[[center: [- [[Characters/DragonAgeOrigins Main Character Index]] | [[Characters/DragonAgeOriginsPlayableCharactersTheWarden The Warden]] | [[Characters/DragonAgeOriginsPlayableCharactersTheCompanions The Companions]] | [[Characters/DragonAgeOriginsNonPlayableCharactersGreyWardens Grey Wardens]] | [[Characters/DragonAgeOriginsNonPlayableCharactersFereldanNobles Fereldan Nobles]] | [[Characters/DragonAgeOriginsNonPlayableCharactersOrzammar Orzammar]] | '''Non-Playable Characters''' | [[Characters/DragonAgeOriginsAwakening Awakening]] | [[Characters/DragonAgeOriginsDLCCharacters DLC Characters]]]]-]

!!Residents of Denerim

->'''Voiced by:''' Beth Graham

->''"Andraste's Ass, you'd think I'd learn some social graces."''

Cousin of the City Elf PC, Shianni is to be a bridesmaid at the upcoming wedding. Unfortunately, things go awry when a human nobleman arrives with his posse.
* BadassNormal: Shianni is a perfectly ordinary elf woman with a fiery spirit but no combat training of note. She will willingly help the Grey Warden fight an army of monsters that send most people running. Had circumstances been different, it seems entirely possible that she, rather than a City Elf protagonist, could have been recruited as a Grey Warden and done well in her own right.
* BreakTheCutie: Poor Shianni! At least by the time you meet her again in the alienage she's recovered, at least to an extent, and back to being ornery.
* DefrostingIceQueen: She can come across pretty cold to a non-City Elf Warden when they're finally allowed into the Alienage, although she mellows if she recognizes the Warden as being the one who freed Soris from Howe's dungeon. After the Warden stops the Tevinter slavers, she apologizes.
* DontYouDarePityMe: Says that as far as the others in the Alienage know, Vaughan just "roughed [her] up a bit". She's fine with that, as she doesn't want them to start treating her like some fragile doll.
* FieryRedhead: Oh yes.
* HardDrinkingPartyGirl:
** Definitely comes across as one:
-->'''Shianni:''' Do you know what today is?\\
'''Warden:''' Judging by your breath, it's get drunk before noon day.
** And this later bit of dialogue.
-->'''Warden:''' You'll look for any excuse to get drunk.\\
'''Shianni:''' Who needs an excuse to get drunk?
* HeroWorshipper: Towards the City Elf Warden.
-->'''Shianni:''' They'll [[FolkHero write legends]] about you someday. When the world was at its darkest, [[BigDamnHeroes there you came]], [[RoaringRampageOfRevenge fire in your eyes]], like something out a storybook.
* TheLadette: It frequently comes up how "un-ladylike" she acts.
* TheNotLoveInterest: Pretty much fills this function to the Male City Elf in the Origin and even a little post-Origin. Her dialogue actually comes across as [[IncestSubtext more intimate than the woman the Warden was supposed to marry]], despite the fact that Shianni is supposedly one of your ''[[KissingCousins cousins]]''. The fact that the Warden had [[ArrangedMarriage only just met his prospective bride]] might at least explain some of that.
* OnlySaneWoman: Shianni is pretty much the only elf to see through and point out the Tevinter "healers'" PaperThinDisguise in the Unrest in the Alienage questline. If playing as a City Elf, she is also one of the few elves to openly stand by Soris [[spoiler: if [[TheScapegoat he's blamed]] for Howe's purge]].
* RankUp: [[spoiler:One epilogue reveals she eventually came to lead the Alienage Elves as a popular, if outspoken, [[WastelandElder Elder]].]]
** [[spoiler: Alternatively, if the City Elf Warden puts her name forward as Bann, she serves the role admirably for many years... until she tragically gets murdered by a human bigot, leading to a ''[[ThisMeansWar massive riot]]'' breaking out in the city.]]
* RapeAsDrama: [[spoiler:She is the only "guest" of Bann Vaughan to be raped before you get to her. It's implied that his friends took turns as well...]]
* TookALevelInBadass: [[spoiler:She can be persuaded to help fight the darkspawn that invade the Alienage in the finale. If the player's a City Elf, she ''volunteers''.]]

->'''Voiced by:''' Josh Rubinow

->''"You've been my hero since we were kids, it's just official now."''

Another cousin of the City Elf PC. The two were scheduled to have an [[ArrangedMarriage arranged double wedding]] when Bann Vaughan came and... crashed the ceremony. He goes with the male PC (or with the bridegroom of the female PC) to save the kidnapped women.
* ButtMonkey: Poor guy just can't catch a break no matter what happens. [[spoiler: If he's not imprisoned for his involvement of the (attempted) murder of Vaughn, then he'll be blamed for the purge of the Alienage afterward and be ostracized by his own people.]]
* CowardlyLion: During the City Elf's rescue/escape attempt, he feels better about hiding from Vaughn than confronting him.
* HeroWorshipper: Has shades of this towards the City Elf.
* InterspeciesRomance: [[spoiler:In his epilogue (City Elf PC only), he marries a human woman and has many children with her.]]
* NonActionGuy: When breaking out the Female City Elf, both Soris and the two guards are fully aware he's not skilled enough to fight them, so he immediately slides the sword over to his cousin instead. Cue the guards' laughter [[OhCrap quickly dying]], with them following [[CurbStompBattle shortly after]].
* TheScapegoat: [[spoiler: If the City Elf PC takes responsibility for killing Vaughan so Soris isn't locked up, the alienage will want to blame someone after Howe purges the alienage on account of said murder. Since the PC isn't around, they turn on Soris instead.]]
* ThrowTheDogABone: [[spoiler: His ending if the player is a City Elf is honestly fairly happy, considering the rest of his appearances in-game haven't been.]]
* TookALevelInBadass: The PC seems to be the only elf in the Alienage who has actually been trained in combat, but Soris still does his job accompanying them storming the Arl's estate.

->'''Voiced by:''' Creator/FredTatasciore

->''"Our world is full of so many injustices."''

Father of the City Elf Warden, and uncle of Shianni and Soris. [[TheMourningAfter Still grieving]] over the untimely murder of his wife Adaia, Cyrion nevertheless wishes for his child to experience the same marital bliss and [[ArrangedMarriage arranges]] the upcoming wedding for him/her.
* ArrangedMarriage: How he met the City Elf Warden's mother, and what he arranges for him/her at the start of the game.
* DeliberateValuesDissonance: His support of [[ArrangedMarriage Arranged Marriages]] and dismissal of a PC who expresses a desire to MarryForLove is meant to showcase the Alienage cultural attitude regarding marriage and love. That is: MarriageBeforeRomance.
* DotingParent: Clearly adores his son/daughter, is noted to be fairly wealthy by Alienage standards, and uses said wealth to pay a handsome dowry for the most attractive and able match for his son/daughter.
* {{Foil}}: To the Dalish Warden's mother, although the latter is [[PosthumousCharacter never shown]]. They are both parents to an Elven Warden whose spouse was murdered by humans some time when their child was very young. However, while Mahariel's mother crossed the DespairEventHorizon and simply wandered into the woods one night to die of grief, Cyrion swallowed his grief and continued living to support his child.
* GoodParents[=/=]ParentsAsPeople: Thought which he is depends on your character's stance on their {{ArrangedMarriage}}. If okay with it, he can come across as kind, gentle, loving, understanding, etc. If you do NOT want to get married, he can come across as well-meaning but infuriating for forcing you into a marriage you don't want just because it happened to work out for him and Adaia.
* HappilyMarried: To Adaia, before her untimely death.
* IHaveNoSon: If you accept Vaughan's bribe.
* TheLostLenore: Adaia.
* LoveAtFirstSight: Guess who.
-->'''Cyrion:''' I was ready to hunt for the Dalish until I saw Adaia.
* TheMourningAfter: Adaia's death hit him pretty hard.
* NonActionGuy: Doesn't seem to know any combat, even though his wife did and child still does.
* OpenMindedParent: Seems pretty okay with his kid (of either gender) knowing how to fight, despite how it's seen as the mark of a trouble-maker for most of the Alienage. Also supports them becoming a Grey Warden and running around saving the world, though he is saddened that it means the PC has to leave home.
* OutlivingOnesOffspring: Spends most of the game believing he did after being told all the Grey Wardens perished at Ostagar. [[spoiler:Can do so for real if the PC chooses to perform the Ultimate Sacrifice.]]
* ParentsInDistress: Gets captured by Tevinter slavers and has to be rescued by his child. [[spoiler: Although said child can opt to [[VideoGameCrueltyPotential let the slavers take him or sacrifice him in a stat-boosting blood magic ritual]] [[YouBastard if the player so chooses]].]] If the PC is not a City Elf, then they need to rescue Valendrian instead.
* PerfectlyArrangedMarriage: With Adaia. Also what he tries to do for his kid.
* RankUp: [[spoiler:If the CE Warden chooses to perform the Ultimate Sacrifice, King Alistair/Queen Anora will name him Bann of the Denerim Alienage in his/her memory.]]
* ReasonableAuthorityFigure: Readily agrees to allow Nessa to stay in his home (even if the PC arranges it without telling him) to save her from the risk of getting raped by soldiers when her family goes to work at Ostagar. He still won't let the PC off the hook regarding their ArrangedMarriage, though.
* SoProudOfYou: No matter what the City Elf Warden accomplishes, [[note]]agreeing to go through with the ArrangedMarriage, saving the women from Vaughan, getting conscripted into the Grey Wardens, returning to save the Alienage, saving Ferelden from the Blight, and getting an Elven Bann elected[[/note]] Cyrion glows with pride. (The one exception is if you leave the women in the hands of Vaughan, but then EveryoneHasStandards.)
* WealthyPhilanthropist: By city elf standards, anyway. He's noted to be fairly wealthy compared to those around the alienage, and is always willing to help an elf in need. In the game, he's readily willing to take in Nessa to save her from certain rape at Ostagar, takes in Soris if [[spoiler: the Alienage [[TheScapegoat blames him]] for Howe's purge]], and ''The World of Thedas: Volume 2'' reveals that he paid to have Shianni moved from Southern Ferelden to the Denerim Alienage after her parents died when she was a little girl, and even gave her his child's stuffed Mabari doll to comfort her.

->'''Voiced by:''' Creator/KathSoucie

->''"Oh, Leliana, do you even know why you excelled in the arts I taught you? It's because you loved the game, you loved the power it gave you."''

An Orlesian Bard and Leliana's former friend/lover and mentor. She is a key figure in Leliana's past.
* ArcVillain: Of the [=DLC=] ''Leliana's Song''.
* ArcWords: From ''Leliana's Song'': "We are the same, you and I."
* AmbiguousDisorder: There's a strong case to be made for her having Narcissistic and/or Anti-Social Personality Disorder.
* {{Archenemy}}: To Leliana.
* ArtificialStupidity: Her "Captivating Song" ability continually stuns everyone in the immediate vicinity, making it quite lethal when there's backup around to take care of the damage-dealing part of combat. [[spoiler:If you fight her, it's quite possible to lure her away from her lackeys, and she continues to sing the song even as you [[CurbStompBattle whale her to death at your leisure.]]]]
* BiTheWay: The ''Leliana's Song'' DLC makes it very evident that Marjolaine swings both ways.
** Doubles as DepravedBisexual, given her complete ruthlessness and lack of scruples.
* BrokenPedestal: She taught Leliana all she knew about the game before betraying her.
* DistractedByTheSexy: Uses this to distract a guard in the ''Leliana's Song'' DLC.
* EvilCounterpart: To Leliana, obviously.
* EvilCannotComprehendGood: She spies on Leliana during her five years in the Chantry and then goes after her the moment she leaves because she figures the only thing Leliana could ''possibly'' be doing all that time is plotting for and then setting out to seek revenge on her, because it's what ''she'' would have done.
** ''Leliana's Song'' reveals that the whole reason Marjolaine betrayed her in the first place was because she was convinced Leliana would betray her first, because it's what ''she'' would have done, so she did it first.
** Marjolaine just cannot comprehend that Leliana was genuinely loyal to and in love with her in the past, sincere in her devotion to the Chantry, and earnest in stopping the Blight, because ''Marjolaine'' wouldn't be, in her shoes.
* EvilFormerFriend: Used to be Leliana's mentor, best friend, and lover until Marjolaine ultimately betrayed her.
* FrenchJerk: Or the [[FantasyCounterpartCulture Orlesian]] equivalent thereof.
* ItsAllAboutMe: She's convinced that, even after years, she's still Leliana's top priority. It doesn't occur to her that she might be less important than a Blight ravaging the country.
* KarmaHoudini: If the Warden convinces Leliana not to fight her, Marjolaine will get away with her crimes scot-free.
* ManipulativeBastard: Obvious enough in the base game, but ''Leliana's Song'' takes it into overdrive.
** Toward the end of the DLC, it's implied that [[spoiler: she [[HotForPreacher seduced a Chantry sister]] in order to achieve one of her goals. Said Chantry sister is now the Divine Justinia.]]
* NotSoDifferent: She insists Leliana is just like her. You are given the option of convincing Leliana either way.
* ScrewYourself: Downplayed, but several times in ''Leliana's Song'' she emphasizes how exactly the same she and Leliana are, and always when she's the most purring and seductive. In the end, Leliana eventually has to tell her that she is not her mirror. [[{{Narcissist}} It's implied that the only reason Marjolaine was ever attracted to Leliana was because she saw her as a reflection of herself]].
* SkippableBoss: You can persuade her to go away and never bother Leliana again instead of fighting her if you wish.
* SmugSnake: Very narcissistic, arrogant and cruel.
* TreacherousAdvisor: Became one to Leliana over the course of ''Leiana's Song''.
* TheUnfettered: Unlike Leliana, she has absolutely no scruples whatsoever. [[spoiler: Which says something when you consider that even though Leliana admits she was a bard and assassin, she utterly refused to get involved in political espionage.]]

[[folder:Wade and Herren]]
->'''Voiced by:''' Creator/PatFraley (Wade) & Creator/CamClarke (Herren)

->'''Herren:''' A year to make one suit or armor is too much.\\
'''Wade:''' That was once! And you never let me hear the end of it!

One of the greatest blacksmiths in Ferelden, Wade is an obsessive perfectionist whose attention to detail nearly forced him into destitution. Herren is a skilled merchant and the manager of Wade's shop; under his guidance, Wade's armor shop has become a profitable enterprise. However, Wade has a tendency to ignore his commissioned orders if a customer approaches him with materials of superior quality, much to Herren's chagrin. In the ''Darkspawn Chronicles'' DLC, Herren is a Desire Demon, although since the [=DLC=] takes place in an AlternateUniverse, this is not canon. The two return in ''Awakening'' and set up shop at the Vigil.
* AttentionDeficitOohShiny: Wade will drop ''everything'' when he finds something interesting to craft.
* BelligerentSexualTension: Though they clearly care about one another, Wade is unhappy that Herren doesn't respect his ''artistry'', while Herren gets angry when Wade doesn't charge for his work.
* CloudCuckoolander: Wade gets totally lost in his art.
* CloudcuckoolandersMinder: Herren, who openly admits that his forcing Wade to actually ''charge'' for his services is the only reason he still has a business, a roof over his head and food to eat!
* DeadpanSnarker: Herren.
* LargeHam: Wade.
* LikeAnOldMarriedCouple: [[YaoiGuys With good reason.]]
* NiceToTheWaiter: Despite Herren eventually ''banning'' the Warden from the store, they show up again in ''Awakening'' to open up shop in Vigil's Keep. According to Wade, the money they were given by the crown had a lot to do with their decision.
** Another interpretation is that Herren realised that without the Warden's trade they were losing a ''lot'' of business, since the Warden's high status in Fereldan society ensured a lot of free promotion for Wade's craftsmanship. Alternatively, since we saw the darkspawn do a lot of damage to the market district during the Battle of Denerim, it's very possible that their shop was destroyed.
* OhCrap: Herren, whenever the Warden brings Wade something rare that he will drop ''[[AttentionDeficitOohShiny everything]]'' in the store to craft instead. Eventually, Herren outright ''bans'' the Warden from his store.
* PermanentlyMissableContent: [[spoiler:Don't have Wade complete a second set of drakescale armor if you ever want to shop with them again.]]
* PitbullDatesPuppy: Downplayed - Herren is usually the pit bull, and Wade usually is the puppy, but Wade will override Herren's business decisions if he thinks a client's order is sufficiently interesting or unique.
* StraightMan: Herren.
* TalkerAndDoer: Herren and Wade, respectively.
* UltimateBlacksmith: Wade. He provides/forges you the best armor in ''Origins'', and the InfinityPlusOneSword in ''Awakening''.
* TheWonka: Wade.

[[folder:Brother Ferdinand Genitivi]]
->'''Voiced by:''' Jason Singer

->''"There was a passage in one of the books I read... how some of Andraste's followers gave their lives to the fire, to become Her eternal guardians. Isn't that beautiful?"''

A Brother of the Andrastian Chantry who lives in the Market District of Denerim, Genitivi is one of the Chantry's foremost scholars and the in-universe author of a great many of the entries in the codex relating to the history, culture, and folklore of Ferelden. He's not encountered in the flesh until relatively late in the game, but once the Warden does meet him, he plays a major part in the search for the Urn of Sacred Ashes, on which he is a renowned expert.
* AbsentMindedProfessor: Gets distracted easily when inside the Temple housing the Urn of Sacred Ashes.
* AlreadyUndoneForYou: Given that he's a [[NonActionGuy not much good in a fight]], it may seem like something of a mystery how Genitivi manages to get as close to the location of the Urn as he does, since the Warden has to deal with all manner of difficulties in reaching him. Truth is, he only gets there because the Cultists kidnap him and drag him to Haven to be sacrificed.
* DeadpanSnarker: He makes a few quips here or there about politics and Haven.
* GentlemanAndAScholar: He lightens the mood for just about anything, even his own leg injury.
* KilledToUpholdTheMasquerade: [[spoiler:Genitivi wants to essentially turn Andraste's Ashes into a tourist attraction. One of your options is to throw a dagger into his forehead.]]
* TheMunchausen: He has a reputation as a teller of tall tales, or at the very least a serial exaggerator, but in regards to the Urn he's telling the truth.
* NonActionGuy: As he says himself, he's a scholar, not a fighter.
* RenaissanceMan: Judging from the excerpts of his writings you get to read, he's an expert on Ferelden's history, art, literature, religion, and culture, if not more.
* WalkingTheEarth: In his travels he's covered the length and breadth of Thedas, and even spent time in Orzammar to study the culture of the dwarves. He's also had some (limited) interaction with the Qunari whilst he was in Rivain, though he admits he wasn't able to study them closely.
* WhatHappenedToTheMouse: If he's not [[spoiler:KilledToUpholdTheMasquerade]], it's noted in ''VideoGame/DragonAgeInquisition'' that he has disappeared in the intervening years between the first and third games.

->'''Voiced by:''' Belinda Cornish

->''"Who in the Maker's name are you?"''

A laundress in Denerim. Visiting and meeting her is vital to Alistair's character development.
* AllTakeAndNoGive: From Alistair's perspective, all she wants from him is his money, but won't offer so much as a kind word or hint of thanks in return. (Unless a Male Warden makes a high persuasion check to [[DefrostingIceQueen soften her]] a bit.)
** Interestingly, from Goldanna's perspective, ''Alistair'' is the one with all take and no give. From her perspective, [[MaternalDeathBlameTheChild he took her mother from her]] and left her impoverished while he lived it up as a wealthy noble and illustrious Grey Warden, and now shows up rubbing his success in her face instead of helping her.
* BabiesMakeEverythingBetter: Inverted. A baby, as far as Goldanna is concerned, is what made her life hell. Not to mention she has "five mouths to feed."
* DarkAndTroubledPast: Goldanna was orphaned as a child and has had to make her own way ever since. The circumstances of her being orphaned have left her quite jaded.
* DefrostingIceQueen: Though she acts like a bitch on the surface, if your Warden is male and has a high enough persuasion skill, you can open a line of dialogue that reveals her to be more tired and jaded by her life than anything, and not wholly opposed to [[spoiler:having a relationship with her brother]].
* DisappearedDad: It's never stated who her father is, or if she even knows.
* GoldDigger: Certainly acts like one. The Warden can remark to Alistair that "It seems like all she wants is your money," and Alistair can even call her a "gold-digging harridan" after the meeting.
* LongLostRelative: Alistair's long lost sister. [[spoiler:Not really, but she believes she is and so does Alistair.]]
* MissingMom: She was cut loose from the Arl of Redcliffe's estate after the death of her mother.
* RevealingCoverUp: Knows that the baby brother she was told died in childbirth survived and was of noble blood because "thems at the castle" made a huge show of paying her off and chasing her out to shut her mouth. When the "royal bastard" Alistair turns up at her doorstep claiming to be her brother, she's not surprised. [[spoiler:Subverted when it turns out "thems at the castle" deliberately invoked this trope to hide his ''[[MuggleBornOfMages true]]'' [[HalfHumanHybrid parentage]].]]
* SignificantGreenEyedRedhead: She's related to the bastard son of Maric. [[spoiler:Or so they've both been led to believe.]]
* TextileWorkIsFeminine: She runs a laundry service to support her family.
* TooManyBabies: Implied; she remarks that she has "five mouths to feed," although whether this means that she has five children or if she's including her husband and herself in the count is unclear. Either way, she seems to have a rough time keeping food on the table.
* UngratefulBastard: Unless your Warden is male and makes a very high persuasion check to [[DefrostingIceQueen defrost]] her, Goldanna just demands more money and support from Alistair, and remains critical and ungrateful no matter how much he gives her.
* UnreliableExpositor: This or a {{Retcon}} -- [[spoiler:Her story in ''World of Thedas'' has the Redcliffe authorities taking more steps to provide for her welfare after her mother's death than originally implied, and her reasons for believing her mother was pregnant with Maric's child turn out to be tenuous]].
* WhatHappenedToTheMouse: Her fate during and after the Battle of Denerim is never revealed in the game. [[spoiler:However, the second volume of ''World of Thedas'' states that an inquest was held regarding Alistair's paternity, and that Goldanna testified at that inquest, so she evidently survived.]]
* WidowWoman: Suggested by Alistair's offhand remark, when he first asks to go and visit her, that "I think she's remarried."

[[folder: Sergeant Kylon]]
->'''Voiced by:''' Creator/MarkHildreth

->''"I said beat down, not kill. Let me make that really clear. Not on fire, or exploded, or Maker knows whatever type of grisly death you can dream up. ...Sorry, used to giving orders to my boys."''

The chief of the guards on the Market Place of Denerim. He provides the Warden with minor quests to help improve the security in Denerim.
* BeleagueredBureaucrat: Between having moronic bastards of noblemen nepotistically foisted upon him as personnel and [[SmugSnake Howe]]'s "help" often being comprised of people he would have been arresting previously, Sarge has his hands full.
* BullyingADragon: Defied; He flat out admits to the Warden that, even if he ''did'' believe Loghain's story, he would still not bother trying to arrest him/her, seeing how he has no chance and his men are incompetent cowards. When he witnesses mercenaries actually assaulting the Warden, he is amazed by their idiocy.
-->'''Kylon:''' And people actually voluntarily attack you? Are they just stupid?
* DeadpanSnarker: He delivers some enjoyable snark about the idiocy of his bastard men.
-->'''Kylon:''' If I send some of my boys here, one of them might get, Maker forbid that, hurt, and I would have to explain his noble father being a guard actually ''is'' dangerous.
* ReasonableAuthorityFigure: He makes it quite clear he doesn't believe Loghain's version of what happened in Ostagar. [[spoiler: Plus, if you help him deal with crime in Denerim, he promises to spread the good word about the Wardens to counteract the propoganda Loghain and his allies are spewing]].
* SurroundedByIdiots: Due to his job not being taken seriously by the nobility, his men are almost all bastard sons of nobles who were sent here to have a safe job and as such are untrained and irresponsible. To say this annoys him would be putting it lightly.

[[folder:Master Ignacio]]
->'''Voiced by''': Dan Hildebrand

->''"Ferelden is a busy place: Blight, civil war, other mayhem. Lots of people not getting along. Sometimes, they '''really''' don't get along; maybe you want to do something about it."''

An Antivan merchant working in the Denerim marketplace. He's actually an agent of the Antivan Crows that offers the Warden some assassination sidequests in exchange for a favor.
* AffablyEvil: Despite being an assassin, he is undeniably polite toward the Warden, unless provoked.
* KickTheSonOfABitch: The targets he gives you to assassinate include two of Arl Howe's men, including one who kidnapped a child and another who was setting traps to ambush Grey Warden sympathizers. He also implies at the end of the questline that all of the targets were more or less connected to Loghain or Howe.
* MurderInc: He represents the Antivan Crows in Ferelden, and provides you with assassination missions for them.
* NobleDemon: Should you complete his questline, he will reward you and leave without backstabbing you, promising the Crows won't be after you anymore save for Taliesen and offering you an invitation to Antiva should you ever consider a career in their ranks. You actually have the option to express surprise about not being double-crossed.
** Also, if you flat-out refuse to assist him, he apologizes and never bothers you again. No harm, no foul.
* NothingPersonal: How he justifies the Antivan Crows trying to murder the Warden if confronted about it; as far as he is concerned, this was just business, and the one in charge of that contract was a different member, so he isn't concerned himself and sees no problem with negotiating with the Warden.
* NotSoStoic: He stays very civil and polite for most of the conversations, though Zevran can get him to become threatening with a comment. The Warden can also wear away his patience by refusing to engage in SpySpeak long enough, till he finally loses his temper.
-->'''Master Ignacio:''' All right, yes! You kill them, look in the bleeding chest! Happy? Everything clear?! Now if you don't mind...
* PragmaticVillainy: The reason he decides to approach the Warden; after Zevran's failed attempt to murder him, he decides it's best to have such a fearsome person as an ally rather than a foe. He also mentions to Zevran that he never would have accepted a contract on a Grey Warden himself, since he knows [[BullyingADragon attacking members of an order specifically known for being fearsome warriors would be suicide]]. He ''also'' notes that the previous murder attempt was only accepted because the Crows thought Loghain was a better bet than the Warden was to defeat the Blight, as it's considered poor form to assassinate a Grey Warden.
* SpySpeak: He expresses himself entirely in this way when giving his quests to ensure nobody catches him.

->'''Voiced by''': Creator/GideonEmery

->''"You can return with me, Zevran. I know why you did this, and I don't blame you. It's not too late. Come back with me, and we'll make up a story."''

An Antivan Crow, and Zevran's old partner. Encountered in the Denerim back alleys during the Landsmeet, ''if'' Zevran is in your party. He is here to complete Zevran's mission of killing you, and convince Zevran to return to Antiva with him by turning on you. [[spoiler:Depending on your RelationshipValues with Zevran, he may agree with Taliesin to turn on you, opt not to fight, or fight Taliesin beside you.]]
* TheBigGuy: ''The World Of Thedas: Volume II'' reveals that he was this in in a PowerTrio with [[GuileHero Zevran]] and [[TheSmartGuy Rinna]] when they were all still with the Crows.
* BuryYourGays: [[spoiler:His past relationship with Zevran is not officially revealed to the player unless Zevran sides with you, after Taliesin is dead.]]
* EvenEvilHasLovedOnes: ''The World Of Thedas: Volume II'' confirms that [[spoiler:he was in a happy polyamorous relationship with Zevran and Rinna, until the Crows tricked the men into killing her. When he finds out Zevran survived his encounter with The Warden, he immediately comes to finish the job and offer Zevran a chance to come home.]]
* ForegoneConclusion: From the moment he declares his intention to kill you, you know it's going to be a short fight. [[spoiler:Whether Zevran joins him or not is up to him.]]
* DepravedBisexual: Being a Crow, his bisexuality is all but a given. Unlike Zevran, [[spoiler:he's utterly ruthless.]]
* LoveCannotOvercome: [[spoiler:Zevran admits that they were lovers and he still has feelings for him, but it wasn't enough to overcome his [[DrivenToSuicide guilt and despair]] over killing Rinna; nor enough to convince him to turn on you if his friendship or relationship with the Warden is strong enough.]]
* NoPronunciationGuide: His name is pronounced ''"Tal-is-een"'' by the characters, but it should be pronounced ''"Tal-ee-eh-sin."'' Taliesin himself is guilty of this, as he pronounces Zevran's name by placing emphasis on ''"Zev"'' rather than the ''"ran"'' as it should be.
* {{Polyamory}}: ''The World Of Thedas: Volume II'' confirms that [[spoiler: Zevran, Taliesin, and Rinna were in an open polyamorous relationship.]]
* PoisonousFriend: To Zevran. In the past, [[spoiler: he encouraged Zevran to execute Rinna without hearing her out.]] In the present, he encourages Zevran to betray and kill you so he can return to the Crows. [[spoiler:Depending on your RelationshipValues, Zevran just might take him up on the offer.]]
* WalkingSpoiler: Since his presence and backstory are closely tied to [[spoiler:Zevran's CharacterDevelopment]].
* WeUsedToBeFriends: With Zevran, [[spoiler:if the latter declines his offer to return to the Crows.]]

A Rivaini pirate captain who can be found at The Pearl in Denerim.

''For more info, see [[DragonAgeRecurringPartyMembersPartOne here]].''

!!The Circle of Magi

[[folder:First Enchanter Irving]]
->'''Voiced by:''' Creator/SteveBlum

->''"We should seize moments of levity, especially in troubled times."''

The First Enchanter of the Circle of Magi, Irving is a prominent and powerful mage who tries to compromise with the Templars and ensure that both sides of the conflict receive fair judgment.
* TheArchmage: The oldest and most powerful mage in the Fereldan Cirlce.
* BadassBaritone: It's Creator/SteveBlum, after all.
* BadassBeard: An indicator of how long he's lived in the Circle teaching others.
* BadassBookworm: His office is also his personal library of magic and forbidden knowledge.
* BadassGrandpa: "Maker, I'm too old for this." Doesn't impede his badassitude one bit.
* BerserkButton: He is not happy when the Demon in Connor's mind tries to make a deal.
* TheChessmaster:
** Codex entries suggest he deliberately manipulates his students in order to expose "deviant traits" early on.
** Should you tell him about Jowan's plan, he sets things up so that Lily will also be incriminated, both to remind the Chantry of their fallibility and ensure Jowan doesn't suffer alone. If you call this ruthless, he just reminds you who his opposite numbers are.
* CoolOldGuy: He's very kind and friendly to his apprentices, although he has a ruthless side.
* CreepyMonotone: He speaks in a heavy, gargled hagger.
* DeadpanSnarker: Mainly towards Greagoir. Also when he snarkily wonders who thought it was a good idea to put the Circle of Magi in a tower with so many stairs, given the age of some of the Mages (including him).
* GuestStarPartyMember: If he's the one to confront Connor Guerrin's demon.
* TheMentor: Is this to the Mage Warden. Irving gives some good last minute advice before the Harrowing and later does as much as he can to defend you to Greagoir. It's implied numerous times that Irving took on the Mage Warden as his personal apprentice; apparently he talks up a storm about his star pupil to others, as Duncan recognises you pretty much immediately, Wynne has heard about your "remarkable self-confidence," and even ''Loghain'' has heard of you and concedes it's impressive to be so well regarded by the First Enchanter at such a young age. Whether he lives or dies is entirely up to you, though. In the novels' canon, he lives past the events of the sequel.
* TheStoic: No matter the situation, he's very nonchalant about it.
* ParentalSubstitute: It's implied that the Mage Warden regards him as such.
* ReasonableAuthorityFigure: When the Warden tells him about [[spoiler: Connor's possession]], Irving immediately gathers a group of mages and heads forth to Castle Redcliffe.
* TheRedMage: Irving uses a vast mixture of spells from the various schools of magic. [[ShockAndAwe Lightning spells]] from the Primal tree, the [[BlackMagic Hex line]] from the Entropy tree, [[TrapMaster Glyph spells]] and [[WhiteMagic Heal spells]] from the Creation tree.
* ShutUpHannibal: [[spoiler:If he's chosen to go into the Fade to save Connor, he gives a ''very'' satisfying one to the demon.]]
-->'''Irving:''' Do you think me a '''[[NotSoStoic FOOL?!]]'''
* SoProudOfYou: To the Mage Warden after they defeat the Archdemon. Irving says he never imagined the day when people would be celebrating in the street and singing the praises of a ''mage'' as their national hero.
* SquishyWizard: Like most mages you can play as, he doesn't have much health or armor.
* ToBeLawfulOrGood: Lawful. While he genuinely cares for the mages in his charge, he reluctantly goes along with Greagoir's plan to have Jowan made Tranquil on suspicion of blood magic. The best he can do is ensure that the Chantry also gets egg on its face.
-->"Were it up to me, things might be different. But the Chantry..."
* UnwittingPawn: To Uldred, who attained high influence with the First Enchanter simply because he had an unerring eye for catching blood mages. Irving was so focused on this that he never investigated further; those blood mages were underlings that Uldred sacrificed so that the rest of his associates could operate unhindered.
* VitriolicBestBuds: Apparently, he and Knight-Commander Greagoir aren't entirely unfriendly, despite their frequently clashing opinions. Their reunion after the mages are saved is genuinely warm, though Irving jokes that they'll be at each other's throats again before too long.
* WizardClassic: Complete with a traditional WizardBeard.

[[folder:Knight-Commander Greagoir]]
->'''Voiced by:''' Brian George

->''"It is the innocent folk of Ferelden who matter. I would lay down my life, and the life of any mage, to protect them."''

Leader of the Templars in the Circle tower. Greagoir is unpopular with most of the mages for his strict and uncompromising attitude, but is not entirely unmovable. Wynne says that he is not an unreasonable man.
* ByTheBookCop: A law abiding Templar.
* DaChief: [[spoiler: To Cullen, should the player side with the mages.]]
* DatingCatwoman: [[spoiler:Quite possibly with Wynne in their youth. Greagoir's entry in ''The World of Thedas Vol. II'' lines up suspiciously well with an unsigned letter written by Rhys's father.]]
* DisappearedDad: [[spoiler: Greagoir is heavily imply to be Rhys's father, and he was never given a chance to see his son.]]
* EnemyMine: With the Mage Warden. He's the first to protest when Duncan recruits you to save you from execution if you have helped Jowan, but will still cooperate with you to deal with the crisis when you come back.
* JerkWithAHeartOfGold: He supports the Chantry's hard-line stance against magic and keeps the mages locked up in the Tower where he can keep an eye on them, but he's not so unreasonable as to persist with the Annulment once given the all-clear, and much of what he does is out of a sense of duty to his position.
* KnightTemplar:
** Based on the above quote, he has a pretty clear line between "innocents" and "mages". While he's considered permissive by other Templars, that's only relative to them. He still orders Jowan made Tranquil for suspected blood magic, and upgrades that to summary execution when he tries to escape. He also tacitly agrees with Sten's views on how Qunari treat mages.
** Downplayed during the Circle quest, [[spoiler: as he's willing to let the Warden take a shot at possibly finding survivors inside the tower, though he thinks it's a suicide run. Also, he's willing to draw back his order to exterminate the Circle of Magi once the Grey Warden successfully neutralizes the threat and saves Irving.]]
* ReasonableAuthorityFigure: Especially if you compare him to [[VideoGame/DragonAgeII Knight-Commander Meredith]]. It is discovered in ''Inquisition'' that Greagoir is considered one of the most permissive Knight Commanders in southern Thedas.
* VitriolicBestBuds: With Irving, as much as they can be given their positions.

->'''Voiced by:''' Desmond Askew

->''"You don't care about mages, you just bow to the Chantry's every whim!"''

The best friend of the Mage PC, Jowan is an apprentice who is highly anxious about getting to his Harrowing. He and a Chantry initiate, Lily, are in a secret relationship and wish to elope - a sentiment which is reinforced when Lily finds an order to make Jowan Tranquil, as he is suspected of being a Blood Mage. Desperate, they enlist the Mage PC's help.
* AbortedArc: Originally, one of the ways to decide his fate after the resolution of the Redcliffe plotline would have been to make him undergo the Joining and become a party member, but the idea was scrapped as it didn't fit into the overall storyline. A shame, really, because there are arguably too few mages among the game's recruitable characters (and too many warriors), and because [[spoiler:the only way to gain access to the Blood Mage specialization is to agree to let a demon have the soul of a young child, unless you TakeAThirdOption and pass a very difficult Intimidate check.]]
* AbusiveParents: Jowan's magic manifested at around five or six years old - at which point his mother started calling him a demon child and abomination. His father eventually left him at their village Chantry.
-->"Mother could be cruel...especially if you got on her bad side, which was easy to do."
* TheAtoner: He becomes quite a {{Woobie}} when he decides that he's done enough damage and just wants to atone for ''everything'', even quietly accepting death or becoming Tranquil, which is the entire reason he ''fled'' and ''became'' an Apostate in the first place.
* BeleagueredChildhoodFriend: Serves as the plot of the Mage Origin.
* BloodMagic: He uses it to escape the Circle. If you send him into the Fade, he even has Blood Magic as his PrestigeClass.
* DangerousForbiddenTechnique: BloodMagic, obviously. Moreso in his case because he ''knows'' it's dangerous.
* DrivenByEnvy: [[spoiler:His jealousy of the Mage PC's talent is what made him turn to blood magic, though he had put that behind him after falling in love with Lily.]]
* EvilFormerFriend: Not so much evil as simply having a tendency to make foolish decisions.
* FaceDeathWithDignity: If you opt to execute him in the prison cell he's locked in, he accepts it quietly and understandingly.
* GuestStarPartyMember: During the Circle Mage Origin and during Arl of Redcliffe if you choose.
* HeelFaceTurn: [[spoiler:If released from his cell in the Redcliffe Dungeons and told to run, the quest "Jowan's Intention" reveals that he ''does'' finally manage to pull this off. Under the guise of "Master Levyn", he's found protecting Blight refugees from Bereskarn and Blight Wolves and apparently has saved them from at least three previous darkspawn attacks.]] [[note]]Unfortunately, said quest is bugged and only accessible via console commands[[/note]].
* HeroWithAnFInGood: Poor fool can't seem to do ''anything'' well-meaning without the consequences spiraling out of control.
* LikeBrotherAndSister: Platonic with a female Mage PC. He even mentions she's like a sister to him.
* MyGreatestFailure: Learning BloodMagic, which costs him his one true love, his his friendship with the Mage Warden, and turns him into a wanted apostate.
* ParentalAbandonment: His mother rejected him after finding out he was a mage. He was five or six at the time.
* PersonAsVerb: According to a conversation between Finn and a Mage Warden in ''Witch Hunt'', the phrase "To pull a Jowan" has started being used by apprentices to mean "[[FailureIsTheOnlyOption enacting a plan that has little or no chance in succeeding]]". Of course, since Jowan ''did'' escape and destroy his phylactery, Finn admits this is technically a misnomer.
* RedemptionDemotion: Despite being a Blood Mage, he's actually quite weak, as you'll discover if you attempt to use him to [[spoiler: rescue Connor from the Desire Demon.]] This comes as a surprise after he uses BloodMagic to blast his way past a small army of mages and Templars attempting to apprehend him during the mage origin story. Of course, all ''evil'' Blood Mages in the game are, unlike him, extremely powerful.
* StarCrossedLovers: With Lily.
* VitriolicBestBuds: The Mage Warden has several [[DeadpanSnarker dialogue options]] that hint at this type of friendship.
-->'''Jowan''': A few months ago I told you I... met a girl. This is Lily.\\
'''Mage Warden''': Ah, I was beginning to doubt her existence. / My condolences, Lily.

->'''Voiced by:''' Creator/WendeeLee

->''"You wish me to sneak around?!"''

A Chantry initiate working in the Circle Tower. She is in love with Jowan, despite the fact that intimacy between Mages and Chantry members is forbidden.
* FateWorseThanDeath: The Aeonar is not a pleasant place to be sent... at all.
* FireForgedFriends: Thanks the Warden for risking everything to help her and Jowan escape the Circle, and later attempting to spare her from being sent to [[TheAlcatraz Aenoar]] by claiming responsibility for her actions.
* GuestStarPartyMember: During the Circle Mage origin, same as Jowan.
* MyGodWhatHaveIDone:
** When she learns that Jowan lied to her and really ''is'' a Blood Mage, she is horrified that she helped him and willingly accepts being sentenced to [[TheAlcatraz Aeonar.]]
** It's revealed in The ''World of Thedas: Volume 2'', that eventually she viewed her rejection of Jowan this way, thinking that he would have really given up his blood magic.
* NaughtyNuns: As a Chantry initiate, she's sworn to a vow of celibacy, which she violates by getting involved with Jowan.
* StarCrossedLovers: With Jowan.
* WhatTheHellHero: She's ''not'' happy when she learns of Jowan's deceit.

[[folder:Senior Enchanter Uldred]]
->'''Voiced by:''' Barry Dennen

->''"You are a thorn in my side, and I must remove you before you fester!"''

One of the mages of the Circle sent to help the army at Ostagar.
* AmbitionIsEvil: Wynne speculates that Loghain likely promised Uldred the position of First Enchanter in exchange for his collusion.
* ArcVillain: For the ''Broken Circle'' quest, as his plan to turn as many mages as he can into abominations is what causes the Templars to lock the tower down and seek the Right of Annulment on the Fereldan Circle.
* BaldOfEvil: As seen in the above image.
* ChekhovsGunman: He has one line during your time in Ostagar; you will hardly suspect, on your first playthrough, that he will show up later in such a horrifying manner. Indeed, his presence in Ostagar is so minimal that many players don't necessarily ''recognize'' him when they reach the Circle during their first playthrough.
** He is also spoken of at some length during the Mage Origin during the discussion of the mage fraternities, hinting that he's going to be a problem later in the game.
* DangerousForbiddenTechnique: Both blood magic and, according to Niall, demonology.
* DemonicPossession: Lets himself become a vessel for a Pride Demon.
* EvilIsHammy: During Ostagar, he sounds reserved and calm, if worried about the battle. After his possession, he drops all subtlety and starts living it up in his evil.
* EvilPlan: Could also be considered a DealWithTheDevil: his arrangement with Loghain after Ostagar was that [[spoiler: he would convince the Circle to support Loghain's claim to the regency and plans for dealing with the Blight in exchange for Loghain ordering the Chantry to give the Circle greater freedoms. The plan was working for a while...until Wynne returned, gave her account of what ''really'' happened at Ostagar and the Circle decided, after hearing Uldred's utter failure to provide a decent explanation for Loghain's actions, that they didn't want to support a man being openly accused of regicide and treason]].
* EvilTeacher: At least, he's ''supposed'' to be a teacher. Wynne mentions he's thus far refused to mentor any apprentices.
* FatalFlaw: {{Pride}}. Judging by Wynne's comments about him, Uldred's overconfidence and arrogance about his own abilities made him easy pickings for the Pride Demon to possess him.
* LargeHam: Only after becoming an abomination.
* MoleInCharge: His record of catching blood mages is largely the reason the First Enchanter trusts him. He is also the ringleader of the blood mages, and betrays a few to give himself a good reputation and throw the Templars off his scent.
* MookMaker: He will keep turning his captive mages into Abominations until there are none left, including Irving.
* MoreThanMindControl: [[spoiler: To the point where it's impossible to tell how much of what he's spewing is his own opinion and how much is the demon's.]]
* ObviouslyEvil: According to Wynne.
* OneWingedAngel: [[spoiler: Takes on the form of a demon when the Warden fights him.]]
* TeachersPet: Mockingly refers to the Mage Warden as this.
* VillainHasAPoint: At Ostagar, he suggests that the contingent of Mages at Ostagar use their offensive magic to combat the darkspawn and help support the troops. Despite this being a reasonable suggestion and one even shared by Duncan in the Mage Origin, he's quickly silenced by the Revered Mother of the Chantry, who ''refuses'' to [[FantasticRacism trust soldiers' lives to magic]].
* VillainWithGoodPublicity: He is able to create a ring of blood mages within Kinloch Hold because Irving trusts him. ''The World of Thedas: Volume 2'' states this is because he would throw one of his maleficarum to the wolves every once in a while, gaining him a reputation as one who roots out corruption within the ranks.
* WeHaveReserves: He doesn't seem too upset about you killing all his minions.

[[folder: Keili]]
->'''Voiced by:''' Erica Luttrell

->''"Magic is a curse, and I pray every day for forgiveness from the Maker."''

A young apprentice mage who is a devout Andrastian, believing that magic is a curse that makes mages dangerous to the rest of Thedas.
* BoomerangBigot: She begs the Maker's forgiveness just for existing. After Uldred unleashes demons in the Cirlce, Keili claims she wants the Templars to kill all mages, as she believes it's the only thing they deserve.
* DeathSeeker: States that she hopes the Templars wipe out the surviving mages. However, if the Warden or the Templars do attempt this, [[GameplayAndStorySegregation Keili fights back against them alongside the other mages]].
* TheFundamentalist: Is a devout Andrastian who holds a very negative view on mages and their rights.


A young Templar at the Circle tower, Cullen harbors a long-standing infatuation with the female Mage PC, despite knowing of the impossibility of this sentiment.

''For more info, see [[Characters/DragonAgeRecurringNonPlayableCharacters this page]].''

!!Brecilian Forest Residents

[[folder:Keeper Zathrian]]
->'''Voiced by:''' Tim Russ

->''"I am Zathrian, the keeper of this clan, its guide, and preserver of our ancient lore."''

The keeper of the Dalish clan from which the Warden seeks aid. His clan is under attack by a pack of werewolves led by a beast called Witherfang.
* TheArchmage: As a Keeper, he is an incredibly powerful mage.
* BaldOfEvil: He looks like an elven ComicBook/LexLuthor.
* BloodMagic: [[spoiler:He created Witherfang and the werewolf curse using his own blood as a catalyst for the ritual (granting him immortality as long as the curse is active as a bonus)]].
* DyingAsYourself: [[spoiler:The Warden can convince him to let go of his rage and end the curse.]]
* FantasticRacism: He hates humans. [[spoiler:More specifically, he hates the human tribe that used to live in the forest. He's polite enough to a human Warden.]]
* HeelRealization: [[spoiler:If the Warden forces Zathrian to end the curse, Zathrian comes to realize that his anger has turned him into a monster. If the Warden helps Zathrian kill all the werewolves, Zathrian eventually leaves his clan after he realizes that his hatred of humans is undoing the goodwill the Dalish earned by helping to save Ferelden from the Blight.]]
-->'''Zathrian''': Perhaps I have lived too long. This hatred in me is like an ancient, gnarled root...it has consumed my soul.
* ImmortalityImmorality: [[spoiler:He can't die of natural causes as long as the werewolf curse exists.]]
* PapaWolf:
** His apprentice, Lanaya, relates a story of how he slaughtered a group of bandits who murdered one of his clan's scouts.
** [[spoiler:This is also the reason why he unleashes the curse on humans - they destroyed his children. His son was beaten to death and his daughter was raped and committed suicide when she learned that she was pregnant.]]
* ParentalSubstitute: Serves as one to Lanaya after rescuing her. She relates that he offered to take her back to her family, but she had no notion if she had any other living relatives, and wanted to stay with the man who had rescued her.
* RedemptionEqualsDeath: [[spoiler:If he releases the curse.]]
* ReplacementGoldfish: There's an implication that he sees Lanaya as this [[spoiler:for his deceased daughter]], since he found her being forced to serve as a "servant" for a group of bandits with the heavy implication that they sexually abused her.
* RevengeBeforeReason: [[spoiler:He refuses to lift the werewolf curse even after it's pointed out to him that all he's doing anymore is punishing the descendants of the men who killed his family.]]
-->'''Zathrian''': I will not lift a finger to help the descendants of savages who ''deserved'' the curse they received.
* RoaringRampageOfRevenge: [[spoiler:Why he unleashed the curse and lets it continue.]]
** When a group of bandits killed a clan scout who strayed too close to their camp, Zathrian personally tracked the bandits by himself for a month, then attacked the group and killed every last one of them single-handedly.
* TheStoic: Not openly emotional unless the topic shifts to his family, then he becomes NotSoStoic.
* TreacherousQuestgiver: [[spoiler:It's clear he wasn't being forward about the entire situation once you meet The Lady of the Forest.]]
* WhoWantsToLiveForever: [[spoiler:The Warden can convince him that his long life has only succeeded in making him more angry.]]

->'''Voiced by:''' Creator/KimberlyBrooks

->''"The clan has placed great trust in me. One day, I will lead them and be the one who secures our future."''

Lanaya is Zatharian's First. She was born outside of the Dalish, but was brought into the clan after Zatharian rescued her from bandits.
* TheApprentice: To Zatharian.
* NumberTwo: As her clan's First, she is Zatharian's second and heir should he die.
* ParentalAbandonment: Her parents were murdered by bandits when she was just a child.
* RankUp: Should [[spoiler:Zatharian die, she will become her clan's new Keeper]].
* RapeAsBackstory: When bandits raided the caravan her parents worked in, Lanaya was the only survivor and taken as a "servant". She was eventually rescued after several years when Zatharian hunted down and slaughtered the bandits for killing one of his clan's scouts.
* ReasonableAuthorityFigure: Despite her background, she is actually significantly more reasonable and personable than Zatharian. The Epilogue notes that she is instrumental in keeping the peace between the Dalish clans and humans in Fereldan.

!!Witherfang [[spoiler:[=/=]the Lady of the Forest]]

The werewolf responsible for the curse that is afflicting Zathrian's clan.
* AnthropomorphicPersonification: [[spoiler:Of the Brecilian forest.]]
* ArcVillain: Of the ''Nature of the Beast'' quest. Witherfang's infecting the Dalish camp with the werewolf curse is keeping them from aiding the Warden during the Blight. [[spoiler:After TheReveal, Zathrian turns out to be the real villain]].
* BlackEyesOfEvil: [[spoiler:Not evil and probably nicer than Zathrian, but]] her eyes are the same as those of a Desire demon. It's possible that she was one a very, ''very'' long time ago - though this is unlikely, since both she and Zathrian explicitly state she was the spirit of the Brecilian forest, and she claims that she was not sentient until Zathrian came along.
* DeathSeeker: [[spoiler:The Lady knows that ending the curse would end her existence as a sapient being, but wants Zathrian to do it anyway.]]
--->'''[[spoiler:The Lady of the Forest:]]''' You are my maker, [[spoiler:Zathrian]]. You gave me form and consciousness where none existed. I have known pain and love, hope and fear, all the joy that is life. Yet of all things, [[spoiler:I desire nothing more than an end]]. I beg you, maker, [[spoiler: put an end to me]]... we beg you... have mercy.
* FriendToAllLivingThings: [[spoiler:As the Lady of the Forest, she's able to calm the werewolves and reduce their suffering, and even helps them take names and identities for themselves. In return, the werewolves are ''violently'' protective of her.]]
* GodivaHair: [[spoiler:As the Lady of the Forest. Though interestingly enough, she doesn't actually appear to ''have'' nipples judging by her hair falling a bit short. Then again, why would she?]]
* JekyllAndHyde: [[spoiler:Witherfang is a violent, male wolf whereas the Lady is calm, female and humanoid.]]
* MoralityPet: [[spoiler:To the Werewolves, particularly Swiftrunner. She is the one who helped them to free themselves from their savage state, and is the only one able to calm down Swiftrunner's IrrationalHatred of the Dalish.]]
* NatureSpirit: [[spoiler:The Lady's appearance is basically that of a dryad.]]
* OurWerewolvesAreDifferent: While the other werewolves are bipedal and considerably hairier, Witherfang has the appearance of an actual white wolf.
* ReasonableAuthorityFigure: Provided that the Warden is respectful during their parley.
* VoluntaryShapeshifting: [[spoiler:Both a dryad and a wolf. Both are expressions of her true self.]]
* WhamLine: [[spoiler: "Your people believe you have rediscovered the immortality of their ancestors, Zathrian, but that is not true. So long as the curse exists, so do you"]].

[[folder:The Grand Oak]]
->'''Voiced by:''' Creator/FredTatasciore

->''"Hrrrrm... what manner of beast be thee that comes before this elder tree?"''

A sentient oak tree that dwells in the West Brecilian Forest, the Grand Oak holds the key to passing through the barriers that guard the heart of the forest, and thus stands in the way of the Warden's pursuit of the beast Witherfang. He speaks [[RhymesOnADime entirely in rhyme]] and, unlike other walking trees in the forest, does not attack the Warden on sight.
* AndIMustScream: Implies that he, like the other Sylvans, was once a Fade Spirit who got trapped possessing a tree. Unlike the other Sylvans, he wasn't driven insane by this; possibly the spirit which possessed the oak was more benevolent than those of the other Sylvans.
* BadassBaritone: Speaks in a deep, powerful voice, as befitting someone of his stature.
* CoolOldGuy: Insofar as a tree can be one.
* FetchQuest: He can persuaded to give you the key to entering the heart of the forest voluntarily, though not unless you [[spoiler:retrieve his stolen acorn for him]].
* {{Foreshadowing}}: His dialogue foreshadows [[spoiler:that the Lady of the Forest, the spirit of the Brecilian Forest itself, is Witherfang, the first werewolf.]]
* GratuitousIambicPentameter: Tetrameter, actually.
* {{Homage}}: To the Ents of ''Literature/TheLordOfTheRings''.
* IncrediblyLamePun:
** When asked why he rhymes all his lines:
-->Perhaps a poet's soul's in me... does that make me a poet tree?
** If called on the pun:
-->It was just a simple jest, with which to entertain my guest.
* MySpeciesDothProtestTooMuch: Unlike the other Sylvans, he's not instantly aggressive and can talk.
* NiceGuy: He's quite polite to the Warden.
* RhymesOnADime: He's happy to point out this fact to you.
* SkippableBoss: The alternative to killing him is completing his FetchQuest.
* WhenTreesAttack: Though not unless provoked.
* YeOldeButcheredeEnglishe: Though not as excessive as some examples.

->'''Voiced by:''' Creator/FredTatasciore

The Werewolf leader in the Brecilian Forest.
* BadassBaritone
* BerserkButton: The Dalish in general, but especially Zathrian. He also doesn't like [[spoiler:people being disrespectful toward the Lady.]]
* TheDragon: To Witherfang. [[spoiler:Subverted when Zathrian turns out to be the real villain.]]
* FantasticRacism: Toward the Dalish, though [[spoiler:as the reveal shows, he has good reasons for that.]]
* HairTriggerTemper: Even by Werewolves standards, he seems quite agressive and quick to get angry.
* IrrationalHatred: His hatred of the Dalish is so strong, he doesn't even consider trying to negociate a peaceful solution to the conflict with the Warden, even though it's pretty clear to him the Warden doesn't know the whole story. [[spoiler:The Lady of the Forest eventually talks him into it after his attempt to repel the Warden costed the lifes of several werewolves.]]
* ItCanThink: The first werewolf you meet to actually talk, and quite sophisticatedly with that. A dialogue option allows you to lampshade this.
-->'''Warden:''' You speak? I thought werewolves were savage beasts.\\
'''Swiftrunner:''' We ''are'' beasts, but we are no longer simple or mindless. Let that thought chill your spine!
* SugarAndIcePersonality: He is agressive and violent when interacting with either the Warden or [[spoiler:Zathrian]], but shows a nicer, more loving side toward [[spoiler:the Lady of the Forest]].
* UndyingLoyalty: [[spoiler:To the Lady of the Forest.]]

->'''Voiced by:''' Chris Edgerly

Fellow hunter of the Dalish Elf PC, Tamlen is seen last when he and the PC discover a strange mirror in undead-infested ruins.
* AnguishedDeclarationOfLove: [[spoiler:To the female Dalish Elf - "Always... loved you...]]
* ChekhovMIA: [[spoiler:Assumed dead after the Dalish origin, but shows up late in the game as a ghoul.]]
* CuriosityIsACrapshoot: He's downright suicidal, something the PC does naturally get plenty of chances to lampshade along with his lack of savvy.
* DidNotGetTheGirl: Falls victim to [[spoiler:Blight corruption]] before he could confess his feeling to a female warden.
* FantasticRacism: While none of the Dalish are very fond of humans, he's easily the most vocal of them, openly expressing contempt for the "shemlen" and scolding you if you let the humans go at the beginning of the origin without at least demanding to know what they were doing in the forest in the first place.
* JerkWithAHeartOfGold: If what's seen of him is any indication. [[FantasticRacism Extremely hostile to]] ''[[FantasticRacism shemlen]]'', rather nice and easygoing toward the PC.
* ProperlyParanoid: Played with. When a few humans wander too close to your camp, Tamlen wants to kill them to keep them from [[HeKnowsTooMuch revealing your clan's location]]. If you convince him to let them all go, they still tell their village and rally a mob against your clan. However, it's not made clear if they did so because Tamlen threatened them ([[TheChainOfHarm thus justifying THEIR fear of the Dalish]]) or if they would have done it even if you both had been nice from the beginning.
* TemptingFate: "I just want to look around. [[FamousLastWords How dangerous could it be?]]"
* TooDumbToLive: Something Mahariel can lampshade and mock him for every step on the way to the mirror, [[ButThouMust although]] [[StupidityIsTheOnlyOption they have no choice]] [[SarcasticDevotee but to follow along.]]
-->'''Tamlen:''' These markings on the mirror... I wonder what they say.\\
'''Mahariel:''' [[DeadpanSnarker "Don't touch the glass"?]]\\
'''Tamlen:''' Very funny.
* TragicMonster: [[spoiler:Unlike the PC, who survives the taint by becoming a Grey Warden, Tamlen becomes a ghoul and begs the PC to kill him.]]
* UnluckyChildhoodFriend: [[spoiler:Big time towards the female Dalish Elf.]]
* UnresolvedSexualTension: Between him and a female PC [[SchrodingersGun who has expressed interest]], [[EveryoneCanSeeIt according to the rest of the clan]]. In fact, when the Warden tells him that she likes him, he literally tells her they can talk about it later at camp. [[spoiler:Although they do eventually talk about it at ''a'' camp, it's probably not how he intended it...]]
* WasOnceAMan: [[spoiler:Was once an elf, now a Darkspawn ghoul.]]



The legendary Witch of the Wilds, mother of Morrigan and fear of Chasind tribes everywhere. She is apparently centuries old and '''loves''' cryptic hints.

''For more info, go [[Characters/DragonAgeRecurringNonPlayableCharacters here]].''


[[folder:The Mad Hermit]]
->'''Voiced by:''' Jamie Glover

->''"Ask a question and you'll get a question, but give an answer and you'll receive the same! Oh, I do so love to trade!"''

The Mad Hermit is a deranged apostate who lives in the East Brecilian Forest.
* BiggerOnTheInside: He apparently constructed a tower in the Brecilian Forest which has since mysteriously disappeared. It is implied that he has shrunk said tower and placed it in the tree trunk, and thus resides in one within the other.
* BloodMagic: The Hermit is a Blood Mage hiding from the Chantry.
* ChainOfDeals: Part of dealing with him consists of several trades for items with items you obtain as sidequest rewards.
* ConspiracyTheorist: He believes the trees are out to get him and that "they" sent the Warden as part of some conspiracy. To be fair, he ''did'' piss off a tree by stealing its acorn.
* FlunkyBoss: He will be aided by 2 shades in his boss fight.
* NoFairCheating: "No fair, bringing mages to a guessing game!"
* SkippableBoss: In the Brecilian Forest, the Grand Oak and the Mad Hermit will each try to get you to kill the other to settle their dispute over the Grand Oak's acorn. You could kill one of them... or you could just trade the Hermit one of the items you picked up from various sidequests earlier in the level for the acorn.

->'''Voiced by:''' Simon Templeman

->''"Sarcasm is beneath us both, my dear Warden."''

A Tevinter magister who has recently set up shop in the Denerim Alienage, supposedly to provide a magical cure to the Blight sickness afflicting its citizenry.
* AintTooProudToBeg: Pleads for his life after being beaten in combat.
* BadBoss: [[spoiler:He'll use blood magic to siphon the health of his own minions to heal himself in battle.]]
* BadSamaritan: He's a slaver, a practice not outlawed in Tevinter.
* BloodMagic: He uses it in battle. Also uses it in his offer to the Warden should the Warden agree to it.
* DealWithTheDevil: If defeated in combat, he will offer to use his power to augment the Warden's health in exchange for his life. [[spoiler:And the lives of the elven captives, whose blood will power the spell.]]
* EvilIsHammy: A slaver with a flair for the dramatic.
* EvilSorcerer: He's a magister of Tevinter, and a blood mage.
* FauxAffablyEvil: He is unfailingly polite to the Warden at all times.
* OnlyInItForTheMoney: He is perfectly willing to pull up stakes and leave... provided he can still turn a profit at the end of the day.
* SissyVillain: Noticeable when he's reduced to a simpering wimp after his defeat.
* SkippableBoss: You can pay him 100 gold in order to get the slaver documents needed to implicate Loghain, but lose the elven slaves. You can also [[spoiler: with a high enough Coercion skill, threaten him to leave behind everything, including the slaves, and get out with his head still attached to his shoulders]].
* SmugSnake: Acts WickedCultured when you first meet him, but begs for his life after his boss fight.
* ThisIsGonnaSuck: His face clearly displays this trope if the Warden responds to his offer by rejecting it in favour of killing him and taking the documents implicating Loghain for free.

!!Dragon Cultists

->'''Voiced by:''' Matthew Ashforde

->''"No, don't touch that door!"''

"Weylon" is the loyal assistant of Brother Genitivi. In reality this guy's a Dragon Cult plant meant to lead anyone who tries to find Genitivi off his trail, by any means necessary.
* BadLiar: If the Warden's Cunning is high enough, they can [[PullTheThread point out the inconsistencies]] in "Weylon's" story and provoke him into attacking.
* BareFistedMonk: Is one of, if not the only mage in the game who will fight you with his bare hands.
* BerserkButton: This Weylon will also attack if the Warden insists on entering the closed back room of the house.
* DeadPersonImpersonation: This guy murdered the real Weylon and took his place.
* KillAndReplace: [[spoiler: The fate of the real Weylon.]]
* SquishyWizard: In addition to having no real armor, he's outnumbered by the Warden's party.
* TreacherousQuestGiver: When you first meet, he suggests you go to ''The Spoiled Princess'' in Lake Calenhad to find any clues for Genitivi's whereabouts. Turns out it's really directions to an ambush of Dragon Cultists.

[[folder:Father Eirik]]
->'''Voiced by:''' Creator/NolanNorth

->''"We find outsiders... disruptive. They bring others, and before long, Haven is changed. We will go to any lengths to prevent that."''

The revered father of the Haven Chantry.
* BeardOfEvil: Gives him an air of false promise and menace.
* FlunkyBoss: You face him alongside his congregation.
* GoodPowersBadPeople: He is a priest with a [[WhiteMage Spirit Healer]] specialization. As well as a member of the [[PathOfInspiration Disciples of Andraste]], mentioned to have gleefully tortured and executed the knights who were looking for Genitivi.
* {{Hypocrite}}: Judging by what Genitivi said, he really was proud of the horrors he accomplished.
-->'''Genitivi:''' He was so self-righteous about it, so smug. He seemed pleased that he had tortured and murdered these men.
* IDidWhatIHadToDo: How he justifies his actions.
* KickTheDog: The aforementioned torture and murder of the knights, and subsequently gloating about it in Genitivi's face.
* MurderIsTheBestSolution: Even if you offer to just leave Haven peacefully while still knowning nothing of importance about the village (at least as far as he knows), he will ''still'' try murdering you just in case you would show the way to Haven to other people.

[[folder:Father Kolgrim]]
->'''Voiced by:''' Douglas Weston

->''"All of us stumble through the darkness, before being found and shown the light. Perhaps through Andraste's mercy, her greatest enemy will become her greatest champion."''

The leader of the dragon-worshipping cult known as the Disciples of Andraste, Kolgrim is encountered in a ruined Tevinter temple high in the Frostback Mountains rumored to be the final resting place of the prophetess herself. Despite the [[AxCrazy violent nature]] of the group he leads, and the fact that by the time the Warden encounters him s/he will have slaughtered many of its members, he doesn't attack on sight, and depending on the player's choices he can even end up giving the Warden a reward for rendering him a certain service.
* AnAxeToGrind: Wields the giant battleaxe "Faith's Edge."
* ArcVillain: Of the ''Urn of Sacred Ashes'' quest, as his cult is killing anyone looking for the ashes the Warden needs to cure Eamon.
* BeardOfEvil: Overlapping with a BadassBeard.
* BerserkButton: You can [[SkippableBoss avoid a fight]] if you so wish, but not if you say anything remotely derogatory about either Andraste or the cult's beliefs. [[spoiler: If you want to have the option of agreeing (or even just listening) to his request, don't have Oghren in your party. The dwarf will antagonize Kolgrim into attacking.]]
* GuideDangIt: Many players kill him right away rather than listening to his offer, unaware that doing so [[spoiler: makes it impossible to unlock the Reaver specialization on that playthrough]].
* {{Homage}}: He appears to be one to Gerard Butler's portrayal of King Leonidas of Sparta in ''Film/ThreeHundred'', from his [[BadassBeard appearance]] to his [[PunctuatedForEmphasis speaking style]] to his choice of words - he warns of a "rain of arrows" awaiting those that dare to attack "Andraste", similar to a phrase used by Leonidas in the film.
* IdenticalGrandson: He shares quite a strong physical resemblance to the Guardian of the Urn of Sacred Ashes, who was one of the first disciples of Andraste, and was the one who brought her ashes to the temple. Given that Kolgrim claims that his ancestors have long resided in the shadow of the temple, a [[WildMassGuessing common fan theory]] is that Kolgrim is most likely one of his wayward descendants.
* {{Irony}}: The Disciples of Andraste have become a dragon-worshipping cult not unlike the Tevinter Magisters of old - the very ones Andraste defied in the first place.
* LargeHam: He starts off chewing the scenery with his [[IncomingHam very first words]], and only gets more over-the-top from there.
* NoIndoorVoice: When angered, he seems to lose control over all volume.
* PathOfInspiration[=/=]ReligionOfEvil: The cult straddles the line between the two.
* PunctuatedForEmphasis: Quite a bit.
-->'''Kolgrim:''' To arms, my brethren! Andraste shall grant us...VICTORY!!
* SkippableBoss: You can agree to his terms and not have to fight him.
** Though you actually have to follow through with his terms, which will involve fighting the much more powerful guardian of the temple and [[spoiler:Leliana and/or Wynne if they are in your party.]] If you don't carry out his order to [[spoiler:destroy the Ashes of Andraste]], he will attack you as soon as you leave the temple.


[[folder:The Archdemon]]

The leader of the armies of Darkspawn invading Ferelden. As long as he lives, the Blight will continue forever. His true identity is Urthemiel, the Tevinter god of beauty.
* AnimalisticAbomination: It ''looks'' like a dragon, albeit a very twisted and demonic one, but it's something else entirely. Not only does the Archdemon hold supreme dominion over the entire Darkspawn horde, but [[spoiler:it can't truly be killed since it will simply BodySurf into the nearest Darkspawn, who will in turn take its shape]]. Tellingly, the beast is immune to weapons and runes that affect Darkspawn and dragons.
* BigBad: Of the Blight.
* BlackSpeech: How he communicates with the other Darkspawn.
* BodySurf: [[spoiler:The Archdemon can do this among the Darkspawn, which is why it's necessary for a Grey Warden to either perform Morrigan's ritual or make a HeroicSacrifice in order to kill it.]]
* ForTheEvulz: In the ''Return to Ostagar DLC'', the Darkspawn are shown to have moved [[spoiler: King Cailan's]] body from the valley and mockingly crucified it from atop the bridge. Considering the individual in question, the effort involved and the fact that Darkspawn usually desecrate corpses were they lay, this seems far too calculated not have been done deliberately by the Archdemon.
* FluffyTheTerrible: It's the former Old God of Beauty.
* GoneHorriblyWrong: [[spoiler:The Architect's attempt to turn him into a Disciple to free all Darkspawn from the Old Gods at once resulted in the very Blight he sought to avoid.]]
* GrandTheftMe: [[spoiler:If slain, he can transmit his soul to the nearest Darkspawn or the Grey Warden who killed him. Doing so to the former causes it to transform the Darkspawn's body into one resembling its previous one. Doing so to the latter kills them both.]]
* GreaterScopeVillain: He leads the Darkspawn and therefore kicks the plot in motion, but [[TheHeavy Loghain]] serves as the most significant antagonist for the majority of the game until Urthemiel attacks the surface.
* ICanSeeYou: The last dream the Warden has, the Archdemon will look directly at the camera. Both the Warden and Alistair are freaked when they wake up, because the Archdemon knows exactly where they are.
* ItCanThink: Hinted at several times.
** Without the Archdemon intentionally steering the horde to do so, it seems [[ContrivedCoincidence highly fortuitous]] otherwise that they just happened to break through to the surface in the middle of the Korcari Wilds, the perfect place to mass the horde for some time before being detected, and that the first target of their rampage is Ferelden, a nation with comparatively few numbers of the only warriors who can stop them.
** After their shared nightmare and the attack on the camp, Alistair speculates that the Archdemon was watching them and personally sent the Shrieks after them to eliminate the only real threats to him in the whole of Ferelden.
** [[spoiler: Riordan]] later expresses disbelief that the Archdemon was seemingly aware of his listening in via the Taint, feinting an attack on Redcliffe to divert forces away from Denerim, the true target.
** The non-canonical ''Darkspawn Chronicles'' similarly features the Archdemon proving to be highly tactical on the battlefield.
* NightmareFuel: An in-universe example. One of the side effects of the Taint is that the Warden and Alistair both see the Archdemon frequently in their dreams, including a particularly terrifying dream in which ''it'' appears to also see ''them''.
* OurDragonsAreDifferent: [[spoiler:In fact, according to the official ''Dragon Age'' wiki, the Archdemon is neither a dragon ''nor'' a Darkspawn - and for this reason, weapons and runes which have advantages over either species do not give advantages over it.]]
* SequentialBoss: Has four distinct phases, one for each 25% of his health.
* TakingYouWithMe: [[spoiler:He can't be killed without the Grey Warden who delivers the final blow dying too.]]
* TragicMonster: [[spoiler:Read his codex once you've visited the Dead Trenches and discover what he once was.]]
* TheUnintelligible: Like most other Darkspawn, he communicates in [[BlackSpeech roars and shrieks]]. Alistair claims that Grey Wardens are eventually able to interpret at least ''some'' of his roars in their dreams. The ''Darkspawn Chronicles'' DLC allows the player to finally understand his screeching. He's quite tactical.

[[folder:The Broodmother]]

A [[AttackOfTheFiftyFootWhatever gigantic]], hideous monster that dwells in an abandoned dwarven fortress in the Deep Roads, the Broodmother stands in the way of the Warden's search for the lost Paragon Branka.
* BodyHorror: [[spoiler:Read the Codex description of the transformation process. Yikes.]]
* CombatTentacles: Her boss fight involves using these to slam your party members away.
* EldritchAbomination: A giant fat pink blob monster with multiple breasts and tentacles.
* FanDisservice: [[spoiler:If you didn't throw up a little when she started fondling one of her many breasts... you have a stronger stomach than most.]]
* FateWorseThanDeath: [[spoiler:The process of becoming a Broodmother is presented as one.]]
* ForWantOfANail: [[spoiler:One can imagine the FridgeHorror would hit the Female Dwarf Noble particularly hard, when she realizes that if Duncan hadn't rescued her from the Deep Roads, that Broodmother could have very well been ''her''.]]
* FlunkyBoss: Gives birth to Darkspawn in the middle of her boss fight.
* ImAHumanitarian: [[spoiler:Part of the process of her transformation involved being forced by the Darkspawn to feed on her fellow dwarves - including her own husband. Who was alive at the time.]]
* MookMaker: The purpose of all Broodmothers is to birth more Darkspawn.
* MotherOfAThousandYoung: [[spoiler:As the name implies.]]
* ViralTransformation: [[spoiler: Normally short dwarves change into these fat hulking monsters.]]
* WasOnceAMan: [[spoiler:All Broodmothers were once normal women.]]