Characters / morphE
aka: Morphe The Webcomic

Character page for the webcomic morphE. Beware spoilers!

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    The Seedlings 

Billy Thatcher

http://static.tvtropes.org/pmwiki/pub/images/billy_sprite_1.png
O. William “Billy” Thatcher is an American Chess International Grandmaster, successful writer and the star of his own A&E TV show "Pawnography". He is best known for his erratic and violent behavior on and off camera.

  • Ain't Too Proud to Beg: When recognized as a celebrity by Amical he starts offering anything he can to avoid the fight against Tyler.
  • Badass Bookworm: Visually Billy is the geekiest looking member of the team, even if he is prettied up for his television show. This does not stop him from having the most powerful mage abilities.
  • Berserk Button: Word of God confirms that he hates being called "Obie".
  • Brainy Brunette: Male example.
  • Brutal Honesty: One of Billy's "charming" characteristics. He pulls no punches.
  • Character Blog: Found here.
  • The Chess Master: Both literally and figuratively. Though in tactics he tends to play more speed chess.
  • Crazy People Play Chess: His quirks of personality aside, Francis implies that he's suffered delusional or outright hallucinatory episodes before.
  • Cursed with Awesome: As far as he's concerned, however awful becoming a mage was, being a mage is awesome.
  • Defiant Captive: He isn't afraid to chew Amical out, and negotiates with him for concessions and privileges.
  • Drink Order: Ginger ale and fountains of it.
  • Embarrassing First Name: Obediah.
  • Establishing Character Moment: While in boxes and before his portrait even shows up for the first time, Billy is angrily shouting his name and berating Asia for her lack of sense in the situation.
  • Fingore: Fresh out of the crate he has marks running along the base of his fingers. In the animated dream sequence we see (and hear) him starring at his bleeding, fingerless hands
  • Flipping the Table: Billy has chosen this method of resigning on more than a few occasions.
  • Good Is Not Nice: He's rude and abrasive, but he's a pretty noble leader, all things considered.
  • Hollywood Nerd: He comes across as a Pretty Boy, though one with an underwhelming Geek Physique.
  • Hot-Blooded: He can match Adrestia for temper, and has less restraint due to being a reality TV star.
  • Insufferable Genius: Word of God confirms that he's the smartest and most quick-witted character. He's good enough at chess to beat Amical, despite Amical rewriting his own history to make himself a chess master and repeatedly cheating during the game.
  • Intelligence Equals Isolation: Self-imposed. Billy cannot abide by how dumb other people can be and has an admitted tendency to burn his bridges.
  • It's All About Me: He straight-up tells the others that he has more to lose than they.
  • Jerkass Façade: His public relationship with Francis is that of an abusive boyfriend. His private relationship with her involves them laughing at what a colossal asshole his public character is.
  • Jerk with a Heart of Gold: Contrast his treatment of Tyler and Curio or how he has been treating Asia during the bet in Chapter 3. He is impatient and insulting but caring enough to administer advice and help to the others no matter how bluntly it is presented.
  • Kick the Dog:
  • The Leader: Starts off as the level-headed, pragmatic variety.
  • Pet the Dog: Tends to be kinder towards and more concerned about Curio than the other Seedlings, once to the point of saving his life from a frightened Amical by producing a distraction.
  • Sharp-Dressed Man: Billy wears suits and his trademark argyle. Never try to convince him that it isn't cool.
  • Smart People Play Chess: And really smart people make it into a career.


Tyler Dawn

http://static.tvtropes.org/pmwiki/pub/images/rsz_tyler_9263.png
Tyler Dawn is a mixed-up young man with an affinity for escapism. He grew up in a small rural town in Ohio and moved on to study in New York. Through a love of fantasy novels and boredom with the mundane he finds himself diving in to the awakened world with more zeal than the other captives.


Asia Ellis

http://static.tvtropes.org/pmwiki/pub/images/rsz_asia_1546.png
Asia is an analytical and quiet person. Her knack for observation made her an excellent apprentice for reporter and legal guardian Ken Ellis. She tends to take everything at face value and has a hard time relating to people, though she tries her best to understand.

  • Arbitrary Skepticism: Being an analytical reporter, Asia is incredulous when confronted with magical concepts, even after witnessing magic first-hand and Awakening as a mage herself.
  • Agent Scully: Asia rejects the idea of magic pretty sternly in the first two chapters.
  • Amateur Sleuth: Her adoptive father, an investigative reporter, brought her along to crime scenes.
  • Apologetic Attacker: When forced to fight.
  • Apologises a Lot
  • Backstory Horror: Details of Asia's childhood are only lightly alluded to in the comic, but seem to involve being raised by a cult. Her Tumblr Ask Blog provides more context.
  • Bad Liar: Literal-Minded and without a deceptive bone in her body.
  • Brutal Honesty: In contrast with Billy. Billy is unafraid to hurt people with the truth, especially when they deserve his ire. Asia is oblivious to the concept that the truth can be harmful at all. Billy's honesty is typically played for drama. Asia's for laughs.
  • Catchphrase: "Understood".
  • Character Blog: Found here. Contains a few references to backstory and supporting cast that have not been introduced yet.
  • The Comically Serious: Especially when reviewing My Little Pony.
  • The Conscience: Her role in the group appears to be this. When Billy cheats to win a bet and get phone calls to their families, Asia is the only one to protest, though she backs down when Billy suggests that she forego her prize if she objects.
  • Dark and Troubled Past: Hinted at often; Ken refers to the place of her upbringing as a cult. Our biggest clue is this Ask Asia entry.
  • Friendless Background: Ken is the only figure from her past that she's shown to care about.
  • Homeschooled Kids: After whatever trauma she was put through as a small child, public school did not work out for her.
  • Keeping Secrets Sucks: Asia's reaction to being forced to cheat in Chapter 3's magic test. She is an honest soul and had to trade going along with a lie for getting to speak with Ken. She is also very displeased by having to keep Hizrim's presence a secret.
  • Last Name Basis: She is very particular about honorifics.
  • Only Known by Their Nickname: Asia decides not to give herself a code name because Asia Ellis is not her birth name.


Curio

Curio is a lurker. Be it on message boards or IRL, he keeps out of sight and watches. He is a big fan of Billy Thatcher and his television show. He is a fairly typical kid, now living a not so typical life.
http://static.tvtropes.org/pmwiki/pub/images/rsz_curio_5691.png

  • Casting a Shadow: Curio's first use of Moros magic in this strip.
  • Constantly Curious: That word didn’t get on his head without a reason.
  • Dark Is Not Evil: Though he is a Moros mage he is more likely to hide in shadows than perform necromancy.
  • Fan Boy: He is a gigantic Billy Thatcher fanboy and meeting his hero seems to be the only thing holding him together through this ordeal.
  • Forced to Watch: During the dream sequence we see him hanging on a chain and watching someone get their throat cut open.
  • Fun T-Shirt: <sarcasm>
  • Make Them Rot: One of the ways he uses Death magic.
  • Nervous Wreck: He breaks easily under pressure and has on more than one occasion faked his death to escape an unwelcome conversation.
  • Only Known by Their Nickname: Curio never uses his civilian name and goes very quiet when Andy addresses him as Billy Hunter.
  • The Quiet One: The quietest one.
  • Troubling Unchildlike Behavior: Although it's not his fault, being forced to cut a woman's throat and Awakening as a Necromancer can't be good for a fifteen-year-old's psyche.
  • Shrinking Violet: Always, but on one memorable occasion he temporarily drops dead under pressure.


Adrestia

http://static.tvtropes.org/pmwiki/pub/images/rsz_adrestia_580.png
A streetwise girl from the streets of Chicago. She awoke as a Thyrsus mage.

  • Action Girl: After her crate is opened, she immediately attempts to take on the guards. It doesn’t go so well.
  • Berserk Button: When she claimed not to have an exploitable weakness, Malloy mentioned some kids she was looking after and she was riled into a fury.
  • Book Dumb: In contrast to Asia's book smarts and social ignorance.
  • Boyish Short Hair: A pixie cut.
  • Breakout Character: During the first chapter she was quickly latched on to by the audience leading to her getting a larger focus.
  • Brooklyn Rage: With street smarts and temper in spades.
  • The Brute: The only one of the initial captives who had seen combat prior to being kidnapped.
  • Came Back Strong: When she revived in her fight with Curio she was an awakened Thyrsus Mage.
  • Combat Medic: Physically she is the strongest of the Seedlings. She is also the healer of the party.
  • Death-Activated Superpower: She awakens as a Thyrsus after Curio slits her throat.
  • Establishing Character Moment: The first chapter sees her try to (unsuccessfully) attack Malloy and Amical 3 times and decide to let Curio kill her rather than fight him herself. This certainly helped establish her Ensemble Darkhorse status.
  • Hair-Trigger Temper: Though she can usually restrain herself about two seconds into an outburst.
  • Jerk with a Heart of Gold: Despite her attitude, she deeply cares for the children she works with, and shows protective impulses towards the other seedlings as well.
  • The Lad-ette: She's the most rough-and-tumble one of the seedlings by a fair margin.
  • Lady Swears-a-Lot
  • Only Known by Their Nickname: Her real name is unknown; she chose to use a goddess of revenge as a Shadow Name. Though an old acquaintance addresses her as Nicky.
  • Satisfied Street Rat: She doesn't seem too unhappy about her shabby rung on the socioeconomic ladder.
  • Shapeshifter Weapon: A grizzly bear arm, to be precise.
  • Street Smart: Though she's the first to admit that she's Book Dumb, she has a surprising range of talents, including field surgery.
  • Wouldn't Hurt a Child: It speaks volumes that she would rather die than lay a finger on Curio during their fight.

    Amical's Manor 

Amical

http://static.tvtropes.org/pmwiki/pub/images/amical_8664.png
Amical is a high powered Acanthus mage who owns a large manor and is known to throw extravagant parties. He is introduced as the host of the arena event where the Seedlings were first pit against one another in a battle to the death. He wields a flintlock pistol with stunning accuracy and the ability to fire multiple shots in rapid succession. He is exceptionally charismatic and makes no small effort to try and befriend the Seedlings and earn their trust and favor.

  • Affably Evil: To the spectators, at least, and he is happy to pamper the seedlings who survived his ordeals.
  • Agent Peacock: He's emotive, vain, flouncy, a lover of sweets, and some of his clothes wouldn't look out of place in Versailles. He's also a dead eye with his pistol, runs a staff that would be a Quirky Miniboss Squad in their own right, and administers his Seedlings ruthlessly. It's implied that he's a master of at least one Arcanum, and he's demonstrated mastery of Forces, which takes grueling training and tutelage for any Acanthus to manage.
  • Anything That Moves: Word of God is that he's into anyone and everything. Except revenants. No hugs for revenants.
  • Badass Adorable: Do not be fooled by the golden curls, it invites only defeat and disappointment.
  • Beauty Mark: Under his left eye.
  • Berserk Button: If you damage his paintings he will get very angry.
  • Blue and Orange Morality: As with most mages who have forgotten the nuances of the sleeping world. Amical is an interesting example because he sincerely believes that he is doing good and is offended when the Seedlings accuse him of evil.
  • Comedic Sociopathy: His hissy fits would be hilariously pathetic if they didn't include hexes and headshots.
  • Cosmic Retcon: A perk of Time magic, and a useful tool for a Trigger Happy sociopath with poor impulse control.
  • Easily Forgiven: Remember when Tyler said he would murder Amical in chapter 1? Seems Tyler is his biggest supporter now. Cross says that he's very good at getting his hooks into people.
  • Evil Mentor: Though this is more due to his Blue and Orange Morality than having malevolent designs — not that that's any consolation to his victims.
  • Friendly Enemy: Not that he sees himself as the seedlings' enemy.
  • Gratuitous French: Likes to use French compliments to sound more cutesy and flirtatious.
  • The Gunslinger: With a heavily enchanted pistol.
  • Handsome Lech: Amical flirts with all seedlings of age. Despite his flirtatious attitude and charming demeanor he appears to be single.
  • The Hedonist: Amical is quite childish, needy and desperate to earn the love of everyone, and gets upset if they cite reasons for disliking him such as his perchant for kidnapping or murder.
  • Improbable Aiming Skills: Thanks to magic.
  • It's All About Me: He expects the seedlings to be grateful for being kidnapped into his tutelage.
  • Large Ham: With flamboyant clothes, over-the-top mannerisms, and cutesy turns of phrase.
  • Love Hungry: He needs everyone to love him. He will not allow anyone to think poorly of him for any reason at all, including kidnap and murder.
  • Man Child: Consider how quickly he resorts to tears to get his way.
  • Sink-or-Swim Mentor: There are hints that he is pressed for time in training the seedlings.
  • Spot of Tea: Amical is quick to offer a cup of cherry tea in any situation.
  • Time Master: As an Acanthus, he's naturally skilled with Time magic, which he uses to Cosmic Retcon his way out of killing Billy in a rage.
  • Villain with Good Publicity: A given for Amical to operate the way that he does in the Mage: The Awakening canon and canonical membership in the politically-minded Silver ladder.
  • Why Did It Have to Be Snakes?: Amical gets extremely nervous around Death spells and things related, to the point where he attempts to downplay its existence to Curio (a Necromancer), and instinctively draws his gun when Curio uses it to rot a training dummy.


Malloy

Malloy is the head of Amical's "guard". A Mastigos mage by trade. A large man with tired and weary features. He has seen his fair share of Seedling in and out of the manor and has a thick skin about the entire affair, normally taking time to talk to the captives and explain to them how their predicament could be a lot worse.
http://static.tvtropes.org/pmwiki/pub/images/malloy_small_2150.png

  • Bad Powers, Bad People: Has absolutely no qualms about using Mind magic to invade people's thoughts, identify loved ones that he can threaten, use Emotion Control, and threaten to rewrite their brains, just to drive home that the Seedlings will never be safe from him.
  • Being Personal Isn't Professional: Though he bends this rule for Asia.
  • Big Brother Is Watching: Malloy has been shown to rifle through the Seedling's pasts while speaking to them and remind them that he knows all about their lives and loved ones.
  • Big Guy, Little Guy: He plays the big to Rick's small.
  • Co-Dragons: With Rick.
  • Cool Old Guy: Possibly the oldest, and a very skilled mage.
  • Emotion Control: A spell that he uses on Adrestia when she is getting too angry to contain.
  • Evil Wears Black: Wherever he fits on the morality spectrum, he only ever wears black dress shirts and trousers.
  • Gentle Giant: He is the only one who takes pity on Asia's inability to cast.
  • Huge Guy, Tiny Girl: He takes a role of protecting Asia because they follow the same mage path and Asia collects fatherly figures. His sprite is also so large that no one could possibly be taller than him without their head breaking the top of the frame.
  • Lie to the Beholder: He uses Mind magic to make observers see himself and Asia as other people.
  • Number Two: Rick outright calls him Amical's "Golden Boy" during a brief banter session in the opening chapter.
  • Parental Substitute: He has become this for Asia. Confirmed in Asia's ask blog.
  • Punch Clock Villain: He comes across more as a Beleaguered Assistant to Amical than a true villain, even when he's disposing of the bodies.
  • Telepathy: Natural for a Mastigos.
  • Teleportation: Space magic lets him fill this role on the team. Going by Mage: The Awakening rules, he's very good at it; teleporting a group requires mastery of the Space Arcanum and is increasingly difficult the more people are being moved.


Rick

http://static.tvtropes.org/pmwiki/pub/images/rick_pack_small.png
No nonesense.
A Thyrsus mage under Amical's employ, he has less patience than Malloy and is far less ready to speak with the Seedlings. He and Malloy are close friends and often trade jabs and insults.

  • Bald of Evil: He's Ambiguously Evil, but more overtly unpleasant than Malloy, at least.
  • Big Guy, Little Guy: Malloy's smaller counterpart.
  • Co-Dragons: With Malloy.
  • Evil Wears Black: Wherever he fits on the morality spectrum, he only ever wears black dress shirts and trousers.
  • Hates Small Talk: Compare Rick waking the boys to Flux waking the girls each morning. Rick shuts down any attempt to talk with a simple "you're not the first group, you won't be the last, I don't bother remembering your faces anymore."
  • Pet the Dog: Has an uncharacteristically courteous moment with Billy to warn him about the hazards of being a mage in a world of Muggles and half-heartedly wish him luck.
  • Punch Clock Villain: Comes across as a bit unpleasant, but he's mostly just there to do his job.
  • Tattooed Crook: A large Thyrsus symbol over his eye.


Flux

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A female mage under Amical's employ. Said to be very established with Matter magic. She often rambles in conversation and obviously finds socializing with the prisoners to be socially awkward.


Spectacle

A personable non-mage who has managed the manor grounds since before Amical took over the estate.

    The Agents 

Andrew Cross

http://static.tvtropes.org/pmwiki/pub/images/morphe_cross_3487.png
Andy is a jittery, scarred, somewhat unstable Sleepwalker who holes up in a heavily guarded suburban bungalow when he’s not out breaking and entering. He seems to have a personal vendetta against Amical.

  • Badass Longcoat: A black trench coat, perfect for entertaining guests and conducting home invasions.
  • Badass Normal: He can hold his own against mages and other supernaturals, which takes pretty serious skill, and breaches the manor’s defenses without any effort. Even Malloy is cautious of him.
  • Brought Down to Badass: The loss of his magic doesn't stop him from being extremely capable in his own element. Being able to break anything magic with a touch doesn't hurt either.
  • Conspiracy Theorist: On the one hand, the World of Darkness is eye-deep in conspiracies. On the other, his explanation for groups of people spending the night at a young, attractive friend's house for "private activities" is... mind control.
  • Crazy-Prepared: During the Chapter 4 opening where he had all the tools and knowledge to handle Amical's defenses.
  • De Powered: It's been strongly hinted he used to be a mage before some bizarre cranial injury. When he Awakened as a child, his mother thought that he was hallucinating and turned him over to a brain surgeon of... questionable qualifications.
  • Four-Temperament Ensemble: The Sanguine member of the Agents — extroverted, talkative, energetic, but not the most stable.
  • Jerkass Façade: As unpleasant as his paranoia makes him, he's the first person in the story to say that the seedlings' safety is more important than their strategic value, and removes their collars at the first opportunity.
  • La Résistance: He and the Agents act like this against Amical.
  • Motor Mouth: He does like to talk.
  • No Social Skills: Doesn't seem to notice when he's making people extremely uncomfortable.
  • Pint-Sized Powerhouse: One of the shortest people in the comic, even in his combat boots.
  • Properly Paranoid: As anyone who antagonizes a cabal of mages ought to be. His house is locked up and Booby Trapped to high heaven, and his suspicion of magical Tracking Chips is justified in the setting.
  • Sailor's Ponytail: A very long one. He must spend a lot on shampoo.
  • Walking Techbane: To magically imbued items, with spectacular results.


Quantum

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A young mage who works against Amical. He leads a small group of like-minded former Seedlings, whom Andy refers to as the Agents.
  • Dark and Troubled Past: So he claims. Awakened during a werewolf attack; found that Amical had killed his sister, believing she was him; and tried very hard to beat Amical to death, only to find that he wouldn't stay dead.
  • Early-Bird Cameo: First seen as an illusory disguise that Malloy places on himself to infiltrate Cross' hideout.
  • Four-Temperament Ensemble: The phlegmatic one — thoughtful, reserved, supportive of the Agents, and willing to reach out to the Seedlings.
  • La Résistance: Has plans for his Agents to destroy Amical's operation — and Amical himself.
  • Only Known by Their Nickname: As any cautious mage would be.
  • Psychic Powers: Adept in Mind magic.
  • The Leader: Seems to call the shots among the Agents.
  • With Us or Against Us: Sees any sympathy for Amical as a sign that the person is emotionally compromised. When the Seedlings don't join his plan, he writes them off as acceptable collateral damage.


Emily

http://static.tvtropes.org/pmwiki/pub/images/emily_sprite.png
An extremely quiet young mage, she became one of Quantum's Agents to oppose Amical.
  • Early-Bird Cameo: First seen as an illusory disguise that Malloy places on Asia.
  • Four-Temperament Ensemble: Melancholic — stoic, extremely introverted, but uncompromising when she takes a stand.
  • Hidden Depths: Looks frail, but refused to cooperate with Amical and completely stonewalled his coercion.
  • La Résistance: Against Amical, with the other Agents.
  • Shrinking Violet: Struggles to get every word out, while her body language suggests that she's trying very hard to make herself implode to escape the conversation.


Sam

http://static.tvtropes.org/pmwiki/pub/images/sam_sprite.png
An abrasive, aggressive child mage, and one of Quantum's Agents. Sam has a very vocal grudge against Amical and no patience for anyone who questions her.
  • Dark and Troubled Past: Says that she Awakened as a mage at eight years old when she witnessed her sister's murder, got kidnapped by Amical, and found out that her parents had been emotionally broken in her absence.
  • Enfant Terrible: A baby-faced, freckly, Girl Scout-looking homicidal mage with a vendetta.
  • Foil: To Adrestia. They're both driven by wrath and agree that Amical deserves to die, but unlike Adrestia, Sam shows little regard for her teammates and is vocally happy to cut down anyone who gets in her way.
  • Four-Temperament Ensemble: Choleric, naturally. Driven by rage, vengeance, and her plans to tear Amical apart.
  • Hair-Trigger Temper: A pint-sized can of rage.
  • Jerkass: If there's ever a pleasant word out of her mouth, the readers don't hear it.
  • Jerkass Has a Point: That for all the people who hate Amical, he still keeps getting away with what he does. As for murdering everyone who enables him... perhaps not so much.
  • La Résistance: Against Amical, with the other Agents.

    Others 

Independent/The Knife Wielding Woman

http://static.tvtropes.org/pmwiki/pub/images/independent_3292.jpg
A woman with iridescent hair who is somehow connected to the seedlings back-story. She has appeared only in the prologue and dream sequences so far. The word INDEPENDENT is carved into her forehead. Voiced by ChibiSilverWings.

  • Blood Is the New Black: All art of her to date is coated in blood, both clothes and skin.
  • Hidden Eyes: How she is always displayed.
  • Knife Nut: Her basic sprite features a knife. So far Asia's notebook, Asia's phone, Amical's gun and Amical's teacup are the only items that have been displayed on the sprite. Whether this is fanon or canon it is clear that having a knife attached to her sprite is significant.
  • Improbable Aiming Skills: Knocks out a running target with a beer can to the temple from over a hundred feet away.
  • Laughing Mad: Her giggling is the first human voice in the comic.
  • No Name Given: There is no official name for her yet. Comments call her anything from "Creepy Jailer", "Alecto", "The Laughing Lady". Independent is the closest to a canon name we have, given that Adrestia and Curio were referred to as Vengeful and Curious before they were named.
  • The Nicknamer: Calls Tyler "Hangy" in the prologue.
  • The Ophelia: Obviously she is quite mad and is described as giggling and skipping away during the second dream sequence.
  • Signature Laugh: The laughing sound effect for Independent.
  • Slasher Smile: Both her sprite and animated self wear one.
  • Would Hurt a Child: Tased and kidnapped four high school kids who made fun of her. Of them, only Curio has been seen since.
  • You Gotta Have Blue Hair: Styled into Peek-a-Bangs.


Hizrim

A strange entity that began talking to Asia telepathically after Cross vandalized Amical's wards and his portraits. He appears to believe Asia "freed" him at some point in the past.

  • Dark and Troubled Past: Whatever he showed Asia about his past when asked horrified her. It apparently involved a murderer in high school, though whether he is the murderer in question or not...
  • Disproportionate Retribution: Scrambles Billy's mind because he found him annoying.
  • Faux Affably Evil: He helps Asia with her magic and offers her information to help with her Emily disguise. On the other hand, he's an Abyssal Puppeteer Parasite who's infiltrating her body at the time, and pulls at Grand Theft Me when he gets tired of playing along.
  • Hearing Voices: How his telepathy initially manifests.
  • Sealed Evil in a Can: Initially, the Abyss. Later, a magic teapot.
  • Spell My Name with a "The": The Hizrim has been known to refer to Hizrim as The Hizrim in scenes.
  • Suddenly Voiced: Hizrim is the only character so far to be voiced on a regular basis.
  • Third-Person Person: Always uses "Hizrim" in place of "I", and also often uses "Asia" instead of "you" when speaking to her.
  • The Voice: The Whisper, more like...
  • Voice of the Legion: His text is written out of boxes, in monochrome white scattered across the screen, and his own voice has a weird disjointed quality to it.


Laura

A self-styled "succubus" and friend to Amical.


Ken Ellis

Ken is Asia's adoptive father and an investigative reporter who specializes in crime scenes and gang activity.
  • Agent Scully: Brushes off Cross disintegrating Asia's and Billy's collars with a touch as a trick of some sort.
  • Intrepid Reporter: One with police connections and extensive credits to his name.
  • Not So Stoic: After weeks of stress, he enjoys whacking Cross with a stick a bit more than he admits he should.
  • The Stoic: He's exceptionally emotionally subdued, though he's a bit less reserved when speaking with Asia.
  • Terse Talker: A sentence fragment is pretty verbose by his standards.


Francis Visser

Billy's "Glorified Gofer", the better half of the Pawnography crew and a stabilizing force in his life.
  • A Friend in Need: Though he might downplay it, Billy is this to her.
  • Beleaguered Assistant: Zig-zagged. She and Billy have a lot of fun inventing relationship drama to drive up ratings — which isn't to say that he's not a difficult boss anyway.
  • Drives Like Crazy: She's not reckless, just competitive.
  • Girl Friday: While Billy's the star talent in Pawnography, there's no question that Francis is the one who keeps it all running from behind the scenes.
  • Unfazed Everyman: Methodically, calmly reasons through Billy's mysterious situation, even when she asks whether he's gotten involved with the mob. Later, she's willing to consider that she's witnessed actual magic, and is likely becoming a Sleepwalker.

Alternative Title(s): Morphe The Webcomic

http://tvtropes.org/pmwiki/pmwiki.php/Characters/Morphe?from=Characters.MorpheTheWebcomic