Well, that's a load off my back."
- Last of His Kind: He's the final model of the E-100 line of robots.
- Leeroy Jenkins: Portrayed as this in Sonic Chronicles. His "Shoot first and don't bother with the questions" mindset nearly gets him killed by the Nocturnus Clan.
- Machine Monotone: How he talks.
- Macross Missile Massacre: Has missile launchers.
- Meaningful Name: Omega is also the last letter in the Greek alphabet.
- Mighty Glacier: He's very powerful, but a lot slower than most other Sonic characters. That being said, he can at least keep up with his faster teammates. He was designed to keep Shadow contained after all.
- More Dakka: He's a walking arsenal who's packing more heat than the US Military can dream of.
- Motive Decay: He seems to have gotten over his grudge against Eggman for abandoning him, although there is a sense that he still loathes him.
- Noisy Robots: Definitely. Especially noticeable in Sonic '06.
- Nominal Hero: He only ever does anything heroic either because it involves his goal of getting revenge on Eggman for abandoning him for other robots, or because Shadow and Rouge asked him to help them out.
- OOC Is Serious Business: Considering his single-minded desire to destroy Eggman, you know it's a big deal when he formally changes targets in Sonic Heroes.
Omega: New target acquisition! Sights locked on Metal Sonic!
- Pintsized Powerhouse: Compared to Gamma. Omega is only 4 feet and 11 inches tall, whereas Gamma was 7 feet and 1 inch.
- Power Floats: As with Gamma, he too can hover, though he doesn't seem to use this ability as often.
- Red Eyes, Take Warning
- Robo Speak: "Affirmative." Sonic Heroes played this mildly, with a cold monotone befitting an unfeeling sociopath but fairly smooth speech, '06 plays this painfully straight, with noticeable pauses between every syllable.
- Robot Buddy: To Shadow and Rouge. Those two are the only people that Omega would consider to be his "friends".
- Robotic Psychopath
- Satellite Character: Became one to Shadow after Sonic Heroes.
- Skewed Priorities: No matter what situation he faces, Destroying Eggman always comes first. Especially shown in Shadow the Hedgehog where despite the fact there was an alien invasion happening, his only priority was Eggman.
- Sociopathic Hero
- Splash Damage: One of the big reasons to try and unlock Omega in Chronicles. His normal attack is a missile, which not only damages the main target, but does damage to enemies adjacent to the target as well.
- Suspiciously Similar Substitute: Omega has been on both sides of this trope. He replaced E-102 Gamma from Sonic Adventure (although Gamma was nowhere near as much of a Killer Robot), and he was replaced by Chaos Gamma in Sonic Battle (released closely to Sonic Heroes) and E-10000 B in Sonic Free Riders.
- Teeth-Clenched Teamwork: Initially with Shadow in Sonic Heroes. They get better in later games.
- Tin Man: As a robot, he's mostly emotionless, but he is capable of understanding the emotions of others and reacting accordingly.
- Trigger Happy: Omega's motto is there's no problem that can't be solved with a gun... or six. And maybe throw in a missile launcher and a Wave Motion Gun for added measure.
- Turned Against His Master: In Shadow, Omega wants to take control of Eggman's army to create his own Robot Empire.
- Ungrateful Bastard: In Sonic Chronicles he recommends that Tails be killed, thinking he has gone crazy when the latter stops him from killing Eggman, telling him the doctor is on their side now. Keep in mind this is after Tails repairs him.
- Wave Motion Gun: Combines this with Everything's Better with Spinning during the Team Blast in Heroes. He also gets the Beam Cannon POW move in Sonic Chronicles.
- You're Insane!: In Sonic Chronicles he thinks Tails has gone mad when he says that Eggman is on their side.
E- 102 Gamma
"Doctor Robotnik... Enemy. Master Registration... Deleted. E-Series... Friends. Must save..."
Voiced by Joji Nakata (Japanese, games), Naoki Imamura (Japanese, Sonic X), Steve Broadie (English, 1998), Jon St. John (English, 2004), Andrew Rannells (English, Sonic X)
An intelligent creation of Dr. Robotnik's who is convinced by Amy to rebel against his creator thanks to the memories of the bird trapped inside, and who goes on to liberate those trapped in the other E-Series robots.
- A.I. Is a Crapshoot: Inverted; he was intended to be a Killer Robot, but ended up turning good.
- Anti-Villain: Started out as a Noble Demon before his Heel-Face Turn.
- Arm Cannon
- Came Back Wrong: Eggman rebuilt Gamma to be more loyal to him in Sonic Battle. He pulls another Heel-Face Turn after Cream reasons with him.
- Captain Obvious: After being told to head to a (for him) unassuming destination, he stumbles upon his older brother being modified in a manner that is implied to be painful. His response upon slowly walking out and shutting the door behind him?
"This is the wrong room."
- Death Equals Redemption: [[spoiler:Though, he never did anything truly evil while working for Eggman, he still decided to make everything right by destroying/freeing his brothers, before his final death. Of course, this overlaps with Heroic Sacrifice.
- Duel to the Death: He had one with Sonic, until Amy intervened. The winner of the battle is unclear, however. Later he has one with an upgraded E-101 Beta. Neither of them survive.
- Green Eyes
- Heroic Sacrifice: Self destructs at the end of Sonic Adventure, to free the last trapped bird. Many fans think that Beta Mk. II's final attack simply proved fatal (with enough of a delay for Gamma to look at the released Flicky meaningfully), but given that he listed himself on the list of remaining E-Series units (read: targets), he probably would have done this even if he had survived the fight.
Gamma: Units remaining... (gazes at hand) ...Gamma...
- Japanese Pronouns: "Watashi", but before his 'death', he used "Boku".
- Killed Off for Real: There were a couple of half-hearted attempts to revive Gamma in spinoffs, but these stopped once Omega was introduced.
- Machine Monotone: Speaks in a deep, perpetually mellow voice. In both versions of Sonic X, he talks in Robo Speak instead.
Gamma: This presents a problem...
- Minion with an F in Evil: Ultimately turns out to be one after gaining self awareness.
- Mutual Kill: With Beta.
- Noble Demon: For most of the early half of his story, due to his limited sentience and over-logical programming, his "evil-doing" is never personal.
- Power Floats: He can hover above the ground, and also fly with the help of a built-in Helicopter Pack.
- Samus is a Girl: He is actually a female bird. This is what prevents Amy from being a victim of the Smurfette Principle.
- Token Good Teammate: He's the only one of the E-series robots who is neither blindly loyal to Dr. Eggman nor a Robotic Psychopath, thanks to two things: Amy showing kindness to him and his seeing Beta get heavily modified.
- We Hardly Knew Ye
"Give them a chance, to be happy!"
Voiced by Yuri Shiratori (Japanese), Moriah Angeline (English, 2001), Rebecca Honig (English, 2005)
Granddaughter of Gerald Robotnik and cousin of Ivo "Eggman" Robotnik, she was a terminally-ill patient on the Space Colony ARK and close friend of Shadow.
Shade the Echidna
"Please, I wish for a chance to prove myself, my new friend."
Introduced in Sonic Chronicles
as the commander of a mysterious group of warriors called the Marauders. Turns out the "Marauders" are actually a long-lost echidna clan called the Nocturnus. Shade wants to help the Nocturnus return to their homeworld, but when her boss explains that he intends to conquer
the world, she objects and joins Sonic's side.
- Action Girl
- Anti Villainess: At first...
- Authority Equals Asskicking: She stands out as the toughest warrior of the Nocturnus Clan.
- The Atoner: One half of the reason for her Heel-Face Turn—see below for the other.
- Badass: Though it happens offscreen, she managed to beat Knuckles in a straight up fight. Though it helped that he was tired out fighting the other Nocturnus.
- Badass Adorable: When not wearing her helmet.
- Canon Foreigner
- Cool Helmet
- Dark Action Girl
- Easily Forgiven: Arguable example; she is made a trusted ally rather quickly, Knuckles even scolds you if you don't follow this trope with the branched dialogue options.
- Expy: Julie-Su: A member of a lost tribe of Echidnas known as the Dark Legion from the Archie Comics shares a lot of similarities with Shade. And the entire Nocturnus share similarities with the Dark Legion from the same comics. The most obvious example, in the comics the Dark Legion was sealed away in the Twilight Zone, while the Nocturnus were sealed away in the Twilight Cage. Both were alternate dimensions that seem like pretty terrible places to be. Word of God says this is intentional.
- Girl of the Week: She is suggested to be this to Knuckles by other characters, given they are the opposite sex and the last of their kind(ish).
- Helmets Are Hardly Heroic: She takes her helmet off earlier on in the game for The Reveal, but when she swaps sides she ditches it for good
- Knight Templar: She sincerely wants to help her people escape the Twilight Cage and to that end she follows Ix's orders completely, even if it means hurting others. Subverted however when he reveals his true intentions for Earth.
- Laser Blade: Her Leech Blades.
- Not What I Signed On For: She wished to return her clan to the outside world. When Ix let slip his plans to conquer said world, she turned against him.
- Really 700 Years Old: Found out in a conversation branch in the start of Chapter 6 that she's really 4000 years old. Due to the Year Inside, Hour Outside physics of the Twilight Cage, however, she is likely not much older than the others physically.
- The Stoic: Somewhat; she's friendly enough with her comrades, but not exactly emotive.
- Teleporters and Transporters: Her Warp Belt, which allows her to temporary leave the Twilight Cage and teleport from place to place.
- There Is Another
- Throw Down the Bomblet: During her Echinda Rush move with Knuckles.
- Undying Loyalty: To Ix. Until he reveals his true intentions for Earth.
- Well-Intentioned Extremist: She merely wants her people to return to Earth, though she abides by Ix's rather ruthless measures for doing so, going through with his invasion plans and brutal attempted execution of Sonic and Knuckles directly before he reveals his not-so well intentioned after-plans.
- What Happened to the Mouse?: If one subscribes to the hypothetical placement of the game as right before the "untold adventure" briefly shown directly at the beginning of Unleashed, her absence in the series is virtually the only loose end.
- Woman in Black
A water being that acts as guardian of the Chao. Went on a rampage when the Chao were attacked and was sealed inside the Master Emerald. Robotnik eventually set him free, but Sonic was able to purify him. Was the Bigger Bad
of Sonic Adventure
, and makes occasional other cameos.
- All There in the Manual: Sonic Channel says he's a Chao mutated by Chaos Energy. Most likely a neutral Chaos Chao, as they resemble a Ridiculously Cute Critter version of his base form.
- Art Evolution: Perfect Chaos gets a radical redesign◊ in Sonic Generations.
- Attack Its Weak Point: All of its forms share one singular weakness: Its exposed brain, the only part of his body tangible enough to attack.
- Attack of the Fifty Foot Water Monster: Perfect Chaos is huge.
- Berserk Button: Don't threaten the Chao. Ever. Just don't. You've been warned.
- Beware My Stinger Tail: Chaos 6
- Beware the Quiet Ones: Chaos never speaks and is perfectly content to be left alone... until you harm the Chao. At which point the only thing you can do is get your affairs in order.
- Blob Monster: Made of water.
- Breath Weapon: Perfect Chaos can fire beams of energy from its mouth.
- Chaos Is Evil: Presented as this at first in Adventure, but stops being hostile after his final defeat.
- Combat Tentacles: Chaos 6 and Perfect Chaos.
- Demoted to Extra: He has no real role in Sonic Battle's plot; his appearance is just for the sake of having Emerl copy skills from him.
- Disproportionate Retribution: The Echidnas killing his fellow Chao, as well as trying to steal the Chaos Emeralds, made him so enraged that he not only outright killed the Echidnas (offscreen), he also tried to destroy the entire planet.
- Doing In the Wizard: The games seem to portray him as an actual deity that the Echidnas worshipped, even though Sonic Channel confirmed he is just a mutated Chao.
- The Dragon: To Eggman in Sonic Adventure. Elevates to Dragon-in-Chief after Eggman loses his grip on Chaos' reins and Perfect Chaos is realized.
- Dragon with an Agenda: He was in league with Eggman the whole time just to get a hold of the Chaos Emeralds and when Eggman fails too many times, he decides to go it alone.
- Eldritch Abomination: His true form. It looks almost exactly like Biollante but fewer tentacles, and being made of water instead of plant-materia.
- Chaos is supposedly a Chao that was mutated eons ago. If that is the case, it has always been an Eldritch Abomination.
- Flat Character: Barring his vengeance-driven motives, Chaos is surprisingly nondescript in personality for what was a major character in Adventure, not helped by his lack of expressiveness and voicelessness.
- From Nobody to Nightmare: At first he was just a mutated Chao living in peace with Tikal and the other Chao... Then the echinda clan tried to take the Chaos Emeralds for themselves, killing many Chao in the process. That resulted in Chaos earning his title.
- Glowing Eyes of Doom: In Sonic X his eyes glow green.
- Good Is Not Soft: He's pretty peaceful and friendly towards Tikal and the Chao. But if anyone harms them, he won't hesitate to kill.
- Green Eyes
- Hellish Pupils: Perfect Chaos has reptilian eyes that would make Medusa cringe.
- Immune to Bullets; Justified as his body is made out of water, so bullets will just go right through him.
- Kaiju: As Perfect Chaos, even as a Shout-Out to famous Kaiju Biollante.
- Kill It with Ice: Chaos 6 must be frozen before being attacked.
- Knight of Cerebus: He was the first significant Sonic antagonist to have no humorous quirks or traits whatsoever, and the threat he brought is far greater and darker than anything previously seen in a Sonic game.
- Mad God: In Sonic Adventure. Of course, the "mad" in this case refers more to unquelled rage than actual insanity.
- Making a Splash
- Mighty Glacier: Especially in Sonic Battle. Next to Emerl, he's the strongest character in the game. But he moves like a dinosaur.
- More Teeth than the Osmond Family: Perfect Chaos has a lot of teeth.
- Names to Run Away From Really Fast: Especially Perfect Chaos.
- One-Winged Angel: Has seven of these, each one stronger than the last, the transformations for which occur every time he absorbs a Chaos Emerald.
- Papa Wolf: To the Chao, especially in his Sonic X incarnation.
- Physical God: Known as the God of Destruction.
- Sealed Evil in a Can: He was sealed in the Master Emerald by Tikal for thousands of years due to him going berserk, only to be freed by Dr. Eggman when he shatters the Master Emerald. It should be noted however that he isn't actually evil—just angry and vengeful.
- Shape Shifter: By virtue of his water-based form.
- Shout-Out: Perfect Chaos to Biollante, as noted above, his redesign in Sonic Generations further adds to this.
- Some Kind of Force Field: Chaos 2 can project a barrier during its boss fight. Sonic X gave Perfect Chaos this ablility.
- The Speechless: Though he never talks, he is able to communicate with Tikal through ripples in the water.
- The Starscream
- The Unfought: Chaos 1.
- The Unseen: Chaos 3 and 5, due to him absorbing two emeralds at once.
- Unstoppable Rage: Extra emphasis on rage. Harming the Chao will cause his wrath to become genocidal.
- Well-Intentioned Extremist: His turn into an antagonist was triggered by a power-hungry tribe of Echidnas trying to steal the Chaos Emeralds, and killing several Chao via trampling in the process. While his desire was to avenge the Chao, his anger quickly went out of control to where he wanted the entire world to feel his anger and sadness.
- Woobie, Destroyer of Worlds: He was a Chao that was corrupted by chaos energy trying to protect the other Chao.
Jet: Voiced by Daisuke Kishio (Japanese), Jason Griffith (English, 2005-2010), Michael Yurchak (English, 2010-present) Wave: Voiced by Chie Nakamura (Japanese), Bella Hudson (English, 2005-2010), Kate Higgins (English, 2010-present) Storm: Voiced by Kenji Nomura (Japanese), Dan Green (English, 2005-2010), Travis Willingham (English, 2010-present)
Jet: "No way I'm gonna lose!"
Wave: "Unless I take charge, nothing ever gets done here!"
Storm: "I'll make sure to pay you back for this!"
A group of extreme gear riding birds from the Sonic Riders
series of games. Each member functions as The Rival
to a member of "Team Sonic". The Bablylon rogues are descended by the ancient Babylonian civilization. Consists of Jet the Hawk◊
, who is obsessed with being the best at extreme gear riding; Wave the Swallow◊
, a Wrench Wench
that maintains their extreme gears; and Storm the Albatross◊
, who acts as the Dumb Muscle
- Absentee Actor: Jet's the only one who appeared outside the rivals series.
- Anti-Hero Team
- Arrogant Extreme Gear Guy: Jet.
- Bare Your Midriff: Wave.
- Big, Thin, Short Trio: Storm is the big, Wave is the thin, and Jet is the short.
- Bird People: All three are humanoid birds.
- Black Eyes of Crazy: Sorta. For a while, it was believed that Storm had black sclera due to his artwork◊ from the first game◊ clearly depicting him with such. Turns out, the "sclera" are markings around his normal blue eyes.
- Blow You Away: Jet can use his Paper Fan of Doom to stir up wind currents to disorient other riders.
- Bruiser with a Soft Center: Granted, Storm's tough guy image fades rather quickly under the right circumstances. He acts flustered around girls and is shown to feel bad whenever he hurts someone he wasn't aiming for.
- The Brute: Storm.
- The Bullies: All of them count to a certain degree, but Wave especially counts considering how she initially treats Tails.
- Cast Herd: Like the Chaotix, they are rarely seen apart.
- The Dark Chick: Wave.
- Don't You Dare Pity Me!: Jet hates being pitied.
- Dumb Muscle: Storm, again.
- Dual Wielding: Jet's Paper Fans Of Doom when fully powered up.
- Enfant Terrible: Jet is only 14 years old, making him a year younger than Sonic, and the youngest member of his team.
- Fat Bastard: Storm.
- Feathered Fiends
- Freudian Trio
- Id: Storm.
- Superego: Wave.
- Ego: (with Id traits) Jet.
- Gadgeteer Genius: Wave.
- Gravity Master: Jet's gravity control in Sonic Riders: Zero Gravity thanks to the Ark of the Cosmos.
- Greed: All of them, but Jet tends to stand out. He even snaps at Wave for interrupting a daydream he was having about money.
- Hair-Trigger Temper: Jet.
- Wave shares both her Japanese and current English voice actresses with Sakura.
- Inferiority Superiority Complex: Implied with Wave in "Sonic Riders." In the story mode for the Babylon Rogues, while she insults Tails' hover board, she actually thinks (in her mind) that it wasn't so bad (also, in her bio, it states that she usually doesn't like admitting that someone has talent).
- Informed Ability: Whether or not the Rogues can fly without their extreme Gear is... unclear.
- Insufferable Genius: Wave.
- It's All About Me: All of them, but especially Jet.
- Japanese Pronouns "Ore" and "Oresama" for Jet, "Atashi" for Wave and "Ora" for Storm.
- Jerkasses: Jet and Wave are not pleasant at all. In fact, they're the only ones of the current Anthro-cast to not have any redeeming qualities. Storm is slightly more sympathetic however, if only he's more of a blind follower.
- Jerk with a Heart of Gold: But as the final act of Zero Gravity shows, all of them are capable of doing the right thing when properly motivated.
- The Leader: Jet is Type III.
- Like Brother and Sister: According to her profile on Sonic Channel, Wave views Jet as an "unreliable younger brother", but respects his role as leader.
- Make Me Wanna Shout: Wave's yelling attack in the first Sonic Riders.
- Mighty Glacier: Storm.
- Motor Mouth: Wave
- Moveset Clone: Each Rogue has the exact same stats as their Sonic trio counterpart.
- Ms Fixit: Wave does all of the maintenance of the Extreme Gear.
- Multicolored Feathers
- The Napoleon: Jet.
- Ninja Pirate Zombie Robot: As of Sonic Riders: Zero Gravity, they found out they were humanoid bird genies from space.
- Noblewoman's Laugh: Take a good look at Wave's victory animation when you finish a race on a standard board in Sonic Riders: Zero Gravity.
- Nominal Heroes: For a given value of "hero". In fact, they're only on this page because they are not outright evil and have had beef with Eggman as well.
- Only Sane Woman: Wave is this in the group, since she's the one who constantly reminds Jet and Storm of their responsibilities.
- Paper Fan of Doom: Jet uses these to attack other riders.
- Power Crutch: Jet can only be considered Sonic's rival because of Extreme Gear. Without it, he's probably nowhere near as fast.
- The Psycho Rangers: They are counterparts to the Main Trio; they have even more parallels to them than Team Dark.
- Quirky Mini Boss Squad
- The Rival: Jet to Sonic, Wave to Tails, and Storm to Knuckles. Jet definitely takes it the farthest, though.
- Rivals Team Up: With Sonic.
- Rouge Angles of Satin: A common victim.
- The Smart Girl: Wave.
- Satellite Character: Wave and Storm to Jet
- Shrinking Violet: Storm gets very nervous around most girls.
- Small Name, Big Ego: All of them, especially Jet and Wave.
- Smug Snake: Jet (and to some extent the other Rogues) in their more antagonistic bouts, are very overconfident jerks, despite their occasionally blundering nature.
- Speech Impediment: Storm s-stutters when he's f-f-flustered.
- Super Strength: Storm in spades, capable of punching out cars and trains along the track, and stunning other riders with a clap of his hands.
- Surrounded by Idiots: Wave has this perception sometimes. It doesn't help that in her official bio, she strongly hates stupid or thick-headed people, which explains her inhospitable attitude towards Storm.
- Team Dad: Wave, much to Jet's chagrin.
- Teen Genius: Wave.
- Terrible Trio: At first.
- íThree Amigos!
- Three Bad Band: An interesting take on this, at least on Wave's part considering she qualifies for three of the five positions.
- Throw Down the Bomblet: Wave can toss sticks of dynamite at other riders.
- Two Guys and a Girl
- Verbal Tic: Storm's "-waina" in the Japanese version.
- Vocal Evolution: Jason Griffith's Jet in Zero Gravity is a lot deeper than in the first game.
- Wings Do Nothing: Despite being birds, they don't even have wings.
- With Friends Like These...: Wave and Storm argue quite a lot. Jet acts seemingly like this towards the former two.
- Wrench Wench: Wave (she even uses a giant wrench to attack).
"You could never understand my sorrow at seeing the ruinous future of this kingdom."
Voiced by Mamiko Noto (Japanese), Melissa Hutchison (English)
A young sorceress from the world of ancient Camelot. She summons Sonic to her world to help stop King Arthur from terrorizing her kingdom.
- Anti Villainess: Pretty much the main thing that seperates her from the other Sonic villains is that she is driven by purely altruistic motives. Merlina wants to make her world never end, by making it never change, so it won't end in warfare.
- Batman Gambit: Her plan was to trick Sonic into defeating King Arthur so she could take the scabbard of Excalibur and use its immortality granting powers to make the kingdom everlasting.
- Big Bad: Of Sonic and the Black Knight.
- Big Bad Friend: Merlina seems to be Sonic's ally early on, but is using him for her own means.
- Casting a Shadow: As the Dark Queen.
- The Chessmaster: Masterminded the plot of Sonic and the Black Knight.
- Complete Immortality: She uses the Scabbard of Excalibur to grant this to her kingdom.
- Curb-Stomp Battle: This is the nicest way you can describe her first fight with Sonic. No matter how hard he tries, he can't land a hit on her thanks to her barrier. Then she snaps Caliburn in half and basically beats the everloving snot out of him. If Sonic had not gotten his Heroic Second Wind, she would've killed him.
- Dark Action Girl: Played with: she's an antagonist and the Final Boss, but is an Anti Villainess.
- Defeat Means Friendship: Sonic manages to make her do a Heel-Face Turn by telling her to live each day to the fullest and cherish the time she and her kingdom have left.
- Dual Wielding: Uses twin swords and twin Magic Staffs as the Dark Queen.
- Energy Ball: Ultilizes these in her fight with Sonic.
- Evil Albino: Her skin turns pale as the Dark Queen.
- Evil Brit: Define evil.
- Evil Redhead: Again, she's not evil.
- Evil Sorceror
- Exposition Fairy: For the beginning of the game, until Caliburn takes over.
- Eyes Do Not Belong There: Has a red eye on her chest as the Dark Queen.
- Females Are More Innocent: One of two female villains in a Sonic game that is the Big Bad of her game, and is an Anti Villainess Well-Intentioned Extremist. Compare her to the other male villains on this page.
- Final Boss
- Final Boss, New Dimension: The fight with her takes place in a black void, much like the battle with Alf-Layla-Wa-Layla in Sonic and the Secret Rings.
- Fusion Dance: Can do this with her shadow as the Dark Queen.
- God Save Us from the Queen!: As the Dark Queen.
- Image Song/Villain Song: With Me
- Living Shadow: Has one that can manifest in the shape of King Arthur which she can control at will. She can also fuse with it to go One-Winged Angel.
- Magic Staff
- Multi-Armed and Dangerous: Her shadow can grow multiple arms to attack enemies.
- One-Winged Angel: See Fusion Dance.
- Some Kind of Force Field: Uses one to defend against Sonic during her boss fight and in the fight before that.
- The Stoic: Always maintains a calm demeanor. Justified in that, in her view, she's doing what needs to be done to save her kingdom. Her emotional investment in this isn't much.
- Straw Nihilist: "Why do flowers bloom knowing they are destined to wither?"
- Supernatural Gold Eyes: As the Dark Queen.
- Turns Red: More like turns black. As her health dwindles, her color scheme turns from blue to black.
- Walking Spoiler: The fact that she's the Big Bad.
- Well-Intentioned Extremist: Merlina wants to save her world... by stopping it from ever changing.
- You Gotta Have Blue Hair: Her hair turns purple when she becomes the Dark Queen.
G.U.N. (Guardian Units Of Nations)
A worldwide military organization whose main duty is to protect the world.
- Conspiracy Redemption: They become less hostile towards the heroes after Shadow the Hedgehog.
- Fun with Acronyms: Gun is Japanese for "army".
- Hero Antagonist: They served as one to Sonic after mistaking him for stealing a Chaos Emerald. Even in Shadow the Hedgehog, their forces will attack Shadow no matter what side he chooses (though this is more because their commander has a personal vendetta against him).
- Knight Templar: G.U.N. will do almost anything to preserve world order. They get better about this eventually.
"I will avenge those whose blood has spilled!"
The military leader and G.U.N.'s highest ranking commander and also one of the most respected. Formerly had a 50-year grudge against Shadow, blaming him for the deaths of his family and Maria, whom he befriended as a child. After learning the truth, he had a change of heart about Shadow.
- Freudian Excuse: Revealing his relationship with Maria.
- Hero Antagonist: To Shadow at first.
- Heel Realization: He realizes how much of a Knight Templar he was and that Shadow wasn't nearly as responsible for the ARK disaster as he thought.
- Jerkass: At first.
- Mismatched Eyes: He has heterochromia, with one green eye and one brown eye.
- My God, What Have I Done?: This was his reaction to what he nearly did when Shadow, after hearing about his apparent involvement in the destruction of the ARK and Maria from the Commander, says "if what you say is true, then I will face the consequences", making it very clear that he really cannot remember.
- Reasonable Authority Figure: In Sonic Chronicles.
- No Name Given: He's known only as the "G.U.N. Commander". The comics, however, give him the name Abraham Tower.
- Sergeant Rock: He is described of having a "heart of stone" and is quite the Determinator.
- You Killed My Father: Blames Shadow for the deaths of those aboard the ARK, despite the fact that Shadow doesn't remember this.