Follow TV Tropes

Following

Characters / Ghost Recon Wildlands DLC

Go To

    open/close all folders 

     Narco Road 

El Invisible/El Zamuro/Mr. Sonrisa/Jose Vargas

The Big Bad of the Narco Road DLC campaign, El Invisible is the mysterious chief coordinator behind Santa Blanca's smuggling network. No one knows El Invisible's identity or even what he/she looks like, as they are a master hacker who never deals with anyone face-to-face and uses a voice modulator to conceal their identity.

  • The Bad Guy Wins: He ends up succeeding in leaving the Santa Blanca Cartel and hacking into the CIA servers to get his revenge.
  • Contractual Boss Immunity: "El Zamuro" is immune to Sniping the Cockpit (as he's coded to be Immune to Bullets), so you actually have to blow up his helicopter in the DLC's Final Boss fight.
  • Diabolical Mastermind: His actions are much more "next-level supervillain shit" compared to the Cartel bosses from the main game.
  • The Faceless: No one knows what El Invisible looks like. Eddie does, but he won't tell you, even when high out of his mind.
  • Final Boss: Of the Narco Road DLC. He fights you in an Ace Custom military helicopter that's significantly more durable than normal. He's also the only boss of the DLC who isn't a Cutscene Boss.
    • Post-Final Boss: The real El Invisible is assassinated in the epilogue, living in a humble shack in the Grand Canyon without any security or protection other than a pistol. You basically just kick in his door and blow him away.
  • Foreshadowing: There's several clues to his true identity.
    • His briefing video mentions a multitude of rare animals, notably fish. Mr. Sonrisa likes to study rare fish.
    • All three of the gang leaders know him well. All three of them hire Mr. Sonrisa.
    • He's seen sitting in a city cafe alone, near a wall of Pac Katari posters. Like Pac, Mr. Sonrisa turns on the Ghosts in the end, and is motivated by anger at the US treating his homeland badly.
    • His PDA that was conveniently secured by the CIA. At one point, Mr. Sonrisa talks about how fish can be attracted by a single piece of bait.
    • He likes to live off the grid. Mr. Sonrisa turns out to be actually honest in his dream to live far away in the American countryside, just not with a white picket fence.
    • He shows up in an attack helicopter to fight you. Mr. Sonrisa does a very odd thing when he gets into his waiting helicopter; he doesn't enter the passenger seat, but instead mans one of the miniguns. It's also an armed helicopter and not a transport one, suggesting that he's not exactly honest about going to the US and living in peace there.
    • He prefers to address the Ghost as 'mercenario.' Mr. Sonrisa always refers to you as a mercenary.
    • He turns out to have known the Ghosts' real identity and job in Bolivia, seeing straight through their cover. He also uses the Ghost like an assassin, taking out specific targets. When you first meet Mr. Sonrisa, he's already identified a UNIDAD informant at Eddie's party, tells you how to identify said informant, and gives the kill order, not Eddie. Mr. Sonrisa being El Invisible, he'd be making cover stories for himself and others all his life.
  • Greater-Scope Villain: His hacking of the CIA's mainframe and divulging all of their dirty laundry on the internet results in the Bolivian government hiring the Los Extranjeros mercenary group to help purge all CIA spies operating inside their country, leading to the events of Fallen Ghosts.
  • Hand Cannon: Like the Ghost in this DLC, his sidearm of choice is a Desert Eagle.
  • Hidden in Plain Sight: He's Mr. Sonrisa.
  • Honor Among Thieves: All three gang leaders know exactly who he is, and he's even Eddie's second cousin. But they never snitch on him by giving up his true identity, only hints that allow you to roughly piece where he's located.
  • Karma Houdini Warranty: He ends up escaping from the CIA without any punishment, until two years later in the epilogue where they sent the Ghost operative to kill him.
  • Manipulative Bastard: The events of the entire DLC were All According to Plan for him, as he wanted you to steal his PDA and bring it back to CIA headquarters so the virus hidden inside it could hack their network.
  • Revenge: The events of the entire DLC were all set up by El Invisible so he could hack the CIA's servers and disclose all their dirty laundry in Bolivia over the internet. It's strongly implied he did this as revenge for a loved one, "Rosebud", who was killed by the DEA in an operation in 2012, and the long and bloody history of CIA interference in Latin America. The CIA, in turn, hunt him down and execute him as revenge for screwing with them.
  • Treacherous Quest Giver: The real El Invisible turns out to be Mr. Sonrisa, the informant who's been helping you throughout the DLC. He was manipulating you all along.

Eddie Escovado

The leader of the "Los Kamikazes" gang, a boisterous, adrenaline-addicted playboy and social media star.

  • Affably Evil: Eddie's very friendly towards you throughout your time working for him, although sometimes obnoxiously so. Even when you turn on him at the end, he only remarks that your behavior is "kinda rando" but still compliments your bravado.
  • Attention Whore: His entire life revolves around him being an influencer, and he craves the spotlight at all times.
  • Better to Die than Be Killed: When he learns that he is about to be captured by the CIA mid-skydive, he opts to film himself taking off his parachute backpack and free falling to death, claiming it to be "immortalization".
  • Flipping the Bird: Does this with both hands to the Ghost while free falling to his death.
  • The Hedonist: To Eddie, a career playboy, there's nothing more important in life than living it to the full, and this means living it up with all the pleasures you could ever want, and not giving a damn about what others think. He is all about the good life, and shows it off on social media.
  • Hookers and Blow: Is such a fan of both that it's his entire lifestyle, stating his fondness for the former when introducing himself, and the latter later on.
  • Informed Attribute: He's a celebrated motivational speaker and very famous because of that. We only ever get to see him high and partying, and while he does say some fairly motivational things occasionally, most of his lines are incoherent rambling.
  • Manchild: He throws tantrums when things don't go his way, and he's criticized as one by his favorite telenovela actress (who's also his girlfriend and sick of going to his pointless parties.)
  • No Celebrities Were Harmed: He's a Bolivian Expy of American Instagram playboy and poker player Dan Blizerian, from having a distinctive black beard, to the love of guns and extreme sports, throwing incredibly extravagant parties, constantly being surrounded by pretty girls, and the fanatical devotion to working out.
  • The Pirates Who Don't Do Anything: Although nominally a gang leader, Eddie never actually seems to actually take part in any of Santa Blanca's criminal activities, instead spending all his time partying and being an influencer. He buys plenty of drugs for his parties, but doesn't seem to be involved in the actual drug business.
  • Pose of Supplication: After his suicide, he is found dead on his private beach face down, with his butt protruding upwards a la Johnny Sasaki despite slamming into the sand at terminal velocity.
  • The Stoner: Is obviously high whenever you meet him, even in the middle of an UNIDAD ambush.
  • Slave to PR: Everything he does is for the sake of increasing his social media views. Even his suicide.
  • Small Name, Big Ego: In just his briefing video, he declares himself bigger than the Pope, a better genius than Mozart, wiser than Gandhi, and more influential than any other human being for the next thousand years. He also implies he wants to ascend to godhood shortly before his demise.
  • Talkative Loon: Incessantly attempts to make bizarre conversations with the Ghost while being driven away from an UNIDAD ambush. The Ghost's lines, both male and female, even implies he tried to feel them up, and his animation even has him flailing around and groping the Ghost's chest at random intervals while they're driving.
    Male Ghost: Hey bozo, keep those hands to yourself.
    Female Ghost: Hey! Bozo! Hands off!
  • Testosterone Poisoning: He declares that "if you don't burn out by the end of each day, you are a bum!" He has also reportedly smoked DMT, wrestled a bear, and adores using monster trucks for ordinary transport.
  • Thrill Seeker: Is an extreme sports fanatic.
  • Too Dumb to Live: Let's start that he leads a gang called Los Kamikazes, move on to how he seems to be fueled by coke to the point of getting high in the middle of a UNIDAD ambush, (and, if the above implication is to be believed, trying to cop a feel of the spec-ops mercenary who saved his ass) and conclude with his reaction to the realization that he's being pursued by the CIA being to take his parachute off and flip the bird as he plummets to the ground at terminal velocity, and it becomes a bit of a wonder that this guy didn't accidentally off himself before the Ghost met him.

Arturo Rey

The leader of the "Death Riders" motorcycle gang and a fanatical believer in Santa Muerte.


  • Axe-Crazy: Hooooooooooo Boy. Even among Santa Blanca members, he's fairly far off his rocker, believing that Santa Muerte herself wants him to serve her in hell, and to bring as many servants with him as he can, to the point that once his mass murder plot is exposed, Santa Blanca immediately sides with the Ghost and opens up a path to him.
  • Better to Die than Be Killed: After he fails to kill the Ghost, he sets himself on fire and rides off on his motorcycle to his death.
  • Bilingual Bonus: His name is 'King Arthur' in Spanish.
  • Bling-Bling-BANG!: He fights with a gold-plated Desert Eagle during the UNIDAD raid against his HQ in one of the missions where you work for him.
  • Cool Bike: Owns one with an exhaust system that makes the rear wheel appear to be engulfed in flames.
  • Cult: His motorcycle gang doubles as one for Santa Muerte.
  • Cutscene Boss: While all the Narco Road bosses are disposed of in cutscenes, Rey's the only one who actually fights the Ghost, getting into a short melee duel with the Ghost before taking a scythe to the shoulder and deciding to set himself on fire and ride off into the sunset.
  • Hell Seeker: By the time the Ghost meets him, he is convinced that Santa Muerte wishes for him to personally serve her in hell. Unfortunately for those around him, he's looking for servants for himself in hell as well.
  • Human Sacrifice: Attempts to get servants in hell by blowing up hundreds of civilians and later trying to kill the Ghost. He fails both times due to the Ghost.
  • Kill It with Fire: How he ultimately dies.
  • Major Injury Underreaction: Is remarkably unfazed by having a scythe lodged in his arm by the Ghost.
  • Taking You with Me: Inverted. After his plot to slaughter hundreds of civilians to "join" him in Hell as his servants fails, he instead sets his sights on the Ghost themselves as a worthy servant to join him, intending to set them both on fire in the church as part of his ritual murder-suicide.
  • Worthy Opponent: He apparently sees the Ghost as this once his human sacrifice plot fails; rather than simply be enraged, he determines that the Ghost's prowess makes them the perfect candidate for joining him in his mad ride to hell, and attempts to kill them both via immolation. When the Ghost resists and displays their...disapproval of his plan via a scythe to the arm, he instead just sets himself on fire and rides to hell alone. That is to say, out the church doors and into the street before he falls off his bike and burns to a crisp.
  • 0% Approval Rating: Once his gang members discover his Human Sacrifice plot, they take the side of the Ghost over him, opening up an opportunity for the Ghost to take him down. In fact he had so much trouble getting enough Santa Blanca members to agree to his crazy mass murder scheme that he ends up having to hire Los Sin Almas gang members instead to carry out his plan.

Tonio Mateos

The loud and obnoxious leader of the "Crazy Riders" muscle car gang, who speaks exclusively in hip hop rhythm.

  • Boastful Rap: His verses are mainly about how so much badass he is than everyone else. Or diss tracks.
  • Boom, Headshot!: Suffers this when the Ghost shoots him while he's piloting a plane.
  • Cluster F-Bomb: Comes with his mode of speaking.
  • Hair-Trigger Temper: Is constantly threatening the Ghost even while they're getting work done for him.
  • Jerkass: While the DLC's other two gang leaders are both Affably Evil towards you, Tonio insults and belittles you throughout your entire time working for him, and gives you insane challenges that appear to be designed to get you killed. Once you finally seem to earn his respect, it literally takes him less than half a minute to decide you're a threat to his power and challenge you to a showdown. Why? His sicarios started to think you were cooler than him.
  • Jive Turkey: Always speaks like he is rapping, and uses modern hip hop slang very often.
  • Killed Mid-Sentence: Doesn't get to finish describing what he intends to do to the Ghost when he gets shot.
  • Lack of Empathy: Or in his own words:
    Remember, Tonio got less compassion than the average human.
  • Rhymes on a Dime: As part of him rapping constantly, he speaks entirely in rhyme.
  • Spelling for Emphasis: He does this when he isn't able to rhyme using actual words.

Commander Jose Miguel Alberto Carrieri de Velasco Franco

An extremely psychotic UNIDAD commander on El Invisible's payroll who is associated with the Los Sin Almas gang. He is guilty of asking for too much money from his boss. El Invisible has the Ghost kidnap him, and use his body to fake their death.

  • Cruel and Unusual Death: His job is to inflict this on all the prisoners he takes, and their families too.
  • Cut His Heart Out with a Spoon: All his conversations with the Ghosts involve very lengthy and very graphic descriptions of how he's going to torture and rape them to death, and then do the same for their family. The Ghost is completely unimpressed.
  • Dirty Coward: For all his swaggering talk, he ends up briefly sobbing when he realizes he has no chance of survival, and spends the firefight with UNIDAD screaming at his fellow soldiers to save him.
  • Named After Somebody Famous: He shares most of his name with Jose Miguel de Velasco, the Bolivian president and general who presided over the brief Peru-Bolivian Confederation. Unlike his namesake, though, the commander is not a pleasant man at all.
  • Overly Long Name: Exaggerated: he always refers to himself with his complete name.
  • Squick: His first conversation with the Ghost has them casually cutting him off as he threatens to literally make them eat his own feces. Later on, he threatens to have them sexually assaulted by a trained gorilla, and skullfuck the Ghost's corpse.
  • Large Ham: Extremely hammy even for the brief time he appears.
  • The Leader: Given that he claims to own the entire province of La Cruz, and he's in charge of the 'repurposed' San Rodrigo Monastery, it's implied that he's the leader of Los Sin Almas, who are the nastiest gang in the game.
  • No Indoor Voice: He spends his entire screen time bellowing and growling at the Ghosts.
  • To the Pain: He is completely at the mercy of the Ghost. This doesn't stop him from yelling at them about how he's going to give them a very slow and miserable death.
  • Torture Technician: With Los Sin Almas sicarios acting as guards, he took over the San Rodrigo Monastery and turned the entire place into his personal torture chamber.

     Fallen Ghosts 

Los Extranjeros

A South American PMC composed of elite soldiers from across Latin America. They were hired by UNIDAD to help them purge Bolivia of CIA influence, however they took the opportunity to take over the cocaine production infrastructure left over after the downfall of Santa Blanca.


  • Animal Motifs: Their logo consists of a roaring jaguar in front of a combat knife and a silhouette of South America, and their combat uniform camouflage consists of yellow, black and gray spots, dots, camo stripes and solid colors.
  • Armies Are Evil: To a much greater degree than UNIDAD. They're an army whose entire modus operandi is killing, torture, or both.
  • Continuity Nod: Los Extranjeros are a Latin-American PMC utilizing gear and deploying soldiers who are on a similar level to the Ghosts, which is similar to the unnamed group of Latin-American mercenaries encountered towards the end of Ghost Recon: Advanced Warfighter 2. They also use troops that have mobile jammers that inflict Interface Screw on your HUD, which is similar to the mobile jammers in both Advanced Warfighter games and the jamming effect in the Future Soldier mission "Ember Hunt". Finally, they have troops that use active camouflage like the Ghosts and Bodark do in Future Soldier.
  • Elite Mooks: The Los Extranjeros are to UNIDAD what UNIDAD are to Santa Blanca. They also have a number of specialist units, including elite snipers and drone jammer troops. Their Covert Ops and Armored units are likely the most dangerous infantry units in the entire game, the former which isn't visible until you turn on thermal vision, the latter who can only be killed with multiple headshots.
  • Eviler than Thou: They manage to beat Santa Blanca in terms of sheer cruelty, hanging families from trees, torturing people to death, and tying up civilians to be shot as target practice.
  • Exactly What It Says on the Tin: "Los Extranjeros" translates to "The Foreigners", a fitting if enigmatic title given they're an international PMC.
  • Gone Horribly Right: Bolivia's use of this PMC through UNIDAD made an already difficult position much worse. While the Bolivian government just wanted the CIA gone, Los Extranjeros effectively took Santa Blanca's place as the primary antagonists.
  • Heavily Armored Mook: Their Armored soldiers are equipped with heavy armor that renders them Immune to Bullets. You have to kill them with a headshot, and even then they're tough enough that you need to shoot them in the head at least a few times with most weapons to kill them.
  • Invisibility Cloak: One class of Los Extranjeros utilizes active camouflage like the Ghosts themselves do in Ghost Recon: Future Soldier. They have no presence on the mini-map when cloaked either and can only be seen through thermal vision. They're also equipped with One-Hit Kill crossbows.
  • One-Hit Kill: Both their Elite Snipers and Covert Ops units can take you down to 1% health in one shot on normal difficulty and straight up kill you in one shot on the higher difficulties.
  • Private Military Contractors: They were hired by the Bolivian government to reinforce UNIDAD and to eliminate or subdue the remnants of the Kataris 26, the Santa Blanca cartel, and the CIA.
  • Psycho for Hire: The Los Extranjeros commanders, natch. One is using slave labor to restart Bolivia's cocaine production, another is persecuting Bolivia's Christian population, and a third is having Santa Blanca mooks fight to the death for his entertainment.
  • Sociopathic Soldier: Seems to be a job requirement given that they torture and massacre people all the time.

Colonel Juan Ignacio Merlo

The commander of Los Extranjeros and the main antagonist of the DLC.


  • Authority Equals Asskicking: Averted. He seems to be one of the weakest members of his organization, likely due to not being fully tooled up for combat unlike any of his sub-commanders when you finally come for him.
  • Big Bad: As the leader of the Los Extranjeros, he's this for the Fallen Ghosts DLC.
  • Final Boss: Of Fallen Ghosts, as well as of the Ghost Recon Wildlands story as a whole.
  • Flat Character: Merlo only has one or two lines of dialogue and you learn very little about him or his personality other than him being the leader of Los Extrajneros, a former war criminal of South America's many brushfire conflicts, and the game's final assassination target.
  • Flunky Boss: Colonel Merlo's a pretty standard opponent (he doesn't even have boss-level health and dies in just a couple shots), but you'll have to fight your way through an army of UNIDAD and Los Extranjeros troops including a fair share of Elite Mooks to get to him.
  • Zero-Effort Boss: Downplayed, he does fight back but with just a handgun and he is not even behind cover once you kick on the door. Even his lowly mooks give you a lot more trouble than he do. Nothing compared to his lieutenants who give you a hell of a fight.

Major Luis Rocha, "El Espectro"

A leader of Los Extranejeros and in charge of rebuilding the cocaine trade.


  • Cold Sniper: Being a Covert Ops specialist, he even has the reputation. Most of his men also never had ever seen him in person.
  • Dirty Coward: When you finally come after him, he runs off and you have to chase after him, eventually cornering him on top of a mountain. Since he's a Covert Ops unit equipped with a cloaking device, hunting him down is more complicated than usual.
  • Flat Character: He don't have any speaking line, unlike his counterparts Ortega and Cruzar.
  • King Mook: Of the Covert Ops.
  • Manipulative Bastard: He stands out from the others that he does the least Kick the Dog of the three, mostly 'just' slave labor instead of pointless killing. But he performs well in it, the drug trafficking is back on business. He also operates from the shadows, both literally and figuratively.
  • Red Oni, Blue Oni: With Captain Ortega; Rocha is described as a cold, ruthless machine, while Ortega is known as a sadistic, raging beast.
  • Slavery Is a Special Kind of Evil: Downplayed; Rocha is mostly known for using slave labor to restore Santa Blanca's cocaine infrastructure, but it's not dwelt on as much as Captain Cruzar's massacre of Bolivian Christians.

Captain Tomas Ortega, "El Oso"

A leader of the Los Extranjeros and the one in charge of eliminating Santa Blanca's remnants.


  • Bad Boss: When you encounter one of the kill list board, you can see in addition to killing civilians, he sometimes kill his own men who isn't up to his standards.
  • Blood Knight: The main reason he loves his Gladiator Games. When the Ghosts mess up his operations big time, he just couldn't resist and challenges the Ghosts personally through the radio.
  • Boss Banter: Once you got his attention, he starts taunting the Ghosts through the radio.
  • Duel Boss: You can't call your rebel backup during his boss fight. The gladiator area even take place in a forest area where it is almost impossible to bring a vehicle in.
  • Gladiator Games: He runs a gladiatorial arena where former Santa Blanca sicarios fight each other to the death, in order to select out potential recruits for Los Extranjeros. To assassinate him, you're forced into the arena where you have to fight off waves of sicarios until Ortega and his squad finally show themselves.
  • Heavily Armored Mook: He's an Armored unit and therefore can only be killed with several headshots.
  • Hunting the Most Dangerous Game: He keeps a kill count on how many rebels he and his men has killed.
  • Kick The Son Of A Bitch: One of the Ghosts point out that many of his targets are ex-Santa Blanca, and that at least he is doing one thing right.
  • King Mook: He is one to the Armored Los Extranjeros.
  • Red Oni, Blue Oni: With Major Rocha; Ortega is known as a sadistic, raging beast, while Rocha is described as a cold, ruthless machine.
  • The Spartan Way: His Gladiator Games are his way of obtaining the best possible recruits for Los Extranjeros
  • Wolf Pack Boss: He's an Armored unit that fights you alongside a handful of other Armored units as well as a Drone Jammer.

Captain Dante Cruzar, "O Diabo"

A murderous psychopath who is committing crimes against the Bolivian Christian population for no reason.


  • Ax-Crazy: The main reason he got fired from his previous job, he is just too bloodthirsty.
  • Blood Knight: It's his primary motivation along with For the Evulz.
  • Crushing the Populace: In contrast to Santa Blanca's Villain with Good Publicity campaign, Cruzar uses pure terror tactics to ensure submission, massacring entire villages and desecrating holy sites to intimidate the populace into believing that Los Extranjeros are invincible demons.
  • Doom Troops: His specialty, while Los Extranjeros already look scary enough, he is the one who makes use of this to spread terror and make the people too afraid to fight back.
  • For the Evulz: Seemingly the only reason he does anything he does.
  • Hollywood Atheist: He's targeting the Bolivian Christians in the region on the simple basis that they are religious, and is doing everything from engaging in a campaign of ethnic cleansing to the destruction of religious icons. When confronted by the Ghosts, he taunts them by drawing them to a church where he's slaughtered several civilians, sarcastically mocking their belief in "God's protection" and declares that no man or God can judge him.
  • King Mook: He one is to the Footman Extranjeros. He actually uses the Jammer class template, though he mostly fights like regular infantry.
  • Shrouded in Myth: Many people believe he and his men are unkillable, also why he is nicknamed "O Diabo" (The Devil).
  • The Dreaded: While Rocha and Ortega are feared by the people in their own ways, they are both pale compared to Cruzar. He also kicked the dog a lot more than both of them combined, like pointlessly massacring a whole village just to make a point to the Ghosts. It's telling that in a game full of some really despicable characters he manages to come across as by far one of the most utterly depraved and evil.
  • Wolfpack Boss: Unlike Major Rocha or Captain Ortega, Captain Cruzar is a standard infantry unit (though he does have somewhat enhanced health and is somewhat tougher than a regular boss), but he's accompanied by a massive death squad made up of Elite Mooks that assault your position after leading you into an ambush. A really massive one at that which include armed vehicles support in a place with little cover.


Top