Characters: Shadowchasers-Other Important Characters
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Introduced in the original fic
The father of Jalal Stormbringer and possibly the sole reason for the creation of the Shadowchasers
- Battle of Wits: Engaged in a riddle of contests against Athentia the Great Sphinx in the hopes of obtaining immortality from her and won.
- Death by Origin Story: It was his death that led to the chain of events that cause his son to create the Shadowchasers in the first place.
- Disaster Dominoes/For Want of a Nail: In Ascension, Xon asks Jeb if things would have been better off if Jamor had managed to dodge his tragic fate. Jeb initially thinks so, until Xon replies that if he hadn't perished: Jalal would have died a normal mortal, the Shadowchasers would have never been created, there would be no one to preserve the peace between humans and Shadowkind, wars between them would eventually break out, and the world would eventually fall into chaos.
- Of course, you have to remember who Jeb is talking to here: an abomination allied with the forces of Hell, who tends to focus solely on negative possibilities. It is entirely possible - if not probable - that this is only one of many possibilities, and Xon simply preferred it out of personal preference.
- Fate Worse than Death: Thankfully averted. He was attacked in his sleep by a reeve hired by his rival Malys with a substance called "dragonsbane" which was incredibly lethal to dragons. Due to his immortality, he couldn't die and was left in suffering and agony until Jalal convinced him to pass his immortality to him.
- Happily Married: With Jalal's mother despite tabloids in the present day saying otherwise.
- Identical Stranger: One of Jalal's cards "Great Gold Wyrm" was created with the image of his father in mind (according to him he had to "pull a lot of strings and grease a lot of palms to get I2 to make this card"). In one chapter of Twice-Told Tales however, it is revealed that this card was created by Maximilian Pegasus himself in gratitude for the Shadowchasers helping him out when there was a problem with I2's database.
- Immortality: What he obtained after winning the contest of Riddles against Athentia.
- Instant Awesome, Just Add Dragons: A gold wyrm to be precise.
- Knight in Shining Armor
- Living Legend: He was considered among the greatest of dragonkind during his time. According to Jalal, his name was "a name that was synonymous with majesty and glory."
- Mayfly-December Romance: His relationship with Jalal's mother probably would have been like this even if he hadn't become immortal, as a dragon's lifespan is measured in thousands of years. (And this is the biggest reason Jalal avoids getting involved with women.) In fact, it has been suggested that many dragons who take human mates do so only out of an urge to reproduce, not out of genuine love; Jamor was a rare exception.
- Posthumous Character
The head of Draco Industries and Ember's former boss when she was his secretary before her Awakened powers had awakened. Is actually a githyanki and one of Sonja's co-conspirators in the Deluge plot although not of his free will.
- Affably Evil: Even when working as one of Sonja's co-conspirators, he still acts polite and well-mannered to Jalal and the Neo Domino Shadowchasers when they confront him.
- An Ice Person: Uses an Ice Barrier deck in his duel with Shichiro.
- Anti-Villain: Feels sorry for using Ember as a hostage and is only working for Sonja due to her blackmailing him.
- Benevolent Boss
- Easily Forgiven: Ember is willing to forgive everthing he did at the conclusion, and in Power Primordial, quickly defends him when he is included among possible suspects. (And he is quickly ruled out as one.)
- Fallen Hero: At least to his own people, he was a hero, possibly even a Knight in Shining Armor. And in the end, he still shows signs of the chivalry that comes with such a role.
- Go-Go Enslavement: Puts Ember through this when he binds her to a lamp so that she wouldn't disobey him although he did not know it would happen.
- He Knows Too Much: After discovering that his queen was a lich who consumed the life forces of their most powerful warriors to survive, she couldn't let him live, giving him no choice but to flee. He ended up on Earth purely by accident, and apparently, it was one place where she couldn't find him.
- Mechanical Lifeforms: Uses a Genex deck during his duel with Ember.
- Never Gets Drunk: He's capable of drinking about four Long Island Iced Teas and still remain functional. The fact that he's able to do this makes Ember suspicious that he isn't human at all and that he might have a connection with DaPen's death.
- Noble Fugitive: Why Sonja was able to blackmail him. Despite the fact that he fled from his queen centuries ago, she was apparently still looking for him, because Sonja threatened to turn him over to her unless he complied.
- Rape Is a Special Kind of Evil: This isn't mentioned by name, but it is implied. When the rather unpleasant way he's holding Ember hostage is revealed, Shichiro questions his motives and mentions how valuable Ember would be to someone on some black market, especially now that she is incapable of disobeying whoever has the lamp. Draco denies that is his intent, and tries to calm Ember about it. When he later brings her along for the Turbo Duel he says that he did so because it was either a choice between leaving her with Jalal and the others or leaving her with Sonja, and he had no doubt that Sonja had no qualms about sending Ember to a slave market. Draco clearly will not cross this line, or give her to someone who will.
- Redemption Equals Death: His last actions before he disappears is to help Ember escape from suffering the same fate that Sonja had.
A ground pro duelist and Ember's older cousin. In Power Primordial, he was sent by Jetta in order to help Ember escape the Venomous Tarns.
- Ascended Extra: During the original fic, his only appearances were limited to Ember's flashbacks and a brief cameo in the epilogue. In Power Primordial however, he actually appears in the flesh in a minor role.
- Big Brother Mentor: He seemd to be one to Ember for a time, as shown by many flashbacks. He even introduced her to Duel Monsters, giving her Flamvell Urquizas as a present, which was her first card.
- Light 'em Up: Uses a Lightsworn deck.
- Muggle: Is a Mundane and thus unaware of what his cousin is really doing. In Power Primordial however, Jetta temporarily gives him the knowledge about Shadowkind in order for him to help in rescuing Ember.
- Signature Card: Judgment Dragon
Introduced in Risen Nemesis
A young-man who is under the service and care of Volk Lloyd. When he was younger, his father was killed by a were-wolf. The Shadowchaser team that questioned tried to look for the killer, but to no avail. Because nothing had progressed and he had waited for years, Jack develops a hatred for the Shadowchasers due to their inaction. It is later revealed that Volk was the one responsible for his father's death due to the latter refusing to hand over his research on Residue.
- The Apprentice: To Barron at the end of Risen Nemesis.
- Catch Phrase: "From start to finish, I am always at a climax!" or any variation of that.
- Clockwork Creature: Uses an Ancient Gear deck.
- Cool Gun: Has a couple of handguns that he uses for personal use.
- Cowboy: Dresses like one.
- Heel-Face Turn: He starts mellowing out on his hatred for the Shadowchasers after Ace shows him some compassion and as a result, sides with them towards the end of Risen Nemesis (although it's only because that he could rescue Mira). And at the of the fic, he is currently part of the Shadowchasers and Barron's apprentice.
- Jerk with a Heart of Gold: Despite his rather rude personality, it is clear that he really cares about Mira. Later on after his Heel-Face Turn, he starts mellowing out a bit towards the Shadowchasers (although with his normal personality still intact).
- Nice Hat
- No Kill Like Overkill: Towards the end of his duel with Volk, he summons Chimeratech Overdragon which destroys all of Volk's Black Phantom and Black Armament monsters and the rest of his Life Points. Even Jack had no idea on how much damage he even inflicted.
- She Is Not My Girlfriend: Says this about Mira, although there is some obvious chemistry between them.
- Signature Card: Ancient Gear Golem, which he has three of.
- You Killed My Father: To Volk after, he reveals to Jack that he was the one who killed his father.
- Brought Down to Normal: Used a Skill Drain during his first appearance.
- Catchphrase: "My strength will make you cry!" (See Shout-Out)
- Demonic Possession: Does this to Kyon and later Hyde in Risen Nemesis. As a Dream Traveler, he can do this. Unlike most cases of possession, Dream Travelers are known to care for their hosts so calling it "demonic" might not be accurate.
- Self-Imposed Challenge: Uses an all-monster deck during his duel with Victor.
- Shout-Out: To Kintaros from Kamen Rider Den-O
- The Dream Traveler Shadowkind seem to be one for the Imagin in general.
- Butt Monkey: Whether it's dealing with his crazy co-workers and his boss, being forced to pay for the bill while he and Jin were in Kyon's cafe, or getting assaulted by Ace, the poor guy can never seem to catch a break.
- The Dog Bites Back: He admits that this was partly the reason why he dueled Grayarts even though he didn't need to.
- Muggle: Is just an ordinary employee compared to the rest of the organization he works for, although some of his comments regarding his co-employers makes Jin suspicious on whether he is actually an Aware. Turns out he was right.
- Only Sane Man: Can be considered this compared to the rest of his co-workers and his boss.
- Punch Clock Villain: Is more interested in working for the organization simply to meet end's meet rather than engaging in whatever evil plans they come up with.
- Sexy Secretary: Male example. Although more like "handsome" rather than "sexy". He even acknowledges the implications of his occupation.
- Walking Spoiler: Definitely qualifies. Knowing more about him would spoil that he and Kamen are the same character and what his background and motivations are throughout the whole fic. For more information about him, see Kamen.
Introduced in Power Primordial
A young man who originally lost his parents when some attackers attacked the farming colony he lived in. The Primordial Titans found him and took care of him until he came across the Paragons who promised him that they would restore his parents in exchange for his services. He serves mainly as the Paragon's gopher, doing everything and anything they ask him to do.
- Alien Invasion/Reptiles Are Abhorrent: Uses an Alien deck during his duel with Jinx.
- Big Creepy-Crawlies: Uses a Steelswarm deck during his duel with Ember. Although they are classified as Fiends and not Insects.
- Horrible Judge of Character: The fact that he believed the Paragons' promise and agreed to work for them is proof of this, and it's not clear whether he ever stopped believing it, even after their defeat.
- Punch Clock Villain: If you consider him a villain at all. He didn't seem to be malicious against the heroes, or hold any grudge later. In fact, in the epilogue, he's seen applying for a position at Neo Domino Security.
- Purple Eyes
- Rule of Symbolism: The Neo Domino Shadowchasers and the Primordial Titans note the importance of the monsters he used during his duel with Jinx (Alien Dog, Alien Kid, Alien Overlord and Alien Mother) which allows the Titans to discover his identity.
- Schmuck Bait: During his duel with Ember, she realizes that his Steelswarm monsters were merely a distraction so that he could capture Jetta with his Tuner's Sceme in an attempt to score some brownie points with the rest of the Paragons. Fortunately, Ember sees through his plan and thwarts it.
- Signature Card: Alien Collective during his first duel and Steelswarm Hercules during his second one.
- Throwing Down the Gauntlet: Both of his encounters with the Neo Domino Shadowchasers are to inform them of the Paragon's challenge to stop them. Although he also intended to capture Jetta during his second visit.
Introduced in Ascension
Sister Shaylene, Brother Meque and Brother Tion
A trio of mysterious individuals who appear to be assisting the Boston Shadowchasers for some reason. They are later revealed to be followers of Tharizdun who worship his previous incarnation of a benevolent god, and assist the Boston Shadowchasers to ensure that the key to his prison is never stolen.
- Cassandra Truth: The reason they don't reveal their entire background, as the Boston Shadowchasers would refuse their help the moment they found out. Simply put, it's very hard for anyone to trust an admitted worshipper of Tharizdun. (Maybe a Subverted Trope, as the know no-one would believe them. Apparently, Tion wanted to simply do that, but he was voted down.)
- Chekhov's Gunman: Shaylene first appears around the beginning of Ascension along with her sister Debbie having a night-out in a bar that Dante just so happened to be observing (well, technically, they were helping Dante pull a sting operation) before revealing her true origins.
- Crouching Moron, Hidden Badass: Meque and Tion at first confuse Jeb and Ophelia during their duels wherein they use mostly outdated cards but surprise them when they put them to good use and defeat them. Shaylene also qualifies, as Dante has commented that with her skill, she could've defeated Alphonse, who was trying to sell Gughalaki (which is poisonous for tieflings) to her and her sister, herself.
- Crying Wolf: This is how Shaylene gets Dante's attention, by faking a distress call in order to lure him to a secluded house.
- Dark Is Not Evil: All three of them are members of Shadowkind races that were created due to other races being tainted by dark magic or fiendish blood, making their races outcasts that are looked down upon. Shaylene claims that this is the point; her order tends to attract such people, because the view Tharizdun the same way.
- Djinn: Meque's Djinn Xyz monsters.
- Genius Bruiser: Tion. He's a banderhobb, a hulking, huge, reptilian creature. He seems highly intelligent, speaking much like a philosopher does.
- It May Help You on Your Quest: Each of them does this, leaving behind a card that each of them used during the duel for Dante, Jeb, and Ophelia to take. They do prove useful later.
- Musical Assassin: Meque's deck motif.
- Ninja: Shaylene's deck motif.
- The Power of the Sun: Shaylene's Sunset Dragon.
- Pyrrhic Victory: Any victory for them is a Pyrrhic Victory, and they know it. Nothing they do is ever going to restore Tharizdun to the state he once was, or even get him to notice them. Their purpose seems to simply be to make sure that the truth is never forgotten or lost forever.
- Signature Card: Sunset Dragon for Shaylene, Master Blaster for Meque, and Remnant of Caiphon for Tion. After their duels, they give these cards to Dante, Jeb and Ophelia respectively in order to assist them.
- Summoning Ritual: Tion's deck motif. Unlike Ophelia's Gishki monsters who are more recent and have powerful effects, Tion's are completely outdated and lack any effects of their own.
- Broken Pedestal: To Karen, after she discovers what her intentions are.
- Chekhov's Gunman: Her voice is heard on radio and is mentioned a few times near the beginning of Ascension before revealing that she's in cahoots with Dybbuk
- The Fair Folk: Her Nightmare Court Deck seems a lot like this. First of all, the history behind them states they were once fey nobles associated with Morpheus, the God of Dreams who were banished from Arborea for causing a disaster that made them dark and evil. Second, as far as gameplay is concerned, they are Fiends, but they gain effects depending on whether they are Fiends or Fairies, and come with support cards that let them be treated as both Types at once.
- Light Is Not Good: Is actually an aasimar, a human with an angel or other celestial being somewhere in her ancestry. According to Dante, aasimar charlatans and con artists are more common than one may think, because people tend to very willing to trust an aasimar.
- Mind over Matter: Has a Psychic Deck.
- Something Only They Would Say: Or rather, wouldn't say. When she insults the Red Sox, there's no doubt in Karen's mind that her claims of being a native to Boston are lies. (That is one thing that no resident of Boston would ever forgive).
- Shock Jock: And one that drives the Boston Shadowchasers nuts.
- Wounded Gazelle Gambit: Intentionally loses to Alyosha so that she can gain the Boston Shadowchasers' trust and get Alyosha out of the way as he was one of the few people to know her secret.
Jemorille the Exile/ Falagar
The rilmani who is assigned to Earth, and who has been so for many centuries. As such, Center-of-All tasks him with testing the Shadowchasers before granting them an audience. He is also Falagar, the mysterious individual who trained the Three Heroes.
- Ascended Extra: In Ascension, he only appears in a minor role. In Redux, he was the one who allowed the Companions to support the protagonists as well as plays a major role in Shadowchasers: Conspiracy.
- Chekhov's Gunman: Again, was first mentioned in a Shadowchaser file before appearing in Ascension.
- Epic Fail: Does not happen on-camera, but according to Center-of-All, this is the reason for his dubious title. In several assignments on numerous worlds, he has caused mistakes that have led to cataclysms. He was assigned to Earth because the rilmani considered that an “easy assignment”, and he hasn’t been able to screw that up yet.
- The Exile: Exactly What It Says on the Tin.
- Master of Disguise: According to Leslie, Jemorille can assume any form, and has assumed many in his mission to preserve the Balance on Earth. At any given time, he could quite literally be anyone. However, when confronting the Shadowchasers, he appears in his true form.
- Stone Wall: His deck focuses on defending with monsters that have overwhelming Defense Scores and forcing his opponent to attack them, which is, incidentally, a strategy he used when posing as a Shadowchaser many years ago.
The greatest of the rilmani, and the personification of the universal axiom that states that, because the universe is infinite in size, you are always at the center, no matter where you stand.
- Above Good and Evil: And he is clearly familiar with every strategy that both philosophies use. He recognizes Dybbuk’s attempts to bargain with him for what they are, and they don’t impress him, nor is he swayed by Dante’s protests that the duel is not a fair match-up, despite the fact that Karen eventually wins.
- Balance Between Good and Evil: Does not favor either Good or Evil, nor does he favor Law or Chaos. As a rilmani, he is True Neutral, and only acts when he feels that one side is gaining the upper hand to the other and balances them out until both sides are even once again.
- Chessmaster: As he himself says, he has studied the conflict between Good and Evil for eons (not just to see which side is more powerful, although that is one part of it). The duel between Karen and Dybbuk that he insists on before agreeing to help either side acts as an experiment towards his research.
- No Sense of Humor: Very much so. Leslie tells Dante (almost to the point of beating a dead horse) that making him angry is a bad idea.
- He also zaps Karen and Dybbuk on the behind when the two start trash-talking one another; according to him he finds the act "undignified".
- Physical God: According to Unity-of-Rings, Center-of-All has more power than any being in the cosmos that isn’t an actual god.
- Symbolic Character: Like his Good and Evil counterparts, he represents one of the axioms of an orderly universe. In his case, he is the embodiment of the law that states that, because the universe is infinite in size, you are always standing in its center, no matter what your actual location.
- You Cannot Grasp the True Form: He doesn’t even seem to have a physical body at all, having merged with the Spire to become a being of pure thought.
Introduced in Tournament of Shadows
The CEO of Lessuix Media Unlimited, a large media conglomerate headquartered in France that owns many outlets that are only available to Shadowkind. He's the one who convinces Jalal to hold the 2nd Duelist Kingdom with the Shadowchasers and pro-duelists his company sponsors (dubbed the Blue Knights Legion) competing against one another saying that it would be a good way for the Shadowchasers to win back some good PR.
The Cattivo Family
An organized crime ring headquartered in Italy based on the Cosa Nostra
(but not truly affiliated with them) and led by Fanciullo Cattivo, the Cattivo Family is the most influential group among the Shadowkind underworld in Europe, and has a great deal of influence elsewhere. Cattivo is a mysterious individual who has survived in this line of work longer than most mobsters, and all his enforcers – and most of his foot-soldiers – are Shadows themselves.
As of right now, only Cattivo himself and three of his most trusted enforcers – Drago Uccisore, Tormento Amare, and Picchiare Uomo – have been seen, and information on them is sketchy at the moment.
(This folder will remain here for now; whether this group properly belongs in "Non-Shadowchaser Protagonists and Allies" or one devoted to villains depends on unrevealed aspects of the plot of Conspiracy
Tropes that apply to all of them:
- Ambiguously Evil: Thus far, none of them have been seen committing any acts that could be defined as evil, although in their profession, that would likely be hard to avoid.
- Ambiguously Human: None of them are human, but only Drago’s species has been identified.
- Early-Bird Cameo: Cattivo was first mentioned in the Shadowchaser Files, with Amare, Uomo, and himself making Cameo appearances in Torment and Drago having a minor role. All of them seem to have larger roles in Conspiracy.
- Gonk: With the exception of Cattivo himself, none of them are all-too good-looking, which was likely intentional.
- The Syndicate: With Cattivo as the leader.
The leader of the syndicate, he is a mysterious individual, his true appearance hidden under multiple layers of disguise.
- Children Are Innocent: While this doesn’t apply to Cattivo himself (although he seems to believe it) his deck reflects the theme, full of childhood symbols. His low-Level monsters are Living Toys, while the higher-Level ones are heroic warriors like Gilford the Lightning and Silent Swordsman, which children look up to and admire.
- Badass in a Nice Suit: Not only is the suit he wears - resembling a rich boy's school uniform - rather nice, it's magical as well, according to the Files, remaining spotless in any condition and maintaining a constant localized room temperature. It likely has other features as well.
- The Don
- Enfant Terrible: Actually, he’s an adult, but uses magic to appear as a child.
- Friend to All Children: As strange as it may seem, he is. He forbids the harming of children in any of his organization’s activities, and has put out large bounties on the heads of known human traffickers who target children. Conspiracy suggests he may have sworn an oath in the past to protect them.
- Mean Boss: Well, he’s certainly not polite to his employees. Whether he crosses into the Bad Boss territory that mobsters often do has yet to be determined.
- Mr Big: All of his henchmen tower over him, given his childlike form, but none of them want to get on his bad side.
- Pint Size Powerhouse: In the first chapter where he appears in Conspiracy, he knocks down a thug more than twice his size guarding a door, along with the door itself (which had been dead-bolted shut and barricaded from the outside) with one punch. (The narrative says that "for some reason, no-one ever expected him to be very tough", although the reason is likely obvious.)
- Wounded Gazelle Gambit: Zigzagged. It’s never explicitly said that he has used his appearance to betray or trick anyone, but he’s certainly used it to gain the trust of others.
Cattivo’s bodyguard, he is a khimera, a humanoid offshoot of the mythical chimera.
- Animal Motif: As a khimera, he can integrate the body parts of common animals that he has personally killed into his own body, becoming more powerful by assimilating their abilities. At the time of Torment, Drago has obtained bear claws, wolf fangs, and gecko-like feet. It is not known if he has gained more since then
- Immortality Seeker: This is his goal in Torment; it isn’t known if he still has such goals.
- Take Our Word for It: As of Conspiracy, it hasn’t been revealed just how Cattivo punished him for nearly getting caught at the end of Torment, but it likely was not pleasant.
- Too Dumb to Live: Even a ten-year-old child is smart enough to know not to take food from strangers, much less black fruit that said stranger admits is magic, and then accept it as a bribe to use cards that are interdicted by the Shadowchasers. As Cattivo tells him later, going up to their front door and asking to be arrested would have been less trouble.
- Too Many Belts: His outfit is covered with a lot of straps and pockets, and pouches, but these are practical, as they contain tools and weapons.
- Unwitting Pawn: Of the Doomdreamers, in Torment.
A mysterious individual who is Cattivo’s top assassin.
The first member of the gang introduced in Conspiracy
, he seems the intellectual type, being Cattivo's accountant, among other things.
- Evil Genius: Too early at this point to label him "evil", but he's clearly the brains of the outfit, and doesn't look like a combatant.
- Nothing but Skin and Bones: Not played for laughs, he is described as "tall, thin, gaunt, almost sickly-looking", but he clearly isn't sick. But then, he probably isn't human.
- Omniglot: Possibly. He has a degree in linguistics, according to Cattivo, and is given the task of deciphering the journal. Although, he may be better at translating languages than speaking them.
- Smart People Wear Glasses
- Vitriolic Best Buds: With Vincenzio, supposedly. (Likely the reason he's not afraid to insult the guy, who's about twice his size.)
Vincenzo "Vince" Belsito
Another gang member introduced in Conspiracy
, he's Cattivo's "most powerful enforcer and general legbreaker", a rare type of lycanthrope called a devil swine.
Introduced in Twice-Told Tales
Introduced in The Eldritch
A mysterious Shadow whose identity and motives are unclear, he is first seen when Alyssa confronts him after he attempts to steal food from a house. Despite somehow being totally unfamiliar with the very idea of the Shadowchasers, he is a powerful and effective duelist, using his Noble Knight deck with skill. He is the mysterious being who attacked Ryan at the story's beginning.
- Beast Man: He has claws and bestial fangs.
- Knight in Shining Armor: His deck
- Mysterious Stranger: His species, motives and even what's chasing him are unclear. Even his true name is unknown.
- Mysterious Waif: Male example. His disorientation and desperation make it clear something's forced him into the circumstances he's in.
- No Name Given: He outright admits that Percival is only a name he's known by, not his true name.
- Shout-Out: As Alyssa lampshades, his name is a reference to one of the knights of King Arthur.