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Decoy Protagonist: Set up as the main character of the game and probably the one character closest to the typical heroic archetype, but ultimately, the resolution to the Encablossa Crisis lies in the hands of Kendal and Regnier and not Gerald.
Fatal Flaw: His inability to adhere to reason and obey orders when Hironeiden is threatened.
Frontline General: Using a similar trick to that one General Hugh deployed against Lucretia, Gerald uses himself as bait against Leinhart in the battle for Arein, though it somewhat backfires.
Gerald: Die, you foul beasts! Die in fear and in agony! Argh! Monster! Feel the sting of my blade! Choke on your own dark, boiling blood! I will hang your intestines across my mantle, then spike your filthy heads upon my gate! You will rue the day you Dare. Attack. My. COUNTRY! FIENDS! ANIMALS! BASTARDS! I AM GERALD AND YOU WILL ALL DIE BY MY HAND!!!
Wrong Genre Savvy: In a more idealistic setting, his constant disobedience of orders and the chain of command in favor of idealism and his personal emotions might have allowed him to save the day, but in this game, it only costs him everything he cares about.
Lightning Bruiser: She's very fast, but also does decent damage and has good range. Compared to other heroes though, she does go into the Fragile Speedster direction a bit.
My Country, Right or Wrong: Well, countries, considering that the darkelves are traditionally organized into city-states. But Lucretia is a darkelf surpremacist who absolutely despises that they are ruled by half-vampires now.
Their short lives limit what meaning they can draw from life itself, they cling to their little reality, Never really seeing it, their lives are over so quickly it's as if they try to fight back with passion alone...You wouldn't understand...not for a long time.
The Ace: Probably the strongest warrior in the world.
Sword Beam: He can hit the ground and unleash the burning part of his blade as a wave of fire.
Time Abyss =/= Immortality Immorality: In contrast to Valdemar, Regnier believes that immortality is helpful in discerning the meaning of life. Regnier is aware of how immortality alters perception of the world and tends to make one apathetic, giving Leinhart a speech much like Valdemar's, but nontheless accepts the loss of his immortality gracefully and fights on with all his strength for his goals, even being willing to sacrifice himself so that the continent may be saved.
One-Man Army: Notable for being this among a lot of characters who are lesser One-Person-Armies.
Well-Intentioned Extremist: Orders his troops to capture Gerald so they can destroy Encablossa together, and generally is willing to do anything to get rid of said dark god.
Protagonists in Heroes
We're soldiers. We put our swords first and our hearts second.An Ecclesian captain under the command of Sir Justino. Ellen is a half-elf and constantly wears a face-covering helmet to hide her semi-pointed ears. When the secret of her heritage leaks out to Ecclesia, which is dominated by Fantastic Racism, she becomes a fugitive and ends up fleeing to Hironeiden, where she is found by Gerald and eventually becomes his right-hand woman and later wife with whom he has a son called Glen. Ellen is a decent person at heart, but has a great loathing for elves. She is also rather cold and snarky, partially due to her reasonable and sharp-witted attitude when surrounded by overly emotional people, but either way, she cares for the soldiers under her command. She also likes to playfully fight with Rupert.She is an officer under Gerald in his campaign in Crusaders.
Hidden Depths: Cirith isn't dumb at all and has a good perception of people and manipulation. On the other hand, some of her soldiers get surprised even seeing her read a book.
The Tease: Flirts with Rithrin and expresses an interest in their human enemies on occasion. Again, this is mostly a facade. In her own campaign, she gets outright annoyed at people expressing an interest in her sexually.
Obfuscating Stupidity: She likes to paint herself as the typical, boy-obsessed ditzy darkelf girl, but she's actually rather smart and perceptive.
Deadpan Snarker: She spends most of her time with Lucretia making fun of her overemotional behavior and hostility towards her.
Cirith: Morene, do you think Luci and Rithrin still, well...you know?
Morene: Do I look like I give an orc's ass?
Fantastic Racism: She looks down on humans ("apes", especially the fanatic Ecclesians going into death meaninglessly for their Patriarch) and occasionally mocks the darkelves, though not that much. She also actually expresses sympathy for the orcs, all of which makes sense when you consider that she is a nationalist who believes in Vellond surpremacy, which just so happens to include a multiracial empire.
The Vamp: Zigzagged/Defied. She is the Vellondian King's mistress, but it's implied she only tolerates it because of her loyalty to Vellond and doesn't care for it, nor have any hand in starting it herself or using it to manipulate the king. While dressing in a revealing style, she never seems to try using seduction on anyone, though she might flirt a bit, and her actual in-action persona is incredibly serious, stoic, devoted and thoughtful and while ruthless and brutal to her foes, she might be one of the most idealistic-hearted characters in the game when it comes to her nation.
Hironeiden is composed of humans mostly, but elves, most notably the city-state of Arein, exist as mostly independent protectorates within the nation. There are also some diplomatic ties with the dwarf nations north of Ecclesia.
The first nation in Bersian history to unite the warring darkelf city-states. Founded by the Vampire King Valdemar, Vellond is a fast-growing multiracial hegemony held together by liberal use of the Genghis Gambit. At the top, vampires and half-vampires serve as the ruling caste, providing high-ranked generals, officers, aristocrats and territorial Overseers. The matriarchal darkelves compose most of the population and fighting force, as well as the elite Yenicheri bodyguards. Orcs and ogres of Hexter are a recent acquisition, see Hexter Itself for details. There are also humans living in Vellond, perpetually in fear of their vampiric overlords. A notable Vellond subfaction are the Kaedes. This Anti-Vellond darkelf nationalist faction is intent on overthrowing the vampiric rulers of the realm and restoring darkelf self-governance. What they lack in power, they make up for in stealth operations and by supporting Vellond's enemies. In the end, the Vampire King's manipulations fail him and the Kaedes reach their goal as he is abandoned by more and more of his allies while Encablossa comes down on him, leading to his death and the dismantling of the Vellond Empire as we know it.
Amazon Brigade: All darkelf troops. Darkelves seem to be naturally matriarchal. You will find the occasional male in their ranks, but rarely with a specific pattern to it. In many ways, it could be said that males with darkelves are of a similar role as an Action Girl in a usually patriarchal army.
Equal-Opportunity Evil: Used and subverted. Orcs, darkelves and half-vampires make up the state together, but they highly distrust each other and despite claiming unity between the races, the half-vampires are clearly the ruling caste, while the orcs are considered the lowest.
Evil Counterpart: To Hironeiden, which is also composed of several major races. Though the "Evil" part for Vellond is somewhat debatable, one could argue for a dark shade of Lawful Neutral.
King Valdemar of Vellond
Evil Is Petty: It's heavily implied he deliberately calls the retreat from Arein, letting it fall to human control, despite the defenders being able to fend off the attack, because it's Leinhart's fief and he wants to punish his son for being unruly with him and not having succeeded at his task in Hexter.
Time Abyss =/= Immortality Immorality: He is a very old vampire and explains to Leinhart that, with sufficient age, all pleasures, people and accomplishments begin to seem shallow and replaceable and the only thing one will still care about is staying alive. This is in contrast to Regnier, who gives a similar speech to Leinhart, but risks everything for a cause nontheless.
Reasonable Authority Figure: The reason for her loyalty is believing the current situation to be a huge improvement over the perpetual Enemy Civil War between the darkelf city-states as it allows them to finally fight as one and defend their shared homeland together.
The Hexter Commonwealth
More of a geographical region than a nation, Hexter is inhabited by many independent tribes of orcs who are traditionally lead by ogres as their chiefs. Though feuding one another, the tribes are fairly united in their beliefs and traditions, until Vellond sees an oppurtunity to expand and begins "pacifying" Hexter by supporting some of the weaker tribes with war materials. The most notable of these tribes is the Darokha Tribe. This effectively splits Hexter into the Pro-Vellond and Anti-Vellond tribes. Besides the Darokha, the most notable Pro-Vellond faction turns out to be the otherwise independent-minded Jurai Tribe, led by Chief Jubal, while the Anti-Vellond faction is led by Chief Urukubarr of the Gorzanik Tribe. Managing to get the Darokha to switch allegiance, Urukubarrs Anti-Vellond movement eventually succeeds in driving out most Vellondians. This in turn causes King Valdemar to send Regnier to pacify and regain the area, but Regnier has his own plans. Gaining the allegiance of Urukubarr and thus the whole movement of free orcs, as well as the support of Valdemar's own son Leinhart, he begins quietly consolidating power of his own until eventually breaking away from Vellond altogether, causing them to go to war with his newly-founded Hexter Commonwealth. After this point, very few orcs and ogres still serve Vellond, instead following Regnier wherever he chooses to lead them.