This page lists characteristics of canon characters that are specific to this fanfic (in addition to original characters, naturally). For the original versions of the characters, please see Lyrical Nanoha.NOTE: As Power Games is ongoing, this page contains unmarked spoilers for Game Theory
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"At first it was like a story, and I was the heroine and helping people and saving a little girl's life. But now… everything's complicated"
Crippling Overspecialization: As mentioned by Linith; Aside from some skill in shields and binds, Nanoha's best talents lay in being a mobile Wave Motion Gun with her bombardment-type spells. Certainly useful in some situations, but useless if stealth is necessary. It's the reason Vesta has power over illusions.
Fatal Flaw: Throughout the story, Nanoha ultimately believes that courage, good intentions, and the power to make those intentions into reality can solve anything. She's wrong. And the worst part is she doesn't realize she's wrong; when she makes a mistake she rationalizes it to think it wasn't so bad and that the fault was with herself, not her beliefs. And then there's her Chronic Hero Syndrome...
The Fettered: Nanoha lives by her sense of justice and it drives her to join Precia.
Last-Second Chance: A truly heart-breaking example; once Precia's plan to reach Al Hazard has guaranteed success, Yuuno tries to plead with Nanoha to abandon her and go back with the TSAB, since the very reason Nanoha joined Precia is now complete. Nanoha opts to go with Precia.
Leeroy Jenkins: Nanoha is very reckless with magic. This has serious consequences when one of her improvisations goes horribly wrong at a crucial time.
Spanner in the Works: Nanoha could be considered a triumphant subversion. Her efforts to recover the Jewel Seeds had the potential to completely ruin Precia's attempt to revive Alicia, and in fact she did stop Precia's plan to go to Alhazred. However, that is because Nanoha's influence allows Precia to create an even better plan to revive Alicia, which succeeds.
In Power Games Nanoha derails one of Precia's plans before it even begins. After she receives Linith's initial report of the events on Earth, Precia hopes to keep the information away from her daughters and the familiars as she does not want to get herself or Alicia's protectors involved. As Precia begins to make her plans, her daughters and the familiars receive a message from Nanoha giving the very information that Precia did not want them to know. This forces Precia to bring everyone to Earth.
Superpower Lottery: Nanoha's untrained AA rank, sheer innate mana power and natural instinct for Magic are said to be almost freakishly unnatural and come up once in a generation.
Tragic Hero: In the end, she goes with Fate and Precia to Imaginary Space, as she ultimately feels they need her. Subverted though when it turns out they weren't going into Imaginary Space after all...
"This is something I can do. Must do. And I can't allow you- or anyone else - to stop me from protecting my family. Do you understand?"
Unlike in the canon works, Precia actually accepted Fate as her second daughter. As a result of this, Fate was somewhat less of a sad character, and more driven than ever to save her "older sister". Another side-effect of the change left Fate more open to negotiate with Nanoha, which resulted in her recruiting Nanoha to Precia's cause.After the events of Game Theory, the Testarossa family goes into hiding on Schzenais. Upon learning that Nanoha was attacked by Vita, Fate immediately decides to return to Earth to help her friend.
Tropes associated with Fate:
Anti-Villain: Like in canon, but different. Fate is still a kind-hearted and determined girl, it's just that she now has no reason to switch sides.
Dark Magical Girl: Defied; the fic's premise revolves around the fact that Precia acts nicer to Fate, which prevents most of the standard DMG tropes. There's also the fact that Fate convinces the hero to join her side.
Other Me Annoys Me: Well not quite annoyed, but Fate's baffled by Alicia's excitable behavior and struggles to recall if she was ever that hyper when she was first made.
Poor Communication Kills: A triumphant aversion; unlike in the canon work where Fate had little to say to Nanoha, in this fic she actually explains her motives, which prompts Nanoha to change sides.
Took a Level in Kindness: Fate is noticeably more gentle to Nanoha than in the original work, especially in that Fate takes Nanoha to a safer location and helps to ease her pain when Nanoha suffers from the explosion seen in episode 6 of the actual series. Fate's actions strengthens Nanoha's belief that Fate isn't all bad.
Tyke Bomb: Precia raised Fate for the express purpose of being her agent in the quest to revive Alicia. Unlike in canon, however, she was not mistreated in any way that would potentially diminish her loyalty to Precia.
Unstoppable Rage: When Yuuno inadvertently incapacitates Alicia, Fate flips out.
"Well Done, Son" Guy: As in the original series, Fate is still determined to earn Precia's love. The circumstances are different this time however; Fate is fully aware she's a failed clone of Alicia, and strives to make herself useful in a different way.
Younger than They Look: Physically, Fate's nine, but she's only existed for about three years. This is a result of her being "born" with a six-year-old body.
"I just feel helpless...Like (Nanoha)'s in trouble, and on the wrong side, and I can't do anything to help her or convince her otherwise"
An Adventurer Archaeologist who initially partners with Nanoha in their search for the Jewel Seeds. The arrival of the TSAB complicated matters, and a few too many innocent things kept from Nanoha drove her to doubt him and join Fate's cause. After that, Yuuno was forced to work against his friend and former partner. Vesta seems to particularly enjoy chasing him.In Power Games, Lindy asks him to advise a covert TSAB team on Earth.
Butt Monkey: Yuuno has the worst luck in this fanfic, either being chased by various large cats repeatedly or getting lost in the city. One of the author's infodumps even forces him to dress up. In ferret form.
My God, What Have I Done?: Has a subdued example of this trope when he nearly kills Alicia while trying to seal the Jewel Seed keeping her alive.
Not Now, Kiddo: The other TSAB officers partially ignore his impassioned speeches about the Garden of Time and how amazing it is throughout chapter 12 of Game Theory. They do pay more attention when he says he might be able to read a map of the place.
Open Mouth, Insert Foot: When asking Nanoha how her father got his scars, Yuuno says that he's only seen wounds like that on dead bodies. He immediately realizes that he couldn't possibly have phrased that worse.
In the final chapter he tells Nanoha that Precia doesn't need her help anymore while also saying that Nanoha will risk her life by going with Precia - which causes Nanoha to believe that Precia would need her help because it's dangerous.
Superpowerful Genetics: His ability to transform into a ferret (which is unique to him and never explained in the canon material) is explained in fanfic as being a result of this trope.
Took a Level in Badass: Gains a Device in later chapters proves instrumental in sealing away one of the Jewel Seeds.
The Brute: For Precia's group; being a Barrier Warrior and a wolf, she's the most prominent member of the group, physically.
Buffy Speak: "You're the one with the geniusness and… stuff."
Establishing Character Moment: More like Establishing Differing Characterization Moment; Arf's encounter with Nanoha at the hot spring, where she threatened Nanoha in canon, is considerably less antagonistic in this fanfic.
Took a Level in Kindness: In general she's more accepting of Nanoha right from the start. By the end she outright states she's family.
With Catlike Tread: Arf's attempt to sneak past Fate to get at the ramen probably would have gone better if she hadn't been humming a song about ramen.
Vesta was a brave kitten. Great sagas would have been written about her deeds, had any of the humans been intelligent enough to recognise and acknowledge them for what they were.
"No...You're not my kitten. You're my master, which is a billion times better and more important."
A simple Monster of the WeekMega Neko from the original series, Vesta takes Ascended Extra to the extreme by later becoming Nanoha's familiar to help her cope with her feelings of loneliness. A semi-original character for the fanfic.
Big Damn Heroes: Attempts to pull this off to rescue Linith from Lotte. It kind of works, since Linith is rescued by Nanoha.
Big Eater: She claims it's only a side-effect of being wounded. Later, we find the things Nanoha has seen Vesta eat include "grass, a pureed blend of pear and tuna from one of Alicia’s cooking experiments, a two-day old dead vole, several tufts of Arf’s fur and one of Nanoha’s own training shots".
Boobs of Steel: Aleph's justification was that since Arf, Linith and the Liese twins are all busty, it could just be a side-effect of the way Familiars are made.
Buffy Speak: In both her dialogue and her narration. For example, she says that Shiro is "A little like (Nanoha). But bigger and more square. And a boy.", Fate is "the evil dark human of evil," and her magic is "electric shooty bolts of doom."
Genre Savvy: After sealing a Jewel Seed in chapter ten, she notes that their crazy plan worked too well and something is probably going to go wrong. Which is when the remaining four Jewel Seeds activate all at once.
I Meant to Do That: Vesta does not make mistakes! She just magnanimously demonstrates what not to do for the rest of us mere mortals.
Never My Fault: Vesta hardly if ever actually owns up to it when she makes mista - demonstrations of what not to do.
Insane Troll Logic: Played for laughs; if something happens to exist in such a way that causes her difficulty, such as paint being impossible to easily clean by licking off, it's obvious that whoever made it has it in for poor defenseless kittens.
Mama Bear: Try and hurt Nanoha with her around. Or Linith.
Master of Illusion: She can make herself and others invisible, blind people, and create phantom attacks. It's meant to contrast Nanoha's overly flashy and totally unsubtle fighting style.
Motor Mouth: Jeez. The girl can work herself into epically long talks if you let her.
Mega Neko: Her canon self is actually the trope image.
Ninja: Aleph describes Vesta as being similar to this: Nanoha is a ranged fighter, and her style of combat is very flashy. To counteract this, Vesta fights at close range and is a Master of Illusion. She's meant to be there when Nanoha requires a stealthy approach to solving problems.
Sleep Mode Size: A standard familiar ability, she uses it in Power Games to be in the same class as Alicia.
Small Name, Big Ego: Vesta has a rather inflated sense of her own self importance, which is played entirely for laughs.
Spanner in the Works: An inversion, though not exactly an example of Unintentional Backup Plan. Precia's study of Vesta was one of the reasons she abandoned her plan of going to Alhazred in favor of reviving Alicia another way.
"You may be of use to me yet, and... who knows? When Alicia wakes, she may be grateful for a sister. You are not Alicia, no. Not my daughter. But I will give you the chance to prove your worth to me... Fate."
The entire notion of this fanfic is that Precia is a little more sane than she was in canon; sane enough to realize that Fate is still an important asset and to treat her with the necessary care. Such a simple change in treatment caused an amazing shift in story.At the end of Game Theory Alicia is successfully revived, thanks to Nanoha's interference and Precia's tactical genius. In Power Games Precia hopes to live in hiding for the little time she has left alive, but the actions of the Wolkenritter ruin that.
Becoming the Mask: Although she does seem to have softened a bit towards Fate over the course of the story, at one point comforting her over Precia's own impending death. And her viewpoint in Power Games shows that it wasn't entirely feigned.
The Chessmaster: Very much so. Precia takes little action herself because of her Incurable Cough of Death; almost everything she accomplishes is done by playing the other characters like fiddles.
Dangerously Genre Savvy: Most definitely. Precia seems to have read the Evil Overlord List's tips on how to treat her minions, and she is very well aware of the tendency for plans in this story to get spectacularly derailed...which is why she doesn't tell anyone about her actual plan.
Faking the Dead: Precia sets things up to appear as if she and the others had fallen into Imaginary Space to throw the TSAB off their trail, when she had actually found a way to revive Alicia without traveling to Alhazred.
Giver of Lame Names: Precia's ability to come up with names for her creations lags a bit behind her genius in other areas. She named the child created by project Fate, "Fate"; and her bardiche-Device, "Bardiche". The original name she came up with for the PMAM was the "Life-Maintaining Jewel Seed Implant," until Nanoha pointed out that it was slightly lacking in coolness...er, gravitas.
This seems to be genetic - Fate names her familiar "Arf", and Alicia names her doll "Dollie"
Incidental Villain: Precia's only ambition is to revive Alicia and keep her safe. Though she has no compunctions about doing anything in pursuit of that objective, she only does so if it furthers her goal, and she is perfectly content to live out the rest of her life with her daughter.
Minored in Asskicking: Unlike most of the other major characters, Precia is not a dedicated combat mage, but she's so insanely powerful and so skilled with magic that it doesn't really matter. She manages to hold off Zest and Quint with the help of the Jewel Seeds.
More than Mind Control: Precia's means of control are classical methods; measured praise for doing what she wants and condemnation for failing her.
The prologue reads like a case study in psychological brainwashing: An assault on the victim's identity and the associated incitement of guilt causes the victim to break down completely, which is then followed by an offering of help and a new identity for the victim.
She pulls another one on Nanoha as well: offering sympathy and compliments to open her up, revealing the innocent truth behind Yuuno to sow doubt in her heart, moving onto the TSAB and painting them as heartless and restrictive to coax her into acting against them and then finally appealing to Nanoha's sense of right and wrong and using Alicia to lead her into leaping headfirst into a Face-Heel Turn.
Older than They Look: Precia mentions offhandedly at one point that she could realistically be a grandmother if Alicia hadn't died. Nanoha remarks that Precia doesn't show her age, which seemingly flatters her somewhat.
Power Degeneration: She's suffering from mana poisoning due to the fallout from the reactor explosion in her backstory, and her symptoms are exacerbated when she casts spells.
Put on a Bus: She falls into a coma at the end of chapter 6 of Power Games. Linith isn't even sure if she'll wake up before her remaining life expires.
Took a Level in Kindness: At the very least, she makes an effort to act pleasant instead of abusing Fate, so she's already miles ahead of her canon counterpart, and she does seem to get somewhat nicer as the story progresses.
The Unfettered: Nothing will stop her from getting Alicia back, even if it means accepting Fate.
Xanatos Speed Chess: The entire climax comes about as a result of her quickly and effectively working Nanoha and the TSAB's entrance into her schemes to her favor. And she succeeds.
Your Days Are Numbered: By Precia's own admission, she has only a year or two left before she succumbs to mana poisoning.
It gets even worse; early in Power Games, she estimates that her exertions during the final battle in Game Theory left her with mere months remaining.
Time Space Administration Bureau
"No, that was not a native. I refuse to believe that. For crying out loud, she has to be at least AA-rank! And with a Device, to boot. Not to mention the magic she was using - I certainly don't see any Mid-style academies on this world, do you?"
Enforcer with the TSAB, Chrono holds the dubious honor of being most responsible for driving Nanoha to join Fate and Precia by badly botching his initial contact with her.In Power Games he investigates the mysterious disappearance of all personnel on a TSAB facility in the world of Pihroea.
"So, we're going to step in and help them out! And then bring them in for a nice long lecture on deliberately activating Lost Logia that they don't understand, even if it was with the intention of sealing them."
Flotilla Admiral with the TSAB, Lindy largely plays the same role as she did in canon; commanding the Asura.
Tropes associated with Lindy:
Age Lift: She was rectonned to being 41 instead of 31 in order to avert Improbable Age. Of course that does cause...
Overranked Soldier: Toned down from canon. Lindy is a Flotilla Admiral, the equivalent of a Commodore, and her age has been raised by ten years, which put together makes her rank much more plausible.
Stay in the Kitchen: Megane accuses Lindy of attempting to do this to her, and makes mild accusations of sexism as a result of it.
Informed Flaw: An in-universe example. Lindy demonstrates no signs of sexism, naturally.
Teeth-Clenched Teamwork: She's not fond of Megane. She's actually relieved about the unlikelihood that Megane could assist in the Book of Darkness case due to her being on maternity leave.
"So my training squad wound up with one juvenile delinquent, one pre-pubescent political activist, and one normal girl. You know, sometimes I wonder who picks these combinations out, and what I've ever done to annoy them."
A lieutenant in the TSAB, he commands the backup squad assigned to the Jewel Seed case. Also Teana's beloved older brother.In Power Games, the incident on Pihroea is believed to have a connection to the Jewel Seeds, which causes him and his team to be redeployed.
Tropes associated with Tiida:
Early-Bird Cameo: One of many characters who appear earlier than they did in canon.
Heroic Sacrifice: He comes close, by distracting one of the defense mecha away from his squad. Nanoha saves him at the last moment.
The Men First: Tiida tries to negotiate with Lindy to keep his squad out of the raid on the Garden of Time by pointing out that they're too low-ranked to be expected to participate in such a dangerous mission.
"… so I got dragged in to see the principal, of course, but they'd been leaving me out of stuff like that since I started aiming for the TSAB, so I could honestly say that I didn't know anything, and he had to let me off – though boy, was he unhappy about it!"
Rizu's younger, more energetic half-sister, also part of the backup team.
The Berserker: She's from a Belkan berserker lineage (specifically from the Shutran Hegemony), which gives her a decreased fear response and greater power under stress and is the cause of her Leeroy Jenkins tendencies.
Blessed with Suck: Although this helps her cope much better with the stress of combat situations, it got her into a lot of trouble before she joined the TSAB. As Earth Scorpion put it, "a giant paper dragon, and a poltergeist in a supermarket, and demon submarine tried to eat me" is not the baseline state of human interaction.
In Power Games she's actually on a drug implant that let's her feel fear properly.
Buffy Speak: In Power Games, she talks about being saved from "a giant horrible robot monster thing!".
Character Development: It sort of happens off-screen, but in Power Games she's become a more well-adjusted individual. Being diagnosed with a Berserker lineage and getting proper treatment helps.
Leeroy Jenkins: Mei is just a tad bit reckless. In Power Games she has become aware of this and is taking steps to prevent future recklessness.
Made of Iron: The sheer amount of insane injuries she's survived is amazing; Like... less than that time I fell through the roof, or the time I was hit by the car, or that time I wanted to see what shooting myself with my own training shots would be like or... I'll stop talking. By all accounts she's Too Dumb to Live except she's also Too Tough To Die.
Military Maverick: Thanks to her Berserker lineage, her military record had a lot of black marks in it. Averted later on, however, as after the problem was diagnosed she began receiving treatment, and her record was cleaned up considerably thanks to mitigating circumstances being applied to her black marks.
"I was involved in Representativist groups, which would have been a real problem for my mother if it had got out. It's the reason she let me go offworld for this, on the exchange programme and then… well, it's much easier for her if she has my older sister being nice and conformist and okay with the illegitimate oligarchy of entrenched interests in the…"
"(I'm not) the most reassuring of faces, no...I'm better at intimidation."
The Captain of the elite team. Unlike the Zest we know from StrikerS, this is the original Zest, as his fateful and deadly encounter with Cinque has not yet occurred (and indeed, may not occur).In Power Games, Zest assists in investigating the incident on Pihroea.
Tropes associated with Zest:
Badass: Which is to be expected from an S+ rank mage.
[Zest] was not entirely at home with situations like this. It was not a problem which could be solved with appropriate amounts of violence.
"You're a brilliant young girl, your friend Yuuno thinks the world of you. Your heart is good, and you have so much potential. Please, Nanoha-chan, come up to the Asura with me and we can talk this out up there and let you off easily. I don't want to see your potential wasted like that."
A Warrant Officer in the TSAB, and a member of the elite team. In Game Theory she is in the process of adopting Subaru and Ginga, a pair of cyborg clones of herself that she rescued from a laboratory.In Power Games we unfortunately learn that Subaru and Ginga were abducted while Quint was away during the Jewel Seed Incident. Quint herself is sent to investigate the Pihroea incident.
"Your concern...is noted, and appreciated. But I will not be in any danger, and in the unlikely event that I am threatened, I am perfectly capable of taking care of myself with a minimum of risk to my child or my person. I will be remaining here to support my team."
The summoner of the elite team. She enters the story pregnant with Lutecia, and later gives birth due to early labor.
Tropes associated with Megane:
Ancestral Weapon: Lutecia would later go on to inherit Megane's device Asclepius.
"I don't like fighting in war form...It's too hard not killing people; you can't use a lot of the strength, or the claws and the biting...And anyway, hands are useful, too. I have eskrima sticks, see?"
One of Gil Graham's two faithful catgirl familiars/adopted daughters. Lotte is sent to aid in the attack on the Garden of Time to replace Megane. She and her sister were Chrono's mentors. Hinted to still be one of the Masked Men in Power Games
Combat Pragmatist: Lotte was already well known for liberal use of binding magic in the second season, but she never used it to strangle someone, as she did to Linith during the battle on the Garden of Time.
Legendary Impostor: The Masked Man disguise is suggested to be an impersonation of the Wraith - or at least the common perception of the Wraith.
Nanoha's family and loved ones
"You've taught (Nanoha) well, by example. As have I. Have faith in your daughter, she's able to fight her own battles...Of course, I'd prefer it if she wasn't fighting them at the age of nine, but..."
Nanoha's mother. Like her youngest daughter, she has some innate talent for magic, though not as much....but it's still enough to freak Chrono out.In Power Games she is attacked by the Wolkenritter, prompting Nanoha's arrival on Earth.
Mama Bear: Despite not being nearly as powerful as Nanoha, she'll still run off to help her at the first hint she might be in danger.
Missed the Call: Given that Another Way is an Alternate Universe of Game Theory, this is her position in life. Has lots of raw magical power, but missed any chance to actually use it because she was born on a world where there weren't any mages.
Unreliable Expositor: When she's attacked in Power Games she first tells her family that she doesn't remember what happened. Later, she privately admits to Nanoha that she lied to them so that they wouldn't go out and get themselves hurt. In fact she tried to fight back against Signum. Emphasis on tried.
"Passively, we're going to get ready. Passively, we're going to go over what we know piece by piece, and prepare. And passively, we are going to make damned sure that the next time somebody attacks this house or a member of this family, they will regret it."
Nanoha's father. A trained swordfighter and ex-bodyguard.
Tropes associated with Shiro:
Full-Contact Magic: Although he doesn't realize it specifically as such. He's trained his older children- and is now training his wife- to do it as well.
"If you really want to learn, I suppose I can teach you, but... Nanoha, if you get bored of this in a week or so and decide to do something else, I will not be pleased. If you really want to learn, you'll have to show me that you're serious about it."
Nanoha's older sister/cousin.
Tropes associated with Miyuki:
Cool Big Sis: She provides advice to both Nanoha and Fate. She's rather miffed when she realizes they knew each other and she was providing advice for the exact same situation.
"If you're just going to lie to your friends to keep them out of your business, then fine, Nanoha. If you want to keep insisting nothing is wrong while you sneak out at night and come back limping and covered in bruises, that's just fine. But don't mock us by pretending nothing's wrong."
One of Nanoha's two best friends. Arisa in particular gives her some grief when Nanoha starts into the whole Magical Girl thing. By the end of Game Theory she discovers she can do magic.In Power Games she is attacked by Vita and gets her Linker Core drained.
"You're been a little down lately, and you're distracted all the time. And you've been zoning out, like just now. Is someone wrong? If something's worrying you, would you like to talk to us about it? We might be able to help."
Nanoha's other best friend. While more cool-headed than Arisa, Suzuka is also hurt when Nanoha keeps secrets from her. Like Arisa, she discovers she can do magic by the end of Game Theory.In Power Games she is attacked by Zafira off-screen and gets her Linker Core drained.
"Okay, ready? First off, the most important thing is to notice that there are zombies. That’s really crucial. Underline that."
A certain girl in a wheelchair that Game Theory steadfastly refused to name until the very end. When a Jewel Seed activated in a hospital and reanimated zombies, Hayate was protected by Chikaze, Nanoha and Fate. The end of Game Theory revealed that the dimensional quake caused by the destruction of the Garden of Time summoned the Wolkenritter.In Power Games, Hayate's situation is mostly the same as in canon, although she now has a friend in Chikaze. She's also doing research on zombies in case they attack again.
Tropes associated with Hayate:
Buffy Speak: When attempting to give her opinion on what Signum being a mother would be like.
"What I really miss is dairy stuff. And meat. Man, I’d kill for a beef bowl. Or... like, some kind of pasty thing just packed with cheese and beef and pork and chicken and... sorry. I’m not keeping food down too well, so I’m hungry"
An Ill Girl with Leukemia who is suffering through her chemotherapy treatments. She saved a certain wheelchair-bound girl from zombies created by a Jewel Seed and befriended her.In Power Games, she visits Hayate at her house and is aware of the true nature of the Wolkenritter. In fact, Shamal is helping her with her illness. She's also learning magic and helping Hayate's zombie "research".
Resemblance Reveal: An unusual example. Chapter 4 of Power Games explicitly reveals that Chikaze looks a lot like Signum. Shamal thinks it's very likely that Signum's current appearance was shaped by Hayate's subconscious perception of Chikaze.
Rose-Haired Girl: She has pink hair, currently cut short because of the cancer treatments, which hints at an Alhazredian ancestry.
Sweet Tooth: Averted, she's been given a lot of sweets with artificial sweeteners due to her chemotherapy, causing her to be sick of sweet things. She just wants dairy foods now.
The Watson: She's very interested in learning about the Wolkenritter, and asks them questions such as how far back their memories extend to, or how they learned Japanese. This conveniently answers those questions for the reader.
"The Cloud Knights of the Book are ancient and powerful combatants, highly experienced in their respective roles and entirely willing to kill, unlike the TSAB. They are not opponents to take lightly."
The Guardian Knights of the Book of Darkness.
Tropes associated with the Wolkenritter collectively:
Awesomeness by Analysis: As the result of hundreds of years of accumulated combat experience, the Wolkenritter are extremely good at analyzing their opponents' abilities and tactics.
Entertainingly Wrong: According to one of the author's infodumps, the Wolkenritter assume that the reason the Book has caused destruction in the past is because they failed to feed it fast enough.
The Fog of Ages: The Wolkenritter can't recall much past the last couple centuries.
Metamorphosis: In this setting, the Wolkenritter take different forms each time the Book manifests, based on their current master's preferences.
Omniglot: The Wolkenritter acquire the linguistic knowledge of their masters through the Book, and consequently can speak over forty languages.
Red Baron: Each of the Wolkenritter have acquired a number of titles by which they are widely known and feared.
Super Toughness: As mana constructs, the Wolkenritter lack most of the vulnerabilities of human physiology.
Willfully Weak: The Wolkenritter are explicitly holding back to avoid killing anyone, due to their promise to Hayate, which constrains their tactical options a fair bit, since much of their arsenal is highly lethal. However, when fighting against non-sapient beings to whom the promise doesn't apply such as the Mariage they can use their more deadly skills, and the difference is very noticeable.
"An intensive draining would probably keep her in hospital until everything is over, one way or another. And pay her back in part for trying to kill one of our number. Just be sure not to kill her. We may be violating the spirit of her orders, but we will not violate the letter."
The leader of the Wolkenritter. Signum attacked Momoko to drain her Linker Core, which ultimately sets off the chain of events that leads to Nanoha becoming aware of the Book of Darkness being present on Earth.
Tropes associated with Signum:
The Comically Serious: Signum's reaction to Hayate's zombie obsession milks this for all that it's worth.
The Dreaded: Momoko is terrified of her. Understandable, really.
Metamorphosis: In this setting, the Wolkenritter take different forms each time the Book manifests. Shamal claims that Vita is usually the tallest of the Wolkenritter, and she believes that Vita's current appearance comes from Hayate's desire to have a friend her own age.
"But even if you smile a lot, you don’t laugh very often. It’s mostly just with Chikaze that you take the time to... hmm... let yourself be a child. It’s nice for us to watch you having fun like that."
The healer of the Wolkenritter.
Tropes associated with Shamal:
Adaptational Badass: In the canon material, Shamal was a sealer, protector and healer. In Power Games, she appears to have added the role of hacker, and she's capable of using Klarwind to create magic Razor Floss, with potentially-deadly results. Her ability to pull out Linker Cores from anywhere is also shown to be much more dangerous. Word of God also says that Klarwind's wires can also function as a cartridge loader.
Attack Reflector: Shamal uses a combination of an AMF and a mana condensation spell to absorb bombardment spells and then reply in kind.
The Chick: The least combat oriented and most empathetic of the Wolkenritter.
The Cracker: Just a bit; she's capable of hacking Devices at least.
The Medic: A little more pronounced than it was in A's.
Metamorphosis: In this setting, the Wolkenritter take different forms each time the Book manifests. Shamal suspects that her appearance was based off of Hayate's perceptions of her mother and her nurses.
Pressure Point/The Paralyzer: Evokes this with her spell "Tiefer Schlaf" ("Deep Sleep"), which is applied by Klarwind's wires touching a point on the target's neck.
Razor Floss: Klarwind has this ability, which Shamal uses to devastating effect.
The Smart Guy: Possibly. When Vita shows him a video of Raising Heart he's able to tell it's likely specialties and the previous Device model it was based on.
Also known as the "Killer". The mysterious fifth guardian of the Book of Darkness, believed to be an assassin and spy. Or it may just be the Book of Darkness's Master Program, given that its presence has only been recorded near the end of the Book's cycle.
Cats Hate Water: Weaponizes it against Vesta in chapter 11 when the younger cat tracks white paint around the Garden of Time. She reflects that it would be a lot easier to clean Vesta if she had her transform into her human form, but she doesn't suggest it to ensure Vesta takes the cleaning as more of a punishment.
Combat Pragmatist: Chapter 13 of Game Theory firmly cements her as one, setting up a massive trap for the intruding TSAB. It fails, because they expected it.
Dangerously Genre Savvy: Linith does not mess around. No assuming her opponents are dead, no waiting for the dust to clear. Just keep firing and being ready to dodge counterattacks. In Game Theory, the problem was her opponents were even more genre savvy, expecting that they would be attacked.
Evil Genius: She's in charge of everyone's training and coordinates the defenses during the battle of the Garden of Time. She has elements of being Co-Dragons with Fate, though.
Not to mention in Power Games she's the one disabling sensors by hacking into them. She even hacks into Raising Heart! (To give Nanoha more time to sleep, of course). And then later she actually manages to spy on the Wolkenritter.
For Your Own Good: She's out to set a standard for this in Power Games; aside from the above-mentioned Raising Heart-hacking, she paralyses Nanoha's injured arm to ensure the girl doesn't move it around too much.
Put on a Bus: Similarly to Precia, Linith goes inactive at the end of chapter 6 of Power Games. How long it will last is uncertain.
Precision F-Strike: Mild example, but Linith is normally a very composed, polite character, so it's all the more noticeable when she swears after concluding that she may be dealing with the genuine Book of Darkness.
Right-Hand Cat: Can be thought of as one. It says something about Linith's and Precia's relationship in this fanfic when Linith covers a sleeping Precia with a blanket and then leaps on her lap in cat form.
"And if someone mean did it, you and Big Sis and Arf and Vesta can beat them up and maybe make them say they’re very sorry and then they might join our side like you did with Big Sis and then I would have more friends and your mama would be better and everything would be better!"
Precia's daughter, deceased as the result of a horrible accident. Precia's motivation, as in canon, is to revive Alicia. At the end of Game Theory, she succeeds.An alternate version of Alicia appears in the sidestory Another Way. This Alicia didn't die in the reactor explosion.
Tropes associated with Alicia:
Achilles' Heel: Unsurprisingly, the Jewel Seed that keeps her alive is this. Although it gives her great power, anything that disrupts its functions is potentially lethal for her.
Came Back Strong: Power Games reveals that she's a Child Prodigy with mechanics, which is potentially a side-effect of the Jewel Seed keeping her alive. In Another Way, where Alicia never died, she was only good at lockpicking.
She also manifests a Jewel Seed construct when she is in danger.
Some of Alicia's statements from Chapter 3 suggest she may actually be a Technopath. There's too little information to tell though. She also pulls a highly accurate Sherlock Scan on a Girl In A Machine.
Fear of Thunder: In Another Way, Alicia has this. Ironic, given Fate's conversion affinity.
Walking Spoiler: Back before Power Games came out, her character section was mostly white.
Teana (Tea) Lanster
"I found out where Auntie Sara keeps her cake! And I got some all by myself! With a chair Device!"
Tiida Lanster's energetic little sister. During Game Theory she stays with Mei and Rizu's mother while her brother is on his mission. Her appearances in the story are only during video calls with Tiida.Despite having little impact in the plot (for now), her appearances are unforgettable, and she co-hosts the Previously OnOmake.
"Rest now, my liege...Sleep until next we bring you offerings. We, your Mariage, will guard you."
A weapon system originating from the fallen Kingdom of Galea, composed of reanimated corpses. Unbeknownst to anyone, the destruction of the Garden of Time reactivated the system, and they subsequently began expanding their numbers and gathering a source of mana to reawaken their ruler. Their actions cause the TSAB to investigate Earth right when the Wolkenritter begin to gather Linker Cores.
She ached all over. Her mouth felt as dry as a desert; her arms felt like something was jabbing pins and needles into them; her legs were useless lumps of meat. That was familiar. Yes, she thought in bemusement, that was familiar. When she woke up suddenly, it always hurt. Was it the awakening that hurt, or the pain that made her awaken? That she was less sure of.
A Dark Ruler of the now-fallen Kingdom of Galea, and source of the Mariage. Originally in suspended animation, she was briefly reawakened by the destruction of the Garden of Time, which reactivated the Mariage. The Mariage are attempting to gather a mana source to fully reawaken her.
"My name is Jail Scaglietti, my dear. And Precia is an old friend of mine. ... I'd be delighted to help."
When Precia falls into a coma during the aftermath of a climactic battle, Linith suggests Nanoha contact an old friend of hers for treatment. Who else would it be, but the Mad ScientistBig Bad from StrikerS?