The leader of the three protagonists, collectively known to fans as the Hellrune Coven, sixteen year-old witch Melissa Hellrune and her friends have been transferred to Artemis Academy for causing a school-wide gender bending incident back at their old Ghoul SchoolCharybdis Heights. Once at the top of the social ladder, Melissa has immediately found herself little more than a nobody at Artemis Academy. Refusing to let her queen bee status go she immediately begins plotting on how to take down Faith Abbott, the student council president and the single most popular girl in Artemis Academy. To top it off she and her friends have to keep under wraps that they're witches in a school for monster hunters.
Alpha Bitch: She used to be this back at her old school and though still the alpha of the coven Cerise's continuous popularity grabs succeeding make it seem as though even that is starting to slip through her fingers.
Though her own successes at getting popularity in ways she wasn't comfortable with are starting to tilt that momentum back to her (the victories over Rain in "Muscle Witch", and both Charity and Cerise herself in "Two Words" are signs of it). She's not used to Tiff hugging her or being tossed up in the air in victory.
Attack Reflector: Can do this with the help of the Wand. Proves useful when she reflects some of Cerise's Black Magic back at her.
Beat Them at Their Own Game: Jacqui said this was what Mel did when she defeated Rain (used no magic but pure combat ability to beat the Haughty Combat Corpswoman). Reflecting Cerise's fireball back at her could be another example.
Blondes are Evil: As evil as you can expect a popularity-obsessed high school girl to be.
Break the Haughty: This seems to be the basic goal of her and the Hellrune Coven being sent to Artemis Academy in the first place. It's debatable if its working but its certainly frustrating her to no end.
Double Subverted in that The Wand is intent on forcing Melissa into becoming a better person... whether she wants to or not.
And played with given her latest Eerie Cuties appearance lamenting she hates the Wand, Tiff and that there are no boys in Artemis Academy—and she misses boys. A big fall from where she was on top at Charybdis Heights.
Cant Get Away With Nothing: Nothing she's planned has worked out the way she's wanted so far. The fact that Cerise has the exact opposite happen only seems to amplify her frustration.
Recently she had to face Cerise in combat duels...and it was Cerise who got served Humble Pie thanks to the Wand deflecting her own attack back to the redhead.
Charles Atlas Superpower: As a result of training with Tiffany, she can punch the ground hard enough to make big chunks of rock rise up.
Chekhov's Gun: The magical girl dream from the first page twice now. The first time during her fight with Faith, and then when it turns out she really is a magical girl.
Mel judo-flips Rain without thinking, then launches into kung-fu against her. All the while she's not sure how she's doing it.
Facing Cerise's big monster, she pounds the ground to throw up boulders at it—and make it go "sob sob." She then uses the Wand to send Cerise's fireball back at her.
Empathic Weapon: The wand she discovers in an early storyline turns out to have a mind of its own, including forcing her to train with Tiffany every morning and showing an image of Tiff dead to guilt-trip Melissa into helping. When Mel faces Cerise, it appears within grab range—and given Cerise then goes for her Fireball to end the fight, Mel doesn't shoo the wand away—and uses it to send that fireball back at Cerise.
Morph Weapon: She sees the wand turn into a sword when Ash asks for one, but decides of a better way to stop a frenzied Brooke. Getting it to become a magical megaphone, she screams "SNAP OUT OF IT!" at Brooke to stun the melusine.
Gender Bender: Not Melissa (although she was turned into a boy at one point in EC), but her father, Dakota, is a woman who somehow makes herself appear as a man. Exactly what the hell is going on here has yet to be explained, but glamour spells and memory charms are clearly involved.
Humiliation Conga: She's been on one from the word go, but now she's hit her low point when its revealed that she's a magical girl, complete with an embarrassing outfit.
This is an odd example since it's been an absolute nightmare for her, but she has a great number of girls at Artemis singing her praises...which is exactly what she wanted in the first place, just not how she wanted to get there.
Irony: Had planned to try to be the new queen bee of the Artemis Academy. And she does...but not in the ways she wanted.
Instant Expert: She already knew she was getting physically stronger thanks to her training with Tiffany, but much to her own surprise, she has also somehow become a Kung-Fu Wizard.
Jerk with a Heart of Gold: She may be petty enough to be concerned with something like being the top of the social chain at school, but when Hekate mind-controls two students to kill Faith and Tiffany and destroy the wand Mel admits to not wanting the two of them to get hurt; which says a lot, since she's determined to dethrone Faith.
Kung-Fu Wizard: With the help of the wand and Tiffany's training, she is capable of kung-fu and judo moves, despite knowing nothing about martial arts. Even depowered, she'd probably be deadly.
The first time, she just tapped into the power of Artemis Academy and it overwhelmed her, turning her into a wild, mindless force of power even Faith got concerned about. Mel is only stopped when The Wand's taken out of her.
And later Professor Delatorre finds out a Level Nine Magical Event happened around the time Mel got the wand. Which this was.
After she's shown to be a true Magical Girl, The Wand thinks Tiffany is a good role model to train with and uses Tiff to train Mel's previously "porcelain doll" body to be more able to fight For Great Justice. This involves getting Mel to go through Training from Hell whether willing (she's not) or even conscious (when The Wand senses Tiff one night Mel's still asleep as Tiff does "night training" to help Mel become a better fighter even without magick. It looks like Mel's doing all this in her sleep or at least with her eyes closed). Once Mel finds out about the night training and realizes what happens, she's not happy about it.
Power Levels: Though she's unaware of it she's generated a level nine magical event that has the Artemis staff on edge.
Her recent combat duel with Cerise has her able to punch the ground to shock the class and Cerise again (and scare Cerise's beast while at it), and bouncing Cerise's fireball back at her shows she's there—with the class enjoying her performance.
Pyrrhic Victory: Her main goal is to increase her popularity and become Artemis Academy's new Alpha Bitch. But just about everything that has gotten her more popular have not been things she enjoys, making her victories feel hollow.
Shockwave Stomp: What does Mel do when Cerise conjures a giant beast against her? Punch the ground and cause a good bit of Earth in the form of major boulders to rise up! And cause said beast to go, "sob sob".
Ungrateful Bitch: Mel tells the cat the Wand's done nothing to fight Faith. What did it do instead? Give her a dumb costume, control her body, and ruin her love life (obvious downsides). She then adds, "Teach me kung-fu, improve my grades, make me popular at school..." and thinks THOSE might not be QUITE as bad (though possibly not enough to counter the earlier disadvantages). What tilts her into this? Breaking the 3-3 tie with the cat bothering her Siamese as a downside.
Unpaused: When exposed to the Wand in the middle of a conversation, she falls into a trance. When the Wand is taken away, she resumes her conversation as if nothing happened until she notices the person she was speaking to is no longer there.
Unsound Effect: She sends the fireball back at Cerise with a "BOUNCE".
What the Hell, Hero?: The way she tricks Ace into going on a date with her, considering: A. She turned him down before in a pretty harsh way (I.E: Making fun of his Werewolf features) B. Ace is going out with Brooke (she doesn't know about it at the time, when she did, she consider following through with her plan as just to spite Brooke.). Considering how much Character Development she's been having, fans were NOT happy about it...
...though she could be going through the Heel Face Revolving Door depending on what comic she's in at that moment: Face if in Magick Chicks, mostly Heel if in Eerie Cuties. When back in her original comic (returning for the third time as of this entry), she's feeling either:
...the need to get Kade for herself the first time, the desire to see Layla staked (later Ash kept safe) the second time, and her wanting to date Ace/spite Brooke/keep Ash safe from Brooke the third time.
Jacqui Brightmoon
Jacqui Brightmoon
Childhood friend of Melissa and the second of the protagonists sixteen year-old Jacqui is for all intents and purposes a stereotypical boy crazy high school girl. Like Melissa, Jacqui is a witch who specializes in illusions and glamour. Unlike Melissa and Cerise, Jacqui doesn't seem nearly as concerned with rising to the top of Artemis' social system. Usually the ditz of the group Jacqui's attention span is about as long as the distance to the nearest cute guy. Though easily distracted her moments of competence raise questions of if it's just an act or not...
Crouching Moron, Hidden Badass: She's undeniably ditzy, not brave, but got tactical quick thinking and has shown herself to be a capable fighter against Chastity. In fact, it's beginning to look like all of it might be an act. Like Melissa and Cerise, she was put under an amnesia spell to spy on Artemis Academy. Unlike Melissa and Cerise, she actually managed to dig up some important information, and reported her findings in a crisp and professional manner.
Dangerously Chloe has a page in which she says she's a straight-A student.
And her initial feeling that Rain was "way more suspicious" than Skye was proven right when she sees Rain has "boy parts"—and is the "imposter" Sandi was worried about.
The Glomp: How she helps Faith beat Ash—by glomping his midsection with a little affection. He said nobody could lay a hand on him? Jacqui laid TWO hands—and a cheek and two arms with Unsound EffectGLOMP!) to boot.
Played straight when Torture Technician Gabrielle threatens to remove her fingernails, the fear of physical pain causes Jacqui to drop her Glamour of Faith...or maybe it was just the idea of her nails being damaged. It's hard to tell...
Master of Illusion: This seems to be her specialty, thanks to her Glamour spells.
Even Faith realizes this and goes to her when she wants to have an "immersive session" with Madamoiselle Lepommier.
Motor Mouth: Its powerful enough to send even Faith running out of the room in horror.
Nice Girl: She's the only one of the coven who isn't mean. While going along with the other two and having her own share of tricks and intrigues, she is yet to show bearing ill will toward anyone at all.
Obfuscating Stupidity: Between casting an illusion spell on multiple people at once and disrobing to cover for the fact she's rummaging through her teacher's desk one has to wonder if she's really a ditz? Or, is it just an act?
During her appearance in Dangerously Chloe she says outright that she's a straight-A student, making her a genius ditz.
She Is All Grown Up: An old photo of hers is shown in Dangerously Chloe where it was shown her younger self had been the next-door neighbor of Teddy, the male protagonist, and wore glasses at the time. Contrast that to her present self.
Cerise Darkshade
Cerise Darkshade
The third and final of the protagonists, fifteen year-old witch Cerise Darkshade may very well be even more ambitious than Melissa in climbing the social ladder. With a plotting streak that would make Starscream himself proud, Cerise seems to be constantly thinking of ways to overthrow Melissa as leader of the Hellrune Coven and has even used her as a shield against a gender bending beam during the Charybdis Heights incident. Now at the bottom of the social ladder with Melissa and Jacqui, Cerise has set her sights beyond the coven and is now focused on the ultimate victory of reaching the top of Artemis Academy before Melissa can.
Ambiguously Bi: During her original appearance on Eerie Cuties she dismissed Layla as too stuck up for her tastes. When she first learned that Artemis was an all girl's school the first thing out of her mouth was "We're gonna become lesbians," and now she's looking for a girlfriend to boost her popularity amongst the student body.
The ambiguity is starting to fade. Following her kissing Calista she remarks at how nice it was before immediately starting to rationalize it. While helping Mel pick out a dress for a date with Ace, she says, "Kissing girls is just fine! I mean, at least girls are gentle, soft and smell nice!"
Which gets Jacqui wanting to try kissing girls—and both Cerise and Melissa telling her "PASS!"
Becoming the Mask: She started off wooing Callista to climb the social ladder in her school, but as of late seems to sincerely enjoy spending time with her.
Chronic Backstabbing Disorder: She's thrown Mel into the path of the Orb of Tiresias' magic beam, and when she sees Mel cause her giant beast to go "sob sob" she kicks in the higher powers of the Forbidden Magicks. Not that the Fireball worked—Cerise got burned when it got "bounced" back to her.
The Corrupter: She got Skye down her path for her Startof Darkness, and it's shown in recent strips after she drinks Hekate's potion that she is becoming "Mr. Inky," a black-skinned being that helps finish it.
Evil Cannot Comprehend Good: She can't understand why'd Melissa want to date a boy since it won't make her popular.
Evil Is Petty: Really, everything she's done, she done in the name of being popular at a new school. Even going to extremes just to keep her status even though she more or less achieved her goal.
Evil Redhead: Most certainly the most manipulative and generally mean of the Hellrune Coven. Melissa had her moments, but e.g. possibility of "backstabbing" Tiffany didn't even occur to her until Cerise did it.
Green-Eyed Monster: Turns out she not keen on being second banana to Melissa, which dates as far back as when they were pre-teens.
Irony: Melissa seems to have pretty much dropped any effort to regaining her queen bee status and, though she's not fond of Cerise's haughtiness or her methods to get popular, doesn't seem to care either what Cerise does now. But Ceriese just seems to antagonize her for no reasons other then a few of the students liking her.
Karma Houdini Warranty: Lately though she's been having second thoughts to her schemes and even Melissa unwittingly manages to gain a notch after beating one of the Combat Corps students in combat practice without using magick at all. Cerise is beginning to show she might be suffering the strain:
Dark Skye ruining Cerise's moment at Callie's party, showing off and promising to meet her with less than clear intent seemed to disconcert her more seriously. (Skye later sees pictures of Cerise in a bikini when she sees Cerise's smartphone—and emails them to herself. This also outrages Cerise. It changes to panic when Skye tells Cerise what she thinks Cerise really wants to do with her inner hedonist—and Cerise runs.)
When she gets memory-repressed again after giving her report to the Headmistress, she's shown to have written, "I'm so sorry, Callie." Mainly when she mentioned "vulnerable," Callie came to mind and Cerise blushed as well, hinting her own vulnerability for the archer as well as BEING vulnerable around Dark Skye.
Seeing Melissa get a win against Charity, Cerise delves into Forbidden Magicks. She then calls out Melissa, and finds Melissa is MUCH more powerful than she thought. Even the Fireball Cerise uses isn't enough to stop Melissa from giving Cerise her first defeat—and giving Melissa another notch up on Cerise.
Laser-Guided Karma: But her most recent "power play" has karma finally catch up to her. When Hekate gives Cerise a potion to give to Melissa so the power of Mel's witch blood can be able to negate The Wand's influence on her, Cerise drinks it instead. However, since the potion wasn't meant for HER, the boost in power is about to tear Cerise to pieces. There, might, though, be a battery nearby to store that power in, though...
Meaningful Name: Her first name, Cerise, means cherry. It's later revealed that Cerise still has her... uh... cherry
On the other hand, she seems unsure about her treatment of Skye, maybe there's hope for her after all.
Phlebotinum Overload: After Cerise drinks a potion designed to bring a witch to their full potential, she starts getting ripped apart by her own power, since unlike Melissa, the witch the potion was meant for, she didn't have the capacity to handle it. Fortunately for her, something to shunt the excess power into just happens to be brought forth...
Power Dyes Your Hair: Subverted:After imbibing a potion to bring a witch to their full potential, her hair turns black like it was when she was younger.
Dark Is Evil: Now the black energy of the potion is spreading to the rest of Cerise, and also altering her voice so Skye doesn't recognize her. She is becoming that mysterious being that Skye ran into earlier.
Power Incontinence: There was a reason that potion wasn't meant for you to swallow yourself, Cerise. Your body couldn't take the power the potion had in it while Melissa's could.
The Resenter: Back when she first met Melissa and Jacqui, she was the most popular girl in their school. But as their figures started developing, Melissa became more popular among the boys, and eventually in general. Jacqui doesn't think Cerise ever forgave Melissa for this, and one upping Mel is a major motivation in her popularity grab.
Addressed in Chapter 11. Even after Cerise manages to become considered one of the elite and gains, at least currently, immensely more popularity than Melissa, Cerise reacts with a great deal of jealousy towards any attention Melissa does manage to receive. This leads to her going to Forbidden Magicks—and finding Melissa's a lot more than even the Magicks can deal with in battle. Leading to her first defeat—and even MORE attention to Melissa.
With Chapter 14, it seems to have carried over to the Coven as a whole, as she's shown throwing a picture of the trio on the floor. Finally fed up with Hekate's favoritism of Melissa over her being the last straw, Cerise foolishly drinks an Amplifier Artifact only to find out her body's unable to handle it. However, someone might have come in to relieve that load before it kills Cerise...
Lampshaded when girls are contacted via dolls somewhat resembling them... and Cerise gets a Super-Deformed Starscream.
Her attempts to gain popularity haven't been successful when they also aim to overthrow Melissa in the process. (The party she threw for Callie ended up having Savage Skye crash it, and her delving into Forbidden Magicks got bounced back at her literally.)
And did we mention she drank a potion Hekate meant for Melissa, and Cerise is close to dying because of it?
Spanner in the Works: With the Orb, she threw Melissa into it's path. She recently foiled Hekate's plan to corrupt Melissa by swallowing the potion meant for Melissa herself, only seeing it would boost Melissa's power—but not that Cerise's own body couldn't handle the strain of it.
Summon Magic: The biggest magic we've seen her use thus far.
She can summon a bear chimera named Toby with a love for baconator burgers and a giant bee who's stingers are tipped in a paralytic venom.
Her recent "Infinipuppy" summon that her new girlfriend, Callie, tipped her into using brought a lot of puppies to swarm an opponent who had that fear. So she's able to bring in one very big animal, or several very small ones, depending on the situation at one time...though they might linger a bit as the Toby and the bee stayed for a little while instead of one vanishing after the other appeared.
Unsound Effect: The following strip has her on the ground having plowed a bit of it with a "SKIIIIIIID"
The Unfavorite: When Mel is "corrupted by the Wand" Cerise is asked to give a potion that would amplify a witch's cursed blood to it's fullest potential to Melissa. (Hekate had unintentionally led Cerise to believe that she would replace Mel in leading the coven, and the potion was instead for HER, not Mel.)
With Great Power Comes Great Insanity: Cerise drinks a potion meant to bring a witch up to their full potential. Because she doesn't have the capacity to handle it, she experiences a Phlebotinum Overload, which makes her far more evil than she was before
Faith Abbott
Faith Abbott
An esper, Faith Abbott is Artemis Academy's most powerful student, the student council president, and the object of affection for just about every girl in the academy. Ultimately not caring about the affections of her fellow students (though she does enjoy having fun with them) Faith wastes no time in "welcoming" the coven (via Comedic Underwear Exposure) to Artemis. With formalities out of the way Faith immediately sets out to bring the one girl she has no hold over under her charms: Melissa.
The Ace: Let's just say she's multi-talented and leave it at that, shall we?
Though "cooking" isn't one of them, it's admitted.
Alpha Bitch: She's the student council president, and no one seems to have any objections based on the fact that every girl in the school seems to have a crush on her.
Aura Vision: Among Faith's many talents, as an esper, is the ability sense and read auras, which she's demonstrated on three separate occasions:
Although Hecate's attack wasn't aimed directly at her, she could sense that the power behind it was ancient and dark in nature.
When Skye shows up at Callista's birthday party unannounced, Faith lets her stay so she can keep an eye on her. When Sandi protests the idea, Faith notes that something about Skye'saura was practically growling.
The latest instance is when Skye kisses Cerise in front of Callista, which causes Callie to take aim and order Skye to back off, which alarms Sandi. Faith calms her down by telling her Callista's aura lacked killing intent.
Bi the Way: Though the student body practically throws itself at her the only ones she seems to genuinely love thus far are Ash and more recently Tiffany.
Bitch in Sheep's Clothing: Though ever since she started hanging out with Tiffany its seen that she's really not so bad. If anything she's proving to be a pretty nice girl.
Or that's what she wants you to think.
It took being almost killed through her own arrogance to get her to admit that it was her own fault, and realize that she needs to be "made better". She seems a bit nicer, these days, though she continues to sleep around.
The Pornomancer: So much that it raises questions. While she is certainly very talented and seductive, there is some speculation that she is using her powers to increase everyone's desire for her. Tiffany has doubts as to whether Faith herself fully realizes what she does and Layla detected something unusual about her presence.
Really Gets Around: She's not ashamed to admit it and even Tiff had to admit she went a little far when she called her on it.
Faith: Don't slut-shame me, Tiff. I won't apologize for liking sex.
Tiffany: I...okay, m'sorry. For that part.
Rescue Romance: Faith seems to have fallen in love with Tiffany after the latter saved her from a bloodlusted Layla.
Smug Super: She's extraordinarily gifted, and BOY does she KNOW it.
Bullying a Dragon: She's dangerously overconfident. After mentally subduing Layla, she decides to draw out her bloodlust, and tries to take her on without her powers!
To Faith's credit, she wasn't doing half bad, 'til she got full of herself and forgot about the ceiling. Whoops.
Thankfully, Tiffany was around to put a stop to it, by allowing Layla to feed on her.
Super Power Lottery: Faith has numerous abilities in addition to her psychic powers, which Tiffany notes here, and is so overpowered that Tiffany suspects Faith may not be fully aware whether she's using her powers subconciously or not.
Like the Hellrune coven, sixteen year-old vampire hunter Tiffany Winters originated in Eerie Cuties where she spent most of her time trying (and failing) to hunt the students of Charybdis Heights. When not at school she's usually either busy with her job at the local department store or continuing her hunt of Eerie Cuties' Layla, a vampire who is oddly enough her best friend as well. An overly-zealous monster hunter, Tiffany is the closest thing the Hellrune coven has to a friend in Artemis Academy after saving them from their first run in with Faith.
Enemy Mine: for Layla, mixed with massive Les Yay, to the point where the distinction is completely obliterated.
Though at the Chinese Restaurant, she admits Layla's her best friend after Layla does the same:
Layla: Oh, Great! I'm best friends with food!
Tiffany: Now I have to stake my best friend! I'm such a tragic heroine!
Expy: It's very clear who she wants to be. Just look at her name.
Fantastic Racism: Goddess help the Hellrune coven if Tiff ever figures out they're witches. Unless she's going to take the same route of indefinite procrastination as with staking Layla.
The Fool: Has her head firmly in the clouds, but also heart in the right place and weird luck, so she's good at blundering into some messed up situation and making it somewhat less messed up.
Oblivious To Hints: Cloudcuckoolander that she is, she fails to notice that Mel is not interested in training with her and is only participating because the Wand is forcing her to, no matter how blatantly she hints. She fails to even notice Mel is asleep half the time and only realizes Mel is upset when she puts her hand on her face.
Selective Obliviousness: She blatantly chooses to ignore that Mel is being magically compelled to work out with her by the Wand.
Weak Willed: When Dakota, Melissa's supposed father uses herGlamour artefact to make Tiffany think she is actually a handsome man, the effect goes far beyond what it did to Ace and outright scrambles her brain.
Yaoi Fangirl: When she sees Dio and Ash kissing, she's blushing.
Others
Sandi Mnemonic
Sandi Mnemonic
Faith's right hand and student council intel expert, Sandi Mnemonic has a crush on Faith as big as the sun itself and quite literally purrs when praised by her. Despite less than stellar treatment Sandi is intensely loyal to Faith going along with whatever plan she hatches and does whatever she can to please her, even if it leads to physical pain in some cases. She has a massive amount of disdain for Ash, which is reasonable considering he and Faith are more or less dating.
Because You Were Nice to Me: Her undying love and loyalty to Faith comes from their childhood. As a kid Sandi's mental powers were out of control and she spoke in random trivia. Faith took her under her wing and after a great deal of time and help Sandi was finally able to get herself under control by imagining her mind as a computer and filing everything away in it's appropriate spot. Her devotion continues to this day.
The Door Slams You: She was caught behind the door that Skye opened with a "BAM!"
Hopeless Suitor: She's probably the only girl who hasn't garnered Faith's attention.
The Smart Girl: She's really good with data. So much so that Faith is genuinely curious whenever she can't get information on any given subject.
This Cannot Be!: When it looks like Faith is the "traitor" Sandy is horrified.
Ash
Ash
Ash is the ace of Apollo Academy and Faith's more or less boyfriend. Not much is known about Ash at this point beyond the fact that he works at a Chinese restaurant, is skilled enough to fight Faith on even ground, take on multiple lesser opponents at once, and is seemingly adored by the girls of Artemis as much as Faith herself.
Bullying a Dragon: Sure, Ash, goad a girl to go all-out on you. What, you didn't know she could turn into a snake-girl?What, she got the upper hand on you? Oh,NOW you need help? Between you and melusine Brooke and Faith and vampire Layla, it's Charybdis Heights 2, Artemis/Apollo Academies 0. Good thing Mel was able to snap Brooke out of her frenzy and Ace able to give you CPR.
Does Not Like Shoes: Or at least he's yet to be seen with them, be it infiltrating Artemis, dropping in on Faith, or even just walking around.
Friendly Enemy: He and Apollo Academy as a whole it seems.
Ash: You're at Artemis Academy, aren't you?
Melissa: Um...just started...
Ash: Did I steal your breastplate? Sorry, that's just a thing we do there.
Melissa: Um...no! But...you could...if you wanted to...
Testosterone Poisoning: During his second brief guest spot on Eerie Cuties he unknowingly endured three hours of having his energy drained by a Doompanty-charged Chloe and her two lesser succubi minions. When he runs off to go meet up his sparring partner they're left utterly amazed that he was still standing. Did we mention that he was identified as a prime target because of how far they were from him when they first detected his testosterone levels?
Chloe: This is...impossible! You should be starved of energy by now!
Ash: I am starved! But nothing a half-dozen angus burgers on the way can't fix!
Walking Shirtless Scene: If Faith hasn't sliced it off he just seems to like it off for some reason or another.
Callista "Deadeye" Archer
Callista "Deadeye" Archer
Callista is the last member of Faith's trio and head of the schools archers. Focused and deadly accurate with her bow, she makes up the muscle of Faith's group before Faith herself. She enjoys a fair amount of popularity herself. Despite her confident and focused appearance recent discoveries reveal she's actually rather shy. At least, when it comes to matters of love.
Ambiguously Brown: She's notably darker than the other girls in a Special Edition postcard.
Badass Adorable: Despite the smirks seen early on, the uncanny accuracy, and a focused, collected personality expected of The Archer she gets really panicky when Cerise asks her out, complete with blushing, stammering, and even calling herself plain.
Confirmed, as seen her reaction to finally hooking up with Cerise.
Death Glare: Gives one complete with dagger to Skye when Cerise tells Skye that she looks adorable—and can't decide which girl's looks she likes better. Then Callie steps up with a Determined Expression, making Cerise swoon, "Oh...Oh, Callie!"
Meaningful Name: Callista Archer? Must we really explain it?
Oneway Visor: A set piece of her ensemble. Its apparently designed to help with her aim. And give IR vision. She seems to constantly wear it, and when Cerise takes it off it leaves an impression on her face.
Cool Teacher: He saved Jacqui from a Scary Librarian by flirting with her. The librarian was actually Jacqui using a glamour spell to achieve just this.
Stoic Spectacles: The only time thus far he's shown any significant amount of emotion being when the principal told him about Melissa causing a level 9 magical event and when Jacqui shows up half naked on his desk after class.
Hekate
Hekate
The goddess of witchcraft.
Bad Boss: She shrinks Melissa when Hekate sees the Wand, and begins The Wand gaining more influence over her onetime Favorite. Also doesn't show concern when The Unfavorite, Cerise, drinks a potion meant to help Melissa override the Wand's power over her—here she seems bored.
Bait-and-Switch Comment: Cerise thinks that Hekate is about to offer her great power due to the fact that her old favourite, Melissa, has been ruined by the wand. But no, Hekate just wants Cerise to fix her.
Incoming Ham: As befitting a being of her stature:
The Corrupter: As Melissa is her favourite follower, but is being "ruined" by the Wand, she seeks to empower Melissa's witch blood to its full strength in order to curb the Wand's influence on her.
Deadpan Snarker: She frequently makes hilariously cynical comments:
Hekate: Don't mind her, she's just dying.
Skye: Dying?! Omigosh! We have to do something!
Hekate: Don't worry, it'll be good for her.
God's Hands Are Tied: She can no longer interact with Melissa directly thanks to the Wand and is thus forced to send her a gift via a proxy. She foolishly chooses Cerise.
Nice Job Breaking It, Hero: She tries to "save" Melissa from the Wand's influence by increasing the power of her witch's blood, which would hopefully block out the Wand's "corruption". But because she was foolish enough to trust Cerise with the Amplifier Artifact, Cerise drinks it for herself.
Nice Job Fixing Things, Hekate: Melissa was loyal to you before you saw the wand, then what did you do? You went ballistic and shrank her down. It happened to be where pixie dust was, too. Well, it wasn't like turning Mel into a pixie would bypass the Power Incontinence problem she had that forced the wand to be separated from her, right? Or turn her into a Cute WitchMagical Girl, Right? Or put Mel's loyalties to you in jeopardy in the process, RIGHT?!? Whoops... and as a bonus, the Wand now has Mel "corrupted" enough to bring out a potion to force Mel back to you? Way to go, Lady...you turned a loyal witch into a potential threat.
Our Gods Are Greater: She is the goddess of witchcraft. She wields a great deal of magical power, but doesn't seem capable of doing much directly, instead choosing to act through mortals.
Post Modern Magik: Traditionally, sacrifices to Hecate include meat or live dogs and lambs. Nowadays, she'll take designer clothing instead. Of course, she first insists, "You know how it works! I'm not one of those attention-whore genies! You need my help, you offer some tribute first!" (Meaning the price for her help isn't "cheap" but can be easily arranged for.)
Cerise wins her over with strawberry-kiwi Snapple, though, for a moment.
Psychic Powers: She wields more than just magic. She is capable of launching psychic attacks that can take control of or drain other beings.
Skye
Skye
A relatively weak esper with the power to talk to animals.
A Darker Me: Post-corruption, her inhibitions become very loose.
She scares Cerise at her locker, first by emailing pictures of Cerise in a bikini from Cerise's own smartphone to herself, then asks her "Go skinny dipping?" When Cerise flushes in fear at that, Skye continues:
"You do want to skinny-dip, don't you? I can see it in your eyes! You want to lose your inhibitions! You want to run naked through the forest at midnight! Howl at the moon!"
Cerise tries to run to class, but Skye zings her with "You can't run from who you really are, Cerise!"
Brainwashed and Crazy: After realizing Cerise was really only interested in Callista, she runs away in tears, only to encounter a mysterious being that have its own idea of "what kind of creature she could be." It even unnerves Cerise at the end of "Birthday Suit" when Skye seems to outdo her in everything, and scares Cerise outright when Callie is in danger of being eaten by wolves..
Now it seems that mysterious being is really Cerise after her Phlebotinum Overload, dying but with her hair and skin turning black, her voice unrecognizable to Skye, and her becoming more like Hekate.
Clothing Damage: When Skye crashes Callista's party, the outfit she was in earlier is shown with a few tears and stains to it. One girl even asks, "What happened to her!?"
Best Known For The Fanservice: When Sandi points out Skye's in "rags," Skye suddenly realizes Sandi's right. Skye then takes off her clothing, going "We can't have that!" and putting Sandi into a Stunned Silence. Faith later admits once Skye's changed to another outfit, "...you seem to have been a good source of entertainment for the girls."
Cerise, seeing she'd been trumped in that department, vows to reclaim that spot "Once I figure out how to get even nakeder!" (Earlier, Cerise prided nudity as a "spiritual experience" after giving Callie artwork of herself, nude.)
Evil Feels Good: During her crazy routine Skye almost dances, and even after it's stopped, still grins like it's the funniest joke of her life.
Took a Level in Badass: She doesn't flinch when Callie pulls a bow on her. Because she can bring wolves to bear on Callie—and a chipmunk to destroy her bowstring (and Callie's edge).
The Beastmaster: While she can't summon animals on her own, she can take advantage of creatures summoned by other people, as Cerise nearly learns to her dismay.
When Callie aims her bow at Skye to get her drop let Cerise go, Skye warns Callie "My babies might take your joke the wrong way." In come several wolves ready to protect "Mama."
Expy: She's the Fluttershy in Magick Chicks cast of pony expies.
From Nobody to Nightmare: Skye went from a timid challenger to Cerise, to an admirer when she saw Cerise kiss Callista on their date, to someone who thought Cerise liked her too (but was using her to get closer to Callie), to her present Brainwashed and Crazy Evil-Corrupted version 2.0 ready to claim Cerise for her own. And have no guilt about using wolves to eat Callie to do it.
At Cerise's locker, she even becomes someone who could cause Cerise to run in panic!
Good Eyes, Evil Eyes: She had wider eyes pre-corruption, but Skye now has a bit of a squint with an "up-to-something" glint in her eyes. As if she's in the game of love's "next round" against Callie for Cerise.
Purity Personified: Hekate says that there is no malevolence in her aura whatsoever, which is an impressive trait for a mortal.
Unwitting Pawn: Cerise pretends to like her, but actually just uses her as a tool to make Callista jealous and accelerate the development of their relationship.
The Pawn Plays Back: Post-corruption, Skye gives Cerise a deep kiss in front of Callista, so possibly Skye has the means to challenge Callie for Cerise. Which include a pack of hungry wolves and a bowstring-chewing chipmunk. It also seriously unnerves Cerise at the end.
She also unnerves Cerise more when she meets the redhead at her locker. Seeing Cerise's smartphone has pictures of Cerise in a bikini, Skye emails them to herself. She then paints a disturbing picture of what Cerise's inner heondist would love to do (see the quote under "A Darker Me") with a crazed, evil look in her eyes. It causes Cerise to run in panic.
However, with her entry into Cerise and Hekate's meeting, Skye could be a "battery" to relieve Cerise's "power problem"...and play a part in her outdoing Cerise later on...
Weak, but Skilled / Heart Is An Awesome Power: She could win over animals in her battle with Cerise until that bee sting caused Toby's pain to override her power. After her corruption, she could command a chipmunk to neutralize Callie's bow and a pack of wolves to attack Callie.
Rain
Rain Addams
A member of the Combat Corps.
A Simple Plan: Rain thought to beat Melissa, Rain would have to take Melissa down before she could use magick. Which makes more humiliating when magick doesn't even hint at being needed to beat Rain.
Charles Atlas Superpower: Her talent as a member of the Combat Corps. Tiffany describes her as having a very powerful right hook.
Expository Hair Style Change: As Jacqui describes it, her dye job is "angry hair! She's out to get someone". After being humiliated by Melissa in a sparring match, she dyes her hair black to show her determination to even the score.
Gender Reveal: Appears to be a shapeshifter. Might be considered unsettling. As he can actully only shift around his body mass, he cannot shift his genitalia. However, it was the fact Jacqui caught Rain having "boy parts" that showed Rain was the "imposter" Sandi talked about.
Multicolored Hair: You can't see it due to the comic strip being different shades of grey, but Mel implies that her hair usually has the colours of the rainbow, fitting in with who she is an Expy of.
Sore Loser: Tiffany states that Rain will be wanting a rematch, and sure enough, she doesn't take Melissa defeating her very well.
Rain, as well as AJ, didn't like that it seemed Tiffany had been coaching Melissa on the side either.
Underestimating Badassery: As far as most people knew, Melissa just dropped after her sparring match with Faith. In addition to that, Rain assumed that the Squishy Wizard principle applied and thought she would be able to take Melissa out easily so long as she could do so before Melissa had the chance to cast. Cue her being judo tossed before she even knows what's happened.
Unknown Rival: After being humiliated by Melissa at her own combat talent, she trains hard, dyes her hair, and gives a big speech only to be deflated by Melissa asking "I'm sorry, but... Have we met?"
Voluntary Shapeshifting: Rain isn't actually a girl, but a boy that has assumed a (mostly) female shape, and when Jacqui catches him, he shifts back.
Dakota
Dakota
Melissa's supposed father, except that she is apparently a woman using Glamour to make everyone think she is an extremely buff man.
Bad Liar: In spite of her cover story, she frequently refers to the fact that she is a woman and even Melissa's mother, spreading confusion and forcing her to cover things up again using her skull trinket.
Glamour: She has a skull trinket that allows her to manipulate the minds and perceptions of others. She uses it to keep up her cover as Melissa's "father".
The Wand
The Wand
A mysterious wand of incredible power that appeared after Melissa tried to draw power from the school.
Artifact of Doom: To understand why hearing "level 9 magical event" made even calm Leandro rapidly produce molten bricks out of the rear end, let's remember: EC had an artifact capable of indirectly causing the extinction of the humanity if it goes a little loopy and given enough time. That was classified as level 5. And it doesn't look like the scale is inverted. Yes, "glassed bricks" is an appropriate image here.
Mel's response to the wand doing this? An exasperated "Oh, come on!" Tiff's? "Squeal!"
Clingy Costume: Mel has a lot of trouble taking the outfit off on her own. And the Wand is unlikely to remove it itself until Mel finishes working For Great Justice.
The Dreaded: Hecate, the goddess of witchcraft seems to loathe it greatly. Since it is shielded from her divine presence, she tries to use indirect intervention to destroy it and everyone who knows about it. Seeing it is enough to turn her against Melissa by shrinking Melissa without a warning or a good reason.
For Your Own Good: The possessing magic force from nowhere is a harsh mistress. But it seems to improve Melissa.
In her latest battle against Cerise, Melissa is able to Ground Pound with her fist to launch boulders — something she couldn't do before the Wand.
Good Is Not Nice: After Mel refuses to do a physical workout with Tiffany, it magically compels her to mimic Tiffany's movements to a further extent than is probably healthy.
And now it's shown to use Mel's body to do so even when Mel's asleep.
Loyal Phlebotinum: Only Melissa seems to have the ability to use it.
When Cerise powers up, the Wand comes to Melissa's hand. After Cerise launches a fireball at Melissa, the Wand bounces it back to Cerise after Melissa uses the Wand as a makeshift tennis racquet.
Morph Weapon: You need a sword, Ash? (shimmer) One quick-changed sword I am! Waitasec...you got an idea, girlie?
Sonic Stunner: One magical megaphone coming up! (Mel uses it to scream "SNAP OUT OF IT!!" to stun a frenzied and transformed Brooke, which causes her to regain some sanity.)
Screwy Squirrel: Hey, listen... what, you don't want to heed me? Fine! <BAM!> Any implied choice was only here as a veneer of politeness, didn't you figure it out yet? I gave you a chance to do it on your own, but Noooooooooo, you prefer it happen "the hard way"...
Sentient Phlebotinum: Becomes apparent when it starts reacting happily to Tiffany and forces Melissa to use her as a mentor.
A young girl that began appearing to Mel asking her to rescue her cat. She first appeared in Mel's dream of herself as a magical maid, then in waking a short time later. Then, while Faith had Mel in her personal dream world, the girl intruded (still demanding her cat be rescued) causing Mel to snap out of her stupor and break out. When she appeared again in front of Mel and Tiff, an exasperated Mel rescued the cat from the tree, only for the girl to fade away commenting that the cat was Mel's. Just what her goals are, or if she has any relationship with The Wand, is unknown.
Creepy Child: It quickly becomes clear that something is off about her. Especially given the sinister expressions on her face when Melissa finally gives in to her Cat Up a Tree act and her strange ability to vanish.