Characters / Justice League Of America Cryme Syndicate

The Crime Syndicate Of America

Debut: Justice League of America #29 (1964)

The Justice League's counterparts from the Antimatter Universenote , who are just as evil as the League is good. They rule their Earth with an iron fist from their moon citadel, the Panopticon.

     As Whole 

  • Adaptational Species Change: Since the original Crime Syndicate were wiped out by the Crisis, a different version was created in their place. In 1992's Justice League Quarterly #8, it's revealed the Justice League and Justice Society encountered a group of Qwardians known only as the Crime Syndicate (not "of America"), wearing similar costumes to the pre-Crisis versions. It's unclear if even this version and their fights remained canon post-Infinite Crisis, though it was implied the Qwardians used the Antimatter Earth Syndicate's aliases.
  • Adaptational Villainy: The original Crime Syndicate were villains, but nowhere near as brutal or perverse as the versions created after their destruction. The original group weren't so much "evil" as they were "bad guys," nor was their world a place where good and evil were switched and evil always won. The Pre-Crisis Syndicate were true friends who cared about each other, while the Antimatter and post-Flashpoint Syndicates loathed each other (except Johnny Quick and Atomica) and would've gladly abandoned their teammates had they no further use for them.
  • Bizarro Universe / Mirror Universe: Their home is Earth-3 (later rewritten during DC's Post-Crisis period to be in Qward the anti-matter universe) where Earth history is reversed (Britain fought the Revolutionary war to gain independence from America, President John Wilkes Booth was assassinated by Abraham Lincoln, and so on) and everyone generally acts the opposite of their counterparts in the "normal" universe (i.e., all heroes are villains and vice versa). Also (Post-Crisis) the laws of physics are changed so that evil always wins.
    • Another version of this morality-swapped universe is the post-Infinite Crisis Earth-3 which differs slightly from the antimatter version. It's supposed to be the morality-swapped version of Earth-2, while the antimatter universe is the morality-swapped version of the main Earth.
    • Following the New 52 relaunch, Earth-3 is the moral inverse of the main Earth (retconning the plan to have Earth-3 be an inverted Earth-2), while Earth-29 is a Bizarro universe where everything's the opposite of the main DCU and Bizarro is the main (sort of) hero.
  • Card Carrying Villains: Their Pre-Crisis versions.
  • Evil Counterpart: To the entire Justice League of America.
  • Heroic Sacrifice: The pre-Crisis Syndicate died trying to save their world from being destroyed.
  • Kick the Dog: The Post-Crisis version enjoy throwing counterfeit money on the people of Earth to see them beat each other up for money.
  • The Psycho Rangers
  • Oh, Crap!: In their first appearance, they were trapped between dimensions in a bubble of Green Lantern energy that got nicknamed, "the Devil's Island of Space". All this meant was that, for them to break free, something big was going down.

    Ultraman 
http://static.tvtropes.org/pmwiki/pub/images/ultraman_4.png
New 52 Ultraman Click here to see Post-Crisis Ultraman 
Click here to see Pre-Crisis Ultraman 

AKA: Kal-Ul (Pre-Crisis), Lieutenant Clark Kent (Post-Crisis), Clark Kent/Kal-Il (New 52)

One of Superman's first and best known evil counterparts, Ultraman is a criminal from an alternate universe who gains his powers by being exposed to Kryptonite. There have been three versions so far:

The Pre-Crisis incarnation hailed from the partially-reversed world of Earth-3. He was Kal-Ul, an evil Kryptonian from Krypton-3, and one of the five founding members of the Crime Syndicate of America. Everytime he was exposed to Green Kryptonite he gained a new superpower, and was the member of the Crime Syndicate who revealed the existence of Earths 1 & 2 to the others. He fought Superman both as a member of the Crime Syndicate, and in alliance with Lex Luthor of Earth-1 and Alexei Luthor of Earth-2, earning the undying enmity of his Earth's Alexander Luthor Senior in the process. He died during the Crisis, when the antimatter wave destroyed Earth-3, but made a few appearances Post-Crisis despite this, as The Dragon in a Supergirl story set in Kandor and as a member of the Crime Society of America on the new Earth-Three that was revealed during the events of 52.

The Post-Crisis variant hailed from an Anti-Matter Universe. He was a human astronaut named Clark Kent who suffered an accident in space and was rebuilt by aliens who didn't understand human anatomy. Now criminally insane and powered by exposure to Anti-Kryptonite, the Terror of Steel keeps dominion over Earth along with his version of the Crime Syndicate killing dissenters and taking what he wants, believing that lesser human beings have no right to tell him what to do. He is unhappily married to his teammate Superwoman, whom he alternately lusts after and hates. Arrogant, violent, and more than a little dim, he is almost nothing like the Superman, or the Clark, we know and love.

The New 52 created a third variant. Once again of Kryptonian origins, Kal-Il makes his home on a new Earth-3 that is stated to be the origin of evil itself. Having murdered his foster parents and adopted the identity of Clark Kent, this Ultraman is one of the leading members of the newest Crime Syndicate, with Evil Counterparts of all of the JLA members, including the relatively new additions Deathstorm and Grid. Gaining power from Green Kryptonite by utilizing it as a Fantastic Drug, and Weakened by the Light of the Yellow Sun, he remains one of the leading antagonists of Forever Evil.
  • Affably Evil: Pre-Crisis Ultraman was a genuinely cheerful Boisterous Bruiser who got along well with his teammates, and would compliment his adversaries as they fought.
  • Adaptational Species Change: The Post-Crisis version is human.
  • Archenemy: Of Alexander Luthor Sr. in both of the pre-New 52 continuities.
  • Badass Cape: As befits an evil Superman.
  • Big Bad: Of any story involving the Crime Syndicate.
  • Blood Knight: He and the rest of the Syndicate alike, Pre-Crisis.
  • Brains: Evil; Brawn: Good: Inverted. He's the evil Brawn to Alexander Luthor Senior's Brains, Pre-and-Post-Crisis.
  • Break the Haughty: Forever Evil serves as a very lengthy one for the New 52 version.
  • Brought to You by the Letter "S": Massive "U" on his chest Pre-Crisis; Post-Crisis and New 52 it's a shield like Superman's with a U-shape in the centre.
  • Boisterous Bruiser: Pre-Crisis he's characterized as a bluff, cheerful man, who loves a good challenge and enjoys facing a Worthy Opponent.
  • Came Back Strong: The post-crisis version was given superpowers after being brought back to life by aliens.
  • Card-Carrying Villain: Pre-Crisis Ultraman, who cheerfully identified as evil, and was baffled as to why anybody would ever want to do anything good. The Post-Crisis and New 52 versions can edge towards the trope.
  • Chest Insignia: Pre-Crisis Ultraman has a "U" without a shield, Post-Crisis Ultraman has a "U" inside an upside down version of Superman's "S" shield, and the New 52 Ultraman has a "U" within a different shield all together.
  • Cruel Mercy: At the end of Forever Evil, Luthor chooses not to kill Ultraman, preferring to leave him depowered and all but crippled, forced to live out the rest of his life as the weakest man on Earth. Ultraman proceeds to spend the rest of the comic crying in a prison cell.
  • Demoted to Dragon: A variant of the Pre-Crisis version of Ultraman appears as Legion of Super-Heroes villain Saturn Queen's Dragon in a Supergirl story arc, Post-Crisis.
  • Disproportionate Retribution: The Post-Crisis Ultraman once used his heat-vision to blow up a citizen badmouthing on the Crime Syndicate.
  • Domestic Abuser: Post-Crisis Ultraman to Superwoman. The New 52 version refrains from doing the same solely because he wants her to in perfect condition when he impregnates her.
  • Dumb Muscle: In both the Pre-Crisis and Post-Crisis continuities, Ultraman is an impulsive egomaniac, and while not particularly stupid, comes off this way in comparison to our Superman. He usually lets Owlman do his thinking for him. This may be justified if he has not yet gained Superman's Super Intelligence. New 52 Ultraman, while not a genius, is a considerably more effective and intelligent leader.
  • Dying Moment of Awesome: Pre-Crisis, when he sacrifices himself to try and save his world.
  • Dystopia Justifies the Means: Post-Crisis Ultraman wants a brutal dictatorship that he can lord it over, and will use any means to do this. New 52 Ultraman is just as bad, and adds to it a survival of the fittest philosophy.
  • Enemy Mine: With Superman and the JLA against the antimatter Brainiac, Post-Crisis. Pre-Crisis, he and Alexander Luthor teamed to try and stop the Antimonitor.
  • Enfante Terrible: New 52 Ultraman, who burned off one of Johnny Kent's hands and forced he and Martha to serve as his surrogate parents, then subsequently murdered them.
  • Even Evil Has Loved Ones: Pre-Crisis Ultraman genuinely cared for the other members of the Crime Syndicate, and died trying to save his world from the Antimonitor. Post-Crisis and New 52 Ultraman, not so much.
  • Even Evil Has Standards: When the Pre-Crisis Ultraman was brought back in Animal Man, he expresses disgust at his raving, homicidal counterpart Overman and vainly attempts to stop him from setting off a doomsday bomb.
  • Evil Cannot Comprehend Good: None of the Ultramen have ever understood what drives their heroic counterparts. Since they come from a world wherein evil usually wins out, this isn't exactly surprising.
  • Evil Counterpart: But not an Evil Twin, at least Pre-and-Post-Crisis. Kal-Ul was never a direct analogue to our Kal-El (if anything, his name might indicate a connection to Kryptonian villain Quex-Ul), and the Antimatter Clark Kent is both entirely human and bears only a passing resemblance to ours. As an evil being with all of Superman's powers who gains energy from Kryptonite, he definitely makes for a solid contrast with Superman, though.
  • Evil Twin: The New 52's Kal-Il may use a slightly different spelling of his name, but he's a dead-ringer for our Superman, and his backstory has far more parallels to Superman's than any previous version of the character.
  • Eviler Than Thou: Pre-Crisis Ultraman versus the Anti-Monitor, and Post-Crisis Ultraman's clash with the Antimatter Brainiac, in a classic Lawful Evil versus Chaotic Evil duel.
  • Evil Is Petty: Post-Crisis Ultraman is a just a dick to everyone on general principle.
  • Evil vs. Evil: New 52 Ultraman finds himself opposed by Lex Luthor and a band of like minded villains who hate taking their orders from the Crime Syndicate.
  • Face Death with Dignity: Pre-Crisis Ultraman dies flying into the antimatter wave after declaring he will not give up.
  • Famous Last Words: Pre-Crisis Ultraman's declaration that he will fight onto the end as he flies into the antimatter wave.
  • Form-Fitting Wardrobe/Superheroes Wear Tights: Inverted, due to his immorality. Not so much Pre-Crisis, but Post-Crisis Ultraman appears to be wearing a skintight suit of pajamas, while New 52 Ultraman has a costume that's an almost exact match for Superman's.
  • Freudian Excuse: In the New 52 Jor-Il and Lara were a loveless couple from a race of narcissistic Social Darwinists, who sent their child to Earth in a ship that constantly bombarded him with messages about how he had to be superior to all those around him, or give up and die.
  • Heroic Sacrifice: Pre-Crisis Ultraman and the rest of the Crime Syndicate sacrificed themselves fighting against the Anti-Monitor in order to save Earth-3.
  • Jerkass: Extraordinaire Post-Crisis. The New 52 toned this down a bit, but he's still a colossal jackass when compared to his Affably Evil Pre-Crisis counterpart.
  • Joisey: Justice League: Crisis on Two Earths gave Ultra-Man this accent, to emphasize him as a mob boss, or in his words, "da don of dons."
  • Kill Sat: The Earth-3 version uses Eye Beams to kill citizens from space if he hears them say anything bad about him.
  • Kryptonite Factor: Inverted. Exposure to Green Kryptonite gives Ultraman more superpowers rather than weakening him. This allowed Pre-Crisis Ultraman to take on both Earth-1 and Earth-2 Superman, by attacking them with Green K. In the New 52, he even expands his powers by crushing, burning, and snorting Green K.
  • Lack of Empathy: Post-Crisis and New 52. Averted by the Pre-Crisis Ultraman, who saw the rest of the Syndicate as his friends.
  • Lantern Jaw of Justice: Post-Crisis Ultraman has this look, which coupled with his being a Perpetual Frowner gives him a uniquely sour face.
  • The Leader: Of the Crime Syndicate in all incarnations.
  • Lightning Bruiser: Considering all versions are evil Supermen.
  • Magic Meteor: Kryptonite gives him new powers.
  • Name's the Same: He shares his name with one of Japan's most iconic Toku series.
  • New Powers as the Plot Demands: The pre-crisis version develops new powers when exposed to kryptonite.
  • One Steve Limit: The DCU has another Ultraman in the Legion Of Superheroes though he's usually called Ultraboy when the Legion are teenagers.
  • Pay Evil unto Evil: Post-Crisis Ultraman's lobotomization of the Antimatter Brainiac was well-deserved but still harsh to watch.
  • Perpetual Frowner: Post-Crisis Ultraman never ever seems to smile.
  • Power Degeneration: Post-Crisis and New 52 if he goes without refuelling on Kryptonite for too long.
  • Retgone: Pre-Crisis Ultraman, along with the rest of the Crime Syndicate. As of the New 52, Post-Crisis Ultraman is gone as well.
  • Self-Made Orphan: New 52 Ultraman made himself an orphan again when he murdered the Kents.
  • Shadow Archetype: Demonstrates what happens when absolute power is given to a small-minded, petty jerk, and demonstrates why Earth-1/the Matter universe is so lucky to get the Superman that it did.
  • Shoulders of Doom: Pre-Crisis Ultraman sported some seriously awful shoulderpads.
  • Smug Snake: So very much.
  • Smug Super: All versions, though the Pre-Crisis version is a more classic example.
  • Social Darwinist: His New 52 counterpart is disgusted by a world where the strong protect the weak, and views a society based around anything other than dog-eat-dog principles as destined to be destroyed. He even goes so far as to use Superwoman—whom he hates—as the mother of his child, because he wants the child's genetics to be as strong as possible.
  • Superpower Lottery: Matches Superman in this regard.
    • Blow You Away: Regularly uses his superbreath to this effect.
    • Eye Beams: Pre-Crisis he first gained them during his battle with The Flash, when the latter tried to use Green K against him. They quickly become one of his favorite weapons.
    • Flying Brick: Modeled on the Ur-Example.
    • Flying Firepower: Courtesy of his Eye Beams and hurricane force breath.
    • In a Single Bound
    • New Powers as the Plot Demands: Justified, as exposure to Kryptonite/Antikryptonite grants him more power.
    • Nigh Invulnerable: Survives a nuclear blast that would have killed entire cities during his battle with Starman, Pre-Crisis. It takes being bombarded with antimatter to knock him out, and that doesn't hurt him, it just robs him of his senses. It isn't until his battle against the Antimonitor when we finally discover what it takes to kill him—a wave of antimatter so concentrated that it can burn down whole universes. The Post-Crisis and New 52 versions are less durable, but remain still on par with the modern Superman.
    • Super Breath: Can be hurricane-force winds or arctic cold.
    • Super Speed: An absurdly fast flier, and a fast runner, too, matching Superman.
    • Super Strength
    • Super Senses: He actually possesses some Superman doesn't have, as Pre-Crisis he could see through the veil between Earths 1, 2, and 3.
    • X-Ray Vision
  • Take Over the World: Post-Crisis and New 52 he pulled this off.
  • Token Evil Teammate: The Post-Crisis version is this in the Supermen team of Final Crisis; he even ends up becoming The Dragon. He was only recruited because a clash with Superman would allow the latter to ascend to the Monitors' plane of existence.
  • Touched by Vorlons: The Post-Crisis version was an astronaut brought back to life and given powers by aliens after he died on a space mission.
  • Transhuman Treachery: Post-Crisis Ultraman who immediately betrayed (and conquered) his nation the moment he gained his powers (though to be fair, it's implied the process that empowered him drove him insane).
  • Underestimating Badassery: Post-Crisis Ultraman does it to both Superman and the Martian Manhunter, and gets his ass kicked because of it.
  • Underwear of Power: Post-Crisis Ultraman's outfit is a one-piece suit that's entirely in blue, which makes him look like he's in feetie pajamas.
  • Unholy Matrimony: With Superwoman Post-Crisis, though she apparently doesn't have much say in the matter. She immediately begins cheating on him with Owlman. New 52 Ultraman takes it even farther, using her as the mother of his child, while freely admitting that he'd like to tear her limb from limb.
  • Unskilled, but Strong: Due to killing all his adversaries, Post-Crisis Ultraman has minimal fighting experience compared to Superman, particularly against opponents on his level.
  • Villain Team-Up: Pre-Crisis Ultraman allied with Lex Luthor and Alexei Luthor in one memorable story, nearly killing the Supermans of Earths-1 & 2 in the process.
  • Villainous Friendship: What made the Pre-Crisis Crime Syndicate as dangerous as they were was their genuine liking of one another and willingness to work together. Averted Post-Crisis and in the New 52, where their union is more based around being able to better conquer the world, and have no qualms whatsoever with stabbing one another in the back.
  • Weakened by the Light: In the New 52, he is weakened by yellow sunlight.
  • Weaksauce Weakness: In the New 52 version, he needs to repeatedly snort/eat Kryptonite like a junkie to keep his powers, which are drained by sunlight. When the moon is moved out from in front of the sun, and he's exposed to direct light, he's left all but crippled.
  • Well-Intentioned Extremist: New 52 Ultraman does appear to believe that he's making our Earth stronger by conquering it and enforcing his views, and that in doing so, he's going to help it survive when it is attacked by other aliens (such as the Anti-Monitor).
  • Worthy Opponent: Pre-Crisis Ultraman comes to see the Barry Allen Flash and Ted Knight Starman as such when they successfully stand up to him despite their lower levels of power.

     Owlman 
http://static.tvtropes.org/pmwiki/pub/images/owlman_new_52_6.jpg

AKA: Thomas Wayne, Jr.

Batman's evil counterpart. He is almost as dangerous as the Joker and as skilled as Batman.

Pre-Flashpoint, there were two main versions. Pre-Crisis Owlman hailed from the partially reversed world of Earth-3. Born with low-level superintelligence, he experimented with his brain to increase these powers, eventually developing the power to control the minds of others. He was a founding member of the Crime Syndicate of America, and served as their idea man and evil genius. He eventually died alongside his teammates, trying to protect their world from the Antimonitor in Crisis on Infinite Earths. Post-Crisis Owlman is the Thomas Wayne Jr. of the Antimatter Universe. Driven mad by the deaths of his mother and father and his brother Bruce, he decided to conquer the Gotham underworld as the villainous Owlman, alongside Boss Jim Gordon. He later joined the Crime Syndicate of Amerika and maintains a longstanding affair with teammate Superwoman, much to the disgust of her husband, Ultraman.

In the New 52, Thomas Wayne Jr. is leader of Crime Syndicate and hails from the Earth 3. A Control Freak who sees compassion, love and sacrifice as a weakness and an embarrassment, although experiences such things himself. Had his Earth's version Alfred kill his parents and himself killed his younger brother Bruce for being "weak". Almost succeeded taking his Gotham under complete control, using such methods as branding criminal and taking over their operations. His Earth's Joker was his main problem, by destroying his work, poisoning Alfred and killing Dick Grayson. In return Owlman disposed of him. The threat of Anti-Monitor and, maybe, Darkseid as well resulted in the destruction of Earth 3 and Crime Syndicate escape to Prime Earth to have a chance to fight back. After a loss to the Injustice League, Owlman allied himself with Lex Luthor and, later, the Justice League to have a chance to defeat Anti-Monitor once and for all.
  • Antagonistic Offspring: Post-Crisis pre-New Owlman to his father, Thomas Wayne Senior, who turns up alive and hoping to put his villainous son behind bars—or under the ground—for good.
    • Since the New 52, both existing versions does count.
  • Dropped a Bridge on Him: The New 52 Owlman, obliterated by Doctor Manhattan after unexpectedly discovering his tampering with the universe.
  • Evil Counterpart: To Batman, quite literally given the nature of his existence.
  • Evil Genius: To the Crime Syndicate as a whole. This was particularly noticeable Pre-Crisis, when their every major plan was his.
  • Eviler Than Thou: Pre-Crisis with the Antimonitor, and Post-Crisis with the Antimatter Universe Brainiac.
  • No Name Given: The Pre-Crisis version.
  • Ominous Owl: The motif.
  • Psychic Powers: Pre-Crisis Owlman could use his superbrain to mind control others.
  • The Resenter: Towards his father, Post-Crisis. Thomas Jr. blames Thomas Sr. for the deaths of his brother and mother.
  • Smug Snake: Not nearly as smart as he thinks he is.
  • Super Intelligence: Both previous versions of Owlman have increased their intelligence to superhuman levels.
  • Vigilante Man: Post-Crisis, when he sought to control crime.
  • Villainous Friendship: Pre-Crisis, when he and the rest of the Syndicate were portrayed as a close-knit group of criminal friends. Owlman in particular seems horrified when his teammate Johnny Quick perishes against the Antimonitor. On Earth-3, Owlman had this with Alfred Pennyworth and Dick Grayson.

     Superwoman 
http://static.tvtropes.org/pmwiki/pub/images/crime_syndicate_banner.png
New 52 Superwoman Click here to see Post-Crisis Superwoman 

An evil Amazon from an alternate universe. There have been two main versions.

Pre-Crisis Superwoman was renegade Amazon from Earth-3 who was exiled from her people, and cursed with aging. Turning criminal, she founded the Crime Syndicate of America, alongside Ultraman, Owlman, Johnny Quick, and Power Ring, and proceeded to terrorize the people of the American Empire for years, before being imprisoned by first the Justice League of Earth-1, and then Alexander Luthor Senior. She, alongside her teammates, died defending Earth-3 against the Anti-Monitor.

Post-Crisis Superwoman hailed from an Antimatter Universe. She was an Amazon who lived undercover as her world's Lois Lane, before joining up with the Crime Syndicate of Amerika, and conquering the world. A dominatrix who maintained a harem for her personal amusement, she was married to Ultraman but maintained numerous affairs with both her victims and teammate Owlman, and was essentially every "bad woman" stereotype rolled into one.

The New 52 introduced a version of the character very similar to the Post-Crisis one, though with the added detail that she was constantly seeking a strong man to father children upon her.
  • Alpha Bitch: Both her Post-Crisis and New 52 versions love to degrade Ultraman in front of their teammates.
  • Dark Action Girl: All three versions
  • Dark Chick: In all three versions of the Crime Syndicate
  • Designated Girl Fight: Pre-Crisis. While the rest of the Crime Syndicate and the Justice League mixed it up in their first clash (Superman facing Power Ring, and The Flash, Ultraman, etc), Superwoman fought Wonder Woman, then Black Canary of the JSA, then Wonder Woman again.
  • Evil Counterpart: To Wonder Woman, complete with lariat. Not an Evil Twin in the first two versions, however; she is explicitly not Diana of Themyscira in either version.
  • Evil Twin:
    • Post-Crisis, she's the Antimatter Universe's version of Lois Lane.
    • While her New 52 incarnation's identity is never revealed, she looks exactly like Wonder Woman, albeit with a paler skin tone. Given that most of her teammates are explicitly the same people as their Prime Earth counterparts, it's not an unlikely assumption to make.
  • Evil Matriarch: In the New 52 she's obsessed with having a child that will bring about an age of darkness, according to an Amazonian prophecy.
  • Eviler Than Thou: Pre-Crisis with the Anti-Monitor and Post-Crisis with Antimatter Universe Brainiac. The New 52 version ends up freeing Alexander Luthor and turning on the entire Crime Syndicate because he is "stronger than they are".
  • Eye Beams: Post-Crisis Superwoman has these for some reason.
  • Flying Brick: Pre-and-Post-Crisis alike.
  • Goth: While she's always dressed in black with a gold cape, her New 52 incarnation takes this a step further by giving her a pale skin tone and an association with death.
  • Heel–Face Turn: The Pre-Crisis Superwoman does this when she's brought back in Convergence, after spending a year on death row for accidentally killing philanthropist Bruno Mannheim.
  • Mind-Control Device: Her "Lasso of Submission" that compels the tied individual to obey and love the wielder.
  • Really Gets Around: Post-Crisis, where she has a harem of mind controlled men to "service" her. In the New 52, she'll sleep with anybody she thinks is "strong" including Owlman, Ultraman, and Alexander Luthor.
  • Skunk Stripe: Pre-Crisis Superwoman developed one as proof that her immortality had been lost.
  • Super Speed: Not to the same level as Johnny Quick or Ultraman, though she does still run much faster than normal humans.
  • Unholy Matrimony: With Ultraman Post-Crisis and New 52. Neither of them is happy with it.
  • The Vamp: Post-Crisis and New 52.
  • Villainous Friendship: Pre-Crisis, when she and the other members of the Syndicate were genuinely friends and would try to help one another.
  • Your Cheating Heart: Post-Crisis where she constantly cheats on Ultraman with Owlman and various others. In the New 52 she's capable of loyalty only so until she meets somebody stronger.

     Johnny Quick 
http://static.tvtropes.org/pmwiki/pub/images/jonny_quick.png
AKA: Johnathan Allen

The Flash's Crime Syndicate counterpart.
  • Ax-Crazy: In Forever Evil, his idea of "blowing off steam" is running around at the speed of light butchering countless people with his girlfriend Atomica.
  • Drugs Are Bad: Antimatter Universe Johnny Quick from Grant Morrison's JLA: Earth-2 gets his powers from "Speed Juice," a drug with similar effects to Velocity 9, including its addictive nature and painful withdrawl symptoms. It's also made from his predecessor's blood.
  • For the Evulz: While the New 52 Syndicate are all irredeemably evil, each of them has some kind of substantial motive. Johnny Quick just kills innocent people for shits and giggles.
  • Hero Killer: During Forever Evil, one of the first things he and Atomica do after the Syndicate takes over Earth Prime is butcher the first incarnation of the Doom Patrol.
  • Legacy Character: Antimatter Universe Johnny Quick is actually the second man to bear the title, as the drugs that give him his powers are made from his predecessor's blood. His predecessor resembles the Pre-Crisis version, essentially making the Antimatter version Wally West's counterpart.
  • More Teeth than the Osmond Family: Downplayed, but his New 52 incarnation is drawn to emphasize his manic grin.
  • Motor Mouth: He'sanevilversionoftheFlashwhatdidyouexpect?
  • Name's the Same: Shares his name with heroic Golden Age speedster Johnny Chambers, father of the more well-known Jesse Quick.
  • Politically Incorrect Villain: During "Syndicate Rules", the antimatter Johnny Quick displayed racism, as he was in the middle of calling some Chinese people "yellow" when Owlman decided to beat the crap out of him ruining a plan to relieve the CSA's boredom and calling the Cosmic Retcon Race Lifted Power Ring "Black Power Ring".
  • Sadistic Choice: The New 52 version appears to be a fan of these, as he forced Earth-3 Leonard Snart and Mick Rory's counterparts to fight to the death in exchange for not harming the winner and his family...
  • Slasher Smile: His default expression.
  • Villainous Friendship: In the New 52, he works with Rhonda Pineda, alias Atomica, as professional thieves and killers.
  • Would Hurt a Child: New 52 version. While children are Atomica's favorite victims, he's not above joining her.

     Power Ring 
AKA: Joseph Harrolds (First Power Ring, Post-Crisis), Harold "Hal" Jordan of Earth-3 (New 52)

An Evil Counterpart to our Green Lantern, Power Ring hails from an alternate universe and is a founding member of the Crime Syndicate of America. Pre-Crisis he was a petty criminal who gained a magical ring from a Tibetan mystic named Volthoom; this ring made him one of the most powerful villains on Earth-3, second only to Ultraman.

Post-Crisis (where he was from the Antimatter Universe) and in the New 52 (when he was from a destroyed Earth-3), Power Ring is portrayed as suffering from a curse, with his ring dominating his every thought, and controlling everything he does. He is little more than a pawn for Ultraman, Owlman, and the rest of the Crime Syndicate.
  • Artifact of Doom: The ring in all continuities.
  • Blessed with Suck: Most versions of Power Ring are essentialy enslaved by the ring, rather than using it for their own ends. Most Power Rings are still evil, just frustrated at their lost free will. The Post-Crisis Power Ring was able to con another man into taking the ring off his hands.
  • Curb-Stomp Battle: Pre-Crisis Power Ring inflicts one on Superman after taking the battle to Earth-3 where he has the edge.
  • Dirty Coward: In the New 52, where the ring makes him paranoid.
  • Evil Counterpart: To our Green Lantern in all continuities—though the Pre-Crisis Power Ring had more in common with Alan Scott, the Earth-2 Green Lantern, than Earth-1 Green Lantern Hal Jordan.
  • Evil Genius: Pre-Crisis Power Ring played this role alongside Owlman. Owlman would come up with the plans, but it was Power Ring who would find a way to magically implement them.
  • Evil Twin: In the New 52 where in addition to being an evil Green Lantern he is Earth-3's Hal Jordan.
  • Go Out with a Smile: New 52 Power Ring dies smiling and thanking Sinestro for freeing him from the ring's control.
  • Green Lantern Ring: Has an evil variant of one.
  • Grew a Spine: New 52 Power Ring grows one just in time to die fighting Sinestro.
  • Heroic Sacrifice: Pre-Crisis Power Ring died alongside Ultraman, Superwoman, and the rest of the Crime Syndicate, attempting to save Earth-3 from the Anti-Monitor's antimatter wave.
  • Killed Off for Real: The New 52 Power Ring was pretty definitively killed by Sinestro.
  • Legacy Character: Joseph Harrolds tricked another man into taking the ring Post-Crisis, and that replacement was later replaced by Cosmic Retcon with another.
  • No Name Given: The Pre-Crisis version. Though the Post-Crisis version's predecessor (resembling the Pre-Crisis version) is named Harrolds.
  • Race Lift: When the antimatter universe was restored after the event of JLA/Avengers, the second Antimatter Power Ring was changed from a Kyle Rayner counterpart to a John Stewart one.
  • Ret Gone: The second Post-Crisis version, Kyle Rayner's counterpart, who was replaced by John Stewart's counterpart in the fallout of JLA/Avengers.
  • Sealed Evil in a Can: In some versions, the ring contains a entity called Volthoom (the name of the monk who gave Power Ring his ring in Pre-Crisis).
  • Unwitting Pawn: Of Ultraman in the New 52.
  • Villainous Valor: New 52 Power Ring, who overcomes his fear and decides to die standing up in his battle with Sinestro.


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