Badass Normal: Without the suit, he's still willing to do things like dive off the side of a dam and tackle a panther to try and save a friend.
Bee Bee Gun: In the form of the Ninja Bee Ball. The bees however, attack everyone, including him.
Book Dumb: He’s failing science, and doing poorly in most (if not all) of his classes, but he’s shown to be awesome at riddles. The first episode shows that he's pretty good at (BSing) English too since he got his highest grade so far—a B.
Byronic Hero: Downplayed. He's a pretty decent person prone to mistakes, but is learning.
Catch Phrase: "What the juice?!" He also has a number of Catch Phrases in the form of odd euphemisms and lingo, such as "that's the cheese" (that's the best), "so honkin' bruce" (that's freaking awesome), "shnasty" (extremely gross), and "so wonk" (so lame), many of which are Share Phrases.
Character Development: While a pretty okay guy, he is learning several lessons about heroism and duty making him a better person.
Chick Magnet: He woos Theresa Fowler and Debbie Kang in Night of the Living McFizzles.
He also flirts with several other girls in Viva El Nomicon.
Theresa definitely has a crush on him, as "Randy" flirting with Heidi right in front of her in Shloomp, There It Is! is enough to stank her, and it's resolved when he gives her some flowers and apologizes.
Clothes Make the Superman: The Ninja suit. However, as Howard's disastrous time as the Ninja proved, it's Randy's courage and compassion that make him capable of true heroism.
Distressed Dude: He is sometimes this in recent episodes, starting with Nukid on the Block. Although he's more of a badass-in-distress and less of a dude-in-distress than Howard, he's able to escape all on his own, with the exceptions of Nukid on the Block where Howard came to his rescue after nearly getting choked to death by Franz Nukid, and Bash Johnson: 11th Grade Ninja where Bash (the actual dude-in-distress) kicked a robo-ape off of Randy who is holding onto the edges of a vaporizer as a robo-ape tries to push him inside the vaporizer.
Badass in Distress: Proves to be this, both in Der Monster Klub, Raiders of the Lost Nomicon and Secret Stache. In all of these episodes, he escapes all on his own.
Hammerspace: Where he pulls his ninja gear from, since the suit has no visible storage space.
Healing Hands: The ninja art of healing. The first time he tried it he did not fully read how to do it and accidentally brought Jerry Driscoll's skeleton back to life (as well as multiple miscellaneous creatures in the science classroom). He has more control of it by the time of Silent Punch, Deadly Punch.
Living Legend: The Ninja has protected Norrisville for years, making Randy fit the trope by being the new Ninja.
Mad Mathematician/Good with Numbers: His math skills were mentioned on his essay in Last Stall on the Left and then shown in Escape from Detention Island while proving Howard's innocence to Principal Slimovitz.
On the other hand, Randy likes to cover up the Nomicon with his math textbook.
Magic Knight: Is slowly coming into the mystical powers of the Ninja.
Power Incontinence: It happens to him in "Best Buds" after the Ninjanomicon improves his taste buds.
Plot Allergy: The beginning of "Secret Stache." Turns out he's allergic to Mr. Weinerman's cologne which resulted in him not being able to join the Secret Stache Society
Pragmatic Hero: Has shades of this at times; in "Flume-igation" he considers just letting the Shark-Derminator kill Viceroy and McFist so he "can be done with them forever", and the main reason he doesn't is because he knows the Nomicon will chew him out for it later if he does.
Protagonist-Centered Morality: Subverted. He has a tendency to consciously twist whatever lesson the Nomicon is trying to teach him into support for what he wants to instead of what he needs to do. Partially justified as Nomi!Randy all but implies that he was formerly a self-centered slacker on Howard's level before becoming the Ninja.
Super Senses: At their strongest, they become so potent that he can taste things with his skin. On this level, they become Awesome but Impractical due to the Sensory Overload and how his attacks end up hurting himself more than his enemies because of his increased sensitivity to pain. He does however, manage to reign them in to a more manageable degree.
Took a Level in Badass: Implied subtly but it's there. Compare how he fights in the first episode to his prowess in Monster Drill.
Wake Up, Go to School, Save the World: More like save the school too.note Incidentally, saving the school prevents the release of The Sorcerer and as long as he is sealed the world is safe.
Demonic Possession: Twice. The first time when Randy accidentally freed the Tengu. The second time when Randy freed the Tengu deliberately to better fight the Sorcerer.
Distressed Dude: More so than Randy, both in older episodes and the more recent ones. Sometimes he escapes all on his own without Randy's help and sometimes Randy has to rescue him before things could get any uglier.
Fake Ultimate Hero: During his brief stint as the Ninja, his boorish behavior and abuse of his position for personal gain even made the amnesiac Randy, who was initially elated that his best friend was the Ninja, realize that he wasn't the real deal.
Fat Best Friend: Combo of C and A, but his build isn't often pointed out; in fact, the one time it looked like they would (when he finds out that Randy didn't think he could climb the rope in gym class), it turns out Randy actually had his "dainty" hands in mind.
Jerk with a Heart of Gold: More so than Randy in the Jerkass department. He can be a jerk sometimes, but he really does have Randy’s best interests in being someone in high school at heart.
Jerkass Has a Point: Brimming with bad advice, but has occasional moments of practicality and wisdom.
The Lancer: Defaults to this position as the only other person who knows Randy is the ninja, though he has manned the suit before and done a little saving of his own (not really at the same time, though).
My Sister Is Off-Limits!: In Shloomp! There It Is!, despite not being fond of his sister, he was horrified and disgusted when "Randy"note "Nomi-Randy", the consciousness that the Ninjanomicon put in Randy's body flirts with Heidi.
And in "Welcome Back Catfish", when Howard gets offended that Randy doesn't tell him everything, Randy (possibly jokingly) admits that he finds Heidi attractive under the right light, which Howard finds disgusting.
Nominal Hero: Incredibly selfish and rude, he only ever does the right or noble thing out of necessity.
What the Hell, Hero?: While understood, one would think Howard would show his friend some slack when he has to go off and fight monsters.
"Nonono priorities. First our grade, then snakey-flying-thingie."
A magic book containing all the knowledge and wisdom of all the former Ninjas that have written in it. Though it does not speak, it acts as an unorthodox mentor to Randy, oftentimes giving him advice or disciplining him when he goes too far. The protagonists often talk to it as if it's a character in and of itself.
An Aesop: Tries to give one to Randy every other episode to mixed success as the boy often misinterprets or twists the lesson to fit what he wants to do at the moment.
Art Shift: Its interior has a visual style that is quite distinct from the rest of the show.
Augmented Reality: Gives Randy a mystical version of this that uses colorful doodles to highlight points of interest, help him deduce solutions to a problem, or to stress the lesson it was trying to teach him.
Bigger Stick: Its solution to dealing with a mighty force is to use an even bigger one to counter it. This doesn't necessarily mean an attack or weapon; a drop off a cliff or something really heavy falling on the opposition is perfectly acceptable.
Brain Uploading: How it brings people into it. It's possible for the wrong consciousness to enter a body on way out though.
Dangerous Forbidden Technique: Has a few in its "Forbidden Knowledge of the Shadow Warrior" section that include telepathy, flight, invisibility, and healing. Their true danger lies in how they require a good deal of study and practice to use safely.
Laser-Guided Amnesia: What it does to a Ninja after their tenure has ended. The memories and experiences aren't exactly erased, but are instead taken into the book to help future Ninjas.
Licked by the Dog: Despite Randy's many screw-ups, the Nomicon still considers him to be pure of heart and exceptionally courageous.
Tome of Eldritch Lore: Like the Necronomicon it's based off of, the book itself is not actively malevolent, but the knowledge inside of it is dangerous if misused.
Trickster Mentor: Though it's often blunt, it can go to exotic lengths to teach Randy a lesson.
Unknown Rival: Advised Randy against letting Howard be a part of his life as the Ninja, but has since dropped this stance and has even supported Howard's side on certain subjects. In contrast, Howard has only gotten more resentful of the tome over time, considering it a rival for Randy's attention and respect.
Devil in Plain Sight: He's this to the general public, who in turn adore him a lot for being the head of the city's major consumer products company. It's incredible how everybody ignores the right cyborg arm with a brain with eyes on the wrist. That is SO TOTALLY not evil-looking, oh no!
This turn out to be a good thing cause when he lost it, the sorcerer stanked him and turn him to what could be described as the love child of Blanka and the hulk with the brain in his cyborg arm becoming a second head that shoots acid!!
Genre Savvy: McFist reveals he is this in "Silent Punch, Deadly Punch" when Randy sneaks into his house.
He sometimes kidnap teenagers who are mistaken to be the ninja in the more recent episodes, starting with Bash Johnson: 11th Grade Ninja, even though he did kidnap Howard in Gossip Boy upon learning that Howard knows who the ninja is.
Mega Corp.: He inherited McFist Industries from his father and brother. Hannibal is implied to have made the company even more successful with the help of Viceroy's genius, laying claim to most of Norrisville's public services and businesses. Ironically, because of this nigh-monopoly, its McFist's own property that bears the brunt of the damage during his attempts to destroy the Ninja.
Sarcasm-Blind: When McFist and Viceroy were discussing options about which superpower to pick (the Sorcerer will give McFist a superpower if he destroys the Ninja), Viceroy suggested the ability to understand sarcasm. McFist asked when he'd need it.
Sketchy Successor: In comparison to Terry, the actual inheritor of McFist Industries, he's a far better businessman. The sketchy part comes in due to his moral compass being much more askew than either his dad or brother by virtue of him selling out the planet to the Sorcerer in exchange for superpowers.
Suck Sessor: In one episode, Hannibal McFist creates an alter ego named Lucius O'Thunderpunch to become the town's new hero and make the Ninja feel unwanted. After the Ninja leaves, O'Thunderpunch shows his true colors and the school becomes vulnerable to the Sorcerer until the Ninja returns.
Sure, Let's Go with That: Hannibal McFist once tried to destroy the Ninja with an Powered Armor. When the Ninja removed the helmet, he assumed McFist was being forced. McFist tried to play along but the Ninja wondered why somebody would force him. Since McFist failed to come up with an excuse, the Ninja figured out McFist is a Villain with Good Publicity.
In the Season 1 finale, the Sorcerer erroneously believes that McFist made good on his word to free him and neither he or Viceroy feels too inclined to correct him.
You Get What You Pay For: In "McSatchle", Viceroy builds a robot with an armor made of McSatchles because they're indestructible. However, McFist had decided to cut costs by making lower quality zippers and it allowed the Ninja to defeat the robot.
Voiced by:Tim Curry (Season 1) Ben Cross (Season 2)
An ancient evil defeated and sealed by the Norisu Nine 800 years ago. In the present he made a deal with McFist to give him a superpower if he destroyed the Ninja. He "stanks" students (that is, turns them into monsters to do his evil will) to create enough chaos for him to escape his imprisonment.
Body Snatcher: "Julian's Birthday Surprise" reveals that the body of the Sorcerer is not his own, but a merchant from the 13th Century that found one of the Chaos Orbs in a lake. The Sorcerer took over the Merchant's body, while the "Merchant" is trapped in the orbs original resting place.
The Corrupter: He turns people in despair into monsters to do his will.
When freed, he can do this endlessly by just hitting people or objects with his Stank. As an arguable trade-off, just hitting these monsters hard enough will return them to normal.
Ironic Hell: 800 years ago, he coveted the power of the Tengu Stone. The First Ninja eventually used it to imprison him and he now spends his days chained to a rock with the stone high above him, in his sight, but completely out of his reach.
Sealed Evil in a Can: The last of the Norisu Nine sealed him beneath the Earth, but in the present day, Norrisville High School was built on top of it. He still stirs up trouble in order to free himself.
McFist's mad scientist who creates whatever evil machinations he asks for.
Affably Evil/Faux Affably Evil : Depending on the episode. The Halloween special emphasizes how underhanded and ruthless he can be sometimes. Not only did he betray Driscoll to the authorities to become valedictorian of his class (and is most definitely not sorry for the act), he also ended up purloining the man's death ray decades later. He was also more than willing to use said death ray to wipe out Norrisville and its inhabitants to prevent the zombie plague from spreading, expressing mild glee at the prospect of doing so. On the other hand, he can be genuinely friendly and kind and acts more as a Punch Clock Villain.
Made of Indestructium: Many of the products and weapons he designs for the company are nigh-indestructible. They only break if a minuscule design flaw he overlooked is ruthlessly exploited or if Hannibal himself made some budget cuts during their construction.
The backbone of McFist's corporate empire who serve a wide variety of functions that keep the various workings and businesses of McFist Industries running. They serve a far more sinister purpose as frontline enforcers of whatever.
A.I. Is a Crapshoot: Have a modicum of free will that eventually has them turn against McFist. Ultimately subverted in that all they wanted was an apology and are quick to resume their normal duties once placated.
Super-Powered Robot Meter Maids: They're powerful enough to give the Ninja a run for his money on occasion. They're also used as waiters, secretaries, cooks, musicians, engineers, janitors among other servile professions with little aesthetic or internal differences among them.
Drill Sergeant Nasty: Played with. While he is most certainly this in his first appearence, his loss to the ninja and Mind Wipe seem to mellow him out and he makes a career out of being a positive motivational speaker.
Shadow Archetype: As previously stated Mac Antfee was the '85 ninja, and although he had some skill and more like Randy, he had none of Randy's good qualities, like how Randy tries to make up for his mistakes and stop monsters at personal cost, in fact, he was essentially fired, and wants revenge.
The Chosen Zero: At first, Randy thought that Mac Antfee would actually help him regain his confidence of being the right guy to be the ninja because he was the ninja of '85, but when he meets Mac Antfee in person, Randy realizes that Mac Antfee wasn't the past ninja he thought he was - he learns that Mac Antfee was fired from being the ninja because he was such a violent jerk. After learning that Mac is planning on getting the mask, Randy did not hesitate on kicking his butt in his own camp.
Top-Heavy Guy: Unlike most examples, this doesn't stop him from kicking really, really hard.
A grotesque and powerful demonic bird entity that is the source of the Ninja Suit's power. It is fundamentally linked with the suit's wellbeing; Whatever damage one incurs, the other receives in turn. This also extends to the person (if any) wearing the suit during said injury. It is tentatively sealed in the stone eye of the atrium floor mosaic.
Attack Its Weakpoint: Its Demon Feathers. After they were stripped from it and turned into the Ninja Suit, the suit itself became its weakpoint.
A psychotic Cajun trapper who made his first appearance in "Swampy Seconds".
Voiced by: Jim Cummings
He uses a magic purple powder, which he got from the "Spirit of the Swamp," to control the animals of the swamp. This purple power can also stank him at his own will, turning him into a Pythanthigator.
The Beastmaster: A combination of voodoo powder and magical collars allow him to control multiple animals of all shapes and sizes at once. These measures also work on people.
The Bus Came Back: Returns in a later episode to tell Hannibal and Viceroy what he believes to be the Ninja's true identity in exchange for the latest McFist Pad. This effectively jumpstarts the plot of "Bring me the Head of Reginald Bagel".
Faux Affably Evil: Although he's often polite and doesn't even kill the animals he captures, Catfish has no problems with feeding intruders to his pets or scoffing at Randy's apparent Heroic Sacrifice.
Transformation Trinket: His gris-gris. Given its origins and what it actually does, the term is a bit ironic as such talismans are usually made to DETER evil.
An alternate personality to Randy created by the Nomicon and representative of a "no-Nomicon" Randy, he's a flirtatious, irresponsible, and jerky guy who couldn't care less about the lessons he should be learning as the ninja. Though he was originally created by the Nomicon to teach Randy a lesson (trapping Randy in the book and taking over his body), there are signs that he might be capable of independent action and thought, since he prefers life outside the book and uses potentially lethal force on Randy when they confront each other in the outside world.
Casanova Wannabe: He flirts with practically everyone he sees on a stroll down the corridor, and passes over Theresa (who is already enamoured with him) to hit on Heidi.
Confusion Fu: Deals with Bash threatening to harm him by...starting up some tunes and breakdancing at him. It works.
Evil Twin: Of Randy, though he only technically exists inside the Nomicon unless he can hijack a body.
In the Hood: Randy doesn't usually use the hood on his jacket, but NomiRandy starts using it the instant he escapes the Nomicon.
Jerk with a Heart of Jerk: In contrast to Randy's Jerk with a Heart of Gold, NomiRandy is rude to just about anyone Randy considers a friend, breaks Theresa's heart, and spends all of his screentime with Randy either attacking him, taunting him, or both.
The Pete Best of 30 Seconds to Math, originally brought on for his access to fantastic sound equipment, but subsequently fired for his abysmal musical ability. He has since become an incredibly famous rock star, having apparently honed his guitar skills since he was kicked out of Randy and Howard's band. This is actually due to the Sorcerer using Blue Stank to magically empower him so he could grow in popularity and eventually return to Norrisville to create mass chaos in full-house concert.
Foreshadowing: Howard says that Levander wouldn't have become a rock star if it weren't for him and Randy. He's right, but not just because they booted him out of 30 Seconds to Math since he and Randy helping the First Ninja defeat the Sorcerer in the 13th Century made it possible for the villain to bewitch Levander in the first place.
Weaksauce Weakness: Cuteness. Shared with its corrupted minions, so much so that a kind hug can bring them back to normal. The Nomicon can also remove the corruption out of the suit if you can get it close enough.
Voiced by: Cassie Scerbo
Heidi is Howard’s older sister. She’s tall, beautiful, popular and on the cutting edge of pretty much everything. She is the hostess of Norrisville High's #1 me-cast: Heidi@School.
Accidental Misnaming: She constantly gets Randy's name wrong much to his annoyance. She called him "Andy", "Sandy", "Mandy", "Tandy" and "Rudy". Even Theresa, in stank'd mode, tries to correct her.
Demoted to Extra: She was portrayed as Theresa's best friend in the early show episodes, but she eventually becomes a background character so as the first season went on. She's since had an episode to herself in the second season that ends with her determined to discover the Ninja's secret identity.
Fangirl: Of the Mexican Death Bear, which she finds REALLY cute.
Intrepid Reporter: Not that most of the other characters appreciate it, as she tends to get fun but dangerous or stupid ideas banned. And Randy will probably appreciate it even less now that she's trying to uncover the Ninja's identity.
A cute, strange girl with a sweet voice and a couple screws loose. She’s a member of N.H.S.'s Baton Twirlin' Team, the Chess Team AND Der Monster Klüb. She likes to twirl batons and is friends with Debbie.
Cool Loser: Despite being cute and athletic, she's one of the four most unpopular students in school.
Murder the Hypotenuse: After getting stanked in Shloomp! There It Is due to heartbreak (see the Ship Tease example below), her monster self tries to kill Heidi.
Nerves of Steel: She was able to keep her cool in Night of the Living McFizzles. Compare Howard's dramatics over losing his candy during the zombie invasion to Theresa calmly giving him half her McFizzles so he would stop crying.
Ship Tease: With Randy in Night of the Living McFizzies and Der Monster Klub.
It is more cemented that she likes Randy in Shloomp! There It Is when the reason she got stanked in that episode is when was heartbroken and crying when "Randy"note Actually "Nomi-Randy", the consciousness that the Ninjanomicon put in Randy's body ignores her and flirts with Heidi Wienerman. She got destanked when Randy gave her a bouquet of flowers and apologized.
Signature Scent: In The Ninja Identity Randy describes her as smelling "like rainbows", but it's anyone's guess what that's supposed to mean.
Took a Level in Jerkass: In Der Monster Klub. Once armed with the knowledge as to why students are stanked, he quickly humiliates his fellow Klüb members to get them sad enough so they can be turned into monsters and take revenge on their respective tormentors. He even tries to stop the ninja from interfering with their retribution.
Why Did it Have to be Dogs: His phobia as revealed in McFear Factor. It's unknown if it's the dog in general, the dog being blind or the dog wearing sunglasses.
With Great Power Comes Great Insanity: After taking over McFist Industries, when the "wind" (fart) powered rides don't get enough power from the cows he switches over to abducting people to harness their prune smoothie induced "wind".
The First Ninja
Voiced by: Joel McHale
The first of the Norrisville Ninjas and the last of the Norisu Nine.
Arch-Enemy: Until their final battle, he was this to the Sorcerer throughout most of his life. On his part, the Sorcerer greatly dislikes him for both banishing the Sorceress to the Land of Shadows and imprisoning him underground.
Badass: Battled the Sorcerer for years throughout the globe.
Big Damn Heroes: Prevents the Sorcerer from killing Randy and Howard and finally gets to toss him into the pit.
Brought Down to Normal: After his time as the Ninja had ended, he put all of his knowledge and experience gained from his tenure into the Ninjanomicon, expelling them from his mind.
Ice-Cream Koan: Half of his lines are made up of these in contrast to the genuine riddles and lessons the Ninjanomicon provides.
Kill It with Fire: Has a stronger variation of the Tengu Fire Ball that takes the form of a roaring dragon. It's powerful enough to disable the Sorcerer for a modest amount of time.