Half-Identical Twins: Played with regarding Keras and Miakul. They are twins, but since both of them are shapeshifting dragons, they look like gender-flipped versions of each other except for Miakul's mismatched eyes. And as dragons, humans find them rather hard to tell apart in their natural forms anyway.
"Oh yeah, Iím a real green-eyed monster, arenít I? Except wait, I am and I have the body count to prove it. Now shut up."
Broadly speaking, Oceanus is the main character. Technically a second-generation character (I created his parents first, even), he's the short, short-tempered protagonist who has managed to get half the planet pissed off at him one way or another. He has standing grudges with all but two or three antagonists.
Badass Teacher: For Isley as well as Serran and every other member of the second group of adventurers. He works better with non-mages, oddly enough. The fact that he has no problem fighting two-handed might have something to do with it.
Beneath the Mask: He is deeply emotionally messed up as a a result of all the things he's had to deal with; his siblings' deaths, Sal, Raaze and Rime, his father, Sal...and so on, really. He tends to hide it fairly well, unless something comes along to trigger another Heroic BSOD.
Berserk Button: Has two, even given the fact that he's nearly always in a crappy temper. One, never touch anyone he cares about. Ever. Two, never call him a little girl, or any variation thereof.
Green Eyes: He doesn't have any of the traits associated with green eyes other than a magical affinity, though the color was inherited from his mother. Notably, they're one of his most recognizable features—Zahara can actually pick him out of a crowd because the shade is so distinctive.
Kill It with Water: His only response to fire-based monsters, and the only spell type he learned independent of his genetics.
Knife Nut: He carries about thirteen knives total. Only two are visible at a given time, and most people don't think he can carry more than that. He can and does.
Not So Different: One of his first moments of questioning his goals was the time when he discovered how similar he and Riyaz are. It took him a while to get over that.
Parental Abandonment: His dad left him before he was three years old, off on some mission or another. His mother was called away eventually too, and afterwards his siblings were all killed. Because of this, he has no intention of ever meeting his parents ever again and avoids them at all costs, because he feels that they betrayed him.
Used to Be a Sweet Kid: According to Keras and Alena. Most people who meet him anytime after he turned fifteen are inclined to disagree.
Why Did It Have to Be Snakes?: Fire. Understandable given that, when he was four, he lost six brothers and sisters to a massive fire started by a hungry dragon. He also carries massive burn scars on his back from the experience.
Ash is the fuzzy, fluffy, and ferocious canine creature that follows Oceanus around everywhere. And he's adorable.
Big Friendly Dog: Awww, lookit the big fluffy drooly doggie! Ash was and still is a big, lovable goofball.
Mistaken For Dog: Played with. Everyone can tell right off the bat that Ash is not, in fact, a dog, but everyone refers to him as one because they don't know what else to call him. The only one who genuinely mistakes Ash for a dog is Meiyla, who has a somewhat shaky grasp on reality.
Mix-and-Match Critters: ...Ash is big. Ash is heavy. Ash has a long, long, fluffy tail. That tail has a blade like a goddamn can opener at the end.
Nigh Invulnerable: Ever since he was a puffball nipping at Oceanus's heels, Ash has been almost entirely invulnerable to all conventional types of damage. He even walked right back up twelve flights of stairs after Oceanus dropkicked him off the top floor, no worse for the wear.
The Pollyanna: He seems remarkably cheerful, even for a puffball-all-grown-up.
"Donít worry. Iíll make sure thereís always a place for you two to come back to. You can count on that."
Oceanus's second friend ever and later subject of the Relationship Upgrade, Alena is the team powerhouse throughout their adventures. She is, also, one of the sanest members of the main party, and tends to be the most morally stable no matter what happens.
Barehanded Blade Block: To demonstrate how far she outclasses every single BFS-wielder, and to make a point to a young Lucrecia, she goads the paladin-in-training into attacking and then proceeds to thrash her after catching her blade and breaking it.
Beware the Nice Ones: Nothing changes the fact that even when she's smiling, the others are very wary of triggering her temper. She could thrash all three male main characters in a straight fight.
Berserk Button: Much like many of the others, never hurt anyone she cares about.
Cuteness Overload: Over a number of subjects, including but not limited to Oceanus, Serran, Ash, Lucrecia, Isley, and pretty much everything else.
Extreme Omnivore: Despite being technically a vegetarian, she's also prone to eating things that most people can't even contemplate attempting to swallow (such as razor blades).
Genre Savvy: Enough to know that, in her setting, she's probably not the one with the worst backstory, so she refuses to complain. To her, it seems almost like she's disrespecting everyone else with her relatively underwhelming sob story, so she decides to be the group therapist instead. She also realizes that, on average, the events with the most impact are less likely to be glorious continent-sweeping battles or journeys than underground conspiracies that burst their seams.
Gray Eyes: This is a trait inherited from her dad's side, and it marks her as an outsider to the clan.
Marked Change: Whenever she really, really cuts loose, black sigils appear all along her body and it suddenly becomes even harder to hurt her.
Meaningful Name: Like pretty much everyone else in the series, her name refers to a combination of her powers and her personality.
Only Child Syndrome: She was raised alone and has no full-blooded siblings, but she has a half-sister on her mother's side (whom she despises), as well as a half-brother and half-sister on her father's side. Both groups are from later remarriages.
Plucky Girl: She's had her moments, but usually she's very determined to do the right thing. Just don't try to hurt anyone she cares about, or she'll beat the stupid out of you.
Team Mom: Despite being one of the younger characters, and in conjunction with Oceanus.
Lethal Chef: Her cooking would probably be better if she had any reason whatsoever to practice, given that she regularly eats things like rocks. For this reason, Oceanus takes over unless her relatives are coming over, since they all eat exactly like she does.
Tender Tears: Mostly when trying to help people (like Oceanus) who are phenomenally screwed up.
The Heart: Sort of. It's a little complicated given how odd their group becomes over time. She tends to be the most consistently kind and morally stable, though.
Also known as the first successful runaway and all-around thief, Keras is Oceanus's best friend and confidant. And the closest thing he has to a Beware the Nice Ones counterpart.
Beware the Nice Ones: Just remember, while Oceanus is ill-tempered and rude, Keras has turned psychotic, blind rage into an art form and valid form of attack. He's just waiting for the proper trigger.
Big Brother Instinct: Particularly for the other main characters. He's the oldest of them (except for Riyaz, and he doesn't count) and by far the least screwed-up besides Tirana, so he tends to act like he's their collective big brother.
The Trickster: The only practical joker, in fact. The others appreciate his sense of humor sometimes.
Fun Personified: If he's not smiling, something went wrong somewhere. Reboot universe.
Dual Wielding: One long, curved slashing sword and one shorter chopping one.
Dynamic Entry: And every single time, someone gets horribly killed. It's his favorite combat tactic because, early on, ambush made a hell of a lot more sense given that everything was stronger than him.
Extreme Omnivore: He routinely eats various types of fist- or head-sized insects. There doesn't seem to be a reason why.
Fragile Speedster —> Lightning Bruiser: It takes him quite a while to move from hit-and-run style of fighting to being capable of beating someone in a straight fight. Not that he generally tolerates a straight fight anyway.
Human Hummingbird: Sometimes he'll get so hyperactive that he'll burn off energy by doing this.
Keras: "I'm sure somebody would have told us if he was."
A former member of "Team Evil," Riyaz is actually a fairly decent (if horribly abused and misguided) person under all the scars and silence. It's hard to tell if he's joking or not whenever he says anything.
Death Seeker: His style of fighting is best described as suicidal, and it takes more Epiphany Therapy via Warrior Therapist you could shake a stick at to change this. Outside of battle, he had previously tried practically everything to kill himself, only to be thwarted at the last second.
EvilFor Want of a NailCounterpart: The fact is, he was never evil to begin with, but he was the one Oceanus fought the most often, being sort of like a "dark mirror" for him.
Good Scars, Evil Scars: He has probably more scar tissue than any other character in the series, including the war veterans. Alena also comments that his bones show evidence of dozens of breaks.
Hates Being Touched: He gets over part of it eventually, mostly thanks to Tirana, Oceanus, Alena, and repeated hugging attacks by Keras, but he has a tendency to freeze uncomfortably or lash out when strangers attempt this.
Mighty Glacier: Unlike Oceanus and Keras, Riyaz can both take a hit and still keep coming, which tends to surprise people.
More Than Mind Control: Layer upon layer of mind control spells erodes a victim's resistance, sure, but it wouldn't have succeeded in the first place if he wasn't already full of self-loathing and had already had most sense of free will purged earlier on.
Names to Run Away From Really Fast: His title during his time on the villains' side was "The Angel of Death." In contrast, his real name actually means "garden" in Arabic, while his second nickname means "little seal."
Necromancer: Forced into it while under the control of the Big Bad. According to everyone else, his natural magic tends toward Green Thumb areas.
Shrouded in Myth: Despite the nickname, almost no one actually knew what he looked like until Oceanus fought him to a standstill. It's nearly always a case of Expecting Someone Taller, since Riyaz looks chronically underfed and shorter than he should be.
One-Winged Angel: Her final combat form is in excess of a hundred feet tall and composed entirely from the combined mass of all the shadowy creatures under her control, held together by her willpower. She can kill practically anything while like this.
Only One Name: She tries out "Redd," "Greenwood," and various others in an attempt to find a good last name, but none of them fit, mostly because family names are either A) passed down clan lines, or B) titles given to accomplished mages.
Opposites Attract: It's more of a personality gap with her and Riyaz. Their (shaky) values are nearly the same.
Plucky Girl: The world tried to break her and failed miserably.
A mysterious girl Keras met while on a mission from Lumina, Zina is someone with connections to multiple villains, but she doesn't remember any of it.
Break the Cutie: Pretty much her whole life. First, her clan is killed in an enemy raid by accident (causing her amnesia in the process), she is taken in by a village that openly treats her like a freak and forces her to live on the edge of town, that village is destroyed by a neighboring warlord and she is sold into slavery, and then, after several months as a sex slave for a gang of raiders, Keras comes across her and kills the lot of them. It takes another ten years before she finds a decent life anywhere, because Keras is on the run from an Inspector Javert-like character. And that's not even counting the time it takes before she's finally assigned to a non-combat position.
Damsel in Distress: More than any other character. She's not trained for combat and is actually a lot younger than the other main characters and thus an order of magnitude weaker, which justifies it a bit.
Dumb Struck: When Keras first meets her, she's totally mute and doesn't actually begin to speak until nearly a year later, and even then it's only in one-word sentences. Then again, it's completely justified.
Easy Amnesia: Subverted - it happened through a combination of head trauma and emotional trauma that she never quite recovers from.
You No Take Candle: A result of brain damage some time ago that's permanently removed her ability to use higher grammar in any language other than her birth tongue. Which isn't a human language.
Quillerainoxias "Quill" Silverstaff
"You and me, kid. We're gonna rock."
Essentially the local selfish Femme Fatale, Quill tends to come and go throughout the stories as a catalyst for subplots. She used to be Keras's lover, though they don't generally acknowledge that anymore.
Ambiguously Brown: Despite having the same skin tone as Keras, it's common knowledge that she's from another dimension and nothing corresponds over there.
Bad Samaritan: For Riyaz, because she immediately throws him back to the main villains as soon as they make a better offer.
Blade on a Stick: Her enchanted weapon of choice is a glaive on one end, and a blunt, rune-heavy object on the other. Either end can smash through stone, and it is often concealed by shrinking it into an earring.
Femme Fatale: Mostly to Keras. The others are all too aware of what she's like, and hate her for it. Keras never seems to mind as much.
Heel-Face Revolving Door: Her actions place her squarely between good and evil on the morality axis, but she does help the heroes occasionally while simultaneously assisting the Big Bad in her goals. Whether she would continue to help either side if she knew what their respective goals are is sort of up in the air.
Jerk with a Heart of Jerk: She makes exactly one exception, and only because he's interesting enough for her to decide against flash-frying him.
Order Versus Chaos: Her powerset is based on her ability to make nicely ordered realities go *pop*.
Kaleidoscope Eyes: That one eye swirls through dozens of colors whenever she fully utilizes her chaos magic.
Too Kinky to Torture: As the Big Bad finds out the first time she catches Quill snooping around. It puts her off her food, to say the least.
Wild Card: More than any other character, since she seems absolutely determined not to pick a side, other than her own.
"Oooh, this looks like so much fun!"
A strange little boy with a morality system adapted from Quill of all people, he's actually quite friendly and one of the two who happens to be aware of the Fourth Wall.
"Touch him and I swear to any god that might be listening Iíll rip your other arm off and beat you to death with it!"
Alena's maternal aunt (specifically, the twin sister of Alena's mother), Lumina runs a small village of mercenaries in the mountains. She has high standards in all aspects of her life, but she defends her soldiers and her kinsmen loyally.
Action Mom: To both her adopted son, Serran, and her niece, Alena.
Asskicking Equals Authority: She did not get her title by marriage. She got it by singlehandedly routing an invasion force, and among half-orcs, that makes her the leader.
Badass Princess: Much like her niece and her sister—all of them are about a dozen to fifty positions away from true power.
Mama Bear: Give her any reason at all to suspect that you are threatening her Shrinking Violet adopted son, and she will make every effort to beat you to death. She doesn't do this for Alena and her friends as often, because they can take care of themselves.
Shell-Shocked Senior: She is one of the few surviving veterans of the Great War, in which her people and the elves basically murdered each other en masse until the elves ran out of soldiers. She dropped out early on, after running headlong into the first of many, many depraved acts in war.
Team Mom: When the main characters are at home and there's no impending disaster or missions.
The Woman Wearing the Queenly Mask: While she is powerful and earned it, it gets tiring to be perfect all of the time. It only becomes obvious when she snaps at the Council out of stress and almost kills two of them.
Sort of Oceanus's protege and the adopted son of both Oceanus and Alena, Isley is the leader of a squad of adventurers-for-hire out of Lumina's village. He's something of a reluctant protagonist.
Combat Pragmatist: Isley is smaller than average and weaker than average, despite his skill. He compensates by being a very dirty fighter.
Groin Attack: He has an extremely powerful kick. Given that his ancestors tended to have legs shaped like that of a faun's, it's justified as being In the Blood.
Dark Is Not Evil: He's a hybrid of diabolical and human origins, with a nonhuman physiology, two curved horns on his head, red eyes, a tail, and Facial Markings. The fact that he's not evil contributes heavily to the fact that he's still alive.
Genre Savvy: He knows that there's a Chosen One. He also knows that it's not him, and resolves to get as far away from the person as possible in order to avoid being swept up in some adventure. He didn't count on his best friend being the one.
Half-Human Hybrid: Some generations ago, someone in his family had a child with a fiend.
I Have the High Ground: He has an excellent sense of balance, which allows him to climb to high places easily and to do things like walk across the top of a fense. The tail may have something to do with it.
Indy Ploy: Most of his plans are basically like this, and on top of that are usually modified versions of whatever Irolima came up with earlier. But on the rare occasions that even she has nothing to say, Isley plays it by ear. It's worked out pretty well so far.
Isley: "Look, I'm making this up as I go along, all right? Just hang on."
Magic Knight: He has exactly one spell, darkness, for the sole purpose of distraction.
Orphan's Ordeal: Mostly thanks to his aunt and uncle. Oceanus made him promise he will never seek them out for any reason.
Happily Adopted: By Oceanus and Alena, which should give you and idea how old they are.
Lumina's adopted son and therefore Alena's adopted cousin, Serran is the fidgety archer of Isley's group and the aforementioned character's best friend. He also happens to be The Chosen One, much to his dismay.
Beware the Nice Ones: Despite being the most unabashedly nice main character, the fact is that he didn't survive so he could be the world's doormat. Though personality-wise, he's not exactly a Bad Ass, he can be pushed far enough that he snaps.
Shrinking Violet: He's the shyest main character despite at least four influences to the contrary: Keras, Oceanus, Lumina herself, and his adoptive cousin Alena, among others.
Took a Level in Badass: By the time he turns fifteen, he's lost a lot of the crippling shyness he used to have, he's learned to fight hand-to-hand and beat larger, stronger opponents, and has generally toughened up. The fact that his Psychic Powers now rival those of tried-and-true psions doesn't hurt, of course. He's still not a One-Man Army unless he is backed into a corner, though.
Weak, but Skilled: Though he's physically one of the weakest non-mage characters, he's been taught the rules of leverage and joint locks by Alena in order to compensate for it. He carries a huge hunting knife just in case.
One of Oceanus's first friends, Hokiide is a bookish and control-freakish elf who nonetheless tries to do the best he can at being a wizard. The only problem is said awkwardness and the fact that he almost qualifies as an armed magical nuke.
Harmony Versus Discipline: Despite his powerset and how it works, he pursues absolute control almost obsessively. Oceanus has to flat-out tell him that it won't work to study more for him to consider the Harmony half.
I Work Alone: Up until he meets Irolima, the combination of hatred toward his own lack of discipline and fear of hurting anyone without magical protections makes him brush off any attempts at friendship.
Just Friends: With Irolima, who was his second friend ever. And besides, as a halfling, any relationship between the two would get really awkward really fast.
Our Elves Are Better: Lampshaded and subverted since he fully acknowledges the fact that he's not as good as his race likes to pretend they are. For that reason he avoids spending time around other elves if he can avoid it. He prefers wizards.
Power Incontinence: His power is completely, utterly uncontrollable when he's young. It doesn't get a whole lot better even later on.
Restraining Bolt: His headband holds back the localized nuke that is his magic, and every time it's been taken off so far it's resulted in people getting vaporized.
Self-Made Orphan: His powers first activated when he was seven, and the resulting explosion killed everything withing a five-mile radius except for him. The second time it happened was after a year of being sealed behind his first Restraining Bolt, and it was enough to kill the man who had been planning on teaching him magic.
Squishy Wizard: He has this tendency to get nearly killed every time he separates from the main group of combat specialists.
Spell Book: It's his primary weapon and about a thousand pages long. It isn't until after the book gets vaporized by accident that he starts looking into both combat training and carrying a freaking knife in case of emergency already.
Those Two Guys: Before the second series, he forms a duo with Irolima the halfling, and they end up in a role much like this.
Un Equal Rites: Though he fits somewhere between wizard, sorcerer, and mage on the scale of magic-wielding groups, he most strongly associates with wizards due to the fact that he studied mostly with them.
Technically speaking, Hokiide and Selinas are partners, not a mage-familiar pair. Selinas used to belong to a wizard Lumina knew, but since he died some time ago, she decided to follow Hokiide around rather than head back to her jungle homeland. Technically speaking, she's a couatl.
Deadpan Snarker: Selinas refuses to give Hokiide a break about his weak constitution or many mistakes, but she never means to hurt anyone's feelings too badly.
This Is My Human: From Selinas's perspective, Hokiide is her partner, not the other way around.
Voluntary Shapeshifting: Occasionally, Selinas can take the form of a naga or a lillend, much to Hokiide's embarrassment.
Nominally Tirana's page but more like Alena's third apprentice, Lucrecia is an up-and-coming paladin trainee who follows Isley around like a nagging older sister. Sort of.
Action Girl: Probably the only hand-to-hand fighter who fights entirely fairly.
Always Second Best: She has a slight inferiority complex regarding the older crop of protagonists, mostly because she feels that nothing she can ever do will match any of their accomplishments. Alena takes her under her wing once she realizes that Lucrecia feels like this.
Animal Motifs: A dove, usually. Later on it changes to an owl as she becomes wiser to the ways of the world.
Power Gives You Wings: It was a forced activation of her latent holy powers by an outside source. The villains forced the transformation to guage her power. They were rather disappointed, since she was only one-quarter celestial.
Half-Human Hybrid: A mostly-human girl descended from a half-angel and a mortal woman. You can figure how this turns out.
NaÔve Newcomer: Originally. It would have probably worked out better for her if she hadn't been close friends with Isley and Serran. And if the villains didn't enjoy breaking people like her.
Not Good with People: But excellent at managing horses and other animals. She has to learn her people skills the old-fashioned way, at Isley's coaching.
Parental Abandonment: Her mother stopped in Lumina's village only long enough to give birth to her before running off in pursuit of her Disappeared Dad. Lucrecia has not heard from either one of them since and no one knows where they went.
The White Princess: Sheltered for most of her life and not very used to dealing with people as a result, she nonetheless has pretty good intentions most of the time. It's just that they end up coming out funny.
Tsundere: Type A, unfortunately for everyone else.
Wide-Eyed Idealist: Again, originally. She was trained to fight, not to interact well with others, and the awkwardness of her behavior nearly gets them all killed once or twice.
A strange winged beast that Lucrecia has used as a mount for a few months since her first partner, Spike, died in battle. He certainly seems to be intelligent, but he doesn't talk much.
Giant Flyer: About the size of the average light warhorse.
Attention Deficit... Ooh, Shiny!: She is best described as a magpie or a jackdaw, but with opposable thumbs. The others keep her under control by occasionally handing her things like mirrors. The only time she isn't like this is when Tirana tries to beat some sense into her (and it doesn't take).
BFS: It was actually designed for her and her wonky combat style.
Born Lucky: The only explanation for her continued survival.
Can't Hold His Liquor: She can get drunk off of anything besides water. Letting her simply walk into a bar was enough for her to get tipsy from the vapors.
Cloud Cuckoo Lander: At some point, her primitive proto-brain made the association where Dragons=animals=bunnies. This goes about as well as you'd think it does. Luckily most of the dragons she's met so far have been nice enough not to kill her for it.
Confusion Fu: One of her tactics is to empty her Bag of Holding over someone else's head. And given that she's a hoarder, that usually includes at least one suit of armor and several bags of gold.
Fragile Speedster: She can and often does outpace enemies, but once she turns around to fight she gets slaughtered.
Winds of Destiny, Change: And occasionally it involves something horrible happening, such as a catastrophic storm coming out of nowhere and destroying a peaceful civilization. Somewhere else, at least.
Fast-talking and quick-thinking halfling thief Irolima is the group's source of strategy when it's not time to use the Indy Ploy. She's also the group's sanest, most responsible member.
Awesomeness by Analysis: She's not a conventional genius, but she understands enough about human fighting styles to figure out a weakness to exploit. This usually involved throwing knives in delicate places.
Big Eater: Hokiide in particular (who eats like a bird) has expressed amazement that she doesn't explode from the food she eats.
Combat Pragmatist: Because being half the size and a fourth the weight of a normal human means that she is allowed to play dirty in order to win.
Phantom Thief: Her first appearance is after she's caught stealing from Oceanus, and afterward it turns out that she's already ripped off Riyaz, Alena, and Keras. Since Keras was the group's Gentleman Thief, it automatically gives her bonus respect points.
Pint-Sized Powerhouse: Once or twice, when she chugs a strength potion and then takes on an ogre in single combat and wins.
Alena's mother, possibly one of the most obstinate adults in the series. She abandoned her daughter when the girl was ten in pursuit of power and hasn't looked back since, though she has quite a few issues of her own.
Broken Bird: Towards the middle of the war, she and Lumina were captured by the elven forces and held for six months while the elves tried to figure out the most effective way to kill them. Suffice to say, she snapped horribly and suddenly there were limbs raining from the ceiling and blood everywhere.
Freak Out: While most characters either died or broke, she had a full-on psychotic break when she finally had to face exactly what the enemy side had done over the course of the war. Then there was the cognitive dissonance when she realized whatshehad participated in on her kind's side.
Nice Job Breaking It, Herod: Not having any idea which baby it is that could bring about the apocalypse, she tries to kill every last half-blood on the continent. And, of course, she bloody well misses.
Oceanus's kinda-sorta archenemy, Raaze comes off as a sadistic thug most of the time. While this image is mostly true, there are a number of aspects of his personality and backstory that don't seem to match that profile...
Berserk Button: Technically speaking, any number of things can set him off, but never, ever speak ill of any member of his family if you want to survive meeting him. Given that he's equally likely to let you live or kill you before then, though it's not like it makes much of a difference.
Evil Counterpart: The actual evil counterpart to Oceanus in terms of backstory and the way their elemental affinities counteract each other. However, due to the powerset they share, he's more likely to end up fighting Alena.
Freudian Excuse: His family was pretty much all killed by Oceanus's father (after his father had slaughtered Oceanus's siblings just because). He has a particular grudge against Oceanus for being that man's only descendant.
Implacable Man: To everyone else's shock, he just doesn't seem to die.
Moral Myopia: Anything done to him or to Rime is worth paying the offender back a thousand times over.
Psycho for Hire: On the occasions that he works for other villains, he can be reliably called upon to kill things at will. Of course, given the description, he also likes to, er, "play with his food."
The Chosen One: More like the Antichrist, since he, like Oceanus, is destined to become the worldly avatar of the other god in the upcoming war. He'll die, too, but not after a whole lot of stuff ends up in pieces.
Turns Red: Beat him down past a certain point and suddenly he starts pulling out additional Desperation Attack methods and most things tend to get killed.
You Will Not Evade Me: Most other characters, if they encounter him alone, try to run away. Even Oceanus does. But he can and will catch the other person despite whatever advantage in speed that they think they have. And then he will thrash them.
Often seen as the archenemy of either Keras or Alena, Rime is one of the less-intelligent villains but probably the most persistent. Her complete refusal to stay dead has drawn many comments from the cast.
Relative Button: Accidentally pressed it the first time with Tirana—she didn't actually know Tirana was Riyaz's friend. Every time thereafter, though, she does it on purpose because Tirana is prone to Power Incontinence.
The Vamp: Like every role she's ever played, she has fun doing it.
Salrinatorix "Sal" Clouddreamer
Apparently only a slightly loopy sorceress, Sal is actually the most delusionally insane villainess in the series and possibly the most sadistic. Boundlessly cruel but not allied with any being but herself, she serves as an archenemy to Oceanus, Lumina, and Fith.
Mugging the Monster: It happens surprisingly often, considering her reputation in some locales.
Neutral Evil: Fantastically selfish and pointlessly cruel, but she takes no pleasure in her actions most of the time. She usually just kills people for "being in the way."
Psycho Ex-Girlfriend: After she was dumped. Again. If she hadn't taken everything so personally, there would be many fewer souls floating around in the afterlife.
Stalker with a Crush: After she realizes Oceanus actually survived when Raaze's father torched the village. Then she finds out that he's sufficiently weaker than her that she can transfer her obsession to him without any worries of him actually being able to fight her off.
Vain Sorceress: Scratch her face and suddenly she gets impossibly nastier.
Woman Scorned: Oceanus's father chose his mother over this woman. She didn't take it well.
A minor villain who harasses Tirana repeatedly throughout the series, usually only to get punched out by Riyaz or whoever else is nearby.
Anti-Magic: Why he's dangerous. He actually cancels out everyone else's abilities and is particularly dangerous to Tirana, who's just a normal human without hers. Riyaz, on the other hand, is simply forced to take him down in hand-to-hand. Easy enough, considering that he has Super Strength.
BFS: His nameless claymore, which focuses his antimagic abilities to a greater degree and lets him use it on a specific target.
Three near-identical brothers who work for Lumina most of the time—Nimbus is the city's best healer, Cirrus manages the economic side of things, and Stratus is the military mastermind and captain of the city guard. None of them are human, instead being a trio of silver dragons.
An Ice Person: They share an affinity for ice magic, but their secondary powers are all different.
Power Trio: When they work together, there isn't a whole lot they can't be put up against. They also have personalities built in the Id-Ego-Superego mold, also—Cirrus is the Id, Nimbus is the Ego, and Stratus is the Superego.
Sibling Yin-Yang: Stratus and Cirrus are essentially the exact opposite of each other in terms of personality, but Nimbus doesn't balance them out, either.
Lumina's secretary, who appears to be good at gossip but not much else until Zina joins her. She still makes a better distraction than a fighter, but she seems to be good at heart.
Combat Tentacles: Technically, all of the ribbons/cloth/whatever she happens to be wearing can rear up and attack anyone who threatens her, but it is, you know, still cloth and can be defeated by a good sword or set of shears.
Lovable Alpha Bitch: Sort of. She picks on a lot of people (usually Serran) but mostly it's just gentle teasing, and she never says anything mean to or about Zina.
Meido: She dresses like one, but she's actually Lumina's secretary when Cirrus is out.
Purple Eyes: She's not entirely human, but this is the one giveaway.
Super Senses: She can never be caught totally by surprise. Unfortunately, her ability isn't very helpful in straight combat.
Theme Naming: Along with Isley, named for a Claymore villain. She is also immensely fond of ribbons and needlework.
Will the Blacksmith
The guy who makes pretty much everything the protagonists own. If he didn't, his father did, or his father did, and so on. Isley tried to recruit him for his squad rather than have to deal with Lucrecia, but was turned down.
Blacksmith: One of several in Gabilan, and the best.
Cute Little Fangs: Well, actually they're huge tusks that jut from his lower jaw, but most of the other characters agree that it's not a bad look for someone who tries to project toughness.
A group of seven elders in the city whose sole purpose is to represent the views of various ethnic or cultural minorities to Lumina. What they end up doing in practice is contriving the most over-the-top ways to piss her off.
Oceanus's long-disappeared father, whom he despises, and who seems to have memorized the layout of every dimension except his own. He generally only allows himself to appear when Oceanus is either not around or unconscious.
An Ice Person: His specialty, which he passed down to his son as well.
Dissonant Serenity: He has this strange ability to walk right into the thick of the most violent, chaotic melee in fifty years and kill absolutely everyone involved before just walking out of the area. Without even getting blood on his clothes.
Four-Star Badass: Back in the days of the War. Given that his various subordinates included Yttress, Lumina, Illumine, Fith, Zahara, Immersa, Radonixus, and any number of his fellow powerhouses, that's saying something.
No Social Skills: He as raised by nature spirits. It had a detrimental effeect on his ability to interact with people very well.
The Stoic: He appears to be completely emotionless at first glance, as well as, well, cold.
Not So Stoic: But threaten his son at your own peril. He has been known to shatter solid stone in order to get at the offenders, before then proceeding to beat them to a literal pulp and (if there are any survivors) inflict a Fate Worse than Death on anyone who can't just be killed. The only other time he emotes? When he has a mental breakdown in front of his wife.
Stoic Woobie: He has gone through a lot of shit, but never expect him to mention to anyone aside from his wife.
Oceanus's mother, who tends to stay in her own rocky stretch of islands rather than face her son and realize how horrible of a mother she's been. She tends to function on denial, but she can be cheerful if you get to know her.
Heroic BSOD: When she thought that all of her children had been killed. She begged Sinya not to seek revenge, but he did anyway because, for the first time in a long time, his emotions were running high and he couldn't hold back his rage.
Missing Mom: To Oceanus. Unintentional, since she had no intention of leaving her son behind for any reason, but she didn't actually know he was alive until about ten years after he escaped the fire that killed his siblings.
Taking the Kids: Before the fateful fire, she tried to take Oceanus and his siblings entirely out of Sinya's custody because she recognized that he was becoming unstable (and it ended up being a moot point anyway), but when she attempts it again a long time afterward, Oceanus rejects both of them outright and tells them that he never wants to see either of them ever again.
Keras's mother, also known as the "Lady In Red," tends to run her own pirate ship and make trouble for the residents of coastal cities. She usually cares more about gold than people, but she makes more exceptions than one would think.
Bearer of Bad News: Usually, she helps out the main characters by mentioning events before they would have known normally; in nearly all cases, they're horrible, life-shattering revelations. But at least they can prepare for the coming storm.
Sibling Yin-Yang: Actually inverted with Keras—they have the same basic personality, but each dislikes the choices the other has made and can't stand being around the person who represents what they could have been if they had taken a different path.
Stepford Smiler: Sometimes. Her brother or Tirana can usually get her true self to come out, though.
An extremely dangerous sorceress distantly related to Raaze, Fith generally appears only hypothetically. She can be helpful, if mercurial, for the right price. Whether that price is gold or something else depends on what interests her at the moment.
Bounty Hunter: She made most of her vast fortune by acting as a hired sword during her restless youth. At least she's slowed down now.
Only in It for the Money: As she put it, if Sinya didn't promise her the plunder of two entire cities, she would have just ignored him. She also has no use for long chases or "the thrill of the hunt" when she can recline on entire hills of gold.
Chaotic Evil: Like Quill, fundamentally selfish. Unlike Quill, a hundred times more dangerous and vindictive.
You Gotta Have Green Hair: Enough so that Naviyd initially mistook him for Immersa's older brother. He was...unhappy about this.
Higher Powers feature these tropes:
Appearing in the form of a tiny, white-haired girl, Nin is actually the personification of unchanging stability. She is also obscenely powerful, though she rarely cares to actually interfere in any events in the world below.
Hex generally appears as a half-transformed cross between a woman and a she-wolf, but she's no werewolf. She is actually the personification of change in its myriad forms, hence her shapeshifter nature.