Characters: Legend of Heroes: Trails in the Sky

This page lists the various characters who populate Trails In The Sky series. As with the main page, there are a fair number of spoilers, so highlight them at your own risk!

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Estelle Bright

Introduced in: First Chapter
Voiced by: Akemi Kanda (Japanese), Stephanie Sheh (game), Brittney Karbowski (anime) (English)

The cheerful heroine of Trails in the Sky. A newbie Bracer, and the daughter of the legendary adventurer Cassius Bright. Uses a quarterstaff in combat.
  • Action Girl: Almost the quintessential Action Girl. Estelle doesn't think twice about throwing herself into danger, especially if it's to help another. She ultimately manages to be far more of a badass than any of the male cast members. She's capable of fighting everything from wolves to giant lizards to army officers to robots the size of buildings. None of this holds her back.
  • All-Loving Hero: Her bright personality and kind demeanor play a huge factor in Joshua and Renne's redemption. There is a reason why her nickname in-universe is something akin to lightbringer.
  • All Women Love Shoes: A unique twist in that because she's a tomboy, she's a big fan of athletic sneakers.
  • Badass Adorable
  • Battle Couple: With Joshua.
  • Book Dumb
  • Bug Catching: One of her hobbies as a little girl was collecting insects (especially beetles) and she had a habit of forgetting that not everybody shared her passion. Joshua for example.
  • Chewing the Scenery: Estelle has an... exuberant personality and lets everyone around her know it. She also tries to encourage Joshua to do the same. She even gets a special super-sized version of the normal font for when she's in scenery-chewing mode.
  • Crush Blush: Rather susceptible to this whenever Joshua is brought up in a romantic context. It gets more frequent as the First Chapter goes on.
  • Deadpan Snarker: especially regarding Olivier's antics.
  • Enforced Method Acting: Plays out the part of the shocked girl perfectly because nobody bothered to tell her what was likely to happen when Weissmann encountered Joshua again in SC.
  • Everything's Better with Spinning: She inherited her father's staff fighting style which is based on this concept.
    • In a specific sense, her Taikyokurin S-Craft on multiple levels. First, she spins fast enough to create a whirlwind around herself as she charges the enemy, then she spins around her victim at high speed, creating a whirling vortex of energy around the target as she repeatedly pummels it from all angles.
  • Friend to All Children: Although she doesn't have that much patience when dealing with children like Luke and Clem, she's otherwise pretty good with them, as shown when she cheers up up a boy whose testimony regarding Sky Bandits was ignored by the Royal Army. Comes up again in her reappearance in Zero where she can sometimes be found playing with the children at Crossbell Cathedral.
  • Genki Girl: Mother of God. Her Genki Power could light entire cities. It seems like nothing can put a dent in her can-do, optimistic attitude. Even the revelation that Joshua is an agent of Ouroboros only tempers her resolve to help him.
  • Girlish Pigtails
  • Hair Intakes: Her hairstyle resembles cat ears.
  • Hope Bringer: One of Estelle's defining traits. She firmly believes that everyone working together can overcome any obstacle no matter how dark the situation appears, and she can make everyone else believe it too. This is why Joshua and Kevin both liken her to the sun. It's also why she is immune to the corruption of the Ring of Judgment, not because she has no guilt for it to feed on but because she can take it and turn it into something positive. She gets to demonstrate this ability shortly afterwards when the information Ein gave them on Renne turned out to be virtually useless but Estelle still spun it into a positive anyways.
    • If Estelle is your main character in Alternative Saga she plays this role during the climax, as the power of her hope (buoyed by everyone else) is what weakens Galsis enough for the party to defeat him.
  • Idiot Hair: She has a small cowlick that stands atop her head and she isn't very smart.
  • Incorruptible Pure Pureness: Discussed (and dismissed) as an explanation for why the eponymous Ring of Judgment had no effect on her. Estelle has guilt just like everyone and the ring could feed off that, it was her ability to turn even her deepest sorrows into hope that protected her
  • Informed Flaw: Her being a Lethal Chef. Only once do we see her cook (in FC) and Joshua and Cassius think it wasn't that bad. Optionally, we see her cook via the Recipe Book and the stuff is at least edible. Well, no one complains.
  • Jack-of-All-Stats: She's a perfectly balanced character, and since her orbment affinity is not restricted to certain element, she can be customized as the player sees fit.
  • The Kirk: Oh yeah.
  • Lethal Chef: To the surprise of few, the dismay of Joshua and Cassius, and the peril of the Bright family curtains. However, once you gain the Recipe Book she starts on her way to becoming a Supreme Chef, instead. This actually gets mentioned in SC.
  • Not Blood Siblings: She and her adopted brother Joshua are the Official Couple of the series.
  • Oblivious to Love: For most of FC, she is completely oblivious to the fact that she's in love with Joshua, her attempts to rationalize it as a big sister instinct notwithstanding. Pretty much everyone they meet forces Estelle to confront her feelings by one method or another, until the epilogue when it finally clicks for her.
  • Otaku: Of sneakers, of all things.
  • Plucky Girl
  • Savvy Guy, Energetic Girl: With Joshua.
  • Simple Staff: Wields a Bo staff. Despite her choice of weapon, Estelle is most definitely not the White Magician Girl of the party; she uses the weapon to pummel enemies into submission.
  • Straight Man: Often ends up playing the straight man to the relative zaniness of the rest of the cast. Her "'what' face" is a rather common sight in dialogue boxes.
    Estelle:Is that... a penguin? (An evil penguin?)
  • Spam Attack: A favorite of Estelle; all of her S-Crafts involve this to some extent until she learns Cassius' Houou Reppa in Zero at least. Her first two attacks involve a rapid series of attacks from a standing position while Taikyokurin involves attacks from multiple angles as well.
  • Stellar Name: Literally and it fits her personality very well. Joshua calls her 'his sun' at one point and Kevin eventually starts calling her 'Sun Girl'. Her strongest weapon in The 3rd is even called Soleil.
  • Tomboy: Pursues a tomboy appearance almost aggressively. She doesn't have a lot of time for or truck with feminine frippery. Kloe and Schera occasionally call her out on trying a little too hard on this.
  • Took a Level in Badass: By her appearance in Zero, she has mastered one of Cassius' Crafts and his S-Craft Houou Reppa. She may not have surpassed him yet but she's making a good effort. In addition to becoming physically more badass, her talents in investigation have improved as well, overcoming her initial Book Dumb nature.
  • Unusual Euphemism: Holy Stregas!
    • To elaborate, Stregas is her favorite sports shoe brand.
  • Weapon Twirling: She really loves to spin her staff.
    • Spin Attack: One of her Crafts involve spinning around and damaging the enemies in the area.
    • Spin to Deflect Stuff: How she deflects the bullets fired by Mayor Dalmore in Chapter 2.
  • Zettai Ryouiki: Her outfit from SC onward.

Joshua Bright/Astray

Introduced in: First Chapter
Voiced by: Mitsuki Saiga (Japanese), Johnny Yong Bosch (game), Blake Shepard (anime) (English)

Estelle's adopted brother and partner in adventure. Uses twin blades.
  • Battle Couple: With Estelle.
  • Bishōnen: To the point where, when dressed as a girl, he gets referred to as "beautiful."
  • Brainwashed and Crazy: Weissmann's manipulation of Joshua, first turning an empty shell of a boy into a heartless assassin, then turning him into The Mole.
  • Chick Magnet: To Estelle's never-ending despair.
  • Deadpan Snarker: Sometimes, and he still manages to be very sweet about it too.
  • Death Glare: It's one of his crafts.
  • Disguised in Drag: In order to infiltrate restricted areas of the castle, he dresses up as a maid.
  • Doppelgänger Attack: His final S-Craft, Phantom Raid.
  • Dual Wielding: He does this despite not really knowing why he's so good at it.
  • Dude Looks Like a Lady: Poor Joshua often gets accused of this by fans (and occasionally in-character). At the very least, he's a very effete dude. That his Japanese VA is a woman doesn't help matters much. This visually fades a fair bit in SC and beyond, when he embraces his past and his abilities to various degrees.
    • This is so bad that he gets crossdressed twice in FC, and both times, he makes the girls in attendance jealous with "his" looks.
  • Dull Eyes of Unhappiness: Joshua's eyes look rather like this when using his S-Crafts in FC, oddly enough. It's your first flagrant hint that something is wrong with the boy. SC plays around with this - In the game's first half, this becomes the default state of his eyes as he's embraced his "inner nature" as a a ruthless assassin; however, once Estelle quite literally "hugs the emo" out of him, they go away and never return.
  • Flash Step: A whole bunch of his Crafts and S-Crafts hinge on his ability to do this; it gives him some of the most devastating abilities in the game(s).
  • Friend to All Children: A straighter example than Estelle.
  • The Heart: At the start of the story, he's very much this, a gentle young man who wants to see and encourage the best in people. This makes the reveal about his past all the more crushing, especially to him.
  • Heroic Willpower: It may not have helped him resist Weissmann's mind control but it was enough that when the Ring of Judgment tried to force him to face his sins, he was able to resist falling under its spell long enough to let go of the thing.
  • It's Not You, It's My Enemies: Why Joshua leaves at the end of FC, coupled with the fear that he could be as big a danger to Estelle as Ouroboros.
  • Laser-Guided Amnesia: He's pretty fuzzy on the details of his life before he came to live with the Brights... and he's not too fond of talking about the details he DOES remember. This turns out to be a combination of More Than Mind Control and Trauma-Induced Amnesia, as he desperately wanted to forget the horrors of Hamel... which was ruthlessly exploited by Weissman.
  • Mark of the Beast: Remember Joshua's tattoo? Remember how it only appeared after Weissmann restored his memories? Yeah, that's not actually a tattoo...
  • Not Blood Siblings: He is in love with his adopted sister Estelle.
  • Savvy Guy, Energetic Girl: With Estelle.
  • Scarf of Asskicking: In SC and during his days as Black Fang.
  • Teach Him Anger: Weissmann effectively did this when Joshua was still a child, turning him into a cold-blooded killing machine and the perfect spy.
  • Tomato in the Mirror: Joshua remembered being part of Ouroboros (to an extent) but he didn't remember all the details of his past and he certainly didn't know he was being used as The Mole until Weissman restored his memory. Joshua didn't take it well.
  • Took a Level in Badass: Twice. First when Weissmann restores his sealed memories, Joshua finds all his old skill retuning to him, with the result that he is faster and stronger than before. Second like Estelle he takes a level between The 3rd and his appearance in Zero, having mastered one of Cassius' Crafts in the interim and forming one hell of a problem-solving team with Estelle.
  • The Mole: Weissmann sent Joshua after Cassius knowing he would fail, all to set him up as an unwitting spy.
  • Used to Be a Sweet Kid: Not seen much in the series but heavily emphasized in the audio dramas and the first chapter of Loewe Monogatari, where we see what he was like before the Hamel Tragedy.
  • What Have I Become?: A bit more like "What Have I Always Been", but the trope certainly applies at the end of FC. SC is, basically, about dealing with this.

Scherazard Harvey

Introduced in: First Chapter
Voiced by: Yuko Shioyama (Japanese), Michelle Ruff (game), Shelley Calene-Black (anime) (English)

An experienced Bracer and an older sister figure to Estelle and Joshua.
  • Bare Your Midriff and Show Some Leg: Her outfits.
  • Big Damn Heroine: During the rescue mission in the final chapter of FC.
  • Braids of Action: Her long braid which she cuts after the events of SC.
  • Blow You Away and Shock and Awe: Her orbment affinity.
  • Circus Brat: She grew up in the Harvey Troupe which she took her name from after first growing up on the streets.
  • Cool Big Sis
  • Dark and Troubled Past: The reason she drinks so heavily. She grew up homeless in a slum and never knew her parents. She was taken in by a traveling circus and learned everything she knows from its members, particularly her Cool Big Sis figure. Then her new life fell apart when the manager died, her big sister figure deserted her with barely a word and she had nowhere to go.
  • Dark-skinned Silver-haired pretty-girl
  • Death Dealer: One of her S-Crafts, Judgement Card.
  • Distracted by the Sexy: Scherazard has no qualms about using her looks to manipulate people. Her Victory Pose even plays on this.
  • Dominatrix: She definitely has shades of this. One of her Crafts is called "Sadist Whip", which she precedes with "Someone's been naughty." Olivier comments that some masochist somewhere is dying to meet her, to which she offers to let him meet her whip.
  • Hard-Drinking Party Girl: She really likes her booze. And not just because she likes drinking, either.
  • I Did What I Had to Do: Survived in the slums by any means necessary. Her backstory doesn't get as dark as some characters but she does mention eating garbage to survive
  • Important Haircut: Adopts a short style after the events of SC. When asked about it, she simply says that a lot of things have happened recently.
  • Non-Specifically Foreign: Scherazard's country of origin is unknown to the player, though not to her.
  • Parental Abandonment: She was an unwanted child dumped in a slum.
  • Razor Wind: Used in her Sylphen Whip skill.
  • Roma: Schera embodies some of the usual stereotypes, including being a Tarot-reading Fortune Teller on the side and at one point in her life she was a nomad. One of her weapons in The 3rd is Zigeuner, German for, well, Gypsy and a non-exclusive bit of armor she can equip is called Gypsy Queen. She's not actually one in the sense of belonging to a distinct ethnic group (her appearance being entirely independent of her skills, personality and wandering past) but she does tick off a lot of the usual elements nonetheless.
    • Hot Gypsy Woman: Naturally. Dark skin, very revealing outfit relative to most of the cast, generally exotic-looking clothes and no problems exploiting her looks to manipulate people...
  • Spam Attack: Sadist Whip
  • Stranger in a Strange Land: Becomes one of these when the Harvey Circus disintigrates. She winds up in Liberl for a lack of anywhere else to go since she at least sort of knew some people there
  • Tarot Motifs: She reads them and occasionally does readings for the characters or herself. Unsurprisingly these tend to be significant. As with most of her skills, she learned it from Lucciola
  • Whip It Good: Schera can sometimes be very enthusiastic about that whip...

Cassius Bright

Introduced in: First Chapter
Voiced by: Yukimasa Kishino (Japanese), Leraldo Anzaldua (anime) (English)

Estelle's father, and a former member of the Liberl Army
  • The Ace
  • Always Someone Better: He is this to Estelle, to the point of becoming a Running Gag.
  • Assassin Outclassin': Ouroboros sent an assassin to kill him. Cassius handily beat the assassin and his backup, then adopted the assassin. Granted, this was all part of Weissmann's plan but it says something that nobody has since tried to have Cassius assassinated even though he's only become a more tempting target since then.
  • Brought Down to Badass: He was a Master Swordsman before switching to a Bo Staff, requiring him to learn a whole new martial arts style. He's still one of the best fighters on the continent.
  • The Chessmaster - Even though he means well, he can get very manipulative at times.
  • Colonel Badass: Retired Colonel, anyway. At the end of FC he rejoins the Army.
  • Deus Exit Machina: Ouroboros caused an international incident for the sole purpose of removing Cassius from Liberl because just like everyone else in universe they belived that if he was present he could have singlehandedly thwarted their plans. In SC he does this to himself, as part of an elaborate Batman Gambit to trick Weissmann (knowing he would fixate on him) and allow everyone else to take him out
  • Failure Knight: How he sees himself. After his plan turned the tide of the Hundred Days War, Erebonian forces launched a last spiteful attack on Rolent in which Lena was killed. Cassius has never forgiven himself for not being able to protect her.
  • Fantastic Fighting Style: He invented his own, Mu ni shite Rasen, incorporating elements of the style he used to use when he carried a sword. As a Hachiyou Ittou practitioner Cassius specialized in the currently unnumbered form Rasennote .
  • Genius Bruiser
  • Hero of Another Story: An entire story was created for him to be the hero of in order to keep him from becoming a Spanner in the Works to Weissmann's plans.
  • Hyper Awareness: It's implied that Cassius is so powerful in a fight because he doesn't miss anything.
  • Living Legend
  • Master Swordsman: He holds the title Grand Chevalier (Kensei aka Master Swordsman in Japanese) and is said to have been the finest swordsman in Liberl until he put aside his sword and took up the staff. Only four other people on the continent possess this title.
  • Memetic Badass - In-Universe. During the tournament at Grancel, Anelace comments that if he and Zane were to team up they would probably be disqualified for cheating. As events will show, this is not exaggeration. The Big Bad of FC believed that him staying in the Army would have been a deterrent to foreign invasion equivalent to militarizing the entire country.
    • Weaponized in SC knowing that Weissmann would be paying close attention to everything he did, he basically acted as a massive decoy so everyone else could maneuver and ultimately catch Weissmann, while making sure behind the scenes that everything got pulled off properly
  • Not So Different: Estelle is more like her father than she's willing to admit at first.
  • Simple Staff: After putting away his sword, he took up the staff. This in no way makes him less badass than he was previously. He didn't get to be one of only four S-Ranked Bracers on the continent for nothing and he's able to use some of his old Hachiyou Ittou techniques despite the change in weapon
  • Story-Breaker Power: He's viewed as having this in-universe to the point that large chunks of the plot of the first two games revolve around the villains keeping him either too busy or in another country so he can't interfere with their plans, a fact which he exploits in SC.
    • He's also physically powerful enough to demolish Reverie in a matter of seconds with no apparent effort, this being the boss that your party fought twice and couldn't beat.
  • Obfuscating Stupidity
  • The Strategist: Colonel Cassius Bright was the brains behind the operation that saved Liberl from defeat in the Hundred Days War, though characters who don't put him on a pedestal are quick to acknowledge that it was the work of many people together that made it possible a fact that Estelle uses in her Kirk Summation to Colonel Richard at the end of FC.
    • Word of God states that Cassius' problem-solving and tactical abilities far outstrip that of some of the franchises other memetic badassses, so while he's not quite as good at fighting (anymore), he's 'stronger' in an overall sense.

Agate Crosner

Introduced in: First Chapter
Voiced by: Takayuki Kondō (Japanese), Bryce Papenbrook (game), Corey Hartzog (anime) (English)

A grumpy Bracer with a very big sword.

Zane Vathek

Introduced in: First Chapter
Voiced by: Tetsu Inada (Japanese), Patrick Seitz (game) (English)

A calm and reliable Bracer from the Republic of Calvard. An expert in martial arts.
  • The Big Guy: Shares this role with Agate.
  • Chivalrous Pervert
  • Genius Bruiser: He did not gain the A rank in the Bracer's Guild with just brawns.
  • Gentle Giant: While he still loves things like martial arts tournaments, he's disarmingly friendly and sincere to everyone else. It isn't even an act, either - he's just a nice guy!
  • Kamehame Hadoken: His Aura Blast S-Craft, which is his strongest move in the first game. It gets outclassed later on.
  • Ki Attacks: His S-Craft Aura Blast. In cutscenes we sometimes see him using smaller-scale versions of it though he doesn't have any lesser Crafts with the effect in gameplay.
  • Mighty Glacier: It's right there in his nickname. He has exceptional DEF and his STR is almost as good but he's pretty slow. Distend makes him even better and in later games it buffs his STR and DEF by a whopping 60%, making him hit harder than almost anyone and effectively unkillable by physical attacks. Combine it and Clock Up EX and he can temporarly become a Lightning Bruiser.
  • Playing Drunk: Via breath control he fakes the appearance of being very drunk in order to distract Kanone and allay her suspicions when she comes across Estelle and Joshua in Grancel Castle and wonders where they've been. Joshua sees through it and afterwards compliments Zane on his technique.
  • The Not Secret: Estelle and Joshua try to keep their real motivations for wanting to get to Grancel Castle hidden because they don't want to burden Zane with their problems. As it turns out, they needn't have bothered because he knew about them before he even met them in Zeiss and figured out their real objective beforehand. In fact, his real reason for being in Liberl is that Cassius asked him to help his kids out, using the tournament as a handy excuse. Learning this solves one quandary, though Estelle is still irked that her 'delinquent dad' is five steps ahead of her again.
  • Red Baron: Zane the Immovable.
  • Spell My Name with an "S": In Japan, his first name is Zin.

Kurt Nardin

Introduced in: First Chapter

  • Badass: He's one of only twenty or so A-Rank Bracers and the only one permanently stationed in Liberl.
  • Badass Crew: 'Team Kurt', especially in SC.
  • Brainwashed and Crazy: Weissmann brainwashes him to remove his memory of the incident where he obtained the Gospel and later to lure Estelle and company into a trap
  • Blade on a Stick: His long spear Fuujin Raijin.
  • Bolt of Divine Retribution: The ultimate effect of his S-Craft Raijin Shourai is to invoke this.
  • Guest Star Party Member: He's playable only once in the series, in a hidden quest in SC where he helps liberate Jenis from Ouroboros' control
  • Hero of Another Story: In SC
  • Laser-Guided Amnesia: Lost his memory of the mission involving the Black Orbment.
  • The Leader: He leads an unofficial team of four Bracers, first in the Grancel Tournament and later in SC.
  • Magic by Any Other Name: His Methodism techniques (which give rise to his Bracer nickname) are the result of a great deal of study and some of them produce effects very similar to Orbal Arts.
  • Spear Plant His S-Craft has him perform one of these before calling lightning down on the spear.
  • You Gotta Have Green Hair

Anelace Elfead

Introduced in: First Chapter
Voiced by: Masako Okochi (Japanese)

  • Beware the Silly Ones: Because of her extreme fascination with cute things to the point of making it her catchphrase, it's easy to forget that she's also Yun Kafai's granddaughter and a student of the Hachiyou Ittou style. You know, the same style Cassius used and Arios uses. When she gets serious, much ass is kicked.
  • Brainwashed and Crazy: During SC, she is briefly mind-controlled by Weissmann.
  • Blade Spam: Eight-Leaf Blitz
  • Catchphrase: Cuteness is Justice!
  • Cloudcuckoolander: When cuteness enters the equation, she leaps firmly into this territory. Even bad guys call her out on this.
  • Cuddle Bug: If it's cute, she'll try to hug it.
  • Cuteness Proximity: So very much.
  • Fantastic Fighting Style: A practitioner of the Hachiyou Ittou style. Which of its eight Forms she specializes in (if she's picked one yet) is unknown. Her grandfather is the one who invented the style.
  • Genki Girl: If there is anyone in the trilogy who can even hope to compete with Estelle, it's her.
  • Guest Star Party Member: In SC, she becomes one but in the 3rd, she becomes a permanent party member.
  • Lightning Bruiser: Normally she's closer to the Jack-of-All-Stats but when given her exclusive sword in The 3rd which boosts all her stats tremendously she becomes this. Winning its upgrade sends her through the roof.
  • Sweet Tooth: She likes ice cream, enough that it's even part of her profile picture on The 3rd's website.
  • Sword Beam: Her Kenfuusen Craft and Kouhazan S-Craft, which creates overlapping explosive sword beams at higher levels.
  • The Knights Who Say Squee: She has a great deal more respect for Cassius than his own daughter does, in part because of the whole S-Rank Bracer thing and in part because he also studied the sword under her grandfather. She seizes the opportunity to meet with him when it arises.


Introduced in: First Chapter


Introduced in: First Chapter


Mayor Klaus

Introduced in: First Chapter

Aina Holden

Introduced in: First Chapter

  • Big Eater
  • Handbag of Hurt: Aina uses hers as an improvised bludgeoning tool when she and Schera are evading assassins in Grancel. Played mostly for laughs but it can do respectable damage when it connects. She keeps all kinds of things that can be made into improvised weapons inside it.
  • Hard-Drinking Party Girl: She is apparently a heavier drinker than Schera.
  • Heiress
  • Regal Ringlets


Introduced in: First Chapter

    Commercial City of Bose 

Mayor Maybelle

Introduced in: First Chapter


Introduced in: First Chapter

    Capua Sky Bandits 

Don Capua

Introduced in: First Chapter

Kyle Capua

Introduced in: First Chapter

Josette Capua

Introduced in: First Chapter
Voiced by: Umeka Shoji (Japanese)

  • Bokukko: Estelle even calls her this in lieu of her name in the original Japanese.
  • Butt Monkey: Poor Josette. She's the Hopeless Suitor who has trouble acknowledging that she never stood a chance or that even without Estelle, there's still someone else closer to Joshua than she is. Then there's her whole backstory which she hasn't dealt with all that well.
  • Don't You Dare Pity Me!
  • Eleventh Hour Ranger: In SC. She becomes a full party member in The 3rd.
  • Fallen Princess: Her family was once counted among the Erebonian aristocracy before their fortunes were lost in a bad business deal. Josette didn't take it well. In a bit of Fridge Brilliance overlaping a bit with Tear Jerker, this explains why she was so easily able to fool everyone in Rolent. Pretending to be a student at the prestigious school was as close as she's ever been to the girl she once was.
  • Failure Is the Only Option: Her relationship with Joshua. It takes her longer to accept than it did Kloe.
  • Grenade Spam: Orbal Bomb has her toss a whole bunch of the things at once.
  • Master of None: Statistically one of the worst characters in The 3rd across the board, even underperforming when compared to the Dump Stat of some highly-specialized characters. Her one real point of value is her extremely useful Remote Ability which increases the Sepith and item drop percentages... and that rewards you for not having her in your party.
  • Nice Hat: She sports a visor in The 3rd and blushes when Joshua tells her it looks good on her.
  • Sky Pirate: What she and her brothers do for a living. She doesn't particularly enjoy it. They get a royal pardon and assistance reorganizing as a legitimate transportation company after the events of SC
  • The Goggles Do Nothing: She wears a pair around her neck. Theoretically they would be useful when running around on an exposed airship deck but she never uses them on-screen.
  • Tomboy: She acts even more extreme about this than Estelle to the extent of adopting a boyishly short haircut and using a masculine personal pronoun in Japanese. It's mostly put-on since she's been forced to take up piracy ever since the loss of her family's fortune.
  • Tomboyish Sidetails
  • Volleying Insults: Whenever she and Estelle are in the same screen, this is expected.
  • You Gotta Have Blue Hair

    Ruan and Jenis Royal Academy 

Kloe Rinz/Klaudia von Auslese

Introduced in: First Chapter
Voiced by: Yuko Minaguchi (Japanese), Cristina Valenzuela (game), Rozie Curtis (anime) (English)

A student at the prestigious Jenis Royal Academy. Kind, determined and quite skilled with a rapier.
  • Actual Pacifist: She abhors violence, especially against other human beings. She even first joins the party as a noncombatant who you can't control; she'll heal you fairly regularly, but that's it.
    • Reluctant Warrior: Unfortunately for her, the darkening tone of the story in the last act of FC and throughout SC doesn't allow for much in the way of dedicated pacifism, and she's forced to take up arms.
  • Badass Princess: Once she accepts being a princess.
  • Berserk Button: Insulting Mercia Orphanage and especially the children is a really bad idea. This kind girl will verbally tear you a new one and Aidios help you if you threaten them in any way. Clem being put in danger is what caused Kloe to drop her Actual Pacifist stance in the first place and she's willing to risk blowing her cover to ensure that the Orphanage stays safe and the guilty party is brought to justice. She also once blew up at her best friend because of an offhand comment about the orphans.
  • Beware the Nice Ones: Kloe is a very kind girl who would rather solve problems with words than with violence whenever possible. However, for the love of all that is holy do not threaten the kids at Mercia Orphanage in any way. She can and will mobilize the Royal Guards to tear you a new one. Also, she's the best fencer at Jenis and her talent is entirely applicable to actual combat.
  • Boyish Short Hair: Has the shortest hair of any female character aside from Julia, which is kind of funny since she's the girly girl side of the equation to the agressively tomboyish and long-haired Estelle. It's partly done because she can get away with it at Jenis as part of her disguise, which she couldn't do back in Grancel. When Colonel Richard stuffs her into a dress, she gets a hairpiece to make her look more like a 'proper' princess. She ultimately keeps the short hair after finally accepting her position in SC.
  • The Chick: The nearest thing the party has to one.
  • Combat Medic: Her three Water-aligned Slots and first S-Craft mean that she's naturally great at healing and recovery but her huge EP pool and high ATS mean that she's also capable of dishing out extreme magical hurt, especially in later games when you get more Slots and advanced Quartz so she can access really powerful Arts despite her Slot restrictions.
  • Cool Sword/Royal Rapier
  • Everything's Better with Princesses: She actually tries to subvert this, as she doesn't want anyone to know that she's the heir to the entire Kingdom of Liberl, and doesn't even want the responsibility anyway. She much prefers hanging out with Estelle and co. and doing what she considers real, demonstrable good.
  • Heavenly Blue: Toyed with a bit. She has blue hair and wears blue, was the Blue Knight in the school play and one of her strongest weapons is called the Celeste Blue. She also calls on divine power in her final S-Craft and is descended from Celeste D. Auslese, who lived 'in the heavens' as an inhabitant of Liber Ark. Her strongest weapon to date is called Divine Nova.
  • Holy Hand Grenade: Sanctus Nova calls on Eidos to smite enemies with holy light. It became considerably more powerful between SC and The 3rd when it went from being STR-based (where Kloe is weak) to ATS-based (where she excels), making it one of the most powerful attacks in the game.
  • Lady of War: She's the chick yet still the finest fencer in Jenis Royal Academy.
  • Leitmotif: 'Royal Capital of Grancel' might as well be hers, since her image song Always On My Mind is an arrangement of it and it's associated with both Jenis and Grancel, the two locations that Kloe is strongly associated with.
  • Pimped-Out Dress: Wears one on certain formal occasions in her role as Crown Princess
  • Politically Active Princess: What she becomes late in SC when she finally accepts her role as Crown Princess. She represents Liberl at home and abroad and tries to solve problems diplomatically but she's not afraid to fight for her country or her beliefs when needed.
  • Portmanteau: Kloe comes from bits and pieces of her full name. This is more obvious in Japanese where Klose is written with the first three syllables of her first name and the final syllable of her last name
  • Royal Blood: Played with. It doesn't make her special or worthy to inherit the throne (she earns it through effort) but it does allow her to do things onboard Liber Ark that nobody else can. This is because the person who founded the royal line was also the person who sealed Aureole away 1200 years ago. The Ark's computers recognize her as a descendant of Celeste and assume she's authorized to be there.
  • Royals Who Actually Do Something
  • Ship Tease: Quite a few moments with Joshua thorough FC and SC. The Third, however, drops a massive one with Lechter. How big? One of them even eats half of screentime in a door dedicated for OLIVIER AND MUELLER. And there's more in Ao no Kiseki!
  • Ship Sinking: For all the Ship Tease she has with Joshua, she fully recognizes that he and Estelle are in love and gracefully steps aside, after a heart to heart talk.
  • Spot of Tea: While it isn't her default solution to problems, whenever it's available she'll suggest sitting down for a nice cup while everyone talks things over. She also does this for pleasure, inviting Julia to join her on her day off.
  • Supreme Chef: Seems to be a good baker, if the children in the orphanage is to be believed.
  • Tomboy and Girly Girl: Plays the extreme girly-girl to Estelle's equally-extreme tomboy.
  • White Magician Girl: The extreme slant toward water in her orbment means she will inevitably have extremely powerful healing spells and she has one of the deepest EP pools of the entire cast, her first S-Craft is a healing/revive thing instead of a damage ability, natch, she is a real pacifist at first before fate forces her to fight, and she crushes on Joshua like, well, a schoolgirl.
  • You Gotta Have Purple Hair

Jill Liedner

Introduced in: First Chapter

The President of the Student Council at Jenis and Kloe's best friend and roommate.

Lechter Arundel

Introduced in: The 3rd

The President of the Student Council during Kloe's first year at Jenis. For tropes relating to him, see The Iron Breed

Matron Theresa

Introduced in: First Chapter

Mayor Dalmore

Introduced in: First Chapter

    Factory City of Zeiss 

Tita Russell

Introduced in: First Chapter
Voiced by: Hiromi Konno (Japanese), Hilary Haag (anime) (English)

A cheerful and optimistic mechanic from the town of Zeiss. Uses a variety of guns. Her grandfather is a famous scientist.
  • Amazingly Embarrassing Parents: Her father is a nice and reasonable guy. Her mother on the other hand...
  • Child Prodigy
  • The Cutie: Just ask Estelle and Anelace.
  • Gadgeteer Genius: She knows Orbal technology like the back of her hand and can jury-rig a solution to just about any problem on short notice. Her first major on-screen project at ZCF involves the construction of the Orbal Gear.
  • Gatling Good: Her Cannon Impulse S-Craft. It becomes the only attack she can use without a Field Disruptor equipped during Chapter 8 of SC since it's non-Orbal and she rocks the gun out during the Jenis Acadamy rescue mission. Taken Up to Eleven with the Orbal Gear, which carries two heavy machine guns.
  • Glass Cannon: Tita's regular attacks can hit multiple enemies and she hits hard, becoming even more powerful in later games when you get great Quartz to add all sorts of nasty extra effects to those attacks. Unfortunately, she's only twelve and can't take hits very well.
  • The Glomp: Tita frequently delivers these, usually to Estelle. She's twelve remember. She's also on the recieving side on occasion, usually from Estelle or Anelace.
  • Go Through Me: Tita's biggest Crowning Moment of Awesome. She puts herself between Loewe and a wounded Agate and declares that the only way Loewe will hurt Agate is over her dead body. Doubles as a Crowning Moment of Heartwarming, It Makes Sense in Context
  • The Goggles Do Nothing
  • Hyperspace Arsenal: It's the only explanation for how such a little girl can carry around a cannon, a gatling gun and a portable computer, any one of which is is at least the size of her own torso. Taken Up to Eleven in Alternative Saga when she adds a flamethrower to her arsenal as well.
  • I'm Taking Her Home with Me!: Tita inspires this reaction frequently.
  • Kill It with Fire: In Alternative Saga, Tita gets a flamethrower to suppliment her already considerable arsenal.
  • Kill Sat: Her second S-Craft Satellite Beam. Don't ask how it got there.
  • The Load: Tita actively works to avert this and is determined to pull (more than) her weight. Played straight and justified in Chapter 8 of SC when all Orbal devices stop working... and Tita's arsenal is almost entirely Orbal-powered. Fortunately, there's a way around this, unfortunately other characters can make better use of that accessory
  • Mighty Glacier: Tita becomes this when using her Orbal Gear or when equipped with the exclusive Jormungandr armor.
  • Mini-Mecha: The Orbal Gear
  • My Beloved Smother: Erika does not approve of that lout Agate hanging around her precious little girl.
  • More Dakka: Her preferred method of fighting. Her weapons start at the "shoulder-braced portable mortar" level and only get bigger from there courtesy of her S-Crafts.
  • Nice Hat
  • Parental Abandonment: Her parents work abroad and haven't been home for several years. She understands the reasons why but she's still lonely about being separated for long stretches at a time.
  • Precocious Crush: On Agate no less.
  • Raised by Grandparents: Not raised precisely but her parents have been away from home for quite some time when FC starts.
  • Rule of Cool: More than any other character in the trilogy, Tita runs on this. She has a Hyperspace Arsenal including a Mini-Mecha and a Kill Sat despite there being no evidence of a space program in her universe.
  • Small Girl, Big Gun: Her basic weapon is about the size of her torso and the gatling gun she whips out for her Cannon Impulse S-Craft is bigger than she is.
  • Techno Babble: Oh god, give her an inch...
  • Tender Tears: Tita cries more than the rest of the cast combined. She's also the youngest in the cast except for Renne, who's... different and going through all kinds of crazy things so it's pretty understandable.

Professor Albert Russell

Introduced in: First Chapter

Tita's grandfather and a renowned scientist, he is one of the fathers of the Orbal Revolution.

Professor Erika Russell

Introduced in: The Third

Tita's mother and Professor Russell's daughter.

    Erebonian Empire 

Olivier Lenheim/Olivert Reise Arnor

Introduced in: First Chapter
Voiced by: Takehito Koyasu (Japanese), Travis Willingham (game), David Matranga (anime) (English)

A wandering bard from the Empire. Uses a gun, but his deadliest weapon is probably his mouth, which gets him into more trouble than anyone else in the party.
  • Beware the Silly Ones: A lot of his over the top antics are designed to make people underestimate him or to deflect attention or suspicion. This leads people to sometimes forget that he's an Imperial Prince and can call upon a substantial fraction of the resources of the most powerful military in western Zemuria at will. He's also extremely capable in a fight.
  • Bishounen: And he goddamn knows it, too.
  • Bi the Way: In his own words, he pursues what's beautiful, be it male or female. Poor Joshua.
  • Big Damn Heroes: Twice in Sen II, showing up to extract Rean and Alfin from the Pantagruel in the Intermission and showing up with Toval to distract Bleublanc and Duvalie in Final Chapter
  • Bishie Sparkle: Part of his victory pose, actually.
  • Bunny-Ears Lawyer: He's an extremely competent mage and gunner despite his antics; in fact, he's probably one of the most powerful characters in the game, and even leaving his antics aside, you'll probably want him in the party anyway. His competence is a hint to his true nature.
  • Easily Forgiven: Played for Laughs regarding his antic of stealing a high-valued wine in Bose.
  • Evil Costume Switch: Played with. In his 'Imperial Prince' uniform worn when accompanying the Fourth Armored Division to Liberl's border he wears black with a distinctly military design in contrast to his usual white civilian outfit. Of course, he's actually trying to accomplish the same thing Kloe is, he just can't let certain people in Erebonia realize it
  • Guns Akimbo: How he typically fights. Notably one of only three gun users in the entire cast, despite the technology level of the setting.
  • Handsome Lech: Acts this way to nearly every woman (and some men) he meets. It's partly just an act and a coping mechanism... but only partly.
  • Heroic Bastard: His father is Emperor Eugent, his mother was a commoner. As a result, he has the style of Prince but isn't eligible to inherit the throne. He is however one of the most heroic characters in the series, clearly wants what's best for Erebonia and has nothing but love for his legitimate siblings, who love him right back
  • Internal Reformist: As an Imperial Prince, he pretty much is the system and he would like to reform it without the bloodshed that seems inevitable. This is one reason why he and Osborne are arch-enemies
    • Class VII is his pet project, an attempt to create even more internal reformists who can bridge the gap between Erebonia's classes
  • Large Ham: It's one of his defining traits.
  • I Just Don't Want To Be An Imperial Prince: It's not so much that he minds being royalty (it can get him a lot of girls, after all), but he absolutely despises the excesses of the Empire and really wants to either leave it all behind, or by the end of SC, change it.
  • Manipulative Bastard: He has his moments of it, playing entire scenes like a fiddle.
  • Noodle Incident: He once snuck into a Jaeger group for some purpose, without even bothering with a disguise to blend in. All we know is that it worked and it gave Mueller a heart attack.
  • Obfuscating Stupidity
  • Odd Friendship: With Mueller.
  • Plucky Comic Relief
  • Purple Prose: He loves to speak in this way. Except when he's wearing his "official" face as Olivert Riese Arnor, where the shift in tone is almost jarring.
  • Say It with Hearts: On occasion.
  • What Happened to the Mouse?: He vanishes following the end of Sen II's Final Chapter and three months later, his whereabouts are still a mystery.

Mueller Vander

Introduced in: First Chapter

  • Beleaguered Assistant and Beleaguered Childhood Friend: Courtesy of Olivier. Mueller is usually the one holding the bag for his nonsense.
  • BFS: It's still pretty realistic in size compared to Agate's sword, though.
  • Blade Spam: Blade Dancer, which combines this with spinning around the enemy at high speed.
  • The Comically Serious
  • Deadpan Snarker: Considering who his friend is, this comes as unsurprising.
    Mueller: But I'm guessing you'd rather hug than talk.
  • Eleventh Hour Ranger: In SC, he can be recruited during the final dungeon. He becomes a permanent member of the party in The 3rd.
  • Fantastic Fighting Style: His family's Vander Style is one of the two most prominent fighting techniques taught in Erebonia.
  • Kubrick Stare: One of his expressions.
  • Lightning Bruiser: In the 3rd, he has the highest SPD and the second highest DEF, STR, and HP.
  • Military Brat: The Vander family has a legacy of service to Erebonia. His uncle Sechs commands one of the Empire's armored divisions.
  • Odd Friendship: With Olivier.
  • Sir Swears-a-Lot: Fairly mild compared to most examples, as he only tends to speak roughly when addressing Olivier (which is somewhat justified).
    Mueller: I'm here because I've had to follow your stupid ass all over goddamned creation.
    Mueller: (after having to look for Olivier all over the place while the latter was participating in the tournament) You son of a bitch...
  • Stab the Sky: His S-Craft Haja Kenshou
  • Sword Plant: Part of his Victory Pose.
  • Tall, Dark and Handsome
  • Tractor Beam: Ragna Bind draws the targets towards him while inflicting Paralysis.

    Liberl Royal Family 

Queen Alicia

Introduced in: First Chapter

Duke Dunan

Introduced in: First Chapter

    Liberl News 

Nial Burns

Introduced in: First Chapter

  • Cigarette of Anxiety: He's almost always seen smoking. He knows it's bad for his health but his partner being Dorothy doesn't make quitting easy.
  • Deadpan Snarker
  • Going for the Big Scoop: Particularly in SC, where he puts himself in harms way in order to record the deeds of your party onboard the Liber Ark. He and Dorothy win a 'Hulitzer' for their coverage of the events of SC (after being nominated for and failing to recieve one for their coverage of the events of FC).
  • Intrepid Reporter: You'll encounter him everywhere in Liberl, always on the lookout for the next big scoop. He even joins the cast on the Arseille to chronicle the investigation of Liber Ark firsthand

Dorothy Hyatt

Introduced in: First Chapter

  • Blinding Camera Flash: When she's an NPC party member, she'll sometimes take pictures of the enemy and inflict Blind. She also does this in-story at one point, unwittingly saving the party by dispelling Bleublanc's Shadow Pin.
  • Camera Fiend
  • Cloudcuckoolander
  • Dojikko: She has a bad habit of breaking things, to the point that when Nial sees her get off an airship in Kevin's company he immediately worries about what priceless work of Church art Dorothy must have destroyed that he'll have to pay for.
  • Genius Ditz: A complete airhead, but very skilled with the camera.
  • Meganekko
  • Shipper on Deck: For Agate and Tita in drama cds and for Estelle and Joshua in the games.

    Liberl Army 

Lieutenant Julia Schwarz

Introduced in: First Chapter

  • Big Damn Heroes: The Royal Guards' ship, Arseille, arrives just in time to stop Mayor Dalmore's escape.
  • Blade Spam: Lanzenreiter
  • The Captain: Of the Airseille
  • Cool Big Sister: She's this to Kloe.
  • Geometric Magic: Her S-Craft Trinity Kreis has her carve a glowing triangle into the ground with her sword which then explodes. The upgrade Pentawa Kreis turns it into a pentacle.
  • Groupie Brigade: She's the target of one, composed of seemingly every female under the age of 60 or so in the entire Kingdom of Liberl. They come very close to storming Grancel Castle at one point.
    • Ao reveals that her fanclub extends to Crossbell as well. Elie and the Seeker sisters are fans.
  • Guest Star Party Member: She's originally playable for one boss fight in SC, though later releases also added a method of recruiting her for the final dungeon. She becomes a full-time party member in The 3rd.
  • Magic Knight: She's a very balanced character who fights with a rapier but has above average casting ability, uses Geometric Magic in her S-Craft and can create a Single-Use Shield.
  • Royal Rapier: Fights with one and is the person who taught Kloe how to fence. She also briefly studied under Cassius
  • The Rival: To Captain Amalthea, apparently. It's unknown if she cares, though.
  • Undying Loyalty: To Kloe.
  • Vacation Episode: She's ordered to take a day off, leading to the events seen in Star Door 1.

General Morgan

Introduced in: First Chapter

  • Authority Equals Asskicking
  • Badass Grandpa: General Morgan is a grandfather and he is very badass. He's won the annual martial arts tournament at Grancel for years running as the series begins. After circumstances force him to take a year off, other characters quietly encourage him to give the young 'uns a chance, while still recognizing that if he fought, he'd probably win again.
  • Blade on a Stick / An Axe to Grind: His weapon is an antique halberd with an oversized blade.
  • Hostage Situation: Held in Haken Gate following the start of the coup, with his granddaughter taken hostage by the Special Ops Division to prevent him from taking action.
  • Teeth-Clenched Teamwork: This is pretty much his reaction when the Army has to work with Bracers. He eventually gets better.

Major Cid

Introduced in: First Chapter

Colonel Alan Richard

Introduced in: First Chapter

  • The Atoner: In 3rd.
  • Badass: Oh yes. Anyone who's studied under Cassius qualifies but Richard in particular earns the label.
  • Big Damn Heroes: The entire Intelligence Division pulls this during Ouroboros' assault on Grancel Castle in SC. They wind up proving more badass than Ouroboros' regular forces and Richard himself gets to face down the Legion members.
  • Bishōnen: According to a comic in the 3rd special collection book, he apparently looks like one when his hair gets wet (and therefore, flattened).
  • Blade Spam: Luminous Divide and both of his S-Crafts.
  • Cherry Blossoms: Appear in his aptly named Ouka Zangetsu.
  • Colonel Badass: Exactly what it says. After the first game he loses the Colonel]but keeps the Badass. Trying to get people to stop calling him Colonel afterwards is a bit of a Running Gag. At the end he finally gives up and allows that the rest of the party can call him by his old rank if they want.
  • Cherry Blossoms: His second S-craft, Ouka Zangestu, is filled with these.
  • Fantastic Fighting Style: Was taught Hachiyou Ittou by Cassius Bright during his youth, he specializes in the Fifth Form, Zangetsunote .
  • Flash Step: Some of his Crafts have him move like this albeit not quite as fast as, say, Loewe.
  • Heroic Sacrifice: Realizing he's been manipulated, he tries to atone by holding off Reverie while the party escapes. Subverted when Cassius arrives, curb-stomps Reverie for him and then verbally and physically smacks Richard around for forgetting everything he taught him
  • Katanas Are Just Better: Richard uses them, although in a subversion the weapons aren't treated as being in any way better in-universe with Richard's Game Breaker potential coming from his stats instead.
  • Iaijutsu Practitioner: The only time his sword isn't sheathed is in the middle of his attacks and during the start of his victory pose.
  • Lightning Bruiser: He's fast, his Crafts have ridiculously low cooldown and he hits extremely hard, especially with his second S-Craft Ouka Zangetsu which does the most single-target damgage of any attack in the trilogy. He's also got good DEF and a surprisingly good Orbment setup with extremely good ATS for a melee attacker on top of that.
  • Private Investigator: Star Door 12 shows that after the events in SC, he becomes one when he creates the R&A Research Agency with Kanone.
  • The Man Behind the Man: Of the Sky Bandits and Ruan incidents. As it turns out, however, he is also being used.
  • Master Swordsman
  • Officer and a Gentleman: In FC, despite being the antagonist, he is very formal and polite to the people around him.
  • Unwitting Pawn: To Ouroboros in FC.
  • Well-Intentioned Extremist: Everything he did in FC was in a misguided attempt to bolster Libral as a nation after its disastrous war with the Empire.
  • Warrior Poet

Captain Kanone Amalthea

Introduced in: First Chapter

Colonel Richard's right-hand woman.
  • Animal Motifs: Estelle associates her with a fox.
  • Femme Fatale: Estelle sees her as one.
  • The Gunslinger: Fights with a machine pistol and one of her attacks is called Dancing Gunner.
  • Ineffectual Sympathetic Villain: First, her plans to question Estelle and Joshua are interrupted by Zane's attempt to flirt with her. Later, during her second boss battle, her robot mooks can malfunction and inflict themselves with confuse.
  • Jerk with a Heart of Gold: According to Zane.
  • The Rival: She and Julia were this to each other since the academy. Julia was the skilled one, Kanone was the smart one. This culminates in the fight at Grancel where Julia helps the party stop Kanone.
  • Sexy Secretary
  • Time Bomb: Her mines, which she will deposit around the battlefield every few rounds.
  • Tank Goodness: She rides the prototype Orgueil into battle.
  • Undying Loyalty: To Colonel Richard. She spends months hiding from the authorities in the hopes that she can free him from his imprisonment and falls into despair when she thinks she's failed. She joins him at his newly formed company after the end of SC.
  • Unwitting Pawn: Like Richard and the rest of the Intelligence Division, she's manipulated by Ouroboros. And then she's manipulated again in SC as part of a Gospel experiment

    Septian Church 

Kevin Graham

Introduced in: Second Chapter
Voiced by: Ryohei Nakao

A wandering priest of the Septian Church. First appears in the Second Chapter, and plays a leading role in The Third. He wields a crossbow. He is actually one of the highest ranking knights in the Septian Church who is sent to assassinate Weissmann.
  • Abusive Parents: Although his mother used to be nice, she tried to kill herself and him out of despair when things got bad.
  • Ascended Extra: From an NPC to the main character of The 3rd.
  • Badass Preacher: He's a wandering priest who is quite capable of defending himself from monsters and bandits. Actually, he's the Fifth Dominion, one of the twelve most powerful Knights who protect the Church and as a result, very high up in the hierarchy of badassdom.
  • Bad Habits: Kevin is a good person but he does sometimes take advantage of the automatic respect his priestly outfit gets him. He's also a shameless flirt.
  • Beware the Nice Ones: Don't let the smile and goofy demanor fool you, he's able and willing to defend himself and anyone in his charge.
  • Breakout Character
  • Cast from Hit Points: Sacrifice Arrow gives up some of Kevin's CP in order to restore it to an ally.
  • Church Militant: He's part of the Grals Ritter
  • Darker and Edgier: Is this in The 3rd even before everything comes out, signified by his portrait showing him without his white outer jacket, his rerecorded lines and his new move Death Punisher.
  • Death Seeker: His title 'The Heresy Punisher' isn't a boast, it's a reminder. He wants to be punished for his perceived failure to prevent his mother's suicide and his accidental killing of Rufina and he willingly takes on all the worst jobs because of it.
  • Failure Knight: Hoo boy... He was determined to become a Knight so he could protect Rufina and then that had to happen. He didn't take it well.
  • Failure-to-Save Murder: He sees himself as being responsible for his mother's death because he ran away when it was obvious what she was planning rather than trying to stop her (or get help to stop her). Of course, he was six at the time but that doesn't stop him from blaming himself.
  • Hell Seeker: He sort of gets his wish, because he was trying to rescue Ries after the latter took the bullet for him and they two both wound up in Gehenna. Of course, by this point he now wants to atone in a healthier way. Good thing it wasn't really hell.
  • He Who Fights Monsters: Deliberately does this to himself and asks to fight monsters because he believes he deserves it. He's stopped before he can go completely off the slippery slope.
  • Holy Hitman: Kevin's special duties for the Church include assassinating particularly vile heretics. He doesn't quote scripture that frequently though. That's what Ries is for.
  • Laughing Mad: You'd react the same way if you were told that you were getting a promotion after you just killed your big sister figure and superior.
  • Manipulative Bastard: Throughout all of SC and half of The 3rd, almost everything he says and does is in some way a lie calculated to advance his agenda
  • Meaningful Rename: Kevin's decision to change his Dominion title at the end of The 3rd is meaningful on its own, and not only because it's the first time in the entire history of the Grals Ritter than anyone has done that. What he changes it to is even more meaningful as his new title is adapted from Rufina's own.
  • My Greatest Failure: He unintentionally caused the death of his parent-surrogate Rufina.
  • My God, What Have I Done?: His entirely understandable reaction to the aftermath of his Stigma manifesting.
  • Obfuscating Stupidity
  • Please Kill Me If It Satisfies You: Kevin asks Ein to kill him following the Aster House incident. She gives him a What the Hell, Hero? speech and tells him that he's pledged himself to the Septian Church and he's not going to get to take the easy way out.
  • Power Incontinence: Kevin suffers from this in the most tragic way possible when his Stigma fully awakens. The combination of the fact that he's a novice Squire and the Artifact his Stigma just absorbed was known to transform the bearer into a demon did not do anyone any favors.
  • Rain of Arrows: His second and third S-Crafts, Demon Lance Loa and Holy Lance Ur, summon an enormous number of arrows to follow the one launched from Kevin's bowgun. The latter combines this trope with Pillar of Light
  • Single-Use Shield: Grail Sphere grants all allies within its huge reach Max Guard. At 200 CP, it grants a double-use effect.
  • Sexy Priest: He's good looking and he doesn't mind taking advantage of it to flirt a bit.
  • The Ending Changes Everything: Isn't that right, Weissmann?
  • Tsurime Eyes: He has them. They get more pronounced in The 3rd.
  • Walking Spoiler
  • What the Hell Is That Accent?: Asked in-universe where Kevin's Japanese speech is distinguished by his use of full-on Kansai-ben. Dorothy wonders if that's how people from Alteria speak, though Kevin reveals that while he works there, it's not his actual home. There's a certain level of Obfuscating Stupidity involved in his use of it.
  • Willfully Weak: Kevin could have revealed the full extent of his powers at any time before Chapter 4 of The 3rd but aside from blocking Weissmann's mental manipulation he keeps his skills in general and his Stigma in particular a secret until Ries' life is on the line. There's a couple of in-universe reasons for this, including not wanting to put Weissmann on his guard, the strain involved in using his full powers and the fact that he's afraid what might happen if he loses control again.
  • You Gotta Have Green Hair: His hair is a very pronounced shade of green, which is the origin of a joke in The 3rd that really only makes sense in Japanese.

Ries Argent

Introduced in: The Third
Voiced by: Houko Kuwashima

A Squire of the Grals Ritter. She wields a Temple Sword in battle.
  • Berserk Button: Do not get between this girl and a meal.
  • Big Eater: She spends her entire salary on food. In her defense, she does have an eye for sales and cost-performance.
  • Comfort Food: After running off because she doesn't want to put up with Kevin obviously lying to her about his past during the events of Chapter 4 in The 3rd, Ries can be seen for most of the rest of the Chapter sitting in a corner of the Garden, eating.
  • Church Militant
  • Family Abandonment: Her sister died and Kevin vanished five years prior to the start of the series and she doesn't understand why. This led to a 'now what do I do?' crisis before she decided to join the Grals Ritter.
  • Flechette Storm: Ries' Thousand Sparrows and its upgrade Infinite Sparrows, which launches the segments of her Temple Sword to attack the enemy from all directions.
  • Food as Bribe: Kevin has learned that bribing Ries with food is a pretty effective technique.
  • The Lancer: As a Squire, it's her job to be this to Kevin.
  • Nuns Are Mikos: Actually justified, she swears an entirely different set of vows from ordinary nuns.
  • Nun Too Holy: Very lightly toyed with, she's a bit of a glutton and prefers to resort to violent solutions but she's definitely a good person and very sincere in her faith. Also, she's part of the Church Militant wing of the Septian Church so she probably gets a bit of a pass doctrinally.
  • The Paladin: She's a nun who likes to quote scripture, wields a Temple Sword, has the Orbment setup to be a decent caster, has Mirage-aligned Slots which are the closest the series gets to a 'light' element and her S-Crafts summon angelic guardians.
  • Serious Business: Food. Even as a little girl she could tell you which brand of chocolate had the best ratio of taste to cost... and yes, that can totally be calculated mathematically.
  • Summon Magic: Both of her S-Crafts summon angelic guardians to smite enemies.
  • The All Solving Hammer: Her preferred method of solving all problems is to hit them with her Temple Sword until they go away. When Kevin calls her out on this she usually replies that she was only joking. Kevin doesn't buy it.
  • Trademark Favorite Food: As a child, Quincybell chocolate. As an adult, egg sandwiches and bread generally.
  • Training Montage: Narrated actually, as Ries describes her Squire training in one of the drama cds.
  • Whip Sword: Her Temple Sword is one.

Rufina Argent

Introduced in: Second Chapter

A Knight of the Grals Ritter and Ries' older sister.
  • The Ace: Ein viewed her as one and when the First Dominion says you're good...
  • Badass Normal: Described as being as good as a Dominion even though she doesn't have any of the powers associated with them, by the First Dominion herself.
  • Bow and Sword, in Accord: Fought with a Temple Sword in one hand and a Bowgun in the other. This inspired Ries and Kevin's respective choice of arms.
  • Cool Big Sis: Was this to Kevin and Ries.
  • Named Weapons: Her two weapons are distinguished from most others by having names and titles, Magic Bow "Aion" and Spirit Sword "Silbern".
  • Nun Too Holy: As with her little sister, very lightly toyed with. She flirts a bit and has an unconventional approach to making Kevin eat.
  • Posthumous Character: By the time she's first mentioned at the end of SC, she's been dead for years.

Ein Selnate

Introduced in: The 3rd

The head of the Grals Ritter and the inspiration for the fictional character Carnelia
  • Asskicking Equals Authority: According to Crossbell Archive, being the Dominion most skilled at drawing out the power of your Stigma means you get to be in charge of the other eleven and in charge of the group that weilds a lot of power within the Church.
  • Badass: She's the First Dominion, it comes with the territory. It's mentioned in sourcebooks that she got the position because she's the most skilled at using her Stigma... and that she almost never needs to use it.
    • Word Of Badass: The only character known to have seen both fight suggests that Ein might be capable of fighting Arianrhod equally. Even if he's wrong, that still says a lot about how good Ein must be.
  • Crazy-Prepared: Crossbell Archive implies that she plans ahead with a vengeance. She was Elie's host during the latter's eyebrow-raising time studying forbidden scriptures in Alteria and it's implied she groomed her as a future ally for the Grals Ritter at the same time she was training Ries and setting up Wazy as a new Dominion
  • Deadpan Snarker: For a holy knight, she's amazingly snarky.
  • Death Glare: She delivers a couple of epic ones in Ring of Judgment.
  • Famed In-Story: Carnelia is a popular series of books, most people reading them don't know that the title character is not only real but much cooler than her fictional counterpart.
  • Heroes Prefer Swords: We've yet to see her fight but she is seen in artwork wielding a sabre and she helped teach Ries how to use her Temple Sword.
  • Heterosexual Life-Partners: She was very close to Rufina and tries to keep an eye on Kevin and Ries as a result.
  • Invented Individual: Inverted, the invented individual is a cover for the real individual, created for Plausible Deniability purposes.
  • Nun Too Holy: She snarks and she smokes and she's kind of a troll.
  • The Paladin: She's the First Dominion, making her de facto the strongest Knight sworn to the service of the Church. She is also (possibly) the most powerful character in the franchise.
  • The Red Baron: Like all the Dominions, she chose her own title: Carnelia
  • Troll: Her appearance in Ring of Judgment smacks of this. She hires Estelle and Joshua with the promise of information on Renne's whereabouts and after they complete the job, she tells them that Renne did not rejoin Ouroboros after the Liber Ark incident and that information is 100% certain. It's also 100% useless and Ein knows it.
    • She then shows her very well concealed soft side almost immediately afterwards, giving them much more helpful information that is 'only 99.9% certain'.
  • Trying to Catch Me Fighting Dirty: If the Carnelia books are even remotely accurate Ein has no problems kicking (or killing) an enemy when they're down, or any issues with fighting dirty generally.
  • You Gotta Have Green Hair: Her hair is a dark shade of green.

    Ouroboros (MAJOR SPOILERS) 

Georg Weissmann (aka 'Professor Alba')

Introduced in: First Chapter

An archaeologist whom Estelle and Joshua meet in the Prologue of FC and appears several times since. He is researching relics of ancient Zemuria. At least, that's what he claims. He is in fact a high-ranking member of the secret society Ouroboros.
  • Absent-Minded Professor: Has shades of this as Professor Alba.
  • Adventurer Archaeologist: In FC, seemingly a subversion as he is an absent-minded academic who needs to be escorted on rescue missions. Emphasis on the seemingly.
  • Asshole Victim: As cruel as his method of execution was, it's hard to feel the slightest bit of pity for him.
  • Big Bad: Of FC and SC
  • The Chessmaster
  • Cruel and Unusual Death: Very very cruel. He is shot with a Salt Bolt, a 'cursed' weapon that slowly transforms the victim into salt from the inside out. Weissmann is fully aware what is happening to him as his body succumbs to the effect, cursing his killer with his last breath.
  • Dark Messiah: This is essentially how he sees himself. Not for nothing is the final battle BGM of SC called The Merciless Savior
  • Deader Than Dead: As a consequence of being killed with a Salt Bolt
  • Dying Declaration of Hate: His last words before dying are used to insult his killer.
  • Eternal Recurrence: His view of human nature is such that he is convinced that humanity can't be trusted to not make disastrous decisions over and over. The fact that about half of the known issues with the modern world are Weissmann's fault or are otherwise attributable to Ouroboros seems to have passed him by.
  • Flaw Exploitation: He pulls this on Estelle, knowing that if some of her comrades are put in danger she'll charge in to rescue them. Cassius and Kevin pull this on him at the end of the game, knowing that he won't possibly be able to resist the temptation to be a completely sadistic asshole once he regains control over Joshua. They're right.
  • Four Eyes, Zero Soul: As Weissmann.
  • From Nobody to Nightmare: A series of coincidences turned an ordinary young man into one of the most dangerous people in Zemuria. First, the Salt Pillar Incident devastated his homeland and led to him being taken in by the Church. Then, his curiosity led to his desire to study the Sept-Terion and the Stigma phenomenon, which is forbidden. His desire caught the attention of Rufina Argent, who informed higher authorities about it. Weissmann was eventually excommunicated, but not before making a great deal of progress studying Stigmas... and not before he was approached by Ouroboros.
  • Good Eyes, Evil Eyes: His eyes are mostly shut as Professor Alba. As Weissmann, however...
  • Manipulative Bastard
  • Nietzsche Wannabe: The ultimate explanation for his Gospel Plan and why his final battle BGM is called The Merciless Savior: He believes humanity is doomed to continually repeat the mistakes of the past and that everything will be pointless unless he forces the species into a new direction. Other characters (namely Estelle) are only too happy to point out that part of the problems are ones he caused and get a few points for thinking more like Nietzsche had in mind when they tell him that they don't think humanity is hopeless and are working to overcome their flaws.
  • Obfuscating Stupidity
  • One-Winged Angel: Twice, as a result of his merging with Aureole. His first transformation is into a gigantic white monster with what look like wings folded over the front of his body, no legs and too many eyes. When Aureole forcibly transforms him further, the 'wings' unfold to reveal enormous arms, a serpent-like tail attaches to his lower body and actual glowing wings sprout from his back with a halo completing the angelic imagery.
  • People Puppets: His specialty
  • Perpetual Poverty: Professor Alba's excuse for never hiring Bracers.
  • Simple Staff: His weapon is a staff given to him by the Master which like Kernviter is described as being connected to 'Outside Reason' and was apparently given to Weissmann as a test and failsafe in case he went rogue
  • Sinister Minister: SC reveals that Weissmann was once a member of the Septian Church who was excommunicated for unspecified reasons. He certainly dresses the part. Outside material explains in more detail that he wanted to conduct research the church considered to be tampering in the Goddess' domain, particularly concerning the Sept-Terion and the Stigma phenomenon.
  • Taken for Granite: His death at the hands of Kevin is essentially this.
  • Ubermensch: He sees himself as this. The fact that his ideal is a new kind of human who will always make the 'right' decisions (as determined by Weissmann) should let you know how far off the mark he is.

Leonhardt/Loewe (aka 'Lorence Belgar')

Introduced in: First Chapter

A mysterious young man wearing a mask who was a member of the Army Intelligence Division. Joshua seems to know him. He's actually Legion No. II of Ouroboros, known as the Sword Emperor.
  • Absurdly Sharp Blade: His sword Kernviter.
  • Aloof Older Brother: To Joshua, although they're not blood-related.
  • All There in the Manual: The Loewe Monogatari manga published in Falcom's own magazine focuses on him, starting shortly before he joined Ouroboros and covering the events of the series from his perspective.
  • Always Someone Better: According to Word of God, he's the strongest fighter in the Sora trilogy. In Ao we get to meet his former sparring partner Arianrhod. She's considerably stronger, although she considered Loewe capable of becoming this to her in time.
  • Animal Motifs: Lions, obviously. Olivier even takes the time to remark on Loewe's name.
  • Artifact of Doom: Kernviter's incredible power comes at a price: It makes its weilder more agressive and can significantly alter the personality, eventually transforming its user into a figurative (if not literal) monster.
  • Anti-Villain: He has a very good reason for resenting all parties involved in the Hundred Day War.
  • Badass: Arguably one of the biggest badasses of the series.
  • Breakout Character: Although a very important character to begin with, he proved popular enough that Falcom gave him his own prequel manga and has kind of sort of brought him Back from the Dead on multiple occasions.
  • Cool Mask: Worn as part of his 'Lorence' disguise.
  • Cool Sword: Kernviter
  • Dragon Rider: He briefly rides Regnart in SC when the Ancient Dragon is being controlled by one of the Gospel devices and consciously tries to minimize the damage caused as he gathers the data Weissmann needs.
  • Emotion Suppression: His aloof attitude is entirely a conscious choice on his part in order to supress the dangerous side-effects of his sword
  • The Fettered: His combination of a code of chivalry and his emotional repression mean that he isn't nearly as powerful as he could be. The flip side is that this makes him a much better person.
  • Go Out with a Smile
  • Heel Face Door Slam: Shortly after deciding to help Joshua take down Ouroboros, he gets injured by Weissmann. Shortly after that he is fatally wounded while helping the party fight the Aureole-empowered Angel Weissmann. He manages to go out in style.
  • Heroic Sacrifice
  • It Was a Gift: How Loewe acquired Kernviter in the first place; it was a gift from the Master.
    • Expanded upon in Loewe Monogatari. After breaking the first sword he was using (an ordinary saber) Arianrhod actually makes the offer, knowing about the blade. The two then approach the Master together and Loewe is granted the sword after he accepts the consequences of using it
  • Literally Shattered Lives: Meiouken involves Loewe freezing the entire battlefield, then shattering the ice (and screen).
  • Master Swordsman: It's right there in his Legion title.
  • Morality Pet: Joshua and Renne are both this for him and he tries to watch out for both of them.
  • Noble Top Enforcer: Almost literally, since 'Enforcer' is a possible translation for Shikkousha, the Japanese subtext of Legion. He's by far the nicest active member of the Society and so much more virtuous than his boss Weissmann that it's not even funny. He pulls a Face-Heel Turn at the end after Joshua provides him the answer he joined Ouroboros to find.
  • Not So Different: It's suggested in Loewe Monogatari that one reason Arianrhod thought Loewe could surpass her is because they're similar in so many ways
    • Also, he thinks this is true of him and Agate. His Warrior Therapist turn in FC comes off as a subtle attempt to avert this by nudging Agate down a different path and he appears genuinely glad to see how Agate turned out if he's in your party the next time you fight him.
  • Oddly Shaped Sword: Kernviter.
    • His Phantasma counterpart also uses an oddly shaped sword, although there's nothing explicitly special about it.
  • Only Known by Their Nickname: You can count the number of people who call him Leonhardt on one hand. Pretty much everybody calls him by his nickname, Loewe.
  • Red Baron: The Sword Emperor.
  • Redemption Equals Death
  • Selectively Lethal Weapon: Kernviter seems to operate this way.
  • South Paw
  • Spin Attack: Demon Flames combines this with Kill It with Fire. He has a new attack called Senpuuzan in his Alternative Saga appearance which also works this way.
  • The Stoic: He almost never displays strong emotion. Loewe Monogatari explains this. He deliberately set out to become this (having previously had some rather extreme if understandable anger management issues) because his sword enhances aggressive impulses and is suggested to be able to turn weilders who ''can't'' control themselves into figurative if not literal monsters. Presumably this wasn't considered serious enough for the Master to discard the weapon but it was serious enough to Loewe that he decided to do something about it.
  • Summon to Hand: It's implied that he can do this with his sword in the games and made explicit in the OVA, where he even throws the sword and then summons it back to his hand in mid-flight.
  • Sword Beam: In Alternative Saga, Loewe gets two of these. His new attack Hienzan creates a wave of energy pillars while his nameless charged attack throws an energy blast shaped like a lion at the target.
  • Together in Death: Implied in The 3rd, explicitly shown in Loewe Monogatari as he and Karin are together and smiling, watching Estelle and Joshua paying their respects at Hamel
  • Wrecked Weapon: In Loewe Monogatari (but not the original game), Kernviter is broken in the backlash from destroying Aureole's barrier, with most of the blade being completely disintigrated. Joshua leaves what's left on Karin's grave as per the game


Introduced in: First Chapter
Voiced by: Hiroaki Miura (Japanese)

Initially introduced as 'Phantom Thief B', Bleublanc is a master thief who also happens to be Legion No. X of Ouroboros, the Phantom Thief.
  • Ahoge: He has a single pronounced hair antenna when going around unmasked in Sen. You shouldn't trust him any more then than when he's masked.
  • All There in the Manual: An in-universe version in the form of the Phantom Thief B Report, a special publication by the Imperial Chronicle of Erebonia which analyzes his actions and offers suggestions to his past.
  • Beauty Is Never Tarnished: Despite his last appearance in SC being of him bleeding after the party breaks his maks against his face, the next time he's seen unmasked he is completely unscarred. Possibly explained by Ouroboros' access to extremely advanced technology.
  • Bishie Sparkles: A part of his 'Baron' disguise.
  • Criminal Mind Games: He loves setting up riddles and watching people struggle to solve them. All evidence suggests that he really doesn't steal for material wealth at all, though for particularly beautiful things he will at least attempt to keep it for himself.
  • Even Evil Has Loved Ones: In Zero no Kiseki, he thanks Lloyd and his party for helping out Renne.
  • Graceful Loser: He accepts his final defeat and acknowledges the strengths of Estelle and her party before leaving.
  • Impossible Thief: His specialty. Highlights include stealing a prototype tank from the middle of a highly-guarded army base, a statue from Crossbell's city hall and his ultimate goal in FC and SC: 'Hope'
  • Just Like Robin Hood: He's noted to be popular in the Empire, partially because of how awesomely crazy some of his thefts are and partially because the poor tend to find themselves with free money after 'B' has stolen something. The authors of the Phantom Thief B Report caution the readers not to romanticize him since he's still a thief.
  • Large Ham
  • Master of Disguise: So much so. He has disguised himself as random passers-by, a person investigating one of his thefts and at his most audacious as a member of your party.
  • Multiple-Choice Past: The Phantom Thief B Report examines three individuals who may or may not be the man behind the mask but is unable to conclude which one (if any) is the true 'B'. The clues presented will point the player to the correct answer though.
  • Paper-Thin Disguise: In Sen, his 'disguise' is simply to take off his mask while still going around calling himself by his usual name and acting much as he usually does. Of course, he's smart enough not to do it in front of people he knows could identify him and instead jerks around Class VII for his own amusement.
  • Phantom Thief: It's his Legion title.
  • Shadow Pin: He has the ability to perform this in cutscenes using knives and has done it to the player in SC and Sen II. The latter game finally included a means to turn it into a gameplay mechanic but didn't actually give it to him as a combat skill. Both times it happens the party has to be rescued by a third party, via dispelling the shadows in one case and removing the daggers in the other.


Introduced in: Second Chapter
Voiced by: Takahiro Yoshimizu (Japanese), Andrew Love (anime) (English)

Legion VIII of Ouroboros, known as the Lanky Wolf.
  • Arrogant Kung-Fu Guy
  • Badass: The most physically imposing Legion and he does it all with just his fists and feet.
  • Barrier-Busting Blow: Grancel Castle has a massive double-gate that could hold off tanks. Walter does not care and punches it down
  • Blood Knight: He exposits to Estelle on the joys of fighting and not knowing if this is going to be the one you don't come back from. Estelle is suitably creeped out.
  • Cool Shades: Or possibly Sinister Shades since he's, y'know, an antagonist and a Blood Knight. But they do look cool, even characters in-universe think so.
  • Evil Former Friend: Of Zane and Kirika.
  • Heel Realization: When he belatedly realizes what his master was trying to teach him whe he agreed to their duel. We haven't seen Walter since then so it's not clear to what extent this has affected him.
  • Ki Attacks: Used in part of his S-Craft Ultimate Blow and his regular Craft Razor Bullet.


Introduced in: Second Chapter

Legion VI of Ouroboros, known as the Bewitching Bell.

Renne Hayworth

Introduced in: Second Chapter
Voiced by: Kumiko Nishihara (Japanese), Luci Christian (anime) (English)

A young girl that Estelle and company encounter during the Second Chapter. She seems sweet enough, but there's something... off about her at times. She turns out to have quite a few secrets... like turning out to be the murderous tool of Ouroboros.
  • Abusive Parents: They sold her to a brothel to cover the cost of a business mistake. When she was five.
    • Well, that's how she saw it. Actually they really did intend to come back for her and had no idea what was going to happen; they left her with people they thought they could trust to keep her safe during a tough time and it turned out they were wrong. Renne finally learns this for herself in Zero no Kiseki.
  • The Ace: Magically speaking at least: She has the best Orbment setup possible (one line, no restrictions), the best ATS and her STR is higher than Olivier or Kloe and almost as good as [[Jack Of All Stats Estelle.]] Her main weaknesses are her low natural MOV, her horrible HP and her low DEF although she still beats the other dedicated casters and Joshua in the latter stat. Also, as a Legion and a certifiable genius, she's seen as this in-universe.
  • Animal Motifs: Estelle frequently likens Renne to a cat due to her love of and skill at hide and seek, her mannerisms and her ability to get to unreasonably high places despite her size. She even mimics a cat in a rare alternate Victory Pose and in Zero no Kiseki when hacking into the Orbal Network she goes by the alias 'Kitty'.
    • Even extends to her weapons. Her first scythe is called Nine Lives and she has another named Cat Killer.
  • Ax-Crazy: Her real default state of mind; she's the most emotionally disturbed member of the cast by a mile and a half. Even in The 3rd she's a bit quick to suggest scything things as a perfectly acceptable solution to problems.
  • Broken Bird: Very broken. Estelle and Joshua's entire motivation in Zero is to help her get better.
  • Bunnies for Cuteness: She carries a stuffed animal around with her which becomes extra creepy when you learn her backstory.
  • Child Prodigy: It's obvious very early on, even to the other characters, that Renne is far more intelligent than her tender age would suggest. She uses this to help Estelle and crew early on in SC. Too bad the price she was forced to pay for her intellect was horrific abuse at the hands of D∴G, robbing her of her childhood and turning her into a psychotic killing machine.
  • Creepy Child: When she stops pretending to be normal, she alternates between borderline insane creepy and outright Ax-Crazy.
  • Cute and Psycho: Mostly cute even after The Reveal but when the scythe comes out all bets are off.
  • Defeat Means Friendship: Ultimately how she's brought around; her defeat and subsequent epic breakdown force her to think about what Estelle and company have been telling and showing her all throughout SC.
  • Double Consciousness: Renne struggles with her dual identity of Renne the eleven year old girl and Renne the Genocide Angel and the girl isn't winning.
  • Earn Your Happy Ending: It took three games but by the end of Zero no Kiseki, Renne finally has a family and a place to call home.
  • Elegant Gothic Lolita: That is one frilly dress she wears, and she even carries a little stuffed black rabbit around with her. In the latter parts of SC and especially The 3rd, this serves to drive up the creepy factor around her character a good deal.
  • Enfante Terrible
  • Happily Adopted: At the end of Zero, by the Brights. Awwwwww...
  • Humongous Mecha: Her partner and form of transportation, the giant cannon-toting Pater Mater who she named herself. This winds up saying a lot about her...
  • Hyper Awareness: One of the effects of her exposure to Gnosis is enhanced senses.
  • Hyperspace Arsenal: Her scythe is larger than she is, yet she's able to surprise people when she pulls it out on several occasions (particularly Lloyd in Zero no Kiseki), suggesting this trope must be in effect. The OVA makes this explicit.
  • I Just Want to Be Normal: Her ultimate reason for turning away from Ouroboros, as Estelle and crew help her realize that being a regular kid actually feels pretty good, and her life doesn't just have to be dominated by constant battle and murder. She still struggles somewhat with just how much she enjoys a bit 'o the ol' ultraviolence, though.
  • Interface Spoiler: Invoked. During the short time when Estelle and co. have to escort her, trying to cast a friendly spell on her will reveal that she has 10202 HP (at a time when the party members have around 3-4k HP). Also in Zero, during the short time when she's with the party the player will find that she is at level 72 (far above pretty much anything you can encounter in Zero) and has 9999 HP.
  • It Was His Sled: The fact that she's a villain, at least for a while, is actually kind of hard to avoid now that SC's been out for half a decade in Japan. Alternative Saga practically references it wholesale, never mind all the videos and whatnot spread all over the Internet.
  • Manipulative Bastard: Renne does an amazing job of acting like a normal (if extremely mischevious) eleven year old girl when Estelle and co first meet her. Then you find out what she's really like.
  • Names to Run Away From Really Fast/Red Baron: The Genocide Angel, does anything else really need to be said?
  • Only One Name: She is almost never referred to by her full name, either in-universe or in official materials and she herself never uses her last name.
  • The Cracker
  • Precision-Guided Boomerang: Somehow Renne is able to throw a scythe and have it return even after it's potentially struck multiple targets, in cutscenes as well as in battle.
  • Purple Is Powerful: She's a Legion of Ouroboros with a Humongous Mecha companion and an enormous scythe, is bar none the best caster in the entire franchise and she wears a purple-accented dress and has purple hair. Oh, and her mecha is also purple.
  • Self-Harm: Her arms and legs are covered with self-inflicted wounds. Loewe speculates (and is correct) that it was a means of maintaining some control over her identity while in Paradise.
  • SexSlave: She was formerly this at the hands of the D∴G Cult. It explains a lot of her current behavior.
  • Shed the Family Name: Renne did this a long time ago, which might have something to do with the fact that as far as she knew, her parents sold her into sex slavery at the age of five and she refuses to acknowledge them as her real parents.
    • Following the events of Zero, she has a new family and a new name: Renne Bright.
  • Sinister Scythe: According to the drama cds, Ouroboros made the scythe especially for Renne.
  • Spin Attack: Blood Circle
  • Split Personality: Renne did this to herself in Paradise as a coping mechanism. The extent to which any of the other children were ever real is a debated issue in the fandom.
  • Spot of Tea: Although she sometimes uses the term as an Unusual Euphemism, she also appears to genuinely enjoy having tea parties with Loewe and Joshua. Crossbell Archive even lists 'Black Tea' as one of her Likes.
  • Squishy Wizard: In the 3rd, she has the highest ATS and one of the lowest HP and DEF.
  • Summon to Hand: It was suspected she could do this in the Liberl arc but made really obvious in Zero no Kiseki where she couldn't possibly have been wandering around Crossbell with her weapon without Lloyd noticing. He's shocked when she pulls it out to fight off a group of monsters. The OVA explicitly shows her doing this.
  • Sweet Tooth: Renne really likes ice cream.
  • Teen Genius: Renne is the first person to realize that Phantasma is reacting to the wishes of the characters, within a few minutes of her arrival.
    • Also, one her Hobbies and Skills entries in Crossbell Archive is 'writing theses'.
  • The All Solving Hammer: Once she gets angry or afraid, Renne has a two-step approach to handling the problem: First, she'll try to scythe it to death. If that won't work, she'll call Pater Mater to crush, atomize or otherwise maim the problem.
  • There Is No Kill Like Overkill: When Grancel Castle's gate apparently proves impregnable, Renne's idea is to call out Pater Mater to blow the door down, never mind that this would take a good chunk of the castle with it.
  • Third-Person Person: Sometimes, Renne uses her name in place of a personal pronoun.
  • Troubling Unchildlike Behavior: Motivates Estelle's interactions with Renne because eleven year olds should act like eleven year olds, not like Ax-Crazy killers.
  • Unusual Euphemism: If a little girl in a frilly dress invites you to a tea party, politely ask where it is and when it is, then make sure to be in another country at the appointed time. Her idea of a fun tea party involves chaos, explosions and her scythe.
  • Walking Spoiler: She appears in four of the seven games to date and is a major character in three of them. It's virtually impossible to talk about her without mentioning the twist that occurrs about a third of the way into SC.


Introduced in: Second Chapter
Voiced by: Kanae Itō (Japanese), Maggie Flecknoe (anime) (English)

A young boy who comes to Liberl on behalf of the Mater to observe the progress of the Gospel Plan. Legion No. 0 of Ouroboros, known as The Fool.

  • Ambiguous Gender: He looks and dresses like a boy but his VA is female and his gender has always been listed as either 'Male (?)' or 'Unknown' in official sources.
  • Baleful Polymorph: He can use True Mirror to transform a character into a strange creature for several turns, limiting their abilities.
  • The Cracker: He breaks into the systems of Orchis Tower, steals the floor plans and then locks down the security system during the subsequent terrorist attack. He's forced out of the system by resident Playful Hacker Tio, with help from Jona.
  • Creepy Child: He looks like he might be around thirteen at best but he's easily the creepiest of the Legions.
  • Deadpan Snarker: One of his major character traits; he almost never stops snarking so when he does, it's significant. Specifically, his demeanor completely changes and he becomes the soul of respect when speaking to the Master, even though he was snarking at all six remaining Anguis only a minute previously and goes back to snarking immediately afterwards.
  • Dragon with an Agenda: His job is to observe the various plans Ouroboros has in motion in order to provide a firsthand account for the Master. This doesn't always go hand in hand with helping the person in charge of carrying out those plans, as Weissmann learned
  • Enigmatic Minion: To Weissmann. He's more of a straight Dragon to the Master.
  • Finger Snap Lighter: Campanella can set you on fire or make you explode with a snap of his fingers.
  • Leaning on the Fourth Wall: On several occasions, Campanella will talk as though he knows he has an audience even when nobody else is present. On one occasion, he addresses the player directly, telling them to stop watching him.
  • Lemony Narrator: He serves as the narrator for the Ouroboros Report drama CD and as per usual, he snarks his way through the entire thing when he's not Leaning on the Fourth Wall. Except for when he's speaking to the Master
  • The Jester: He is the least restrained member of Ouroboros and will tell other members of the Society exactly what he thinks of them. Except for the Master.
  • Manipulative Bastard: He orchestrated the terrorist attack on Orchis Tower then 'forgot' to mention to the terrorist groups that his plan called for them to be captured or killed by some of his other catspaws shortly after they escaped.
  • Master of Illusion: He can create large-scale illusions, an ability he uses to screw with the SSS in Ao on multiple occasions. Also, it's stated that most of the flames he creates are illusory.
  • My Rules Are Not Your Rules: His bag of tricks includes infinite Arts Reflection until you knock his HP down to 50% and the ability to redirect your S-Crafts from himself to your allies.
  • Peek-a-Bangs
  • Playing with Fire: Although his flames are illusory, the pain is very real.
  • Really 700 Years Old: His age is officially listed as 'Unknown' and in SC Joshua comments that he hasn't appeared to age a day in the ten years since he last saw him, despite looking like a young boy who really should be visibly older.
  • Teleport Spam: When fought in Ao, he spends as much time teleporting himself around the arena (or teleporting your party around randomly to mess with you) as he does actually attacking you.
  • The Trickster
  • Troll
  • The Unfought: The only agent of Ouroboros we meet in the Sora trilogy who never fights. Finally averted in Ao no Kiseki when Lloyd and co fight him.
  • Villain Teleportation

Gilbert Stein

Introduced in: First Chapter

The right-hand man of the former mayor of Ruan, Dalmore.