Characters / Evolution: The World of Sacred Device

This is the character page for Evolution: The World of Sacred Device, its sequel and their port Evolution Worlds.

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Playable Characters

     Mag Launcher 
The son of Asroc Launcher and the youngest member of the Launcher Family, Mag takes after his parents when it comes to exploring ruins. He strives to pay off his family debt and is accompanied by faithful butler Gre and his best friend Linear. He uses the Aeracomet; A hand based cyframe.

  • An Ice Person: The Ice Hand Parts give the Aeracomet ice abilities.
  • Disappeared Dad: His parents went missing while exploring one day. The only communication he's had with them since is a note from his father telling him to protect Linear.
  • Dishing Out Dirt: The Rock Parts allow the Cyframe to pick up boulders to throw them at enemies. Additionally, the Dive punch causes the ground beneath the enemies to explode.
  • Goggles Do Nothing: Played straight in the first game, but averted in the second and the remake where he wears the goggles during some of his attacks.
  • Jack-of-All-Trades: Part of what makes Mag so powerful is the sheer amount of abilities he has. Depending on the parts equipped to his Cyframe, Mag can heal the party, debuff enemies and do large amounts of damage.
  • Limited Wardrobe: Justified. It is mentioned that due to the Launcher family debt, the only clothes Mag owns are five pairs of his usual outfit which he even wears to sleep. During the six months in-between games, he buys five more pairs along with a new jacket.
  • Platonic Life Partners: Linear is certainly an important part of Mag's life, if not romantically.
  • Playing with Fire: The Flaming Hand Parts give the Aeracomet fire abilities.
  • Sheathe Your Sword: When Mag confronts the fully powered Ulticannon, he pulls out and plays the ocarina to get through to Linear.
  • Shock and Awe: The Lightning Hand Parts give the Aeracomet electric abilities.
  • Unflinching Walk: In Far Off Promise and the remake, Mag does this after performing a Dive Punch.

     Linear Cannon 
A mysterious girl who appeared on the Launcher's doorstep one winter night with a letter from Asroc telling Mag to look out for her. Since then she has accompanied Mag wherever he goes. Oh, and she's also Evolutia, the legendary cyframe.

  • Ambiguously Human: Considering what she really is, it's hard to tell. Is she a human bestowed with Cyframe powers? An ancient machine? The jury is out.
  • Cute Mute: Linear only grunts and little else until the end of the first game.
  • Distressed Damsel: Played straight in the first game where she is kidnapped by the 8th Imperial Army after Eugene realizes her true nature but subverted in the second where she's convinced by Yurka to leave Mag to protect him. Notably, as a result of these incidents, She cannot be used against either final boss.
  • Friend to All Living Things: To the point where her talent is convincing an enemy to flee the battle. As long as they are lower leveled than her, they will always flee. Even after he intends to wipe out humanity and goes insane, she still begs Mag to save Yurka.
  • Frying Pan of Doom: Unlike the other characters, Linear's choice of weapon is a simple frying pan.
  • Leitmotif: "Mag and Linear", an ocarina song which is heavily implied to have been taught to Linear by Mag. This becomes important in Far Off Promise, Mag plays the song to get through to Linear.
  • Mysterious Waif: Even after it's revealed that she's Evolutia, it is never revealed exactly what happened to her that made her the way she is, much less how she initially reacted during her first weeks at the Launcher residence.
  • Shrinking Violet: Becomes this by the second game. She rarely speaks in complete sentences and, unless she's reading a sign, her flavor text rarely contains more than a few words.
  • Suddenly Voiced: At the end of the first game. This is actually more noticeable in Evolution Worlds as, aside from grunts, she only uses her speaking voice clips during the Far Off Promise half.
  • Required Party Member: She cannot be dropped from the party until the final dungeon, when she's forced out. After the final boss in both games, she's no longer required. Justified, as Mag's father told him to look out for her.
  • The Reveal: She is actually the Legendary Cyframe Evolutia. The reason nobody found it for so long was because they assumed it was a machine.
  • Walking Spoiler: It is hard to talk about her in the second game without spoiling the reveal that she's Evolutia.
  • White Mage: Linear fits neatly into this. She can use magic to heal or buff the party and her ocarina to cause different effects with the enemies. On the other hand, she doesn't have too many attacks that harm the opponents and you lose her by the final dungeon in both games.

     Gre Nade 
The butler of the Launcher Family, Gre looked after Mag, and later Linear, after the disappearance of the Launcher parents. Gre takes a parental role to Mag, pushing him to do his best to repay the family debt while supporting him in different ways.

  • Battle Butler: Joins Mag and Linear in the dungeons and can hold his own.
  • Badass Normal: Gre is the only member of the party aside from Linear (kinda) to not use any sort of Cyframe, instead relying on his own skills.
  • Hostage Situation: Eugene and his forces hold Gre hostage as par of their trap.
  • Lethal Chef: One of his skills is to use his cooking skills to debuff and attack monsters.

     Chain Gun 
The latest member of the Gun family, another family of adventurers, Chain is the self-professed rival of Mag. In-spite of this, she still expects him to take her along on adventures. She uses the Flamingo: A jetpack blade Cyframe.

  • Anger Born of Worry: She lashes out at Linear because she's afraid that Mag will get killed trying to protect her.
  • Bratty Half-Pint: This is Chain's usual attitude, which drives Easter and Kashim up the wall.
  • Battle Boomerang: The Boomerang parts allow the Flamingo's blade to shoot boomerangs at the enemy.
  • Cloud Cuckoo Lander: Shows shades of this. She occasionally shows enjoyment out of violent things (such as the possibility of the country going to war) and uses her Cyframe for trivial reasons (such as trying to bake a potato with it and nearly breaking it).
  • Improbable Weapon User: Downplayed and inverted at the same time. It's downplayed as unlike Mag and Pepper, Chain's Cyframe seems more suited towards mobility, despite having some offensive capabilities. In particular, some moves simply have her fly at high speeds towards the opponents and ram them with the bladed portion. It's inverted in that she occasionally uses her Cyframe for more mundane reasons.
  • The Rival: Her family to the Launcher family in general and herself to Mag in particular.
  • Tsundere: All it takes is for Mag to call her cute to make her flustered and call off their conversation.

     Pepper Box 
A fellow adventurer, Pepper is the only party member in the original game to not hail from Panam Town, instead traveling the world. In spite of her rather impractical clothing and more tomboyish job, she's still sweet in the end. She uses the Moranna Solnier: A fanny-pack based bazooka Cyframe.

  • Big Damn Heroes: Her first appearance in Far Off Promise is saving Mag and Linear from the boss of the Blaze Ruins.''
  • Ms. Fanservice: Half ripped jeans, curled blond hair, jacket ripped open showing a black bra, and her theme music which is saxophone music.
  • Trigger Happy: One of her specials takes this Up to Eleven; using the skill causes Pepper to unleash a barrage until she runs out of FP.


Non Playable Characters


     Professor Whitehead 


     Eugene Leopold 
The Crown Prince of the Eighth Imperial Army who comes to Pannam Town after the Cyframe detectors onboard his ship detect a large amount of energy. He is one of the many seeking Evolutia.

  • Badass Normal: He is the heir to the Imperial Army after all. He puts up a fight for someone who doesn't have a Cyframe and that's before bringing up the giant mech.
  • Big Bad: Of Evolution: World of Sacred Device, while he is demoted to Arc Villain in the port.
  • Climax Boss: Due to Evolution Worlds combining both games, he is downgraded from final boss to this. Not only that, but he was nerfed heavily to make up for the general state of the first half. His attacks were nerfed, his strongest attack comes out even more rarely and he is not longer perpetually five levels higher than Mag. That said, he's still challenging for that part of the game.
  • Cool Chair: His chair on ship, which actually lowers from the ceiling as seen in World of Sacred Device.
  • Cutscene Power to the Max: His pistol attack isn't particularly harmful in his boss battle. It takes only one shot for him to incapacitate Mag during the ending.
  • Dirty Old Man:
    • Well, he's not exactly old, but he does fall in love with Linear who is a teenager at most and he has to be in his twenties at least.
    • In the original game, a soldier implies that Linear is not the first girl that has caught his eye.
  • Just Shoot Him: After losing in his mech, Eugene shoots Mag in the back just as he and Linear are about to escape.
  • Sequential Boss: He is fought in person the first time and in a mech the second time. Unlike most examples, there is a grace period between phases where the party can heal up.
  • Smug Snake: A smug smirk is almost always on Eugene's face.

     Yurka Shadenaught 
A mysterious boy who has been appearing in Linear's dreams during the six months between games. He is the second half of the legendary cyframe Evolutia and wants to use the Ulticannon to wipe out humanity.

  • Battle Theme Music: His initial boss fight has unique battle music, unlike Eugene.
  • Big Bad: Of Evolution 2 and consequently Evolution Worlds.
  • Foil:
    • He comes off as a Distaff Counterpart to Linear; Linear is a pretty shy girl who likes flowers and some people besides Mag while Yurka is merciless and hates humans with a passion. Best exemplified during a scene where Yurka takes a flower's life away right in front of Linear, who then gives life back to it and more flowers. This cements how Linear is related to regeneration while Yurka is related to destruction.
    • Yurka also has similarities with Eugene; They are both infatuated with Linear (though Yurka is only implied), both later use her for their own nefarious ends, they are both fought by themselves in the first fight and in a mech in the second and they both suffer Sanity Slippage. The major differences is that unlike Eugene, Linear genuinely sees Yurka as a friend and is outright convinced to leave Mag rather than getting kidnapped.