Characters / Kingdom Hearts: Xehanort's Incarnations
aka: Kingdom Hearts Xehanort

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Due to the lengthy periods of time passing between releases and many plot twists now being Late Arrival Spoilers, numerous spoilers, including many major ones, will be unmarked to prevent pages being dominated by large chunks of white space for decade-old spoilers. If you have not played a game in the series that was released before 2010, read at your own risk!

Xehanort is the overall antagonist of the series. With the exceptions of Sora's story in Chain of Memories and coded, a Xehanort is always the main enemy of the individual games. And if he doesn't fill the position, his actions are helping drive the plot somehow. It is important to specify "a" Xehanort, because there are several characters that use the name Xehanort, as well as alternative incarnations of Xehanort that go by different names. However, they are ultimately all different aspects of the same original man, and they all aspire to more or less the same goal: to claim the power of Kingdom Hearts and unravel the mysteries of the universe, even if they have to destroy that universe to find the answers they crave.
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  • 13 Is Unlucky: His incarnations have been trying to form a group of thirteen of themselves for more than the past decade to have the "Darkness" half of the χ-blade.
  • Ambiguously Brown: All of Xehanort's incarnations share the original's dark skin and silver hair. However, there are minor differences between each incarnation, with Xemnas having the lightest complexion overall while "Ansem" has the darkest (no doubt due to actually being a Heartless).
  • Arc Villain: Because Word of God states that Kingdom Hearts III will not be the end of the series, only the Grand Finale of the "Xehanort Saga" (or "Dark Seeker Saga"), this is what Xehanort will ultimately end up as. Of course, Xehanort is still of vital importance to the current (and long-running) Story Arc and most fans assume his presence will continue to influence events in the greater cosmology of the series regardless of his state of being after KHIII.
  • Badass Baritone: Always has a very deep voice. His incarnation in 3D has a softer voice, but only in the Japanese version, the English voice plays the trope straight.
  • Badass Longcoat: Variably wears a white, red and black trench coat, or a Black Cloak. Both look very cool on him.
  • Balance Between Good and Evil: According to the press release blurb for Kingdom Hearts III, Xehanort(s) believes the scales are too tipped in light's favor, motivating his darkness-based plot.
  • Big Bad: Xehanort is the central antagonist of the series, and individual incarnations are frequently this trope for separate games.
  • Black Magic: Prefers using dark magic, though certain incarnations lean on it more heavily than others. Averted only by Young Xehanort, who hasn't given into the darkness like his older incarnations.
  • Body Surf: Xehanort has transferred pieces of his heart into over a dozen different bodies including Terra, most of the members of the True Organization XIII and temporarily Riku. He can also surf between the bodies of the True Organization XIII at will, owing to the mechanics of Time Travel.
  • The Chessmaster: He's very good at setting up overarcing schemes.
  • Dark Is Evil: While the series as a whole explains Dark Is Not Evil, Xehanort is a practitioner of dark powers, tempts others to darkness to weaken their hearts, and considers darkness a source of true power and knowledge.
  • Darth Vader Clone: Not as obvious as some, but it's there. Young kid who wanted to leave his quiet little home to explore other worlds? Check. Delved too heavily into darkness and became a Fallen Hero? Check. Wears a black cloak and has a booming voice? Check. There's also the blue Ethereal Blades wielded by Young Xehanort while Xemnas's blades are red, just like Anakin's change in lightsaber color upon becoming Darth Vader. Master Xehanort in turn takes some cues from Palpatine with his manipulations of Terra and masquerading as a benevolent old man when he's really the villain behind everything. Also just like Palpatine in the expanded universe, Xehanort attempts to prolong his own life by transferring his spirit to other bodies. Organization XIII being groomed to hold his fragmented heart further calls to mind Palpatine's clone bodies.
  • Drunk on the Dark Side: Though Master Xehanort is calm and collected, his other incarnations are far more prone to fits of rage and total insanity.
  • Evil Mentor: If a Xehanort ever tries to help you or give advice, never, ever, listen. Terra and Riku had to learn this lesson the hard way.
  • Evil Sorceror: Regularly uses both machines and magic to experiment on and learn to control people's hearts. Each incarnation leans more to one or the other on an individual basis, Master Xehanort being a pure sorcerer while his alter-egos combine the two in their own ways.
  • Evil Sounds Deep: As mentioned under Badass Baritone, all of the Xehanorts are given deep voices, with the exception of his 3D incarnation's Japanese voice.
  • Evil Counterpart: To both Sora and Riku, in different ways.
    • Like Sora, Xehanort was a Keyblade wielder from Destiny Islands who dreamed of seeing other worlds and in his travels has spawned multiple incarnations. But while Xehanort works to create new incarnations to further his goals and corrupts others to darkness, Sora's incarnations come about as a result of his selfless altruism and he tries to help those he meets.
    • Like Riku, Xehanort is a Keyblade wielder who lost himself in darkness in pursuit of his ambitions. Riku however pulled himself back and reformed, while Xehanort kept going deeper into the darkness and was lost for it. Ansem shifting to being Riku's Arch-Enemy/Enemy Within exemplifies this.
  • Evil Is Hammy: Even in a cast full of Disney villains, the Xehanorts stand out for how over-the-top they are. There's also an interesting inversion. Young Xehanort is a younger Master Xehanort who has not yet turned evil and he's comparatively muted and calm, making him a case of Ambiguously Evil Is Not Hammy.
  • Evil Plan: Always wants to get his hands on Kingdom Hearts by sacrificing a bunch of innocent people.
  • Expy: Like Sephiroth, he wants to find an ancient land of infinite power and knowledge and is willing to destroy countless lives and worlds to accomplish it. He's also forcibly turned a large number of people into copies of himself and has shed his human form in order to Body Surf between them.
  • The Faceless: His face is always hidden behind a hood or a turned back or a shadow the first time you see him.
  • Faux Affably Evil: His incarnations are all seemingly polite and well-spoken, which makes their highly manipulative natures that much creepier. His new incarnation in 3D particularly acts friendly and personable, even while planning to make Sora his 13th and final vessel.
  • Fighter, Mage, Thief: The three most-important incarnations — "Ansem," Xemnas, and Master Xehanort — have this dynamic.
  • Foil: At the end of the day, he's practically a male Maleficent, right down to the Dark Is Evil powers and the multiple comebacks. However, while he tries to justify his actions as For Science!, Necessarily Evil, etc., she's a straightforward Card-Carrying Villain.
  • For Science!: The key trait of Xehanort is that he isn't interested in power and conquest just for the sake of power and conquest, he wants to understand the mysteries of life and the universe, even if his pursuit of these answers would cause The End of the World as We Know It. The Ansem Reports in the first game particularly emphasize this, being written in the form of a researcher utilizing proper scientific method of testing: gather data, make observations, formulate a hypothesis, perform experiments to test hypothesis. Eraqus sums it up well in Kingdom Hearts: Birth by Sleep:
    Eraqus: "You would risk an apocalypse out of sheer curiosity?!"
  • A God Am I: Wants the power and knowledge of Kingdom Hearts to become a Physical God and remake the universe in his image of balance.
  • Grand Theft Me: A common ploy among his various forms involve plans that require stealing people's bodies or identities. His ultimate plan in Dream Drop Distance goes even further and has him wish to do this 13 times.
  • From Nobody to Nightmare: He was initially just a boy on Destiny Islands with ambitions of exploring other worlds. He then became the universe's biggest threat since the Keyblade Wars.
  • Hades Shaded: The Xehanorts all have dark skin as a result of their descent into darkness. Ansem and Xemnas, being the deepest divers as a Heartless and Nobody, are Ambiguously Brown in some depictions.
  • Hijacked by Ganon: He rivals the Trope Namer for this. Pretty much every single game, either the villains are servants of or are being manipulated by Xehanort, or they are Xehanort in some way. The only game he has no direct hand in is "coded" but his Heartless "Ansem"'s actions in the original Kingdom Hearts game is what led to the existence of Sora's Heartless, that game's Big Bad in the first place so Xehanort is indirectly responsible for the events in that game too. Chain of Memories has the villains working to overthrow Xemnas, but they are still members of the Organization that Xemnas leads.
  • I Have Many Names: Xehanort, Master Xehanort, Xemnas, Ansem, No Heart. Via his alternate incarnations he's also Terra, Braig, and Isa.
  • Invincible Villain: Despite appearing in numerous games in the series and always getting defeated when he does, Master Xehanort is so Crazy-Prepared that his defeats never stick or just help him, and he always bounces back. His state as this trope is elevated due to Retcons being required to explain why his defeat in the previous game was not permanent, making it seem like a case of Joker Immunity; no matter how many times players have defeated Xehanort, the developers refuse to just let him die.
  • Just Between You and Me: Inevitably explains his entire plan to the heroes. Unfortunately for the heroes, this quirk has yet to work against him. He even starts exploiting this in later titles to Mind Rape and screw with his enemies.
  • Knight of Cerebus: Whenever a Xehanort shows up, the current game tends to become much darker in tone. Master Xehanort naturally reigns as this within the Xehanorts, his arrival to the franchise in Kingdom Hearts: Birth by Sleep began an Arc Welding that has tied the stories of the series together as a Gambit Roulette of his to enact a plan more ambitious than any of his previous ones.
  • Lack of Empathy: Although this seems to have been augmented by corruption by darkness, all Xehanorts have issues empathizing with others. Ironically, the original Master Xehanort is the only one to show the slightest hints of compassion and caring; he thinks Eraqus was once as close to him as a brother, and pities Ven nearly losing his heart and takes him to Destiny Islands so he can know peace before he dies.
  • Large Ham: Master Xehanort even provides the page image. Every Xehanort is prone to grandiose, long-winded speeches, often complete with dramatic hand gestures, and in battle they spout over-the-top Boss Banter at the top of their lungs. Choice topics for the two include the nature of darkness, power, hearts, nothingness, and SUBMIT and similar commands. Here's a sampling of each of them.
    Ansem: Darkness conquers all worlds!
    Xemnas: Anger and hate are supreme!
    Master Xehanort: You see how powerless you are to save them? Savor that rage and despair! Let it empower you!
    Terra-Xehanort: I will guide you to the depths of darkness!
    • Richard Epcar, of course, takes the cake with the following:
  • Legacy Character: The Xehanorts all share very similar appearances, outfits, personalities and goals, while fighting style varies but there are definitely repeated themes. Justified in that they're all the same person in various alternate incarnations.
  • Let X Be the Unknown: Uses X in his names and iconography, including the names given to the members of the Organization XIII. This stems from Master Xehanort's obsession with the χ-blade. They're also a "Recusant's Sigil" that marks the bearer as Xehanort's property and a potential vessel for his heart.
  • Mad Scientist: His sole motivation for trying to unlock Kingdom Hearts is simply For Science!.
  • Magic Knight: Every incarnation is very skilled with both melee weapons and magic.
  • Manipulative Bastard: He is a master at getting other people to help him whether they know it or not.
  • Me's a Crowd: In 3D, Sora and Riku encounter numerous Xehanort incarnations at once. Through the use of Time Travel, Literal Split Personality, and Grand Theft Me, he apparently has enough to form a True Organization XIII composed entirely of himself in different forms. Xehanort's habit of turning characters into yet more of his incarnations is notorious enough that some parts of the fandom have come up with a term for it: "norting" or "nortification."
  • The Man Behind the Monsters: Many of the generic enemies (specific Emblem Heartless, Nobodies, and Unversed) are either directly created by Xehanort, or exist because of something he did.
  • Milking the Giant Cow: Every time Xehanort speaks, he can never seem to keep his arms or hands still. Master Xehanort and Xemnas are the worst offenders.
  • Names to Run Away from Really Fast: The name "Xehanort" is an anagram of "No Heart" with the letter 'X' thrown in (although a different, less sinister anagram is possible with "Another" + 'X').
  • Obviously Evil: Between the silver hair, yellow eyes, and black and red clothing, it's pretty clear that the Xehanorts are the villains of the series from the moment one pops up.
  • Omnicidal Maniac: To varying degrees, from Master Xehanort aiming to spark a second Keyblade War (which is basically Armageddon for the Kingdom Hearts universe) to "Ansem" outright wanting to seize the power of Kingdom Hearts and consume everything in DARKNESS.
  • One Steve Limit: Played with back and forth. Early in the series there were several people with the name "Ansem" and "Xehanort", but it's now known that all of the latter are the same person in different forms, while with the former, a few people have just stolen the name as an alias and there is only one actual Ansem. This has lead to a few of them being given in-universe titles or Fan Nicknames to refer to them separately.
  • Person of Mass Destruction: Has created and cultivated three separate races of monsters that have terrorized the universe, and has threatened an apocalypse on several occasions. Not to mention the personal tragedies he brings to the heroes...
  • Pointy Ears: Every incarnation, due to corruption by darkness, other than the uncorrupted Young Xehanort.
  • Powered by a Forsaken Child: Xehanort's plans to get Kingdom Hearts revolve around sacrificing others in horrible ways.
    • Ansem uses the pure hearts of seven young women to try and create a portal to Kingdom Hearts.
    • Xemnas makes a fake Kingdom Hearts by combining the hearts from thousands of Heartless.
    • Master Xehanort tries to summon Kingdom Hearts by splitting a single person into pure light and pure darkness, and then making one consume the other.
  • Red and Black and Evil All Over: Master Xehanort's black and red cloak, passed on to Ansem, and Xemnas's Black Cloak and red Etheral Blades.
  • Satanic Archetype: He was once one of the many defenders of the Realm of Light, but fell victim to darkness and became its worst enemy. He often corrupts people to darkness and manipulates their emotions to turn them evil, uses Demonic Possession when mind games don't work, and wants to take over the universe. The symbolism is completed by his Keyblade Armor and Glider; his Armor is silver and white with feathers while his Glider is a set of wings that attached to his back. When he began using the powers of darkness, he cast away his armor and stopped using his glider because he didn't need them anymore, creating Fallen Angel parallels.
  • Seeker Archetype: A villainous example. All his incarnations seek to understand the true nature of their world, only to cross the Moral Event Horizon in search of it. They even go by the moniker "the Thirteen Seekers of Darkness".
  • Significant Anagram: Nomura chose the name Xehanort because without the X it was an anagram of both "Another" and "No Heart," referring to Xehanort's many alter-egos and his lack of morality and empathy. And although this one isn't officially acknowledged like the others, there is also "No Earth," relating to his Grand Theft Me of Terra.
  • The Sociopath: Ticks all the boxes. He's an excellent liar and manipulator, feels no shame or guilt about all the suffering he's caused, pursues his goals out of a need for scientific curiosity regardless of what the consequences to the universe and civilization might be, has a massive ego and only cares about himself and his desires, and pretty much nothing gets to him; even when his plans are foiled, he'll just come up with a new one.
  • Soul Jar: Every Xehanort holds some fragment of Master Xehanort's heart.
  • Supernatural Gold Eyes: His natural eye color is amber-orange, which is also given to his assimilated hosts.
  • Superior Successor: What this incarnation of the Organization is supposed to be, made of 13 more suitable hosts for Xehanort, compared to the first version of Organization XIII.
  • Teleport Spam: Always makes use of Flash Step or dark portal teleport attacks.
  • Thinking Up Portals: All of Xehanort's incarnations have access to Corridors of Darkness.
  • Unreliable Narrator: Because of Retcons and his own memory shifting as he moves between forms, his reports are of questionable value in actual expository value.
  • Visionary Villain: He may have some roundabout and cruel methods, but everything Xehanort does is in the name of finding Kingdom Hearts and recreating the universe as he sees fit. 3D reveals that even Ansem and Xemnas were just working on a very complex scheme laid out by Master Xehanort that ultimately leads back to this goal.
  • White Hair, Black Heart: If someone has silver hair, they either (a) have some relation to/contact with Xehanort, or (b) are Sephiroth. The only exception is Master Xehanort, as he's bald from age; even then, he still has a silver goatee.
  • Would Hurt a Child: Has no qualms about physically or psychologically assaulting youngsters such as Ven or Sora (though to be fair, these are Keyblade wielders and not exactly helpless).
  • "X" Makes Anything Cool: Xehanort's X is a recurring motif for him, passed on to the Organization.

    Master Xehanort 

Master Xehanort
"Destiny is never left to chance."
"We know so little about the Keyblade War — only that it was just the beginning. Amidst that crisis a precious light was found. It is a curious tale — and one worth exploring. They say ruin brings about creation. So what, then, would another Keyblade War bring? When the darkness falls, will we be found worthy of the precious light the legend speaks of? I must have these answers."
Voiced by: Chikao Ohtsuka (Japanese), Leonard Nimoy (English)
Appearances: Birth by Sleep | Re:coded | Dream Drop Distance | III

The very first Xehanort. An elderly Keyblade Master, he was once a noble and wise man, if somewhat shifty. However, in his quest to unravel the mysteries of the Keyblade and its role in the fate of the worlds, he delved too deep into darkness and now seeks the power of Kingdom Hearts to cause an apocalypse For Science!. He's effectively the Big Bad of the franchise, as his schemes and his various incarnations fuel the main conflicts behind almost every game.
  • Abusive Parents: Toward Ventus, his original apprentice; he acted as a Sink-or-Swim Mentor by pitting him against a dozen Heartless and watching them almost kill him. In the novelization he's also this to Vanitas, putting him through Training from Hell.
  • All Your Powers Combined: Xehanort's Heartless specializes in being The Corrupter, normally lacking a body and acting primarily by influencing others to darkness, while his Nobody is a powerful direct physical and aerial threat who specializes in being The Chessmaster. Xehanort himself demonstrates both the skill at influencing and corrupting others of his Heartless and the intellect of his Nobody, while the No Heart battle shows that at his prime he was a truly terrifying wielder of the Keyblade on the battlefield. Even in his old age he's a Kung-Fu Wizard.
    • He's also this regarding his personality, at times being cold and calculating like Xemnas while at other times being grandiose and hammy like his heartless, Ansem. Makes perfect sense as they are two halves of the original person.
  • Ancestral Weapon: His Keyblade was originally wielded by Luxu from Kingdom Hearts χ. The secret ending for Re:coded HD calls it the oldest Keyblade, or at least the oldest one that still exists, and Back Cover elaborates that the Master of Masters gave it to Luxu to pass down in a Master-Apprentice Chain so that the eye embedded in it will let the Master of Masters see the future, allowing him to write the Book of Prophecies.
  • Animated Armor: His armor, the Bonus Boss No Heart, exists without anyone apparently wearing it.
  • An Axe to Grind: His Keyblade has a curved blade for the "teeth" part and a spiked shaft to give the impression of a Keyblade-axe. Impressive, considering his age and bodily weakness, though it works well to convey his evil and brutal nature.
  • Back from the Dead: Is resurrected in 3D after the destruction of his Heartless and Nobody in the previous games that allowed his heart and body to rejoin.
  • Bald of Evil: Has gone bald from age after descending into darkness.
  • Beard of Evil: His only hair left is a silver goatee.
  • Beware the Superman: As a Keyblade Master, Xehanort is supposed to be a hero who protects the worlds. Instead, he's become Drunk on the Dark Side and uses his power as a Master to spread darkness and chaos wherever he goes.
  • BFS: His Keyblade is one of the larger ones.
  • Big Bad: Of Kingdom Hearts: Birth by Sleep, and as the original Xehanort (sharing this position with Young Xehanort), the franchise itself.
  • Blow You Away: His Storm of Blades in the Keyblade Graveyard in Kingdom Hearts: Birth by Sleep seems to be through the use of wind and the Keyblades littering the battlefield.
  • Broken Pedestal: As a young boy, Riku idolized the legendary "boy who left the island", and planned to follow suit not only in leaving the island, but in becoming stronger as well. Boy did that pedestal break...
  • But for Me, It Was Tuesday: His reaction in Dream Drop Distance when Mickey calls him out for what he did to Terra, Ven, and Aqua in Birth by Sleep.
    Xehanort: Ah, but destiny is never left to chance. I merely guided them to their proper places. The broken boy who failed to be the blade... the misguided master who sacrificed herself for a friend... and the feckless youth who became my new vessel.
  • Cain and Abel: He mentions several times in his writings that he considers Eraqus a brother. And yet he murders Eraqus in Kingdom Hearts: Birth by Sleep.
  • The Chessmaster: Plays everyone in Kingdom Hearts: Birth by Sleep to his own ends. Everything Ansem and Xemnas did was also part of his plan to create 13 avatars of darkness, combine them with the 7 Princess of Hearts' light, and start a second Keyblade War. In 3D, Yen Sid outright describes him as a "devious tactician," and that there's nothing they can do that Xehanort won't be able to predict to some degree.
  • Complexity Addiction: That Kudzu Plot surrounding all the games? All According to Plan... somehow... for this guy. Best demonstrated with the Time Travel method he has his incarnations use: Its conditions and limits are so complicated, you can only create a Stable Time Loop at best. The method that characters such as Merlin and Maleficent use? A straightforward trip to the past or future — with the actual ability to affect the timeline, on top of it.
  • The Corrupter: To Terra and Braig, though Terra never falls completely until Xehanort possesses him.
  • Crazy-Prepared: Managed to plan for his various incarnations' defeats in every single game of the series.
  • The Dark Side Will Make You Forget: He started out as a Well-Intentioned Extremist, believing that the universe is too full of light and that a perfect balance between light and darkness is needed; his plan to trigger a second Keyblade War was so he could acquire the power of Kingdom Hearts and remake it in his image of balance. Of course, he's long since become Drunk on the Dark Side, and now just wants to cause an omniversal Apocalypse How on top of it.
  • The Determinator: He will do anything to obtain the power and knowledge of Kingdom Hearts.
  • Dishing Out Dirt: Can raise massive pillars of earth to launch opponents into the air or separate them from their allies. Best exemplified during his battle with Terra: That plateau they're fighting on? He created it in seconds.
  • Easily Forgiven: He exploits this by feigning guilt for damaging Ventus's heart, allowing him to gain sympathy from Eraqus and Terra. As such, they fail to notice that he has even worse plans until it's too late.
  • Evil Counterpart: To fellow Keyblade Master Eraqus, as well as Sora and Riku. Notably, he's the first Big Bad in the series to wield a Keyblade much like the heroes (aside from when "Ansem" possesses Riku in the first game).
  • Evil Is Petty: As pointed out by Eraqus in Birth by Sleep, Xehanort intends to bring forth the Keyblade War and essentially bring about The End of the World as We Know It for no other reason than to simply satisfy his own personal curiosity.
  • Evil Laugh: As a battle quote and in cutscenes, both laughing out loud and chuckling evilly.
  • Evil Makes You Ugly: Downplayed. He is supposed to be the same age as Eraqus, yet unlike the fit Cool Old Guy Eraqus is, Xehanort is a bald old man with a hunching back and declining health, but he is not that deformed unlike the common examples of this trope. Not to mention, this trope only applies to this specific incarnation, and as you can see from other folders on this page, the other incarnations play the trope Evil Is Sexy straight.
  • Evil Mentor: Toward Ventus in the backstory, and toward Terra during the course of Kingdom Hearts: Birth by Sleep.
  • Evil Old Folks: The oldest character seen so far is one of the most sinister and evil.
  • Evil Sounds Raspy: In both the Japanese and English versions of Kingdom Hearts: Birth by Sleep and Kingdom Hearts Dream Drop Distance, where he is voiced by Chikao Ohtsuka and Leonard Nimoy, respectively.
  • Expy: A seemingly harmless and gentle old man who turns out to be an incredibly devious and dangerous blade master with powers over the evil side of the primary supernatural force and propensity for turning people to the dark side. Are we talking about Xehanort or Darth Sidious?
  • Fallen Hero: He was once a great Keyblade Master, but he's become one of the most dangerous foes to the worlds that Keyblade Masters are supposed to protect.
  • The Farmer and the Viper: How does he repay Eraqus for his post-scarring Forgiveness? By hurting him even more via sabotaging his students and then killing him.
  • Faux Affably Evil: In KH3D, he acts very laid-back and rather friendly with Mickey and Riku (though this may be because he feels so self-assured that destiny will work his way no matter what). Despite this, he is far from being nice. His other incarnations hold various if not worse shades of this, too.
  • Flash Step: Uses short range Super Speed for his form of Teleport Spam.
  • For the Evulz: Subverted. He pretends to act this way in the endgame of Kingdom Hearts: Birth by Sleep, but it's only to enrage Terra to get him to embrace his darkness. His actual personality largely averts this, generally being more of a Visionary Villain.
  • From Nobody to Nightmare: Hard to believe that such a major threat to the entire universe started out as just a bored kid from Destiny Islands.
  • Gambit Roulette: Everything Ansem and Xemnas did was planned out in advance by him. Further, Maleficent, Sora, Riku and most of Organization XIII were all Unwitting Pawns in his plans.
  • Genius Bruiser: One of the smartest people in KHVerse and a very capable combatant despite his old age.
  • Gone Horribly Right: His manipulations of Terra to make him stronger and tempt him to darkness were to groom him to be a suitable vessel for Xehanort's new body and make his heart vulnerable enough to darkness for Xehanort to commit Grand Theft Me on him. The problem is it works too well; Terra's powers and hatred are so strong, they reanimate his armor as the Lingering Will and he kicks Xehanort's ass.
  • Graceful Loser: Xehanort treats his failure in Birth By Sleep as a learning lesson, openly admitting he was "hasty" with his plans. He also took his failed attempt to gather the True Organization XIII in 3D fairly well. Of course, the fact that he plans on trying again helps.
    Xehanort: I acted rashly; I can see that now. In my eagerness, I lost sight of the proper way to achieve my goal...
  • Greater-Scope Villain: Of the earlier games, through his incarnations carrying out his plans while Master Xehanort exists in shadows, if he's mentioned at all.
  • Hate Sink: His actions throughout Birth By Sleep are so vile that the desire to kick his ass can be a prime motivating factor for continuing to play the series.
  • Hypocrite: Hates Eraqus's pro-Light bias, and claims to want Balance Between Light and Darkness; but his own deeds show a clear pro-Darkness bias.
  • An Ice Person: Has a preference for ice magic — he freezes Ven, tosses out Blizzard attacks in battle, and ends his Keyblade combos in a blast of ice.
  • Iconic Sequel Character: One of the most notable examples of the series. He's the Big Bad of the franchise, but he isn't introduced until Birth by Sleep, the sixth released game of the franchise.
  • I Need You Stronger: Keeps forcing Terra to use the power of darkness in order for it to corrode Terra's heart enough for Master Xehanort to take over his body.
  • Informed Ability: The other characters regard him as the ultimate schemer, leaving nothing to chance and being skilled in long-term plans with multiple back-ups just in case. However, this status of his only comes about due to 3D retconning the actions of Maleficent, Ansem, and Xemnas as them acting in accordance with Master Xehanort's plans, and everything that happened in the prior games was All According to Plan. Also, his Manipulative Bastard successes frequently and noticeably involve his targets holding the Idiot Ball until it's too late (which certainly isn't helped by his Obviously Evil-ness). Further, all of Xehanort's incarnations are rather frequently blindsided or make mistakes, which Master Xehanort even admits in 3D. He's really not so much a great schemer as he is lucky at playing Gambit Roulette.
  • Informed Kindness: His Reports look like they were written by a genuinely Affably Evil Anti-Villain. His actual onscreen persona is a Faux Affably Evil and Obviously Evil Jerkass (and his seeming Pet the Dog moment with Ven in the flashback quickly turned into a Yank the Dog's Chain moment when Master simply decided to continue to abuse and exploit him after learning of his survival). The morally questionable Young Xehanort lends some credibility to this, as he's essentially a Punch-Clock Villain with no real trace of evil in his demeanor.
  • Insane Troll Logic: Balance Between Good and Evil? Fine and dandy there. Problem is, the universe was already balanced — with the Realms of Light and Darkness being rich in their respective namesakes. Oh, and he's been trying to balance the two elements in the Light Realm alone, which has predictably thrown everything out of whack.
  • I Was Quite a Looker: Despite being a pretty boy and Tall, Dark, and Handsome most of his life, he ends up a creepy old bald man.
  • Irony: Became the very imbalance between Light and Darkness he wanted to prevent.
  • It's All About Me:
    • He wants to possess Terra so he can live to see the results of his global machinations, the life of another be damned. While Master Xehanort is generally a Visionary Villain, this act of evil is nothing but pure selfishness.
    • The prophecy calls for 13 darknesses, but Xehanort has no intention of sharing power with anyone in the long run, which is why he makes sure all 13 members are him and his incarnations rather than other darkness-associated villains.
  • Jerkass: His Smug Snake demeanor and reaction to Terra's, Aqua's, and Ven's Senseless Sacrifices cement him as this.
  • Jerkass Has a Point: While he's hardly a reliable source of information, his statements in Birth by Sleep that Master Eraqus only thinks in absolutes regarding light and darkness aren't entirely wrong, considering the fact that Eraqus failed Terra in the Mark of Mastery Exam for showing a mere spark of darkness in his fighting style, accidental or otherwise.
    • He's also right that Terra would actually be a better Keyblade Master than Aqua; Terra is like Riku - a mix of light and dark that he's able to use and control to stop it from hurting people. Aqua is too much like Eraqus, thinking in absolutes of light and Dark. Everything Xehanort says is true, he is just going about it entirely in the wrong way.
  • Karma Houdini: As of 3D, he still hasn't paid for his Kingdom Hearts: Birth by Sleep deeds. But III should fix this.
  • Kick the Dog: Kills Eraqus and destroys the Land of Departure, then gloats about it to Terra.
  • Kung-Fu Wizard: Even as an old man possesses Super Strength and a vast array of dark magic. His Animated Armor, No Heart, relies on martial arts by attaching his Keyblade to his body as weapon or armor, rather than fighting with the Keyblade itself.
  • Lack of Empathy: Feels no remorse for all the evil he's done or lives he's destroyed. Case in point: when Mickey chews him out for what he did to Terra, Ven, and Aqua in 3D, he brushes it off as a case of Because Destiny Says So and that he merely helped them reach their destinies that much quicker. Rrrright...
  • Leitmotif: "Xehanort".
  • Living Legend: As the one person who left the Destiny Islands for other worlds prior to Sora, Riku, and Kairi.
  • The Man Behind the Monsters: He created Vanitas, the source of all Unversed.
  • Manipulative Bastard: Knows exactly how to push Terra's buttons to lure him further into the darkness. Even when he finally reveals this to Terra and that he's Evil All Along, he's still pushing Terra toward the darkness—Terra just doesn't know it.
  • Master Swordsman: As shown when he's a full-memory Terra-Xehanort in Kingdom Hearts: Birth by Sleep, and when he performs a Villain Override of his younger self in 3D he wasn't named a Keyblade Master on magical prowess alone.
  • Meaningful Name: The "Master" title, as the original version of Xehanort, a Keyblade Master and leader of the Thirteen Seekers of Darkness.
  • Morph Weapon: As seen with No Heart, he has greater mastery over this element of the Keyblade than the other characters. His Keyblade can become a floating shield, body armor that attaches to his arms or legs, and a set of wings. As of 3D it can even be used with different Keychains by different members of the Thirteen Seekers to have different Keyblade variants.
  • Motive Decay: He started out as a Well-Intentioned Extremist who wanted to cause a Keyblade War to remake the universe and create a balance between light and darkness. Nowadays, he just wants power and knowledge for their own sake.
  • Morton's Fork: He and Vanitas invoke this on Terra and Ven, forcing them to go for the obvious trap at the Keyblade Graveyard or else they will kill the other two members of the trio. They don't say anything to Aqua, but she comes as well to save Terra and Ven.
  • No Celebrities Were Harmed: His appearance is quite likely based on executive Disney film producer Roy Conli. Parodied and acknowledged out-universe in the Tangled world trailer.
    Greg Coleman: And I am joined with my dear friend here... Master Xehanort.
    Roy Conli: *does Finger-Tenting* *playfully chuckles* No, actually, I am Roy Conli, and I am a producer here, at Walt Disney animation studios.
    Greg Coleman: *points to Roy Conli* But he looks a lot like Master Xehanort.
    Roy Conli: I like Master Xehanort. He's a nice guy.
  • Not Helping Your Case: Certainly reinforces Eraqus's negative views about Darkness.
  • Not-So-Well-Intentioned Extremist: He constantly claims that the worlds are too full of light and he's trying to ignite a new Keyblade War in order to remake the worlds and provide a perfect balance between light and darkness, but considering the various atrocities he's committed, not the least of which include ruining Terra, Ven, and Aqua's lives, and his complete lack of remorse for any of them, it's clear he just wants power and knowledge for the sake of having power and knowledge.
  • Obviously Evil: Just look at his design, not to mention what he's already known (by the audience and characters alike) to have done to both Ven and Eraqus. Yet everyone still falls for his act until it's too late.
  • Old Master: In Kingdom Hearts: Birth by Sleep he's a Squishy Wizard who prefers to attack with magic from afar. However, it's only because he's just held back by his old and feeble body. As shown by Terra-Xehanort and Young Xehanort, when he's at his full physical potential he has as much power and skill as you'd expect from a Keyblade Master with decades of experience.
  • Omnicidal Maniac: As mentioned before, his plan in a nutshell is to kick off Armageddon. So he can see what happens next.
  • Pet the Dog:
    • His reports show he was a far cry from an evil mastermind even a few years before the events of BBS, and that he seriously considered just quietly living out his final years in peace.
      Report VIII: "Ordinarily, Keyblade Masters take pupils under their wings, malleable minds in which to impress the precepts of the Keyblade wielder and keep our profession alive for generations to come. Was my time drawing to an end, then, after all I had accomplished since casting away the place of my birth? Surely waiting for a quiet death would not do, not when there was still so much I needed to see for myself. Powers help me, I thought, my body is so old..."
    • He also took Ven to Destiny Islands after the creation of Vanitas to let him live out his final days peacefully before falling into an eternal coma. However, when Ven survived, Xehanort proceeded to subvert this moment by continuing to manipulate and torment him, albeit now from behind the scenes.
  • Red Oni, Blue Oni: The calm and calculating blue to Vanitas' Ax-Crazy red.
  • Reverse Arm-Fold: His default pose, if he's not sitting or moving his hands around.
  • Shock and Awe: Calls down lightning strikes in battle.
  • Sink-or-Swim Mentor: Deconstructed. He acts this way during his tutelage of Ventus, and it's made perfectly clear that everything he is doing is completely and utterly evil and self-serving.
  • Slouch of Villainy: Gets a magnificent one in Dream Drop Distance, complete with propping his hand on his fist and folding his leg up onto his knee.
  • The Sociopath: Began as Well-Intentioned Extremist, but suffered Motive Decay till he became only interested in acquiring knowledge and power by whatever means, including restarting the Keyblade war.
    • It is clear that while he himself feels zero attachment to others, he completely recognizes that others do feel empathy and deep friendship, as he exploits these feelings to further his plans.
  • Squishy Wizard: Being an old man, he's rather slow and prefers to use magic from afar while teleporting to avoid you.
  • Start of Darkness: Xehanort would have been just another youth looking for an escape from his home much like Riku if not for the intervention of his Heartless Ansem who had traveled back in time to facilitate his escape... which also means that it was Xehanort himself who was responsible for his own Start Of Darkness.
  • The Stoic: In Dream Drop Distance, anyway. He says nothing nor changes the expression on his face when his plan to implant a part of his heart in Sora is foiled by Lea, and in the confrontation that ensues. This is in stark contrast to his other selves who are far more upset.
  • Storm of Blades: Can summon a barrage of keyblades to launch at opponents.
  • Super Strength: Despite being a Squishy Wizard, he's strong enough to damage Ven's Power Armor and hold off Terra's attacks with one hand.
  • Thanatos Gambit: Terra beating him into submission is a Secret Test of Character to see if Terra is strong enough to be a worthy new body for him to take.
    Xehanort: Only now, have I truly won...
  • Treacherous Advisor: This is what separates him most from Palpatine, who genuinely wanted a dark apprentice. Xehanort, on the other hand, is lying to Terra to steal his body.
  • Underestimating Badassery: Despite the fact that Sora has personally thwarted more than one of his Evil Plans, Xehanort openly dismisses him as a "dull, ordinary boy" in 3D, which is straight up played with. While Xehanort does openly dismiss him, he also notices how Sora tends to foil the plans of villains he encounters, which is why he wants to use him as one of his vessels.
  • The Unfettered: Nothing and no one will stand in his way as he seeks the power of Kingdom Hearts. And those that try will be destroyed or turned into one of his vessels.
  • Well-Intentioned Extremist: He once believed that the universe was too full of light and believed a balance between light and darkness was the way for a perfect world to exist. His solution — begin a Keyblade War to engulf the worlds in darkness, and when he wins and claims the power of Kingdom Hearts, he can remake it in his image of balance. However, he's since become Drunk on the Dark Side, and his only goal these days is power and knowledge for the sake of having them.
  • Worthy Opponent: Considers Mickey Mouse this, instead of just another tool for him to use.
    • For Sora, while in the same breath, he begrudgingly states him as a "dull, ordinary boy" yet also calling him a sort of Keyblade wielder unlike any he'd ever seen before. Something Riku can attest to.
      • He evidently believes Eraqus to be one as he describes him as a "sly fox" when in Terra's heart.
  • Wrestler in All of Us: In-game, he'll occasionally chokeslam Terra (while trying to make him a Human Popsicle — just like Ven earlier).
  • Xanatos Gambit:
    • If "Ansem" or Xemnas find the real Kingdom Hearts through their plans, they accomplish what he wants in the first place. If they're killed instead, he gets to come Back from the Dead and finish the job himself. Sora kills them both, so Master Xehanort does indeed revive during 3D.
    • Master Xehanort sets up a particularly diabolical gambit at the end of 3D: He needs to forge a perfect χ-blade, which can only happen through a clash between seven hearts of light and thirteen of darkness. From what we can tell, Xehanort is on the cusp of gathering his thirteen. As for the lights, several candidates are imprisoned, comatose, or too green. Xehanort wants the heroes to get their act together, but if not, he can always attack the princesses of heart...
  • Xanatos Speed Chess: Plays everyone and everything within his plans like a boss. He's virtually a god of it considering his incarnations are nearly if not on the same level of scheming he has.


"I will guide you to the depths of darkness!"
Click here  to see Terra-Xehanort when he's Ansem's Apprentice.

"The Heartless feed on other's hearts, and they yearn for that energy core. That thing beyond the door must be a heart, too—the heart of this world. There is no proof, but, having felt that immense energy, I am certain. That was the heart of the world."
Voiced by: Akio Ohtsuka (Japanese), Richard Epcar (English)
Appearances: II | Birth by Sleep | 0.2 Birth by Sleep -A Fragmentary Passage-

A young man that was found in Radiant Garden in the aftermath of a great battle between several Keyblade wielders, bearing no memories but his name. Ansem the Wise nursed him back to health and took him on as an apprentice, but he quickly became obsessed with The Heartless and Kingdom Hearts, and cast Ansem the Wise into the Realm of Darkness, before taking up his victim's name.

Seeking further knowledge, he became a Heartless and Nobody to delve deeper into the powers of darkness than his human form would allow. As "Ansem" (Seeker of Darkness, Xehanort's Heartless) and Xemnas (Xehanort's Nobody), his two new selves went on drive the plot of most of the series, though both would be defeated by Sora and his friends.

He is actually Terra, one of three Keyblade Warriors training under Master Eraqus. When Master Xehanort manipulated Terra into allowing darkness into his heart, he stole Terra's body for himself, transforming Terra's body into a younger incarnation of himself. Terra fought back against Xehanort's control and attempted to expunge him from his body, but the attempt failed and sealed their memories, creating the amnesiac young man that Ansem the Wise took in.
  • Badass Armfold: His pose when commanding the Guardian.
  • BFG: Uses Terra's Ultima Cannon to create a giant Keyblade cannon.
  • BFS: Retains access to Master Xehanort's large Keyblade.
  • Blade Spam: Uses long Keyblade combos based on Terra's Ars Solum and Dark Impulse.
  • Dash Attack: Rapidly dashes around the arena with Dark Haze, which replaces Terra's Slide-Sonic Impact as his dodge technique.
  • Deceptive Disciple: Perverted the research of his mentor Ansem for evil purposes.
  • Dishing Out Dirt:
    • He can send a shockwave of stone at you based on Terra's Rising Rock command style, though it also resembles Quake.
    • His Desperation Attack against the Lingering Will involves tearing boulders out of the ground and launching them as flaming meteors. Against Aqua, he swaps this out for the same version of Meteor as Terra.
  • Evilutionary Biologist: His experiments on the The Heartless helped turn them into an entire army of darkness.
  • Faking Amnesia: The flashback that opens DDD has Braig accusing him of this. It potentially note  gets confirmed in 0.2, where Terra-Xehanort calls himself Xehanort at a point in time that roughly matches up with Sora first entering the End of the World.
  • The Farmer and the Viper: Ansem the Wise took him in and gave him a home when he found him amnesiac on the streets. Terra-Xehanort thanks him by manipulating his other apprentices into helping him follow his plans, stealing Ansem's identity, and destroying Radiant Garden.
  • Fusion Dance: Master Xehanort's heart with Terra's body.
  • "Get Back Here!" Boss: He dashes around and becomes immune to damage after you use a special attack like magic or a Shotlock. This makes him very hard to pin down without relying on physical attacks or a block-counter strategy. Aqua particularly has problems with this since her best attacks are spells.
  • Guardian Entity: The Guardian, a Heartless born from the darkness in his heart.
  • Large Ham: Given free reign as Terra-Xehanort, Richard Epcar chews, swallows and regurgitates all of the scenery around him, consumes the entirety of the pork provided for him to chew on and manages to make the impossible possible by nearly out-hamming Leonard Nimoy. Terra-Xehanort doesn't do any overtly cartoony gestures, however, so they're roughly on the same level.
  • Laser-Guided Amnesia: Had his memories locked away by Terra at the end of Kingdom Hearts: Birth by Sleep to prevent Master Xehanort from controlling his body. Unfortunately, some memories eventually start coming back. Also Lampshaded by Braig.
    Braig: Please tell me the amnesia was just a sick joke. Boy, this is some cliché."
  • Lightning Bruiser: He moves very fast even without his teleportation, uses devastatingly powerful Keyblade combos, and has a lot of HP compounded by access to Curaga. Makes perfect sense, since he has Terra's power and vitality combined with Master Xehanort's experience and training.
  • Literal Split Personality: Was eventually split into "Ansem" and Xemnas. Xemnas kept his more hands-on combat style and is hinted to retain some of Terra's devotion to Ven and Aqua, while "Ansem" kept the Guardian, his magical prowess, and Master Xehanort's outfit. Additionally, Ansem believes in the power of darkness while Xemnas believes in The Power of Hate, also reflecting Master Xehanort and Terra.
  • Living Shadow: His Guardian Entity manifests as a shadow projecting behind him.
  • Loss of Identity: Originally, he was said to be motivated to understand the nature of hearts by his own lack of memories of who he is. 3D revealed that he was also subconsciously following the plans Master Xehanort had set in place in case he had to seal his heart.
  • Magic Knight: Uses both Keyblade combos and magic with no preference for either, though his Keyblade strikes are stronger.
  • Magic Missile Storm: Shoots out a flurry of dark energy bolts with Dark Volley.
  • The Man Behind the Monsters: Created the crest Heartless and brought countless wild ones into the Realm of Light as well.
  • Meaningful Rename: Changed his name to Ansem after banishing his former mentor and taking over his kingdom.
  • The Mind Is a Plaything of the Body: Despite Master Xehanort using an entirely different style of fighting from Terra, once he takes over Terra's body he exclusively uses Terra's attacks, and even uses the same battle stance as Terra. May be due to him not having time to become accustomed to this new body so he goes with what's familiar to it. Not that it doesn't work
  • Mirror Boss: All of his attacks are ones you have access to when playing as Terra: Block-Counter Hammer, Curaga, Ars Solum, Dark Haze, Dark Volley, Ultima Cannon, the Dark Impulse combo, a tremor similar to Quake and Rising Rock, and variants of Meteor. It's entirely likely that you have some of the same attacks equipped come the end of the game, and save for him having both Dark Volley and Ultima Cannon, you could potentially have an identical moveset.
  • Monster Sob Story: Became obsessed with the workings of the heart because of his lost memories, and it lead to him doing increasingly amoral experiments to try and understand them. However, in Dream Drop Distance, it is revealed this was also because he was subconsciously acting on Master Xehanort's plans.
  • My Death Is Just the Beginning: Turned himself into a Heartless and a Nobody so he could acquire more power and further Master Xehanort's plans.
  • Mysterious Past: His past was unclear till Kingdom Hearts: Birth by Sleep.
  • Neck Lift: Tries to choke Aqua to death at the end of Kingdom Hearts: Birth by Sleep.
  • No Cure for Evil: Averted, he has Curaga and is not shy about using it.
  • No Sense of Personal Space: Right before Aqua begins to fight him, he teleports exactly behind Aqua, who immediately jumps away from him.
  • Ominous Latin Chanting: "Dismiss", his second battle theme in Kingdom Hearts: Birth by Sleep, features a dramatically chanting choir. It's also a Boss Remix that samples assorted character themes, the most obvious one being Guardando nel Buio, the final boss theme from the first Kingdom Hearts.
  • Ominous Pipe Organ: Dismiss also features organ rifts in its structure.
  • Shadow Archetype: To King Mickey, in an odd way. He's introduced as a rogue apprentice of the wise Ansem who defied his master and tried to use his magic for personal gain, much like Mickey was once a mischievous apprentice of the wise Yen Sid, and famously used his magic irresponsibly at least once.
  • The Sociopath: After all, he is Master Xehanort, just in a different form. Even with his memories sealed he shows an astounding Lack of Empathy for his test subjects.
  • Start of Darkness: Kingdom Hearts: Birth by Sleep - though it's more detailed in the "Ansem Reports" of Kingdom Hearts 1.
  • Super Strength: As shown in Kingdom Hearts: Birth by Sleep, he's strong enough to effortlessly bodily lift Aqua off of the ground by the neck with one hand.
  • That Man Is Dead: After Aqua calls out to him as "Terra."
    "Terra's heart has been extinguished! Smothered by the darkness within him!"
  • Theme Music Power-Up: Inverted — when it comes time to fight him, the music for the fight is your character's battle theme. After seeing what Terra went through at Xehanort's hands before he transformed into the Lingering Will, you'll understand why the Will's battle theme is called "Rage Awakened".
  • Transformation of the Possessed: Upon possession, Terra's hair turns white and his eyes gold. As Terra already bears great resemblance to Master Xehanort in his youth, Terra-Xehanort essentially becomes a dead ringer for his original incarnation.
  • True Final Boss: In Kingdom Hearts: Birth by Sleep, he's the boss of the Final Episode after the three character stories are completed. Averted in Final Mix though, where the story continues after the fight and there's another boss waiting.
  • Villainous Breakdown: The only time he loses his cool in Kingdom Hearts: Birth by Sleep is when the Lingering Will forms, prompting a snarl of disbelief. In the subsequent battle he begins by walking towards you slowly, taking the time to block and counter your attacks and attacking back carefully. As the battle continues he starts teleporting rapidly, attacks more aggressively, and breaks out Meteor as his Desperation Attack. Best summed up by this quote:
    "Your body submits. Your heart succumbs! So why does your mind resist?!"
  • Voices Are Mental: Xehanort is voiced by Akio Ohtsuka in the Japanese version, the son of Master Xehanort's voice actor Chikao Ohtsuka. The intended effect is presumably to be that the two characters have the same, but age-affected, voice.
  • Walking Spoiler: Talking about his presence in Kingdom Hearts: Birth by Sleep spoils The Reveal that he's Terra under the control of Master Xehanort's heart.
  • Walking Wasteland: His presence in Radiant Garden causes an aura of darkness around the world, and while it may just be the time of day there, it's also nighttime when the player investigates.
  • Would Hit a Girl: Ask Aqua, who he wails on without mercy.


"Ansem", the Seeker of Darkness (Xehanort's Heartless)
"So, you have come this far, and still you understand nothing. Every light must fade, every heart return to darkness!"
"All worlds begin in darkness, and all so end. The heart is no different. Darkness sprouts within it, grows, consumes it. Such is its nature. In the end, every heart returns to the darkness whence it came."
Voiced by: Akio Ohtsuka (Japanese), Billy Zane (I and Chain of Memories, English), Richard Epcar (II onward, English)
Appearances: Kingdom Hearts I | Chain of Memories | II | Re:coded | Dream Drop Distance | III

Terra-Xehanort's Heartless who uses the alias "Ansem" that Terra-Xehanort took from Ansem the Wise. He was the driving force behind the Disney villains' search for the Princesses of Heart, and uses Riku as a vessel to try and obtain the power of Kingdom Hearts. Uniquely for a Heartless, he retains the memories, appearance, and personality of his original self, Xehanort.

He is voiced by Billy Zane in the first game, but replaced with Richard Epcar from Kingdom Hearts II onward. This led to more Flashbacks With The Other Darrin in Kingdom Hearts II. He is also the first major character of the series to be recast. Zane's performance was still retained for 1.5. As of 3D Ansem is also one of the vessels of his creator's heart in his True Organization XIII.
  • A God Am I: Wishes to access Kingdom Hearts to use as a source of ultimate knowledge and power.
  • Air Jousting: His Dark Rush Attack has him rush Riku to attack.
  • Ambiguously Brown: Like all the Xehanorts. However, Ansem has the darkest complexion of them all, no doubt due to actually being a Heartless as well as arguably the Xehanort who spends the most time in pure darkness.
  • Arch-Enemy: Is treated as Riku's after the first game. He's a living reminder of both Riku's biggest regret and the fear of losing control of his powers again.
  • As Long as There is Evil: Ansem was able to remain alive due to his control of Riku, allowing him to continue to exist as long as Riku held darkness in his heart. However, he was destroyed when DiZ's machine at the end of II purified Riku's heart.
  • Back from the Dead: Almost to the point of Joker Immunity. Despite being destroyed two or three times, apparently Ansem is still out there in some form.
  • Badass Arm-Fold: His default posture while fighting with his Guardian is to float in the air with his arms crossed.
  • Badass Longcoat: The original example of the series, before all the Xehanorts began wearing them. Also qualifies as No Shirt, Long Jacket, his chest bared under the coat.
  • Barrier Warrior: Uses both his Guardian and magical barriers offensively.
  • Be Careful What You Wish For: He gets what he wants and obtains Kingdom Hearts's power in the end. Unfortunately for him, it turns out to be light power, not dark power like he thought it was, and he basically implodes as a result.
  • Big Bad: With Maleficent, one half of the Big Bad Duumvirate of Kingdom Hearts I, though Ansem is The Man Behind the Man. He's also the Big Bad of Chain of Memories' "Reverse/Rebirth" mode.
  • Bishonen Line: The most powerful Heartless in the series (so far) appears completely human and is fully intelligent instead of being a creature of instinct.
  • Black Cloak: After destroying Radiant Garden, he unlocked his own heart to traverse worlds and gain more knowledge. Until he possessed Riku, his Heartless could only appear as a hooded figure in a brown cloak with a creepy voice. It turns out the journey also involved Time Travel, which required him to give up his "physical existence".
  • Celestial Body: His Guardian in his second form in 3D.
  • The Chessmaster: Masterminded the entire plot of Kingdom Hearts
  • Chewing the Scenery: Good Lord, once he gains a body of his own, every scene he's in feels like it's being torn apart between his teeth, even the ones where he doesn't have a face!
  • Co-Dragons: He and Xemnas seem to be this in Master Xehanort's True Organization XIII, being his left and right hand men. Strangely it's also a case of Demoted to Dragon.
  • Continuity Snarl: His Ironic Death doesn't mesh with what we learn in 3D and many of his other actions in the original game are downright against Master Xehanort's master plan. Possibly justified, given Young Xehanort's Reveal that his version of Time Travel invokes Laser-Guided Amnesia on the user upon returning to their own time or the possibility becoming a Heartless has warped his view of how the world works.
  • The Corrupter: Manages to not only be this to Riku for Kingdom Hearts, but also to Young Xehanort, through the use of Time Travel to impose his own Start of Darkness.
  • Creepy Monotone: Earlier in the game when he was wearing a brown cloak and wasn't wolfing down scenery.
  • Deadly Disc: Most of his battles involve shooting discs of dark energy at you.
  • Demonic Possession: Of Riku in part of Kingdom Hearts and once in Chain of Memories.
  • Double Weapon: His final form uses a lance resembling two huge Soul Eaters fused together.
  • Dramatic Irony: The audience (and Riku) know that the main in the brown robe and Ansem are one and the same; however, it's not until towards the end of Dream Drop Distance that Sora learns this.
  • Duel Boss: The first time Sora fights Ansem as possessed Riku in the original Kingdom Hearts, he has to face him alone. The second, third, fourth and fifth stages of the Final Boss scenario (a meeting with Darkside, Ansem in his true self, the first phase of the World of Chaos Ansem fight, and the first room core) also take place with Sora alone.
  • Enemy Within: To Riku from Chain of Memories through the explosion of the Kingdom Hearts encoder in Kingdom Hearts II.
  • Enemy Without: Acts like this to Riku in Dream Drop Distance.
  • Energy Ball: Another common attack of his Guardian is to batter you with orbs of darkness. In 3D he uses a very powerful version for his desperation attack.
  • Eldritch Abomination: Being a Heartless and all. However, he's more of a Humanoid Abomination than them, as he's the only intelligent, fully-sentient Heartless we've seen thus far, and the only one to maintain a human form.
  • Evil vs. Evil: Averted: both he and the Organization are operating independently during the time frame between Birth by Sleep and the end of Kingdom Hearts, and never oppose each other, though Organization's members are aware of his existence and nature as Xemnas' Heartless counterpart. Ansem and Xemnas never oppose each other because they're literally working for the same goal, Kingdom Hearts, and if one succeeds, great, Master Xehanort wins.
  • Evil Mentor: Always trying to advise Riku to give into the darkness, be it his or his original incarnation. In Dream Drop Distance he almost sounds Faux Affably Evil when giving him a final lecture and offer on it. It backfires on him because Riku begins to weaponize darkness and use it against him.
  • Fighting Spirit: The guardian itself is invincible and more or less a this for Ansem.
  • Final Boss: This version of Xehanort, "Ansem, Seeker of Darkness", is the final enemy fought in the Grand Premiere Kingdom Hearts game, encountered as "Ansem" after passing the game's last point of no return. He's also the final enemy in Riku's Chain of Memories scenario.
  • Flanderization: The first game presented Ansem as a misguided scientist that Jumped Off the Slippery Slope when his curiosity went too far. His experiments, while horrifyingly amoral, were done in the name of genuine scientific curiosity, and lead him to believe that all beings are born from darkness and darkness is the source of all power and knowledge. He encouraged Riku and Sora to accept this and open their hearts to darkness to be stronger, and was disappointed when Sora refused to believe him, declaring him ignorant. However, with the Retcon that this Ansem is an impostor who delved into darkness knowingly and the kindly ruler of Hollow Bastion that Leon and Aerith spoke of was someone else, he is cast in a more villainous light, with future Retcons about Xehanort only making this worse, and thus subsequent appearances play him up as a Card-Carrying Villain in contrast to Xemnas's Tragic Villain and Master Xehanort's Visionary Villain.
  • Flunky Boss: In the Final Boss fight with him in I, he has his Guardian behind him, and Ansem will try to have the Guardian possess Sora. After doing a Fusion Dance with the Guardian to create the World of Chaos, the room cores in the ship have Heartless inside them.
  • Fusion Dance: With the Guardian for his final forms.
  • Frickin' Laser Beams: Summons Energy Balls which fire them.
  • Genre Blind: He thought darkness was the true source of all power and knowledge from which everyone and everything was created. In a Disney game. The in-game Kingdom Hearts set him straight.
  • Gloved Fist of Doom: Even makes the usual pose with it a few times.
  • Guardian Entity: "Come, Guardian!" His entire fighting style involves floating around letting the Guardian fight for him and defend him. His final form in the first game is the only time when Ansem himself fights.
  • Hoist by His Own Petard:
    • Kingdom Hearts, the so-called ultimate darkness he was searching for, turns out to be light, and ends up doing him in.
    • He also tried to corrupt Riku with darkness, only for Riku to turn that darkness into a weapon and become immune to corruption from it.
  • It Can Think: Unlike all other Heartless, which are explicitly described as being mindless creatures who function on instinct, Ansem retains all of his intelligence and higher reasoning. The real Ansem theorizes that this is because Xehanort willingly became a Heartless. That version of Xehanort also being a Fusion Dance character with multiple hearts probably helped, too.
  • It's All About Me: He constantly advocates to others the boons of using darkness, but only because other darkness users tend to be easy pawns or extra bodies for his Somebody counterpart. He's not pleased when Riku finds a way to use darkness on his own terms.
    "Why do you accept the darkness—-but still refuse me?"
  • Kneel Before Zod: Declares this to Riku when trying to tempt him back to darkness.
    "You are weak. You need darkness. Surrender. Bow to darkness. Bow to me."
  • Karmic Death: He believed that the true essence of the heart is darkness. To his surprise, he was proven wrong when Kingdom Hearts, instead of granting him the power of supreme darkness, vanquished him with its light.
  • Leitmotif: With the exception of the first game's final battle, any battle theme involving him opens with a series of seven organ chords. He's always got some variation or reprise of Forze del Male or Guardando nel Buio.
  • Large Ham: By far the largest within the entire series.
  • Late-Arrival Spoiler: The big reveal about him being Xehanort's Heartless and not actually Ansem was a major spoiler back in II that entirely cast the events of the first game in a new light. That was back in 2006; by this point the existence of Xemnas and Xehanort is so integral to the storyline of the franchise that this guy's true identity is basic knowledge.
  • Living Shadow: The Guardian, which in some renders is shown to literally extend from his feet like a shadow.
  • The Magnificent: Seeker of Darkness. This becomes far more relevant as the games go on.
  • Manipulative Bastard: Played both the villains and Riku through their darkest desires.
  • The Man Behind the Man: To Maleficent, manipulating her to gather the Princesses of Heart.
  • Monochromatic Eyes: In his One-Winged Angel form, his eyes turn solid orange, with paler points where the irises should be.
  • No Name Given: Sort of. This is the only Xehanort incarnation to not be given a proper name of his own, he's only ever referred to as Ansem or Xehanort's Heartless by other characters. His original title "the Seeker of Darkness" was discarded after the first game, but persisted in the fandom for the sake of differentiating him from the other "Ansems" including the real thing, and then became Ascended Fanon as a title for Xehanort in general, to the point where an alternate title for "the Xehanort Saga" that Word of God has given is "The Dark Seeker Chronicle".
  • Omnicidal Maniac: He was out to use the Heartless and the Disney Villains to destroy the universe with darkness.
  • One-Winged Angel: His "World of Chaos" form - a colossal, seemingly-organic battleship topped by a monstrous version of his Guardian, with a giant version of Ansem himself growing out of its ribcage.
  • Only Mostly Dead: Even after being destroyed by Kingdom Hearts, a small piece of himself was still alive in Riku. It got purged in the sequel.
  • Power Floats: He's always floating around in combat, and is usually only shown standing on the ground in cutscenes.
  • Powers Do the Fighting: Ansem's Guardian Entity does pretty much all the heavy lifting while he floats around with his arms folded. The only time he takes up an actual weapon is in his gigantic One-Winged Angel form in the first game.
  • Recurring Boss: Ansem is fought twice towards the end of Kingdom Hearts. First, Sora duels him as he is possessing Riku in Hollow Bastion, and then he's fought in The End of the World as the Final Boss of the game.
  • Red Baron: The Seeker of Darkness. It's not all that exclusive to him at this point.
  • Sequential Boss: When Sora, Donald and Goofy confront Ansem in the crumbling Destiny Islands after passing the original game's Point of No Return, they get a lengthy series of connected boss fights to close the game. First you fight Ansem floating on the beach, then you get a last break to refill items and customize (after this, you're locked into battle mode for the rest of the game), then Sora fights a Darkside alone in a crater, then he fights Ansem alone, again, then you fight Ansem attached to the World of Darkness with just Sora before going through a series of stages to dismantle the ship itself, then finally Ansem attached to the ship one last time.
  • Significant Anagram: Probably unintentional, but "nAmes" is surprisingly relevant to anyone with the name Ansem; they all have more than one name.
  • Size Shifter: He's absolutely enormous for his final battle in the first game.
  • Shirtless Scene: As the final boss of the first game. What a body.
  • The Sociopath: Literally heartless, not to mention it comes with the territory as an incarnation of Xehanort.
  • Sphere of Power: In his new battle phase in 3D his Guardian becomes one.
  • Sphere of Destruction: His new attack in 3D is to trap you in one.
  • Squishy Wizard: Ansem almost never fights directly, relying on the Guardian to attack for him while he floats around, occasionally summoning it to defend him. He is also far and away the most magically-inclined of the Xehanorts.
  • Starter Villain: For the entire franchise. Though he does return in later entries as well, alongside other villains, and suffering no Villain Decay in the process.
  • The Stoic: Prior to possessing Riku, after which all bets are off and no scenery will be left unchewed
  • Straw Nihilist: "All things begin in darkness, and all so end." Yeah, Sora basically tells him this is complete bull, and guess who turns out to be right.
  • Teleport Spam: Ansem does this with his Guardian for his Dark Shadow attack, sending him into a portal into the ground and rising and uppercutting the enemy.
  • Time Travel: Dream Drop Distance reveals this is why he now lacks a body of his own, because after he was spawned from Terra-Xehanort he cast off his body to be able to travel through time.
  • Took a Level in Badass: Ansem was not a terribly difficult final boss in Kingdom Hearts. For his return in Dream Drop Distance, on the other hand, he becomes far more powerful, both as a boss and in a case of Cutscene Power to the Max, where he effortlessly subdues Riku, who not ten minutes before beat the snot out of him.
  • Transformation of the Possessed: After possessing Riku in the first game, he morphs Riku's body into one resembling a long-haired Young Xehanort wearing Master Xehanort's outfit.
  • Villainous Breakdown: Gets a rather subdued one in KH3D when Riku rejects his offer to embrace the darkness. This is what triggers the boss battle.
  • Vocal Evolution: Richard Epcar's voice acting improved a lot between KH2 and Re:COM, although it's more like the vocal director gave him some breathing room instead of forcing him to try and out-ham Billy Zane with unsuccessful results. He's also significantly better in Kingdom Hearts: Birth by Sleep. Akio Ohtsuka himself was actually over-the-top hammy to an annoying level in the original Japanese version of Kingdom Hearts, but also sounded a lot better in Re: COM.
  • You Don't Look Like You: As of 3D, he was given a completely new face to better resemble his other incarnations.
  • You Have Outlived Your Usefulness: After Kairi completes the Final Keyhole Ansem says this to her, which unfortunately for him was the one thing Riku wasn't willing to go through.
  • Younger Than They Look: From what we know about the series chronology, he's somewhere around 10 years old in Kingdom Hearts I, but looks (and sounds!) quite older than that.


The Superior of the In-Between (Original Name: Xehanort (anagram formed from "Ansem"))
"I'm creating a brand new world, one heart at a time."
"Very good. You don't miss a thing. I cannot feel... sorrow... No matter what misery befalls the worlds. No matter what you think, what you feel, or how you exist."
Voiced by: Norio Wakamoto (Japanese), Paul St. Peter (English)
Appearances: I Final Mix | II | 358/2 Days | Re:coded | Dream Drop Distance | III

The leader of Organization XIII, the Nobody of Terra-Xehanort, Ansem the Wise's first apprentice, and the Big Bad of Kingdom Hearts II. He does not appear in Chain of Memories, but he is referred to by others as "the Superior", and showed up in the first game's Final Mix as a taste of things to come. Despite being destroyed in Kingdom Hearts II, he returns in Dream Drop Distance to torment Sora about his ties to the Organization. As of Dream Drop Distance, he's now a member of Master Xehanort's "True Organization XIII."
  • A God Am I: Creator materials state his public mission to use Kingdom Hearts to bestow hearts on himself and the other members was a lie; his true intent is to absorb its power to reshape the universe. Even in-game, he tells Ansem the Wise that he intends to "create a brand new world, one heart at a time".
  • All Your Powers Combined: In the first stage of his final boss sequence, he can use the weapons of various other Organization members (namely, everyone who died in II). Word of God states that he may even have a Keyblade, as he is the Nobody of Master Xehanort's heart from Terra's body, but may have chosen simply to not use it. It was likely to keep up the appearances of the false goal of the Organization, though it also may have been due to his — and, by extension, Terra-Xehanort's — memory issues.
  • Anti-Villain: Subverted. He certainly tries to present himself as a person who simply wants to be able to experience emotions again. However, behind that sorrowful mask is a sociopath that wants control over Kingdom Hearts and the worlds beneath it. That's not even getting into what he does to Xion, nor does it account for the fact that he was preventing his underlings from attaining hearts in the first place so his alternate selves could have more potential Seekers Of Darkness at their disposal.
    Xemnas: I cannot feel sorrow. No matter what misery befalls the worlds. No matter what you think, what you feel, or how you exist.
  • Arch-Enemy: Treated as Sora's from all the way since the first game. While Ansem So D sees Sora as just an obstacle in his way, Xemnas seems to take personal interest in him time and again. Sora in turn not only interacts with Xemnas more than any other Xehanort incarnation, he definitely takes a personal dislike of the man after learning how he manipulated the former members of Organization XIII.
  • Authority Equals Asskicking: He's the leader of the Organization, and far and away the most powerful member.
  • Bad Boss:
    • 3D reveals just how far he went in manipulating the Organization. Not only was he directly responsible for several of them becoming Nobodies, but he purposefully concealed from them the fact that Nobodies naturally develop a new heart over time.
    • Even before Dream Drop Distance, there was plenty of evidence to disqualify him for boss of the year. He's apathetic toward an unconscious Axel, he twice tried to get two of his subordinates to kill the other, threatens to punish Organization members who might fail him by transforming them into Dusks, and he's only known to have authorized one day off a year for the Organization members.
  • Back from the Dead: As with Ansem, he's back in 3D via the time travel powers of Young Xehanort. They fade back to their original times when Master Xehanort's scheme fails, though Xehanort claims they're still on track for the "seven vs. thirteen" showdown.
  • Barrier Warrior: One of the few recurring bosses in the series to regularly block your attacks, throwing up a barrier of energy and then attacking while you're staggered. In 3D he extends this into trapping Sora in a cube of energy barriers and firing laser shots at him while he's trapped.
  • Beat Them at Their Own Game: In his truly final fight, his attacks are structured like Sora's Limit Attacks: a series of various quick alternating close- and long-range attacks while moving around quickly, leaving very few gaps between those attacks, followed by a longer finishing move.
  • Big Bad: Of Kingdom Hearts II.
  • Bishōnen: He's undoubtedly very manly, but is quite a bit more handsome than your typical Evil Overlord.
  • Bonus Boss: In the first Final Mix.
  • Boring, but Practical: His ultimate weapon in 358/2 Days, Interdiction, is also his most simplistic in design, as it's just a red bar of light compared to the intricate blade-like shapes of his previous weapons.
  • Chekhov's Gunman: He appeared in the first game's Final Mix, dropped loads of cryptic foreshadowing, and left Team Sora to wonder what the heck just happened.
  • The Chessmaster: Especially in 358/2 Days.
  • Climax Boss: He serves as Sora's Final Boss in 3D, coming after some major revelations about the heart, the Heartless and the Nobodies, while beating him signals the end of Sora's story but not the end of the game.
  • Co-Dragons: He and Ansem occupy this position in Master Xehanort's true organization, being his left and right hand men. Also counts as Demoted to Dragon.
  • Cold Ham:
    • A Trope Codifier. Xemnas manages to both be stoic and hammy in equal measure. Being that he's voiced by Norio Wakamoto in Japanese, the hammy part is pretty unavoidable. The reason is two-folded; on the one hand, unlike the other Organization members he has few memories of his human life to tell him how to emote, so he overacts to try and hide that he feels the least of all of them. On the other hand, his human counterpart Xehanort was a Large Ham, so Xemnas inherited his personality traits in that manner without a heart to actually put any emotion into it.
    • Goes full on Large Ham in his boss battle in Dream Drop Distance, particularly during the phase when he's throwing buildings at you, having dropped all pretense of being emotionless now that it's revealed that he HAS had a heart all along, though not necessarily his original's. Sticks to a lesser degree post-battle, when his reaction to Lea's Big Damn Heroes elicits a subtle but clearly shocked "You!?".
  • Companion Cube: Towards Aqua's discarded armor, though it was due to Master Xehanort's plans to find Ventus, as it was revealed in 0.2.
  • The Corrupter: He's been playing a pretty mean game of it too for a long time, if 0.2 and 3D are any indication.
  • Crazy-Prepared: Even more so than his own Somebody, in order to succinctly play some major-level Xehanort Speed Chess.
  • Dance Battler: His combo strings with his ethereal blades are long sequences involving a pirouetting flurry of slashes, kicks, and even gravity-defying airborne breakdancing. And he does it all with the utmost grace. Essentially, Xemnas' attacks are just as much a beauty to behold as they are a symphony of pain the player had best avoid.
  • Darth Vader Clone:
    • He's got the all-black wardrobe, red energy weapons, discarded identity and a few vaguely sympathetic moments, but not the redemption. It gets really weird if you think of Terra as Anakin and Master Xehanort as Palpatine, and all of Terra's story in Birth by Sleep to be exactly like the third Star Wars movie.
    • When he fights with dual red sabers in Kingdom Hearts Final Mix in particular, his graceful, lighting-fast fighting style and nigh-indomitability remind one of Palpatine himself during his fight with Darth Maul and Savage Opress in The Clone Wars.
  • Deceptive Disciple: His betrayal of Ansem the Wise was what caused him and the rest of the apprentices to turn into Nobodies in the first place.
  • Doppelgänger Attack: He summons clones of himself during his final battle in II. When he traps Sora in a health-draining beam, he continually sends out clones to keep Riku at bay.
  • Early-Bird Cameo: Appears as a boss in the Final Mix version of the first game, though he remains hooded for the entire encounter, and at the time no one had any idea who it was meant to be. It wasn't until KHII was released that it was made apparent that it was him.
  • Evil All Along: 3D reveals that and confirms it, rather than being the Tragic Villain as Kingdom Hearts II (and Birth by Sleep) suggested. He was manipulating the Organization and by extension all of the Nobodies into believing that they were nothing more than heartless monsters, when in reality they could have easily grown a new heart. It was hinted in KHII in an unused quote that he knew all along.
    Xemnas: "See my heart's power... Feel it... Know it... Accept it!"
  • Evil Counterpart: Just as Master Xehanort is one to Sora, Xemnas is one to Roxas. Both are Nobodies of shocking power, born from Keyblade Wielders. Both are dual wielders of their signature weapons. Both tend to have anger issues: Roxas was bent on revenge towards Xemnas at the end of Days and threw several tantrums in II, while Xemnas is a firm believer in The Power of Hate. However, Roxas is also kind to his friends and loyal to them, and his anger is genuine. Xemnas is a sociopathic tyrant who sees the other Organization members as mere pawns and cares about no one save for himself.
  • Evil Laugh: When he throws the mother-of-all-beam-spams at Sora and Riku, although the sound of the blasts actually makes it harder to hear. Easier to catch when he throws buildings at you in 3D.
    • His usual monotonous drone of a laugh is replaced with a rather bombastic one, which would be OOC for him except that this is justified, as 3D finally shows some of his real colors.
  • Evil Sorcerer: He commands the "Sorcerer Nobodies", if you needed a hint.
  • Evil Sounds Deep: His voice, both in the Japanese and North American versions, is very deep, to the point where some think it simply doesn't match his Bishōnen face.
  • Feels No Pain: Subverted. He is heartbroken about the failure of Kingdom Hearts but does not show any sign of sadness.
  • Final Boss: In Kingdom Hearts II.
  • Final Boss Preview: Two entire games in advance. How punctual of him.
  • Gameplay and Story Segregation: Despite being the most powerful member of the Organization (and even having, on paper, a straight up unfair stat distributionnote ) in 358/2 Days, his average attack speed combines with the only reduced movement speed to make him the biggest nuisance to control at a basic level.
    • With glide he has full movement speed in the air, however, and his airborne attacks are often much quicker and more aggressive. Practice can turn him into a very good flying attacker.
  • Greater-Scope Villain: Of Chain of Memories and 358/2 Days.
  • Jerkass: On the same level as Xigbar but not so much above his Somebody due to being The Stoic.
    • It REALLY shows in II during his encounter with Ansem the Wise, when he clearly enjoys tormenting his former master by mocking him, changing his tone of voice to sound like his younger Terra-Xehanort self. It's also on cruel display in 3D when Sora is suitably outraged by him withholding the fact that Nobodies could grow new hearts.
  • I Let You Win: Twice actually, the first time is Sora's fight against him in the first game where he merely wanted to test his strength. The second is when he faces Sora in Dream Drop Distance so that he'd be weak enough afterwards to be put to sleep and made into a Xehanort vessel.
  • King Mook: To the equally fearsome Sorcerer Nobodies — and, of course, Nobodies in general.
  • Kneel Before Zod: Yells "KNEEL!" when casting Invitation to Nothingness.
  • Laser Blade: His ethereal blades. In 358/2 Days he has an assortment of them with several different shapes and colors, but his usual ones are Interdiction, which are straight blades of red energy.
  • Leitmotif: 358/2 Days gives him one named "Xemnus." Besides that theme he usually has the theme of the organization play during his scenes.
  • Nerves of Steel: He's hard to faze, due to over-emoting all the time anyway. He drops the act in Dream Drop Distance, but comes off as even more stoic as a result. Even when he's surprised that Sora is momentarily able to control the deep-dream he's trapped in, he merely grins and gets ready to fight while Xigbar turns tail and runs.
  • Never My Fault: During his Motive Rant near the end of II, he calls Ansem the Wise "the source of all Heartless" for inspiring Xehanort with his original research on hearts. Yeah, and YOUR experiments with darkness had nothing to do with it, huh, Xemnas? Of course, revelations in 3D mean he might not actually believe it.
  • Ninja Pirate Zombie Robot: An Evil Overlord Nobody with pseudo-lightsabers and Norio Wakamoto's voice (in Japanese) who pilots a gigantic Humongous Mecha-dragon-ship while wearing a massive suit of Keyblade armor.
  • Not So Stoic:
    • During one of the final battles with him, he has growls of rage.
    • When he's finally defeated in II he angrily reaches toward Sora and Riku as he fades out of existence. In 3D he looks slightly unnerved (though not to the degree Xigbar is) when a vision of the protagonists (including Terra) appears behind Sora when he's giving his speech about his connection with the true Keyblade wielders.
  • Not-So-Well-Intentioned Extremist: He acts like he only wants to help his fellow Nobodies gain hearts but 3D makes it very clear that he only wants them as extra bodies for Master Xehanort's Grand Theft Me plan.
  • Omnicidal Maniac: Hinted several times that his objective in absorbing Kingdom Hearts' power was to reduce the universe to nothingness and then remake it completely in his image. It is later retconned that he was actually intending to do this in a roundabout way rather than a literal way by subconsciously helping complete Master Xehanort's master plan to restart the Keyblade War.
    Xemnas: "I shall devour all... the light and the darkness."
  • Perpetual Smiler: It's difficult to notice beyond his usual Death Glare, but he often is making a small smirk.
  • Personality Powers: A Straw Nihilist that has power over Nothingness.
  • Physical God: The scale of his powers can only be described as this. He's able to warp The World That Never Was to fit his wishes and can destroy the entire city at will.
  • The Power of Hate: Rage and hatred are the only emotions of the heart Xemnas appears to value, believing them to be the true source of a heart's power and they're also the only emotions he seems able to express himself when he isn't being The Stoic. It's likely another carryover from the Terra side of the fusion, who took this trope to the point of Unstoppable Rage against his enemies, including the other half of the fusion, Master Xehanort.
    Xemnas (after his second defeat): "I need... more rage... I need more... hearts..."
    Xemnas (before the Final Battle): "Anger and hate are supreme."
    Xemnas (Unused quote): "Anger... Hatred... Envy... See how the heart's greatest virtues... sustain me!"
  • Rated M for Manly: He's a very manly, imposing and powerful Nobody overlord, complete with Norio Wakamoto's voice in Japanese.
  • Red and Black and Evil All Over: With his red ethereal blades.
  • Scary Black Man: In certain production art.
  • Sequential Boss: Turned Up to Eleven. First you fight Xemnas, then you have to work through several layers of defenses on his battleship, then fight Xemnas himself again, then fight his battleship again, then fight Xemnas again, then finally fight Xemnas in his final form.
  • Signature Move: His iconic moves—throwing skyscrapers and and making lasers come out of nowhere.
  • The Slow Walk: Seems to have taken a page out of Vergil's book; unless he's graciously abusing his teleportation or flight abilities, Xemnas will approach with a coolly unfazed (if not eerie) gait at the speed of molasses, but when he finally makes it to his intended destination, he will do all in his power to end you.
  • Spell My Name with an "S": Misspelled "Xemnus" on the BBS/Days soundtrack.
  • Stationary Boss: During his boss battle in II, Xemnas's armored form never stands from his throne, instead creating barriers and swinging his sword to knock you back and otherwise letting his Flying Weapons do his work for him.
  • The Stoic: Very much so. Most of his lines are spoken in an unemotional drone.
  • Straw Nihilist: Though it's sort of justified, since he's a Nobody and therefore every natural force in the universe wants him to not exist.
  • Taking You with Me: His final battle has shades of this. He's lost all his minions, his artificial Kingdom Hearts has been destroyed and the heroes have cut off his last attempt at an escape... so he brings Sora and Riku to the World of Nothing with him, intending to finish them once and for all. Even as his body disintegrates, he keeps reaching for them with a murderous look.
    Xemnas: We shall go together.
  • Tin Tyrant: One of his multiple forms involves donning a suit of armor and attacking from his throne. It's actually Master Xehanort's Keyblade Armor, No Heart.
  • Theme Naming: His weapons in Kingdom Hearts: 358/2 Days have names in the theme of dictatorship.
  • Tragic Villain: Zig-zagged and cruelly subverted as of 0.2.
    • II implied he's incapable of seeing hearts as anything but burdens filled with negative emotions to be removed and fed into his god-maker-machine, due to not having one of his own and not having any memories from Xehanort to tell him otherwise. Connecting Final Mix+ with Birth by Sleep also implies he has some of Terra's memories and is trying to reunite with Ven and Aqua. Ironically, an unused quote in KHII has him mentioning he that has a heart.
    Xemnas: "See my heart's power... Feel it... Know it... Accept it!"
    • However, 3D revealed that Terra-Xehanort regained at least some of his memories before he became a Heartless and Nobody and that Xemnas was going along with Master Xehanort's plans, implying Xemnas knew what he was supposed to do and was never misguided at all. Then 0.2 confirms that his desire to locate Ven actually came from Master Xehanort as opposed to Terra, since Xehanort hopes to use Ven's vacant body as a vessel for one of his True Organization XIII.
  • Troll: He's as bad as Xigbar in that regard, if not worse. He pretends to die a couple times, question's Riku's loyalty to Sora during his Boss Banter, and he outright asks the heroes to do his bidding while playing the Victim-card, and then acknowledging that he was telling Blatant Lies. The biggest example would probably be his multiple impassioned entreaties for a Heart to his artificial Kingdom Hearts and to the heroes, when he does not in fact give two shits about gaining a heart. Although his one unused quote mention's his heart's power possibly suggesting he already has a heart.
    Xemnas: "See my heart's power... Feel it... Know it... Accept it!"
  • Verbal Tic: "Indeeed..."
  • Wham Line: He says that he always had a heartnote .
    Xemnas: "See my heart's power... Feel it... Know it... Accept it!"
  • White Hair, Black Heart: Comes with the territory of a Xehanort.
    Xemnas: "Anger... Hatred... Envy... See how the heart's greatest virtues... sustain me!"
  • Wistful Amnesia:
    • The only part of his human life he remembers is the time he spent in Ansem the Wise's care and he wants his memories back about as much as he wants to become a "higher existence." Final Mix points that he regularly visited Aqua's lost armor in the Chamber of Repose and talked to it, calling it "friend." The truth comes out in 0.2 though, when it's revealed that Master Xehanort knew of Terra's link to Aqua and capitalized on it within Xemnas, but thankfully Terra severs the link before he's able to find anything further due to heavy Fighting from the Inside.
    • Braig called his amnesia into question in the opening of Dream Drop Distance.
  • Xanatos Speed Chess: Excels at this much more than his own Somebody. Saïx lampshades it in one of his reports in 358/2 Days, about how Xemnas's plans are clearly falling apart and yet he remains so frustratingly cool and collected, as if he's still somehow in control of the situation (which he clearly is, of course.)

    No Heart

A suit of Animated Armor wielding Xehanort's Keyblade, heavily implied to be the Keyblade Armor that he used in his youth. While it first appears (sans Keyblade) being used by Xemnas in Kingdom Hearts II, it shows up as its own entity in Birth by Sleep Final Mix as a Bonus Boss. It can be fought in the Mirage Arena once the player has completed every other Arena Mode challenge to achieve an arena rank of 30.
  • All Your Powers Combined: Its attack patterns take cues from every other Xehanort incarnation.
  • Animated Armor: Apparently it's an empty suit of armor created by the Mirage Arena's simulation.
  • Bonus Boss: It's the ultimate challenge in Birth by Sleep Final Mix, making even the other bonus bosses look like warm-ups for it.
  • Bragging Rights Reward: Defeating him earns the Royal Radiance, the most powerful Keyblade in the game bar-none. However, being that No Heart is the most difficult enemy in the game, getting that Keyblade means you clearly don't need it.
  • Brought Down to Badass: Since the 2.5 HD release removed the multiplayer element, it was nerfed with slightly reduced HP to make it easier for players to challenge alone. It's still going to kick your ass.
  • The Brute: Due to being a suit of living armor that exists only to fight in the Mirage Arena, this is an incarnation of Xehanort less interested in pontificating and scheming and more interested in completely obliterating anyone who dares to face it - and it's more than capable of doing it, too.
  • Call-Forward: It's the same suit of armor Xemnas wore in II.
  • The Corrupter: While Xehanort in general fits this trope, No Heart uses it as a gameplay mechanic. One of its attacks replaces your own commands with "Wrath of Darkness," which launches a single dark projectile (even for Aqua and Ven, who normally can't use darkness) at the cost of having increasingly-severe Standard Status Effects inflicted on you. Cast it four times, and you're doomed — literally.
  • Fashionable Asymmetry: No Heart has a crown built into its left shoulder, and a white feathery wing in its right.
  • Flying Weapon: For the first part of the fight with it, it creates a wall of darkness anchored by its floating Keyblade. You have to destroy the Keyblade to disperse the wall so No Heart itself will fight you.
  • Kung-Fu Wizard: Surprisingly, it prefers to turn its Keyblade into attachments for its armor and then beat you up with punch and kick combos, rather than use the Keyblade directly.
  • Leitmotif: Its boss theme, Forze dell'Oscurità, is a combination of both Forze del Male and Darkness of the Unknown, boss themes for Ansem and Xemnas respectively.
  • Lightning Bruiser: It moves ridiculously fast, has the most HP of any enemy in the game, is Nigh Invulnerable to most attacks, and can deplete your HP in one combo.
  • Light Is Not Good: While its actual powers are obviously darkness-related, the armor's silver and gold coloration and white feathers give it a rather holy appearance, despite it being Xehanort.
  • Magic Missile Storm: It can fire Dark Volley shots in waves.
  • Morph Weapon: It can transform its Keyblade into various different forms, such as gauntlets, greaves, or wings.
  • Motif Merger: Its boss theme, Forze dell'Oscurità, is a combination of both Forze del Male and Darkness of the Unknown, boss themes for Ansem and Xemnas respectively.
  • Significant Anagram: No Heart is a rearrangement of the letters found in Xehanort, sans the "x".
  • Storm of Blades: It continually assaults you with storms of darkness-imbued Keyblades.
  • SNK Boss: It can do things no other enemy in the game can do, such as replace your deck commands with decoy darkness commands, create pillars to inflict Slow on you, deplete the recharge timer of all your deck commands, and is generally very fast and very powerful.
  • Weaksauce Weakness: In 2.5 HD it was given a heavy weakness to Shotlocks; a full charge can deplete a full HP bar and then some, and even a partial charge can do heavy damage. Thankfully for its sake, it rarely holds still long enough for a full charge.

    Young Xehanort 

Young Xehanort
"You haven't the slightest idea where you actually are."
"I will be led wherever it is I am destined to go."
Voiced by: Takanori Okuda (Japanese), David Gallagher (English, Kingdom Hearts: Birth by Sleep), Ben Diskin (English, 3D: Dream Drop Distance)
Appearances: Birth by Sleep | Re:coded | Dream Drop Distance | III

A younger version of Master Xehanort that first appears in Kingdom Hearts: Birth by Sleep as a Bonus Boss that appears in the Land of Departure. Despite the encounter being optional, Word of God is that it's canon that he battled one of the heroes there.

He later acts as the main antagonist of 3D: Dream Drop Distance, sabotaging Sora and Riku's Mark of Mastery exams and instigating a mysterious plan that involves somehow summoning Ansem and Xemnas to confront them. He is distinguished by somehow having the ability to manipulate time, which is a critical plot point. He is one of the thirteen vessels of his older self's heart in the True Organization XIII.
  • Ambiguously Evil: His moral standing is rather unclear - mostly because he doesn't fully understand what he's doing, and he believes he wouldn't have any control over his actions even if he did. Ben Diskin has mentioned that he was deliberately instructed to not make the character sound stereotypically evil.
  • The Assimilator: His goal was to travel to different time periods to gather appropriate vessels to become Xehanort clones.
  • Badass Baritone: In the English version, at least compared to his very youthful Japanese voice.
  • Because Destiny Says So: Not even his older self is above his manipulations — Young Xehanort says that although he'll forget what he's learned of the future when he returns to his own time, the knowledge will remain in his heart and he will inevitably live out the life he is meant to lead to bring everything to this point. He also comments that a rule of time travel is that you cannot change events that are meant to happen, implying this to be in effect for the entire series.
  • Berserk Button:
    • In his Kingdom Hearts: Birth by Sleep fight, trying to attack him while he's in the middle of his Beam Spam is a bad idea. He usually stands there and lets his beams do the work, but try and attack him and he decides to start attacking you again while the beams are still firing and this will likely get you killed.
    • In 3D the only time he breaks his Creepy Monotone is when Riku tries to rescue Sora before he can be made into Xehanort's 13th and final vessel. However, Word of God reveals that this may be more a Berserk Button of Master Xehanort, who imposed Villain Override on his younger self and caused the personality change and enhanced power set.
  • BFS: The keyblade associated with him, No Name, is pretty big. His variation of No Name in 3D is even larger.
  • Bifurcated Weapon: His laser blades can connect into a Double Weapon, but he usually wields them separately, only connecting them during his combos.
  • Big Bad: He's the main antagonist of Dream Drop Distance.
  • Bishōnen: While Ansem and Xemnas also apply, this one has the youthful face to go with it.
  • Black Cloak: His only attire, as a throw-back to Xemnas's Bonus Boss appearance.
  • Blow You Away: In Kingdom Hearts: Birth by Sleep he can use Whirlwind to the Void and knock away your commands.
  • Bonus Boss: In Kingdom Hearts: Birth by Sleep.
  • Brought Down to Badass: The Final Mix version of Kingdom Hearts: Birth by Sleep (and by extension the 2.5 HD port) allows players to escape from his Collision Magnet attack by dashing away in midair, and as it's his most infamous and deadly attack, it's a welcome relief. He's at full power everywhere else, however, and is still a very powerful opponent.
  • Call-Back: In 3D, as he attempts to rewind time, you will be bombarded with attacks from his Kingdom Hearts: Birth by Sleep battle.
  • Chekhov's Gunman: First appears as a Bonus Boss in Kingdom Hearts: Birth by Sleep; his next appearance in Dream Drop Distance sees him as The Heavy.
  • Climax Boss: He is fought at the end of The Very Definitely Final Dungeon at the height of Dream Drop Distance's Wham Episode and is powerful enough to be a Final Boss. There is still one more boss after him but it is much easier and only there so we can have 3D end on a feeling of hope, instead of another Downer Ending.
  • Cold Ham: Uses Xehanort's typical overdramatic lingo, but doesn't seem to understand it well enough yet to become a true Large Ham who is Milking the Giant Cow like his future incarnations.
  • Cool Key: The No Name is a Laser Blade Keyblade with a clock motif. His keyblade variant in 3D adds demonic faces to the mix.
  • Creepy Monotone: He never raises his voice or shows much any emotion outside of facial expressions.
  • Crosshair Aware: Try to charge up your Shotlock and he teleports to avoid your targeting cursor.
  • Doppelgänger Attack: Summons four copies of himself in Kingdom Hearts: Birth by Sleep to attack you all at once. The clones vanish in one attack, if you can manage to get one in, because they're all going to attack at once and will not let up. The second phase of the fight in 3D is a doppelganger battle — you can't actually damage Young Xehanort himself, but you have to attack the clock emblem which is producing a constant stream of doppelgangers to attack.
  • Empowered Badass Normal: This is Xehanort from before he was chosen by the Keyblade and long before he gained dark powers as Master Xehanort. Lacking a Keyblade does not keep him from putting up a fight against full-fledged Masters or near-Masters like Aqua and Terra. The "Empowered" comes in because he was taught how to control time from his later incarnations, and thus he probably didn't have that power at first.
  • Establishing Character Music: He first appears as a fully-cloaked Bonus Boss whose theme combines nearly all of Xehanort's Leitmotifs with no other context to identify him. He reappears in 3D with the same theme, working for Xehanort. Turns out he's a younger Xehanort who's time traveling to unite his many incarnations, hence the reuse of all their themes.
  • The Fatalist: His attitude regarding the Because Destiny Says So entry above.
  • Final Boss: In 3D. The story hits its climax with his battle, the boss after is just a Post-Final Boss to tie up a final loose end, and is much easier to defeat while this guy is still up to BBS levels of power.
  • The Heavy: In Dream Drop Distance. He's the one driving Master Xehanort's plot in his stead.
  • Help Yourself in the Future: This is essentially what he's doing, helping his older self form the True Organization XIII and advancing his Me's a Crowd plot.
  • An Ice Person: In 3D he can fire ice shards at Riku.
  • Interface Screw:
    • He can actually knock commands off of his opponent, who is forced to scramble to pick them up off the ground while dodging his attacks.
    • It's a bit unclear if it's actually intentional on the developers' part, but in 3D his Teleport Spam is too fast for the camera to track at times, so if you're locked on it can seriously screw with your dodging.
  • Invisibility: Has a penchant for going invisible and pulling out an instant KO combo.
  • Laser Blade: Dual wields two laser blades as his weapons. The Keyblade you get from him, No Name, is a Laser Blade Keyblade. In 3D he wields a variation of it over his laser blades for the first part of the battle with him.
  • Leitmotif: His character theme is "Xehanort -The Early Years-". He also has two battle themes exclusive to him, "Dark Impetus" in Birth by Sleep and "L'Impeto Oscuro" in 3D. Both qualify for Crowning Music of Awesome, regardless.
  • Jerkass: Can come off as this to some players due to his lack of remorse for his actions.
  • Lightning Bruiser: He moves and teleports rapidly and hits with combos powerful enough to drain you from full health to critical.
  • Magic Missile Storm: Can shoot barrages of darkness that will afflict you with Slow.
  • Mind over Matter: He force-pushes both Riku and Mickey at different points.
  • Mind Rape: Subjects poor Sora to this.
  • Mirror Boss: Has many of the same commands as you such as Meteor, Raging Storm, Mega Flare, Collision Magnet, Restore Barrier, Sonic Blade, Vanitas's X-shaped Sword Beam, Marluxia's Doom and Whirlwind to the Void, Laser Blades like Xemnas, can clone himself like Xemnas, and in Dream Drop Distance he even wields a Keyblade. Dream Drop Distance also justifies how he can do this since he's a younger Xehanort that has visited multiple time periods to gather alter-egos of his older self. Notice most of those attacks can be used by people that Xehanort has or HAD corrupted, so presumably this version of Xehanort is privy to All Your Powers Combined.
  • Morph Weapon: Combines his separate blades into one, throws them out as orbs of light to shoot out like projectiles, elongates them to stab forward, and can fling them through the air like a whip. He also does many of the same tricks with his Keyblade in 3D.
  • Musical Spoiler: For player who didn't know that he is the Mysterious Figure, his theme song played before battle, reminding player of his battle in previous game.
  • Mythology Gag: He's a thematic retraux of the Unknown Bonus Boss from Kingdom Hearts Final Mix, wielding similar weapons and appearing in a similar fashion, and like it foreshadowing the Big Bad of the next game.
  • One Steve Limit: Technically averted. In side materials his Birth by Sleep appearance is called "Unknown", the same not-really-a-name given to Xemnas' Kingdom Hearts Final Mix appearance.
  • The Quiet One: He's very soft-spoken and calm, especially compared to your typical Xehanort. Even in battle, he doesn't use attack calls like most bosses and only lets out the occasional grunt with a handful of actual dialogue. The one time he raises his voice is when Master Xehanort performs Villain Override and takes over his body, but then that's not even Young Xehanort doing it.
  • Painting the Medium: He can knock the commands out of your menu, when he reverses time the music goes backwards too, and he teleports to avoid your targeting sensor when you try to use a Shotlock. And then in 3D he can replay cutscenes.
  • Playing with Fire: He can use powerful spells like Mega Flare and Raging Storm in Kingdom Hearts: Birth by Sleep and in 3D he also uses a fiery variation of Whirlwind to the Void in the second phase of his battle.
  • Punch-Clock Villain: In a certain sense of the word — as far as he's concerned he's just doing what's destined to be done, and while such acts are evil, there's no malice in his demeanor. Given that this is a teenage Xehanort from before he Jumped Off The Slippery Slope, how evil he was before Ansem told him about what he's going to end up becoming is up for discussion.
  • Reverse Grip: Holds his laser blades like this. His Keyblade, however, not so much.
  • Shout-Out: During his Desperation move, he yells out "Toki yo, tomare!" In addition to this, he has an attack where he conjures a bunch of ice shards around him that, after a sudden flash of light, are inexplicably surrounding and about to converge on Riku.
  • SNK Boss: He can clone himself, with all five clones able to attack individually; his "Collision Magnet" attack stuns you so the follow-up attack doesn't trigger Second Chance; he can blow your command cards across the arena, forcing you to pick them up; any time you land a hit on him he may decide to rewind time to undo the damage and recover from the blow. This is in addition to his lightning-fast, powerful attacks. When his HP gets low he turns invisible, preventing you from targeting him and begins to use multiple attacks at once, in addition to all of the previous.
  • Speed Echoes: During his battle in 3D he'll teleport just as you initiate an attack, leaving an afterimage.
  • Stable Time Loop: It's implied he became able to move through the worlds and leave Destiny Islands because of Ansem, and though his memories of what he's learned regarding what his other incarnations will do will be erased when he returns to his own time, the knowledge of the events will remain embedded in his heart and draw him to live them out.
  • Start of Darkness: His meeting with Ansem SoD sent him forward through time to help himself, ingraining his destined path into his heart.
  • Sword Beam: Can fire them in 3D.
  • Theme Song Reveal: According to Word of God, his theme "Dark Impetus" contains a clue to his identity. It takes elements from "Rage Awakened" (Terra's Lingering Sentiment), "Darkness of the Unknown" (Xemnas' final battle theme in Kingdom Hearts II), and "Lord of the Castle" (Marluxia's final battle theme in Re:Chain of Memories). Which mostly all fits together when you learn he's a younger Xehanort that orchestrates the re-creation of Organization XIII within the halls of the Castle That Never Was.
  • Throwing Your Sword Always Works: Does this during one of his combos.
  • Time Master: He can avert No Cure for Evil by rewinding time to before you hit him. It even makes the background music go in reverse for a few seconds. His desperation move in 3D is this on a larger scale — he rewinds the battle to the start of the fight, even replaying the intro cutscene over again to complete the illusion, but he only recovers two bars of health. He's also able to resist Mickey's fourth-level Stopza spell, which even Ansem and Xemnas are halted by - although this may have something to do with Master Xehanort taking control of his body, given the fact that it's shortly after this that his Keyblade appears.
  • Time Travel: Is a younger Xehanort traveled forward in time from the past.
  • Trailers Always Spoil: It's not much of a spoiler listing him here in the Xehanort section, since the trailers for Dream Drop Distance spoiled his status as yet another Xehanort by simply showing what he looks like — it's just a matter of figuring out in what way. Tetsuya Nomura also spoiled a major plot twist near the end of the game by confirming outright that the white-haired figure in the black cloak was the Kingdom Hearts: Birth by Sleep Bonus Boss.
  • Troll: Most of his appearances throughout 3D are him just appearing to taunt Sora and occasionally Riku before vanishing. Turns out this is precisely the idea, since he's luring Sora deeper into his dream world in order to Mind Rape him. Also acts as this to both Riku and the player, constantly rewinding time to reset the battle with him and keep the fight going on longer and longer.
  • Turns Red: When low on health in Kingdom Hearts: Birth by Sleep he'll turn invisible and will begin using multiple attacks at once. And then in 3D, he gets faster, teleports more often and his attacks are harder to avoid.
  • Used to Be a Sweet Kid: He was very similar to Riku in his youth - just a boy tired of being stuck on Destiny Islands and wanting to see the world.
  • Villain Override: According to the Ultimania for 3D, Master Xehanort did this to him for the battle with Riku in Where Nothing Gathers so as to be able to override the Stopza imposed by Mickey.
  • Whip Sword: Can extend and lash his weapons out to ensnare opponents.
  • Wild Card: There are subtle points where it seems like he'll deviate from his own mission, but he's likely following...
  • You Can't Fight Fate: In a conversation with a young Eraqus in III, Xehanort says he believes that the future has "already been written", likely due to him subconsciously remembering his time travel in 3D.
    Eraqus: Who's to say I can't change it? And maybe light will prevail. There is more to light than meets the eye. You might be surprised.
    Xehanort: Oh, I hope so.


The Freeshooter (Original Name: Braig)
"See, that would work... if I were just any old dude. 'Cept I'm not. I'm with the Organization. Nothing 'any old' about me."
Click here to see Braig. 

"Have you been a good boy? Oh, it sounds like you haven't!"

Voiced by: Hochu Otsuka (Japanese), James Patrick Stuart (English)

Number II, one of the founding members of the Organization. Although he acts like a surfer dude most of the time, he's actually one of the deadliest members of the group.

As a human, he was Braig, one of Ansem the Wise's six apprentices. He also returns in Birth by Sleep as a recurring foe, and turns out to be a lot more important than anyone suspected. In Dream Drop Distance he is Back from the Dead and one of the thirteen vessels of Xehanort's heart in his True Organization XIII.
  • Accent Adaptation: He was given a surfer-dude accent in the English version of II as the equivalent of the Japanese version of a similar accent to reflect his laid-back attitude. It gets downplayed in later appearances.
  • Affably Evil: He's very laid back about his position in the Organization.
  • Alpha Strike: His desperation attack in II involves creating and firing projectiles from several directions down on Sora's current location.
  • Back from the Dead:
    • In 3D he comes back due to the destruction of his Heartless and Nobody.
    • The 2.5 secret ending "Destiny" reveals he did come back as Braig, so he either prefers Xigbar or others call him Xigbar out of habit.
  • Bastard Understudy: As Braig to Master Xehanort. The secret ending of Birth by Sleep even shows that every event that transpires in the first Kingdom Hearts onwards is attributed to him carrying out Master Xehanort's plans.
  • Batman Gambit: Thanks to Terra-nort’s Amnesia, he’s basically plotting one over the next ten years as as soon as Terra-nort remembers, he pounces and they’re off...
  • Bifurcated Weapon: He can combine his two arrowguns to form a sniper rifle. This got cut in the English version of II in order to keep things kid friendly.
  • Bottomless Magazines: Averted. "R for reload!" Played straight with his Data Replica, though.
  • Breakout Villain: Similar to Axel, Xigbar's role in the series has greatly expanded with each release.
  • Bunny-Ears Lawyer: He's extremely lax and joking, but this is all just a facade to lure people into a false sense of security to hide how dangerous he really is and what he really knows.
  • Catch-Phrase: "As if!"
  • Chekhov's Gunman: Xigbar first appears in Kingdom Hearts II, where his role in the Organization is secondary to Xemnas, Saïx, and Axel. By the time of Birth By Sleep it turns out every major event that transpires over the course of the series happens because he planted the ideas in Terra-Xehanort's head.
  • Combat Pragmatist: Lampshaded.
    Braig (to Terra): "You think I'm gonna fight fair? As if!"
  • Combo Rifle: His Arrowguns can connect together to form a sniper rifle, used for charged attacks.
  • Consummate Liar: A trait he carries as far back as his original self, Braig.
  • Co-Dragons: With Saïx to Xemnas.
  • Cool Gun: He has two Arrowguns, Sharpshooter.
  • Deceptive Disciple: While he played the role of an apprentice to Ansem the Wise, he was anything but one, cementing this.
  • Deadpan Snarker: Xigbar is a very sarcastic individual, almost never taking anything seriously.
  • The Dragon: As of Birth by Sleep, where he was a secondary dragon, and revelations there mean he was a secret Dragon in II. Revelations in Dream Drop Distance and a select few scenes in make it quite clear, however, that he is the true Dragon to Xehanort/Xemnas, by virtue of being the only one besides Xehanort to know what the hell is going on.
  • Dragon with an Agenda: Depending on how much Xemnas remembered about the plans and his own past, Xigbar, as the only one to remember everything, would therefore be secretly guiding him. Xigbar was almost certainly manipulating and/or providing planning for Xemnas, but whether it was a little helpful advice and a reminder, or Magnificent Bastard puppetry is as unknown as Xemnas's amnesia's extent, though it's probably in the middle. He, as Braig, probably served as The Corrupter for Terra-Xehanort, given that he's been at least partially possessed by Master Xehanort since the events of Birth by Sleep, to make sure that their plans weren't laid to waste.
  • Evil Cannot Comprehend Good: In Dream Drop Distance, he tries to break Sora's spirit by pointing out to him that, since his power comes from his friends, he has no power on his own. He's utterly baffled when his words have the exact opposite effect on Sora and he doesn't understand the latter's altruism.
  • Evil Makeover: Braig started out with brown eyes and normal ears. By the end of the game, his remaining eye is yellow and his ears are pointed, a sign of Xehanort's possession over him.
  • Evil Sounds Raspy: His voice is more gravely compared to other characters.
  • Eyepatch of Power: Xigbar is missing his right eye, but that doesn't impede his sharpshooting at all.
  • Eye Scream: Birth by Sleep shows that Braig lost his right eye by being hit in the face with a ball of darkness fired by Terra's Keyblade.
  • Family-Friendly Firearms: His arrowguns shoot laser bullets and don't look like traditional firearms.
  • Grand Theft Me: In Dream Drop Distance, he reveals that he's been partially possessed by Master Xehanort since Birth by Sleep.
  • Good Scars, Evil Scars: Take a wild guess which. Like with his eye, Xigbar received this as Braig by having a ball of dark energy from Terra's Keyblade graze his face when it was launched to free Master Xehanort from the chains that bound him to a pillar.
  • Gravity Master: He can manipulate gravity, and uses it to hang upside-down above the battlefield and walk in the air.
  • Guns Akimbo: He even did this as Braig, when they were crossbow-type weapons.
  • The Gunslinger: Although with "arrowguns"
  • I Just Want to Be Special: It's implied that Xigbar/Braig is envious of the Keyblade wielders and joined Xehanort in hopes of becoming one himself.
  • It's All About Me: See Evil Cannot Comprehend Good and Villainous Breakdown. His baffled reaction to Sora's words suggest he mostly wants the Keyblade to feel special, and not for any greater goals, unlike the latter who is fine with being "less special" as long as he can serve the greater good and help his friends.
  • Jerkass: It's on the same level as Master Xehanort, if not more so than his original self.
  • Joke Weapons: Casual Gear gives him hair dryers. Mystery Gear gives him trumpets.
  • King Mook: To the Sniper Nobodies, who apply similar, but far less deadly, tactics to Xigbar. They even have eye-patches in the same place as Xigbar's.
  • Laughably Evil: Easily one of the snarkiest and most irreverent villains in the franchise. By 3D, his jokes have gotten downright meta.
  • Leaning on the Fourth Wall: In 3D. "Let's hit these plot points in order, Sora."
  • Leitmotif: 3D gives him "Xigbar", a slightly faster variation of "Organization XIII" with a waltz rhythm and a sinister string part added.
  • Mage Marksman: A sharpshooter who's also skilled with gravity and space magic, and has been since before he even became a Nobody.
  • Meaningful Name: His Organization title, "The Freeshooter". It comes from an opera called Der Freischütz, where the eponymous freeshooter makes a Deal with the Devil to gain seven magical bullets. Six of these strikes whoever he wants to, but the seventh is controlled by the devil. While Xigbar's alliance with Master Xehanort isn't implied to have given him his abilities, he still has some control over him since part of his heart resides in Xigbar.
  • Meta Guy: He was already snarky, but by 3D his jokes have gotten rather self-aware.
  • More Than Meets the Eye: Invoked all throughout the series through both his incarnations.
  • Multicolored Hair: Black and grey. At first glance, you might think it's a sign of him aging. It's actually a sign of his partial possession by Xehanort.
  • Nice Job Fixing It, Villain!: When he attacks Sora and co in The World That Never Was, they were cornered by a pack of Heartless after having been reminded that killing them will complete the Organization's Kingdom Hearts. Xigbar announces gunning down all the Heartless himself, sparing the heroes the difficulty of getting of them without further enabling the Organization's plot. This serves as a subtle piece of foreshadowing, as Xigbar doesn't care about the Kingdom Hearts plot because his true plans are something else entirely.
  • The Nicknamer: In 358/2 Days he calls Roxas "tiger" and "kiddo" several times, refers to Axel as "Flamsilocks" once and continually calls Xion "Poppet", though the last one is a critical clue on the nature of what Xion really is.
  • Number Two: Scenes from Birth by Sleep and 3D show that he's been Master Xehanort's right-hand-man from the very beginning, helping him in various ways and Implied to be one of Xemnas' confidants in Organization XIII.
  • Obfuscating Stupidity: He's probably one of the Organization's smarter members and is one of the only people in the franchise to actually know what Xehanort's up to. He also rarely takes anything seriously and likes to Troll his fellow Organization members.
  • Personality Powers: He plays with people and with gravity, it fits.
  • Pet the Dog: Compared to Larxene, Xaldin, or Vexen, Xigbar's attitude towards Roxas is rather playful, serving as a Trickster Mentor to him. He once told Roxas that he cared for his future and he often called him "kiddo" or "tiger". He was also hurt by Roxas's eventual desertion of the Organization, showing there was genuine attachment, though considering that he was in on Master Xehanort's plan on using all other Organization members as vessels for his heart, this very well was an act.
  • Pointy Ears: Courtesy of partial Xehanort possession.
  • Rugged Scar: He has one over his left cheek.
  • Screw This, I'm Outta Here!: In 3D, he quickly decides Xemnas can handle Sora alone after Sora's friendship speech makes images of ALL his allies appear around him.
    "Those are just words!" (backing away) "You - you've lost. Fine, see where your power gets you here. Xemnas, he's all yours!" (books it out of there)
  • Shipper on Deck: He teases Roxas about Xion, going so far as to give advice on how to impress her. It's heavily implied to have been a sick joke, as he knew about Xion's true purpose as a Replica designed to absorb Roxas.
  • Skunk Stripes: Courtesy of partial Xehanort possession.
  • Slasher Smile: He gave one of those when he was about to snipe Sora's head.
  • Space Master: With some overlap with Gravity Master. He is able to completely change the makeup of his boss arena at will when fought in Kingdom Hearts II, as well as having more control over Corridors of Darkness to attack from multiple angles at once.
  • Spell My Name with an "S": The North American release of II misinterpreted his real name as Bleig; the PAL release and all subsequent games rectified this.
  • Supernatural Gold Eyes: Braig's remaining eye becomes yellow after he accepts Xehanort's gradual possession of him.
  • Surfer Dude: But not just ANY old dude...
  • Tall, Dark, and Snarky: As Braig before he gets his scars from Terra.
  • Teleporters and Transporters: Thanks to his space attribute.
  • Teleport Spam: Uses corridors of darkness to rapidly attack from different angles during his boss fight in II.
  • This Cannot Be!: When you defeat him in II he says "I lost...? Me!?"
  • Troll: See Shipper on Deck. He also trolls Zexion on Xemnas's connection to the Chamber of Repose, Saïx over Xemnas's true identity and Sora on his connection to Roxas.
  • Villainous Breakdown: Experiences two brief ones in 3D when Sora states that even though he's not one of the Keyblade's chosen ones, he's proud to be connected to the people that are and also when Lea shows up to save Sora from becoming one of Master Xehanort's vessels. In the former, he drops his affable demeanor and reasserts in a stunned tone that those are just words and Sora has lost. For the latter, he finally starts showing real anger and tells Master Xehanort "What now?!"
  • Vocal Evolution: In III, his voice takes on a rasp reminiscent of Xehanort's.
  • Wham Line: "I'm already half Xehanort!"
  • Wild Card: It seems he has his own plans, as revealed in the Re:coded secret ending while he was talking with Young Xehanort.


The Luna Diviner (Original Name: Isa)
"Which would you rather suffer the loss of: Some make-believe friendship, or a real one?"
Click here to see Isa: 

"True, we don't have hearts, but we remember what it was like. That's what makes us special."

Voiced by: Ginpei Sato (Japanese), Kirk Thornton (English)
Appearances: II | 358/2 Days

Number VII in the Organization. Second-in-command to Xemnas and responsible for overseeing every other members' missions. Underneath his stoic exterior is a raging berserker just waiting to be released.

It's revealed later that his original self, Isa, was once best friends with Lea. The two even planned to overthrow the Organization together, with Saïx becoming Xemnas's right hand to facilitate this plan. When Axel started to have doubts about using some of the other members to further their goals, the friendship turned sour. In Dream Drop Distance he is Back from the Dead and one of the thirteen vessels of Xehanort's heart in his True Organization XIII.
  • Achilles' Heel: While in his Berserk mode, your attacks do practically nothing. Grab one of the several claymores that Saïx flings around during his rampage, and you can blast him (and knock him out of his trance). His Berserker Nobodies suffer from the same weakness.
  • Anti-Frustration Features: During the Data rematch, Sora is given the mercy of being invincible while holding one of Saïx's thrown claymores, which is not the case in his story match or when performing the nearly identical command against normal Berserkers. This is a necessity to make Data Saïx beatable, as his Berserk gauge will no longer time out on its own and Saïx attacks much more quickly, with no breathers in which to hit him as in the original fight.
  • Arch-Enemy: Serves as this to both Sora and Roxas.
  • Ax-Crazy: In his berserk mode.
  • Back from the Dead: Revealed near the end of Dream Drop Distance to be a member of the True Organization XIII.
  • Battle Aura: When berserk, his body glows with white light, similar to moonlight.
  • Becoming the Mask: He originally planned to overthrow Xemnas and became The Dragon to get in close enough, but ultimately became his most loyal follower and abandoned their original plans. Judging from his rather vacant expression in 3D, Isa did not become the mask out of his own free will.
  • Berserk Button:
  • The Berserker:
  • Beta Test Baddie: He exemplifies this more than any other member of the Organization. It becomes very tragic in 3D when you realize that he would have grown a heart regardless of what happened, and exactly WHY he was so dead-set on getting HIS heart.
  • BFS: His claymore, Lunatic.
  • Brainwashed and Crazy: It's unknown when it happened, but he became a vessel for Xehanort with his Supernatural Gold Eyes being a sign of possession. It sadly explains his inability to understand good, his cruelty towards others, and why he seemed so ''different'' as a kid. It also explains why he wanted to betray Xemnas, as he wanted his own heart back, not Xehanort's.
  • Climax Boss: In Days, during the chapter where Roxas leaves the Organization.
  • Co-Dragons: With Xigbar to Xemnas.
  • The Comically Serious: He has his moments in the Days and II manga.
  • Creepy Monotone: He could give the G-Man a run for his money. But like any good Xehanort, even he can't hold back the ham forever.
  • Critical Hit: His specialty in 358/2 Days: his Critical % and Crit Bonus stats are maxed, but his other stats are slightly above mediocre.
  • Deadpan Snarker: Although to not the extent that Isa was, he's still prone to some pretty bitter quips.
  • The Dragon: The main one to Xemnas in the first incarnation of the Organization. He's the last member Sora faces before Xemnas himself, and is shown to be the one in charge of assigning missions during Days.
  • Dragon with an Agenda: In 358/2 Days, he planned on betraying Xemnas in order to reclaim a heart of his own until he gives up on it as he slowly becomes a vessel for Xehanort.
  • Evil Cannot Comprehend Good: He doesn't understand why Axel and Roxas are concerned when Xion starts passing out - it won't affect their records, after all.
  • Gender-Blender Name: His human name was Isa.
  • Green Eyes: When he was human.
  • Green-Eyed Monster: His jealousy towards Roxas and Xion, due to the close and budding friendship they develop with Axel. It's how he treats them afterwards that ultimately drives him away from his former friend.
  • Good Scars, Evil Scars: The thin X on his face. When Saïx is in his berserker state, it becomes wider and jagged. The scar itself marks Saïx as a target for Xehanort possession.
  • Hair Flip:
    • Yes, really. He flicks his hair into place when he first meets Sora in Twilight Town.
    • If you pay attention, his hair is actually so long that, in order to have his hood up, he needs to tuck his hair into the collar of his cloak; the hair flip is him drawing it out of his collar.
  • Hate Sink: In 358/2 Days, where he is the closest thing the story has to a Big Bad. Also in Kingdom Hearts II to a lesser extent.
  • Hidden Depths: Was known throughout the fandom as Xemnas' "lapdog"... until later games revealed he was plotting to backstab Xemnas all along. Unlike Marluxia, he's actually good at hiding his intentions.
  • I Have Your Wife: In Kingdom Hearts II he kidnaps Kairi in order to lure Sora out and fuel his rage.
  • Insistent Terminology: He consistently addresses Xion as "it" even in his Secret Reports. It really says something when even Xigbar of all people actually adresses Xion as "she", yet Saïx simply can't see Xion as nothing more than a faceless puppet.
  • "It" Is Dehumanizing: Throughout Days, he has no qualms against repeatedly referring to Xion as "it" or "thing" to her face. This is partially because Xion's appearance varies according to who is looking at her. While Axel and Roxas see her as a beautiful girl, Saïx sees her as a faceless puppet.
  • Jerkass: He really isn't a nice person, to say the least.
    • When he was once Isa, he came across as a snarky but relativity sweet person before losing his heart.
  • Joke Weapon: A banana... which even splits apart when you go into Berserker Mode.
  • Lunacy: Powers his even MORE Xehanort-influenced dark side with moonlight.
  • Kick the Dog: Along with generally treating Roxas like a tool, his absolutely horrendous treatment of Xion (to the point of a Moral Event Horizon when he enforces a Let's You and Him Fight between her and Roxas to see who is more useful for the Organization's plans by killing the other) and how he forces Sora to "show" how important Kairi is to him (making him show he Ain't Too Proud to Beg) and then still not giving in solely to make him angry enough to fight more Heartless.
    • Since his heart had been possessed by Master Xehanort for a while now according to The Reveal in 3D, these moments potentially belong to him.
      • He does have a Pet the Dog moment in the manga adaptation, when he looks the other way over Xion's Cuteness Proximity towards Pluto, because he himself loves dogs.
  • King Mook: To the Berserker Nobodies. His moveset is a seriously beefed up version of theirs.
  • Kneel Before Zod: Tries to enforce this to Roxas in their boss fight in Days (but not Sora, that part was his idea). It doesn't work.
  • Knight of Cerebus: Kingdom Hearts II gets noticeably darker once he shows up.
  • Know When To Fold Them: Saïx's original plan with Axel involved not antagonising Sora needlessly. Master Xehanort however, had other plans.
  • Large Ham: In Berserk Mode, he may be the third largest in the series, next to both Master Xehanort and Ansem, Seeker of Darkness. Fitting as (by 3D, anyway) they're all incarnations of the same person.
  • Manipulative Bastard: A subversion. Though he claims to be one, his only real method appears to be strategic dog kicking that makes people angry. He also tends to miss the point during interpersonal interactions. A good example comes at the end of the 1,000 Heartless battle. Axel, who was last seen kidnapping Kairi, is with Sora but flees after seeing Saïx. Sora tries to not let him go, but Saïx reassures him that the Organization will punish Axel. Sora has to tell Saïx he doesn't care about hurting Axel, what he wants is to ensure Kairi's safety. Saïx then deliberately yanks Sora's chain to make him angry so he'll rampage against the Heartless, but when he leaves Sora is far more concerned about the Organization stealing the released hearts than he is venting his anger.
  • Mask of Sanity: He puts up a very convincing one throughout II, but the mask starts to slip near the end of the game once Xemnas confirms that with Kingdom Hearts nearly complete, he can "end the charade" and kill Sora; Saïx gives a Slasher Smile and outright states he's longed for him to say that. The mask falls off completely during his fight with Sora.
  • Never Say "Die": Nope. He wants to see Sora and Roxas die fighting.
  • Not So Stoic:
    • The redone HD cutscenes for 358/2 Days also show subtle changes of expression in his cold disposition, hinting that he really isn't as stoic as he'd like to believe he is.
  • One-Handed Zweihänder: During his fight in II he can hold his claymores with one hand rather easily.
  • One-Hit Kill
  • Pointy Ears: Courtesy of his possession by Xehanort.
  • Poisonous Friend: To Lea/Axel after becoming possessed by Xehanort.
  • Perpetual Frowner: Outside of his berserk state, he rarely changes his dour expression. The only exceptions are scowls and some rather unnerving grins that he gives off once on twice.
  • Personality Powers: A two for one deal, arguably; he's usually calm and stoic, but he's also a berserker, which can both fit the moon.
  • Red Oni, Blue Oni: The blue to Axel's red.
  • Reverse Grip: Whenever he's standing, Saïx holds his claymore with a reverse grip. He flips it to face forward when taking a swing.
  • Rugged Scar: When berserk, his scar becomes wider and jagged.
  • Screaming Warrior: Upon going berserk, Saïx roars and shouts constantly.
  • Sore Loser: The manga implies he took his defeat at Roxas's hands very personally and that he wants to kill Sora to take revenge on Roxas by proxy.
  • Spin Attack: Has a lot of these.
  • Sword Beam: Ones that resembles a Faux Flame.
  • Spell My Name with an "S": The umlaut doesn't appear in any Japanese media.
  • The Stoic: Under normal circumstances he is a very cold individual.
  • Super Mode: His fight gimmick. Gathering enough moonlight allows Saïx to enter a berserker mode wherein he's essentially invulnerable and has far more powerful attacks, with Sora needing to either wait it out or use the Berserk Reaction Command to knock him out of it. In the Data rematch, his berserker gauge recharges itself and can no longer be waited out.
  • Supernatural Gold Eyes: Like Braig, this indicates that he is being taken over by Master Xehanort.
  • Surrounded by Idiots: Not so much in the games but in the manga he has this attitude towards his fellow nobodies.
  • Throwing Your Sword Always Works: He does this a lot, but he keeps a lot of spare swords.
  • Undying Loyalty: Is clearly the most fanatically loyal of Xemnas' followers, which is mocked a few times by other members. It becomes less funny when it turns out this only came about because he became a host for Xehanort.
  • Unstoppable Rage: Once he enters his berserk state.
  • Used to Be a Sweet Kid: "Used to" being the operative words. In Dream Drop Distance, we learn why.
  • We Used to Be Friends: Isa and Lea grew apart after they lost their hearts.
  • You Gotta Have Blue Hair: His hair is pale blue.

Alternative Title(s): Kingdom Hearts Xehanort