Characters: Myth Adventures
Here is a list of characters found in the Myth Adventures
series of books:
- Brought Down to Badass - A prank gone wrong removes his magic skills, but he's still one tough cookie.
- Freudian Excuse - Virtually all of Aahz's bad habits and vices can be traced back to specific events in his youth.
- Guile Hero - The moment he opens his mouth, you're about to be conned.
- Insistent Terminology - He's a Pervect, not a Pervert.
- Made of Iron - Superior muscle strength and very tough scales allow Pervects to shrug off glancing hits from swords and such. As well as allowing them to yank iron bars out of walls and other such party tricks.
- More Teeth than the Osmond Family
- Mr. Vice Guy - It's inadvisable to stand between Aahz and money. Very, very inadvisable.
- Papa Wolf - Go ahead, threaten Skeeve in front of him. Or, you know, don't.
- Parental Neglect - He admits to Skeeve that he mostly left his kids' upbringing to other people.
- The Reptilians - Scaled, green, short, and strong as all get out, with pointed ears. Unlike typical Lizard Folk, he's also very, very intelligent and used to be a great magician. (And, you know, a hero.)
- Trickster Mentor - Especially to Skeeve.
- Blue and Orange Morality - Gleep places a lot of value on Skeeve's happiness, but virtually no value on anyone else's life. His attempt to kill Markie is somewhat justified, but ...
- Pokémon Speak - at least at first.
- Some Call Me Tim - He tells the audience they might as well stick with "Gleep", as he doesn't have the patience to coach them through the proper pronunciation of his real name.
- Team Pet
Guido and Nunzio
- Badass Normal: Unfortunately, they hang out with so many Trolls, Pervects, and hyper-competent assassins and magicians that they tend to be overshadowed a lot.
- Bodyguarding a Badass: Neither Guido nor Nunzio bear the slightest illusions that they'd be anything more than a speedbump if someone actually tried to assassinate Skeeve.
- Hidden Depths: Both bodyguards are college-educated and highly experienced. Nunzio, especially, is a former schoolteacher, and displays knowledge of comic books, Broadway plays, and advanced economics.
- The Mafia: They're nice guys, but they are legbreakers for the Mob.
- Bureaucratically Arranged Marriage: Forced into it by that strongest of forces in the Myth Adventures universe: public opinion.
- Dropped a Bridge on Him: Poor Roddy might have had a long and prosperous reign. But he died mysteriously and with very convenient timing. As it happens, he really did die mysteriously with convenient timing... of natural causes.
- Prince and Pauper: King Roderick planned to use Skeeve's facility with disguise spells to take a permanent vacation.
- Synchronization: To safeguard Possiltum, Skeeve tricks both of its monarchs into donning rings that link their lives, so neither can murder the other without killing themselves. It's nothing more than a con — as Queen Hemlock finds out when Roderick dies of natural causes and nothing happens.
- God Save Us from the Queen! - A classic example.
- Not Me This Time - She did not kill her husband just to Take Over the World.
- Synchronization - To safeguard Possiltum, Skeeve tricks both of its monarchs into donning rings that link their lives, so neither can murder the other without killing themselves. It's nothing more than a con — as Queen Hemlock finds out when Roderick dies of natural causes and nothing happens.
- Fantastic Racism - His first profession is demon hunter, essentially meaning his job is essentially tracking and killing aliens for being aliens.
- Knight Templar
- The Chew Toy - Gets conned out of nearly everything he owns, turned to stone, buried, dug up, dragooned into a mission he doesn't even faintly understand, marooned in an alien dimension, and locked into an employment contract barely a step above slavery. And it's hilarious.
- Beware the Nice Ones - Skeeve is pretty scary when he really loses his temper.
- Compressed Vice - It takes an absurdly short amount of time for being the head of a corporation to go to Skeeve's head.
- Guile Hero - he gets better at it as he goes along. Makes sense, seeing as he started life as a thief.
- Magnetic Hero - Most of the friends and allies tend to look to him as leader, though Aahz and Bunny can give him a run for the money, sometimes...
- Nice Guy - He's not top of the heap in brains, brawn or magical power; he tends to end up as the leader because he's likeable.
- Pop-Cultural Osmosis Failure - Virtually every other member of the cast casually spouts references to 20th century Earth media, while Skeeve has trouble with simple idioms. Initially explained by his native dimension of Klah being a backwater, this gets called into question in later books when fellow Klahds like Nunzio prove to have the Earthly cultural literacy that Skeeve lacks.