A list of characters and their associated tropes from Paperinik New Adventures
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Donald Duck / Paperinik / Pikappa
"By day, this is my city. By night, this city is mine."
Donald Duck, the classic cartoon character who originated in the 1930s, has now become the superhero Paperinik (the origin is different in older Italian stories and the reboot of this series), protector of Duckburg and in this series pretty much protector of Earth, going up against alien invaders among his adversaries, which also include time pirates, mad scientists, terrorists, corrupt businessmen and evil machines.
For more tropes about Donald outside this series, see Donald Duck
.First appearance: Paperinik New Adventures
#0 "Evronians" (in this series)
- Alliterative Name: Subverted as soon as you discover Don's middle name, Fauntleroy.
- Almighty Janitor: During most of PKNA he's an errand boy at Channel 00, and in PK2 he gets a job as a security guard in a big mall. In Pikappa, he lands mostly modest jobs.
- Anti-Hero: More exactly a Pragmatic Hero who started out as an avenger of himself who did good merely because criminals tick him the wrong way or are the ones who pissed him off to begin with.
- Aside Glance: Tends to look towards the readers. May even have something to say to them.
- Badass Cape: Even if its lenght depends on who is drawing him.
- Badass Normal: He only has his wit and gadgets to compete in a world of aliens, artificial intelligences, magicians and more.
- Badass and Child Duo: The badass to Trip's child in PKNA #34.
- Big "NO!": Right when he resists Trauma's powers.
- Donald is assigned as Angus' bodyguard in PK2 #11. His reaction is quite earth-shattering.
- Borrowed Catchphrase: He uses Xadhoom's "Let's Dance" in PKNA #29.
- Bruce Wayne Held Hostage: In PK2 #3, the brainwashed Hobey Robson held a group of people in Duckmall hostage, demanding to speak to Paperinik. The problem was that Donald was one of the hostages.
- Catapult Nightmare: In #10, coupled with a Big "NO!" when he wakes up from a dream about his bullied childhood.
- Clark Kenting: It should be easy to tell who Paperinik is, but apparently you need science to figure it out. Justified by him being a Master of Disguise with Latex Perfection (two of the characters who did figure it out have the technology to see through that. The third has Psychic Powers and just read Paperinik's mind). There's also the fact that, even in pre-PKNA stories, many people think Donald is too much unlike PK to possibly be him. It's implied that Donald managed to shape out an effective alter ego in PK, showing parts of himself he normally wouldn't in his civilian identity.
- Cool Car: The Pi-Kar.
- Cool Plane: Rarely used, but the Pk-jet is this (aside from a somewhat goofy design). It can ever turn invisible.
- Deadpan Snarker: Too many examples to count.
- Determinator: Just try to keep this guy down. Just try.
- Dressing as the Enemy: In the "Xadhoom Trilogy" he disguises himself as a Coolflame twice. On both occasions, he betrayed himself by talking, something that the Coolflames are no longer able to do.
- Enemy Mine: He has a knack to do it: over the course of the series he had to ally with both the Evronians and The Raider, multiple times.
- Evil Costume Switch: In a What If? story in the last issue of PKNA, Paperinik dons a different costume when he turns evil.
- Face-Heel Turn: In the above-mentioned What If? story, Paperinik becomes an agent of The Organization after the destruction of Duckburg, striking against the Time Police that did nothing to prevent it.
- Genre Savvy:
- Grand Theft Me: In ''PK2 #12, the virtual copy of scientist Cormack Trentor takes over Paperinik's body and leaves his mind in the virtual world. Paperinik finds a way to escape the virtual world by taking over the now empty body of Cormack.
- Happens in one of the What If? stories of the last issue of PKNA.
- Guile Hero: Especially in the early stories he was much more prone to trick and out think his opponents than outpower them. Even in the series, while lacking the raw intellect of One or Xadhoom he is still smart enough to come up with plans of his own and quickly get a hang on the situation.
- Half-Dressed Cartoon Animal: His civilian persona's always half dressed. Becomes more unnatural when nearly everyone in this series is fully clothed. Subverted when he puts on the superhero costume.
- Hand Blast: He's able to do this with the suit he gets in the 2014 relaunch.
- Hero with Bad Publicity: Downplayed. He's viewed negatively by some people in the city, thanks to Angus Fangus, and later other reporters, but most people think he's a hero.
- I Always Wanted to Say That: Used jokingly with a variation of a cliche line.
"Driver, follow that mass of water. I've always wanted to say that."
- He did the same thing in an earlier issue.
"I've Always wanted to say this... Men, chaaaarge!"
- Line-of-Sight Name: In the rebooted series, when debuting as a superhero and asked who he is, Donald comes up with the name "Pikappa" after seeing the letters P and K on his new Extransformer shield.
- Master of Disguise: Though he doesn't do it as often as in other stories, he can put on some very convincing masks to resemble other people. His Extransformer shield also has a function that lets him disguise himself into whatever he wants, including inanimate objects, thanks to an holographic projector.
- His new costume in Might and Power seems even better in this regard but it quickly reveals a flaw: being based on shapeshifting rather than holograms, it means that PK's size is always the same - and he has the bad idea of disguising himself as an Evronian general, although they don't notice for a while.
- Me's a Crowd: With the new suit he acquires in the 2014 relaunch, Paperinik can create solid holographic duplicates of himself, though doing this consumes a lot of power.
- Morph Weapon: His Extransformer shield is capable of all kinds of transformations.
- Impossibly Cool Weapon: It also has a large quantity of features:
- The suit donned in Might and Power is a Morph Weapon in itself and includes an Extransformer. It ditches the punch for a "Percussion Ray" that has a similar effect.
- Neighborhood Friendly Criminal: As Angus often points out, Paperinik is a criminal with a huge record at the expenses of multiple Asshole Victims. He's also considered a superhero because he brings in thieves, robbers, con artists and supercriminals and takes on alien invasions.
- Never Accepted in His Hometown: In contrast to his Hero with Bad Publicity status in Duckburg, he has quite the good reputation worldwide.
- Never Bareheaded: He is almost never seen without his hat (he even keeps it while wearing a space suit). It helps that for some reason it almost never falls despite everything Paperinik does.
- Nice Hat: Just had to make his iconic sailor hat part of the superhero outfit.
- Official Couple: Him and Daisy Duck. Even though she never really appears, the relationship is mentioned frequently.
- Parental Substitute: To his nephews Huey, Louie and Dewey.
- Pint-Sized Powerhouse: Can easily take down guys many times his size with his bare hands.
- Platonic Life Partners: Is this with Lyla Lay.
- The Protagonist: As the title of the comic suggests, Paperinik is the main character.
- Psychic Block Defense: To some extent, after receiving training from Everett Ducklair.
- Red Is Heroic: Even if it's only on some parts of his costume.
- Refusal of the Call: During the first pages of the 2014 relaunch story "Might and Power". He's understandably confused by the return of both the Raider and the Evronians, and none too happy about donning the costume and cape again.
- Retired Badass: In the Bad Future shown in PKNA #34.
- Also at the beginning of "Might and Power". He explicitly says that he has abandoned the PK identity for quite some time.
- Ridiculously Human Robot: In an issue of Pikappa, in a possible future, Paperinik's mind was transferred to a robot body, and would be transferred to another one again and again when he got himself destroyed.
- Set Right What Once Went Wrong: With all the time traveling that goes on in this series, he's had to go through this on several occasions, even sometimes undoing something someone else already changed for the worse.
- School Bullying Is Harmless: Averted. PKNA #10 shows that Donald still has nightmares about being bullied as a kid.
- Secret Identity: He is a superhero. What do you expect?
- Secret Identity Identity: Donald has to make a conscious effort to not act as Paperinik while in civilian identity, even letting go bullies that, as Paperinik, he'd normally handle without even using his gadgets.
- Ship Tease: Mostly with Xadhoom, but happens with Lyla too sometimes.
- Species Surname: You know his civilian name, right?
- That Was Objectionable: Objected for the sake of objecting during Lyla's trial in PKNA #22.
- They Call Me Mister Tibbs: In PKNA #1:
Evronian and Angus Fangus: PAPERINIK!
Paperinik: My friends call me PK! You can however simply call me Mr. Paperinik!
Angus Fangus: You're a godsend! Save me, Paperinik! Savemesavemesaveme!
Paperinik: That goes for you too, Fangus!
- Thou Shalt Not Kill: From "Might and Power" onward he is completely against taking a life, even if it would be for the greater good (compare to the normal Paperinik stories, and especially the early ones, where he shows no compulsion against killing and in fact we see him committing attempted murder).
- Throw the Dog a Bone: Life usually doesn't go well for Donald, especially when it comes to getting a job. Though in PK2, all his years of working for Uncle Scrooge finally pay off as he earns a position in the city's biggest security company Starcorp.
- Took a Level in Badass: At the beginning of the series, Paperinik finds that his usual kit of goofy weapons and tools are largely useless against an invading armada of inter-stellar aliens. When he stumbles on the 151st floor of Ducklair Tower, he finds that the resident AI, One, is more than willing to supply him with the necessary weapons and gear necessary to combat not only aliens, but also rogue time-travelers, high-level space-time anomalies, malevolent AIs, suicide terrorists... in short, his competence level goes up significantly.
- Took a Level in Dumbass: Inverted. Donald Duck in this series is quite smarter than the one we usually see.
- Took a Level in Kindness: Donald Duck is usually portrayed as an overly aggressive jerk, though that's not the case in this series.
- The Unintelligible: This is naturally averted in the comics, though it's also subverted in the video game based on the series. Donald still has his classic voice at the start of the game, but once he puts on the costume, his voices changes to something far more understandable.
- Vitriolic Best Buds: Is this with Xadhoom.
- Would Hit a Girl: He won't pull punches just because you have boobs.
- You Fight Like a Cow: Quite a formidable quipper.
- Your Mom: Or rather, aunt.
The Raider: I didn't think there were any mutants in this period!
Paperinik: Your aunt's a mutant, big guy!
Friends and Allies
"I dream. I hope. I suffer. And that means only one thing... I am alive."
An artificial intelligence created by Everett Ducklair (the reason for his creation varies in Paperinik New Adventures
) who resides in Ducklair Tower. Becomes the partner of Donald Duck's superhero persona, Paperinik, aiding him on his heroic missions.First appearance: Paperinik New Adventures
- Affectionate Nickname: He and Paperinik have several for each other: his favorite seems to be "old cape".
- Arbitrary Scepticism: Alien vampires, a scientist turned into a humanoid star and time-traveling thieves? Sure, why not. Magic? That's ridiculous.
- Artificial Intelligence: In his words, the most sophisticated ever built.
- The Bus Came Back: He is finally reactivated at the end of Might and Power by Ducklair, who had apparently brought One's data with himself when he left Earth.]]
- Changed My Mind, Kid: In the climax of PKNA #4 "Earthquake".
- Colorcoded For Your Convenience: A soft green shade, as opposed to Two's sharp red.
- Deadpan Snarker: Just like his partner.
- Gadgeteer Genius: Replaces Gyro as this.
- Genius Loci: The Ducklair Tower is, for all purposes and intents, One's body.
- Hypercompetent Sidekick: Though he and Paperinik consider themselves partners.
- Innocently Insensitive: When they first met, he did nothing to hide the fact he had no idea who Paperinik was.
One: Why would I have let you in?
Paperinik: You probably recognized me as the celebrated hero at the service of justice!
One: You mean you are famous? I've never heard of you!
- Not So Above It All: Just like everyone else in Duckburg, he's a fan of the soap opera Anxeties.
- Playful Hacker: One is able to enter almost every computer and he never does that without good reasons.
- Projected Man: He holographically appears as a head in a sphere, a form he uses to make Paperinik feel comfortable when talking to him.
- Put on a Bus to Hell: In the opening pages of PK2, PK returns from a patrol only to find out that Ducklair has deactivated One. He is last seen in a video message left just before the shutdown, and not reactivated at the end of the series.
- Sesquipedalian Loquaciousness: To the frustration of Paperinik, One can get quite technical with his explanations.
- Straw Vulcan: He had this problem in early issues, since his programming forced him to take the most logical decisions. He grew out of it during "Earthquake" when he learned that there is a difference between what is logic and what is right. In fact, during "Mekkano", he actually trusted Gorthan more than Paperinik.
- Two Aliases, One Character: Unknown to even Paperinik, One in the future has obtained a droid body and goes by the name of Odin Eidolon.
- Voice with an Internet Connection: He can connect with virtually anything.
- You Are Number Six: Which has lead to at least one Incredibly Lame Pun.
The person who One becomes in the future. Odin Eidolon is one of the most powerful and richest men of the 23rd century, and the owner of the biggest droid manufacturing factory; it's unknown to everyone that he himself is a droid. Can be regarded as a separate character from One, seeing as he's got a bit of Two in him
.First appearance: Paperinik New Adventures
#5 "Portrait of the Young Hero"
- Bling of War: In the 2014 relaunch, the armor he's wearing while leading a resistance is quite golden.
- In the Hood: Disguises himself with a hooded robe in PKNA #12 and #34.
- Meaningful Name: Odin is Russian for "one", while Eidolon has several meanings that are fitting to him.
- Multicolored Hair: Green and purple, for some reason.
- I'm Your Biggest Fan: For good reasons, he's Paperinik's biggest fan.
- Rebel Leader: Leads the resistance against the Evronians in the Bad Future where the enemy has taken over the planet.
- Ridiculously Human Robot: In fact, no one is aware he isn't organic.
- This Is My Name on Foreign: "One" translated to Russian becomes "Odin".
- Two Aliases, One Character: Unknown to even Paperinik, Odin Eidolon is the future version of One.
- Two Siblings In One: In order to become Odin Eidolon, One absorbed what was left of the dying Two, as a complete individual must consist of both good and evil. Downplayed with the fact that there was so little left of Two that One's 100% in control.
- Uncle Pennybags: He used the space where the Ducklair tower used to be to create a park with special effects for all the citizens.
- Voice with an Internet Connection: Reprises this former role of his in PKNA #22 "Fragments of Autumn".
A journalist working for Channel 00, who in Paperinik New Adventures
is secretly a droid from the 23rd century and an agent of the Time Police
, deployed in the century the series takes place in. In Pikappa
she's still a droid, but not from the future. The closest ally to Paperinik after One, and the female lead of the series.First appearance: Paperinik New Adventures
- Action Girl: And the one to appear the most.
- Alliterative Name: Her name is Lyla Lay.
- Bare Your Midriff: Some of her outfits.
- Break the Cutie: See PKNA #22 "Fragments of Autumn".
- Droppeda Bridge On Her: Lyla's death at the end of the Pikappa reboot is quite anticlimactic. What happened was that she sacrificed herself to take out a mere total of four Evronians. Barely any time is spent mourning her loss.
- Dude Magnet: Two humans and a fellow droid fall in love with her, and many others (including Paperinik and One) admit she is rather attractive.
- Gadgeteer Genius: It isn't shown very often, since One and Lyo would make it kinda redundant, but she built a gun able to deactivate other droids (and later easily modified it to erase Two) and a deflector shield to stop Korinna's Psychic Power.
- Hot Scoop: She works undercover as a journalist.
- Juxtaposed Halves Shot: A shot like this happens in "Urk" when Lyla detects a tachyonic anomaly. One half showing her as normal, the other half being a more sinister looking silhouette.
- Kiss Me, I'm Virtual: Again, several characters find her beautiful or even love her.
- Ms. Fanservice: The biggest example of the first series, and she gets quite a few moments in Pikappa too.
- Most Common Superpower: Justified, since she is an android.
- Pink Means Feminine: Her most regular attire is completely pink. She may also wear other pink outfits from time to time.
- Platonic Life Partners: With Donald.
- Ridiculously Human Robot: How could she blend in, otherwise?
- Robot Girl: And an adorable one.
- Robotic Reveal: Happens in Pikappa #2. She saves PK from a dinosaur robot, damaging her arm and showing her artificial nature.
- Screw the Rules, I'm Doing What's Right: Occurs every time Lyla doesn't agree with her superiors' policy.
- Slipknot Ponytail: Her hair has gotten undone in certain dire situations.
- Teacher/Student Romance: Was the student to Tyrrel Duckard's teacher back in Time Ø when she was still training to be a time cop.
- The Knights Who Say Squee: When she got to work with the best androids of the Timepolice.
- Time Machine: Like all the droids of the time police, she has one.
- Time Police: She is their agent for the end of the XX / beginning of the XXI century.
- Unfortunate Name: Her last name can be regarded as sexual.
- Written-In Absence: In "Metamorphosis", Lyla is absent during the award ceremony for the best journalist of the year, despite being on the list of candidates. It is mentioned by Angus Fangus that she's at the moment doing work out of town for the news channel.
Camera 9 / Stefan Vladuck
"Once I was very curious..."
One of the cameramen of Channel 00, often ridiculed for how he comes off as a robot. Nobody knows that his real identity is Stefan Vladuck, who used to be a famous photographer back in the day.First appearance: Paperinik New Adventures
- A Day in the Limelight: His Stefan Vladuck persona in PKNA #16 "Extraordinary Maintenance".
- Badass Longcoat: He uses it when he is not working.
- Demoted to Extra: You won't get much of Camera 9 in PK2 and Pikappa.
- The Faceless: With his camera helmet as Camera 9 and with his fedora as Vladuck.
- Fedora of Asskicking: Wears a fedora as Vladuck and is clearly able to kick ass, as he took out a robot with his bare hands. Apparently this is experience from fighting frigging tanks in past.
- Hidden Depths: Very hidden: he feels that television has ruined his work of photographer, and feels like a robot working as a cameraman.
- Intrepid Reporter: Photographer, rather. Has covered wars. Even to this day, he still does investigations in his free time.
- The Stoic: He can keeps his head together even when facing some really strange things.
An Iroquois warrior from an alternate dimension where the red people are more technologically advanced. Ends up trapped in Paperinik's dimension and afterwards he becomes an ally to the hero, though they fought each other in the beginning. In Pikappa
, however, Urk is an alien and a Guardian of the Galaxy
.First appearance: Paperinik New Adventures
1997 Special "Missing"
- Animorphism: In Pikappa, Urk is able to transform into a bear made out of energy.
- Big Brother Instinct: Toward his sister Zeryn.
- The Big Guy: He considers that Lyla might be as strong as him, but he is much more physical.
- Does Not Know His Own Strength: In one issue he's overjoyed because he has finally returned to his own dimension, thus he hugs Paperinik. Cue crunching sound.
- Early-Bird Cameo: He was planned from the very beginning, with a sketch of him in the extra pages of #0. He made a brief, silent appearance in the 1997 Special, and was introduced in the series proper a few months later.
- Elemental Shapeshifter: In Pikappa, Urk has the ability to turn into a bear made of energy.
- Fish out of Water: What happens when you are from another dimension with different history.
- Gentle Giant: He is sensitive, friendly and fun to be around.
- Human Alien: In Pikappa, Urk is an alien.
- I Was Beaten by a Girl: Inverted. He defeated the girl (a warrior from his dimension) but he knows she let him win.
- Like a Fish Takes to Water: Despite his nostalgia for his home, he learns pretty quickly how things work (and he even gets a job) while trapped in our dimension, though.
- My Sister Is Off-Limits!: He does not react well when he finds out she got a boyfriend while he was in another dimension.
- Only One Name: As far as we know.
- Spider-Sense: As a result of his intense training, he can detect when someone is about to attack him or, in case of more of one attacker, who is going to strike first.
- What Could Have Been: According to the notes on his sketch in PKNA #0, he should have come from prehistory. When he was finally introduced, his origin had become completely different, which may explain why it took more than a year before its proper introduction.
"Argh! I did it again!"
Genius inventor and billionaire industrialist with an unknown past. Due to his nasty habit of creating weapons of mass destruction, he left Duckburg and became a monk at the monastery of Dhasam-Bul to rid himself of his habit, though he'd return to his city should certain trouble arise. He is also a martial artist. And practically a magician. And an alien with psychic powers.First appearance: Paperinik New Adventures
- Adaptational Wimp: In Pikappa he doesn't have any of his mystical abilities or martial skills. Or his psychic powers.
- All Monks Know Kung-Fu: He retired in a monastery to find again the "best part of him". There he also learned martial arts.
- Ascend to a Higher Plane of Existence: In #48, "The Parts And The Whole".
- Benevolent Alien Invasion: More like an escape, really...
- Big Ol' Eyebrows: And they seem to be hereditary.
- Big "NO!": When he returned to his crashed ship, discovering what had happened to his daughters.
- But Now I Must Go: Twice; first when he went to Dhasam-bul, and second, when his daughters became too much of a threat to him and the world, since they planned to conquer it and transform Earth into a new Corona.
- The Chessmaster: Even more so than his daughters.
- Easy Amnesia: Caused by his crash on Earth. He retains his memories after seeing his spaceship.
- Fiction500: His inventions have made him a billionaire.
- Gadgeteer Genius: He invented the majority of Paperinik's new gadgets.
- Happily Adopted: When he arrived on Earth and lost his memory, Everett was taken in by Anchor and Evinta McGregor. They were decent folk.
- Human Alien: Duck alien, technically.
- Intelligence Equals Isolation: He built One just to have someone smart enough to talk to.
- Kung-Fu Wizard: He become skilled in martial arts and in magic while a Dhasam-bul.
- Mad Scientist: But not of his choice.
- Older Than He Looks: He was mistaken for a late teenager/young adult when he crashed on Earth, despite already having two daughters.
- Psychic Power: Like everybody on his planet.
- Reality Warper: While in possession of the Book Of Destiny he could literally rewrote history as he wished. In the end he simply opted to take Lyla back to the present.
- Science-Related Memetic Disorder: What caused him to build so many superweapons.
- Secret Keeper: Thanks to his psychic powers, he learned Paperinik's Secret Identity in PK2 #1. Later in the series, he uses a ray on himself to forget it, as a "thank you" to the hero for saving his daughter.
- Super Intelligence: He makes Gyro Gearloose seem an amateur.
- Trickster Mentor: Had to deal with one in the monastery, and it's shown he'd become one in the future.
- Walking Spoiler: The fact that he's an alien doesn't become apparent until you get into PK2 and learn of his backstory.
Mary Ann Flagstarr
An agent of the PBI (Paperopoli Bureau of Investigation)note
, who is very cooperative with our hero.First appearance: Paperinik New Adventures
- Action Girl: She can deck people far bigger than her.
- Ambiguously Brown: Since she is a Funny Animal, it's difficult to tell if she is supposed to be afro-american or not.
- Badass Normal: Ready to take on everything with just her gun and her fighting skills.
- Brother-Sister Team: Teams up with her brother Ziggy from time to time.
- The Commissioner Gordon: After a nasty first encounter, she regularly asks Paperinik's help for things out of her jurisdiction.
- Cool Shades: Even if she keeps them more on her head than on her beak.
- Cameo: She is briefly seen in the last issue of Pikappa.
- Foolish Sibling, Responsible Sibling: The responsible to Ziggy's foolish.
- Hair Color Dissonance: Her black hair's got purple highlights. Or maybe it is supposed to be purple...
- Long Bus Trip: Doesn't appear in the sequel to PKNA, due to her being away on a fifteen-year long mission. Never got to reappear because of the series being Left Hanging.
- FBI Agent: She is an agent of the PBI, the comic's equivalent of the Federal Bureau of Investigation.
- Reasonable Authority Figure: Doesn't insist on knowing the true identity of the misterious alien (actually Xadhoom), since she realizes there are some things she would rather not know.
- Spy Catsuit: She wears one in PKNA #35.
Abraham Lincoln Wisecube
"The access to everything that could teach you something about the how world works should be unlimited and complete."'
An U.S. Army General who is quite opposed to many of the army's conducts, especially their negotiations with the Evronians.First appearance: Paperinik New Adventures
Leader of a Maori clan in New Zealand. She's also Angus' mother.First appearance:
Paperinik New Adventures #7 "Invasion!"
"Doesn't matter what happens, I'll never allow for the drop of our orbital defenses"
Xadhoom's boyfriend and, just like her, one of the political leaders of planet Xerba. Tried to warn Xado of not trusting the Evronians, but the young woman refused to listen to him
. He then elaborated a plan to save as many Xerbians as possible, and stayed behind to allow them to flee
. He was spared and later the Evronians asked him to find a way to stop a certain Physical Goddess... He accepted, not realizing whom he was tracking down, in order to use his influence over the Evronians to keep them away from the survivors of his people.First appearance: Paperinik New Adventures
- A Day in the Limelight: We get to see a bit more of him in the issue about the fall of Xerba. And even more in the "Xadhoom Trilogy".
- Authority Equals Asskicking: One of the highest political figures of his planet (and therefore one of the smartest), he has no problems with defending himself when the Evronians attack.
- Batman Gambit: He accepted to work for the Evronians only to keep them far away from the remaining Xerbians.
- Cassandra Truth: Xari's misgivings about shutting down Xerba's orbital defences were ignored — much to the planet's detriment.
- Dramatic Irony: He declares that the "mysterious creature [Xadhoom] didn't mean nothing to me!" If only he knew...
- Early Installment Weirdness: at the end of PKNA #35, he briefly appears looking as a Coolflame. This is due to a scrapped idea from an early draft of the issue, which would have introduced aliens subjected to a special coolflamization process that preserved their intelligence but left them obedient to the Evronians.
- Genre Savvy: He understood that maybe there was something suspicious about those aliens that wanted Xerba to shut down their orbital defenses.
- Heroic Sacrifice: He led a handful of soldiers to defend three ships with the last group of Xerbians still free and gets captured. He surprisingly wasn't killed or reduced to a Coolflame, since Gorthan realized his intellect could be useful to the empire.
- Identical Stranger: Paperinik and Xadhoom once met a Coolflame that looked exactly like him. He was actually from another planet, but the process of coolflamization modified his face enough to fool them for a while.
- Oh, Crap: When he realizes the Evronians are heading for the planet where the few last Xerbians found a new home.
- Only Sane Man: Subverted. At first it seemed he was the only one opposing Xado's idea to welcome the Evronians, but in the issue regarding the fall of Xerba we see others politicians were on his side.
- Reverse Mole: Working for the Evronians while actually defending his people.
- Second Love: Xalya.
- Shallow Love Interest: Averted; as flashbacks informs us, he was very much his own person and more than capable to be in disaccord with Xadhoom. And then there is what he did after the fall of Xerba...
- Walking Spoiler: If all that blank space wasn't a good enough hint for you.
- Wham Line: That let us know he is alive, well and working for Evron.
"There is no end, if the memories live. And some hurt more than others."
One of Donald's friendly Starcorp colleagues at Duckmall Center. She has a fair amount of experience when it comes to combat and weapons from her days in the private paramilitary force Seaducks.First appearance: PK2
- A Day in the Limelight: PK2 #14 "The Last Hunt".
- Action Girl: Was a member of a Navy Seal expy and can still give a super soldier a run for his money.
- Affectionate Nickname: Tem and Tempy are used by some of her friends.
- Awesome McCoolname: I mean, "Tempest"?
- Badass Normal: Anyone who isn't immediatly killed by The Predator surely qualifies.
- Bare Your Midriff: In PK2 #14 "The Last Hunt" and the 2001 Special.
- Biker Babe: A motorbike is her mean of trasport.
- Break the Cutie: Her backstory as a member of Seaducks. She was sent on a mission, betrayed by her commander and lost her best friend. Becomes completely broken down when her past comes back to haunt her.
- Dreadful Musician: Donald certainly isn't impressed by the music of her and her band, Impact. Neither is her neighbor, referring to her practicing as a racket.
- Goofy Suit: Once had to go to work in a giraffe costume instead of the regular security guard uniform.
- Hell-Bent for Leather: Does at times wear a leather jacket.
- Houseboat Hero: The boat's the uncool kind, mind you.
- Pint-Sized Powerhouse / Little Miss Bad Ass: One of the shortest female characters in the series (usually, depends on the artist). She's highly skilled both in close combat and weapons, and was once a member of Seaducks, a Navy Seals expy.
- Sitting on the Roof: Does this during PK2 #14.
An old-timer who used to assist a different superhero in the old days, today assisting Paperinik. Lives in the old abandoned factory Century. Takes the role of One in PK2
to some extent, by providing the hero with gadgetry and a refuge.First appearance: PK2
#2 "Just a Little Fear"
Zigfried "Ziggy" Flagstarr
Ziggy works as an errand boy for Channel 00. He was originally going to join the PBI along with his sister Mary Ann, but left before taking the final exam because he didn't like all the secrecy.First appearance: Paperinik New Adventures
#3 "Day of the Cold Sun"
- Almighty Janitor: Trained to become a PBI Agent, took a job as an errand boy for Channel 00. And rose in the ranks until becoming the director of the channel's news program.
- Ambiguously Brown: In the same vein of his sister.
- Ascended Extra: Ziggy would pretty much just be this background character walking around the offices of Channel 00 until PKNA #29.
- Brother-Sister Team: Teams up with his sister Mary Ann from time to time.
- Demoted to Extra: In PK2 and Pikappa, he returns to being this guy who just walks around the offices of Channel 00, whereas before he had received a bit of characterization. He gets a cameo in Might and Power and may be seen more again in the future, since in the years while PK was inactive he's become director Channel 00 News.
- Foolish Sibling, Responsible Sibling: The foolish to Mary Ann's responsible.
- Only Known by Their Nickname: Nobody ever calls this guy Zigfried.
The leader of the Starcorp team at Duckmall Center.First appearance: PK2
- Benevolent Boss: Not only he is always friendly and understanding, but he also goes the extra mile to help his employees.
- Big Ol' Eyebrows: Almost a standard for the older males of this series.
- Furry Baldness: It's rarely seen, however, since he is almost always drawn with his hat on.
- Goofy Suit: Once had to go to work in a kangaroo costume instead of the regular security guard uniform.
"There doesn't exist a universe as big as remorse."
Once she was a scientist from the planet Xerba named Xado. Today, after an experiment she performed on herself, she is the super-powered being Xadhoom, who seeks vengeance on the Evronian Empire for having conquered her planet and enslaved her people. Becomes an ally to Paperinik, despite their first hostile encounter.First appearance: Paperinik New Adventures
- A Form You Are Comfortable With: Subverted; while she is an Energy Being and her physical appearance is malleable, it's not very different from her Xerbian look.
- Action Bomb: If she lost control of herself, she'd become a nova and explode.
- Action Girl: Unquestionably the biggest one in the series.
- Affectionate Nickname: Paperinik usually calls her "Beauty Eyes" ("Occhi Belli" in italian). Becomes funnier when she is Brought Down to Normal and recovers her true look... Including her gorgeous emerald green eyes.
- A God I Am: She delivered one when Xari told her he and the other Xerbians would find a way to bring her back to normal.
Xadhoom: Why? Don't you like me like this? I am truly free! Free from all the needs torturing you! It's you who should become like me!
- Alien Blood: As shown in a flashback, Xerbians have inky-black blood. How her blood looks like now, or if she even has any, is anyone's guess.
- Aloof Ally: Especially at the beginning, she only cared for Paperinik as someone who could help her wipe out more Evronians.
- Angst Nuke: Letting her rage free would cause one that would kill everybody in a vast area, including herself.
- Anti-Hero: She isn't constricted by things like "moral code", "mercy" or trying to be better than the ones she is fighting.
- Arch-Enemy: To the whole Evronian Empire.
- The Atoner: To an extent: she blames herself for not listening to Xari and others Xerbians's warnings about the Evronians.
- Apocalypse How: Capable of inflicting any level of this, up to Planetary: Class 5, depending on how much power she's willing to dedicate to the task.
- Badass: If one character of this series deserves this title, it's her.
- Badass Normal: She proved surprisingly capable of holding her own against Raghor, even without using her powers.
- Badass Boast: After she ends up on an Evronian ship:
Evronian: "The party has ended for you!"
Xadhoom: "This is where you are wrong, Evronian! Look at me... I'm all alone, in the heart of an enemy base, surrounded by thousands of warriors! The party for me begins NOW!"
- Batman Can Breathe in Space: Justified, as not needing to breathe is one of her powers.
- Beautiful All Along: The one time she recovered her pre-mutation look, Paperinik found out she was gorgeous.
- The Berserker
- Beware the Superman: For the Evronians; she is possibly the most powerful being in the Universe and has a personal vendetta against them. Even Paperinik had to face this a couple of times, such as during their first encounter, or the time she was hallucinating.
- Big Damn Heroes: She does it regulary, so much that both she and Paperinik start lampshading it.
Evronian: "This time Paperinik is not here to save you!"
Xadhoom: "Actually, it's usually the other way around!"
- Big "NO!": When she returns to Xerba after the experiment. Also when she thought Paperinik had become a Coolflame.
- Blood Knight: She greatly enjoys fighting Evronians and at times complains that it's almost too easy.
- Book Ends: The beginning of Xadhoom involved a dying sun, and her end involved a new-born sun. It ended the way it began...
- Break the Cutie: From what we have seen in flashbacks, she used to be a nice and somewhat shy woman who loved dancing and the stars, and wished nothing more than avert the impending loss of energy of Xerba, with her slight arrogance justified by her being the greatest astrophysicist in Xerba's history (it's mentioned she beat the greatest achievement of her predecessor when she was much younger than him). Then, as she successfully completed an experiment to obtain an eternal power source (and becoming that power source), Xerba was invaded by the same aliens she had just signed a trading treaty with...
- Brought Down to Badass: Happens in PKNA #28 due to the sight of a Coolflame that looked identical to Xari. At the end of the issue it's revealed she never lost her powers: it was the result of her wish the Evronian invasion of Xerba and her powers had never happened, and subconsciously acted on it when she saw that Coolflame. The Evronian Super Soldier convinced of having killed her was disintegrated shortly thereafter.
- Burning with Anger: Not done very often, but yes.
- Captured Super Entity: The Evronians tried to do this to her multiple times. She always escaped, usually thanks to her powers and sometimes with Paperinik's help.
- Casual Interstellar Travel: Averted: she doesn't do it for casual reasons, and intergalactic distances are portrayed accurately, making it all the more impressive that she can.
- The Chessmaster: She did it just once, right before her Heroic Sacrifice. The result was a Crowning Moment of Awesome.
- Combo Platter Powers:
- Curb-Stomp Battle: Xadhoom has the power of a sun inside her. Fighting her head-on is pointless, and should only be done when a distraction is needed.
- Dying Moment of Awesome: Killing herself to become a sun and ensure her people's survival.
- Did Not Get the Boy: Even after finding Xari and saving the Xerbians, she realized they were too different and that he would be happier with Xalya. She then went for her Heroic Sacrifice.
- Depending on the Writer: it's inconsistent in-between issues whether Xadhoom is composed of Pure Energy, a Mutant, or a mixture of matter and energy: Word of God says it's the latter, in-story Xadhoom claims to be the former, and the middle option is unlikely, as she's only referred to as that once, by an Evronian.
- The Dreaded: The Evronians have a well-motivated fear of Xadhoom, considering she is an indestructible being with the power of a star inside her, and she's hell-bent on eradicating every last one of them.
- Distracted by My Own Sexy: during "Metamorphosis", she spends a moment looking at at her reflection. Arguably Justified in that she had reverted to her pre-mutated state at the time.
- Early-Bird Cameo: Xadhoom is only briefly seen as a silhouette in the very first issue. Two issues later, she gets her proper introduction.
- Establishing Character Moment: Xadhoom's introduction: she bursts through that wall and stars taking down the Evronians who got Paperinik cornered.
- Exactly What It Says on the Tin: Xadhoom is Xerbian for 'creditor', and the Evronians owe her her homeworld and entire species (when told about the meaning of her name, PK admits that it explained everything, given his own issues with creditors). Notable because she acts like a creditor until the end, ceasing her hunt for every Evronians after blowing up their Worldship with their Emperor, the Imperial Senate and many of their best and brightest generals and scientists on it, and saving the survivors of her people.
- Faking the Dead: In a short story, Xadhoom pretended to be dead by reducing her vital functions in order to get inside a spaceship she couldn't destroy from the outside.
- Genius Bruiser: Xerba is a Planet of Hats where everybody is a kind of scientist, and she was the best astrophysicist in Xerba's whole history.
- Genre Blind: Surprisingly, Xadhoom fails to consider that just maybe the Evronians' new gadget can actually affect her, something that has actually happened four times (the first being in her very first appearance, and the third right after she remarked they can't do anything to her). Not that she'll let it work again after being hit once, or will allow the fourth attempt to actually defeat her...
- Genre Savvy: Xadhoom is aware that the Evronians only bother fighting her when they think they have a weapon or trap that can affect her. She is also well aware that it doesn't matter what the Evronians do; they just can't do anything to her, nor can anyone else, hero or villain, for that matter.
- Go Out with a Smile: Musters one up when she's about to transform herself into a sun for her people.
- Green Eyes: Before her mutation.
- Green-Skinned Space Babe: Her past self, that is.
- Hallucinations: at the beginning of Shooting Star she is wounded by an Evronian superweapon: this causes her to mistake ordinary people (and Paperinik) for Evronians for most of the issue. Thankfully the kind of energy she uses to kill the Evronians is not lethal for earthlings.
- Heroic Sacrifice: She becomes a sun to allow her people to survive.
- Heroic Willpower: In Under a New Sun the Emperor of Evron had managed to capture her by holding the Xerbian survivors hostage, and his scientist were trying to torture her into exploding to use her as a perpetual energy source, but she resisted everything they tried with a smile. It even gets lampshaded by the Emperor when he realizes it...
- Hot Scientist: Before her mutation. Also after it, though then we're also talking another kind of Hot entirely...
- Human Alien: Subverted a bit; Xerbians have green skin, but are otherwise physically indistinguishable from humans. Played Straight after her mutation.
- Humanoid Abomination: Her levels of power are more akin to a Cosmic Horror than the other characters, hero or villain, and a few panels make it evident that she has no internal anatomy. It sort-of says it all that when Zoster obtained her powers, he eschewed the whole Humanoid bit and went straight into borderline-Eldritch Abomination Galactic Conqueror territory.
- The Hunter: She's hunting down those Evronian guys.
- Jack Bauer Interrogation Technique: She is not above a bit of forceful interrogation of Evronians to find out what she needs to know.
- I Gave My Word: After interrogating a number of Evronians, she lets them go because she promised they wouldn't come to any harm.
- Immune to Bullets: Even when she is weakened, as shown in PKNA #17 "Shooting Star".
- Improbable Weapon User: Whatever you do, don't let Xadhoom have a fork!
- I Want My Beloved to Be Happy: Asks Xalya to take care of Xari before going off to her Heroic Sacrifice.
- Killed Off for Real: Subverted; while the original Xadhoom is dead, prior to that, she made a virtual backup of her mind, containing every bit of knowledge and every memory she has, leaving that venue possible for a resurrection.
- Leeroy Jenkins: Her favorite tactic is simply charging in and kill everybody, so it's difficult to convince her of a more subtle approach. It was already discussed in the first issue she appears.
Xadhoom: "Don't you like a good "First I smash everything,then we talk" style entrance?"
Paperinik: "To make them escape?"
- Let's Dance: While she was still Xerbian, Xadhoom loved dancing. After her transformation, "Let's dance!" became one of her battle cries.
- Let's You and Him Fight: A one sided case the first time she meets Paperinik: he wants to thank her for saving him from the Evronians; she wants to kill him because she thinks he is an Evronian.
- Literal-Minded: On one occasion she was on Earth masked as a human, and Angus, after taking her sunglasses, cried "Blow me down!". Xadhoom delivered a Megaton Punch.
- Living Battery: She intended to become this for the Xerbians.
- Made of Explodium: Exploding, and reforming, is one of her powers.
- Meaningful Name: Xadhoom is Xerbian for "creditor", and she intends to have the Evronians pay what they owe.
- Monochromatic Eyes: Her mutated form has these. Her original Xerbian form has startling green eyes.
- Ms. Fanservice: For most of PKNA #28.
- Neck Lift: Does this to Raghor in PKNA #28 before blowing him up.
- The Needless: She doesn't need air, food or sleep, considering she is the embodiment of a sun.
- Nineties Anti-Hero: While her powers, look and attitude may qualify, her character is developed better than the average NAH.
- The Noseless: As a side effect of her mutation, she lost her nose and ears.
- Not in This for Your Revolution: When Paperinik declared they would have defended Duckburg together, she replied with this:
Xadhoom: I'm not here to defend anyone! I just want to purge that Evronian scum from the universe.
- One Woman Army: On one occasion she fought three Evronian battlefleets, using everything they had from warriors with personal weapons to the most powerful guns of the Empire and the one weapon that had ever left Xadhoom helpless. Five pages later, the half-dozen survivors are running like they were pursued by an angry goddess (they were, in a way) as soon as they're given the order to retreat. And that weapon capable of defeating Xadhoom missed due to her altering her body, and she disintegrated it soon afterwards.
- Outside-Context Villain: For the most part, Paperinik either faces human-level opponents, or low-level superhumans. The change in the status quo that motivates the existence of Paperinik New Adventures is the sudden invasion of Earth by a highly advanced galactic empire — and with them, a super-powered alien named Xadhoom hell-bent on their destruction.
- Pay Evil unto Evil: She is as ruthless as the Evronians she is fighting, if not more.
- Person of Mass Destruction: With the level and variety of her powers, she can obliterate everything from astroships to planets.
- Physical Goddess: She is one of the most powerful beings in Paperinik's universe. She is not entirely physical, though: it's frequently implied, and sometimes outright shown, that the wild-haired, green-eyed vaguely-human, er, Xerbian-looking body is only a temporary and redundant shell, that Xadhoom can easily alter and reconstruct as she sees fit.
- Power Of The Sun: Or strong solar associations, anyway.
- Pre-Mortem One-Liner: "Goodbye Evron. With this, we have closed accounts".
- Roaring Rampage of Revenge: Started one against the Evronians when they conquered her planet.
- Ship Tease: If she wasn't so determined to find her boyfriend Xari, you might think she was a Tsundere for Paperinik.
- Slasher Smile: What her enemies may see before she destroys them.
- Sour Outside, Sad Inside: She is often angry, callous and abrupt. Considering her adult life has been such a tragedy, she is also deeply hurt.
- Squishy Wizard: Xadhoom's physical attributes are relatively weak compared to her matter/energy manipulation powers. She is still a superhuman, but her strengths lie in her more esoteric powers.
- Superpower Meltdown: If Xadhoom loses control, she turns into a literal supernova.
- Survivor Guilt: She has shades of this, especially when she found a recording on one of the Xerbian spaceships.
- Showy Invincible Hero: Very few situations credibly threaten her. But damn if it isn't entertaining to watch.
- Took a Level in Badass: Suffice to say, Xado took a monumental one.
- Took a Level in Jerkass: As Xado she was a nice and somewhat shy woman. As Xadhoom... she isn't. At all.
- Trademark Favorite Food: Bicarbonate. She doesn't really need to eat, but her usual diet (thermonuclear processings) gives her "stomach burns".
- Tranquil Fury: It's not apparent due the fact she's always killing Evronians in the most painful way she knows while thinking how to make their deaths more humiliating, but a short story showed her allowing a tiny bit of hatred and rage flow free for a single instant, and kill by indigestion an Evronian cyborg capable to harness the energy of the emotions of everyone in the area. That's how we know she's in Tranquil Fury, that and the fact she ever went in Unstoppable Rage for a single instant she'd become a nova and destroy a solar system.
- Unrealistic Black Hole: If she lost control of her powers she'd become a nova and then a black hole: One theorized it could suck Earth in.
- Vitriolic Best Buds: Is this with Paperinik.
- Walking the Earth: Xadhoom can go pretty much wherever she wants in the Universe, and spends most of the time just flying around and blowing up Evronians wherever she finds them.
- Was Once a Man: Xadhoom used to be a Xerbian before an experiment turned her into the embodiment of a sun.
- When She Smiles: Xadhoom is depicted as quite beautiful when she smiles in a genuinely amused way.
- Willfully Weak: While she's frequently portrayed as invincible, as Zoster demonstrates, she is more than capable of manipulating matter and energy on a near-cosmic scale. However, this is Justified; as Zoster also demonstrates, this comes with a dangerous loss of self-control, which they need, in order to remain coherent.
- Women Are Wiser: Inverted: Xadhoom is prone to anger and will gladly jump in danger without a second thought, so it's Paperinik who must act as the reasonable one.
- Worlds Strongest Woman: If not of the universe.
"Might and power!"
The main enemies in Paperinik New Adventures
. And the video game. The Evronian Empire is out to conquer other planets and collect energy, particularly the emotional energy from the inhabitants, turning them into their mindless slaves in the process. Now Earth is on the verge of being invaded by these aliens (they vary in being portrayed seriously and jokingly), and Paperinik's there to stop them.First appearance: Paperinik New Adventures
- Aliens Speaking Italian: According to Word of God, they learned it from old Earth's movies.
- Always Chaotic Evil: Double Subverted; although depicted as rotten through-and-through (except in the humorous, non-canonical side stories), after the destruction of the Imperial Worldship by Xadhoom, some Evronians sue for peace with Earth. After negotiating peace, however, those same Evronians leave a spy to prepare the terrain for the next attack. As this spy was introduced in a story set in the future as the last Evronian, we can guess it ended badly... Until the 2014 relaunch, where we learn that due to some changes to the timeline, the spy actually succeeded.
- Back from the Dead: As long as you don't find the body every single Evronian has a chance of being brought back to life.
- Big Dumb Object: Their motherships (of which they have at least two) are about 500 kilometers long and tall... And those aren't the largest things they have!
- Planet Spaceship: The Imperial Worldship is described as the size of a small planet. And again, it's not their largest spaceship, that's Evron itself, an actual planet transformed in a starship (and destroyed by Xadhoom off-screen).
- The 2014 relaunch story Might and Power proves they love this trope, as the resurgent Evronian Empire spent two hundred years to convert their new homeworld Earth into a starship.
- Crazy-Prepared: The Evronians believe themselves invincible in battle and that nobody would ever be able to board their worldship, but they still build all their small arms with a genetic controller that activates them only in the hands of Evronians (the exception being the rare occasion they have to arm some temporary allies or mercenaries) and installed heavy weapon platforms inside their worldship. While the small arms characteristic could be justified with the chance of prisoners rebelling and overpowering their guards, those heavy weapons had no apparent reason aside for 'just in case'... And both became useful on-screen.
- Dangerously Genre Savvy: Their treatment of a group of mutant supersoldiers that have mutinied once but are thought to be still useful, and of a potentially mutinous Evronian cyborg supersoldier, show they are this: the mutants had a brainwashing chip installed in their helmet in case they mutinied again, and the cyborg had a remote-controlled off switch they activated the very moment he tried to mutiny.
- In Might and Power the Evronians regularly deploy 'Augmented Units', with larger forces of standard warriors keeping their guns trained on their backs.
- They also know that their use of emotions to power their technology will ultimately mean they'll run out of emotion-feeling people to drain, and have devoted substantial resources to find alternative sources of the necessary magnitude (including Xadhoom: since they found out the nature of her powers they've tried to capture her for use as a power source). They also make a priority the intact capture of the main power sources of the planets they invade and anyone needed to make them work, and their scouts never uses their power sources if they have an alternative (this one bit them back in the ass when a group of them captured Xadhoom and plugged the forcefield projector in Duckburg's power plant, allowing One to just power it down).
- Darker and Edgier: Oh, so much... When the series started, normal Paperinik stories were light-hearted and tended to comedy or straight adventure, with the most dangerous recurring foe being Spectrus the hypnotist (an incredibly powerful one that could hypnotize from movies of himself, but still a normal human in somewhat bad shape, and could be easily neutralized with onion juice). Then the Evronians showed up...
- And it remains this even when compared to the early stories, when Paperinik was a straight up criminal who just happened to target Asshole Victims. After all, none of those early enemies was that bad...
- Easily Thwarted Alien Invasion: Subverted: at first it seems that PK is thwarting them single-handedly, but Xadhoom's debut and level of power implies they have bigger fishes to fry, and with time it's made clear that Xadhoom and multiple revolts are the indirect cause of this, leaving the Evronians so overstretched, the armed forces of Earth can beat back an attack with Paperinik thwarting their attempts at softening up the defences and establishing a foothold.
- Might and Power shows how hard they are to defeat once and for all. Starting from a spy and a few caches of spores that were still hidden on Earth, they have secretly rebuilt an army on the planet that, when completed, will be able to conquer the planet in just a few weeks.
- Emotion Eater: They also use emotions as fuel.
- The Empire: We never learn how big it is, but apparently it has lasted for thousands of years. PKNA #9 shows that Evronians made a brief visit on Earth during the Stone Age.
- Enemy Civil War: In PKNA #30 Phase Two, Two starts spreading distrust on the ship he has been uploaded to, causing everyone on it to start usurping each other.
- Evil Cannot Comprehend Good: More actually emotions: due their rather limited emotive spectrum, most Evronians fail to fully understand the power of emotions, leading to a few defeats that could have been avoided had they known of them. Averted by the Emperor: as an Evronian of the highest caste he has a full emotional spectrum and can comprehend emotions. Thanks to this, he is the only one in the universe to best Xadhoom, and would have made that permanent had he been just a little faster in realizing how great her self-control was and ordering to turn maximum power to the device supposed to make her explode and transform her into a perpetual energy source.
- Evil Has a Bad Sense of Humor: In PK Universe we learn that by Evronian standards shouting "We'll meet again, Earthlings! And it will be your end!" is making an incredibly funny joke. They also appreciate horrible jokes (most of them, at least: Zondag was depressed by it).
- Foregone Conclusion: Thanks to the words of Grrodon from the future in PKNA #5, we know the fate of the Evronian Empire.
- However, the 2014 relaunch storyline shows that Grrodon, due to some changes over the course of history (starting from his fortuitous meeting with Morgan Fairfax during imprisonment in the McCoy persona), succeeded in restoring the Evronian might and even became Emperor. By the end of the same storyline the old situation seems restored, but there's still no certainty that the Bad Future has been prevented yet. The war against the Evronians will probably be longer than we first thought.
- Gadgeteer Genius: Evronians are very good with tech, to the point that two warriors (so not technically trained) stated and shown to be rather dumb have been able to build a vehicle capable of bringing them from Earth ground to the asteroid belt with two hammers and a pile of car scraps. Larger groups of warriors of average intelligence with a warrant officer have been able to repurpose their ships reactor to trap Xadhoom in a way she had no way to escape from, and their actual engineers, starting from raw materials, were able of putting together a small fleet of warships capable of weathering the US nuclear arsenal in less than a week.
- Hive Caste System: The nourishment the spores get determines the strength of the individual (or the intelligence, for the scientific branch).
- Implacable Alien Race: In Pikappa. In a thousand years, they will be still attacking Earth regularly!
- Inherent in the System: Their status as a threat to other races is a necessity caused by their xenophobia and their tech being powered by emotional energy: without any of these factors, they would be either isolationists feeding off non-sentients or, as shown in the final issue of the reboot, fully integrated in the galactic society and even helpful.
- Knight of Cerebus: Their backstory is considerably darker than you would expect from a Disney comic, especially the Paperinik stories from the time. While Paperinik's villains could be somewhat powerful, they tended to be just out for money (or more bizarre goals, like Inquinator) and the most dangerous situations they got Paperinik into were Adam West-style traps. With Evronians, things get serious.
- Monochromatic Eyes: All of them, except those who are mutated.
- Mooks: The Empire's got several kinds.
- Not-So-Harmless Villain:
- Most of the times, the Evronians aren't exactly terrifying. Then you see them fighting enemies that are not PK or Xadhoom, and you find out that your average Evronian Warrior is scaringly competent and well equipped, and their one weakness (scarce initiative) didn't stop them from curbstomp the US Army in a few skirmishes or overrunning Xerba in a few days after the orbital defences had been deactivated.
- In PKNA #0/3 a group of Evronian warriors managed to capture Xadhoom and make her completely helpless by improvising a forcefield that could resist her power. It didn't stick long (they had to dismantle their ship's reactor to build the projector, so they had to power it with energy from the local powerplant and One cut the supply), but they had still defeated a physical goddess and made it look easy.
- Might and Power has them at their most menacing: while they are far from being back to their original, universe-spanning power, PK at first has to fight them without the allies and gadgets he was used to have, against a new breed of Super Soldier they created (and he later discovers that they have clones of Trauma too, albeit weaker), and without any ability to hide or strike silently, since now they have devices to track his DNA down. The balance is soon made more even with the introduction of a new ally and new powerful gear for the hero, but their numbers, training and strenght are such it's still not enough; PK is even forced to destroy the Ducklair Tower to repel the attack of a large squad on Duckburg. It takes the intervention of the Raider, some good planning and especially the production of a gun that can devolve the Evronians given to a large multinational force including at least the US Army and the whole NATO to finally bring them down... for now.
- One-Hit Kill: Their evronguns are capable of this, though it's more like "one-hit turn into obedient zombie"note . One extra, hovever, reveals that earthlings are so full of emotional energy one shot may not be enough.
- Only One Name: This goes for almost every single Evronian character.
- Our Vampires Are Different: They are born from spores, for starters...
- Outside-Context Villain: Previously Paperinik had only dealt with normal criminal and human-level supervillains (the most famous of which, Spectrus, being just a very capable hypnotist). Then the Evronians showed up...
- Planet Looters: They come, absorb all the emotion of the inhabitants of a planet, transform them into zombies and go on to do the same on another planet.
- Powered by a Forsaken Child: Many of their technologies are powered by emotions.
- Super Soldier: Once in a while they deploy some of these, usually with some kind of fail-safe. So far we've seen:
- Project Abominion, shown only in the technical files. It apparently yielded results, but was terminated when said results ended out of control;
- Shape-shifting soldiers, the first to actually appear thanks to Grrodon. Used to infiltrate the enemy, sabotage military forces and rig important government votes. They are one of two kinds without a safety, and as result in the reboot they're implied to have assassinated the emperor in a failed coup that plunged the Empire into chaos. On the other hand, a group of these in the reboot easily neutralized Earth's armed forces, and in the 2014 relaunch "Might and Power" one of them rebuilds the Empire from scratch;
- The fan-favorite Trauma, a general augmented with Super Strength, Nigh-Invulnerability and the Psychic Powers of causing fear and then feed on it, thus transforming the victim in a Coolflame. Having been a famed and well-appreciated general, the Evronians left him without a safety... And sicked an army (complete with Humongous Mechas) as soon as they realized he was about to mutiny, putting him in a psychic-suppressing restraint and keeping him in the Well until the day they found a use for him;
- A number of low-ranking warriors with the same augmentation as Trauma appear in Might and Power. This time there's a whole series of safeties: they've been created by normal warriors, so they have less decisional autonomy and intelligence than the original; the physical augmentation is much reduced, and they're barely stronger than the Augmented Units; they're unarmed; they're deployed as glorified slave drivers, using their psychic powers to keep them in check; a large number of normal warriors and Augmented Units is deployed alongside them, with the order to shoot them at the first sign of mutiny.
- Klangor the Cyborg, with the ability to absorb enemy attacks, enough firepower to take on the Well's garrison and win, and a remote-controlled off switch his handlers activated as soon as he mutinied;
- Raghor and his beast soldiers, an offshot of Project Abominion created by fusing Evronian DNA with that of the Beasts of Rangar to give them superior strenght, speed and resistance to damage. The Evronians deployed a vast force of normal soldiers to keep them in check during the test ride, soldiers that put a brainwashing device in their helmets as soon as their officer appeared about to mutiny. They had to activate it;
- Created by Gorthan, the same guy who augmented Trauma, we have Kravenn the Hunter. A modified Shape Shifter, Kravenn has an uncanny ability to track down whatever his target is, and is programmed to die should he fail his mission or rebel;
- The final issue of the original series, titled "If" due containing a number of stories where something went different in the main story, gives us another experiment of Gorthan, a breed of Evronian-Angus Fangus hybrids that are combat-ready at birth, capable of feeding on negative emotions without special items and strong enough to tear through tank armour bare-handed. This time the in-built weakness is an extremely fast metabolism: if they can't feed they starve and faint in less than a minute, something crippling against regular Evronians who can't feel any emotion. They are defeated when Paperinik, thanks to the first one talking too much and revealing Angus had been chosen for his ability to find, cause and feel negative emotions, realizes this weakness and invites the human soldiers to think about happy things.
- The 2014 relaunch gives us the 'Augmented Units', basically larger Evronian warriors with Super Strength and agility. They're always deployed with a larger number of standard warriors who keep their guns trained on their backs, and while most times they haven't given much trouble, they can be very dangerous at times: PK, during the battle inside Ducklair Tower, is almost knocked out and barely escapes the attack of a large group of them.
- Call Back: In "Portrait of the Young Hero", Ducklas Styvesant's (a 23rd century director and producer famous for the realism of his productions) show about Paperinik in the 23rd century featured holographic and robotic Evronians identical to the Augmented Units, always flanked by standard warriors (played by extra actors in disguise), exactly like the real Augmented Units and their overseers.
- We Come in Peace — Shoot to Kill: They pull this whenever there's a chance their target can resist.
"My title is not purely honorific!"
The Evronian Emperor himself, the head of the Evronian Empire. He's Evron, the Emperor. Of the Evronian Empire.First appearance: Paperinik New Adventures
#36 "Far, Far Away" (first confirmed appearance)
- A Head at Each End: Evron has a second head at the end of his tail, which is actually the dominant one.
- Badass Cape: Evron in PKNA #36 "Far, Far Away" features this.
- Big Bad: He is after all the leader of the major enemy force trying to take over Earth in Paperinik New Adventures.
- Big Red Devil: He is portrayed as this in PKNA #36, very imposing, standing on a throne that looks like a rock, holding a trident-like spear. The artist of the following issue, however, drew him far less menacing.
- Dangerously Genre Savvy: One of the few Evronians with a full emotional spectrum, and the brains to use it to force Xadhoom into surrender or recognize her Heroic Willpower.
- Galactic Conqueror: As the emperor of a race who is costantly trying to extend its domain.
- Large and In Charge: The biggest and most muscled non-mutated Evronian.
- Legacy Character: The character who appears in the series isn't the first in the Evron line.
"Since when does Evron respect close pacts with weaklings?"
The commander of the invasion force of Earth, and one of the few Evronians of the same subtype as the Emperor. He's rather frustrated by his underlings.First appearance: Paperinik New Adventures
- A Head at Each End: Like the emperor he has a second dominant head at the end of his tail.
- Badass Boast: Of The Chessmaster variant: "Do you think there's anything happening on this ship that I don't know of?!". Later in the same issue he proves it when he reveals that he manipulated Two for two years as part of a plan to neuter or kill Paperinik, and Two believed he was the one manipulating him and Zotnam didn't know of him the whole time.
- Big Red Devil: Not to the extent of his emperor, but still.
- The Chessmaster: He once successfully manipulated Two, of all people, and Two believed he was the one manipulating Zotnam for two years.
- The Dragon: He's the second highest-ranking Evronian to appear, his title actually being "Highest".
- According to the reboot, his name is the Evronian word for emperor!
- Lean and Mean: While the emperor is quite muscular, Zotnam is skinny.
- Surrounded by Idiots: His subordinates are rather stupid, and tend to get him really frustrated.
The greatest scientist of the Evronian Empire, and the most sophisticated one. He specializes in creating super soldiers and strengthening Evronians, which he's also done to himself. Becomes incresingly interested in the culture of Earth, ending up being cast out by his Evronian brethren for being too different. Gorthan has a more prominent role in Pikappa
.First appearance: Paperinik New Adventures
An Evronian scientist who appeared three times in the PKNA series, besides alternate continuities and the PK video game.First appearance: Paperinik New Adventures
#1 "Shadows on Venus"
An Evronian General. Appears twice in Paperinik New Adventures and has a bigger role in Pikappa. Was the villain in the video game.First appearance: Paperinik New Adventures
#1 "Shadows on Venus" (confirmed. May have been the unnamed Evronian officer seen communicating with the Evronian warriors faced in #0)
- Big Bad: Plays this role in the PK videogame.
- Badass Arm-Fold: He tends to be featured in such a pose.
- Black Cloak: His cape is kinda badass.
- Brains and Brawn: The brawn to Zoster's brains.
- Dark Is Evil: The general of a empire that wants to enslave the universe and he is pitch black, so yes.
- Didn't Think This Through: In the final issue of the Pikappa reboot, Zondag goes back in time, altering a certain event to make sure the Guardians of the Galaxy are never formed. However, this causes the Evronian people to become peaceful, which Zondag clearly didn't have in mind.
- Dragon Ascendant: While Gorthan doesn't die or anything, the Big Bad of the reboot does give up his attempts to invade Earth, thus Zondag comes back into the picture in the final issue to finish what Gorthan started.
- Final Boss: Zondag is the final boss of the Paperinik video game.
- Four-Star Badass: More in Pikappa.
- Laser Blade: Uses one in the reboot.
- Not Quite Dead: In Pikappa, he's seemingly Killed Off for Real in #17 when the entire asteroid where a battle takes place explodes. In the back-up story of #27, however, his spore is recovered and kept in storage by his successor, and finally regenerated by the troops loyal to him in #32.
- What the Hell, Hero?: In the reboot he gets the chance to call out PK on the Guardians' use of clone soldiers who murdered billions of Evronian spores (their fetuses. To be fair, PK had no idea of it and actually agreed with him when he found out, and after the latter event the Guardians had killed all the clones, the ones featured in that issue were just a group that had accidentally got lost before the recall order was given.
- You Have Failed Me: His soldiers pay the price for their incompetence.
"Fear and power!"
An Evronian General transformed into a super soldier by Ghortan, with tremendous strength and capable of traumatizing his opponents with fear through psychic powers.First appearance: Paperinik New Adventures
- Blood Knight: After he trashed an army of robots sent to capture him, he thanks the Senate for giving him so much fun.
- The Brute: But not of the Dumb Muscle variety.
- Combo Platter Powers:
- Psychic Powers: That allow him to project waves of fear.
- Super Toughness: Hit by a missile that makes a tanker truck explode. Comes out without a scratch.
- Super Strength: He can lift cars like paper and cracked the "indestructible" cover of the Pi-Kar.
- Voice Changeling: He can imitate a girl pretty well, strangely.
- Four-Star Badass: Can take on an army of giant robots by himself and almost win.
- Purple Is Powerful: Much more than the typical Evronian.
- Super Prototype: In the 2014 relaunch story "Might and Power" the super soldier project has been replicated and several more Traumas have been created. These copies do not hold a candle to the original, justified by how weaker soldiers were used to produce such a high number and the fact that they were programmed to be completely obedient, unlike their predecessor, thus lowering their intelligence. They seem reliant on their psychic attacks as they can't take too much abuse before going down. Even if Paperinik's new suit gives him a power boost, the original could take a Pikar crashing into him and a rocket to his chest just fine.
- Super Soldier: The most famous example of the series.
- Villain of the Week: He only appeared in #10, "Trauma". Didn't stop him from becoming an Ensemble Darkhorse.
- Monster of the Aesop: Donald has a nightmare about something that happened in the past. Trauma comes in to make him relive it, challenging the hero to confront his fears.
- Villains Want Mercy: Paperinik eventually conquers Trauma's power, leading to the villain's mutation regressing, thus begging the hero to not hurt him.
An Evronian the hero meets in the 23rd century, the last one left on Earth.First appearance: Paperinik New Adventures
#5 "Portrait of the Young Hero"
- Badass Cape: Sports one in the role of the Emperor of the revived Evronian Empire.
- Big Bad: Of the 2014 relaunch story "Might and Power".
- Dangerously Genre Savvy: In "Might and Power".
Fairfax: "Now he [Paperinik] is alone, and desperate!"
Grrodon: "That's the problem: desperate enemies do desperate things!"
Evronian warrior: "DNAlert active! He's here!"
Grrodon: "What did I just told you? That's the most desperate thing he could do!"
- Deep Cover Agent: Sent on Earth to pave the way to a new Evronian invasion.
- Driven to Suicide: Having failed to kill Paperinik and get his revenge, Grrodon gets in a flying car and drives up into the stratosphere in order to be disintegrated by explosive decompression.
- From Nobody to Nightmare: In "Portrait of the Young Hero" he's not that dangerous. In "Might and Power" we see what happens when you leave him around unchecked: the Evronian conquest of Earth.
- Galactic Conqueror: In the Bad Future of the 2014 relaunch.
- Master of Disguise: It's unclear if it is for Latex Perfection or a power.
- The 2014 relaunch story "Might and Power" establishes him as a shape-shifter.
- No-Nonsense Nemesis: In the relaunch: we learn from Odin that his first move after building up an army is to track down Paperinik and have him assassinated in his civilian identity, on the off chance he did twart the new invasion.
- Our Founder: More like a reviver (of the Evronian empire), and he has a colossal statue dedicated to him.
- The Reveal: His true identity in PKNA #5, having been disguised as an earthling. Also, it turned out at the end of PKNA #44 that an U.S. Army Lieutenant was truly the much younger version of Grrodon.
- Revenge: Grrodon's primary motivation in PKNA #5 is to get revenge on Paperinik for doing his part in destroying the Evronian Empire.
- Super Soldier: A Voluntary Shape Shifter with full decisional ability (not a given, among Evronians. In fact only the two-headed Evronians and the members of the Council are supposed to have this characteristic, with decisional ability decreasing with the caste).
- He also uses other variants in the relaunch, bringing to life the Augmented Units and mass-produced Traumas.
- Sue Donym: In the 23rd century, disguised and all, he went by the name Gordon.
- Villain Team-Up: With Morgan Fairfax and Nebula Faraday.
- You Don't Look Like You: In every appearance his looks are different. Justified by him first appearing as his old 23rd century self (thus having an older version of his default appearance) and anyway being a Voluntary Shape Shifter (thus explaining his more regal look in "Might and Power" as simply taking an appearance appropriate to his new role).
An experimental new breed of Evronian, he quickly proves himself... shall we say, 'loyally deficient'?First appearance: Paperinik New Adventures
A warrant officer working for Zotnam, both as his assistant and target of his venting.First appearance: Paperinik New Adventures
#30 "Phase Two"
- The Chew Toy: Zotnam has the habit of discharging his Breath Weapon on his face every time he says something stupid or uncalled for (pretty much all the time).
- The Cuckoolander Was Right: He's a moron... But he's the only one apart from Zotnam to spot the thread of Two's machinations (even if he doesn't realize what's happening, differently from Zotnam), and can recognize Two.
- Nepotism: Word of God explained why he's Zotnam's assistant: he's the second cousin of a schoolmate of the Emperor's spore-in-law (on a lateral line), and the Emperor found him a job in Zotnam's staff.
- One-Shot Character: Only appared in "Phase Two": some fans joked it was because Zotnam killed him in frustation.
- Punny Name: His name is very close to "sputo" ("spittle" in Italian), which may be fitting for the consideration he receives from his superior.
The mindless minions of the Evronians, having been transformed after having their emotions sucked out.First appearance: Paperinik New Adventures
- Cold Flames: Having this on their heads indicates having been coolflamed.
- Empty Shell: They can no longer feel emotions or have independent thoughts.
- Fate Worse Than Death: At least according to Xadhoom.
- Human Shield: Are sometimes used like this.
- Our Zombies Are Different: They're not dead.
- Slave Liberation: Everyone who's been coolflamed is returned to normal in PKNA #37 and fights back against the Evronians.
- Slave Mooks: More extreme than other examples.
- The Speechless: The process of coolflamization leave the victims incapable of speak.
- Tragic Villain: They are people whose planets were invaded and conquered, had their intelligence and emotions drained out of them, and are now forced to work for the race who invaded and conquered their homes.
"We are the true masters of this world. We are the Organization!"
The most powerful criminal organization of the 23rd century, consisting of unauthorized chrononauts traveling in time to steal items of historical value.First appearance: Paperinik New Adventures
#14 "Carpe Diem"
"I don't have time for this."
"Raider" is a title used by the greatest time pirate of the Organization, and he is the current one in Paperinik New Adventures. A time traveling thief who steals valuables from the past, and sometimes attempts to change history. Over the course of time he becomes more of an ally to Paperinik.First appearance:
Paperinik New Adventures #0/2 "The Winds of Time"
- Ambiguously Brown: In the same way the two Flaggstar siblings are.
- Bad Ass: Can easily holds his own against many opponents. He's also the one opponent Paperinik could never defeat in combat.
- Badass Cape: And he sews it himself!
- Big Eater: Should be apparent when he's able to eat at least 20 pizzas in a row and asks for more.
- Book Dumb: He apparently didn't know that the Time Police employs droids to survey the space-time continuum, even if it's a public domain fact.
- Combat Pragmatist: His reaction at being caught red-handed by PK? Use time travel to attack him from behind. His reaction at PK kicking his ass in their second encounter? Go back in time and have Angus and the police catch PK breaking and entering, and wait until PK has escaped to commit his heist.
- Cyborg: Word of God states he is 30% mechanic.
- Deflector Shields: With his tech, he can generate protective fields.
- Doppelgänger: The Raider of the PK Universe continuity has one, coming from another Alternate Universe where he stole a functioning Othership. He can be distinguished because his left eye is bionic and not the right one.
- Early Installment Weirdness: in his first appearance, he displays no knowledge of PK. Odd, when later on, we learn PK's Famed In-Story.
- Evil Overlord: Inverted. At some point in life, the Raider traveled to another dimension and ended up taking over the lands. However, he established peace and became a fair and just ruler.
- Eyepatch of Power: Has a futuristic cybernetic eye.
- Fiery Redhead: Would usually qualify for Evil Redhead but he is too much of an Anti-Villain for that.
- Friendly Enemy: He rarely ever gets into direct conflict with Donald. In fact, he's more like a criminal that Donald has to ally himself with from time to time than an outright enemy.
- Hand Blast: Generated from the bracelets on his wrists.
- Heroic Sacrifice: Sacrifices himself to save everyone on Time Ø, and he had been on his way to die for some time — though this event gets undone via Time Travel.
- Hurricane of Puns: Time-related puns.
- Informed Flaw: Lyla and his bio declare him not too smart, yet he's very competent in what he does. Either it's due him being more Book Dumb than he appears (explaining his Early Installment Weirdness), or he pulled off some stupid thing that he'll never live down.
- Know When to Fold 'Em: The main reason he's nearly impossible to arrest: whenever you have half a chance to arrest him, he'll fight only long enough to run. On the other hand, those rare times there are too many people to fight and you block his escape he'll surrender, only asking how did you do it out of genuine curiosity.
- Legacy Character: While he is the first Raider who appears in the comic, issue #33 reveals the existence of Kronin, his predecessor as the Raider.
- Living on Borrowed Time: Has a thingamajig connected to his armor which he needs in order to survive.
- Make Wrong What Once Went Right: In his first appearance he's trying to change the future for what is implied to be the Organization. As he's not stupid enough to change some event in particular and risk the future to change the wrong way, he's assembling a device that alters the timeline the desired way.
- Master of Disguise: The Raider can use his tech to change his appearance.
- Only in It for the Money: And he has no problems stating it.
- Only Known by Their Nickname: "Raider" is just the title given to the best agent of the Organization.
- Papa Wolf: He might have some disagreement with his son Trip, but in the Raider's list of important things the safety of the boy comes before EVERYTHING.
- Punch Clock Villain: The Raider is consistently portrayed as a sympathetic, honourable Anti-Villain, who works for The Organization only because he has a son to feed. Near the end of the series, when Time Travel stops working, he betrays The Organization in exchange for a hefty sum of money because, in his own words, "With Time Travel gone, it's time to think about retirement."
- Purple Is Powerful: His purple cape is pretty bad-ass.
- Real Men Wear Pink: Literally; he wears a pink outfit and a purple cape.
- Reset Button: As a time traveler, he often uses his devices to rewind the time and change events. He could theorically change history, but, being wary of the Butterfly Effect, he limits himself to Save Scumming, with two exceptions: when the Organization sent him to prevent an event that would have started the destruction of time itself, and when he accidentally resetted his own death!
- Save Scumming: He's hellishly difficult to defeat for two reasons: he's a Badass in his own right, and if you actually have a good chance to defeat him he'll travel back in time and prevent you from showing up at your fight.
- Scarily Competent Tracker: He once tracked down Trip into an alternate past. Doesn't get much more competent...
- Time Machine: Of course a timecriminal has one.
- Why Did It Have to Be Eidolon?: He's terrified by Odin.
The former Raider in Paperinik New Adventures
, and the one and only in Pikappa
.First appearance: Paperinik New Adventures
#33 "The Day that Will Come"
- Artificial Limb: His right arm.
- Badass Cape: That he stole from the Raider.
- Composite Character: In Pikappa, Kronin and Raider were combined to create a new character called Kronin.
- Dark Is Evil: A more evil version of the Raider.
- Enemy Mine: He and Paperinik worked together once in Pikappa.
- Evil Counterpart: To the current Raider in PKNA.
- Genre Savvy: In Pikappa we learn he never tried to change the timeline because he was wary of causing a change against his goals, as he gloats when Zondag steals his time machine and uses it to prevent the birth of the Guardians only to accidentally destroy the militaristic Evronian Empire and replace it with a pacifist race.
- Only One Name: Like all the criminals we see in PKNA #33.
- Punny Name: "Crono", as in "time-related", and "Ronin".
- Purple Is Powerful: Wears that Raider cape.
- Real Men Wear Pink: Dons the Raider's costume with the good old colors in Pikappa.
- Time Machine: As an agent of The Organization he has one.
- Villain of the Week: In Paperinik New Adventures, he only truly appeared in the story of #33. His second appearance in the first series was only in a What If? version of said issue.
A droid who works for the Organization.First appearance:
Paperinik New Adventures #14 "Carpe Diem"
The evil future version of Trip, the Raider's son. Following the death of the Raider, the Organization adopts Trip and convinces him that Paperinik is responsible for his father's death. Becomes the greatest time pirate the Organization has ever had.First appearance:
Paperinik New Adventures #34 "Nothing Personal"
- Ambiguously Brown: Like father, like son.
- Cyborg: Indicated by how he speaks with the same robotic speech bubble pattern as his cybernetic father.
- Evil Feels Good: Paperinik confronts him with this, asking why he never used his time powers to save his father, then concluding that the Gryphon likes the life of a criminal and wouldn't give it up for anything in the world.
- Failure-to-Save Murder: An interesting variation, as the Gryphon could just use his time powers to save the Raider whenever he wanted to. IF he truly wanted to. His younger self isn't happy about hearing this, screaming out how he hates him for this.
- Hand Blast: From the same technology as his dad.
- Make Wrong What Once Went Right: He succeeded (for a while). See the Meaningless Villain Victory for more.
- Master of Disguise: Can change appearance with his tech.
- Meaningless Villain Victory: The Gryphon had actually already won before you start reading the first page of PKNA #34, having managed to utterly destroy Donald's life. The rest of the issue is about him trying to maintain that victory by assuring that his younger self will grow up to be him. However, everything was rendered moot when Odin Eidolon's actions caused the Raider to stay alive, thus Trip would never become the Gryphon and the whole timeline was changed.
- Motive Decay: Convinced that PK caused the death of his father, he was raised and trained by the Organization for revenge. However, when he got the ability to travel through time, he had grown so content with his criminal lifestyle that he'd rather maintain it - even if it meant to not save his father. His younger and still innocent self is disgusted.
- Only Known by Their Nickname: "Gryphon" has been rendered his only name at this point.
- Time Machine: Obviously.
- Used to Be a Sweet Kid: Ok, Trip isn't exactly sweet, but you wouldn't expect him to become such a sadist as an adult.
- Villain of the Week: But damn was he dangerous.
- Walking Spoiler: Due to the reason this villainous persona came into existence.
- You Killed My Father: Blames Paperinik for the death of the Raider.
One's "twin", the backup created for the former artificial intelligence. Due to being trapped deep inside Ducklair Tower for years, he's grown a desire to conquer virtual reality... and reality.First appearance:
Paperinik New Adventures #2 "Two"
- A.I. Is a Crapshoot: Programmed to take One's place should he ever malfuction, he instead goes crazy and tries to Take Over the World.
- Alas, Poor Villain: His words as he's "dying" are pretty touching. Even when he afterwards acts a bit silly you can still feel sorry for him because of how he's basically devolved into an infant.
- Arch-Enemy: To One. He barely acknowledges Paperinik as an opponent.
- Artificial Intelligence: Just as smart as One, but not as stable.
- Bald of Evil: But he could change this, since it's just an hologram.
- Body Backup Drive: Whenever it would appear Two had met his end, it would turn out that he had himself transferred somewhere else.
- Dangerously Genre Savvy: Despite having a whole Evronian army at his service, he is smart enough to leave a way to escape should things backfire. They do but his plan fails due to Zotnam outgambiting him and having his escape vehicle sabotaged and with a gun trained on it. Also, after being almost deleted by Ducklair's vocal password in his first appearance, he programmed his auditory sensors to not hear it.
- Evil Redhead: Literally.
- Evil Twin: To One.
- God Guise: After gaining control of a drone of the Timepolice he unintentionally trasport himself in the Old West, where he is workshipped by a group of Native Americans.
- Holographic Disguise: Being a hologram capable of looking like anything he chooses, he's effectively utilized this to trick others, specifically in PKNA #2 and #30.
- Mad Eye: More like his other eye doesn't have an iris/pupil.
- Manipulative Bastard: PKNA #30 really shows this, with him being able to manipulate a whole Evronian army.
- No Plans, No Prototype, No Backup: Everett Ducklair created him specifically to avert this. Unfortunately, he didn't realize Tropes Are Not Bad.
- Outgambitted: In the meantime, Zotnam keeping an eye on him and letting him do his tricks to see if he could disarm Paperinik, keeping a program capable of erasing him around and a gun trained on his escape vehicle in case Two failed to deliver.
- Projected Man: Just like his twin, he appears as a head in a sphere through holograms.
- Red Eyes, Take Warning: Justified in that he's an AI, allowing him to change his user-interface.
- Take Over the World: His goal after getting rid of One.
- Time Machine: Obtains a droid body in PKNA #48 with one built in.
- The Unfavorite: How he feels in regard of One.
- Walking Armory: With the droid body he acquires in PKNA #48, Two has an immense arsenal of weapons.
- You Are Number Six: Which probably didn't help with the above trope.
"I am not an obedient machine!"
A 5Y droid who in her first appearance served as Paperinik's "housemaid" when he first visited the 23rd century. The way the hero considered droids equal to humans encouraged her to rebel against humanity.First appearance:
Paperinik New Adventures #5 "Portrait of the Young Hero"
An evil businessman in New Zealand. Angus Fangus is a thorn on his side.First Appearance:
Paperinik New Adventures #7 "Invasion!"
Korinna Ducklair / Profunda
Daughter of Everett and sister to Juniper.First appearance:
PK2 #2 "Just a Little Fear"
- Abusive Parents: Her opinion of Everett after he accidentally wounds her in a psychic fight between them.
- Antagonistic Offspring: She wants revenge on her father for kidnapping her sister and herself from their mother.
- Big Bad Duumvirate: With Juniper.
- Big Ol' Eyebrows: One of many physical features she shares with her father, though this varies depending on the artist.
- Creepy Child: Both she and Juniper were this to a degree.
- Dark Action Girl: She is very hands on in regards to her modum operandi and is pretty impulsive, as opposed to Juniper.
- Don't You Dare Pity Me!: Inverted. Korinna actually uses her past and plays the tragedy up as she attempts to ally with PK.
- Eerie Pale-Skinned Brunette: Well, it's more because she has feathers.
- Feminine Women Can Cook: Inverted. Korinna is the tomboy sister, but has shown clear skills in a kitchen.
- Gadgeteer Genius: Mere days after waking up, she has already figured out all of Everett's guard bots weaknesses. Also shown when she saves PK from drowning by activating and controlling his shield. Quite different from Juniper, who has serious problems handling gadgets.
- Gamer Chick: Korinna and Juniper were both shown to play them as toddlers.
- Human Alien: Duck alien, technically.
- I Know What You Fear: People who have been brainwashed by Korinna show completely illogical fears.
- In the Hood: Wears a raincoat with a hood when masquerading as the mysterious Profunda. Did hide her face pretty well.
- Jerkass With A Heart Of Gold: She's more than slightly deranged, but has several heartfelt moments that are not planned, as well as some Pet the Dog moments.
- Line-of-Sight Name: When she first appears, Korinna starts going by the name of Profunda, after seeing it written on a pipe.
- Ms. Fanservice: Far more so than Lyla. Her wardrobe mostly consists of skintight jumpsuits, and she spends quite a bit of her time only half clothed, and the few times she wears a full set of clothes, the artist go out of their way to show she's wearing a thong.
- Olympic Swimmer: Korinna swims at an incredible pace and seems to be able to hold her breath for incredible amounts of time.
- Psychopathic Manchild: Due to their isolation from all other people, the two sisters are essentially children in adult bodies.
- Polar Opposite Twins: She and Juniper are more or less this.
- Psychic Power: Like everybody on her planet, she has psychic powers. Stronger than her father, but implied to be weaker than her sister.
- Pyro Maniac: In PK2 #17 she steals a machine able to create giant fires.
- Red Oni, Blue Oni: The impulsive, emotional Red Oni to Juniper's much colder and more calculating Blue Oni.
- The Reveal: Having been only known as Profunda till PK2 #3, her true identity is revealed towards the end of said issue.
- Roaring Rampage of Revenge: Against her father.
Daughter of Everett and sister to Korinna.First appearance:
PK2 #3 "The Voice of Darkness"
- Antagonistic Offspring: Just like her sister.
- Bare Your Midriff: Several occasions.
- Bitch in Sheep's Clothing: She does a good job in faking to be a nice and clumsy girl.
- Big Bad Duumvirate: With Korinna.
- Buy Them Off: Her opinion on the things Everett gives her as a way to try and reach out to her.
- Creepy Child: Both she and Korinna were this to a degree.
- The Chessmaster: Unlike Korinna, she plans out her actions and manipulates the right people.
- Gamer Chick: Korinna and Juniper were both shown to play them as toddlers.
- Human Alien: Duck alien, technically.
- Jerk Ass: Unlike Korinna, Juniper is far less kind deep down. She plays herself of as kind, but she really isn't.
- Ms. Fanservice: Much less so than her sister and Lyla, but she has her moments.
- Obfuscating Stupidity: It's easy to underestimate her.
- Psychopathic Manchild: Due to their isolation from all other people, the two sisters are essentially children in adult bodies.
- Polar Opposite Twins: She and Korinna are more or less this.
- Psychic Power: Like everybody on her planet. Implied to be the strongest of the Ducklairs.
- Red Oni, Blue Oni: Juniper is the colder and more calculating Blue Oni. She plays herself of as a warm, inviting girl, though.
- Roaring Rampage of Revenge: Much more subdued than her sister.
- Tranquil Fury: Even at the worst moment she isn't going to angrily shout or something like that.
- You Don't Look Like You: The Juniper who appears in Pikappa has a quite different design, and even her personality doesn't seem to be the same.
"If somebody is threatening my projects, I am forced to defend myself. Because I will allow no one to stop me. No one."
The head of the Department of Environment, who plans to make the west coast sink into the ocean so that new earth will be raised to the surface. Would side with the Republic of Belgravia after his first failure.First appearance:
Paperink New Adventures #4 "Earthquake"
- Bitch in Sheep's Clothing: Comes off as a really nice guy in his first appearance.
- Big Eater: Becomes one after the events of PKNA #21 "Tyrannic".
- The 2014 relaunch shows him in shape again but since he had turned to eating so much during his time serving Belgravia, once in prison they probably didn't serve him as much food. Paperinik even comments on this when they meet again.
- Dangerously Genre Savvy: He separates the two keys that activate the computer that could turn off his machines (but keeps them close enough if he needs to use them) and, even if someone manages to use them, they will still need a code.
- Determinator: Never gives up on his plan. To the point of becoming a traitor of Earth in the 2014 relaunch.
- Going Down with the Ship: The ship being a submarine in this case.
- How the Mighty Have Fallen: For every issue he appears in, Fairfax becomes more and more pathetic.
- And yet, in the 2014 relaunch, he becomes instrumental in the resurgence of the Evronians and their conquest of Earth; his influence there is even posthumous, since the gigantic engines that have turned the future Earth into a Planet Spaceship are based on a project by him. It goes to show how far he really has fallen when this man who once set out to save the planet has now assisted in condemning it.
- Les Collaborateurs: Has turned into this in the 2014 relaunch.
- Motive Decay: In the 2014 relaunch as well. His original plans would have caused millions of deaths but were still conceived as ultimately helpful to Earth in the long run. After one failure too many he has grown so hateful against humanity, whom he perceives as ungrateful towards his genius, that he's become a key player in the Evronian resugence.
- Smart People Wear Glasses
- Ungrateful Bastard: Paperinik has saved his life multiple times, but he will gladly let him burn in lava.
- Villain Team-Up: With Grrodon and Nebula Faraday.
- Well-Intentioned Extremist: While his plan will kill millions, it will save billions.
Alien fanatic who discovered Evronian spores in New Zealand and made a cult out of a Maori tribe.First appearance:
Paperink New Adventures #7 "Invasion!"
- Badass Cape: Her new outfit in the 2014 relaunch includes this, displaying her high position of power.
- Bad Boss: For being someone who loves aliens, she orders the Evronian generals around very rudely.
- Belief Makes You Stupid: Enough to be tricked by another villain into entering an airship set to blow up.
- Eerie Pale-Skinned Brunette
- Les Collaborateurs: The alien fanatic would eventually end up one of the key players in the resurrection of the Evronian Empire, and would hold authority even over generals.
- Meaningful Name: What a fitting first name for someone who came to worship visitors from outer space.
- Purpleis Powerful: Especially with her new outfit in the 2014 relaunch.
- Stellar Name: A nebula being something found up there in space.
- Villain Team-Up: With Grrodon and Morgan Fairfax.
Oberon De Spair
"Peace! Order! International balance... All of that I work against! In the name of disorder I plot! Corrode! Devastate... Because it is in disorder and on disorder that Belgravia prospers! And I with it!"
A loyal servant of Belgravia
, a country of international terror. Oberon refers to himself as an agent of chaos, wanting to destroy the order of the world.First appearance:
Paperink New Adventures #21 "Tyrannic"
- Blood Knight: Implied to be this, craving wars to bring "chaos and destruction". He even saves PK's life after he thwarted his plans because, in his words, such enemies are rare to come about.
- Going Down with the Ship: The ship being a submarine in this case.
- Kill and Replace: After having taken on the role of Belgravia's president, Nestor Grimka, he was planning to dispose of the original, though the day was saved in the end.
- President Evil: Impersonates Belgravia's president in order to gain access to nuclear warheads and perform chaos even the real one wouldn't allow.
- Punny Name: Do we really have to explain it?
- Opaque Lenses
- Order Versus Chaos: What Oberon is all about.
- The Reveal: When it turns out in PKNA #45 that Oberon is impersonating Nestor Grimka.
A scientist who only appears in Pikappa
.First appearance: Pikappa
Charlie Delta & Francisco de Gamma
Two ex-members of the PBI, kicked out for being over-fanatical about the impossible, now out to make profit.First appearance:
Paperinik New Adventures #17 "Shooting Star"
- Investigator Impersonation: Pose as PBI agents in their first appearance.
- The Men in Black: Subverted. They do look the part, though they only pretend to be part of the PBI.
- Sinister Shades
- Theme Naming: Not only are they Charlie and Gamma, but also Charlie's siblings are named Alpha and Bravo. When Gamma lampshaded it, Charlie explained that their parents are in the military intelligence, and picked their names from the NATO phonetic alphabet, in alphabetical order. He then added that if they had younger siblings they would be Delta Delta, Echo Delta and Foxtrot Delta.
A former high ranking Time Police
droid, one of his tasks included training newcomers at Time Ø. It's there that he met Lyla Lay and got into a romantic relationship with her. Being stuck inside a prison in the 21st century (where he was for a mission) after time travel stopped functioning would eventually drive him mad. In Pikappa
, his origin as well as Lyla's is more wrapped in mystery, but it would appear he was a defective creation.First appearance: PK2
#5 "End of History"
- Badass Longcoat: Fancies a longcoat in PK2.
- Chest Blaster: In Pikappa he can fire rockets from his, well, stomach, but still.
- Eye Beams: As demonstrated in PK2, he can project lasers from his eyes capable of melting metal.
- Guns Akimbo: A gun in each hand? No problem!
- Hell-Bent for Leather: In Pikappa he goes more for a leather jacket.
- Go Mad from the Isolation: Years of being stuck in prison in PK2 made him insane. The Pikappa version was apparently unhinged from the beginning.
- Kill All Humans: In PK2, his plan is to get himself and Lyla back to Time Ø. The way he goes about it requires the extinction of all life in the timeline they find themselves in.
- Knife Nut: Likes to carry a knife in the reboot for combat reasons. He even throws it.
- Psycho for Hire: In the reboot, this mad robot will take on jobs, but only if his target looks to be a challenge.
- Ridiculously Human Robot: Enough to be rendered mad.
- Shout-Out: His whole name being a Blade Runner reference, from the Tyrell corporations and its founder, to the protagonist Rick Deckard, although in combat he's much more like Neo.
- Sinister Shades: He sure wears them.
- Slasher Smile: Much so in the reboot.
- Teacher/Student Romance: Was the teacher to Lyla Lay's student back in Time Ø when he was an instructor for time cops in training.
- Time Machine: Though the one he's equipped with in PK2 isn't currently gonna do him much good.
- Time Police: At least a former officer in PK2.
- Villain of the Week: He only made one appearance in the original continuity, as the villain. The same could be said for the reboot, though he did make a small return as a cameo in the very last issue.
A journalist working for Channel 00, always trying to make a specific target look like a villain to the public. Naturally, it's Paperinik himself in PKNA, and Everett Ducklair in PK2
. He's more of a jerk than a villain though: there's been plenty of times where he's worked with Paperinik and even played the hero.First appearance:
Paperinik New Adventures #0 "Evronians"
- Amazon Chaser: There are two things he liked about Xadhoom: her green eyes and the force she punched him with.
- Big Eater: Flanderized in Pikappa.
- Big Ol' Eyebrows
- Big "WHAT?!": His reaction to Lyla's job change in PK2 #5.
- Cynical Mentor: At times he tries to be this to Lyla. She is not impressed.
- Combat Pragmatist: Angus got in combat just once, and held his own against a much bigger opponent by stomping on his foot and going for the eyes.
- Crouching Moron, Hidden Badass: He seems to be just an overweight journalist... Who became famous for exposing a traffic of nuclear weapons, has blackmailed a Corrupt Corporate Executive into stopping polluting his clan's home, and only regrets not being able to finish the job with the Executive.
- He can also hold his own in a fight against a much bigger opponent by stomping on his foot and going for the eyes. He learned it in school rumbles...
- Enfante Terrible: Used to be one. His mother will never let him live down that time he played with dynamite.
- Expy: Angus is a very deliberate riff on Jonah J. Jameson from Spider-Man, although the former is a newscaster and the latter is the editor of a newspaper.
- Going for the Big Scoop: Will do anything to get one.
- The Grinch: "Aaaah... I hate Christmas!", while sporting a large grin and stealing a kid's Lollipop.
- Intrepid Reporter: Angus may be a jerk and hate PK for no apparent reason, but remains a Pulitzer-worthy reporter (he would have already won one if a fellow journalist didn't literally steal his award-winning report) who has blackmailed into submission the Corrupt Corporate Executive who owns New Zealand (and only regrets not having succeeded in getting him arrested. Not that it will stop him from accusing him of his crime on live television) and became famous for foiling a trade of thermonuclear weapons. Plus, Paperinik is well known in Duckburg for humiliating and beating the crap out of everyone who pisses him off and making a fool of the whole police department in multiple occasions, yet Angus still tries and accuses him of everything.
- Jerk Ass:
- To the point that the Evronians have tried to weaponize his tendencies in PKNA #1. Really. #49/50 shows what would have happened if they were successful. It's not pretty.
- Jerk Ass Has A Point: He believes Paperinik started out outing in costume because everyone he knew laughed at him and underestimated his abilities. Donald's motivation to become Paperinik in his first story was exactly that.
- Jerk with a Heart of Gold: Although reserved even when the situation calls for him to display a bit of empathy, Angus isn't a complete jerk. His heart of gold really shows when it's about his Maori village. For example, he organized a charity basketball game between the news team and the soap actors to get free TV sets with satellite antennaes for his mother and everyone else in the village. The same story implies that this care doesn't extend to anyone else, as Angus hates charity events in general.
- My Favorite Shirt: His trenchcoat. In one story, a killer robot from a toy factory ruined it to recover evidence against his creators: at the end of the page, Angus had wrecked the robot with a baseball bat.
- Repetitive Name: Finishing with "Gus".
- Signature Laugh: "Igh! Igh!"
- Token Minority: He's a Maori. And a literal kiwi.
- Ungrateful Bastard: Oh, the times PK has saved him and gotten no gratitude.
- Unsatisfiable Customer: "Without pickles it's not a Van Burger de Luxe!"
- Workaholic: He had to be forced in taking a vacation.
- Worst News Judgment Ever: He once admitted he doesn't believe Paperinik is a crook, but he's good for the ratings.
Writer of the soap opera "Anxieties" ("Patemi"). He was turned into a coolflame by the Evronians, which actually improved his writing skills.First appearance:
Paperinik New Adventures #0 "Evronians"
- Bunny-Ears Lawyer: Before being partially coolflamed, he changed the main actor since the previous one was temporarily missing (kidnapped). After, among other things, he rewrites this as the two actors being two different main characters, Long Lost Twins who were Separated at Birth and are now reunited. And have the exact same name.
- Cursed with Awesome: Being partially coolflamed reduced both his attention span (making him a Cloud Cuckoo Lander and improving his writing) and made him emotionally subdued (making him really good at poker).
- Writers Suck: A great way for the writers to make fun of the category.
A gangster who lived in the same building as Angus back in New Zealand, and possibly his only friend. He only appears in short stories.First Appearance:
Paperinik New Adventures #9 Short Story "Angus Tales - Background Noise"
One of Donald's Starcorp co-workers at Duckmall Center, he's openly antagonistic towards him.First appearance: PK2
- Big Ol' Eyebrows: Used to lampshade his jerkass tendencies.
- Evil Roy: Or at the very least jerkass Roy.
- Goofy Suit: Once had to go to work in a crocodile costume instead of the regular security guard uniform.
- Grumpy Old Man: The oldest of the security guards next to Mortimer Bloom, he's often seen grumbling about seniority and all his years working as a guard.
- Hoist by His Own Petard: After Tempest Gale goes on a rampage and nearly disqualifies herself from the possibility to take over command after Bloom will retire, Fitzroy shows him a tape that he feels will clinch it (one where she talks about her past as a Seaduck). It backfires, as Bloom himself knows how high Seaducks standards are, having once applied himself but gotten rejected. Bloom puts her back on the list of candidates.
- Horned Hairdo: Depends on the artist.
- Jerk Ass: He treats everyone antagonistically (with the exception of Mortimer, and it may be just to look good in his eyes), creates conflict in the workplace and spies on coworkers to gain an advantage in getting promoted.
- Only One Name
The Raider's son, a character primarily featured in short stories.First appearance: Paperinik New Adventures
#14 Short Story "Here Comes Trip - Fathers & Sons"
Everett Ducklair's personal assistant in PK2
, who often goes out into the field herself. In Pikappa
, she is the head of Robolab.First appearance: PK2
#2 "Just a Little Fear"
- Action Girl: A great shooter that leads her own SWAT team.
- Adaptational Villainy: She is a ruthless criminal in the Pikappa reboot, with no problems in killing people. Curiously, when the timeline is rebooted in the last issue, she is Vendor's chief of security, so she's back to her old role.
- Anime Hair: Although not drawn consistently between issues, her hairdo seems inspired by Konoko from Oni.
- Badass Bookworm: She has a doctorate, after all.
- Badass in a Nice Suit: She's in a business suit most of the time.
- Beauty Mark: Under her right eye.
- Guns Akimbo: Was seen dual wielding in the last Pikappa issue.
- Improbable Aiming Skills: it's mentioned in an extra that her record is 11 shots and a single hole in the target.
- Ms. Fanservice: Especially in Pikappa: the back-up story of #17 is practically an excuse to see fanservice shots of her.
- Smoking Is Cool: Smokes a cigar in Pikappa #18.
- Toplessness from the Back: In Pikappa #17 and #20, we see her get naked from this position in order to change to her battle armor. And the second time she does it right in front of Donald, nonetheless.
- You Gotta Have Blue Hair: But we'll settle for purple.
Clint E. Westcock
An U.S. Army Colonel, later promoted to General. Often deals in conduct involving Evronians.First appearance:
Paperinik New Adventures #6 "Spores"
- Big Ol' Eyebrows
- Cameo: In the last issue of Pikappa.
- Colonel Badass: Enough to force the Evronians to retreat from a town they invaded.
- Commissar Cap: And it really suits him.
- Four-Star Badass: Gets promoted.
- Named After Somebody Famous: The "E" is clearly supposed to stand for Eastwood.
- Took a Level in Kindness: He was really hard to deal with in his early appearances, almost a General Ripper, but over time his attitude towards Paperinik softened considerably after witnessing both how much of a danger the Evronians posed and the hero's efforts against them. The feeling is mutual, to the point that Paperinik temporarily trusted him with the custody of Xadhoom's memory backup, and in Might and Power, he sends him the information needed to stop the new Evronian menace.
- You Don't Look Like You: In PKNA #44, he looks as a more "regular" man, smaller and without any of the physical exaggerations he features in all other appearances. In Might and Power he appears quite aged, compared to his PKNA appearances.
Mike Martinus Morrighan
A Channel 00 journalist.First appearance:
Paperinik New Adventures #1 "Shadows on Venus"
Everett Ducklair's right hand man.First appearance: PK2
#2 "Just a Little Fear"
- Cameo: His only appearance in the Pikappa universe is in the back-up story of the first issue.
- Limited Wardrobe: Probably due to his pratical mindset.
- Meaningful Name: He's really boring.
- Obfuscating Stupidity: He seems to be just a really boring person with a word fetish. He can also find out who steals Ducklair-made chips for energy weapons and sick the US Army on them by just checking the expedition records and reporting his findings to the authorities, and play Birgit and Paperinik like violins. Oh, and he can exchange important secret communications with Everett in presence of other without them realizing exactly because of his word fetish. There's a good reason he and not Birgit is Everett's second in command...
The prior of Dhasam-Bul, who would mostly appear in short stories.First appearance:
Paperinik New Adventures #2 "Two"