This page deals with the characters from the Mega Man ZX
open/close all folders
Vent & Aile
The main protagonists of ZX
, although that "s" there is used loosely since only the one you choose to play as appears in the story
. Ten years ago, their mother was killed in a Maverick attack.
Working for Giro Express, they are asked by the Guardians to transport the Biometal Model X, setting the events of the first game into motion. Theynote
return in ZX Advent
and work with Grey and Ashe to put an end to Model W once and for all.
- Action Girl: Aile, of course.
- Arm Cannon: As Mega Man Model X.
- Badass Adorable: Both characters in ZX, although Vent grows out of it by ZXA.
- Bag of Spilling: In the interim between ZX and Advent, Models H, F, L and P are stolen from their lab and again land in the hands of the bad guys.
- Big Brother Mentor/Cool Big Sis: To a degree, they act like this towards Grey and Ashe.
- Big Damn Heroes: Mimicking Giro's below, he/she uses the exact same move against the spider boss in the Quarry mission.
- Bishōnen: Vent in the second game.
- Boobs of Steel: From the first game to Advent, Aile didn't just grow vertically.
- Butt Monkey: Vent, though this is more to the fandom than in-story. One official art depicts him doing cleaning for Ashe's room, with his face seemingly unsatisfied.
- Cool Bike: That lasts for all of one cutscene. There are traces of biker badassery in a promo trailer, though.
- Crossdressing Voices: In ZX, Sanae Kobayashi voices both Vent and Aile.
- Defeat Means Friendship: How the Bash Brothers of Grey/Aile and Ashe/Vent comes to pass in ZX Advent.
- Dug Too Deep: Their stage in ZXA.
- Expository Hairstyle Change: In ZXA, Vent grows his hair out to the point that he's now an Expy of Giro while Aile has a waist-length ponytail.
- Expies: Of the original Mega Man himself.
- In Advent, the older Vent and Aile resemble Evoluder Guy and Mikoto.
- Many fans have noted that the younger Vent reminds them of Trigger.
- In ZXA, they move on to being the Proto Man equivalent to Grey/Ashe's Mega Man.
- Fighting Your Friend: Serpent, you bastard.
- Fingerless Gloves
- Guys Smash, Girls Shoot: Vent is often portrayed in official arts as using the saber form of Model ZX's weapon, while Aile uses the buster form. Of course, that doesn't give any difference in gameplay.
- Half-Identical Twins: Either this or Distaff/Spear Counterparts.
- Hartman Hips: Aile, especially in the cutscenes.
- Hero Antagonist: In the second game. After Grey/Ashe fight them, they stop being antagonistic.
- Heroic BSOD: Vent and Aile suffer this twice: the first time is when they arrive at the Area H theme park, where they lacked responses to their support group as well as snapping as to where the Biometal is before explaining why they were acting strangely (the fair was the place that the mavericks attacked and resulted in their becoming orphans); the second is when they learn from Serpent that their hatred of Serpent resulted in Model W reawakening, allowing Serpent to be absorbed into Model W. They get better both times, though.
- And one more for Aile: Before Serpent dies, he tells Aile that "the blood of the creator of Model W flows through her veins". She's shocked and then she questions her own destiny. Giro then gives her a pep talk.
- Get a Hold of Yourself Man: Prairie for the first time, and the 6 Biometals for the second time.
- Heroic Bystander: Combined with discovering Model X and taking a level in badass at the beginning of ZX in order to save Prairie and the The Guardians from Giga Aspis. Vent himself comments that if he just stood by and watched, he'd end up regretting it later down the road.
- Hot-Blooded: Vent in ZX. He mellows out considerably in ZXA, but shows a few traces of his previous hot-headed nature.
- It's Personal: They lost their mother to a Maverick raid on Area H ten years ago, and the lack of intervention on Slither Inc.'s part gave them a reason to hate the company. The truth behind it gives them a reason to search for Model W... and that's to destroy it.
- It Was a Gift: They call Model Z a "memento," in honor of Giro.
- Kirk Summation:
Serpent: "If you're so confident in yourself, then let's see which of us is destined to rule the world!"
Aile/Vent: "I don't care about ruling the world! If you're the Mega Man destined to rule the world, then I'm the Mega Man that's destined to save it!"
- One Steve Limit: Don't confuse Aile with the character of the same name from Mega Man X: Command Mission.
- Parental Abandonment: Both of their parents were killed by Mavericks.
- Previous Player-Character Cameo: In ZX Advent.
- Purely Aesthetic Gender
- Rapunzel Hair: As Mega Man Model ZX, both get it, although the hair is artificial. Their real hair becomes this in ZX Advent. Especially Vent.
- Apparently, this was done as a way for both to honor Giro's memory, though it's more noticeable with Vent.
- Reflective Eyes: After their transformation in ZXA, Grey (for Aile) or Ashe (for Vent) is shown in their eyes.
- Schrödinger's Player Character: You're effectively choosing not who to play as at the outset of ZX, but who fills the blank role of protaganist. The other character is never mentioned in the story.
- Advent continues this; if you play as Grey, you meet Aile and she saved the world in the previous game, and if you play as Ashe, you meet Vent and he saved the world, but you never meet the other two characters.
- Sempai/Kohai: Vent uses "Senpai" to address Giro, at least in Japanese versions.
- Shoryuken: An additional saber technique for Vent in ZXA. He can also fire a large Sword Beam when he does so.
- Short Hair with Tail: Aile in Advent.
- Superdickery: Their duel with the protagonists in Advent, which is pretty blatantly an excuse to get to fight the previous player characters.
- Sword and Gun/The Musketeer: As Mega Man Model ZX, their weapon is a Laser Blade that can transform into a chargeable Buster.
- Sword Plant: An additional saber technique for Aile in ZXA, which also send out 2 rocks to the left and right.
- Theme Twin Naming: Their names are French for "wind" and "wing."
- They're All Grown Up: Face it; post-time skip Vent and Aile have definitely come a long way from ZX. Vent is now a long-haired Bishōnen, and Aile is Ms. Fanservice.
- Tomboy: Aile in the first game. More of a Ladette in the second, but we don't get much characterization in that one.
- Transformation Sequence: Each get one in each game. In ZXA, Aile's is a good thirty seconds longer and involves a crapload of posing. Magical Girl Shout-Out, fanservice, or both? You make the call.
- Twincest: Vent/Aile is quite a popular pairing in the fandom. Assuming they're actually related, of course.
- Wouldn't Hit a Girl: Subverted with Vent. It's not in his principles to fight with Ashe, but due to the unfortunate misunderstanding, he has to if he wants to get to Model W.
- You Killed My/Our Parents: Purprill the Mandroid was responsible for their parents' deaths, according to Vent's story. Aile's story makes no mention, but if they are Half-Identical Twins, then it would apply to her as well.
- You Shall Not Pass: Pulls this on the enemy Mega Men at the end of ZXA. Subverted when it's instead Model Z who tells Vent/Aile to go on and help Grey/Ashe.
The female lead of ZX Advent
. A Hunter in search of loot and fortune (or as she calls it, "booty"). Her ambush on the Raider's air fleet had her biting off a lot more than she ever hoped to chew — namely "The Game of Destiny" as well as Master Albert's fabrications and relation to her
. Unlike most Mega Man characters, Ashe's buster fires only two shots at a time, though each shot is more powerful than normal.
- Action Girl
- Chain Lightning: Her Homing Shots ability (minus the lightning elemental part), which involves her targeting up to 8 enemies and then firing a lightning-like beam to the nearest targeted enemy which will jump to another targets, one-by-one.
- Chekhov's Gunman: First appeared in the ZX Drama CDs while Aile, Praire, and Fleuve are out shopping. She shows up in Advent.
- Dark and Troubled Past: She's the Sole Survivor of her Doomed Hometown due to a Maverick attack. The Hunters guild then found her and took her under their wing.
- Double Entendre: The infamous "Booty" line.
- Empowered Badass Normal: From the get-go, she's an Action Girl who willingly jumps off of an airship into the middle of an armada, destroys a giant Mechaniloid with a mere buster gun, and never loses face, even when confronted by Prometheus. And she's an augmented human just like anybody else... Before she received the Model A.
- Fingerless Gloves
- Genki Girl: In contrast to Grey.
- Guns Akimbo: Same as Grey.
- Hartman Hips: Like Aile, it's more pronounced in cut-scenes.
- Hey, It's That Voice!: Given that she has the voice of Kallen, her status as an Action Girl makes perfect sense.
- I Just Want to Be Special: She just wants people and history to remember the name Ashe and become a famous Hunter, as well as writing her own story about her adventures.
- Image Song: A vocal version of her first stage theme ("Through the Lightning") appears on ZX Gigamix, titled "Be One."
- Lad-ette: She was raised by mercenaries, after all.
- Little Miss Badass: She's 15.
- Mega Manning: Same as Grey.
- Pants-Free: No, really. Her "trousers" is actually a part of her skintight black suit (as most humans use). Compare her picture above with this ZXA Tunes Mousepad image.◊
- Quest for Identity: The people, and even herself, don't know who she really is, though this doesn't bother her nearly as much as Grey. Her adventure later reveals her identity: the great-granddaughter of Albert.
- Reflecting Laser: Her charged shot.
- Schrödinger's Player Character: Played straight, then momentarily averted — in Ashe's game, it's hinted at one point that Grey still went through his intro stage, but that's about it.
- Smart Bomb: Same as Grey.
- The Unchosen One: Ashe is the only Mega Man that Albert did not intentionally create, but she can Megamerge with Model A because she's Albert's distant relative.
- This Is My Story: She says this twice, once after defeating Albert "You're no Mega Man king... You're no god... You were gonna destroy the world... You were gonna end the story... You're not the one to make that decision! This is my life, my story!" And when saying goodbye to Vent at the end, "We can meet anytime... Because this is our story!"
- Tomboy: Moreso than Aile.
- Tomboyish Ponytail: It's what distinguishes her from Grey when in Model-A form.
- Unwitting Pawn: Same as Grey.
- Walking the Earth: Just like Grey, she decides to travel the earth in search of more adventure (and booty).
- You Gotta Have Blue Hair: A light blue hair.
The male lead in ZX Advent
. A reploid youth who wakes up in an abandoned and mysterious laboratory with no memory of his past
, Grey's quest to find out who he really is inevitably shoehorns him into "The Game of Destiny" and results in a very unexpected revelation
- Cannot Spit It Out: Model A seems to be suffering from Laser-Guided Amnesia at first, but by the time they reach Ouroboros, Master Albert says that Model A should have remembered everything by that point, namely the fact that Model A was created by Master Albert and that Grey is his backup body.
- Character Development: Due to having no memories of his past, Grey's experiences during the events of Advent help shape his overall attitude and character. This becomes especially evident when one compares his zealousness to find out who he really is at the beginning of his Quest for Identity, to how after he meets Aile, he admits he's stop caring about it.
- Charged Attack
- The Chosen One: Even among The Chosen Many, Grey stands out because he was to be Albert's back-up body in the event of the latter's death, and so was meant to be the one to obtain Model W's power. Subverted, however, due to both his incomplete brainwashing and the fact he was only the Plan B. By endgame, Albert willingly admits he would kill him without hesitation now that the Ouroboros was complete.
- Cloning Blues: He finds out that he's Master Albert's defective backup body.
- Color Character: His name is also reflected in his hair color.
- Crossdressing Voices
- Dark-Skinned Blond
- Fingerless Gloves
- Flawed Prototype: Of Albert's backup bodies.
- Goggles Do Nothing: The big cables on his back were supposedly used for transmitting power and/or brainwashing, but after he's released from the capsule, they're pretty much useless (aside from looking cool).
- Good Scars, Evil Scars: Has a small scar running down the left side of face.
- Guns Akimbo: As Mega Man Model A, especially in his Giga Crush ability.
- Hey, It's That Voice!: Surprisingly enough, he has the same English voice actor as X in Mega Man X7, Peter von Gomm. By proxy, this also makes him Frank West in Tatsunoko vs. Capcom: Ultimate All Stars.
- Image Song: A vocal version of his first stage theme ("Destiny") appears on ZX Gigamix, titled "Believe in Myself."
- Jerk with a Heart of Gold: Because he's technically "born" at the intro stage (and possibly because Pandora's going to kill him), he hasn't learned politeness yet, and thus, he talks rude to people, as The Sage Trinity and later Aile noted. However, he's ready to help everybody in need, because he's inspired by the Hunters who found him and brought him to the Hunters' camp.
- Laser-Guided Amnesia: Due to the fact that he literally has nothing to remember. According to Master Albert's plans, Model A was supposed to fill-in Grey on the details should anything have happened to Albert.
- Mega Manning: Taken to the next level via the copying A-Trans powers of Model A.
- One Of These Is Not Like The Others: Of all the playable characters in the ZX series, he's the only Reploid.
- People Jars: He was inside one, before he was accidentally released in the cutscene.
- Perpetual Frowner: He never smiles throughout the game, but he finally smiles in the ending.
- Phlebotinum Rebel: He is a textbook Case C; if Mick and Robin weren't snooping around the labs, the Big Bad would still have his backup body. Pandora only added fuel to the flames of rebellion.
- Post-Victory Collapse: After he defeats Albert, he faints due to fatigue. Aile rushes over to save him, but not before Model Z demerges from Aile's body to hold the Enemy Mega Men in place.
- Protagonist Without A Past
- Pursued Protagonist: Mimicking Zero in the first Zero game, he was sealed in an abandoned lab before being pursued by the Resistance (Zero)/the Hunters (Grey), and then they also grab a gun from a dead body.
- Quest for Identity: He goes to the Legion HQ specifically to find out who he really is, but Thomas said that all the information pertaining to Grey was missing. Eventually, he knows that he's Albert's backup body. See also "Tomato in the Mirror" below.
- Red Eyes, Take Warning: After he's released from the capsule in the intro cutscene, it's shown that he has these, but they quickly turn into Green Eyes. Possibly has something to do with his incomplete brainwashing process.
- Roboteching: His Homing Shot ability involves him targeting up to 8 enemies and then firing homing energy shots, one for each targeted enemy.
- Schrödinger's Player Character: As before, Ashe is nowhere to be seen or heard of if Grey is chosen. Ashe's stage still appears in the map in Grey's story, but it can't be accessed.
- Screw Destiny: This is his eventual response to his Cloning Blues...
- Smart Bomb: The Giga Crush ability.
- Tomato in the Mirror: Subverted. After searching for long enough for who he originally was, Grey decides he couldn't care less about his original identity if he even had one.
- The Unfavourite: More or less. His "dad" is indifferent to him and unlike his "siblings," Grey had no purpose in the Game of Destiny. He was just "Plan B."
- Unwitting Pawn: Prometheus and Pandora used him so they can meet face-to-face with Albert and exact their revenge. Pandora even said "thank you" to him before Prometheus kills Albert. And then they try to kill Grey.
- Walking the Earth: At the end of the game (before The Reveal), he decides on doing this, continuing on his quest to find out more about himself.
- When He Smiles: The first time he ever visibly smiles is at the end of the game, first to Model A, then to Aile. After seeing his usually-scowling face for so long, it's both jarring and yet also heartwarming.
- White Sheep: Due to the interruption of his brainwashing process.
- You Are Number Six: Has the code number of DAN-003 (Dr. Albert Number 003). He's the third of Albert's creations, behind his "siblings," Prometheus and Pandora. This only gets revealed in the Drama Tracks, though.
- White Hair, Black Heart: Subverted. He may be rude and gets annoyed easily, but he's influenced by the heroics of the Hunters and thus deeply cares about people. According to Pandora, he even was meant to have a black heart.
Vent and Aile's boss, he runs a self-titled carrier service that will deliver "anything, anywhere."
Unassuming at a first glance, there is much more to him than meets the eye. Despite his uncanny resemblance to Zero
, the two characters are not one and the same.
Like Zero however he is this series' answer to Protoman.
- Becoming the Mask: A heroic variant. While it's stated in Aile's story that the Guardians's first commander was the one who requested Giro to look after the survivors of the Maverick incident (i.e. Vent and Aile), he comes to genuinely care for them, prompting his Heroic Sacrifice.
- Big Brother Mentor and Parental Substitute
- Big Damn Heroes: Pulls this on the second boss of the game by leaping in from offscreen with a charged saber.
- Bishōnen: Go ahead, look at him.
- Brainwashed and Crazy: Thanks to Serpent and Model W.
- Cool Bike
- Cool Shades: As Mega Man Model Z.
- Expy: The Obi-Wan, Rapunzel Hair, Mind Controlled to fight Vent/Aile, and a Sacrificial Lamb/Player Punch? Yeah, he definitely isn't like Zero, no siree...
- They also share the same seiyuu, Yuto Kazama.
- By extension this makes him ZX's Protoman
- Prairie subtly lampshades this in ZX in Aile's campaign.
- Fingerless Gloves
- Helmets Are Hardly Heroic: Unlike the other Mega Men, his Megamerged form doesn't have a helmet. Perhaps that's a nod to Zero's broken helmet in the Ragnarok ruins?
- Heroic Sacrifice
- I Know You Are In There Somewhere Fight: When Serpent mind-controlled him to attack Vent/Aile, he/she tries to bring back his mind in the boss fight. It is a success... but then Serpent finishes him off.
- Laser Blade: As Mega Man Model Z, of course.
- Red Eyes, Take Warning: When Brainwashed and Crazy (thanks to Model W), his eyes glow red.
- Retired Badass: He's a former member of the Guardians, according to Aile's storyline.
- Sacrificial Lamb
- Talking to Himself: Yuuto Kazama voices both Giro and Model Z in ZX. Funnily enough, they're respectively the Expy and Legacy Character of Zero.
- Theme Naming: His name is French for "weather vane," fitting in with Vent and Aile.
- Trademark Favorite Food: Coffee, apparently.
A paramilitary defense organization created by the people of the frontier regions. Their vow is to defend Innerpeace areas and discover the cause of Maverick outbreaks.
The current leader of The Guardians who took command after the original leader went missing during an investigation of an Outlands area. She hires Giro Express to transport the Biometals Model X and Model Z, and helps Vent/Aile on their mission to combat Slither Inc. and the Maverick attacks. Due to her appearance, memorabilia, and remarks made during the story (such as her being present when Ragnarok
broke apart in the atmosphere), Prairie is heavily
implied to be Alouette, Ciel's Kid Sidekick
from Mega Man Zero
- Badass Longcoat: As a part of her being a Future Badass, as shown below.
- Cool Big Sis: She acts this way towards Vent/Aile.
- Expy: Arguably, of Ciel and by extension Roll.
- Future Badass: If she is indeed Alouette (and frankly, who are we kidding?), she must have taken at least a few levels in badassery, going from Ciel's Tagalong Kid to The Captain of The Guardians.
- Girls Love Stuffed Animals: She has many on her room. In particular, she's always seen with the one in the image above, practically being her Iconic Item. Notice anything familiar with that toy?
- Loving a Shadow: Hinted to have fallen in love with Giro because he reminded her of someone she knew in the past.
- Older Than They Look: Is revealed to be over 100 in Vent's scenario in the first game.
- On top of that, Prometheus (again, in Vent's story) points out that Prairie is not of this time.
- Precious Photo: Several in her room, of Ciel, Zero, the Resistance, and her younger self.
- Rapunzel Hair
- She Cleans Up Nicely: One of the Gigamix drama tracks is devoted to Aile dragging the workaholic Prairie to the outside world and becoming prettier like this.◊
- She Is All Grown Up: Not to the extent of Vent and Aile, but Prairie is all but outright stated to be Alouette from Mega Man Zero.
- Maybe her end result isn't quite as... grown as Aile's, but assuming she was Alouette, she did some damned impressive growing since the last series.
- Voice with an Internet Connection: She usually guides Vent/Aile through the stages via audio communications.
The third member of the Sage Trinity. Seems to be the most venerable and down-to-earth member of the trio, given his shock and horror that Master Thomas plans to continue with Albert's work.
The leader of the Sage Trinity. He and Mikhail provide assistance to Grey and Ashe in their journey to defeat the defector known as Master Albert. In The Reveal at the end of Hard mode, it's shown that he disagreed with the method of Albert's work, but agreed with the desired outcome: to remake the world.
Prometheus & Pandora
An enigmatic duo working for Serpent. While it appears that they're helping him revive Model W, they're really "the voices of Model W," aiming to expedite the "destiny of destruction
." Despite being bested by Vent/Aile in ZX
, they return in the sequel. Here, it's discovered that they are a pair of sibling Reploids created by Master Albert to serve as scouts for "The Game of Destiny." They were given a portion of Model W's power, keeping them permanently Megamerged. Additionally, Master Albert imposed a limit on the amount of time they could live in order to keep them under control, requiring them to keep going back for maintenance in order to stay alive. Loathing the man, the pair finally enacted their revenge on Albert and plan to destroy everything... only to learn that the Albert they killed was a dummy. Becoming his Unwitting Pawns, their pent-up, centuries-long feelings of hate and rage served to fuel Model W's resurrection. They were last seen at Albert's mercy in an exploding underwater base located underneath a volcano. Their deaths have yet to be confirmed.
- All There in the Manual: The ZX Gigamix album shows them without their armor on.◊
- Aloof Older Siblings: They only care about themselves and each other, and have nothing but disdain for their "younger brother," Grey. And there's, you know, trying to kill him.
- Attack Drone: Pandora has 2 drones attached to her hair that can be used to fire off elemental attacks.
- Ax-Crazy: Prometheus.
- Badass: Prometheus.
- Badass Adorable: Pandora, although her "adorable" overshadows the "badass," especially in comparison to Prometheus.
- Blood Knight: Prometheus is quite nihilistic, enjoying nothing more than mindless violence and a good fight. However, this may have been deconstructed after your fight with them in ZX Advent; he hints that his having to do senseless fighting was one of the reasons as to why he and Pandora wanted to betray and kill Albert in the first place.
- Co-Dragons: For both Albert and (for a short time) Serpent.
- Dragons With An Agenda: They play this role to Serpent, explaining why they leave him to his own purposes towards the end of ZX.
- The Corrupter: According to others, Slither Inc. began to change the moment Prometheus and Pandora came onto the scene.
- Dark and Troubled Past: From the game itself, it's implied that they've been suffering throughout their lives. If the drama tracks is anything to go by (see Flashback Nightmare below), it also shows them getting invaded by Mavericks when they were younger.
- Dark Magical Girl: Pandora.
- Emotionless Girl: Pandora. She's the exact opposite of her sibling, but no less dangerous or malicious.
- Evil Duo: They're a villainous Brother-Sister Team.
- Evil Laugh: Prometheus gets an epic one in the Japanese version.
- Expy: Pandora is possibly a subtle one to Shion Sonozaki. Both wear their hair in a similar fashion, have the same shade of green, prefer white and blue (the hue is different) and both are driven to madness as the result of a rather nasty past.
- Fire, Ice, Lightning: They cover all three.
- Flashback Nightmare: Prometheus gets what appears to be this in the drama tracks when he's being rejuvenated in his capsule.
- Grim Reaper: Prometheus.
- Half-Identical Twins
- An Ice Person: Pandora.
- Large Ham: The English release of Advent has Prometheus hamming it up before and after the player's battle with him and his sister. And even more in the Japanese version.
- Magic Wand/Simple Staff: Pandora.
- Mysterious Waif: Pandora. A notable evil example.
- People Jars: Each have one in the Mysterious Lab stage. It's used for daily maintenance, seeing as their days are numbered.
- Playing with Fire: Prometheus, natch.
- Flaming Skulls: One of his attacks in the first game summons four of these to the corner of the stages, and each of them will fire small fireballs at you. It's hard to dodge, but you can destroy the skulls, reducing the difficulty.
- Power Floats: Pandora is almost always seen floating. Prometheus only floats when he uses area attacks.
- Prehensile Hair: Prometheus. Yes, that's his hair he's using to attack you.
- Psycho for Hire: Prometheus.
- Psycho Prototypes: To Grey, although he was intended to become just like them.
- Recurring Bosses
- Rapunzel Hair: If the brief shot of them before being permanently bound to fragments of Model W is anything to go by. After the merger, Prometheus always has it, and uses it to kill you.
- Red Baron: "The Reaper" or "Death" for Prometheus. Suffice to say, he lives up to that nickname. One of the Gigamix drama tracks even put a small emphasis on this.
- Pandora gets the moniker of "The Witch." Her moments are fewer than those of her bro, but Pandora is just as much of a threat as Prometheus is.
- Red Eyes, Take Warning: Ohhhhhh yes.
- Red Oni, Blue Oni
- Scythe And Sorcerer
- Shapeshifter Mode Lock: They're permanently bound to Model W.
- Shock and Awe: Pandora.
- Sibling Yin-Yang
- Sinister Scythe: Prometheus.
- The Starscream: They fully intended to destroy Albert when the time came. And they did... just not the one they expected.
- The Dog Bites Back: Their motivations for wanting to destroy Albert were closer to this, as they had been abused and underwent constant suffering.
- Suicide by Cop/I Cannot Self-Terminate: Prometheus and Pandora's choice of words before fighting Gray/Ashe strongly implies that they want them to kill them in battle.
- Theme Naming: Named after two of Saturn's moons, as well as two mythological Greek deities; Prometheus (the god who introduced man to fire) and Pandora (who opened up the quintessential Sealed Evil in a Can, allowing all of the repressed, negative emotions to plague mankind).
- Woman in White: Pandora. Well, white armor anyway.
- Woobie, Destroyer of Worlds: Despite appearances, they spent a long time fuming at the fact that they were made to be slaves for Albert's Game of Destiny. Prometheus's Famous Lastwords, before he and Pandora are royally owned by Model W, were a long rant about how pointless Albert's goal was, and that he might as well destroy the whole world thanks to the pain of what he and his sister had to endure.
- You Gotta Have Blue Hair: Prometheus has blue, Pandora has green.
- Your Days Are Numbered
The head of Slither Inc. in the first game. Was corrupted by Model W at some point before and sought to fully awaken its power. To do so, he sacrifies Cyber Elves filled with the power of fear, which he creates by killing humanoids through what seems like random Maverick raids. He succeeds in reviving Model W, but the resurrection is short-lived. As Serpent dies, he declares all of humanity to be Mavericks for stopping progress.
- Aile, "He" Is Your Ancestor: Tells Aile that "the blood of the creator of Model W" runs through her veins. Come ZXA, we find out that it's Master Albert.
- Well, kind of. Although Aile did indeed carry Albert's blood, it's not because they were actually related as it was because Master Albert donated some of his blood to Maverick survivors as part of his plan (except for Ashe, as she is the legitimate descendant of Albert himself).
- Animal Motifs: May be averted, despite having an animal name.
- Badass Longcoat
- Big Bad and Final Boss: Of ZX.
- Corrupt Corporate Executive
- Evil Redhead
- Evilutionary Biologist: Albeit not to the scale of Albert.
- Expy: His physical appearance and "evolutionary" sentiments are highly reminiscient of Sigma.
- Final Boss Preview: He's first seen mind-controlling the injured Giro, and then he introduced himself after he strikes Giro down again (after you fight Giro as the boss).
- Freudian Excuse: Aile's story, as well as Aeolus' cipher in ZXA, suggest that the reason he ended up being affected by Model W is because he was a Maverick raid survivor, and that he was afraid of his past. Having a trace of Albert's blood sealed the deal, though.
- Gemstone Assault: In his second form he can create growing crystals and then smash it, its debris can damage you.
- Ground Pound: His first form has a move where he teleports directly above you and then tries to smash you with his feet. In Hard mode this move also fires off spreading energy shots.
- It Is Pronounced Tro PAY: According to the Japanese spelling, he goes by the French pronunciation, "Sair-pahn."
- Large and In Charge
- Laughing Mad: His reaction as Model W's core is enveloping him into its system.
- Life Drain: In his second form.
- Lightning Bruiser: Serpent's first form on Hard mode is this Up to Eleven, and is among the most difficult boss fights in the whole franchise. Most of his attacks are sped way up or have extra range by extension, demanding sharp reflexes and careful positioning to avoid having your tiny lifebar shot to nothing. It's essential to memorize his attack pattern and where his blind spots are after attacking (and he'll probably be killing you enough times for you to find a rhythm). The trouble is, even after you get it down pat, the pressure is still on to not get hit because he's a Sequential Boss, and you're carrying any damage taken into the next round. Have fun.
- Names to Run Away From Really Fast
- One-Winged Angel: Yup, a final boss staple.
- Painfully Slow Projectile: His first form has a move where he shoots a very slow-moving Energy Ball that can be repelled back at him by enough shots.
- Sequential Boss: Continuing the tradition. In Round 1, he Megamerges with Model W in a traditional manner (akin to the protagonist's ability). You defeat him just in time for Model W's core to awaken for Round 2. Even in Round 2 he can expand his form 2 more times.
- Shoryuken: One of his first form's moves.
- Slide Attack: In his first form a-la Copy X (of Mega Man Zero).
- Social Darwinist: He even pulls out the iconic misunderstood "Survival of the fittest" line.
- Well-Intentioned Extremist: He states that he wishes to evolve the world rather than destroy it. In addition, he tells Vent that he wishes to remove pain and suffering from the world. His methods for doing so? Model W.
- Start of Darkness: Was a member of the Guardians... and then he encountered Model W, causing him to wipe out his entire group (minus the leader).
- Straw Nihilist: After Vent/Aile beats him for the final time, Serpent tells him/her that his fight to protect the ones he/she loves is pointless, as life will just go on in the cycle of peace and war.
- Strike Me Down with All of Your Hatred: Tricks Vent/Aile into doing this to complete Model W's awakening.
- Super Mode: His first form also has the Overdrive Mode. He moves much faster in this mode.
- Unwitting Pawn: Subverted. He appears to have known something about Albert and his plans, judging from taunting Aile that she has the blood of the man who made Model W.
- Villain with Good Publicity
- With Great Power Comes Great Insanity: Yup.
- Woobie, Destroyer of Worlds: A large part of his character was from being an implied orphan from a Maverick attack, and it is strongly implied (although he denies it) that he suffered from intense fear from that past, evidentially leading to his insanity. In addition, in the Japanese version, when denying Vent's retorts to Serpent, Serpent sounded a bit melancholy.
- You Killed My Father: Not directly, but it is implied that Serpent arranged for Vent and Aile's parents to be killed.
- You Will Not Evade Me: His second form can create a black hole to pull you in (or alternately push you away).
The Big Bad
of ZX Advent
. Starts off as one of the good guys, but his intentions become clear awful quick. He lives up to his namesake
, and goes on to try to reset the world, with himself at the reins.
Enemy Mega Men
Clockwise from top: Thetis, Atlas, Siarnaq, and AeolusA group of mysterious youths
who play "The Game of Destiny" to determine who will be the king of their world. They are the new holders of Models H, F, L, and P, which were stolen from Vent and Aile prior to ZX Advent
. Each Mega Man has their own reason for indulging in Master Albert's fanatical game. They are:
- Aeolus, Model H's Biomatch and the stereotypically smug and beautiful Social Darwinist. His plan for society, should he win, logically follows this ideology (specifically, he wants to "eliminate the fools out of this world").
- Siarnaq, Model P's Biomatch and a stoic to the point of speaking in command prompts due to his past. His motivation is unknown.
- Atlas, Model F's Biomatch and a fight-loving tough broad orphan from a nation that was overrun by Mavericks. Influenced by her past, her view on the world is that the strong will survive and the weak shall perish, and thus, if she wins, she plans to use her influence to speed up human evolution by starting a perpetual war. Voiced by Hitomi Nabatame.
- Thetis, Model L's Biomatch and an otherwise cheerful lad whose plan for society would involve the genocide necessary to satisfy his rabid environmentalism.
- Affably Evil: Thetis. He's a genuine Nice Guy, and the only one of the quartet who is actually friendly towards Grey/Ashe. If it wasn't for the extremes he went to accomplish his admirable goals, he'd probably be a straight-up hero.
- Airplane Arms: Siarnaq's running and dashing animation, unlike the other Mega Men (who ironically use Ninja Run instead). Being Limp and Livid has something to do with this.
- Ax-Crazy: Siarnaq has shades of this, mostly due to his bout of Laughing Mad as seen below.
- The Beautiful Elite: Aeolus has shades of this, coupled with his Social Darwinistic tendencies.
- Bizarre and Improbable Ballistics: Atlas can alter her projectile trajectories with her Buster Edit ability. The trajectory can be seen and predicted with red squares that appear on the screen.
- Blade on a Stick: Thetis' weapon.
- Blood Knight: Considering that her goal is to force evolution on mankind by starting a perpetual war, Atlas falls into this trope. No wonder she's paired up with Model F.
- Blow You Away: Aeolus.
- Boobs of Steel: Atlas' bust is noticeably bigger than the other females, and she's physically the strongest of the Mega Men.
- Call Back: Their attempt to gang up on Grey/Ashe right before the Final Boss almost exactly mirrors a scene from the original Mega Man Zero.
- Ceiling Cling: Siarnaq is able to do this and Platform Cling.
- Dark Action Girl: Atlas.
- Dark and Troubled Past: Atlas is an orphan due to the constant wars that plagued her homeland. As for Siarnaq, see Left for Dead below.
- Doppelgänger Spin: Siarnaq.
- Dual Wielding: Aeolus, with Laser Blades, mimicking Harpuia.
- Enemy Mine: There Can Be Only One! The four aren't friends, and would probably try to betray the others in their quest to become the Mega Man King. They appear to pull this again with Master Thomas. Could result in an Enemy Civil War.
- Expy: The entire group is this to X's Four Guardians. Explains why they're the Biomatches for each Guardian's Legacy Character.
- The Faceless: Siarnaq while Megamerged. All that you see of him behind that faceguard and helmet are two glowing red eyes.
- Fiery Redhead: Atlas. Both figuratively and literally (well, mostly).
- Fingerless Gloves: All of them.
- Five-Bad Band: With Master Albert as the Big Bad and Prometheus and Pandora as Co-Dragons respectively:
- Flechette Storm: Siarnaq; not as the boss, but as the copied A-Trans form. One press of the attack button throws four kunai knives; Button Mashing it results in... You get the idea.
- Fuuma Shuriken: Siarnaq's Charge Attack in Grey's storyline.
- Gender-Blender Name: It doesn't matter what you say, Mega Man ZX, Thetis is still a girl's name, and Atlas is still a guy's name.
- Granola Guy: Thetis.
- Ground Pound: Atlas; in Grey's storyline, it results in a stream of fire, while in Ashe's storyline, it results in a fire bomb that acts as a mine. She also transforms this way.
- Hand Cannons Akimbo: Atlas, via her Knuckle Busters Sodom and Gomorrah.
- Hey, It's That Voice!: In Japanese, Thetis is voiced by Hisayoshi Suganuma, which makes him Wonderweiss Margera. Siarnaq is Wataru Hatano, which means that he's also Harvar D. Éclair, Ayase Yuto, and Rufus. In English, Aeolus (Eric Kelso) is... Paul Phoenix?!
- High-Altitude Battle: Aeolus's stage, a forest lifted up because of gravitational anomaly.
- An Ice Person: Thetis.
- Idiot Hair: Thetis.
- I Need You Stronger: When Grey/Ashe meets Aeolus and Siarnaq in the Tower Of Verdure, Aeolus tells him/her to hone their skills before they can effectively fight, and then he and Siarnaq teleport out. It later bites him in the ass, resulting in This Cannot Be! below.
- Just a Kid: How Atlas views Thetis. Thetis doesn't exactly take well to this and points out that she isn't that much older than him.
- The Lad-ette: Atlas.
- Laughing Mad: Siarnaq. And how! It's dialed back into a Evil Laugh in English.
- Left for Dead: Siarnaq was backstabbed by his pals and left to rot. It's the reason behind his extreme stoicism, lack of trust, and dislike of all relationships in general.
- Limp and Livid: Siarnaq as Mega Man Model P.
- Megaton Punch/Punched Across the Room: Atlas has an appropriately-named "Megaton Crush," the half-Charged Attack of her Hand Cannon which can send enemies flying forward, possibly hitting another enemy on the way for an extra kill count, hence the name Knuckle Busters.
- Ninja: Siarnaq.
- Not Themselves: It's implied that the Biometals stolen from Vent and Aile have somehow been bent to the will of their Biomatches. Given that all four Biometals are inexplicably The Voiceless in ZX Advent, it's truly unknown at this point. Additionally, this is taken to a literal degree, as the Megamerges look different from their ZX versions (especially in the case of Siarnaq and Model P), most likely due to the absence of Model X. Gameplay-wise, they function the same, with the moveset of each Biometal usually split between Grey and Ashe.
- It's also implied that the enemy Mega Men themselves are either being influenced or are outright brainwashed due to their red eyes, which, as seen in the case of Serpent and (briefly) Giro in the first game, may imply that Model W has some sort of hold over them.
- Nothing Is Scarier: Siarnaq doesn't seem to have any motive at all for participating in the Game of Destiny. It only makes his robotic disposition and shadow powers even creepier.
- Peek-a-Bangs: Aeolus.
- Platform Battle: Thetis's boss battle. You're restricted to 3 small rock platforms over a Bottomless Pit. Using Chronoforce form may ease things a bit, though, since said form can swim.
- Playing with Fire: Atlas.
- Power Gives You Wings: Aeolus, technically, since he acquires Model H.
- Pride: Aeolus, and how.
- Professional Killer: According to his data disk, Siarnaq was an assassin at some point in the past.
- Quirky Miniboss Squad
- Redemption Demotion: Expect Grey and Ashe's A-Trans versions of these four to be much less impressive than the real deal.
- Red Eyes, Take Warning: Every single one of them. It makes their Team Shot with Master Thomas look all the more sinister.
- Reverse Shrapnel: Siarnaq's Charge Attack in Ashe's storyline.
- Scarf of Asskicking: Siarnaq.
- Shifting Sand Land: Atlas' stage, with additional crude oil mine and Raiders' crashed airship.
- Shock and Awe: Again, Aeolus.
- Smug Snake: Aeolus, all the way.
- Social Darwinist: Aeolus and Atlas, albeit in different ways.
- The Stoic: Aeolus and Siarnaq. The latter is notable in that he's refined it into Robo Speak.
- Sword Beam: Aeolus fires them in a style like Harpuia, but he (fortunately) cannot spam them.
- Talking to Himself: In English, Siarnaq is voiced by Jamie West, who also voices Model Z.
- Teleport Spam: Siarnaq.
- Theme Naming: Like Prometheus and Pandora, Aeolus (Helios), Atlas, Thetis (Tethys), and Siarnaq were all supposed to be named after Saturnian moons. note Additionally, Aeolus, Helios, Atlas, Thetis, and Tethys are figures from Greek mythology (a majority of them being Titans) whose powers and backstories correlate to the Elemental Powers of the quartet. In this regard, Siarnaq is the odd man out; his only mythological counterpart is a mythical Inuit mermaid patron of seals.
- This Cannot Be!: The insufferably arrogant Aeolus cannot believe that he was bested by an inferior Mega Man like Grey or Ashe.
- Tomboyish Name: Atlas. Inverted with Thetis.
- Underwater Boss Battle: Thetis, of course.
- Villains Forgot To Level Grind: Presumably. They certainly didn't expect Grey/Ashe (relative newcomers to The Game of Destiny) to become more adept at using Model A in such a short time, to say the very least.
- At least they were Genre Savvy enough to gang up on Grey/Ashe in the last level right before the Final Boss. Unfortunately, that's when Aile/Vent shows up to hold them off.
- Well-Intentioned Extremist: Thetis and Atlas, especially Thetis. Atlas, as said above, wants humanity to become stronger, while Thetis wants to protect his beloved ocean from the progress of man. However, Atlas believes that humans can only evolve via suffering, and the ocean's safeguarding is very Serious Business to Thetis. Given that they're using Model W to accomplish said goals, their once-noble goals are taken to extremes.
- Who Wants to Live Forever?: It is strongly implied that the four Mega Men's survival had to do with their having the Reploid Immortality data in the Hard mode Stinger, though Thomas' line about human bodies might imply that if any of the enemy Mega Men were humans, they'd be using a Body Backup Drive like Master Albert did.
- You Don't Look Like You: In an odd way: Their Megamerged forms, being from a single Biometal (instead of a merge with Model X from the first game), doesn't match the forms of the Guardians themselves, except for Atlas' note (although the same can be said for Girouette's form of Model Z). Some have theorized that it's because of the darker nature of the Enemy Mega Men's personalities, while some others theorized that the design evolved from their clothes note .
- You Fool!: Aeolus is quite fond of this phrase.
- You Gotta Have Blue Hair: Thetis with blue hair, Aeolus with bright green, and Siarnaq with dark purple.
- Zettai Ryouiki: Thetis, a rare male example. Grade A/B.
The main 8 bosses for the first game; each of them houses half of the Biometals you can acquire (in this case, the 4 Guardian Biometals).
- Alphabetical Theme Naming: Their names start with the letter of the Biometal they house.
- Always Accurate Attack: One of Fistleo's attacks has him conjuring grey orbs that instantly appear in your position. The first one only appears in front of him, though, so you'll have a time to react.
- Animal Motifs:
- Arm Cannon: Flammole and Protectos' hands. The former also mixes it with This Is a Drill.
- Attack Drone: Hivolt can detach his legs to form these, which will then act as either Orbiting Particle Shield or Weak Turret Gun.
- Attack Its Weak Point: Attacking their weak point will deal more damage to them. The catch: it houses their respective Biometals, and attacking those points will damage the biometals making them having less weapon energy bar. Thus, the game grades you based on how much you hit it - the less, the better.
- Ax-Crazy: Purprill is quite a hyperactive maniac.
- Blood Knight: Fistleo simply loves fighting.
- Combat Tentacles: Leganchor has 'em.
- Dash Attack: One of Hivolt's basic moves.
- Deflector Shields: Protectos can conjure one, courtesy of the Model P stored in him.
- Degraded Boss: A variant - Mook versions of each pseudoroid appear in the sequel.
- Evil Laugh: Purprill likes to laugh a lot while he attacks.
- Hivolt also does this when he uses his EX Skill.
- Evil Old Folks: Leganchor is halfway senile and often comments how Youth Is Wasted on the Dumb (referring to the heroes of course).
- Expy: Fistleo can be considered one to Magma Dragoon in terms of his motives (trying to get more power and fight a worthy fight) and fire powers.
- Fireballs: Flammole can shoot these.
- Fire, Ice, Lightning:
- Flunky Boss: Leganchor can summon jellyfish, though he rarely uses this move.
- Frickin' Laser Beams: Hivolt's ultimate attack involves shooting laser beams to many directions.
- Ground Pound: Hurricaune has a move where she'll jump up and try to land on you, then sending out 2 electric sparks as she touches the ground.
- Ground Punch: Flammole can cause lava eruptions by doing this.
- A Handful for an Eye: Purprill can attack by throwing sands in his arena.
- Heal Thyself: Fistleo can heal himself.
- Human Hard Drive: Protectos serves this role, like Zero 1's Ganeshariff.
- Mighty Glacier: Protectos moves very slowly, but his defense and ample firepower are nothing to laugh at.
- Megaton Punch: One of Fistleo's moves is a massive lunging haymaker that, when connecting with the wall, will cause a shockwave.
- Razor Wind: Hurricaune specializes in this, while Hivolt only has one move that does this.
- Razor Wings: Hivolt can use his wings to do a 3-hit combo a-la Harpuia.
- Shaping Your Attacks: Leganchor can fire off 2 ice dragons that homes in on you.
- Shoryuken: One of Fistleo's moves; it can even make some stones fall down from the ceiling.
- Skull for a Head: Leganchor.
- Spin Attack: Purprill can turn into a spinning disc and then ricochets wildly around his arena.
- Stuff Blowing Up: Purprill and Protectos throws out a lot of explosives in their fights. The latter can also summon a large warhead that can blow the whole arena unless you hide behind him.
- Tornado Move: Hurricaune loves these.
- Unusual Weapon Mounting: Lurerre can fire a giant missile from her (real body's) mouth.
- Wave Motion Gun: Lurerre can fire a large ice beam from her hands. You can try to push it back at her with your shots; if you succeed, you'll deal quite some damage.
- You Will Not Evade Me: Lurerre can manipulate water currents to suck you towards her. Also Leganchor.
The main 8 bosses for the second game; they house Model W, unlike in the first game.
- Ambiguously Gay: Rospark may be a robot, but he sure acts the part. A rose-based Pseudoroid with a clownish voice who enjoys fighting Grey while acting like Ashe is full of cooties, wields electrified vine whips as a weapon, has a large, pink very phallic rod at his groin area (but also another one on his head), and have we already said that he is a rose? Is there any other way to take that?
- Animal Motifs:
- Arm Cannon: Buckfire has 2 of 'em.
- Attack Its Weak Point: Unlike the first game, you can freely attack them as there'll be no penalty for doing it. Not all of them have a weak point, however.
- Ax-Crazy: Queenbee really craves for destruction and terror. Vulturon is similarly unhinged.
- Beware My Stinger Tail: Queenbee, of course. Though she never stings you with it, instead she fires fire blasts from it.
- Boomerang Comeback: Buckfire can use the blades around his harms as these.
- Braids, Beads and Buckskins: Buckfire has a Native American motif.
- Combination Attack: Argoyle and Ugoyle is fond of these.
- As the playable version, you can have Argoyle throws a ball and then have Ugoyle's ghost kick it in order to power it up.
- Dash Attack: Buckfire has one (see Horn Attack below).
- Deadly Disc: Bifrost can fire spiky wheels of doom.
- Doppelgänger Attack: You can only control Argoyle after you defeat the twins, but you can summon Ugoyle's ghost as a special move.
- Diving Kick: Buckfire has a potent one that can break weak walls.
- Do Not Run with a Gun: Many of their copied forms prohibited you from shooting while running.
- Dual Boss: Argoyle and Ugoyle.
- Dub Name Change: 5 of the 8 were named differently in Japan.
- Expy: Buckfire, Queenbee and Bifrost are ones to Flame Stag, Wheel Gator and Blast Hornet.
- Vulturon: Zombielike? Check. Uses a guitar? Check. Has a crazy rocker personality? Check. He must've been taking some notes from Lord Raptor.
- Hedgeshock can be one to Sonic the Hedgehog and Pikachu.
- The Fighting Narcissist: Vulturon always wants his fights to be "rocking".
- Fire, Ice, Lightning
- Flunky Boss:
- Chronoforce can summon miniatures of himself from his shell.
- Vulturon can use his guitar-shaped device to animate pieces of junk.
- Hedgeshock can summon some mouse flunkies.
- Queenbee has a Bee Bee Gun variant.
- Fragile Speedster: Hedgeshock doesn't have much in terms of offense or defense, but she's very fast.
- Frickin' Laser Beams: Queenbee as a boss can fire many lasers from her beehive (think of a disco ball). She can also fire a strong laser downward that causes burning rubble to pop outward.
- Goomba Stomp: Bifrost can do this to smaller enemies. Well, he's frickin' huge.
- Horn Attack: Buckfire can either dash with his horn pointed forward, or do a Shoryuken with his horn. The latter can break weak walls.
- Hulk Speak: Buckfire speaks this way.
- Knight Templar: Buckfire values order above all else.
- Lethal Joke Character: Chronoforce, as you take its form; it can't move at all on land, but is immune to attacks from attacks from above and its charge shot, the Time Bomb, is very useful. You can even change form after it's activated.
- Locomotive Level/Traintop Battle: Buckfire's stage.
- Luckily My Shield Will Protect Me:
- Chronoforce's top shell is impervious to spikes and most attacks. It makes two of the Final Boss' otherwise annoying-to-avoid attacks a trivial matter.
- Bifrost can defend himself by opening his large jaw.
- Macross Missile Massacre: Queenbee as a boss can fire these out of her beehive.
- Metal Head: Vulturon, fitting his theme, likes head-banging. It also helps that he's voiced by Kishō Taniyama.
- Mighty Glacier: Bifrost - he has a great attack power, but he moves very slowly. Bonus point of being An Ice Person, fulfilling the every sense of the trope name.
- Motor Mouth: Hedgeshock talks very quickly.
- Musical Assassin: Vulturon fights with a guitar-shaped instrument and 2 amplifiers. With those things he can animate pieces of junk, create a barrier of sound force, screw with your movement or just smack you with it.
- Not Completely Useless/Crippling Overspecialization: You either use them when you're just having fun or when you need to solve puzzles. The Mega Man forms are much faster than any of them, that's why.
- Except Buckfire, whose speed and higher jumps makes him a comfortable method of getting from Point A to Point B when you didn't unlock enough beacons. The fact that you can spam his three-directional shots that ALSO do Damage Over Time to virtually all enemies and bosses in the game also makes him a good choice for some boss battles, most notably Queenbee. His only real weakness is his gigantic hitbox.
- Now That's Using Your Teeth: Bifrost's large jaws and strong teeth leads to this.
- Plant Person/Something About a Rose: Rospark.
- Rollerblade Good: Argoyle and Ugoyle's feet are fitted with wheels.
- Rolling Attack: Hedgeshock is fond of this.
- Secret A.I. Moves: Hoo boy. You can bet at least one of their moves to be unusable as their copied forms, but major points go to Queenbee: The copied form of her lacks her signature beehive armory.
- Self-Imposed Challenge: Beat them in certain ways and you can acquire medals.
- Shared Life Meter: Argoyle and Ugoyle, when fought, initially appear to have single health bar. However, when you activate Model H and use it to Enemy Scan them, you'll see that each of them has their own health bar.
- Sibling Yin-Yang: Argoyle has an open mouth and talks a lot, while Ugoyle has a closed mouth and only talks in short words. They're also named after Buddhist figures Angyo and Ungyo.
- Spike Shooter: Chronoforce and Bifrost can shoot icicles, while Rospark can shoot rose thorns.
- Spread Shot: Quite a few. Buckfire's flaming arrows and Hedgeshock's Charged Attack sparks are of the regular variety, while Rospark's thorns is Spray Bursts.
- Chronoforce's boss only move has him shooting a spread of icicles.
- Spring Shoes: Buckfire's upwards horn attack can be used as this.
- Stance System: Rospark has 2 forms: bulb form and flower form, the latter accessible by climbing ropes.
- Tail Slap: Bifrost can whack enemies with his tail as he switches direction.
- Time Master: Chronoforce proclaims himself as such. One of his attacks even include firing icicles that come in different directions, then reversing time to make the icicle flying back at him.
- Wave-Motion Tuning Fork: Rospark can use the rods on his head and crotch to fire off an electric laser.
- Whip It Good: Rospark can weaponize his thorny vines like this. He can even electrify it.
The major Phlebotinum
for this series, they exhibit the following tropes:
I am the light that illuminates all possibilities, Lumine Infinitus...
He, along with Model Z, was escorted by Vent/Aile and Giro in the first game. It and Vent/Aile fell off a cliff when his/her motorbike gets shot by Mavericks. In a desperate attempt to defend Prairie and Guardians from the incoming Giga Aspis, Model X offers him/her the power to stop it, becoming its Biomatch in the process. When Vent/Aile gets injured after Serpent curbstomps him/her, Model X got weakened a bit, and cannot be used on its own; this triggered their first Double Megamerge with Model Z (courtesy of Giro dying and giving said model to Vent/Aile). They're still in Vent/Aile's possession as he/she appears in the second game.
- Charged Attack
- Disc One Nuke: The double charge shot can hit with both shots in rapid succession (Mercy Invincibility be damned, provided that you shoot the second shot immediately after the first), thus being able to inflict ridiculous amounts of punishment. But of course, you won't get long to enjoy it before Model ZX overwrites X's slot on the menu.
- Promoted to Playable: Beating ZX with both characters adds Model X back to the menu for the entire game.
- Guns Akimbo: It has X's double charged shot from Mega Man X2 and X3. May as well be two guns in one barrel.
- Messianic Archetype: Just as always.
Vent/Aile: You said your name was Model X. Why did you help me?
Model X: Do I need a reason to help people? You seemed determined to help that girl even though you've never met her before. I just gave your bravery a little power to back it up.
- The Obi-Wan
- Power Copying: Its Double Megamerge feature assimilates the other Biometal's power for the Model X's user to use.
I am the courage that fights for beliefs, Fortitude Creed...
Girouette is its Biomatch, either by the start of the first ZX
(in Vent's storyline) or from when Aile was still young (in Aile's storyline). After Giro got mortally wounded, he gave Model Z to the hero.
Based on Harpuia, Fefnir, Leviathan, and Phantom of Neo Arcadia's guardians. Unfortunately, just like their past selves, they have a bad habit of being used by the villainous camp (although this time unwillingly).
- An Ice Person/Making a Splash: Model L
- Blow You Away/Shock and Awe: Model H
- Dual Wielding: With Laser Blades, no less.
- Enemy Scan: Can scan the enemy's HP and, if it's a Pseudoroid, its weak point.
- Homing Projectile: First game only.
- Not Quite Flight: Can Air Dash sideways, Air Dash upwards (Effectively a Double Jump), and slow his descent. Yet, in the second game, a fire-based and a Non-Elemental pseudoroid can both out-fly him!
- Sword Beam: In a technical sense. Clever use of the laser blades (slashing sideways, downwards, then with both blades) creates a damaging blast of concentrated air and energy.
- Tornado Move: The first game especially has it as a nigh-Game Breaker move. It is Nerfed in the second game, though.
- Video Game Dashing: This model enables air-dashing.
- Charged Attack
- Casting a Shadow/Ninja: Model P
- Ceiling Cling: and Platform Cling.
- Denial of Diagonal Attack: Averted and Inverted. The touch screen can shoot kunai from any angle, but uses weapon energy. However, spamming the attack button will eventually cause all kunai to shoot at an upward diagonal.
- Doppelgänger Attack: Siarnaq, when he uses it, is able to do this.
- Enemy Scan: Differently from Model H; in this case, this functions as a radar to pinpoint nearby enemies.
- Flechette Storm
- Fuuma Shuriken
- Homing Projectile: Touching enemies on the bottom screen can throw a single kunai that is guaranteed to hit from any angle, if the enemy is not invulnerable.
- Intangible Man: A variant; its Overdrive Mode ability, the Shadow Dash, enables phasing through enemies while dashing.
- Luckily My Shield Will Protect Me: First game only.
- Nerf: The Shadow Dash ability, in Zero 3, was a borderline Game Breaker that rendered most of the bosses in that game dramatically easier. Here, only Model P (the least efficient form against bosses) can use it, only when Overdrive is turned on, and only in the first game. Ouch.
- Orbiting Particle Shield: Second game only, in Ashe's storyline.
- Elemental Punch/Spell Blade: Models HX, FX, and LX's Overdrive Mode abilities are imbuing their normal attacks with elemental attributes.
- My Master, Right or Wrong: In ZX it's spelled out, in no uncertain terms, that none of the Biometals can defy the intentions of their masters and can conceivably be used for good or evil. This is hit home in Advent with the Four Guardian Models falling into the hands of the Enemy Mega Men.
- Model Z seems to somehow be able to suppress and pin down said Mega Men, though.
- The Obi-Wan: They (along with Models X and Z) all give Vent/Aile some pep talk before his/her second fight against Serpent.
- Playing with Fire: Model F
- Super Mode: Overdrive Mode, only available in the first game.
The most mysterious of the Biometals and a central figure of ZX Advent
. He seems
to be based on Axl
, but given the lack of proper conclusion
to the X
series and Master Albert having something to say about what that "A" stands for
, who knows.
- Bait and Switch: He is in fact, not Axl, but a copy of Master Albert's systems that just happens to be very similar to Axl.
- Bratty Half-Pint: Hard not to figure Model A as one of these, just listening to him yap.
- Chain Lightning/Roboteching: Their Homing Shot; the former in Ashe's storyline and the latter in Grey's.
- Charged Attack
- Crossdressing Voices: Model A identifies itself as a "he", but is voiced by a woman in both Japanese and English.
- Embarrassing First Name/Do Not Call Me Paul:
Albert: A backup system that contains my plan and my knowledge. Model A... In other words, Model Albert.
Model A: I hate that name!
- Gradual Regeneration: Its weapon energy slowly regenerates over time, unlike in previous series.
- Guns Akimbo: Subverted. Grey and Ashe are shown doing this in their promo art when Megamerged, but in-game Model A gives no such ability. Except in their Giga Crush, that is.
- Laser-Guided Amnesia: At the start of the series, he doesn't know who built him or what he's built for.
- Limit Break/Smart Bomb: Their Giga Crush ability.
- Neuro-Vault: In the form of ciphers that are unlocked whenever Model A copies another Mega Man's DNA. Unlocking each of them reveals the one behind the whole mess and his intentions.
- Power Copying/Voluntary Shapeshifting: Its A-Trans ability works this way.
- Reflecting Laser: Ashe's charged shot.
- Secret Keeper: After they collected the last cypher (from Vent/Aile), he remembers his purpose (that is, as a backup should Albert somehow fail), and considers it for the best that he doesn't tell Grey/Ashe about it until they're ready. Albert ends up doing it first, though.
The original Biometal, and the major driving force of the games. It was created at the end of Mega Man Zero 4, when Dr. Weil merged with Ragnarok and was destroyed, but with the fragments still containing his mind.
It causes otherwise normal Mechaniloids to change into Mavericks and can corrupt people's minds. The Big Bads
of both games seek to revive its powers. As it turns out, Master Albert supposedly "created" them all.
It comes in two forms: a miniature version like the other Biometals which totally doesn't look like the man from from whom it originates
, and the giant Model W Core of which there are tons.
- All Your Powers Combined: Albert's Model W exhibits the powers of all of the biometals.
- Artifact of Doom
- Back from the Dead: The souls of the ZXA Pseudoroids are bound to the Model W, and thus, it can resurrect them via the "True A-Trans". Fitting, given Dr. Weil's specialty in the MMZ series is DNA revival.
- Bigger Bad
- Eldritch Abomination: The core. Even if it is an immobile twisted-up chunk of metal, it looks as if it wants to gnaw your face off. The other cores in Advent don't all look quite as sickening... But wait until you see the Ouroboros.
- Emotion Eater: It eats negative emotions of the people to activate itself. The Model W Core in the first game fully activates when it feasts upon Vent/Aile's years of pent-up hatred for Serpent, while the fragments in Advent do so by feeding on the centuries of hatred Prometheus and Pandora have for Albert.
- Evolving Weapon: Serpent's final form in ZX becomes bigger and more imposing with every life bar you knock off, and the last stage of this reveals a giant mechanical face, as if to suggest some person or presence is on the verge of awakening. (Three guesses as to who...)
- Hate Plague
- Hijacked by Ganon: Seeing as it's Dr. Weil, the Big Bad of the previous series, and it's ultimately the driving force of both games so far.
- Light Is Not Good: Mainly colored gold and white, and, in case of Albert, looking like a seraphic angel when he transforms. Unquestionably evil, given its origins.
- Ouroboros: All the fragmented Model Ws can merge to form a massive floating structure called this.
- The Plan: Implied; Model W is most likely keeping the Gambit Roulettes of all the other major players in the story spinning away, waiting for somebody or something to fully resurrect it.
- Plot Hole: Are the Model Ws fragments of Ragnarok? Did Albert actually make them all instead? Or both? And where did the handheld Model Ws come from? Advent isn't very clear about any of these things...
- Powered by a Forsaken Child: A variation; in the first game, Serpent feeds the Model W Core with the Cyber Elves of the people who are filled with fear and terror before they're killed, to activate it.
- Sealed Evil in a Can: Many, many, many cans.
- Womb Level: The second half of Ouroboros runs with this theme, what with the giant beating heart-like mechanism looming in the background. After Albert dies, it promptly stops and turns the entire interior of the place a dull gray.
- Your Soul Is Mine: It eats the souls of those who are consumed with fear or hate, as Prometheus and Pandora learn too late.
Your reward for conquering ZX
's Bonus Boss
, Omega's final form as Zero's original body
. No small task, as he is no longer a pushover by any stretch of the imagination
. Double Megamerges with Model X to play as a near-exact replica of Zero from his series
and break what's left of the game over your knee. (Which isn't much — you can only receive Model O on a cleared save file.) Like the boss you get it from, it's a non-canon fanservice extra.