Characters from Hellsinker. Unmarked spoilers below.
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One of the three oldest Executors currently employed by the Graveyard. Although his abilities are about average, his experience and skill makes one of the most likely to be called in when exploring the unknown. Due to his low power, many are bewildered as to how he has always managed to get back from every mission in one piece. It is often joked about that he really is dead but lying about being alive, hence his nickname Deadliar.His playstyle focuses on single precision strikes using his Linear Blades as well as careful positioning of his Misteltoe partner Togari-maru. He also has a special ability called Narrow Pierce that allows his normal shots to pierce his enemies. His discharge is Carnage Raid.
One of the earlier Misteltoe models. Despite that she has been constantly upgraded in order to keep her on par with newer versions. Having clocked over 50000 workhours with Deadliar, she is unlikely to accept a new master. At times it seems as she is the one commanding Deadliar instead of the intended command setup. Has gained a somewhat sharp tounge over the years thanks to Deadliar's influence.
A girl who grew up in the slums of a huge ten level metropolis. Due to all the filth and pollution, her senses are extremely weak and the world is simply a muddled gray to her. She's also always seen wearing an oversized grey coat due to her having problems with her body temperature. Was later unknowingly used as a guinea pig in an experiment to test human to Misteltoe symbiosis. She was noted for having surprisingly high compatibility and she could finally see, feel, and smell for the first time in what felt like an eternity. Her relationship with Saraga-maru is one of deep dependence and symbiosis, and they are now inseperable.Her playstyle focuses on high damage to single targets at close range as well as area denial using Saraga-maru. In other words, a straight-up danmaku shooter with a few notable exceptions. She is also able to use the Bacillus Cloak which grants her invulnerability for its duration. Her discharge is Curtain-Riser.
A special type of experimental Misteltoe used in tests regarding symbiosis with humans. However, the results were unsatisfactory. She was about to be repurposed for medical use, but there was a problem with this in that she had managed to synchronize with a human. However, the problem was solved when the human child made an unexpected proposition to become an Executor. Unlike most other Misteltoes, her personality is warm and cheerful, but it's unknown whether or not her partner has anything to do with this.
An artificial, immortal god-like being created by an unnamed organization and worshiped as an actual god by said organization. He was confiscated by the Graveyard after a group led by Deadliar raided their headquarters. To him, manipulation of Sol and Luna is as natural as breathing. While capable of being mounted with a Misteltoe, it will generally exert extreme stress on them. The most notable case is when he tried to mount with Kagura, where the resulting backlash caused such severe damage to her that she was forced to be put in the armor of an Elder Misteltoe. He has refused any Misteltoe since then.Minogame is a wide area nuker, specialising at dealing heavy damage to multiple targets. He also focuses on comboing his attacks with each other to generate even more damage. His discharge is Azure Lotus.
Power Incontinence: The reason why Minogame doesn't have a Misteltoe partner. Minogame is so powerful that, when mounted with a Misteltoe, Minogame empowers the Misteltoe instead of vice versa, causing severe stress for the Misteltoe and possibly even damaging them.
Restraining Bolt: Was fitted with power restraints soon after being captured, but is still extremely powerful.
Smart Bomb: While he has one like all other characters, he also has the Nimbus Cluster subweapon, which bears the properties of a typical shoot-em-up bomb: It's an Area of Effect attack that grants him invincibility during its duration.
Smug Super: Despite the calm exterior, he is known to show off given the chance.
Perhaps the oldest Misteltoe currently in service. She is used mostly as a test platform for various weapon systems, since she required too much regulation from the Executor in order to be used effectively. Even Deadliar gave up eventually. She suffered a severe accident when trying to mount with Minogame and was put in the armor of an Elder Misteltoe to save her life. Due to the way most see the Elder Misteltoes, she ends up instilling fear in those around her. She is currently the only Misteltoe flying solo missions.Kagura is unusual in that she has four configurations which she can use, giving her high versatility:
Moon Cradle: A long range, precision style focused mainly on dealing sustained damage over a long distance. Possesses a guided laser able to hit enemies outside of her normal reach. The discharge acts more as a shield than as a damage tool.
Ecliptic Chariot: A style focusing on a mobile turret and is therefore able to fire from two locations at once. The discharge deals little damage but lasts for a very long time and therefore grants limited invulnerability.
Infernal Sabbath: A very simple style able to change the spread of its fire to almost 180 degrees. Also possesses the ability to generate two large red spheres at each side of Kagura that are able to ignore unit collision. The discharge behaves very similarly to Fossil Maiden's discharge.
Xanthez: A very unorthodox style using a mix of short range swipes and a high powered but limited normal shot that homes in on nearby enemies. The discharge is a powerful laser that deals immense damage but doesn't last very long.
Her discharge is Knows Only Blazing.
Attack Drone: The Ecliptic Chariot's armor serves as this; it can be launched out to another spot on the screen, where it will continue firing while detached from her. Alternatively, Kagura can forgo her firing to make the armor shoot continously in three directions.
Crutch Character: Infernal Sabbath is great for beginners due to its simplicity, but is also one of the worst scoring characters.
Skippable Boss: If you've already gone to the Shrine of Farewell, he doesn't show up.
Wake-Up Call Boss: For many players, it's the first boss to pose a serious challenge. It's difficult enough that in Short Mission, its stage is rated higher than Segment 5.
An enormous Prayer found in the old archives of Segment 5. Its main function is to revive fallen Prayers.
Boss Bonanza: Tosses four other bosses at you between its (first) five forms.
One-Winged Angel: Destroy its attack pods in its final form before time runs out or you deplete its health, and you unlock its Kaleidoscope form.
Hold the Line: You can't destroy it, but each time you deplete its Life Meter, you will gain some Terra, although that means nothing if you've already been to the Shrine of Farewell or already ran out of Terra.
A powerful Prayer that acts as a sort of commander for the Prayers. It possesses two forms for different uses. The first and most commonly seen is a fast-moving aerial vehicle that acts as a frontline commander, seen in Segment 1 Lead. Its second form is a hulking giant knight mecha found in the Irreversible Lane in Segment 7.
1-Up: Drops one if you destroy his armored form and then time out its secret form.
Boss Banter: Actually has two kinds of it, during its Spirit Kernel form. The first is the Engrish below its Life Meter. The other is the blue text in Japanese (or proper English in the gensokyo.org English patch) that appears if you are playing and have in-game dialogue enabled, or watching a replay with dialogue set to "At Replaying".
Interface Screw: The battle with Garland causes the background to take over the entire screen, including both sides of the HUD.
Life Meter: Inverted. Garland starts with an empty meter that must be filled up by shooting it.
The True Final Boss (SPOILERS)
Lost Property 771 / Amber / The Unnamed 771
A stray cat found by Deadliar that he nicknames Amber after its yellow eyes.
1-Up: Drops THREE Revive tokens as The Unnamed 771: At the beginning of her first encounter, when she leaves, and when she comes back later in the stage.
As Lost Property 771, the first thing that happens is that all on-screen enemy Mistletoes turn into Life Tokens—so many, in fact, that you can easily hit Immortal status regardless of your Way of Life.
Bonus Boss: You encounter her in the second extra stage, "The Way of All Flesh".
Hold the Line: Cannot be destroyed in either form. You have to time it out.
Scoring Points: As The Unnamed 771, it has a strange variant of this. Shooting it increases the "Voltage" counter, which affects how fast the "Count" counter increases, and not shooting it causes the Voltage to decrease. When 771 leaves its current phase, you get Spirits equal to number shown on the Count counter when it leaves.
Spell My Name with a "The": Of all the "Unnamed XXX" enemies in the game, her Unnamed form is the only Unnamed enemy to be prefixed with a "The".