Characters of DragonFable
. Here be spoilers.
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The Hero of DragonFable
The player character.
- Action Girl: If female.
- Amazing Technicolour Population: Can have pretty much any skin colour. The same goes for hair.
- Badass: Considering the kind of monsters s/he faces every quest, s/he certainly qualifies.
- Karma Meter: Specifically averted. Unlike AdventureQuest, which does have a Karma Meter, and AdventureQuest Worlds, where you can pick between "Good" and "Evil" factions, the Hero of Dragonfable is specifically Good. Or Neutral, at least. Quests will occasionally let you pick an Evil choice, but this usually results in a Non Standard Game Over, where your character pays a terrible price for his/her treachery. In one quest, you can even pick between Good, Evil, and Neutral. If you pick Evil, it turns out that your character was actually under Demonic Possession by the Anthropomorphic Personification of the resentment of all the creatures (s)he ever defeated, trying to smear his/her reputation.
- Chronic Hero Syndrome
- Cipher Scything: Dragonfable and AdventureQuest Worlds are Alternate Universes of Lore, but AdventureQuest World's past is essentially Dragonfable's Book 1. AdventureQuest Worlds actually has its own equivalent to the Dragonfable Hero. But the Hero's Alternate Self has a much smaller role, and said Alternate Self makes a brief cameo as a generic male Dragonlord, completely covered in armor.
- Bad with the Bone: If s/he has a Doom Weapon.
- Deadpan Snarker:
- Did You Just Punch Out Cthulhu?: An almost literal example when The Hero fights "dream" Kathool, a Captain Ersatz of Cthulhu. Somewhat less literally; in the Book 1 finale, The Hero and his/her dragon destroy a dragon made of pure darkness that ate the sun.
- Dragon Rider: An option for Dragon-Lords.
- Dude, Where's My Respect?: At the conclusion of Book 1, The Hero comes to be renowned worldwide for his/her deeds. But in Book 3, the current Headmaster of the Soulweaver academy has never even heard of you and makes you and Tomix perform grunt work like cleaning laundry.
- Failure Knight: No matter how heroic their deeds are, someone (Konnan, Alz'ein, Jaania) will blame them for something they failed to accomplish because it's outside of their control. And it's still not including things they personally take as My Greatest Failure people don't blame them of (destruction of the Guardian Tower, Lady Celestia's death, the Ultimate Orb's destruction and Fiamme's subsequent possession by Wargoth, leaving the world at mercy of the Rose). You might start to think the hero as a Sad Clown at the more humorous moments.
- Fighter, Mage, Thief: The three starting classes.
- Genre Savvy: S/he knows what to expect in a Troperiffic Fantasy Kitchen Sink game.
- Hello, Insert Name Here
- The Hero: Duh.
- Hope Bringer: Tomix admits that the player character is this to him as he has fond memories of their time in Ravenloss Saga Chapter 1.
Tomix: ... Instead my life is a chain of unfortunate events.
Character: Surely there must have been at least one good event.
Tomix: Pause. You.
Tomix: Yeah. After we met, during my hunt for Greed, I was always looking forward to your arrival in Ravenloss. I´ve really enjoyed adventures with you. It was good having someone else to watch your back.
- Idiot Hero: S/he is either this or the Only Sane Man, depending on what the plot calls for.
- Latex Perfection: When infiltrating a Rose fortress, the Hero impersonates Edd, one of the Rose's soldiers, using a non-magical mask created by a face nomb plant. Aside from paler skin, your character is able to disguise as him perfectly, even if your character is a girl.
- The Mentor: To Sir Ano in his quest chain.
- Meta Guy
- Nice Job Breaking It, Hero: Does this quite often. So far, the Hero has managed to:
- Accidentally help Nythera murder Warlic.
- Utterly fail to protect the various Mac Guffins from the antagonists that want them, including the Primal Orbs.
- Mess up the spell the Cauldron sisters were going to use to restore their sisters to their natural forms.
- Lead Queen Pallor right to her target, Vayle.
- Release Sek-Duat's power back to him.
- Only Sane Man: As mentioned above, s/he is either this or an Idiot Hero depending on what the plot calls for.
- Panicky Expectant Father: S/he freaks out upon learning that the dragon egg is about to hatch.
- Protagonist Without A Past
- Screaming Warrior: And what a variety of screams s/he has!
- Sealed Good in a Can: The Hero's fate at the end of Book 2, getting frozen away at Jaania's hands. At the beginning of Book 3, after many years, The Hero's icy prison finally shatters.
The Hero's Dragon
One of two dragons that hatch from the eggs in the White and Black Dragon Boxes — the dragon from the Black Dragon Box is destined to destroy a world
, while the dragon from the White Dragon Box is destined to save the world. Due to a mix-up, Sepulchure and The Hero end up with the wrong dragons. Their attempts to Screw Destiny are foiled by a Prophecy Twist — The Hero's Dragon destroys the planet-sized Super Mega Ultra Darkness Dracolich while the other dragon sacrifices itself to save the world from it
Artix von Krieger
A paladin with an uncontrollable compulsion to slay the undead. Prone to making groan-worthy puns
Robina the Hood
In her own words; "Robina the Hood at your service. Steal from the rich, give to the.... cute little cuddly wuddly forest creatures!" Well, that explains how those monsters got all that gold
- Action Girl
- Badass Princess: In Sir Ano's quest chain, The Hero finds out that Robina is actually the secret identity of King Alteon's second daughter, Princess Victoria.
- Captain Ersatz: Of Robin Hood.
- Money Spider: She steals from the rich and gives to the monsters. Apparently, she is the one responsible for most of the gold you find on them.
- Rebellious Princess: In spite of, or more likely even because of his own career, King Alteon doesn't exactly approve of any of his daughters getting involved in adventuring, which is part of the reason Princess Victoria poses as an outlaw named Robina. In Book 1, she is a bandit that steals from the rich and gives to the monsters. In Book 3, this goes much further. Since her father is working with The Rose to wipe out magic, she has decided to pose as a boy named Cinquefoil to infiltrate The Rose, understand their true intentions, and to some extent, work against them.
- Samus is a Girl: In Book 3, she poses as a boy named Cinquefoil in order to infiltrate The Rose. Her disguise is remarkably effective to the point that even her build looks decidedly masculine.
- Tomboy Princess
A young inhabitant of Falconreach who dreams of saving a princess and becoming a knight. In the main DragonFable
storyline, he's a sidekick
to The Hero. In ArchKnight
, he is
A rare item hunter who took over the "family business" after her father went missing in search of "The Ultimate Treasure". She is eventually reunited with her father, but he turns out to be a villain
The Blue Mage is one of the most powerful NPCs
in the game. In fact, he's so
powerful that he rarely interferes in anything because he can't risk his power getting out of control. Has a rivalry with Xan that goes way, way back. He dies in Nythera's first quest chain, but later comes back from the dead to save her from her own mistakes
- Achilles in His Tent: Book 3. He's locked himself in his tower.
- All-Powerful Bystander
- The Archmage
- Back from the Dead: Lampshaded; his memorial statue in Falconreach has "he got better" scratched into it.
- Death by Irony: While technically not killed, Jaania imprisons Warlic (and Xan) in a block of ice, just like how he accidentally got her imprisoned.
- Deus Exit Machina: He might theoretically be able to solve almost every problem you come up against... except that using too much magic would make him overload on mana and probably destroy the world.
- Did You Just Punch Out Cthulhu?: He is capable of outfighting the elemental avatars and did so once to make them spare his apprentice.
- Half-Human Hybrid: It is unclear whether he is a literal Half-Human Hybrid, but he is not entirely human. He is in fact, partially demonic in nature.
- Heel Face Door Slam: Jaania rejects Warlic's apologies and freezes him away into a prison of ice.
- Helping Would Be Kill Stealing: The secondary reason Warlic doesn't just wipe out all the bad guys (or control the world for that matter).
- Let's You and Him Fight: Xan forces him to fight The Hero.
- Merlin and Nimue: The Merlin to Nythera's Nimue.
- Nice Job Breaking It, Hero: He is responsible for Xan and Jaania's descent into madness and villainy.
- Person of Mass Destruction: Warlic has a unique mana pool, which actually fills up as he casts more spells. He is the strongest magic user in the entire world, even capable of outfighting the Element Lords. But every spell he casts risks bringing about the End of the World as We Know It, especially as he starts reaching his mana pool's capacity.
- Phlebotinum Overload: As Warlic casts spells, his mana pool actually increases instead of decreasing like most casters. If it increases too much, it risks bringing about the End of the World as We Know It or splitting Warlic into his two different natures.
- Really 700 Years Old: His exact age is unknown, but he has been on Lore for several centuries at least.
- Sealed Good in a Can: His fate at the end of Book 2. He eventually manages to break free and starts The Hero's thaw out of the same prison before being forced to flee.
- Split Personality Merge: As it turns out, the Professor and Wargoth are his human and demonic halves respectively. In order to defeat Wargoth, the heroes have to remerge them back together into Warlic.
- With Great Power Comes Great Insanity: As it turns out, Warlic using too much mana won't necessarily destroy the world right away. At the conclusion of Book 1, he accidentally split into two separate beings; The Professor, and the power mad Wargoth.
A little girl whose grandmother runs the Falconreach pet shop. She is introduced in a quest where The Hero rescues her from a cave full of Big Creepy-Crawlies
(including a Giant Spider
that Aria wanted to keep as a pet). She takes over the pet shop after Grams is revealed to have been replaced by a spy
Captain of the Knights of the Pactogonal Table. Loves tormenting The Hero with his insanely difficult
Code Monkey Challenges. After the Time Skip, when The Hero finally breaks free of his/her prison, Rolith gives a quick rescue and brings The Hero up to date on recent events.
- Badass: When he's in your party, he deals 4-6 hits in one attack.
- Defector from Decadence: Rolith gives his resignation after Alteon forces him to let The Rose garrison at Oaklore and starts giving concussions to members of The Rose and even his former comrades, the Pactagonal Knights.
- Fluffy Tamer: If his fondness for togs is any indication.
- Happily Married: To Alina.
- Knight Templar: He temporarily becomes this in the 2011 Frostval storyline. Alina calls him out on it.
- Strawman Has a Point / Properly Paranoid: Something usually does happen to the Frost Moglins that puts them in peril around Frostval, and the Hero almost always has to be the one to put whoever's responsible to rights after under-evaluating or being entirely unaware of the threat at hand. Just because his approach is extreme doesn't mean Rolith's heart isn't in the right place.
- Punny Name: Averted; he's the only Pactogonal Knight who doesn't have a Punny Name.
- Wacky Marriage Proposal: Rolith and Alina are both Author Avatars of staff members. Real-life Rolith proposed to real-life Alina via an in-game cutscene parodying The Man Your Man Could Smell Like, which is pretty much a Crowning Moment of Everything.
A recently knighted Pactogonal Knight who asks The Hero to help him live up to his family's reputation.
A Ranger and an ally of The Hero. He initially works for Sek-Duat XV, but switches sides after being told that Sek-Duat XV doesn't intend to pay him
- Badass: He's one of few opponents who fight the Hero more than once in the same quest, manages to fight evenly with him/her, doesn't have any special powers, and still manages to fight alongside him/her without any time to rest.
- Bounty Hunter
- Deadpan Snarker
- Genocide Backfire: Sek-Duat XIV hunted the Sand Elves to extinction. Turns out Sek-Duat XIV and Sek-Duat XV are the same person, so when Zhoom helps The Hero defeat him it becomes an example of this trope.
- Half-Human Hybrid: He is an unknowing descendant of Sek-Duat.
- Human Mom, Non-Human Dad: Inverted — his mother was a Sand Elf.
- Heel-Face Turn: After you finish the Light Orb Saga.
- It Amused Me: Turns out he knew you were working for La Résistance all along. He didn't turn you in because it was way more fun with you around.
- Last of His Kind: He is the last Sand Elf as well as the last remaining descendent of Sek-Duat.
- Pointy Ears: A side effect of being half elf.
- You Have Outlived Your Usefulness: Sek-Duat seemingly planned to kill Zhoom to finally complete his genocide of the Sand Elves. Though the truth turns out to be more complicated.
A Dragonslayer and an ally of The Hero. Despite his hatred of dragons, he accepts that The Hero is a DragonLord at the end of the Ice Orb saga. The fact that he seemingly hadn't noticed The Hero's Dragon up until that point
is Hand Waved
by him claiming he thought the dragon was a horribly deformed dog
The last Water Elf (or so she thinks)
. She plays an important role in the Water Orb saga.
A SoulWeaver and The Protagonist
of the Ravenloss saga.
A spirit who becomes the Hero's Soul Ally, allowing the player to become a SoulWeaver.
- Et Tu, Brute?: Back when he was alive he perished when an ally SoulWeaver he had just saved from drowning pushed him into the freezing water
- An Ice Person: An Elemental Spirit of Ice.
- Ice Palace: Downplayed, When the chaos in Ravenloss is gone he acquires a home that was previously abandoned and freezes it over to his liking
- Luckily My Shield Will Protect Me: Gains a shield post timeskip.
- Mundane Utility: He is seen levitating an open book in front of him to read while laying back in midair in his home in Ravenloss
- Synchronization: With the player character after s/he becomes a SoulWeaver.
- Took a Level in Badass: Thanks to the player being frozen during the timeskip, Aegis was able to become stronger because of the strong magical properties of the ice, leader to a slightly more human appearance and more defensive power.
A pirate captain from Osprey Cove Tomix and the player go to her for help to sail through the void in their quest to stop Envy
The Leader of Sulen'Eska who decided to come out of hiding as the threat of the Rose grew.
A Dragonlord who is part of Sulen'Eska's resistance against the Rose.
- Dragon Rider: With her dragon, Odgne
- The Lancer: She is second to Kara in the resistance After Kara is captured, Mritha becomes the leader of Sulen'Eska
- Purpleis Powerful: Her armor and weaponry is completely purple
A mage who is part of Sulen'Eska's resistaance
- Code Name: was referred to by "N" prior to meeting her in person because she was undercover
- Green Thumb: She casts nature elemental magic
The last living member of the DuBelmount clan. Symone aims to avenge the death of her family. When she is first encountered, she is trying to remove Baron Valtrith from Doomwood
- Last of His Kind: The last living DuBellmount after Lord Frydae XIII killed her parents
- Red-Headed Hero
- Required Party Member: A subversion, while you do not have to have Symone in your party when you fight Baron Valtrith in his castle, having her at your side will the make the battle against him much easier.
- Vampire Hunter: Comes from a long line of them. Also gives out the Shadow Hunter Armor.
(and one of the first characters The Hero encounters in the game). Friend of Lady Celestia and occasional sidekick
to The Hero.
An evil— uh, I mean ebil
moglin who enjoys causing trouble for The Hero.
A faction of undead led by Sepulchure.
The Big Bad
of DragonFable until it's revealed that he works for the Mysterious Stranger
- Animal Motifs: The Dragon.
- Bad with the Bone: When he is using the Necrotic Blade of Doom.
- Big Bad: Except he isn't.
- The Dreaded
- Eleventh Hour Ranger: He becomes a party member only when The Hero fights Drakath.
- Enemy Mine: In the Book 1 finale, The Hero forms an alliance with him to take down Drakath.
- Evil Counterpart: To The Hero.
- The Faceless
- Fallen Hero
- Hoist by His Own Petard: Sepulchure is revealed to be invulnerable to almost every attack. But then Drakath stabs him with his own doom weapon.
- Hopeless Boss Fight: He can inflict a great deal of damage, has more hitpoints than the Elemental Avatars by orders of magnitude, and enough Damage Reduction to reduce your strongest attacks to Scratch Damage. Some players figured out a special attack that could actually beat him, so an Obvious Rule Patch was added to make Sepulchure use Mana Drain, preventing said special attack. And even if a player does figure out a way to defeat Sepulchure, The Battle Didn't Count.
- Humanoid Abomination
- In the Back: Stabbed in the back by Drakath, with his own sword to boot.
- Invincible Villain: Comparing an ant with a dinosaur doesn't even begin to describe how much Sepulchure's fighting ability surpasses The Hero's. It ultimately takes a near Deus ex Machina to trigger his Villainous Breakdown. Up till then, Sepulchure handily won every single situation he personally took part in.
- Knight of Cerebus
- Meaningful Name: Means "grave" or "tomb".
- Names to Run Away From Really Fast: See Meaningful Name.
- Omnicidal Maniac: As revealed in AdventureQuest Worlds and confirmed to be true in Dragonfable as well by Queen Pallor, his plan is to open a portal to the Plane of Darkness, which will cause all of Lore, save those tied to said plane like Vayle, to be devoured by extremely powerful darkness elementals.
- Orcus on His Throne: He probably could have resolved the plot in days if he had done his own dirty work in all the important battles, rather than leaving things to his incompetent minions. But he is apparently too busy. When he does get directly involved, he manages to acquire all the Primal Orbs with no trouble at all and make The Hero look completely ineffectual.
- Pet the Dog: To his daughter, Gravelynn.
- Unwitting Pawn: To the Mysterious Stranger.
- Vile Villain, Saccharine Show
- Villainous Breakdown: When Drakath pulls a Starscream on him.
Leader of the Dark Wolf bandits, son of the evil king that Alteon deposed, and servant to Sepulchure until he betrays him, merges with Fluffy and becomes Drakath the Darkness Dragon
En and Tropy
Two servants of Sepulchure. In the Willowshire quest chain, they fuse with Gorgok and become Entropy Dragon
One of two dragons that hatch from the eggs in the White and Black Dragon Boxes — the dragon from the Black Dragon Box is destined to destroy a world
, while the dragon from the White Dragon Box is destined to save the world. Due to a mix-up, Sepulchure and The Hero end up with the wrong dragons. Their attempts to Screw Destiny are foiled by a Prophecy Twist — The Hero's Dragon destroys the planet-sized Super Mega Ultra Darkness Dracolich while Fluffy sacrifices itself to save the world
Necrotic Blade of Doom
The Dean of Necromancy University. The Hero has to stop him from building a massive undead army for Sepulchure.
A cult devoted to bringing about the end of magic and the main threat in Book 3.
Arch Magus Jaania
The former love interest of Xan and Warlic
who they accidentally sealed away in ice. After finally being released, she imprisons Xan, Warlic, and the Hero in a block of ice
, founds an Antimagical Faction
called the Rose and becomes the leader of the Mana Hunters in a bid to wipe out magic.
- And I Must Scream: Her imprisonment is confirmed to have been this; She was conscious the entire time she was trapped in her prison.
- The Archmage: Referred to as such.
- Big Bad: Of Book 3.
- Break the Cutie
- Broken Bird
- Costume Porn: Compare her incredibly detailed outfit to Alexander and Warlic's relatively simple robes.
- Crystal Prison: Something Warlic and Xan accidentally did to her and the event that drove her to madness. It takes several centuries until she is finally broken free.
- Despair Event Horizon: The last thing she saw before being imprisoned was her two best friends fighting. And after she is freed, Xan is a mess, part of Warlic has been split off into a power mad tyrant, and all of Lore is aflame with the rampages of warring elementals.
- Disproportionate Retribution: She imprisons Warlic, Xan, and The Hero in a prison of ice. While her actions against Warlic and Xan are understandable, their freezing of her was not intentional. And all the Hero was guilty of was being a magic user associated with Warlic.
- The Dog Bites Back: Inflicts the same Fate Worse Than Death on Warlic and Xan that they accidentally inflicted on her.
- Foregone Conclusion: Those of you who've played the Save Lymcrest quest chain already know what happens to her.
- Guilt By Association: Word of God confirms that magic is just a tool and is only evil in the hands of evil users. But since Jaania has seen the worst magic can do at the hands of its foolish wielders, she views magic as an inherently harmful force in and of itself.
- Jerkass Has a Point: Magic really has created a lot of problems and even come close to destroying the world a number of times. Though getting rid of it entirely seems a pointless waste, since these problems are more due to the foolishness of its users than any inherent issues. And her organization's hunt against even (mostly) innocent magic users like The Hero makes her come across as a villain.
- Love at First Sight: Alexander and Warlic start fighting over Jaania only minutes after they first meet her.
- The Magic Goes Away: Her ultimate goal.
- The Man Behind the Man: It is implied that this will be the nature of her relationship with the general of The Rose.
- Sealed Badass in a Can: The Professor frees her to help defeat Wargoth. While this does end one threat, it turns out to create another due to her weakened sanity.
- Smart People Wear Glasses
- Well-Intentioned Extremist: Her sanity was destroyed seeing the worst magic can do. As a result, she plans to destroy it and freezes The Hero away.
- What the Hell, Hero?: Gives a big one to Warlic before imprisoning him in ice.
- Woobie, Destroyer of Worlds: When finally freed, it becomes clear that her time imprisoned in ice has not been good for her sanity. At the end of Book 2, she traps Warlic, Xan, and the Hero in a prison of ice and she plans to bring about the end of magic.
- You Gotta Have Blue Hair
Leader of The Rose's mana soldiers.
The leader of the Rose garrison near Falconreach. While she very firmly believes in the Rose's cause, she does have some concerns about the Rose's occasional brutality and the corruption in their ranks.
- Blind Seer: Her eyesight was destroyed in a magical accident, but she can sense the magic, and by extension, the wills of other people.
- Cursed with Awesome: She views the magic within everyone as a curse. She has been spending much of her time in Surewould forest capturing magical wildlife in hopes of "treating" them.
- Enemy Mine: She is one of the few Rose members willing to work with the Hero against greater foes.
- Well-Intentioned Extremist: She is genuinely trying to help Lore. Human settlements have often been attacked by dragons, Necromancers commonly enslave the spirits of the deceased, and her own eyesight was destroyed in a magical accident. As a result, she believes that magic just isn't worth the trouble. Where other members of The Rose try to enslave, imprison, or otherwise get rid of The Hero, she is actually willing to ally with him/her against mutual foes and hopes to bring The Hero to The Rose's side.
The mage in charge of enslaving magical beings. also the golemancer Zadd who was a villan in Frostaval 2009 and 2010
- Cooldown: He can throw magical devices at you which increase the cooldown time of any special attacks you are currently trying to recharge.
- The Cuckoolander Was Right: He suspects "Edd" (actually the Hero disguising as him) of being a magic user. But he just ends up making himself look stupid due to being Right for the Wrong Reasons (not liking the look of Edd's face).
- Golem: He creates them and uses them as bodyguards.
- The Grinch: prior to joining the Rose, he was a villain in two Frostaval arcs, under his unabbreviated name, Zadd
- Hypno Trinket: The chains the Rose uses to enslave magical beings are of his design.
- Jerkass: Many members of The Rose's leadership are Well Intentioned Extremists. But he just seems to take sadistic pleasure in controlling magical beings.
The Head Officer and Jailer of the Espina Rosa
- Big "WHAT?!": After seeing Ed(player) make it through the dungeon.
- Drill Sergeant Nasty: Disciplines Edd(The Player) by forcing him to fight his way through the dungeon after questioning him
- Hidden Depths: He's a lot more on the ball then his first appearances imply, being able to tell Vince was lying when the later accused Edd(the player) of insulting Softist
- The Social Darwinist: He has a pronounced disdain for weakness
- Wardens Are Evil: Comes with being the jailer of one of the Rose's prisons and a Jerkass.
Softist's assistant who helps him run Espina Rosa
Softist's favored soldier who gets away with harassing lower ranked soldiers because of his position.
- The Bully: He often pranks other recruits for fun
- Jerk Jock: Given his build, supposed strength, and general Jerkass personality, he fits this trope to a T.
- Took a Level in Kindness: After Edd(The Player) stays in Espina Rosa he actually stops bullying the other recruits and starts getting along with them, even even doing standup poetry with others
A Rose recruit who has become comatose via food poisoning. Through the use of a carnivourous Facenommer plant the Sulen'Eska resistance is able to create a mask replicate from his face so that the player can infiltrate Espina Rosa
- Convenient Coma: He became comatose after eating some of Dumplings's food, which allows the player to pose as him while infiltrating Espina Rosa
A Rose recruit who quickly befriends the player when he/she is disguised as Edd
- Doomed Hometown: A fire started by Xan during the Falconreach Invasion ended up destroying his home village, killing his grandmother. This is what entices him to join the Rose, to prevent such instances from happening again.
- Nice Guy: He is an all around friendly guy and becomes a quick friend of the player(Though he is unaware of who s/he really is)
- Tragic Keepsake: He has his grandmother's necklace that he keeps with him. Sam believes this necklace to hold some magical power, believing it to be given to his grandmother by a traveling wizard, while the player is Genre Savvy enough to at least think otherwise, believing the wizard to be no more than a charlatan.
The notorious chef of the Espina Rosa
- Lethal Chef
- Small Role, Big Impact: In the Sulen'Eska saga. The fact that poisoned Edd to the point of comatose through his cooking gives the hero the opportunity to assume his identity and infiltrate Espina Rosa.
A dragonrider general 2nd in command to Akanthus.
- Creator Cameo: Tomix the staffmember provides his laughter in one cutscene
- Jerk Ass: Does not treat his soul bound dragon with respect at all.
Saellah's dragon, who while under his command, disagrees with his actions
The leader of the Rose garrison in Amityville. He intends to keep all its citizens safe.
- Facial Horror: Part of the flesh on the left side of his face is missing, exposing his jaws and teeth.
- Genre Savvy: He seems aware that the player character will help Amityville in future exploits.
- He Who Fights Monsters: Seeks to prevent this, telling the villager who suggests giving Thursday up to the monsters that they cannot become worse than the monsters they are fighting.
- In the Hood: His face is obscured in his hood.
- Reasonable Authority Figure: When the Rose first came to Amityville, they protected the village, but also persecuted magic users with their usual Knight Templar attitude. But when he came to be in charge, the local garrison became more tolerant. Even to the extent of allowing the Hero, who is typically the Rose's enemy, inside. He also calls one of the citizens speaking in the church out after he suggests they exile Thursday because she seems to attract the monster attacks.
A Rose recruit in Amityville and a close friend of Thursday's by Book 3
- A Tragedy of Impulsiveness: She loses it when Thursday disappears. When Chaney reveals that he needs her blood to create a cure, she is enraged at the idea of Thursday being experimented on despite Chaney's reassurances and tries to attack. Chaney's werewolf brother then comes to Chaney's defence and bites her, leaving her doomed to become a werewolf herself by the next moon.
- Berserk Button: She goes absolutely ballistic when Thursday disappears. The fact that she is her Only Friend makes it all the more difficult for her to bear.
- Dark and Troubled Past: It is heavily implied that her mother had left her to become a vampire which in turn, caused the village to ostracize her with the exception of Thursday, explaining why she is her Only Friend.
- Death Glare: Dishes out plenty.
- Determinator: In spite of having recently been bitten, she doesn't stop in her search for Thursday
- Enemy Mine: While she doesn't outright say it, it's implied she doesn't trust the player because of her/his stance against the Rose. That being said she is willing to put their differences aside to fight the werewolves during the Full Moon War
- Shock and Awe: As a Rose Energizer, she does energy damage
- Your Makeup Is Running: Played for Drama. Her mascara runs down her face when she is in rage after Thursday's disappearance
A Rose recruit who stands guard by the graveyard in Amityville
- Alchemy Is Magic: When the Rose first came to Amityville she was questioned over her potion making
- Barrier Warrior:She is seen helping another Rose member hold up a barrier over the graveyard entrance to enclose the zombies within
- Trauma Inn: Used to run the one in Amityville by her civilian name Rosemary prior to joining the Rose. Her son Adrain has since taken over.
The villain behind the Ice Dragon War. His ultimate goal is to steal a Dragon Amulet and become a DragonLord.
- Animal Motifs: The Dragon.
- Big Bad: Of the Vilmor Saga.
- Evil Former Friend: To Vilmor.
- Freudian Excuse: Frostscythe claims that he was driven to evil because no Ice Dragon would bond with him, supposedly due to him being half Ice Elf. The Hero blows the excuse out of the water by saying that the problem isn't his blood — it's his personality, since he wants to control dragons rather than cooperate with them.
- Green-Eyed Monster: Frostscythe framed Vilmor for his crimes because he was jealous of her talent as a DragonLord and her bond with the mightiest of the Ice Dragons.
- Half-Human Hybrid: He's half Ice Elf.
- Sinister Scythe
- Vile Villain, Saccharine Show
The Big Bad
of the Sandsea quest chain. Has ruled over the Sandsea for 1500 years, using the Light Orb to keep himself alive as a lich
- Big Bad: Of the Light Orb Saga.
- Cool Mask
- Life Drinker: He planned to steal life force from Human Sacrifice to recover his flesh while remaining immortal. After the destruction of the light orb, he needs this just to stay alive.
- Light Is Not Good: He is the guardian of the light orb, and tried to combine its power with Human Sacrifice to attain immortality.
- My Grandson Myself: He is not in fact Sek-Duat XV, but rather, the original Sek-Duat, who has achieved immortality via lichdom and is covering it up by pretending to be a new descendant every so often.
- One-Winged Angel: Does this after the Hero destroys an artefact belonging to him, releasing a magnified portion of his power.
- Our Liches Are Different: He used the Primal Light Orb to become a light lich in his efforts to become immortal. He eventually planned to use Human Sacrifice to recover the benefits of flesh.
- Really 700 Years Old: He is one of the original guardians of the elemental orbs. In his efforts to attain immortality, he became a lich.
- Vile Villain, Saccharine Show
- You Monster!: The Hero and Magus Hansa call him one for having stolen the life force from so many people.
A lion-like creature that works for Sek-Duat XV.
Lord Frydae XIII
The vampire Lord plotting trouble in Amityville and an ancestor of Thurday's
- Took a Level in Badass: Becomes much more intimidating and threatening As of Book 3, sporting a younger appearance thanks to his powers improving over the years.
- Vampire Monarch: He was once the ruler of a kingdom in Darkovia, and is ashamed that what is left of his living kingdom today has ended up becoming territory of the Kingdom of GreenGuard. He seeks to make Thursday his heir to his vampire kingdom by turning her into a vampire.
- Voluntary Shapeshifting: He disappears into a rat once you defeat him in Book 1.
The Necromantress / Lady Vayle
Noxus's best student, who grew up in the same village as Artix before a mysterious green mist turned everyone in the village into zombies. Vayle became the Necromantress after Noxus tricked her into thinking it was possible to bring her brother back from the dead. She briefly joins The Hero's party to defeat Noxus, then disappears, taking the Darkness Orb (which she has merged with) with her. Tomix later separates her soul from the Darkness Orb
Queen of the Ice Elves and Big Bad
of the Ice Orb saga. She's actually a dragon pretending to be an Ice Elf to further her goal of overthrowing humans and putting dragons in charge
Gary the Ice Elf
A minor villain in the Ice Orb saga.
The dragon who burns down Drakonnan's village and kills his family
, making him responsible for Drakonnan's Start of Darkness
The main antagonist of the Fire Orb saga. He starts off as Yulgar's apprentice, then goes down the path to evil after The Hero tries and fails to save his village and family from the evil dragon Akriloth. This attracts the attention of the evil pyromancer Xan, who further poisons his mind against the forces of good
. Drakonnan soon becomes one of the most monstrous foes Lore has ever had to face.
- Anti-Villain: At first.
- The Atoner: After his Heel-Face Turn.
- Big Bad: Of the second part of the Fire Orb Saga.
- Blade on a Stick: His weapon As the Apprentice in Book 2.
- Brainwashed and Crazy: Does this to Artix and many other heroes.
- In Book 2, Wargoth does this to him to make him fight the hero again.
- Chekhov's Gun: Back when Xan destroyed Falconreach, it's implied he has met Xan.
- Cool Mask
- Disney Villain Death: Subverted.
- Everyone Calls Him Barkeep: In Book 2, his only goes by "Apprentice" (as in, the Professor's) most likely for That Man Is Dead reasons.
- Evil Blonde
- Face-Heel Turn
- Failure-to-Save Murder: The reason for his Face-Heel Turn.
- Foregone Conclusion: For those familiar with AdventureQuest, it was blindingly obvious that Konnan would eventually become Drakonnan.
- Good Scars, Evil Scars: His face in Book 2 is covered in burn scars, either from falling in the lava or Sepulchure's torture. However, since he's on the hero's side for more of the Book, they're probably good scars.
- From Nobody to Nightmare
- Kill It with Fire: Poor Demento.
- Playing with Fire
- Rage Against the Mentor: He is not pleased upon realizing Xan is only using him for his revenge against Warlic.
- Revenge: His motive.
- Sanity Slippage
- Start of Darkness: The Fire War.
- Took a Level in Badass
- When he's in your party, he's capable of killing monsters weak to fire with lots of HP in one attack.
- Used to Be a Sweet Kid
- With Great Power Comes Great Insanity
A villain in the Water Orb saga.
The main antagonist behind the Water Orb saga.
A major villain of the Earth Orb saga and the responsible of of the Willowshire Dragon War.
A powerful fire infernal from another dimension who chased an alien race called the Ateala into Lore. As it turns out, he is the demonic and magical half of Warlic.
A mad pyromancer with a massive grudge against Warlic, who he blames for trapping his Love Interest, Jaania in a crystal
The Anthropomorphic Personification
. He first shows up in Mogloween 2009 and later becomes the Big Bad
of the Ravenloss saga.
The Anthropomorphic Personification
. She doesn't show up until the very end of the Ravenloss saga, implying that the storyline isn't quite finished yet
The Anthropomorphic Personification
of Envy. Is revealed to be Tomix's Soul Ally Aspar.
Is currently headed for Ynnungaap, towards the void core, for unknown reasons with Tomix in pursuit.Tropes
- Become a Real Boy: Pandora was sterile, had lost her husband, and was lonely, so she created a son out of a fragment of her own soul. The result was not human, but a spirit. Because Pandora had created him while she was angry at the world, he grew envious of real humans and even killed a few. His ultimate goal is to become an actual human, and he is currently using Tomix's stolen lifeforce to do so.
- Big Bad Friend
- Big Bad: Of the Book 3 portion of the Ravenloss Saga.
- Demonic Possession: He manages to steal Tomix's body for a short period of time.
- I Just Want to Have Friends: Says this as the end of his existence nears.
- Killed Off for Real: Tomix pulls off a Heroic Sacrifice to banish him.
- Put Them All Out of My Misery: He eventually decides that if he can't be human, then he will kill everyone else so that they will be spirits too.
- Self-Made Orphan: He drained Pandora's lifeforce to create 6 other corrupted elemental spirits, ultimately killing her.
A Murk and the very first Soulweaver.
- Grand Theft Me: He steals Vaal's body.
- Liquid Assets: When he was a child, he was very ill. His father made a Deal with the Devil and sacrificed the lives of his entire village to create a cure. The dead villagers became the very first of the elemental spirits Soulweavers use, and he became the very first soul weaver.
- Your Soul Is Mine: He devours the souls of his victims. Fortunately for Vaal, he is so strong that Roirr has thus far proven unable to consume his.
Bubble, Bubble, Toil, and Trouble (and Myx)
A quartet of Witch sisters and their cauldron who make candy almost every Mogloween
- Animate Inanimate Object: Myx is a talking cauldron.
- Baleful Polymorph:
- One of the Bubbles was accidentally turned into a cat by one of their spells a long time ago. She does not take it well. She eventually decides that if she is stuck as a cat, everyone should be so she won't feel out of place, and teams up with Sally to attempt it.
- The other Bubble is temporarily inflicted with a portion of the same curse, resulting in her only being able to say Meow, and later turning her into an anthropomorphic cat.
- Cute Witch / Hot Witch: All of them qualify, though Toil fits the appearance best.
- Good Wings, Evil Wings:
- Trouble has a pair of wings attached to her head.
- When the Bubble twin stuck as a cat gets her curse partially reversed, she grows a pair of bat wings.
- Gorgeous Gorgon: A variation of, the non-cursed Bubble is a young girl whose hair ends in snakes.
- I Just Want to Be Normal: The Bubble Twin stuck as a cat has been stuck that way for a very long time. Since trying to turn everyone else into cats didn't work out, she eventually expresses this to Sally.
A very Creepy Child
originating from Moonridge. She eventually takes over the Necropolis, dabbles in Black Magic
, and becomes an antagonist for many of the holiday quests.
- Bratty Half-Pint
- Child Prodigy: She is sufficiently good at magic that she was able to drive Vayle of all people away.
- Creepy Child: Even before she started dabbling in Black Magic, she liked to play around with the remains of fallen undead. She later works with the evil Bubble twin to enchant the candy, turning everyone who eats it into creepy little girls to be her friends.
- Creepy Doll: She manufactures a bunch of them at the conclusion of Mogloween 2014.
- Necromancer: Becomes one after taking over the Necropolis.
- Obliviously Evil: She regards her depraved activities in the same way a normal child would regard a game.
- Older Than They Look: Not at first, but by the Timeskip, she still looks the same as she did before, even as several other children you knew grew into adults. Apparently she used Black Magic to refuse growing up.
Irwin Dundee a.k.a. Zardhunter
A young boy who was the carrier for the zardbie virus back in Mogloween 2011
- Chick Magnet: A kid version, many girls his own age are attracted to him, which inadvertently leads to them making physical contact with him and causing them to become infected
- The Immune: But still a carrier, which caused him to infect anyone he made physical contact with
Baron Au'Mydas Bayconn
The villain of the 2010 and 2012 Lucky Day wars. Formerly King Alteon's Royal Treasurer, until he was given the ability to turn anything he kissed into gold and promptly went over to the dark side.
A figure revered in a cult who appeared when the essences of various villains had been gathered
Dr. Voltabolt's sister whose proficiency in magic allowed her to bully Voltabolt when they were kids. In the 2014 Thankstaking event she kidnaps Voltabolt and brainwashes him into cooking a Thankstaking dinner for her
The owner of the Mana Potion shop; trains The Hero in alchemy. Her name was originally Alac, but was later changed to Alina.
The Captain of the Red Betty who is after the Wind Pearl Which is actually the Wind Orb. He later Betrays his first mate Rhubarb and the Player Character
A boy living in the Ravenloss slums struggling to provide for his siblings after his father is driven insane. In Book 3 he and his siblings are able to live better lives, thanks to Ravenloss being rebuilt.
The Mad Weaponsmith of Falconreach (and Warlic's roommate). Pretty much the polar opposite of Knight of Cerebus
; when he shows up you know things are about to get silly
. His store (Cysero's Superstore of Savings) sells items that can only be bought with Dragon Coins
A monster Warlic summons in the Dragon Egg quest chain in order to find out which of the The Hero's eggs is the real dragon egg. After it picks out the dragon egg, The Hero has to fight it so it won't eat the egg.
/dentist who wants to destroy Falconreach (and every other town that "zupportz the evilz of magic"). The Hero can get some pets from Item Farming
"Dr. Voltabolt's Challenge".
Lady Celestia's apprentice. She takes over her mentor's role as "dragon expert who helps out The Hero" after Celestia is Killed Off for Real
A character who first showed up in beta and had fans before she made her first "official" appearance
in the Nature Orb saga. Turns out she's had possession of the Earth Orb for the last 1000 years
Aria's grandmother; the owner of the Falconreach pet shop.
- Cool Old Lady
- Fluffy Tamer
- The Mole: Subverted; it seems like she's a spy for Sepulchure, but then it turns out that it was actually Sabrina disguised as Grams. The real Grams is still on side of good.
- Never Mess with Granny: In spite of her feeble appearance, she hilariously gives the hero a thorough physical beatdown in a couple quests. Though in a spot of Fridge Brilliance, it turns out that wasn't Grams at all, but a much younger impersonator disguising herself with an illusion.
who has settled in Falconreach teaching adventurers how to cook.
A background NPC in The Locker (you can find him in the Tempest Inn). In the Water Orb saga, he is revealed to be working for Sepulchure
He's the king, obviously
. Usually hangs out in Swordhaven, but The Hero first meets him in Frostvale.
Lady Celestia (a.k.a. the Priestess)
One of the first characters The Hero encounters in the game. She is an expert on dragons and dragon magic and helps The Hero train his/her dragon. Sepulchure kills her in the Book 1 finale
The self-proclaimed "foremost Weapon Artisian in the land", whose shop replaces Yulgar's after Yulgar moves to Battleon. He believes that science is superior to magic and has little patience for Cysero's antics.
Lon and Chaney
Lon is a werewolf guarding Thursday's garden in the middle of Amityville's swamp while Chaney is his brother who has spent years in the swamp keeping an eye out on Lon while searching for a cure. After the Time Skip Chaney himself has turned into a werewolf whilst looking for the cure, albeit with his sapience intact.
- Determinator: Chaney was willing to infect himself in the pursuit of a cure for his brother no less
- Find the Cure: Chaney's ultimate goal. he believes the answer lies within Thursday, due her being The Immune and his own sentience staying intact after he infected himself with her blood
The Mysterious Stranger/The Master
A hooded figure who sells Doom Weapons. In the Book 1 finale, it's revealed that he is Sepulchure's master and the real Big Bad
The Mysterious Orb
A hooded orb that replaces the Mysterious Stranger after the Mysterious Stranger is revealed to be Sepulchure's master
Warlic's apprentice, a half-dragon
who had her dragon magic locked away after she misused it. She is irritated with Warlic for his slowness to teach her his secrets, so she kills him and steals his magic. She then brags about her newfound power and starts a war by invoking the wrath of the Elemental Avatars. After Warlic comes Back from the Dead and gets her out of trouble, she becomes his apprentice again and gets some Character Development in a quest chain in which she learns she is destined to save the good Void Dragons (the Creatioux) from the evil Void Dragons (the Decadere)
A troll The Hero rescues from Drakonnan's lair at the end of the Fire War.
The very first Chaosweaver and an elemental spirit currently serving as Tomix's Soul Ally.
- The Atoner: In her early life, she was greedy and cruel, which resulted in her being estranged from her siblings. She created a "child", Envy, to keep her company, but due to her anger at the world, the resulting spirit was evil. She eventually came to regret her choices and is currently helping Tomix deal with Envy.
- Repressed Memories: Upon her death, she cast some of her most painful memories into the Void. When Tomix and The Hero land on a physical manifestation of them, she ends up recovering them.
- Unwanted False Faith: To the Chaosweavers, who worship her as a goddess over her sins.
The first mate of the Red Betty who resides in Osprey Cove. Later becomes Captain when Captain Blackberry turns out to be a traitor
The original owner of the Falconreach Inn. She disappeared when the Mysterious Stranger showed up. We later learn that she works for Sepulchure and was spying on The Hero disguised as Grams
The third (and current) owner of the Falconreach Inn.
A longtime resident of Amityville and a friend of Raven by Book 3, she appears to have some connection to its mysterious events. she turns out to be a descendant of the vampire Lord Frydae XIII
- Artifact of Attraction: Not her. In Book 3 she mysteriously receives a necklace and develops a disturbing fixation to it, ignoring the worries of her friends and keeping it with her.
- The Immune: Thursday was once bitten by Lon when the latter was captured after she tried to rescue him. As Chaney found out, Thursday was immune to lycanthropy
- Perky Goth: Dresses in gothic lolita esque clothing, but has a friendly personality
- She Is All Grown Up: After the Time Skip as seen here◊
A ninja after the Jewel of the Four Winds actually the Wind Orb
who recruits the player for help
- Highly-Visible Ninja: While the rest of his armor is relatively subdued, he wears a bright golden helmet and matching shoulder pads
Valencia's long lost father
. He initially seems helpful to The Hero but turns out to be a villain, obsessed with getting the Nature Orb at any cost
A mysterious Spirit Warden who guards a Sealed Evil in a Can
that lies behind his portal.
An evil former DragonLord who isn't actually evil, having been framed by Dragonmaster Frostscythe for crimes Frostscythe himself committed
Falconreach's original weaponsmith. After the Great Fire War, he moved to Battleon and was replaced by Lim.
The queen of all vampires. Safiria had been resting in a tomb for 200 or so years before Big Daddy resuscitated her to distract Frydae during one Hero's Heart Day. She's been active since then and, as of Book 3, has established a nest in Castle Darokvia
The girl Ash saves at the start of the game. She is later revealed to be the Princess of Light
The villain that Ash faces at the beginning and the Final Boss of ArchKnight
An apprentice wizard whose diary The Hero finds in the wreckage of an old, burnt down house. Confirmed by Word of God to be Xan before his Start of Darkness
Warlic when he was an apprentice. Not quite the same as the Warlic The Hero is familiar with (he clearly got some Character Development
in between the time the diary was written and the present day).
Another apprentice. Alexander has a crush on her and so does Warlic
The wizard who is training Alexander, Warlic, and Jaania.